@shopify/react-native-skia 0.1.234 → 0.1.236

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Files changed (262) hide show
  1. package/cpp/api/JsiSkTypefaceFactory.h +2 -1
  2. package/cpp/skia/include/android/AHardwareBufferUtils.h +23 -0
  3. package/cpp/skia/include/android/GrAHardwareBufferUtils.h +2 -0
  4. package/cpp/skia/include/android/graphite/SurfaceAndroid.h +59 -0
  5. package/cpp/skia/include/codec/SkAvifDecoder.h +1 -1
  6. package/cpp/skia/include/codec/SkBmpDecoder.h +1 -1
  7. package/cpp/skia/include/codec/SkCodec.h +21 -3
  8. package/cpp/skia/include/codec/SkGifDecoder.h +1 -1
  9. package/cpp/skia/include/codec/SkIcoDecoder.h +1 -1
  10. package/cpp/skia/include/codec/SkJpegDecoder.h +1 -1
  11. package/cpp/skia/include/codec/SkJpegxlDecoder.h +1 -1
  12. package/cpp/skia/include/codec/SkPngDecoder.h +1 -1
  13. package/cpp/skia/include/codec/SkRawDecoder.h +1 -1
  14. package/cpp/skia/include/codec/SkWbmpDecoder.h +1 -1
  15. package/cpp/skia/include/codec/SkWebpDecoder.h +1 -1
  16. package/cpp/skia/include/config/SkUserConfig.h +3 -1
  17. package/cpp/skia/include/core/SkCanvas.h +66 -37
  18. package/cpp/skia/include/core/SkColorFilter.h +5 -2
  19. package/cpp/skia/include/core/SkContourMeasure.h +1 -0
  20. package/cpp/skia/include/core/SkDocument.h +1 -0
  21. package/cpp/skia/include/core/SkFont.h +14 -24
  22. package/cpp/skia/include/core/SkFontArguments.h +1 -1
  23. package/cpp/skia/include/core/SkFontMetrics.h +1 -1
  24. package/cpp/skia/include/core/SkFontMgr.h +0 -7
  25. package/cpp/skia/include/core/SkGraphics.h +13 -0
  26. package/cpp/skia/include/core/SkMesh.h +9 -13
  27. package/cpp/skia/include/core/SkMilestone.h +1 -1
  28. package/cpp/skia/include/core/SkPathMeasure.h +2 -0
  29. package/cpp/skia/include/core/SkSerialProcs.h +29 -11
  30. package/cpp/skia/include/core/SkSize.h +3 -3
  31. package/cpp/skia/include/core/SkStream.h +3 -13
  32. package/cpp/skia/include/core/SkSurface.h +6 -3
  33. package/cpp/skia/include/core/SkSurfaceProps.h +2 -4
  34. package/cpp/skia/include/core/SkTraceMemoryDump.h +15 -0
  35. package/cpp/skia/include/core/SkTypeface.h +8 -56
  36. package/cpp/skia/include/core/SkTypes.h +8 -0
  37. package/cpp/skia/include/core/SkVertices.h +1 -1
  38. package/cpp/skia/include/docs/SkMultiPictureDocument.h +53 -0
  39. package/cpp/skia/include/docs/SkPDFDocument.h +11 -0
  40. package/cpp/skia/include/effects/SkGradientShader.h +9 -0
  41. package/cpp/skia/include/effects/SkRuntimeEffect.h +3 -7
  42. package/cpp/skia/include/gpu/GrBackendSemaphore.h +33 -47
  43. package/cpp/skia/include/gpu/GrBackendSurface.h +2 -3
  44. package/cpp/skia/include/gpu/GrContextOptions.h +0 -6
  45. package/cpp/skia/include/gpu/GrContextThreadSafeProxy.h +44 -28
  46. package/cpp/skia/include/gpu/GrDirectContext.h +12 -31
  47. package/cpp/skia/include/gpu/GrTypes.h +1 -16
  48. package/cpp/skia/include/gpu/MutableTextureState.h +35 -80
  49. package/cpp/skia/include/gpu/ShaderErrorHandler.h +11 -1
  50. package/cpp/skia/include/gpu/ganesh/SkImageGanesh.h +2 -2
  51. package/cpp/skia/include/gpu/ganesh/SkSurfaceGanesh.h +1 -1
  52. package/cpp/skia/include/gpu/ganesh/gl/GrGLDirectContext.h +3 -2
  53. package/cpp/skia/include/gpu/ganesh/vk/GrVkBackendSemaphore.h +20 -0
  54. package/cpp/skia/include/gpu/ganesh/vk/GrVkDirectContext.h +30 -0
  55. package/cpp/skia/include/gpu/gl/GrGLFunctions.h +1 -1
  56. package/cpp/skia/include/gpu/gl/GrGLInterface.h +2 -0
  57. package/cpp/skia/include/gpu/gl/glx/GrGLMakeGLXInterface.h +6 -0
  58. package/cpp/skia/include/gpu/graphite/BackendSemaphore.h +3 -3
  59. package/cpp/skia/include/gpu/graphite/BackendTexture.h +39 -27
  60. package/cpp/skia/include/gpu/graphite/Context.h +39 -13
  61. package/cpp/skia/include/gpu/graphite/ContextOptions.h +2 -0
  62. package/cpp/skia/include/gpu/graphite/GraphiteTypes.h +2 -1
  63. package/cpp/skia/include/gpu/graphite/Image.h +106 -87
  64. package/cpp/skia/include/gpu/graphite/Recorder.h +24 -3
  65. package/cpp/skia/include/gpu/graphite/Surface.h +7 -2
  66. package/cpp/skia/include/gpu/graphite/dawn/DawnBackendContext.h +41 -2
  67. package/cpp/skia/include/gpu/graphite/dawn/DawnTypes.h +11 -6
  68. package/cpp/skia/include/gpu/graphite/mtl/MtlGraphiteTypes.h +1 -2
  69. package/cpp/skia/include/gpu/graphite/vk/VulkanGraphiteTypes.h +6 -6
  70. package/cpp/skia/include/gpu/mock/GrMockTypes.h +1 -0
  71. package/cpp/skia/include/gpu/vk/GrVkBackendContext.h +1 -1
  72. package/cpp/skia/include/gpu/vk/GrVkTypes.h +1 -44
  73. package/cpp/skia/include/gpu/vk/VulkanExtensions.h +1 -1
  74. package/cpp/skia/include/gpu/vk/VulkanMutableTextureState.h +25 -0
  75. package/cpp/skia/include/gpu/vk/VulkanTypes.h +44 -0
  76. package/cpp/skia/include/ports/SkFontConfigInterface.h +3 -6
  77. package/cpp/skia/include/private/SkEncodedInfo.h +5 -0
  78. package/cpp/skia/include/private/SkExif.h +102 -0
  79. package/cpp/skia/include/private/SkGainmapInfo.h +11 -1
  80. package/cpp/skia/include/private/base/SkAssert.h +16 -0
  81. package/cpp/skia/include/private/base/SkDeque.h +2 -7
  82. package/cpp/skia/include/private/base/SkLoadUserConfig.h +1 -1
  83. package/cpp/skia/include/private/base/SkTArray.h +69 -28
  84. package/cpp/skia/include/private/base/SkThreadAnnotations.h +18 -5
  85. package/cpp/skia/include/private/chromium/GrSurfaceCharacterization.h +26 -30
  86. package/cpp/skia/include/private/chromium/GrVkSecondaryCBDrawContext.h +4 -3
  87. package/cpp/skia/include/private/chromium/SkImageChromium.h +1 -1
  88. package/cpp/skia/include/private/gpu/ganesh/GrTypesPriv.h +8 -6
  89. package/cpp/skia/include/private/gpu/graphite/ContextOptionsPriv.h +29 -0
  90. package/cpp/skia/include/private/gpu/graphite/DawnTypesPriv.h +12 -9
  91. package/cpp/skia/include/private/gpu/graphite/VulkanGraphiteTypesPriv.h +16 -11
  92. package/cpp/skia/include/third_party/vulkan/vulkan/vk_platform.h +2 -2
  93. package/cpp/skia/include/third_party/vulkan/vulkan/vk_video/vulkan_video_codec_h264std.h +312 -0
  94. package/cpp/skia/include/third_party/vulkan/vulkan/vk_video/vulkan_video_codec_h264std_decode.h +77 -0
  95. package/cpp/skia/include/third_party/vulkan/vulkan/vk_video/vulkan_video_codec_h265std.h +446 -0
  96. package/cpp/skia/include/third_party/vulkan/vulkan/vk_video/vulkan_video_codec_h265std_decode.h +67 -0
  97. package/cpp/skia/include/third_party/vulkan/vulkan/vk_video/vulkan_video_codecs_common.h +36 -0
  98. package/cpp/skia/include/third_party/vulkan/vulkan/vulkan.h +9 -2
  99. package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_android.h +31 -3
  100. package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_core.h +10624 -5716
  101. package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_ios.h +2 -1
  102. package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_macos.h +2 -1
  103. package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_win32.h +28 -1
  104. package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_xcb.h +2 -1
  105. package/cpp/skia/include/utils/mac/SkCGUtils.h +23 -11
  106. package/cpp/skia/modules/skcms/skcms.h +2 -410
  107. package/cpp/skia/modules/skcms/src/Transform_inl.h +831 -704
  108. package/cpp/skia/modules/skcms/src/skcms_Transform.h +161 -0
  109. package/cpp/skia/modules/skcms/src/skcms_internals.h +136 -0
  110. package/cpp/skia/modules/skcms/src/skcms_public.h +404 -0
  111. package/cpp/skia/modules/skparagraph/include/FontArguments.h +1 -1
  112. package/cpp/skia/modules/skparagraph/include/FontCollection.h +2 -0
  113. package/cpp/skia/modules/skparagraph/include/Paragraph.h +2 -2
  114. package/cpp/skia/modules/skparagraph/include/TextStyle.h +4 -3
  115. package/cpp/skia/modules/skparagraph/include/TypefaceFontProvider.h +1 -3
  116. package/cpp/skia/modules/skresources/include/SkResources.h +28 -17
  117. package/cpp/skia/modules/skunicode/include/SkUnicode.h +12 -0
  118. package/cpp/skia/modules/svg/include/SkSVGDOM.h +4 -1
  119. package/cpp/skia/modules/svg/include/SkSVGRenderContext.h +4 -1
  120. package/cpp/skia/src/base/SkUTF.h +7 -0
  121. package/cpp/skia/src/core/SkTHash.h +20 -8
  122. package/lib/commonjs/dom/nodes/JsiSkDOM.d.ts +3 -2
  123. package/lib/commonjs/dom/nodes/JsiSkDOM.js +56 -57
  124. package/lib/commonjs/dom/nodes/JsiSkDOM.js.map +1 -1
  125. package/lib/commonjs/external/reanimated/index.d.ts +1 -0
  126. package/lib/commonjs/external/reanimated/index.js +13 -0
  127. package/lib/commonjs/external/reanimated/index.js.map +1 -1
  128. package/lib/commonjs/external/reanimated/interpolators.js +13 -1
  129. package/lib/commonjs/external/reanimated/interpolators.js.map +1 -1
  130. package/lib/commonjs/external/reanimated/moduleWrapper.d.ts +1 -0
  131. package/lib/commonjs/external/reanimated/moduleWrapper.js +5 -3
  132. package/lib/commonjs/external/reanimated/moduleWrapper.js.map +1 -1
  133. package/lib/commonjs/external/reanimated/textures.d.ts +5 -0
  134. package/lib/commonjs/external/reanimated/textures.js +52 -0
  135. package/lib/commonjs/external/reanimated/textures.js.map +1 -0
  136. package/lib/commonjs/headless/index.js +1 -1
  137. package/lib/commonjs/headless/index.js.map +1 -1
  138. package/lib/commonjs/mock/index.js +3 -0
  139. package/lib/commonjs/mock/index.js.map +1 -1
  140. package/lib/commonjs/renderer/Canvas.js +1 -1
  141. package/lib/commonjs/renderer/Canvas.js.map +1 -1
  142. package/lib/commonjs/renderer/Container.d.ts +1 -1
  143. package/lib/commonjs/renderer/Container.js +2 -1
  144. package/lib/commonjs/renderer/Container.js.map +1 -1
  145. package/lib/commonjs/renderer/Offscreen.d.ts +1 -0
  146. package/lib/commonjs/renderer/Offscreen.js +18 -5
  147. package/lib/commonjs/renderer/Offscreen.js.map +1 -1
  148. package/lib/commonjs/renderer/Reconciler.d.ts +1 -1
  149. package/lib/commonjs/renderer/Reconciler.js +7 -4
  150. package/lib/commonjs/renderer/Reconciler.js.map +1 -1
  151. package/lib/commonjs/skia/types/Matrix4.d.ts +2 -2
  152. package/lib/commonjs/skia/types/Matrix4.js.map +1 -1
  153. package/lib/commonjs/skia/types/Shader/Shader.d.ts +1 -1
  154. package/lib/commonjs/skia/types/Shader/Shader.js.map +1 -1
  155. package/lib/module/dom/nodes/JsiSkDOM.d.ts +3 -2
  156. package/lib/module/dom/nodes/JsiSkDOM.js +56 -56
  157. package/lib/module/dom/nodes/JsiSkDOM.js.map +1 -1
  158. package/lib/module/external/reanimated/index.d.ts +1 -0
  159. package/lib/module/external/reanimated/index.js +1 -0
  160. package/lib/module/external/reanimated/index.js.map +1 -1
  161. package/lib/module/external/reanimated/interpolators.js +13 -1
  162. package/lib/module/external/reanimated/interpolators.js.map +1 -1
  163. package/lib/module/external/reanimated/moduleWrapper.d.ts +1 -0
  164. package/lib/module/external/reanimated/moduleWrapper.js +3 -2
  165. package/lib/module/external/reanimated/moduleWrapper.js.map +1 -1
  166. package/lib/module/external/reanimated/textures.d.ts +5 -0
  167. package/lib/module/external/reanimated/textures.js +35 -0
  168. package/lib/module/external/reanimated/textures.js.map +1 -0
  169. package/lib/module/headless/index.js +1 -1
  170. package/lib/module/headless/index.js.map +1 -1
  171. package/lib/module/mock/index.js +3 -0
  172. package/lib/module/mock/index.js.map +1 -1
  173. package/lib/module/renderer/Canvas.js +1 -1
  174. package/lib/module/renderer/Canvas.js.map +1 -1
  175. package/lib/module/renderer/Container.d.ts +1 -1
  176. package/lib/module/renderer/Container.js +2 -1
  177. package/lib/module/renderer/Container.js.map +1 -1
  178. package/lib/module/renderer/Offscreen.d.ts +1 -0
  179. package/lib/module/renderer/Offscreen.js +11 -3
  180. package/lib/module/renderer/Offscreen.js.map +1 -1
  181. package/lib/module/renderer/Reconciler.d.ts +1 -1
  182. package/lib/module/renderer/Reconciler.js +7 -4
  183. package/lib/module/renderer/Reconciler.js.map +1 -1
  184. package/lib/module/skia/types/Matrix4.d.ts +2 -2
  185. package/lib/module/skia/types/Matrix4.js.map +1 -1
  186. package/lib/module/skia/types/Shader/Shader.d.ts +1 -1
  187. package/lib/module/skia/types/Shader/Shader.js.map +1 -1
  188. package/lib/typescript/src/dom/nodes/JsiSkDOM.d.ts +3 -2
  189. package/lib/typescript/src/external/reanimated/index.d.ts +1 -0
  190. package/lib/typescript/src/external/reanimated/moduleWrapper.d.ts +1 -0
  191. package/lib/typescript/src/external/reanimated/textures.d.ts +5 -0
  192. package/lib/typescript/src/renderer/Container.d.ts +1 -1
  193. package/lib/typescript/src/renderer/Offscreen.d.ts +1 -0
  194. package/lib/typescript/src/renderer/Reconciler.d.ts +1 -1
  195. package/lib/typescript/src/skia/types/Matrix4.d.ts +2 -2
  196. package/lib/typescript/src/skia/types/Shader/Shader.d.ts +1 -1
  197. package/libs/android/arm64-v8a/libskia.a +0 -0
  198. package/libs/android/arm64-v8a/libskottie.a +0 -0
  199. package/libs/android/arm64-v8a/libskparagraph.a +0 -0
  200. package/libs/android/arm64-v8a/libsksg.a +0 -0
  201. package/libs/android/arm64-v8a/libskshaper.a +0 -0
  202. package/libs/android/arm64-v8a/libskunicode.a +0 -0
  203. package/libs/android/arm64-v8a/libsvg.a +0 -0
  204. package/libs/android/armeabi-v7a/libskia.a +0 -0
  205. package/libs/android/armeabi-v7a/libskottie.a +0 -0
  206. package/libs/android/armeabi-v7a/libskparagraph.a +0 -0
  207. package/libs/android/armeabi-v7a/libsksg.a +0 -0
  208. package/libs/android/armeabi-v7a/libskshaper.a +0 -0
  209. package/libs/android/armeabi-v7a/libskunicode.a +0 -0
  210. package/libs/android/armeabi-v7a/libsvg.a +0 -0
  211. package/libs/android/x86/libskia.a +0 -0
  212. package/libs/android/x86/libskottie.a +0 -0
  213. package/libs/android/x86/libskparagraph.a +0 -0
  214. package/libs/android/x86/libsksg.a +0 -0
  215. package/libs/android/x86/libskshaper.a +0 -0
  216. package/libs/android/x86/libskunicode.a +0 -0
  217. package/libs/android/x86/libsvg.a +0 -0
  218. package/libs/android/x86_64/libskia.a +0 -0
  219. package/libs/android/x86_64/libskottie.a +0 -0
  220. package/libs/android/x86_64/libskparagraph.a +0 -0
  221. package/libs/android/x86_64/libsksg.a +0 -0
  222. package/libs/android/x86_64/libskshaper.a +0 -0
  223. package/libs/android/x86_64/libskunicode.a +0 -0
  224. package/libs/android/x86_64/libsvg.a +0 -0
  225. package/libs/ios/libskia.xcframework/ios-arm64_arm64e/libskia.a +0 -0
  226. package/libs/ios/libskia.xcframework/ios-arm64_arm64e_x86_64-simulator/libskia.a +0 -0
  227. package/libs/ios/libskottie.xcframework/ios-arm64_arm64e/libskottie.a +0 -0
  228. package/libs/ios/libskottie.xcframework/ios-arm64_arm64e_x86_64-simulator/libskottie.a +0 -0
  229. package/libs/ios/libskparagraph.xcframework/ios-arm64_arm64e/libskparagraph.a +0 -0
  230. package/libs/ios/libskparagraph.xcframework/ios-arm64_arm64e_x86_64-simulator/libskparagraph.a +0 -0
  231. package/libs/ios/libsksg.xcframework/ios-arm64_arm64e/libsksg.a +0 -0
  232. package/libs/ios/libsksg.xcframework/ios-arm64_arm64e_x86_64-simulator/libsksg.a +0 -0
  233. package/libs/ios/libskshaper.xcframework/Info.plist +5 -5
  234. package/libs/ios/libskshaper.xcframework/ios-arm64_arm64e/libskshaper.a +0 -0
  235. package/libs/ios/libskshaper.xcframework/ios-arm64_arm64e_x86_64-simulator/libskshaper.a +0 -0
  236. package/libs/ios/libskunicode.xcframework/ios-arm64_arm64e/libskunicode.a +0 -0
  237. package/libs/ios/libskunicode.xcframework/ios-arm64_arm64e_x86_64-simulator/libskunicode.a +0 -0
  238. package/libs/ios/libsvg.xcframework/Info.plist +5 -5
  239. package/libs/ios/libsvg.xcframework/ios-arm64_arm64e/libsvg.a +0 -0
  240. package/libs/ios/libsvg.xcframework/ios-arm64_arm64e_x86_64-simulator/libsvg.a +0 -0
  241. package/package.json +1 -1
  242. package/src/dom/nodes/JsiSkDOM.ts +55 -56
  243. package/src/external/reanimated/index.ts +1 -0
  244. package/src/external/reanimated/interpolators.ts +15 -2
  245. package/src/external/reanimated/moduleWrapper.ts +1 -0
  246. package/src/external/reanimated/textures.tsx +50 -0
  247. package/src/headless/index.ts +1 -1
  248. package/src/mock/index.ts +3 -0
  249. package/src/renderer/Canvas.tsx +1 -1
  250. package/src/renderer/Container.tsx +3 -2
  251. package/src/renderer/Offscreen.tsx +12 -3
  252. package/src/renderer/Reconciler.tsx +5 -2
  253. package/src/skia/types/Matrix4.ts +2 -2
  254. package/src/skia/types/Shader/Shader.ts +6 -1
  255. package/cpp/skia/include/gpu/GrSurfaceInfo.h +0 -142
  256. package/cpp/skia/include/private/gpu/ganesh/GrGLTypesPriv.h +0 -107
  257. package/cpp/skia/include/private/gpu/ganesh/GrMockTypesPriv.h +0 -32
  258. package/cpp/skia/include/private/gpu/ganesh/GrMtlTypesPriv.h +0 -83
  259. package/cpp/skia/include/private/gpu/ganesh/GrVkTypesPriv.h +0 -47
  260. package/cpp/skia/include/private/gpu/vk/VulkanTypesPriv.h +0 -57
  261. package/cpp/skia/include/utils/SkBase64.h +0 -53
  262. package/cpp/skia/modules/skcms/skcms_internal.h +0 -56
@@ -95,9 +95,9 @@ export declare const processTransform3d: (transforms: Transforms3d) => Matrix4;
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  /**
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  * @worklet
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  */
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- export declare const convertToColumnMajor: (rowMajorMatrix: Matrix4) => number[];
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+ export declare const convertToColumnMajor: (rowMajorMatrix: Matrix4) => Matrix4;
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  /**
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  * @worklet
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  */
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- export declare const convertToAffineMatrix: (m4: number[]) => number[];
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+ export declare const convertToAffineMatrix: (m4: Matrix4) => number[];
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  export {};
@@ -1 +1 @@
1
- {"version":3,"names":["exhaustiveCheck","a","Error","Matrix4","translate","x","y","z","perspective","p","normalizeVec","vec","length","Math","sqrt","rotatedUnitSinCos","axisVec","sinAngle","cosAngle","c","s","t","matrixVecMul4","m","v","mapPoint3d","r","multiply4","b","result","Array","fill","i","j","skewY","angle","tan","skewX","toMatrix3","rotate","axis","value","sin","cos","pivot","scale","sx","sy","sz","m4","rotateAxis","rotateZ","rotateX","rotateY","processTransform3d","transforms","reduce","acc","val","key","Object","keys","transform","convertToColumnMajor","rowMajorMatrix","colMajorMatrix","size","row","col","convertToAffineMatrix","d","tx","ty"],"sources":["Matrix4.ts"],"sourcesContent":["type Point = { x: number; y: number };\ntype Vec2 = readonly [number, number];\ntype Vec3 = readonly [number, number, number];\ntype Vec4 = readonly [number, number, number, number];\n\nexport type Matrix3 = readonly [\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number\n];\n\nexport type Matrix4 = readonly [\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number,\n number\n];\n\ntype Transform3dName =\n | \"translateX\"\n | \"translateY\"\n | \"translateZ\"\n | \"translate\"\n | \"scale\"\n | \"scaleX\"\n | \"scaleY\"\n | \"skewX\"\n | \"skewY\"\n | \"rotateZ\"\n | \"rotate\"\n | \"perspective\"\n | \"rotateX\"\n | \"rotateY\"\n | \"matrix\";\n\ntype Transformations = {\n [Name in Transform3dName]: Name extends \"matrix\"\n ? Matrix4\n : Name extends \"translate\"\n ? Vec3 | Vec2\n : number;\n};\n\ntype Transform3d =\n | Pick<Transformations, \"translateX\">\n | Pick<Transformations, \"translateY\">\n | Pick<Transformations, \"translateZ\">\n | Pick<Transformations, \"translate\">\n | Pick<Transformations, \"scale\">\n | Pick<Transformations, \"scaleX\">\n | Pick<Transformations, \"scaleY\">\n | Pick<Transformations, \"skewX\">\n | Pick<Transformations, \"skewY\">\n | Pick<Transformations, \"perspective\">\n | Pick<Transformations, \"rotateX\">\n | Pick<Transformations, \"rotateY\">\n | Pick<Transformations, \"rotateZ\">\n | Pick<Transformations, \"rotate\">\n | Pick<Transformations, \"matrix\">;\n\nexport type Transforms3d = Transform3d[];\n\nconst exhaustiveCheck = (a: never): never => {\n \"worklet\";\n throw new Error(`Unexhaustive handling for ${a}`);\n};\n\n/**\n * @worklet\n */\nexport const Matrix4 = (): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const translate = (x: number, y: number, z: number = 0): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, x, 0, 1, 0, y, 0, 0, 1, z, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const perspective = (p: number): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, -1 / p, 1];\n};\n\nconst normalizeVec = (vec: Vec3): Vec3 => {\n \"worklet\";\n const [x, y, z] = vec;\n const length = Math.sqrt(x * x + y * y + z * z);\n // Check for zero length to avoid division by zero\n if (length === 0) {\n return [0, 0, 0];\n }\n return [x / length, y / length, z / length];\n};\n\nconst rotatedUnitSinCos = (\n axisVec: Vec3,\n sinAngle: number,\n cosAngle: number\n): Matrix4 => {\n \"worklet\";\n const x = axisVec[0];\n const y = axisVec[1];\n const z = axisVec[2];\n const c = cosAngle;\n const s = sinAngle;\n const t = 1 - c;\n return [\n t * x * x + c,\n t * x * y - s * z,\n t * x * z + s * y,\n 0,\n t * x * y + s * z,\n t * y * y + c,\n t * y * z - s * x,\n 0,\n t * x * z - s * y,\n t * y * z + s * x,\n t * z * z + c,\n 0,\n 0,\n 0,\n 0,\n 1,\n ];\n};\n\n/**\n * @worklet\n */\nexport const matrixVecMul4 = (m: Matrix4, v: Vec4): Vec4 => {\n \"worklet\";\n return [\n m[0] * v[0] + m[1] * v[1] + m[2] * v[2] + m[3] * v[3],\n m[4] * v[0] + m[5] * v[1] + m[6] * v[2] + m[7] * v[3],\n m[8] * v[0] + m[9] * v[1] + m[10] * v[2] + m[11] * v[3],\n m[12] * v[0] + m[13] * v[1] + m[14] * v[2] + m[15] * v[3],\n ];\n};\n\n/**\n * @worklet\n */\nexport const mapPoint3d = (m: Matrix4, v: Vec3) => {\n \"worklet\";\n const r = matrixVecMul4(m, [...v, 1]);\n return [r[0] / r[3], r[1] / r[3], r[2] / r[3]] as const;\n};\n\n/**\n * @worklet\n */\nexport const multiply4 = (a: Matrix4, b: Matrix4): Matrix4 => {\n \"worklet\";\n const result = new Array(16).fill(0);\n for (let i = 0; i < 4; i++) {\n for (let j = 0; j < 4; j++) {\n result[i * 4 + j] =\n a[i * 4] * b[j] +\n a[i * 4 + 1] * b[j + 4] +\n a[i * 4 + 2] * b[j + 8] +\n a[i * 4 + 3] * b[j + 12];\n }\n }\n return result as unknown as Matrix4;\n};\n\nconst skewY = (angle: number): Matrix4 => {\n \"worklet\";\n return [1, Math.tan(angle), 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\nconst skewX = (angle: number): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, Math.tan(angle), 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const toMatrix3 = (m: Matrix4) => {\n \"worklet\";\n return [m[0], m[1], m[3], m[4], m[5], m[7], m[12], m[13], m[15]];\n};\n\nconst rotate = (axis: Vec3, value: number) => {\n \"worklet\";\n return rotatedUnitSinCos(\n normalizeVec(axis),\n Math.sin(value),\n Math.cos(value)\n );\n};\n\n/**\n * @worklet\n */\nexport const pivot = (m: Matrix4, p: Point) => {\n \"worklet\";\n return multiply4(translate(p.x, p.y), multiply4(m, translate(-p.x, -p.y)));\n};\n\n/**\n * @worklet\n */\nexport const scale = (\n sx: number,\n sy: number,\n sz: number = 1,\n p?: Point\n): Matrix4 => {\n \"worklet\";\n const m4: Matrix4 = [sx, 0, 0, 0, 0, sy, 0, 0, 0, 0, sz, 0, 0, 0, 0, 1];\n if (p) {\n return pivot(m4, p);\n }\n return m4;\n};\n\nconst rotateAxis = (axis: Vec3, angle: number, p?: Point) => {\n \"worklet\";\n const result = rotate(axis, angle);\n if (p) {\n return pivot(result, p);\n }\n return result;\n};\n\n/**\n * @worklet\n */\nexport const rotateZ = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([0, 0, 1], value, p);\n};\n\n/**\n * @worklet\n */\nexport const rotateX = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([1, 0, 0], value, p);\n};\n\n/**\n * @worklet\n */\nexport const rotateY = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([0, 1, 0], value, p);\n};\n\n/**\n * @worklet\n */\nexport const processTransform3d = (transforms: Transforms3d) => {\n \"worklet\";\n return transforms.reduce((acc, val) => {\n const key = Object.keys(val)[0] as Transform3dName;\n const transform = val as Pick<Transformations, typeof key>;\n if (key === \"translateX\") {\n const value = transform[key];\n return multiply4(acc, translate(value, 0, 0));\n }\n if (key === \"translate\") {\n const [x, y, z = 0] = transform[key];\n return multiply4(acc, translate(x, y, z));\n }\n if (key === \"translateY\") {\n const value = transform[key];\n return multiply4(acc, translate(0, value, 0));\n }\n if (key === \"translateZ\") {\n const value = transform[key];\n return multiply4(acc, translate(0, 0, value));\n }\n if (key === \"scale\") {\n const value = transform[key];\n return multiply4(acc, scale(value, value, 1));\n }\n if (key === \"scaleX\") {\n const value = transform[key];\n return multiply4(acc, scale(value, 1, 1));\n }\n if (key === \"scaleY\") {\n const value = transform[key];\n return multiply4(acc, scale(1, value, 1));\n }\n if (key === \"skewX\") {\n const value = transform[key];\n return multiply4(acc, skewX(value));\n }\n if (key === \"skewY\") {\n const value = transform[key];\n return multiply4(acc, skewY(value));\n }\n if (key === \"rotateX\") {\n const value = transform[key];\n 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Matrix4\n : Name extends \"translate\"\n ? Vec3 | Vec2\n : number;\n};\n\ntype Transform3d =\n | Pick<Transformations, \"translateX\">\n | Pick<Transformations, \"translateY\">\n | Pick<Transformations, \"translateZ\">\n | Pick<Transformations, \"translate\">\n | Pick<Transformations, \"scale\">\n | Pick<Transformations, \"scaleX\">\n | Pick<Transformations, \"scaleY\">\n | Pick<Transformations, \"skewX\">\n | Pick<Transformations, \"skewY\">\n | Pick<Transformations, \"perspective\">\n | Pick<Transformations, \"rotateX\">\n | Pick<Transformations, \"rotateY\">\n | Pick<Transformations, \"rotateZ\">\n | Pick<Transformations, \"rotate\">\n | Pick<Transformations, \"matrix\">;\n\nexport type Transforms3d = Transform3d[];\n\nconst exhaustiveCheck = (a: never): never => {\n \"worklet\";\n throw new Error(`Unexhaustive handling for ${a}`);\n};\n\n/**\n * @worklet\n */\nexport const Matrix4 = (): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const translate = (x: number, y: number, z: number = 0): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, x, 0, 1, 0, y, 0, 0, 1, z, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const perspective = (p: number): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, -1 / p, 1];\n};\n\nconst normalizeVec = (vec: Vec3): Vec3 => {\n \"worklet\";\n const [x, y, z] = vec;\n const length = Math.sqrt(x * x + y * y + z * z);\n // Check for zero length to avoid division by zero\n if (length === 0) {\n return [0, 0, 0];\n }\n return [x / length, y / length, z / length];\n};\n\nconst rotatedUnitSinCos = (\n axisVec: Vec3,\n sinAngle: number,\n cosAngle: number\n): Matrix4 => {\n \"worklet\";\n const x = axisVec[0];\n const y = axisVec[1];\n const z = axisVec[2];\n const c = cosAngle;\n const s = sinAngle;\n const t = 1 - c;\n return [\n t * x * x + c,\n t * x * y - s * z,\n t * x * z + s * y,\n 0,\n t * x * y + s * z,\n t * y * y + c,\n t * y * z - s * x,\n 0,\n t * x * z - s * y,\n t * y * z + s * x,\n t * z * z + c,\n 0,\n 0,\n 0,\n 0,\n 1,\n ];\n};\n\n/**\n * @worklet\n */\nexport const matrixVecMul4 = (m: Matrix4, v: Vec4): Vec4 => {\n \"worklet\";\n return [\n m[0] * v[0] + m[1] * v[1] + m[2] * v[2] + m[3] * v[3],\n m[4] * v[0] + m[5] * v[1] + m[6] * v[2] + m[7] * v[3],\n m[8] * v[0] + m[9] * v[1] + m[10] * v[2] + m[11] * v[3],\n m[12] * v[0] + m[13] * v[1] + m[14] * v[2] + m[15] * v[3],\n ];\n};\n\n/**\n * @worklet\n */\nexport const mapPoint3d = (m: Matrix4, v: Vec3) => {\n \"worklet\";\n const r = matrixVecMul4(m, [...v, 1]);\n return [r[0] / r[3], r[1] / r[3], r[2] / r[3]] as const;\n};\n\n/**\n * @worklet\n */\nexport const multiply4 = (a: Matrix4, b: Matrix4): Matrix4 => {\n \"worklet\";\n const result = new Array(16).fill(0);\n for (let i = 0; i < 4; i++) {\n for (let j = 0; j < 4; j++) {\n result[i * 4 + j] =\n a[i * 4] * b[j] +\n a[i * 4 + 1] * b[j + 4] +\n a[i * 4 + 2] * b[j + 8] +\n a[i * 4 + 3] * b[j + 12];\n }\n }\n return result as unknown as Matrix4;\n};\n\nconst skewY = (angle: number): Matrix4 => {\n \"worklet\";\n return [1, Math.tan(angle), 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\nconst skewX = (angle: number): Matrix4 => {\n \"worklet\";\n return [1, 0, 0, 0, Math.tan(angle), 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n};\n\n/**\n * @worklet\n */\nexport const toMatrix3 = (m: Matrix4) => {\n \"worklet\";\n return [m[0], m[1], m[3], m[4], m[5], m[7], m[12], m[13], m[15]];\n};\n\nconst rotate = (axis: Vec3, value: number) => {\n \"worklet\";\n return rotatedUnitSinCos(\n normalizeVec(axis),\n Math.sin(value),\n Math.cos(value)\n );\n};\n\n/**\n * @worklet\n */\nexport const pivot = (m: Matrix4, p: Point) => {\n \"worklet\";\n return multiply4(translate(p.x, p.y), multiply4(m, translate(-p.x, -p.y)));\n};\n\n/**\n * @worklet\n */\nexport const scale = (\n sx: number,\n sy: number,\n sz: number = 1,\n p?: Point\n): Matrix4 => {\n \"worklet\";\n const m4: Matrix4 = [sx, 0, 0, 0, 0, sy, 0, 0, 0, 0, sz, 0, 0, 0, 0, 1];\n if (p) {\n return pivot(m4, p);\n }\n return m4;\n};\n\nconst rotateAxis = (axis: Vec3, angle: number, p?: Point) => {\n \"worklet\";\n const result = rotate(axis, angle);\n if (p) {\n return pivot(result, p);\n }\n return result;\n};\n\n/**\n * @worklet\n */\nexport const rotateZ = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([0, 0, 1], value, p);\n};\n\n/**\n * @worklet\n */\nexport const rotateX = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([1, 0, 0], value, p);\n};\n\n/**\n * @worklet\n */\nexport const rotateY = (value: number, p?: Point) => {\n \"worklet\";\n return rotateAxis([0, 1, 0], value, p);\n};\n\n/**\n * @worklet\n */\nexport const processTransform3d = (transforms: Transforms3d) => {\n \"worklet\";\n return transforms.reduce((acc, val) => {\n const key = Object.keys(val)[0] as Transform3dName;\n const transform = val as Pick<Transformations, typeof key>;\n if (key === \"translateX\") {\n const value = transform[key];\n return multiply4(acc, translate(value, 0, 0));\n }\n if (key === \"translate\") {\n const [x, y, z = 0] = transform[key];\n return multiply4(acc, translate(x, y, z));\n }\n if (key === \"translateY\") {\n const value = transform[key];\n return multiply4(acc, translate(0, value, 0));\n }\n if (key === \"translateZ\") {\n const value = transform[key];\n return multiply4(acc, translate(0, 0, value));\n }\n if (key === \"scale\") {\n const value = transform[key];\n return multiply4(acc, scale(value, value, 1));\n }\n if (key === \"scaleX\") {\n const value = transform[key];\n return multiply4(acc, scale(value, 1, 1));\n }\n if (key === \"scaleY\") {\n const value = transform[key];\n return multiply4(acc, scale(1, value, 1));\n }\n if (key === \"skewX\") {\n const value = transform[key];\n return multiply4(acc, skewX(value));\n }\n if (key === \"skewY\") {\n const value = transform[key];\n return multiply4(acc, skewY(value));\n }\n if (key === \"rotateX\") {\n const value = transform[key];\n return multiply4(acc, rotate([1, 0, 0], value));\n }\n if (key === \"rotateY\") {\n const value = transform[key];\n return multiply4(acc, rotate([0, 1, 0], value));\n }\n if (key === \"perspective\") {\n const value = transform[key];\n return multiply4(acc, perspective(value));\n }\n if (key === \"rotate\" || key === \"rotateZ\") {\n const value = transform[key];\n return multiply4(acc, rotate([0, 0, 1], value));\n }\n if (key === \"matrix\") {\n const value = transform[key];\n return multiply4(acc, value);\n }\n return exhaustiveCheck(key);\n }, Matrix4());\n};\n\n/**\n * @worklet\n */\nexport const convertToColumnMajor = (rowMajorMatrix: Matrix4) => {\n \"worklet\";\n\n const colMajorMatrix = new Array<number>(16);\n const size = 4;\n for (let row = 0; row < size; row++) {\n for (let col = 0; col < size; col++) {\n colMajorMatrix[col * size + row] = rowMajorMatrix[row * size + col];\n }\n }\n return colMajorMatrix as unknown as Matrix4;\n};\n\n/**\n * @worklet\n */\nexport const convertToAffineMatrix = (m4: Matrix4) => {\n \"worklet\";\n // Extracting the relevant components from the 4x4 matrix\n const a = m4[0]; // Scale X\n const b = m4[1]; // Skew Y\n const c = m4[4]; // Skew X\n const d = m4[5]; // Scale Y\n const tx = m4[12]; // Translate X\n const ty = m4[13]; // Translate Y\n\n // Returning the 6-element affine transformation matrix\n return [a, b, c, d, tx, 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@@ -3,7 +3,7 @@ import type { Vector } from "../Point";
3
3
  import type { SkRuntimeEffect, SkRuntimeShaderBuilder } from "../RuntimeEffect";
4
4
  export declare const isShader: (obj: SkJSIInstance<string> | null) => obj is SkShader;
5
5
  export type SkShader = SkJSIInstance<"Shader">;
6
- export type Uniform = number | Vector | Float32Array | Uniform[];
6
+ export type Uniform = number | Vector | Float32Array | readonly Uniform[] | Uniform[];
7
7
  export interface Uniforms {
8
8
  [name: string]: Uniform;
9
9
  }
@@ -1 +1 @@
1
- {"version":3,"names":["isShader","obj","__typename__","isVector","x","undefined","y","processValue","values","value","push","Array","isArray","forEach","v","Float32Array","processUniforms","source","uniforms","builder","result","uniformsCount","getUniformCount","i","name","getUniformName","Error","uniformValue","setUniform"],"sources":["Shader.ts"],"sourcesContent":["import type { SkJSIInstance } from \"../JsiInstance\";\nimport type { Vector } from \"../Point\";\nimport type { SkRuntimeEffect, SkRuntimeShaderBuilder } from \"../RuntimeEffect\";\n\nexport const isShader = (obj: SkJSIInstance<string> | null): obj is SkShader =>\n obj !== null && obj.__typename__ === \"Shader\";\n\nexport type SkShader = SkJSIInstance<\"Shader\">;\n\nexport type Uniform = number | Vector | Float32Array | Uniform[];\n\nexport interface Uniforms {\n [name: string]: Uniform;\n}\n\nconst isVector = (obj: unknown): obj is Vector =>\n // We have an issue to check property existence on JSI backed instances\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (obj as any).x !== undefined && (obj as any).y !== undefined;\n\nconst processValue = (values: number[], value: Uniform) => {\n if (typeof value === \"number\") {\n values.push(value);\n } else if (Array.isArray(value)) {\n value.forEach((v) => processValue(values, v));\n } else if (isVector(value)) {\n values.push(value.x, value.y);\n } else if (value instanceof Float32Array) {\n values.push(...value);\n }\n};\n\nexport const processUniforms = (\n source: SkRuntimeEffect,\n uniforms: Uniforms,\n builder?: SkRuntimeShaderBuilder\n) => {\n const result: number[] = [];\n const uniformsCount = source.getUniformCount();\n for (let i = 0; i < uniformsCount; i++) {\n const name = source.getUniformName(i);\n const value = uniforms[name];\n if (value === undefined) {\n throw new Error(\n // eslint-disable-next-line max-len\n `The runtime effect has the uniform value \"${name}\" declared, but it is missing from the uniforms property of the Runtime effect.`\n );\n }\n if (builder === undefined) {\n processValue(result, value);\n } else {\n const uniformValue: number[] = [];\n processValue(uniformValue, value);\n builder.setUniform(name, uniformValue);\n result.push(...uniformValue);\n }\n }\n return result;\n};\n"],"mappings":";;;;;;;AAIO,MAAMA,QAAQ,GAAIC,GAAD,IACtBA,GAAG,KAAK,IAAR,IAAgBA,GAAG,CAACC,YAAJ,KAAqB,QADhC;;;;AAWP,MAAMC,QAAQ,GAAIF,GAAD,IACf;AACA;AACCA,GAAD,CAAaG,CAAb,KAAmBC,SAAnB,IAAiCJ,GAAD,CAAaK,CAAb,KAAmBD,SAHrD;;AAKA,MAAME,YAAY,GAAG,CAACC,MAAD,EAAmBC,KAAnB,KAAsC;EACzD,IAAI,OAAOA,KAAP,KAAiB,QAArB,EAA+B;IAC7BD,MAAM,CAACE,IAAP,CAAYD,KAAZ;EACD,CAFD,MAEO,IAAIE,KAAK,CAACC,OAAN,CAAcH,KAAd,CAAJ,EAA0B;IAC/BA,KAAK,CAACI,OAAN,CAAeC,CAAD,IAAOP,YAAY,CAACC,MAAD,EAASM,CAAT,CAAjC;EACD,CAFM,MAEA,IAAIX,QAAQ,CAACM,KAAD,CAAZ,EAAqB;IAC1BD,MAAM,CAACE,IAAP,CAAYD,KAAK,CAACL,CAAlB,EAAqBK,KAAK,CAACH,CAA3B;EACD,CAFM,MAEA,IAAIG,KAAK,YAAYM,YAArB,EAAmC;IACxCP,MAAM,CAACE,IAAP,CAAY,GAAGD,KAAf;EACD;AACF,CAVD;;AAYO,MAAMO,eAAe,GAAG,CAC7BC,MAD6B,EAE7BC,QAF6B,EAG7BC,OAH6B,KAI1B;EACH,MAAMC,MAAgB,GAAG,EAAzB;EACA,MAAMC,aAAa,GAAGJ,MAAM,CAACK,eAAP,EAAtB;;EACA,KAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGF,aAApB,EAAmCE,CAAC,EAApC,EAAwC;IACtC,MAAMC,IAAI,GAAGP,MAAM,CAACQ,cAAP,CAAsBF,CAAtB,CAAb;IACA,MAAMd,KAAK,GAAGS,QAAQ,CAACM,IAAD,CAAtB;;IACA,IAAIf,KAAK,KAAKJ,SAAd,EAAyB;MACvB,MAAM,IAAIqB,KAAJ,EACJ;MACC,6CAA4CF,IAAK,iFAF9C,CAAN;IAID;;IACD,IAAIL,OAAO,KAAKd,SAAhB,EAA2B;MACzBE,YAAY,CAACa,MAAD,EAASX,KAAT,CAAZ;IACD,CAFD,MAEO;MACL,MAAMkB,YAAsB,GAAG,EAA/B;MACApB,YAAY,CAACoB,YAAD,EAAelB,KAAf,CAAZ;MACAU,OAAO,CAACS,UAAR,CAAmBJ,IAAnB,EAAyBG,YAAzB;MACAP,MAAM,CAACV,IAAP,CAAY,GAAGiB,YAAf;IACD;EACF;;EACD,OAAOP,MAAP;AACD,CA1BM"}
1
+ {"version":3,"names":["isShader","obj","__typename__","isVector","x","undefined","y","processValue","values","value","push","Array","isArray","forEach","v","Float32Array","processUniforms","source","uniforms","builder","result","uniformsCount","getUniformCount","i","name","getUniformName","Error","uniformValue","setUniform"],"sources":["Shader.ts"],"sourcesContent":["import type { SkJSIInstance } from \"../JsiInstance\";\nimport type { Vector } from \"../Point\";\nimport type { SkRuntimeEffect, SkRuntimeShaderBuilder } from \"../RuntimeEffect\";\n\nexport const isShader = (obj: SkJSIInstance<string> | null): obj is SkShader =>\n obj !== null && obj.__typename__ === \"Shader\";\n\nexport type SkShader = SkJSIInstance<\"Shader\">;\n\nexport type Uniform =\n | number\n | Vector\n | Float32Array\n | readonly Uniform[]\n | Uniform[];\n\nexport interface Uniforms {\n [name: string]: Uniform;\n}\n\nconst isVector = (obj: unknown): obj is Vector =>\n // We have an issue to check property existence on JSI backed instances\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (obj as any).x !== undefined && (obj as any).y !== undefined;\n\nconst processValue = (values: number[], value: Uniform) => {\n if (typeof value === \"number\") {\n values.push(value);\n } else if (Array.isArray(value)) {\n value.forEach((v) => processValue(values, v));\n } else if (isVector(value)) {\n values.push(value.x, value.y);\n } else if (value instanceof Float32Array) {\n values.push(...value);\n }\n};\n\nexport const processUniforms = (\n source: SkRuntimeEffect,\n uniforms: Uniforms,\n builder?: SkRuntimeShaderBuilder\n) => {\n const result: number[] = [];\n const uniformsCount = source.getUniformCount();\n for (let i = 0; i < uniformsCount; i++) {\n const name = source.getUniformName(i);\n const value = uniforms[name];\n if (value === undefined) {\n throw new Error(\n // eslint-disable-next-line max-len\n `The runtime effect has the uniform value \"${name}\" declared, but it is missing from the uniforms property of the Runtime effect.`\n );\n }\n if (builder === undefined) {\n processValue(result, value);\n } else {\n const uniformValue: number[] = [];\n processValue(uniformValue, value);\n builder.setUniform(name, uniformValue);\n result.push(...uniformValue);\n }\n }\n return result;\n};\n"],"mappings":";;;;;;;AAIO,MAAMA,QAAQ,GAAIC,GAAD,IACtBA,GAAG,KAAK,IAAR,IAAgBA,GAAG,CAACC,YAAJ,KAAqB,QADhC;;;;AAgBP,MAAMC,QAAQ,GAAIF,GAAD,IACf;AACA;AACCA,GAAD,CAAaG,CAAb,KAAmBC,SAAnB,IAAiCJ,GAAD,CAAaK,CAAb,KAAmBD,SAHrD;;AAKA,MAAME,YAAY,GAAG,CAACC,MAAD,EAAmBC,KAAnB,KAAsC;EACzD,IAAI,OAAOA,KAAP,KAAiB,QAArB,EAA+B;IAC7BD,MAAM,CAACE,IAAP,CAAYD,KAAZ;EACD,CAFD,MAEO,IAAIE,KAAK,CAACC,OAAN,CAAcH,KAAd,CAAJ,EAA0B;IAC/BA,KAAK,CAACI,OAAN,CAAeC,CAAD,IAAOP,YAAY,CAACC,MAAD,EAASM,CAAT,CAAjC;EACD,CAFM,MAEA,IAAIX,QAAQ,CAACM,KAAD,CAAZ,EAAqB;IAC1BD,MAAM,CAACE,IAAP,CAAYD,KAAK,CAACL,CAAlB,EAAqBK,KAAK,CAACH,CAA3B;EACD,CAFM,MAEA,IAAIG,KAAK,YAAYM,YAArB,EAAmC;IACxCP,MAAM,CAACE,IAAP,CAAY,GAAGD,KAAf;EACD;AACF,CAVD;;AAYO,MAAMO,eAAe,GAAG,CAC7BC,MAD6B,EAE7BC,QAF6B,EAG7BC,OAH6B,KAI1B;EACH,MAAMC,MAAgB,GAAG,EAAzB;EACA,MAAMC,aAAa,GAAGJ,MAAM,CAACK,eAAP,EAAtB;;EACA,KAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGF,aAApB,EAAmCE,CAAC,EAApC,EAAwC;IACtC,MAAMC,IAAI,GAAGP,MAAM,CAACQ,cAAP,CAAsBF,CAAtB,CAAb;IACA,MAAMd,KAAK,GAAGS,QAAQ,CAACM,IAAD,CAAtB;;IACA,IAAIf,KAAK,KAAKJ,SAAd,EAAyB;MACvB,MAAM,IAAIqB,KAAJ,EACJ;MACC,6CAA4CF,IAAK,iFAF9C,CAAN;IAID;;IACD,IAAIL,OAAO,KAAKd,SAAhB,EAA2B;MACzBE,YAAY,CAACa,MAAD,EAASX,KAAT,CAAZ;IACD,CAFD,MAEO;MACL,MAAMkB,YAAsB,GAAG,EAA/B;MACApB,YAAY,CAACoB,YAAD,EAAelB,KAAf,CAAZ;MACAU,OAAO,CAACS,UAAR,CAAmBJ,IAAnB,EAAyBG,YAAzB;MACAP,MAAM,CAACV,IAAP,CAAY,GAAGiB,YAAf;IACD;EACF;;EACD,OAAOP,MAAP;AACD,CA1BM"}
@@ -6,7 +6,8 @@ import { RRectNode } from "./drawings";
6
6
  import type { NodeContext } from "./Node";
7
7
  export declare class JsiSkDOM implements SkDOM {
8
8
  private ctx;
9
- constructor(ctx: NodeContext);
9
+ private native;
10
+ constructor(ctx: NodeContext, native: boolean);
10
11
  Layer(props?: ChildrenProps): import("../types").RenderNode<ChildrenProps>;
11
12
  Group(props?: GroupProps): import("../types").RenderNode<GroupProps>;
12
13
  Paint(props: PaintProps): import("../types").DeclarationNode<PaintProps>;
@@ -19,7 +20,7 @@ export declare class JsiSkDOM implements SkDOM {
19
20
  Patch(props: PatchProps): import("../types").RenderNode<PatchProps>;
20
21
  Points(props: PointsProps): import("../types").RenderNode<PointsProps>;
21
22
  Rect(props: RectProps): import("./DrawingNode").JsiDrawingNode<RectProps, import("../..").SkRect>;
22
- RRect(props: RoundedRectProps): import("./DrawingNode").JsiDrawingNode<RoundedRectProps, import("../..").SkRRect> | RRectNode;
23
+ RRect(props: RoundedRectProps): RRectNode | import("./DrawingNode").JsiDrawingNode<RoundedRectProps, import("../..").SkRRect>;
23
24
  Vertices(props: VerticesProps): import("../types").RenderNode<VerticesProps>;
24
25
  Text(props: TextProps): import("../types").RenderNode<TextProps>;
25
26
  TextPath(props: TextPathProps): import("../types").RenderNode<TextPathProps>;
@@ -1,4 +1,3 @@
1
- import { NATIVE_DOM } from "../../renderer/HostComponents";
2
1
  import { FillNode, ImageNode, CircleNode, PathNode, LineNode, PatchNode, PointsNode, RectNode, RRectNode, VerticesNode, TextNode, OvalNode, TextPathNode, TextBlobNode, GlyphsNode, DiffRectNode, PictureNode, ImageSVGNode, BackdropFilterNode, BoxNode, BoxShadowNode } from "./drawings";
3
2
  import { BlendImageFilterNode, BlurImageFilterNode, BlurMaskFilterNode, DisplacementMapImageFilterNode, DropShadowImageFilterNode, OffsetImageFilterNode, RuntimeShaderImageFilterNode, CornerPathEffectNode, DiscretePathEffectNode, DashPathEffectNode, Path1DPathEffectNode, Path2DPathEffectNode, SumPathEffectNode, Line2DPathEffectNode, BlendNode } from "./paint";
4
3
  import { MatrixColorFilterNode, LumaColorFilterNode, LinearToSRGBGammaColorFilterNode, SRGBToLinearGammaColorFilterNode, BlendColorFilterNode, LerpColorFilterNode } from "./paint/ColorFilters";
@@ -9,140 +8,141 @@ import { PaintNode } from "./PaintNode";
9
8
  import { LayerNode } from "./LayerNode";
10
9
  import { ParagraphNode } from "./drawings/ParagraphNode";
11
10
  export class JsiSkDOM {
12
- constructor(ctx) {
11
+ constructor(ctx, native) {
13
12
  this.ctx = ctx;
13
+ this.native = native;
14
14
  }
15
15
 
16
16
  Layer(props) {
17
- return NATIVE_DOM ? global.SkiaDomApi.LayerNode(props !== null && props !== void 0 ? props : {}) : new LayerNode(this.ctx, props !== null && props !== void 0 ? props : {});
17
+ return this.native ? global.SkiaDomApi.LayerNode(props !== null && props !== void 0 ? props : {}) : new LayerNode(this.ctx, props !== null && props !== void 0 ? props : {});
18
18
  }
19
19
 
20
20
  Group(props) {
21
- return NATIVE_DOM ? global.SkiaDomApi.GroupNode(props !== null && props !== void 0 ? props : {}) : new GroupNode(this.ctx, props !== null && props !== void 0 ? props : {});
21
+ return this.native ? global.SkiaDomApi.GroupNode(props !== null && props !== void 0 ? props : {}) : new GroupNode(this.ctx, props !== null && props !== void 0 ? props : {});
22
22
  }
23
23
 
24
24
  Paint(props) {
25
- return NATIVE_DOM ? global.SkiaDomApi.PaintNode(props !== null && props !== void 0 ? props : {}) : new PaintNode(this.ctx, props);
25
+ return this.native ? global.SkiaDomApi.PaintNode(props !== null && props !== void 0 ? props : {}) : new PaintNode(this.ctx, props);
26
26
  } // Drawings
27
27
 
28
28
 
29
29
  Fill(props) {
30
- return NATIVE_DOM ? global.SkiaDomApi.FillNode(props !== null && props !== void 0 ? props : {}) : new FillNode(this.ctx, props);
30
+ return this.native ? global.SkiaDomApi.FillNode(props !== null && props !== void 0 ? props : {}) : new FillNode(this.ctx, props);
31
31
  }
32
32
 
33
33
  Image(props) {
34
- return NATIVE_DOM ? global.SkiaDomApi.ImageNode(props !== null && props !== void 0 ? props : {}) : new ImageNode(this.ctx, props);
34
+ return this.native ? global.SkiaDomApi.ImageNode(props !== null && props !== void 0 ? props : {}) : new ImageNode(this.ctx, props);
35
35
  }
36
36
 
37
37
  Circle(props) {
38
- return NATIVE_DOM ? global.SkiaDomApi.CircleNode(props !== null && props !== void 0 ? props : {}) : new CircleNode(this.ctx, props);
38
+ return this.native ? global.SkiaDomApi.CircleNode(props !== null && props !== void 0 ? props : {}) : new CircleNode(this.ctx, props);
39
39
  }
40
40
 
41
41
  Path(props) {
42
- return NATIVE_DOM ? global.SkiaDomApi.PathNode(props !== null && props !== void 0 ? props : {}) : new PathNode(this.ctx, props);
42
+ return this.native ? global.SkiaDomApi.PathNode(props !== null && props !== void 0 ? props : {}) : new PathNode(this.ctx, props);
43
43
  }
44
44
 
45
45
  Line(props) {
46
- return NATIVE_DOM ? global.SkiaDomApi.LineNode(props !== null && props !== void 0 ? props : {}) : new LineNode(this.ctx, props);
46
+ return this.native ? global.SkiaDomApi.LineNode(props !== null && props !== void 0 ? props : {}) : new LineNode(this.ctx, props);
47
47
  }
48
48
 
49
49
  Oval(props) {
50
- return NATIVE_DOM ? global.SkiaDomApi.OvalNode(props !== null && props !== void 0 ? props : {}) : new OvalNode(this.ctx, props);
50
+ return this.native ? global.SkiaDomApi.OvalNode(props !== null && props !== void 0 ? props : {}) : new OvalNode(this.ctx, props);
51
51
  }
52
52
 
53
53
  Patch(props) {
54
- return NATIVE_DOM ? global.SkiaDomApi.PatchNode(props !== null && props !== void 0 ? props : {}) : new PatchNode(this.ctx, props);
54
+ return this.native ? global.SkiaDomApi.PatchNode(props !== null && props !== void 0 ? props : {}) : new PatchNode(this.ctx, props);
55
55
  }
56
56
 
57
57
  Points(props) {
58
- return NATIVE_DOM ? global.SkiaDomApi.PointsNode(props !== null && props !== void 0 ? props : {}) : new PointsNode(this.ctx, props);
58
+ return this.native ? global.SkiaDomApi.PointsNode(props !== null && props !== void 0 ? props : {}) : new PointsNode(this.ctx, props);
59
59
  }
60
60
 
61
61
  Rect(props) {
62
- return NATIVE_DOM ? global.SkiaDomApi.RectNode(props) : new RectNode(this.ctx, props);
62
+ return this.native ? global.SkiaDomApi.RectNode(props) : new RectNode(this.ctx, props);
63
63
  }
64
64
 
65
65
  RRect(props) {
66
- return NATIVE_DOM ? global.SkiaDomApi.RRectNode(props) : new RRectNode(this.ctx, props);
66
+ return this.native ? global.SkiaDomApi.RRectNode(props) : new RRectNode(this.ctx, props);
67
67
  }
68
68
 
69
69
  Vertices(props) {
70
- return NATIVE_DOM ? global.SkiaDomApi.VerticesNode(props) : new VerticesNode(this.ctx, props);
70
+ return this.native ? global.SkiaDomApi.VerticesNode(props) : new VerticesNode(this.ctx, props);
71
71
  }
72
72
 
73
73
  Text(props) {
74
- return NATIVE_DOM ? global.SkiaDomApi.TextNode(props) : new TextNode(this.ctx, props);
74
+ return this.native ? global.SkiaDomApi.TextNode(props) : new TextNode(this.ctx, props);
75
75
  }
76
76
 
77
77
  TextPath(props) {
78
- return NATIVE_DOM ? global.SkiaDomApi.TextPathNode(props) : new TextPathNode(this.ctx, props);
78
+ return this.native ? global.SkiaDomApi.TextPathNode(props) : new TextPathNode(this.ctx, props);
79
79
  }
80
80
 
81
81
  TextBlob(props) {
82
- return NATIVE_DOM ? global.SkiaDomApi.TextBlobNode(props) : new TextBlobNode(this.ctx, props);
82
+ return this.native ? global.SkiaDomApi.TextBlobNode(props) : new TextBlobNode(this.ctx, props);
83
83
  }
84
84
 
85
85
  Glyphs(props) {
86
- return NATIVE_DOM ? global.SkiaDomApi.GlyphsNode(props) : new GlyphsNode(this.ctx, props);
86
+ return this.native ? global.SkiaDomApi.GlyphsNode(props) : new GlyphsNode(this.ctx, props);
87
87
  }
88
88
 
89
89
  DiffRect(props) {
90
- return NATIVE_DOM ? global.SkiaDomApi.DiffRectNode(props) : new DiffRectNode(this.ctx, props);
90
+ return this.native ? global.SkiaDomApi.DiffRectNode(props) : new DiffRectNode(this.ctx, props);
91
91
  }
92
92
 
93
93
  Picture(props) {
94
- return NATIVE_DOM ? global.SkiaDomApi.PictureNode(props) : new PictureNode(this.ctx, props);
94
+ return this.native ? global.SkiaDomApi.PictureNode(props) : new PictureNode(this.ctx, props);
95
95
  }
96
96
 
97
97
  ImageSVG(props) {
98
- return NATIVE_DOM ? global.SkiaDomApi.ImageSVGNode(props) : new ImageSVGNode(this.ctx, props);
98
+ return this.native ? global.SkiaDomApi.ImageSVGNode(props) : new ImageSVGNode(this.ctx, props);
99
99
  } // BlurMaskFilters
100
100
 
101
101
 
102
102
  BlurMaskFilter(props) {
103
- return NATIVE_DOM ? global.SkiaDomApi.BlurMaskFilterNode(props) : new BlurMaskFilterNode(this.ctx, props);
103
+ return this.native ? global.SkiaDomApi.BlurMaskFilterNode(props) : new BlurMaskFilterNode(this.ctx, props);
104
104
  } // ImageFilters
105
105
 
106
106
 
107
107
  BlendImageFilter(props) {
108
- return NATIVE_DOM ? global.SkiaDomApi.BlendImageFilterNode(props) : new BlendImageFilterNode(this.ctx, props);
108
+ return this.native ? global.SkiaDomApi.BlendImageFilterNode(props) : new BlendImageFilterNode(this.ctx, props);
109
109
  }
110
110
 
111
111
  DropShadowImageFilter(props) {
112
- return NATIVE_DOM ? global.SkiaDomApi.DropShadowImageFilterNode(props) : new DropShadowImageFilterNode(this.ctx, props);
112
+ return this.native ? global.SkiaDomApi.DropShadowImageFilterNode(props) : new DropShadowImageFilterNode(this.ctx, props);
113
113
  }
114
114
 
115
115
  DisplacementMapImageFilter(props) {
116
- return NATIVE_DOM ? global.SkiaDomApi.DisplacementMapImageFilterNode(props) : new DisplacementMapImageFilterNode(this.ctx, props);
116
+ return this.native ? global.SkiaDomApi.DisplacementMapImageFilterNode(props) : new DisplacementMapImageFilterNode(this.ctx, props);
117
117
  }
118
118
 
119
119
  BlurImageFilter(props) {
120
- return NATIVE_DOM ? global.SkiaDomApi.BlurImageFilterNode(props) : new BlurImageFilterNode(this.ctx, props);
120
+ return this.native ? global.SkiaDomApi.BlurImageFilterNode(props) : new BlurImageFilterNode(this.ctx, props);
121
121
  }
122
122
 
123
123
  OffsetImageFilter(props) {
124
- return NATIVE_DOM ? global.SkiaDomApi.OffsetImageFilterNode(props) : new OffsetImageFilterNode(this.ctx, props);
124
+ return this.native ? global.SkiaDomApi.OffsetImageFilterNode(props) : new OffsetImageFilterNode(this.ctx, props);
125
125
  }
126
126
 
127
127
  MorphologyImageFilter(props) {
128
- return NATIVE_DOM ? global.SkiaDomApi.MorphologyImageFilterNode(props) : new MorphologyImageFilterNode(this.ctx, props);
128
+ return this.native ? global.SkiaDomApi.MorphologyImageFilterNode(props) : new MorphologyImageFilterNode(this.ctx, props);
129
129
  }
130
130
 
131
131
  RuntimeShaderImageFilter(props) {
132
- return NATIVE_DOM ? global.SkiaDomApi.RuntimeShaderImageFilterNode(props) : new RuntimeShaderImageFilterNode(this.ctx, props);
132
+ return this.native ? global.SkiaDomApi.RuntimeShaderImageFilterNode(props) : new RuntimeShaderImageFilterNode(this.ctx, props);
133
133
  } // Color Filters
134
134
 
135
135
 
136
136
  MatrixColorFilter(props) {
137
- return NATIVE_DOM ? global.SkiaDomApi.MatrixColorFilterNode(props) : new MatrixColorFilterNode(this.ctx, props);
137
+ return this.native ? global.SkiaDomApi.MatrixColorFilterNode(props) : new MatrixColorFilterNode(this.ctx, props);
138
138
  }
139
139
 
140
140
  BlendColorFilter(props) {
141
- return NATIVE_DOM ? global.SkiaDomApi.BlendColorFilterNode(props) : new BlendColorFilterNode(this.ctx, props);
141
+ return this.native ? global.SkiaDomApi.BlendColorFilterNode(props) : new BlendColorFilterNode(this.ctx, props);
142
142
  }
143
143
 
144
144
  LumaColorFilter() {
145
- return NATIVE_DOM ? global.SkiaDomApi.LumaColorFilterNode() : new LumaColorFilterNode(this.ctx);
145
+ return this.native ? global.SkiaDomApi.LumaColorFilterNode() : new LumaColorFilterNode(this.ctx);
146
146
  }
147
147
 
148
148
  LinearToSRGBGammaColorFilter() {
@@ -154,94 +154,94 @@ export class JsiSkDOM {
154
154
  }
155
155
 
156
156
  LerpColorFilter(props) {
157
- return NATIVE_DOM ? global.SkiaDomApi.LerpColorFilterNode(props) : new LerpColorFilterNode(this.ctx, props);
157
+ return this.native ? global.SkiaDomApi.LerpColorFilterNode(props) : new LerpColorFilterNode(this.ctx, props);
158
158
  } // Shaders
159
159
 
160
160
 
161
161
  Shader(props) {
162
- return NATIVE_DOM ? global.SkiaDomApi.ShaderNode(props) : new ShaderNode(this.ctx, props);
162
+ return this.native ? global.SkiaDomApi.ShaderNode(props) : new ShaderNode(this.ctx, props);
163
163
  }
164
164
 
165
165
  ImageShader(props) {
166
- return NATIVE_DOM ? global.SkiaDomApi.ImageShaderNode(props) : new ImageShaderNode(this.ctx, props);
166
+ return this.native ? global.SkiaDomApi.ImageShaderNode(props) : new ImageShaderNode(this.ctx, props);
167
167
  }
168
168
 
169
169
  ColorShader(props) {
170
- return NATIVE_DOM ? global.SkiaDomApi.ColorShaderNode(props) : new ColorNode(this.ctx, props);
170
+ return this.native ? global.SkiaDomApi.ColorShaderNode(props) : new ColorNode(this.ctx, props);
171
171
  }
172
172
 
173
173
  SweepGradient(props) {
174
- return NATIVE_DOM ? global.SkiaDomApi.SweepGradientNode(props) : new SweepGradientNode(this.ctx, props);
174
+ return this.native ? global.SkiaDomApi.SweepGradientNode(props) : new SweepGradientNode(this.ctx, props);
175
175
  }
176
176
 
177
177
  Turbulence(props) {
178
- return NATIVE_DOM ? global.SkiaDomApi.TurbulenceNode(props) : new TurbulenceNode(this.ctx, props);
178
+ return this.native ? global.SkiaDomApi.TurbulenceNode(props) : new TurbulenceNode(this.ctx, props);
179
179
  }
180
180
 
181
181
  FractalNoise(props) {
182
- return NATIVE_DOM ? global.SkiaDomApi.FractalNoiseNode(props) : new FractalNoiseNode(this.ctx, props);
182
+ return this.native ? global.SkiaDomApi.FractalNoiseNode(props) : new FractalNoiseNode(this.ctx, props);
183
183
  }
184
184
 
185
185
  LinearGradient(props) {
186
- return NATIVE_DOM ? global.SkiaDomApi.LinearGradientNode(props) : new LinearGradientNode(this.ctx, props);
186
+ return this.native ? global.SkiaDomApi.LinearGradientNode(props) : new LinearGradientNode(this.ctx, props);
187
187
  }
188
188
 
189
189
  RadialGradient(props) {
190
- return NATIVE_DOM ? global.SkiaDomApi.RadialGradientNode(props) : new RadialGradientNode(this.ctx, props);
190
+ return this.native ? global.SkiaDomApi.RadialGradientNode(props) : new RadialGradientNode(this.ctx, props);
191
191
  }
192
192
 
193
193
  TwoPointConicalGradient(props) {
194
- return NATIVE_DOM ? global.SkiaDomApi.TwoPointConicalGradientNode(props) : new TwoPointConicalGradientNode(this.ctx, props);
194
+ return this.native ? global.SkiaDomApi.TwoPointConicalGradientNode(props) : new TwoPointConicalGradientNode(this.ctx, props);
195
195
  } // Path Effects
196
196
 
197
197
 
198
198
  CornerPathEffect(props) {
199
- return NATIVE_DOM ? global.SkiaDomApi.CornerPathEffectNode(props) : new CornerPathEffectNode(this.ctx, props);
199
+ return this.native ? global.SkiaDomApi.CornerPathEffectNode(props) : new CornerPathEffectNode(this.ctx, props);
200
200
  }
201
201
 
202
202
  DiscretePathEffect(props) {
203
- return NATIVE_DOM ? global.SkiaDomApi.DiscretePathEffectNode(props) : new DiscretePathEffectNode(this.ctx, props);
203
+ return this.native ? global.SkiaDomApi.DiscretePathEffectNode(props) : new DiscretePathEffectNode(this.ctx, props);
204
204
  }
205
205
 
206
206
  DashPathEffect(props) {
207
- return NATIVE_DOM ? global.SkiaDomApi.DashPathEffectNode(props) : new DashPathEffectNode(this.ctx, props);
207
+ return this.native ? global.SkiaDomApi.DashPathEffectNode(props) : new DashPathEffectNode(this.ctx, props);
208
208
  }
209
209
 
210
210
  Path1DPathEffect(props) {
211
- return NATIVE_DOM ? global.SkiaDomApi.Path1DPathEffectNode(props) : new Path1DPathEffectNode(this.ctx, props);
211
+ return this.native ? global.SkiaDomApi.Path1DPathEffectNode(props) : new Path1DPathEffectNode(this.ctx, props);
212
212
  }
213
213
 
214
214
  Path2DPathEffect(props) {
215
- return NATIVE_DOM ? global.SkiaDomApi.Path2DPathEffectNode(props) : new Path2DPathEffectNode(this.ctx, props);
215
+ return this.native ? global.SkiaDomApi.Path2DPathEffectNode(props) : new Path2DPathEffectNode(this.ctx, props);
216
216
  }
217
217
 
218
218
  SumPathEffect() {
219
- return NATIVE_DOM ? global.SkiaDomApi.SumPathEffectNode() : new SumPathEffectNode(this.ctx);
219
+ return this.native ? global.SkiaDomApi.SumPathEffectNode() : new SumPathEffectNode(this.ctx);
220
220
  }
221
221
 
222
222
  Line2DPathEffect(props) {
223
- return NATIVE_DOM ? global.SkiaDomApi.Line2DPathEffectNode(props) : new Line2DPathEffectNode(this.ctx, props);
223
+ return this.native ? global.SkiaDomApi.Line2DPathEffectNode(props) : new Line2DPathEffectNode(this.ctx, props);
224
224
  }
225
225
 
226
226
  Blend(props) {
227
- return NATIVE_DOM ? global.SkiaDomApi.BlendNode(props) : new BlendNode(this.ctx, props);
227
+ return this.native ? global.SkiaDomApi.BlendNode(props) : new BlendNode(this.ctx, props);
228
228
  }
229
229
 
230
230
  BackdropFilter(props) {
231
- return NATIVE_DOM ? global.SkiaDomApi.BackdropFilterNode(props) : new BackdropFilterNode(this.ctx, props);
231
+ return this.native ? global.SkiaDomApi.BackdropFilterNode(props) : new BackdropFilterNode(this.ctx, props);
232
232
  }
233
233
 
234
234
  Box(props) {
235
- return NATIVE_DOM ? global.SkiaDomApi.BoxNode(props) : new BoxNode(this.ctx, props);
235
+ return this.native ? global.SkiaDomApi.BoxNode(props) : new BoxNode(this.ctx, props);
236
236
  }
237
237
 
238
238
  BoxShadow(props) {
239
- return NATIVE_DOM ? global.SkiaDomApi.BoxShadowNode(props) : new BoxShadowNode(this.ctx, props);
239
+ return this.native ? global.SkiaDomApi.BoxShadowNode(props) : new BoxShadowNode(this.ctx, props);
240
240
  } // Paragraph
241
241
 
242
242
 
243
243
  Paragraph(props) {
244
- return NATIVE_DOM ? global.SkiaDomApi.ParagraphNode(props) : new ParagraphNode(this.ctx, props);
244
+ return this.native ? global.SkiaDomApi.ParagraphNode(props) : new ParagraphNode(this.ctx, props);
245
245
  }
246
246
 
247
247
  }
@@ -1 +1 @@
1
- {"version":3,"names":["NATIVE_DOM","FillNode","ImageNode","CircleNode","PathNode","LineNode","PatchNode","PointsNode","RectNode","RRectNode","VerticesNode","TextNode","OvalNode","TextPathNode","TextBlobNode","GlyphsNode","DiffRectNode","PictureNode","ImageSVGNode","BackdropFilterNode","BoxNode","BoxShadowNode","BlendImageFilterNode","BlurImageFilterNode","BlurMaskFilterNode","DisplacementMapImageFilterNode","DropShadowImageFilterNode","OffsetImageFilterNode","RuntimeShaderImageFilterNode","CornerPathEffectNode","DiscretePathEffectNode","DashPathEffectNode","Path1DPathEffectNode","Path2DPathEffectNode","SumPathEffectNode","Line2DPathEffectNode","BlendNode","MatrixColorFilterNode","LumaColorFilterNode","LinearToSRGBGammaColorFilterNode","SRGBToLinearGammaColorFilterNode","BlendColorFilterNode","LerpColorFilterNode","LinearGradientNode","ShaderNode","ImageShaderNode","TwoPointConicalGradientNode","TurbulenceNode","SweepGradientNode","RadialGradientNode","FractalNoiseNode","ColorNode","MorphologyImageFilterNode","GroupNode","PaintNode","LayerNode","ParagraphNode","JsiSkDOM","constructor","ctx","Layer","props","global","SkiaDomApi","Group","Paint","Fill","Image","Circle","Path","Line","Oval","Patch","Points","Rect","RRect","Vertices","Text","TextPath","TextBlob","Glyphs","DiffRect","Picture","ImageSVG","BlurMaskFilter","BlendImageFilter","DropShadowImageFilter","DisplacementMapImageFilter","BlurImageFilter","OffsetImageFilter","MorphologyImageFilter","RuntimeShaderImageFilter","MatrixColorFilter","BlendColorFilter","LumaColorFilter","LinearToSRGBGammaColorFilter","SRGBToLinearGammaColorFilter","LerpColorFilter","Shader","ImageShader","ColorShader","ColorShaderNode","SweepGradient","Turbulence","FractalNoise","LinearGradient","RadialGradient","TwoPointConicalGradient","CornerPathEffect","DiscretePathEffect","DashPathEffect","Path1DPathEffect","Path2DPathEffect","SumPathEffect","Line2DPathEffect","Blend","BackdropFilter","Box","BoxShadow","Paragraph"],"sources":["JsiSkDOM.ts"],"sourcesContent":["import type {\n PathProps,\n SkDOM,\n GroupProps,\n ImageProps,\n BlurImageFilterProps,\n MatrixColorFilterProps,\n CircleProps,\n BlurMaskFilterProps,\n LinearGradientProps,\n PaintProps,\n ShaderProps,\n ImageShaderProps,\n LineProps,\n OvalProps,\n PatchProps,\n PointsProps,\n RectProps,\n RoundedRectProps,\n VerticesProps,\n TextProps,\n DiffRectProps,\n OffsetImageFilterProps,\n BlendColorFilterProps,\n TextPathProps,\n TextBlobProps,\n GlyphsProps,\n TwoPointConicalGradientProps,\n TurbulenceProps,\n SweepGradientProps,\n RadialGradientProps,\n FractalNoiseProps,\n ColorProps,\n PictureProps,\n ImageSVGProps,\n LerpColorFilterProps,\n DrawingNodeProps,\n BoxProps,\n BoxShadowProps,\n ChildrenProps,\n} from \"../types\";\nimport type {\n BlendImageFilterProps,\n BlendProps,\n DisplacementMapImageFilterProps,\n DropShadowImageFilterProps,\n MorphologyImageFilterProps,\n RuntimeShaderImageFilterProps,\n} from \"../types/ImageFilters\";\nimport type {\n CornerPathEffectProps,\n DashPathEffectProps,\n DiscretePathEffectProps,\n Line2DPathEffectProps,\n Path1DPathEffectProps,\n Path2DPathEffectProps,\n} from \"../types/PathEffects\";\nimport { NATIVE_DOM } from \"../../renderer/HostComponents\";\nimport type { ParagraphProps } from \"../types/Paragraph\";\n\nimport {\n FillNode,\n ImageNode,\n CircleNode,\n PathNode,\n LineNode,\n PatchNode,\n PointsNode,\n RectNode,\n RRectNode,\n VerticesNode,\n TextNode,\n OvalNode,\n TextPathNode,\n TextBlobNode,\n GlyphsNode,\n DiffRectNode,\n PictureNode,\n ImageSVGNode,\n BackdropFilterNode,\n BoxNode,\n BoxShadowNode,\n} from \"./drawings\";\nimport {\n BlendImageFilterNode,\n BlurImageFilterNode,\n BlurMaskFilterNode,\n DisplacementMapImageFilterNode,\n DropShadowImageFilterNode,\n OffsetImageFilterNode,\n RuntimeShaderImageFilterNode,\n CornerPathEffectNode,\n DiscretePathEffectNode,\n DashPathEffectNode,\n Path1DPathEffectNode,\n Path2DPathEffectNode,\n SumPathEffectNode,\n Line2DPathEffectNode,\n BlendNode,\n} from \"./paint\";\nimport {\n MatrixColorFilterNode,\n LumaColorFilterNode,\n LinearToSRGBGammaColorFilterNode,\n SRGBToLinearGammaColorFilterNode,\n BlendColorFilterNode,\n LerpColorFilterNode,\n} from \"./paint/ColorFilters\";\nimport {\n LinearGradientNode,\n ShaderNode,\n ImageShaderNode,\n TwoPointConicalGradientNode,\n TurbulenceNode,\n SweepGradientNode,\n RadialGradientNode,\n FractalNoiseNode,\n ColorNode,\n} from \"./paint/Shaders\";\nimport { MorphologyImageFilterNode } from \"./paint/ImageFilters\";\nimport { GroupNode } from \"./GroupNode\";\nimport { PaintNode } from \"./PaintNode\";\nimport type { NodeContext } from \"./Node\";\nimport { LayerNode } from \"./LayerNode\";\nimport { ParagraphNode } from \"./drawings/ParagraphNode\";\n\nexport class JsiSkDOM implements SkDOM {\n constructor(private ctx: NodeContext) {}\n\n Layer(props?: ChildrenProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.LayerNode(props ?? {})\n : new LayerNode(this.ctx, props ?? {});\n }\n\n Group(props?: GroupProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.GroupNode(props ?? {})\n : new GroupNode(this.ctx, props ?? {});\n }\n\n Paint(props: PaintProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.PaintNode(props ?? {})\n : new PaintNode(this.ctx, props);\n }\n\n // Drawings\n Fill(props?: DrawingNodeProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.FillNode(props ?? {})\n : new FillNode(this.ctx, props);\n }\n\n Image(props: ImageProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.ImageNode(props ?? {})\n : new ImageNode(this.ctx, props);\n }\n\n Circle(props: CircleProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.CircleNode(props ?? {})\n : new CircleNode(this.ctx, props);\n }\n\n Path(props: PathProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.PathNode(props ?? {})\n : new PathNode(this.ctx, props);\n }\n\n Line(props: LineProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.LineNode(props ?? {})\n : new LineNode(this.ctx, props);\n }\n\n Oval(props: OvalProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.OvalNode(props ?? {})\n : new OvalNode(this.ctx, props);\n }\n\n Patch(props: PatchProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.PatchNode(props ?? {})\n : new PatchNode(this.ctx, props);\n }\n\n Points(props: PointsProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.PointsNode(props ?? {})\n : new PointsNode(this.ctx, props);\n }\n\n Rect(props: RectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.RectNode(props)\n : new RectNode(this.ctx, props);\n }\n\n RRect(props: RoundedRectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.RRectNode(props)\n : new RRectNode(this.ctx, props);\n }\n\n Vertices(props: VerticesProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.VerticesNode(props)\n : new VerticesNode(this.ctx, props);\n }\n\n Text(props: TextProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.TextNode(props)\n : new TextNode(this.ctx, props);\n }\n\n TextPath(props: TextPathProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.TextPathNode(props)\n : new TextPathNode(this.ctx, props);\n }\n\n TextBlob(props: TextBlobProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.TextBlobNode(props)\n : new TextBlobNode(this.ctx, props);\n }\n\n Glyphs(props: GlyphsProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.GlyphsNode(props)\n : new GlyphsNode(this.ctx, props);\n }\n\n DiffRect(props: DiffRectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.DiffRectNode(props)\n : new DiffRectNode(this.ctx, props);\n }\n\n Picture(props: PictureProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.PictureNode(props)\n : new PictureNode(this.ctx, props);\n }\n\n ImageSVG(props: ImageSVGProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.ImageSVGNode(props)\n : new ImageSVGNode(this.ctx, props);\n }\n\n // BlurMaskFilters\n BlurMaskFilter(props: BlurMaskFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BlurMaskFilterNode(props)\n : new BlurMaskFilterNode(this.ctx, props);\n }\n\n // ImageFilters\n BlendImageFilter(props: BlendImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BlendImageFilterNode(props)\n : new BlendImageFilterNode(this.ctx, props);\n }\n\n DropShadowImageFilter(props: DropShadowImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.DropShadowImageFilterNode(props)\n : new DropShadowImageFilterNode(this.ctx, props);\n }\n\n DisplacementMapImageFilter(props: DisplacementMapImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.DisplacementMapImageFilterNode(props)\n : new DisplacementMapImageFilterNode(this.ctx, props);\n }\n\n BlurImageFilter(props: BlurImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BlurImageFilterNode(props)\n : new BlurImageFilterNode(this.ctx, props);\n }\n\n OffsetImageFilter(props: OffsetImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.OffsetImageFilterNode(props)\n : new OffsetImageFilterNode(this.ctx, props);\n }\n\n MorphologyImageFilter(props: MorphologyImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.MorphologyImageFilterNode(props)\n : new MorphologyImageFilterNode(this.ctx, props);\n }\n\n RuntimeShaderImageFilter(props: RuntimeShaderImageFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.RuntimeShaderImageFilterNode(props)\n : new RuntimeShaderImageFilterNode(this.ctx, props);\n }\n\n // Color Filters\n MatrixColorFilter(props: MatrixColorFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.MatrixColorFilterNode(props)\n : new MatrixColorFilterNode(this.ctx, props);\n }\n\n BlendColorFilter(props: BlendColorFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BlendColorFilterNode(props)\n : new BlendColorFilterNode(this.ctx, props);\n }\n\n LumaColorFilter() {\n return NATIVE_DOM\n ? global.SkiaDomApi.LumaColorFilterNode()\n : new LumaColorFilterNode(this.ctx);\n }\n\n LinearToSRGBGammaColorFilter() {\n return global.SkiaDomApi &&\n global.SkiaDomApi.LinearToSRGBGammaColorFilterNode\n ? global.SkiaDomApi.LinearToSRGBGammaColorFilterNode()\n : new LinearToSRGBGammaColorFilterNode(this.ctx);\n }\n\n SRGBToLinearGammaColorFilter() {\n return global.SkiaDomApi &&\n global.SkiaDomApi.SRGBToLinearGammaColorFilterNode\n ? global.SkiaDomApi.SRGBToLinearGammaColorFilterNode()\n : new SRGBToLinearGammaColorFilterNode(this.ctx);\n }\n\n LerpColorFilter(props: LerpColorFilterProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.LerpColorFilterNode(props)\n : new LerpColorFilterNode(this.ctx, props);\n }\n\n // Shaders\n Shader(props: ShaderProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.ShaderNode(props)\n : new ShaderNode(this.ctx, props);\n }\n\n ImageShader(props: ImageShaderProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.ImageShaderNode(props)\n : new ImageShaderNode(this.ctx, props);\n }\n\n ColorShader(props: ColorProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.ColorShaderNode(props)\n : new ColorNode(this.ctx, props);\n }\n\n SweepGradient(props: SweepGradientProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.SweepGradientNode(props)\n : new SweepGradientNode(this.ctx, props);\n }\n\n Turbulence(props: TurbulenceProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.TurbulenceNode(props)\n : new TurbulenceNode(this.ctx, props);\n }\n\n FractalNoise(props: FractalNoiseProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.FractalNoiseNode(props)\n : new FractalNoiseNode(this.ctx, props);\n }\n\n LinearGradient(props: LinearGradientProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.LinearGradientNode(props)\n : new LinearGradientNode(this.ctx, props);\n }\n\n RadialGradient(props: RadialGradientProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.RadialGradientNode(props)\n : new RadialGradientNode(this.ctx, props);\n }\n\n TwoPointConicalGradient(props: TwoPointConicalGradientProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.TwoPointConicalGradientNode(props)\n : new TwoPointConicalGradientNode(this.ctx, props);\n }\n\n // Path Effects\n CornerPathEffect(props: CornerPathEffectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.CornerPathEffectNode(props)\n : new CornerPathEffectNode(this.ctx, props);\n }\n\n DiscretePathEffect(props: DiscretePathEffectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.DiscretePathEffectNode(props)\n : new DiscretePathEffectNode(this.ctx, props);\n }\n\n DashPathEffect(props: DashPathEffectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.DashPathEffectNode(props)\n : new DashPathEffectNode(this.ctx, props);\n }\n\n Path1DPathEffect(props: Path1DPathEffectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.Path1DPathEffectNode(props)\n : new Path1DPathEffectNode(this.ctx, props);\n }\n\n Path2DPathEffect(props: Path2DPathEffectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.Path2DPathEffectNode(props)\n : new Path2DPathEffectNode(this.ctx, props);\n }\n\n SumPathEffect() {\n return NATIVE_DOM\n ? global.SkiaDomApi.SumPathEffectNode()\n : new SumPathEffectNode(this.ctx);\n }\n\n Line2DPathEffect(props: Line2DPathEffectProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.Line2DPathEffectNode(props)\n : new Line2DPathEffectNode(this.ctx, props);\n }\n\n Blend(props: BlendProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BlendNode(props)\n : new BlendNode(this.ctx, props);\n }\n\n BackdropFilter(props: ChildrenProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BackdropFilterNode(props)\n : new BackdropFilterNode(this.ctx, props);\n }\n\n Box(props: BoxProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BoxNode(props)\n : new BoxNode(this.ctx, props);\n }\n\n BoxShadow(props: BoxShadowProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.BoxShadowNode(props)\n : new BoxShadowNode(this.ctx, props);\n }\n\n // Paragraph\n Paragraph(props: ParagraphProps) {\n return NATIVE_DOM\n ? global.SkiaDomApi.ParagraphNode(props)\n : new ParagraphNode(this.ctx, props);\n 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{"version":3,"names":["FillNode","ImageNode","CircleNode","PathNode","LineNode","PatchNode","PointsNode","RectNode","RRectNode","VerticesNode","TextNode","OvalNode","TextPathNode","TextBlobNode","GlyphsNode","DiffRectNode","PictureNode","ImageSVGNode","BackdropFilterNode","BoxNode","BoxShadowNode","BlendImageFilterNode","BlurImageFilterNode","BlurMaskFilterNode","DisplacementMapImageFilterNode","DropShadowImageFilterNode","OffsetImageFilterNode","RuntimeShaderImageFilterNode","CornerPathEffectNode","DiscretePathEffectNode","DashPathEffectNode","Path1DPathEffectNode","Path2DPathEffectNode","SumPathEffectNode","Line2DPathEffectNode","BlendNode","MatrixColorFilterNode","LumaColorFilterNode","LinearToSRGBGammaColorFilterNode","SRGBToLinearGammaColorFilterNode","BlendColorFilterNode","LerpColorFilterNode","LinearGradientNode","ShaderNode","ImageShaderNode","TwoPointConicalGradientNode","TurbulenceNode","SweepGradientNode","RadialGradientNode","FractalNoiseNode","ColorNode","MorphologyImageFilterNode","GroupNode","PaintNode","LayerNode","ParagraphNode","JsiSkDOM","constructor","ctx","native","Layer","props","global","SkiaDomApi","Group","Paint","Fill","Image","Circle","Path","Line","Oval","Patch","Points","Rect","RRect","Vertices","Text","TextPath","TextBlob","Glyphs","DiffRect","Picture","ImageSVG","BlurMaskFilter","BlendImageFilter","DropShadowImageFilter","DisplacementMapImageFilter","BlurImageFilter","OffsetImageFilter","MorphologyImageFilter","RuntimeShaderImageFilter","MatrixColorFilter","BlendColorFilter","LumaColorFilter","LinearToSRGBGammaColorFilter","SRGBToLinearGammaColorFilter","LerpColorFilter","Shader","ImageShader","ColorShader","ColorShaderNode","SweepGradient","Turbulence","FractalNoise","LinearGradient","RadialGradient","TwoPointConicalGradient","CornerPathEffect","DiscretePathEffect","DashPathEffect","Path1DPathEffect","Path2DPathEffect","SumPathEffect","Line2DPathEffect","Blend","BackdropFilter","Box","BoxShadow","Paragraph"],"sources":["JsiSkDOM.ts"],"sourcesContent":["import type {\n PathProps,\n SkDOM,\n GroupProps,\n ImageProps,\n BlurImageFilterProps,\n MatrixColorFilterProps,\n CircleProps,\n BlurMaskFilterProps,\n LinearGradientProps,\n PaintProps,\n ShaderProps,\n ImageShaderProps,\n LineProps,\n OvalProps,\n PatchProps,\n PointsProps,\n RectProps,\n RoundedRectProps,\n VerticesProps,\n TextProps,\n DiffRectProps,\n OffsetImageFilterProps,\n BlendColorFilterProps,\n TextPathProps,\n TextBlobProps,\n GlyphsProps,\n TwoPointConicalGradientProps,\n TurbulenceProps,\n SweepGradientProps,\n RadialGradientProps,\n FractalNoiseProps,\n ColorProps,\n PictureProps,\n ImageSVGProps,\n LerpColorFilterProps,\n DrawingNodeProps,\n BoxProps,\n BoxShadowProps,\n ChildrenProps,\n} from \"../types\";\nimport type {\n BlendImageFilterProps,\n BlendProps,\n DisplacementMapImageFilterProps,\n DropShadowImageFilterProps,\n MorphologyImageFilterProps,\n RuntimeShaderImageFilterProps,\n} from \"../types/ImageFilters\";\nimport type {\n CornerPathEffectProps,\n DashPathEffectProps,\n DiscretePathEffectProps,\n Line2DPathEffectProps,\n Path1DPathEffectProps,\n Path2DPathEffectProps,\n} from \"../types/PathEffects\";\nimport type { ParagraphProps } from \"../types/Paragraph\";\n\nimport {\n FillNode,\n ImageNode,\n CircleNode,\n PathNode,\n LineNode,\n PatchNode,\n PointsNode,\n RectNode,\n RRectNode,\n VerticesNode,\n TextNode,\n OvalNode,\n TextPathNode,\n TextBlobNode,\n GlyphsNode,\n DiffRectNode,\n PictureNode,\n ImageSVGNode,\n BackdropFilterNode,\n BoxNode,\n BoxShadowNode,\n} from \"./drawings\";\nimport {\n BlendImageFilterNode,\n BlurImageFilterNode,\n BlurMaskFilterNode,\n DisplacementMapImageFilterNode,\n DropShadowImageFilterNode,\n OffsetImageFilterNode,\n RuntimeShaderImageFilterNode,\n CornerPathEffectNode,\n DiscretePathEffectNode,\n DashPathEffectNode,\n Path1DPathEffectNode,\n Path2DPathEffectNode,\n SumPathEffectNode,\n Line2DPathEffectNode,\n BlendNode,\n} from \"./paint\";\nimport {\n MatrixColorFilterNode,\n LumaColorFilterNode,\n LinearToSRGBGammaColorFilterNode,\n SRGBToLinearGammaColorFilterNode,\n BlendColorFilterNode,\n LerpColorFilterNode,\n} from \"./paint/ColorFilters\";\nimport {\n LinearGradientNode,\n ShaderNode,\n ImageShaderNode,\n TwoPointConicalGradientNode,\n TurbulenceNode,\n SweepGradientNode,\n RadialGradientNode,\n FractalNoiseNode,\n ColorNode,\n} from \"./paint/Shaders\";\nimport { MorphologyImageFilterNode } from \"./paint/ImageFilters\";\nimport { GroupNode } from \"./GroupNode\";\nimport { PaintNode } from \"./PaintNode\";\nimport type { NodeContext } from \"./Node\";\nimport { LayerNode } from \"./LayerNode\";\nimport { ParagraphNode } from \"./drawings/ParagraphNode\";\n\nexport class JsiSkDOM implements SkDOM {\n constructor(private ctx: NodeContext, private native: boolean) {}\n\n Layer(props?: ChildrenProps) {\n return this.native\n ? global.SkiaDomApi.LayerNode(props ?? {})\n : new LayerNode(this.ctx, props ?? {});\n }\n\n Group(props?: GroupProps) {\n return this.native\n ? global.SkiaDomApi.GroupNode(props ?? {})\n : new GroupNode(this.ctx, props ?? {});\n }\n\n Paint(props: PaintProps) {\n return this.native\n ? global.SkiaDomApi.PaintNode(props ?? {})\n : new PaintNode(this.ctx, props);\n }\n\n // Drawings\n Fill(props?: DrawingNodeProps) {\n return this.native\n ? global.SkiaDomApi.FillNode(props ?? {})\n : new FillNode(this.ctx, props);\n }\n\n Image(props: ImageProps) {\n return this.native\n ? global.SkiaDomApi.ImageNode(props ?? {})\n : new ImageNode(this.ctx, props);\n }\n\n Circle(props: CircleProps) {\n return this.native\n ? global.SkiaDomApi.CircleNode(props ?? {})\n : new CircleNode(this.ctx, props);\n }\n\n Path(props: PathProps) {\n return this.native\n ? global.SkiaDomApi.PathNode(props ?? {})\n : new PathNode(this.ctx, props);\n }\n\n Line(props: LineProps) {\n return this.native\n ? global.SkiaDomApi.LineNode(props ?? {})\n : new LineNode(this.ctx, props);\n }\n\n Oval(props: OvalProps) {\n return this.native\n ? global.SkiaDomApi.OvalNode(props ?? {})\n : new OvalNode(this.ctx, props);\n }\n\n Patch(props: PatchProps) {\n return this.native\n ? global.SkiaDomApi.PatchNode(props ?? {})\n : new PatchNode(this.ctx, props);\n }\n\n Points(props: PointsProps) {\n return this.native\n ? global.SkiaDomApi.PointsNode(props ?? {})\n : new PointsNode(this.ctx, props);\n }\n\n Rect(props: RectProps) {\n return this.native\n ? global.SkiaDomApi.RectNode(props)\n : new RectNode(this.ctx, props);\n }\n\n RRect(props: RoundedRectProps) {\n return this.native\n ? global.SkiaDomApi.RRectNode(props)\n : new RRectNode(this.ctx, props);\n }\n\n Vertices(props: VerticesProps) {\n return this.native\n ? global.SkiaDomApi.VerticesNode(props)\n : new VerticesNode(this.ctx, props);\n }\n\n Text(props: TextProps) {\n return this.native\n ? global.SkiaDomApi.TextNode(props)\n : new TextNode(this.ctx, props);\n }\n\n TextPath(props: TextPathProps) {\n return this.native\n ? global.SkiaDomApi.TextPathNode(props)\n : new TextPathNode(this.ctx, props);\n }\n\n TextBlob(props: TextBlobProps) {\n return this.native\n ? global.SkiaDomApi.TextBlobNode(props)\n : new TextBlobNode(this.ctx, props);\n }\n\n Glyphs(props: GlyphsProps) {\n return this.native\n ? global.SkiaDomApi.GlyphsNode(props)\n : new GlyphsNode(this.ctx, props);\n }\n\n DiffRect(props: DiffRectProps) {\n return this.native\n ? global.SkiaDomApi.DiffRectNode(props)\n : new DiffRectNode(this.ctx, props);\n }\n\n Picture(props: PictureProps) {\n return this.native\n ? global.SkiaDomApi.PictureNode(props)\n : new PictureNode(this.ctx, props);\n }\n\n ImageSVG(props: ImageSVGProps) {\n return this.native\n ? global.SkiaDomApi.ImageSVGNode(props)\n : new ImageSVGNode(this.ctx, props);\n }\n\n // BlurMaskFilters\n BlurMaskFilter(props: BlurMaskFilterProps) {\n return this.native\n ? global.SkiaDomApi.BlurMaskFilterNode(props)\n : new BlurMaskFilterNode(this.ctx, props);\n }\n\n // ImageFilters\n BlendImageFilter(props: BlendImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.BlendImageFilterNode(props)\n : new BlendImageFilterNode(this.ctx, props);\n }\n\n DropShadowImageFilter(props: DropShadowImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.DropShadowImageFilterNode(props)\n : new DropShadowImageFilterNode(this.ctx, props);\n }\n\n DisplacementMapImageFilter(props: DisplacementMapImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.DisplacementMapImageFilterNode(props)\n : new DisplacementMapImageFilterNode(this.ctx, props);\n }\n\n BlurImageFilter(props: BlurImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.BlurImageFilterNode(props)\n : new BlurImageFilterNode(this.ctx, props);\n }\n\n OffsetImageFilter(props: OffsetImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.OffsetImageFilterNode(props)\n : new OffsetImageFilterNode(this.ctx, props);\n }\n\n MorphologyImageFilter(props: MorphologyImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.MorphologyImageFilterNode(props)\n : new MorphologyImageFilterNode(this.ctx, props);\n }\n\n RuntimeShaderImageFilter(props: RuntimeShaderImageFilterProps) {\n return this.native\n ? global.SkiaDomApi.RuntimeShaderImageFilterNode(props)\n : new RuntimeShaderImageFilterNode(this.ctx, props);\n }\n\n // Color Filters\n MatrixColorFilter(props: MatrixColorFilterProps) {\n return this.native\n ? global.SkiaDomApi.MatrixColorFilterNode(props)\n : new MatrixColorFilterNode(this.ctx, props);\n }\n\n BlendColorFilter(props: BlendColorFilterProps) {\n return this.native\n ? global.SkiaDomApi.BlendColorFilterNode(props)\n : new BlendColorFilterNode(this.ctx, props);\n }\n\n LumaColorFilter() {\n return this.native\n ? global.SkiaDomApi.LumaColorFilterNode()\n : new LumaColorFilterNode(this.ctx);\n }\n\n LinearToSRGBGammaColorFilter() {\n return global.SkiaDomApi &&\n global.SkiaDomApi.LinearToSRGBGammaColorFilterNode\n ? global.SkiaDomApi.LinearToSRGBGammaColorFilterNode()\n : new LinearToSRGBGammaColorFilterNode(this.ctx);\n }\n\n SRGBToLinearGammaColorFilter() {\n return global.SkiaDomApi &&\n global.SkiaDomApi.SRGBToLinearGammaColorFilterNode\n ? global.SkiaDomApi.SRGBToLinearGammaColorFilterNode()\n : new SRGBToLinearGammaColorFilterNode(this.ctx);\n }\n\n LerpColorFilter(props: LerpColorFilterProps) {\n return this.native\n ? global.SkiaDomApi.LerpColorFilterNode(props)\n : new LerpColorFilterNode(this.ctx, props);\n }\n\n // Shaders\n Shader(props: ShaderProps) {\n return this.native\n ? global.SkiaDomApi.ShaderNode(props)\n : new ShaderNode(this.ctx, props);\n }\n\n ImageShader(props: ImageShaderProps) {\n return this.native\n ? global.SkiaDomApi.ImageShaderNode(props)\n : new ImageShaderNode(this.ctx, props);\n }\n\n ColorShader(props: ColorProps) {\n return this.native\n ? global.SkiaDomApi.ColorShaderNode(props)\n : new ColorNode(this.ctx, props);\n }\n\n SweepGradient(props: SweepGradientProps) {\n return this.native\n ? global.SkiaDomApi.SweepGradientNode(props)\n : new SweepGradientNode(this.ctx, props);\n }\n\n Turbulence(props: TurbulenceProps) {\n return this.native\n ? global.SkiaDomApi.TurbulenceNode(props)\n : new TurbulenceNode(this.ctx, props);\n }\n\n FractalNoise(props: FractalNoiseProps) {\n return this.native\n ? global.SkiaDomApi.FractalNoiseNode(props)\n : new FractalNoiseNode(this.ctx, props);\n }\n\n LinearGradient(props: LinearGradientProps) {\n return this.native\n ? global.SkiaDomApi.LinearGradientNode(props)\n : new LinearGradientNode(this.ctx, props);\n }\n\n RadialGradient(props: RadialGradientProps) {\n return this.native\n ? global.SkiaDomApi.RadialGradientNode(props)\n : new RadialGradientNode(this.ctx, props);\n }\n\n TwoPointConicalGradient(props: TwoPointConicalGradientProps) {\n return this.native\n ? global.SkiaDomApi.TwoPointConicalGradientNode(props)\n : new TwoPointConicalGradientNode(this.ctx, props);\n }\n\n // Path Effects\n CornerPathEffect(props: CornerPathEffectProps) {\n return this.native\n ? global.SkiaDomApi.CornerPathEffectNode(props)\n : new CornerPathEffectNode(this.ctx, props);\n }\n\n DiscretePathEffect(props: DiscretePathEffectProps) {\n return this.native\n ? global.SkiaDomApi.DiscretePathEffectNode(props)\n : new DiscretePathEffectNode(this.ctx, props);\n }\n\n DashPathEffect(props: DashPathEffectProps) {\n return this.native\n ? global.SkiaDomApi.DashPathEffectNode(props)\n : new DashPathEffectNode(this.ctx, props);\n }\n\n Path1DPathEffect(props: Path1DPathEffectProps) {\n return this.native\n ? global.SkiaDomApi.Path1DPathEffectNode(props)\n : new Path1DPathEffectNode(this.ctx, props);\n }\n\n Path2DPathEffect(props: Path2DPathEffectProps) {\n return this.native\n ? global.SkiaDomApi.Path2DPathEffectNode(props)\n : new Path2DPathEffectNode(this.ctx, props);\n }\n\n SumPathEffect() {\n return this.native\n ? global.SkiaDomApi.SumPathEffectNode()\n : new SumPathEffectNode(this.ctx);\n }\n\n Line2DPathEffect(props: Line2DPathEffectProps) {\n return this.native\n ? global.SkiaDomApi.Line2DPathEffectNode(props)\n : new Line2DPathEffectNode(this.ctx, props);\n }\n\n Blend(props: BlendProps) {\n return this.native\n ? global.SkiaDomApi.BlendNode(props)\n : new BlendNode(this.ctx, props);\n }\n\n BackdropFilter(props: ChildrenProps) {\n return this.native\n ? global.SkiaDomApi.BackdropFilterNode(props)\n : new BackdropFilterNode(this.ctx, props);\n }\n\n Box(props: BoxProps) {\n return this.native\n ? global.SkiaDomApi.BoxNode(props)\n : new BoxNode(this.ctx, props);\n }\n\n BoxShadow(props: BoxShadowProps) {\n return this.native\n ? global.SkiaDomApi.BoxShadowNode(props)\n : new BoxShadowNode(this.ctx, props);\n }\n\n // Paragraph\n Paragraph(props: ParagraphProps) {\n return this.native\n ? global.SkiaDomApi.ParagraphNode(props)\n : new ParagraphNode(this.ctx, props);\n 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@@ -2,3 +2,4 @@ export * from "./useAnimatedImageValue";
2
2
  export * from "./useDerivedValueOnJS";
3
3
  export * from "./renderHelpers";
4
4
  export * from "./interpolators";
5
+ export * from "./textures";
@@ -2,4 +2,5 @@ export * from "./useAnimatedImageValue";
2
2
  export * from "./useDerivedValueOnJS";
3
3
  export * from "./renderHelpers";
4
4
  export * from "./interpolators";
5
+ export * from "./textures";
5
6
  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
1
- {"version":3,"names":[],"sources":["index.ts"],"sourcesContent":["export * from \"./useAnimatedImageValue\";\nexport * from \"./useDerivedValueOnJS\";\nexport * from \"./renderHelpers\";\nexport * from \"./interpolators\";\n"],"mappings":"AAAA,cAAc,yBAAd;AACA,cAAc,uBAAd;AACA,cAAc,iBAAd;AACA,cAAc,iBAAd"}
1
+ {"version":3,"names":[],"sources":["index.ts"],"sourcesContent":["export * from \"./useAnimatedImageValue\";\nexport * from \"./useDerivedValueOnJS\";\nexport * from \"./renderHelpers\";\nexport * from \"./interpolators\";\nexport * from \"./textures\";\n"],"mappings":"AAAA,cAAc,yBAAd;AACA,cAAc,uBAAd;AACA,cAAc,iBAAd;AACA,cAAc,iBAAd;AACA,cAAc,YAAd"}