@shopify/react-native-skia 0.1.193 → 0.1.195
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- package/android/cpp/rnskia-android/RNSkAndroidView.h +4 -0
- package/android/cpp/rnskia-android/RNSkOpenGLCanvasProvider.cpp +3 -2
- package/android/cpp/rnskia-android/RNSkOpenGLCanvasProvider.h +1 -1
- package/android/cpp/rnskia-android/SkiaOpenGLRenderer.cpp +35 -69
- package/android/cpp/rnskia-android/SkiaOpenGLRenderer.h +1 -12
- package/android/src/main/java/com/shopify/reactnative/skia/ViewScreenshotService.java +104 -103
- package/cpp/rnskia/RNSkDomView.cpp +3 -2
- package/cpp/rnskia/RNSkPictureView.h +6 -8
- package/cpp/rnskia/RNSkView.h +13 -2
- package/cpp/rnskia/dom/base/JsiDomDrawingNode.h +3 -1
- package/ios/RNSkia-iOS/RNSkMetalCanvasProvider.h +1 -1
- package/ios/RNSkia-iOS/RNSkMetalCanvasProvider.mm +8 -7
- package/ios/RNSkia-iOS/SkiaUIView.mm +10 -0
- package/package.json +1 -1
@@ -42,6 +42,10 @@ public:
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void surfaceAvailable(jobject surface, int width, int height) override {
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std::static_pointer_cast<RNSkOpenGLCanvasProvider>(T::getCanvasProvider())
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->surfaceAvailable(surface, width, height);
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+
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// Try to render directly when the surface has been set so that
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// we don't have to wait until the draw loop returns.
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RNSkView::renderImmediate();
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}
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void surfaceDestroyed() override {
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@@ -23,11 +23,12 @@ float RNSkOpenGLCanvasProvider::getScaledWidth() { return _width; }
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float RNSkOpenGLCanvasProvider::getScaledHeight() { return _height; }
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-
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bool RNSkOpenGLCanvasProvider::renderToCanvas(
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const std::function<void(SkCanvas *)> &cb) {
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if (_renderer != nullptr) {
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_renderer->run(cb, _width, _height);
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return _renderer->run(cb, _width, _height);
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}
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return false;
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}
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void RNSkOpenGLCanvasProvider::surfaceAvailable(jobject surface, int width,
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@@ -25,7 +25,7 @@ public:
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float getScaledHeight() override;
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-
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bool renderToCanvas(const std::function<void(SkCanvas *)> &cb) override;
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void surfaceAvailable(jobject surface, int width, int height);
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@@ -4,6 +4,8 @@
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#include <android/native_window.h>
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#include <android/native_window_jni.h>
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+
#define STENCIL_BUFFER_SIZE 8
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namespace RNSkia {
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/** Static members */
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sk_sp<SkSurface> MakeOffscreenGLSurface(int width, int height) {
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@@ -137,7 +139,7 @@ SkiaOpenGLRenderer::~SkiaOpenGLRenderer() {
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_nativeWindow = nullptr;
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}
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-
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bool SkiaOpenGLRenderer::run(const std::function<void(SkCanvas *)> &cb,
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int width, int height) {
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switch (_renderState) {
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case RenderState::Initializing: {
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@@ -148,31 +150,48 @@ void SkiaOpenGLRenderer::run(const std::function<void(SkCanvas *)> &cb,
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case RenderState::Rendering: {
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// Make sure to initialize the rendering pipeline
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if (!ensureInitialised()) {
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-
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}
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-
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// Ensure we have the Skia surface to draw on. We need to
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// pass width and height since the surface will be recreated
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// when the view is resized.
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if (!ensureSkiaSurface(width, height)) {
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-
return;
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return false;
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}
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if (cb != nullptr) {
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-
//
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-
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// RNSkLogger::logToConsole("SKIARENDER - Render begin");
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+
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getThreadDrawingContext()->skContext->resetContext();
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SkColorType colorType;
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// setup surface for fbo0
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GrGLFramebufferInfo fboInfo;
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fboInfo.fFBOID = 0;
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fboInfo.fFormat = 0x8058;
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colorType = kN32_SkColorType;
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GrBackendRenderTarget backendRT(width, height, 0, STENCIL_BUFFER_SIZE,
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fboInfo);
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SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
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sk_sp<SkSurface> renderTarget(SkSurface::MakeFromBackendRenderTarget(
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getThreadDrawingContext()->skContext.get(), backendRT,
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kBottomLeft_GrSurfaceOrigin, colorType, nullptr, &props));
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auto canvas = renderTarget->getCanvas();
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// Draw picture into surface
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cb(
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cb(canvas);
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// Flush
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-
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canvas->flush();
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if (!eglSwapBuffers(getThreadDrawingContext()->glDisplay, _glSurface)) {
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RNSkLogger::logToConsole("eglSwapBuffers failed: %d\n", eglGetError());
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return false;
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}
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+
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// RNSkLogger::logToConsole("SKIARENDER - render done");
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return true;
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}
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-
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+
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return false;
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}
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case RenderState::Finishing: {
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_renderState = RenderState::Done;
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@@ -184,14 +203,11 @@ void SkiaOpenGLRenderer::run(const std::function<void(SkCanvas *)> &cb,
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_glSurface = EGL_NO_SURFACE;
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}
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-
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_skSurface = nullptr;
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-
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break;
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return true;
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}
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case RenderState::Done: {
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// Do nothing. We're done.
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-
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return true;
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}
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}
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}
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@@ -326,54 +342,4 @@ bool SkiaOpenGLRenderer::initGLSurface() {
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return true;
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}
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bool SkiaOpenGLRenderer::ensureSkiaSurface(int width, int height) {
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if (getThreadDrawingContext()->skContext == nullptr) {
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return false;
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}
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if (_skSurface == nullptr || !_skRenderTarget.isValid() ||
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_prevWidth != width || _prevHeight != height) {
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glViewport(0, 0, width, height);
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_prevWidth = width;
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_prevHeight = height;
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GLint buffer;
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glGetIntegerv(GL_FRAMEBUFFER_BINDING, &buffer);
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GLint stencil;
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glGetIntegerv(GL_STENCIL_BITS, &stencil);
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GLint samples;
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glGetIntegerv(GL_SAMPLES, &samples);
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auto maxSamples =
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getThreadDrawingContext()->skContext->maxSurfaceSampleCountForColorType(
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kRGBA_8888_SkColorType);
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if (samples > maxSamples)
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samples = maxSamples;
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GrGLFramebufferInfo fbInfo;
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fbInfo.fFBOID = buffer;
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fbInfo.fFormat = 0x8058;
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_skRenderTarget =
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GrBackendRenderTarget(width, height, samples, stencil, fbInfo);
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_skSurface = SkSurface::MakeFromBackendRenderTarget(
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getThreadDrawingContext()->skContext.get(), _skRenderTarget,
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kBottomLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, nullptr, nullptr);
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if (!_skSurface) {
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RNSkLogger::logToConsole(
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"JniSkiaDrawView::setupSurface - skSurface could not be created!");
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return false;
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}
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return true;
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}
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return true;
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}
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} // namespace RNSkia
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* @param width Width of surface to render if there is a picture
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* @param height Height of surface to render if there is a picture
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*/
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-
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bool run(const std::function<void(SkCanvas *)> &cb, int width, int height);
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/**
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* Sets the state to finishing. Next time the renderer will be called it
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*/
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bool initGLSurface();
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/**
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* Ensures that we have a valid Skia surface to draw to. The surface will
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* be recreated if the width/height change.
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* @param width Width of the underlying view
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* @param height Height of the underlying view
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* @return True if initialization went well
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*/
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bool ensureSkiaSurface(int width, int height);
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-
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/**
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* To be able to use static contexts (and avoid reloading the skia context for
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* each new view, we track the OpenGL and Skia drawing context per thread.
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@@ -121,8 +112,6 @@ private:
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EGLSurface _glSurface = EGL_NO_SURFACE;
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ANativeWindow *_nativeWindow = nullptr;
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GrBackendRenderTarget _skRenderTarget;
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sk_sp<SkSurface> _skSurface;
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int _prevWidth = 0;
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int _prevHeight = 0;
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@@ -58,123 +58,124 @@ public class ViewScreenshotService {
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paint.setDither(true);
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// Render the main view and its children
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final Canvas
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view.draw(c);
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final Canvas canvas = new Canvas(bitmap);
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//
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// Renders view with child views to canvas
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renderViewToCanvas(canvas, view, paint);
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-
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if (child instanceof TextureView) {
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// skip all invisible to user child views
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if (child.getVisibility() != VISIBLE) continue;
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return bitmap;
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}
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if (
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-
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PixelCopy.request(svChild, childBitmapBuffer, new PixelCopy.OnPixelCopyFinishedListener() {
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@Override
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public void onPixelCopyFinished(int copyResult) {
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final int countCanvasSave = c.save();
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applyTransformations(c, view, child);
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c.drawBitmap(childBitmapBuffer, 0, 0, paint);
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c.restoreToCount(countCanvasSave);
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latch.countDown();
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}
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}, new Handler(Looper.getMainLooper()));
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latch.await(SURFACE_VIEW_READ_PIXELS_TIMEOUT, TimeUnit.SECONDS);
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} catch (Exception e) {
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Log.e(TAG, "Cannot PixelCopy for " + svChild, e);
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}
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} else {
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Bitmap cache = svChild.getDrawingCache();
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if (cache != null) {
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c.drawBitmap(svChild.getDrawingCache(), 0, 0, paint);
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}
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private static void renderViewToCanvas(Canvas canvas, View view, Paint paint) {
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// Apply transformations for the current view
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canvas.save();
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applyTransformations(canvas, view);
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// Draw children if the view has children
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if ((view instanceof ViewGroup)) {
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// Draw children
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ViewGroup group = (ViewGroup) view;
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+
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// Hide visible children - this needs to be done because view.draw(canvas)
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// will render all visible non-texture/surface views directly - causing
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// views to be rendered twice - once by view.draw() and once when we
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// enumerate children. We therefore need to turn off rendering of visible
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// children before we call view.draw:
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List<View> visibleChildren = new ArrayList<>();
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for (int i = 0; i < group.getChildCount(); i++) {
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View child = group.getChildAt(i);
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if (child.getVisibility() == VISIBLE) {
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visibleChildren.add(child);
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child.setVisibility(View.INVISIBLE);
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}
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}
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}
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-
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return bitmap;
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}
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-
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-
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final ArrayList<View> viewArrayList = new ArrayList<>();
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viewArrayList.add(v);
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// Draw ourselves
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view.draw(canvas);
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-
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-
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// Enable children again
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for (int i = 0; i < visibleChildren.size(); i++) {
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View child = visibleChildren.get(i);
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child.setVisibility(VISIBLE);
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}
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-
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// Draw children
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for (int i = 0; i < group.getChildCount(); i++) {
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View child = group.getChildAt(i);
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-
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-
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View child = viewGroup.getChildAt(i);
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// skip all invisible to user child views
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if (child.getVisibility() != VISIBLE) continue;
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-
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-
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// skip any child that we don't know how to process
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if (child instanceof TextureView) {
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final TextureView tvChild = (TextureView) child;
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tvChild.setOpaque(false); // <-- switch off background fill
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canvas.save();
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applyTransformations(canvas, child);
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// TextureView should use bitmaps with matching size,
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// otherwise content of the TextureView will be scaled to provided bitmap dimensions
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final Bitmap childBitmapBuffer = tvChild.getBitmap(Bitmap.createBitmap(child.getWidth(), child.getHeight(), Bitmap.Config.ARGB_8888));
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canvas.drawBitmap(childBitmapBuffer, 0, 0, paint);
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canvas.restore();
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} else if (child instanceof SurfaceView) {
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final SurfaceView svChild = (SurfaceView) child;
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final CountDownLatch latch = new CountDownLatch(1);
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+
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
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final Bitmap childBitmapBuffer = Bitmap.createBitmap(child.getWidth(), child.getHeight(), Bitmap.Config.ARGB_8888);
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try {
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PixelCopy.request(svChild, childBitmapBuffer, copyResult -> {
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canvas.save();
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applyTransformations(canvas, child);
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canvas.drawBitmap(childBitmapBuffer, 0, 0, paint);
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canvas.restore();
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latch.countDown();
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}, new Handler(Looper.getMainLooper()));
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latch.await(SURFACE_VIEW_READ_PIXELS_TIMEOUT, TimeUnit.SECONDS);
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} catch (Exception e) {
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Log.e(TAG, "Cannot PixelCopy for " + svChild, e);
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}
|
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} else {
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Bitmap cache = svChild.getDrawingCache();
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+
if (cache != null) {
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canvas.save();
|
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applyTransformations(canvas, child);
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+
canvas.drawBitmap(svChild.getDrawingCache(), 0, 0, paint);
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canvas.restore();
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}
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}
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} else {
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+
// Regular views needs to be rendered again to ensure correct z-index
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+
// order with texture views and surface views.
|
154
|
+
renderViewToCanvas(canvas, child, paint);
|
155
|
+
}
|
156
|
+
}
|
157
|
+
} else {
|
158
|
+
// Draw ourselves
|
159
|
+
view.draw(canvas);
|
136
160
|
}
|
137
161
|
|
138
|
-
|
162
|
+
// Restore canvas
|
163
|
+
canvas.restore();
|
139
164
|
}
|
140
165
|
|
141
|
-
/**
|
142
|
-
* Concat all the transformation matrix's from parent to child.
|
143
|
-
*/
|
144
166
|
@NonNull
|
145
|
-
@
|
146
|
-
|
147
|
-
final Matrix
|
148
|
-
|
149
|
-
|
150
|
-
|
151
|
-
|
152
|
-
|
153
|
-
|
154
|
-
|
155
|
-
|
156
|
-
|
157
|
-
|
158
|
-
// apply transformations from parent --> child order
|
159
|
-
Collections.reverse(ms);
|
160
|
-
|
161
|
-
for (final View v : ms) {
|
162
|
-
c.save();
|
163
|
-
|
164
|
-
// apply each view transformations, so each child will be affected by them
|
165
|
-
final float dx = v.getLeft() + ((v != child) ? v.getPaddingLeft() : 0) + v.getTranslationX();
|
166
|
-
final float dy = v.getTop() + ((v != child) ? v.getPaddingTop() : 0) + v.getTranslationY();
|
167
|
-
c.translate(dx, dy);
|
168
|
-
c.rotate(v.getRotation(), v.getPivotX(), v.getPivotY());
|
169
|
-
c.scale(v.getScaleX(), v.getScaleY());
|
170
|
-
|
171
|
-
// compute the matrix just for any future use
|
172
|
-
transform.postTranslate(dx, dy);
|
173
|
-
transform.postRotate(v.getRotation(), v.getPivotX(), v.getPivotY());
|
174
|
-
transform.postScale(v.getScaleX(), v.getScaleY());
|
175
|
-
}
|
176
|
-
|
177
|
-
return transform;
|
167
|
+
private static void applyTransformations(final Canvas c, @NonNull final View view) {
|
168
|
+
// Get the transformation matrix of the view
|
169
|
+
final Matrix matrix = view.getMatrix();
|
170
|
+
|
171
|
+
// Create a new matrix for translation
|
172
|
+
final Matrix translateMatrix = new Matrix();
|
173
|
+
final float dx = view.getLeft() + view.getPaddingLeft() + view.getTranslationX();
|
174
|
+
final float dy = view.getTop() + view.getPaddingTop() + view.getTranslationY();
|
175
|
+
translateMatrix.setTranslate(dx, dy);
|
176
|
+
|
177
|
+
// Pre-concatenate the current matrix of the canvas with the translation and transformation matrices of the view
|
178
|
+
c.concat(translateMatrix);
|
179
|
+
c.concat(matrix);
|
178
180
|
}
|
179
|
-
|
180
181
|
}
|
@@ -36,15 +36,16 @@ bool RNSkDomRenderer::tryRender(
|
|
36
36
|
|
37
37
|
// We render on the main thread
|
38
38
|
if (_renderLock->try_lock()) {
|
39
|
+
bool result = false;
|
39
40
|
// If we have a Dom Node we can render directly on the main thread
|
40
41
|
if (_root != nullptr) {
|
41
|
-
canvasProvider->renderToCanvas(std::bind(
|
42
|
+
result = canvasProvider->renderToCanvas(std::bind(
|
42
43
|
&RNSkDomRenderer::renderCanvas, this, std::placeholders::_1,
|
43
44
|
canvasProvider->getScaledWidth(), canvasProvider->getScaledHeight()));
|
44
45
|
}
|
45
46
|
|
46
47
|
_renderLock->unlock();
|
47
|
-
return
|
48
|
+
return result;
|
48
49
|
} else {
|
49
50
|
return false;
|
50
51
|
}
|
@@ -44,8 +44,7 @@ public:
|
|
44
44
|
: RNSkRenderer(requestRedraw), _platformContext(context) {}
|
45
45
|
|
46
46
|
bool tryRender(std::shared_ptr<RNSkCanvasProvider> canvasProvider) override {
|
47
|
-
performDraw(canvasProvider);
|
48
|
-
return true;
|
47
|
+
return performDraw(canvasProvider);
|
49
48
|
}
|
50
49
|
|
51
50
|
void
|
@@ -64,11 +63,7 @@ public:
|
|
64
63
|
}
|
65
64
|
|
66
65
|
private:
|
67
|
-
|
68
|
-
if (_picture == nullptr) {
|
69
|
-
return;
|
70
|
-
}
|
71
|
-
|
66
|
+
bool performDraw(std::shared_ptr<RNSkCanvasProvider> canvasProvider) {
|
72
67
|
canvasProvider->renderToCanvas([=](SkCanvas *canvas) {
|
73
68
|
// Make sure to scale correctly
|
74
69
|
auto pd = _platformContext->getPixelDensity();
|
@@ -76,10 +71,13 @@ private:
|
|
76
71
|
canvas->save();
|
77
72
|
canvas->scale(pd, pd);
|
78
73
|
|
79
|
-
|
74
|
+
if (_picture != nullptr) {
|
75
|
+
canvas->drawPicture(_picture->getObject());
|
76
|
+
}
|
80
77
|
|
81
78
|
canvas->restore();
|
82
79
|
});
|
80
|
+
return true;
|
83
81
|
}
|
84
82
|
|
85
83
|
std::shared_ptr<RNSkPlatformContext> _platformContext;
|
package/cpp/rnskia/RNSkView.h
CHANGED
@@ -44,7 +44,7 @@ public:
|
|
44
44
|
/**
|
45
45
|
Render to a canvas
|
46
46
|
*/
|
47
|
-
virtual
|
47
|
+
virtual bool renderToCanvas(const std::function<void(SkCanvas *)> &) = 0;
|
48
48
|
|
49
49
|
protected:
|
50
50
|
std::function<void()> _requestRedraw;
|
@@ -123,8 +123,9 @@ public:
|
|
123
123
|
/**
|
124
124
|
Render to a canvas
|
125
125
|
*/
|
126
|
-
|
126
|
+
bool renderToCanvas(const std::function<void(SkCanvas *)> &cb) override {
|
127
127
|
cb(_surface->getCanvas());
|
128
|
+
return true;
|
128
129
|
};
|
129
130
|
|
130
131
|
private:
|
@@ -224,6 +225,15 @@ public:
|
|
224
225
|
*/
|
225
226
|
void requestRedraw() { _redrawRequestCounter++; }
|
226
227
|
|
228
|
+
/**
|
229
|
+
Renders immediate. Be carefull to not call this method from another thread
|
230
|
+
than the UI thread
|
231
|
+
*/
|
232
|
+
void renderImmediate() {
|
233
|
+
_renderer->renderImmediate(_canvasProvider);
|
234
|
+
_redrawRequestCounter = 0;
|
235
|
+
}
|
236
|
+
|
227
237
|
/**
|
228
238
|
Sets the native id of the view
|
229
239
|
*/
|
@@ -409,6 +419,7 @@ private:
|
|
409
419
|
|
410
420
|
size_t _drawingLoopId = 0;
|
411
421
|
std::atomic<int> _redrawRequestCounter = {1};
|
422
|
+
bool _initialDrawingDone = false;
|
412
423
|
};
|
413
424
|
|
414
425
|
} // namespace RNSkia
|
@@ -30,7 +30,9 @@ protected:
|
|
30
30
|
#endif
|
31
31
|
// Save paint if the paint property is set
|
32
32
|
if (_paintProp->isSet()) {
|
33
|
-
|
33
|
+
auto localCtx = _paintProp->getUnsafeDerivedValue().get();
|
34
|
+
localCtx->setCanvas(context->getCanvas());
|
35
|
+
draw(localCtx);
|
34
36
|
} else {
|
35
37
|
// Call abstract draw method
|
36
38
|
draw(context);
|
@@ -24,7 +24,7 @@ public:
|
|
24
24
|
float getScaledWidth() override;
|
25
25
|
float getScaledHeight() override;
|
26
26
|
|
27
|
-
|
27
|
+
bool renderToCanvas(const std::function<void(SkCanvas *)> &cb) override;
|
28
28
|
|
29
29
|
void setSize(int width, int height);
|
30
30
|
|
@@ -63,10 +63,10 @@ float RNSkMetalCanvasProvider::getScaledHeight() {
|
|
63
63
|
/**
|
64
64
|
Render to a canvas
|
65
65
|
*/
|
66
|
-
|
66
|
+
bool RNSkMetalCanvasProvider::renderToCanvas(
|
67
67
|
const std::function<void(SkCanvas *)> &cb) {
|
68
68
|
if (_width <= 0 || _height <= 0) {
|
69
|
-
return;
|
69
|
+
return false;
|
70
70
|
}
|
71
71
|
|
72
72
|
// Make sure to NOT render or try any render operations while we're in the
|
@@ -77,13 +77,12 @@ void RNSkMetalCanvasProvider::renderToCanvas(
|
|
77
77
|
// accessed from the main thread so we need to check here.
|
78
78
|
if ([[NSThread currentThread] isMainThread]) {
|
79
79
|
auto state = UIApplication.sharedApplication.applicationState;
|
80
|
-
if (state == UIApplicationStateBackground
|
81
|
-
state == UIApplicationStateInactive) {
|
80
|
+
if (state == UIApplicationStateBackground) {
|
82
81
|
// Request a redraw in the next run loop callback
|
83
82
|
_requestRedraw();
|
84
83
|
// and don't draw now since it might cause errors in the metal renderer if
|
85
84
|
// we try to render while in the background. (see above issue)
|
86
|
-
return;
|
85
|
+
return false;
|
87
86
|
}
|
88
87
|
}
|
89
88
|
|
@@ -114,7 +113,7 @@ void RNSkMetalCanvasProvider::renderToCanvas(
|
|
114
113
|
*/
|
115
114
|
id<CAMetalDrawable> currentDrawable = [_layer nextDrawable];
|
116
115
|
if (currentDrawable == nullptr) {
|
117
|
-
return;
|
116
|
+
return false;
|
118
117
|
}
|
119
118
|
|
120
119
|
GrMtlTextureInfo fbInfo;
|
@@ -130,7 +129,7 @@ void RNSkMetalCanvasProvider::renderToCanvas(
|
|
130
129
|
if (skSurface == nullptr || skSurface->getCanvas() == nullptr) {
|
131
130
|
RNSkia::RNSkLogger::logToConsole(
|
132
131
|
"Skia surface could not be created from parameters.");
|
133
|
-
return;
|
132
|
+
return false;
|
134
133
|
}
|
135
134
|
|
136
135
|
SkCanvas *canvas = skSurface->getCanvas();
|
@@ -143,6 +142,8 @@ void RNSkMetalCanvasProvider::renderToCanvas(
|
|
143
142
|
[commandBuffer presentDrawable:currentDrawable];
|
144
143
|
[commandBuffer commit];
|
145
144
|
}
|
145
|
+
|
146
|
+
return true;
|
146
147
|
};
|
147
148
|
|
148
149
|
void RNSkMetalCanvasProvider::setSize(int width, int height) {
|
@@ -93,6 +93,16 @@
|
|
93
93
|
assert(_impl == nullptr);
|
94
94
|
}
|
95
95
|
|
96
|
+
#pragma Render
|
97
|
+
|
98
|
+
- (void)drawRect:(CGRect)rect {
|
99
|
+
// We override drawRect to ensure we to direct rendering when the
|
100
|
+
// underlying OS view needs to render:
|
101
|
+
if (_impl != nullptr) {
|
102
|
+
_impl->getDrawView()->renderImmediate();
|
103
|
+
}
|
104
|
+
}
|
105
|
+
|
96
106
|
#pragma mark Layout
|
97
107
|
|
98
108
|
- (void)layoutSubviews {
|
package/package.json
CHANGED