@shopify/react-native-skia 1.0.1 → 1.0.2

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Files changed (2282) hide show
  1. package/android/CMakeLists.txt +32 -0
  2. package/android/build.gradle +12 -0
  3. package/android/cpp/jni/JniSkiaManager.cpp +38 -5
  4. package/android/cpp/jni/include/JniPlatformContext.h +0 -4
  5. package/android/cpp/jni/include/JniSkiaManager.h +3 -4
  6. package/android/src/main/java/com/shopify/reactnative/skia/SkiaDomView.java +3 -2
  7. package/android/src/main/java/com/shopify/reactnative/skia/SkiaManager.java +4 -4
  8. package/android/src/reactnative69/java/com/shopify/reactnative/skia/ReactNativeCompatible.java +11 -0
  9. package/android/src/reactnative74/java/com/shopify/reactnative/skia/ReactNativeCompatible.java +14 -0
  10. package/lib/commonjs/Platform/IPlatform.d.ts +10 -0
  11. package/lib/commonjs/Platform/IPlatform.js +6 -0
  12. package/lib/commonjs/Platform/IPlatform.js.map +1 -0
  13. package/lib/commonjs/Platform/Platform.d.ts +2 -0
  14. package/lib/commonjs/Platform/Platform.js +18 -0
  15. package/lib/commonjs/Platform/Platform.js.map +1 -0
  16. package/lib/commonjs/Platform/Platform.web.d.ts +2 -0
  17. package/lib/commonjs/Platform/Platform.web.js +144 -0
  18. package/lib/commonjs/Platform/Platform.web.js.map +1 -0
  19. package/lib/commonjs/Platform/index.d.ts +1 -0
  20. package/lib/commonjs/Platform/index.js +17 -0
  21. package/lib/commonjs/Platform/index.js.map +1 -0
  22. package/lib/commonjs/animation/functions/index.d.ts +4 -0
  23. package/lib/commonjs/animation/functions/index.js +50 -0
  24. package/lib/commonjs/animation/functions/index.js.map +1 -0
  25. package/lib/commonjs/animation/functions/interpolate.d.ts +17 -0
  26. package/lib/commonjs/animation/functions/interpolate.js +132 -0
  27. package/lib/commonjs/animation/functions/interpolate.js.map +1 -0
  28. package/lib/commonjs/animation/functions/interpolateColors.d.ts +3 -0
  29. package/lib/commonjs/animation/functions/interpolateColors.js +35 -0
  30. package/lib/commonjs/animation/functions/interpolateColors.js.map +1 -0
  31. package/lib/commonjs/animation/functions/interpolatePaths.d.ts +19 -0
  32. package/lib/commonjs/animation/functions/interpolatePaths.js +68 -0
  33. package/lib/commonjs/animation/functions/interpolatePaths.js.map +1 -0
  34. package/lib/commonjs/animation/functions/interpolateVector.d.ts +10 -0
  35. package/lib/commonjs/animation/functions/interpolateVector.js +23 -0
  36. package/lib/commonjs/animation/functions/interpolateVector.js.map +1 -0
  37. package/lib/commonjs/animation/index.d.ts +1 -0
  38. package/lib/commonjs/animation/index.js +17 -0
  39. package/lib/commonjs/animation/index.js.map +1 -0
  40. package/lib/commonjs/dom/nodes/DrawingNode.d.ts +14 -0
  41. package/lib/commonjs/dom/nodes/DrawingNode.js +69 -0
  42. package/lib/commonjs/dom/nodes/DrawingNode.js.map +1 -0
  43. package/lib/commonjs/dom/nodes/GroupNode.d.ts +7 -0
  44. package/lib/commonjs/dom/nodes/GroupNode.js +22 -0
  45. package/lib/commonjs/dom/nodes/GroupNode.js.map +1 -0
  46. package/lib/commonjs/dom/nodes/JsiSkDOM.d.ts +68 -0
  47. package/lib/commonjs/dom/nodes/JsiSkDOM.js +208 -0
  48. package/lib/commonjs/dom/nodes/JsiSkDOM.js.map +1 -0
  49. package/lib/commonjs/dom/nodes/LayerNode.d.ts +8 -0
  50. package/lib/commonjs/dom/nodes/LayerNode.js +39 -0
  51. package/lib/commonjs/dom/nodes/LayerNode.js.map +1 -0
  52. package/lib/commonjs/dom/nodes/Node.d.ts +35 -0
  53. package/lib/commonjs/dom/nodes/Node.js +103 -0
  54. package/lib/commonjs/dom/nodes/Node.js.map +1 -0
  55. package/lib/commonjs/dom/nodes/PaintNode.d.ts +8 -0
  56. package/lib/commonjs/dom/nodes/PaintNode.js +90 -0
  57. package/lib/commonjs/dom/nodes/PaintNode.js.map +1 -0
  58. package/lib/commonjs/dom/nodes/RenderNode.d.ts +26 -0
  59. package/lib/commonjs/dom/nodes/RenderNode.js +132 -0
  60. package/lib/commonjs/dom/nodes/RenderNode.js.map +1 -0
  61. package/lib/commonjs/dom/nodes/datatypes/Circle.d.ts +7 -0
  62. package/lib/commonjs/dom/nodes/datatypes/Circle.js +29 -0
  63. package/lib/commonjs/dom/nodes/datatypes/Circle.js.map +1 -0
  64. package/lib/commonjs/dom/nodes/datatypes/Enum.d.ts +1 -0
  65. package/lib/commonjs/dom/nodes/datatypes/Enum.js +9 -0
  66. package/lib/commonjs/dom/nodes/datatypes/Enum.js.map +1 -0
  67. package/lib/commonjs/dom/nodes/datatypes/Fitting.d.ts +33 -0
  68. package/lib/commonjs/dom/nodes/datatypes/Fitting.js +129 -0
  69. package/lib/commonjs/dom/nodes/datatypes/Fitting.js.map +1 -0
  70. package/lib/commonjs/dom/nodes/datatypes/Gradient.d.ts +252 -0
  71. package/lib/commonjs/dom/nodes/datatypes/Gradient.js +54 -0
  72. package/lib/commonjs/dom/nodes/datatypes/Gradient.js.map +1 -0
  73. package/lib/commonjs/dom/nodes/datatypes/Path.d.ts +4 -0
  74. package/lib/commonjs/dom/nodes/datatypes/Path.js +20 -0
  75. package/lib/commonjs/dom/nodes/datatypes/Path.js.map +1 -0
  76. package/lib/commonjs/dom/nodes/datatypes/Radius.d.ts +3 -0
  77. package/lib/commonjs/dom/nodes/datatypes/Radius.js +14 -0
  78. package/lib/commonjs/dom/nodes/datatypes/Radius.js.map +1 -0
  79. package/lib/commonjs/dom/nodes/datatypes/Rect.d.ts +5 -0
  80. package/lib/commonjs/dom/nodes/datatypes/Rect.js +40 -0
  81. package/lib/commonjs/dom/nodes/datatypes/Rect.js.map +1 -0
  82. package/lib/commonjs/dom/nodes/datatypes/Transform.d.ts +3 -0
  83. package/lib/commonjs/dom/nodes/datatypes/Transform.js +33 -0
  84. package/lib/commonjs/dom/nodes/datatypes/Transform.js.map +1 -0
  85. package/lib/commonjs/dom/nodes/datatypes/index.d.ts +8 -0
  86. package/lib/commonjs/dom/nodes/datatypes/index.js +94 -0
  87. package/lib/commonjs/dom/nodes/datatypes/index.js.map +1 -0
  88. package/lib/commonjs/dom/nodes/drawings/AtlasNode.d.ts +8 -0
  89. package/lib/commonjs/dom/nodes/drawings/AtlasNode.js +36 -0
  90. package/lib/commonjs/dom/nodes/drawings/AtlasNode.js.map +1 -0
  91. package/lib/commonjs/dom/nodes/drawings/BackdropFilterNode.d.ts +8 -0
  92. package/lib/commonjs/dom/nodes/drawings/BackdropFilterNode.js +42 -0
  93. package/lib/commonjs/dom/nodes/drawings/BackdropFilterNode.js.map +1 -0
  94. package/lib/commonjs/dom/nodes/drawings/Box.d.ts +15 -0
  95. package/lib/commonjs/dom/nodes/drawings/Box.js +82 -0
  96. package/lib/commonjs/dom/nodes/drawings/Box.js.map +1 -0
  97. package/lib/commonjs/dom/nodes/drawings/CircleNode.d.ts +9 -0
  98. package/lib/commonjs/dom/nodes/drawings/CircleNode.js +32 -0
  99. package/lib/commonjs/dom/nodes/drawings/CircleNode.js.map +1 -0
  100. package/lib/commonjs/dom/nodes/drawings/DiffRectNode.d.ts +8 -0
  101. package/lib/commonjs/dom/nodes/drawings/DiffRectNode.js +28 -0
  102. package/lib/commonjs/dom/nodes/drawings/DiffRectNode.js.map +1 -0
  103. package/lib/commonjs/dom/nodes/drawings/FillNode.d.ts +8 -0
  104. package/lib/commonjs/dom/nodes/drawings/FillNode.js +24 -0
  105. package/lib/commonjs/dom/nodes/drawings/FillNode.js.map +1 -0
  106. package/lib/commonjs/dom/nodes/drawings/ImageNode.d.ts +25 -0
  107. package/lib/commonjs/dom/nodes/drawings/ImageNode.js +71 -0
  108. package/lib/commonjs/dom/nodes/drawings/ImageNode.js.map +1 -0
  109. package/lib/commonjs/dom/nodes/drawings/ImageSVG.d.ts +13 -0
  110. package/lib/commonjs/dom/nodes/drawings/ImageSVG.js +57 -0
  111. package/lib/commonjs/dom/nodes/drawings/ImageSVG.js.map +1 -0
  112. package/lib/commonjs/dom/nodes/drawings/LineNode.d.ts +8 -0
  113. package/lib/commonjs/dom/nodes/drawings/LineNode.js +28 -0
  114. package/lib/commonjs/dom/nodes/drawings/LineNode.js.map +1 -0
  115. package/lib/commonjs/dom/nodes/drawings/OvalNode.d.ts +9 -0
  116. package/lib/commonjs/dom/nodes/drawings/OvalNode.js +28 -0
  117. package/lib/commonjs/dom/nodes/drawings/OvalNode.js.map +1 -0
  118. package/lib/commonjs/dom/nodes/drawings/ParagraphNode.d.ts +8 -0
  119. package/lib/commonjs/dom/nodes/drawings/ParagraphNode.js +32 -0
  120. package/lib/commonjs/dom/nodes/drawings/ParagraphNode.js.map +1 -0
  121. package/lib/commonjs/dom/nodes/drawings/PatchNode.d.ts +18 -0
  122. package/lib/commonjs/dom/nodes/drawings/PatchNode.js +53 -0
  123. package/lib/commonjs/dom/nodes/drawings/PatchNode.js.map +1 -0
  124. package/lib/commonjs/dom/nodes/drawings/PathNode.d.ts +9 -0
  125. package/lib/commonjs/dom/nodes/drawings/PathNode.js +55 -0
  126. package/lib/commonjs/dom/nodes/drawings/PathNode.js.map +1 -0
  127. package/lib/commonjs/dom/nodes/drawings/PictureNode.d.ts +8 -0
  128. package/lib/commonjs/dom/nodes/drawings/PictureNode.js +26 -0
  129. package/lib/commonjs/dom/nodes/drawings/PictureNode.js.map +1 -0
  130. package/lib/commonjs/dom/nodes/drawings/PointsNode.d.ts +8 -0
  131. package/lib/commonjs/dom/nodes/drawings/PointsNode.js +30 -0
  132. package/lib/commonjs/dom/nodes/drawings/PointsNode.js.map +1 -0
  133. package/lib/commonjs/dom/nodes/drawings/RRectNode.d.ts +10 -0
  134. package/lib/commonjs/dom/nodes/drawings/RRectNode.js +32 -0
  135. package/lib/commonjs/dom/nodes/drawings/RRectNode.js.map +1 -0
  136. package/lib/commonjs/dom/nodes/drawings/RectNode.d.ts +9 -0
  137. package/lib/commonjs/dom/nodes/drawings/RectNode.js +28 -0
  138. package/lib/commonjs/dom/nodes/drawings/RectNode.js.map +1 -0
  139. package/lib/commonjs/dom/nodes/drawings/Text.d.ts +30 -0
  140. package/lib/commonjs/dom/nodes/drawings/Text.js +159 -0
  141. package/lib/commonjs/dom/nodes/drawings/Text.js.map +1 -0
  142. package/lib/commonjs/dom/nodes/drawings/VerticesNode.d.ts +9 -0
  143. package/lib/commonjs/dom/nodes/drawings/VerticesNode.js +43 -0
  144. package/lib/commonjs/dom/nodes/drawings/VerticesNode.js.map +1 -0
  145. package/lib/commonjs/dom/nodes/drawings/index.d.ts +18 -0
  146. package/lib/commonjs/dom/nodes/drawings/index.js +204 -0
  147. package/lib/commonjs/dom/nodes/drawings/index.js.map +1 -0
  148. package/lib/commonjs/dom/nodes/index.d.ts +3 -0
  149. package/lib/commonjs/dom/nodes/index.js +39 -0
  150. package/lib/commonjs/dom/nodes/index.js.map +1 -0
  151. package/lib/commonjs/dom/nodes/paint/BlendNode.d.ts +8 -0
  152. package/lib/commonjs/dom/nodes/paint/BlendNode.js +37 -0
  153. package/lib/commonjs/dom/nodes/paint/BlendNode.js.map +1 -0
  154. package/lib/commonjs/dom/nodes/paint/ColorFilters.d.ts +35 -0
  155. package/lib/commonjs/dom/nodes/paint/ColorFilters.js +102 -0
  156. package/lib/commonjs/dom/nodes/paint/ColorFilters.js.map +1 -0
  157. package/lib/commonjs/dom/nodes/paint/ImageFilters.d.ts +42 -0
  158. package/lib/commonjs/dom/nodes/paint/ImageFilters.js +183 -0
  159. package/lib/commonjs/dom/nodes/paint/ImageFilters.js.map +1 -0
  160. package/lib/commonjs/dom/nodes/paint/MaskFilters.d.ts +8 -0
  161. package/lib/commonjs/dom/nodes/paint/MaskFilters.js +26 -0
  162. package/lib/commonjs/dom/nodes/paint/MaskFilters.js.map +1 -0
  163. package/lib/commonjs/dom/nodes/paint/PathEffects.d.ts +39 -0
  164. package/lib/commonjs/dom/nodes/paint/PathEffects.js +136 -0
  165. package/lib/commonjs/dom/nodes/paint/PathEffects.js.map +1 -0
  166. package/lib/commonjs/dom/nodes/paint/Shaders.d.ts +43 -0
  167. package/lib/commonjs/dom/nodes/paint/Shaders.js +209 -0
  168. package/lib/commonjs/dom/nodes/paint/Shaders.js.map +1 -0
  169. package/lib/commonjs/dom/nodes/paint/index.d.ts +6 -0
  170. package/lib/commonjs/dom/nodes/paint/index.js +72 -0
  171. package/lib/commonjs/dom/nodes/paint/index.js.map +1 -0
  172. package/lib/commonjs/dom/types/ColorFilters.d.ts +12 -0
  173. package/lib/commonjs/dom/types/ColorFilters.js +6 -0
  174. package/lib/commonjs/dom/types/ColorFilters.js.map +1 -0
  175. package/lib/commonjs/dom/types/Common.d.ts +57 -0
  176. package/lib/commonjs/dom/types/Common.js +6 -0
  177. package/lib/commonjs/dom/types/Common.js.map +1 -0
  178. package/lib/commonjs/dom/types/DeclarationContext.d.ts +29 -0
  179. package/lib/commonjs/dom/types/DeclarationContext.js +91 -0
  180. package/lib/commonjs/dom/types/DeclarationContext.js.map +1 -0
  181. package/lib/commonjs/dom/types/DrawingContext.d.ts +22 -0
  182. package/lib/commonjs/dom/types/DrawingContext.js +263 -0
  183. package/lib/commonjs/dom/types/DrawingContext.js.map +1 -0
  184. package/lib/commonjs/dom/types/Drawings.d.ts +111 -0
  185. package/lib/commonjs/dom/types/Drawings.js +6 -0
  186. package/lib/commonjs/dom/types/Drawings.js.map +1 -0
  187. package/lib/commonjs/dom/types/ImageFilters.d.ts +37 -0
  188. package/lib/commonjs/dom/types/ImageFilters.js +6 -0
  189. package/lib/commonjs/dom/types/ImageFilters.js.map +1 -0
  190. package/lib/commonjs/dom/types/MaskFilters.d.ts +7 -0
  191. package/lib/commonjs/dom/types/MaskFilters.js +6 -0
  192. package/lib/commonjs/dom/types/MaskFilters.js.map +1 -0
  193. package/lib/commonjs/dom/types/Node.d.ts +23 -0
  194. package/lib/commonjs/dom/types/Node.js +6 -0
  195. package/lib/commonjs/dom/types/Node.js.map +1 -0
  196. package/lib/commonjs/dom/types/NodeType.d.ts +68 -0
  197. package/lib/commonjs/dom/types/NodeType.js +77 -0
  198. package/lib/commonjs/dom/types/NodeType.js.map +1 -0
  199. package/lib/commonjs/dom/types/Paragraph.d.ts +8 -0
  200. package/lib/commonjs/dom/types/Paragraph.js +6 -0
  201. package/lib/commonjs/dom/types/Paragraph.js.map +1 -0
  202. package/lib/commonjs/dom/types/PathEffects.d.ts +28 -0
  203. package/lib/commonjs/dom/types/PathEffects.js +6 -0
  204. package/lib/commonjs/dom/types/PathEffects.js.map +1 -0
  205. package/lib/commonjs/dom/types/Shaders.d.ts +59 -0
  206. package/lib/commonjs/dom/types/Shaders.js +6 -0
  207. package/lib/commonjs/dom/types/Shaders.js.map +1 -0
  208. package/lib/commonjs/dom/types/SkDOM.d.ts +73 -0
  209. package/lib/commonjs/dom/types/SkDOM.js +6 -0
  210. package/lib/commonjs/dom/types/SkDOM.js.map +1 -0
  211. package/lib/commonjs/dom/types/index.d.ts +13 -0
  212. package/lib/commonjs/dom/types/index.js +149 -0
  213. package/lib/commonjs/dom/types/index.js.map +1 -0
  214. package/lib/commonjs/external/index.d.ts +1 -0
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  216. package/lib/commonjs/external/index.js.map +1 -0
  217. package/lib/commonjs/external/reanimated/buffers.d.ts +7 -0
  218. package/lib/commonjs/external/reanimated/buffers.js +48 -0
  219. package/lib/commonjs/external/reanimated/buffers.js.map +1 -0
  220. package/lib/commonjs/external/reanimated/index.d.ts +6 -0
  221. package/lib/commonjs/external/reanimated/index.js +72 -0
  222. package/lib/commonjs/external/reanimated/index.js.map +1 -0
  223. package/lib/commonjs/external/reanimated/interpolators.d.ts +10 -0
  224. package/lib/commonjs/external/reanimated/interpolators.js +74 -0
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  226. package/lib/commonjs/external/reanimated/moduleWrapper.d.ts +14 -0
  227. package/lib/commonjs/external/reanimated/moduleWrapper.js +45 -0
  228. package/lib/commonjs/external/reanimated/moduleWrapper.js.map +1 -0
  229. package/lib/commonjs/external/reanimated/renderHelpers.d.ts +6 -0
  230. package/lib/commonjs/external/reanimated/renderHelpers.js +111 -0
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  232. package/lib/commonjs/external/reanimated/textures.d.ts +8 -0
  233. package/lib/commonjs/external/reanimated/textures.js +75 -0
  234. package/lib/commonjs/external/reanimated/textures.js.map +1 -0
  235. package/lib/commonjs/external/reanimated/useAnimatedImageValue.d.ts +2 -0
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  241. package/lib/commonjs/headless/index.d.ts +5 -0
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  277. package/lib/commonjs/renderer/components/Mask.d.ts +10 -0
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  280. package/lib/commonjs/renderer/components/Paint.d.ts +4 -0
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  283. package/lib/commonjs/renderer/components/Picture.d.ts +4 -0
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  286. package/lib/commonjs/renderer/components/backdrop/BackdropBlur.d.ts +9 -0
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+ "use strict";
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+
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+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports.ColorType = exports.AlphaType = void 0;
7
+ let AlphaType = exports.AlphaType = /*#__PURE__*/function (AlphaType) {
8
+ AlphaType[AlphaType["Unknown"] = 0] = "Unknown";
9
+ AlphaType[AlphaType["Opaque"] = 1] = "Opaque";
10
+ AlphaType[AlphaType["Premul"] = 2] = "Premul";
11
+ AlphaType[AlphaType["Unpremul"] = 3] = "Unpremul";
12
+ return AlphaType;
13
+ }({});
14
+ let ColorType = exports.ColorType = /*#__PURE__*/function (ColorType) {
15
+ ColorType[ColorType["Unknown"] = 0] = "Unknown";
16
+ ColorType[ColorType["Alpha_8"] = 1] = "Alpha_8";
17
+ ColorType[ColorType["RGB_565"] = 2] = "RGB_565";
18
+ ColorType[ColorType["ARGB_4444"] = 3] = "ARGB_4444";
19
+ ColorType[ColorType["RGBA_8888"] = 4] = "RGBA_8888";
20
+ ColorType[ColorType["RGB_888x"] = 5] = "RGB_888x";
21
+ ColorType[ColorType["BGRA_8888"] = 6] = "BGRA_8888";
22
+ ColorType[ColorType["RGBA_1010102"] = 7] = "RGBA_1010102";
23
+ ColorType[ColorType["BGRA_1010102"] = 8] = "BGRA_1010102";
24
+ ColorType[ColorType["RGB_101010x"] = 9] = "RGB_101010x";
25
+ ColorType[ColorType["BGR_101010x"] = 10] = "BGR_101010x";
26
+ ColorType[ColorType["BGR_101010x_XR"] = 11] = "BGR_101010x_XR";
27
+ ColorType[ColorType["RGBA_10x6"] = 12] = "RGBA_10x6";
28
+ ColorType[ColorType["Gray_8"] = 13] = "Gray_8";
29
+ ColorType[ColorType["RGBA_F16Norm"] = 14] = "RGBA_F16Norm";
30
+ ColorType[ColorType["RGBA_F16"] = 15] = "RGBA_F16";
31
+ ColorType[ColorType["RGBA_F32"] = 16] = "RGBA_F32";
32
+ ColorType[ColorType["R8G8_unorm"] = 17] = "R8G8_unorm";
33
+ ColorType[ColorType["A16_float"] = 18] = "A16_float";
34
+ ColorType[ColorType["R16G16_float"] = 19] = "R16G16_float";
35
+ ColorType[ColorType["A16_unorm"] = 20] = "A16_unorm";
36
+ ColorType[ColorType["R16G16_unorm"] = 21] = "R16G16_unorm";
37
+ ColorType[ColorType["R16G16B16A16_unorm"] = 22] = "R16G16B16A16_unorm";
38
+ ColorType[ColorType["SRGBA_8888"] = 23] = "SRGBA_8888";
39
+ ColorType[ColorType["R8_unorm"] = 24] = "R8_unorm";
40
+ ColorType[ColorType["N32_SkColorType"] = 25] = "N32_SkColorType";
41
+ return ColorType;
42
+ }({}); // either BGRA_8888 or RGBA_8888 based on the platform
43
+ //# sourceMappingURL=ImageFactory.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["AlphaType","exports","ColorType"],"sources":["ImageFactory.ts"],"sourcesContent":["import type { SkData } from \"../Data\";\n\nimport type { SkImage } from \"./Image\";\n\nexport enum AlphaType {\n Unknown,\n Opaque,\n Premul,\n Unpremul,\n}\n\nexport enum ColorType {\n Unknown, // uninitialized\n Alpha_8, // pixel with alpha in 8-bit byte\n RGB_565, // pixel with 5 bits red, 6 bits green, 5 bits blue, in 16-bit word\n ARGB_4444, // pixel with 4 bits for alpha, red, green, blue; in 16-bit word\n RGBA_8888, // pixel with 8 bits for red, green, blue, alpha; in 32-bit word\n RGB_888x, // pixel with 8 bits each for red, green, blue; in 32-bit word\n BGRA_8888, // pixel with 8 bits for blue, green, red, alpha; in 32-bit word\n RGBA_1010102, // 10 bits for red, green, blue; 2 bits for alpha; in 32-bit word\n BGRA_1010102, // 10 bits for blue, green, red; 2 bits for alpha; in 32-bit word\n RGB_101010x, // pixel with 10 bits each for red, green, blue; in 32-bit word\n BGR_101010x, // pixel with 10 bits each for blue, green, red; in 32-bit word\n BGR_101010x_XR, // pixel with 10 bits each for blue, green, red; in 32-bit word, extended range\n RGBA_10x6, // pixel with 10 used bits (most significant) followed by 6 unused\n Gray_8, // pixel with grayscale level in 8-bit byte\n RGBA_F16Norm, // pixel with half floats in [0,1] for red, green, blue, alpha; in 64-bit word\n RGBA_F16, // pixel with half floats for red, green, blue, alpha; in 64-bit word\n RGBA_F32, // pixel using C float for red, green, blue, alpha; in 128-bit word\n\n // The following 6 colortypes are just for reading from - not for rendering to\n R8G8_unorm, // pixel with a uint8_t for red and green\n\n A16_float, // pixel with a half float for alpha\n R16G16_float, // pixel with a half float for red and green\n\n A16_unorm, // pixel with a little endian uint16_t for alpha\n R16G16_unorm, // pixel with a little endian uint16_t for red and green\n R16G16B16A16_unorm, // pixel with a little endian uint16_t for red, green, blue, and alpha\n\n SRGBA_8888,\n R8_unorm,\n\n // The `kN32_SkColorType` is platform dependent in the original enum,\n // and TypeScript doesn't support conditional compilation natively.\n // You might need to handle it differently based on your use case.\n N32_SkColorType, // either BGRA_8888 or RGBA_8888 based on the platform\n}\n\nexport interface ImageInfo {\n alphaType: AlphaType;\n // TODO: add support for color space\n // colorSpace: ColorSpace;\n colorType: ColorType;\n height: number;\n width: number;\n}\n\nexport interface ImageFactory {\n /**\n * Return an Image backed by the encoded data, but attempt to defer decoding until the image\n * is actually used/drawn. This deferral allows the system to cache the result, either on the\n * CPU or on the GPU, depending on where the image is drawn.\n * This decoding uses the codecs that have been compiled into CanvasKit. If the bytes are\n * invalid (or an unrecognized codec), null will be returned. See Image.h for more details.\n * @param data - Data object with bytes of data\n * @returns If the encoded format is not supported, or subset is outside of the bounds of the decoded\n * image, nullptr is returned.\n */\n MakeImageFromEncoded: (encoded: SkData) => SkImage | null;\n\n /**\n * Returns an image that will be a screenshot of the view represented by\n * the view tag\n * @param viewTag - The tag of the view to make an image from.\n * @returns Returns a valid SkImage, if the view tag is invalid, nullptr is returned.\n */\n MakeImageFromViewTag: (viewTag: number) => Promise<SkImage | null>;\n\n /**\n * Returns an image with the given pixel data and format.\n * Note that we will always make a copy of the pixel data, because of inconsistencies in\n * behavior between GPU and CPU (i.e. the pixel data will be turned into a GPU texture and\n * not modifiable after creation).\n *\n * @param info\n * @param data - bytes representing the pixel data.\n * @param bytesPerRow\n */\n MakeImage(info: ImageInfo, data: SkData, bytesPerRow: number): SkImage | null;\n}\n"],"mappings":";;;;;;IAIYA,SAAS,GAAAC,OAAA,CAAAD,SAAA,0BAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAAA,OAATA,SAAS;AAAA;AAAA,IAOTE,SAAS,GAAAD,OAAA,CAAAC,SAAA,0BAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAAA,OAATA,SAAS;AAAA,OAmCF"}
@@ -0,0 +1,2 @@
1
+ export * from "./Image";
2
+ export * from "./ImageFactory";
@@ -0,0 +1,28 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ var _Image = require("./Image");
7
+ Object.keys(_Image).forEach(function (key) {
8
+ if (key === "default" || key === "__esModule") return;
9
+ if (key in exports && exports[key] === _Image[key]) return;
10
+ Object.defineProperty(exports, key, {
11
+ enumerable: true,
12
+ get: function () {
13
+ return _Image[key];
14
+ }
15
+ });
16
+ });
17
+ var _ImageFactory = require("./ImageFactory");
18
+ Object.keys(_ImageFactory).forEach(function (key) {
19
+ if (key === "default" || key === "__esModule") return;
20
+ if (key in exports && exports[key] === _ImageFactory[key]) return;
21
+ Object.defineProperty(exports, key, {
22
+ enumerable: true,
23
+ get: function () {
24
+ return _ImageFactory[key];
25
+ }
26
+ });
27
+ });
28
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["_Image","require","Object","keys","forEach","key","exports","defineProperty","enumerable","get","_ImageFactory"],"sources":["index.ts"],"sourcesContent":["export * from \"./Image\";\nexport * from \"./ImageFactory\";\n"],"mappings":";;;;;AAAA,IAAAA,MAAA,GAAAC,OAAA;AAAAC,MAAA,CAAAC,IAAA,CAAAH,MAAA,EAAAI,OAAA,WAAAC,GAAA;EAAA,IAAAA,GAAA,kBAAAA,GAAA;EAAA,IAAAA,GAAA,IAAAC,OAAA,IAAAA,OAAA,CAAAD,GAAA,MAAAL,MAAA,CAAAK,GAAA;EAAAH,MAAA,CAAAK,cAAA,CAAAD,OAAA,EAAAD,GAAA;IAAAG,UAAA;IAAAC,GAAA,WAAAA,CAAA;MAAA,OAAAT,MAAA,CAAAK,GAAA;IAAA;EAAA;AAAA;AACA,IAAAK,aAAA,GAAAT,OAAA;AAAAC,MAAA,CAAAC,IAAA,CAAAO,aAAA,EAAAN,OAAA,WAAAC,GAAA;EAAA,IAAAA,GAAA,kBAAAA,GAAA;EAAA,IAAAA,GAAA,IAAAC,OAAA,IAAAA,OAAA,CAAAD,GAAA,MAAAK,aAAA,CAAAL,GAAA;EAAAH,MAAA,CAAAK,cAAA,CAAAD,OAAA,EAAAD,GAAA;IAAAG,UAAA;IAAAC,GAAA,WAAAA,CAAA;MAAA,OAAAC,aAAA,CAAAL,GAAA;IAAA;EAAA;AAAA"}
@@ -0,0 +1,23 @@
1
+ import type { SkJSIInstance } from "../JsiInstance";
2
+ export declare enum TileMode {
3
+ /**
4
+ * Replicate the edge color if the shader draws outside of its
5
+ * original bounds.
6
+ */
7
+ Clamp = 0,
8
+ /**
9
+ * Repeat the shader's image horizontally and vertically.
10
+ */
11
+ Repeat = 1,
12
+ /**
13
+ * Repeat the shader's image horizontally and vertically, alternating
14
+ * mirror images so that adjacent images always seam.
15
+ */
16
+ Mirror = 2,
17
+ /**
18
+ * Only draw within the original domain, return transparent-black everywhere else.
19
+ */
20
+ Decal = 3
21
+ }
22
+ export declare const isImageFilter: (obj: SkJSIInstance<string> | null) => obj is SkImageFilter;
23
+ export type SkImageFilter = SkJSIInstance<"ImageFilter">;
@@ -0,0 +1,16 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports.isImageFilter = exports.TileMode = void 0;
7
+ let TileMode = exports.TileMode = /*#__PURE__*/function (TileMode) {
8
+ TileMode[TileMode["Clamp"] = 0] = "Clamp";
9
+ TileMode[TileMode["Repeat"] = 1] = "Repeat";
10
+ TileMode[TileMode["Mirror"] = 2] = "Mirror";
11
+ TileMode[TileMode["Decal"] = 3] = "Decal";
12
+ return TileMode;
13
+ }({});
14
+ const isImageFilter = obj => obj !== null && obj.__typename__ === "ImageFilter";
15
+ exports.isImageFilter = isImageFilter;
16
+ //# sourceMappingURL=ImageFilter.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["TileMode","exports","isImageFilter","obj","__typename__"],"sources":["ImageFilter.ts"],"sourcesContent":["import type { SkJSIInstance } from \"../JsiInstance\";\n\nexport enum TileMode {\n /**\n * Replicate the edge color if the shader draws outside of its\n * original bounds.\n */\n Clamp,\n\n /**\n * Repeat the shader's image horizontally and vertically.\n */\n Repeat,\n\n /**\n * Repeat the shader's image horizontally and vertically, alternating\n * mirror images so that adjacent images always seam.\n */\n Mirror,\n\n /**\n * Only draw within the original domain, return transparent-black everywhere else.\n */\n Decal,\n}\n\nexport const isImageFilter = (\n obj: SkJSIInstance<string> | null\n): obj is SkImageFilter => obj !== null && obj.__typename__ === \"ImageFilter\";\n\nexport type SkImageFilter = SkJSIInstance<\"ImageFilter\">;\n"],"mappings":";;;;;;IAEYA,QAAQ,GAAAC,OAAA,CAAAD,QAAA,0BAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAAA,OAARA,QAAQ;AAAA;AAwBb,MAAME,aAAa,GACxBC,GAAiC,IACRA,GAAG,KAAK,IAAI,IAAIA,GAAG,CAACC,YAAY,KAAK,aAAa;AAACH,OAAA,CAAAC,aAAA,GAAAA,aAAA"}
@@ -0,0 +1,130 @@
1
+ import type { SkColor } from "../Color";
2
+ import type { SkColorFilter } from "../ColorFilter/ColorFilter";
3
+ import type { BlendMode } from "../Paint";
4
+ import type { SkRect } from "../Rect";
5
+ import type { SkRuntimeShaderBuilder } from "../RuntimeEffect";
6
+ import type { SkShader } from "../Shader";
7
+ import type { SkImageFilter, TileMode } from "./ImageFilter";
8
+ export declare enum ColorChannel {
9
+ R = 0,
10
+ G = 1,
11
+ B = 2,
12
+ A = 3
13
+ }
14
+ export interface ImageFilterFactory {
15
+ /**
16
+ * Offsets the input image
17
+ *
18
+ * @param dx - Offset along the X axis
19
+ * @param dy - Offset along the X axis
20
+ * @param input - if null, it will use the dynamic source image
21
+ */
22
+ MakeOffset(dx: number, dy: number, input: SkImageFilter | null): SkImageFilter;
23
+ /**
24
+ * Spatially displace pixel values of the filtered image
25
+ *
26
+ * @param channelX - Color channel to be used along the X axis
27
+ * @param channelY - Color channel to be used along the Y axis
28
+ * @param scale - Scale factor to be used in the displacement
29
+ * @param in1 - Source image filter to use for the displacement
30
+ * @param input - if null, it will use the dynamic source image
31
+ */
32
+ MakeDisplacementMap(channelX: ColorChannel, channelY: ColorChannel, scale: number, in1: SkImageFilter, input: SkImageFilter | null): SkImageFilter;
33
+ /**
34
+ * Transforms a shader into an impage filter
35
+ *
36
+ * @param shader - The Shader to be transformed
37
+ * @param input - if null, it will use the dynamic source image
38
+ */
39
+ MakeShader(shader: SkShader, input: SkImageFilter | null): SkImageFilter;
40
+ /**
41
+ * Create a filter that blurs its input by the separate X and Y sigmas. The provided tile mode
42
+ * is used when the blur kernel goes outside the input image.
43
+ *
44
+ * @param sigmaX - The Gaussian sigma value for blurring along the X axis.
45
+ * @param sigmaY - The Gaussian sigma value for blurring along the Y axis.
46
+ * @param mode
47
+ * @param input - if null, it will use the dynamic source image (e.g. a saved layer)
48
+ */
49
+ MakeBlur(sigmaX: number, sigmaY: number, mode: TileMode, input: SkImageFilter | null): SkImageFilter;
50
+ /**
51
+ * Create a filter that applies the color filter to the input filter results.
52
+ * @param cf
53
+ * @param input - if null, it will use the dynamic source image (e.g. a saved layer)
54
+ */
55
+ MakeColorFilter(cf: SkColorFilter, input: SkImageFilter | null): SkImageFilter;
56
+ /**
57
+ * Create a filter that composes 'inner' with 'outer', such that the results of 'inner' are
58
+ * treated as the source bitmap passed to 'outer'.
59
+ * If either param is null, the other param will be returned.
60
+ * @param outer
61
+ * @param inner - if null, it will use the dynamic source image (e.g. a saved layer)
62
+ */
63
+ MakeCompose(outer: SkImageFilter | null, inner: SkImageFilter | null): SkImageFilter;
64
+ /**
65
+ * Create a filter that draws a drop shadow under the input content.
66
+ * This filter produces an image that includes the inputs' content.
67
+ * @param dx The X offset of the shadow.
68
+ * @param dy The Y offset of the shadow.
69
+ * @param sigmaX The blur radius for the shadow, along the X axis.
70
+ * @param sigmaY The blur radius for the shadow, along the Y axis.
71
+ * @param color The color of the drop shadow.
72
+ * @param input The input filter, or will use the source bitmap if this is null.
73
+ * @param cropRect Optional rectangle that crops the input and output.
74
+ */
75
+ MakeDropShadow: (dx: number, dy: number, sigmaX: number, sigmaY: number, color: SkColor, input: SkImageFilter | null, cropRect?: SkRect) => SkImageFilter;
76
+ /**
77
+ * Create a filter that renders a drop shadow, in exactly the same manner as ::DropShadow, except
78
+ * that the resulting image does not include the input content.
79
+ * This allows the shadow and input to be composed by a filter DAG in a more flexible manner.
80
+ * @param dx The X offset of the shadow.
81
+ * @param dy The Y offset of the shadow.
82
+ * @param sigmaX The blur radius for the shadow, along the X axis.
83
+ * @param sigmaY The blur radius for the shadow, along the Y axis.
84
+ * @param color The color of the drop shadow.
85
+ * @param input The input filter, or will use the source bitmap if this is null.
86
+ * @param cropRect Optional rectangle that crops the input and output.
87
+ */
88
+ MakeDropShadowOnly: (dx: number, dy: number, sigmaX: number, sigmaY: number, color: SkColor, input: SkImageFilter | null, cropRect?: SkRect) => SkImageFilter;
89
+ /**
90
+ * Create a filter that erodes each input pixel's channel values to the minimum channel value
91
+ * within the given radii along the x and y axes.
92
+ * @param radiusX The distance to erode along the x axis to either side of each pixel.
93
+ * @param radiusY The distance to erode along the y axis to either side of each pixel.
94
+ * @param input The image filter that is eroded, using source bitmap if this is null.
95
+ * @param cropRect Optional rectangle that crops the input and output.
96
+ */
97
+ MakeErode: (rx: number, ry: number, input: SkImageFilter | null, cropRect?: SkRect) => SkImageFilter;
98
+ /**
99
+ * Create a filter that dilates each input pixel's channel values to the max value within the
100
+ * given radii along the x and y axes.
101
+ * @param radiusX The distance to dilate along the x axis to either side of each pixel.
102
+ * @param radiusY The distance to dilate along the y axis to either side of each pixel.
103
+ * @param input The image filter that is dilated, using source bitmap if this is null.
104
+ * @param cropRect Optional rectangle that crops the input and output.
105
+ */
106
+ MakeDilate: (rx: number, ry: number, input: SkImageFilter | null, cropRect?: SkRect) => SkImageFilter;
107
+ /**
108
+ * This filter takes an SkBlendMode and uses it to composite the two filters together.
109
+ * @param mode The blend mode that defines the compositing operation
110
+ * @param background The Dst pixels used in blending, if null the source bitmap is used.
111
+ * @param foreground The Src pixels used in blending, if null the source bitmap is used.
112
+ * @cropRect Optional rectangle to crop input and output.
113
+ */
114
+ MakeBlend: (mode: BlendMode, background: SkImageFilter, foreground: SkImageFilter | null, cropRect?: SkRect) => SkImageFilter;
115
+ /**
116
+ * Create a filter that fills the output with the per-pixel evaluation of the SkShader produced
117
+ * by the SkRuntimeShaderBuilder. The shader is defined in the image filter's local coordinate
118
+ * system, so it will automatically be affected by SkCanvas' transform.
119
+ *
120
+ * @param builder The builder used to produce the runtime shader, that will in turn
121
+ * fill the result image
122
+ * @param childShaderName The name of the child shader defined in the builder that will be
123
+ * bound to the input param (or the source image if the input param
124
+ * is null). If null the builder can have exactly one child shader,
125
+ * which automatically binds the input param.
126
+ * @param input The image filter that will be provided as input to the runtime
127
+ * shader. If null the implicit source image is used instead
128
+ */
129
+ MakeRuntimeShader: (builder: SkRuntimeShaderBuilder, childShaderName: string | null, input: SkImageFilter | null) => SkImageFilter;
130
+ }
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports.ColorChannel = void 0;
7
+ let ColorChannel = exports.ColorChannel = /*#__PURE__*/function (ColorChannel) {
8
+ ColorChannel[ColorChannel["R"] = 0] = "R";
9
+ ColorChannel[ColorChannel["G"] = 1] = "G";
10
+ ColorChannel[ColorChannel["B"] = 2] = "B";
11
+ ColorChannel[ColorChannel["A"] = 3] = "A";
12
+ return ColorChannel;
13
+ }({});
14
+ //# sourceMappingURL=ImageFilterFactory.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["ColorChannel","exports"],"sources":["ImageFilterFactory.ts"],"sourcesContent":["import type { SkColor } from \"../Color\";\nimport type { SkColorFilter } from \"../ColorFilter/ColorFilter\";\nimport type { BlendMode } from \"../Paint\";\nimport type { SkRect } from \"../Rect\";\nimport type { SkRuntimeShaderBuilder } from \"../RuntimeEffect\";\nimport type { SkShader } from \"../Shader\";\n\nimport type { SkImageFilter, TileMode } from \"./ImageFilter\";\n\nexport enum ColorChannel {\n R,\n G,\n B,\n A,\n}\n\nexport interface ImageFilterFactory {\n /**\n * Offsets the input image\n *\n * @param dx - Offset along the X axis\n * @param dy - Offset along the X axis\n * @param input - if null, it will use the dynamic source image\n */\n MakeOffset(\n dx: number,\n dy: number,\n input: SkImageFilter | null\n ): SkImageFilter;\n /**\n * Spatially displace pixel values of the filtered image\n *\n * @param channelX - Color channel to be used along the X axis\n * @param channelY - Color channel to be used along the Y axis\n * @param scale - Scale factor to be used in the displacement\n * @param in1 - Source image filter to use for the displacement\n * @param input - if null, it will use the dynamic source image\n */\n MakeDisplacementMap(\n channelX: ColorChannel,\n channelY: ColorChannel,\n scale: number,\n in1: SkImageFilter,\n input: SkImageFilter | null\n ): SkImageFilter;\n /**\n * Transforms a shader into an impage filter\n *\n * @param shader - The Shader to be transformed\n * @param input - if null, it will use the dynamic source image\n */\n MakeShader(shader: SkShader, input: SkImageFilter | null): SkImageFilter;\n /**\n * Create a filter that blurs its input by the separate X and Y sigmas. The provided tile mode\n * is used when the blur kernel goes outside the input image.\n *\n * @param sigmaX - The Gaussian sigma value for blurring along the X axis.\n * @param sigmaY - The Gaussian sigma value for blurring along the Y axis.\n * @param mode\n * @param input - if null, it will use the dynamic source image (e.g. a saved layer)\n */\n MakeBlur(\n sigmaX: number,\n sigmaY: number,\n mode: TileMode,\n input: SkImageFilter | null\n ): SkImageFilter;\n\n /**\n * Create a filter that applies the color filter to the input filter results.\n * @param cf\n * @param input - if null, it will use the dynamic source image (e.g. a saved layer)\n */\n MakeColorFilter(\n cf: SkColorFilter,\n input: SkImageFilter | null\n ): SkImageFilter;\n\n /**\n * Create a filter that composes 'inner' with 'outer', such that the results of 'inner' are\n * treated as the source bitmap passed to 'outer'.\n * If either param is null, the other param will be returned.\n * @param outer\n * @param inner - if null, it will use the dynamic source image (e.g. a saved layer)\n */\n MakeCompose(\n outer: SkImageFilter | null,\n inner: SkImageFilter | null\n ): SkImageFilter;\n\n /**\n * Create a filter that draws a drop shadow under the input content.\n * This filter produces an image that includes the inputs' content.\n * @param dx The X offset of the shadow.\n * @param dy\tThe Y offset of the shadow.\n * @param sigmaX\tThe blur radius for the shadow, along the X axis.\n * @param sigmaY\tThe blur radius for the shadow, along the Y axis.\n * @param color\tThe color of the drop shadow.\n * @param input\tThe input filter, or will use the source bitmap if this is null.\n * @param cropRect\tOptional rectangle that crops the input and output.\n */\n MakeDropShadow: (\n dx: number,\n dy: number,\n sigmaX: number,\n sigmaY: number,\n color: SkColor,\n input: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * Create a filter that renders a drop shadow, in exactly the same manner as ::DropShadow, except\n * that the resulting image does not include the input content.\n * This allows the shadow and input to be composed by a filter DAG in a more flexible manner.\n * @param dx The X offset of the shadow.\n * @param dy\tThe Y offset of the shadow.\n * @param sigmaX\tThe blur radius for the shadow, along the X axis.\n * @param sigmaY\tThe blur radius for the shadow, along the Y axis.\n * @param color\tThe color of the drop shadow.\n * @param input\tThe input filter, or will use the source bitmap if this is null.\n * @param cropRect\tOptional rectangle that crops the input and output.\n */\n MakeDropShadowOnly: (\n dx: number,\n dy: number,\n sigmaX: number,\n sigmaY: number,\n color: SkColor,\n input: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * Create a filter that erodes each input pixel's channel values to the minimum channel value\n * within the given radii along the x and y axes.\n * @param radiusX The distance to erode along the x axis to either side of each pixel.\n * @param radiusY The distance to erode along the y axis to either side of each pixel.\n * @param input The image filter that is eroded, using source bitmap if this is null.\n * @param cropRect Optional rectangle that crops the input and output.\n */\n MakeErode: (\n rx: number,\n ry: number,\n input: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * Create a filter that dilates each input pixel's channel values to the max value within the\n * given radii along the x and y axes.\n * @param radiusX The distance to dilate along the x axis to either side of each pixel.\n * @param radiusY The distance to dilate along the y axis to either side of each pixel.\n * @param input The image filter that is dilated, using source bitmap if this is null.\n * @param cropRect Optional rectangle that crops the input and output.\n */\n MakeDilate: (\n rx: number,\n ry: number,\n input: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * This filter takes an SkBlendMode and uses it to composite the two filters together.\n * @param mode The blend mode that defines the compositing operation\n * @param background The Dst pixels used in blending, if null the source bitmap is used.\n * @param foreground The Src pixels used in blending, if null the source bitmap is used.\n * @cropRect Optional rectangle to crop input and output.\n */\n MakeBlend: (\n mode: BlendMode,\n background: SkImageFilter,\n foreground: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * Create a filter that fills the output with the per-pixel evaluation of the SkShader produced\n * by the SkRuntimeShaderBuilder. The shader is defined in the image filter's local coordinate\n * system, so it will automatically be affected by SkCanvas' transform.\n *\n * @param builder The builder used to produce the runtime shader, that will in turn\n * fill the result image\n * @param childShaderName The name of the child shader defined in the builder that will be\n * bound to the input param (or the source image if the input param\n * is null). If null the builder can have exactly one child shader,\n * which automatically binds the input param.\n * @param input The image filter that will be provided as input to the runtime\n * shader. If null the implicit source image is used instead\n */\n MakeRuntimeShader: (\n builder: SkRuntimeShaderBuilder,\n childShaderName: string | null,\n input: SkImageFilter | null\n ) => SkImageFilter;\n}\n"],"mappings":";;;;;;IASYA,YAAY,GAAAC,OAAA,CAAAD,YAAA,0BAAZA,YAAY;EAAZA,YAAY,CAAZA,YAAY;EAAZA,YAAY,CAAZA,YAAY;EAAZA,YAAY,CAAZA,YAAY;EAAZA,YAAY,CAAZA,YAAY;EAAA,OAAZA,YAAY;AAAA"}
@@ -0,0 +1,2 @@
1
+ export * from "./ImageFilter";
2
+ export * from "./ImageFilterFactory";
@@ -0,0 +1,28 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ var _ImageFilter = require("./ImageFilter");
7
+ Object.keys(_ImageFilter).forEach(function (key) {
8
+ if (key === "default" || key === "__esModule") return;
9
+ if (key in exports && exports[key] === _ImageFilter[key]) return;
10
+ Object.defineProperty(exports, key, {
11
+ enumerable: true,
12
+ get: function () {
13
+ return _ImageFilter[key];
14
+ }
15
+ });
16
+ });
17
+ var _ImageFilterFactory = require("./ImageFilterFactory");
18
+ Object.keys(_ImageFilterFactory).forEach(function (key) {
19
+ if (key === "default" || key === "__esModule") return;
20
+ if (key in exports && exports[key] === _ImageFilterFactory[key]) return;
21
+ Object.defineProperty(exports, key, {
22
+ enumerable: true,
23
+ get: function () {
24
+ return _ImageFilterFactory[key];
25
+ }
26
+ });
27
+ });
28
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["_ImageFilter","require","Object","keys","forEach","key","exports","defineProperty","enumerable","get","_ImageFilterFactory"],"sources":["index.ts"],"sourcesContent":["export * from \"./ImageFilter\";\nexport * from \"./ImageFilterFactory\";\n"],"mappings":";;;;;AAAA,IAAAA,YAAA,GAAAC,OAAA;AAAAC,MAAA,CAAAC,IAAA,CAAAH,YAAA,EAAAI,OAAA,WAAAC,GAAA;EAAA,IAAAA,GAAA,kBAAAA,GAAA;EAAA,IAAAA,GAAA,IAAAC,OAAA,IAAAA,OAAA,CAAAD,GAAA,MAAAL,YAAA,CAAAK,GAAA;EAAAH,MAAA,CAAAK,cAAA,CAAAD,OAAA,EAAAD,GAAA;IAAAG,UAAA;IAAAC,GAAA,WAAAA,CAAA;MAAA,OAAAT,YAAA,CAAAK,GAAA;IAAA;EAAA;AAAA;AACA,IAAAK,mBAAA,GAAAT,OAAA;AAAAC,MAAA,CAAAC,IAAA,CAAAO,mBAAA,EAAAN,OAAA,WAAAC,GAAA;EAAA,IAAAA,GAAA,kBAAAA,GAAA;EAAA,IAAAA,GAAA,IAAAC,OAAA,IAAAA,OAAA,CAAAD,GAAA,MAAAK,mBAAA,CAAAL,GAAA;EAAAH,MAAA,CAAAK,cAAA,CAAAD,OAAA,EAAAD,GAAA;IAAAG,UAAA;IAAAC,GAAA,WAAAA,CAAA;MAAA,OAAAC,mBAAA,CAAAL,GAAA;IAAA;EAAA;AAAA"}
@@ -0,0 +1,4 @@
1
+ export interface SkJSIInstance<T extends string> {
2
+ __typename__: T;
3
+ dispose(): void;
4
+ }
@@ -0,0 +1,2 @@
1
+ "use strict";
2
+ //# sourceMappingURL=JsiInstance.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":[],"sources":["JsiInstance.ts"],"sourcesContent":["export interface SkJSIInstance<T extends string> {\n __typename__: T;\n dispose(): void;\n}\n"],"mappings":""}
@@ -0,0 +1,21 @@
1
+ import type { SkJSIInstance } from "./JsiInstance";
2
+ export declare enum BlurStyle {
3
+ Normal = 0,
4
+ Solid = 1,
5
+ Outer = 2,
6
+ Inner = 3
7
+ }
8
+ export declare const isMaskFilter: (obj: SkJSIInstance<string> | null) => obj is SkMaskFilter;
9
+ export type SkMaskFilter = SkJSIInstance<"MaskFilter">;
10
+ /**
11
+ * See SkMaskFilter.h for more details.
12
+ */
13
+ export interface MaskFilterFactory {
14
+ /**
15
+ * Create a blur maskfilter
16
+ * @param style
17
+ * @param sigma - Standard deviation of the Gaussian blur to apply. Must be > 0.
18
+ * @param respectCTM - if true the blur's sigma is modified by the CTM.
19
+ */
20
+ MakeBlur(style: BlurStyle, sigma: number, respectCTM: boolean): SkMaskFilter;
21
+ }
@@ -0,0 +1,20 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports.isMaskFilter = exports.BlurStyle = void 0;
7
+ let BlurStyle = exports.BlurStyle = /*#__PURE__*/function (BlurStyle) {
8
+ BlurStyle[BlurStyle["Normal"] = 0] = "Normal";
9
+ BlurStyle[BlurStyle["Solid"] = 1] = "Solid";
10
+ BlurStyle[BlurStyle["Outer"] = 2] = "Outer";
11
+ BlurStyle[BlurStyle["Inner"] = 3] = "Inner";
12
+ return BlurStyle;
13
+ }({}); //!< fuzzy inside, nothing outside
14
+ const isMaskFilter = obj => obj !== null && obj.__typename__ === "MaskFilter";
15
+
16
+ /**
17
+ * See SkMaskFilter.h for more details.
18
+ */
19
+ exports.isMaskFilter = isMaskFilter;
20
+ //# sourceMappingURL=MaskFilter.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["BlurStyle","exports","isMaskFilter","obj","__typename__"],"sources":["MaskFilter.ts"],"sourcesContent":["import type { SkJSIInstance } from \"./JsiInstance\";\n\nexport enum BlurStyle {\n Normal, //!< fuzzy inside and outside\n Solid, //!< solid inside, fuzzy outside\n Outer, //!< nothing inside, fuzzy outside\n Inner, //!< fuzzy inside, nothing outside\n}\n\nexport const isMaskFilter = (\n obj: SkJSIInstance<string> | null\n): obj is SkMaskFilter => obj !== null && obj.__typename__ === \"MaskFilter\";\n\nexport type SkMaskFilter = SkJSIInstance<\"MaskFilter\">;\n\n/**\n * See SkMaskFilter.h for more details.\n */\nexport interface MaskFilterFactory {\n /**\n * Create a blur maskfilter\n * @param style\n * @param sigma - Standard deviation of the Gaussian blur to apply. Must be > 0.\n * @param respectCTM - if true the blur's sigma is modified by the CTM.\n */\n MakeBlur(style: BlurStyle, sigma: number, respectCTM: boolean): SkMaskFilter;\n}\n"],"mappings":";;;;;;IAEYA,SAAS,GAAAC,OAAA,CAAAD,SAAA,0BAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAAA,OAATA,SAAS;AAAA,OAIZ;AAGF,MAAME,YAAY,GACvBC,GAAiC,IACTA,GAAG,KAAK,IAAI,IAAIA,GAAG,CAACC,YAAY,KAAK,YAAY;;AAI3E;AACA;AACA;AAFAH,OAAA,CAAAC,YAAA,GAAAA,YAAA"}
@@ -0,0 +1,23 @@
1
+ import type { SkJSIInstance } from "./JsiInstance";
2
+ import type { SkCanvas } from "./Canvas";
3
+ import type { Matrix3, Matrix4, Transforms3d } from "./Matrix4";
4
+ export declare const isMatrix: (obj: unknown) => obj is SkMatrix;
5
+ export interface SkMatrix extends SkJSIInstance<"Matrix"> {
6
+ concat: (matrix: InputMatrix) => SkMatrix;
7
+ translate: (x: number, y: number) => SkMatrix;
8
+ scale: (x: number, y?: number) => SkMatrix;
9
+ skew: (x: number, y: number) => SkMatrix;
10
+ rotate: (theta: number) => SkMatrix;
11
+ postTranslate: (x: number, y: number) => SkMatrix;
12
+ postScale: (x: number, y?: number) => SkMatrix;
13
+ postSkew: (x: number, y: number) => SkMatrix;
14
+ postRotate: (theta: number) => SkMatrix;
15
+ identity: () => SkMatrix;
16
+ get: () => number[];
17
+ }
18
+ export type InputMatrix = SkMatrix | Matrix3 | Matrix4 | number[];
19
+ export interface TransformProp {
20
+ transform?: Transforms3d;
21
+ }
22
+ export declare const processTransform: <T extends SkMatrix | SkCanvas>(m: T, transforms: Transforms3d) => T;
23
+ export declare const toDegrees: (rad: number) => number;
@@ -0,0 +1,20 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports.toDegrees = exports.processTransform = exports.isMatrix = void 0;
7
+ var _Matrix = require("./Matrix4");
8
+ const isMatrix = obj => obj !== null && obj.__typename__ === "Matrix";
9
+ exports.isMatrix = isMatrix;
10
+ const processTransform = (m, transforms) => {
11
+ const m3 = (0, _Matrix.processTransform3d)(transforms);
12
+ m.concat(m3);
13
+ return m;
14
+ };
15
+ exports.processTransform = processTransform;
16
+ const toDegrees = rad => {
17
+ return rad * 180 / Math.PI;
18
+ };
19
+ exports.toDegrees = toDegrees;
20
+ //# sourceMappingURL=Matrix.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["_Matrix","require","isMatrix","obj","__typename__","exports","processTransform","m","transforms","m3","processTransform3d","concat","toDegrees","rad","Math","PI"],"sources":["Matrix.ts"],"sourcesContent":["import type { SkJSIInstance } from \"./JsiInstance\";\nimport type { SkCanvas } from \"./Canvas\";\nimport type { Matrix3, Matrix4, Transforms3d } from \"./Matrix4\";\nimport { processTransform3d } from \"./Matrix4\";\n\nexport const isMatrix = (obj: unknown): obj is SkMatrix =>\n obj !== null && (obj as SkJSIInstance<string>).__typename__ === \"Matrix\";\n\nexport interface SkMatrix extends SkJSIInstance<\"Matrix\"> {\n concat: (matrix: InputMatrix) => SkMatrix;\n translate: (x: number, y: number) => SkMatrix;\n scale: (x: number, y?: number) => SkMatrix;\n skew: (x: number, y: number) => SkMatrix;\n rotate: (theta: number) => SkMatrix;\n postTranslate: (x: number, y: number) => SkMatrix;\n postScale: (x: number, y?: number) => SkMatrix;\n postSkew: (x: number, y: number) => SkMatrix;\n postRotate: (theta: number) => SkMatrix;\n identity: () => SkMatrix;\n get: () => number[];\n}\n\nexport type InputMatrix = SkMatrix | Matrix3 | Matrix4 | number[];\n\nexport interface TransformProp {\n transform?: Transforms3d;\n}\n\nexport const processTransform = <T extends SkMatrix | SkCanvas>(\n m: T,\n transforms: Transforms3d\n) => {\n const m3 = processTransform3d(transforms);\n m.concat(m3);\n return m;\n};\n\nexport const toDegrees = (rad: number) => {\n return (rad * 180) / Math.PI;\n};\n"],"mappings":";;;;;;AAGA,IAAAA,OAAA,GAAAC,OAAA;AAEO,MAAMC,QAAQ,GAAIC,GAAY,IACnCA,GAAG,KAAK,IAAI,IAAKA,GAAG,CAA2BC,YAAY,KAAK,QAAQ;AAACC,OAAA,CAAAH,QAAA,GAAAA,QAAA;AAsBpE,MAAMI,gBAAgB,GAAGA,CAC9BC,CAAI,EACJC,UAAwB,KACrB;EACH,MAAMC,EAAE,GAAG,IAAAC,0BAAkB,EAACF,UAAU,CAAC;EACzCD,CAAC,CAACI,MAAM,CAACF,EAAE,CAAC;EACZ,OAAOF,CAAC;AACV,CAAC;AAACF,OAAA,CAAAC,gBAAA,GAAAA,gBAAA;AAEK,MAAMM,SAAS,GAAIC,GAAW,IAAK;EACxC,OAAQA,GAAG,GAAG,GAAG,GAAIC,IAAI,CAACC,EAAE;AAC9B,CAAC;AAACV,OAAA,CAAAO,SAAA,GAAAA,SAAA"}
@@ -0,0 +1,103 @@
1
+ type Point = {
2
+ x: number;
3
+ y: number;
4
+ };
5
+ type Vec2 = readonly [number, number];
6
+ type Vec3 = readonly [number, number, number];
7
+ type Vec4 = readonly [number, number, number, number];
8
+ export type Matrix3 = readonly [
9
+ number,
10
+ number,
11
+ number,
12
+ number,
13
+ number,
14
+ number,
15
+ number,
16
+ number,
17
+ number
18
+ ];
19
+ export type Matrix4 = readonly [
20
+ number,
21
+ number,
22
+ number,
23
+ number,
24
+ number,
25
+ number,
26
+ number,
27
+ number,
28
+ number,
29
+ number,
30
+ number,
31
+ number,
32
+ number,
33
+ number,
34
+ number,
35
+ number
36
+ ];
37
+ type Transform3dName = "translateX" | "translateY" | "translateZ" | "translate" | "scale" | "scaleX" | "scaleY" | "skewX" | "skewY" | "rotateZ" | "rotate" | "perspective" | "rotateX" | "rotateY" | "matrix";
38
+ type Transformations = {
39
+ [Name in Transform3dName]: Name extends "matrix" ? Matrix4 : Name extends "translate" ? Vec3 | Vec2 : number;
40
+ };
41
+ type Transform3d = Pick<Transformations, "translateX"> | Pick<Transformations, "translateY"> | Pick<Transformations, "translateZ"> | Pick<Transformations, "translate"> | Pick<Transformations, "scale"> | Pick<Transformations, "scaleX"> | Pick<Transformations, "scaleY"> | Pick<Transformations, "skewX"> | Pick<Transformations, "skewY"> | Pick<Transformations, "perspective"> | Pick<Transformations, "rotateX"> | Pick<Transformations, "rotateY"> | Pick<Transformations, "rotateZ"> | Pick<Transformations, "rotate"> | Pick<Transformations, "matrix">;
42
+ export type Transforms3d = Transform3d[];
43
+ /**
44
+ * @worklet
45
+ */
46
+ export declare const Matrix4: () => Matrix4;
47
+ /**
48
+ * @worklet
49
+ */
50
+ export declare const translate: (x: number, y: number, z?: number) => Matrix4;
51
+ /**
52
+ * @worklet
53
+ */
54
+ export declare const perspective: (p: number) => Matrix4;
55
+ /**
56
+ * @worklet
57
+ */
58
+ export declare const matrixVecMul4: (m: Matrix4, v: Vec4) => Vec4;
59
+ /**
60
+ * @worklet
61
+ */
62
+ export declare const mapPoint3d: (m: Matrix4, v: Vec3) => readonly [number, number, number];
63
+ /**
64
+ * @worklet
65
+ */
66
+ export declare const multiply4: (a: Matrix4, b: Matrix4) => Matrix4;
67
+ /**
68
+ * @worklet
69
+ */
70
+ export declare const toMatrix3: (m: Matrix4) => number[];
71
+ /**
72
+ * @worklet
73
+ */
74
+ export declare const pivot: (m: Matrix4, p: Point) => Matrix4;
75
+ /**
76
+ * @worklet
77
+ */
78
+ export declare const scale: (sx: number, sy: number, sz?: number, p?: Point) => Matrix4;
79
+ /**
80
+ * @worklet
81
+ */
82
+ export declare const rotateZ: (value: number, p?: Point) => Matrix4;
83
+ /**
84
+ * @worklet
85
+ */
86
+ export declare const rotateX: (value: number, p?: Point) => Matrix4;
87
+ /**
88
+ * @worklet
89
+ */
90
+ export declare const rotateY: (value: number, p?: Point) => Matrix4;
91
+ /**
92
+ * @worklet
93
+ */
94
+ export declare const processTransform3d: (transforms: Transforms3d) => Matrix4;
95
+ /**
96
+ * @worklet
97
+ */
98
+ export declare const convertToColumnMajor: (rowMajorMatrix: Matrix4) => Matrix4;
99
+ /**
100
+ * @worklet
101
+ */
102
+ export declare const convertToAffineMatrix: (m4: Matrix4) => number[];
103
+ export {};