@shopify/react-native-skia 0.1.237 → 0.1.239
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- package/cpp/rnskia/dom/base/JsiDomNode.h +16 -0
- package/cpp/rnskia/dom/nodes/JsiAtlasNode.h +0 -1
- package/ios/RNSkia-iOS/RNSkiOSPlatformContext.h +4 -3
- package/ios/RNSkia-iOS/SkiaManager.h +3 -1
- package/ios/RNSkia-iOS/SkiaManager.mm +6 -5
- package/ios/RNSkiaModule.mm +7 -1
- package/lib/commonjs/Platform/Platform.js +1 -5
- package/lib/commonjs/Platform/Platform.js.map +1 -1
- package/lib/commonjs/Platform/Platform.web.js +11 -33
- package/lib/commonjs/Platform/Platform.web.js.map +1 -1
- package/lib/commonjs/Platform/index.js +0 -2
- package/lib/commonjs/Platform/index.js.map +1 -1
- package/lib/commonjs/animation/functions/index.js +0 -8
- package/lib/commonjs/animation/functions/index.js.map +1 -1
- package/lib/commonjs/animation/functions/interpolate.js +12 -31
- package/lib/commonjs/animation/functions/interpolate.js.map +1 -1
- package/lib/commonjs/animation/functions/interpolateColors.js +2 -13
- package/lib/commonjs/animation/functions/interpolateColors.js.map +1 -1
- package/lib/commonjs/animation/functions/interpolatePaths.js +1 -16
- package/lib/commonjs/animation/functions/interpolatePaths.js.map +1 -1
- package/lib/commonjs/animation/functions/interpolateVector.js +0 -5
- package/lib/commonjs/animation/functions/interpolateVector.js.map +1 -1
- package/lib/commonjs/animation/index.js +0 -2
- package/lib/commonjs/animation/index.js.map +1 -1
- package/lib/commonjs/dom/nodes/DrawingNode.js +7 -22
- package/lib/commonjs/dom/nodes/DrawingNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/GroupNode.js +0 -6
- package/lib/commonjs/dom/nodes/GroupNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/JsiSkDOM.js +25 -87
- package/lib/commonjs/dom/nodes/JsiSkDOM.js.map +1 -1
- package/lib/commonjs/dom/nodes/LayerNode.js +0 -11
- package/lib/commonjs/dom/nodes/LayerNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/Node.js +4 -36
- package/lib/commonjs/dom/nodes/Node.js.map +1 -1
- package/lib/commonjs/dom/nodes/PaintNode.js +1 -29
- package/lib/commonjs/dom/nodes/PaintNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/RenderNode.js +3 -35
- package/lib/commonjs/dom/nodes/RenderNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/datatypes/Circle.js +6 -8
- package/lib/commonjs/dom/nodes/datatypes/Circle.js.map +1 -1
- package/lib/commonjs/dom/nodes/datatypes/Enum.js +0 -2
- package/lib/commonjs/dom/nodes/datatypes/Enum.js.map +1 -1
- package/lib/commonjs/dom/nodes/datatypes/Fitting.js +15 -46
- package/lib/commonjs/dom/nodes/datatypes/Fitting.js.map +1 -1
- package/lib/commonjs/dom/nodes/datatypes/Gradient.js +9 -20
- package/lib/commonjs/dom/nodes/datatypes/Gradient.js.map +1 -1
- package/lib/commonjs/dom/nodes/datatypes/Path.js +2 -8
- package/lib/commonjs/dom/nodes/datatypes/Path.js.map +1 -1
- package/lib/commonjs/dom/nodes/datatypes/Radius.js +0 -3
- package/lib/commonjs/dom/nodes/datatypes/Radius.js.map +1 -1
- package/lib/commonjs/dom/nodes/datatypes/Rect.js +10 -15
- package/lib/commonjs/dom/nodes/datatypes/Rect.js.map +1 -1
- package/lib/commonjs/dom/nodes/datatypes/Transform.js +0 -6
- package/lib/commonjs/dom/nodes/datatypes/Transform.js.map +1 -1
- package/lib/commonjs/dom/nodes/datatypes/index.js +0 -16
- package/lib/commonjs/dom/nodes/datatypes/index.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/AtlasNode.js +4 -15
- package/lib/commonjs/dom/nodes/drawings/AtlasNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/BackdropFilterNode.js +4 -18
- package/lib/commonjs/dom/nodes/drawings/BackdropFilterNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/Box.js +8 -34
- package/lib/commonjs/dom/nodes/drawings/Box.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/CircleNode.js +4 -15
- package/lib/commonjs/dom/nodes/drawings/CircleNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/DiffRectNode.js +4 -12
- package/lib/commonjs/dom/nodes/drawings/DiffRectNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/FillNode.js +5 -14
- package/lib/commonjs/dom/nodes/drawings/FillNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/ImageNode.js +6 -19
- package/lib/commonjs/dom/nodes/drawings/ImageNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/ImageSVG.js +3 -18
- package/lib/commonjs/dom/nodes/drawings/ImageSVG.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/LineNode.js +4 -12
- package/lib/commonjs/dom/nodes/drawings/LineNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/OvalNode.js +4 -15
- package/lib/commonjs/dom/nodes/drawings/OvalNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/ParagraphNode.js +3 -12
- package/lib/commonjs/dom/nodes/drawings/ParagraphNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/PatchNode.js +6 -18
- package/lib/commonjs/dom/nodes/drawings/PatchNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/PathNode.js +4 -21
- package/lib/commonjs/dom/nodes/drawings/PathNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/PictureNode.js +3 -11
- package/lib/commonjs/dom/nodes/drawings/PictureNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/PointsNode.js +4 -14
- package/lib/commonjs/dom/nodes/drawings/PointsNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/RRectNode.js +7 -18
- package/lib/commonjs/dom/nodes/drawings/RRectNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/RectNode.js +4 -15
- package/lib/commonjs/dom/nodes/drawings/RectNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/Text.js +18 -62
- package/lib/commonjs/dom/nodes/drawings/Text.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/VerticesNode.js +4 -16
- package/lib/commonjs/dom/nodes/drawings/VerticesNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/drawings/index.js +0 -36
- package/lib/commonjs/dom/nodes/drawings/index.js.map +1 -1
- package/lib/commonjs/dom/nodes/index.js +0 -6
- package/lib/commonjs/dom/nodes/index.js.map +1 -1
- package/lib/commonjs/dom/nodes/paint/BlendNode.js +4 -18
- package/lib/commonjs/dom/nodes/paint/BlendNode.js.map +1 -1
- package/lib/commonjs/dom/nodes/paint/ColorFilters.js +0 -34
- package/lib/commonjs/dom/nodes/paint/ColorFilters.js.map +1 -1
- package/lib/commonjs/dom/nodes/paint/ImageFilters.js +7 -60
- package/lib/commonjs/dom/nodes/paint/ImageFilters.js.map +1 -1
- package/lib/commonjs/dom/nodes/paint/MaskFilters.js +0 -8
- package/lib/commonjs/dom/nodes/paint/MaskFilters.js.map +1 -1
- package/lib/commonjs/dom/nodes/paint/PathEffects.js +0 -45
- package/lib/commonjs/dom/nodes/paint/PathEffects.js.map +1 -1
- package/lib/commonjs/dom/nodes/paint/Shaders.js +1 -48
- package/lib/commonjs/dom/nodes/paint/Shaders.js.map +1 -1
- package/lib/commonjs/dom/nodes/paint/index.js +0 -12
- package/lib/commonjs/dom/nodes/paint/index.js.map +1 -1
- package/lib/commonjs/dom/types/DeclarationContext.js +3 -30
- package/lib/commonjs/dom/types/DeclarationContext.js.map +1 -1
- package/lib/commonjs/dom/types/DrawingContext.js +3 -91
- package/lib/commonjs/dom/types/DrawingContext.js.map +1 -1
- package/lib/commonjs/dom/types/NodeType.js +6 -11
- package/lib/commonjs/dom/types/NodeType.js.map +1 -1
- package/lib/commonjs/dom/types/index.js +0 -26
- package/lib/commonjs/dom/types/index.js.map +1 -1
- package/lib/commonjs/external/index.js +0 -2
- package/lib/commonjs/external/index.js.map +1 -1
- package/lib/commonjs/external/reanimated/buffers.d.ts +6 -4
- package/lib/commonjs/external/reanimated/buffers.js +25 -24
- package/lib/commonjs/external/reanimated/buffers.js.map +1 -1
- package/lib/commonjs/external/reanimated/index.js +0 -12
- package/lib/commonjs/external/reanimated/index.js.map +1 -1
- package/lib/commonjs/external/reanimated/interpolators.d.ts +1 -1
- package/lib/commonjs/external/reanimated/interpolators.js +5 -20
- package/lib/commonjs/external/reanimated/interpolators.js.map +1 -1
- package/lib/commonjs/external/reanimated/moduleWrapper.js +12 -29
- package/lib/commonjs/external/reanimated/moduleWrapper.js.map +1 -1
- package/lib/commonjs/external/reanimated/renderHelpers.js +5 -31
- package/lib/commonjs/external/reanimated/renderHelpers.js.map +1 -1
- package/lib/commonjs/external/reanimated/textures.d.ts +6 -3
- package/lib/commonjs/external/reanimated/textures.js +52 -15
- package/lib/commonjs/external/reanimated/textures.js.map +1 -1
- package/lib/commonjs/external/reanimated/useAnimatedImageValue.js +11 -16
- package/lib/commonjs/external/reanimated/useAnimatedImageValue.js.map +1 -1
- package/lib/commonjs/external/reanimated/useDerivedValueOnJS.js +0 -4
- package/lib/commonjs/external/reanimated/useDerivedValueOnJS.js.map +1 -1
- package/lib/commonjs/headless/index.js +1 -12
- package/lib/commonjs/headless/index.js.map +1 -1
- package/lib/commonjs/index.js +0 -20
- package/lib/commonjs/index.js.map +1 -1
- package/lib/commonjs/mock/index.js +0 -6
- package/lib/commonjs/mock/index.js.map +1 -1
- package/lib/commonjs/renderer/Canvas.js +21 -46
- package/lib/commonjs/renderer/Canvas.js.map +1 -1
- package/lib/commonjs/renderer/Container.js +4 -15
- package/lib/commonjs/renderer/Container.js.map +1 -1
- package/lib/commonjs/renderer/HostComponents.js +1 -65
- package/lib/commonjs/renderer/HostComponents.js.map +1 -1
- package/lib/commonjs/renderer/HostConfig.js +9 -38
- package/lib/commonjs/renderer/HostConfig.js.map +1 -1
- package/lib/commonjs/renderer/Offscreen.js +2 -12
- package/lib/commonjs/renderer/Offscreen.js.map +1 -1
- package/lib/commonjs/renderer/Reconciler.js +4 -20
- package/lib/commonjs/renderer/Reconciler.js.map +1 -1
- package/lib/commonjs/renderer/components/Blend.js +0 -4
- package/lib/commonjs/renderer/components/Blend.js.map +1 -1
- package/lib/commonjs/renderer/components/Group.js +6 -15
- package/lib/commonjs/renderer/components/Group.js.map +1 -1
- package/lib/commonjs/renderer/components/Mask.js +6 -14
- package/lib/commonjs/renderer/components/Mask.js.map +1 -1
- package/lib/commonjs/renderer/components/Paint.js +0 -4
- package/lib/commonjs/renderer/components/Paint.js.map +1 -1
- package/lib/commonjs/renderer/components/Picture.js +0 -4
- package/lib/commonjs/renderer/components/Picture.js.map +1 -1
- package/lib/commonjs/renderer/components/backdrop/BackdropBlur.js +5 -13
- package/lib/commonjs/renderer/components/backdrop/BackdropBlur.js.map +1 -1
- package/lib/commonjs/renderer/components/backdrop/BackdropFilter.js +5 -11
- package/lib/commonjs/renderer/components/backdrop/BackdropFilter.js.map +1 -1
- package/lib/commonjs/renderer/components/backdrop/index.js +0 -4
- package/lib/commonjs/renderer/components/backdrop/index.js.map +1 -1
- package/lib/commonjs/renderer/components/colorFilters/BlendColor.js +0 -4
- package/lib/commonjs/renderer/components/colorFilters/BlendColor.js.map +1 -1
- package/lib/commonjs/renderer/components/colorFilters/Lerp.js +0 -4
- package/lib/commonjs/renderer/components/colorFilters/Lerp.js.map +1 -1
- package/lib/commonjs/renderer/components/colorFilters/LinearToSRGBGamma.js +0 -4
- package/lib/commonjs/renderer/components/colorFilters/LinearToSRGBGamma.js.map +1 -1
- package/lib/commonjs/renderer/components/colorFilters/LumaColorFilter.js +0 -4
- package/lib/commonjs/renderer/components/colorFilters/LumaColorFilter.js.map +1 -1
- package/lib/commonjs/renderer/components/colorFilters/Matrix.js +0 -6
- package/lib/commonjs/renderer/components/colorFilters/Matrix.js.map +1 -1
- package/lib/commonjs/renderer/components/colorFilters/SRGBToLinearGamma.js +0 -4
- package/lib/commonjs/renderer/components/colorFilters/SRGBToLinearGamma.js.map +1 -1
- package/lib/commonjs/renderer/components/colorFilters/index.js +0 -12
- package/lib/commonjs/renderer/components/colorFilters/index.js.map +1 -1
- package/lib/commonjs/renderer/components/image/Image.js +0 -4
- package/lib/commonjs/renderer/components/image/Image.js.map +1 -1
- package/lib/commonjs/renderer/components/image/ImageSVG.js +0 -4
- package/lib/commonjs/renderer/components/image/ImageSVG.js.map +1 -1
- package/lib/commonjs/renderer/components/image/ImageShader.js +9 -15
- package/lib/commonjs/renderer/components/image/ImageShader.js.map +1 -1
- package/lib/commonjs/renderer/components/image/index.js +0 -6
- package/lib/commonjs/renderer/components/image/index.js.map +1 -1
- package/lib/commonjs/renderer/components/imageFilters/Blur.js +4 -10
- package/lib/commonjs/renderer/components/imageFilters/Blur.js.map +1 -1
- package/lib/commonjs/renderer/components/imageFilters/DisplacementMap.js +0 -4
- package/lib/commonjs/renderer/components/imageFilters/DisplacementMap.js.map +1 -1
- package/lib/commonjs/renderer/components/imageFilters/Morphology.js +4 -10
- package/lib/commonjs/renderer/components/imageFilters/Morphology.js.map +1 -1
- package/lib/commonjs/renderer/components/imageFilters/Offset.js +5 -11
- package/lib/commonjs/renderer/components/imageFilters/Offset.js.map +1 -1
- package/lib/commonjs/renderer/components/imageFilters/RuntimeShader.js +0 -4
- package/lib/commonjs/renderer/components/imageFilters/RuntimeShader.js.map +1 -1
- package/lib/commonjs/renderer/components/imageFilters/Shadow.js +0 -4
- package/lib/commonjs/renderer/components/imageFilters/Shadow.js.map +1 -1
- package/lib/commonjs/renderer/components/imageFilters/index.js +0 -12
- package/lib/commonjs/renderer/components/imageFilters/index.js.map +1 -1
- package/lib/commonjs/renderer/components/index.js +0 -32
- package/lib/commonjs/renderer/components/index.js.map +1 -1
- package/lib/commonjs/renderer/components/maskFilters/Blur.js +5 -11
- package/lib/commonjs/renderer/components/maskFilters/Blur.js.map +1 -1
- package/lib/commonjs/renderer/components/maskFilters/index.js +0 -2
- package/lib/commonjs/renderer/components/maskFilters/index.js.map +1 -1
- package/lib/commonjs/renderer/components/paragraph/Paragraph.js +0 -4
- package/lib/commonjs/renderer/components/paragraph/Paragraph.js.map +1 -1
- package/lib/commonjs/renderer/components/paragraph/index.js +0 -2
- package/lib/commonjs/renderer/components/paragraph/index.js.map +1 -1
- package/lib/commonjs/renderer/components/pathEffects/Corner.js +0 -4
- package/lib/commonjs/renderer/components/pathEffects/Corner.js.map +1 -1
- package/lib/commonjs/renderer/components/pathEffects/Dash.js +0 -4
- package/lib/commonjs/renderer/components/pathEffects/Dash.js.map +1 -1
- package/lib/commonjs/renderer/components/pathEffects/Discrete.js +4 -10
- package/lib/commonjs/renderer/components/pathEffects/Discrete.js.map +1 -1
- package/lib/commonjs/renderer/components/pathEffects/Line2D.js +0 -4
- package/lib/commonjs/renderer/components/pathEffects/Line2D.js.map +1 -1
- package/lib/commonjs/renderer/components/pathEffects/Path1D.js +0 -4
- package/lib/commonjs/renderer/components/pathEffects/Path1D.js.map +1 -1
- package/lib/commonjs/renderer/components/pathEffects/Path2D.js +0 -4
- package/lib/commonjs/renderer/components/pathEffects/Path2D.js.map +1 -1
- package/lib/commonjs/renderer/components/pathEffects/Sum.js +0 -4
- package/lib/commonjs/renderer/components/pathEffects/Sum.js.map +1 -1
- package/lib/commonjs/renderer/components/pathEffects/index.js +0 -14
- package/lib/commonjs/renderer/components/pathEffects/index.js.map +1 -1
- package/lib/commonjs/renderer/components/shaders/Color.js +0 -4
- package/lib/commonjs/renderer/components/shaders/Color.js.map +1 -1
- package/lib/commonjs/renderer/components/shaders/FractalNoise.js +6 -12
- package/lib/commonjs/renderer/components/shaders/FractalNoise.js.map +1 -1
- package/lib/commonjs/renderer/components/shaders/LinearGradient.js +0 -4
- package/lib/commonjs/renderer/components/shaders/LinearGradient.js.map +1 -1
- package/lib/commonjs/renderer/components/shaders/RadialGradient.js +0 -4
- package/lib/commonjs/renderer/components/shaders/RadialGradient.js.map +1 -1
- package/lib/commonjs/renderer/components/shaders/Shader.js +4 -10
- package/lib/commonjs/renderer/components/shaders/Shader.js.map +1 -1
- package/lib/commonjs/renderer/components/shaders/ShaderLib.js +1 -2
- package/lib/commonjs/renderer/components/shaders/ShaderLib.js.map +1 -1
- package/lib/commonjs/renderer/components/shaders/SweepGradient.js +0 -4
- package/lib/commonjs/renderer/components/shaders/SweepGradient.js.map +1 -1
- package/lib/commonjs/renderer/components/shaders/Turbulence.js +6 -12
- package/lib/commonjs/renderer/components/shaders/Turbulence.js.map +1 -1
- package/lib/commonjs/renderer/components/shaders/TwoPointConicalGradient.js +0 -4
- package/lib/commonjs/renderer/components/shaders/TwoPointConicalGradient.js.map +1 -1
- package/lib/commonjs/renderer/components/shaders/index.js +0 -18
- package/lib/commonjs/renderer/components/shaders/index.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/Atlas.js +0 -4
- package/lib/commonjs/renderer/components/shapes/Atlas.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/Box.js +0 -6
- package/lib/commonjs/renderer/components/shapes/Box.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/Circle.js +0 -4
- package/lib/commonjs/renderer/components/shapes/Circle.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/DiffRect.js +0 -4
- package/lib/commonjs/renderer/components/shapes/DiffRect.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/Fill.js +0 -4
- package/lib/commonjs/renderer/components/shapes/Fill.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/FitBox.js +8 -18
- package/lib/commonjs/renderer/components/shapes/FitBox.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/Line.js +0 -4
- package/lib/commonjs/renderer/components/shapes/Line.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/Oval.js +0 -4
- package/lib/commonjs/renderer/components/shapes/Oval.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/Patch.js +0 -4
- package/lib/commonjs/renderer/components/shapes/Patch.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/Path.js +5 -11
- package/lib/commonjs/renderer/components/shapes/Path.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/Points.js +4 -10
- package/lib/commonjs/renderer/components/shapes/Points.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/Rect.js +0 -4
- package/lib/commonjs/renderer/components/shapes/Rect.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/RoundedRect.js +0 -4
- package/lib/commonjs/renderer/components/shapes/RoundedRect.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/Vertices.js +4 -10
- package/lib/commonjs/renderer/components/shapes/Vertices.js.map +1 -1
- package/lib/commonjs/renderer/components/shapes/index.js +0 -28
- package/lib/commonjs/renderer/components/shapes/index.js.map +1 -1
- package/lib/commonjs/renderer/components/text/Glyphs.js +5 -11
- package/lib/commonjs/renderer/components/text/Glyphs.js.map +1 -1
- package/lib/commonjs/renderer/components/text/Text.js +5 -11
- package/lib/commonjs/renderer/components/text/Text.js.map +1 -1
- package/lib/commonjs/renderer/components/text/TextBlob.js +5 -11
- package/lib/commonjs/renderer/components/text/TextBlob.js.map +1 -1
- package/lib/commonjs/renderer/components/text/TextPath.js +4 -10
- package/lib/commonjs/renderer/components/text/TextPath.js.map +1 -1
- package/lib/commonjs/renderer/components/text/index.js +0 -8
- package/lib/commonjs/renderer/components/text/index.js.map +1 -1
- package/lib/commonjs/renderer/index.js +0 -2
- package/lib/commonjs/renderer/index.js.map +1 -1
- package/lib/commonjs/renderer/processors/Animations/index.js +0 -2
- package/lib/commonjs/renderer/processors/Animations/index.js.map +1 -1
- package/lib/commonjs/renderer/processors/index.js +0 -4
- package/lib/commonjs/renderer/processors/index.js.map +1 -1
- package/lib/commonjs/renderer/processors/math/Coordinates.js +0 -12
- package/lib/commonjs/renderer/processors/math/Coordinates.js.map +1 -1
- package/lib/commonjs/renderer/processors/math/Math.js +1 -7
- package/lib/commonjs/renderer/processors/math/Math.js.map +1 -1
- package/lib/commonjs/renderer/processors/math/Transforms.js +0 -3
- package/lib/commonjs/renderer/processors/math/Transforms.js.map +1 -1
- package/lib/commonjs/renderer/processors/math/index.js +0 -6
- package/lib/commonjs/renderer/processors/math/index.js.map +1 -1
- package/lib/commonjs/renderer/typeddash.js +2 -11
- package/lib/commonjs/renderer/typeddash.js.map +1 -1
- package/lib/commonjs/skia/NativeSetup.js +0 -6
- package/lib/commonjs/skia/NativeSetup.js.map +1 -1
- package/lib/commonjs/skia/Skia.js +2 -3
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- package/lib/module/skia/web/JsiSkPoint.js.map +1 -1
- package/lib/module/skia/web/JsiSkRRect.js +5 -13
- package/lib/module/skia/web/JsiSkRRect.js.map +1 -1
- package/lib/module/skia/web/JsiSkRSXform.js +5 -12
- package/lib/module/skia/web/JsiSkRSXform.js.map +1 -1
- package/lib/module/skia/web/JsiSkRect.js +5 -12
- package/lib/module/skia/web/JsiSkRect.js.map +1 -1
- package/lib/module/skia/web/JsiSkRuntimeEffect.js +3 -11
- package/lib/module/skia/web/JsiSkRuntimeEffect.js.map +1 -1
- package/lib/module/skia/web/JsiSkRuntimeEffectFactory.js +0 -4
- package/lib/module/skia/web/JsiSkRuntimeEffectFactory.js.map +1 -1
- package/lib/module/skia/web/JsiSkSVGFactory.js +0 -3
- package/lib/module/skia/web/JsiSkSVGFactory.js.map +1 -1
- package/lib/module/skia/web/JsiSkShader.js +3 -4
- package/lib/module/skia/web/JsiSkShader.js.map +1 -1
- package/lib/module/skia/web/JsiSkShaderFactory.js +0 -9
- package/lib/module/skia/web/JsiSkShaderFactory.js.map +1 -1
- package/lib/module/skia/web/JsiSkSurface.js +3 -7
- package/lib/module/skia/web/JsiSkSurface.js.map +1 -1
- package/lib/module/skia/web/JsiSkSurfaceFactory.js +0 -10
- package/lib/module/skia/web/JsiSkSurfaceFactory.js.map +1 -1
- package/lib/module/skia/web/JsiSkTextBlob.js +3 -4
- package/lib/module/skia/web/JsiSkTextBlob.js.map +1 -1
- package/lib/module/skia/web/JsiSkTextBlobFactory.js +0 -5
- package/lib/module/skia/web/JsiSkTextBlobFactory.js.map +1 -1
- package/lib/module/skia/web/JsiSkTextStyle.js +0 -1
- package/lib/module/skia/web/JsiSkTextStyle.js.map +1 -1
- package/lib/module/skia/web/JsiSkTypeface.js +3 -7
- package/lib/module/skia/web/JsiSkTypeface.js.map +1 -1
- package/lib/module/skia/web/JsiSkTypefaceFactory.js +0 -4
- package/lib/module/skia/web/JsiSkTypefaceFactory.js.map +1 -1
- package/lib/module/skia/web/JsiSkTypefaceFontProvider.js +16 -23
- package/lib/module/skia/web/JsiSkTypefaceFontProvider.js.map +1 -1
- package/lib/module/skia/web/JsiSkTypefaceFontProviderFactory.js +0 -2
- package/lib/module/skia/web/JsiSkTypefaceFontProviderFactory.js.map +1 -1
- package/lib/module/skia/web/JsiSkVertices.js +3 -6
- package/lib/module/skia/web/JsiSkVertices.js.map +1 -1
- package/lib/module/skia/web/JsiSkVerticesFactory.js +8 -24
- package/lib/module/skia/web/JsiSkVerticesFactory.js.map +1 -1
- package/lib/module/skia/web/JsiSkia.js.map +1 -1
- package/lib/module/skia/web/index.js.map +1 -1
- package/lib/module/specs/NativeSkiaModule.js.map +1 -1
- package/lib/module/specs/NativeSkiaModule.web.js +2 -1
- package/lib/module/specs/NativeSkiaModule.web.js.map +1 -1
- package/lib/module/specs/SkiaDomViewNativeComponent.js.map +1 -1
- package/lib/module/specs/SkiaPictureViewNativeComponent.js.map +1 -1
- package/lib/module/views/SkiaBaseWebView.js +16 -58
- package/lib/module/views/SkiaBaseWebView.js.map +1 -1
- package/lib/module/views/SkiaDomView.js +8 -23
- package/lib/module/views/SkiaDomView.js.map +1 -1
- package/lib/module/views/SkiaDomView.web.js +0 -4
- package/lib/module/views/SkiaDomView.web.js.map +1 -1
- package/lib/module/views/SkiaJSDomView.js +10 -26
- package/lib/module/views/SkiaJSDomView.js.map +1 -1
- package/lib/module/views/SkiaJSDomView.web.js.map +1 -1
- package/lib/module/views/SkiaPictureView.js +5 -18
- package/lib/module/views/SkiaPictureView.js.map +1 -1
- package/lib/module/views/SkiaPictureView.web.js +0 -2
- package/lib/module/views/SkiaPictureView.web.js.map +1 -1
- package/lib/module/views/SkiaViewNativeId.js.map +1 -1
- package/lib/module/views/api.js.map +1 -1
- package/lib/module/views/index.js.map +1 -1
- package/lib/module/views/types.js +4 -4
- package/lib/module/views/types.js.map +1 -1
- package/lib/module/views/useTouchHandler.js +13 -21
- package/lib/module/views/useTouchHandler.js.map +1 -1
- package/lib/module/web/LoadSkiaWeb.js +4 -5
- package/lib/module/web/LoadSkiaWeb.js.map +1 -1
- package/lib/module/web/WithSkiaWeb.js +7 -8
- package/lib/module/web/WithSkiaWeb.js.map +1 -1
- package/lib/module/web/index.js.map +1 -1
- package/lib/typescript/src/external/reanimated/buffers.d.ts +6 -4
- package/lib/typescript/src/external/reanimated/interpolators.d.ts +1 -1
- package/lib/typescript/src/external/reanimated/textures.d.ts +6 -3
- package/package.json +15 -15
- package/react-native-skia.podspec +1 -1
- package/src/dom/nodes/Node.ts +1 -0
- package/src/external/reanimated/buffers.ts +29 -26
- package/src/external/reanimated/interpolators.ts +4 -1
- package/src/external/reanimated/textures.tsx +55 -6
- package/lib/commonjs/animation/types.d.ts +0 -18
- package/lib/commonjs/animation/types.js +0 -2
- package/lib/commonjs/animation/types.js.map +0 -1
- package/lib/module/animation/types.d.ts +0 -18
- package/lib/module/animation/types.js +0 -2
- package/lib/module/animation/types.js.map +0 -1
- package/lib/typescript/src/animation/types.d.ts +0 -18
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{"version":3,"names":["BlurStyle","isMaskFilter","obj","__typename__"],"sources":["MaskFilter.ts"],"sourcesContent":["import type { SkJSIInstance } from \"./JsiInstance\";\n\nexport enum BlurStyle {\n Normal, //!< fuzzy inside and outside\n Solid, //!< solid inside, fuzzy outside\n Outer, //!< nothing inside, fuzzy outside\n Inner, //!< fuzzy inside, nothing outside\n}\n\nexport const isMaskFilter = (\n obj: SkJSIInstance<string> | null\n): obj is SkMaskFilter => obj !== null && obj.__typename__ === \"MaskFilter\";\n\nexport type SkMaskFilter = SkJSIInstance<\"MaskFilter\">;\n\n/**\n * See SkMaskFilter.h for more details.\n */\nexport interface MaskFilterFactory {\n /**\n * Create a blur maskfilter\n * @param style\n * @param sigma - Standard deviation of the Gaussian blur to apply. Must be > 0.\n * @param respectCTM - if true the blur's sigma is modified by the CTM.\n */\n MakeBlur(style: BlurStyle, sigma: number, respectCTM: boolean): SkMaskFilter;\n}\n"],"mappings":"AAEA,WAAYA,
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{"version":3,"names":["BlurStyle","isMaskFilter","obj","__typename__"],"sources":["MaskFilter.ts"],"sourcesContent":["import type { SkJSIInstance } from \"./JsiInstance\";\n\nexport enum BlurStyle {\n Normal, //!< fuzzy inside and outside\n Solid, //!< solid inside, fuzzy outside\n Outer, //!< nothing inside, fuzzy outside\n Inner, //!< fuzzy inside, nothing outside\n}\n\nexport const isMaskFilter = (\n obj: SkJSIInstance<string> | null\n): obj is SkMaskFilter => obj !== null && obj.__typename__ === \"MaskFilter\";\n\nexport type SkMaskFilter = SkJSIInstance<\"MaskFilter\">;\n\n/**\n * See SkMaskFilter.h for more details.\n */\nexport interface MaskFilterFactory {\n /**\n * Create a blur maskfilter\n * @param style\n * @param sigma - Standard deviation of the Gaussian blur to apply. Must be > 0.\n * @param respectCTM - if true the blur's sigma is modified by the CTM.\n */\n MakeBlur(style: BlurStyle, sigma: number, respectCTM: boolean): SkMaskFilter;\n}\n"],"mappings":"AAEA,WAAYA,SAAS,0BAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAAA,OAATA,SAAS;AAAA,OAIZ;AAGT,OAAO,MAAMC,YAAY,GACvBC,GAAiC,IACTA,GAAG,KAAK,IAAI,IAAIA,GAAG,CAACC,YAAY,KAAK,YAAY;;AAI3E;AACA;AACA"}
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{"version":3,"names":["processTransform3d","isMatrix","obj","__typename__","processTransform","m","transforms","m3","concat","toDegrees","rad","Math","PI"],"sources":["Matrix.ts"],"sourcesContent":["import type { SkJSIInstance } from \"./JsiInstance\";\nimport type { SkCanvas } from \"./Canvas\";\nimport type { Matrix3, Matrix4, Transforms3d } from \"./Matrix4\";\nimport { processTransform3d } from \"./Matrix4\";\n\nexport const isMatrix = (obj: unknown): obj is SkMatrix =>\n obj !== null && (obj as SkJSIInstance<string>).__typename__ === \"Matrix\";\n\nexport interface SkMatrix extends SkJSIInstance<\"Matrix\"> {\n concat: (matrix: InputMatrix) => SkMatrix;\n translate: (x: number, y: number) => SkMatrix;\n scale: (x: number, y?: number) => SkMatrix;\n skew: (x: number, y: number) => SkMatrix;\n rotate: (theta: number) => SkMatrix;\n postTranslate: (x: number, y: number) => SkMatrix;\n postScale: (x: number, y?: number) => SkMatrix;\n postSkew: (x: number, y: number) => SkMatrix;\n postRotate: (theta: number) => SkMatrix;\n identity: () => SkMatrix;\n get: () => number[];\n}\n\nexport type InputMatrix = SkMatrix | Matrix3 | Matrix4 | number[];\n\nexport interface TransformProp {\n transform?: Transforms3d;\n}\n\nexport const processTransform = <T extends SkMatrix | SkCanvas>(\n m: T,\n transforms: Transforms3d\n) => {\n const m3 = processTransform3d(transforms);\n m.concat(m3);\n return m;\n};\n\nexport const toDegrees = (rad: number) => {\n return (rad * 180) / Math.PI;\n};\n"],"mappings":"AAGA,SAASA,
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{"version":3,"names":["processTransform3d","isMatrix","obj","__typename__","processTransform","m","transforms","m3","concat","toDegrees","rad","Math","PI"],"sources":["Matrix.ts"],"sourcesContent":["import type { SkJSIInstance } from \"./JsiInstance\";\nimport type { SkCanvas } from \"./Canvas\";\nimport type { Matrix3, Matrix4, Transforms3d } from \"./Matrix4\";\nimport { processTransform3d } from \"./Matrix4\";\n\nexport const isMatrix = (obj: unknown): obj is SkMatrix =>\n obj !== null && (obj as SkJSIInstance<string>).__typename__ === \"Matrix\";\n\nexport interface SkMatrix extends SkJSIInstance<\"Matrix\"> {\n concat: (matrix: InputMatrix) => SkMatrix;\n translate: (x: number, y: number) => SkMatrix;\n scale: (x: number, y?: number) => SkMatrix;\n skew: (x: number, y: number) => SkMatrix;\n rotate: (theta: number) => SkMatrix;\n postTranslate: (x: number, y: number) => SkMatrix;\n postScale: (x: number, y?: number) => SkMatrix;\n postSkew: (x: number, y: number) => SkMatrix;\n postRotate: (theta: number) => SkMatrix;\n identity: () => SkMatrix;\n get: () => number[];\n}\n\nexport type InputMatrix = SkMatrix | Matrix3 | Matrix4 | number[];\n\nexport interface TransformProp {\n transform?: Transforms3d;\n}\n\nexport const processTransform = <T extends SkMatrix | SkCanvas>(\n m: T,\n transforms: Transforms3d\n) => {\n const m3 = processTransform3d(transforms);\n m.concat(m3);\n return m;\n};\n\nexport const toDegrees = (rad: number) => {\n return (rad * 180) / Math.PI;\n};\n"],"mappings":"AAGA,SAASA,kBAAkB,QAAQ,WAAW;AAE9C,OAAO,MAAMC,QAAQ,GAAIC,GAAY,IACnCA,GAAG,KAAK,IAAI,IAAKA,GAAG,CAA2BC,YAAY,KAAK,QAAQ;AAsB1E,OAAO,MAAMC,gBAAgB,GAAGA,CAC9BC,CAAI,EACJC,UAAwB,KACrB;EACH,MAAMC,EAAE,GAAGP,kBAAkB,CAACM,UAAU,CAAC;EACzCD,CAAC,CAACG,MAAM,CAACD,EAAE,CAAC;EACZ,OAAOF,CAAC;AACV,CAAC;AAED,OAAO,MAAMI,SAAS,GAAIC,GAAW,IAAK;EACxC,OAAQA,GAAG,GAAG,GAAG,GAAIC,IAAI,CAACC,EAAE;AAC9B,CAAC"}
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{"version":3,"names":["exhaustiveCheck","a","Error","Matrix4","translate","x","y","z","perspective","p","normalizeVec","vec","length","Math","sqrt","rotatedUnitSinCos","axisVec","sinAngle","cosAngle","c","s","t","matrixVecMul4","m","v","mapPoint3d","r","multiply4","b","result","Array","fill","i","j","skewY","angle","tan","skewX","toMatrix3","rotate","axis","value","sin","cos","pivot","scale","sx","sy","sz","m4","rotateAxis","rotateZ","rotateX","rotateY","processTransform3d","transforms","reduce","acc","val","key","Object","keys","transform","convertToColumnMajor","rowMajorMatrix","colMajorMatrix","size","row","col","convertToAffineMatrix","d","tx","ty"],"sources":["Matrix4.ts"],"sourcesContent":["type Point = { x: number; y: number };\ntype Vec2 = readonly [number, number];\ntype Vec3 = readonly [number, number, number];\ntype Vec4 = readonly [number, number, number, number];\n\nexport type Matrix3 = readonly [\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number\n];\n\nexport type Matrix4 = readonly [\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number\n];\n\ntype Transform3dName =\n | \"translateX\"\n | \"translateY\"\n | \"translateZ\"\n | \"translate\"\n | \"scale\"\n | \"scaleX\"\n | \"scaleY\"\n | \"skewX\"\n | \"skewY\"\n | \"rotateZ\"\n | \"rotate\"\n | \"perspective\"\n | \"rotateX\"\n | \"rotateY\"\n | \"matrix\";\n\ntype Transformations = {\n [Name in Transform3dName]: Name extends \"matrix\"\n ? Matrix4\n : Name extends \"translate\"\n ? Vec3 | Vec2\n : number;\n};\n\ntype Transform3d =\n | Pick<Transformations, \"translateX\">\n | Pick<Transformations, \"translateY\">\n | Pick<Transformations, \"translateZ\">\n | Pick<Transformations, \"translate\">\n | Pick<Transformations, \"scale\">\n | Pick<Transformations, \"scaleX\">\n | Pick<Transformations, \"scaleY\">\n | Pick<Transformations, \"skewX\">\n | Pick<Transformations, \"skewY\">\n | Pick<Transformations, \"perspective\">\n | Pick<Transformations, \"rotateX\">\n | Pick<Transformations, \"rotateY\">\n | Pick<Transformations, \"rotateZ\">\n | Pick<Transformations, \"rotate\">\n | Pick<Transformations, \"matrix\">;\n\nexport type Transforms3d = Transform3d[];\n\nconst exhaustiveCheck = (a: never): never => {\n \"worklet\";\n throw new Error(`Unexhaustive handling for ${a}`);\n};\n\n/**\n * @worklet\n */\nexport const Matrix4 = (): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const translate = (x: number, y: number, z: number = 0): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, x, 0, 1, 0, y, 0, 0, 1, z, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const perspective = (p: number): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, -1 / p, 1];\n};\n\nconst normalizeVec = (vec: Vec3): Vec3 => {\n \"worklet\";\n const [x, y, z] = vec;\n const length = Math.sqrt(x * x + y * y + z * z);\n // Check for zero length to avoid division by zero\n if (length === 0) {\n return [0, 0, 0];\n }\n return [x / length, y / length, z / length];\n};\n\nconst rotatedUnitSinCos = (\n axisVec: Vec3,\n sinAngle: number,\n cosAngle: number\n): Matrix4 => {\n \"worklet\";\n const x = axisVec[0];\n const y = axisVec[1];\n const z = axisVec[2];\n const c = cosAngle;\n const s = sinAngle;\n const t = 1 - c;\n return [\n t * x * x + c,\n t * x * y - s * z,\n t * x * z + s * y,\n 0,\n t * x * y + s * z,\n t * y * y + c,\n t * y * z - s * x,\n 0,\n t * x * z - s * y,\n t * y * z + s * x,\n t * z * z + c,\n 0,\n 0,\n 0,\n 0,\n 1,\n ];\n};\n\n/**\n * @worklet\n */\nexport const matrixVecMul4 = (m: Matrix4, v: Vec4): Vec4 => {\n \"worklet\";\n return [\n m[0] * v[0] + m[1] * v[1] + m[2] * v[2] + m[3] * v[3],\n m[4] * v[0] + m[5] * v[1] + m[6] * v[2] + m[7] * v[3],\n m[8] * v[0] + m[9] * v[1] + m[10] * v[2] + m[11] * v[3],\n m[12] * v[0] + m[13] * v[1] + m[14] * v[2] + m[15] * v[3],\n ];\n};\n\n/**\n * @worklet\n */\nexport const mapPoint3d = (m: Matrix4, v: Vec3) => {\n \"worklet\";\n const r = matrixVecMul4(m, [...v, 1]);\n return [r[0] / r[3], r[1] / r[3], r[2] / r[3]] as const;\n};\n\n/**\n * @worklet\n */\nexport const multiply4 = (a: Matrix4, b: Matrix4): Matrix4 => {\n \"worklet\";\n const result = new Array(16).fill(0);\n for (let i = 0; i < 4; i++) {\n for (let j = 0; j < 4; j++) {\n result[i * 4 + j] =\n a[i * 4] * b[j] +\n a[i * 4 + 1] * b[j + 4] +\n a[i * 4 + 2] * b[j + 8] +\n a[i * 4 + 3] * b[j + 12];\n }\n }\n return result as unknown as Matrix4;\n};\n\nconst skewY = (angle: number): Matrix4 => {\n \"worklet\";\n return [1, Math.tan(angle), 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\nconst skewX = (angle: number): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, Math.tan(angle), 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const toMatrix3 = (m: Matrix4) => {\n \"worklet\";\n return [m[0], m[1], m[3], m[4], m[5], m[7], m[12], m[13], m[15]];\n};\n\nconst rotate = (axis: Vec3, value: number) => {\n \"worklet\";\n return rotatedUnitSinCos(\n normalizeVec(axis),\n Math.sin(value),\n Math.cos(value)\n );\n};\n\n/**\n * @worklet\n */\nexport const pivot = (m: Matrix4, p: Point) => {\n \"worklet\";\n return multiply4(translate(p.x, p.y), multiply4(m, translate(-p.x, -p.y)));\n};\n\n/**\n * @worklet\n */\nexport const scale = (\n sx: number,\n sy: number,\n sz: number = 1,\n p?: Point\n): Matrix4 => {\n \"worklet\";\n const m4: Matrix4 = [sx, 0, 0, 0, 0, sy, 0, 0, 0, 0, sz, 0, 0, 0, 0, 1];\n if (p) {\n return pivot(m4, p);\n }\n return m4;\n};\n\nconst rotateAxis = (axis: Vec3, angle: number, p?: Point) => {\n \"worklet\";\n const result = rotate(axis, angle);\n if (p) {\n return pivot(result, p);\n }\n return result;\n};\n\n/**\n * @worklet\n */\nexport const rotateZ = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([0, 0, 1], value, p);\n};\n\n/**\n * @worklet\n */\nexport const rotateX = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([1, 0, 0], value, p);\n};\n\n/**\n * @worklet\n */\nexport const rotateY = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([0, 1, 0], value, p);\n};\n\n/**\n * @worklet\n */\nexport const processTransform3d = (transforms: Transforms3d) => {\n \"worklet\";\n return transforms.reduce((acc, val) => {\n const key = Object.keys(val)[0] as Transform3dName;\n const transform = val as Pick<Transformations, typeof key>;\n if (key === \"translateX\") {\n const value = transform[key];\n return multiply4(acc, translate(value, 0, 0));\n }\n if (key === \"translate\") {\n const [x, y, z = 0] = transform[key];\n return multiply4(acc, translate(x, y, z));\n }\n if (key === \"translateY\") {\n const value = transform[key];\n return multiply4(acc, translate(0, value, 0));\n }\n if (key === \"translateZ\") {\n const value = transform[key];\n return multiply4(acc, translate(0, 0, value));\n }\n if (key === \"scale\") {\n const value = transform[key];\n return multiply4(acc, scale(value, value, 1));\n }\n if (key === \"scaleX\") {\n const value = transform[key];\n return multiply4(acc, scale(value, 1, 1));\n }\n if (key === \"scaleY\") {\n const value = transform[key];\n return multiply4(acc, scale(1, value, 1));\n }\n if (key === \"skewX\") {\n const value = transform[key];\n return multiply4(acc, skewX(value));\n }\n if (key === \"skewY\") {\n const value = transform[key];\n return multiply4(acc, skewY(value));\n }\n if (key === \"rotateX\") {\n const value = transform[key];\n return multiply4(acc, rotate([1, 0, 0], value));\n }\n if (key === \"rotateY\") {\n const value = transform[key];\n return multiply4(acc, rotate([0, 1, 0], value));\n }\n if (key === \"perspective\") {\n const value = transform[key];\n return multiply4(acc, perspective(value));\n }\n if (key === \"rotate\" || key === \"rotateZ\") {\n const value = transform[key];\n return multiply4(acc, rotate([0, 0, 1], value));\n }\n if (key === \"matrix\") {\n const value = transform[key];\n return multiply4(acc, value);\n }\n return exhaustiveCheck(key);\n }, Matrix4());\n};\n\n/**\n * @worklet\n */\nexport const convertToColumnMajor = (rowMajorMatrix: Matrix4) => {\n \"worklet\";\n\n const colMajorMatrix = new Array<number>(16);\n const size = 4;\n for (let row = 0; row < size; row++) {\n for (let col = 0; col < size; col++) {\n colMajorMatrix[col * size + row] = rowMajorMatrix[row * size + col];\n }\n }\n return colMajorMatrix as unknown as Matrix4;\n};\n\n/**\n * @worklet\n */\nexport const convertToAffineMatrix = (m4: Matrix4) => {\n \"worklet\";\n // Extracting the relevant components from the 4x4 matrix\n const a = m4[0]; // Scale X\n const b = m4[1]; // Skew Y\n const c = m4[4]; // Skew X\n const d = m4[5]; // Scale Y\n const tx = m4[12]; // Translate X\n const ty = m4[13]; // Translate Y\n\n // Returning the 6-element affine transformation matrix\n return [a, b, c, d, tx, 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1
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{"version":3,"names":["exhaustiveCheck","a","Error","Matrix4","translate","x","y","z","perspective","p","normalizeVec","vec","length","Math","sqrt","rotatedUnitSinCos","axisVec","sinAngle","cosAngle","c","s","t","matrixVecMul4","m","v","mapPoint3d","r","multiply4","b","result","Array","fill","i","j","skewY","angle","tan","skewX","toMatrix3","rotate","axis","value","sin","cos","pivot","scale","sx","sy","sz","m4","rotateAxis","rotateZ","rotateX","rotateY","processTransform3d","transforms","reduce","acc","val","key","Object","keys","transform","convertToColumnMajor","rowMajorMatrix","colMajorMatrix","size","row","col","convertToAffineMatrix","d","tx","ty"],"sources":["Matrix4.ts"],"sourcesContent":["type Point = { x: number; y: number };\ntype Vec2 = readonly [number, number];\ntype Vec3 = readonly [number, number, number];\ntype Vec4 = readonly [number, number, number, number];\n\nexport type Matrix3 = readonly [\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number\n];\n\nexport type Matrix4 = readonly [\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number\n];\n\ntype Transform3dName =\n | \"translateX\"\n | \"translateY\"\n | \"translateZ\"\n | \"translate\"\n | \"scale\"\n | \"scaleX\"\n | \"scaleY\"\n | \"skewX\"\n | \"skewY\"\n | \"rotateZ\"\n | \"rotate\"\n | \"perspective\"\n | \"rotateX\"\n | \"rotateY\"\n | \"matrix\";\n\ntype Transformations = {\n [Name in Transform3dName]: Name extends \"matrix\"\n ? Matrix4\n : Name extends \"translate\"\n ? Vec3 | Vec2\n : number;\n};\n\ntype Transform3d =\n | Pick<Transformations, \"translateX\">\n | Pick<Transformations, \"translateY\">\n | Pick<Transformations, \"translateZ\">\n | Pick<Transformations, \"translate\">\n | Pick<Transformations, \"scale\">\n | Pick<Transformations, \"scaleX\">\n | Pick<Transformations, \"scaleY\">\n | Pick<Transformations, \"skewX\">\n | Pick<Transformations, \"skewY\">\n | Pick<Transformations, \"perspective\">\n | Pick<Transformations, \"rotateX\">\n | Pick<Transformations, \"rotateY\">\n | Pick<Transformations, \"rotateZ\">\n | Pick<Transformations, \"rotate\">\n | Pick<Transformations, \"matrix\">;\n\nexport type Transforms3d = Transform3d[];\n\nconst exhaustiveCheck = (a: never): never => {\n \"worklet\";\n throw new Error(`Unexhaustive handling for ${a}`);\n};\n\n/**\n * @worklet\n */\nexport const Matrix4 = (): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const translate = (x: number, y: number, z: number = 0): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, x, 0, 1, 0, y, 0, 0, 1, z, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const perspective = (p: number): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, -1 / p, 1];\n};\n\nconst normalizeVec = (vec: Vec3): Vec3 => {\n \"worklet\";\n const [x, y, z] = vec;\n const length = Math.sqrt(x * x + y * y + z * z);\n // Check for zero length to avoid division by zero\n if (length === 0) {\n return [0, 0, 0];\n }\n return [x / length, y / length, z / length];\n};\n\nconst rotatedUnitSinCos = (\n axisVec: Vec3,\n sinAngle: number,\n cosAngle: number\n): Matrix4 => {\n \"worklet\";\n const x = axisVec[0];\n const y = axisVec[1];\n const z = axisVec[2];\n const c = cosAngle;\n const s = sinAngle;\n const t = 1 - c;\n return [\n t * x * x + c,\n t * x * y - s * z,\n t * x * z + s * y,\n 0,\n t * x * y + s * z,\n t * y * y + c,\n t * y * z - s * x,\n 0,\n t * x * z - s * y,\n t * y * z + s * x,\n t * z * z + c,\n 0,\n 0,\n 0,\n 0,\n 1,\n ];\n};\n\n/**\n * @worklet\n */\nexport const matrixVecMul4 = (m: Matrix4, v: Vec4): Vec4 => {\n \"worklet\";\n return [\n m[0] * v[0] + m[1] * v[1] + m[2] * v[2] + m[3] * v[3],\n m[4] * v[0] + m[5] * v[1] + m[6] * v[2] + m[7] * v[3],\n m[8] * v[0] + m[9] * v[1] + m[10] * v[2] + m[11] * v[3],\n m[12] * v[0] + m[13] * v[1] + m[14] * v[2] + m[15] * v[3],\n ];\n};\n\n/**\n * @worklet\n */\nexport const mapPoint3d = (m: Matrix4, v: Vec3) => {\n \"worklet\";\n const r = matrixVecMul4(m, [...v, 1]);\n return [r[0] / r[3], r[1] / r[3], r[2] / r[3]] as const;\n};\n\n/**\n * @worklet\n */\nexport const multiply4 = (a: Matrix4, b: Matrix4): Matrix4 => {\n \"worklet\";\n const result = new Array(16).fill(0);\n for (let i = 0; i < 4; i++) {\n for (let j = 0; j < 4; j++) {\n result[i * 4 + j] =\n a[i * 4] * b[j] +\n a[i * 4 + 1] * b[j + 4] +\n a[i * 4 + 2] * b[j + 8] +\n a[i * 4 + 3] * b[j + 12];\n }\n }\n return result as unknown as Matrix4;\n};\n\nconst skewY = (angle: number): Matrix4 => {\n \"worklet\";\n return [1, Math.tan(angle), 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\nconst skewX = (angle: number): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, Math.tan(angle), 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const toMatrix3 = (m: Matrix4) => {\n \"worklet\";\n return [m[0], m[1], m[3], m[4], m[5], m[7], m[12], m[13], m[15]];\n};\n\nconst rotate = (axis: Vec3, value: number) => {\n \"worklet\";\n return rotatedUnitSinCos(\n normalizeVec(axis),\n Math.sin(value),\n Math.cos(value)\n );\n};\n\n/**\n * @worklet\n */\nexport const pivot = (m: Matrix4, p: Point) => {\n \"worklet\";\n return multiply4(translate(p.x, p.y), multiply4(m, translate(-p.x, -p.y)));\n};\n\n/**\n * @worklet\n */\nexport const scale = (\n sx: number,\n sy: number,\n sz: number = 1,\n p?: Point\n): Matrix4 => {\n \"worklet\";\n const m4: Matrix4 = [sx, 0, 0, 0, 0, sy, 0, 0, 0, 0, sz, 0, 0, 0, 0, 1];\n if (p) {\n return pivot(m4, p);\n }\n return m4;\n};\n\nconst rotateAxis = (axis: Vec3, angle: number, p?: Point) => {\n \"worklet\";\n const result = rotate(axis, angle);\n if (p) {\n return pivot(result, p);\n }\n return result;\n};\n\n/**\n * @worklet\n */\nexport const rotateZ = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([0, 0, 1], value, p);\n};\n\n/**\n * @worklet\n */\nexport const rotateX = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([1, 0, 0], value, p);\n};\n\n/**\n * @worklet\n */\nexport const rotateY = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([0, 1, 0], value, p);\n};\n\n/**\n * @worklet\n */\nexport const processTransform3d = (transforms: Transforms3d) => {\n \"worklet\";\n return transforms.reduce((acc, val) => {\n const key = Object.keys(val)[0] as Transform3dName;\n const transform = val as Pick<Transformations, typeof key>;\n if (key === \"translateX\") {\n const value = transform[key];\n return multiply4(acc, translate(value, 0, 0));\n }\n if (key === \"translate\") {\n const [x, y, z = 0] = transform[key];\n return multiply4(acc, translate(x, y, z));\n }\n if (key === \"translateY\") {\n const value = transform[key];\n return multiply4(acc, translate(0, value, 0));\n }\n if (key === \"translateZ\") {\n const value = transform[key];\n return multiply4(acc, translate(0, 0, value));\n }\n if (key === \"scale\") {\n const value = transform[key];\n return multiply4(acc, scale(value, value, 1));\n }\n if (key === \"scaleX\") {\n const value = transform[key];\n return multiply4(acc, scale(value, 1, 1));\n }\n if (key === \"scaleY\") {\n const value = transform[key];\n return multiply4(acc, scale(1, value, 1));\n }\n if (key === \"skewX\") {\n const value = transform[key];\n return multiply4(acc, skewX(value));\n }\n if (key === \"skewY\") {\n const value = transform[key];\n return multiply4(acc, skewY(value));\n }\n if (key === \"rotateX\") {\n const value = transform[key];\n return multiply4(acc, rotate([1, 0, 0], value));\n }\n if (key === \"rotateY\") {\n const value = transform[key];\n return multiply4(acc, rotate([0, 1, 0], value));\n }\n if (key === \"perspective\") {\n const value = transform[key];\n return multiply4(acc, perspective(value));\n }\n if (key === \"rotate\" || key === \"rotateZ\") {\n const value = transform[key];\n return multiply4(acc, rotate([0, 0, 1], value));\n }\n if (key === \"matrix\") {\n const value = transform[key];\n return multiply4(acc, value);\n }\n return exhaustiveCheck(key);\n }, Matrix4());\n};\n\n/**\n * @worklet\n */\nexport const convertToColumnMajor = (rowMajorMatrix: Matrix4) => {\n \"worklet\";\n\n const colMajorMatrix = new Array<number>(16);\n const size = 4;\n for (let row = 0; row < size; row++) {\n for (let col = 0; col < size; col++) {\n colMajorMatrix[col * size + row] = rowMajorMatrix[row * size + col];\n }\n }\n return colMajorMatrix as unknown as Matrix4;\n};\n\n/**\n * @worklet\n */\nexport const convertToAffineMatrix = (m4: Matrix4) => {\n \"worklet\";\n // Extracting the relevant components from the 4x4 matrix\n const a = m4[0]; // Scale X\n const b = m4[1]; // Skew Y\n const c = m4[4]; // Skew X\n const d = m4[5]; // Scale Y\n const tx = m4[12]; // Translate X\n const ty = m4[13]; // Translate Y\n\n // Returning the 6-element affine transformation matrix\n return [a, b, c, d, tx, 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AC;EACjB,MAAM9B,CAAC,GAAG8B,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;EACjB,MAAMqB,CAAC,GAAGrB,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;EACjB,MAAMsB,EAAE,GAAGtB,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;EACnB,MAAMuB,EAAE,GAAGvB,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;;EAEnB;EACA,OAAO,CAAChD,CAAC,EAAE2B,CAAC,EAAET,CAAC,EAAEmD,CAAC,EAAEC,EAAE,EAAEC,EAAE,CAAC;AAC7B,CAAC"}
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@@ -25,9 +25,7 @@
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25
25
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* ra : result alpha component
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26
26
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* rc : result "color": red, green, blue components
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27
27
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*/
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28
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-
export let BlendMode
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29
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-
|
30
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-
(function (BlendMode) {
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28
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+
export let BlendMode = /*#__PURE__*/function (BlendMode) {
|
31
29
|
BlendMode[BlendMode["Clear"] = 0] = "Clear";
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32
30
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BlendMode[BlendMode["Src"] = 1] = "Src";
|
33
31
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BlendMode[BlendMode["Dst"] = 2] = "Dst";
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@@ -57,5 +55,6 @@ export let BlendMode;
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|
57
55
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BlendMode[BlendMode["Saturation"] = 26] = "Saturation";
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58
56
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BlendMode[BlendMode["Color"] = 27] = "Color";
|
59
57
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BlendMode[BlendMode["Luminosity"] = 28] = "Luminosity";
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60
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-
|
58
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+
return BlendMode;
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59
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+
}({}); //!< luminosity of source with hue and saturation of
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60
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//# sourceMappingURL=BlendMode.js.map
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@@ -1 +1 @@
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1
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{"version":3,"names":["BlendMode"],"sources":["BlendMode.ts"],"sourcesContent":["/**\n * Blends are operators that take in two colors (source, destination) and\n * return a new color. Many of these operate the same on all 4 components: red,\n * green, blue, alpha. For these, we just document what happens to one\n * component, rather than naming each one separately.\n *\n * Different SkColorTypes have different representations for color components:\n * 8-bit: 0..255\n * 6-bit: 0..63\n * 5-bit: 0..31\n * 4-bit: 0..15\n * floats: 0...1\n *\n * The documentation is expressed as if the component values are always 0..1\n * (floats).\n *\n * For brevity, the documentation uses the following abbreviations\n * s : source\n * d : destination\n * sa : source alpha\n * da : destination alpha\n *\n * Results are abbreviated\n * r : if all 4 components are computed in the same manner\n * ra : result alpha component\n * rc : result \"color\": red, green, blue components\n */\nexport enum BlendMode {\n Clear, //!< r = 0\n Src, //!< r = s\n Dst, //!< r = d\n SrcOver, //!< r = s + (1-sa)*d\n DstOver, //!< r = d + (1-da)*s\n SrcIn, //!< r = s * da\n DstIn, //!< r = d * sa\n SrcOut, //!< r = s * (1-da)\n DstOut, //!< r = d * (1-sa)\n SrcATop, //!< r = s*da + d*(1-sa)\n DstATop, //!< r = d*sa + s*(1-da)\n Xor, //!< r = s*(1-da) + d*(1-sa)\n Plus, //!< r = min(s + d, 1)\n Modulate, //!< r = s*d\n Screen, //!< r = s + d - s*d\n\n Overlay, //!< multiply or screen, depending on destination\n Darken, //!< rc = s + d - max(s*da, d*sa), ra = kSrcOver\n Lighten, //!< rc = s + d - min(s*da, d*sa), ra = kSrcOver\n ColorDodge, //!< brighten destination to reflect source\n ColorBurn, //!< darken destination to reflect source\n HardLight, //!< multiply or screen, depending on source\n SoftLight, //!< lighten or darken, depending on source\n Difference, //!< rc = s + d - 2*(min(s*da, d*sa)), ra = kSrcOver\n Exclusion, //!< rc = s + d - two(s*d), ra = kSrcOver\n Multiply, //!< r = s*(1-da) + d*(1-sa) + s*d\n\n Hue, //!< hue of source with saturation and luminosity of destination\n Saturation, //!< saturation of source with hue and luminosity of\n //!< destination\n Color, //!< hue and saturation of source with luminosity of destination\n Luminosity, //!< luminosity of source with hue and saturation of\n}\n"],"mappings":"AAAA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,WAAYA,
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{"version":3,"names":["BlendMode"],"sources":["BlendMode.ts"],"sourcesContent":["/**\n * Blends are operators that take in two colors (source, destination) and\n * return a new color. Many of these operate the same on all 4 components: red,\n * green, blue, alpha. For these, we just document what happens to one\n * component, rather than naming each one separately.\n *\n * Different SkColorTypes have different representations for color components:\n * 8-bit: 0..255\n * 6-bit: 0..63\n * 5-bit: 0..31\n * 4-bit: 0..15\n * floats: 0...1\n *\n * The documentation is expressed as if the component values are always 0..1\n * (floats).\n *\n * For brevity, the documentation uses the following abbreviations\n * s : source\n * d : destination\n * sa : source alpha\n * da : destination alpha\n *\n * Results are abbreviated\n * r : if all 4 components are computed in the same manner\n * ra : result alpha component\n * rc : result \"color\": red, green, blue components\n */\nexport enum BlendMode {\n Clear, //!< r = 0\n Src, //!< r = s\n Dst, //!< r = d\n SrcOver, //!< r = s + (1-sa)*d\n DstOver, //!< r = d + (1-da)*s\n SrcIn, //!< r = s * da\n DstIn, //!< r = d * sa\n SrcOut, //!< r = s * (1-da)\n DstOut, //!< r = d * (1-sa)\n SrcATop, //!< r = s*da + d*(1-sa)\n DstATop, //!< r = d*sa + s*(1-da)\n Xor, //!< r = s*(1-da) + d*(1-sa)\n Plus, //!< r = min(s + d, 1)\n Modulate, //!< r = s*d\n Screen, //!< r = s + d - s*d\n\n Overlay, //!< multiply or screen, depending on destination\n Darken, //!< rc = s + d - max(s*da, d*sa), ra = kSrcOver\n Lighten, //!< rc = s + d - min(s*da, d*sa), ra = kSrcOver\n ColorDodge, //!< brighten destination to reflect source\n ColorBurn, //!< darken destination to reflect source\n HardLight, //!< multiply or screen, depending on source\n SoftLight, //!< lighten or darken, depending on source\n Difference, //!< rc = s + d - 2*(min(s*da, d*sa)), ra = kSrcOver\n Exclusion, //!< rc = s + d - two(s*d), ra = kSrcOver\n Multiply, //!< r = s*(1-da) + d*(1-sa) + s*d\n\n Hue, //!< hue of source with saturation and luminosity of destination\n Saturation, //!< saturation of source with hue and luminosity of\n //!< destination\n Color, //!< hue and saturation of source with luminosity of destination\n Luminosity, //!< luminosity of source with hue and saturation of\n}\n"],"mappings":"AAAA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,WAAYA,SAAS,0BAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAAA,OAATA,SAAS;AAAA,OAgCP"}
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{"version":3,"names":["PaintStyle","StrokeCap","StrokeJoin","isPaint","obj","__typename__"],"sources":["Paint.ts"],"sourcesContent":["import type { SkImageFilter } from \"../ImageFilter\";\nimport type { SkMaskFilter } from \"../MaskFilter\";\nimport type { SkColorFilter } from \"../ColorFilter\";\nimport type { SkColor } from \"../Color\";\nimport type { SkPathEffect } from \"../PathEffect\";\nimport type { SkJSIInstance } from \"../JsiInstance\";\nimport type { SkShader } from \"../Shader\";\n\nimport type { BlendMode } from \"./BlendMode\";\n\nexport enum PaintStyle {\n Fill,\n Stroke,\n}\n\nexport enum StrokeCap {\n Butt,\n Round,\n Square,\n}\n\nexport enum StrokeJoin {\n Miter,\n Round,\n Bevel,\n}\n\nexport const isPaint = (obj: SkJSIInstance<string> | null): obj is SkPaint =>\n obj !== null && obj.__typename__ === \"Paint\";\n\nexport interface SkPaint extends SkJSIInstance<\"Paint\"> {\n /**\n * Retrieves alpha from the color used when stroking and filling.\n */\n getAlphaf(): number;\n\n /**\n * Returns a copy of this paint.\n */\n copy(): SkPaint;\n\n /**\n * Sets all SkPaint contents to their initial values. This is equivalent to replacing\n SkPaint with the result of SkPaint().\n */\n reset(): void;\n\n /**\n * Retrieves the alpha and RGB unpremultiplied. RGB are extended sRGB values\n * (sRGB gamut, and encoded with the sRGB transfer function).\n */\n getColor(): SkColor;\n\n /**\n * Returns the geometry drawn at the beginning and end of strokes.\n */\n getStrokeCap(): StrokeCap;\n\n /**\n * Returns the geometry drawn at the corners of strokes.\n */\n getStrokeJoin(): StrokeJoin;\n\n /**\n * Returns the limit at which a sharp corner is drawn beveled.\n */\n getStrokeMiter(): number;\n\n /**\n * Returns the thickness of the pen used to outline the shape.\n */\n getStrokeWidth(): number;\n\n /**\n * Replaces alpha, leaving RGBA unchanged. 0 means fully transparent, 1.0 means opaque.\n * @param alpha\n */\n setAlphaf(alpha: number): void;\n\n /**\n * Requests, but does not require, that edge pixels draw opaque or with\n * partial transparency.\n * @param aa\n */\n setAntiAlias: (aa: boolean) => void;\n\n /**\n * Requests, but does not require, to distribute color error.\n * @param dither\n */\n setDither: (dither: boolean) => void;\n\n /**\n * Sets the blend mode that is, the mode used to combine source color\n * with destination color.\n * @param mode\n */\n setBlendMode: (blendMode: BlendMode) => void;\n\n /**\n * Sets alpha and RGB used when stroking and filling. The color is a 32-bit\n * value, unpremultiplied, packing 8-bit components for alpha, red, blue,\n * and green.\n *\n * @param color unpremultiplied ARGB\n *\n * example: https://fiddle.skia.org/c/@Paint_setColor\n */\n setColor(color: SkColor): void;\n\n /**\n * Sets the current color filter, replacing the existing one if there was one.\n * @param filter\n */\n setColorFilter(filter: SkColorFilter | null): void;\n\n /**\n * Sets the current image filter, replacing the existing one if there was one.\n * @param filter\n */\n setImageFilter(filter: SkImageFilter | null): void;\n\n /**\n * Sets the current mask filter, replacing the existing one if there was one.\n * @param filter\n */\n setMaskFilter(filter: SkMaskFilter | null): void;\n\n /**\n * Sets the current path effect, replacing the existing one if there was one.\n * @param effect\n */\n setPathEffect(effect: SkPathEffect | null): void;\n\n /**\n * Sets the current shader, replacing the existing one if there was one.\n * @param shader\n */\n setShader(shader: SkShader | null): void;\n\n /**\n * Sets the geometry drawn at the beginning and end of strokes.\n * @param cap\n */\n setStrokeCap(cap: StrokeCap): void;\n\n /**\n * Sets the geometry drawn at the corners of strokes.\n * @param join\n */\n setStrokeJoin(join: StrokeJoin): void;\n\n /**\n * Sets the limit at which a sharp corner is drawn beveled.\n * @param limit\n */\n setStrokeMiter(limit: number): void;\n\n /**\n * Sets the thickness of the pen used to outline the shape.\n * @param width\n */\n setStrokeWidth(width: number): void;\n\n /**\n * Sets whether the geometry is filled or stroked.\n * @param style\n */\n setStyle(style: PaintStyle): void;\n}\n"],"mappings":"AAUA,WAAYA,
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{"version":3,"names":["PaintStyle","StrokeCap","StrokeJoin","isPaint","obj","__typename__"],"sources":["Paint.ts"],"sourcesContent":["import type { SkImageFilter } from \"../ImageFilter\";\nimport type { SkMaskFilter } from \"../MaskFilter\";\nimport type { SkColorFilter } from \"../ColorFilter\";\nimport type { SkColor } from \"../Color\";\nimport type { SkPathEffect } from \"../PathEffect\";\nimport type { SkJSIInstance } from \"../JsiInstance\";\nimport type { SkShader } from \"../Shader\";\n\nimport type { BlendMode } from \"./BlendMode\";\n\nexport enum PaintStyle {\n Fill,\n Stroke,\n}\n\nexport enum StrokeCap {\n Butt,\n Round,\n Square,\n}\n\nexport enum StrokeJoin {\n Miter,\n Round,\n Bevel,\n}\n\nexport const isPaint = (obj: SkJSIInstance<string> | null): obj is SkPaint =>\n obj !== null && obj.__typename__ === \"Paint\";\n\nexport interface SkPaint extends SkJSIInstance<\"Paint\"> {\n /**\n * Retrieves alpha from the color used when stroking and filling.\n */\n getAlphaf(): number;\n\n /**\n * Returns a copy of this paint.\n */\n copy(): SkPaint;\n\n /**\n * Sets all SkPaint contents to their initial values. This is equivalent to replacing\n SkPaint with the result of SkPaint().\n */\n reset(): void;\n\n /**\n * Retrieves the alpha and RGB unpremultiplied. RGB are extended sRGB values\n * (sRGB gamut, and encoded with the sRGB transfer function).\n */\n getColor(): SkColor;\n\n /**\n * Returns the geometry drawn at the beginning and end of strokes.\n */\n getStrokeCap(): StrokeCap;\n\n /**\n * Returns the geometry drawn at the corners of strokes.\n */\n getStrokeJoin(): StrokeJoin;\n\n /**\n * Returns the limit at which a sharp corner is drawn beveled.\n */\n getStrokeMiter(): number;\n\n /**\n * Returns the thickness of the pen used to outline the shape.\n */\n getStrokeWidth(): number;\n\n /**\n * Replaces alpha, leaving RGBA unchanged. 0 means fully transparent, 1.0 means opaque.\n * @param alpha\n */\n setAlphaf(alpha: number): void;\n\n /**\n * Requests, but does not require, that edge pixels draw opaque or with\n * partial transparency.\n * @param aa\n */\n setAntiAlias: (aa: boolean) => void;\n\n /**\n * Requests, but does not require, to distribute color error.\n * @param dither\n */\n setDither: (dither: boolean) => void;\n\n /**\n * Sets the blend mode that is, the mode used to combine source color\n * with destination color.\n * @param mode\n */\n setBlendMode: (blendMode: BlendMode) => void;\n\n /**\n * Sets alpha and RGB used when stroking and filling. The color is a 32-bit\n * value, unpremultiplied, packing 8-bit components for alpha, red, blue,\n * and green.\n *\n * @param color unpremultiplied ARGB\n *\n * example: https://fiddle.skia.org/c/@Paint_setColor\n */\n setColor(color: SkColor): void;\n\n /**\n * Sets the current color filter, replacing the existing one if there was one.\n * @param filter\n */\n setColorFilter(filter: SkColorFilter | null): void;\n\n /**\n * Sets the current image filter, replacing the existing one if there was one.\n * @param filter\n */\n setImageFilter(filter: SkImageFilter | null): void;\n\n /**\n * Sets the current mask filter, replacing the existing one if there was one.\n * @param filter\n */\n setMaskFilter(filter: SkMaskFilter | null): void;\n\n /**\n * Sets the current path effect, replacing the existing one if there was one.\n * @param effect\n */\n setPathEffect(effect: SkPathEffect | null): void;\n\n /**\n * Sets the current shader, replacing the existing one if there was one.\n * @param shader\n */\n setShader(shader: SkShader | null): void;\n\n /**\n * Sets the geometry drawn at the beginning and end of strokes.\n * @param cap\n */\n setStrokeCap(cap: StrokeCap): void;\n\n /**\n * Sets the geometry drawn at the corners of strokes.\n * @param join\n */\n setStrokeJoin(join: StrokeJoin): void;\n\n /**\n * Sets the limit at which a sharp corner is drawn beveled.\n * @param limit\n */\n setStrokeMiter(limit: number): void;\n\n /**\n * Sets the thickness of the pen used to outline the shape.\n * @param width\n */\n setStrokeWidth(width: number): void;\n\n /**\n * Sets whether the geometry is filled or stroked.\n * @param style\n */\n setStyle(style: PaintStyle): void;\n}\n"],"mappings":"AAUA,WAAYA,UAAU,0BAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAA,OAAVA,UAAU;AAAA;AAKtB,WAAYC,SAAS,0BAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAAA,OAATA,SAAS;AAAA;AAMrB,WAAYC,UAAU,0BAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAA,OAAVA,UAAU;AAAA;AAMtB,OAAO,MAAMC,OAAO,GAAIC,GAAiC,IACvDA,GAAG,KAAK,IAAI,IAAIA,GAAG,CAACC,YAAY,KAAK,OAAO"}
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{"version":3,"names":["PlaceholderAlignment"],"sources":["ParagraphBuilder.ts"],"sourcesContent":["import type { SkJSIInstance } from \"../JsiInstance\";\nimport type { SkPaint } from \"../Paint\";\n\nimport type { SkParagraph } from \"./Paragraph\";\nimport type { SkParagraphStyle } from \"./ParagraphStyle\";\nimport type { SkTextStyle, TextBaseline } from \"./TextStyle\";\nimport type { SkTypefaceFontProvider } from \"./TypefaceFontProvider\";\n\nexport interface ParagraphBuilderFactory {\n /**\n * Creates a new ParagraphBuilder object from custom fonts.\n * @param paragraphStyle Initial paragraph style\n * @param typefaceProvider Typeface provider\n */\n Make(\n paragraphStyle?: SkParagraphStyle,\n typefaceProvider?: SkTypefaceFontProvider\n ): SkParagraphBuilder;\n}\n\nexport enum PlaceholderAlignment {\n /// Match the baseline of the placeholder with the baseline.\n Baseline = 0,\n\n /// Align the bottom edge of the placeholder with the baseline such that the\n /// placeholder sits on top of the baseline.\n AboveBaseline,\n\n /// Align the top edge of the placeholder with the baseline specified in\n /// such that the placeholder hangs below the baseline.\n BelowBaseline,\n\n /// Align the top edge of the placeholder with the top edge of the font.\n /// When the placeholder is very tall, the extra space will hang from\n /// the top and extend through the bottom of the line.\n Top,\n\n /// Align the bottom edge of the placeholder with the top edge of the font.\n /// When the placeholder is very tall, the extra space will rise from\n /// the bottom and extend through the top of the line.\n Bottom,\n\n /// Align the middle of the placeholder with the middle of the text. When the\n /// placeholder is very tall, the extra space will grow equally from\n /// the top and bottom of the line.\n Middle,\n}\n\nexport interface SkParagraphBuilder extends SkJSIInstance<\"ParagraphBuilder\"> {\n /**\n * Creates a Paragraph object from the builder and the inputs given to the builder.\n */\n build(): SkParagraph;\n /**\n * Restores the builder to its initial empty state.\n */\n reset(): void;\n /**\n * Pushes a text-style to the builder\n * @param style Style to push\n * @param foregroundPaint Foreground paint object\n * @param backgroundPaint Background paint object\n * @returns The builder\n */\n pushStyle: (\n style: SkTextStyle,\n foregroundPaint?: SkPaint | undefined,\n backgroundPaint?: SkPaint | undefined\n ) => SkParagraphBuilder;\n /**\n * Pops the current text style from the builder\n * @returns The builder\n */\n pop: () => SkParagraphBuilder;\n /**\n * Adds text to the builder\n * @param text\n * @returns The builder\n */\n addText: (text: string) => SkParagraphBuilder;\n /**\n * Pushes the information required to leave an open space.\n * @param width\n * @param height\n * @param alignment\n * @param baseline\n * @param offset\n */\n addPlaceholder(\n width?: number,\n height?: number,\n alignment?: PlaceholderAlignment,\n baseline?: TextBaseline,\n offset?: number\n ): SkParagraphBuilder;\n}\n"],"mappings":"AAoBA,WAAYA,
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{"version":3,"names":["PlaceholderAlignment"],"sources":["ParagraphBuilder.ts"],"sourcesContent":["import type { SkJSIInstance } from \"../JsiInstance\";\nimport type { SkPaint } from \"../Paint\";\n\nimport type { SkParagraph } from \"./Paragraph\";\nimport type { SkParagraphStyle } from \"./ParagraphStyle\";\nimport type { SkTextStyle, TextBaseline } from \"./TextStyle\";\nimport type { SkTypefaceFontProvider } from \"./TypefaceFontProvider\";\n\nexport interface ParagraphBuilderFactory {\n /**\n * Creates a new ParagraphBuilder object from custom fonts.\n * @param paragraphStyle Initial paragraph style\n * @param typefaceProvider Typeface provider\n */\n Make(\n paragraphStyle?: SkParagraphStyle,\n typefaceProvider?: SkTypefaceFontProvider\n ): SkParagraphBuilder;\n}\n\nexport enum PlaceholderAlignment {\n /// Match the baseline of the placeholder with the baseline.\n Baseline = 0,\n\n /// Align the bottom edge of the placeholder with the baseline such that the\n /// placeholder sits on top of the baseline.\n AboveBaseline,\n\n /// Align the top edge of the placeholder with the baseline specified in\n /// such that the placeholder hangs below the baseline.\n BelowBaseline,\n\n /// Align the top edge of the placeholder with the top edge of the font.\n /// When the placeholder is very tall, the extra space will hang from\n /// the top and extend through the bottom of the line.\n Top,\n\n /// Align the bottom edge of the placeholder with the top edge of the font.\n /// When the placeholder is very tall, the extra space will rise from\n /// the bottom and extend through the top of the line.\n Bottom,\n\n /// Align the middle of the placeholder with the middle of the text. When the\n /// placeholder is very tall, the extra space will grow equally from\n /// the top and bottom of the line.\n Middle,\n}\n\nexport interface SkParagraphBuilder extends SkJSIInstance<\"ParagraphBuilder\"> {\n /**\n * Creates a Paragraph object from the builder and the inputs given to the builder.\n */\n build(): SkParagraph;\n /**\n * Restores the builder to its initial empty state.\n */\n reset(): void;\n /**\n * Pushes a text-style to the builder\n * @param style Style to push\n * @param foregroundPaint Foreground paint object\n * @param backgroundPaint Background paint object\n * @returns The builder\n */\n pushStyle: (\n style: SkTextStyle,\n foregroundPaint?: SkPaint | undefined,\n backgroundPaint?: SkPaint | undefined\n ) => SkParagraphBuilder;\n /**\n * Pops the current text style from the builder\n * @returns The builder\n */\n pop: () => SkParagraphBuilder;\n /**\n * Adds text to the builder\n * @param text\n * @returns The builder\n */\n addText: (text: string) => SkParagraphBuilder;\n /**\n * Pushes the information required to leave an open space.\n * @param width\n * @param height\n * @param alignment\n * @param baseline\n * @param offset\n */\n addPlaceholder(\n width?: number,\n height?: number,\n alignment?: PlaceholderAlignment,\n baseline?: TextBaseline,\n offset?: number\n ): SkParagraphBuilder;\n}\n"],"mappings":"AAoBA,WAAYA,oBAAoB,0BAApBA,oBAAoB;EAApBA,oBAAoB,CAApBA,oBAAoB;EAApBA,oBAAoB,CAApBA,oBAAoB;EAApBA,oBAAoB,CAApBA,oBAAoB;EAApBA,oBAAoB,CAApBA,oBAAoB;EAApBA,oBAAoB,CAApBA,oBAAoB;EAApBA,oBAAoB,CAApBA,oBAAoB;EAAA,OAApBA,oBAAoB;AAAA"}
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