@shopify/react-native-skia 0.1.192 → 0.1.193
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- package/android/CMakeLists.txt +1 -1
- package/android/build.gradle +1 -0
- package/android/cpp/jni/JniPlatformContext.cpp +1 -1
- package/cpp/api/JsiSkImage.h +25 -4
- package/cpp/api/JsiSkImageFactory.h +2 -2
- package/cpp/api/JsiSkPath.h +8 -6
- package/cpp/rnskia/dom/base/Declaration.h +5 -7
- package/cpp/rnskia/dom/nodes/JsiBlurMaskNode.h +1 -0
- package/cpp/rnskia/dom/nodes/JsiPathNode.h +2 -2
- package/cpp/rnskia/dom/props/BoxShadowProps.h +2 -0
- package/cpp/skia/include/android/SkAndroidFrameworkUtils.h +2 -8
- package/cpp/skia/include/android/SkImageAndroid.h +101 -0
- package/cpp/skia/include/codec/SkAndroidCodec.h +26 -8
- package/cpp/skia/include/codec/SkCodec.h +31 -17
- package/cpp/skia/include/codec/SkEncodedImageFormat.h +36 -0
- package/cpp/skia/include/codec/SkPixmapUtils.h +31 -0
- package/cpp/skia/include/config/SkUserConfig.h +61 -29
- package/cpp/skia/include/core/SkBitmap.h +25 -25
- package/cpp/skia/include/core/SkBlurTypes.h +0 -2
- package/cpp/skia/include/core/SkCanvas.h +32 -15
- package/cpp/skia/include/core/SkCapabilities.h +2 -2
- package/cpp/skia/include/core/SkColor.h +2 -0
- package/cpp/skia/include/core/SkColorPriv.h +19 -4
- package/cpp/skia/include/core/SkColorSpace.h +14 -17
- package/cpp/skia/include/core/SkColorType.h +1 -0
- package/cpp/skia/include/core/SkContourMeasure.h +1 -1
- package/cpp/skia/include/core/SkCoverageMode.h +0 -2
- package/cpp/skia/include/core/SkCubicMap.h +2 -0
- package/cpp/skia/include/core/SkData.h +5 -2
- package/cpp/skia/include/core/SkDataTable.h +6 -2
- package/cpp/skia/include/core/SkDeferredDisplayList.h +11 -10
- package/cpp/skia/include/core/SkDeferredDisplayListRecorder.h +9 -8
- package/cpp/skia/include/core/SkDrawable.h +10 -2
- package/cpp/skia/include/core/SkEncodedImageFormat.h +3 -30
- package/cpp/skia/include/core/SkFlattenable.h +4 -2
- package/cpp/skia/include/core/SkFont.h +1 -0
- package/cpp/skia/include/core/SkFontMetrics.h +1 -0
- package/cpp/skia/include/core/SkFontMgr.h +20 -29
- package/cpp/skia/include/core/SkFontStyle.h +4 -1
- package/cpp/skia/include/core/SkGraphics.h +21 -18
- package/cpp/skia/include/core/SkICC.h +3 -13
- package/cpp/skia/include/core/SkImage.h +395 -717
- package/cpp/skia/include/core/SkImageGenerator.h +19 -74
- package/cpp/skia/include/core/SkImageInfo.h +7 -5
- package/cpp/skia/include/core/SkM44.h +11 -0
- package/cpp/skia/include/core/SkMaskFilter.h +6 -3
- package/cpp/skia/include/core/SkMatrix.h +14 -4
- package/cpp/skia/include/core/SkMesh.h +52 -18
- package/cpp/skia/include/core/SkMilestone.h +1 -1
- package/cpp/skia/include/core/SkPaint.h +11 -34
- package/cpp/skia/include/core/SkPath.h +23 -4
- package/cpp/skia/include/core/SkPathBuilder.h +13 -5
- package/cpp/skia/include/core/SkPathMeasure.h +1 -1
- package/cpp/skia/include/core/SkPathTypes.h +0 -2
- package/cpp/skia/include/core/SkPathUtils.h +42 -0
- package/cpp/skia/include/core/SkPicture.h +3 -2
- package/cpp/skia/include/core/SkPictureRecorder.h +2 -0
- package/cpp/skia/include/core/SkPixelRef.h +4 -8
- package/cpp/skia/include/core/SkPixmap.h +12 -20
- package/cpp/skia/include/core/SkPoint.h +4 -2
- package/cpp/skia/include/core/SkPromiseImageTexture.h +2 -2
- package/cpp/skia/include/core/SkRRect.h +5 -1
- package/cpp/skia/include/core/SkRect.h +6 -3
- package/cpp/skia/include/core/SkRefCnt.h +9 -14
- package/cpp/skia/include/core/SkRegion.h +1 -1
- package/cpp/skia/include/core/SkScalar.h +2 -4
- package/cpp/skia/include/core/SkSerialProcs.h +18 -10
- package/cpp/skia/include/core/SkShader.h +1 -64
- package/cpp/skia/include/core/SkSize.h +2 -0
- package/cpp/skia/include/core/SkSpan.h +4 -112
- package/cpp/skia/include/core/SkStream.h +11 -12
- package/cpp/skia/include/core/SkString.h +9 -25
- package/cpp/skia/include/core/SkStrokeRec.h +1 -1
- package/cpp/skia/include/core/SkSurface.h +83 -61
- package/cpp/skia/include/core/SkSurfaceCharacterization.h +3 -3
- package/cpp/skia/include/core/SkSurfaceProps.h +9 -1
- package/cpp/skia/include/core/SkTextBlob.h +2 -2
- package/cpp/skia/include/core/SkTextureCompressionType.h +30 -0
- package/cpp/skia/include/core/SkTime.h +1 -1
- package/cpp/skia/include/core/SkTypeface.h +9 -2
- package/cpp/skia/include/core/SkTypes.h +37 -466
- package/cpp/skia/include/core/SkVertices.h +2 -0
- package/cpp/skia/include/core/SkYUVAInfo.h +4 -0
- package/cpp/skia/include/core/SkYUVAPixmaps.h +7 -1
- package/cpp/skia/include/docs/SkPDFDocument.h +12 -1
- package/cpp/skia/include/effects/SkColorMatrix.h +2 -1
- package/cpp/skia/include/effects/SkGradientShader.h +65 -14
- package/cpp/skia/include/effects/SkImageFilters.h +0 -11
- package/cpp/skia/include/effects/SkRuntimeEffect.h +41 -11
- package/cpp/skia/include/encode/SkEncoder.h +7 -3
- package/cpp/skia/include/encode/SkICC.h +36 -0
- package/cpp/skia/include/encode/SkJpegEncoder.h +102 -71
- package/cpp/skia/include/encode/SkPngEncoder.h +89 -71
- package/cpp/skia/include/encode/SkWebpEncoder.h +65 -38
- package/cpp/skia/include/gpu/GpuTypes.h +23 -1
- package/cpp/skia/include/gpu/GrBackendSurface.h +9 -7
- package/cpp/skia/include/gpu/GrContextOptions.h +28 -9
- package/cpp/skia/include/gpu/GrContextThreadSafeProxy.h +6 -4
- package/cpp/skia/include/gpu/GrDirectContext.h +84 -63
- package/cpp/skia/include/gpu/GrDriverBugWorkarounds.h +2 -1
- package/cpp/skia/include/gpu/GrRecordingContext.h +9 -5
- package/cpp/skia/include/gpu/GrTypes.h +18 -18
- package/cpp/skia/include/gpu/d3d/GrD3DTypes.h +4 -4
- package/cpp/skia/include/gpu/dawn/GrDawnTypes.h +3 -3
- package/cpp/skia/include/gpu/ganesh/GrTextureGenerator.h +77 -0
- package/cpp/skia/include/gpu/ganesh/SkImageGanesh.h +385 -0
- package/cpp/skia/include/gpu/gl/GrGLExtensions.h +3 -3
- package/cpp/skia/include/gpu/gl/GrGLFunctions.h +1 -1
- package/cpp/skia/include/gpu/gl/GrGLInterface.h +0 -3
- package/cpp/skia/include/gpu/gl/GrGLTypes.h +2 -1
- package/cpp/skia/include/gpu/graphite/BackendTexture.h +72 -3
- package/cpp/skia/include/gpu/graphite/Context.h +85 -32
- package/cpp/skia/include/gpu/graphite/ContextOptions.h +15 -11
- package/cpp/skia/include/gpu/graphite/GraphiteTypes.h +55 -5
- package/cpp/skia/include/gpu/graphite/ImageProvider.h +6 -4
- package/cpp/skia/include/gpu/graphite/Recorder.h +41 -11
- package/cpp/skia/include/gpu/graphite/Recording.h +50 -3
- package/cpp/skia/include/gpu/graphite/TextureInfo.h +47 -8
- package/cpp/skia/include/gpu/graphite/YUVABackendTextures.h +139 -0
- package/cpp/skia/include/gpu/graphite/dawn/DawnTypes.h +40 -0
- package/cpp/skia/include/gpu/graphite/dawn/DawnUtils.h +28 -0
- package/cpp/skia/include/gpu/graphite/mtl/MtlBackendContext.h +1 -1
- package/cpp/skia/include/gpu/graphite/mtl/{MtlTypes.h → MtlGraphiteTypes.h} +7 -6
- package/cpp/skia/include/gpu/graphite/mtl/MtlGraphiteUtils.h +27 -0
- package/cpp/skia/include/gpu/graphite/vk/VulkanGraphiteTypes.h +4 -9
- package/cpp/skia/include/gpu/graphite/vk/VulkanGraphiteUtils.h +28 -0
- package/cpp/skia/include/gpu/mock/GrMockTypes.h +17 -13
- package/cpp/skia/include/gpu/mtl/GrMtlTypes.h +2 -2
- package/cpp/skia/include/gpu/vk/GrVkBackendContext.h +1 -1
- package/cpp/skia/include/gpu/vk/GrVkTypes.h +3 -3
- package/cpp/skia/include/gpu/vk/VulkanExtensions.h +3 -3
- package/cpp/skia/include/gpu/vk/VulkanMemoryAllocator.h +5 -7
- package/cpp/skia/include/pathops/SkPathOps.h +3 -3
- package/cpp/skia/include/ports/SkFontMgr_data.h +22 -0
- package/cpp/skia/include/ports/SkFontMgr_indirect.h +14 -14
- package/cpp/skia/include/ports/SkRemotableFontMgr.h +2 -2
- package/cpp/skia/include/ports/SkTypeface_win.h +2 -1
- package/cpp/skia/include/private/SkChecksum.h +32 -7
- package/cpp/skia/include/private/SkColorData.h +1 -26
- package/cpp/skia/include/private/SkGainmapInfo.h +97 -0
- package/cpp/skia/include/private/SkGainmapShader.h +53 -0
- package/cpp/skia/include/private/SkIDChangeListener.h +4 -3
- package/cpp/skia/include/private/SkJpegGainmapEncoder.h +71 -0
- package/cpp/skia/include/private/SkJpegMetadataDecoder.h +61 -0
- package/cpp/skia/include/private/SkOpts_spi.h +3 -1
- package/cpp/skia/include/private/SkPathRef.h +64 -47
- package/cpp/skia/include/private/SkSLDefines.h +5 -5
- package/cpp/skia/include/private/SkSLSampleUsage.h +0 -4
- package/cpp/skia/include/private/SkSpinlock.h +1 -1
- package/cpp/skia/include/private/SkWeakRefCnt.h +3 -0
- package/cpp/skia/include/private/{SingleOwner.h → base/SingleOwner.h} +8 -5
- package/cpp/skia/include/private/base/SkAPI.h +52 -0
- package/cpp/skia/include/private/base/SkAlign.h +39 -0
- package/cpp/skia/include/private/base/SkAlignedStorage.h +32 -0
- package/cpp/skia/include/private/base/SkAssert.h +92 -0
- package/cpp/skia/include/private/base/SkAttributes.h +102 -0
- package/cpp/skia/include/private/base/SkCPUTypes.h +25 -0
- package/cpp/skia/include/private/base/SkContainers.h +46 -0
- package/cpp/skia/include/private/base/SkDebug.h +27 -0
- package/cpp/skia/include/private/{SkDeque.h → base/SkDeque.h} +3 -1
- package/cpp/skia/include/private/base/SkFeatures.h +151 -0
- package/cpp/skia/include/private/{SkFixed.h → base/SkFixed.h} +9 -7
- package/cpp/skia/include/private/{SkFloatBits.h → base/SkFloatBits.h} +2 -3
- package/cpp/skia/include/private/{SkFloatingPoint.h → base/SkFloatingPoint.h} +18 -9
- package/cpp/skia/include/private/base/SkLoadUserConfig.h +63 -0
- package/cpp/skia/include/private/{SkMacros.h → base/SkMacros.h} +17 -2
- package/cpp/skia/include/private/{SkMalloc.h → base/SkMalloc.h} +4 -7
- package/cpp/skia/include/{core → private/base}/SkMath.h +25 -2
- package/cpp/skia/include/private/{SkMutex.h → base/SkMutex.h} +5 -5
- package/cpp/skia/include/private/{SkNoncopyable.h → base/SkNoncopyable.h} +2 -2
- package/cpp/skia/include/private/{SkOnce.h → base/SkOnce.h} +3 -1
- package/cpp/skia/include/private/base/SkPathEnums.h +25 -0
- package/cpp/skia/include/private/{SkSafe32.h → base/SkSafe32.h} +16 -1
- package/cpp/skia/include/private/{SkSemaphore.h → base/SkSemaphore.h} +4 -3
- package/cpp/skia/include/private/base/SkSpan_impl.h +129 -0
- package/cpp/skia/include/private/base/SkTArray.h +694 -0
- package/cpp/skia/include/private/{SkTDArray.h → base/SkTDArray.h} +17 -54
- package/cpp/skia/include/private/{SkTFitsIn.h → base/SkTFitsIn.h} +14 -8
- package/cpp/skia/include/private/{SkTLogic.h → base/SkTLogic.h} +1 -1
- package/cpp/skia/include/private/{SkTemplates.h → base/SkTemplates.h} +63 -88
- package/cpp/skia/include/private/{SkThreadID.h → base/SkThreadID.h} +5 -2
- package/cpp/skia/include/private/{SkTo.h → base/SkTo.h} +13 -2
- package/cpp/skia/include/private/base/SkTypeTraits.h +33 -0
- package/cpp/skia/include/private/chromium/GrVkSecondaryCBDrawContext.h +130 -0
- package/cpp/skia/include/private/chromium/SkChromeRemoteGlyphCache.h +5 -9
- package/cpp/skia/include/private/chromium/SkDiscardableMemory.h +70 -0
- package/cpp/skia/include/private/chromium/Slug.h +0 -9
- package/cpp/skia/include/private/gpu/ganesh/GrContext_Base.h +2 -1
- package/cpp/skia/include/private/gpu/ganesh/GrD3DTypesMinimal.h +1 -1
- package/cpp/skia/include/private/gpu/ganesh/GrDawnTypesPriv.h +1 -1
- package/cpp/skia/include/private/gpu/ganesh/GrGLTypesPriv.h +1 -1
- package/cpp/skia/include/private/gpu/ganesh/GrImageContext.h +1 -1
- package/cpp/skia/include/private/gpu/ganesh/GrMockTypesPriv.h +3 -2
- package/cpp/skia/include/private/gpu/ganesh/GrMtlTypesPriv.h +1 -1
- package/cpp/skia/include/private/gpu/ganesh/GrTypesPriv.h +17 -23
- package/cpp/skia/include/private/gpu/ganesh/GrVkTypesPriv.h +2 -2
- package/cpp/skia/include/private/gpu/graphite/DawnTypesPriv.h +38 -0
- package/cpp/skia/include/private/gpu/graphite/{MtlTypesPriv.h → MtlGraphiteTypesPriv.h} +5 -5
- package/cpp/skia/include/private/gpu/graphite/VulkanGraphiteTypesPriv.h +1 -9
- package/cpp/skia/include/private/gpu/vk/SkiaVulkan.h +4 -0
- package/cpp/skia/include/utils/SkCamera.h +1 -1
- package/cpp/skia/include/utils/SkCustomTypeface.h +7 -1
- package/cpp/skia/include/utils/SkNWayCanvas.h +6 -6
- package/cpp/skia/include/utils/SkOrderedFontMgr.h +7 -6
- package/cpp/skia/include/utils/SkPaintFilterCanvas.h +2 -2
- package/cpp/skia/include/utils/SkParsePath.h +1 -1
- package/cpp/skia/modules/skcms/skcms.h +14 -0
- package/cpp/skia/modules/skcms/src/Transform_inl.h +19 -0
- package/cpp/skia/modules/skparagraph/include/FontCollection.h +2 -2
- package/cpp/skia/modules/skparagraph/include/Paragraph.h +72 -2
- package/cpp/skia/modules/skparagraph/include/ParagraphCache.h +1 -11
- package/cpp/skia/modules/skparagraph/include/ParagraphPainter.h +63 -0
- package/cpp/skia/modules/skparagraph/include/TextStyle.h +27 -4
- package/cpp/skia/modules/skparagraph/include/TypefaceFontProvider.h +13 -13
- package/cpp/skia/modules/skresources/include/SkResources.h +18 -4
- package/cpp/skia/modules/svg/include/SkSVGAttribute.h +1 -1
- package/cpp/skia/modules/svg/include/SkSVGAttributeParser.h +2 -2
- package/cpp/skia/modules/svg/include/SkSVGContainer.h +2 -2
- package/cpp/skia/modules/svg/include/SkSVGDOM.h +1 -1
- package/cpp/skia/modules/svg/include/SkSVGFilterContext.h +2 -2
- package/cpp/skia/modules/svg/include/SkSVGGradient.h +2 -2
- package/cpp/skia/modules/svg/include/SkSVGIDMapper.h +2 -2
- package/cpp/skia/modules/svg/include/SkSVGRenderContext.h +3 -3
- package/cpp/skia/modules/svg/include/SkSVGSVG.h +1 -1
- package/cpp/skia/modules/svg/include/SkSVGTypes.h +22 -21
- package/cpp/skia/modules/svg/include/SkSVGValue.h +1 -1
- package/cpp/skia/{include/private → src/core}/SkTHash.h +41 -37
- package/ios/RNSkia-iOS/ViewScreenshotService.mm +1 -1
- package/libs/android/arm64-v8a/libskia.a +0 -0
- package/libs/android/arm64-v8a/libskottie.a +0 -0
- package/libs/android/arm64-v8a/libsksg.a +0 -0
- package/libs/android/arm64-v8a/libskshaper.a +0 -0
- package/libs/android/arm64-v8a/libsvg.a +0 -0
- package/libs/android/armeabi-v7a/libskia.a +0 -0
- package/libs/android/armeabi-v7a/libskottie.a +0 -0
- package/libs/android/armeabi-v7a/libsksg.a +0 -0
- package/libs/android/armeabi-v7a/libskshaper.a +0 -0
- package/libs/android/armeabi-v7a/libsvg.a +0 -0
- package/libs/android/x86/libskia.a +0 -0
- package/libs/android/x86/libskottie.a +0 -0
- package/libs/android/x86/libsksg.a +0 -0
- package/libs/android/x86/libskshaper.a +0 -0
- package/libs/android/x86/libsvg.a +0 -0
- package/libs/android/x86_64/libskia.a +0 -0
- package/libs/android/x86_64/libskottie.a +0 -0
- package/libs/android/x86_64/libsksg.a +0 -0
- package/libs/android/x86_64/libskshaper.a +0 -0
- package/libs/android/x86_64/libsvg.a +0 -0
- package/libs/ios/libskia.xcframework/Info.plist +5 -5
- package/libs/ios/libskia.xcframework/ios-arm64_arm64e/libskia.a +0 -0
- package/libs/ios/libskia.xcframework/ios-arm64_arm64e_x86_64-simulator/libskia.a +0 -0
- package/libs/ios/libskottie.xcframework/ios-arm64_arm64e/libskottie.a +0 -0
- package/libs/ios/libskottie.xcframework/ios-arm64_arm64e_x86_64-simulator/libskottie.a +0 -0
- package/libs/ios/libsksg.xcframework/ios-arm64_arm64e/libsksg.a +0 -0
- package/libs/ios/libsksg.xcframework/ios-arm64_arm64e_x86_64-simulator/libsksg.a +0 -0
- package/libs/ios/libskshaper.xcframework/ios-arm64_arm64e/libskshaper.a +0 -0
- package/libs/ios/libskshaper.xcframework/ios-arm64_arm64e_x86_64-simulator/libskshaper.a +0 -0
- package/libs/ios/libsvg.xcframework/ios-arm64_arm64e/libsvg.a +0 -0
- package/libs/ios/libsvg.xcframework/ios-arm64_arm64e_x86_64-simulator/libsvg.a +0 -0
- package/package.json +1 -1
- package/react-native-skia.podspec +1 -1
- package/scripts/install-npm.js +11 -1
- package/cpp/skia/include/core/SkImageEncoder.h +0 -71
- package/cpp/skia/include/gpu/GrConfig.h +0 -53
- package/cpp/skia/include/gpu/graphite/CombinationBuilder.h +0 -195
- package/cpp/skia/include/private/SkHalf.h +0 -38
- package/cpp/skia/include/private/SkImageInfoPriv.h +0 -199
- package/cpp/skia/include/private/SkSLIRNode.h +0 -64
- package/cpp/skia/include/private/SkSLLayout.h +0 -144
- package/cpp/skia/include/private/SkSLModifiers.h +0 -178
- package/cpp/skia/include/private/SkSLProgramElement.h +0 -77
- package/cpp/skia/include/private/SkSLProgramKind.h +0 -35
- package/cpp/skia/include/private/SkSLStatement.h +0 -86
- package/cpp/skia/include/private/SkSLString.h +0 -41
- package/cpp/skia/include/private/SkSLSymbol.h +0 -94
- package/cpp/skia/include/private/SkSafe_math.h +0 -52
- package/cpp/skia/include/private/SkStringView.h +0 -51
- package/cpp/skia/include/private/SkTArray.h +0 -655
- package/cpp/skia/include/private/SkUniquePaintParamsID.h +0 -35
- package/cpp/skia/include/private/SkVx.h +0 -1026
- package/cpp/skia/include/sksl/DSL.h +0 -37
- package/cpp/skia/include/sksl/DSLBlock.h +0 -58
- package/cpp/skia/include/sksl/DSLCase.h +0 -62
- package/cpp/skia/include/sksl/DSLCore.h +0 -492
- package/cpp/skia/include/sksl/DSLExpression.h +0 -241
- package/cpp/skia/include/sksl/DSLFunction.h +0 -113
- package/cpp/skia/include/sksl/DSLLayout.h +0 -92
- package/cpp/skia/include/sksl/DSLModifiers.h +0 -69
- package/cpp/skia/include/sksl/DSLStatement.h +0 -82
- package/cpp/skia/include/sksl/DSLSymbols.h +0 -61
- package/cpp/skia/include/sksl/DSLType.h +0 -271
- package/cpp/skia/include/sksl/DSLVar.h +0 -231
- package/cpp/skia/include/sksl/SkSLErrorReporter.h +0 -65
- package/cpp/skia/include/sksl/SkSLOperator.h +0 -154
- package/cpp/skia/include/sksl/SkSLPosition.h +0 -104
- package/cpp/skia/include/utils/SkRandom.h +0 -169
- package/cpp/skia/src/core/SkLRUCache.h +0 -126
- package/cpp/skia/src/core/SkTInternalLList.h +0 -302
- /package/cpp/skia/include/{core → codec}/SkPngChunkReader.h +0 -0
- /package/cpp/skia/include/private/{SkTPin.h → base/SkTPin.h} +0 -0
- /package/cpp/skia/include/private/{SkThreadAnnotations.h → base/SkThreadAnnotations.h} +0 -0
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/*
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* Copyright 2019 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SKVX_DEFINED
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#define SKVX_DEFINED
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// skvx::Vec<N,T> are SIMD vectors of N T's, a v1.5 successor to SkNx<N,T>.
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//
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// This time we're leaning a bit less on platform-specific intrinsics and a bit
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// more on Clang/GCC vector extensions, but still keeping the option open to
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// drop in platform-specific intrinsics, actually more easily than before.
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//
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// with across translation units. skvx::Vec<N,T> always has N*sizeof(T) size
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// and alignment and is safe to use across translation units freely.
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// (Ideally we'd only align to T, but that tanks ARMv7 NEON codegen.)
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// Please try to keep this file independent of Skia headers.
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#include <algorithm> // std::min, std::max
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#include <cassert> // assert()
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#include <cmath> // ceilf, floorf, truncf, roundf, sqrtf, etc.
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#include <cstdint> // intXX_t
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#include <cstring> // memcpy()
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#include <initializer_list> // std::initializer_list
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#include <utility> // std::index_sequence
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// Users may disable SIMD with SKNX_NO_SIMD, which may be set via compiler flags.
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// The gn build has no option which sets SKNX_NO_SIMD.
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// Use SKVX_USE_SIMD internally to avoid confusing double negation.
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// Do not use 'defined' in a macro expansion.
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#if !defined(SKNX_NO_SIMD)
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#define SKVX_USE_SIMD 1
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#else
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#define SKVX_USE_SIMD 0
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#endif
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#if SKVX_USE_SIMD
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#if defined(__SSE__) || defined(__AVX__) || defined(__AVX2__)
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#include <immintrin.h>
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#elif defined(__ARM_NEON)
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#include <arm_neon.h>
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#elif defined(__wasm_simd128__)
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#include <wasm_simd128.h>
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#endif
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#endif
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// To avoid ODR violations, all methods must be force-inlined...
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#if defined(_MSC_VER)
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#define SKVX_ALWAYS_INLINE __forceinline
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#else
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#define SKVX_ALWAYS_INLINE __attribute__((always_inline))
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#endif
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// ... and all standalone functions must be static. Please use these helpers:
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#define SI static inline
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#define SIT template < typename T> SI
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#define SIN template <int N > SI
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#define SINT template <int N, typename T> SI
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#define SINTU template <int N, typename T, typename U, \
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typename=std::enable_if_t<std::is_convertible<U,T>::value>> SI
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namespace skvx {
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template <int N, typename T>
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struct alignas(N*sizeof(T)) Vec;
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template <int... Ix, int N, typename T>
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SI Vec<sizeof...(Ix),T> shuffle(const Vec<N,T>&);
|
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|
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template <typename D, typename S>
|
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SI D bit_pun(const S&);
|
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// All Vec have the same simple memory layout, the same as `T vec[N]`.
|
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template <int N, typename T>
|
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struct alignas(N*sizeof(T)) VecStorage {
|
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SKVX_ALWAYS_INLINE VecStorage() = default;
|
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|
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SKVX_ALWAYS_INLINE VecStorage(T s) : lo(s), hi(s) {}
|
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|
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|
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Vec<N/2,T> lo, hi;
|
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|
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};
|
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|
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|
86
|
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template <typename T>
|
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|
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struct VecStorage<4,T> {
|
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|
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SKVX_ALWAYS_INLINE VecStorage() = default;
|
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|
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SKVX_ALWAYS_INLINE VecStorage(T s) : lo(s), hi(s) {}
|
90
|
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SKVX_ALWAYS_INLINE VecStorage(T x, T y, T z, T w) : lo(x,y), hi(z, w) {}
|
91
|
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SKVX_ALWAYS_INLINE VecStorage(Vec<2,T> xy, T z, T w) : lo(xy), hi(z,w) {}
|
92
|
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SKVX_ALWAYS_INLINE VecStorage(T x, T y, Vec<2,T> zw) : lo(x,y), hi(zw) {}
|
93
|
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SKVX_ALWAYS_INLINE VecStorage(Vec<2,T> xy, Vec<2,T> zw) : lo(xy), hi(zw) {}
|
94
|
-
|
95
|
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SKVX_ALWAYS_INLINE Vec<2,T>& xy() { return lo; }
|
96
|
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SKVX_ALWAYS_INLINE Vec<2,T>& zw() { return hi; }
|
97
|
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SKVX_ALWAYS_INLINE T& x() { return lo.lo.val; }
|
98
|
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SKVX_ALWAYS_INLINE T& y() { return lo.hi.val; }
|
99
|
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SKVX_ALWAYS_INLINE T& z() { return hi.lo.val; }
|
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|
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SKVX_ALWAYS_INLINE T& w() { return hi.hi.val; }
|
101
|
-
|
102
|
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SKVX_ALWAYS_INLINE Vec<2,T> xy() const { return lo; }
|
103
|
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SKVX_ALWAYS_INLINE Vec<2,T> zw() const { return hi; }
|
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|
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SKVX_ALWAYS_INLINE T x() const { return lo.lo.val; }
|
105
|
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SKVX_ALWAYS_INLINE T y() const { return lo.hi.val; }
|
106
|
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SKVX_ALWAYS_INLINE T z() const { return hi.lo.val; }
|
107
|
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SKVX_ALWAYS_INLINE T w() const { return hi.hi.val; }
|
108
|
-
|
109
|
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// Exchange-based swizzles. These should take 1 cycle on NEON and 3 (pipelined) cycles on SSE.
|
110
|
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SKVX_ALWAYS_INLINE Vec<4,T> yxwz() const { return shuffle<1,0,3,2>(bit_pun<Vec<4,T>>(*this)); }
|
111
|
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SKVX_ALWAYS_INLINE Vec<4,T> zwxy() const { return shuffle<2,3,0,1>(bit_pun<Vec<4,T>>(*this)); }
|
112
|
-
|
113
|
-
Vec<2,T> lo, hi;
|
114
|
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};
|
115
|
-
|
116
|
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template <typename T>
|
117
|
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struct VecStorage<2,T> {
|
118
|
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SKVX_ALWAYS_INLINE VecStorage() = default;
|
119
|
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SKVX_ALWAYS_INLINE VecStorage(T s) : lo(s), hi(s) {}
|
120
|
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SKVX_ALWAYS_INLINE VecStorage(T x, T y) : lo(x), hi(y) {}
|
121
|
-
|
122
|
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SKVX_ALWAYS_INLINE T& x() { return lo.val; }
|
123
|
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SKVX_ALWAYS_INLINE T& y() { return hi.val; }
|
124
|
-
|
125
|
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SKVX_ALWAYS_INLINE T x() const { return lo.val; }
|
126
|
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SKVX_ALWAYS_INLINE T y() const { return hi.val; }
|
127
|
-
|
128
|
-
// This exchange-based swizzle should take 1 cycle on NEON and 3 (pipelined) cycles on SSE.
|
129
|
-
SKVX_ALWAYS_INLINE Vec<2,T> yx() const { return shuffle<1,0>(bit_pun<Vec<2,T>>(*this)); }
|
130
|
-
|
131
|
-
SKVX_ALWAYS_INLINE Vec<4,T> xyxy() const {
|
132
|
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return Vec<4,T>(bit_pun<Vec<2,T>>(*this), bit_pun<Vec<2,T>>(*this));
|
133
|
-
}
|
134
|
-
|
135
|
-
Vec<1,T> lo, hi;
|
136
|
-
};
|
137
|
-
|
138
|
-
template <int N, typename T>
|
139
|
-
struct alignas(N*sizeof(T)) Vec : public VecStorage<N,T> {
|
140
|
-
static_assert((N & (N-1)) == 0, "N must be a power of 2.");
|
141
|
-
static_assert(sizeof(T) >= alignof(T), "What kind of unusual T is this?");
|
142
|
-
|
143
|
-
// Methods belong here in the class declaration of Vec only if:
|
144
|
-
// - they must be here, like constructors or operator[];
|
145
|
-
// - they'll definitely never want a specialized implementation.
|
146
|
-
// Other operations on Vec should be defined outside the type.
|
147
|
-
|
148
|
-
SKVX_ALWAYS_INLINE Vec() = default;
|
149
|
-
|
150
|
-
using VecStorage<N,T>::VecStorage;
|
151
|
-
|
152
|
-
// NOTE: Vec{x} produces x000..., whereas Vec(x) produces xxxx.... since this constructor fills
|
153
|
-
// unspecified lanes with 0s, whereas the single T constructor fills all lanes with the value.
|
154
|
-
SKVX_ALWAYS_INLINE Vec(std::initializer_list<T> xs) {
|
155
|
-
T vals[N] = {0};
|
156
|
-
memcpy(vals, xs.begin(), std::min(xs.size(), (size_t)N)*sizeof(T));
|
157
|
-
|
158
|
-
this->lo = Vec<N/2,T>::Load(vals + 0);
|
159
|
-
this->hi = Vec<N/2,T>::Load(vals + N/2);
|
160
|
-
}
|
161
|
-
|
162
|
-
SKVX_ALWAYS_INLINE T operator[](int i) const { return i<N/2 ? this->lo[i] : this->hi[i-N/2]; }
|
163
|
-
SKVX_ALWAYS_INLINE T& operator[](int i) { return i<N/2 ? this->lo[i] : this->hi[i-N/2]; }
|
164
|
-
|
165
|
-
SKVX_ALWAYS_INLINE static Vec Load(const void* ptr) {
|
166
|
-
Vec v;
|
167
|
-
memcpy(&v, ptr, sizeof(Vec));
|
168
|
-
return v;
|
169
|
-
}
|
170
|
-
SKVX_ALWAYS_INLINE void store(void* ptr) const {
|
171
|
-
memcpy(ptr, this, sizeof(Vec));
|
172
|
-
}
|
173
|
-
};
|
174
|
-
|
175
|
-
template <typename T>
|
176
|
-
struct Vec<1,T> {
|
177
|
-
T val;
|
178
|
-
|
179
|
-
SKVX_ALWAYS_INLINE Vec() = default;
|
180
|
-
|
181
|
-
Vec(T s) : val(s) {}
|
182
|
-
|
183
|
-
SKVX_ALWAYS_INLINE Vec(std::initializer_list<T> xs) : val(xs.size() ? *xs.begin() : 0) {}
|
184
|
-
|
185
|
-
SKVX_ALWAYS_INLINE T operator[](int) const { return val; }
|
186
|
-
SKVX_ALWAYS_INLINE T& operator[](int) { return val; }
|
187
|
-
|
188
|
-
SKVX_ALWAYS_INLINE static Vec Load(const void* ptr) {
|
189
|
-
Vec v;
|
190
|
-
memcpy(&v, ptr, sizeof(Vec));
|
191
|
-
return v;
|
192
|
-
}
|
193
|
-
SKVX_ALWAYS_INLINE void store(void* ptr) const {
|
194
|
-
memcpy(ptr, this, sizeof(Vec));
|
195
|
-
}
|
196
|
-
};
|
197
|
-
|
198
|
-
template <typename D, typename S>
|
199
|
-
SI D bit_pun(const S& s) {
|
200
|
-
static_assert(sizeof(D) == sizeof(S));
|
201
|
-
D d;
|
202
|
-
memcpy(&d, &s, sizeof(D));
|
203
|
-
return d;
|
204
|
-
}
|
205
|
-
|
206
|
-
// Translate from a value type T to its corresponding Mask, the result of a comparison.
|
207
|
-
template <typename T> struct Mask { using type = T; };
|
208
|
-
template <> struct Mask<float > { using type = int32_t; };
|
209
|
-
template <> struct Mask<double> { using type = int64_t; };
|
210
|
-
template <typename T> using M = typename Mask<T>::type;
|
211
|
-
|
212
|
-
// Join two Vec<N,T> into one Vec<2N,T>.
|
213
|
-
SINT Vec<2*N,T> join(const Vec<N,T>& lo, const Vec<N,T>& hi) {
|
214
|
-
Vec<2*N,T> v;
|
215
|
-
v.lo = lo;
|
216
|
-
v.hi = hi;
|
217
|
-
return v;
|
218
|
-
}
|
219
|
-
|
220
|
-
// We have three strategies for implementing Vec operations:
|
221
|
-
// 1) lean on Clang/GCC vector extensions when available;
|
222
|
-
// 2) use map() to apply a scalar function lane-wise;
|
223
|
-
// 3) recurse on lo/hi to scalar portable implementations.
|
224
|
-
// We can slot in platform-specific implementations as overloads for particular Vec<N,T>,
|
225
|
-
// or often integrate them directly into the recursion of style 3), allowing fine control.
|
226
|
-
|
227
|
-
#if SKVX_USE_SIMD && (defined(__clang__) || defined(__GNUC__))
|
228
|
-
|
229
|
-
// VExt<N,T> types have the same size as Vec<N,T> and support most operations directly.
|
230
|
-
#if defined(__clang__)
|
231
|
-
template <int N, typename T>
|
232
|
-
using VExt = T __attribute__((ext_vector_type(N)));
|
233
|
-
|
234
|
-
#elif defined(__GNUC__)
|
235
|
-
template <int N, typename T>
|
236
|
-
struct VExtHelper {
|
237
|
-
typedef T __attribute__((vector_size(N*sizeof(T)))) type;
|
238
|
-
};
|
239
|
-
|
240
|
-
template <int N, typename T>
|
241
|
-
using VExt = typename VExtHelper<N,T>::type;
|
242
|
-
|
243
|
-
// For some reason some (new!) versions of GCC cannot seem to deduce N in the generic
|
244
|
-
// to_vec<N,T>() below for N=4 and T=float. This workaround seems to help...
|
245
|
-
SI Vec<4,float> to_vec(VExt<4,float> v) { return bit_pun<Vec<4,float>>(v); }
|
246
|
-
#endif
|
247
|
-
|
248
|
-
SINT VExt<N,T> to_vext(const Vec<N,T>& v) { return bit_pun<VExt<N,T>>(v); }
|
249
|
-
SINT Vec <N,T> to_vec(const VExt<N,T>& v) { return bit_pun<Vec <N,T>>(v); }
|
250
|
-
|
251
|
-
SINT Vec<N,T> operator+(const Vec<N,T>& x, const Vec<N,T>& y) {
|
252
|
-
return to_vec<N,T>(to_vext(x) + to_vext(y));
|
253
|
-
}
|
254
|
-
SINT Vec<N,T> operator-(const Vec<N,T>& x, const Vec<N,T>& y) {
|
255
|
-
return to_vec<N,T>(to_vext(x) - to_vext(y));
|
256
|
-
}
|
257
|
-
SINT Vec<N,T> operator*(const Vec<N,T>& x, const Vec<N,T>& y) {
|
258
|
-
return to_vec<N,T>(to_vext(x) * to_vext(y));
|
259
|
-
}
|
260
|
-
SINT Vec<N,T> operator/(const Vec<N,T>& x, const Vec<N,T>& y) {
|
261
|
-
return to_vec<N,T>(to_vext(x) / to_vext(y));
|
262
|
-
}
|
263
|
-
|
264
|
-
SINT Vec<N,T> operator^(const Vec<N,T>& x, const Vec<N,T>& y) {
|
265
|
-
return to_vec<N,T>(to_vext(x) ^ to_vext(y));
|
266
|
-
}
|
267
|
-
SINT Vec<N,T> operator&(const Vec<N,T>& x, const Vec<N,T>& y) {
|
268
|
-
return to_vec<N,T>(to_vext(x) & to_vext(y));
|
269
|
-
}
|
270
|
-
SINT Vec<N,T> operator|(const Vec<N,T>& x, const Vec<N,T>& y) {
|
271
|
-
return to_vec<N,T>(to_vext(x) | to_vext(y));
|
272
|
-
}
|
273
|
-
|
274
|
-
SINT Vec<N,T> operator!(const Vec<N,T>& x) { return to_vec<N,T>(!to_vext(x)); }
|
275
|
-
SINT Vec<N,T> operator-(const Vec<N,T>& x) { return to_vec<N,T>(-to_vext(x)); }
|
276
|
-
SINT Vec<N,T> operator~(const Vec<N,T>& x) { return to_vec<N,T>(~to_vext(x)); }
|
277
|
-
|
278
|
-
SINT Vec<N,T> operator<<(const Vec<N,T>& x, int k) { return to_vec<N,T>(to_vext(x) << k); }
|
279
|
-
SINT Vec<N,T> operator>>(const Vec<N,T>& x, int k) { return to_vec<N,T>(to_vext(x) >> k); }
|
280
|
-
|
281
|
-
SINT Vec<N,M<T>> operator==(const Vec<N,T>& x, const Vec<N,T>& y) {
|
282
|
-
return bit_pun<Vec<N,M<T>>>(to_vext(x) == to_vext(y));
|
283
|
-
}
|
284
|
-
SINT Vec<N,M<T>> operator!=(const Vec<N,T>& x, const Vec<N,T>& y) {
|
285
|
-
return bit_pun<Vec<N,M<T>>>(to_vext(x) != to_vext(y));
|
286
|
-
}
|
287
|
-
SINT Vec<N,M<T>> operator<=(const Vec<N,T>& x, const Vec<N,T>& y) {
|
288
|
-
return bit_pun<Vec<N,M<T>>>(to_vext(x) <= to_vext(y));
|
289
|
-
}
|
290
|
-
SINT Vec<N,M<T>> operator>=(const Vec<N,T>& x, const Vec<N,T>& y) {
|
291
|
-
return bit_pun<Vec<N,M<T>>>(to_vext(x) >= to_vext(y));
|
292
|
-
}
|
293
|
-
SINT Vec<N,M<T>> operator< (const Vec<N,T>& x, const Vec<N,T>& y) {
|
294
|
-
return bit_pun<Vec<N,M<T>>>(to_vext(x) < to_vext(y));
|
295
|
-
}
|
296
|
-
SINT Vec<N,M<T>> operator> (const Vec<N,T>& x, const Vec<N,T>& y) {
|
297
|
-
return bit_pun<Vec<N,M<T>>>(to_vext(x) > to_vext(y));
|
298
|
-
}
|
299
|
-
|
300
|
-
#else
|
301
|
-
|
302
|
-
// Either SKNX_NO_SIMD is defined, or Clang/GCC vector extensions are not available.
|
303
|
-
// We'll implement things portably with N==1 scalar implementations and recursion onto them.
|
304
|
-
|
305
|
-
// N == 1 scalar implementations.
|
306
|
-
SIT Vec<1,T> operator+(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val + y.val; }
|
307
|
-
SIT Vec<1,T> operator-(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val - y.val; }
|
308
|
-
SIT Vec<1,T> operator*(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val * y.val; }
|
309
|
-
SIT Vec<1,T> operator/(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val / y.val; }
|
310
|
-
|
311
|
-
SIT Vec<1,T> operator^(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val ^ y.val; }
|
312
|
-
SIT Vec<1,T> operator&(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val & y.val; }
|
313
|
-
SIT Vec<1,T> operator|(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val | y.val; }
|
314
|
-
|
315
|
-
SIT Vec<1,T> operator!(const Vec<1,T>& x) { return !x.val; }
|
316
|
-
SIT Vec<1,T> operator-(const Vec<1,T>& x) { return -x.val; }
|
317
|
-
SIT Vec<1,T> operator~(const Vec<1,T>& x) { return ~x.val; }
|
318
|
-
|
319
|
-
SIT Vec<1,T> operator<<(const Vec<1,T>& x, int k) { return x.val << k; }
|
320
|
-
SIT Vec<1,T> operator>>(const Vec<1,T>& x, int k) { return x.val >> k; }
|
321
|
-
|
322
|
-
SIT Vec<1,M<T>> operator==(const Vec<1,T>& x, const Vec<1,T>& y) {
|
323
|
-
return x.val == y.val ? ~0 : 0;
|
324
|
-
}
|
325
|
-
SIT Vec<1,M<T>> operator!=(const Vec<1,T>& x, const Vec<1,T>& y) {
|
326
|
-
return x.val != y.val ? ~0 : 0;
|
327
|
-
}
|
328
|
-
SIT Vec<1,M<T>> operator<=(const Vec<1,T>& x, const Vec<1,T>& y) {
|
329
|
-
return x.val <= y.val ? ~0 : 0;
|
330
|
-
}
|
331
|
-
SIT Vec<1,M<T>> operator>=(const Vec<1,T>& x, const Vec<1,T>& y) {
|
332
|
-
return x.val >= y.val ? ~0 : 0;
|
333
|
-
}
|
334
|
-
SIT Vec<1,M<T>> operator< (const Vec<1,T>& x, const Vec<1,T>& y) {
|
335
|
-
return x.val < y.val ? ~0 : 0;
|
336
|
-
}
|
337
|
-
SIT Vec<1,M<T>> operator> (const Vec<1,T>& x, const Vec<1,T>& y) {
|
338
|
-
return x.val > y.val ? ~0 : 0;
|
339
|
-
}
|
340
|
-
|
341
|
-
// Recurse on lo/hi down to N==1 scalar implementations.
|
342
|
-
SINT Vec<N,T> operator+(const Vec<N,T>& x, const Vec<N,T>& y) {
|
343
|
-
return join(x.lo + y.lo, x.hi + y.hi);
|
344
|
-
}
|
345
|
-
SINT Vec<N,T> operator-(const Vec<N,T>& x, const Vec<N,T>& y) {
|
346
|
-
return join(x.lo - y.lo, x.hi - y.hi);
|
347
|
-
}
|
348
|
-
SINT Vec<N,T> operator*(const Vec<N,T>& x, const Vec<N,T>& y) {
|
349
|
-
return join(x.lo * y.lo, x.hi * y.hi);
|
350
|
-
}
|
351
|
-
SINT Vec<N,T> operator/(const Vec<N,T>& x, const Vec<N,T>& y) {
|
352
|
-
return join(x.lo / y.lo, x.hi / y.hi);
|
353
|
-
}
|
354
|
-
|
355
|
-
SINT Vec<N,T> operator^(const Vec<N,T>& x, const Vec<N,T>& y) {
|
356
|
-
return join(x.lo ^ y.lo, x.hi ^ y.hi);
|
357
|
-
}
|
358
|
-
SINT Vec<N,T> operator&(const Vec<N,T>& x, const Vec<N,T>& y) {
|
359
|
-
return join(x.lo & y.lo, x.hi & y.hi);
|
360
|
-
}
|
361
|
-
SINT Vec<N,T> operator|(const Vec<N,T>& x, const Vec<N,T>& y) {
|
362
|
-
return join(x.lo | y.lo, x.hi | y.hi);
|
363
|
-
}
|
364
|
-
|
365
|
-
SINT Vec<N,T> operator!(const Vec<N,T>& x) { return join(!x.lo, !x.hi); }
|
366
|
-
SINT Vec<N,T> operator-(const Vec<N,T>& x) { return join(-x.lo, -x.hi); }
|
367
|
-
SINT Vec<N,T> operator~(const Vec<N,T>& x) { return join(~x.lo, ~x.hi); }
|
368
|
-
|
369
|
-
SINT Vec<N,T> operator<<(const Vec<N,T>& x, int k) { return join(x.lo << k, x.hi << k); }
|
370
|
-
SINT Vec<N,T> operator>>(const Vec<N,T>& x, int k) { return join(x.lo >> k, x.hi >> k); }
|
371
|
-
|
372
|
-
SINT Vec<N,M<T>> operator==(const Vec<N,T>& x, const Vec<N,T>& y) {
|
373
|
-
return join(x.lo == y.lo, x.hi == y.hi);
|
374
|
-
}
|
375
|
-
SINT Vec<N,M<T>> operator!=(const Vec<N,T>& x, const Vec<N,T>& y) {
|
376
|
-
return join(x.lo != y.lo, x.hi != y.hi);
|
377
|
-
}
|
378
|
-
SINT Vec<N,M<T>> operator<=(const Vec<N,T>& x, const Vec<N,T>& y) {
|
379
|
-
return join(x.lo <= y.lo, x.hi <= y.hi);
|
380
|
-
}
|
381
|
-
SINT Vec<N,M<T>> operator>=(const Vec<N,T>& x, const Vec<N,T>& y) {
|
382
|
-
return join(x.lo >= y.lo, x.hi >= y.hi);
|
383
|
-
}
|
384
|
-
SINT Vec<N,M<T>> operator< (const Vec<N,T>& x, const Vec<N,T>& y) {
|
385
|
-
return join(x.lo < y.lo, x.hi < y.hi);
|
386
|
-
}
|
387
|
-
SINT Vec<N,M<T>> operator> (const Vec<N,T>& x, const Vec<N,T>& y) {
|
388
|
-
return join(x.lo > y.lo, x.hi > y.hi);
|
389
|
-
}
|
390
|
-
#endif
|
391
|
-
|
392
|
-
// Scalar/vector operations splat the scalar to a vector.
|
393
|
-
SINTU Vec<N,T> operator+ (U x, const Vec<N,T>& y) { return Vec<N,T>(x) + y; }
|
394
|
-
SINTU Vec<N,T> operator- (U x, const Vec<N,T>& y) { return Vec<N,T>(x) - y; }
|
395
|
-
SINTU Vec<N,T> operator* (U x, const Vec<N,T>& y) { return Vec<N,T>(x) * y; }
|
396
|
-
SINTU Vec<N,T> operator/ (U x, const Vec<N,T>& y) { return Vec<N,T>(x) / y; }
|
397
|
-
SINTU Vec<N,T> operator^ (U x, const Vec<N,T>& y) { return Vec<N,T>(x) ^ y; }
|
398
|
-
SINTU Vec<N,T> operator& (U x, const Vec<N,T>& y) { return Vec<N,T>(x) & y; }
|
399
|
-
SINTU Vec<N,T> operator| (U x, const Vec<N,T>& y) { return Vec<N,T>(x) | y; }
|
400
|
-
SINTU Vec<N,M<T>> operator==(U x, const Vec<N,T>& y) { return Vec<N,T>(x) == y; }
|
401
|
-
SINTU Vec<N,M<T>> operator!=(U x, const Vec<N,T>& y) { return Vec<N,T>(x) != y; }
|
402
|
-
SINTU Vec<N,M<T>> operator<=(U x, const Vec<N,T>& y) { return Vec<N,T>(x) <= y; }
|
403
|
-
SINTU Vec<N,M<T>> operator>=(U x, const Vec<N,T>& y) { return Vec<N,T>(x) >= y; }
|
404
|
-
SINTU Vec<N,M<T>> operator< (U x, const Vec<N,T>& y) { return Vec<N,T>(x) < y; }
|
405
|
-
SINTU Vec<N,M<T>> operator> (U x, const Vec<N,T>& y) { return Vec<N,T>(x) > y; }
|
406
|
-
|
407
|
-
SINTU Vec<N,T> operator+ (const Vec<N,T>& x, U y) { return x + Vec<N,T>(y); }
|
408
|
-
SINTU Vec<N,T> operator- (const Vec<N,T>& x, U y) { return x - Vec<N,T>(y); }
|
409
|
-
SINTU Vec<N,T> operator* (const Vec<N,T>& x, U y) { return x * Vec<N,T>(y); }
|
410
|
-
SINTU Vec<N,T> operator/ (const Vec<N,T>& x, U y) { return x / Vec<N,T>(y); }
|
411
|
-
SINTU Vec<N,T> operator^ (const Vec<N,T>& x, U y) { return x ^ Vec<N,T>(y); }
|
412
|
-
SINTU Vec<N,T> operator& (const Vec<N,T>& x, U y) { return x & Vec<N,T>(y); }
|
413
|
-
SINTU Vec<N,T> operator| (const Vec<N,T>& x, U y) { return x | Vec<N,T>(y); }
|
414
|
-
SINTU Vec<N,M<T>> operator==(const Vec<N,T>& x, U y) { return x == Vec<N,T>(y); }
|
415
|
-
SINTU Vec<N,M<T>> operator!=(const Vec<N,T>& x, U y) { return x != Vec<N,T>(y); }
|
416
|
-
SINTU Vec<N,M<T>> operator<=(const Vec<N,T>& x, U y) { return x <= Vec<N,T>(y); }
|
417
|
-
SINTU Vec<N,M<T>> operator>=(const Vec<N,T>& x, U y) { return x >= Vec<N,T>(y); }
|
418
|
-
SINTU Vec<N,M<T>> operator< (const Vec<N,T>& x, U y) { return x < Vec<N,T>(y); }
|
419
|
-
SINTU Vec<N,M<T>> operator> (const Vec<N,T>& x, U y) { return x > Vec<N,T>(y); }
|
420
|
-
|
421
|
-
SINT Vec<N,T>& operator+=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x + y); }
|
422
|
-
SINT Vec<N,T>& operator-=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x - y); }
|
423
|
-
SINT Vec<N,T>& operator*=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x * y); }
|
424
|
-
SINT Vec<N,T>& operator/=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x / y); }
|
425
|
-
SINT Vec<N,T>& operator^=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x ^ y); }
|
426
|
-
SINT Vec<N,T>& operator&=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x & y); }
|
427
|
-
SINT Vec<N,T>& operator|=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x | y); }
|
428
|
-
|
429
|
-
SINTU Vec<N,T>& operator+=(Vec<N,T>& x, U y) { return (x = x + Vec<N,T>(y)); }
|
430
|
-
SINTU Vec<N,T>& operator-=(Vec<N,T>& x, U y) { return (x = x - Vec<N,T>(y)); }
|
431
|
-
SINTU Vec<N,T>& operator*=(Vec<N,T>& x, U y) { return (x = x * Vec<N,T>(y)); }
|
432
|
-
SINTU Vec<N,T>& operator/=(Vec<N,T>& x, U y) { return (x = x / Vec<N,T>(y)); }
|
433
|
-
SINTU Vec<N,T>& operator^=(Vec<N,T>& x, U y) { return (x = x ^ Vec<N,T>(y)); }
|
434
|
-
SINTU Vec<N,T>& operator&=(Vec<N,T>& x, U y) { return (x = x & Vec<N,T>(y)); }
|
435
|
-
SINTU Vec<N,T>& operator|=(Vec<N,T>& x, U y) { return (x = x | Vec<N,T>(y)); }
|
436
|
-
|
437
|
-
SINT Vec<N,T>& operator<<=(Vec<N,T>& x, int bits) { return (x = x << bits); }
|
438
|
-
SINT Vec<N,T>& operator>>=(Vec<N,T>& x, int bits) { return (x = x >> bits); }
|
439
|
-
|
440
|
-
// Some operations we want are not expressible with Clang/GCC vector extensions.
|
441
|
-
|
442
|
-
// Clang can reason about naive_if_then_else() and optimize through it better
|
443
|
-
// than if_then_else(), so it's sometimes useful to call it directly when we
|
444
|
-
// think an entire expression should optimize away, e.g. min()/max().
|
445
|
-
SINT Vec<N,T> naive_if_then_else(const Vec<N,M<T>>& cond, const Vec<N,T>& t, const Vec<N,T>& e) {
|
446
|
-
return bit_pun<Vec<N,T>>(( cond & bit_pun<Vec<N, M<T>>>(t)) |
|
447
|
-
(~cond & bit_pun<Vec<N, M<T>>>(e)) );
|
448
|
-
}
|
449
|
-
|
450
|
-
SIT Vec<1,T> if_then_else(const Vec<1,M<T>>& cond, const Vec<1,T>& t, const Vec<1,T>& e) {
|
451
|
-
// In practice this scalar implementation is unlikely to be used. See next if_then_else().
|
452
|
-
return bit_pun<Vec<1,T>>(( cond & bit_pun<Vec<1, M<T>>>(t)) |
|
453
|
-
(~cond & bit_pun<Vec<1, M<T>>>(e)) );
|
454
|
-
}
|
455
|
-
SINT Vec<N,T> if_then_else(const Vec<N,M<T>>& cond, const Vec<N,T>& t, const Vec<N,T>& e) {
|
456
|
-
// Specializations inline here so they can generalize what types the apply to.
|
457
|
-
#if SKVX_USE_SIMD && defined(__AVX2__)
|
458
|
-
if constexpr (N*sizeof(T) == 32) {
|
459
|
-
return bit_pun<Vec<N,T>>(_mm256_blendv_epi8(bit_pun<__m256i>(e),
|
460
|
-
bit_pun<__m256i>(t),
|
461
|
-
bit_pun<__m256i>(cond)));
|
462
|
-
}
|
463
|
-
#endif
|
464
|
-
#if SKVX_USE_SIMD && defined(__SSE4_1__)
|
465
|
-
if constexpr (N*sizeof(T) == 16) {
|
466
|
-
return bit_pun<Vec<N,T>>(_mm_blendv_epi8(bit_pun<__m128i>(e),
|
467
|
-
bit_pun<__m128i>(t),
|
468
|
-
bit_pun<__m128i>(cond)));
|
469
|
-
}
|
470
|
-
#endif
|
471
|
-
#if SKVX_USE_SIMD && defined(__ARM_NEON)
|
472
|
-
if constexpr (N*sizeof(T) == 16) {
|
473
|
-
return bit_pun<Vec<N,T>>(vbslq_u8(bit_pun<uint8x16_t>(cond),
|
474
|
-
bit_pun<uint8x16_t>(t),
|
475
|
-
bit_pun<uint8x16_t>(e)));
|
476
|
-
}
|
477
|
-
#endif
|
478
|
-
// Recurse for large vectors to try to hit the specializations above.
|
479
|
-
if constexpr (N*sizeof(T) > 16) {
|
480
|
-
return join(if_then_else(cond.lo, t.lo, e.lo),
|
481
|
-
if_then_else(cond.hi, t.hi, e.hi));
|
482
|
-
}
|
483
|
-
// This default can lead to better code than the recursing onto scalars.
|
484
|
-
return naive_if_then_else(cond, t, e);
|
485
|
-
}
|
486
|
-
|
487
|
-
SIT bool any(const Vec<1,T>& x) { return x.val != 0; }
|
488
|
-
SINT bool any(const Vec<N,T>& x) {
|
489
|
-
// For any(), the _mm_testz intrinsics are correct and don't require comparing 'x' to 0, so it's
|
490
|
-
// lower latency compared to _mm_movemask + _mm_compneq on plain SSE.
|
491
|
-
#if SKVX_USE_SIMD && defined(__AVX2__)
|
492
|
-
if constexpr (N*sizeof(T) == 32) {
|
493
|
-
return !_mm256_testz_si256(bit_pun<__m256i>(x), _mm256_set1_epi32(-1));
|
494
|
-
}
|
495
|
-
#endif
|
496
|
-
#if SKVX_USE_SIMD && defined(__SSE_4_1__)
|
497
|
-
if constexpr (N*sizeof(T) == 16) {
|
498
|
-
return !_mm_testz_si128(bit_pun<__m128i>(x), _mm_set1_epi32(-1));
|
499
|
-
}
|
500
|
-
#endif
|
501
|
-
#if SKVX_USE_SIMD && defined(__SSE__)
|
502
|
-
if constexpr (N*sizeof(T) == 16) {
|
503
|
-
// On SSE, movemask checks only the MSB in each lane, which is fine if the lanes were set
|
504
|
-
// directly from a comparison op (which sets all bits to 1 when true), but skvx::Vec<>
|
505
|
-
// treats any non-zero value as true, so we have to compare 'x' to 0 before calling movemask
|
506
|
-
return _mm_movemask_ps(_mm_cmpneq_ps(bit_pun<__m128>(x), _mm_set1_ps(0))) != 0b0000;
|
507
|
-
}
|
508
|
-
#endif
|
509
|
-
#if SKVX_USE_SIMD && defined(__aarch64__)
|
510
|
-
// On 64-bit NEON, take the max across lanes, which will be non-zero if any lane was true.
|
511
|
-
// The specific lane-size doesn't really matter in this case since it's really any set bit
|
512
|
-
// that we're looking for.
|
513
|
-
if constexpr (N*sizeof(T) == 8 ) { return vmaxv_u8 (bit_pun<uint8x8_t> (x)) > 0; }
|
514
|
-
if constexpr (N*sizeof(T) == 16) { return vmaxvq_u8(bit_pun<uint8x16_t>(x)) > 0; }
|
515
|
-
#endif
|
516
|
-
#if SKVX_USE_SIMD && defined(__wasm_simd128__)
|
517
|
-
if constexpr (N == 4 && sizeof(T) == 4) {
|
518
|
-
return wasm_i32x4_any_true(bit_pun<VExt<4,int>>(x));
|
519
|
-
}
|
520
|
-
#endif
|
521
|
-
return any(x.lo)
|
522
|
-
|| any(x.hi);
|
523
|
-
}
|
524
|
-
|
525
|
-
SIT bool all(const Vec<1,T>& x) { return x.val != 0; }
|
526
|
-
SINT bool all(const Vec<N,T>& x) {
|
527
|
-
// Unlike any(), we have to respect the lane layout, or we'll miss cases where a
|
528
|
-
// true lane has a mix of 0 and 1 bits.
|
529
|
-
#if SKVX_USE_SIMD && defined(__SSE__)
|
530
|
-
// Unfortunately, the _mm_testc intrinsics don't let us avoid the comparison to 0 for all()'s
|
531
|
-
// correctness, so always just use the plain SSE version.
|
532
|
-
if constexpr (N == 4 && sizeof(T) == 4) {
|
533
|
-
return _mm_movemask_ps(_mm_cmpneq_ps(bit_pun<__m128>(x), _mm_set1_ps(0))) == 0b1111;
|
534
|
-
}
|
535
|
-
#endif
|
536
|
-
#if SKVX_USE_SIMD && defined(__aarch64__)
|
537
|
-
// On 64-bit NEON, take the min across the lanes, which will be non-zero if all lanes are != 0.
|
538
|
-
if constexpr (sizeof(T)==1 && N==8) {return vminv_u8 (bit_pun<uint8x8_t> (x)) > 0;}
|
539
|
-
if constexpr (sizeof(T)==1 && N==16) {return vminvq_u8 (bit_pun<uint8x16_t>(x)) > 0;}
|
540
|
-
if constexpr (sizeof(T)==2 && N==4) {return vminv_u16 (bit_pun<uint16x4_t>(x)) > 0;}
|
541
|
-
if constexpr (sizeof(T)==2 && N==8) {return vminvq_u16(bit_pun<uint16x8_t>(x)) > 0;}
|
542
|
-
if constexpr (sizeof(T)==4 && N==2) {return vminv_u32 (bit_pun<uint32x2_t>(x)) > 0;}
|
543
|
-
if constexpr (sizeof(T)==4 && N==4) {return vminvq_u32(bit_pun<uint32x4_t>(x)) > 0;}
|
544
|
-
#endif
|
545
|
-
#if SKVX_USE_SIMD && defined(__wasm_simd128__)
|
546
|
-
if constexpr (N == 4 && sizeof(T) == 4) {
|
547
|
-
return wasm_i32x4_all_true(bit_pun<VExt<4,int>>(x));
|
548
|
-
}
|
549
|
-
#endif
|
550
|
-
return all(x.lo)
|
551
|
-
&& all(x.hi);
|
552
|
-
}
|
553
|
-
|
554
|
-
// cast() Vec<N,S> to Vec<N,D>, as if applying a C-cast to each lane.
|
555
|
-
// TODO: implement with map()?
|
556
|
-
template <typename D, typename S>
|
557
|
-
SI Vec<1,D> cast(const Vec<1,S>& src) { return (D)src.val; }
|
558
|
-
|
559
|
-
template <typename D, int N, typename S>
|
560
|
-
SI Vec<N,D> cast(const Vec<N,S>& src) {
|
561
|
-
#if SKVX_USE_SIMD && defined(__clang__)
|
562
|
-
return to_vec(__builtin_convertvector(to_vext(src), VExt<N,D>));
|
563
|
-
#else
|
564
|
-
return join(cast<D>(src.lo), cast<D>(src.hi));
|
565
|
-
#endif
|
566
|
-
}
|
567
|
-
|
568
|
-
// min/max match logic of std::min/std::max, which is important when NaN is involved.
|
569
|
-
SIT T min(const Vec<1,T>& x) { return x.val; }
|
570
|
-
SIT T max(const Vec<1,T>& x) { return x.val; }
|
571
|
-
SINT T min(const Vec<N,T>& x) { return std::min(min(x.lo), min(x.hi)); }
|
572
|
-
SINT T max(const Vec<N,T>& x) { return std::max(max(x.lo), max(x.hi)); }
|
573
|
-
|
574
|
-
SINT Vec<N,T> min(const Vec<N,T>& x, const Vec<N,T>& y) { return naive_if_then_else(y < x, y, x); }
|
575
|
-
SINT Vec<N,T> max(const Vec<N,T>& x, const Vec<N,T>& y) { return naive_if_then_else(x < y, y, x); }
|
576
|
-
|
577
|
-
SINTU Vec<N,T> min(const Vec<N,T>& x, U y) { return min(x, Vec<N,T>(y)); }
|
578
|
-
SINTU Vec<N,T> max(const Vec<N,T>& x, U y) { return max(x, Vec<N,T>(y)); }
|
579
|
-
SINTU Vec<N,T> min(U x, const Vec<N,T>& y) { return min(Vec<N,T>(x), y); }
|
580
|
-
SINTU Vec<N,T> max(U x, const Vec<N,T>& y) { return max(Vec<N,T>(x), y); }
|
581
|
-
|
582
|
-
// pin matches the logic of SkTPin, which is important when NaN is involved. It always returns
|
583
|
-
// values in the range lo..hi, and if x is NaN, it returns lo.
|
584
|
-
SINT Vec<N,T> pin(const Vec<N,T>& x, const Vec<N,T>& lo, const Vec<N,T>& hi) {
|
585
|
-
return max(lo, min(x, hi));
|
586
|
-
}
|
587
|
-
|
588
|
-
// Shuffle values from a vector pretty arbitrarily:
|
589
|
-
// skvx::Vec<4,float> rgba = {R,G,B,A};
|
590
|
-
// shuffle<2,1,0,3> (rgba) ~> {B,G,R,A}
|
591
|
-
// shuffle<2,1> (rgba) ~> {B,G}
|
592
|
-
// shuffle<2,1,2,1,2,1,2,1>(rgba) ~> {B,G,B,G,B,G,B,G}
|
593
|
-
// shuffle<3,3,3,3> (rgba) ~> {A,A,A,A}
|
594
|
-
// The only real restriction is that the output also be a legal N=power-of-two sknx::Vec.
|
595
|
-
template <int... Ix, int N, typename T>
|
596
|
-
SI Vec<sizeof...(Ix),T> shuffle(const Vec<N,T>& x) {
|
597
|
-
#if SKVX_USE_SIMD && defined(__clang__)
|
598
|
-
// TODO: can we just always use { x[Ix]... }?
|
599
|
-
return to_vec<sizeof...(Ix),T>(__builtin_shufflevector(to_vext(x), to_vext(x), Ix...));
|
600
|
-
#else
|
601
|
-
return { x[Ix]... };
|
602
|
-
#endif
|
603
|
-
}
|
604
|
-
|
605
|
-
// Call map(fn, x) for a vector with fn() applied to each lane of x, { fn(x[0]), fn(x[1]), ... },
|
606
|
-
// or map(fn, x,y) for a vector of fn(x[i], y[i]), etc.
|
607
|
-
|
608
|
-
template <typename Fn, typename... Args, size_t... I>
|
609
|
-
SI auto map(std::index_sequence<I...>,
|
610
|
-
Fn&& fn, const Args&... args) -> skvx::Vec<sizeof...(I), decltype(fn(args[0]...))> {
|
611
|
-
auto lane = [&](size_t i)
|
612
|
-
#if defined(__clang__)
|
613
|
-
// CFI, specifically -fsanitize=cfi-icall, seems to give a false positive here,
|
614
|
-
// with errors like "control flow integrity check for type 'float (float)
|
615
|
-
// noexcept' failed during indirect function call... note: sqrtf.cfi_jt defined
|
616
|
-
// here". But we can be quite sure fn is the right type: it's all inferred!
|
617
|
-
// So, stifle CFI in this function.
|
618
|
-
__attribute__((no_sanitize("cfi")))
|
619
|
-
#endif
|
620
|
-
{ return fn(args[i]...); };
|
621
|
-
|
622
|
-
return { lane(I)... };
|
623
|
-
}
|
624
|
-
|
625
|
-
template <typename Fn, int N, typename T, typename... Rest>
|
626
|
-
auto map(Fn&& fn, const Vec<N,T>& first, const Rest&... rest) {
|
627
|
-
// Derive an {0...N-1} index_sequence from the size of the first arg: N lanes in, N lanes out.
|
628
|
-
return map(std::make_index_sequence<N>{}, fn, first,rest...);
|
629
|
-
}
|
630
|
-
|
631
|
-
SIN Vec<N,float> ceil(const Vec<N,float>& x) { return map( ceilf, x); }
|
632
|
-
SIN Vec<N,float> floor(const Vec<N,float>& x) { return map(floorf, x); }
|
633
|
-
SIN Vec<N,float> trunc(const Vec<N,float>& x) { return map(truncf, x); }
|
634
|
-
SIN Vec<N,float> round(const Vec<N,float>& x) { return map(roundf, x); }
|
635
|
-
SIN Vec<N,float> sqrt(const Vec<N,float>& x) { return map( sqrtf, x); }
|
636
|
-
SIN Vec<N,float> abs(const Vec<N,float>& x) { return map( fabsf, x); }
|
637
|
-
SIN Vec<N,float> fma(const Vec<N,float>& x,
|
638
|
-
const Vec<N,float>& y,
|
639
|
-
const Vec<N,float>& z) {
|
640
|
-
// I don't understand why Clang's codegen is terrible if we write map(fmaf, x,y,z) directly.
|
641
|
-
auto fn = [](float x, float y, float z) { return fmaf(x,y,z); };
|
642
|
-
return map(fn, x,y,z);
|
643
|
-
}
|
644
|
-
|
645
|
-
SI Vec<1,int> lrint(const Vec<1,float>& x) {
|
646
|
-
return (int)lrintf(x.val);
|
647
|
-
}
|
648
|
-
SIN Vec<N,int> lrint(const Vec<N,float>& x) {
|
649
|
-
#if SKVX_USE_SIMD && defined(__AVX__)
|
650
|
-
if constexpr (N == 8) {
|
651
|
-
return bit_pun<Vec<N,int>>(_mm256_cvtps_epi32(bit_pun<__m256>(x)));
|
652
|
-
}
|
653
|
-
#endif
|
654
|
-
#if SKVX_USE_SIMD && defined(__SSE__)
|
655
|
-
if constexpr (N == 4) {
|
656
|
-
return bit_pun<Vec<N,int>>(_mm_cvtps_epi32(bit_pun<__m128>(x)));
|
657
|
-
}
|
658
|
-
#endif
|
659
|
-
return join(lrint(x.lo),
|
660
|
-
lrint(x.hi));
|
661
|
-
}
|
662
|
-
|
663
|
-
SIN Vec<N,float> fract(const Vec<N,float>& x) { return x - floor(x); }
|
664
|
-
|
665
|
-
// Assumes inputs are finite and treat/flush denorm half floats as/to zero.
|
666
|
-
// Key constants to watch for:
|
667
|
-
// - a float is 32-bit, 1-8-23 sign-exponent-mantissa, with 127 exponent bias;
|
668
|
-
// - a half is 16-bit, 1-5-10 sign-exponent-mantissa, with 15 exponent bias.
|
669
|
-
SIN Vec<N,uint16_t> to_half_finite_ftz(const Vec<N,float>& x) {
|
670
|
-
Vec<N,uint32_t> sem = bit_pun<Vec<N,uint32_t>>(x),
|
671
|
-
s = sem & 0x8000'0000,
|
672
|
-
em = sem ^ s,
|
673
|
-
is_norm = em > 0x387f'd000, // halfway between largest f16 denorm and smallest norm
|
674
|
-
norm = (em>>13) - ((127-15)<<10);
|
675
|
-
return cast<uint16_t>((s>>16) | (is_norm & norm));
|
676
|
-
}
|
677
|
-
SIN Vec<N,float> from_half_finite_ftz(const Vec<N,uint16_t>& x) {
|
678
|
-
Vec<N,uint32_t> wide = cast<uint32_t>(x),
|
679
|
-
s = wide & 0x8000,
|
680
|
-
em = wide ^ s,
|
681
|
-
is_norm = em > 0x3ff,
|
682
|
-
norm = (em<<13) + ((127-15)<<23);
|
683
|
-
return bit_pun<Vec<N,float>>((s<<16) | (is_norm & norm));
|
684
|
-
}
|
685
|
-
|
686
|
-
// Like if_then_else(), these N=1 base cases won't actually be used unless explicitly called.
|
687
|
-
SI Vec<1,uint16_t> to_half(const Vec<1,float>& x) { return to_half_finite_ftz(x); }
|
688
|
-
SI Vec<1,float> from_half(const Vec<1,uint16_t>& x) { return from_half_finite_ftz(x); }
|
689
|
-
|
690
|
-
SIN Vec<N,uint16_t> to_half(const Vec<N,float>& x) {
|
691
|
-
#if SKVX_USE_SIMD && defined(__F16C__)
|
692
|
-
if constexpr (N == 8) {
|
693
|
-
return bit_pun<Vec<N,uint16_t>>(_mm256_cvtps_ph(bit_pun<__m256>(x),
|
694
|
-
_MM_FROUND_TO_NEAREST_INT));
|
695
|
-
}
|
696
|
-
#endif
|
697
|
-
#if SKVX_USE_SIMD && defined(__aarch64__)
|
698
|
-
if constexpr (N == 4) {
|
699
|
-
return bit_pun<Vec<N,uint16_t>>(vcvt_f16_f32(bit_pun<float32x4_t>(x)));
|
700
|
-
|
701
|
-
}
|
702
|
-
#endif
|
703
|
-
if constexpr (N > 4) {
|
704
|
-
return join(to_half(x.lo),
|
705
|
-
to_half(x.hi));
|
706
|
-
}
|
707
|
-
return to_half_finite_ftz(x);
|
708
|
-
}
|
709
|
-
|
710
|
-
SIN Vec<N,float> from_half(const Vec<N,uint16_t>& x) {
|
711
|
-
#if SKVX_USE_SIMD && defined(__F16C__)
|
712
|
-
if constexpr (N == 8) {
|
713
|
-
return bit_pun<Vec<N,float>>(_mm256_cvtph_ps(bit_pun<__m128i>(x)));
|
714
|
-
}
|
715
|
-
#endif
|
716
|
-
#if SKVX_USE_SIMD && defined(__aarch64__)
|
717
|
-
if constexpr (N == 4) {
|
718
|
-
return bit_pun<Vec<N,float>>(vcvt_f32_f16(bit_pun<float16x4_t>(x)));
|
719
|
-
}
|
720
|
-
#endif
|
721
|
-
if constexpr (N > 4) {
|
722
|
-
return join(from_half(x.lo),
|
723
|
-
from_half(x.hi));
|
724
|
-
}
|
725
|
-
return from_half_finite_ftz(x);
|
726
|
-
}
|
727
|
-
|
728
|
-
// div255(x) = (x + 127) / 255 is a bit-exact rounding divide-by-255, packing down to 8-bit.
|
729
|
-
SIN Vec<N,uint8_t> div255(const Vec<N,uint16_t>& x) {
|
730
|
-
return cast<uint8_t>( (x+127)/255 );
|
731
|
-
}
|
732
|
-
|
733
|
-
// approx_scale(x,y) approximates div255(cast<uint16_t>(x)*cast<uint16_t>(y)) within a bit,
|
734
|
-
// and is always perfect when x or y is 0 or 255.
|
735
|
-
SIN Vec<N,uint8_t> approx_scale(const Vec<N,uint8_t>& x, const Vec<N,uint8_t>& y) {
|
736
|
-
// All of (x*y+x)/256, (x*y+y)/256, and (x*y+255)/256 meet the criteria above.
|
737
|
-
// We happen to have historically picked (x*y+x)/256.
|
738
|
-
auto X = cast<uint16_t>(x),
|
739
|
-
Y = cast<uint16_t>(y);
|
740
|
-
return cast<uint8_t>( (X*Y+X)/256 );
|
741
|
-
}
|
742
|
-
|
743
|
-
// saturated_add(x,y) sums values and clamps to the maximum value instead of overflowing.
|
744
|
-
SINT std::enable_if_t<std::is_unsigned_v<T>, Vec<N,T>> saturated_add(const Vec<N,T>& x,
|
745
|
-
const Vec<N,T>& y) {
|
746
|
-
#if SKVX_USE_SIMD && (defined(__SSE__) || defined(__ARM_NEON))
|
747
|
-
// Both SSE and ARM have 16-lane saturated adds, so use intrinsics for those and recurse down
|
748
|
-
// or join up to take advantage.
|
749
|
-
if constexpr (N == 16 && sizeof(T) == 1) {
|
750
|
-
#if defined(__SSE__)
|
751
|
-
return bit_pun<Vec<N,T>>(_mm_adds_epu8(bit_pun<__m128i>(x), bit_pun<__m128i>(y)));
|
752
|
-
#else // __ARM_NEON
|
753
|
-
return bit_pun<Vec<N,T>>(vqaddq_u8(bit_pun<uint8x16_t>(x), bit_pun<uint8x16_t>(y)));
|
754
|
-
#endif
|
755
|
-
} else if constexpr (N < 16 && sizeof(T) == 1) {
|
756
|
-
return saturated_add(join(x,x), join(y,y)).lo;
|
757
|
-
} else if constexpr (sizeof(T) == 1) {
|
758
|
-
return join(saturated_add(x.lo, y.lo), saturated_add(x.hi, y.hi));
|
759
|
-
}
|
760
|
-
#endif
|
761
|
-
// Otherwise saturate manually
|
762
|
-
auto sum = x + y;
|
763
|
-
return if_then_else(sum < x, Vec<N,T>(std::numeric_limits<T>::max()), sum);
|
764
|
-
}
|
765
|
-
|
766
|
-
// The ScaledDividerU32 takes a divisor > 1, and creates a function divide(numerator) that
|
767
|
-
// calculates a numerator / denominator. For this to be rounded properly, numerator should have
|
768
|
-
// half added in:
|
769
|
-
// divide(numerator + half) == floor(numerator/denominator + 1/2).
|
770
|
-
//
|
771
|
-
// This gives an answer within +/- 1 from the true value.
|
772
|
-
//
|
773
|
-
// Derivation of half:
|
774
|
-
// numerator/denominator + 1/2 = (numerator + half) / d
|
775
|
-
// numerator + denominator / 2 = numerator + half
|
776
|
-
// half = denominator / 2.
|
777
|
-
//
|
778
|
-
// Because half is divided by 2, that division must also be rounded.
|
779
|
-
// half == denominator / 2 = (denominator + 1) / 2.
|
780
|
-
//
|
781
|
-
// The divisorFactor is just a scaled value:
|
782
|
-
// divisorFactor = (1 / divisor) * 2 ^ 32.
|
783
|
-
// The maximum that can be divided and rounded is UINT_MAX - half.
|
784
|
-
class ScaledDividerU32 {
|
785
|
-
public:
|
786
|
-
explicit ScaledDividerU32(uint32_t divisor)
|
787
|
-
: fDivisorFactor{(uint32_t)(std::round((1.0 / divisor) * (1ull << 32)))}
|
788
|
-
, fHalf{(divisor + 1) >> 1} {
|
789
|
-
assert(divisor > 1);
|
790
|
-
}
|
791
|
-
|
792
|
-
Vec<4, uint32_t> divide(const Vec<4, uint32_t>& numerator) const {
|
793
|
-
#if SKVX_USE_SIMD && defined(__ARM_NEON)
|
794
|
-
uint64x2_t hi = vmull_n_u32(vget_high_u32(to_vext(numerator)), fDivisorFactor);
|
795
|
-
uint64x2_t lo = vmull_n_u32(vget_low_u32(to_vext(numerator)), fDivisorFactor);
|
796
|
-
|
797
|
-
return to_vec<4, uint32_t>(vcombine_u32(vshrn_n_u64(lo,32), vshrn_n_u64(hi,32)));
|
798
|
-
#else
|
799
|
-
return cast<uint32_t>((cast<uint64_t>(numerator) * fDivisorFactor) >> 32);
|
800
|
-
#endif
|
801
|
-
}
|
802
|
-
|
803
|
-
uint32_t half() const { return fHalf; }
|
804
|
-
|
805
|
-
private:
|
806
|
-
const uint32_t fDivisorFactor;
|
807
|
-
const uint32_t fHalf;
|
808
|
-
};
|
809
|
-
|
810
|
-
|
811
|
-
SIN Vec<N,uint16_t> mull(const Vec<N,uint8_t>& x,
|
812
|
-
const Vec<N,uint8_t>& y) {
|
813
|
-
#if SKVX_USE_SIMD && defined(__ARM_NEON)
|
814
|
-
// With NEON we can do eight u8*u8 -> u16 in one instruction, vmull_u8 (read, mul-long).
|
815
|
-
if constexpr (N == 8) {
|
816
|
-
return to_vec<8,uint16_t>(vmull_u8(to_vext(x), to_vext(y)));
|
817
|
-
} else if constexpr (N < 8) {
|
818
|
-
return mull(join(x,x), join(y,y)).lo;
|
819
|
-
} else { // N > 8
|
820
|
-
return join(mull(x.lo, y.lo), mull(x.hi, y.hi));
|
821
|
-
}
|
822
|
-
#else
|
823
|
-
return cast<uint16_t>(x) * cast<uint16_t>(y);
|
824
|
-
#endif
|
825
|
-
}
|
826
|
-
|
827
|
-
SIN Vec<N,uint32_t> mull(const Vec<N,uint16_t>& x,
|
828
|
-
const Vec<N,uint16_t>& y) {
|
829
|
-
#if SKVX_USE_SIMD && defined(__ARM_NEON)
|
830
|
-
// NEON can do four u16*u16 -> u32 in one instruction, vmull_u16
|
831
|
-
if constexpr (N == 4) {
|
832
|
-
return to_vec<4,uint32_t>(vmull_u16(to_vext(x), to_vext(y)));
|
833
|
-
} else if constexpr (N < 4) {
|
834
|
-
return mull(join(x,x), join(y,y)).lo;
|
835
|
-
} else { // N > 4
|
836
|
-
return join(mull(x.lo, y.lo), mull(x.hi, y.hi));
|
837
|
-
}
|
838
|
-
#else
|
839
|
-
return cast<uint32_t>(x) * cast<uint32_t>(y);
|
840
|
-
#endif
|
841
|
-
}
|
842
|
-
|
843
|
-
SIN Vec<N,uint16_t> mulhi(const Vec<N,uint16_t>& x,
|
844
|
-
const Vec<N,uint16_t>& y) {
|
845
|
-
#if SKVX_USE_SIMD && defined(__SSE__)
|
846
|
-
// Use _mm_mulhi_epu16 for 8xuint16_t and join or split to get there.
|
847
|
-
if constexpr (N == 8) {
|
848
|
-
return bit_pun<Vec<8,uint16_t>>(_mm_mulhi_epu16(bit_pun<__m128i>(x), bit_pun<__m128i>(y)));
|
849
|
-
} else if constexpr (N < 8) {
|
850
|
-
return mulhi(join(x,x), join(y,y)).lo;
|
851
|
-
} else { // N > 8
|
852
|
-
return join(mulhi(x.lo, y.lo), mulhi(x.hi, y.hi));
|
853
|
-
}
|
854
|
-
#else
|
855
|
-
return skvx::cast<uint16_t>(mull(x, y) >> 16);
|
856
|
-
#endif
|
857
|
-
}
|
858
|
-
|
859
|
-
SINT T dot(const Vec<N, T>& a, const Vec<N, T>& b) {
|
860
|
-
auto ab = a*b;
|
861
|
-
if constexpr (N == 2) {
|
862
|
-
return ab[0] + ab[1];
|
863
|
-
} else if constexpr (N == 4) {
|
864
|
-
return ab[0] + ab[1] + ab[2] + ab[3];
|
865
|
-
} else {
|
866
|
-
T sum = ab[0];
|
867
|
-
for (int i = 1; i < N; ++i) {
|
868
|
-
sum += ab[i];
|
869
|
-
}
|
870
|
-
return sum;
|
871
|
-
}
|
872
|
-
}
|
873
|
-
|
874
|
-
SI float cross(const Vec<2, float>& a, const Vec<2, float>& b) {
|
875
|
-
auto x = a * shuffle<1,0>(b);
|
876
|
-
return x[0] - x[1];
|
877
|
-
}
|
878
|
-
|
879
|
-
// De-interleaving load of 4 vectors.
|
880
|
-
//
|
881
|
-
// WARNING: These are really only supported well on NEON. Consider restructuring your data before
|
882
|
-
// resorting to these methods.
|
883
|
-
SIT void strided_load4(const T* v,
|
884
|
-
Vec<1,T>& a,
|
885
|
-
Vec<1,T>& b,
|
886
|
-
Vec<1,T>& c,
|
887
|
-
Vec<1,T>& d) {
|
888
|
-
a.val = v[0];
|
889
|
-
b.val = v[1];
|
890
|
-
c.val = v[2];
|
891
|
-
d.val = v[3];
|
892
|
-
}
|
893
|
-
SINT void strided_load4(const T* v,
|
894
|
-
Vec<N,T>& a,
|
895
|
-
Vec<N,T>& b,
|
896
|
-
Vec<N,T>& c,
|
897
|
-
Vec<N,T>& d) {
|
898
|
-
strided_load4(v, a.lo, b.lo, c.lo, d.lo);
|
899
|
-
strided_load4(v + 4*(N/2), a.hi, b.hi, c.hi, d.hi);
|
900
|
-
}
|
901
|
-
#if SKVX_USE_SIMD && defined(__ARM_NEON)
|
902
|
-
#define IMPL_LOAD4_TRANSPOSED(N, T, VLD) \
|
903
|
-
SI void strided_load4(const T* v, \
|
904
|
-
Vec<N,T>& a, \
|
905
|
-
Vec<N,T>& b, \
|
906
|
-
Vec<N,T>& c, \
|
907
|
-
Vec<N,T>& d) { \
|
908
|
-
auto mat = VLD(v); \
|
909
|
-
a = bit_pun<Vec<N,T>>(mat.val[0]); \
|
910
|
-
b = bit_pun<Vec<N,T>>(mat.val[1]); \
|
911
|
-
c = bit_pun<Vec<N,T>>(mat.val[2]); \
|
912
|
-
d = bit_pun<Vec<N,T>>(mat.val[3]); \
|
913
|
-
}
|
914
|
-
IMPL_LOAD4_TRANSPOSED(2, uint32_t, vld4_u32)
|
915
|
-
IMPL_LOAD4_TRANSPOSED(4, uint16_t, vld4_u16)
|
916
|
-
IMPL_LOAD4_TRANSPOSED(8, uint8_t, vld4_u8)
|
917
|
-
IMPL_LOAD4_TRANSPOSED(2, int32_t, vld4_s32)
|
918
|
-
IMPL_LOAD4_TRANSPOSED(4, int16_t, vld4_s16)
|
919
|
-
IMPL_LOAD4_TRANSPOSED(8, int8_t, vld4_s8)
|
920
|
-
IMPL_LOAD4_TRANSPOSED(2, float, vld4_f32)
|
921
|
-
IMPL_LOAD4_TRANSPOSED(4, uint32_t, vld4q_u32)
|
922
|
-
IMPL_LOAD4_TRANSPOSED(8, uint16_t, vld4q_u16)
|
923
|
-
IMPL_LOAD4_TRANSPOSED(16, uint8_t, vld4q_u8)
|
924
|
-
IMPL_LOAD4_TRANSPOSED(4, int32_t, vld4q_s32)
|
925
|
-
IMPL_LOAD4_TRANSPOSED(8, int16_t, vld4q_s16)
|
926
|
-
IMPL_LOAD4_TRANSPOSED(16, int8_t, vld4q_s8)
|
927
|
-
IMPL_LOAD4_TRANSPOSED(4, float, vld4q_f32)
|
928
|
-
#undef IMPL_LOAD4_TRANSPOSED
|
929
|
-
|
930
|
-
#elif SKVX_USE_SIMD && defined(__SSE__)
|
931
|
-
|
932
|
-
SI void strided_load4(const float* v,
|
933
|
-
Vec<4,float>& a,
|
934
|
-
Vec<4,float>& b,
|
935
|
-
Vec<4,float>& c,
|
936
|
-
Vec<4,float>& d) {
|
937
|
-
__m128 a_ = _mm_loadu_ps(v);
|
938
|
-
__m128 b_ = _mm_loadu_ps(v+4);
|
939
|
-
__m128 c_ = _mm_loadu_ps(v+8);
|
940
|
-
__m128 d_ = _mm_loadu_ps(v+12);
|
941
|
-
_MM_TRANSPOSE4_PS(a_, b_, c_, d_);
|
942
|
-
a = bit_pun<Vec<4,float>>(a_);
|
943
|
-
b = bit_pun<Vec<4,float>>(b_);
|
944
|
-
c = bit_pun<Vec<4,float>>(c_);
|
945
|
-
d = bit_pun<Vec<4,float>>(d_);
|
946
|
-
}
|
947
|
-
#endif
|
948
|
-
|
949
|
-
// De-interleaving load of 2 vectors.
|
950
|
-
//
|
951
|
-
// WARNING: These are really only supported well on NEON. Consider restructuring your data before
|
952
|
-
// resorting to these methods.
|
953
|
-
SIT void strided_load2(const T* v, Vec<1,T>& a, Vec<1,T>& b) {
|
954
|
-
a.val = v[0];
|
955
|
-
b.val = v[1];
|
956
|
-
}
|
957
|
-
SINT void strided_load2(const T* v, Vec<N,T>& a, Vec<N,T>& b) {
|
958
|
-
strided_load2(v, a.lo, b.lo);
|
959
|
-
strided_load2(v + 2*(N/2), a.hi, b.hi);
|
960
|
-
}
|
961
|
-
#if SKVX_USE_SIMD && defined(__ARM_NEON)
|
962
|
-
#define IMPL_LOAD2_TRANSPOSED(N, T, VLD) \
|
963
|
-
SI void strided_load2(const T* v, Vec<N,T>& a, Vec<N,T>& b) { \
|
964
|
-
auto mat = VLD(v); \
|
965
|
-
a = bit_pun<Vec<N,T>>(mat.val[0]); \
|
966
|
-
b = bit_pun<Vec<N,T>>(mat.val[1]); \
|
967
|
-
}
|
968
|
-
IMPL_LOAD2_TRANSPOSED(2, uint32_t, vld2_u32)
|
969
|
-
IMPL_LOAD2_TRANSPOSED(4, uint16_t, vld2_u16)
|
970
|
-
IMPL_LOAD2_TRANSPOSED(8, uint8_t, vld2_u8)
|
971
|
-
IMPL_LOAD2_TRANSPOSED(2, int32_t, vld2_s32)
|
972
|
-
IMPL_LOAD2_TRANSPOSED(4, int16_t, vld2_s16)
|
973
|
-
IMPL_LOAD2_TRANSPOSED(8, int8_t, vld2_s8)
|
974
|
-
IMPL_LOAD2_TRANSPOSED(2, float, vld2_f32)
|
975
|
-
IMPL_LOAD2_TRANSPOSED(4, uint32_t, vld2q_u32)
|
976
|
-
IMPL_LOAD2_TRANSPOSED(8, uint16_t, vld2q_u16)
|
977
|
-
IMPL_LOAD2_TRANSPOSED(16, uint8_t, vld2q_u8)
|
978
|
-
IMPL_LOAD2_TRANSPOSED(4, int32_t, vld2q_s32)
|
979
|
-
IMPL_LOAD2_TRANSPOSED(8, int16_t, vld2q_s16)
|
980
|
-
IMPL_LOAD2_TRANSPOSED(16, int8_t, vld2q_s8)
|
981
|
-
IMPL_LOAD2_TRANSPOSED(4, float, vld2q_f32)
|
982
|
-
#undef IMPL_LOAD2_TRANSPOSED
|
983
|
-
#endif
|
984
|
-
|
985
|
-
// Define commonly used aliases
|
986
|
-
using float2 = Vec< 2, float>;
|
987
|
-
using float4 = Vec< 4, float>;
|
988
|
-
using float8 = Vec< 8, float>;
|
989
|
-
|
990
|
-
using double2 = Vec< 2, double>;
|
991
|
-
using double4 = Vec< 4, double>;
|
992
|
-
using double8 = Vec< 8, double>;
|
993
|
-
|
994
|
-
using byte2 = Vec< 2, uint8_t>;
|
995
|
-
using byte4 = Vec< 4, uint8_t>;
|
996
|
-
using byte8 = Vec< 8, uint8_t>;
|
997
|
-
using byte16 = Vec<16, uint8_t>;
|
998
|
-
|
999
|
-
using int2 = Vec< 2, int32_t>;
|
1000
|
-
using int4 = Vec< 4, int32_t>;
|
1001
|
-
using int8 = Vec< 8, int32_t>;
|
1002
|
-
|
1003
|
-
using uint2 = Vec< 2, uint32_t>;
|
1004
|
-
using uint4 = Vec< 4, uint32_t>;
|
1005
|
-
using uint8 = Vec< 8, uint32_t>;
|
1006
|
-
|
1007
|
-
using long2 = Vec< 2, int64_t>;
|
1008
|
-
using long4 = Vec< 4, int64_t>;
|
1009
|
-
using long8 = Vec< 8, int64_t>;
|
1010
|
-
|
1011
|
-
// Use with from_half and to_half to convert between floatX, and use these for storage.
|
1012
|
-
using half2 = Vec< 2, uint16_t>;
|
1013
|
-
using half4 = Vec< 4, uint16_t>;
|
1014
|
-
using half8 = Vec< 8, uint16_t>;
|
1015
|
-
|
1016
|
-
} // namespace skvx
|
1017
|
-
|
1018
|
-
#undef SINTU
|
1019
|
-
#undef SINT
|
1020
|
-
#undef SIN
|
1021
|
-
#undef SIT
|
1022
|
-
#undef SI
|
1023
|
-
#undef SKVX_ALWAYS_INLINE
|
1024
|
-
#undef SKVX_USE_SIMD
|
1025
|
-
|
1026
|
-
#endif//SKVX_DEFINED
|