@shopify/react-native-skia 0.1.237 → 0.1.238

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Files changed (1037) hide show
  1. package/cpp/rnskia/dom/base/JsiDomNode.h +16 -0
  2. package/lib/commonjs/Platform/Platform.js +1 -5
  3. package/lib/commonjs/Platform/Platform.js.map +1 -1
  4. package/lib/commonjs/Platform/Platform.web.js +11 -33
  5. package/lib/commonjs/Platform/Platform.web.js.map +1 -1
  6. package/lib/commonjs/Platform/index.js +0 -2
  7. package/lib/commonjs/Platform/index.js.map +1 -1
  8. package/lib/commonjs/animation/functions/index.js +0 -8
  9. package/lib/commonjs/animation/functions/index.js.map +1 -1
  10. package/lib/commonjs/animation/functions/interpolate.js +12 -31
  11. package/lib/commonjs/animation/functions/interpolate.js.map +1 -1
  12. package/lib/commonjs/animation/functions/interpolateColors.js +2 -13
  13. package/lib/commonjs/animation/functions/interpolateColors.js.map +1 -1
  14. package/lib/commonjs/animation/functions/interpolatePaths.js +1 -16
  15. package/lib/commonjs/animation/functions/interpolatePaths.js.map +1 -1
  16. package/lib/commonjs/animation/functions/interpolateVector.js +0 -5
  17. package/lib/commonjs/animation/functions/interpolateVector.js.map +1 -1
  18. package/lib/commonjs/animation/index.js +0 -2
  19. package/lib/commonjs/animation/index.js.map +1 -1
  20. package/lib/commonjs/dom/nodes/DrawingNode.js +7 -22
  21. package/lib/commonjs/dom/nodes/DrawingNode.js.map +1 -1
  22. package/lib/commonjs/dom/nodes/GroupNode.js +0 -6
  23. package/lib/commonjs/dom/nodes/GroupNode.js.map +1 -1
  24. package/lib/commonjs/dom/nodes/JsiSkDOM.js +25 -87
  25. package/lib/commonjs/dom/nodes/JsiSkDOM.js.map +1 -1
  26. package/lib/commonjs/dom/nodes/LayerNode.js +0 -11
  27. package/lib/commonjs/dom/nodes/LayerNode.js.map +1 -1
  28. package/lib/commonjs/dom/nodes/Node.js +4 -36
  29. package/lib/commonjs/dom/nodes/Node.js.map +1 -1
  30. package/lib/commonjs/dom/nodes/PaintNode.js +1 -29
  31. package/lib/commonjs/dom/nodes/PaintNode.js.map +1 -1
  32. package/lib/commonjs/dom/nodes/RenderNode.js +3 -35
  33. package/lib/commonjs/dom/nodes/RenderNode.js.map +1 -1
  34. package/lib/commonjs/dom/nodes/datatypes/Circle.js +6 -8
  35. package/lib/commonjs/dom/nodes/datatypes/Circle.js.map +1 -1
  36. package/lib/commonjs/dom/nodes/datatypes/Enum.js +0 -2
  37. package/lib/commonjs/dom/nodes/datatypes/Enum.js.map +1 -1
  38. package/lib/commonjs/dom/nodes/datatypes/Fitting.js +15 -46
  39. package/lib/commonjs/dom/nodes/datatypes/Fitting.js.map +1 -1
  40. package/lib/commonjs/dom/nodes/datatypes/Gradient.js +9 -20
  41. package/lib/commonjs/dom/nodes/datatypes/Gradient.js.map +1 -1
  42. package/lib/commonjs/dom/nodes/datatypes/Path.js +2 -8
  43. package/lib/commonjs/dom/nodes/datatypes/Path.js.map +1 -1
  44. package/lib/commonjs/dom/nodes/datatypes/Radius.js +0 -3
  45. package/lib/commonjs/dom/nodes/datatypes/Radius.js.map +1 -1
  46. package/lib/commonjs/dom/nodes/datatypes/Rect.js +10 -15
  47. package/lib/commonjs/dom/nodes/datatypes/Rect.js.map +1 -1
  48. package/lib/commonjs/dom/nodes/datatypes/Transform.js +0 -6
  49. package/lib/commonjs/dom/nodes/datatypes/Transform.js.map +1 -1
  50. package/lib/commonjs/dom/nodes/datatypes/index.js +0 -16
  51. package/lib/commonjs/dom/nodes/datatypes/index.js.map +1 -1
  52. package/lib/commonjs/dom/nodes/drawings/AtlasNode.js +4 -15
  53. package/lib/commonjs/dom/nodes/drawings/AtlasNode.js.map +1 -1
  54. package/lib/commonjs/dom/nodes/drawings/BackdropFilterNode.js +4 -18
  55. package/lib/commonjs/dom/nodes/drawings/BackdropFilterNode.js.map +1 -1
  56. package/lib/commonjs/dom/nodes/drawings/Box.js +8 -34
  57. package/lib/commonjs/dom/nodes/drawings/Box.js.map +1 -1
  58. package/lib/commonjs/dom/nodes/drawings/CircleNode.js +4 -15
  59. package/lib/commonjs/dom/nodes/drawings/CircleNode.js.map +1 -1
  60. package/lib/commonjs/dom/nodes/drawings/DiffRectNode.js +4 -12
  61. package/lib/commonjs/dom/nodes/drawings/DiffRectNode.js.map +1 -1
  62. package/lib/commonjs/dom/nodes/drawings/FillNode.js +5 -14
  63. package/lib/commonjs/dom/nodes/drawings/FillNode.js.map +1 -1
  64. package/lib/commonjs/dom/nodes/drawings/ImageNode.js +6 -19
  65. package/lib/commonjs/dom/nodes/drawings/ImageNode.js.map +1 -1
  66. package/lib/commonjs/dom/nodes/drawings/ImageSVG.js +3 -18
  67. package/lib/commonjs/dom/nodes/drawings/ImageSVG.js.map +1 -1
  68. package/lib/commonjs/dom/nodes/drawings/LineNode.js +4 -12
  69. package/lib/commonjs/dom/nodes/drawings/LineNode.js.map +1 -1
  70. package/lib/commonjs/dom/nodes/drawings/OvalNode.js +4 -15
  71. package/lib/commonjs/dom/nodes/drawings/OvalNode.js.map +1 -1
  72. package/lib/commonjs/dom/nodes/drawings/ParagraphNode.js +3 -12
  73. package/lib/commonjs/dom/nodes/drawings/ParagraphNode.js.map +1 -1
  74. package/lib/commonjs/dom/nodes/drawings/PatchNode.js +6 -18
  75. package/lib/commonjs/dom/nodes/drawings/PatchNode.js.map +1 -1
  76. package/lib/commonjs/dom/nodes/drawings/PathNode.js +4 -21
  77. package/lib/commonjs/dom/nodes/drawings/PathNode.js.map +1 -1
  78. package/lib/commonjs/dom/nodes/drawings/PictureNode.js +3 -11
  79. package/lib/commonjs/dom/nodes/drawings/PictureNode.js.map +1 -1
  80. package/lib/commonjs/dom/nodes/drawings/PointsNode.js +4 -14
  81. package/lib/commonjs/dom/nodes/drawings/PointsNode.js.map +1 -1
  82. package/lib/commonjs/dom/nodes/drawings/RRectNode.js +7 -18
  83. package/lib/commonjs/dom/nodes/drawings/RRectNode.js.map +1 -1
  84. package/lib/commonjs/dom/nodes/drawings/RectNode.js +4 -15
  85. package/lib/commonjs/dom/nodes/drawings/RectNode.js.map +1 -1
  86. package/lib/commonjs/dom/nodes/drawings/Text.js +18 -62
  87. package/lib/commonjs/dom/nodes/drawings/Text.js.map +1 -1
  88. package/lib/commonjs/dom/nodes/drawings/VerticesNode.js +4 -16
  89. package/lib/commonjs/dom/nodes/drawings/VerticesNode.js.map +1 -1
  90. package/lib/commonjs/dom/nodes/drawings/index.js +0 -36
  91. package/lib/commonjs/dom/nodes/drawings/index.js.map +1 -1
  92. package/lib/commonjs/dom/nodes/index.js +0 -6
  93. package/lib/commonjs/dom/nodes/index.js.map +1 -1
  94. package/lib/commonjs/dom/nodes/paint/BlendNode.js +4 -18
  95. package/lib/commonjs/dom/nodes/paint/BlendNode.js.map +1 -1
  96. package/lib/commonjs/dom/nodes/paint/ColorFilters.js +0 -34
  97. package/lib/commonjs/dom/nodes/paint/ColorFilters.js.map +1 -1
  98. package/lib/commonjs/dom/nodes/paint/ImageFilters.js +7 -60
  99. package/lib/commonjs/dom/nodes/paint/ImageFilters.js.map +1 -1
  100. package/lib/commonjs/dom/nodes/paint/MaskFilters.js +0 -8
  101. package/lib/commonjs/dom/nodes/paint/MaskFilters.js.map +1 -1
  102. package/lib/commonjs/dom/nodes/paint/PathEffects.js +0 -45
  103. package/lib/commonjs/dom/nodes/paint/PathEffects.js.map +1 -1
  104. package/lib/commonjs/dom/nodes/paint/Shaders.js +1 -48
  105. package/lib/commonjs/dom/nodes/paint/Shaders.js.map +1 -1
  106. package/lib/commonjs/dom/nodes/paint/index.js +0 -12
  107. package/lib/commonjs/dom/nodes/paint/index.js.map +1 -1
  108. package/lib/commonjs/dom/types/DeclarationContext.js +3 -30
  109. package/lib/commonjs/dom/types/DeclarationContext.js.map +1 -1
  110. package/lib/commonjs/dom/types/DrawingContext.js +3 -91
  111. package/lib/commonjs/dom/types/DrawingContext.js.map +1 -1
  112. package/lib/commonjs/dom/types/NodeType.js +6 -11
  113. package/lib/commonjs/dom/types/NodeType.js.map +1 -1
  114. package/lib/commonjs/dom/types/index.js +0 -26
  115. package/lib/commonjs/dom/types/index.js.map +1 -1
  116. package/lib/commonjs/external/index.js +0 -2
  117. package/lib/commonjs/external/index.js.map +1 -1
  118. package/lib/commonjs/external/reanimated/buffers.js +10 -19
  119. package/lib/commonjs/external/reanimated/buffers.js.map +1 -1
  120. package/lib/commonjs/external/reanimated/index.js +0 -12
  121. package/lib/commonjs/external/reanimated/index.js.map +1 -1
  122. package/lib/commonjs/external/reanimated/interpolators.d.ts +1 -1
  123. package/lib/commonjs/external/reanimated/interpolators.js +5 -20
  124. package/lib/commonjs/external/reanimated/interpolators.js.map +1 -1
  125. package/lib/commonjs/external/reanimated/moduleWrapper.js +12 -29
  126. package/lib/commonjs/external/reanimated/moduleWrapper.js.map +1 -1
  127. package/lib/commonjs/external/reanimated/renderHelpers.js +5 -31
  128. package/lib/commonjs/external/reanimated/renderHelpers.js.map +1 -1
  129. package/lib/commonjs/external/reanimated/textures.js +0 -8
  130. package/lib/commonjs/external/reanimated/textures.js.map +1 -1
  131. package/lib/commonjs/external/reanimated/useAnimatedImageValue.js +11 -16
  132. package/lib/commonjs/external/reanimated/useAnimatedImageValue.js.map +1 -1
  133. package/lib/commonjs/external/reanimated/useDerivedValueOnJS.js +0 -4
  134. package/lib/commonjs/external/reanimated/useDerivedValueOnJS.js.map +1 -1
  135. package/lib/commonjs/headless/index.js +1 -12
  136. package/lib/commonjs/headless/index.js.map +1 -1
  137. package/lib/commonjs/index.js +0 -20
  138. package/lib/commonjs/index.js.map +1 -1
  139. package/lib/commonjs/mock/index.js +0 -6
  140. package/lib/commonjs/mock/index.js.map +1 -1
  141. package/lib/commonjs/renderer/Canvas.js +21 -46
  142. package/lib/commonjs/renderer/Canvas.js.map +1 -1
  143. package/lib/commonjs/renderer/Container.js +4 -15
  144. package/lib/commonjs/renderer/Container.js.map +1 -1
  145. package/lib/commonjs/renderer/HostComponents.js +1 -65
  146. package/lib/commonjs/renderer/HostComponents.js.map +1 -1
  147. package/lib/commonjs/renderer/HostConfig.js +9 -38
  148. package/lib/commonjs/renderer/HostConfig.js.map +1 -1
  149. package/lib/commonjs/renderer/Offscreen.js +2 -12
  150. package/lib/commonjs/renderer/Offscreen.js.map +1 -1
  151. package/lib/commonjs/renderer/Reconciler.js +4 -20
  152. package/lib/commonjs/renderer/Reconciler.js.map +1 -1
  153. package/lib/commonjs/renderer/components/Blend.js +0 -4
  154. package/lib/commonjs/renderer/components/Blend.js.map +1 -1
  155. package/lib/commonjs/renderer/components/Group.js +6 -15
  156. package/lib/commonjs/renderer/components/Group.js.map +1 -1
  157. package/lib/commonjs/renderer/components/Mask.js +6 -14
  158. package/lib/commonjs/renderer/components/Mask.js.map +1 -1
  159. package/lib/commonjs/renderer/components/Paint.js +0 -4
  160. package/lib/commonjs/renderer/components/Paint.js.map +1 -1
  161. package/lib/commonjs/renderer/components/Picture.js +0 -4
  162. package/lib/commonjs/renderer/components/Picture.js.map +1 -1
  163. package/lib/commonjs/renderer/components/backdrop/BackdropBlur.js +5 -13
  164. package/lib/commonjs/renderer/components/backdrop/BackdropBlur.js.map +1 -1
  165. package/lib/commonjs/renderer/components/backdrop/BackdropFilter.js +5 -11
  166. package/lib/commonjs/renderer/components/backdrop/BackdropFilter.js.map +1 -1
  167. package/lib/commonjs/renderer/components/backdrop/index.js +0 -4
  168. package/lib/commonjs/renderer/components/backdrop/index.js.map +1 -1
  169. package/lib/commonjs/renderer/components/colorFilters/BlendColor.js +0 -4
  170. package/lib/commonjs/renderer/components/colorFilters/BlendColor.js.map +1 -1
  171. package/lib/commonjs/renderer/components/colorFilters/Lerp.js +0 -4
  172. package/lib/commonjs/renderer/components/colorFilters/Lerp.js.map +1 -1
  173. package/lib/commonjs/renderer/components/colorFilters/LinearToSRGBGamma.js +0 -4
  174. package/lib/commonjs/renderer/components/colorFilters/LinearToSRGBGamma.js.map +1 -1
  175. package/lib/commonjs/renderer/components/colorFilters/LumaColorFilter.js +0 -4
  176. package/lib/commonjs/renderer/components/colorFilters/LumaColorFilter.js.map +1 -1
  177. package/lib/commonjs/renderer/components/colorFilters/Matrix.js +0 -6
  178. package/lib/commonjs/renderer/components/colorFilters/Matrix.js.map +1 -1
  179. package/lib/commonjs/renderer/components/colorFilters/SRGBToLinearGamma.js +0 -4
  180. package/lib/commonjs/renderer/components/colorFilters/SRGBToLinearGamma.js.map +1 -1
  181. package/lib/commonjs/renderer/components/colorFilters/index.js +0 -12
  182. package/lib/commonjs/renderer/components/colorFilters/index.js.map +1 -1
  183. package/lib/commonjs/renderer/components/image/Image.js +0 -4
  184. package/lib/commonjs/renderer/components/image/Image.js.map +1 -1
  185. package/lib/commonjs/renderer/components/image/ImageSVG.js +0 -4
  186. package/lib/commonjs/renderer/components/image/ImageSVG.js.map +1 -1
  187. package/lib/commonjs/renderer/components/image/ImageShader.js +9 -15
  188. package/lib/commonjs/renderer/components/image/ImageShader.js.map +1 -1
  189. package/lib/commonjs/renderer/components/image/index.js +0 -6
  190. package/lib/commonjs/renderer/components/image/index.js.map +1 -1
  191. package/lib/commonjs/renderer/components/imageFilters/Blur.js +4 -10
  192. package/lib/commonjs/renderer/components/imageFilters/Blur.js.map +1 -1
  193. package/lib/commonjs/renderer/components/imageFilters/DisplacementMap.js +0 -4
  194. package/lib/commonjs/renderer/components/imageFilters/DisplacementMap.js.map +1 -1
  195. package/lib/commonjs/renderer/components/imageFilters/Morphology.js +4 -10
  196. package/lib/commonjs/renderer/components/imageFilters/Morphology.js.map +1 -1
  197. package/lib/commonjs/renderer/components/imageFilters/Offset.js +5 -11
  198. package/lib/commonjs/renderer/components/imageFilters/Offset.js.map +1 -1
  199. package/lib/commonjs/renderer/components/imageFilters/RuntimeShader.js +0 -4
  200. package/lib/commonjs/renderer/components/imageFilters/RuntimeShader.js.map +1 -1
  201. package/lib/commonjs/renderer/components/imageFilters/Shadow.js +0 -4
  202. package/lib/commonjs/renderer/components/imageFilters/Shadow.js.map +1 -1
  203. package/lib/commonjs/renderer/components/imageFilters/index.js +0 -12
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  205. package/lib/commonjs/renderer/components/index.js +0 -32
  206. package/lib/commonjs/renderer/components/index.js.map +1 -1
  207. package/lib/commonjs/renderer/components/maskFilters/Blur.js +5 -11
  208. package/lib/commonjs/renderer/components/maskFilters/Blur.js.map +1 -1
  209. package/lib/commonjs/renderer/components/maskFilters/index.js +0 -2
  210. package/lib/commonjs/renderer/components/maskFilters/index.js.map +1 -1
  211. package/lib/commonjs/renderer/components/paragraph/Paragraph.js +0 -4
  212. package/lib/commonjs/renderer/components/paragraph/Paragraph.js.map +1 -1
  213. package/lib/commonjs/renderer/components/paragraph/index.js +0 -2
  214. package/lib/commonjs/renderer/components/paragraph/index.js.map +1 -1
  215. package/lib/commonjs/renderer/components/pathEffects/Corner.js +0 -4
  216. package/lib/commonjs/renderer/components/pathEffects/Corner.js.map +1 -1
  217. package/lib/commonjs/renderer/components/pathEffects/Dash.js +0 -4
  218. package/lib/commonjs/renderer/components/pathEffects/Dash.js.map +1 -1
  219. package/lib/commonjs/renderer/components/pathEffects/Discrete.js +4 -10
  220. package/lib/commonjs/renderer/components/pathEffects/Discrete.js.map +1 -1
  221. package/lib/commonjs/renderer/components/pathEffects/Line2D.js +0 -4
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  227. package/lib/commonjs/renderer/components/pathEffects/Sum.js +0 -4
  228. package/lib/commonjs/renderer/components/pathEffects/Sum.js.map +1 -1
  229. package/lib/commonjs/renderer/components/pathEffects/index.js +0 -14
  230. package/lib/commonjs/renderer/components/pathEffects/index.js.map +1 -1
  231. package/lib/commonjs/renderer/components/shaders/Color.js +0 -4
  232. package/lib/commonjs/renderer/components/shaders/Color.js.map +1 -1
  233. package/lib/commonjs/renderer/components/shaders/FractalNoise.js +6 -12
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  235. package/lib/commonjs/renderer/components/shaders/LinearGradient.js +0 -4
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@@ -26,12 +21,9 @@ exports.FontWeight = FontWeight;
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@@ -41,41 +33,31 @@ exports.FontWidth = FontWidth;
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+ const FontStyle = exports.FontStyle = {
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- {"version":3,"names":["fontStyle","weight","width","slant","FontWeight","FontWidth","FontSlant","FontEdging","FontHinting","FontStyle","Normal","Upright","Bold","Italic","BoldItalic"],"sources":["Font.ts"],"sourcesContent":["import type { SkJSIInstance } from \"../JsiInstance\";\nimport type { SkPaint } from \"../Paint\";\nimport type { SkRect } from \"../Rect\";\nimport type { SkPoint } from \"../Point\";\nimport type { SkTypeface } from \"../Typeface\";\n\nexport interface FontMetrics {\n ascent: number; // suggested space above the baseline. < 0\n descent: number; // suggested space below the baseline. > 0\n leading: number; // suggested spacing between descent of previous line and ascent of next line.\n bounds?: SkRect; // smallest rect containing all glyphs (relative to 0,0)\n}\n\nexport interface SkFont extends SkJSIInstance<\"Font\"> {\n /**\n * Returns the advance width of text.\n * The advance is the normal distance to move before drawing additional text.\n * Returns the bounding box of text\n * @param text\n * @param paint\n */\n measureText(text: string, paint?: SkPaint): SkRect;\n\n /**\n * Retrieves the total width of the provided text\n * @param text\n * @param paint\n * @deprecated Use measureText or getGlyphWidths instead\n */\n getTextWidth(text: string, paint?: SkPaint): number;\n\n /**\n * Retrieves the advanceX measurements for each glyph.\n * If paint is not null, its stroking, PathEffect, and MaskFilter fields are respected.\n * One width per glyph is returned in the returned array.\n * @param glyphs\n * @param paint\n */\n getGlyphWidths(glyphs: number[], paint?: SkPaint): number[];\n\n /**\n * Returns the FontMetrics for this font.\n */\n getMetrics(): FontMetrics;\n\n /**\n * Retrieves the glyph ids for each code point in the provided string. 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+ {"version":3,"names":["fontStyle","weight","width","slant","FontWeight","exports","FontWidth","FontSlant","FontEdging","FontHinting","FontStyle","Normal","Upright","Bold","Italic","BoldItalic"],"sources":["Font.ts"],"sourcesContent":["import type { SkJSIInstance } from \"../JsiInstance\";\nimport type { SkPaint } from \"../Paint\";\nimport type { SkRect } from \"../Rect\";\nimport type { SkPoint } from \"../Point\";\nimport type { SkTypeface } from \"../Typeface\";\n\nexport interface FontMetrics {\n ascent: number; // suggested space above the baseline. < 0\n descent: number; // suggested space below the baseline. > 0\n leading: number; // suggested spacing between descent of previous line and ascent of next line.\n bounds?: SkRect; // smallest rect containing all glyphs (relative to 0,0)\n}\n\nexport interface SkFont extends SkJSIInstance<\"Font\"> {\n /**\n * Returns the advance width of text.\n * The advance is the normal distance to move before drawing additional text.\n * Returns the bounding box of text\n * @param text\n * @param paint\n */\n measureText(text: string, paint?: SkPaint): SkRect;\n\n /**\n * Retrieves the total width of the provided text\n * @param text\n * @param paint\n * @deprecated Use measureText or getGlyphWidths instead\n */\n getTextWidth(text: string, paint?: SkPaint): number;\n\n /**\n * Retrieves the advanceX measurements for each glyph.\n * If paint is not null, its stroking, PathEffect, and MaskFilter fields are respected.\n * One width per glyph is returned in the returned array.\n * @param glyphs\n * @param paint\n */\n getGlyphWidths(glyphs: number[], paint?: SkPaint): number[];\n\n /**\n * Returns the FontMetrics for this font.\n */\n getMetrics(): FontMetrics;\n\n /**\n * Retrieves the glyph ids for each code point in the provided string. This call is passed to\n * the typeface of this font. Note that glyph IDs are typeface-dependent; different faces\n * may have different ids for the same code point.\n * @param str\n * @param numCodePoints - the number of code points in the string. Defaults to str.length.\n */\n getGlyphIDs(str: string, numCodePoints?: number): number[];\n\n /**\n * Computes any intersections of a thick \"line\" and a run of positionsed glyphs.\n * The thick line is represented as a top and bottom coordinate (positive for\n * below the baseline, negative for above). If there are no intersections\n * (e.g. if this is intended as an underline, and there are no \"collisions\")\n * then the returned array will be empty. If there are intersections, the array\n * will contain pairs of X coordinates [start, end] for each segment that\n * intersected with a glyph.\n *\n * @param glyphs the glyphs to intersect with\n * @param positions x,y coordinates (2 per glyph) for each glyph\n * @param top top of the thick \"line\" to use for intersection testing\n * @param bottom bottom of the thick \"line\" to use for intersection testing\n * @return array of [start, end] x-coordinate pairs. Maybe be empty.\n */\n getGlyphIntercepts(\n glyphs: number[],\n positions: SkPoint[],\n top: number,\n bottom: number\n ): number[];\n\n /**\n * Returns text scale on x-axis. Default value is 1.\n */\n getScaleX(): number;\n\n /**\n * Returns text size in points.\n */\n getSize(): number;\n\n /**\n * Returns text skew on x-axis. Default value is zero.\n */\n getSkewX(): number;\n\n /**\n * Returns embolden effect for this font. Default value is false.\n */\n isEmbolden(): boolean;\n\n /**\n * Returns the Typeface set for this font.\n */\n getTypeface(): SkTypeface | null;\n\n /**\n * Requests, but does not require, that edge pixels draw opaque or with partial transparency.\n * @param edging\n */\n setEdging(edging: FontEdging): void;\n\n /**\n * Requests, but does not require, to use bitmaps in fonts instead of outlines.\n * @param embeddedBitmaps\n */\n setEmbeddedBitmaps(embeddedBitmaps: boolean): void;\n\n /**\n * Sets level of glyph outline adjustment.\n * @param hinting\n */\n setHinting(hinting: FontHinting): void;\n\n /**\n * Requests, but does not require, linearly scalable font and glyph metrics.\n *\n * For outline fonts 'true' means font and glyph metrics should ignore hinting and rounding.\n * Note that some bitmap formats may not be able to scale linearly and will ignore this flag.\n * @param linearMetrics\n */\n setLinearMetrics(linearMetrics: boolean): void;\n\n /**\n * Sets the text scale on the x-axis.\n * @param sx\n */\n setScaleX(sx: number): void;\n\n /**\n * Sets the text size in points on this font.\n * @param points\n */\n setSize(points: number): void;\n\n /**\n * Sets the text-skew on the x axis for this font.\n * @param sx\n */\n setSkewX(sx: number): void;\n\n /**\n * Set embolden effect for this font.\n * @param embolden\n */\n setEmbolden(embolden: boolean): void;\n\n /**\n * Requests, but does not require, that glyphs respect sub-pixel positioning.\n * @param subpixel\n */\n setSubpixel(subpixel: boolean): void;\n\n /**\n * Sets the typeface to use with this font. null means to clear the typeface and use the\n * default one.\n * @param face\n */\n setTypeface(face: SkTypeface | null): void;\n}\n\nconst fontStyle = (\n weight: FontWeight,\n width: FontWidth,\n slant: FontSlant\n): FontStyle => ({ weight, width, slant });\n\nexport interface FontStyle {\n weight?: FontWeight;\n width?: FontWidth;\n slant?: FontSlant;\n}\n\nexport enum FontWeight {\n Invisible = 0,\n Thin = 100,\n ExtraLight = 200,\n Light = 300,\n Normal = 400,\n Medium = 500,\n SemiBold = 600,\n Bold = 700,\n ExtraBold = 800,\n Black = 900,\n ExtraBlack = 1000,\n}\n\nexport enum FontWidth {\n UltraCondensed = 1,\n ExtraCondensed = 2,\n Condensed = 3,\n SemiCondensed = 4,\n Normal = 5,\n SemiExpanded = 6,\n Expanded = 7,\n ExtraExpanded = 8,\n UltraExpanded = 9,\n}\n\nexport enum FontSlant {\n Upright,\n Italic,\n Oblique,\n}\n\nexport enum FontEdging {\n Alias,\n AntiAlias,\n SubpixelAntiAlias,\n}\n\nexport enum FontHinting {\n None,\n Slight,\n Normal,\n Full,\n}\n\nexport const FontStyle = {\n Normal: fontStyle(FontWeight.Normal, FontWidth.Normal, FontSlant.Upright),\n Bold: fontStyle(FontWeight.Bold, FontWidth.Normal, FontSlant.Upright),\n Italic: fontStyle(FontWeight.Normal, FontWidth.Normal, FontSlant.Italic),\n BoldItalic: fontStyle(FontWeight.Bold, FontWidth.Normal, FontSlant.Italic),\n};\n"],"mappings":";;;;;;AAsKA,MAAMA,SAAS,GAAGA,CAChBC,MAAkB,EAClBC,KAAgB,EAChBC,KAAgB,MACD;EAAEF,MAAM;EAAEC,KAAK;EAAEC;AAAM,CAAC,CAAC;AAAC,IAQ/BC,UAAU,GAAAC,OAAA,CAAAD,UAAA,0BAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAA,OAAVA,UAAU;AAAA;AAAA,IAcVE,SAAS,GAAAD,OAAA,CAAAC,SAAA,0BAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAAA,OAATA,SAAS;AAAA;AAAA,IAYTC,SAAS,GAAAF,OAAA,CAAAE,SAAA,0BAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAAA,OAATA,SAAS;AAAA;AAAA,IAMTC,UAAU,GAAAH,OAAA,CAAAG,UAAA,0BAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAA,OAAVA,UAAU;AAAA;AAAA,IAMVC,WAAW,GAAAJ,OAAA,CAAAI,WAAA,0BAAXA,WAAW;EAAXA,WAAW,CAAXA,WAAW;EAAXA,WAAW,CAAXA,WAAW;EAAXA,WAAW,CAAXA,WAAW;EAAXA,WAAW,CAAXA,WAAW;EAAA,OAAXA,WAAW;AAAA;AAOhB,MAAMC,SAAS,GAAAL,OAAA,CAAAK,SAAA,GAAG;EACvBC,MAAM,EAAEX,SAAS,CAACI,UAAU,CAACO,MAAM,EAAEL,SAAS,CAACK,MAAM,EAAEJ,SAAS,CAACK,OAAO,CAAC;EACzEC,IAAI,EAAEb,SAAS,CAACI,UAAU,CAACS,IAAI,EAAEP,SAAS,CAACK,MAAM,EAAEJ,SAAS,CAACK,OAAO,CAAC;EACrEE,MAAM,EAAEd,SAAS,CAACI,UAAU,CAACO,MAAM,EAAEL,SAAS,CAACK,MAAM,EAAEJ,SAAS,CAACO,MAAM,CAAC;EACxEC,UAAU,EAAEf,SAAS,CAACI,UAAU,CAACS,IAAI,EAAEP,SAAS,CAACK,MAAM,EAAEJ,SAAS,CAACO,MAAM;AAC3E,CAAC"}
@@ -3,9 +3,7 @@
3
3
  Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
-
7
6
  var _Font = require("./Font");
8
-
9
7
  Object.keys(_Font).forEach(function (key) {
10
8
  if (key === "default" || key === "__esModule") return;
11
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  if (key in exports && exports[key] === _Font[key]) return;
@@ -16,9 +14,7 @@ Object.keys(_Font).forEach(function (key) {
16
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  }
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  });
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  });
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-
20
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  var _FontMgr = require("./FontMgr");
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-
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  Object.keys(_FontMgr).forEach(function (key) {
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19
  if (key === "default" || key === "__esModule") return;
24
20
  if (key in exports && exports[key] === _FontMgr[key]) return;
@@ -29,9 +25,7 @@ Object.keys(_FontMgr).forEach(function (key) {
29
25
  }
30
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  });
31
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  });
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-
33
28
  var _FontMgrFactory = require("./FontMgrFactory");
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  Object.keys(_FontMgrFactory).forEach(function (key) {
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  if (key === "default" || key === "__esModule") return;
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  if (key in exports && exports[key] === _FontMgrFactory[key]) return;
@@ -1 +1 @@
1
- {"version":3,"names":[],"sources":["index.ts"],"sourcesContent":["export * from \"./Font\";\nexport * from \"./FontMgr\";\nexport * from \"./FontMgrFactory\";\n"],"mappings":";;;;;;AAAA;;AAAA;EAAA;EAAA;EAAA;IAAA;IAAA;MAAA;IAAA;EAAA;AAAA;;AACA;;AAAA;EAAA;EAAA;EAAA;IAAA;IAAA;MAAA;IAAA;EAAA;AAAA;;AACA;;AAAA;EAAA;EAAA;EAAA;IAAA;IAAA;MAAA;IAAA;EAAA;AAAA"}
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+ {"version":3,"names":["_Font","require","Object","keys","forEach","key","exports","defineProperty","enumerable","get","_FontMgr","_FontMgrFactory"],"sources":["index.ts"],"sourcesContent":["export * from \"./Font\";\nexport * from \"./FontMgr\";\nexport * from \"./FontMgrFactory\";\n"],"mappings":";;;;;AAAA,IAAAA,KAAA,GAAAC,OAAA;AAAAC,MAAA,CAAAC,IAAA,CAAAH,KAAA,EAAAI,OAAA,WAAAC,GAAA;EAAA,IAAAA,GAAA,kBAAAA,GAAA;EAAA,IAAAA,GAAA,IAAAC,OAAA,IAAAA,OAAA,CAAAD,GAAA,MAAAL,KAAA,CAAAK,GAAA;EAAAH,MAAA,CAAAK,cAAA,CAAAD,OAAA,EAAAD,GAAA;IAAAG,UAAA;IAAAC,GAAA,WAAAA,CAAA;MAAA,OAAAT,KAAA,CAAAK,GAAA;IAAA;EAAA;AAAA;AACA,IAAAK,QAAA,GAAAT,OAAA;AAAAC,MAAA,CAAAC,IAAA,CAAAO,QAAA,EAAAN,OAAA,WAAAC,GAAA;EAAA,IAAAA,GAAA,kBAAAA,GAAA;EAAA,IAAAA,GAAA,IAAAC,OAAA,IAAAA,OAAA,CAAAD,GAAA,MAAAK,QAAA,CAAAL,GAAA;EAAAH,MAAA,CAAAK,cAAA,CAAAD,OAAA,EAAAD,GAAA;IAAAG,UAAA;IAAAC,GAAA,WAAAA,CAAA;MAAA,OAAAC,QAAA,CAAAL,GAAA;IAAA;EAAA;AAAA;AACA,IAAAM,eAAA,GAAAV,OAAA;AAAAC,MAAA,CAAAC,IAAA,CAAAQ,eAAA,EAAAP,OAAA,WAAAC,GAAA;EAAA,IAAAA,GAAA,kBAAAA,GAAA;EAAA,IAAAA,GAAA,IAAAC,OAAA,IAAAA,OAAA,CAAAD,GAAA,MAAAM,eAAA,CAAAN,GAAA;EAAAH,MAAA,CAAAK,cAAA,CAAAD,OAAA,EAAAD,GAAA;IAAAG,UAAA;IAAAC,GAAA,WAAAA,CAAA;MAAA,OAAAE,eAAA,CAAAN,GAAA;IAAA;EAAA;AAAA"}
@@ -4,29 +4,21 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
6
  exports.MipmapMode = exports.ImageFormat = exports.FilterMode = void 0;
7
- let FilterMode;
8
- exports.FilterMode = FilterMode;
9
-
10
- (function (FilterMode) {
7
+ let FilterMode = exports.FilterMode = /*#__PURE__*/function (FilterMode) {
11
8
  FilterMode[FilterMode["Nearest"] = 0] = "Nearest";
12
9
  FilterMode[FilterMode["Linear"] = 1] = "Linear";
13
- })(FilterMode || (exports.FilterMode = FilterMode = {}));
14
-
15
- let MipmapMode;
16
- exports.MipmapMode = MipmapMode;
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-
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- (function (MipmapMode) {
10
+ return FilterMode;
11
+ }({});
12
+ let MipmapMode = exports.MipmapMode = /*#__PURE__*/function (MipmapMode) {
19
13
  MipmapMode[MipmapMode["None"] = 0] = "None";
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14
  MipmapMode[MipmapMode["Nearest"] = 1] = "Nearest";
21
15
  MipmapMode[MipmapMode["Linear"] = 2] = "Linear";
22
- })(MipmapMode || (exports.MipmapMode = MipmapMode = {}));
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-
24
- let ImageFormat;
25
- exports.ImageFormat = ImageFormat;
26
-
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- (function (ImageFormat) {
16
+ return MipmapMode;
17
+ }({});
18
+ let ImageFormat = exports.ImageFormat = /*#__PURE__*/function (ImageFormat) {
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19
  ImageFormat[ImageFormat["JPEG"] = 3] = "JPEG";
29
20
  ImageFormat[ImageFormat["PNG"] = 4] = "PNG";
30
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  ImageFormat[ImageFormat["WEBP"] = 6] = "WEBP";
31
- })(ImageFormat || (exports.ImageFormat = ImageFormat = {}));
22
+ return ImageFormat;
23
+ }({});
32
24
  //# sourceMappingURL=Image.js.map
@@ -1 +1 @@
1
- {"version":3,"names":["FilterMode","MipmapMode","ImageFormat"],"sources":["Image.ts"],"sourcesContent":["import type { SkMatrix } from \"../Matrix\";\nimport type { SkJSIInstance } from \"../JsiInstance\";\nimport type { TileMode } from \"../ImageFilter\";\nimport type { SkShader } from \"../Shader\";\n\nimport type { ImageInfo } from \"./ImageFactory\";\n\nexport interface CubicResampler {\n B: number;\n C: number;\n}\n\nexport interface FilterOptions {\n filter: FilterMode;\n mipmap?: MipmapMode;\n}\n\nexport enum FilterMode {\n Nearest,\n Linear,\n}\n\nexport enum MipmapMode {\n None,\n Nearest,\n Linear,\n}\n\nexport enum ImageFormat {\n JPEG = 3,\n PNG = 4,\n WEBP = 6,\n}\n\nexport interface SkImage extends SkJSIInstance<\"Image\"> {\n /**\n * Returns the possibly scaled height of the image.\n */\n height(): number;\n\n /**\n * Returns the possibly scaled width of the image.\n */\n width(): number;\n\n /**\n * Returns the ImageInfo describing the image.\n */\n getImageInfo(): ImageInfo;\n\n /**\n * Returns this image as a shader with the specified tiling. It will use cubic sampling.\n * @param tx - tile mode in the x direction.\n * @param ty - tile mode in the y direction.\n * @param fm - The filter mode. (default nearest)\n * @param mm - The mipmap mode. Note: for settings other than None, the image must have mipmaps (default none)\n * calculated with makeCopyWithDefaultMipmaps;\n * @param localMatrix\n */\n makeShaderOptions(\n tx: TileMode,\n ty: TileMode,\n fm: FilterMode,\n mm: MipmapMode,\n localMatrix?: SkMatrix\n ): SkShader;\n\n /**\n * Returns this image as a shader with the specified tiling. It will use cubic sampling.\n * @param tx - tile mode in the x direction.\n * @param ty - tile mode in the y direction.\n * @param B - See CubicResampler in SkSamplingOptions.h for more information\n * @param C - See CubicResampler in SkSamplingOptions.h for more information\n * @param localMatrix\n */\n makeShaderCubic(\n tx: TileMode,\n ty: TileMode,\n B: number,\n C: number,\n localMatrix?: SkMatrix\n ): SkShader;\n\n /** Encodes Image pixels, returning result as UInt8Array. Returns existing\n encoded data if present; otherwise, SkImage is encoded with\n SkEncodedImageFormat::kPNG. Skia must be built with SK_ENCODE_PNG to encode\n SkImage.\n\n Returns nullptr if existing encoded data is missing or invalid, and\n encoding fails.\n\n @param fmt - PNG is the default value.\n @param quality - a value from 0 to 100; 100 is the least lossy. May be ignored.\n\n @return Uint8Array with data\n */\n encodeToBytes(fmt?: ImageFormat, quality?: number): Uint8Array;\n\n /** Encodes Image pixels, returning result as a base64 encoded string. Returns existing\n encoded data if present; otherwise, SkImage is encoded with\n SkEncodedImageFormat::kPNG. Skia must be built with SK_ENCODE_PNG to encode\n SkImage.\n\n Returns nullptr if existing encoded data is missing or invalid, and\n encoding fails.\n\n @param fmt - PNG is the default value.\n @param quality - a value from 0 to 100; 100 is the least lossy. May be ignored.\n\n @return base64 encoded string of data\n */\n encodeToBase64(fmt?: ImageFormat, quality?: number): string;\n\n /** Read Image pixels\n *\n * @param srcX - optional x-axis upper left corner of the rectangle to read from\n * @param srcY - optional y-axis upper left corner of the rectangle to read from\n * @param imageInfo - optional describes the pixel format and dimensions of the data to read into\n * @return Float32Array or Uint8Array with data or null if the read failed.\n */\n readPixels(\n srcX?: number,\n srcY?: number,\n imageInfo?: ImageInfo\n ): Float32Array | Uint8Array | null;\n\n /**\n * Returns raster image or lazy image. Copies SkImage backed by GPU texture\n * into CPU memory if needed. Returns original SkImage if decoded in raster\n * bitmap, or if encoded in a stream.\n */\n makeNonTextureImage(): SkImage;\n}\n"],"mappings":";;;;;;IAiBYA,U;;;WAAAA,U;EAAAA,U,CAAAA,U;EAAAA,U,CAAAA,U;GAAAA,U,0BAAAA,U;;IAKAC,U;;;WAAAA,U;EAAAA,U,CAAAA,U;EAAAA,U,CAAAA,U;EAAAA,U,CAAAA,U;GAAAA,U,0BAAAA,U;;IAMAC,W;;;WAAAA,W;EAAAA,W,CAAAA,W;EAAAA,W,CAAAA,W;EAAAA,W,CAAAA,W;GAAAA,W,2BAAAA,W"}
1
+ {"version":3,"names":["FilterMode","exports","MipmapMode","ImageFormat"],"sources":["Image.ts"],"sourcesContent":["import type { SkMatrix } from \"../Matrix\";\nimport type { SkJSIInstance } from \"../JsiInstance\";\nimport type { TileMode } from \"../ImageFilter\";\nimport type { SkShader } from \"../Shader\";\n\nimport type { ImageInfo } from \"./ImageFactory\";\n\nexport interface CubicResampler {\n B: number;\n C: number;\n}\n\nexport interface FilterOptions {\n filter: FilterMode;\n mipmap?: MipmapMode;\n}\n\nexport enum FilterMode {\n Nearest,\n Linear,\n}\n\nexport enum MipmapMode {\n None,\n Nearest,\n Linear,\n}\n\nexport enum ImageFormat {\n JPEG = 3,\n PNG = 4,\n WEBP = 6,\n}\n\nexport interface SkImage extends SkJSIInstance<\"Image\"> {\n /**\n * Returns the possibly scaled height of the image.\n */\n height(): number;\n\n /**\n * Returns the possibly scaled width of the image.\n */\n width(): number;\n\n /**\n * Returns the ImageInfo describing the image.\n */\n getImageInfo(): ImageInfo;\n\n /**\n * Returns this image as a shader with the specified tiling. It will use cubic sampling.\n * @param tx - tile mode in the x direction.\n * @param ty - tile mode in the y direction.\n * @param fm - The filter mode. (default nearest)\n * @param mm - The mipmap mode. Note: for settings other than None, the image must have mipmaps (default none)\n * calculated with makeCopyWithDefaultMipmaps;\n * @param localMatrix\n */\n makeShaderOptions(\n tx: TileMode,\n ty: TileMode,\n fm: FilterMode,\n mm: MipmapMode,\n localMatrix?: SkMatrix\n ): SkShader;\n\n /**\n * Returns this image as a shader with the specified tiling. It will use cubic sampling.\n * @param tx - tile mode in the x direction.\n * @param ty - tile mode in the y direction.\n * @param B - See CubicResampler in SkSamplingOptions.h for more information\n * @param C - See CubicResampler in SkSamplingOptions.h for more information\n * @param localMatrix\n */\n makeShaderCubic(\n tx: TileMode,\n ty: TileMode,\n B: number,\n C: number,\n localMatrix?: SkMatrix\n ): SkShader;\n\n /** Encodes Image pixels, returning result as UInt8Array. Returns existing\n encoded data if present; otherwise, SkImage is encoded with\n SkEncodedImageFormat::kPNG. Skia must be built with SK_ENCODE_PNG to encode\n SkImage.\n\n Returns nullptr if existing encoded data is missing or invalid, and\n encoding fails.\n\n @param fmt - PNG is the default value.\n @param quality - a value from 0 to 100; 100 is the least lossy. May be ignored.\n\n @return Uint8Array with data\n */\n encodeToBytes(fmt?: ImageFormat, quality?: number): Uint8Array;\n\n /** Encodes Image pixels, returning result as a base64 encoded string. Returns existing\n encoded data if present; otherwise, SkImage is encoded with\n SkEncodedImageFormat::kPNG. Skia must be built with SK_ENCODE_PNG to encode\n SkImage.\n\n Returns nullptr if existing encoded data is missing or invalid, and\n encoding fails.\n\n @param fmt - PNG is the default value.\n @param quality - a value from 0 to 100; 100 is the least lossy. May be ignored.\n\n @return base64 encoded string of data\n */\n encodeToBase64(fmt?: ImageFormat, quality?: number): string;\n\n /** Read Image pixels\n *\n * @param srcX - optional x-axis upper left corner of the rectangle to read from\n * @param srcY - optional y-axis upper left corner of the rectangle to read from\n * @param imageInfo - optional describes the pixel format and dimensions of the data to read into\n * @return Float32Array or Uint8Array with data or null if the read failed.\n */\n readPixels(\n srcX?: number,\n srcY?: number,\n imageInfo?: ImageInfo\n ): Float32Array | Uint8Array | null;\n\n /**\n * Returns raster image or lazy image. Copies SkImage backed by GPU texture\n * into CPU memory if needed. Returns original SkImage if decoded in raster\n * bitmap, or if encoded in a stream.\n */\n makeNonTextureImage(): SkImage;\n}\n"],"mappings":";;;;;;IAiBYA,UAAU,GAAAC,OAAA,CAAAD,UAAA,0BAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAA,OAAVA,UAAU;AAAA;AAAA,IAKVE,UAAU,GAAAD,OAAA,CAAAC,UAAA,0BAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAVA,UAAU,CAAVA,UAAU;EAAA,OAAVA,UAAU;AAAA;AAAA,IAMVC,WAAW,GAAAF,OAAA,CAAAE,WAAA,0BAAXA,WAAW;EAAXA,WAAW,CAAXA,WAAW;EAAXA,WAAW,CAAXA,WAAW;EAAXA,WAAW,CAAXA,WAAW;EAAA,OAAXA,WAAW;AAAA"}
@@ -4,20 +4,14 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
6
  exports.ColorType = exports.AlphaType = void 0;
7
- let AlphaType;
8
- exports.AlphaType = AlphaType;
9
-
10
- (function (AlphaType) {
7
+ let AlphaType = exports.AlphaType = /*#__PURE__*/function (AlphaType) {
11
8
  AlphaType[AlphaType["Unknown"] = 0] = "Unknown";
12
9
  AlphaType[AlphaType["Opaque"] = 1] = "Opaque";
13
10
  AlphaType[AlphaType["Premul"] = 2] = "Premul";
14
11
  AlphaType[AlphaType["Unpremul"] = 3] = "Unpremul";
15
- })(AlphaType || (exports.AlphaType = AlphaType = {}));
16
-
17
- let ColorType;
18
- exports.ColorType = ColorType;
19
-
20
- (function (ColorType) {
12
+ return AlphaType;
13
+ }({});
14
+ let ColorType = exports.ColorType = /*#__PURE__*/function (ColorType) {
21
15
  ColorType[ColorType["Unknown"] = 0] = "Unknown";
22
16
  ColorType[ColorType["Alpha_8"] = 1] = "Alpha_8";
23
17
  ColorType[ColorType["RGB_565"] = 2] = "RGB_565";
@@ -44,5 +38,6 @@ exports.ColorType = ColorType;
44
38
  ColorType[ColorType["SRGBA_8888"] = 23] = "SRGBA_8888";
45
39
  ColorType[ColorType["R8_unorm"] = 24] = "R8_unorm";
46
40
  ColorType[ColorType["N32_SkColorType"] = 25] = "N32_SkColorType";
47
- })(ColorType || (exports.ColorType = ColorType = {}));
41
+ return ColorType;
42
+ }({}); // either BGRA_8888 or RGBA_8888 based on the platform
48
43
  //# sourceMappingURL=ImageFactory.js.map
@@ -1 +1 @@
1
- {"version":3,"names":["AlphaType","ColorType"],"sources":["ImageFactory.ts"],"sourcesContent":["import type { SkData } from \"../Data\";\n\nimport type { SkImage } from \"./Image\";\n\nexport enum AlphaType {\n Unknown,\n Opaque,\n Premul,\n Unpremul,\n}\n\nexport enum ColorType {\n Unknown, // uninitialized\n Alpha_8, // pixel with alpha in 8-bit byte\n RGB_565, // pixel with 5 bits red, 6 bits green, 5 bits blue, in 16-bit word\n ARGB_4444, // pixel with 4 bits for alpha, red, green, blue; in 16-bit word\n RGBA_8888, // pixel with 8 bits for red, green, blue, alpha; in 32-bit word\n RGB_888x, // pixel with 8 bits each for red, green, blue; in 32-bit word\n BGRA_8888, // pixel with 8 bits for blue, green, red, alpha; in 32-bit word\n RGBA_1010102, // 10 bits for red, green, blue; 2 bits for alpha; in 32-bit word\n BGRA_1010102, // 10 bits for blue, green, red; 2 bits for alpha; in 32-bit word\n RGB_101010x, // pixel with 10 bits each for red, green, blue; in 32-bit word\n BGR_101010x, // pixel with 10 bits each for blue, green, red; in 32-bit word\n BGR_101010x_XR, // pixel with 10 bits each for blue, green, red; in 32-bit word, extended range\n RGBA_10x6, // pixel with 10 used bits (most significant) followed by 6 unused\n Gray_8, // pixel with grayscale level in 8-bit byte\n RGBA_F16Norm, // pixel with half floats in [0,1] for red, green, blue, alpha; in 64-bit word\n RGBA_F16, // pixel with half floats for red, green, blue, alpha; in 64-bit word\n RGBA_F32, // pixel using C float for red, green, blue, alpha; in 128-bit word\n\n // The following 6 colortypes are just for reading from - not for rendering to\n R8G8_unorm, // pixel with a uint8_t for red and green\n\n A16_float, // pixel with a half float for alpha\n R16G16_float, // pixel with a half float for red and green\n\n A16_unorm, // pixel with a little endian uint16_t for alpha\n R16G16_unorm, // pixel with a little endian uint16_t for red and green\n R16G16B16A16_unorm, // pixel with a little endian uint16_t for red, green, blue, and alpha\n\n SRGBA_8888,\n R8_unorm,\n\n // The `kN32_SkColorType` is platform dependent in the original enum,\n // and TypeScript doesn't support conditional compilation natively.\n // You might need to handle it differently based on your use case.\n N32_SkColorType, // either BGRA_8888 or RGBA_8888 based on the platform\n}\n\nexport interface ImageInfo {\n alphaType: AlphaType;\n // TODO: add support for color space\n // colorSpace: ColorSpace;\n colorType: ColorType;\n height: number;\n width: number;\n}\n\nexport interface ImageFactory {\n /**\n * Return an Image backed by the encoded data, but attempt to defer decoding until the image\n * is actually used/drawn. This deferral allows the system to cache the result, either on the\n * CPU or on the GPU, depending on where the image is drawn.\n * This decoding uses the codecs that have been compiled into CanvasKit. If the bytes are\n * invalid (or an unrecognized codec), null will be returned. See Image.h for more details.\n * @param data - Data object with bytes of data\n * @returns If the encoded format is not supported, or subset is outside of the bounds of the decoded\n * image, nullptr is returned.\n */\n MakeImageFromEncoded: (encoded: SkData) => SkImage | null;\n\n /**\n * Returns an image that will be a screenshot of the view represented by\n * the view tag\n * @param viewTag - The tag of the view to make an image from.\n * @returns Returns a valid SkImage, if the view tag is invalid, nullptr is returned.\n */\n MakeImageFromViewTag: (viewTag: number) => Promise<SkImage | null>;\n\n /**\n * Returns an image with the given pixel data and format.\n * Note that we will always make a copy of the pixel data, because of inconsistencies in\n * behavior between GPU and CPU (i.e. the pixel data will be turned into a GPU texture and\n * not modifiable after creation).\n *\n * @param info\n * @param data - bytes representing the pixel data.\n * @param bytesPerRow\n */\n MakeImage(info: ImageInfo, data: SkData, bytesPerRow: number): SkImage | null;\n}\n"],"mappings":";;;;;;IAIYA,S;;;WAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;GAAAA,S,yBAAAA,S;;IAOAC,S;;;WAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;GAAAA,S,yBAAAA,S"}
1
+ {"version":3,"names":["AlphaType","exports","ColorType"],"sources":["ImageFactory.ts"],"sourcesContent":["import type { SkData } from \"../Data\";\n\nimport type { SkImage } from \"./Image\";\n\nexport enum AlphaType {\n Unknown,\n Opaque,\n Premul,\n Unpremul,\n}\n\nexport enum ColorType {\n Unknown, // uninitialized\n Alpha_8, // pixel with alpha in 8-bit byte\n RGB_565, // pixel with 5 bits red, 6 bits green, 5 bits blue, in 16-bit word\n ARGB_4444, // pixel with 4 bits for alpha, red, green, blue; in 16-bit word\n RGBA_8888, // pixel with 8 bits for red, green, blue, alpha; in 32-bit word\n RGB_888x, // pixel with 8 bits each for red, green, blue; in 32-bit word\n BGRA_8888, // pixel with 8 bits for blue, green, red, alpha; in 32-bit word\n RGBA_1010102, // 10 bits for red, green, blue; 2 bits for alpha; in 32-bit word\n BGRA_1010102, // 10 bits for blue, green, red; 2 bits for alpha; in 32-bit word\n RGB_101010x, // pixel with 10 bits each for red, green, blue; in 32-bit word\n BGR_101010x, // pixel with 10 bits each for blue, green, red; in 32-bit word\n BGR_101010x_XR, // pixel with 10 bits each for blue, green, red; in 32-bit word, extended range\n RGBA_10x6, // pixel with 10 used bits (most significant) followed by 6 unused\n Gray_8, // pixel with grayscale level in 8-bit byte\n RGBA_F16Norm, // pixel with half floats in [0,1] for red, green, blue, alpha; in 64-bit word\n RGBA_F16, // pixel with half floats for red, green, blue, alpha; in 64-bit word\n RGBA_F32, // pixel using C float for red, green, blue, alpha; in 128-bit word\n\n // The following 6 colortypes are just for reading from - not for rendering to\n R8G8_unorm, // pixel with a uint8_t for red and green\n\n A16_float, // pixel with a half float for alpha\n R16G16_float, // pixel with a half float for red and green\n\n A16_unorm, // pixel with a little endian uint16_t for alpha\n R16G16_unorm, // pixel with a little endian uint16_t for red and green\n R16G16B16A16_unorm, // pixel with a little endian uint16_t for red, green, blue, and alpha\n\n SRGBA_8888,\n R8_unorm,\n\n // The `kN32_SkColorType` is platform dependent in the original enum,\n // and TypeScript doesn't support conditional compilation natively.\n // You might need to handle it differently based on your use case.\n N32_SkColorType, // either BGRA_8888 or RGBA_8888 based on the platform\n}\n\nexport interface ImageInfo {\n alphaType: AlphaType;\n // TODO: add support for color space\n // colorSpace: ColorSpace;\n colorType: ColorType;\n height: number;\n width: number;\n}\n\nexport interface ImageFactory {\n /**\n * Return an Image backed by the encoded data, but attempt to defer decoding until the image\n * is actually used/drawn. This deferral allows the system to cache the result, either on the\n * CPU or on the GPU, depending on where the image is drawn.\n * This decoding uses the codecs that have been compiled into CanvasKit. If the bytes are\n * invalid (or an unrecognized codec), null will be returned. See Image.h for more details.\n * @param data - Data object with bytes of data\n * @returns If the encoded format is not supported, or subset is outside of the bounds of the decoded\n * image, nullptr is returned.\n */\n MakeImageFromEncoded: (encoded: SkData) => SkImage | null;\n\n /**\n * Returns an image that will be a screenshot of the view represented by\n * the view tag\n * @param viewTag - The tag of the view to make an image from.\n * @returns Returns a valid SkImage, if the view tag is invalid, nullptr is returned.\n */\n MakeImageFromViewTag: (viewTag: number) => Promise<SkImage | null>;\n\n /**\n * Returns an image with the given pixel data and format.\n * Note that we will always make a copy of the pixel data, because of inconsistencies in\n * behavior between GPU and CPU (i.e. the pixel data will be turned into a GPU texture and\n * not modifiable after creation).\n *\n * @param info\n * @param data - bytes representing the pixel data.\n * @param bytesPerRow\n */\n MakeImage(info: ImageInfo, data: SkData, bytesPerRow: number): SkImage | null;\n}\n"],"mappings":";;;;;;IAIYA,SAAS,GAAAC,OAAA,CAAAD,SAAA,0BAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAAA,OAATA,SAAS;AAAA;AAAA,IAOTE,SAAS,GAAAD,OAAA,CAAAC,SAAA,0BAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAAA,OAATA,SAAS;AAAA,OAmCF"}
@@ -3,9 +3,7 @@
3
3
  Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
-
7
6
  var _Image = require("./Image");
8
-
9
7
  Object.keys(_Image).forEach(function (key) {
10
8
  if (key === "default" || key === "__esModule") return;
11
9
  if (key in exports && exports[key] === _Image[key]) return;
@@ -16,9 +14,7 @@ Object.keys(_Image).forEach(function (key) {
16
14
  }
17
15
  });
18
16
  });
19
-
20
17
  var _ImageFactory = require("./ImageFactory");
21
-
22
18
  Object.keys(_ImageFactory).forEach(function (key) {
23
19
  if (key === "default" || key === "__esModule") return;
24
20
  if (key in exports && exports[key] === _ImageFactory[key]) return;
@@ -1 +1 @@
1
- {"version":3,"names":[],"sources":["index.ts"],"sourcesContent":["export * from \"./Image\";\nexport * from \"./ImageFactory\";\n"],"mappings":";;;;;;AAAA;;AAAA;EAAA;EAAA;EAAA;IAAA;IAAA;MAAA;IAAA;EAAA;AAAA;;AACA;;AAAA;EAAA;EAAA;EAAA;IAAA;IAAA;MAAA;IAAA;EAAA;AAAA"}
1
+ {"version":3,"names":["_Image","require","Object","keys","forEach","key","exports","defineProperty","enumerable","get","_ImageFactory"],"sources":["index.ts"],"sourcesContent":["export * from \"./Image\";\nexport * from \"./ImageFactory\";\n"],"mappings":";;;;;AAAA,IAAAA,MAAA,GAAAC,OAAA;AAAAC,MAAA,CAAAC,IAAA,CAAAH,MAAA,EAAAI,OAAA,WAAAC,GAAA;EAAA,IAAAA,GAAA,kBAAAA,GAAA;EAAA,IAAAA,GAAA,IAAAC,OAAA,IAAAA,OAAA,CAAAD,GAAA,MAAAL,MAAA,CAAAK,GAAA;EAAAH,MAAA,CAAAK,cAAA,CAAAD,OAAA,EAAAD,GAAA;IAAAG,UAAA;IAAAC,GAAA,WAAAA,CAAA;MAAA,OAAAT,MAAA,CAAAK,GAAA;IAAA;EAAA;AAAA;AACA,IAAAK,aAAA,GAAAT,OAAA;AAAAC,MAAA,CAAAC,IAAA,CAAAO,aAAA,EAAAN,OAAA,WAAAC,GAAA;EAAA,IAAAA,GAAA,kBAAAA,GAAA;EAAA,IAAAA,GAAA,IAAAC,OAAA,IAAAA,OAAA,CAAAD,GAAA,MAAAK,aAAA,CAAAL,GAAA;EAAAH,MAAA,CAAAK,cAAA,CAAAD,OAAA,EAAAD,GAAA;IAAAG,UAAA;IAAAC,GAAA,WAAAA,CAAA;MAAA,OAAAC,aAAA,CAAAL,GAAA;IAAA;EAAA;AAAA"}
@@ -4,17 +4,13 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
6
  exports.isImageFilter = exports.TileMode = void 0;
7
- let TileMode;
8
- exports.TileMode = TileMode;
9
-
10
- (function (TileMode) {
7
+ let TileMode = exports.TileMode = /*#__PURE__*/function (TileMode) {
11
8
  TileMode[TileMode["Clamp"] = 0] = "Clamp";
12
9
  TileMode[TileMode["Repeat"] = 1] = "Repeat";
13
10
  TileMode[TileMode["Mirror"] = 2] = "Mirror";
14
11
  TileMode[TileMode["Decal"] = 3] = "Decal";
15
- })(TileMode || (exports.TileMode = TileMode = {}));
16
-
12
+ return TileMode;
13
+ }({});
17
14
  const isImageFilter = obj => obj !== null && obj.__typename__ === "ImageFilter";
18
-
19
15
  exports.isImageFilter = isImageFilter;
20
16
  //# sourceMappingURL=ImageFilter.js.map
@@ -1 +1 @@
1
- {"version":3,"names":["TileMode","isImageFilter","obj","__typename__"],"sources":["ImageFilter.ts"],"sourcesContent":["import type { SkJSIInstance } from \"../JsiInstance\";\n\nexport enum TileMode {\n /**\n * Replicate the edge color if the shader draws outside of its\n * original bounds.\n */\n Clamp,\n\n /**\n * Repeat the shader's image horizontally and vertically.\n */\n Repeat,\n\n /**\n * Repeat the shader's image horizontally and vertically, alternating\n * mirror images so that adjacent images always seam.\n */\n Mirror,\n\n /**\n * Only draw within the original domain, return transparent-black everywhere else.\n */\n Decal,\n}\n\nexport const isImageFilter = (\n obj: SkJSIInstance<string> | null\n): obj is SkImageFilter => obj !== null && obj.__typename__ === \"ImageFilter\";\n\nexport type SkImageFilter = SkJSIInstance<\"ImageFilter\">;\n"],"mappings":";;;;;;IAEYA,Q;;;WAAAA,Q;EAAAA,Q,CAAAA,Q;EAAAA,Q,CAAAA,Q;EAAAA,Q,CAAAA,Q;EAAAA,Q,CAAAA,Q;GAAAA,Q,wBAAAA,Q;;AAwBL,MAAMC,aAAa,GACxBC,GAD2B,IAEFA,GAAG,KAAK,IAAR,IAAgBA,GAAG,CAACC,YAAJ,KAAqB,aAFzD"}
1
+ {"version":3,"names":["TileMode","exports","isImageFilter","obj","__typename__"],"sources":["ImageFilter.ts"],"sourcesContent":["import type { SkJSIInstance } from \"../JsiInstance\";\n\nexport enum TileMode {\n /**\n * Replicate the edge color if the shader draws outside of its\n * original bounds.\n */\n Clamp,\n\n /**\n * Repeat the shader's image horizontally and vertically.\n */\n Repeat,\n\n /**\n * Repeat the shader's image horizontally and vertically, alternating\n * mirror images so that adjacent images always seam.\n */\n Mirror,\n\n /**\n * Only draw within the original domain, return transparent-black everywhere else.\n */\n Decal,\n}\n\nexport const isImageFilter = (\n obj: SkJSIInstance<string> | null\n): obj is SkImageFilter => obj !== null && obj.__typename__ === \"ImageFilter\";\n\nexport type SkImageFilter = SkJSIInstance<\"ImageFilter\">;\n"],"mappings":";;;;;;IAEYA,QAAQ,GAAAC,OAAA,CAAAD,QAAA,0BAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAARA,QAAQ,CAARA,QAAQ;EAAA,OAARA,QAAQ;AAAA;AAwBb,MAAME,aAAa,GACxBC,GAAiC,IACRA,GAAG,KAAK,IAAI,IAAIA,GAAG,CAACC,YAAY,KAAK,aAAa;AAACH,OAAA,CAAAC,aAAA,GAAAA,aAAA"}
@@ -4,13 +4,11 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
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  exports.ColorChannel = void 0;
7
- let ColorChannel;
8
- exports.ColorChannel = ColorChannel;
9
-
10
- (function (ColorChannel) {
7
+ let ColorChannel = exports.ColorChannel = /*#__PURE__*/function (ColorChannel) {
11
8
  ColorChannel[ColorChannel["R"] = 0] = "R";
12
9
  ColorChannel[ColorChannel["G"] = 1] = "G";
13
10
  ColorChannel[ColorChannel["B"] = 2] = "B";
14
11
  ColorChannel[ColorChannel["A"] = 3] = "A";
15
- })(ColorChannel || (exports.ColorChannel = ColorChannel = {}));
12
+ return ColorChannel;
13
+ }({});
16
14
  //# sourceMappingURL=ImageFilterFactory.js.map
@@ -1 +1 @@
1
- {"version":3,"names":["ColorChannel"],"sources":["ImageFilterFactory.ts"],"sourcesContent":["import type { SkColor } from \"../Color\";\nimport type { SkColorFilter } from \"../ColorFilter/ColorFilter\";\nimport type { BlendMode } from \"../Paint\";\nimport type { SkRect } from \"../Rect\";\nimport type { SkRuntimeShaderBuilder } from \"../RuntimeEffect\";\nimport type { SkShader } from \"../Shader\";\n\nimport type { SkImageFilter, TileMode } from \"./ImageFilter\";\n\nexport enum ColorChannel {\n R,\n G,\n B,\n A,\n}\n\nexport interface ImageFilterFactory {\n /**\n * Offsets the input image\n *\n * @param dx - Offset along the X axis\n * @param dy - Offset along the X axis\n * @param input - if null, it will use the dynamic source image\n */\n MakeOffset(\n dx: number,\n dy: number,\n input: SkImageFilter | null\n ): SkImageFilter;\n /**\n * Spatially displace pixel values of the filtered image\n *\n * @param channelX - Color channel to be used along the X axis\n * @param channelY - Color channel to be used along the Y axis\n * @param scale - Scale factor to be used in the displacement\n * @param in1 - Source image filter to use for the displacement\n * @param input - if null, it will use the dynamic source image\n */\n MakeDisplacementMap(\n channelX: ColorChannel,\n channelY: ColorChannel,\n scale: number,\n in1: SkImageFilter,\n input: SkImageFilter | null\n ): SkImageFilter;\n /**\n * Transforms a shader into an impage filter\n *\n * @param shader - The Shader to be transformed\n * @param input - if null, it will use the dynamic source image\n */\n MakeShader(shader: SkShader, input: SkImageFilter | null): SkImageFilter;\n /**\n * Create a filter that blurs its input by the separate X and Y sigmas. The provided tile mode\n * is used when the blur kernel goes outside the input image.\n *\n * @param sigmaX - The Gaussian sigma value for blurring along the X axis.\n * @param sigmaY - The Gaussian sigma value for blurring along the Y axis.\n * @param mode\n * @param input - if null, it will use the dynamic source image (e.g. a saved layer)\n */\n MakeBlur(\n sigmaX: number,\n sigmaY: number,\n mode: TileMode,\n input: SkImageFilter | null\n ): SkImageFilter;\n\n /**\n * Create a filter that applies the color filter to the input filter results.\n * @param cf\n * @param input - if null, it will use the dynamic source image (e.g. a saved layer)\n */\n MakeColorFilter(\n cf: SkColorFilter,\n input: SkImageFilter | null\n ): SkImageFilter;\n\n /**\n * Create a filter that composes 'inner' with 'outer', such that the results of 'inner' are\n * treated as the source bitmap passed to 'outer'.\n * If either param is null, the other param will be returned.\n * @param outer\n * @param inner - if null, it will use the dynamic source image (e.g. a saved layer)\n */\n MakeCompose(\n outer: SkImageFilter | null,\n inner: SkImageFilter | null\n ): SkImageFilter;\n\n /**\n * Create a filter that draws a drop shadow under the input content.\n * This filter produces an image that includes the inputs' content.\n * @param dx The X offset of the shadow.\n * @param dy\tThe Y offset of the shadow.\n * @param sigmaX\tThe blur radius for the shadow, along the X axis.\n * @param sigmaY\tThe blur radius for the shadow, along the Y axis.\n * @param color\tThe color of the drop shadow.\n * @param input\tThe input filter, or will use the source bitmap if this is null.\n * @param cropRect\tOptional rectangle that crops the input and output.\n */\n MakeDropShadow: (\n dx: number,\n dy: number,\n sigmaX: number,\n sigmaY: number,\n color: SkColor,\n input: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * Create a filter that renders a drop shadow, in exactly the same manner as ::DropShadow, except\n * that the resulting image does not include the input content.\n * This allows the shadow and input to be composed by a filter DAG in a more flexible manner.\n * @param dx The X offset of the shadow.\n * @param dy\tThe Y offset of the shadow.\n * @param sigmaX\tThe blur radius for the shadow, along the X axis.\n * @param sigmaY\tThe blur radius for the shadow, along the Y axis.\n * @param color\tThe color of the drop shadow.\n * @param input\tThe input filter, or will use the source bitmap if this is null.\n * @param cropRect\tOptional rectangle that crops the input and output.\n */\n MakeDropShadowOnly: (\n dx: number,\n dy: number,\n sigmaX: number,\n sigmaY: number,\n color: SkColor,\n input: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * Create a filter that erodes each input pixel's channel values to the minimum channel value\n * within the given radii along the x and y axes.\n * @param radiusX The distance to erode along the x axis to either side of each pixel.\n * @param radiusY The distance to erode along the y axis to either side of each pixel.\n * @param input The image filter that is eroded, using source bitmap if this is null.\n * @param cropRect Optional rectangle that crops the input and output.\n */\n MakeErode: (\n rx: number,\n ry: number,\n input: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * Create a filter that dilates each input pixel's channel values to the max value within the\n * given radii along the x and y axes.\n * @param radiusX The distance to dilate along the x axis to either side of each pixel.\n * @param radiusY The distance to dilate along the y axis to either side of each pixel.\n * @param input The image filter that is dilated, using source bitmap if this is null.\n * @param cropRect Optional rectangle that crops the input and output.\n */\n MakeDilate: (\n rx: number,\n ry: number,\n input: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * This filter takes an SkBlendMode and uses it to composite the two filters together.\n * @param mode The blend mode that defines the compositing operation\n * @param background The Dst pixels used in blending, if null the source bitmap is used.\n * @param foreground The Src pixels used in blending, if null the source bitmap is used.\n * @cropRect Optional rectangle to crop input and output.\n */\n MakeBlend: (\n mode: BlendMode,\n background: SkImageFilter,\n foreground: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * Create a filter that fills the output with the per-pixel evaluation of the SkShader produced\n * by the SkRuntimeShaderBuilder. The shader is defined in the image filter's local coordinate\n * system, so it will automatically be affected by SkCanvas' transform.\n *\n * @param builder The builder used to produce the runtime shader, that will in turn\n * fill the result image\n * @param childShaderName The name of the child shader defined in the builder that will be\n * bound to the input param (or the source image if the input param\n * is null). If null the builder can have exactly one child shader,\n * which automatically binds the input param.\n * @param input The image filter that will be provided as input to the runtime\n * shader. If null the implicit source image is used instead\n */\n MakeRuntimeShader: (\n builder: SkRuntimeShaderBuilder,\n childShaderName: string | null,\n input: SkImageFilter | null\n ) => SkImageFilter;\n}\n"],"mappings":";;;;;;IASYA,Y;;;WAAAA,Y;EAAAA,Y,CAAAA,Y;EAAAA,Y,CAAAA,Y;EAAAA,Y,CAAAA,Y;EAAAA,Y,CAAAA,Y;GAAAA,Y,4BAAAA,Y"}
1
+ {"version":3,"names":["ColorChannel","exports"],"sources":["ImageFilterFactory.ts"],"sourcesContent":["import type { SkColor } from \"../Color\";\nimport type { SkColorFilter } from \"../ColorFilter/ColorFilter\";\nimport type { BlendMode } from \"../Paint\";\nimport type { SkRect } from \"../Rect\";\nimport type { SkRuntimeShaderBuilder } from \"../RuntimeEffect\";\nimport type { SkShader } from \"../Shader\";\n\nimport type { SkImageFilter, TileMode } from \"./ImageFilter\";\n\nexport enum ColorChannel {\n R,\n G,\n B,\n A,\n}\n\nexport interface ImageFilterFactory {\n /**\n * Offsets the input image\n *\n * @param dx - Offset along the X axis\n * @param dy - Offset along the X axis\n * @param input - if null, it will use the dynamic source image\n */\n MakeOffset(\n dx: number,\n dy: number,\n input: SkImageFilter | null\n ): SkImageFilter;\n /**\n * Spatially displace pixel values of the filtered image\n *\n * @param channelX - Color channel to be used along the X axis\n * @param channelY - Color channel to be used along the Y axis\n * @param scale - Scale factor to be used in the displacement\n * @param in1 - Source image filter to use for the displacement\n * @param input - if null, it will use the dynamic source image\n */\n MakeDisplacementMap(\n channelX: ColorChannel,\n channelY: ColorChannel,\n scale: number,\n in1: SkImageFilter,\n input: SkImageFilter | null\n ): SkImageFilter;\n /**\n * Transforms a shader into an impage filter\n *\n * @param shader - The Shader to be transformed\n * @param input - if null, it will use the dynamic source image\n */\n MakeShader(shader: SkShader, input: SkImageFilter | null): SkImageFilter;\n /**\n * Create a filter that blurs its input by the separate X and Y sigmas. The provided tile mode\n * is used when the blur kernel goes outside the input image.\n *\n * @param sigmaX - The Gaussian sigma value for blurring along the X axis.\n * @param sigmaY - The Gaussian sigma value for blurring along the Y axis.\n * @param mode\n * @param input - if null, it will use the dynamic source image (e.g. a saved layer)\n */\n MakeBlur(\n sigmaX: number,\n sigmaY: number,\n mode: TileMode,\n input: SkImageFilter | null\n ): SkImageFilter;\n\n /**\n * Create a filter that applies the color filter to the input filter results.\n * @param cf\n * @param input - if null, it will use the dynamic source image (e.g. a saved layer)\n */\n MakeColorFilter(\n cf: SkColorFilter,\n input: SkImageFilter | null\n ): SkImageFilter;\n\n /**\n * Create a filter that composes 'inner' with 'outer', such that the results of 'inner' are\n * treated as the source bitmap passed to 'outer'.\n * If either param is null, the other param will be returned.\n * @param outer\n * @param inner - if null, it will use the dynamic source image (e.g. a saved layer)\n */\n MakeCompose(\n outer: SkImageFilter | null,\n inner: SkImageFilter | null\n ): SkImageFilter;\n\n /**\n * Create a filter that draws a drop shadow under the input content.\n * This filter produces an image that includes the inputs' content.\n * @param dx The X offset of the shadow.\n * @param dy\tThe Y offset of the shadow.\n * @param sigmaX\tThe blur radius for the shadow, along the X axis.\n * @param sigmaY\tThe blur radius for the shadow, along the Y axis.\n * @param color\tThe color of the drop shadow.\n * @param input\tThe input filter, or will use the source bitmap if this is null.\n * @param cropRect\tOptional rectangle that crops the input and output.\n */\n MakeDropShadow: (\n dx: number,\n dy: number,\n sigmaX: number,\n sigmaY: number,\n color: SkColor,\n input: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * Create a filter that renders a drop shadow, in exactly the same manner as ::DropShadow, except\n * that the resulting image does not include the input content.\n * This allows the shadow and input to be composed by a filter DAG in a more flexible manner.\n * @param dx The X offset of the shadow.\n * @param dy\tThe Y offset of the shadow.\n * @param sigmaX\tThe blur radius for the shadow, along the X axis.\n * @param sigmaY\tThe blur radius for the shadow, along the Y axis.\n * @param color\tThe color of the drop shadow.\n * @param input\tThe input filter, or will use the source bitmap if this is null.\n * @param cropRect\tOptional rectangle that crops the input and output.\n */\n MakeDropShadowOnly: (\n dx: number,\n dy: number,\n sigmaX: number,\n sigmaY: number,\n color: SkColor,\n input: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * Create a filter that erodes each input pixel's channel values to the minimum channel value\n * within the given radii along the x and y axes.\n * @param radiusX The distance to erode along the x axis to either side of each pixel.\n * @param radiusY The distance to erode along the y axis to either side of each pixel.\n * @param input The image filter that is eroded, using source bitmap if this is null.\n * @param cropRect Optional rectangle that crops the input and output.\n */\n MakeErode: (\n rx: number,\n ry: number,\n input: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * Create a filter that dilates each input pixel's channel values to the max value within the\n * given radii along the x and y axes.\n * @param radiusX The distance to dilate along the x axis to either side of each pixel.\n * @param radiusY The distance to dilate along the y axis to either side of each pixel.\n * @param input The image filter that is dilated, using source bitmap if this is null.\n * @param cropRect Optional rectangle that crops the input and output.\n */\n MakeDilate: (\n rx: number,\n ry: number,\n input: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * This filter takes an SkBlendMode and uses it to composite the two filters together.\n * @param mode The blend mode that defines the compositing operation\n * @param background The Dst pixels used in blending, if null the source bitmap is used.\n * @param foreground The Src pixels used in blending, if null the source bitmap is used.\n * @cropRect Optional rectangle to crop input and output.\n */\n MakeBlend: (\n mode: BlendMode,\n background: SkImageFilter,\n foreground: SkImageFilter | null,\n cropRect?: SkRect\n ) => SkImageFilter;\n /**\n * Create a filter that fills the output with the per-pixel evaluation of the SkShader produced\n * by the SkRuntimeShaderBuilder. The shader is defined in the image filter's local coordinate\n * system, so it will automatically be affected by SkCanvas' transform.\n *\n * @param builder The builder used to produce the runtime shader, that will in turn\n * fill the result image\n * @param childShaderName The name of the child shader defined in the builder that will be\n * bound to the input param (or the source image if the input param\n * is null). If null the builder can have exactly one child shader,\n * which automatically binds the input param.\n * @param input The image filter that will be provided as input to the runtime\n * shader. If null the implicit source image is used instead\n */\n MakeRuntimeShader: (\n builder: SkRuntimeShaderBuilder,\n childShaderName: string | null,\n input: SkImageFilter | null\n ) => SkImageFilter;\n}\n"],"mappings":";;;;;;IASYA,YAAY,GAAAC,OAAA,CAAAD,YAAA,0BAAZA,YAAY;EAAZA,YAAY,CAAZA,YAAY;EAAZA,YAAY,CAAZA,YAAY;EAAZA,YAAY,CAAZA,YAAY;EAAZA,YAAY,CAAZA,YAAY;EAAA,OAAZA,YAAY;AAAA"}
@@ -3,9 +3,7 @@
3
3
  Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
-
7
6
  var _ImageFilter = require("./ImageFilter");
8
-
9
7
  Object.keys(_ImageFilter).forEach(function (key) {
10
8
  if (key === "default" || key === "__esModule") return;
11
9
  if (key in exports && exports[key] === _ImageFilter[key]) return;
@@ -16,9 +14,7 @@ Object.keys(_ImageFilter).forEach(function (key) {
16
14
  }
17
15
  });
18
16
  });
19
-
20
17
  var _ImageFilterFactory = require("./ImageFilterFactory");
21
-
22
18
  Object.keys(_ImageFilterFactory).forEach(function (key) {
23
19
  if (key === "default" || key === "__esModule") return;
24
20
  if (key in exports && exports[key] === _ImageFilterFactory[key]) return;
@@ -1 +1 @@
1
- {"version":3,"names":[],"sources":["index.ts"],"sourcesContent":["export * from \"./ImageFilter\";\nexport * from \"./ImageFilterFactory\";\n"],"mappings":";;;;;;AAAA;;AAAA;EAAA;EAAA;EAAA;IAAA;IAAA;MAAA;IAAA;EAAA;AAAA;;AACA;;AAAA;EAAA;EAAA;EAAA;IAAA;IAAA;MAAA;IAAA;EAAA;AAAA"}
1
+ {"version":3,"names":["_ImageFilter","require","Object","keys","forEach","key","exports","defineProperty","enumerable","get","_ImageFilterFactory"],"sources":["index.ts"],"sourcesContent":["export * from \"./ImageFilter\";\nexport * from \"./ImageFilterFactory\";\n"],"mappings":";;;;;AAAA,IAAAA,YAAA,GAAAC,OAAA;AAAAC,MAAA,CAAAC,IAAA,CAAAH,YAAA,EAAAI,OAAA,WAAAC,GAAA;EAAA,IAAAA,GAAA,kBAAAA,GAAA;EAAA,IAAAA,GAAA,IAAAC,OAAA,IAAAA,OAAA,CAAAD,GAAA,MAAAL,YAAA,CAAAK,GAAA;EAAAH,MAAA,CAAAK,cAAA,CAAAD,OAAA,EAAAD,GAAA;IAAAG,UAAA;IAAAC,GAAA,WAAAA,CAAA;MAAA,OAAAT,YAAA,CAAAK,GAAA;IAAA;EAAA;AAAA;AACA,IAAAK,mBAAA,GAAAT,OAAA;AAAAC,MAAA,CAAAC,IAAA,CAAAO,mBAAA,EAAAN,OAAA,WAAAC,GAAA;EAAA,IAAAA,GAAA,kBAAAA,GAAA;EAAA,IAAAA,GAAA,IAAAC,OAAA,IAAAA,OAAA,CAAAD,GAAA,MAAAK,mBAAA,CAAAL,GAAA;EAAAH,MAAA,CAAAK,cAAA,CAAAD,OAAA,EAAAD,GAAA;IAAAG,UAAA;IAAAC,GAAA,WAAAA,CAAA;MAAA,OAAAC,mBAAA,CAAAL,GAAA;IAAA;EAAA;AAAA"}
@@ -4,21 +4,17 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
6
  exports.isMaskFilter = exports.BlurStyle = void 0;
7
- let BlurStyle;
8
- exports.BlurStyle = BlurStyle;
9
-
10
- (function (BlurStyle) {
7
+ let BlurStyle = exports.BlurStyle = /*#__PURE__*/function (BlurStyle) {
11
8
  BlurStyle[BlurStyle["Normal"] = 0] = "Normal";
12
9
  BlurStyle[BlurStyle["Solid"] = 1] = "Solid";
13
10
  BlurStyle[BlurStyle["Outer"] = 2] = "Outer";
14
11
  BlurStyle[BlurStyle["Inner"] = 3] = "Inner";
15
- })(BlurStyle || (exports.BlurStyle = BlurStyle = {}));
16
-
12
+ return BlurStyle;
13
+ }({}); //!< fuzzy inside, nothing outside
17
14
  const isMaskFilter = obj => obj !== null && obj.__typename__ === "MaskFilter";
15
+
18
16
  /**
19
17
  * See SkMaskFilter.h for more details.
20
18
  */
21
-
22
-
23
19
  exports.isMaskFilter = isMaskFilter;
24
20
  //# sourceMappingURL=MaskFilter.js.map
@@ -1 +1 @@
1
- {"version":3,"names":["BlurStyle","isMaskFilter","obj","__typename__"],"sources":["MaskFilter.ts"],"sourcesContent":["import type { SkJSIInstance } from \"./JsiInstance\";\n\nexport enum BlurStyle {\n Normal, //!< fuzzy inside and outside\n Solid, //!< solid inside, fuzzy outside\n Outer, //!< nothing inside, fuzzy outside\n Inner, //!< fuzzy inside, nothing outside\n}\n\nexport const isMaskFilter = (\n obj: SkJSIInstance<string> | null\n): obj is SkMaskFilter => obj !== null && obj.__typename__ === \"MaskFilter\";\n\nexport type SkMaskFilter = SkJSIInstance<\"MaskFilter\">;\n\n/**\n * See SkMaskFilter.h for more details.\n */\nexport interface MaskFilterFactory {\n /**\n * Create a blur maskfilter\n * @param style\n * @param sigma - Standard deviation of the Gaussian blur to apply. Must be > 0.\n * @param respectCTM - if true the blur's sigma is modified by the CTM.\n */\n MakeBlur(style: BlurStyle, sigma: number, respectCTM: boolean): SkMaskFilter;\n}\n"],"mappings":";;;;;;IAEYA,S;;;WAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;EAAAA,S,CAAAA,S;GAAAA,S,yBAAAA,S;;AAOL,MAAMC,YAAY,GACvBC,GAD0B,IAEFA,GAAG,KAAK,IAAR,IAAgBA,GAAG,CAACC,YAAJ,KAAqB,YAFxD;AAMP;AACA;AACA"}
1
+ {"version":3,"names":["BlurStyle","exports","isMaskFilter","obj","__typename__"],"sources":["MaskFilter.ts"],"sourcesContent":["import type { SkJSIInstance } from \"./JsiInstance\";\n\nexport enum BlurStyle {\n Normal, //!< fuzzy inside and outside\n Solid, //!< solid inside, fuzzy outside\n Outer, //!< nothing inside, fuzzy outside\n Inner, //!< fuzzy inside, nothing outside\n}\n\nexport const isMaskFilter = (\n obj: SkJSIInstance<string> | null\n): obj is SkMaskFilter => obj !== null && obj.__typename__ === \"MaskFilter\";\n\nexport type SkMaskFilter = SkJSIInstance<\"MaskFilter\">;\n\n/**\n * See SkMaskFilter.h for more details.\n */\nexport interface MaskFilterFactory {\n /**\n * Create a blur maskfilter\n * @param style\n * @param sigma - Standard deviation of the Gaussian blur to apply. Must be > 0.\n * @param respectCTM - if true the blur's sigma is modified by the CTM.\n */\n MakeBlur(style: BlurStyle, sigma: number, respectCTM: boolean): SkMaskFilter;\n}\n"],"mappings":";;;;;;IAEYA,SAAS,GAAAC,OAAA,CAAAD,SAAA,0BAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAATA,SAAS,CAATA,SAAS;EAAA,OAATA,SAAS;AAAA,OAIZ;AAGF,MAAME,YAAY,GACvBC,GAAiC,IACTA,GAAG,KAAK,IAAI,IAAIA,GAAG,CAACC,YAAY,KAAK,YAAY;;AAI3E;AACA;AACA;AAFAH,OAAA,CAAAC,YAAA,GAAAA,YAAA"}
@@ -4,24 +4,17 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
6
  exports.toDegrees = exports.processTransform = exports.isMatrix = void 0;
7
-
8
7
  var _Matrix = require("./Matrix4");
9
-
10
8
  const isMatrix = obj => obj !== null && obj.__typename__ === "Matrix";
11
-
12
9
  exports.isMatrix = isMatrix;
13
-
14
10
  const processTransform = (m, transforms) => {
15
11
  const m3 = (0, _Matrix.processTransform3d)(transforms);
16
12
  m.concat(m3);
17
13
  return m;
18
14
  };
19
-
20
15
  exports.processTransform = processTransform;
21
-
22
16
  const toDegrees = rad => {
23
17
  return rad * 180 / Math.PI;
24
18
  };
25
-
26
19
  exports.toDegrees = toDegrees;
27
20
  //# sourceMappingURL=Matrix.js.map
@@ -1 +1 @@
1
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