@shopify/react-native-skia 0.1.193 → 0.1.194

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@@ -58,123 +58,124 @@ public class ViewScreenshotService {
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  paint.setDither(true);
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  // Render the main view and its children
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- final Canvas c = new Canvas(bitmap);
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- view.draw(c);
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+ final Canvas canvas = new Canvas(bitmap);
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- // Enumerate children
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- final List<View> childrenList = getAllChildren(view);
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+ // Renders view with child views to canvas
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+ renderViewToCanvas(canvas, view, paint);
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- for (final View child : childrenList) {
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- // skip any child that we don't know how to process
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- if (child instanceof TextureView) {
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- // skip all invisible to user child views
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- if (child.getVisibility() != VISIBLE) continue;
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+ return bitmap;
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+ }
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68
 
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- final TextureView tvChild = (TextureView) child;
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- tvChild.setOpaque(false); // <-- switch off background fill
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-
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- // TextureView should use bitmaps with matching size,
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- // otherwise content of the TextureView will be scaled to provided bitmap dimensions
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- final Bitmap childBitmapBuffer = tvChild.getBitmap(Bitmap.createBitmap(child.getWidth(), child.getHeight(), Bitmap.Config.ARGB_8888));
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-
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- final int countCanvasSave = c.save();
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- applyTransformations(c, view, child);
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-
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- // due to re-use of bitmaps for screenshot, we can get bitmap that is bigger in size than requested
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- c.drawBitmap(childBitmapBuffer, 0, 0, paint);
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-
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- c.restoreToCount(countCanvasSave);
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- } else if (child instanceof SurfaceView) {
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- final SurfaceView svChild = (SurfaceView)child;
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- final CountDownLatch latch = new CountDownLatch(1);
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-
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- if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
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- final Bitmap childBitmapBuffer = Bitmap.createBitmap(child.getWidth(), child.getHeight(), Bitmap.Config.ARGB_8888);
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- try {
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- PixelCopy.request(svChild, childBitmapBuffer, new PixelCopy.OnPixelCopyFinishedListener() {
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- @Override
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- public void onPixelCopyFinished(int copyResult) {
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- final int countCanvasSave = c.save();
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- applyTransformations(c, view, child);
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- c.drawBitmap(childBitmapBuffer, 0, 0, paint);
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- c.restoreToCount(countCanvasSave);
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- latch.countDown();
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- }
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- }, new Handler(Looper.getMainLooper()));
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- latch.await(SURFACE_VIEW_READ_PIXELS_TIMEOUT, TimeUnit.SECONDS);
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- } catch (Exception e) {
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- Log.e(TAG, "Cannot PixelCopy for " + svChild, e);
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- }
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- } else {
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- Bitmap cache = svChild.getDrawingCache();
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- if (cache != null) {
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- c.drawBitmap(svChild.getDrawingCache(), 0, 0, paint);
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- }
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+ private static void renderViewToCanvas(Canvas canvas, View view, Paint paint) {
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+ // Apply transformations for the current view
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+ canvas.save();
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+ applyTransformations(canvas, view);
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+
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+ // Draw children if the view has children
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+ if ((view instanceof ViewGroup)) {
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+ // Draw children
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+ ViewGroup group = (ViewGroup) view;
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+
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+ // Hide visible children - this needs to be done because view.draw(canvas)
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+ // will render all visible non-texture/surface views directly - causing
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+ // views to be rendered twice - once by view.draw() and once when we
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+ // enumerate children. We therefore need to turn off rendering of visible
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+ // children before we call view.draw:
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+ List<View> visibleChildren = new ArrayList<>();
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+ for (int i = 0; i < group.getChildCount(); i++) {
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+ View child = group.getChildAt(i);
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+ if (child.getVisibility() == VISIBLE) {
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+ visibleChildren.add(child);
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+ child.setVisibility(View.INVISIBLE);
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90
  }
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  }
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- }
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-
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- return bitmap;
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- }
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120
- private static List<View> getAllChildren(@NonNull final View v) {
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- if (!(v instanceof ViewGroup)) {
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- final ArrayList<View> viewArrayList = new ArrayList<>();
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- viewArrayList.add(v);
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+ // Draw ourselves
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+ view.draw(canvas);
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125
- return viewArrayList;
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- }
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+ // Enable children again
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+ for (int i = 0; i < visibleChildren.size(); i++) {
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+ View child = visibleChildren.get(i);
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+ child.setVisibility(VISIBLE);
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+ }
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101
 
128
- final ArrayList<View> result = new ArrayList<>();
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+ // Draw children
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+ for (int i = 0; i < group.getChildCount(); i++) {
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+ View child = group.getChildAt(i);
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105
 
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- ViewGroup viewGroup = (ViewGroup) v;
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- for (int i = 0; i < viewGroup.getChildCount(); i++) {
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- View child = viewGroup.getChildAt(i);
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+ // skip all invisible to user child views
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+ if (child.getVisibility() != VISIBLE) continue;
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108
 
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- //Do not add any parents, just add child elements
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- result.addAll(getAllChildren(child));
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+ // skip any child that we don't know how to process
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+ if (child instanceof TextureView) {
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+ final TextureView tvChild = (TextureView) child;
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+ tvChild.setOpaque(false); // <-- switch off background fill
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+
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+ canvas.save();
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+ applyTransformations(canvas, child);
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+
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+ // TextureView should use bitmaps with matching size,
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+ // otherwise content of the TextureView will be scaled to provided bitmap dimensions
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+ final Bitmap childBitmapBuffer = tvChild.getBitmap(Bitmap.createBitmap(child.getWidth(), child.getHeight(), Bitmap.Config.ARGB_8888));
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+ canvas.drawBitmap(childBitmapBuffer, 0, 0, paint);
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+
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+ canvas.restore();
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+
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+ } else if (child instanceof SurfaceView) {
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+ final SurfaceView svChild = (SurfaceView) child;
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+ final CountDownLatch latch = new CountDownLatch(1);
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+
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+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
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+ final Bitmap childBitmapBuffer = Bitmap.createBitmap(child.getWidth(), child.getHeight(), Bitmap.Config.ARGB_8888);
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+ try {
131
+ PixelCopy.request(svChild, childBitmapBuffer, copyResult -> {
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+ canvas.save();
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+ applyTransformations(canvas, child);
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+ canvas.drawBitmap(childBitmapBuffer, 0, 0, paint);
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+ canvas.restore();
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+ latch.countDown();
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+ }, new Handler(Looper.getMainLooper()));
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+ latch.await(SURFACE_VIEW_READ_PIXELS_TIMEOUT, TimeUnit.SECONDS);
139
+ } catch (Exception e) {
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+ Log.e(TAG, "Cannot PixelCopy for " + svChild, e);
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+ }
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+ } else {
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+ Bitmap cache = svChild.getDrawingCache();
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+ if (cache != null) {
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+ canvas.save();
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+ applyTransformations(canvas, child);
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+ canvas.drawBitmap(svChild.getDrawingCache(), 0, 0, paint);
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+ canvas.restore();
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+ }
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+ }
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+ } else {
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+ // Regular views needs to be rendered again to ensure correct z-index
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+ // order with texture views and surface views.
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+ renderViewToCanvas(canvas, child, paint);
155
+ }
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+ }
157
+ } else {
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+ // Draw ourselves
159
+ view.draw(canvas);
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160
  }
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161
 
138
- return result;
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+ // Restore canvas
163
+ canvas.restore();
139
164
  }
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165
 
141
- /**
142
- * Concat all the transformation matrix's from parent to child.
143
- */
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166
  @NonNull
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- @SuppressWarnings("UnusedReturnValue")
146
- private static Matrix applyTransformations(final Canvas c, @NonNull final View root, @NonNull final View child) {
147
- final Matrix transform = new Matrix();
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- final LinkedList<View> ms = new LinkedList<>();
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-
150
- // find all parents of the child view
151
- View iterator = child;
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- do {
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- ms.add(iterator);
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-
155
- iterator = (View) iterator.getParent();
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- } while (iterator != root);
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-
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- // apply transformations from parent --> child order
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- Collections.reverse(ms);
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-
161
- for (final View v : ms) {
162
- c.save();
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-
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- // apply each view transformations, so each child will be affected by them
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- final float dx = v.getLeft() + ((v != child) ? v.getPaddingLeft() : 0) + v.getTranslationX();
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- final float dy = v.getTop() + ((v != child) ? v.getPaddingTop() : 0) + v.getTranslationY();
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- c.translate(dx, dy);
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- c.rotate(v.getRotation(), v.getPivotX(), v.getPivotY());
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- c.scale(v.getScaleX(), v.getScaleY());
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-
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- // compute the matrix just for any future use
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- transform.postTranslate(dx, dy);
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- transform.postRotate(v.getRotation(), v.getPivotX(), v.getPivotY());
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- transform.postScale(v.getScaleX(), v.getScaleY());
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- }
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-
177
- return transform;
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+ private static void applyTransformations(final Canvas c, @NonNull final View view) {
168
+ // Get the transformation matrix of the view
169
+ final Matrix matrix = view.getMatrix();
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+
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+ // Create a new matrix for translation
172
+ final Matrix translateMatrix = new Matrix();
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+ final float dx = view.getLeft() + view.getPaddingLeft() + view.getTranslationX();
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+ final float dy = view.getTop() + view.getPaddingTop() + view.getTranslationY();
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+ translateMatrix.setTranslate(dx, dy);
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+
177
+ // Pre-concatenate the current matrix of the canvas with the translation and transformation matrices of the view
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+ c.concat(translateMatrix);
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+ c.concat(matrix);
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180
  }
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-
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181
  }
@@ -30,7 +30,9 @@ protected:
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  #endif
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  // Save paint if the paint property is set
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32
  if (_paintProp->isSet()) {
33
- draw(_paintProp->getUnsafeDerivedValue().get());
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+ auto localCtx = _paintProp->getUnsafeDerivedValue().get();
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+ localCtx->setCanvas(context->getCanvas());
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+ draw(localCtx);
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36
  } else {
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  // Call abstract draw method
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38
  draw(context);
@@ -77,8 +77,7 @@ void RNSkMetalCanvasProvider::renderToCanvas(
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  // accessed from the main thread so we need to check here.
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78
  if ([[NSThread currentThread] isMainThread]) {
79
79
  auto state = UIApplication.sharedApplication.applicationState;
80
- if (state == UIApplicationStateBackground ||
81
- state == UIApplicationStateInactive) {
80
+ if (state == UIApplicationStateBackground) {
82
81
  // Request a redraw in the next run loop callback
83
82
  _requestRedraw();
84
83
  // and don't draw now since it might cause errors in the metal renderer if
package/package.json CHANGED
@@ -7,7 +7,7 @@
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  "setup-skia-web": "./scripts/setup-canvaskit.js"
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8
  },
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9
  "title": "React Native Skia",
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- "version": "0.1.193",
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+ "version": "0.1.194",
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11
  "description": "High-performance React Native Graphics using Skia",
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12
  "main": "lib/module/index.js",
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  "files": [