@shopify/react-native-skia 0.1.234 → 0.1.236
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- package/cpp/api/JsiSkTypefaceFactory.h +2 -1
- package/cpp/skia/include/android/AHardwareBufferUtils.h +23 -0
- package/cpp/skia/include/android/GrAHardwareBufferUtils.h +2 -0
- package/cpp/skia/include/android/graphite/SurfaceAndroid.h +59 -0
- package/cpp/skia/include/codec/SkAvifDecoder.h +1 -1
- package/cpp/skia/include/codec/SkBmpDecoder.h +1 -1
- package/cpp/skia/include/codec/SkCodec.h +21 -3
- package/cpp/skia/include/codec/SkGifDecoder.h +1 -1
- package/cpp/skia/include/codec/SkIcoDecoder.h +1 -1
- package/cpp/skia/include/codec/SkJpegDecoder.h +1 -1
- package/cpp/skia/include/codec/SkJpegxlDecoder.h +1 -1
- package/cpp/skia/include/codec/SkPngDecoder.h +1 -1
- package/cpp/skia/include/codec/SkRawDecoder.h +1 -1
- package/cpp/skia/include/codec/SkWbmpDecoder.h +1 -1
- package/cpp/skia/include/codec/SkWebpDecoder.h +1 -1
- package/cpp/skia/include/config/SkUserConfig.h +3 -1
- package/cpp/skia/include/core/SkCanvas.h +66 -37
- package/cpp/skia/include/core/SkColorFilter.h +5 -2
- package/cpp/skia/include/core/SkContourMeasure.h +1 -0
- package/cpp/skia/include/core/SkDocument.h +1 -0
- package/cpp/skia/include/core/SkFont.h +14 -24
- package/cpp/skia/include/core/SkFontArguments.h +1 -1
- package/cpp/skia/include/core/SkFontMetrics.h +1 -1
- package/cpp/skia/include/core/SkFontMgr.h +0 -7
- package/cpp/skia/include/core/SkGraphics.h +13 -0
- package/cpp/skia/include/core/SkMesh.h +9 -13
- package/cpp/skia/include/core/SkMilestone.h +1 -1
- package/cpp/skia/include/core/SkPathMeasure.h +2 -0
- package/cpp/skia/include/core/SkSerialProcs.h +29 -11
- package/cpp/skia/include/core/SkSize.h +3 -3
- package/cpp/skia/include/core/SkStream.h +3 -13
- package/cpp/skia/include/core/SkSurface.h +6 -3
- package/cpp/skia/include/core/SkSurfaceProps.h +2 -4
- package/cpp/skia/include/core/SkTraceMemoryDump.h +15 -0
- package/cpp/skia/include/core/SkTypeface.h +8 -56
- package/cpp/skia/include/core/SkTypes.h +8 -0
- package/cpp/skia/include/core/SkVertices.h +1 -1
- package/cpp/skia/include/docs/SkMultiPictureDocument.h +53 -0
- package/cpp/skia/include/docs/SkPDFDocument.h +11 -0
- package/cpp/skia/include/effects/SkGradientShader.h +9 -0
- package/cpp/skia/include/effects/SkRuntimeEffect.h +3 -7
- package/cpp/skia/include/gpu/GrBackendSemaphore.h +33 -47
- package/cpp/skia/include/gpu/GrBackendSurface.h +2 -3
- package/cpp/skia/include/gpu/GrContextOptions.h +0 -6
- package/cpp/skia/include/gpu/GrContextThreadSafeProxy.h +44 -28
- package/cpp/skia/include/gpu/GrDirectContext.h +12 -31
- package/cpp/skia/include/gpu/GrTypes.h +1 -16
- package/cpp/skia/include/gpu/MutableTextureState.h +35 -80
- package/cpp/skia/include/gpu/ShaderErrorHandler.h +11 -1
- package/cpp/skia/include/gpu/ganesh/SkImageGanesh.h +2 -2
- package/cpp/skia/include/gpu/ganesh/SkSurfaceGanesh.h +1 -1
- package/cpp/skia/include/gpu/ganesh/gl/GrGLDirectContext.h +3 -2
- package/cpp/skia/include/gpu/ganesh/vk/GrVkBackendSemaphore.h +20 -0
- package/cpp/skia/include/gpu/ganesh/vk/GrVkDirectContext.h +30 -0
- package/cpp/skia/include/gpu/gl/GrGLFunctions.h +1 -1
- package/cpp/skia/include/gpu/gl/GrGLInterface.h +2 -0
- package/cpp/skia/include/gpu/gl/glx/GrGLMakeGLXInterface.h +6 -0
- package/cpp/skia/include/gpu/graphite/BackendSemaphore.h +3 -3
- package/cpp/skia/include/gpu/graphite/BackendTexture.h +39 -27
- package/cpp/skia/include/gpu/graphite/Context.h +39 -13
- package/cpp/skia/include/gpu/graphite/ContextOptions.h +2 -0
- package/cpp/skia/include/gpu/graphite/GraphiteTypes.h +2 -1
- package/cpp/skia/include/gpu/graphite/Image.h +106 -87
- package/cpp/skia/include/gpu/graphite/Recorder.h +24 -3
- package/cpp/skia/include/gpu/graphite/Surface.h +7 -2
- package/cpp/skia/include/gpu/graphite/dawn/DawnBackendContext.h +41 -2
- package/cpp/skia/include/gpu/graphite/dawn/DawnTypes.h +11 -6
- package/cpp/skia/include/gpu/graphite/mtl/MtlGraphiteTypes.h +1 -2
- package/cpp/skia/include/gpu/graphite/vk/VulkanGraphiteTypes.h +6 -6
- package/cpp/skia/include/gpu/mock/GrMockTypes.h +1 -0
- package/cpp/skia/include/gpu/vk/GrVkBackendContext.h +1 -1
- package/cpp/skia/include/gpu/vk/GrVkTypes.h +1 -44
- package/cpp/skia/include/gpu/vk/VulkanExtensions.h +1 -1
- package/cpp/skia/include/gpu/vk/VulkanMutableTextureState.h +25 -0
- package/cpp/skia/include/gpu/vk/VulkanTypes.h +44 -0
- package/cpp/skia/include/ports/SkFontConfigInterface.h +3 -6
- package/cpp/skia/include/private/SkEncodedInfo.h +5 -0
- package/cpp/skia/include/private/SkExif.h +102 -0
- package/cpp/skia/include/private/SkGainmapInfo.h +11 -1
- package/cpp/skia/include/private/base/SkAssert.h +16 -0
- package/cpp/skia/include/private/base/SkDeque.h +2 -7
- package/cpp/skia/include/private/base/SkLoadUserConfig.h +1 -1
- package/cpp/skia/include/private/base/SkTArray.h +69 -28
- package/cpp/skia/include/private/base/SkThreadAnnotations.h +18 -5
- package/cpp/skia/include/private/chromium/GrSurfaceCharacterization.h +26 -30
- package/cpp/skia/include/private/chromium/GrVkSecondaryCBDrawContext.h +4 -3
- package/cpp/skia/include/private/chromium/SkImageChromium.h +1 -1
- package/cpp/skia/include/private/gpu/ganesh/GrTypesPriv.h +8 -6
- package/cpp/skia/include/private/gpu/graphite/ContextOptionsPriv.h +29 -0
- package/cpp/skia/include/private/gpu/graphite/DawnTypesPriv.h +12 -9
- package/cpp/skia/include/private/gpu/graphite/VulkanGraphiteTypesPriv.h +16 -11
- package/cpp/skia/include/third_party/vulkan/vulkan/vk_platform.h +2 -2
- package/cpp/skia/include/third_party/vulkan/vulkan/vk_video/vulkan_video_codec_h264std.h +312 -0
- package/cpp/skia/include/third_party/vulkan/vulkan/vk_video/vulkan_video_codec_h264std_decode.h +77 -0
- package/cpp/skia/include/third_party/vulkan/vulkan/vk_video/vulkan_video_codec_h265std.h +446 -0
- package/cpp/skia/include/third_party/vulkan/vulkan/vk_video/vulkan_video_codec_h265std_decode.h +67 -0
- package/cpp/skia/include/third_party/vulkan/vulkan/vk_video/vulkan_video_codecs_common.h +36 -0
- package/cpp/skia/include/third_party/vulkan/vulkan/vulkan.h +9 -2
- package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_android.h +31 -3
- package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_core.h +10624 -5716
- package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_ios.h +2 -1
- package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_macos.h +2 -1
- package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_win32.h +28 -1
- package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_xcb.h +2 -1
- package/cpp/skia/include/utils/mac/SkCGUtils.h +23 -11
- package/cpp/skia/modules/skcms/skcms.h +2 -410
- package/cpp/skia/modules/skcms/src/Transform_inl.h +831 -704
- package/cpp/skia/modules/skcms/src/skcms_Transform.h +161 -0
- package/cpp/skia/modules/skcms/src/skcms_internals.h +136 -0
- package/cpp/skia/modules/skcms/src/skcms_public.h +404 -0
- package/cpp/skia/modules/skparagraph/include/FontArguments.h +1 -1
- package/cpp/skia/modules/skparagraph/include/FontCollection.h +2 -0
- package/cpp/skia/modules/skparagraph/include/Paragraph.h +2 -2
- package/cpp/skia/modules/skparagraph/include/TextStyle.h +4 -3
- package/cpp/skia/modules/skparagraph/include/TypefaceFontProvider.h +1 -3
- package/cpp/skia/modules/skresources/include/SkResources.h +28 -17
- package/cpp/skia/modules/skunicode/include/SkUnicode.h +12 -0
- package/cpp/skia/modules/svg/include/SkSVGDOM.h +4 -1
- package/cpp/skia/modules/svg/include/SkSVGRenderContext.h +4 -1
- package/cpp/skia/src/base/SkUTF.h +7 -0
- package/cpp/skia/src/core/SkTHash.h +20 -8
- package/lib/commonjs/dom/nodes/JsiSkDOM.d.ts +3 -2
- package/lib/commonjs/dom/nodes/JsiSkDOM.js +56 -57
- package/lib/commonjs/dom/nodes/JsiSkDOM.js.map +1 -1
- package/lib/commonjs/external/reanimated/index.d.ts +1 -0
- package/lib/commonjs/external/reanimated/index.js +13 -0
- package/lib/commonjs/external/reanimated/index.js.map +1 -1
- package/lib/commonjs/external/reanimated/interpolators.js +13 -1
- package/lib/commonjs/external/reanimated/interpolators.js.map +1 -1
- package/lib/commonjs/external/reanimated/moduleWrapper.d.ts +1 -0
- package/lib/commonjs/external/reanimated/moduleWrapper.js +5 -3
- package/lib/commonjs/external/reanimated/moduleWrapper.js.map +1 -1
- package/lib/commonjs/external/reanimated/textures.d.ts +5 -0
- package/lib/commonjs/external/reanimated/textures.js +52 -0
- package/lib/commonjs/external/reanimated/textures.js.map +1 -0
- package/lib/commonjs/headless/index.js +1 -1
- package/lib/commonjs/headless/index.js.map +1 -1
- package/lib/commonjs/mock/index.js +3 -0
- package/lib/commonjs/mock/index.js.map +1 -1
- package/lib/commonjs/renderer/Canvas.js +1 -1
- package/lib/commonjs/renderer/Canvas.js.map +1 -1
- package/lib/commonjs/renderer/Container.d.ts +1 -1
- package/lib/commonjs/renderer/Container.js +2 -1
- package/lib/commonjs/renderer/Container.js.map +1 -1
- package/lib/commonjs/renderer/Offscreen.d.ts +1 -0
- package/lib/commonjs/renderer/Offscreen.js +18 -5
- package/lib/commonjs/renderer/Offscreen.js.map +1 -1
- package/lib/commonjs/renderer/Reconciler.d.ts +1 -1
- package/lib/commonjs/renderer/Reconciler.js +7 -4
- package/lib/commonjs/renderer/Reconciler.js.map +1 -1
- package/lib/commonjs/skia/types/Matrix4.d.ts +2 -2
- package/lib/commonjs/skia/types/Matrix4.js.map +1 -1
- package/lib/commonjs/skia/types/Shader/Shader.d.ts +1 -1
- package/lib/commonjs/skia/types/Shader/Shader.js.map +1 -1
- package/lib/module/dom/nodes/JsiSkDOM.d.ts +3 -2
- package/lib/module/dom/nodes/JsiSkDOM.js +56 -56
- package/lib/module/dom/nodes/JsiSkDOM.js.map +1 -1
- package/lib/module/external/reanimated/index.d.ts +1 -0
- package/lib/module/external/reanimated/index.js +1 -0
- package/lib/module/external/reanimated/index.js.map +1 -1
- package/lib/module/external/reanimated/interpolators.js +13 -1
- package/lib/module/external/reanimated/interpolators.js.map +1 -1
- package/lib/module/external/reanimated/moduleWrapper.d.ts +1 -0
- package/lib/module/external/reanimated/moduleWrapper.js +3 -2
- package/lib/module/external/reanimated/moduleWrapper.js.map +1 -1
- package/lib/module/external/reanimated/textures.d.ts +5 -0
- package/lib/module/external/reanimated/textures.js +35 -0
- package/lib/module/external/reanimated/textures.js.map +1 -0
- package/lib/module/headless/index.js +1 -1
- package/lib/module/headless/index.js.map +1 -1
- package/lib/module/mock/index.js +3 -0
- package/lib/module/mock/index.js.map +1 -1
- package/lib/module/renderer/Canvas.js +1 -1
- package/lib/module/renderer/Canvas.js.map +1 -1
- package/lib/module/renderer/Container.d.ts +1 -1
- package/lib/module/renderer/Container.js +2 -1
- package/lib/module/renderer/Container.js.map +1 -1
- package/lib/module/renderer/Offscreen.d.ts +1 -0
- package/lib/module/renderer/Offscreen.js +11 -3
- package/lib/module/renderer/Offscreen.js.map +1 -1
- package/lib/module/renderer/Reconciler.d.ts +1 -1
- package/lib/module/renderer/Reconciler.js +7 -4
- package/lib/module/renderer/Reconciler.js.map +1 -1
- package/lib/module/skia/types/Matrix4.d.ts +2 -2
- package/lib/module/skia/types/Matrix4.js.map +1 -1
- package/lib/module/skia/types/Shader/Shader.d.ts +1 -1
- package/lib/module/skia/types/Shader/Shader.js.map +1 -1
- package/lib/typescript/src/dom/nodes/JsiSkDOM.d.ts +3 -2
- package/lib/typescript/src/external/reanimated/index.d.ts +1 -0
- package/lib/typescript/src/external/reanimated/moduleWrapper.d.ts +1 -0
- package/lib/typescript/src/external/reanimated/textures.d.ts +5 -0
- package/lib/typescript/src/renderer/Container.d.ts +1 -1
- package/lib/typescript/src/renderer/Offscreen.d.ts +1 -0
- package/lib/typescript/src/renderer/Reconciler.d.ts +1 -1
- package/lib/typescript/src/skia/types/Matrix4.d.ts +2 -2
- package/lib/typescript/src/skia/types/Shader/Shader.d.ts +1 -1
- package/libs/android/arm64-v8a/libskia.a +0 -0
- package/libs/android/arm64-v8a/libskottie.a +0 -0
- package/libs/android/arm64-v8a/libskparagraph.a +0 -0
- package/libs/android/arm64-v8a/libsksg.a +0 -0
- package/libs/android/arm64-v8a/libskshaper.a +0 -0
- package/libs/android/arm64-v8a/libskunicode.a +0 -0
- package/libs/android/arm64-v8a/libsvg.a +0 -0
- package/libs/android/armeabi-v7a/libskia.a +0 -0
- package/libs/android/armeabi-v7a/libskottie.a +0 -0
- package/libs/android/armeabi-v7a/libskparagraph.a +0 -0
- package/libs/android/armeabi-v7a/libsksg.a +0 -0
- package/libs/android/armeabi-v7a/libskshaper.a +0 -0
- package/libs/android/armeabi-v7a/libskunicode.a +0 -0
- package/libs/android/armeabi-v7a/libsvg.a +0 -0
- package/libs/android/x86/libskia.a +0 -0
- package/libs/android/x86/libskottie.a +0 -0
- package/libs/android/x86/libskparagraph.a +0 -0
- package/libs/android/x86/libsksg.a +0 -0
- package/libs/android/x86/libskshaper.a +0 -0
- package/libs/android/x86/libskunicode.a +0 -0
- package/libs/android/x86/libsvg.a +0 -0
- package/libs/android/x86_64/libskia.a +0 -0
- package/libs/android/x86_64/libskottie.a +0 -0
- package/libs/android/x86_64/libskparagraph.a +0 -0
- package/libs/android/x86_64/libsksg.a +0 -0
- package/libs/android/x86_64/libskshaper.a +0 -0
- package/libs/android/x86_64/libskunicode.a +0 -0
- package/libs/android/x86_64/libsvg.a +0 -0
- package/libs/ios/libskia.xcframework/ios-arm64_arm64e/libskia.a +0 -0
- package/libs/ios/libskia.xcframework/ios-arm64_arm64e_x86_64-simulator/libskia.a +0 -0
- package/libs/ios/libskottie.xcframework/ios-arm64_arm64e/libskottie.a +0 -0
- package/libs/ios/libskottie.xcframework/ios-arm64_arm64e_x86_64-simulator/libskottie.a +0 -0
- package/libs/ios/libskparagraph.xcframework/ios-arm64_arm64e/libskparagraph.a +0 -0
- package/libs/ios/libskparagraph.xcframework/ios-arm64_arm64e_x86_64-simulator/libskparagraph.a +0 -0
- package/libs/ios/libsksg.xcframework/ios-arm64_arm64e/libsksg.a +0 -0
- package/libs/ios/libsksg.xcframework/ios-arm64_arm64e_x86_64-simulator/libsksg.a +0 -0
- package/libs/ios/libskshaper.xcframework/Info.plist +5 -5
- package/libs/ios/libskshaper.xcframework/ios-arm64_arm64e/libskshaper.a +0 -0
- package/libs/ios/libskshaper.xcframework/ios-arm64_arm64e_x86_64-simulator/libskshaper.a +0 -0
- package/libs/ios/libskunicode.xcframework/ios-arm64_arm64e/libskunicode.a +0 -0
- package/libs/ios/libskunicode.xcframework/ios-arm64_arm64e_x86_64-simulator/libskunicode.a +0 -0
- package/libs/ios/libsvg.xcframework/Info.plist +5 -5
- package/libs/ios/libsvg.xcframework/ios-arm64_arm64e/libsvg.a +0 -0
- package/libs/ios/libsvg.xcframework/ios-arm64_arm64e_x86_64-simulator/libsvg.a +0 -0
- package/package.json +1 -1
- package/src/dom/nodes/JsiSkDOM.ts +55 -56
- package/src/external/reanimated/index.ts +1 -0
- package/src/external/reanimated/interpolators.ts +15 -2
- package/src/external/reanimated/moduleWrapper.ts +1 -0
- package/src/external/reanimated/textures.tsx +50 -0
- package/src/headless/index.ts +1 -1
- package/src/mock/index.ts +3 -0
- package/src/renderer/Canvas.tsx +1 -1
- package/src/renderer/Container.tsx +3 -2
- package/src/renderer/Offscreen.tsx +12 -3
- package/src/renderer/Reconciler.tsx +5 -2
- package/src/skia/types/Matrix4.ts +2 -2
- package/src/skia/types/Shader/Shader.ts +6 -1
- package/cpp/skia/include/gpu/GrSurfaceInfo.h +0 -142
- package/cpp/skia/include/private/gpu/ganesh/GrGLTypesPriv.h +0 -107
- package/cpp/skia/include/private/gpu/ganesh/GrMockTypesPriv.h +0 -32
- package/cpp/skia/include/private/gpu/ganesh/GrMtlTypesPriv.h +0 -83
- package/cpp/skia/include/private/gpu/ganesh/GrVkTypesPriv.h +0 -47
- package/cpp/skia/include/private/gpu/vk/VulkanTypesPriv.h +0 -57
- package/cpp/skia/include/utils/SkBase64.h +0 -53
- package/cpp/skia/modules/skcms/skcms_internal.h +0 -56
@@ -95,9 +95,9 @@ export declare const processTransform3d: (transforms: Transforms3d) => Matrix4;
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/**
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* @worklet
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*/
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export declare const convertToColumnMajor: (rowMajorMatrix: Matrix4) =>
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export declare const convertToColumnMajor: (rowMajorMatrix: Matrix4) => Matrix4;
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/**
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export declare const convertToAffineMatrix: (m4:
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export declare const convertToAffineMatrix: (m4: Matrix4) => number[];
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export {};
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@@ -1 +1 @@
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-
{"version":3,"names":["exhaustiveCheck","a","Error","Matrix4","translate","x","y","z","perspective","p","normalizeVec","vec","length","Math","sqrt","rotatedUnitSinCos","axisVec","sinAngle","cosAngle","c","s","t","matrixVecMul4","m","v","mapPoint3d","r","multiply4","b","result","Array","fill","i","j","skewY","angle","tan","skewX","toMatrix3","rotate","axis","value","sin","cos","pivot","scale","sx","sy","sz","m4","rotateAxis","rotateZ","rotateX","rotateY","processTransform3d","transforms","reduce","acc","val","key","Object","keys","transform","convertToColumnMajor","rowMajorMatrix","colMajorMatrix","size","row","col","convertToAffineMatrix","d","tx","ty"],"sources":["Matrix4.ts"],"sourcesContent":["type Point = { x: number; y: number };\ntype Vec2 = readonly [number, number];\ntype Vec3 = readonly [number, number, number];\ntype Vec4 = readonly [number, number, number, number];\n\nexport type Matrix3 = readonly [\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number\n];\n\nexport type Matrix4 = readonly [\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number\n];\n\ntype Transform3dName =\n | \"translateX\"\n | \"translateY\"\n | \"translateZ\"\n | \"translate\"\n | \"scale\"\n | \"scaleX\"\n | \"scaleY\"\n | \"skewX\"\n | \"skewY\"\n | \"rotateZ\"\n | \"rotate\"\n | \"perspective\"\n | \"rotateX\"\n | \"rotateY\"\n | \"matrix\";\n\ntype Transformations = {\n [Name in Transform3dName]: Name extends \"matrix\"\n ? Matrix4\n : Name extends \"translate\"\n ? Vec3 | Vec2\n : number;\n};\n\ntype Transform3d =\n | Pick<Transformations, \"translateX\">\n | Pick<Transformations, \"translateY\">\n | Pick<Transformations, \"translateZ\">\n | Pick<Transformations, \"translate\">\n | Pick<Transformations, \"scale\">\n | Pick<Transformations, \"scaleX\">\n | Pick<Transformations, \"scaleY\">\n | Pick<Transformations, \"skewX\">\n | Pick<Transformations, \"skewY\">\n | Pick<Transformations, \"perspective\">\n | Pick<Transformations, \"rotateX\">\n | Pick<Transformations, \"rotateY\">\n | Pick<Transformations, \"rotateZ\">\n | Pick<Transformations, \"rotate\">\n | Pick<Transformations, \"matrix\">;\n\nexport type Transforms3d = Transform3d[];\n\nconst exhaustiveCheck = (a: never): never => {\n \"worklet\";\n throw new Error(`Unexhaustive handling for ${a}`);\n};\n\n/**\n * @worklet\n */\nexport const Matrix4 = (): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const translate = (x: number, y: number, z: number = 0): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, x, 0, 1, 0, y, 0, 0, 1, z, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const perspective = (p: number): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, -1 / p, 1];\n};\n\nconst normalizeVec = (vec: Vec3): Vec3 => {\n \"worklet\";\n const [x, y, z] = vec;\n const length = Math.sqrt(x * x + y * y + z * z);\n // Check for zero length to avoid division by zero\n if (length === 0) {\n return [0, 0, 0];\n }\n return [x / length, y / length, z / length];\n};\n\nconst rotatedUnitSinCos = (\n axisVec: Vec3,\n sinAngle: number,\n cosAngle: number\n): Matrix4 => {\n \"worklet\";\n const x = axisVec[0];\n const y = axisVec[1];\n const z = axisVec[2];\n const c = cosAngle;\n const s = sinAngle;\n const t = 1 - c;\n return [\n t * x * x + c,\n t * x * y - s * z,\n t * x * z + s * y,\n 0,\n t * x * y + s * z,\n t * y * y + c,\n t * y * z - s * x,\n 0,\n t * x * z - s * y,\n t * y * z + s * x,\n t * z * z + c,\n 0,\n 0,\n 0,\n 0,\n 1,\n ];\n};\n\n/**\n * @worklet\n */\nexport const matrixVecMul4 = (m: Matrix4, v: Vec4): Vec4 => {\n \"worklet\";\n return [\n m[0] * v[0] + m[1] * v[1] + m[2] * v[2] + m[3] * v[3],\n m[4] * v[0] + m[5] * v[1] + m[6] * v[2] + m[7] * v[3],\n m[8] * v[0] + m[9] * v[1] + m[10] * v[2] + m[11] * v[3],\n m[12] * v[0] + m[13] * v[1] + m[14] * v[2] + m[15] * v[3],\n ];\n};\n\n/**\n * @worklet\n */\nexport const mapPoint3d = (m: Matrix4, v: Vec3) => {\n \"worklet\";\n const r = matrixVecMul4(m, [...v, 1]);\n return [r[0] / r[3], r[1] / r[3], r[2] / r[3]] as const;\n};\n\n/**\n * @worklet\n */\nexport const multiply4 = (a: Matrix4, b: Matrix4): Matrix4 => {\n \"worklet\";\n const result = new Array(16).fill(0);\n for (let i = 0; i < 4; i++) {\n for (let j = 0; j < 4; j++) {\n result[i * 4 + j] =\n a[i * 4] * b[j] +\n a[i * 4 + 1] * b[j + 4] +\n a[i * 4 + 2] * b[j + 8] +\n a[i * 4 + 3] * b[j + 12];\n }\n }\n return result as unknown as Matrix4;\n};\n\nconst skewY = (angle: number): Matrix4 => {\n \"worklet\";\n return [1, Math.tan(angle), 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\nconst skewX = (angle: number): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, Math.tan(angle), 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const toMatrix3 = (m: Matrix4) => {\n \"worklet\";\n return [m[0], m[1], m[3], m[4], m[5], m[7], m[12], m[13], m[15]];\n};\n\nconst rotate = (axis: Vec3, value: number) => {\n \"worklet\";\n return rotatedUnitSinCos(\n normalizeVec(axis),\n Math.sin(value),\n Math.cos(value)\n );\n};\n\n/**\n * @worklet\n */\nexport const pivot = (m: Matrix4, p: Point) => {\n \"worklet\";\n return multiply4(translate(p.x, p.y), multiply4(m, translate(-p.x, -p.y)));\n};\n\n/**\n * @worklet\n */\nexport const scale = (\n sx: number,\n sy: number,\n sz: number = 1,\n p?: Point\n): Matrix4 => {\n \"worklet\";\n const m4: Matrix4 = [sx, 0, 0, 0, 0, sy, 0, 0, 0, 0, sz, 0, 0, 0, 0, 1];\n if (p) {\n return pivot(m4, p);\n }\n return m4;\n};\n\nconst rotateAxis = (axis: Vec3, angle: number, p?: Point) => {\n \"worklet\";\n const result = rotate(axis, angle);\n if (p) {\n return pivot(result, p);\n }\n return result;\n};\n\n/**\n * @worklet\n */\nexport const rotateZ = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([0, 0, 1], value, p);\n};\n\n/**\n * @worklet\n */\nexport const rotateX = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([1, 0, 0], value, p);\n};\n\n/**\n * @worklet\n */\nexport const rotateY = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([0, 1, 0], value, p);\n};\n\n/**\n * @worklet\n */\nexport const processTransform3d = (transforms: Transforms3d) => {\n \"worklet\";\n return transforms.reduce((acc, val) => {\n const key = Object.keys(val)[0] as Transform3dName;\n const transform = val as Pick<Transformations, typeof key>;\n if (key === \"translateX\") {\n const value = transform[key];\n return multiply4(acc, translate(value, 0, 0));\n }\n if (key === \"translate\") {\n const [x, y, z = 0] = transform[key];\n return multiply4(acc, translate(x, y, z));\n }\n if (key === \"translateY\") {\n const value = transform[key];\n return multiply4(acc, translate(0, value, 0));\n }\n if (key === \"translateZ\") {\n const value = transform[key];\n return multiply4(acc, translate(0, 0, value));\n }\n if (key === \"scale\") {\n const value = transform[key];\n return multiply4(acc, scale(value, value, 1));\n }\n if (key === \"scaleX\") {\n const value = transform[key];\n return multiply4(acc, scale(value, 1, 1));\n }\n if (key === \"scaleY\") {\n const value = transform[key];\n return multiply4(acc, scale(1, value, 1));\n }\n if (key === \"skewX\") {\n const value = transform[key];\n return multiply4(acc, skewX(value));\n }\n if (key === \"skewY\") {\n const value = transform[key];\n return multiply4(acc, skewY(value));\n }\n if (key === \"rotateX\") {\n const value = transform[key];\n return multiply4(acc, rotate([1, 0, 0], value));\n }\n if (key === \"rotateY\") {\n const value = transform[key];\n return multiply4(acc, rotate([0, 1, 0], value));\n }\n if (key === \"perspective\") {\n const value = transform[key];\n return multiply4(acc, perspective(value));\n }\n if (key === \"rotate\" || key === \"rotateZ\") {\n const value = transform[key];\n return multiply4(acc, rotate([0, 0, 1], value));\n }\n if (key === \"matrix\") {\n const value = transform[key];\n return multiply4(acc, value);\n }\n return exhaustiveCheck(key);\n }, Matrix4());\n};\n\n/**\n * @worklet\n */\nexport const convertToColumnMajor = (rowMajorMatrix: Matrix4) => {\n \"worklet\";\n\n const colMajorMatrix = new Array<number>(16);\n const size = 4;\n for (let row = 0; row < size; row++) {\n for (let col = 0; col < size; col++) {\n colMajorMatrix[col * size + row] = rowMajorMatrix[row * size + col];\n }\n }\n return colMajorMatrix;\n};\n\n/**\n * @worklet\n */\nexport const convertToAffineMatrix = 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{"version":3,"names":["exhaustiveCheck","a","Error","Matrix4","translate","x","y","z","perspective","p","normalizeVec","vec","length","Math","sqrt","rotatedUnitSinCos","axisVec","sinAngle","cosAngle","c","s","t","matrixVecMul4","m","v","mapPoint3d","r","multiply4","b","result","Array","fill","i","j","skewY","angle","tan","skewX","toMatrix3","rotate","axis","value","sin","cos","pivot","scale","sx","sy","sz","m4","rotateAxis","rotateZ","rotateX","rotateY","processTransform3d","transforms","reduce","acc","val","key","Object","keys","transform","convertToColumnMajor","rowMajorMatrix","colMajorMatrix","size","row","col","convertToAffineMatrix","d","tx","ty"],"sources":["Matrix4.ts"],"sourcesContent":["type Point = { x: number; y: number };\ntype Vec2 = readonly [number, number];\ntype Vec3 = readonly [number, number, number];\ntype Vec4 = readonly [number, number, number, number];\n\nexport type Matrix3 = readonly [\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number\n];\n\nexport type Matrix4 = readonly [\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number\n];\n\ntype Transform3dName =\n | \"translateX\"\n | \"translateY\"\n | \"translateZ\"\n | \"translate\"\n | \"scale\"\n | \"scaleX\"\n | \"scaleY\"\n | \"skewX\"\n | \"skewY\"\n | \"rotateZ\"\n | \"rotate\"\n | \"perspective\"\n | \"rotateX\"\n | \"rotateY\"\n | \"matrix\";\n\ntype Transformations = {\n [Name in Transform3dName]: Name extends \"matrix\"\n ? Matrix4\n : Name extends \"translate\"\n ? Vec3 | Vec2\n : number;\n};\n\ntype Transform3d =\n | Pick<Transformations, \"translateX\">\n | Pick<Transformations, \"translateY\">\n | Pick<Transformations, \"translateZ\">\n | Pick<Transformations, \"translate\">\n | Pick<Transformations, \"scale\">\n | Pick<Transformations, \"scaleX\">\n | Pick<Transformations, \"scaleY\">\n | Pick<Transformations, \"skewX\">\n | Pick<Transformations, \"skewY\">\n | Pick<Transformations, \"perspective\">\n | Pick<Transformations, \"rotateX\">\n | Pick<Transformations, \"rotateY\">\n | Pick<Transformations, \"rotateZ\">\n | Pick<Transformations, \"rotate\">\n | Pick<Transformations, \"matrix\">;\n\nexport type Transforms3d = Transform3d[];\n\nconst exhaustiveCheck = (a: never): never => {\n \"worklet\";\n throw new Error(`Unexhaustive handling for ${a}`);\n};\n\n/**\n * @worklet\n */\nexport const Matrix4 = (): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const translate = (x: number, y: number, z: number = 0): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, x, 0, 1, 0, y, 0, 0, 1, z, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const perspective = (p: number): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, -1 / p, 1];\n};\n\nconst normalizeVec = (vec: Vec3): Vec3 => {\n \"worklet\";\n const [x, y, z] = vec;\n const length = Math.sqrt(x * x + y * y + z * z);\n // Check for zero length to avoid division by zero\n if (length === 0) {\n return [0, 0, 0];\n }\n return [x / length, y / length, z / length];\n};\n\nconst rotatedUnitSinCos = (\n axisVec: Vec3,\n sinAngle: number,\n cosAngle: number\n): Matrix4 => {\n \"worklet\";\n const x = axisVec[0];\n const y = axisVec[1];\n const z = axisVec[2];\n const c = cosAngle;\n const s = sinAngle;\n const t = 1 - c;\n return [\n t * x * x + c,\n t * x * y - s * z,\n t * x * z + s * y,\n 0,\n t * x * y + s * z,\n t * y * y + c,\n t * y * z - s * x,\n 0,\n t * x * z - s * y,\n t * y * z + s * x,\n t * z * z + c,\n 0,\n 0,\n 0,\n 0,\n 1,\n ];\n};\n\n/**\n * @worklet\n */\nexport const matrixVecMul4 = (m: Matrix4, v: Vec4): Vec4 => {\n \"worklet\";\n return [\n m[0] * v[0] + m[1] * v[1] + m[2] * v[2] + m[3] * v[3],\n m[4] * v[0] + m[5] * v[1] + m[6] * v[2] + m[7] * v[3],\n m[8] * v[0] + m[9] * v[1] + m[10] * v[2] + m[11] * v[3],\n m[12] * v[0] + m[13] * v[1] + m[14] * v[2] + m[15] * v[3],\n ];\n};\n\n/**\n * @worklet\n */\nexport const mapPoint3d = (m: Matrix4, v: Vec3) => {\n \"worklet\";\n const r = matrixVecMul4(m, [...v, 1]);\n return [r[0] / r[3], r[1] / r[3], r[2] / r[3]] as const;\n};\n\n/**\n * @worklet\n */\nexport const multiply4 = (a: Matrix4, b: Matrix4): Matrix4 => {\n \"worklet\";\n const result = new Array(16).fill(0);\n for (let i = 0; i < 4; i++) {\n for (let j = 0; j < 4; j++) {\n result[i * 4 + j] =\n a[i * 4] * b[j] +\n a[i * 4 + 1] * b[j + 4] +\n a[i * 4 + 2] * b[j + 8] +\n a[i * 4 + 3] * b[j + 12];\n }\n }\n return result as unknown as Matrix4;\n};\n\nconst skewY = (angle: number): Matrix4 => {\n \"worklet\";\n return [1, Math.tan(angle), 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\nconst skewX = (angle: number): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, Math.tan(angle), 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const toMatrix3 = (m: Matrix4) => {\n \"worklet\";\n return [m[0], m[1], m[3], m[4], m[5], m[7], m[12], m[13], m[15]];\n};\n\nconst rotate = (axis: Vec3, value: number) => {\n \"worklet\";\n return rotatedUnitSinCos(\n normalizeVec(axis),\n Math.sin(value),\n Math.cos(value)\n );\n};\n\n/**\n * @worklet\n */\nexport const pivot = (m: Matrix4, p: Point) => {\n \"worklet\";\n return multiply4(translate(p.x, p.y), multiply4(m, translate(-p.x, -p.y)));\n};\n\n/**\n * @worklet\n */\nexport const scale = (\n sx: number,\n sy: number,\n sz: number = 1,\n p?: Point\n): Matrix4 => {\n \"worklet\";\n const m4: Matrix4 = [sx, 0, 0, 0, 0, sy, 0, 0, 0, 0, sz, 0, 0, 0, 0, 1];\n if (p) {\n return pivot(m4, p);\n }\n return m4;\n};\n\nconst rotateAxis = (axis: Vec3, angle: number, p?: Point) => {\n \"worklet\";\n const result = rotate(axis, angle);\n if (p) {\n return pivot(result, p);\n }\n return result;\n};\n\n/**\n * @worklet\n */\nexport const rotateZ = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([0, 0, 1], value, p);\n};\n\n/**\n * @worklet\n */\nexport const rotateX = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([1, 0, 0], value, p);\n};\n\n/**\n * @worklet\n */\nexport const rotateY = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([0, 1, 0], value, p);\n};\n\n/**\n * @worklet\n */\nexport const processTransform3d = (transforms: Transforms3d) => {\n \"worklet\";\n return transforms.reduce((acc, val) => {\n const key = Object.keys(val)[0] as Transform3dName;\n const transform = val as Pick<Transformations, typeof key>;\n if (key === \"translateX\") {\n const value = transform[key];\n return multiply4(acc, translate(value, 0, 0));\n }\n if (key === \"translate\") {\n const [x, y, z = 0] = transform[key];\n return multiply4(acc, translate(x, y, z));\n }\n if (key === \"translateY\") {\n const value = transform[key];\n return multiply4(acc, translate(0, value, 0));\n }\n if (key === \"translateZ\") {\n const value = transform[key];\n return multiply4(acc, translate(0, 0, value));\n }\n if (key === \"scale\") {\n const value = transform[key];\n return multiply4(acc, scale(value, value, 1));\n }\n if (key === \"scaleX\") {\n const value = transform[key];\n return multiply4(acc, scale(value, 1, 1));\n }\n if (key === \"scaleY\") {\n const value = transform[key];\n return multiply4(acc, scale(1, value, 1));\n }\n if (key === \"skewX\") {\n const value = transform[key];\n return multiply4(acc, skewX(value));\n }\n if (key === \"skewY\") {\n const value = transform[key];\n return multiply4(acc, skewY(value));\n }\n if (key === \"rotateX\") {\n const value = transform[key];\n return multiply4(acc, rotate([1, 0, 0], value));\n }\n if (key === \"rotateY\") {\n const value = transform[key];\n return multiply4(acc, rotate([0, 1, 0], value));\n }\n if (key === \"perspective\") {\n const value = transform[key];\n return multiply4(acc, perspective(value));\n }\n if (key === \"rotate\" || key === \"rotateZ\") {\n const value = transform[key];\n return multiply4(acc, rotate([0, 0, 1], value));\n }\n if (key === \"matrix\") {\n const value = transform[key];\n return multiply4(acc, value);\n }\n return exhaustiveCheck(key);\n }, Matrix4());\n};\n\n/**\n * @worklet\n */\nexport const convertToColumnMajor = (rowMajorMatrix: Matrix4) => {\n \"worklet\";\n\n const colMajorMatrix = new Array<number>(16);\n const size = 4;\n for (let row = 0; row < size; row++) {\n for (let col = 0; col < size; col++) {\n colMajorMatrix[col * size + row] = rowMajorMatrix[row * size + col];\n }\n }\n return colMajorMatrix as unknown as Matrix4;\n};\n\n/**\n * @worklet\n */\nexport const convertToAffineMatrix = (m4: Matrix4) => {\n \"worklet\";\n // Extracting the relevant components from the 4x4 matrix\n const a = m4[0]; // Scale X\n const b = m4[1]; // Skew Y\n const c = m4[4]; // Skew X\n const d = m4[5]; // Scale Y\n const tx = m4[12]; // Translate X\n const ty = m4[13]; // Translate Y\n\n // Returning the 6-element affine transformation matrix\n return [a, b, c, d, tx, 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@@ -3,7 +3,7 @@ import type { Vector } from "../Point";
|
|
3
3
|
import type { SkRuntimeEffect, SkRuntimeShaderBuilder } from "../RuntimeEffect";
|
4
4
|
export declare const isShader: (obj: SkJSIInstance<string> | null) => obj is SkShader;
|
5
5
|
export type SkShader = SkJSIInstance<"Shader">;
|
6
|
-
export type Uniform = number | Vector | Float32Array | Uniform[];
|
6
|
+
export type Uniform = number | Vector | Float32Array | readonly Uniform[] | Uniform[];
|
7
7
|
export interface Uniforms {
|
8
8
|
[name: string]: Uniform;
|
9
9
|
}
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"names":["isShader","obj","__typename__","isVector","x","undefined","y","processValue","values","value","push","Array","isArray","forEach","v","Float32Array","processUniforms","source","uniforms","builder","result","uniformsCount","getUniformCount","i","name","getUniformName","Error","uniformValue","setUniform"],"sources":["Shader.ts"],"sourcesContent":["import type { SkJSIInstance } from \"../JsiInstance\";\nimport type { Vector } from \"../Point\";\nimport type { SkRuntimeEffect, SkRuntimeShaderBuilder } from \"../RuntimeEffect\";\n\nexport const isShader = (obj: SkJSIInstance<string> | null): obj is SkShader =>\n obj !== null && obj.__typename__ === \"Shader\";\n\nexport type SkShader = SkJSIInstance<\"Shader\">;\n\nexport type Uniform
|
1
|
+
{"version":3,"names":["isShader","obj","__typename__","isVector","x","undefined","y","processValue","values","value","push","Array","isArray","forEach","v","Float32Array","processUniforms","source","uniforms","builder","result","uniformsCount","getUniformCount","i","name","getUniformName","Error","uniformValue","setUniform"],"sources":["Shader.ts"],"sourcesContent":["import type { SkJSIInstance } from \"../JsiInstance\";\nimport type { Vector } from \"../Point\";\nimport type { SkRuntimeEffect, SkRuntimeShaderBuilder } from \"../RuntimeEffect\";\n\nexport const isShader = (obj: SkJSIInstance<string> | null): obj is SkShader =>\n obj !== null && obj.__typename__ === \"Shader\";\n\nexport type SkShader = SkJSIInstance<\"Shader\">;\n\nexport type Uniform =\n | number\n | Vector\n | Float32Array\n | readonly Uniform[]\n | Uniform[];\n\nexport interface Uniforms {\n [name: string]: Uniform;\n}\n\nconst isVector = (obj: unknown): obj is Vector =>\n // We have an issue to check property existence on JSI backed instances\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (obj as any).x !== undefined && (obj as any).y !== undefined;\n\nconst processValue = (values: number[], value: Uniform) => {\n if (typeof value === \"number\") {\n values.push(value);\n } else if (Array.isArray(value)) {\n value.forEach((v) => processValue(values, v));\n } else if (isVector(value)) {\n values.push(value.x, value.y);\n } else if (value instanceof Float32Array) {\n values.push(...value);\n }\n};\n\nexport const processUniforms = (\n source: SkRuntimeEffect,\n uniforms: Uniforms,\n builder?: SkRuntimeShaderBuilder\n) => {\n const result: number[] = [];\n const uniformsCount = source.getUniformCount();\n for (let i = 0; i < uniformsCount; i++) {\n const name = source.getUniformName(i);\n const value = uniforms[name];\n if (value === undefined) {\n throw new Error(\n // eslint-disable-next-line max-len\n `The runtime effect has the uniform value \"${name}\" declared, but it is missing from the uniforms property of the Runtime effect.`\n );\n }\n if (builder === undefined) {\n processValue(result, value);\n } else {\n const uniformValue: number[] = [];\n processValue(uniformValue, value);\n builder.setUniform(name, uniformValue);\n result.push(...uniformValue);\n }\n }\n return result;\n};\n"],"mappings":";;;;;;;AAIO,MAAMA,QAAQ,GAAIC,GAAD,IACtBA,GAAG,KAAK,IAAR,IAAgBA,GAAG,CAACC,YAAJ,KAAqB,QADhC;;;;AAgBP,MAAMC,QAAQ,GAAIF,GAAD,IACf;AACA;AACCA,GAAD,CAAaG,CAAb,KAAmBC,SAAnB,IAAiCJ,GAAD,CAAaK,CAAb,KAAmBD,SAHrD;;AAKA,MAAME,YAAY,GAAG,CAACC,MAAD,EAAmBC,KAAnB,KAAsC;EACzD,IAAI,OAAOA,KAAP,KAAiB,QAArB,EAA+B;IAC7BD,MAAM,CAACE,IAAP,CAAYD,KAAZ;EACD,CAFD,MAEO,IAAIE,KAAK,CAACC,OAAN,CAAcH,KAAd,CAAJ,EAA0B;IAC/BA,KAAK,CAACI,OAAN,CAAeC,CAAD,IAAOP,YAAY,CAACC,MAAD,EAASM,CAAT,CAAjC;EACD,CAFM,MAEA,IAAIX,QAAQ,CAACM,KAAD,CAAZ,EAAqB;IAC1BD,MAAM,CAACE,IAAP,CAAYD,KAAK,CAACL,CAAlB,EAAqBK,KAAK,CAACH,CAA3B;EACD,CAFM,MAEA,IAAIG,KAAK,YAAYM,YAArB,EAAmC;IACxCP,MAAM,CAACE,IAAP,CAAY,GAAGD,KAAf;EACD;AACF,CAVD;;AAYO,MAAMO,eAAe,GAAG,CAC7BC,MAD6B,EAE7BC,QAF6B,EAG7BC,OAH6B,KAI1B;EACH,MAAMC,MAAgB,GAAG,EAAzB;EACA,MAAMC,aAAa,GAAGJ,MAAM,CAACK,eAAP,EAAtB;;EACA,KAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGF,aAApB,EAAmCE,CAAC,EAApC,EAAwC;IACtC,MAAMC,IAAI,GAAGP,MAAM,CAACQ,cAAP,CAAsBF,CAAtB,CAAb;IACA,MAAMd,KAAK,GAAGS,QAAQ,CAACM,IAAD,CAAtB;;IACA,IAAIf,KAAK,KAAKJ,SAAd,EAAyB;MACvB,MAAM,IAAIqB,KAAJ,EACJ;MACC,6CAA4CF,IAAK,iFAF9C,CAAN;IAID;;IACD,IAAIL,OAAO,KAAKd,SAAhB,EAA2B;MACzBE,YAAY,CAACa,MAAD,EAASX,KAAT,CAAZ;IACD,CAFD,MAEO;MACL,MAAMkB,YAAsB,GAAG,EAA/B;MACApB,YAAY,CAACoB,YAAD,EAAelB,KAAf,CAAZ;MACAU,OAAO,CAACS,UAAR,CAAmBJ,IAAnB,EAAyBG,YAAzB;MACAP,MAAM,CAACV,IAAP,CAAY,GAAGiB,YAAf;IACD;EACF;;EACD,OAAOP,MAAP;AACD,CA1BM"}
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@@ -6,7 +6,8 @@ import { RRectNode } from "./drawings";
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import type { NodeContext } from "./Node";
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export declare class JsiSkDOM implements SkDOM {
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private ctx;
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private native;
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constructor(ctx: NodeContext, native: boolean);
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Layer(props?: ChildrenProps): import("../types").RenderNode<ChildrenProps>;
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Group(props?: GroupProps): import("../types").RenderNode<GroupProps>;
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Paint(props: PaintProps): import("../types").DeclarationNode<PaintProps>;
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@@ -19,7 +20,7 @@ export declare class JsiSkDOM implements SkDOM {
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Patch(props: PatchProps): import("../types").RenderNode<PatchProps>;
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Points(props: PointsProps): import("../types").RenderNode<PointsProps>;
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Rect(props: RectProps): import("./DrawingNode").JsiDrawingNode<RectProps, import("../..").SkRect>;
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RRect(props: RoundedRectProps): import("./DrawingNode").JsiDrawingNode<RoundedRectProps, import("../..").SkRRect
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RRect(props: RoundedRectProps): RRectNode | import("./DrawingNode").JsiDrawingNode<RoundedRectProps, import("../..").SkRRect>;
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Vertices(props: VerticesProps): import("../types").RenderNode<VerticesProps>;
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Text(props: TextProps): import("../types").RenderNode<TextProps>;
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TextPath(props: TextPathProps): import("../types").RenderNode<TextPathProps>;
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@@ -1,4 +1,3 @@
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1
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-
import { NATIVE_DOM } from "../../renderer/HostComponents";
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import { FillNode, ImageNode, CircleNode, PathNode, LineNode, PatchNode, PointsNode, RectNode, RRectNode, VerticesNode, TextNode, OvalNode, TextPathNode, TextBlobNode, GlyphsNode, DiffRectNode, PictureNode, ImageSVGNode, BackdropFilterNode, BoxNode, BoxShadowNode } from "./drawings";
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import { BlendImageFilterNode, BlurImageFilterNode, BlurMaskFilterNode, DisplacementMapImageFilterNode, DropShadowImageFilterNode, OffsetImageFilterNode, RuntimeShaderImageFilterNode, CornerPathEffectNode, DiscretePathEffectNode, DashPathEffectNode, Path1DPathEffectNode, Path2DPathEffectNode, SumPathEffectNode, Line2DPathEffectNode, BlendNode } from "./paint";
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import { MatrixColorFilterNode, LumaColorFilterNode, LinearToSRGBGammaColorFilterNode, SRGBToLinearGammaColorFilterNode, BlendColorFilterNode, LerpColorFilterNode } from "./paint/ColorFilters";
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@@ -9,140 +8,141 @@ import { PaintNode } from "./PaintNode";
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import { LayerNode } from "./LayerNode";
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import { ParagraphNode } from "./drawings/ParagraphNode";
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export class JsiSkDOM {
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constructor(ctx) {
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constructor(ctx, native) {
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this.ctx = ctx;
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this.native = native;
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}
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Layer(props) {
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return
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return this.native ? global.SkiaDomApi.LayerNode(props !== null && props !== void 0 ? props : {}) : new LayerNode(this.ctx, props !== null && props !== void 0 ? props : {});
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}
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Group(props) {
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return
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return this.native ? global.SkiaDomApi.GroupNode(props !== null && props !== void 0 ? props : {}) : new GroupNode(this.ctx, props !== null && props !== void 0 ? props : {});
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}
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Paint(props) {
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return
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return this.native ? global.SkiaDomApi.PaintNode(props !== null && props !== void 0 ? props : {}) : new PaintNode(this.ctx, props);
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} // Drawings
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Fill(props) {
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return
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return this.native ? global.SkiaDomApi.FillNode(props !== null && props !== void 0 ? props : {}) : new FillNode(this.ctx, props);
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}
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Image(props) {
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return
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return this.native ? global.SkiaDomApi.ImageNode(props !== null && props !== void 0 ? props : {}) : new ImageNode(this.ctx, props);
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}
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Circle(props) {
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return
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return this.native ? global.SkiaDomApi.CircleNode(props !== null && props !== void 0 ? props : {}) : new CircleNode(this.ctx, props);
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}
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Path(props) {
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return
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return this.native ? global.SkiaDomApi.PathNode(props !== null && props !== void 0 ? props : {}) : new PathNode(this.ctx, props);
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}
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Line(props) {
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return
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return this.native ? global.SkiaDomApi.LineNode(props !== null && props !== void 0 ? props : {}) : new LineNode(this.ctx, props);
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}
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Oval(props) {
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return
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return this.native ? global.SkiaDomApi.OvalNode(props !== null && props !== void 0 ? props : {}) : new OvalNode(this.ctx, props);
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}
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Patch(props) {
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return
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return this.native ? global.SkiaDomApi.PatchNode(props !== null && props !== void 0 ? props : {}) : new PatchNode(this.ctx, props);
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}
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Points(props) {
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return
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return this.native ? global.SkiaDomApi.PointsNode(props !== null && props !== void 0 ? props : {}) : new PointsNode(this.ctx, props);
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}
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Rect(props) {
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return
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return this.native ? global.SkiaDomApi.RectNode(props) : new RectNode(this.ctx, props);
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}
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RRect(props) {
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return
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return this.native ? global.SkiaDomApi.RRectNode(props) : new RRectNode(this.ctx, props);
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}
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Vertices(props) {
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return
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return this.native ? global.SkiaDomApi.VerticesNode(props) : new VerticesNode(this.ctx, props);
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}
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Text(props) {
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return
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return this.native ? global.SkiaDomApi.TextNode(props) : new TextNode(this.ctx, props);
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}
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TextPath(props) {
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return
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return this.native ? global.SkiaDomApi.TextPathNode(props) : new TextPathNode(this.ctx, props);
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}
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TextBlob(props) {
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return
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return this.native ? global.SkiaDomApi.TextBlobNode(props) : new TextBlobNode(this.ctx, props);
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}
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Glyphs(props) {
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return
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return this.native ? global.SkiaDomApi.GlyphsNode(props) : new GlyphsNode(this.ctx, props);
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}
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DiffRect(props) {
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return
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return this.native ? global.SkiaDomApi.DiffRectNode(props) : new DiffRectNode(this.ctx, props);
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}
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Picture(props) {
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return this.native ? global.SkiaDomApi.PictureNode(props) : new PictureNode(this.ctx, props);
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}
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ImageSVG(props) {
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return
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return this.native ? global.SkiaDomApi.ImageSVGNode(props) : new ImageSVGNode(this.ctx, props);
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} // BlurMaskFilters
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BlurMaskFilter(props) {
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return
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return this.native ? global.SkiaDomApi.BlurMaskFilterNode(props) : new BlurMaskFilterNode(this.ctx, props);
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} // ImageFilters
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BlendImageFilter(props) {
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return
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return this.native ? global.SkiaDomApi.BlendImageFilterNode(props) : new BlendImageFilterNode(this.ctx, props);
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}
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DropShadowImageFilter(props) {
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return
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return this.native ? global.SkiaDomApi.DropShadowImageFilterNode(props) : new DropShadowImageFilterNode(this.ctx, props);
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}
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DisplacementMapImageFilter(props) {
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return
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return this.native ? global.SkiaDomApi.DisplacementMapImageFilterNode(props) : new DisplacementMapImageFilterNode(this.ctx, props);
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}
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BlurImageFilter(props) {
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return
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return this.native ? global.SkiaDomApi.BlurImageFilterNode(props) : new BlurImageFilterNode(this.ctx, props);
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}
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OffsetImageFilter(props) {
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return
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return this.native ? global.SkiaDomApi.OffsetImageFilterNode(props) : new OffsetImageFilterNode(this.ctx, props);
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}
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MorphologyImageFilter(props) {
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return
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return this.native ? global.SkiaDomApi.MorphologyImageFilterNode(props) : new MorphologyImageFilterNode(this.ctx, props);
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}
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RuntimeShaderImageFilter(props) {
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return
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return this.native ? global.SkiaDomApi.RuntimeShaderImageFilterNode(props) : new RuntimeShaderImageFilterNode(this.ctx, props);
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} // Color Filters
|
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|
MatrixColorFilter(props) {
|
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|
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return
|
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return this.native ? global.SkiaDomApi.MatrixColorFilterNode(props) : new MatrixColorFilterNode(this.ctx, props);
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|
}
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|
BlendColorFilter(props) {
|
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|
-
return
|
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|
+
return this.native ? global.SkiaDomApi.BlendColorFilterNode(props) : new BlendColorFilterNode(this.ctx, props);
|
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|
}
|
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|
LumaColorFilter() {
|
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|
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return
|
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|
+
return this.native ? global.SkiaDomApi.LumaColorFilterNode() : new LumaColorFilterNode(this.ctx);
|
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|
}
|
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|
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|
LinearToSRGBGammaColorFilter() {
|
@@ -154,94 +154,94 @@ export class JsiSkDOM {
|
|
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|
}
|
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|
|
156
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|
LerpColorFilter(props) {
|
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|
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return
|
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|
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return this.native ? global.SkiaDomApi.LerpColorFilterNode(props) : new LerpColorFilterNode(this.ctx, props);
|
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|
} // Shaders
|
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|
|
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|
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|
Shader(props) {
|
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|
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|
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return this.native ? global.SkiaDomApi.ShaderNode(props) : new ShaderNode(this.ctx, props);
|
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|
}
|
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|
|
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|
ImageShader(props) {
|
166
|
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return
|
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+
return this.native ? global.SkiaDomApi.ImageShaderNode(props) : new ImageShaderNode(this.ctx, props);
|
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|
}
|
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|
ColorShader(props) {
|
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|
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return
|
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return this.native ? global.SkiaDomApi.ColorShaderNode(props) : new ColorNode(this.ctx, props);
|
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|
}
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|
SweepGradient(props) {
|
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|
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return
|
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|
+
return this.native ? global.SkiaDomApi.SweepGradientNode(props) : new SweepGradientNode(this.ctx, props);
|
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|
}
|
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|
Turbulence(props) {
|
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|
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return
|
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+
return this.native ? global.SkiaDomApi.TurbulenceNode(props) : new TurbulenceNode(this.ctx, props);
|
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|
}
|
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|
|
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|
FractalNoise(props) {
|
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|
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return
|
182
|
+
return this.native ? global.SkiaDomApi.FractalNoiseNode(props) : new FractalNoiseNode(this.ctx, props);
|
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|
}
|
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184
|
|
185
185
|
LinearGradient(props) {
|
186
|
-
return
|
186
|
+
return this.native ? global.SkiaDomApi.LinearGradientNode(props) : new LinearGradientNode(this.ctx, props);
|
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|
}
|
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|
|
189
189
|
RadialGradient(props) {
|
190
|
-
return
|
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|
+
return this.native ? global.SkiaDomApi.RadialGradientNode(props) : new RadialGradientNode(this.ctx, props);
|
191
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|
}
|
192
192
|
|
193
193
|
TwoPointConicalGradient(props) {
|
194
|
-
return
|
194
|
+
return this.native ? global.SkiaDomApi.TwoPointConicalGradientNode(props) : new TwoPointConicalGradientNode(this.ctx, props);
|
195
195
|
} // Path Effects
|
196
196
|
|
197
197
|
|
198
198
|
CornerPathEffect(props) {
|
199
|
-
return
|
199
|
+
return this.native ? global.SkiaDomApi.CornerPathEffectNode(props) : new CornerPathEffectNode(this.ctx, props);
|
200
200
|
}
|
201
201
|
|
202
202
|
DiscretePathEffect(props) {
|
203
|
-
return
|
203
|
+
return this.native ? global.SkiaDomApi.DiscretePathEffectNode(props) : new DiscretePathEffectNode(this.ctx, props);
|
204
204
|
}
|
205
205
|
|
206
206
|
DashPathEffect(props) {
|
207
|
-
return
|
207
|
+
return this.native ? global.SkiaDomApi.DashPathEffectNode(props) : new DashPathEffectNode(this.ctx, props);
|
208
208
|
}
|
209
209
|
|
210
210
|
Path1DPathEffect(props) {
|
211
|
-
return
|
211
|
+
return this.native ? global.SkiaDomApi.Path1DPathEffectNode(props) : new Path1DPathEffectNode(this.ctx, props);
|
212
212
|
}
|
213
213
|
|
214
214
|
Path2DPathEffect(props) {
|
215
|
-
return
|
215
|
+
return this.native ? global.SkiaDomApi.Path2DPathEffectNode(props) : new Path2DPathEffectNode(this.ctx, props);
|
216
216
|
}
|
217
217
|
|
218
218
|
SumPathEffect() {
|
219
|
-
return
|
219
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{"version":3,"names":["NATIVE_DOM","FillNode","ImageNode","CircleNode","PathNode","LineNode","PatchNode","PointsNode","RectNode","RRectNode","VerticesNode","TextNode","OvalNode","TextPathNode","TextBlobNode","GlyphsNode","DiffRectNode","PictureNode","ImageSVGNode","BackdropFilterNode","BoxNode","BoxShadowNode","BlendImageFilterNode","BlurImageFilterNode","BlurMaskFilterNode","DisplacementMapImageFilterNode","DropShadowImageFilterNode","OffsetImageFilterNode","RuntimeShaderImageFilterNode","CornerPathEffectNode","DiscretePathEffectNode","DashPathEffectNode","Path1DPathEffectNode","Path2DPathEffectNode","SumPathEffectNode","Line2DPathEffectNode","BlendNode","MatrixColorFilterNode","LumaColorFilterNode","LinearToSRGBGammaColorFilterNode","SRGBToLinearGammaColorFilterNode","BlendColorFilterNode","LerpColorFilterNode","LinearGradientNode","ShaderNode","ImageShaderNode","TwoPointConicalGradientNode","TurbulenceNode","SweepGradientNode","RadialGradientNode","FractalNoiseNode","ColorNode","MorphologyImageFilterNode","GroupNode","PaintNode","LayerNode","ParagraphNode","JsiSkDOM","constructor","ctx","Layer","props","global","SkiaDomApi","Group","Paint","Fill","Image","Circle","Path","Line","Oval","Patch","Points","Rect","RRect","Vertices","Text","TextPath","TextBlob","Glyphs","DiffRect","Picture","ImageSVG","BlurMaskFilter","BlendImageFilter","DropShadowImageFilter","DisplacementMapImageFilter","BlurImageFilter","OffsetImageFilter","MorphologyImageFilter","RuntimeShaderImageFilter","MatrixColorFilter","BlendColorFilter","LumaColorFilter","LinearToSRGBGammaColorFilter","SRGBToLinearGammaColorFilter","LerpColorFilter","Shader","ImageShader","ColorShader","ColorShaderNode","SweepGradient","Turbulence","FractalNoise","LinearGradient","RadialGradient","TwoPointConicalGradient","CornerPathEffect","DiscretePathEffect","DashPathEffect","Path1DPathEffect","Path2DPathEffect","SumPathEffect","Line2DPathEffect","Blend","BackdropFilter","Box","BoxShadow","Paragraph"],"sources":["JsiSkDOM.ts"],"sourcesContent":["import type {\n PathProps,\n SkDOM,\n GroupProps,\n ImageProps,\n BlurImageFilterProps,\n MatrixColorFilterProps,\n CircleProps,\n BlurMaskFilterProps,\n LinearGradientProps,\n PaintProps,\n ShaderProps,\n ImageShaderProps,\n LineProps,\n OvalProps,\n PatchProps,\n PointsProps,\n RectProps,\n RoundedRectProps,\n VerticesProps,\n TextProps,\n DiffRectProps,\n OffsetImageFilterProps,\n BlendColorFilterProps,\n TextPathProps,\n TextBlobProps,\n GlyphsProps,\n TwoPointConicalGradientProps,\n TurbulenceProps,\n SweepGradientProps,\n RadialGradientProps,\n FractalNoiseProps,\n ColorProps,\n PictureProps,\n ImageSVGProps,\n LerpColorFilterProps,\n DrawingNodeProps,\n BoxProps,\n BoxShadowProps,\n ChildrenProps,\n} from \"../types\";\nimport type {\n BlendImageFilterProps,\n BlendProps,\n DisplacementMapImageFilterProps,\n DropShadowImageFilterProps,\n MorphologyImageFilterProps,\n RuntimeShaderImageFilterProps,\n} from \"../types/ImageFilters\";\nimport type {\n CornerPathEffectProps,\n DashPathEffectProps,\n DiscretePathEffectProps,\n Line2DPathEffectProps,\n Path1DPathEffectProps,\n Path2DPathEffectProps,\n} from \"../types/PathEffects\";\nimport { NATIVE_DOM } from \"../../renderer/HostComponents\";\nimport type { ParagraphProps } from \"../types/Paragraph\";\n\nimport {\n FillNode,\n ImageNode,\n CircleNode,\n PathNode,\n LineNode,\n PatchNode,\n PointsNode,\n RectNode,\n RRectNode,\n VerticesNode,\n TextNode,\n OvalNode,\n TextPathNode,\n TextBlobNode,\n GlyphsNode,\n DiffRectNode,\n PictureNode,\n ImageSVGNode,\n BackdropFilterNode,\n BoxNode,\n BoxShadowNode,\n} from \"./drawings\";\nimport {\n BlendImageFilterNode,\n BlurImageFilterNode,\n BlurMaskFilterNode,\n DisplacementMapImageFilterNode,\n DropShadowImageFilterNode,\n OffsetImageFilterNode,\n RuntimeShaderImageFilterNode,\n CornerPathEffectNode,\n DiscretePathEffectNode,\n DashPathEffectNode,\n Path1DPathEffectNode,\n Path2DPathEffectNode,\n SumPathEffectNode,\n Line2DPathEffectNode,\n BlendNode,\n} from \"./paint\";\nimport {\n MatrixColorFilterNode,\n LumaColorFilterNode,\n LinearToSRGBGammaColorFilterNode,\n SRGBToLinearGammaColorFilterNode,\n BlendColorFilterNode,\n LerpColorFilterNode,\n} from \"./paint/ColorFilters\";\nimport {\n LinearGradientNode,\n ShaderNode,\n ImageShaderNode,\n TwoPointConicalGradientNode,\n TurbulenceNode,\n SweepGradientNode,\n RadialGradientNode,\n FractalNoiseNode,\n ColorNode,\n} from \"./paint/Shaders\";\nimport { MorphologyImageFilterNode } from \"./paint/ImageFilters\";\nimport { GroupNode } from \"./GroupNode\";\nimport { PaintNode } from \"./PaintNode\";\nimport type { NodeContext } from \"./Node\";\nimport { LayerNode } from \"./LayerNode\";\nimport { ParagraphNode } from \"./drawings/ParagraphNode\";\n\nexport class JsiSkDOM implements SkDOM {\n constructor(private ctx: NodeContext) {}\n\n Layer(props?: ChildrenProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.LayerNode(props ?? {})\n : new LayerNode(this.ctx, props ?? {});\n }\n\n Group(props?: GroupProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.GroupNode(props ?? {})\n : new GroupNode(this.ctx, props ?? {});\n }\n\n Paint(props: PaintProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.PaintNode(props ?? {})\n : new PaintNode(this.ctx, props);\n }\n\n // Drawings\n Fill(props?: DrawingNodeProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.FillNode(props ?? {})\n : new FillNode(this.ctx, props);\n }\n\n Image(props: ImageProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.ImageNode(props ?? {})\n : new ImageNode(this.ctx, props);\n }\n\n Circle(props: CircleProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.CircleNode(props ?? {})\n : new CircleNode(this.ctx, props);\n }\n\n Path(props: PathProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.PathNode(props ?? {})\n : new PathNode(this.ctx, props);\n }\n\n Line(props: LineProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.LineNode(props ?? {})\n : new LineNode(this.ctx, props);\n }\n\n Oval(props: OvalProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.OvalNode(props ?? {})\n : new OvalNode(this.ctx, props);\n }\n\n Patch(props: PatchProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.PatchNode(props ?? {})\n : new PatchNode(this.ctx, props);\n }\n\n Points(props: PointsProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.PointsNode(props ?? {})\n : new PointsNode(this.ctx, props);\n }\n\n Rect(props: RectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.RectNode(props)\n : new RectNode(this.ctx, props);\n }\n\n RRect(props: RoundedRectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.RRectNode(props)\n : new RRectNode(this.ctx, props);\n }\n\n Vertices(props: VerticesProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.VerticesNode(props)\n : new VerticesNode(this.ctx, props);\n }\n\n Text(props: TextProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.TextNode(props)\n : new TextNode(this.ctx, props);\n }\n\n TextPath(props: TextPathProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.TextPathNode(props)\n : new TextPathNode(this.ctx, props);\n }\n\n TextBlob(props: TextBlobProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.TextBlobNode(props)\n : new TextBlobNode(this.ctx, props);\n }\n\n Glyphs(props: GlyphsProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.GlyphsNode(props)\n : new GlyphsNode(this.ctx, props);\n }\n\n DiffRect(props: DiffRectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.DiffRectNode(props)\n : new DiffRectNode(this.ctx, props);\n }\n\n Picture(props: PictureProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.PictureNode(props)\n : new PictureNode(this.ctx, props);\n }\n\n ImageSVG(props: ImageSVGProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.ImageSVGNode(props)\n : new ImageSVGNode(this.ctx, props);\n }\n\n // BlurMaskFilters\n BlurMaskFilter(props: BlurMaskFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BlurMaskFilterNode(props)\n : new BlurMaskFilterNode(this.ctx, props);\n }\n\n // ImageFilters\n BlendImageFilter(props: BlendImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BlendImageFilterNode(props)\n : new BlendImageFilterNode(this.ctx, props);\n }\n\n DropShadowImageFilter(props: DropShadowImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.DropShadowImageFilterNode(props)\n : new DropShadowImageFilterNode(this.ctx, props);\n }\n\n DisplacementMapImageFilter(props: DisplacementMapImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.DisplacementMapImageFilterNode(props)\n : new DisplacementMapImageFilterNode(this.ctx, props);\n }\n\n BlurImageFilter(props: BlurImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BlurImageFilterNode(props)\n : new BlurImageFilterNode(this.ctx, props);\n }\n\n OffsetImageFilter(props: OffsetImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.OffsetImageFilterNode(props)\n : new OffsetImageFilterNode(this.ctx, props);\n }\n\n MorphologyImageFilter(props: MorphologyImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.MorphologyImageFilterNode(props)\n : new MorphologyImageFilterNode(this.ctx, props);\n }\n\n RuntimeShaderImageFilter(props: RuntimeShaderImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.RuntimeShaderImageFilterNode(props)\n : new RuntimeShaderImageFilterNode(this.ctx, props);\n }\n\n // Color Filters\n MatrixColorFilter(props: MatrixColorFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.MatrixColorFilterNode(props)\n : new MatrixColorFilterNode(this.ctx, props);\n }\n\n BlendColorFilter(props: BlendColorFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BlendColorFilterNode(props)\n : new BlendColorFilterNode(this.ctx, props);\n }\n\n LumaColorFilter() {\n return NATIVE_DOM\n ? global.SkiaDomApi.LumaColorFilterNode()\n : new LumaColorFilterNode(this.ctx);\n }\n\n LinearToSRGBGammaColorFilter() {\n return global.SkiaDomApi &&\n global.SkiaDomApi.LinearToSRGBGammaColorFilterNode\n ? global.SkiaDomApi.LinearToSRGBGammaColorFilterNode()\n : new LinearToSRGBGammaColorFilterNode(this.ctx);\n }\n\n SRGBToLinearGammaColorFilter() {\n return global.SkiaDomApi &&\n global.SkiaDomApi.SRGBToLinearGammaColorFilterNode\n ? global.SkiaDomApi.SRGBToLinearGammaColorFilterNode()\n : new SRGBToLinearGammaColorFilterNode(this.ctx);\n }\n\n LerpColorFilter(props: LerpColorFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.LerpColorFilterNode(props)\n : new LerpColorFilterNode(this.ctx, props);\n }\n\n // Shaders\n Shader(props: ShaderProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.ShaderNode(props)\n : new ShaderNode(this.ctx, props);\n }\n\n ImageShader(props: ImageShaderProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.ImageShaderNode(props)\n : new ImageShaderNode(this.ctx, props);\n }\n\n ColorShader(props: ColorProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.ColorShaderNode(props)\n : new ColorNode(this.ctx, props);\n }\n\n SweepGradient(props: SweepGradientProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.SweepGradientNode(props)\n : new SweepGradientNode(this.ctx, props);\n }\n\n Turbulence(props: TurbulenceProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.TurbulenceNode(props)\n : new TurbulenceNode(this.ctx, props);\n }\n\n FractalNoise(props: FractalNoiseProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.FractalNoiseNode(props)\n : new FractalNoiseNode(this.ctx, props);\n }\n\n LinearGradient(props: LinearGradientProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.LinearGradientNode(props)\n : new LinearGradientNode(this.ctx, props);\n }\n\n RadialGradient(props: RadialGradientProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.RadialGradientNode(props)\n : new RadialGradientNode(this.ctx, props);\n }\n\n TwoPointConicalGradient(props: TwoPointConicalGradientProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.TwoPointConicalGradientNode(props)\n : new TwoPointConicalGradientNode(this.ctx, props);\n }\n\n // Path Effects\n CornerPathEffect(props: CornerPathEffectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.CornerPathEffectNode(props)\n : new CornerPathEffectNode(this.ctx, props);\n }\n\n DiscretePathEffect(props: DiscretePathEffectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.DiscretePathEffectNode(props)\n : new DiscretePathEffectNode(this.ctx, props);\n }\n\n DashPathEffect(props: DashPathEffectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.DashPathEffectNode(props)\n : new DashPathEffectNode(this.ctx, props);\n }\n\n Path1DPathEffect(props: Path1DPathEffectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.Path1DPathEffectNode(props)\n : new Path1DPathEffectNode(this.ctx, props);\n }\n\n Path2DPathEffect(props: Path2DPathEffectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.Path2DPathEffectNode(props)\n : new Path2DPathEffectNode(this.ctx, props);\n }\n\n SumPathEffect() {\n return NATIVE_DOM\n ? global.SkiaDomApi.SumPathEffectNode()\n : new SumPathEffectNode(this.ctx);\n }\n\n Line2DPathEffect(props: Line2DPathEffectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.Line2DPathEffectNode(props)\n : new Line2DPathEffectNode(this.ctx, props);\n }\n\n Blend(props: BlendProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BlendNode(props)\n : new BlendNode(this.ctx, props);\n }\n\n BackdropFilter(props: ChildrenProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BackdropFilterNode(props)\n : new BackdropFilterNode(this.ctx, props);\n }\n\n Box(props: BoxProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BoxNode(props)\n : new BoxNode(this.ctx, props);\n }\n\n BoxShadow(props: BoxShadowProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BoxShadowNode(props)\n : new BoxShadowNode(this.ctx, props);\n }\n\n // Paragraph\n Paragraph(props: ParagraphProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.ParagraphNode(props)\n : new ParagraphNode(this.ctx, props);\n 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{"version":3,"names":["FillNode","ImageNode","CircleNode","PathNode","LineNode","PatchNode","PointsNode","RectNode","RRectNode","VerticesNode","TextNode","OvalNode","TextPathNode","TextBlobNode","GlyphsNode","DiffRectNode","PictureNode","ImageSVGNode","BackdropFilterNode","BoxNode","BoxShadowNode","BlendImageFilterNode","BlurImageFilterNode","BlurMaskFilterNode","DisplacementMapImageFilterNode","DropShadowImageFilterNode","OffsetImageFilterNode","RuntimeShaderImageFilterNode","CornerPathEffectNode","DiscretePathEffectNode","DashPathEffectNode","Path1DPathEffectNode","Path2DPathEffectNode","SumPathEffectNode","Line2DPathEffectNode","BlendNode","MatrixColorFilterNode","LumaColorFilterNode","LinearToSRGBGammaColorFilterNode","SRGBToLinearGammaColorFilterNode","BlendColorFilterNode","LerpColorFilterNode","LinearGradientNode","ShaderNode","ImageShaderNode","TwoPointConicalGradientNode","TurbulenceNode","SweepGradientNode","RadialGradientNode","FractalNoiseNode","ColorNode","MorphologyImageFilterNode","GroupNode","PaintNode","LayerNode","ParagraphNode","JsiSkDOM","constructor","ctx","native","Layer","props","global","SkiaDomApi","Group","Paint","Fill","Image","Circle","Path","Line","Oval","Patch","Points","Rect","RRect","Vertices","Text","TextPath","TextBlob","Glyphs","DiffRect","Picture","ImageSVG","BlurMaskFilter","BlendImageFilter","DropShadowImageFilter","DisplacementMapImageFilter","BlurImageFilter","OffsetImageFilter","MorphologyImageFilter","RuntimeShaderImageFilter","MatrixColorFilter","BlendColorFilter","LumaColorFilter","LinearToSRGBGammaColorFilter","SRGBToLinearGammaColorFilter","LerpColorFilter","Shader","ImageShader","ColorShader","ColorShaderNode","SweepGradient","Turbulence","FractalNoise","LinearGradient","RadialGradient","TwoPointConicalGradient","CornerPathEffect","DiscretePathEffect","DashPathEffect","Path1DPathEffect","Path2DPathEffect","SumPathEffect","Line2DPathEffect","Blend","BackdropFilter","Box","BoxShadow","Paragraph"],"sources":["JsiSkDOM.ts"],"sourcesContent":["import type {\n PathProps,\n SkDOM,\n GroupProps,\n ImageProps,\n BlurImageFilterProps,\n MatrixColorFilterProps,\n CircleProps,\n BlurMaskFilterProps,\n LinearGradientProps,\n PaintProps,\n ShaderProps,\n ImageShaderProps,\n LineProps,\n OvalProps,\n PatchProps,\n PointsProps,\n RectProps,\n RoundedRectProps,\n VerticesProps,\n TextProps,\n DiffRectProps,\n OffsetImageFilterProps,\n BlendColorFilterProps,\n TextPathProps,\n TextBlobProps,\n GlyphsProps,\n TwoPointConicalGradientProps,\n TurbulenceProps,\n SweepGradientProps,\n RadialGradientProps,\n FractalNoiseProps,\n ColorProps,\n PictureProps,\n ImageSVGProps,\n LerpColorFilterProps,\n DrawingNodeProps,\n BoxProps,\n BoxShadowProps,\n ChildrenProps,\n} from \"../types\";\nimport type {\n BlendImageFilterProps,\n BlendProps,\n DisplacementMapImageFilterProps,\n DropShadowImageFilterProps,\n MorphologyImageFilterProps,\n RuntimeShaderImageFilterProps,\n} from \"../types/ImageFilters\";\nimport type {\n CornerPathEffectProps,\n DashPathEffectProps,\n DiscretePathEffectProps,\n Line2DPathEffectProps,\n Path1DPathEffectProps,\n Path2DPathEffectProps,\n} from \"../types/PathEffects\";\nimport type { ParagraphProps } from \"../types/Paragraph\";\n\nimport {\n FillNode,\n ImageNode,\n CircleNode,\n PathNode,\n LineNode,\n PatchNode,\n PointsNode,\n RectNode,\n RRectNode,\n VerticesNode,\n TextNode,\n OvalNode,\n TextPathNode,\n TextBlobNode,\n GlyphsNode,\n DiffRectNode,\n PictureNode,\n ImageSVGNode,\n BackdropFilterNode,\n BoxNode,\n BoxShadowNode,\n} from \"./drawings\";\nimport {\n BlendImageFilterNode,\n BlurImageFilterNode,\n BlurMaskFilterNode,\n DisplacementMapImageFilterNode,\n DropShadowImageFilterNode,\n OffsetImageFilterNode,\n RuntimeShaderImageFilterNode,\n CornerPathEffectNode,\n DiscretePathEffectNode,\n DashPathEffectNode,\n Path1DPathEffectNode,\n Path2DPathEffectNode,\n SumPathEffectNode,\n Line2DPathEffectNode,\n BlendNode,\n} from \"./paint\";\nimport {\n MatrixColorFilterNode,\n LumaColorFilterNode,\n LinearToSRGBGammaColorFilterNode,\n SRGBToLinearGammaColorFilterNode,\n BlendColorFilterNode,\n LerpColorFilterNode,\n} from \"./paint/ColorFilters\";\nimport {\n LinearGradientNode,\n ShaderNode,\n ImageShaderNode,\n TwoPointConicalGradientNode,\n TurbulenceNode,\n SweepGradientNode,\n RadialGradientNode,\n FractalNoiseNode,\n ColorNode,\n} from \"./paint/Shaders\";\nimport { MorphologyImageFilterNode } from \"./paint/ImageFilters\";\nimport { GroupNode } from \"./GroupNode\";\nimport { PaintNode } from \"./PaintNode\";\nimport type { NodeContext } from \"./Node\";\nimport { LayerNode } from \"./LayerNode\";\nimport { ParagraphNode } from \"./drawings/ParagraphNode\";\n\nexport class JsiSkDOM implements SkDOM {\n constructor(private ctx: NodeContext, private native: boolean) {}\n\n Layer(props?: ChildrenProps) {\n return this.native\n ? global.SkiaDomApi.LayerNode(props ?? {})\n : new LayerNode(this.ctx, props ?? {});\n }\n\n Group(props?: GroupProps) {\n return this.native\n ? global.SkiaDomApi.GroupNode(props ?? {})\n : new GroupNode(this.ctx, props ?? {});\n }\n\n Paint(props: PaintProps) {\n return this.native\n ? global.SkiaDomApi.PaintNode(props ?? {})\n : new PaintNode(this.ctx, props);\n }\n\n // Drawings\n Fill(props?: DrawingNodeProps) {\n return this.native\n ? global.SkiaDomApi.FillNode(props ?? {})\n : new FillNode(this.ctx, props);\n }\n\n Image(props: ImageProps) {\n return this.native\n ? global.SkiaDomApi.ImageNode(props ?? {})\n : new ImageNode(this.ctx, props);\n }\n\n Circle(props: CircleProps) {\n return this.native\n ? global.SkiaDomApi.CircleNode(props ?? {})\n : new CircleNode(this.ctx, props);\n }\n\n Path(props: PathProps) {\n return this.native\n ? global.SkiaDomApi.PathNode(props ?? {})\n : new PathNode(this.ctx, props);\n }\n\n Line(props: LineProps) {\n return this.native\n ? global.SkiaDomApi.LineNode(props ?? {})\n : new LineNode(this.ctx, props);\n }\n\n Oval(props: OvalProps) {\n return this.native\n ? global.SkiaDomApi.OvalNode(props ?? {})\n : new OvalNode(this.ctx, props);\n }\n\n Patch(props: PatchProps) {\n return this.native\n ? global.SkiaDomApi.PatchNode(props ?? {})\n : new PatchNode(this.ctx, props);\n }\n\n Points(props: PointsProps) {\n return this.native\n ? global.SkiaDomApi.PointsNode(props ?? {})\n : new PointsNode(this.ctx, props);\n }\n\n Rect(props: RectProps) {\n return this.native\n ? global.SkiaDomApi.RectNode(props)\n : new RectNode(this.ctx, props);\n }\n\n RRect(props: RoundedRectProps) {\n return this.native\n ? global.SkiaDomApi.RRectNode(props)\n : new RRectNode(this.ctx, props);\n }\n\n Vertices(props: VerticesProps) {\n return this.native\n ? global.SkiaDomApi.VerticesNode(props)\n : new VerticesNode(this.ctx, props);\n }\n\n Text(props: TextProps) {\n return this.native\n ? global.SkiaDomApi.TextNode(props)\n : new TextNode(this.ctx, props);\n }\n\n TextPath(props: TextPathProps) {\n return this.native\n ? global.SkiaDomApi.TextPathNode(props)\n : new TextPathNode(this.ctx, props);\n }\n\n TextBlob(props: TextBlobProps) {\n return this.native\n ? global.SkiaDomApi.TextBlobNode(props)\n : new TextBlobNode(this.ctx, props);\n }\n\n Glyphs(props: GlyphsProps) {\n return this.native\n ? global.SkiaDomApi.GlyphsNode(props)\n : new GlyphsNode(this.ctx, props);\n }\n\n DiffRect(props: DiffRectProps) {\n return this.native\n ? global.SkiaDomApi.DiffRectNode(props)\n : new DiffRectNode(this.ctx, props);\n }\n\n Picture(props: PictureProps) {\n return this.native\n ? global.SkiaDomApi.PictureNode(props)\n : new PictureNode(this.ctx, props);\n }\n\n ImageSVG(props: ImageSVGProps) {\n return this.native\n ? global.SkiaDomApi.ImageSVGNode(props)\n : new ImageSVGNode(this.ctx, props);\n }\n\n // BlurMaskFilters\n BlurMaskFilter(props: BlurMaskFilterProps) {\n return this.native\n ? global.SkiaDomApi.BlurMaskFilterNode(props)\n : new BlurMaskFilterNode(this.ctx, props);\n }\n\n // ImageFilters\n BlendImageFilter(props: BlendImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.BlendImageFilterNode(props)\n : new BlendImageFilterNode(this.ctx, props);\n }\n\n DropShadowImageFilter(props: DropShadowImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.DropShadowImageFilterNode(props)\n : new DropShadowImageFilterNode(this.ctx, props);\n }\n\n DisplacementMapImageFilter(props: DisplacementMapImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.DisplacementMapImageFilterNode(props)\n : new DisplacementMapImageFilterNode(this.ctx, props);\n }\n\n BlurImageFilter(props: BlurImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.BlurImageFilterNode(props)\n : new BlurImageFilterNode(this.ctx, props);\n }\n\n OffsetImageFilter(props: OffsetImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.OffsetImageFilterNode(props)\n : new OffsetImageFilterNode(this.ctx, props);\n }\n\n MorphologyImageFilter(props: MorphologyImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.MorphologyImageFilterNode(props)\n : new MorphologyImageFilterNode(this.ctx, props);\n }\n\n RuntimeShaderImageFilter(props: RuntimeShaderImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.RuntimeShaderImageFilterNode(props)\n : new RuntimeShaderImageFilterNode(this.ctx, props);\n }\n\n // Color Filters\n MatrixColorFilter(props: MatrixColorFilterProps) {\n return this.native\n ? global.SkiaDomApi.MatrixColorFilterNode(props)\n : new MatrixColorFilterNode(this.ctx, props);\n }\n\n BlendColorFilter(props: BlendColorFilterProps) {\n return this.native\n ? global.SkiaDomApi.BlendColorFilterNode(props)\n : new BlendColorFilterNode(this.ctx, props);\n }\n\n LumaColorFilter() {\n return this.native\n ? global.SkiaDomApi.LumaColorFilterNode()\n : new LumaColorFilterNode(this.ctx);\n }\n\n LinearToSRGBGammaColorFilter() {\n return global.SkiaDomApi &&\n global.SkiaDomApi.LinearToSRGBGammaColorFilterNode\n ? global.SkiaDomApi.LinearToSRGBGammaColorFilterNode()\n : new LinearToSRGBGammaColorFilterNode(this.ctx);\n }\n\n SRGBToLinearGammaColorFilter() {\n return global.SkiaDomApi &&\n global.SkiaDomApi.SRGBToLinearGammaColorFilterNode\n ? global.SkiaDomApi.SRGBToLinearGammaColorFilterNode()\n : new SRGBToLinearGammaColorFilterNode(this.ctx);\n }\n\n LerpColorFilter(props: LerpColorFilterProps) {\n return this.native\n ? global.SkiaDomApi.LerpColorFilterNode(props)\n : new LerpColorFilterNode(this.ctx, props);\n }\n\n // Shaders\n Shader(props: ShaderProps) {\n return this.native\n ? global.SkiaDomApi.ShaderNode(props)\n : new ShaderNode(this.ctx, props);\n }\n\n ImageShader(props: ImageShaderProps) {\n return this.native\n ? global.SkiaDomApi.ImageShaderNode(props)\n : new ImageShaderNode(this.ctx, props);\n }\n\n ColorShader(props: ColorProps) {\n return this.native\n ? global.SkiaDomApi.ColorShaderNode(props)\n : new ColorNode(this.ctx, props);\n }\n\n SweepGradient(props: SweepGradientProps) {\n return this.native\n ? global.SkiaDomApi.SweepGradientNode(props)\n : new SweepGradientNode(this.ctx, props);\n }\n\n Turbulence(props: TurbulenceProps) {\n return this.native\n ? global.SkiaDomApi.TurbulenceNode(props)\n : new TurbulenceNode(this.ctx, props);\n }\n\n FractalNoise(props: FractalNoiseProps) {\n return this.native\n ? global.SkiaDomApi.FractalNoiseNode(props)\n : new FractalNoiseNode(this.ctx, props);\n }\n\n LinearGradient(props: LinearGradientProps) {\n return this.native\n ? global.SkiaDomApi.LinearGradientNode(props)\n : new LinearGradientNode(this.ctx, props);\n }\n\n RadialGradient(props: RadialGradientProps) {\n return this.native\n ? global.SkiaDomApi.RadialGradientNode(props)\n : new RadialGradientNode(this.ctx, props);\n }\n\n TwoPointConicalGradient(props: TwoPointConicalGradientProps) {\n return this.native\n ? global.SkiaDomApi.TwoPointConicalGradientNode(props)\n : new TwoPointConicalGradientNode(this.ctx, props);\n }\n\n // Path Effects\n CornerPathEffect(props: CornerPathEffectProps) {\n return this.native\n ? global.SkiaDomApi.CornerPathEffectNode(props)\n : new CornerPathEffectNode(this.ctx, props);\n }\n\n DiscretePathEffect(props: DiscretePathEffectProps) {\n return this.native\n ? global.SkiaDomApi.DiscretePathEffectNode(props)\n : new DiscretePathEffectNode(this.ctx, props);\n }\n\n DashPathEffect(props: DashPathEffectProps) {\n return this.native\n ? global.SkiaDomApi.DashPathEffectNode(props)\n : new DashPathEffectNode(this.ctx, props);\n }\n\n Path1DPathEffect(props: Path1DPathEffectProps) {\n return this.native\n ? global.SkiaDomApi.Path1DPathEffectNode(props)\n : new Path1DPathEffectNode(this.ctx, props);\n }\n\n Path2DPathEffect(props: Path2DPathEffectProps) {\n return this.native\n ? global.SkiaDomApi.Path2DPathEffectNode(props)\n : new Path2DPathEffectNode(this.ctx, props);\n }\n\n SumPathEffect() {\n return this.native\n ? global.SkiaDomApi.SumPathEffectNode()\n : new SumPathEffectNode(this.ctx);\n }\n\n Line2DPathEffect(props: Line2DPathEffectProps) {\n return this.native\n ? global.SkiaDomApi.Line2DPathEffectNode(props)\n : new Line2DPathEffectNode(this.ctx, props);\n }\n\n Blend(props: BlendProps) {\n return this.native\n ? global.SkiaDomApi.BlendNode(props)\n : new BlendNode(this.ctx, props);\n }\n\n BackdropFilter(props: ChildrenProps) {\n return this.native\n ? global.SkiaDomApi.BackdropFilterNode(props)\n : new BackdropFilterNode(this.ctx, props);\n }\n\n Box(props: BoxProps) {\n return this.native\n ? global.SkiaDomApi.BoxNode(props)\n : new BoxNode(this.ctx, props);\n }\n\n BoxShadow(props: BoxShadowProps) {\n return this.native\n ? global.SkiaDomApi.BoxShadowNode(props)\n : new BoxShadowNode(this.ctx, props);\n }\n\n // Paragraph\n Paragraph(props: ParagraphProps) {\n return this.native\n ? global.SkiaDomApi.ParagraphNode(props)\n : new ParagraphNode(this.ctx, props);\n 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