@shopify/react-native-skia 1.3.13 → 1.4.1
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- package/android/CMakeLists.txt +9 -4
- package/android/cpp/rnskia-android/RNSkAndroidPlatformContext.h +6 -0
- package/android/cpp/rnskia-android/SkiaOpenGLSurfaceFactory.cpp +81 -0
- package/android/cpp/rnskia-android/SkiaOpenGLSurfaceFactory.h +40 -0
- package/cpp/api/JsiSkApi.h +2 -0
- package/cpp/api/JsiSkPath.h +29 -19
- package/cpp/api/JsiSkRuntimeEffect.h +7 -0
- package/cpp/api/JsiSkiaContext.h +79 -0
- package/cpp/rnskia/RNSkPlatformContext.h +4 -0
- package/cpp/rnskia/SkiaContext.h +22 -0
- package/cpp/skia/include/android/GrAHardwareBufferUtils.h +2 -2
- package/cpp/skia/include/android/SkImageAndroid.h +1 -1
- package/cpp/skia/include/android/SkSurfaceAndroid.h +1 -1
- package/cpp/skia/include/codec/SkAndroidCodec.h +13 -9
- package/cpp/skia/include/codec/SkCodec.h +28 -5
- package/cpp/skia/include/core/SkArc.h +69 -0
- package/cpp/skia/include/core/SkBitmap.h +10 -0
- package/cpp/skia/include/core/SkBlender.h +2 -3
- package/cpp/skia/include/core/SkCanvas.h +86 -16
- package/cpp/skia/include/core/SkCapabilities.h +0 -4
- package/cpp/skia/include/core/SkColorFilter.h +4 -4
- package/cpp/skia/include/core/SkColorPriv.h +5 -7
- package/cpp/skia/include/core/SkColorType.h +2 -0
- package/cpp/skia/include/core/SkFlattenable.h +1 -1
- package/cpp/skia/include/core/SkFontArguments.h +3 -1
- package/cpp/skia/include/core/SkFontParameters.h +3 -2
- package/cpp/skia/include/core/SkFourByteTag.h +19 -0
- package/cpp/skia/include/core/SkImage.h +41 -1
- package/cpp/skia/include/core/SkImageGenerator.h +0 -5
- package/cpp/skia/include/core/SkImageInfo.h +20 -0
- package/cpp/skia/include/core/SkM44.h +1 -1
- package/cpp/skia/include/core/SkMatrix.h +2 -1
- package/cpp/skia/include/core/SkMilestone.h +1 -1
- package/cpp/skia/include/core/SkPaint.h +1 -1
- package/cpp/skia/include/core/SkPath.h +20 -6
- package/cpp/skia/include/core/SkPathMeasure.h +1 -0
- package/cpp/skia/include/core/SkPicture.h +5 -5
- package/cpp/skia/include/core/SkPoint3.h +2 -12
- package/cpp/skia/include/core/SkRRect.h +5 -0
- package/cpp/skia/include/core/SkRect.h +5 -16
- package/cpp/skia/include/core/SkRefCnt.h +2 -0
- package/cpp/skia/include/core/SkScalar.h +20 -32
- package/cpp/skia/include/core/SkShader.h +17 -0
- package/cpp/skia/include/core/SkSize.h +2 -1
- package/cpp/skia/include/core/SkStream.h +2 -3
- package/cpp/skia/include/core/SkStrokeRec.h +6 -1
- package/cpp/skia/include/core/SkSurface.h +13 -4
- package/cpp/skia/include/core/SkSurfaceProps.h +5 -0
- package/cpp/skia/include/core/SkSwizzle.h +3 -1
- package/cpp/skia/include/core/SkTypeface.h +1 -0
- package/cpp/skia/include/core/SkTypes.h +1 -19
- package/cpp/skia/include/core/SkUnPreMultiply.h +4 -5
- package/cpp/skia/include/core/SkVertices.h +4 -2
- package/cpp/skia/include/docs/SkPDFDocument.h +11 -14
- package/cpp/skia/include/effects/SkHighContrastFilter.h +6 -6
- package/cpp/skia/include/effects/SkImageFilters.h +49 -23
- package/cpp/skia/include/effects/SkRuntimeEffect.h +51 -70
- package/cpp/skia/include/effects/SkShaderMaskFilter.h +2 -0
- package/cpp/skia/include/effects/SkTableMaskFilter.h +2 -0
- package/cpp/skia/include/gpu/GrBackendSemaphore.h +2 -120
- package/cpp/skia/include/gpu/GrBackendSurface.h +2 -466
- package/cpp/skia/include/gpu/GrContextOptions.h +2 -368
- package/cpp/skia/include/gpu/GrContextThreadSafeProxy.h +2 -179
- package/cpp/skia/include/gpu/GrDirectContext.h +2 -1011
- package/cpp/skia/include/gpu/GrDriverBugWorkarounds.h +2 -47
- package/cpp/skia/include/gpu/GrDriverBugWorkaroundsAutogen.h +2 -41
- package/cpp/skia/include/gpu/GrRecordingContext.h +2 -279
- package/cpp/skia/include/gpu/GrTypes.h +2 -238
- package/cpp/skia/include/gpu/GrYUVABackendTextures.h +2 -118
- package/cpp/skia/include/gpu/d3d/GrD3DBackendContext.h +2 -29
- package/cpp/skia/include/gpu/d3d/GrD3DTypes.h +2 -242
- package/cpp/skia/include/gpu/ganesh/GrBackendSemaphore.h +80 -0
- package/cpp/skia/include/gpu/ganesh/GrBackendSurface.h +412 -0
- package/cpp/skia/include/gpu/ganesh/GrContextOptions.h +386 -0
- package/cpp/skia/include/gpu/ganesh/GrContextThreadSafeProxy.h +175 -0
- package/cpp/skia/include/gpu/ganesh/GrDirectContext.h +993 -0
- package/cpp/skia/include/gpu/ganesh/GrDriverBugWorkarounds.h +53 -0
- package/cpp/skia/include/gpu/ganesh/GrDriverBugWorkaroundsAutogen.h +45 -0
- package/cpp/skia/include/gpu/ganesh/GrExternalTextureGenerator.h +1 -1
- package/cpp/skia/include/gpu/ganesh/GrRecordingContext.h +285 -0
- package/cpp/skia/include/gpu/ganesh/GrTypes.h +177 -0
- package/cpp/skia/include/gpu/ganesh/GrYUVABackendTextures.h +130 -0
- package/cpp/skia/include/gpu/ganesh/SkImageGanesh.h +1 -1
- package/cpp/skia/include/gpu/ganesh/SkSurfaceGanesh.h +1 -1
- package/cpp/skia/include/gpu/ganesh/d3d/GrD3DBackendContext.h +35 -0
- package/cpp/skia/include/gpu/ganesh/d3d/GrD3DTypes.h +248 -0
- package/cpp/skia/include/gpu/ganesh/gl/GrGLAssembleHelpers.h +17 -0
- package/cpp/skia/include/gpu/ganesh/gl/GrGLAssembleInterface.h +45 -0
- package/cpp/skia/include/gpu/ganesh/gl/GrGLBackendSurface.h +1 -1
- package/cpp/skia/include/gpu/ganesh/gl/GrGLConfig.h +69 -0
- package/cpp/skia/include/gpu/ganesh/gl/GrGLExtensions.h +79 -0
- package/cpp/skia/include/gpu/ganesh/gl/GrGLFunctions.h +306 -0
- package/cpp/skia/include/gpu/ganesh/gl/GrGLInterface.h +338 -0
- package/cpp/skia/include/gpu/ganesh/gl/GrGLMakeWebGLInterface.h +19 -0
- package/cpp/skia/include/gpu/ganesh/gl/GrGLTypes.h +219 -0
- package/cpp/skia/include/gpu/{gl → ganesh/gl}/egl/GrGLMakeEGLInterface.h +2 -2
- package/cpp/skia/include/gpu/ganesh/gl/epoxy/GrGLMakeEpoxyEGLInterface.h +20 -0
- package/cpp/skia/include/gpu/ganesh/gl/ios/GrGLMakeIOSInterface.h +20 -0
- package/cpp/skia/include/gpu/ganesh/gl/mac/GrGLMakeMacInterface.h +20 -0
- package/cpp/skia/include/gpu/ganesh/gl/win/GrGLMakeWinInterface.h +20 -0
- package/cpp/skia/include/gpu/ganesh/mock/GrMockTypes.h +166 -0
- package/cpp/skia/include/gpu/{mtl → ganesh/mtl}/GrMtlBackendContext.h +2 -2
- package/cpp/skia/include/gpu/ganesh/mtl/GrMtlBackendSemaphore.h +23 -0
- package/cpp/skia/include/gpu/ganesh/mtl/GrMtlBackendSurface.h +44 -0
- package/cpp/skia/include/gpu/ganesh/mtl/GrMtlDirectContext.h +30 -0
- package/cpp/skia/include/gpu/{mtl → ganesh/mtl}/GrMtlTypes.h +1 -3
- package/cpp/skia/include/gpu/ganesh/mtl/SkSurfaceMetal.h +2 -2
- package/cpp/skia/include/gpu/ganesh/vk/GrBackendDrawableInfo.h +2 -2
- package/cpp/skia/include/gpu/ganesh/vk/GrVkBackendSemaphore.h +1 -1
- package/cpp/skia/include/gpu/ganesh/vk/GrVkBackendSurface.h +7 -3
- package/cpp/skia/include/gpu/ganesh/vk/GrVkDirectContext.h +6 -3
- package/cpp/skia/include/gpu/ganesh/vk/GrVkTypes.h +101 -0
- package/cpp/skia/include/gpu/gl/GrGLAssembleHelpers.h +2 -9
- package/cpp/skia/include/gpu/gl/GrGLAssembleInterface.h +2 -38
- package/cpp/skia/include/gpu/gl/GrGLConfig.h +2 -73
- package/cpp/skia/include/gpu/gl/GrGLExtensions.h +2 -72
- package/cpp/skia/include/gpu/gl/GrGLFunctions.h +2 -301
- package/cpp/skia/include/gpu/gl/GrGLInterface.h +2 -332
- package/cpp/skia/include/gpu/gl/GrGLTypes.h +2 -213
- package/cpp/skia/include/gpu/graphite/BackendSemaphore.h +20 -41
- package/cpp/skia/include/gpu/graphite/BackendTexture.h +18 -118
- package/cpp/skia/include/gpu/graphite/Context.h +122 -44
- package/cpp/skia/include/gpu/graphite/ContextOptions.h +30 -3
- package/cpp/skia/include/gpu/graphite/GraphiteTypes.h +45 -17
- package/cpp/skia/include/gpu/graphite/Image.h +56 -54
- package/cpp/skia/include/gpu/graphite/Recorder.h +68 -14
- package/cpp/skia/include/gpu/graphite/Recording.h +3 -3
- package/cpp/skia/include/gpu/graphite/Surface.h +6 -2
- package/cpp/skia/include/gpu/graphite/TextureInfo.h +36 -117
- package/cpp/skia/include/gpu/graphite/dawn/DawnTypes.h +108 -6
- package/cpp/skia/include/gpu/graphite/mtl/MtlBackendContext.h +4 -1
- package/cpp/skia/include/gpu/graphite/mtl/MtlGraphiteTypes.h +41 -25
- package/cpp/skia/include/gpu/graphite/precompile/PaintOptions.h +197 -0
- package/cpp/skia/include/gpu/graphite/precompile/Precompile.h +48 -0
- package/cpp/skia/include/gpu/graphite/precompile/PrecompileBase.h +84 -0
- package/cpp/skia/include/gpu/graphite/precompile/PrecompileBlender.h +56 -0
- package/cpp/skia/include/gpu/graphite/precompile/PrecompileColorFilter.h +85 -0
- package/cpp/skia/include/gpu/graphite/precompile/PrecompileImageFilter.h +119 -0
- package/cpp/skia/include/gpu/graphite/precompile/PrecompileMaskFilter.h +51 -0
- package/cpp/skia/include/gpu/graphite/precompile/PrecompileRuntimeEffect.h +47 -0
- package/cpp/skia/include/gpu/graphite/precompile/PrecompileShader.h +170 -0
- package/cpp/skia/include/gpu/graphite/vk/VulkanGraphiteTypes.h +24 -2
- package/cpp/skia/include/gpu/mock/GrMockTypes.h +2 -157
- package/cpp/skia/include/gpu/mtl/MtlMemoryAllocator.h +2 -0
- package/cpp/skia/include/gpu/vk/GrVkTypes.h +2 -101
- package/cpp/skia/include/gpu/vk/VulkanBackendContext.h +13 -8
- package/cpp/skia/include/gpu/vk/VulkanExtensions.h +9 -3
- package/cpp/skia/include/gpu/vk/VulkanMemoryAllocator.h +4 -1
- package/cpp/skia/include/gpu/vk/VulkanTypes.h +25 -8
- package/cpp/skia/include/ports/SkFontMgr_Fontations.h +20 -0
- package/cpp/skia/include/ports/SkFontMgr_android.h +7 -0
- package/cpp/skia/include/ports/SkImageGeneratorCG.h +3 -1
- package/cpp/skia/include/ports/SkTypeface_win.h +0 -17
- package/cpp/skia/include/private/SkEncodedInfo.h +8 -2
- package/cpp/skia/include/private/SkExif.h +28 -75
- package/cpp/skia/include/private/SkGainmapInfo.h +47 -7
- package/cpp/skia/include/private/SkJpegMetadataDecoder.h +12 -0
- package/cpp/skia/include/private/SkPathRef.h +52 -44
- package/cpp/skia/include/private/SkXmp.h +13 -4
- package/cpp/skia/include/private/base/SkASAN.h +56 -0
- package/cpp/skia/include/private/base/SkAlign.h +5 -0
- package/cpp/skia/include/private/base/SkContainers.h +10 -2
- package/cpp/skia/include/private/base/SkFeatures.h +22 -1
- package/cpp/skia/include/private/base/SkFloatingPoint.h +51 -65
- package/cpp/skia/include/private/base/SkMacros.h +67 -0
- package/cpp/skia/include/private/base/SkMalloc.h +8 -0
- package/cpp/skia/include/private/base/SkPoint_impl.h +2 -11
- package/cpp/skia/include/private/base/SkTArray.h +108 -23
- package/cpp/skia/include/private/base/SkTFitsIn.h +1 -12
- package/cpp/skia/include/private/chromium/GrDeferredDisplayList.h +1 -1
- package/cpp/skia/include/private/chromium/GrDeferredDisplayListRecorder.h +0 -39
- package/cpp/skia/include/private/chromium/GrPromiseImageTexture.h +1 -1
- package/cpp/skia/include/private/chromium/GrSurfaceCharacterization.h +3 -3
- package/cpp/skia/include/private/chromium/SkChromeRemoteGlyphCache.h +1 -4
- package/cpp/skia/include/private/chromium/Slug.h +5 -11
- package/cpp/skia/include/private/gpu/ganesh/GrContext_Base.h +1 -1
- package/cpp/skia/include/private/gpu/ganesh/GrD3DTypesMinimal.h +2 -2
- package/cpp/skia/include/private/gpu/ganesh/GrTextureGenerator.h +1 -1
- package/cpp/skia/include/private/gpu/ganesh/GrTypesPriv.h +21 -93
- package/cpp/skia/include/private/gpu/vk/SkiaVulkan.h +2 -2
- package/cpp/skia/include/utils/SkCustomTypeface.h +1 -0
- package/cpp/skia/include/utils/SkNWayCanvas.h +1 -1
- package/cpp/skia/include/utils/SkParse.h +0 -1
- package/cpp/skia/modules/skcms/src/Transform_inl.h +59 -56
- package/cpp/skia/modules/skcms/src/skcms_Transform.h +3 -0
- package/cpp/skia/modules/skcms/src/skcms_internals.h +2 -0
- package/cpp/skia/modules/skcms/src/skcms_public.h +46 -14
- package/cpp/skia/modules/skparagraph/include/ParagraphBuilder.h +15 -1
- package/cpp/skia/modules/skparagraph/include/TextStyle.h +2 -2
- package/cpp/skia/modules/skparagraph/include/TypefaceFontProvider.h +2 -4
- package/cpp/skia/modules/skresources/include/SkResources.h +1 -1
- package/cpp/skia/modules/skshaper/include/SkShaper.h +316 -0
- package/cpp/skia/modules/skshaper/include/SkShaper_coretext.h +19 -0
- package/cpp/skia/modules/skshaper/include/SkShaper_factory.h +41 -0
- package/cpp/skia/modules/skshaper/include/SkShaper_harfbuzz.h +39 -0
- package/cpp/skia/modules/skshaper/include/SkShaper_skunicode.h +28 -0
- package/cpp/skia/modules/skunicode/include/SkUnicode.h +6 -23
- package/cpp/skia/modules/svg/include/SkSVGAttribute.h +0 -3
- package/cpp/skia/modules/svg/include/SkSVGAttributeParser.h +12 -2
- package/cpp/skia/modules/svg/include/SkSVGCircle.h +13 -0
- package/cpp/skia/modules/svg/include/SkSVGClipPath.h +6 -0
- package/cpp/skia/modules/svg/include/SkSVGContainer.h +17 -1
- package/cpp/skia/modules/svg/include/SkSVGDOM.h +25 -15
- package/cpp/skia/modules/svg/include/SkSVGEllipse.h +13 -2
- package/cpp/skia/modules/svg/include/SkSVGFe.h +11 -2
- package/cpp/skia/modules/svg/include/SkSVGFeBlend.h +9 -0
- package/cpp/skia/modules/svg/include/SkSVGFeColorMatrix.h +9 -0
- package/cpp/skia/modules/svg/include/SkSVGFeComponentTransfer.h +82 -0
- package/cpp/skia/modules/svg/include/SkSVGFeComposite.h +10 -1
- package/cpp/skia/modules/svg/include/SkSVGFeDisplacementMap.h +10 -0
- package/cpp/skia/modules/svg/include/SkSVGFeFlood.h +10 -0
- package/cpp/skia/modules/svg/include/SkSVGFeGaussianBlur.h +9 -0
- package/cpp/skia/modules/svg/include/SkSVGFeImage.h +9 -0
- package/cpp/skia/modules/svg/include/SkSVGFeLightSource.h +5 -0
- package/cpp/skia/modules/svg/include/SkSVGFeLighting.h +11 -0
- package/cpp/skia/modules/svg/include/SkSVGFeMerge.h +63 -0
- package/cpp/skia/modules/svg/include/SkSVGFeMorphology.h +8 -0
- package/cpp/skia/modules/svg/include/SkSVGFeOffset.h +9 -0
- package/cpp/skia/modules/svg/include/SkSVGFeTurbulence.h +9 -0
- package/cpp/skia/modules/svg/include/SkSVGFilter.h +9 -0
- package/cpp/skia/modules/svg/include/SkSVGFilterContext.h +3 -3
- package/cpp/skia/modules/svg/include/SkSVGGradient.h +10 -2
- package/cpp/skia/modules/svg/include/SkSVGImage.h +9 -0
- package/cpp/skia/modules/svg/include/SkSVGLine.h +11 -0
- package/cpp/skia/modules/svg/include/SkSVGLinearGradient.h +10 -0
- package/cpp/skia/modules/svg/include/SkSVGMask.h +6 -0
- package/cpp/skia/modules/svg/include/SkSVGNode.h +13 -2
- package/cpp/skia/modules/svg/include/SkSVGOpenTypeSVGDecoder.h +5 -0
- package/cpp/skia/modules/svg/include/SkSVGPath.h +10 -0
- package/cpp/skia/modules/svg/include/SkSVGPattern.h +5 -0
- package/cpp/skia/modules/svg/include/SkSVGPoly.h +11 -0
- package/cpp/skia/modules/svg/include/SkSVGRadialGradient.h +11 -0
- package/cpp/skia/modules/svg/include/SkSVGRect.h +11 -0
- package/cpp/skia/modules/svg/include/SkSVGRenderContext.h +43 -7
- package/cpp/skia/modules/svg/include/SkSVGSVG.h +7 -0
- package/cpp/skia/modules/svg/include/SkSVGShape.h +8 -2
- package/cpp/skia/modules/svg/include/SkSVGStop.h +5 -3
- package/cpp/skia/modules/svg/include/SkSVGText.h +8 -2
- package/cpp/skia/modules/svg/include/SkSVGTransformableNode.h +8 -0
- package/cpp/skia/modules/svg/include/SkSVGTypes.h +9 -0
- package/cpp/skia/modules/svg/include/SkSVGUse.h +7 -0
- package/cpp/skia/src/base/SkMathPriv.h +337 -0
- package/cpp/skia/src/base/SkTLazy.h +208 -0
- package/cpp/skia/src/core/SkTHash.h +58 -7
- package/cpp/skia/src/gpu/ganesh/gl/GrGLDefines.h +3 -0
- package/ios/RNSkia-iOS/RNSkiOSPlatformContext.h +3 -0
- package/ios/RNSkia-iOS/RNSkiOSPlatformContext.mm +7 -0
- package/ios/RNSkia-iOS/SkiaCVPixelBufferUtils.mm +7 -2
- package/ios/RNSkia-iOS/SkiaMetalSurfaceFactory.h +78 -0
- package/ios/RNSkia-iOS/SkiaMetalSurfaceFactory.mm +20 -4
- package/lib/commonjs/renderer/HostConfig.js.map +1 -1
- package/lib/commonjs/skia/types/Paragraph/TextStyle.d.ts +2 -2
- package/lib/commonjs/skia/types/Paragraph/TextStyle.js.map +1 -1
- package/lib/commonjs/skia/types/Skia.d.ts +6 -1
- package/lib/commonjs/skia/types/Skia.js.map +1 -1
- package/lib/commonjs/skia/web/JsiSkia.js +4 -1
- package/lib/commonjs/skia/web/JsiSkia.js.map +1 -1
- package/lib/commonjs/web/WithSkiaWeb.d.ts +11 -4
- package/lib/commonjs/web/WithSkiaWeb.js +3 -2
- package/lib/commonjs/web/WithSkiaWeb.js.map +1 -1
- package/lib/module/renderer/HostConfig.js.map +1 -1
- package/lib/module/skia/types/Paragraph/TextStyle.d.ts +2 -2
- package/lib/module/skia/types/Paragraph/TextStyle.js.map +1 -1
- package/lib/module/skia/types/Skia.d.ts +6 -1
- package/lib/module/skia/types/Skia.js.map +1 -1
- package/lib/module/skia/web/JsiSkia.js +4 -1
- package/lib/module/skia/web/JsiSkia.js.map +1 -1
- package/lib/module/web/WithSkiaWeb.d.ts +11 -4
- package/lib/module/web/WithSkiaWeb.js +3 -2
- package/lib/module/web/WithSkiaWeb.js.map +1 -1
- package/lib/typescript/lib/commonjs/skia/web/JsiSkia.d.ts +1 -0
- package/lib/typescript/lib/commonjs/web/WithSkiaWeb.d.ts +2 -1
- package/lib/typescript/lib/module/skia/Skia.web.d.ts +1 -0
- package/lib/typescript/lib/module/skia/web/JsiSkia.d.ts +1 -0
- package/lib/typescript/lib/module/web/WithSkiaWeb.d.ts +2 -1
- package/lib/typescript/src/skia/types/Paragraph/TextStyle.d.ts +2 -2
- package/lib/typescript/src/skia/types/Skia.d.ts +6 -1
- package/lib/typescript/src/web/WithSkiaWeb.d.ts +11 -4
- package/libs/android/arm64-v8a/libskia.a +0 -0
- package/libs/android/arm64-v8a/libskottie.a +0 -0
- package/libs/android/arm64-v8a/libskparagraph.a +0 -0
- package/libs/android/arm64-v8a/libsksg.a +0 -0
- package/libs/android/arm64-v8a/libskshaper.a +0 -0
- package/libs/android/arm64-v8a/libskunicode_core.a +0 -0
- package/libs/android/arm64-v8a/libskunicode_icu.a +0 -0
- package/libs/android/arm64-v8a/libsvg.a +0 -0
- package/libs/android/armeabi-v7a/libskia.a +0 -0
- package/libs/android/armeabi-v7a/libskottie.a +0 -0
- package/libs/android/armeabi-v7a/libskparagraph.a +0 -0
- package/libs/android/armeabi-v7a/libsksg.a +0 -0
- package/libs/android/armeabi-v7a/libskshaper.a +0 -0
- package/libs/android/armeabi-v7a/libskunicode_core.a +0 -0
- package/libs/android/armeabi-v7a/libskunicode_icu.a +0 -0
- package/libs/android/armeabi-v7a/libsvg.a +0 -0
- package/libs/android/x86/libskia.a +0 -0
- package/libs/android/x86/libskottie.a +0 -0
- package/libs/android/x86/libskparagraph.a +0 -0
- package/libs/android/x86/libsksg.a +0 -0
- package/libs/android/x86/libskshaper.a +0 -0
- package/libs/android/x86/libskunicode_core.a +0 -0
- package/libs/android/x86/libskunicode_icu.a +0 -0
- package/libs/android/x86/libsvg.a +0 -0
- package/libs/android/x86_64/libskia.a +0 -0
- package/libs/android/x86_64/libskottie.a +0 -0
- package/libs/android/x86_64/libskparagraph.a +0 -0
- package/libs/android/x86_64/libsksg.a +0 -0
- package/libs/android/x86_64/libskshaper.a +0 -0
- package/libs/android/x86_64/libskunicode_core.a +0 -0
- package/libs/android/x86_64/libskunicode_icu.a +0 -0
- package/libs/android/x86_64/libsvg.a +0 -0
- package/libs/ios/libskia.xcframework/Info.plist +5 -5
- package/libs/ios/libskia.xcframework/ios-arm64_arm64e/libskia.a +0 -0
- package/libs/ios/libskia.xcframework/ios-arm64_arm64e_x86_64-simulator/libskia.a +0 -0
- package/libs/ios/libskottie.xcframework/Info.plist +5 -5
- package/libs/ios/libskottie.xcframework/ios-arm64_arm64e/libskottie.a +0 -0
- package/libs/ios/libskottie.xcframework/ios-arm64_arm64e_x86_64-simulator/libskottie.a +0 -0
- package/libs/ios/libskparagraph.xcframework/ios-arm64_arm64e/libskparagraph.a +0 -0
- package/libs/ios/libskparagraph.xcframework/ios-arm64_arm64e_x86_64-simulator/libskparagraph.a +0 -0
- package/libs/ios/libsksg.xcframework/Info.plist +5 -5
- package/libs/ios/libsksg.xcframework/ios-arm64_arm64e/libsksg.a +0 -0
- package/libs/ios/libsksg.xcframework/ios-arm64_arm64e_x86_64-simulator/libsksg.a +0 -0
- package/libs/ios/libskshaper.xcframework/ios-arm64_arm64e/libskshaper.a +0 -0
- package/libs/ios/libskshaper.xcframework/ios-arm64_arm64e_x86_64-simulator/libskshaper.a +0 -0
- package/libs/ios/libsvg.xcframework/Info.plist +5 -5
- package/libs/ios/libsvg.xcframework/ios-arm64_arm64e/libsvg.a +0 -0
- package/libs/ios/libsvg.xcframework/ios-arm64_arm64e_x86_64-simulator/libsvg.a +0 -0
- package/package.json +3 -5
- package/react-native-skia.podspec +2 -1
- package/src/renderer/HostConfig.ts +5 -1
- package/src/renderer/__tests__/e2e/ImageFilters.spec.tsx +5 -2
- package/src/renderer/__tests__/e2e/Paths.spec.tsx +12 -5
- package/src/renderer/__tests__/e2e/SDF.spec.tsx +1 -1
- package/src/renderer/__tests__/e2e/Snapshot.spec.tsx +1 -1
- package/src/skia/types/Paragraph/TextStyle.ts +2 -2
- package/src/skia/types/Skia.ts +7 -1
- package/src/skia/web/JsiSkia.ts +3 -0
- package/src/web/WithSkiaWeb.tsx +17 -6
- package/cpp/skia/include/core/SkDrawLooper.h +0 -135
- package/cpp/skia/include/effects/SkBlurDrawLooper.h +0 -26
- package/cpp/skia/include/effects/SkLayerDrawLooper.h +0 -161
- package/cpp/skia/include/gpu/gl/GrGLConfig_chrome.h +0 -14
- package/cpp/skia/include/gpu/vk/GrVkBackendContext.h +0 -84
- package/cpp/skia/include/gpu/vk/GrVkExtensions.h +0 -15
- package/cpp/skia/include/gpu/vk/GrVkMemoryAllocator.h +0 -15
- package/cpp/skia/include/ports/SkFontMgr_indirect.h +0 -102
- package/cpp/skia/include/ports/SkRemotableFontMgr.h +0 -139
- package/cpp/skia/include/private/base/SkFloatBits.h +0 -90
- package/cpp/skia/include/private/gpu/graphite/ContextOptionsPriv.h +0 -69
- package/cpp/skia/include/private/gpu/graphite/DawnTypesPriv.h +0 -54
- package/cpp/skia/include/private/gpu/graphite/MtlGraphiteTypesPriv.h +0 -95
- package/cpp/skia/include/private/gpu/graphite/VulkanGraphiteTypesPriv.h +0 -83
- package/cpp/skia/src/core/SkPathEnums.h +0 -25
- package/cpp/skia/src/core/SkPathPriv.h +0 -540
- package/libs/android/arm64-v8a/libskunicode.a +0 -0
- package/libs/android/armeabi-v7a/libskunicode.a +0 -0
- package/libs/android/x86/libskunicode.a +0 -0
- package/libs/android/x86_64/libskunicode.a +0 -0
- package/libs/ios/libskunicode.xcframework/Info.plist +0 -46
- package/libs/ios/libskunicode.xcframework/ios-arm64_arm64e/libskunicode.a +0 -0
- package/libs/ios/libskunicode.xcframework/ios-arm64_arm64e_x86_64-simulator/libskunicode.a +0 -0
- /package/cpp/skia/include/gpu/{gl → ganesh/gl}/glx/GrGLMakeGLXInterface.h +0 -0
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extern "C" {
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///////////////////////////////////////////////////////////////////////////////
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using GrGLActiveTextureFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum texture);
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using GrGLAttachShaderFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint shader);
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using GrGLBeginQueryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint id);
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using GrGLBindAttribLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint index, const char* name);
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using GrGLBindBufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint buffer);
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using GrGLBindFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint framebuffer);
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using GrGLBindRenderbufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint renderbuffer);
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using GrGLBindTextureFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLuint texture);
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using GrGLBindFragDataLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name);
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using GrGLBindFragDataLocationIndexedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar* name);
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using GrGLBindSamplerFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint unit, GrGLuint sampler);
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using GrGLBindVertexArrayFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint array);
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using GrGLBlendBarrierFn = GrGLvoid GR_GL_FUNCTION_TYPE();
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using GrGLBlendColorFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha);
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using GrGLBlendEquationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode);
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using GrGLBlendFuncFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum sfactor, GrGLenum dfactor);
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using GrGLBlitFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrGLint dstY0, GrGLint dstX1, GrGLint dstY1, GrGLbitfield mask, GrGLenum filter);
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using GrGLBufferDataFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data, GrGLenum usage);
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using GrGLBufferSubDataFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLintptr offset, GrGLsizeiptr size, const GrGLvoid* data);
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using GrGLCheckFramebufferStatusFn = GrGLenum GR_GL_FUNCTION_TYPE(GrGLenum target);
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using GrGLClearFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLbitfield mask);
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using GrGLClearColorFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha);
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using GrGLClearStencilFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint s);
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using GrGLClearTexImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level, GrGLenum format, GrGLenum type, const GrGLvoid* data);
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using GrGLClearTexSubImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth, GrGLenum format, GrGLenum type, const GrGLvoid* data);
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using GrGLColorMaskFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLboolean red, GrGLboolean green, GrGLboolean blue, GrGLboolean alpha);
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using GrGLCompileShaderFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader);
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using GrGLCompressedTexImage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLsizei imageSize, const GrGLvoid* data);
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using GrGLCompressedTexSubImage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLsizei imageSize, const GrGLvoid* data);
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using GrGLCopyBufferSubDataFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum readTargt, GrGLenum writeTarget, GrGLintptr readOffset, GrGLintptr writeOffset, GrGLsizeiptr size);
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using GrGLCopyTexSubImage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
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using GrGLCreateProgramFn = GrGLuint GR_GL_FUNCTION_TYPE();
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using GrGLCreateShaderFn = GrGLuint GR_GL_FUNCTION_TYPE(GrGLenum type);
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using GrGLCullFaceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode);
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using GrGLDeleteBuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* buffers);
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using GrGLDeleteFencesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* fences);
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using GrGLDeleteFramebuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* framebuffers);
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using GrGLDeleteProgramFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program);
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using GrGLDeleteQueriesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* ids);
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using GrGLDeleteRenderbuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* renderbuffers);
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using GrGLDeleteSamplersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei count, const GrGLuint* samplers);
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using GrGLDeleteShaderFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader);
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using GrGLDeleteTexturesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* textures);
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using GrGLDeleteVertexArraysFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLuint* arrays);
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using GrGLDepthMaskFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLboolean flag);
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using GrGLDisableFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum cap);
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using GrGLDisableVertexAttribArrayFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint index);
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using GrGLDrawArraysFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLint first, GrGLsizei count);
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using GrGLDrawArraysInstancedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLint first, GrGLsizei count, GrGLsizei primcount);
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using GrGLDrawArraysIndirectFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, const GrGLvoid* indirect);
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using GrGLDrawBufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode);
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using GrGLDrawBuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, const GrGLenum* bufs);
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using GrGLDrawElementsFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid* indices);
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using GrGLDrawElementsInstancedFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid* indices, GrGLsizei primcount);
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using GrGLDrawElementsIndirectFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLenum type, const GrGLvoid* indirect);
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using GrGLDrawRangeElementsFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLuint start, GrGLuint end, GrGLsizei count, GrGLenum type, const GrGLvoid* indices);
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using GrGLEnableFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum cap);
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using GrGLEnableVertexAttribArrayFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint index);
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using GrGLEndQueryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target);
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using GrGLFinishFn = GrGLvoid GR_GL_FUNCTION_TYPE();
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using GrGLFinishFenceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint fence);
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using GrGLFlushFn = GrGLvoid GR_GL_FUNCTION_TYPE();
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using GrGLFlushMappedBufferRangeFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length);
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using GrGLFramebufferRenderbufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer);
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using GrGLFramebufferTexture2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level);
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using GrGLFramebufferTexture2DMultisampleFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level, GrGLsizei samples);
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using GrGLFrontFaceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode);
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using GrGLGenBuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* buffers);
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using GrGLGenFencesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* fences);
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using GrGLGenFramebuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* framebuffers);
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using GrGLGenerateMipmapFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target);
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using GrGLGenQueriesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* ids);
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using GrGLGenRenderbuffersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* renderbuffers);
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using GrGLGenSamplersFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei count, GrGLuint* samplers);
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using GrGLGenTexturesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* textures);
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using GrGLGenVertexArraysFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei n, GrGLuint* arrays);
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using GrGLGetBufferParameterivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum pname, GrGLint* params);
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using GrGLGetErrorFn = GrGLenum GR_GL_FUNCTION_TYPE();
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using GrGLGetFloatvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum pname, GrGLfloat* params);
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using GrGLGetIntegervFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum pname, GrGLint* params);
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using GrGLGetMultisamplefvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum pname, GrGLuint index, GrGLfloat* val);
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using GrGLGetProgramBinaryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, GrGLenum* binaryFormat, void* binary);
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using GrGLGetProgramInfoLogFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, char* infolog);
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using GrGLGetProgramivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum pname, GrGLint* params);
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using GrGLGetQueryivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum GLtarget, GrGLenum pname, GrGLint* params);
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using GrGLGetQueryObjecti64vFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint id, GrGLenum pname, GrGLint64* params);
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using GrGLGetQueryObjectui64vFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint id, GrGLenum pname, GrGLuint64* params);
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using GrGLGetRenderbufferParameterivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum pname, GrGLint* params);
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using GrGLGetShaderInfoLogFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader, GrGLsizei bufsize, GrGLsizei* length, char* infolog);
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using GrGLGetShaderivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader, GrGLenum pname, GrGLint* params);
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using GrGLGetShaderPrecisionFormatFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum shadertype, GrGLenum precisiontype, GrGLint* range, GrGLint* precision);
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using GrGLGetStringFn = const GrGLubyte* GR_GL_FUNCTION_TYPE(GrGLenum name);
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using GrGLGetStringiFn = const GrGLubyte* GR_GL_FUNCTION_TYPE(GrGLenum name, GrGLuint index);
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using GrGLGetTexLevelParameterivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, GrGLenum pname, GrGLint* params);
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using GrGLGetUniformLocationFn = GrGLint GR_GL_FUNCTION_TYPE(GrGLuint program, const char* name);
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using GrGLInsertEventMarkerFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei length, const char* marker);
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using GrGLInvalidateBufferDataFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint buffer);
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using GrGLInvalidateBufferSubDataFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint buffer, GrGLintptr offset, GrGLsizeiptr length);
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using GrGLInvalidateFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLsizei numAttachments, const GrGLenum* attachments);
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using GrGLInvalidateSubFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLsizei numAttachments, const GrGLenum* attachments, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
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using GrGLInvalidateTexImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level);
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using GrGLInvalidateTexSubImageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth);
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using GrGLIsTextureFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLuint texture);
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using GrGLLineWidthFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLfloat width);
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using GrGLLinkProgramFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program);
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using GrGLMapBufferFn = GrGLvoid* GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum access);
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using GrGLMapBufferRangeFn = GrGLvoid* GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length, GrGLbitfield access);
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using GrGLMapBufferSubDataFn = GrGLvoid* GR_GL_FUNCTION_TYPE(GrGLuint target, GrGLintptr offset, GrGLsizeiptr size, GrGLenum access);
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using GrGLMapTexSubImage2DFn = GrGLvoid* GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLenum access);
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using GrGLMemoryBarrierFn = GrGLvoid* GR_GL_FUNCTION_TYPE(GrGLbitfield barriers);
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using GrGLPatchParameteriFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum pname, GrGLint value);
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using GrGLPixelStoreiFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum pname, GrGLint param);
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using GrGLPolygonModeFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum face, GrGLenum mode);
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using GrGLPopGroupMarkerFn = GrGLvoid GR_GL_FUNCTION_TYPE();
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using GrGLProgramBinaryFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum binaryFormat, void* binary, GrGLsizei length);
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using GrGLProgramParameteriFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLenum pname, GrGLint value);
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using GrGLPushGroupMarkerFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsizei length, const char* marker);
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using GrGLQueryCounterFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint id, GrGLenum target);
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using GrGLReadBufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum src);
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using GrGLReadPixelsFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels);
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using GrGLRenderbufferStorageFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum internalformat, GrGLsizei width, GrGLsizei height);
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using GrGLRenderbufferStorageMultisampleFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLsizei samples, GrGLenum internalformat, GrGLsizei width, GrGLsizei height);
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using GrGLResolveMultisampleFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE();
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using GrGLSamplerParameterfFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint sampler, GrGLenum pname, GrGLfloat param);
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using GrGLSamplerParameteriFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint sampler, GrGLenum pname, GrGLint param);
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using GrGLSamplerParameterivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint sampler, GrGLenum pname, const GrGLint* params);
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using GrGLScissorFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
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// GL_CHROMIUM_bind_uniform_location
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using GrGLBindUniformLocationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program, GrGLint location, const char* name);
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using GrGLSetFenceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint fence, GrGLenum condition);
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using GrGLShaderSourceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint shader, GrGLsizei count, const char* const* str, const GrGLint* length);
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using GrGLStencilFuncFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum func, GrGLint ref, GrGLuint mask);
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using GrGLStencilFuncSeparateFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum face, GrGLenum func, GrGLint ref, GrGLuint mask);
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using GrGLStencilMaskFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint mask);
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using GrGLStencilMaskSeparateFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum face, GrGLuint mask);
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using GrGLStencilOpFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum fail, GrGLenum zfail, GrGLenum zpass);
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using GrGLStencilOpSeparateFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum face, GrGLenum fail, GrGLenum zfail, GrGLenum zpass);
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using GrGLTexBufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum internalformat, GrGLuint buffer);
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using GrGLTexBufferRangeFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum internalformat, GrGLuint buffer, GrGLintptr offset, GrGLsizeiptr size);
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using GrGLTexImage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, GrGLint internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid* pixels);
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using GrGLTexParameterfFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum pname, GrGLfloat param);
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using GrGLTexParameterfvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum pname, const GrGLfloat* params);
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using GrGLTexParameteriFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum pname, GrGLint param);
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using GrGLTexParameterivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum pname, const GrGLint* params);
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using GrGLTexStorage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLsizei levels, GrGLenum internalformat, GrGLsizei width, GrGLsizei height);
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using GrGLDiscardFramebufferFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLsizei numAttachments, const GrGLenum* attachments);
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using GrGLTestFenceFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLuint fence);
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using GrGLTexSubImage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, const GrGLvoid* pixels);
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using GrGLTextureBarrierFn = GrGLvoid GR_GL_FUNCTION_TYPE();
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using GrGLUniform1fFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLfloat v0);
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using GrGLUniform1iFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLint v0);
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using GrGLUniform1fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGLfloat* v);
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using GrGLUniform1ivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGLint* v);
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using GrGLUniform2fFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLfloat v0, GrGLfloat v1);
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using GrGLUniform2iFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLint v0, GrGLint v1);
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using GrGLUniform2fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGLfloat* v);
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using GrGLUniform2ivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGLint* v);
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using GrGLUniform3fFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2);
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using GrGLUniform3iFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2);
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using GrGLUniform3fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGLfloat* v);
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using GrGLUniform3ivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGLint* v);
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using GrGLUniform4fFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2, GrGLfloat v3);
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using GrGLUniform4iFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2, GrGLint v3);
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using GrGLUniform4fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGLfloat* v);
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using GrGLUniform4ivFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, const GrGLint* v);
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using GrGLUniformMatrix2fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value);
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using GrGLUniformMatrix3fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value);
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using GrGLUniformMatrix4fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value);
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using GrGLUnmapBufferFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLenum target);
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using GrGLUnmapBufferSubDataFn = GrGLvoid GR_GL_FUNCTION_TYPE(const GrGLvoid* mem);
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using GrGLUnmapTexSubImage2DFn = GrGLvoid GR_GL_FUNCTION_TYPE(const GrGLvoid* mem);
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using GrGLUseProgramFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint program);
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using GrGLVertexAttrib1fFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, const GrGLfloat value);
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using GrGLVertexAttrib2fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, const GrGLfloat* values);
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using GrGLVertexAttrib3fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, const GrGLfloat* values);
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using GrGLVertexAttrib4fvFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, const GrGLfloat* values);
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using GrGLVertexAttribDivisorFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint index, GrGLuint divisor);
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using GrGLVertexAttribIPointerFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, GrGLint size, GrGLenum type, GrGLsizei stride, const GrGLvoid* ptr);
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using GrGLVertexAttribPointerFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, const GrGLvoid* ptr);
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using GrGLViewportFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
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|
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/* GL_NV_framebuffer_mixed_samples */
|
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using GrGLCoverageModulationFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum components);
|
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|
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/* EXT_base_instance */
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using GrGLDrawArraysInstancedBaseInstanceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLint first, GrGLsizei count, GrGLsizei instancecount, GrGLuint baseinstance);
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using GrGLDrawElementsInstancedBaseVertexBaseInstanceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLsizei count, GrGLenum type, const void *indices, GrGLsizei instancecount, GrGLint basevertex, GrGLuint baseinstance);
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/* EXT_multi_draw_indirect */
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using GrGLMultiDrawArraysIndirectFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, const GrGLvoid* indirect, GrGLsizei drawcount, GrGLsizei stride);
|
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using GrGLMultiDrawElementsIndirectFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLenum type, const GrGLvoid* indirect, GrGLsizei drawcount, GrGLsizei stride);
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|
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|
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/* ANGLE_base_vertex_base_instance */
|
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using GrGLMultiDrawArraysInstancedBaseInstanceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, const GrGLint* firsts, const GrGLsizei* counts, const GrGLsizei* instanceCounts, const GrGLuint* baseInstances, const GrGLsizei drawcount);
|
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|
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using GrGLMultiDrawElementsInstancedBaseVertexBaseInstanceFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, const GrGLint* counts, GrGLenum type, const GrGLvoid* const* indices, const GrGLsizei* instanceCounts, const GrGLint* baseVertices, const GrGLuint* baseInstances, const GrGLsizei drawcount);
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|
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/* ARB_sync */
|
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|
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using GrGLFenceSyncFn = GrGLsync GR_GL_FUNCTION_TYPE(GrGLenum condition, GrGLbitfield flags);
|
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|
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using GrGLIsSyncFn = GrGLboolean GR_GL_FUNCTION_TYPE(GrGLsync sync);
|
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using GrGLClientWaitSyncFn = GrGLenum GR_GL_FUNCTION_TYPE(GrGLsync sync, GrGLbitfield flags, GrGLuint64 timeout);
|
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|
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using GrGLWaitSyncFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsync sync, GrGLbitfield flags, GrGLuint64 timeout);
|
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using GrGLDeleteSyncFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLsync sync);
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|
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|
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/* ARB_internalformat_query */
|
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|
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using GrGLGetInternalformativFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum target, GrGLenum internalformat, GrGLenum pname, GrGLsizei bufSize, GrGLint* params);
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|
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|
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|
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/* KHR_debug */
|
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|
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using GrGLDebugMessageControlFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum source, GrGLenum type, GrGLenum severity, GrGLsizei count, const GrGLuint* ids, GrGLboolean enabled);
|
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using GrGLDebugMessageInsertFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum source, GrGLenum type, GrGLuint id, GrGLenum severity, GrGLsizei length, const GrGLchar* buf);
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using GrGLDebugMessageCallbackFn = GrGLvoid GR_GL_FUNCTION_TYPE(GRGLDEBUGPROC callback, const GrGLvoid* userParam);
|
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|
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using GrGLGetDebugMessageLogFn = GrGLuint GR_GL_FUNCTION_TYPE(GrGLuint count, GrGLsizei bufSize, GrGLenum* sources, GrGLenum* types, GrGLuint* ids, GrGLenum* severities, GrGLsizei* lengths, GrGLchar* messageLog);
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using GrGLPushDebugGroupFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum source, GrGLuint id, GrGLsizei length, const GrGLchar* message);
|
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using GrGLPopDebugGroupFn = GrGLvoid GR_GL_FUNCTION_TYPE();
|
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using GrGLObjectLabelFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum identifier, GrGLuint name, GrGLsizei length, const GrGLchar* label);
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|
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|
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|
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/** EXT_window_rectangles */
|
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using GrGLWindowRectanglesFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLenum mode, GrGLsizei count, const GrGLint box[]);
|
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|
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|
242
|
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/** GL_QCOM_tiled_rendering */
|
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|
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using GrGLStartTilingFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLuint x, GrGLuint y, GrGLuint width, GrGLuint height, GrGLbitfield preserveMask);
|
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|
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using GrGLEndTilingFn = GrGLvoid GR_GL_FUNCTION_TYPE(GrGLbitfield preserveMask);
|
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|
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|
246
|
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/** EGL functions */
|
247
|
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using GrEGLQueryStringFn = const char* GR_GL_FUNCTION_TYPE(GrEGLDisplay dpy, GrEGLint name);
|
248
|
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using GrEGLGetCurrentDisplayFn = GrEGLDisplay GR_GL_FUNCTION_TYPE();
|
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|
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using GrEGLCreateImageFn = GrEGLImage GR_GL_FUNCTION_TYPE(GrEGLDisplay dpy, GrEGLContext ctx, GrEGLenum target, GrEGLClientBuffer buffer, const GrEGLint* attrib_list);
|
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|
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using GrEGLDestroyImageFn = GrEGLBoolean GR_GL_FUNCTION_TYPE(GrEGLDisplay dpy, GrEGLImage image);
|
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|
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} // extern "C"
|
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|
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|
253
|
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// This is a lighter-weight std::function, trying to reduce code size and compile time
|
254
|
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// by only supporting the exact use cases we require.
|
255
|
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template <typename T> class GrGLFunction;
|
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|
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|
257
|
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template <typename R, typename... Args>
|
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|
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class GrGLFunction<R GR_GL_FUNCTION_TYPE(Args...)> {
|
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|
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public:
|
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|
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using Fn = R GR_GL_FUNCTION_TYPE(Args...);
|
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|
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// Construct empty.
|
262
|
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GrGLFunction() = default;
|
263
|
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GrGLFunction(std::nullptr_t) {}
|
264
|
-
|
265
|
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// Construct from a simple function pointer.
|
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|
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GrGLFunction(Fn* fn_ptr) {
|
267
|
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static_assert(sizeof(fn_ptr) <= sizeof(fBuf), "fBuf is too small");
|
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|
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if (fn_ptr) {
|
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|
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memcpy(fBuf, &fn_ptr, sizeof(fn_ptr));
|
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|
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fCall = [](const void* buf, Args... args) {
|
271
|
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return (*(Fn* const *)buf)(std::forward<Args>(args)...);
|
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|
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};
|
273
|
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}
|
274
|
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}
|
275
|
-
|
276
|
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// Construct from a small closure.
|
277
|
-
template <typename Closure>
|
278
|
-
GrGLFunction(Closure closure) : GrGLFunction() {
|
279
|
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static_assert(sizeof(Closure) <= sizeof(fBuf), "fBuf is too small");
|
280
|
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#if defined(__APPLE__) // I am having serious trouble getting these to work with all STLs...
|
281
|
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static_assert(std::is_trivially_copyable<Closure>::value, "");
|
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|
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static_assert(std::is_trivially_destructible<Closure>::value, "");
|
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|
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#endif
|
284
|
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|
285
|
-
memcpy(fBuf, &closure, sizeof(closure));
|
286
|
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fCall = [](const void* buf, Args... args) {
|
287
|
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auto closure = (const Closure*)buf;
|
288
|
-
return (*closure)(args...);
|
289
|
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};
|
290
|
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}
|
291
|
-
|
292
|
-
R operator()(Args... args) const {
|
293
|
-
SkASSERT(fCall);
|
294
|
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return fCall(fBuf, std::forward<Args>(args)...);
|
295
|
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}
|
296
|
-
|
297
|
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explicit operator bool() const { return fCall != nullptr; }
|
298
|
-
|
299
|
-
void reset() { fCall = nullptr; }
|
300
|
-
|
301
|
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private:
|
302
|
-
using Call = R(const void* buf, Args...);
|
303
|
-
Call* fCall = nullptr;
|
304
|
-
size_t fBuf[4];
|
305
|
-
};
|
306
|
-
|
307
|
-
#endif
|
7
|
+
// TODO(kjlubick, egdaniel) Delete this after migrating clients.
|
8
|
+
#include "include/gpu/ganesh/gl/GrGLFunctions.h"
|
@@ -4,335 +4,5 @@
|
|
4
4
|
* Use of this source code is governed by a BSD-style license that can be
|
5
5
|
* found in the LICENSE file.
|
6
6
|
*/
|
7
|
-
|
8
|
-
#
|
9
|
-
#define GrGLInterface_DEFINED
|
10
|
-
|
11
|
-
#include "include/core/SkRefCnt.h"
|
12
|
-
#include "include/gpu/gl/GrGLExtensions.h"
|
13
|
-
#include "include/gpu/gl/GrGLFunctions.h"
|
14
|
-
|
15
|
-
////////////////////////////////////////////////////////////////////////////////
|
16
|
-
|
17
|
-
typedef void(*GrGLFuncPtr)();
|
18
|
-
struct GrGLInterface;
|
19
|
-
|
20
|
-
|
21
|
-
#if !defined(SK_DISABLE_LEGACY_GL_MAKE_NATIVE_INTERFACE)
|
22
|
-
/**
|
23
|
-
* Rather than depend on platform-specific GL headers and libraries, we require
|
24
|
-
* the client to provide a struct of GL function pointers. This struct can be
|
25
|
-
* specified per-GrContext as a parameter to GrContext::MakeGL. If no interface is
|
26
|
-
* passed to MakeGL then a default GL interface is created using GrGLMakeNativeInterface().
|
27
|
-
* If this returns nullptr then GrContext::MakeGL() will fail.
|
28
|
-
*
|
29
|
-
* The implementation of GrGLMakeNativeInterface is platform-specific. Several
|
30
|
-
* implementations have been provided (for GLX, WGL, EGL, etc), along with an
|
31
|
-
* implementation that simply returns nullptr. Clients should select the most
|
32
|
-
* appropriate one to build.
|
33
|
-
*/
|
34
|
-
SK_API sk_sp<const GrGLInterface> GrGLMakeNativeInterface();
|
35
|
-
#endif
|
36
|
-
|
37
|
-
/**
|
38
|
-
* GrContext uses the following interface to make all calls into OpenGL. When a
|
39
|
-
* GrContext is created it is given a GrGLInterface. The interface's function
|
40
|
-
* pointers must be valid for the OpenGL context associated with the GrContext.
|
41
|
-
* On some platforms, such as Windows, function pointers for OpenGL extensions
|
42
|
-
* may vary between OpenGL contexts. So the caller must be careful to use a
|
43
|
-
* GrGLInterface initialized for the correct context. All functions that should
|
44
|
-
* be available based on the OpenGL's version and extension string must be
|
45
|
-
* non-NULL or GrContext creation will fail. This can be tested with the
|
46
|
-
* validate() method when the OpenGL context has been made current.
|
47
|
-
*/
|
48
|
-
struct SK_API GrGLInterface : public SkRefCnt {
|
49
|
-
private:
|
50
|
-
using INHERITED = SkRefCnt;
|
51
|
-
|
52
|
-
#if GR_GL_CHECK_ERROR
|
53
|
-
// This is here to avoid having our debug code that checks for a GL error after most GL calls
|
54
|
-
// accidentally swallow an OOM that should be reported.
|
55
|
-
mutable bool fOOMed = false;
|
56
|
-
bool fSuppressErrorLogging = false;
|
57
|
-
#endif
|
58
|
-
|
59
|
-
public:
|
60
|
-
GrGLInterface();
|
61
|
-
|
62
|
-
// Validates that the GrGLInterface supports its advertised standard. This means the necessary
|
63
|
-
// function pointers have been initialized for both the GL version and any advertised
|
64
|
-
// extensions.
|
65
|
-
bool validate() const;
|
66
|
-
|
67
|
-
#if GR_GL_CHECK_ERROR
|
68
|
-
GrGLenum checkError(const char* location, const char* call) const;
|
69
|
-
bool checkAndResetOOMed() const;
|
70
|
-
void suppressErrorLogging();
|
71
|
-
#endif
|
72
|
-
|
73
|
-
#if defined(GR_TEST_UTILS)
|
74
|
-
GrGLInterface(const GrGLInterface& that)
|
75
|
-
: fStandard(that.fStandard)
|
76
|
-
, fExtensions(that.fExtensions)
|
77
|
-
, fFunctions(that.fFunctions) {}
|
78
|
-
#endif
|
79
|
-
|
80
|
-
// Indicates the type of GL implementation
|
81
|
-
GrGLStandard fStandard;
|
82
|
-
GrGLExtensions fExtensions;
|
83
|
-
|
84
|
-
bool hasExtension(const char ext[]) const { return fExtensions.has(ext); }
|
85
|
-
|
86
|
-
/**
|
87
|
-
* The function pointers are in a struct so that we can have a compiler generated assignment
|
88
|
-
* operator.
|
89
|
-
*/
|
90
|
-
struct Functions {
|
91
|
-
GrGLFunction<GrGLActiveTextureFn> fActiveTexture;
|
92
|
-
GrGLFunction<GrGLAttachShaderFn> fAttachShader;
|
93
|
-
GrGLFunction<GrGLBeginQueryFn> fBeginQuery;
|
94
|
-
GrGLFunction<GrGLBindAttribLocationFn> fBindAttribLocation;
|
95
|
-
GrGLFunction<GrGLBindBufferFn> fBindBuffer;
|
96
|
-
GrGLFunction<GrGLBindFragDataLocationFn> fBindFragDataLocation;
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97
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GrGLFunction<GrGLBindFragDataLocationIndexedFn> fBindFragDataLocationIndexed;
|
98
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GrGLFunction<GrGLBindFramebufferFn> fBindFramebuffer;
|
99
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GrGLFunction<GrGLBindRenderbufferFn> fBindRenderbuffer;
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100
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GrGLFunction<GrGLBindSamplerFn> fBindSampler;
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101
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GrGLFunction<GrGLBindTextureFn> fBindTexture;
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102
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GrGLFunction<GrGLBindVertexArrayFn> fBindVertexArray;
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103
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GrGLFunction<GrGLBlendBarrierFn> fBlendBarrier;
|
104
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GrGLFunction<GrGLBlendColorFn> fBlendColor;
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105
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GrGLFunction<GrGLBlendEquationFn> fBlendEquation;
|
106
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GrGLFunction<GrGLBlendFuncFn> fBlendFunc;
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107
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GrGLFunction<GrGLBlitFramebufferFn> fBlitFramebuffer;
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108
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GrGLFunction<GrGLBufferDataFn> fBufferData;
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109
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GrGLFunction<GrGLBufferSubDataFn> fBufferSubData;
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110
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GrGLFunction<GrGLCheckFramebufferStatusFn> fCheckFramebufferStatus;
|
111
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GrGLFunction<GrGLClearFn> fClear;
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112
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GrGLFunction<GrGLClearColorFn> fClearColor;
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113
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GrGLFunction<GrGLClearStencilFn> fClearStencil;
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114
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GrGLFunction<GrGLClearTexImageFn> fClearTexImage;
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115
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GrGLFunction<GrGLClearTexSubImageFn> fClearTexSubImage;
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116
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GrGLFunction<GrGLColorMaskFn> fColorMask;
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117
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GrGLFunction<GrGLCompileShaderFn> fCompileShader;
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118
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GrGLFunction<GrGLCompressedTexImage2DFn> fCompressedTexImage2D;
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119
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GrGLFunction<GrGLCompressedTexSubImage2DFn> fCompressedTexSubImage2D;
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120
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GrGLFunction<GrGLCopyBufferSubDataFn> fCopyBufferSubData;
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121
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GrGLFunction<GrGLCopyTexSubImage2DFn> fCopyTexSubImage2D;
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122
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GrGLFunction<GrGLCreateProgramFn> fCreateProgram;
|
123
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GrGLFunction<GrGLCreateShaderFn> fCreateShader;
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124
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GrGLFunction<GrGLCullFaceFn> fCullFace;
|
125
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GrGLFunction<GrGLDeleteBuffersFn> fDeleteBuffers;
|
126
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GrGLFunction<GrGLDeleteFencesFn> fDeleteFences;
|
127
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GrGLFunction<GrGLDeleteFramebuffersFn> fDeleteFramebuffers;
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128
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GrGLFunction<GrGLDeleteProgramFn> fDeleteProgram;
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129
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GrGLFunction<GrGLDeleteQueriesFn> fDeleteQueries;
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130
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GrGLFunction<GrGLDeleteRenderbuffersFn> fDeleteRenderbuffers;
|
131
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GrGLFunction<GrGLDeleteSamplersFn> fDeleteSamplers;
|
132
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GrGLFunction<GrGLDeleteShaderFn> fDeleteShader;
|
133
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GrGLFunction<GrGLDeleteTexturesFn> fDeleteTextures;
|
134
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GrGLFunction<GrGLDeleteVertexArraysFn> fDeleteVertexArrays;
|
135
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GrGLFunction<GrGLDepthMaskFn> fDepthMask;
|
136
|
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GrGLFunction<GrGLDisableFn> fDisable;
|
137
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GrGLFunction<GrGLDisableVertexAttribArrayFn> fDisableVertexAttribArray;
|
138
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GrGLFunction<GrGLDrawArraysFn> fDrawArrays;
|
139
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GrGLFunction<GrGLDrawArraysIndirectFn> fDrawArraysIndirect;
|
140
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GrGLFunction<GrGLDrawArraysInstancedFn> fDrawArraysInstanced;
|
141
|
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GrGLFunction<GrGLDrawBufferFn> fDrawBuffer;
|
142
|
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GrGLFunction<GrGLDrawBuffersFn> fDrawBuffers;
|
143
|
-
GrGLFunction<GrGLDrawElementsFn> fDrawElements;
|
144
|
-
GrGLFunction<GrGLDrawElementsIndirectFn> fDrawElementsIndirect;
|
145
|
-
GrGLFunction<GrGLDrawElementsInstancedFn> fDrawElementsInstanced;
|
146
|
-
GrGLFunction<GrGLDrawRangeElementsFn> fDrawRangeElements;
|
147
|
-
GrGLFunction<GrGLEnableFn> fEnable;
|
148
|
-
GrGLFunction<GrGLEnableVertexAttribArrayFn> fEnableVertexAttribArray;
|
149
|
-
GrGLFunction<GrGLEndQueryFn> fEndQuery;
|
150
|
-
GrGLFunction<GrGLFinishFn> fFinish;
|
151
|
-
GrGLFunction<GrGLFinishFenceFn> fFinishFence;
|
152
|
-
GrGLFunction<GrGLFlushFn> fFlush;
|
153
|
-
GrGLFunction<GrGLFlushMappedBufferRangeFn> fFlushMappedBufferRange;
|
154
|
-
GrGLFunction<GrGLFramebufferRenderbufferFn> fFramebufferRenderbuffer;
|
155
|
-
GrGLFunction<GrGLFramebufferTexture2DFn> fFramebufferTexture2D;
|
156
|
-
GrGLFunction<GrGLFramebufferTexture2DMultisampleFn> fFramebufferTexture2DMultisample;
|
157
|
-
GrGLFunction<GrGLFrontFaceFn> fFrontFace;
|
158
|
-
GrGLFunction<GrGLGenBuffersFn> fGenBuffers;
|
159
|
-
GrGLFunction<GrGLGenFencesFn> fGenFences;
|
160
|
-
GrGLFunction<GrGLGenFramebuffersFn> fGenFramebuffers;
|
161
|
-
GrGLFunction<GrGLGenerateMipmapFn> fGenerateMipmap;
|
162
|
-
GrGLFunction<GrGLGenQueriesFn> fGenQueries;
|
163
|
-
GrGLFunction<GrGLGenRenderbuffersFn> fGenRenderbuffers;
|
164
|
-
GrGLFunction<GrGLGenSamplersFn> fGenSamplers;
|
165
|
-
GrGLFunction<GrGLGenTexturesFn> fGenTextures;
|
166
|
-
GrGLFunction<GrGLGenVertexArraysFn> fGenVertexArrays;
|
167
|
-
GrGLFunction<GrGLGetBufferParameterivFn> fGetBufferParameteriv;
|
168
|
-
GrGLFunction<GrGLGetErrorFn> fGetError;
|
169
|
-
GrGLFunction<GrGLGetFramebufferAttachmentParameterivFn> fGetFramebufferAttachmentParameteriv;
|
170
|
-
GrGLFunction<GrGLGetFloatvFn> fGetFloatv;
|
171
|
-
GrGLFunction<GrGLGetIntegervFn> fGetIntegerv;
|
172
|
-
GrGLFunction<GrGLGetMultisamplefvFn> fGetMultisamplefv;
|
173
|
-
GrGLFunction<GrGLGetProgramBinaryFn> fGetProgramBinary;
|
174
|
-
GrGLFunction<GrGLGetProgramInfoLogFn> fGetProgramInfoLog;
|
175
|
-
GrGLFunction<GrGLGetProgramivFn> fGetProgramiv;
|
176
|
-
GrGLFunction<GrGLGetQueryObjecti64vFn> fGetQueryObjecti64v;
|
177
|
-
GrGLFunction<GrGLGetQueryObjectivFn> fGetQueryObjectiv;
|
178
|
-
GrGLFunction<GrGLGetQueryObjectui64vFn> fGetQueryObjectui64v;
|
179
|
-
GrGLFunction<GrGLGetQueryObjectuivFn> fGetQueryObjectuiv;
|
180
|
-
GrGLFunction<GrGLGetQueryivFn> fGetQueryiv;
|
181
|
-
GrGLFunction<GrGLGetRenderbufferParameterivFn> fGetRenderbufferParameteriv;
|
182
|
-
GrGLFunction<GrGLGetShaderInfoLogFn> fGetShaderInfoLog;
|
183
|
-
GrGLFunction<GrGLGetShaderivFn> fGetShaderiv;
|
184
|
-
GrGLFunction<GrGLGetShaderPrecisionFormatFn> fGetShaderPrecisionFormat;
|
185
|
-
GrGLFunction<GrGLGetStringFn> fGetString;
|
186
|
-
GrGLFunction<GrGLGetStringiFn> fGetStringi;
|
187
|
-
GrGLFunction<GrGLGetTexLevelParameterivFn> fGetTexLevelParameteriv;
|
188
|
-
GrGLFunction<GrGLGetUniformLocationFn> fGetUniformLocation;
|
189
|
-
GrGLFunction<GrGLInsertEventMarkerFn> fInsertEventMarker;
|
190
|
-
GrGLFunction<GrGLInvalidateBufferDataFn> fInvalidateBufferData;
|
191
|
-
GrGLFunction<GrGLInvalidateBufferSubDataFn> fInvalidateBufferSubData;
|
192
|
-
GrGLFunction<GrGLInvalidateFramebufferFn> fInvalidateFramebuffer;
|
193
|
-
GrGLFunction<GrGLInvalidateSubFramebufferFn> fInvalidateSubFramebuffer;
|
194
|
-
GrGLFunction<GrGLInvalidateTexImageFn> fInvalidateTexImage;
|
195
|
-
GrGLFunction<GrGLInvalidateTexSubImageFn> fInvalidateTexSubImage;
|
196
|
-
GrGLFunction<GrGLIsTextureFn> fIsTexture;
|
197
|
-
GrGLFunction<GrGLLineWidthFn> fLineWidth;
|
198
|
-
GrGLFunction<GrGLLinkProgramFn> fLinkProgram;
|
199
|
-
GrGLFunction<GrGLProgramBinaryFn> fProgramBinary;
|
200
|
-
GrGLFunction<GrGLProgramParameteriFn> fProgramParameteri;
|
201
|
-
GrGLFunction<GrGLMapBufferFn> fMapBuffer;
|
202
|
-
GrGLFunction<GrGLMapBufferRangeFn> fMapBufferRange;
|
203
|
-
GrGLFunction<GrGLMapBufferSubDataFn> fMapBufferSubData;
|
204
|
-
GrGLFunction<GrGLMapTexSubImage2DFn> fMapTexSubImage2D;
|
205
|
-
GrGLFunction<GrGLMemoryBarrierFn> fMemoryBarrier;
|
206
|
-
GrGLFunction<GrGLDrawArraysInstancedBaseInstanceFn> fDrawArraysInstancedBaseInstance;
|
207
|
-
GrGLFunction<GrGLDrawElementsInstancedBaseVertexBaseInstanceFn> fDrawElementsInstancedBaseVertexBaseInstance;
|
208
|
-
GrGLFunction<GrGLMultiDrawArraysIndirectFn> fMultiDrawArraysIndirect;
|
209
|
-
GrGLFunction<GrGLMultiDrawElementsIndirectFn> fMultiDrawElementsIndirect;
|
210
|
-
GrGLFunction<GrGLMultiDrawArraysInstancedBaseInstanceFn> fMultiDrawArraysInstancedBaseInstance;
|
211
|
-
GrGLFunction<GrGLMultiDrawElementsInstancedBaseVertexBaseInstanceFn> fMultiDrawElementsInstancedBaseVertexBaseInstance;
|
212
|
-
GrGLFunction<GrGLPatchParameteriFn> fPatchParameteri;
|
213
|
-
GrGLFunction<GrGLPixelStoreiFn> fPixelStorei;
|
214
|
-
GrGLFunction<GrGLPolygonModeFn> fPolygonMode;
|
215
|
-
GrGLFunction<GrGLPopGroupMarkerFn> fPopGroupMarker;
|
216
|
-
GrGLFunction<GrGLPushGroupMarkerFn> fPushGroupMarker;
|
217
|
-
GrGLFunction<GrGLQueryCounterFn> fQueryCounter;
|
218
|
-
GrGLFunction<GrGLReadBufferFn> fReadBuffer;
|
219
|
-
GrGLFunction<GrGLReadPixelsFn> fReadPixels;
|
220
|
-
GrGLFunction<GrGLRenderbufferStorageFn> fRenderbufferStorage;
|
221
|
-
|
222
|
-
// On OpenGL ES there are multiple incompatible extensions that add support for MSAA
|
223
|
-
// and ES3 adds MSAA support to the standard. On an ES3 driver we may still use the
|
224
|
-
// older extensions for performance reasons or due to ES3 driver bugs. We want the function
|
225
|
-
// that creates the GrGLInterface to provide all available functions and internally
|
226
|
-
// we will select among them. They all have a method called glRenderbufferStorageMultisample*.
|
227
|
-
// So we have separate function pointers for GL_IMG/EXT_multisampled_to_texture,
|
228
|
-
// GL_CHROMIUM/ANGLE_framebuffer_multisample/ES3, and GL_APPLE_framebuffer_multisample
|
229
|
-
// variations.
|
230
|
-
//
|
231
|
-
// If a driver supports multiple GL_ARB_framebuffer_multisample-style extensions then we will
|
232
|
-
// assume the function pointers for the standard (or equivalent GL_ARB) version have
|
233
|
-
// been preferred over GL_EXT, GL_CHROMIUM, or GL_ANGLE variations that have reduced
|
234
|
-
// functionality.
|
235
|
-
|
236
|
-
// GL_EXT_multisampled_render_to_texture (preferred) or GL_IMG_multisampled_render_to_texture
|
237
|
-
GrGLFunction<GrGLRenderbufferStorageMultisampleFn> fRenderbufferStorageMultisampleES2EXT;
|
238
|
-
// GL_APPLE_framebuffer_multisample
|
239
|
-
GrGLFunction<GrGLRenderbufferStorageMultisampleFn> fRenderbufferStorageMultisampleES2APPLE;
|
240
|
-
|
241
|
-
// This is used to store the pointer for GL_ARB/EXT/ANGLE/CHROMIUM_framebuffer_multisample or
|
242
|
-
// the standard function in ES3+ or GL 3.0+.
|
243
|
-
GrGLFunction<GrGLRenderbufferStorageMultisampleFn> fRenderbufferStorageMultisample;
|
244
|
-
|
245
|
-
// Pointer to BindUniformLocationCHROMIUM from the GL_CHROMIUM_bind_uniform_location extension.
|
246
|
-
GrGLFunction<GrGLBindUniformLocationFn> fBindUniformLocation;
|
247
|
-
|
248
|
-
GrGLFunction<GrGLResolveMultisampleFramebufferFn> fResolveMultisampleFramebuffer;
|
249
|
-
GrGLFunction<GrGLSamplerParameterfFn> fSamplerParameterf;
|
250
|
-
GrGLFunction<GrGLSamplerParameteriFn> fSamplerParameteri;
|
251
|
-
GrGLFunction<GrGLSamplerParameterivFn> fSamplerParameteriv;
|
252
|
-
GrGLFunction<GrGLScissorFn> fScissor;
|
253
|
-
GrGLFunction<GrGLSetFenceFn> fSetFence;
|
254
|
-
GrGLFunction<GrGLShaderSourceFn> fShaderSource;
|
255
|
-
GrGLFunction<GrGLStencilFuncFn> fStencilFunc;
|
256
|
-
GrGLFunction<GrGLStencilFuncSeparateFn> fStencilFuncSeparate;
|
257
|
-
GrGLFunction<GrGLStencilMaskFn> fStencilMask;
|
258
|
-
GrGLFunction<GrGLStencilMaskSeparateFn> fStencilMaskSeparate;
|
259
|
-
GrGLFunction<GrGLStencilOpFn> fStencilOp;
|
260
|
-
GrGLFunction<GrGLStencilOpSeparateFn> fStencilOpSeparate;
|
261
|
-
GrGLFunction<GrGLTestFenceFn> fTestFence;
|
262
|
-
GrGLFunction<GrGLTexBufferFn> fTexBuffer;
|
263
|
-
GrGLFunction<GrGLTexBufferRangeFn> fTexBufferRange;
|
264
|
-
GrGLFunction<GrGLTexImage2DFn> fTexImage2D;
|
265
|
-
GrGLFunction<GrGLTexParameterfFn> fTexParameterf;
|
266
|
-
GrGLFunction<GrGLTexParameterfvFn> fTexParameterfv;
|
267
|
-
GrGLFunction<GrGLTexParameteriFn> fTexParameteri;
|
268
|
-
GrGLFunction<GrGLTexParameterivFn> fTexParameteriv;
|
269
|
-
GrGLFunction<GrGLTexSubImage2DFn> fTexSubImage2D;
|
270
|
-
GrGLFunction<GrGLTexStorage2DFn> fTexStorage2D;
|
271
|
-
GrGLFunction<GrGLTextureBarrierFn> fTextureBarrier;
|
272
|
-
GrGLFunction<GrGLDiscardFramebufferFn> fDiscardFramebuffer;
|
273
|
-
GrGLFunction<GrGLUniform1fFn> fUniform1f;
|
274
|
-
GrGLFunction<GrGLUniform1iFn> fUniform1i;
|
275
|
-
GrGLFunction<GrGLUniform1fvFn> fUniform1fv;
|
276
|
-
GrGLFunction<GrGLUniform1ivFn> fUniform1iv;
|
277
|
-
GrGLFunction<GrGLUniform2fFn> fUniform2f;
|
278
|
-
GrGLFunction<GrGLUniform2iFn> fUniform2i;
|
279
|
-
GrGLFunction<GrGLUniform2fvFn> fUniform2fv;
|
280
|
-
GrGLFunction<GrGLUniform2ivFn> fUniform2iv;
|
281
|
-
GrGLFunction<GrGLUniform3fFn> fUniform3f;
|
282
|
-
GrGLFunction<GrGLUniform3iFn> fUniform3i;
|
283
|
-
GrGLFunction<GrGLUniform3fvFn> fUniform3fv;
|
284
|
-
GrGLFunction<GrGLUniform3ivFn> fUniform3iv;
|
285
|
-
GrGLFunction<GrGLUniform4fFn> fUniform4f;
|
286
|
-
GrGLFunction<GrGLUniform4iFn> fUniform4i;
|
287
|
-
GrGLFunction<GrGLUniform4fvFn> fUniform4fv;
|
288
|
-
GrGLFunction<GrGLUniform4ivFn> fUniform4iv;
|
289
|
-
GrGLFunction<GrGLUniformMatrix2fvFn> fUniformMatrix2fv;
|
290
|
-
GrGLFunction<GrGLUniformMatrix3fvFn> fUniformMatrix3fv;
|
291
|
-
GrGLFunction<GrGLUniformMatrix4fvFn> fUniformMatrix4fv;
|
292
|
-
GrGLFunction<GrGLUnmapBufferFn> fUnmapBuffer;
|
293
|
-
GrGLFunction<GrGLUnmapBufferSubDataFn> fUnmapBufferSubData;
|
294
|
-
GrGLFunction<GrGLUnmapTexSubImage2DFn> fUnmapTexSubImage2D;
|
295
|
-
GrGLFunction<GrGLUseProgramFn> fUseProgram;
|
296
|
-
GrGLFunction<GrGLVertexAttrib1fFn> fVertexAttrib1f;
|
297
|
-
GrGLFunction<GrGLVertexAttrib2fvFn> fVertexAttrib2fv;
|
298
|
-
GrGLFunction<GrGLVertexAttrib3fvFn> fVertexAttrib3fv;
|
299
|
-
GrGLFunction<GrGLVertexAttrib4fvFn> fVertexAttrib4fv;
|
300
|
-
GrGLFunction<GrGLVertexAttribDivisorFn> fVertexAttribDivisor;
|
301
|
-
GrGLFunction<GrGLVertexAttribIPointerFn> fVertexAttribIPointer;
|
302
|
-
GrGLFunction<GrGLVertexAttribPointerFn> fVertexAttribPointer;
|
303
|
-
GrGLFunction<GrGLViewportFn> fViewport;
|
304
|
-
|
305
|
-
/* ARB_sync */
|
306
|
-
GrGLFunction<GrGLFenceSyncFn> fFenceSync;
|
307
|
-
GrGLFunction<GrGLIsSyncFn> fIsSync;
|
308
|
-
GrGLFunction<GrGLClientWaitSyncFn> fClientWaitSync;
|
309
|
-
GrGLFunction<GrGLWaitSyncFn> fWaitSync;
|
310
|
-
GrGLFunction<GrGLDeleteSyncFn> fDeleteSync;
|
311
|
-
|
312
|
-
/* ARB_internalforamt_query */
|
313
|
-
GrGLFunction<GrGLGetInternalformativFn> fGetInternalformativ;
|
314
|
-
|
315
|
-
/* KHR_debug */
|
316
|
-
GrGLFunction<GrGLDebugMessageControlFn> fDebugMessageControl;
|
317
|
-
GrGLFunction<GrGLDebugMessageInsertFn> fDebugMessageInsert;
|
318
|
-
GrGLFunction<GrGLDebugMessageCallbackFn> fDebugMessageCallback;
|
319
|
-
GrGLFunction<GrGLGetDebugMessageLogFn> fGetDebugMessageLog;
|
320
|
-
GrGLFunction<GrGLPushDebugGroupFn> fPushDebugGroup;
|
321
|
-
GrGLFunction<GrGLPopDebugGroupFn> fPopDebugGroup;
|
322
|
-
GrGLFunction<GrGLObjectLabelFn> fObjectLabel;
|
323
|
-
|
324
|
-
/* EXT_window_rectangles */
|
325
|
-
GrGLFunction<GrGLWindowRectanglesFn> fWindowRectangles;
|
326
|
-
|
327
|
-
/* GL_QCOM_tiled_rendering */
|
328
|
-
GrGLFunction<GrGLStartTilingFn> fStartTiling;
|
329
|
-
GrGLFunction<GrGLEndTilingFn> fEndTiling;
|
330
|
-
} fFunctions;
|
331
|
-
|
332
|
-
#if defined(GR_TEST_UTILS)
|
333
|
-
// This exists for internal testing.
|
334
|
-
virtual void abandon() const;
|
335
|
-
#endif
|
336
|
-
};
|
337
|
-
|
338
|
-
#endif
|
7
|
+
// TODO(kjlubick, egdaniel) Delete this after migrating clients.
|
8
|
+
#include "include/gpu/ganesh/gl/GrGLInterface.h"
|