@shopify/react-native-skia 0.1.129 → 0.1.130

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (167) hide show
  1. package/android/cpp/rnskia-android/SkiaOpenGLRenderer.h +1 -0
  2. package/cpp/api/JsiSkRuntimeEffect.h +7 -9
  3. package/cpp/api/JsiSkVertices.h +0 -2
  4. package/cpp/rnskia/values/RNSkValue.h +1 -1
  5. package/cpp/skia/include/codec/SkCodec.h +7 -1
  6. package/cpp/skia/include/core/SkAlphaType.h +45 -0
  7. package/cpp/skia/include/core/SkBitmap.h +4 -2
  8. package/cpp/skia/include/core/SkCanvas.h +31 -20
  9. package/cpp/skia/include/core/SkColor.h +1 -1
  10. package/cpp/skia/include/core/SkColorFilter.h +1 -0
  11. package/cpp/skia/include/core/SkColorType.h +66 -0
  12. package/cpp/skia/include/core/SkDeferredDisplayListRecorder.h +1 -1
  13. package/cpp/skia/include/core/SkDrawable.h +7 -0
  14. package/cpp/skia/include/core/SkEncodedImageFormat.h +1 -0
  15. package/cpp/skia/include/core/SkFont.h +4 -3
  16. package/cpp/skia/include/core/SkFontArguments.h +33 -1
  17. package/cpp/skia/include/core/SkGraphics.h +13 -0
  18. package/cpp/skia/include/core/SkImage.h +67 -22
  19. package/cpp/skia/include/core/SkImageEncoder.h +0 -3
  20. package/cpp/skia/include/core/SkImageGenerator.h +4 -3
  21. package/cpp/skia/include/core/SkImageInfo.h +35 -142
  22. package/cpp/skia/include/core/SkMesh.h +303 -0
  23. package/cpp/skia/include/core/SkMilestone.h +1 -1
  24. package/cpp/skia/include/core/SkOpenTypeSVGDecoder.h +30 -0
  25. package/cpp/skia/include/core/SkPaint.h +4 -19
  26. package/cpp/skia/include/core/SkPath.h +20 -33
  27. package/cpp/skia/include/core/SkPathBuilder.h +1 -6
  28. package/cpp/skia/include/core/SkPixelRef.h +1 -1
  29. package/cpp/skia/include/core/SkPixmap.h +3 -2
  30. package/cpp/skia/include/core/SkRSXform.h +1 -1
  31. package/cpp/skia/include/core/SkSamplingOptions.h +16 -5
  32. package/cpp/skia/include/core/SkSpan.h +5 -5
  33. package/cpp/skia/include/core/SkString.h +5 -8
  34. package/cpp/skia/include/core/SkSurface.h +21 -0
  35. package/cpp/skia/include/core/SkTypeface.h +20 -4
  36. package/cpp/skia/include/core/SkTypes.h +9 -5
  37. package/cpp/skia/include/effects/SkGradientShader.h +9 -18
  38. package/cpp/skia/include/effects/SkRuntimeEffect.h +16 -12
  39. package/cpp/skia/include/gpu/GpuTypes.h +32 -0
  40. package/cpp/skia/include/gpu/GrBackendSemaphore.h +1 -1
  41. package/cpp/skia/include/gpu/GrBackendSurface.h +6 -5
  42. package/cpp/skia/include/gpu/GrBackendSurfaceMutableState.h +1 -1
  43. package/cpp/skia/include/gpu/GrContextOptions.h +11 -20
  44. package/cpp/skia/include/gpu/GrContextThreadSafeProxy.h +7 -0
  45. package/cpp/skia/include/gpu/GrDirectContext.h +16 -11
  46. package/cpp/skia/include/gpu/GrDriverBugWorkaroundsAutogen.h +0 -2
  47. package/cpp/skia/include/gpu/GrRecordingContext.h +14 -7
  48. package/cpp/skia/include/gpu/GrSurfaceInfo.h +6 -6
  49. package/cpp/skia/include/gpu/dawn/GrDawnTypes.h +1 -1
  50. package/cpp/skia/include/gpu/gl/GrGLFunctions.h +3 -1
  51. package/cpp/skia/include/gpu/gl/GrGLInterface.h +2 -2
  52. package/cpp/skia/include/gpu/graphite/BackendTexture.h +64 -0
  53. package/cpp/skia/include/gpu/graphite/Context.h +124 -0
  54. package/cpp/skia/include/gpu/graphite/GraphiteTypes.h +71 -0
  55. package/cpp/skia/include/gpu/graphite/Recorder.h +104 -0
  56. package/cpp/skia/include/gpu/graphite/Recording.h +39 -0
  57. package/cpp/skia/include/gpu/graphite/SkStuff.h +47 -0
  58. package/cpp/skia/include/gpu/graphite/TextureInfo.h +91 -0
  59. package/cpp/skia/include/gpu/graphite/mtl/MtlBackendContext.h +24 -0
  60. package/cpp/skia/include/gpu/graphite/mtl/MtlTypes.h +68 -0
  61. package/cpp/skia/include/gpu/mock/GrMockTypes.h +1 -2
  62. package/cpp/skia/include/ports/SkCFObject.h +0 -4
  63. package/cpp/skia/include/ports/SkTypeface_win.h +2 -2
  64. package/cpp/skia/include/private/{GrSingleOwner.h → SingleOwner.h} +17 -10
  65. package/cpp/skia/include/private/SkChecksum.h +11 -0
  66. package/cpp/skia/include/private/SkEncodedInfo.h +22 -5
  67. package/cpp/skia/include/private/SkFloatingPoint.h +0 -53
  68. package/cpp/skia/include/private/SkImageInfoPriv.h +8 -2
  69. package/cpp/skia/include/private/SkMacros.h +13 -18
  70. package/cpp/skia/include/private/SkMutex.h +8 -0
  71. package/cpp/skia/include/private/SkPathRef.h +2 -16
  72. package/cpp/skia/include/private/SkSLDefines.h +9 -1
  73. package/cpp/skia/include/private/SkSLIRNode.h +6 -5
  74. package/cpp/skia/include/private/SkSLLayout.h +11 -10
  75. package/cpp/skia/include/private/SkSLModifiers.h +4 -3
  76. package/cpp/skia/include/private/SkSLProgramElement.h +2 -2
  77. package/cpp/skia/include/private/SkSLProgramKind.h +8 -5
  78. package/cpp/skia/include/private/SkSLStatement.h +2 -3
  79. package/cpp/skia/include/private/SkSLString.h +17 -56
  80. package/cpp/skia/include/private/SkSLSymbol.h +4 -4
  81. package/cpp/skia/include/private/SkShadowFlags.h +3 -1
  82. package/cpp/skia/include/private/SkStringView.h +47 -0
  83. package/cpp/skia/include/private/SkTArray.h +4 -3
  84. package/cpp/skia/include/private/SkTHash.h +66 -24
  85. package/cpp/skia/include/private/SkTLogic.h +2 -32
  86. package/cpp/skia/include/private/SkTemplates.h +2 -2
  87. package/cpp/skia/include/private/SkThreadAnnotations.h +4 -4
  88. package/cpp/skia/include/private/SkVx.h +28 -28
  89. package/cpp/skia/include/private/chromium/GrSlug.h +40 -3
  90. package/cpp/skia/include/private/chromium/SkChromeRemoteGlyphCache.h +12 -6
  91. package/cpp/skia/include/private/{GrContext_Base.h → gpu/ganesh/GrContext_Base.h} +7 -0
  92. package/cpp/skia/include/private/{GrD3DTypesMinimal.h → gpu/ganesh/GrD3DTypesMinimal.h} +0 -0
  93. package/cpp/skia/include/private/{GrDawnTypesPriv.h → gpu/ganesh/GrDawnTypesPriv.h} +0 -0
  94. package/cpp/skia/include/private/{GrGLTypesPriv.h → gpu/ganesh/GrGLTypesPriv.h} +1 -0
  95. package/cpp/skia/include/private/{GrImageContext.h → gpu/ganesh/GrImageContext.h} +4 -4
  96. package/cpp/skia/include/private/{GrMockTypesPriv.h → gpu/ganesh/GrMockTypesPriv.h} +0 -0
  97. package/cpp/skia/include/private/{GrMtlTypesPriv.h → gpu/ganesh/GrMtlTypesPriv.h} +0 -0
  98. package/cpp/skia/include/private/{GrTypesPriv.h → gpu/ganesh/GrTypesPriv.h} +25 -367
  99. package/cpp/skia/include/private/{GrVkTypesPriv.h → gpu/ganesh/GrVkTypesPriv.h} +0 -0
  100. package/cpp/skia/include/private/gpu/graphite/MtlTypesPriv.h +74 -0
  101. package/cpp/skia/include/sksl/DSL.h +4 -0
  102. package/cpp/skia/include/sksl/DSLBlock.h +8 -3
  103. package/cpp/skia/include/sksl/DSLCase.h +6 -6
  104. package/cpp/skia/include/sksl/DSLCore.h +89 -78
  105. package/cpp/skia/include/sksl/DSLExpression.h +78 -45
  106. package/cpp/skia/include/sksl/DSLFunction.h +23 -18
  107. package/cpp/skia/include/sksl/DSLLayout.h +14 -16
  108. package/cpp/skia/include/sksl/DSLModifiers.h +7 -5
  109. package/cpp/skia/include/sksl/DSLRuntimeEffects.h +1 -1
  110. package/cpp/skia/include/sksl/DSLStatement.h +16 -10
  111. package/cpp/skia/include/sksl/DSLSymbols.h +7 -7
  112. package/cpp/skia/include/sksl/DSLType.h +27 -23
  113. package/cpp/skia/include/sksl/DSLVar.h +72 -61
  114. package/cpp/skia/include/sksl/SkSLErrorReporter.h +12 -49
  115. package/cpp/skia/include/sksl/SkSLOperator.h +151 -0
  116. package/cpp/skia/include/sksl/SkSLPosition.h +102 -0
  117. package/cpp/skia/include/svg/SkSVGCanvas.h +5 -1
  118. package/cpp/skia/include/utils/SkAnimCodecPlayer.h +7 -0
  119. package/cpp/skia/include/utils/SkCamera.h +2 -0
  120. package/cpp/skia/include/utils/SkCanvasStateUtils.h +4 -1
  121. package/cpp/skia/include/utils/SkCustomTypeface.h +6 -4
  122. package/cpp/skia/include/utils/SkNWayCanvas.h +34 -0
  123. package/cpp/skia/include/utils/SkNullCanvas.h +5 -1
  124. package/cpp/skia/include/utils/SkOrderedFontMgr.h +12 -0
  125. package/cpp/skia/include/utils/SkPaintFilterCanvas.h +30 -1
  126. package/cpp/skia/include/utils/SkParse.h +2 -0
  127. package/cpp/skia/include/utils/SkShadowUtils.h +3 -2
  128. package/cpp/skia/include/utils/SkTextUtils.h +8 -4
  129. package/cpp/skia/modules/svg/include/SkSVGAttributeParser.h +27 -1
  130. package/cpp/skia/modules/svg/include/SkSVGDOM.h +4 -0
  131. package/cpp/skia/modules/svg/include/SkSVGOpenTypeSVGDecoder.h +32 -0
  132. package/cpp/skia/modules/svg/include/SkSVGRenderContext.h +3 -3
  133. package/cpp/skia/modules/svg/include/SkSVGSVG.h +2 -0
  134. package/cpp/skia/modules/svg/include/SkSVGTypes.h +48 -9
  135. package/ios/RNSkia-iOS/PlatformContext.h +1 -1
  136. package/ios/RNSkia-iOS/RNSkDrawViewImpl.mm +1 -0
  137. package/ios/RNSkia-iOS/SkiaDrawView.mm +1 -1
  138. package/lib/commonjs/renderer/components/shaders/Shader.js +1 -2
  139. package/lib/commonjs/renderer/components/shaders/Shader.js.map +1 -1
  140. package/lib/module/renderer/components/shaders/Shader.js +1 -2
  141. package/lib/module/renderer/components/shaders/Shader.js.map +1 -1
  142. package/lib/typescript/src/renderer/components/shaders/Shader.d.ts +0 -1
  143. package/lib/typescript/src/skia/types/RuntimeEffect/RuntimeEffect.d.ts +2 -4
  144. package/libs/android/arm64-v8a/libskia.a +0 -0
  145. package/libs/android/arm64-v8a/libsvg.a +0 -0
  146. package/libs/android/armeabi-v7a/libskia.a +0 -0
  147. package/libs/android/armeabi-v7a/libsvg.a +0 -0
  148. package/libs/android/x86/libskia.a +0 -0
  149. package/libs/android/x86/libsvg.a +0 -0
  150. package/libs/android/x86_64/libskia.a +0 -0
  151. package/libs/android/x86_64/libsvg.a +0 -0
  152. package/libs/ios/libskia.xcframework/Info.plist +5 -5
  153. package/libs/ios/libskia.xcframework/ios-arm64_arm64e/libskia.a +0 -0
  154. package/libs/ios/libskia.xcframework/ios-arm64_arm64e_x86_64-simulator/libskia.a +0 -0
  155. package/libs/ios/libskshaper.xcframework/Info.plist +5 -5
  156. package/libs/ios/libskshaper.xcframework/ios-arm64_arm64e/libskshaper.a +0 -0
  157. package/libs/ios/libskshaper.xcframework/ios-arm64_arm64e_x86_64-simulator/libskshaper.a +0 -0
  158. package/libs/ios/libsvg.xcframework/ios-arm64_arm64e/libsvg.a +0 -0
  159. package/libs/ios/libsvg.xcframework/ios-arm64_arm64e_x86_64-simulator/libsvg.a +0 -0
  160. package/package.json +2 -2
  161. package/src/renderer/components/shaders/Shader.tsx +1 -3
  162. package/src/skia/types/RuntimeEffect/RuntimeEffect.ts +1 -8
  163. package/cpp/skia/include/core/SkCustomMesh.h +0 -202
  164. package/cpp/skia/include/core/SkStringView.h +0 -185
  165. package/cpp/skia/include/private/SkPaintParamsKey.h +0 -110
  166. package/cpp/skia/include/private/SkShaderCodeDictionary.h +0 -63
  167. package/cpp/skia/include/private/SkTOptional.h +0 -362
@@ -1 +1 @@
1
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1
+ {"version":3,"sources":["Shader.tsx"],"names":["isVector","obj","x","undefined","y","processValue","value","onDeclare","children","uniforms","source","transform","processedUniforms","Array","getUniformCount","fill","flatMap","_","i","name","getUniformName","Error","isArray","names","Object","keys","length","usedUniforms","map","unusedUniform","indexOf","filter","n","console","warn","join","makeShaderWithChildren","isShader","Shader","props","defaultProps"],"mappings":";;;;;;;AAAA;;AAGA;;AAGA;;AACA;;;;;;AAEA,MAAMA,QAAQ,GAAIC,GAAD,IACf;AACA;AACCA,GAAD,CAAaC,CAAb,KAAmBC,SAAnB,IAAiCF,GAAD,CAAaG,CAAb,KAAmBD,SAHrD;;AAaA,MAAME,YAAY,GAAIC,KAAD,IAAqD;AACxE,MAAIN,QAAQ,CAACM,KAAD,CAAZ,EAAqB;AACnB,WAAO,CAACA,KAAK,CAACJ,CAAP,EAAUI,KAAK,CAACF,CAAhB,CAAP;AACD;;AACD,SAAOE,KAAP;AACD,CALD;;AAaA,MAAMC,SAAS,GAAG,oCAChB,OAAqCC,QAArC,KAAkD;AAAA,MAAjD;AAAEC,IAAAA,QAAF;AAAYC,IAAAA,MAAZ;AAAoB,OAAGC;AAAvB,GAAiD;AAChD,QAAMC,iBAAiB,GAAG,IAAIC,KAAJ,CAAUH,MAAM,CAACI,eAAP,EAAV,EACvBC,IADuB,CAClB,CADkB,EAEvBC,OAFuB,CAEf,CAACC,CAAD,EAAIC,CAAJ,KAAU;AACjB,UAAMC,IAAI,GAAGT,MAAM,CAACU,cAAP,CAAsBF,CAAtB,CAAb;AACA,UAAMZ,KAAK,GAAGG,QAAQ,CAACU,IAAD,CAAtB;;AACA,QAAIb,KAAK,KAAKH,SAAd,EAAyB;AACvB,YAAM,IAAIkB,KAAJ,CAAW,kCAAiCF,IAAK,EAAjD,CAAN;AACD;;AACD,QAAIN,KAAK,CAACS,OAAN,CAAchB,KAAd,CAAJ,EAA0B;AACxB,aAAOA,KAAK,CAACU,OAAN,CAAcX,YAAd,CAAP;AACD;;AACD,WAAOA,YAAY,CAACC,KAAD,CAAnB;AACD,GAZuB,CAA1B;AAaA,QAAMiB,KAAK,GAAGC,MAAM,CAACC,IAAP,CAAYhB,QAAZ,CAAd;;AACA,MAAIc,KAAK,CAACG,MAAN,GAAehB,MAAM,CAACI,eAAP,EAAnB,EAA6C;AAC3C,UAAMa,YAAY,GAAG,IAAId,KAAJ,CAAUH,MAAM,CAACI,eAAP,EAAV,EAClBC,IADkB,CACb,CADa,EAElBa,GAFkB,CAEd,CAACX,CAAD,EAAIC,CAAJ,KAAUR,MAAM,CAACU,cAAP,CAAsBF,CAAtB,CAFI,CAArB;AAGA,UAAMW,aAAa,GAAGN,KAAK,CACxBK,GADmB,CACdT,IAAD,IAAU;AACb,UAAIQ,YAAY,CAACG,OAAb,CAAqBX,IAArB,MAA+B,CAAC,CAApC,EAAuC;AACrC,eAAOA,IAAP;AACD;;AACD,aAAO,IAAP;AACD,KANmB,EAOnBY,MAPmB,CAOXC,CAAD,IAAOA,CAAC,KAAK,IAPD,CAAtB;AAQAC,IAAAA,OAAO,CAACC,IAAR,CACE,oCAAoCL,aAAa,CAACM,IAAd,CAAmB,IAAnB,CADtC;AAGD;;AACD,SAAOzB,MAAM,CAAC0B,sBAAP,CACLxB,iBADK,EAELJ,QAAQ,CAACuB,MAAT,CAAgBM,cAAhB,CAFK,EAGL,6BAAY1B,SAAZ,CAHK,CAAP;AAKD,CArCe,CAAlB;;AAwCO,MAAM2B,MAAM,GAAIC,KAAD,IAAuC;AAC3D,sBAAO;AAAe,IAAA,SAAS,EAAEhC;AAA1B,KAAyCgC,KAAzC,EAAP;AACD,CAFM;;;AAIPD,MAAM,CAACE,YAAP,GAAsB;AACpB/B,EAAAA,QAAQ,EAAE;AADU,CAAtB","sourcesContent":["import React from \"react\";\nimport type { ReactNode } from \"react\";\n\nimport { isShader } from \"../../../skia\";\nimport type { SkRuntimeEffect } from \"../../../skia\";\nimport type { Vector, AnimatedProps, TransformProps } from \"../../processors\";\nimport { createDeclaration } from \"../../nodes/Declaration\";\nimport { localMatrix } from \"../../processors\";\n\nconst isVector = (obj: unknown): obj is Vector =>\n // We have an issue to check property existence on JSI backed instances\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (obj as any).x !== undefined && (obj as any).y !== undefined;\n\ntype UniformValue = number | Vector | readonly number[];\n\ntype Uniform = UniformValue | readonly UniformValue[];\n\ninterface Uniforms {\n [name: string]: Uniform;\n}\n\nconst processValue = (value: UniformValue): number | readonly number[] => {\n if (isVector(value)) {\n return [value.x, value.y];\n }\n return value;\n};\n\nexport interface ShaderProps extends TransformProps {\n source: SkRuntimeEffect;\n uniforms: Uniforms;\n children?: ReactNode | ReactNode[];\n}\n\nconst onDeclare = createDeclaration<ShaderProps>(\n ({ uniforms, source, ...transform }, children) => {\n const processedUniforms = new Array(source.getUniformCount())\n .fill(0)\n .flatMap((_, i) => {\n const name = source.getUniformName(i);\n const value = uniforms[name];\n if (value === undefined) {\n throw new Error(`No value specified for uniform ${name}`);\n }\n if (Array.isArray(value)) {\n return value.flatMap(processValue);\n }\n return processValue(value as UniformValue);\n });\n const names = Object.keys(uniforms);\n if (names.length > source.getUniformCount()) {\n const usedUniforms = new Array(source.getUniformCount())\n .fill(0)\n .map((_, i) => source.getUniformName(i));\n const unusedUniform = names\n .map((name) => {\n if (usedUniforms.indexOf(name) === -1) {\n return name;\n }\n return null;\n })\n .filter((n) => n !== null);\n console.warn(\n \"Unused uniforms were provided: \" + unusedUniform.join(\", \")\n );\n }\n return source.makeShaderWithChildren(\n processedUniforms,\n children.filter(isShader),\n localMatrix(transform)\n );\n }\n);\n\nexport const Shader = (props: AnimatedProps<ShaderProps>) => {\n return <skDeclaration onDeclare={onDeclare} {...props} />;\n};\n\nShader.defaultProps = {\n uniforms: [],\n};\n"]}
@@ -21,7 +21,6 @@ const onDeclare = createDeclaration((_ref, children) => {
21
21
  let {
22
22
  uniforms,
23
23
  source,
24
- opaque,
25
24
  ...transform
26
25
  } = _ref;
27
26
  const processedUniforms = new Array(source.getUniformCount()).fill(0).flatMap((_, i) => {
@@ -52,7 +51,7 @@ const onDeclare = createDeclaration((_ref, children) => {
52
51
  console.warn("Unused uniforms were provided: " + unusedUniform.join(", "));
53
52
  }
54
53
 
55
- return source.makeShaderWithChildren(processedUniforms, opaque, children.filter(isShader), localMatrix(transform));
54
+ return source.makeShaderWithChildren(processedUniforms, children.filter(isShader), localMatrix(transform));
56
55
  });
57
56
  export const Shader = props => {
58
57
  return /*#__PURE__*/React.createElement("skDeclaration", _extends({
@@ -1 +1 @@
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1
+ {"version":3,"sources":["Shader.tsx"],"names":["React","isShader","createDeclaration","localMatrix","isVector","obj","x","undefined","y","processValue","value","onDeclare","children","uniforms","source","transform","processedUniforms","Array","getUniformCount","fill","flatMap","_","i","name","getUniformName","Error","isArray","names","Object","keys","length","usedUniforms","map","unusedUniform","indexOf","filter","n","console","warn","join","makeShaderWithChildren","Shader","props","defaultProps"],"mappings":";;AAAA,OAAOA,KAAP,MAAkB,OAAlB;AAGA,SAASC,QAAT,QAAyB,eAAzB;AAGA,SAASC,iBAAT,QAAkC,yBAAlC;AACA,SAASC,WAAT,QAA4B,kBAA5B;;AAEA,MAAMC,QAAQ,GAAIC,GAAD,IACf;AACA;AACCA,GAAD,CAAaC,CAAb,KAAmBC,SAAnB,IAAiCF,GAAD,CAAaG,CAAb,KAAmBD,SAHrD;;AAaA,MAAME,YAAY,GAAIC,KAAD,IAAqD;AACxE,MAAIN,QAAQ,CAACM,KAAD,CAAZ,EAAqB;AACnB,WAAO,CAACA,KAAK,CAACJ,CAAP,EAAUI,KAAK,CAACF,CAAhB,CAAP;AACD;;AACD,SAAOE,KAAP;AACD,CALD;;AAaA,MAAMC,SAAS,GAAGT,iBAAiB,CACjC,OAAqCU,QAArC,KAAkD;AAAA,MAAjD;AAAEC,IAAAA,QAAF;AAAYC,IAAAA,MAAZ;AAAoB,OAAGC;AAAvB,GAAiD;AAChD,QAAMC,iBAAiB,GAAG,IAAIC,KAAJ,CAAUH,MAAM,CAACI,eAAP,EAAV,EACvBC,IADuB,CAClB,CADkB,EAEvBC,OAFuB,CAEf,CAACC,CAAD,EAAIC,CAAJ,KAAU;AACjB,UAAMC,IAAI,GAAGT,MAAM,CAACU,cAAP,CAAsBF,CAAtB,CAAb;AACA,UAAMZ,KAAK,GAAGG,QAAQ,CAACU,IAAD,CAAtB;;AACA,QAAIb,KAAK,KAAKH,SAAd,EAAyB;AACvB,YAAM,IAAIkB,KAAJ,CAAW,kCAAiCF,IAAK,EAAjD,CAAN;AACD;;AACD,QAAIN,KAAK,CAACS,OAAN,CAAchB,KAAd,CAAJ,EAA0B;AACxB,aAAOA,KAAK,CAACU,OAAN,CAAcX,YAAd,CAAP;AACD;;AACD,WAAOA,YAAY,CAACC,KAAD,CAAnB;AACD,GAZuB,CAA1B;AAaA,QAAMiB,KAAK,GAAGC,MAAM,CAACC,IAAP,CAAYhB,QAAZ,CAAd;;AACA,MAAIc,KAAK,CAACG,MAAN,GAAehB,MAAM,CAACI,eAAP,EAAnB,EAA6C;AAC3C,UAAMa,YAAY,GAAG,IAAId,KAAJ,CAAUH,MAAM,CAACI,eAAP,EAAV,EAClBC,IADkB,CACb,CADa,EAElBa,GAFkB,CAEd,CAACX,CAAD,EAAIC,CAAJ,KAAUR,MAAM,CAACU,cAAP,CAAsBF,CAAtB,CAFI,CAArB;AAGA,UAAMW,aAAa,GAAGN,KAAK,CACxBK,GADmB,CACdT,IAAD,IAAU;AACb,UAAIQ,YAAY,CAACG,OAAb,CAAqBX,IAArB,MAA+B,CAAC,CAApC,EAAuC;AACrC,eAAOA,IAAP;AACD;;AACD,aAAO,IAAP;AACD,KANmB,EAOnBY,MAPmB,CAOXC,CAAD,IAAOA,CAAC,KAAK,IAPD,CAAtB;AAQAC,IAAAA,OAAO,CAACC,IAAR,CACE,oCAAoCL,aAAa,CAACM,IAAd,CAAmB,IAAnB,CADtC;AAGD;;AACD,SAAOzB,MAAM,CAAC0B,sBAAP,CACLxB,iBADK,EAELJ,QAAQ,CAACuB,MAAT,CAAgBlC,QAAhB,CAFK,EAGLE,WAAW,CAACY,SAAD,CAHN,CAAP;AAKD,CArCgC,CAAnC;AAwCA,OAAO,MAAM0B,MAAM,GAAIC,KAAD,IAAuC;AAC3D,sBAAO;AAAe,IAAA,SAAS,EAAE/B;AAA1B,KAAyC+B,KAAzC,EAAP;AACD,CAFM;AAIPD,MAAM,CAACE,YAAP,GAAsB;AACpB9B,EAAAA,QAAQ,EAAE;AADU,CAAtB","sourcesContent":["import React from \"react\";\nimport type { ReactNode } from \"react\";\n\nimport { isShader } from \"../../../skia\";\nimport type { SkRuntimeEffect } from \"../../../skia\";\nimport type { Vector, AnimatedProps, TransformProps } from \"../../processors\";\nimport { createDeclaration } from \"../../nodes/Declaration\";\nimport { localMatrix } from \"../../processors\";\n\nconst isVector = (obj: unknown): obj is Vector =>\n // We have an issue to check property existence on JSI backed instances\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (obj as any).x !== undefined && (obj as any).y !== undefined;\n\ntype UniformValue = number | Vector | readonly number[];\n\ntype Uniform = UniformValue | readonly UniformValue[];\n\ninterface Uniforms {\n [name: string]: Uniform;\n}\n\nconst processValue = (value: UniformValue): number | readonly number[] => {\n if (isVector(value)) {\n return [value.x, value.y];\n }\n return value;\n};\n\nexport interface ShaderProps extends TransformProps {\n source: SkRuntimeEffect;\n uniforms: Uniforms;\n children?: ReactNode | ReactNode[];\n}\n\nconst onDeclare = createDeclaration<ShaderProps>(\n ({ uniforms, source, ...transform }, children) => {\n const processedUniforms = new Array(source.getUniformCount())\n .fill(0)\n .flatMap((_, i) => {\n const name = source.getUniformName(i);\n const value = uniforms[name];\n if (value === undefined) {\n throw new Error(`No value specified for uniform ${name}`);\n }\n if (Array.isArray(value)) {\n return value.flatMap(processValue);\n }\n return processValue(value as UniformValue);\n });\n const names = Object.keys(uniforms);\n if (names.length > source.getUniformCount()) {\n const usedUniforms = new Array(source.getUniformCount())\n .fill(0)\n .map((_, i) => source.getUniformName(i));\n const unusedUniform = names\n .map((name) => {\n if (usedUniforms.indexOf(name) === -1) {\n return name;\n }\n return null;\n })\n .filter((n) => n !== null);\n console.warn(\n \"Unused uniforms were provided: \" + unusedUniform.join(\", \")\n );\n }\n return source.makeShaderWithChildren(\n processedUniforms,\n children.filter(isShader),\n localMatrix(transform)\n );\n }\n);\n\nexport const Shader = (props: AnimatedProps<ShaderProps>) => {\n return <skDeclaration onDeclare={onDeclare} {...props} />;\n};\n\nShader.defaultProps = {\n uniforms: [],\n};\n"]}
@@ -9,7 +9,6 @@ interface Uniforms {
9
9
  export interface ShaderProps extends TransformProps {
10
10
  source: SkRuntimeEffect;
11
11
  uniforms: Uniforms;
12
- opaque?: boolean;
13
12
  children?: ReactNode | ReactNode[];
14
13
  }
15
14
  export declare const Shader: {
@@ -13,18 +13,16 @@ export interface SkRuntimeEffect extends SkJSIInstance<"RuntimeEffect"> {
13
13
  /**
14
14
  * Returns a shader executed using the given uniform data.
15
15
  * @param uniforms
16
- * @param isOpaque
17
16
  * @param localMatrix
18
17
  */
19
- makeShader(uniforms: number[], isOpaque?: boolean, localMatrix?: SkMatrix): SkShader;
18
+ makeShader(uniforms: number[], localMatrix?: SkMatrix): SkShader;
20
19
  /**
21
20
  * Returns a shader executed using the given uniform data and the children as inputs.
22
21
  * @param uniforms
23
- * @param isOpaque
24
22
  * @param children
25
23
  * @param localMatrix
26
24
  */
27
- makeShaderWithChildren(uniforms: number[], isOpaque?: boolean, children?: SkShader[], localMatrix?: SkMatrix): SkShader;
25
+ makeShaderWithChildren(uniforms: number[], children?: SkShader[], localMatrix?: SkMatrix): SkShader;
28
26
  /**
29
27
  * Returns the nth uniform from the effect.
30
28
  * @param index
Binary file
Binary file
Binary file
Binary file
Binary file
Binary file
Binary file
Binary file
@@ -6,32 +6,32 @@
6
6
  <array>
7
7
  <dict>
8
8
  <key>LibraryIdentifier</key>
9
- <string>ios-arm64_arm64e</string>
9
+ <string>ios-arm64_arm64e_x86_64-simulator</string>
10
10
  <key>LibraryPath</key>
11
11
  <string>libskia.a</string>
12
12
  <key>SupportedArchitectures</key>
13
13
  <array>
14
14
  <string>arm64</string>
15
15
  <string>arm64e</string>
16
+ <string>x86_64</string>
16
17
  </array>
17
18
  <key>SupportedPlatform</key>
18
19
  <string>ios</string>
20
+ <key>SupportedPlatformVariant</key>
21
+ <string>simulator</string>
19
22
  </dict>
20
23
  <dict>
21
24
  <key>LibraryIdentifier</key>
22
- <string>ios-arm64_arm64e_x86_64-simulator</string>
25
+ <string>ios-arm64_arm64e</string>
23
26
  <key>LibraryPath</key>
24
27
  <string>libskia.a</string>
25
28
  <key>SupportedArchitectures</key>
26
29
  <array>
27
30
  <string>arm64</string>
28
31
  <string>arm64e</string>
29
- <string>x86_64</string>
30
32
  </array>
31
33
  <key>SupportedPlatform</key>
32
34
  <string>ios</string>
33
- <key>SupportedPlatformVariant</key>
34
- <string>simulator</string>
35
35
  </dict>
36
36
  </array>
37
37
  <key>CFBundlePackageType</key>
@@ -6,32 +6,32 @@
6
6
  <array>
7
7
  <dict>
8
8
  <key>LibraryIdentifier</key>
9
- <string>ios-arm64_arm64e</string>
9
+ <string>ios-arm64_arm64e_x86_64-simulator</string>
10
10
  <key>LibraryPath</key>
11
11
  <string>libskshaper.a</string>
12
12
  <key>SupportedArchitectures</key>
13
13
  <array>
14
14
  <string>arm64</string>
15
15
  <string>arm64e</string>
16
+ <string>x86_64</string>
16
17
  </array>
17
18
  <key>SupportedPlatform</key>
18
19
  <string>ios</string>
20
+ <key>SupportedPlatformVariant</key>
21
+ <string>simulator</string>
19
22
  </dict>
20
23
  <dict>
21
24
  <key>LibraryIdentifier</key>
22
- <string>ios-arm64_arm64e_x86_64-simulator</string>
25
+ <string>ios-arm64_arm64e</string>
23
26
  <key>LibraryPath</key>
24
27
  <string>libskshaper.a</string>
25
28
  <key>SupportedArchitectures</key>
26
29
  <array>
27
30
  <string>arm64</string>
28
31
  <string>arm64e</string>
29
- <string>x86_64</string>
30
32
  </array>
31
33
  <key>SupportedPlatform</key>
32
34
  <string>ios</string>
33
- <key>SupportedPlatformVariant</key>
34
- <string>simulator</string>
35
35
  </dict>
36
36
  </array>
37
37
  <key>CFBundlePackageType</key>
package/package.json CHANGED
@@ -4,7 +4,7 @@
4
4
  "access": "public"
5
5
  },
6
6
  "title": "React Native Skia",
7
- "version": "0.1.129",
7
+ "version": "0.1.130",
8
8
  "description": "High-performance React Native Graphics using Skia",
9
9
  "main": "lib/module/index.js",
10
10
  "files": [
@@ -35,7 +35,7 @@
35
35
  "tsc": "tsc --noEmit",
36
36
  "lint": "eslint . --ext .ts,.tsx --max-warnings 0",
37
37
  "test": "jest",
38
- "postinstall": "node scripts/install-npm.js && patch-package",
38
+ "postinstall": "node scripts/install-npm.js",
39
39
  "build": "bob build"
40
40
  },
41
41
  "repository": {
@@ -30,12 +30,11 @@ const processValue = (value: UniformValue): number | readonly number[] => {
30
30
  export interface ShaderProps extends TransformProps {
31
31
  source: SkRuntimeEffect;
32
32
  uniforms: Uniforms;
33
- opaque?: boolean;
34
33
  children?: ReactNode | ReactNode[];
35
34
  }
36
35
 
37
36
  const onDeclare = createDeclaration<ShaderProps>(
38
- ({ uniforms, source, opaque, ...transform }, children) => {
37
+ ({ uniforms, source, ...transform }, children) => {
39
38
  const processedUniforms = new Array(source.getUniformCount())
40
39
  .fill(0)
41
40
  .flatMap((_, i) => {
@@ -68,7 +67,6 @@ const onDeclare = createDeclaration<ShaderProps>(
68
67
  }
69
68
  return source.makeShaderWithChildren(
70
69
  processedUniforms,
71
- opaque,
72
70
  children.filter(isShader),
73
71
  localMatrix(transform)
74
72
  );
@@ -16,25 +16,18 @@ export interface SkRuntimeEffect extends SkJSIInstance<"RuntimeEffect"> {
16
16
  /**
17
17
  * Returns a shader executed using the given uniform data.
18
18
  * @param uniforms
19
- * @param isOpaque
20
19
  * @param localMatrix
21
20
  */
22
- makeShader(
23
- uniforms: number[],
24
- isOpaque?: boolean,
25
- localMatrix?: SkMatrix
26
- ): SkShader;
21
+ makeShader(uniforms: number[], localMatrix?: SkMatrix): SkShader;
27
22
 
28
23
  /**
29
24
  * Returns a shader executed using the given uniform data and the children as inputs.
30
25
  * @param uniforms
31
- * @param isOpaque
32
26
  * @param children
33
27
  * @param localMatrix
34
28
  */
35
29
  makeShaderWithChildren(
36
30
  uniforms: number[],
37
- isOpaque?: boolean,
38
31
  children?: SkShader[],
39
32
  localMatrix?: SkMatrix
40
33
  ): SkShader;
@@ -1,202 +0,0 @@
1
- /*
2
- * Copyright 2021 Google LLC
3
- *
4
- * Use of this source code is governed by a BSD-style license that can be
5
- * found in the LICENSE file.
6
- */
7
-
8
- #ifndef SkCustomMesh_DEFINED
9
- #define SkCustomMesh_DEFINED
10
-
11
- #include "include/core/SkTypes.h"
12
-
13
- #ifdef SK_ENABLE_SKSL
14
- #include "include/core/SkColorSpace.h"
15
- #include "include/core/SkImageInfo.h"
16
- #include "include/core/SkRect.h"
17
- #include "include/core/SkRefCnt.h"
18
- #include "include/core/SkSpan.h"
19
- #include "include/core/SkString.h"
20
-
21
- #include <vector>
22
-
23
- namespace SkSL { struct Program; }
24
-
25
- /**
26
- * A specification for custom meshes. Specifies the vertex buffer attributes and stride, the
27
- * vertex program that produces a user-defined set of varyings, a fragment program that ingests
28
- * the interpolated varyings and produces local coordinates and optionally a color.
29
- *
30
- * The signature of the vertex program must be:
31
- * float2 main(Attributes, out Varyings)
32
- * where the return value is a local position that will be transformed by SkCanvas's matrix.
33
- *
34
- * The signature of the fragment program must be either:
35
- * (float2|void) main(Varyings)
36
- * or
37
- * (float2|void) main(Varyings, out (half4|float4) color)
38
- *
39
- * where the return value is the local coordinates that will be used to access SkShader. If the
40
- * return type is void then the interpolated position from vertex shader return is used as the local
41
- * coordinate. If the color variant is used it will be blended with SkShader (or SkPaint color in
42
- * absence of a shader) using the SkBlender provided to the SkCanvas draw call.
43
- */
44
- class SkCustomMeshSpecification : public SkNVRefCnt<SkCustomMeshSpecification> {
45
- public:
46
- /** These values are enforced when creating a specification. */
47
- static constexpr size_t kMaxStride = 1024;
48
- static constexpr size_t kMaxAttributes = 8;
49
- static constexpr size_t kStrideAlignment = 4;
50
- static constexpr size_t kOffsetAlignment = 4;
51
- static constexpr size_t kMaxVaryings = 6;
52
-
53
- struct Attribute {
54
- enum class Type : uint32_t { // CPU representation Shader Type
55
- kFloat, // float float
56
- kFloat2, // two floats float2
57
- kFloat3, // three floats float3
58
- kFloat4, // four floats float4
59
- kUByte4_unorm, // four bytes half4
60
-
61
- kLast = kUByte4_unorm
62
- };
63
- Type type;
64
- size_t offset;
65
- SkString name;
66
- };
67
-
68
- struct Varying {
69
- enum class Type : uint32_t {
70
- kFloat, // "float"
71
- kFloat2, // "float2"
72
- kFloat3, // "float3"
73
- kFloat4, // "float4"
74
- kHalf, // "half"
75
- kHalf2, // "half2"
76
- kHalf3, // "half3"
77
- kHalf4, // "half4"
78
-
79
- kLast = kHalf4
80
- };
81
- Type type;
82
- SkString name;
83
- };
84
-
85
- ~SkCustomMeshSpecification();
86
-
87
- struct Result {
88
- sk_sp<SkCustomMeshSpecification> specification;
89
- SkString error;
90
- };
91
-
92
- /**
93
- * If successful the return is a specification and an empty error string. Otherwise, it is a
94
- * null specification a non-empty error string.
95
- *
96
- * @param attributes The vertex attributes that will be consumed by 'vs'. Attributes need
97
- * not be tightly packed but attribute offsets must be aligned to
98
- * kOffsetAlignment and offset + size may not be greater than
99
- * 'vertexStride'. At least one attribute is required.
100
- * @param vertexStride The offset between successive attribute values. This must be aligned to
101
- * kStrideAlignment.
102
- * @param varyings The varyings that will be written by 'vs' and read by 'fs'. This may
103
- * be empty.
104
- * @param vs The vertex shader code that computes a vertex position and the varyings
105
- * from the attributes.
106
- * @param fs The fragment code that computes a local coordinate and optionally a
107
- * color from the varyings. The local coordinate is used to sample
108
- * SkShader.
109
- * @param cs The colorspace of the color produced by 'fs'. Ignored if 'fs's main()
110
- * function does not have a color out param.
111
- * @param at The alpha type of the color produced by 'fs'. Ignored if 'fs's main()
112
- * function does not have a color out param. Cannot be kUnknown.
113
- */
114
- static Result Make(SkSpan<const Attribute> attributes,
115
- size_t vertexStride,
116
- SkSpan<const Varying> varyings,
117
- const SkString& vs,
118
- const SkString& fs,
119
- sk_sp<SkColorSpace> cs = SkColorSpace::MakeSRGB(),
120
- SkAlphaType at = kPremul_SkAlphaType);
121
-
122
- SkSpan<const Attribute> attributes() const { return SkMakeSpan(fAttributes); }
123
-
124
- size_t stride() const { return fStride; }
125
-
126
- private:
127
- friend struct SkCustomMeshSpecificationPriv;
128
-
129
- enum class ColorType {
130
- kNone,
131
- kHalf4,
132
- kFloat4,
133
- };
134
-
135
- static Result MakeFromSourceWithStructs(SkSpan<const Attribute> attributes,
136
- size_t stride,
137
- SkSpan<const Varying> varyings,
138
- const SkString& vs,
139
- const SkString& fs,
140
- sk_sp<SkColorSpace> cs,
141
- SkAlphaType at);
142
-
143
- SkCustomMeshSpecification(SkSpan<const Attribute>,
144
- size_t,
145
- SkSpan<const Varying>,
146
- std::unique_ptr<SkSL::Program>,
147
- std::unique_ptr<SkSL::Program>,
148
- ColorType,
149
- bool hasLocalCoords,
150
- sk_sp<SkColorSpace>,
151
- SkAlphaType);
152
-
153
- SkCustomMeshSpecification(const SkCustomMeshSpecification&) = delete;
154
- SkCustomMeshSpecification(SkCustomMeshSpecification&&) = delete;
155
-
156
- SkCustomMeshSpecification& operator=(const SkCustomMeshSpecification&) = delete;
157
- SkCustomMeshSpecification& operator=(SkCustomMeshSpecification&&) = delete;
158
-
159
- const std::vector<Attribute> fAttributes;
160
- const std::vector<Varying> fVaryings;
161
- std::unique_ptr<SkSL::Program> fVS;
162
- std::unique_ptr<SkSL::Program> fFS;
163
- size_t fStride;
164
- uint32_t fHash;
165
- ColorType fColorType;
166
- bool fHasLocalCoords;
167
- sk_sp<SkColorSpace> fColorSpace;
168
- SkAlphaType fAlphaType;
169
- };
170
-
171
- /**
172
- * This is a placeholder object. We will want something that allows the client to incrementally
173
- * update the mesh that can be synchronized with the GPU backend without requiring extra copies.
174
- *
175
- * A buffer of vertices, a topology, optionally indices, and a compatible SkCustomMeshSpecification.
176
- * The data in 'vb' is expected to contain the attributes described in 'spec' for 'vcount' vertices.
177
- * The size of the buffer must be at least spec->stride()*vcount (even if vertex attributes contains
178
- * pad at the end of the stride). If 'bounds' does not contain all points output by 'spec''s vertex
179
- * program when applied to the vertices in 'vb' a draw of the custom mesh produces undefined
180
- * results.
181
- *
182
- * If indices is null then then 'icount' must be <= 0. 'vcount' vertices will be selected from 'vb'
183
- * to create the topology indicated by 'mode'.
184
- *
185
- * If indices is not null then icount must be >= 3. 'vb' will be indexed by 'icount' successive
186
- * values in 'indices' to create the topology indicated by 'mode'. The values in 'indices' must be
187
- * less than 'vcount'
188
- */
189
- struct SkCustomMesh {
190
- enum class Mode { kTriangles, kTriangleStrip };
191
- sk_sp<SkCustomMeshSpecification> spec;
192
- Mode mode = Mode::kTriangles;
193
- SkRect bounds = SkRect::MakeEmpty();
194
- const void* vb = nullptr;
195
- int vcount = 0;
196
- const uint16_t* indices = nullptr;
197
- int icount = 0;
198
- };
199
-
200
- #endif // SK_ENABLE_SKSL
201
-
202
- #endif