@shopify/react-native-skia 0.1.197 → 0.1.199

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Files changed (187) hide show
  1. package/android/CMakeLists.txt +32 -31
  2. package/android/cpp/rnskia-android/SkiaOpenGLRenderer.cpp +4 -2
  3. package/android/cpp/rnskia-android/SkiaOpenGLRenderer.h +3 -0
  4. package/cpp/api/JsiSkShaderFactory.h +4 -4
  5. package/cpp/api/JsiSkSurfaceFactory.h +2 -1
  6. package/cpp/rnskia/dom/nodes/JsiShaderNodes.h +2 -2
  7. package/cpp/skia/include/android/SkCanvasAndroid.h +20 -0
  8. package/cpp/skia/include/android/SkHeifDecoder.h +43 -0
  9. package/cpp/skia/include/android/SkSurfaceAndroid.h +50 -0
  10. package/cpp/skia/include/codec/SkAvifDecoder.h +43 -0
  11. package/cpp/skia/include/codec/SkBmpDecoder.h +43 -0
  12. package/cpp/skia/include/codec/SkCodec.h +25 -1
  13. package/cpp/skia/include/codec/SkGifDecoder.h +43 -0
  14. package/cpp/skia/include/codec/SkIcoDecoder.h +43 -0
  15. package/cpp/skia/include/codec/SkJpegDecoder.h +43 -0
  16. package/cpp/skia/include/codec/SkJpegxlDecoder.h +43 -0
  17. package/cpp/skia/include/codec/SkPngDecoder.h +43 -0
  18. package/cpp/skia/include/codec/SkRawDecoder.h +49 -0
  19. package/cpp/skia/include/codec/SkWbmpDecoder.h +43 -0
  20. package/cpp/skia/include/codec/SkWebpDecoder.h +43 -0
  21. package/cpp/skia/include/core/SkBBHFactory.h +5 -1
  22. package/cpp/skia/include/core/SkBlender.h +0 -2
  23. package/cpp/skia/include/core/SkCanvas.h +4 -23
  24. package/cpp/skia/include/core/SkColorFilter.h +14 -1
  25. package/cpp/skia/include/core/SkColorTable.h +59 -0
  26. package/cpp/skia/include/core/SkContourMeasure.h +3 -0
  27. package/cpp/skia/include/core/SkDeferredDisplayList.h +8 -104
  28. package/cpp/skia/include/core/SkDeferredDisplayListRecorder.h +8 -91
  29. package/cpp/skia/include/core/SkDrawable.h +5 -2
  30. package/cpp/skia/include/core/SkGraphics.h +7 -19
  31. package/cpp/skia/include/core/SkImage.h +157 -249
  32. package/cpp/skia/include/core/SkImageGenerator.h +0 -31
  33. package/cpp/skia/include/core/SkMilestone.h +1 -1
  34. package/cpp/skia/include/core/SkPathMeasure.h +3 -3
  35. package/cpp/skia/include/core/SkPictureRecorder.h +1 -1
  36. package/cpp/skia/include/core/SkPoint.h +5 -563
  37. package/cpp/skia/include/core/SkPoint3.h +1 -0
  38. package/cpp/skia/include/core/SkPromiseImageTexture.h +4 -30
  39. package/cpp/skia/include/core/SkRect.h +8 -8
  40. package/cpp/skia/include/core/SkSamplingOptions.h +4 -2
  41. package/cpp/skia/include/core/SkScalar.h +1 -1
  42. package/cpp/skia/include/core/SkSerialProcs.h +5 -1
  43. package/cpp/skia/include/core/SkShader.h +14 -21
  44. package/cpp/skia/include/core/SkString.h +2 -0
  45. package/cpp/skia/include/core/SkSurface.h +169 -701
  46. package/cpp/skia/include/core/SkSurfaceCharacterization.h +8 -256
  47. package/cpp/skia/include/core/SkTiledImageUtils.h +97 -0
  48. package/cpp/skia/include/core/SkTypes.h +4 -2
  49. package/cpp/skia/include/core/SkYUVAPixmaps.h +0 -5
  50. package/cpp/skia/include/effects/SkGradientShader.h +10 -1
  51. package/cpp/skia/include/effects/SkImageFilters.h +62 -37
  52. package/cpp/skia/include/effects/SkPerlinNoiseShader.h +28 -29
  53. package/cpp/skia/include/effects/SkRuntimeEffect.h +17 -12
  54. package/cpp/skia/include/gpu/GrBackendSurface.h +12 -39
  55. package/cpp/skia/include/gpu/GrBackendSurfaceMutableState.h +6 -0
  56. package/cpp/skia/include/gpu/GrContextThreadSafeProxy.h +3 -3
  57. package/cpp/skia/include/gpu/GrDirectContext.h +103 -3
  58. package/cpp/skia/include/gpu/GrRecordingContext.h +10 -19
  59. package/cpp/skia/include/gpu/MutableTextureState.h +4 -0
  60. package/cpp/skia/include/gpu/ganesh/GrExternalTextureGenerator.h +54 -0
  61. package/cpp/skia/include/gpu/ganesh/SkImageGanesh.h +20 -76
  62. package/cpp/skia/include/gpu/ganesh/SkSurfaceGanesh.h +217 -0
  63. package/cpp/skia/include/gpu/ganesh/mtl/SkSurfaceMetal.h +73 -0
  64. package/cpp/skia/include/gpu/gl/GrGLTypes.h +13 -2
  65. package/cpp/skia/include/gpu/graphite/BackendSemaphore.h +78 -0
  66. package/cpp/skia/include/gpu/graphite/BackendTexture.h +1 -0
  67. package/cpp/skia/include/gpu/graphite/Image.h +277 -0
  68. package/cpp/skia/include/gpu/graphite/ImageProvider.h +1 -1
  69. package/cpp/skia/include/gpu/graphite/Recording.h +1 -4
  70. package/cpp/skia/include/gpu/graphite/Surface.h +81 -0
  71. package/cpp/skia/include/gpu/graphite/TextureInfo.h +5 -7
  72. package/cpp/skia/include/gpu/graphite/YUVABackendTextures.h +2 -2
  73. package/cpp/skia/include/gpu/mock/GrMockTypes.h +23 -8
  74. package/cpp/skia/include/ports/SkTypeface_fontations.h +21 -0
  75. package/cpp/skia/include/private/SkGainmapInfo.h +2 -0
  76. package/cpp/skia/include/private/SkGainmapShader.h +1 -0
  77. package/cpp/skia/include/private/SkJpegMetadataDecoder.h +19 -1
  78. package/cpp/skia/include/private/SkPathRef.h +13 -15
  79. package/cpp/skia/include/private/SkXmp.h +53 -0
  80. package/cpp/skia/include/private/base/SkFeatures.h +0 -4
  81. package/cpp/skia/include/private/base/SkFloatingPoint.h +11 -5
  82. package/cpp/skia/include/private/base/SkPoint_impl.h +569 -0
  83. package/cpp/skia/include/private/base/SkSpan_impl.h +3 -7
  84. package/cpp/skia/include/private/base/SkTArray.h +11 -11
  85. package/cpp/skia/include/private/chromium/GrDeferredDisplayList.h +120 -0
  86. package/cpp/skia/include/private/chromium/GrDeferredDisplayListRecorder.h +98 -0
  87. package/cpp/skia/include/private/chromium/GrPromiseImageTexture.h +43 -0
  88. package/cpp/skia/include/private/chromium/GrSurfaceCharacterization.h +215 -0
  89. package/cpp/skia/include/private/chromium/GrVkSecondaryCBDrawContext.h +6 -6
  90. package/cpp/skia/include/private/chromium/SkImageChromium.h +104 -0
  91. package/cpp/skia/include/private/chromium/Slug.h +7 -3
  92. package/cpp/skia/include/private/gpu/ganesh/GrContext_Base.h +7 -3
  93. package/cpp/skia/include/private/gpu/ganesh/GrGLTypesPriv.h +2 -0
  94. package/cpp/skia/include/private/gpu/ganesh/GrImageContext.h +3 -2
  95. package/cpp/skia/include/private/gpu/ganesh/GrMtlTypesPriv.h +10 -2
  96. package/cpp/skia/include/{gpu → private/gpu}/ganesh/GrTextureGenerator.h +2 -13
  97. package/cpp/skia/include/private/gpu/ganesh/GrTypesPriv.h +1 -1
  98. package/cpp/skia/include/private/gpu/graphite/DawnTypesPriv.h +7 -0
  99. package/cpp/skia/include/private/gpu/graphite/MtlGraphiteTypesPriv.h +19 -6
  100. package/cpp/skia/include/private/gpu/graphite/VulkanGraphiteTypesPriv.h +13 -0
  101. package/cpp/skia/include/third_party/vulkan/vulkan/vulkan.h +0 -1
  102. package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_android.h +14 -1
  103. package/cpp/skia/include/third_party/vulkan/vulkan/vulkan_core.h +999 -79
  104. package/cpp/skia/modules/skcms/src/Transform_inl.h +36 -236
  105. package/cpp/skia/modules/skparagraph/include/Paragraph.h +2 -0
  106. package/cpp/skia/modules/skparagraph/include/ParagraphBuilder.h +16 -0
  107. package/cpp/skia/modules/skparagraph/include/TextStyle.h +6 -2
  108. package/cpp/skia/modules/skresources/include/SkResources.h +1 -1
  109. package/cpp/skia/modules/svg/include/SkSVGCircle.h +1 -1
  110. package/cpp/skia/modules/svg/include/SkSVGClipPath.h +1 -1
  111. package/cpp/skia/modules/svg/include/SkSVGContainer.h +1 -1
  112. package/cpp/skia/modules/svg/include/SkSVGDOM.h +1 -1
  113. package/cpp/skia/modules/svg/include/SkSVGDefs.h +1 -1
  114. package/cpp/skia/modules/svg/include/SkSVGEllipse.h +1 -1
  115. package/cpp/skia/modules/svg/include/SkSVGFe.h +1 -1
  116. package/cpp/skia/modules/svg/include/SkSVGFeBlend.h +1 -1
  117. package/cpp/skia/modules/svg/include/SkSVGFeColorMatrix.h +1 -1
  118. package/cpp/skia/modules/svg/include/SkSVGFeComposite.h +1 -1
  119. package/cpp/skia/modules/svg/include/SkSVGFeDisplacementMap.h +1 -1
  120. package/cpp/skia/modules/svg/include/SkSVGFeFlood.h +1 -1
  121. package/cpp/skia/modules/svg/include/SkSVGFeGaussianBlur.h +1 -1
  122. package/cpp/skia/modules/svg/include/SkSVGFeImage.h +1 -1
  123. package/cpp/skia/modules/svg/include/SkSVGFeLightSource.h +1 -1
  124. package/cpp/skia/modules/svg/include/SkSVGFeLighting.h +1 -1
  125. package/cpp/skia/modules/svg/include/SkSVGFeOffset.h +1 -1
  126. package/cpp/skia/modules/svg/include/SkSVGFeTurbulence.h +1 -1
  127. package/cpp/skia/modules/svg/include/SkSVGFilter.h +1 -1
  128. package/cpp/skia/modules/svg/include/SkSVGG.h +1 -1
  129. package/cpp/skia/modules/svg/include/SkSVGGradient.h +1 -1
  130. package/cpp/skia/modules/svg/include/SkSVGHiddenContainer.h +1 -1
  131. package/cpp/skia/modules/svg/include/SkSVGImage.h +1 -1
  132. package/cpp/skia/modules/svg/include/SkSVGLine.h +1 -1
  133. package/cpp/skia/modules/svg/include/SkSVGLinearGradient.h +1 -1
  134. package/cpp/skia/modules/svg/include/SkSVGMask.h +1 -1
  135. package/cpp/skia/modules/svg/include/SkSVGNode.h +1 -1
  136. package/cpp/skia/modules/svg/include/SkSVGPath.h +1 -1
  137. package/cpp/skia/modules/svg/include/SkSVGPattern.h +1 -1
  138. package/cpp/skia/modules/svg/include/SkSVGPoly.h +1 -1
  139. package/cpp/skia/modules/svg/include/SkSVGRadialGradient.h +1 -1
  140. package/cpp/skia/modules/svg/include/SkSVGRect.h +1 -1
  141. package/cpp/skia/modules/svg/include/SkSVGRenderContext.h +3 -3
  142. package/cpp/skia/modules/svg/include/SkSVGSVG.h +1 -1
  143. package/cpp/skia/modules/svg/include/SkSVGShape.h +1 -1
  144. package/cpp/skia/modules/svg/include/SkSVGStop.h +1 -1
  145. package/cpp/skia/modules/svg/include/SkSVGText.h +1 -1
  146. package/cpp/skia/modules/svg/include/SkSVGTransformableNode.h +1 -1
  147. package/cpp/skia/modules/svg/include/SkSVGTypes.h +21 -21
  148. package/cpp/skia/modules/svg/include/SkSVGUse.h +1 -1
  149. package/cpp/skia/modules/svg/include/SkSVGValue.h +2 -2
  150. package/cpp/skia/{include/private → src/core}/SkChecksum.h +32 -17
  151. package/cpp/skia/src/core/SkTHash.h +1 -1
  152. package/ios/RNSkia-iOS/RNSkMetalCanvasProvider.mm +3 -1
  153. package/ios/RNSkia-iOS/SkiaMetalRenderer.mm +3 -1
  154. package/libs/android/arm64-v8a/libskia.a +0 -0
  155. package/libs/android/arm64-v8a/libskottie.a +0 -0
  156. package/libs/android/arm64-v8a/libsksg.a +0 -0
  157. package/libs/android/arm64-v8a/libsvg.a +0 -0
  158. package/libs/android/armeabi-v7a/libskia.a +0 -0
  159. package/libs/android/armeabi-v7a/libskottie.a +0 -0
  160. package/libs/android/armeabi-v7a/libsksg.a +0 -0
  161. package/libs/android/armeabi-v7a/libsvg.a +0 -0
  162. package/libs/android/x86/libskia.a +0 -0
  163. package/libs/android/x86/libskottie.a +0 -0
  164. package/libs/android/x86/libsksg.a +0 -0
  165. package/libs/android/x86/libsvg.a +0 -0
  166. package/libs/android/x86_64/libskia.a +0 -0
  167. package/libs/android/x86_64/libskottie.a +0 -0
  168. package/libs/android/x86_64/libsksg.a +0 -0
  169. package/libs/android/x86_64/libsvg.a +0 -0
  170. package/libs/ios/libskia.xcframework/ios-arm64_arm64e/libskia.a +0 -0
  171. package/libs/ios/libskia.xcframework/ios-arm64_arm64e_x86_64-simulator/libskia.a +0 -0
  172. package/libs/ios/libskottie.xcframework/ios-arm64_arm64e/libskottie.a +0 -0
  173. package/libs/ios/libskottie.xcframework/ios-arm64_arm64e_x86_64-simulator/libskottie.a +0 -0
  174. package/libs/ios/libsksg.xcframework/Info.plist +5 -5
  175. package/libs/ios/libsksg.xcframework/ios-arm64_arm64e/libsksg.a +0 -0
  176. package/libs/ios/libsksg.xcframework/ios-arm64_arm64e_x86_64-simulator/libsksg.a +0 -0
  177. package/libs/ios/libskshaper.xcframework/ios-arm64_arm64e/libskshaper.a +0 -0
  178. package/libs/ios/libskshaper.xcframework/ios-arm64_arm64e_x86_64-simulator/libskshaper.a +0 -0
  179. package/libs/ios/libsvg.xcframework/Info.plist +5 -5
  180. package/libs/ios/libsvg.xcframework/ios-arm64_arm64e/libsvg.a +0 -0
  181. package/libs/ios/libsvg.xcframework/ios-arm64_arm64e_x86_64-simulator/libsvg.a +0 -0
  182. package/package.json +3 -4
  183. package/cpp/skia/include/effects/SkTableColorFilter.h +0 -29
  184. package/cpp/skia/include/private/SkOpts_spi.h +0 -23
  185. package/cpp/skia/include/private/SkSpinlock.h +0 -57
  186. package/cpp/skia/include/private/chromium/GrSlug.h +0 -16
  187. package/scripts/install-npm.js +0 -33
@@ -51,11 +51,19 @@ using U8 = V<uint8_t>;
51
51
  // This is more for organizational clarity... skcms.cc doesn't force these.
52
52
  #if N > 1 && defined(__ARM_NEON)
53
53
  #define USING_NEON
54
- #if __ARM_FP & 2
55
- #define USING_NEON_F16C
56
- #endif
57
- #if defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) && defined(SKCMS_OPT_INTO_NEON_FP16)
58
- #define USING_NEON_FP16
54
+
55
+ // We have to use two different mechanisms to enable the f16 conversion intrinsics:
56
+ #if defined(__clang__)
57
+ // Clang's arm_neon.h guards them with the FP hardware bit:
58
+ #if __ARM_FP & 2
59
+ #define USING_NEON_F16C
60
+ #endif
61
+ #elif defined(__GNUC__)
62
+ // GCC's arm_neon.h guards them with the FP16 format macros (IEEE and ALTERNATIVE).
63
+ // We don't actually want the alternative format - we're reading/writing IEEE f16 values.
64
+ #if defined(__ARM_FP16_FORMAT_IEEE)
65
+ #define USING_NEON_F16C
66
+ #endif
59
67
  #endif
60
68
  #endif
61
69
 
@@ -132,12 +140,7 @@ SI D bit_pun(const S& v) {
132
140
  // When we convert from float to fixed point, it's very common to want to round,
133
141
  // and for some reason compilers generate better code when converting to int32_t.
134
142
  // To serve both those ends, we use this function to_fixed() instead of direct cast().
135
- #if defined(USING_NEON_FP16)
136
- // NEON's got a F16 -> U16 instruction, so this should be fine without going via I16.
137
- SI U16 to_fixed(F f) { return cast<U16>(f + 0.5f); }
138
- #else
139
- SI U32 to_fixed(F f) { return (U32)cast<I32>(f + 0.5f); }
140
- #endif
143
+ SI U32 to_fixed(F f) { return (U32)cast<I32>(f + 0.5f); }
141
144
 
142
145
 
143
146
  // Sometimes we do something crazy on one branch of a conditonal,
@@ -158,9 +161,7 @@ SI D bit_pun(const S& v) {
158
161
 
159
162
 
160
163
  SI F F_from_Half(U16 half) {
161
- #if defined(USING_NEON_FP16)
162
- return bit_pun<F>(half);
163
- #elif defined(USING_NEON_F16C)
164
+ #if defined(USING_NEON_F16C)
164
165
  return vcvt_f32_f16((float16x4_t)half);
165
166
  #elif defined(USING_AVX512F)
166
167
  return (F)_mm512_cvtph_ps((__m256i)half);
@@ -187,9 +188,7 @@ SI F F_from_Half(U16 half) {
187
188
  __attribute__((no_sanitize("unsigned-integer-overflow")))
188
189
  #endif
189
190
  SI U16 Half_from_F(F f) {
190
- #if defined(USING_NEON_FP16)
191
- return bit_pun<U16>(f);
192
- #elif defined(USING_NEON_F16C)
191
+ #if defined(USING_NEON_F16C)
193
192
  return (U16)vcvt_f16_f32(f);
194
193
  #elif defined(USING_AVX512F)
195
194
  return (U16)_mm512_cvtps_ph((__m512 )f, _MM_FROUND_CUR_DIRECTION );
@@ -208,11 +207,7 @@ SI U16 Half_from_F(F f) {
208
207
  }
209
208
 
210
209
  // Swap high and low bytes of 16-bit lanes, converting between big-endian and little-endian.
211
- #if defined(USING_NEON_FP16)
212
- SI U16 swap_endian_16(U16 v) {
213
- return (U16)vrev16q_u8((uint8x16_t) v);
214
- }
215
- #elif defined(USING_NEON)
210
+ #if defined(USING_NEON)
216
211
  SI U16 swap_endian_16(U16 v) {
217
212
  return (U16)vrev16_u8((uint8x8_t) v);
218
213
  }
@@ -223,10 +218,7 @@ SI U64 swap_endian_16x4(const U64& rgba) {
223
218
  | (rgba & 0xff00ff00ff00ff00) >> 8;
224
219
  }
225
220
 
226
- #if defined(USING_NEON_FP16)
227
- SI F min_(F x, F y) { return (F)vminq_f16((float16x8_t)x, (float16x8_t)y); }
228
- SI F max_(F x, F y) { return (F)vmaxq_f16((float16x8_t)x, (float16x8_t)y); }
229
- #elif defined(USING_NEON)
221
+ #if defined(USING_NEON)
230
222
  SI F min_(F x, F y) { return (F)vminq_f32((float32x4_t)x, (float32x4_t)y); }
231
223
  SI F max_(F x, F y) { return (F)vmaxq_f32((float32x4_t)x, (float32x4_t)y); }
232
224
  #else
@@ -237,8 +229,6 @@ SI U64 swap_endian_16x4(const U64& rgba) {
237
229
  SI F floor_(F x) {
238
230
  #if N == 1
239
231
  return floorf_(x);
240
- #elif defined(USING_NEON_FP16)
241
- return vrndmq_f16(x);
242
232
  #elif defined(__aarch64__)
243
233
  return vrndmq_f32(x);
244
234
  #elif defined(USING_AVX512F)
@@ -263,10 +253,6 @@ SI F floor_(F x) {
263
253
  }
264
254
 
265
255
  SI F approx_log2(F x) {
266
- #if defined(USING_NEON_FP16)
267
- // TODO(mtklein)
268
- return x;
269
- #else
270
256
  // The first approximation of log2(x) is its exponent 'e', minus 127.
271
257
  I32 bits = bit_pun<I32>(x);
272
258
 
@@ -278,7 +264,6 @@ SI F approx_log2(F x) {
278
264
  return e - 124.225514990f
279
265
  - 1.498030302f*m
280
266
  - 1.725879990f/(0.3520887068f + m);
281
- #endif
282
267
  }
283
268
 
284
269
  SI F approx_log(F x) {
@@ -287,10 +272,6 @@ SI F approx_log(F x) {
287
272
  }
288
273
 
289
274
  SI F approx_exp2(F x) {
290
- #if defined(USING_NEON_FP16)
291
- // TODO(mtklein)
292
- return x;
293
- #else
294
275
  F fract = x - floor_(x);
295
276
 
296
277
  F fbits = (1.0f * (1<<23)) * (x + 121.274057500f
@@ -299,7 +280,6 @@ SI F approx_exp2(F x) {
299
280
  I32 bits = cast<I32>(min_(max_(fbits, F0), FInfBits));
300
281
 
301
282
  return bit_pun<F>(bits);
302
- #endif
303
283
  }
304
284
 
305
285
  SI F approx_pow(F x, float y) {
@@ -314,11 +294,6 @@ SI F approx_exp(F x) {
314
294
 
315
295
  // Return tf(x).
316
296
  SI F apply_tf(const skcms_TransferFunction* tf, F x) {
317
- #if defined(USING_NEON_FP16)
318
- // TODO(mtklein)
319
- (void)tf;
320
- return x;
321
- #else
322
297
  // Peel off the sign bit and set x = |x|.
323
298
  U32 bits = bit_pun<U32>(x),
324
299
  sign = bits & 0x80000000;
@@ -330,15 +305,9 @@ SI F apply_tf(const skcms_TransferFunction* tf, F x) {
330
305
 
331
306
  // Tack the sign bit back on.
332
307
  return bit_pun<F>(sign | bit_pun<U32>(v));
333
- #endif
334
308
  }
335
309
 
336
310
  SI F apply_pq(const skcms_TransferFunction* tf, F x) {
337
- #if defined(USING_NEON_FP16)
338
- // TODO(mtklein)
339
- (void)tf;
340
- return x;
341
- #else
342
311
  U32 bits = bit_pun<U32>(x),
343
312
  sign = bits & 0x80000000;
344
313
  x = bit_pun<F>(bits ^ sign);
@@ -348,15 +317,9 @@ SI F apply_pq(const skcms_TransferFunction* tf, F x) {
348
317
  tf->f);
349
318
 
350
319
  return bit_pun<F>(sign | bit_pun<U32>(v));
351
- #endif
352
320
  }
353
321
 
354
322
  SI F apply_hlg(const skcms_TransferFunction* tf, F x) {
355
- #if defined(USING_NEON_FP16)
356
- // TODO(mtklein)
357
- (void)tf;
358
- return x;
359
- #else
360
323
  const float R = tf->a, G = tf->b,
361
324
  a = tf->c, b = tf->d, c = tf->e,
362
325
  K = tf->f + 1;
@@ -368,15 +331,9 @@ SI F apply_hlg(const skcms_TransferFunction* tf, F x) {
368
331
  , approx_exp((x-c)*a) + b);
369
332
 
370
333
  return K*bit_pun<F>(sign | bit_pun<U32>(v));
371
- #endif
372
334
  }
373
335
 
374
336
  SI F apply_hlginv(const skcms_TransferFunction* tf, F x) {
375
- #if defined(USING_NEON_FP16)
376
- // TODO(mtklein)
377
- (void)tf;
378
- return x;
379
- #else
380
337
  const float R = tf->a, G = tf->b,
381
338
  a = tf->c, b = tf->d, c = tf->e,
382
339
  K = tf->f + 1;
@@ -389,7 +346,6 @@ SI F apply_hlginv(const skcms_TransferFunction* tf, F x) {
389
346
  , a * approx_log(x - b) + c);
390
347
 
391
348
  return bit_pun<F>(sign | bit_pun<U32>(v));
392
- #endif
393
349
  }
394
350
 
395
351
 
@@ -636,11 +592,7 @@ SI U16 U16_from_F(F v) {
636
592
  }
637
593
 
638
594
  SI F minus_1_ulp(F v) {
639
- #if defined(USING_NEON_FP16)
640
- return bit_pun<F>( bit_pun<U16>(v) - 1 );
641
- #else
642
595
  return bit_pun<F>( bit_pun<U32>(v) - 1 );
643
- #endif
644
596
  }
645
597
 
646
598
  SI F table(const skcms_Curve* curve, F v) {
@@ -835,23 +787,7 @@ static void exec_ops(const Op* ops, const void** args,
835
787
 
836
788
  case Op_load_888:{
837
789
  const uint8_t* rgb = (const uint8_t*)(src + 3*i);
838
- #if defined(USING_NEON_FP16)
839
- // See the explanation under USING_NEON below. This is that doubled up.
840
- uint8x16x3_t v = {{ vdupq_n_u8(0), vdupq_n_u8(0), vdupq_n_u8(0) }};
841
- v = vld3q_lane_u8(rgb+ 0, v, 0);
842
- v = vld3q_lane_u8(rgb+ 3, v, 2);
843
- v = vld3q_lane_u8(rgb+ 6, v, 4);
844
- v = vld3q_lane_u8(rgb+ 9, v, 6);
845
-
846
- v = vld3q_lane_u8(rgb+12, v, 8);
847
- v = vld3q_lane_u8(rgb+15, v, 10);
848
- v = vld3q_lane_u8(rgb+18, v, 12);
849
- v = vld3q_lane_u8(rgb+21, v, 14);
850
-
851
- r = cast<F>((U16)v.val[0]) * (1/255.0f);
852
- g = cast<F>((U16)v.val[1]) * (1/255.0f);
853
- b = cast<F>((U16)v.val[2]) * (1/255.0f);
854
- #elif defined(USING_NEON)
790
+ #if defined(USING_NEON)
855
791
  // There's no uint8x4x3_t or vld3 load for it, so we'll load each rgb pixel one at
856
792
  // a time. Since we're doing that, we might as well load them into 16-bit lanes.
857
793
  // (We'd even load into 32-bit lanes, but that's not possible on ARMv7.)
@@ -917,12 +853,7 @@ static void exec_ops(const Op* ops, const void** args,
917
853
  uintptr_t ptr = (uintptr_t)(src + 6*i);
918
854
  assert( (ptr & 1) == 0 ); // src must be 2-byte aligned for this
919
855
  const uint16_t* rgb = (const uint16_t*)ptr; // cast to const uint16_t* to be safe.
920
- #if defined(USING_NEON_FP16)
921
- uint16x8x3_t v = vld3q_u16(rgb);
922
- r = cast<F>((U16)v.val[0]) * (1/65535.0f);
923
- g = cast<F>((U16)v.val[1]) * (1/65535.0f);
924
- b = cast<F>((U16)v.val[2]) * (1/65535.0f);
925
- #elif defined(USING_NEON)
856
+ #if defined(USING_NEON)
926
857
  uint16x4x3_t v = vld3_u16(rgb);
927
858
  r = cast<F>((U16)v.val[0]) * (1/65535.0f);
928
859
  g = cast<F>((U16)v.val[1]) * (1/65535.0f);
@@ -938,13 +869,7 @@ static void exec_ops(const Op* ops, const void** args,
938
869
  uintptr_t ptr = (uintptr_t)(src + 8*i);
939
870
  assert( (ptr & 1) == 0 ); // src must be 2-byte aligned for this
940
871
  const uint16_t* rgba = (const uint16_t*)ptr; // cast to const uint16_t* to be safe.
941
- #if defined(USING_NEON_FP16)
942
- uint16x8x4_t v = vld4q_u16(rgba);
943
- r = cast<F>((U16)v.val[0]) * (1/65535.0f);
944
- g = cast<F>((U16)v.val[1]) * (1/65535.0f);
945
- b = cast<F>((U16)v.val[2]) * (1/65535.0f);
946
- a = cast<F>((U16)v.val[3]) * (1/65535.0f);
947
- #elif defined(USING_NEON)
872
+ #if defined(USING_NEON)
948
873
  uint16x4x4_t v = vld4_u16(rgba);
949
874
  r = cast<F>((U16)v.val[0]) * (1/65535.0f);
950
875
  g = cast<F>((U16)v.val[1]) * (1/65535.0f);
@@ -964,12 +889,7 @@ static void exec_ops(const Op* ops, const void** args,
964
889
  uintptr_t ptr = (uintptr_t)(src + 6*i);
965
890
  assert( (ptr & 1) == 0 ); // src must be 2-byte aligned for this
966
891
  const uint16_t* rgb = (const uint16_t*)ptr; // cast to const uint16_t* to be safe.
967
- #if defined(USING_NEON_FP16)
968
- uint16x8x3_t v = vld3q_u16(rgb);
969
- r = cast<F>(swap_endian_16((U16)v.val[0])) * (1/65535.0f);
970
- g = cast<F>(swap_endian_16((U16)v.val[1])) * (1/65535.0f);
971
- b = cast<F>(swap_endian_16((U16)v.val[2])) * (1/65535.0f);
972
- #elif defined(USING_NEON)
892
+ #if defined(USING_NEON)
973
893
  uint16x4x3_t v = vld3_u16(rgb);
974
894
  r = cast<F>(swap_endian_16((U16)v.val[0])) * (1/65535.0f);
975
895
  g = cast<F>(swap_endian_16((U16)v.val[1])) * (1/65535.0f);
@@ -989,13 +909,7 @@ static void exec_ops(const Op* ops, const void** args,
989
909
  uintptr_t ptr = (uintptr_t)(src + 8*i);
990
910
  assert( (ptr & 1) == 0 ); // src must be 2-byte aligned for this
991
911
  const uint16_t* rgba = (const uint16_t*)ptr; // cast to const uint16_t* to be safe.
992
- #if defined(USING_NEON_FP16)
993
- uint16x8x4_t v = vld4q_u16(rgba);
994
- r = cast<F>(swap_endian_16((U16)v.val[0])) * (1/65535.0f);
995
- g = cast<F>(swap_endian_16((U16)v.val[1])) * (1/65535.0f);
996
- b = cast<F>(swap_endian_16((U16)v.val[2])) * (1/65535.0f);
997
- a = cast<F>(swap_endian_16((U16)v.val[3])) * (1/65535.0f);
998
- #elif defined(USING_NEON)
912
+ #if defined(USING_NEON)
999
913
  uint16x4x4_t v = vld4_u16(rgba);
1000
914
  r = cast<F>(swap_endian_16((U16)v.val[0])) * (1/65535.0f);
1001
915
  g = cast<F>(swap_endian_16((U16)v.val[1])) * (1/65535.0f);
@@ -1015,12 +929,7 @@ static void exec_ops(const Op* ops, const void** args,
1015
929
  uintptr_t ptr = (uintptr_t)(src + 6*i);
1016
930
  assert( (ptr & 1) == 0 ); // src must be 2-byte aligned for this
1017
931
  const uint16_t* rgb = (const uint16_t*)ptr; // cast to const uint16_t* to be safe.
1018
- #if defined(USING_NEON_FP16)
1019
- uint16x8x3_t v = vld3q_u16(rgb);
1020
- U16 R = (U16)v.val[0],
1021
- G = (U16)v.val[1],
1022
- B = (U16)v.val[2];
1023
- #elif defined(USING_NEON)
932
+ #if defined(USING_NEON)
1024
933
  uint16x4x3_t v = vld3_u16(rgb);
1025
934
  U16 R = (U16)v.val[0],
1026
935
  G = (U16)v.val[1],
@@ -1039,13 +948,7 @@ static void exec_ops(const Op* ops, const void** args,
1039
948
  uintptr_t ptr = (uintptr_t)(src + 8*i);
1040
949
  assert( (ptr & 1) == 0 ); // src must be 2-byte aligned for this
1041
950
  const uint16_t* rgba = (const uint16_t*)ptr; // cast to const uint16_t* to be safe.
1042
- #if defined(USING_NEON_FP16)
1043
- uint16x8x4_t v = vld4q_u16(rgba);
1044
- U16 R = (U16)v.val[0],
1045
- G = (U16)v.val[1],
1046
- B = (U16)v.val[2],
1047
- A = (U16)v.val[3];
1048
- #elif defined(USING_NEON)
951
+ #if defined(USING_NEON)
1049
952
  uint16x4x4_t v = vld4_u16(rgba);
1050
953
  U16 R = (U16)v.val[0],
1051
954
  G = (U16)v.val[1],
@@ -1068,13 +971,7 @@ static void exec_ops(const Op* ops, const void** args,
1068
971
  uintptr_t ptr = (uintptr_t)(src + 12*i);
1069
972
  assert( (ptr & 3) == 0 ); // src must be 4-byte aligned for this
1070
973
  const float* rgb = (const float*)ptr; // cast to const float* to be safe.
1071
- #if defined(USING_NEON_FP16)
1072
- float32x4x3_t lo = vld3q_f32(rgb + 0),
1073
- hi = vld3q_f32(rgb + 12);
1074
- r = (F)vcombine_f16(vcvt_f16_f32(lo.val[0]), vcvt_f16_f32(hi.val[0]));
1075
- g = (F)vcombine_f16(vcvt_f16_f32(lo.val[1]), vcvt_f16_f32(hi.val[1]));
1076
- b = (F)vcombine_f16(vcvt_f16_f32(lo.val[2]), vcvt_f16_f32(hi.val[2]));
1077
- #elif defined(USING_NEON)
974
+ #if defined(USING_NEON)
1078
975
  float32x4x3_t v = vld3q_f32(rgb);
1079
976
  r = (F)v.val[0];
1080
977
  g = (F)v.val[1];
@@ -1090,14 +987,7 @@ static void exec_ops(const Op* ops, const void** args,
1090
987
  uintptr_t ptr = (uintptr_t)(src + 16*i);
1091
988
  assert( (ptr & 3) == 0 ); // src must be 4-byte aligned for this
1092
989
  const float* rgba = (const float*)ptr; // cast to const float* to be safe.
1093
- #if defined(USING_NEON_FP16)
1094
- float32x4x4_t lo = vld4q_f32(rgba + 0),
1095
- hi = vld4q_f32(rgba + 16);
1096
- r = (F)vcombine_f16(vcvt_f16_f32(lo.val[0]), vcvt_f16_f32(hi.val[0]));
1097
- g = (F)vcombine_f16(vcvt_f16_f32(lo.val[1]), vcvt_f16_f32(hi.val[1]));
1098
- b = (F)vcombine_f16(vcvt_f16_f32(lo.val[2]), vcvt_f16_f32(hi.val[2]));
1099
- a = (F)vcombine_f16(vcvt_f16_f32(lo.val[3]), vcvt_f16_f32(hi.val[3]));
1100
- #elif defined(USING_NEON)
990
+ #if defined(USING_NEON)
1101
991
  float32x4x4_t v = vld4q_f32(rgba);
1102
992
  r = (F)v.val[0];
1103
993
  g = (F)v.val[1];
@@ -1280,23 +1170,7 @@ static void exec_ops(const Op* ops, const void** args,
1280
1170
 
1281
1171
  case Op_store_888: {
1282
1172
  uint8_t* rgb = (uint8_t*)dst + 3*i;
1283
- #if defined(USING_NEON_FP16)
1284
- // See the explanation under USING_NEON below. This is that doubled up.
1285
- U16 R = to_fixed(r * 255),
1286
- G = to_fixed(g * 255),
1287
- B = to_fixed(b * 255);
1288
-
1289
- uint8x16x3_t v = {{ (uint8x16_t)R, (uint8x16_t)G, (uint8x16_t)B }};
1290
- vst3q_lane_u8(rgb+ 0, v, 0);
1291
- vst3q_lane_u8(rgb+ 3, v, 2);
1292
- vst3q_lane_u8(rgb+ 6, v, 4);
1293
- vst3q_lane_u8(rgb+ 9, v, 6);
1294
-
1295
- vst3q_lane_u8(rgb+12, v, 8);
1296
- vst3q_lane_u8(rgb+15, v, 10);
1297
- vst3q_lane_u8(rgb+18, v, 12);
1298
- vst3q_lane_u8(rgb+21, v, 14);
1299
- #elif defined(USING_NEON)
1173
+ #if defined(USING_NEON)
1300
1174
  // Same deal as load_888 but in reverse... we'll store using uint8x8x3_t, but
1301
1175
  // get there via U16 to save some instructions converting to float. And just
1302
1176
  // like load_888, we'd prefer to go via U32 but for ARMv7 support.
@@ -1343,14 +1217,7 @@ static void exec_ops(const Op* ops, const void** args,
1343
1217
  uintptr_t ptr = (uintptr_t)(dst + 6*i);
1344
1218
  assert( (ptr & 1) == 0 ); // The dst pointer must be 2-byte aligned
1345
1219
  uint16_t* rgb = (uint16_t*)ptr; // for this cast to uint16_t* to be safe.
1346
- #if defined(USING_NEON_FP16)
1347
- uint16x8x3_t v = {{
1348
- (uint16x8_t)U16_from_F(r),
1349
- (uint16x8_t)U16_from_F(g),
1350
- (uint16x8_t)U16_from_F(b),
1351
- }};
1352
- vst3q_u16(rgb, v);
1353
- #elif defined(USING_NEON)
1220
+ #if defined(USING_NEON)
1354
1221
  uint16x4x3_t v = {{
1355
1222
  (uint16x4_t)U16_from_F(r),
1356
1223
  (uint16x4_t)U16_from_F(g),
@@ -1369,15 +1236,7 @@ static void exec_ops(const Op* ops, const void** args,
1369
1236
  uintptr_t ptr = (uintptr_t)(dst + 8*i);
1370
1237
  assert( (ptr & 1) == 0 ); // The dst pointer must be 2-byte aligned
1371
1238
  uint16_t* rgba = (uint16_t*)ptr; // for this cast to uint16_t* to be safe.
1372
- #if defined(USING_NEON_FP16)
1373
- uint16x8x4_t v = {{
1374
- (uint16x8_t)U16_from_F(r),
1375
- (uint16x8_t)U16_from_F(g),
1376
- (uint16x8_t)U16_from_F(b),
1377
- (uint16x8_t)U16_from_F(a),
1378
- }};
1379
- vst4q_u16(rgba, v);
1380
- #elif defined(USING_NEON)
1239
+ #if defined(USING_NEON)
1381
1240
  uint16x4x4_t v = {{
1382
1241
  (uint16x4_t)U16_from_F(r),
1383
1242
  (uint16x4_t)U16_from_F(g),
@@ -1398,14 +1257,7 @@ static void exec_ops(const Op* ops, const void** args,
1398
1257
  uintptr_t ptr = (uintptr_t)(dst + 6*i);
1399
1258
  assert( (ptr & 1) == 0 ); // The dst pointer must be 2-byte aligned
1400
1259
  uint16_t* rgb = (uint16_t*)ptr; // for this cast to uint16_t* to be safe.
1401
- #if defined(USING_NEON_FP16)
1402
- uint16x8x3_t v = {{
1403
- (uint16x8_t)swap_endian_16(U16_from_F(r)),
1404
- (uint16x8_t)swap_endian_16(U16_from_F(g)),
1405
- (uint16x8_t)swap_endian_16(U16_from_F(b)),
1406
- }};
1407
- vst3q_u16(rgb, v);
1408
- #elif defined(USING_NEON)
1260
+ #if defined(USING_NEON)
1409
1261
  uint16x4x3_t v = {{
1410
1262
  (uint16x4_t)swap_endian_16(cast<U16>(U16_from_F(r))),
1411
1263
  (uint16x4_t)swap_endian_16(cast<U16>(U16_from_F(g))),
@@ -1427,15 +1279,7 @@ static void exec_ops(const Op* ops, const void** args,
1427
1279
  uintptr_t ptr = (uintptr_t)(dst + 8*i);
1428
1280
  assert( (ptr & 1) == 0 ); // The dst pointer must be 2-byte aligned
1429
1281
  uint16_t* rgba = (uint16_t*)ptr; // for this cast to uint16_t* to be safe.
1430
- #if defined(USING_NEON_FP16)
1431
- uint16x8x4_t v = {{
1432
- (uint16x8_t)swap_endian_16(U16_from_F(r)),
1433
- (uint16x8_t)swap_endian_16(U16_from_F(g)),
1434
- (uint16x8_t)swap_endian_16(U16_from_F(b)),
1435
- (uint16x8_t)swap_endian_16(U16_from_F(a)),
1436
- }};
1437
- vst4q_u16(rgba, v);
1438
- #elif defined(USING_NEON)
1282
+ #if defined(USING_NEON)
1439
1283
  uint16x4x4_t v = {{
1440
1284
  (uint16x4_t)swap_endian_16(cast<U16>(U16_from_F(r))),
1441
1285
  (uint16x4_t)swap_endian_16(cast<U16>(U16_from_F(g))),
@@ -1460,14 +1304,7 @@ static void exec_ops(const Op* ops, const void** args,
1460
1304
  U16 R = Half_from_F(r),
1461
1305
  G = Half_from_F(g),
1462
1306
  B = Half_from_F(b);
1463
- #if defined(USING_NEON_FP16)
1464
- uint16x8x3_t v = {{
1465
- (uint16x8_t)R,
1466
- (uint16x8_t)G,
1467
- (uint16x8_t)B,
1468
- }};
1469
- vst3q_u16(rgb, v);
1470
- #elif defined(USING_NEON)
1307
+ #if defined(USING_NEON)
1471
1308
  uint16x4x3_t v = {{
1472
1309
  (uint16x4_t)R,
1473
1310
  (uint16x4_t)G,
@@ -1490,15 +1327,7 @@ static void exec_ops(const Op* ops, const void** args,
1490
1327
  G = Half_from_F(g),
1491
1328
  B = Half_from_F(b),
1492
1329
  A = Half_from_F(a);
1493
- #if defined(USING_NEON_FP16)
1494
- uint16x8x4_t v = {{
1495
- (uint16x8_t)R,
1496
- (uint16x8_t)G,
1497
- (uint16x8_t)B,
1498
- (uint16x8_t)A,
1499
- }};
1500
- vst4q_u16(rgba, v);
1501
- #elif defined(USING_NEON)
1330
+ #if defined(USING_NEON)
1502
1331
  uint16x4x4_t v = {{
1503
1332
  (uint16x4_t)R,
1504
1333
  (uint16x4_t)G,
@@ -1519,19 +1348,7 @@ static void exec_ops(const Op* ops, const void** args,
1519
1348
  uintptr_t ptr = (uintptr_t)(dst + 12*i);
1520
1349
  assert( (ptr & 3) == 0 ); // The dst pointer must be 4-byte aligned
1521
1350
  float* rgb = (float*)ptr; // for this cast to float* to be safe.
1522
- #if defined(USING_NEON_FP16)
1523
- float32x4x3_t lo = {{
1524
- vcvt_f32_f16(vget_low_f16(r)),
1525
- vcvt_f32_f16(vget_low_f16(g)),
1526
- vcvt_f32_f16(vget_low_f16(b)),
1527
- }}, hi = {{
1528
- vcvt_f32_f16(vget_high_f16(r)),
1529
- vcvt_f32_f16(vget_high_f16(g)),
1530
- vcvt_f32_f16(vget_high_f16(b)),
1531
- }};
1532
- vst3q_f32(rgb + 0, lo);
1533
- vst3q_f32(rgb + 12, hi);
1534
- #elif defined(USING_NEON)
1351
+ #if defined(USING_NEON)
1535
1352
  float32x4x3_t v = {{
1536
1353
  (float32x4_t)r,
1537
1354
  (float32x4_t)g,
@@ -1549,21 +1366,7 @@ static void exec_ops(const Op* ops, const void** args,
1549
1366
  uintptr_t ptr = (uintptr_t)(dst + 16*i);
1550
1367
  assert( (ptr & 3) == 0 ); // The dst pointer must be 4-byte aligned
1551
1368
  float* rgba = (float*)ptr; // for this cast to float* to be safe.
1552
- #if defined(USING_NEON_FP16)
1553
- float32x4x4_t lo = {{
1554
- vcvt_f32_f16(vget_low_f16(r)),
1555
- vcvt_f32_f16(vget_low_f16(g)),
1556
- vcvt_f32_f16(vget_low_f16(b)),
1557
- vcvt_f32_f16(vget_low_f16(a)),
1558
- }}, hi = {{
1559
- vcvt_f32_f16(vget_high_f16(r)),
1560
- vcvt_f32_f16(vget_high_f16(g)),
1561
- vcvt_f32_f16(vget_high_f16(b)),
1562
- vcvt_f32_f16(vget_high_f16(a)),
1563
- }};
1564
- vst4q_f32(rgba + 0, lo);
1565
- vst4q_f32(rgba + 16, hi);
1566
- #elif defined(USING_NEON)
1369
+ #if defined(USING_NEON)
1567
1370
  float32x4x4_t v = {{
1568
1371
  (float32x4_t)r,
1569
1372
  (float32x4_t)g,
@@ -1621,8 +1424,5 @@ static void run_program(const Op* program, const void** arguments,
1621
1424
  #if defined(USING_NEON_F16C)
1622
1425
  #undef USING_NEON_F16C
1623
1426
  #endif
1624
- #if defined(USING_NEON_FP16)
1625
- #undef USING_NEON_FP16
1626
- #endif
1627
1427
 
1628
1428
  #undef FALLTHROUGH
@@ -6,6 +6,7 @@
6
6
  #include "modules/skparagraph/include/Metrics.h"
7
7
  #include "modules/skparagraph/include/ParagraphStyle.h"
8
8
  #include "modules/skparagraph/include/TextStyle.h"
9
+ #include <unordered_set>
9
10
 
10
11
  class SkCanvas;
11
12
 
@@ -69,6 +70,7 @@ public:
69
70
  // This function will return the number of unresolved glyphs or
70
71
  // -1 if not applicable (has not been shaped yet - valid case)
71
72
  virtual int32_t unresolvedGlyphs() = 0;
73
+ virtual std::unordered_set<SkUnichar> unresolvedCodepoints() = 0;
72
74
 
73
75
  // Experimental API that allows fast way to update some of "immutable" paragraph attributes
74
76
  // but not the text itself
@@ -10,6 +10,7 @@
10
10
  #include "modules/skparagraph/include/Paragraph.h"
11
11
  #include "modules/skparagraph/include/ParagraphStyle.h"
12
12
  #include "modules/skparagraph/include/TextStyle.h"
13
+ #include "modules/skunicode/include/SkUnicode.h"
13
14
 
14
15
  namespace skia {
15
16
  namespace textlayout {
@@ -55,6 +56,21 @@ public:
55
56
  // Constructs a SkParagraph object that can be used to layout and paint the text to a SkCanvas.
56
57
  virtual std::unique_ptr<Paragraph> Build() = 0;
57
58
 
59
+ virtual SkSpan<char> getText() = 0;
60
+ virtual const ParagraphStyle& getParagraphStyle() const = 0;
61
+
62
+ // Mainly, support for "Client" unicode
63
+ virtual void setWordsUtf8(std::vector<SkUnicode::Position> wordsUtf8) = 0;
64
+ virtual void setWordsUtf16(std::vector<SkUnicode::Position> wordsUtf16) = 0;
65
+
66
+ virtual void setGraphemeBreaksUtf8(std::vector<SkUnicode::Position> graphemesUtf8) = 0;
67
+ virtual void setGraphemeBreaksUtf16(std::vector<SkUnicode::Position> graphemesUtf16) = 0;
68
+
69
+ virtual void setLineBreaksUtf8(std::vector<SkUnicode::LineBreakBefore> lineBreaksUtf8) = 0;
70
+ virtual void setLineBreaksUtf16(std::vector<SkUnicode::LineBreakBefore> lineBreaksUtf16) = 0;
71
+
72
+ virtual void SetUnicode(std::unique_ptr<SkUnicode> unicode) = 0;
73
+
58
74
  // Resets this builder to its initial state, discarding any text, styles, placeholders that have
59
75
  // been added, but keeping the initial ParagraphStyle.
60
76
  virtual void Reset() = 0;
@@ -173,10 +173,12 @@ public:
173
173
  ParagraphPainter::SkPaintOrID getForegroundPaintOrID() const {
174
174
  return fForeground;
175
175
  }
176
- void setForegroundColor(SkPaint paint) {
176
+ void setForegroundPaint(SkPaint paint) {
177
177
  fHasForeground = true;
178
178
  fForeground = std::move(paint);
179
179
  }
180
+ // DEPRECATED: prefer `setForegroundPaint`.
181
+ void setForegroundColor(SkPaint paint) { setForegroundPaint(paint); }
180
182
  // Set the foreground to a paint ID. This is intended for use by clients
181
183
  // that implement a custom ParagraphPainter that can not accept an SkPaint.
182
184
  void setForegroundPaintID(ParagraphPainter::PaintID paintID) {
@@ -193,10 +195,12 @@ public:
193
195
  ParagraphPainter::SkPaintOrID getBackgroundPaintOrID() const {
194
196
  return fBackground;
195
197
  }
196
- void setBackgroundColor(SkPaint paint) {
198
+ void setBackgroundPaint(SkPaint paint) {
197
199
  fHasBackground = true;
198
200
  fBackground = std::move(paint);
199
201
  }
202
+ // DEPRECATED: prefer `setBackgroundPaint`.
203
+ void setBackgroundColor(SkPaint paint) { setBackgroundPaint(paint); }
200
204
  void setBackgroundPaintID(ParagraphPainter::PaintID paintID) {
201
205
  fHasBackground = true;
202
206
  fBackground = paintID;
@@ -225,7 +225,7 @@ protected:
225
225
  sk_sp<SkData> loadFont(const char[], const char[]) const override;
226
226
  sk_sp<ExternalTrackAsset> loadAudioAsset(const char[], const char[], const char[]) override;
227
227
 
228
- private:
228
+ protected:
229
229
  const sk_sp<ResourceProvider> fProxy;
230
230
  };
231
231
 
@@ -13,7 +13,7 @@
13
13
 
14
14
  struct SkPoint;
15
15
 
16
- class SkSVGCircle final : public SkSVGShape {
16
+ class SK_API SkSVGCircle final : public SkSVGShape {
17
17
  public:
18
18
  static sk_sp<SkSVGCircle> Make() { return sk_sp<SkSVGCircle>(new SkSVGCircle()); }
19
19
 
@@ -11,7 +11,7 @@
11
11
  #include "modules/svg/include/SkSVGHiddenContainer.h"
12
12
  #include "modules/svg/include/SkSVGTypes.h"
13
13
 
14
- class SkSVGClipPath final : public SkSVGHiddenContainer {
14
+ class SK_API SkSVGClipPath final : public SkSVGHiddenContainer {
15
15
  public:
16
16
  static sk_sp<SkSVGClipPath> Make() {
17
17
  return sk_sp<SkSVGClipPath>(new SkSVGClipPath());
@@ -11,7 +11,7 @@
11
11
  #include "include/private/base/SkTArray.h"
12
12
  #include "modules/svg/include/SkSVGTransformableNode.h"
13
13
 
14
- class SkSVGContainer : public SkSVGTransformableNode {
14
+ class SK_API SkSVGContainer : public SkSVGTransformableNode {
15
15
  public:
16
16
  void appendChild(sk_sp<SkSVGNode>) override;
17
17
 
@@ -22,7 +22,7 @@ class SkSVGNode;
22
22
  struct SkSVGPresentationContext;
23
23
  class SkSVGSVG;
24
24
 
25
- class SkSVGDOM : public SkRefCnt {
25
+ class SK_API SkSVGDOM : public SkRefCnt {
26
26
  public:
27
27
  class Builder final {
28
28
  public:
@@ -10,7 +10,7 @@
10
10
 
11
11
  #include "modules/svg/include/SkSVGHiddenContainer.h"
12
12
 
13
- class SkSVGDefs : public SkSVGHiddenContainer {
13
+ class SK_API SkSVGDefs : public SkSVGHiddenContainer {
14
14
  public:
15
15
  static sk_sp<SkSVGDefs> Make() { return sk_sp<SkSVGDefs>(new SkSVGDefs()); }
16
16
 
@@ -13,7 +13,7 @@
13
13
 
14
14
  struct SkRect;
15
15
 
16
- class SkSVGEllipse final : public SkSVGShape {
16
+ class SK_API SkSVGEllipse final : public SkSVGShape {
17
17
  public:
18
18
  static sk_sp<SkSVGEllipse> Make() { return sk_sp<SkSVGEllipse>(new SkSVGEllipse()); }
19
19
 
@@ -15,7 +15,7 @@
15
15
  class SkImageFilter;
16
16
  class SkSVGFilterContext;
17
17
 
18
- class SkSVGFe : public SkSVGHiddenContainer {
18
+ class SK_API SkSVGFe : public SkSVGHiddenContainer {
19
19
  public:
20
20
  static bool IsFilterEffect(const sk_sp<SkSVGNode>& node) {
21
21
  switch (node->tag()) {