@shjjs/visual-ui 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.en.md +0 -0
- package/README.md +0 -0
- package/es/_virtual/_plugin-vue_export-helper.mjs +9 -0
- package/es/components/chart-bar-basic/index.d.ts +52 -0
- package/es/components/chart-bar-basic/index.mjs +7 -0
- package/es/components/chart-bar-basic/index.vue.d.ts +52 -0
- package/es/components/chart-bar-basic/index.vue.mjs +77 -0
- package/es/components/chart-bar-basic/index.vue2.mjs +4 -0
- package/es/components/chart-bar-contrast/index.d.ts +52 -0
- package/es/components/chart-bar-contrast/index.mjs +7 -0
- package/es/components/chart-bar-contrast/index.vue.d.ts +52 -0
- package/es/components/chart-bar-contrast/index.vue.mjs +90 -0
- package/es/components/chart-bar-contrast/index.vue2.mjs +4 -0
- package/es/components/chart-bar-gradient-column-chart/index.d.ts +51 -0
- package/es/components/chart-bar-gradient-column-chart/index.mjs +7 -0
- package/es/components/chart-bar-gradient-column-chart/index.vue.d.ts +51 -0
- package/es/components/chart-bar-gradient-column-chart/index.vue.mjs +76 -0
- package/es/components/chart-bar-gradient-column-chart/index.vue2.mjs +4 -0
- package/es/components/chart-bar-horizontal/index.d.ts +51 -0
- package/es/components/chart-bar-horizontal/index.mjs +7 -0
- package/es/components/chart-bar-horizontal/index.vue.d.ts +51 -0
- package/es/components/chart-bar-horizontal/index.vue.mjs +76 -0
- package/es/components/chart-bar-horizontal/index.vue2.mjs +4 -0
- package/es/components/chart-bar-line-bar/index.d.ts +51 -0
- package/es/components/chart-bar-line-bar/index.mjs +7 -0
- package/es/components/chart-bar-line-bar/index.vue.d.ts +51 -0
- package/es/components/chart-bar-line-bar/index.vue.mjs +75 -0
- package/es/components/chart-bar-line-bar/index.vue2.mjs +4 -0
- package/es/components/chart-bar-loop/index.d.ts +51 -0
- package/es/components/chart-bar-loop/index.mjs +7 -0
- package/es/components/chart-bar-loop/index.vue.d.ts +51 -0
- package/es/components/chart-bar-loop/index.vue.mjs +76 -0
- package/es/components/chart-bar-loop/index.vue2.mjs +4 -0
- package/es/components/chart-bar-mini/index.d.ts +51 -0
- package/es/components/chart-bar-mini/index.mjs +7 -0
- package/es/components/chart-bar-mini/index.vue.d.ts +51 -0
- package/es/components/chart-bar-mini/index.vue.mjs +76 -0
- package/es/components/chart-bar-mini/index.vue2.mjs +4 -0
- package/es/components/chart-bar-rank/index.d.ts +51 -0
- package/es/components/chart-bar-rank/index.mjs +7 -0
- package/es/components/chart-bar-rank/index.vue.d.ts +51 -0
- package/es/components/chart-bar-rank/index.vue.mjs +76 -0
- package/es/components/chart-bar-rank/index.vue2.mjs +4 -0
- package/es/components/chart-bar-segmented-progress/index.d.ts +51 -0
- package/es/components/chart-bar-segmented-progress/index.mjs +7 -0
- package/es/components/chart-bar-segmented-progress/index.vue.d.ts +51 -0
- package/es/components/chart-bar-segmented-progress/index.vue.mjs +75 -0
- package/es/components/chart-bar-segmented-progress/index.vue2.mjs +4 -0
- package/es/components/chart-bar-spire/index.d.ts +51 -0
- package/es/components/chart-bar-spire/index.mjs +7 -0
- package/es/components/chart-bar-spire/index.vue.d.ts +51 -0
- package/es/components/chart-bar-spire/index.vue.mjs +75 -0
- package/es/components/chart-bar-spire/index.vue2.mjs +4 -0
- package/es/components/chart-bar-stack/index.d.ts +51 -0
- package/es/components/chart-bar-stack/index.mjs +7 -0
- package/es/components/chart-bar-stack/index.vue.d.ts +51 -0
- package/es/components/chart-bar-stack/index.vue.mjs +76 -0
- package/es/components/chart-bar-stack/index.vue2.mjs +4 -0
- package/es/components/chart-bar-stack-line/index.d.ts +51 -0
- package/es/components/chart-bar-stack-line/index.mjs +7 -0
- package/es/components/chart-bar-stack-line/index.vue.d.ts +51 -0
- package/es/components/chart-bar-stack-line/index.vue.mjs +75 -0
- package/es/components/chart-bar-stack-line/index.vue2.mjs +4 -0
- package/es/components/chart-bar-stack2/index.d.ts +51 -0
- package/es/components/chart-bar-stack2/index.mjs +7 -0
- package/es/components/chart-bar-stack2/index.vue.d.ts +51 -0
- package/es/components/chart-bar-stack2/index.vue.mjs +75 -0
- package/es/components/chart-bar-stack2/index.vue2.mjs +4 -0
- package/es/components/chart-bar-three/index.d.ts +51 -0
- package/es/components/chart-bar-three/index.mjs +7 -0
- package/es/components/chart-bar-three/index.vue.d.ts +51 -0
- package/es/components/chart-bar-three/index.vue.mjs +75 -0
- package/es/components/chart-bar-three/index.vue2.mjs +4 -0
- package/es/components/chart-bar-zebra/index.d.ts +51 -0
- package/es/components/chart-bar-zebra/index.mjs +7 -0
- package/es/components/chart-bar-zebra/index.vue.d.ts +51 -0
- package/es/components/chart-bar-zebra/index.vue.mjs +75 -0
- package/es/components/chart-bar-zebra/index.vue2.mjs +4 -0
- package/es/components/chart-line-basic/index.d.ts +51 -0
- package/es/components/chart-line-basic/index.mjs +7 -0
- package/es/components/chart-line-basic/index.vue.d.ts +51 -0
- package/es/components/chart-line-basic/index.vue.mjs +76 -0
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- package/es/components/chart-line-dashed/index.d.ts +51 -0
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- package/es/components/chart-line-dashed/index.vue.d.ts +51 -0
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- package/es/components/chart-line-scale/index.d.ts +51 -0
- package/es/components/chart-line-scale/index.mjs +7 -0
- package/es/components/chart-line-scale/index.vue.d.ts +51 -0
- package/es/components/chart-line-scale/index.vue.mjs +76 -0
- package/es/components/chart-line-scale/index.vue2.mjs +4 -0
- package/es/components/chart-line-smooth/index.d.ts +51 -0
- package/es/components/chart-line-smooth/index.mjs +7 -0
- package/es/components/chart-line-smooth/index.vue.d.ts +51 -0
- package/es/components/chart-line-smooth/index.vue.mjs +76 -0
- package/es/components/chart-line-smooth/index.vue2.mjs +4 -0
- package/es/components/chart-line-smooth-area/index.d.ts +51 -0
- package/es/components/chart-line-smooth-area/index.mjs +7 -0
- package/es/components/chart-line-smooth-area/index.vue.d.ts +51 -0
- package/es/components/chart-line-smooth-area/index.vue.mjs +76 -0
- package/es/components/chart-line-smooth-area/index.vue2.mjs +4 -0
- package/es/components/chart-map-basic/index.d.ts +51 -0
- package/es/components/chart-map-basic/index.mjs +7 -0
- package/es/components/chart-map-basic/index.vue.d.ts +51 -0
- package/es/components/chart-map-basic/index.vue.mjs +76 -0
- package/es/components/chart-map-basic/index.vue2.mjs +4 -0
- package/es/components/chart-map-bmap-basic/index.d.ts +51 -0
- package/es/components/chart-map-bmap-basic/index.mjs +7 -0
- package/es/components/chart-map-bmap-basic/index.vue.d.ts +51 -0
- package/es/components/chart-map-bmap-basic/index.vue.mjs +76 -0
- package/es/components/chart-map-bmap-basic/index.vue2.mjs +4 -0
- package/es/components/chart-map-bmap-heatmap/index.d.ts +51 -0
- package/es/components/chart-map-bmap-heatmap/index.mjs +7 -0
- package/es/components/chart-map-bmap-heatmap/index.vue.d.ts +51 -0
- package/es/components/chart-map-bmap-heatmap/index.vue.mjs +76 -0
- package/es/components/chart-map-bmap-heatmap/index.vue2.mjs +4 -0
- package/es/components/chart-map-bmap-rich/index.d.ts +51 -0
- package/es/components/chart-map-bmap-rich/index.mjs +7 -0
- package/es/components/chart-map-bmap-rich/index.vue.d.ts +51 -0
- package/es/components/chart-map-bmap-rich/index.vue.mjs +76 -0
- package/es/components/chart-map-bmap-rich/index.vue2.mjs +4 -0
- package/es/components/chart-map-customize/index.d.ts +51 -0
- package/es/components/chart-map-customize/index.mjs +7 -0
- package/es/components/chart-map-customize/index.vue.d.ts +51 -0
- package/es/components/chart-map-customize/index.vue.mjs +76 -0
- package/es/components/chart-map-customize/index.vue2.mjs +4 -0
- package/es/components/chart-map-lines/index.d.ts +51 -0
- package/es/components/chart-map-lines/index.mjs +7 -0
- package/es/components/chart-map-lines/index.vue.d.ts +51 -0
- package/es/components/chart-map-lines/index.vue.mjs +76 -0
- package/es/components/chart-map-lines/index.vue2.mjs +4 -0
- package/es/components/chart-map-scatter/index.d.ts +51 -0
- package/es/components/chart-map-scatter/index.mjs +7 -0
- package/es/components/chart-map-scatter/index.vue.d.ts +51 -0
- package/es/components/chart-map-scatter/index.vue.mjs +76 -0
- package/es/components/chart-map-scatter/index.vue2.mjs +4 -0
- package/es/components/chart-other-circular-graph/index.d.ts +51 -0
- package/es/components/chart-other-circular-graph/index.mjs +7 -0
- package/es/components/chart-other-circular-graph/index.vue.d.ts +51 -0
- package/es/components/chart-other-circular-graph/index.vue.mjs +75 -0
- package/es/components/chart-other-circular-graph/index.vue2.mjs +4 -0
- package/es/components/chart-other-force/index.d.ts +51 -0
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- package/es/components/chart-other-funnel/index.d.ts +51 -0
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- package/es/components/chart-other-funnel/index.vue.d.ts +51 -0
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- package/es/components/chart-other-funnel2/index.d.ts +51 -0
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- package/es/components/chart-other-funnel2/index.vue.mjs +75 -0
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- package/es/components/chart-other-gauge/index.d.ts +51 -0
- package/es/components/chart-other-gauge/index.mjs +7 -0
- package/es/components/chart-other-gauge/index.vue.d.ts +51 -0
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- package/es/components/chart-other-gauge/index.vue2.mjs +4 -0
- package/es/components/chart-other-grid-percentage/index.d.ts +51 -0
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- package/es/components/chart-other-label-gauge/index.d.ts +51 -0
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- package/es/components/chart-other-liquidfill/index.d.ts +51 -0
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- package/es/components/chart-other-radar/index.d.ts +51 -0
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- package/es/components/chart-other-radar-stack/index.d.ts +51 -0
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- package/lib/components/scene-map3d/map3d/map/assets/texture/guangquan01.png.js +1 -0
- package/lib/components/scene-map3d/map3d/map/assets/texture/guangquan02.png.js +1 -0
- package/lib/components/scene-map3d/map3d/map/assets/texture/huiguang.png.js +1 -0
- package/lib/components/scene-map3d/map3d/map/assets.js +1 -0
- package/lib/components/scene-map3d/map3d/map/extrudeMap.js +1 -0
- package/lib/components/scene-map3d/map3d/map/utils.js +1 -0
- package/lib/components/scene-map3d/map3d/map.js +9 -0
- package/lib/components/scene-map3d/map3d/module/Environment.js +1 -0
- package/lib/components/scene-map3d/map3d/module/FloorGaoGuang.js +1 -0
- package/lib/components/scene-map3d/map3d/module/FloorGridRipple.js +1 -0
- package/lib/components/scene-map3d/map3d/module/FloorRotateBorder.js +1 -0
- package/lib/components/scene-map3d/map3d/module/MapMirror.js +45 -0
- package/lib/components/scene-map3d/map3d/module/Particles.js +1 -0
- package/lib/components/scene-map3d/map3d/module/Timeline.js +1 -0
- package/lib/components/scene-map3d/watch.js +1 -0
- package/lib/components/text-carousel/index.js +1 -0
- package/lib/components/text-carousel/index.vue.js +1 -0
- package/lib/components/text-carousel/index.vue2.js +1 -0
- package/lib/components/text-count-down/index.js +1 -0
- package/lib/components/text-count-down/index.vue.js +1 -0
- package/lib/components/text-count-down/index.vue2.js +1 -0
- package/lib/components/text-over-number/index.js +1 -0
- package/lib/components/text-over-number/index.vue.js +1 -0
- package/lib/components/text-over-number/index.vue2.js +1 -0
- package/lib/components/text-real-time/index.js +1 -0
- package/lib/components/text-real-time/index.vue.js +1 -0
- package/lib/components/text-real-time/index.vue2.js +1 -0
- package/lib/components/text-row-scroll/index.js +1 -0
- package/lib/components/text-row-scroll/index.vue.js +1 -0
- package/lib/components/text-row-scroll/index.vue2.js +1 -0
- package/lib/components/text-table-basic/index.js +1 -0
- package/lib/components/text-table-basic/index.vue.js +1 -0
- package/lib/components/text-table-basic/index.vue2.js +1 -0
- package/lib/components/text-table-scroll/index.js +1 -0
- package/lib/components/text-table-scroll/index.vue.js +1 -0
- package/lib/components/text-table-scroll/index.vue2.js +1 -0
- package/lib/components/text-text-basic/index.js +1 -0
- package/lib/components/text-text-basic/index.vue.js +1 -0
- package/lib/components/text-text-basic/index.vue2.js +1 -0
- package/lib/components/text-text-dynamic/index.js +1 -0
- package/lib/components/text-text-dynamic/index.vue.js +1 -0
- package/lib/components/text-text-dynamic/index.vue2.js +1 -0
- package/lib/components/text-title/index.js +1 -0
- package/lib/components/text-title/index.vue.js +1 -0
- package/lib/components/text-title/index.vue2.js +1 -0
- package/lib/core/earth/base64/Aperture.js +1 -0
- package/lib/core/earth/base64/Callout.js +1 -0
- package/lib/core/earth/base64/CalloutAperture.js +1 -0
- package/lib/core/earth/base64/CloudCover.js +1 -0
- package/lib/core/earth/base64/LightColumn.js +1 -0
- package/lib/core/earth/base64/StarrySky.js +1 -0
- package/lib/core/earth/base64/rotation/innner.js +1 -0
- package/lib/core/earth/base64/rotation/out.js +1 -0
- package/lib/core/earth/border.vue.js +1 -0
- package/lib/core/earth/border.vue2.js +1 -0
- package/lib/core/earth/geojson/china-border.js +1 -0
- package/lib/core/earth/geojson/china.js +1 -0
- package/lib/core/earth/geojson/world.js +1 -0
- package/lib/core/earth/main.js +32 -0
- package/lib/core/earth/main.vue.js +1 -0
- package/lib/core/earth/main.vue2.js +1 -0
- package/lib/core/earth/utils/GradientLine.js +1 -0
- package/lib/core/earth/utils/composer.js +1 -0
- package/lib/core/earth/utils/controls/obt.js +1 -0
- package/lib/core/earth/utils/label.js +1 -0
- package/lib/core/earth/utils/line2.js +1 -0
- package/lib/core/earth/utils/scene.js +1 -0
- package/lib/core/useChart.js +1 -0
- package/lib/index.js +1 -0
- package/lib/style.css +1 -0
- package/lib/utils/babylon/ColorConvert.js +1 -0
- package/lib/utils/cloneSeries.js +1 -0
- package/lib/utils/hoverLoop.js +1 -0
- package/lib/utils/imgPreloader.js +1 -0
- package/lib/utils/install.js +1 -0
- package/lib/utils/json2css.js +1 -0
- package/lib/utils/mini3d/components/FlyLine.js +1 -0
- package/lib/utils/mini3d/components/Label3d.js +1 -0
- package/lib/utils/mini3d/components/Particles.js +1 -0
- package/lib/utils/mini3d/components/PathLine.js +1 -0
- package/lib/utils/mini3d/components/Plane.js +1 -0
- package/lib/utils/mini3d/components/ToastLoading.js +5 -0
- package/lib/utils/mini3d/core/Camera.js +1 -0
- package/lib/utils/mini3d/core/Renderer.js +1 -0
- package/lib/utils/mini3d/core/index.js +1 -0
- package/lib/utils/mini3d/utils/CreateHistory.js +1 -0
- package/lib/utils/mini3d/utils/EventEmitter.js +1 -0
- package/lib/utils/mini3d/utils/Resource.js +1 -0
- package/lib/utils/mini3d/utils/Sizes.js +1 -0
- package/lib/utils/mini3d/utils/Time.js +1 -0
- package/lib/utils/mini3d/utils/utils.js +1 -0
- package/lib/utils/parseDataset.js +1 -0
- package/lib/utils/parseOtherData.js +1 -0
- package/lib/utils/shj/component-refs.js +1 -0
- package/package.json +68 -0
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var k = Object.defineProperty;
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var A = (S, y, e) => y in S ? k(S, y, { enumerable: !0, configurable: !0, writable: !0, value: e }) : S[y] = e;
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var h = (S, y, e) => A(S, typeof y != "symbol" ? y + "" : y, e);
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import { nanoid as x } from "nanoid";
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import * as r from "three";
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import T from "gsap";
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import { textureCallout as F } from "./base64/Callout.mjs";
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import { textureCalloutAperture as R } from "./base64/CalloutAperture.mjs";
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import { innner as H } from "./base64/rotation/innner.mjs";
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import { out as E } from "./base64/rotation/out.mjs";
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import { textureLightColumn as _ } from "./base64/LightColumn.mjs";
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import { Scene as D } from "./utils/scene.mjs";
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import { ObtControls as O } from "./utils/controls/obt.mjs";
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import { createComposer as I } from "./utils/composer.mjs";
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import { DrawLine as B } from "./utils/line2.mjs";
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import { createGradientLine as W, startAnimationGradientLine as $ } from "./utils/GradientLine.mjs";
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import { tag2D as N } from "./utils/label.mjs";
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class ae extends D {
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constructor(e, t) {
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super(e, t.sceneParameter);
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h(this, "group", new r.Group());
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h(this, "name");
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h(this, "mesh");
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h(this, "earth");
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h(this, "geometry");
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h(this, "material");
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h(this, "apertureName");
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h(this, "apertureSprite");
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h(this, "apertureMaterial");
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h(this, "cloudCoverName");
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h(this, "cloudCoverGeometry");
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h(this, "cloudCoverMaterial");
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h(this, "cloudCoverMesh");
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h(this, "starrySkyName");
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h(this, "starrySkyGeometry");
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h(this, "starrySkyPoints");
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h(this, "starrySkyMaterial");
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h(this, "flightLinesName");
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h(this, "flightLinesGroup");
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h(this, "lightBeamScatterName");
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h(this, "lightBeamScatterGroup");
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h(this, "scatterPoints", []);
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h(this, "rotationPoints", []);
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h(this, "lineCurve", []);
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h(this, "earthParameter");
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h(this, "apertureParameter");
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h(this, "cloudCoverParameter");
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h(this, "starrySkyParameter");
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h(this, "composerParameter");
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h(this, "gridHelperParameter");
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h(this, "axesHelperParameter");
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h(this, "ambientLightParameter");
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h(this, "directionalLightParameter");
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h(this, "animationGradientSegmentLine");
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h(this, "flyLineAnimation", { time: { value: 0 } });
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h(this, "starrySky");
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/**
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* Test Data
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* progress | velocity
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*/
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h(this, "progress", 0);
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h(this, "velocity", 0.01);
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h(this, "composer");
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this.group.scale.set(0, 0, 0), this.name = "Earth", this.apertureName = "Aperture", this.cloudCoverName = "CloudCover", this.starrySkyName = "StarrySky", this.flightLinesName = "flightLinesName", this.earth = new r.Group(), this.apertureSprite = new r.Sprite(), this.earthParameter = t.earthParameter, this.apertureParameter = t.apertureParameter, this.cloudCoverParameter = t.cloudCoverParameter, this.starrySkyParameter = t.starrySkyParameter, this.composerParameter = t.composerParameter, this.gridHelperParameter = t.gridHelperParameter, this.axesHelperParameter = t.axesHelperParameter, this.ambientLightParameter = t.ambientLightParameter, this.directionalLightParameter = t.directionalLightParameter;
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}
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/** ********************************* 创建地球 START ******************************************** */
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async createEarth(e) {
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const t = this.earth.getObjectByName(this.name);
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return t && this.earth.remove(t), this.geometry = new r.SphereGeometry(
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e.radius * 0.1,
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e.subdivision,
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e.subdivision
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), e.particle && this.earth.add(new r.Points(this.geometry, new r.PointsMaterial({
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color: e.particleColor,
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transparent: !0,
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size: e.particleSize / 100
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}))), this.material = new r.MeshStandardMaterial({
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map: this.textures.earthTexture,
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color: new r.Color(e.color),
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side: r.DoubleSide,
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transparent: e.transparent,
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opacity: e.opacity,
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wireframe: e.wireframe
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}), this.mesh = new r.Mesh(this.geometry, this.material), this.mesh.name = this.name, this.earth.add(this.mesh), this.earth.rotation.set(0, 3.6, 0), this.earth;
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}
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/** ********************************* 创建地图描边 START ******************************************** */
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async createMapBorder(e, t) {
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let o = e;
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e === "china" && (o = (await import("./geojson/china.mjs")).default), e === "china-border" && (o = (await import("./geojson/china-border.mjs")).default), e === "world" && (o = (await import("./geojson/world.mjs")).default);
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const a = new r.Group(), c = [];
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if (o.features.forEach((i) => {
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const s = new r.Group();
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if (s.name = "border" + i.properties.name, this.earthParameter.label && this.earthParameter.label.show && e === "china" && i.properties.center && i.properties.name) {
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const n = N(`<p style="color:${this.earthParameter.label.color};font-size:${this.earthParameter.label.fontSize}px;">${i.properties.name}</p>`);
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n.position.copy(this.coordinateTransform(i.properties.center[0], i.properties.center[1])), a.add(n);
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}
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i.geometry.coordinates.forEach((n) => {
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const u = [];
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n.forEach((l, p) => {
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if (l[p] instanceof Array) {
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const f = l.map((m) => this.coordinateTransform(m[0], m[1]));
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c.push(f), s.add(B(f, t));
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} else
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u.push(this.coordinateTransform(l[0], l[1]));
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}), u.length > 0 && s.add(B(u, t));
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}), a.add(s);
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107
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}), t.wakeline) {
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const i = new r.CatmullRomCurve3(c[0]), { animations: s, mesh: n } = W(i, t.wakelineNumber);
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109
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this.animationGradientSegmentLine = s, n.forEach((u) => {
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this.earth.add(u);
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});
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}
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return a.name = e, a;
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}
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115
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/** ********************************* 创建光晕 START ******************************************** */
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116
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async createAperture(e, t) {
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117
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const o = this.scene.getObjectByName(this.apertureName);
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if (o && this.scene.remove(o), e.show)
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return this.apertureMaterial = new r.SpriteMaterial({
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map: new r.TextureLoader().load((await import("./base64/Aperture.mjs")).texture),
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transparent: e.transparent,
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color: new r.Color(e.color),
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opacity: e.opacity,
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124
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depthWrite: e.depthWrite
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}), this.apertureSprite = new r.Sprite(this.apertureMaterial), this.apertureSprite.scale.set(
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t.radius * 0.1 * 3,
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t.radius * 0.1 * 3,
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1
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), this.apertureSprite.name = this.apertureName, this.apertureSprite;
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}
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131
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/** ********************************* 创建云层 START ******************************************** */
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132
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async createCloudCover(e, t) {
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const o = this.earth.getObjectByName(this.cloudCoverName);
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if (o && this.earth.remove(o), e.show)
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return this.cloudCoverGeometry = new r.SphereGeometry(
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t.radius * 0.1 + 0.1,
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t.subdivision,
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t.subdivision
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), this.cloudCoverMaterial = new r.MeshStandardMaterial({
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map: new r.TextureLoader().load((await import("./base64/CloudCover.mjs")).texture),
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color: new r.Color(e.color),
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142
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side: r.DoubleSide,
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transparent: e.transparent,
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144
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opacity: e.opacity,
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145
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depthWrite: !1
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}), this.cloudCoverMesh = new r.Mesh(this.cloudCoverGeometry, this.cloudCoverMaterial), this.cloudCoverMesh.name = this.cloudCoverName, this.cloudCoverMesh;
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}
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148
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/** ********************************* 创建星空 START ******************************************** */
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149
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async createStarrySky(e) {
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150
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const t = this.scene.getObjectByName(this.starrySkyName);
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151
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if (t && this.scene.remove(t), e.show) {
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152
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const o = [], a = [];
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153
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this.starrySkyGeometry = new r.BufferGeometry();
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154
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for (let c = 0; c < e.number; c++) {
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155
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const i = new r.Vector3();
|
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156
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i.x = Math.random() * 2 - 1, i.y = Math.random() * 2 - 1, i.z = Math.random() * 2 - 1, o.push(i.x, i.y, i.z);
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157
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const s = new r.Color();
|
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158
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+
s.setHSL(Math.random() * 0.2 + 0.5, 0.55, Math.random() * 0.25 + 0.55), a.push(s.r, s.g, s.b);
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159
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}
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160
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return this.starrySkyGeometry.setAttribute(
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"position",
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162
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new r.Float32BufferAttribute(o, 3)
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), this.starrySkyGeometry.setAttribute(
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"color",
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new r.Float32BufferAttribute(a, 3)
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166
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), this.starrySkyMaterial = new r.PointsMaterial({
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167
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map: new r.TextureLoader().load((await import("./base64/StarrySky.mjs")).texture),
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color: e.color,
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169
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size: e.size,
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170
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transparent: !0,
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171
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opacity: e.opacity,
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172
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+
vertexColors: !0,
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173
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blending: r.AdditiveBlending,
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174
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sizeAttenuation: !0
|
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175
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}), this.starrySkyPoints = new r.Points(this.starrySkyGeometry, this.starrySkyMaterial), this.starrySkyPoints.name = this.starrySkyName, this.starrySkyPoints.scale.set(500, 500, 500), this.starrySkyPoints;
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176
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+
}
|
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177
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+
}
|
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178
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+
/** ********************************* 创建航线 START ******************************************** */
|
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179
|
+
createFlightLines(e, t) {
|
|
180
|
+
const o = this.earth.getObjectByName(this.flightLinesName);
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181
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+
return o && this.earth.remove(o), this.flightLinesGroup = new r.Group(), this.flightLinesGroup.name = this.flightLinesName + x(), e.forEach((a) => {
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182
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const c = this.coordinateTransform(a.coords[0][0], a.coords[0][1]), i = this.coordinateTransform(a.coords[1][0], a.coords[1][1]), s = this.createFlightLineBezierCurve(a, c, i, t.lineParameter, t.labelParameter), n = this.createScatterPoint("s->" + a.fromName, c, t.startScatterParameter), u = this.createScatterPoint("e->" + a.toName, i, t.endScatterParameter);
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183
|
+
this.flightLinesGroup.add(s, n, u);
|
|
184
|
+
}), this.flightLinesGroup;
|
|
185
|
+
}
|
|
186
|
+
createFlightLineBezierCurve(e, t, o, a, c) {
|
|
187
|
+
const [i, s, n, u] = this.getBezierCurveVCoords(
|
|
188
|
+
t,
|
|
189
|
+
o
|
|
190
|
+
);
|
|
191
|
+
if (c.show) {
|
|
192
|
+
const m = N(`
|
|
193
|
+
<p style="color:${c.color};font-size:${c.fontSize}px;">${e.fromName + " > " + e.toName}</p>
|
|
194
|
+
`), v = new r.Vector3().copy(s).add(n).multiplyScalar(0.5);
|
|
195
|
+
m.position.copy(v), this.flightLinesGroup.add(m);
|
|
196
|
+
}
|
|
197
|
+
const l = new r.CubicBezierCurve3(
|
|
198
|
+
i,
|
|
199
|
+
s,
|
|
200
|
+
n,
|
|
201
|
+
u
|
|
202
|
+
);
|
|
203
|
+
this.lineCurve.push(l);
|
|
204
|
+
const p = l.getSpacedPoints(100), f = B(p, a);
|
|
205
|
+
return f.name = e.fromName + "->" + e.toName, f;
|
|
206
|
+
}
|
|
207
|
+
/** ********************************* 创建飞线 START ******************************************** */
|
|
208
|
+
async createFlyLines(e, t) {
|
|
209
|
+
const o = this.earth.getObjectByName(this.flightLinesName);
|
|
210
|
+
o && this.earth.remove(o), this.flightLinesGroup = new r.Group(), this.flightLinesGroup.name = this.flightLinesName + x();
|
|
211
|
+
let a, c, i;
|
|
212
|
+
for await (const s of e) {
|
|
213
|
+
const n = this.coordinateTransform(s.coords[0][0], s.coords[0][1]), u = this.coordinateTransform(s.coords[1][0], s.coords[1][1]);
|
|
214
|
+
if (!i)
|
|
215
|
+
i = this.createFlyLineBezierCurve(s, n, u, t.lineParameter, t.labelParameter, t.bgLineParameter), this.flightLinesGroup.add(i);
|
|
216
|
+
else {
|
|
217
|
+
const l = i.clone(), [p, f, m, v] = this.getBezierCurveVCoords(
|
|
218
|
+
n,
|
|
219
|
+
u
|
|
220
|
+
), w = new r.CubicBezierCurve3(p, f, m, v).getPoints(1e3), z = new r.CatmullRomCurve3(w), G = t.bgLineParameter.radius, d = t.bgLineParameter.segments, g = new r.TubeGeometry(z, w.length * d, G, d, !1);
|
|
221
|
+
l.getObjectByName("hollowTube").geometry = g;
|
|
222
|
+
const L = new r.BufferGeometry().setFromPoints(w), M = w.length, b = new Float32Array(M);
|
|
223
|
+
for (let C = 0; C < M; C += 1)
|
|
224
|
+
b[C] = C / M;
|
|
225
|
+
L.setAttribute("percent", new r.BufferAttribute(b, 1)), l.getObjectByName("line").geometry = L, this.flightLinesGroup.add(l);
|
|
226
|
+
}
|
|
227
|
+
if (t.labelParameter.show && this.flightLinesGroup.add(this.createFlyLine2DLabel(s, n, u, t.labelParameter)), !c)
|
|
228
|
+
c = this.createScatterPoint("e->" + s.toName, u, t.endScatterParameter), this.flightLinesGroup.add(c);
|
|
229
|
+
else {
|
|
230
|
+
const l = c.clone();
|
|
231
|
+
l.position.set(n.x, n.y, n.z), l.quaternion.setFromUnitVectors(
|
|
232
|
+
new r.Vector3(0, 0, 1),
|
|
233
|
+
new r.Vector3(n.x, n.y, n.z).normalize()
|
|
234
|
+
), this.flightLinesGroup.add(l);
|
|
235
|
+
}
|
|
236
|
+
if (!a)
|
|
237
|
+
a = this.createScatterPoint("s->" + s.fromName, n, t.startScatterParameter), this.flightLinesGroup.add(a);
|
|
238
|
+
else {
|
|
239
|
+
const l = a.clone();
|
|
240
|
+
l.position.set(n.x, n.y, n.z), l.quaternion.setFromUnitVectors(
|
|
241
|
+
new r.Vector3(0, 0, 1),
|
|
242
|
+
new r.Vector3(n.x, n.y, n.z).normalize()
|
|
243
|
+
), this.flightLinesGroup.add(l);
|
|
244
|
+
}
|
|
245
|
+
}
|
|
246
|
+
return this.flightLinesGroup;
|
|
247
|
+
}
|
|
248
|
+
createFlyLineMaterial(e) {
|
|
249
|
+
const t = {
|
|
250
|
+
number: { value: e.number },
|
|
251
|
+
speed: { value: e.speed },
|
|
252
|
+
length: { value: e.length },
|
|
253
|
+
size: { value: e.size },
|
|
254
|
+
color: { value: e.color }
|
|
255
|
+
};
|
|
256
|
+
return new r.ShaderMaterial({
|
|
257
|
+
uniforms: {
|
|
258
|
+
time: this.flyLineAnimation.time,
|
|
259
|
+
number: t.number,
|
|
260
|
+
speed: t.speed,
|
|
261
|
+
length: t.length,
|
|
262
|
+
size: t.size,
|
|
263
|
+
color: {
|
|
264
|
+
value: t.color.value ? new r.Color(t.color.value) : new r.Color(Math.random(), Math.random(), Math.random())
|
|
265
|
+
}
|
|
266
|
+
},
|
|
267
|
+
vertexShader: `
|
|
268
|
+
attribute float percent;
|
|
269
|
+
uniform float time;
|
|
270
|
+
uniform float number;
|
|
271
|
+
uniform float speed;
|
|
272
|
+
uniform float length;
|
|
273
|
+
varying float opacity;
|
|
274
|
+
uniform float size;
|
|
275
|
+
|
|
276
|
+
void main()
|
|
277
|
+
{
|
|
278
|
+
float l = clamp(1.0-length, 0.0, 1.0);
|
|
279
|
+
|
|
280
|
+
gl_PointSize = clamp(fract(percent*number + l - time*number*speed)-l, 0.0, 1.) * size * (1./length);
|
|
281
|
+
|
|
282
|
+
opacity = gl_PointSize/size;
|
|
283
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
|
284
|
+
}`,
|
|
285
|
+
fragmentShader: `
|
|
286
|
+
varying float opacity;
|
|
287
|
+
uniform vec3 color;
|
|
288
|
+
|
|
289
|
+
void main(){
|
|
290
|
+
if (opacity <=0.2){
|
|
291
|
+
discard;
|
|
292
|
+
}
|
|
293
|
+
gl_FragColor = vec4(color, 1.0);
|
|
294
|
+
}
|
|
295
|
+
`,
|
|
296
|
+
transparent: !0,
|
|
297
|
+
blending: r.AdditiveBlending
|
|
298
|
+
});
|
|
299
|
+
}
|
|
300
|
+
createFlyLineBezierCurve(e, t, o, a, c, i) {
|
|
301
|
+
const s = new r.Group(), [n, u, l, p] = this.getBezierCurveVCoords(
|
|
302
|
+
t,
|
|
303
|
+
o
|
|
304
|
+
), m = new r.CubicBezierCurve3(n, u, l, p).getPoints(1e3);
|
|
305
|
+
try {
|
|
306
|
+
let d = function(g) {
|
|
307
|
+
const L = new r.CatmullRomCurve3(g), M = i.radius, b = i.segments, C = new r.TubeGeometry(L, g.length * b, M, b, !1), V = new r.MeshStandardMaterial({
|
|
308
|
+
color: i.color,
|
|
309
|
+
opacity: i.opacity,
|
|
310
|
+
transparent: !0,
|
|
311
|
+
depthTest: !1
|
|
312
|
+
});
|
|
313
|
+
return new r.Mesh(C, V);
|
|
314
|
+
};
|
|
315
|
+
if (i.show) {
|
|
316
|
+
const g = d(m);
|
|
317
|
+
g && (g.name = "hollowTube", s.add(g));
|
|
318
|
+
}
|
|
319
|
+
} catch {
|
|
320
|
+
}
|
|
321
|
+
const v = new r.BufferGeometry().setFromPoints(m), P = m.length, w = new Float32Array(P);
|
|
322
|
+
for (let d = 0; d < P; d += 1)
|
|
323
|
+
w[d] = d / P;
|
|
324
|
+
v.setAttribute("percent", new r.BufferAttribute(w, 1));
|
|
325
|
+
const z = this.createFlyLineMaterial(a), G = new r.Points(v, z);
|
|
326
|
+
return G.name = "line", s.add(G), s;
|
|
327
|
+
}
|
|
328
|
+
createFlyLine2DLabel(e, t, o, a) {
|
|
329
|
+
const [c, i, s, n] = this.getBezierCurveVCoords(
|
|
330
|
+
t,
|
|
331
|
+
o
|
|
332
|
+
);
|
|
333
|
+
if (a.show) {
|
|
334
|
+
const u = N(`
|
|
335
|
+
<p style="color:${a.color};font-size:${a.fontSize}px;">${e.fromName + " > " + e.toName}</p>
|
|
336
|
+
`), l = new r.Vector3().copy(i).add(s).multiplyScalar(0.5);
|
|
337
|
+
return u.position.copy(l), u;
|
|
338
|
+
}
|
|
339
|
+
return null;
|
|
340
|
+
}
|
|
341
|
+
/** ********************************* 创建散点 START ******************************************** */
|
|
342
|
+
createScatterPoint(e, t, o) {
|
|
343
|
+
const a = new r.Group();
|
|
344
|
+
a.name = e, a.position.set(t.x, t.y, t.z), a.quaternion.setFromUnitVectors(
|
|
345
|
+
new r.Vector3(0, 0, 1),
|
|
346
|
+
new r.Vector3(t.x, t.y, t.z).normalize()
|
|
347
|
+
);
|
|
348
|
+
const c = this.createScatterPointMesh("in", F, o), i = this.createScatterPointMesh("out", R, o);
|
|
349
|
+
return this.scatterPoints.push(i), a.add(c, i);
|
|
350
|
+
}
|
|
351
|
+
createScatterPointMesh(e, t, o) {
|
|
352
|
+
const a = new r.TextureLoader().load(t), c = new r.PlaneGeometry(1, 1);
|
|
353
|
+
c.rotateX(Math.PI);
|
|
354
|
+
const i = new r.MeshStandardMaterial({
|
|
355
|
+
color: o.color,
|
|
356
|
+
opacity: o.opacity,
|
|
357
|
+
map: a,
|
|
358
|
+
transparent: !0,
|
|
359
|
+
side: r.DoubleSide,
|
|
360
|
+
depthWrite: !1
|
|
361
|
+
}), s = new r.Mesh(c, i), n = (e === "out" ? 0.025 : 0.015) * o.size;
|
|
362
|
+
return s.scale.set(n, n, n), e === "out" && (s.size = n, s._s = Math.random() * 1 + 1), s;
|
|
363
|
+
}
|
|
364
|
+
/** ********************************* 创建旋转点 START ******************************************** */
|
|
365
|
+
createRotationPoint(e, t, o) {
|
|
366
|
+
const a = new r.Group();
|
|
367
|
+
a.name = e, a.position.set(t.x, t.y, t.z), a.quaternion.setFromUnitVectors(
|
|
368
|
+
new r.Vector3(0, 0, 1),
|
|
369
|
+
new r.Vector3(t.x, t.y, t.z).normalize()
|
|
370
|
+
);
|
|
371
|
+
const c = this.createRotationPointMesh("in", H, o), i = this.createRotationPointMesh("out", E, o);
|
|
372
|
+
return this.rotationPoints.push(c), a.add(c, i);
|
|
373
|
+
}
|
|
374
|
+
createRotationPointMesh(e, t, o) {
|
|
375
|
+
const a = new r.TextureLoader().load(t), c = new r.PlaneGeometry(1, 1);
|
|
376
|
+
c.rotateX(Math.PI);
|
|
377
|
+
const i = new r.MeshStandardMaterial({
|
|
378
|
+
color: o.color,
|
|
379
|
+
opacity: o.opacity,
|
|
380
|
+
map: a,
|
|
381
|
+
transparent: !0,
|
|
382
|
+
side: r.DoubleSide,
|
|
383
|
+
depthWrite: !1
|
|
384
|
+
}), s = new r.Mesh(c, i), n = (e === "out" ? 0.02 : 0.015) * o.size;
|
|
385
|
+
return s.scale.set(n, n, n), e === "out" && (s.size = n, s._s = Math.random() * 1 + 1), s;
|
|
386
|
+
}
|
|
387
|
+
/** ********************************* 创建光柱 START ******************************************** */
|
|
388
|
+
async createLightBeamScatter(e, t) {
|
|
389
|
+
const o = this.earth.getObjectByName(this.lightBeamScatterName);
|
|
390
|
+
o && this.earth.remove(o), this.lightBeamScatterGroup = new r.Group(), this.lightBeamScatterGroup.name = this.lightBeamScatterName + x();
|
|
391
|
+
for await (const a of e) {
|
|
392
|
+
const c = this.coordinateTransform(a.value[0], a.value[1]), i = this.createRotationPoint(a.name, c, t.scatterParameter), s = this.createLightBeam(c, a.value[2], t.lightBeamParameter);
|
|
393
|
+
this.earth.add(s), this.lightBeamScatterGroup.add(i);
|
|
394
|
+
}
|
|
395
|
+
return this.lightBeamScatterGroup;
|
|
396
|
+
}
|
|
397
|
+
createLightBeam(e, t, o) {
|
|
398
|
+
const a = new r.Group(), c = t ? o.baseHeight * t : o.baseHeight;
|
|
399
|
+
let i, s;
|
|
400
|
+
if (o.type === 1) {
|
|
401
|
+
const p = new r.TextureLoader().load(_);
|
|
402
|
+
i = new r.PlaneGeometry(o.radius / 2, c), i.rotateX(Math.PI / 2), i.translate(0, 0, c / 2), s = new r.MeshStandardMaterial({
|
|
403
|
+
map: p,
|
|
404
|
+
color: o.color,
|
|
405
|
+
opacity: o.opacity,
|
|
406
|
+
transparent: !0,
|
|
407
|
+
side: r.DoubleSide,
|
|
408
|
+
depthWrite: !1
|
|
409
|
+
});
|
|
410
|
+
}
|
|
411
|
+
o.type === 2 && (i = new r.BoxGeometry(0.05, c, 0.05), i.rotateX(Math.PI / 2), i.translate(0, 0, c / 2), s = new r.MeshBasicMaterial({
|
|
412
|
+
color: o.color,
|
|
413
|
+
opacity: o.opacity,
|
|
414
|
+
transparent: !0,
|
|
415
|
+
side: r.DoubleSide,
|
|
416
|
+
depthWrite: !1
|
|
417
|
+
}));
|
|
418
|
+
const n = new r.Mesh(i, s);
|
|
419
|
+
a.position.set(e.x, e.y, e.z), a.add(n, n.clone().rotateZ(Math.PI / 2));
|
|
420
|
+
const u = new r.Vector3(e.x, e.y, e.z).normalize(), l = new r.Vector3(0, 0, 1);
|
|
421
|
+
return a.quaternion.setFromUnitVectors(l, u), a;
|
|
422
|
+
}
|
|
423
|
+
moveOnCurve(e, t) {
|
|
424
|
+
if (!(!e && !t)) if (this.progress <= 1 - this.velocity) {
|
|
425
|
+
const o = e.getPointAt(this.progress), a = e.getPointAt(this.progress + this.velocity);
|
|
426
|
+
if (o && a) {
|
|
427
|
+
t.position.set(o.x, o.y, o.z);
|
|
428
|
+
const c = a, i = 0, s = new r.Matrix4();
|
|
429
|
+
s.lookAt(t.position, c, t.up), s.multiply(new r.Matrix4().makeRotationFromEuler(new r.Euler(0, i, 0)));
|
|
430
|
+
const n = new r.Quaternion().setFromRotationMatrix(s);
|
|
431
|
+
t.quaternion.slerp(n, 0.2);
|
|
432
|
+
}
|
|
433
|
+
this.progress += this.velocity;
|
|
434
|
+
} else
|
|
435
|
+
this.progress = 0;
|
|
436
|
+
}
|
|
437
|
+
/** ********************************* 场景渲染 START ******************************************** */
|
|
438
|
+
render() {
|
|
439
|
+
this.animationFrameId = requestAnimationFrame(() => {
|
|
440
|
+
this.starrySkyPoints && this.starrySkyParameter.animation && (this.starrySkyPoints.rotation.y += this.starrySkyParameter.animationSpeed), this.earth && this.earthParameter.animation && (this.earth.rotation.y += this.earthParameter.animationSpeed), this.cloudCoverMesh && this.cloudCoverParameter.animation && (this.cloudCoverMesh.rotation.y += this.cloudCoverParameter.animationSpeed), this.scatterPoints.length && this.scatterPoints.forEach((e) => {
|
|
441
|
+
e._s += 4e-3, e.scale.set(e.size * e._s, e.size * e._s, e.size * e._s), e._s <= 1.5 ? e.material.opacity = (e._s - 1) * 2 : e._s > 1.5 && e._s <= 2 ? e.material.opacity = 1 - (e._s - 1.5) * 2 : e._s = 1;
|
|
442
|
+
}), this.rotationPoints.length && this.rotationPoints.forEach((e) => {
|
|
443
|
+
e.rotation.z += 0.01;
|
|
444
|
+
}), this.stats && this.stats.update(), this.animationGradientSegmentLine && $(this.animationGradientSegmentLine), this.webGlRenderer.autoClear = !1, this.webGlRenderer.clear(), this.composerParameter.isComposer ? (this.composer.render(), this.webGlRenderer.clearDepth()) : this.webGlRenderer.render(this.scene, this.camera), this.labelRenderer.render(this.scene, this.camera), this.flyLineAnimation.time.value += 0.01, this.render();
|
|
445
|
+
});
|
|
446
|
+
}
|
|
447
|
+
start() {
|
|
448
|
+
return new Promise((e) => {
|
|
449
|
+
this.loadTextures([{
|
|
450
|
+
key: "earthTexture",
|
|
451
|
+
value: this.earthParameter.texture
|
|
452
|
+
}], () => {
|
|
453
|
+
this.createEarth(this.earthParameter).then((i) => {
|
|
454
|
+
this.add(i);
|
|
455
|
+
}), this.createAperture(this.apertureParameter, this.earthParameter).then((i) => {
|
|
456
|
+
this.add(i);
|
|
457
|
+
}), this.createCloudCover(this.cloudCoverParameter, this.earthParameter).then((i) => {
|
|
458
|
+
this.add(i);
|
|
459
|
+
}), this.createStarrySky(this.starrySkyParameter).then((i) => {
|
|
460
|
+
this.starrySky = i;
|
|
461
|
+
});
|
|
462
|
+
const t = this.createGridHelper(this.gridHelperParameter), o = this.createAxesHelper(this.axesHelperParameter), a = this.createAmbientLight(this.ambientLightParameter), c = this.createDirectionalLight(this.directionalLightParameter);
|
|
463
|
+
this.add(t, o, a, c), this.scene.add(this.group), new O(this.camera, this.webGlRenderer).init(), this.composer = I(this.webGlRenderer, this.scene, this.camera, this.composerParameter.composer), this.render(), e(this);
|
|
464
|
+
});
|
|
465
|
+
});
|
|
466
|
+
}
|
|
467
|
+
/**
|
|
468
|
+
* 进入
|
|
469
|
+
*/
|
|
470
|
+
accessAnimation() {
|
|
471
|
+
return new Promise((e) => {
|
|
472
|
+
T.to(this.group.scale, {
|
|
473
|
+
x: 1,
|
|
474
|
+
y: 1,
|
|
475
|
+
z: 1,
|
|
476
|
+
duration: 2,
|
|
477
|
+
ease: "Quadratic",
|
|
478
|
+
onComplete: () => {
|
|
479
|
+
this.add(this.starrySky), e(!0);
|
|
480
|
+
}
|
|
481
|
+
});
|
|
482
|
+
});
|
|
483
|
+
}
|
|
484
|
+
/** ********************************* 场景工具 START ******************************************** */
|
|
485
|
+
add(...e) {
|
|
486
|
+
e.forEach((t) => {
|
|
487
|
+
t && this.group.add(t);
|
|
488
|
+
});
|
|
489
|
+
}
|
|
490
|
+
coordinateTransform(e, t) {
|
|
491
|
+
const o = (90 - t) * (Math.PI / 180), a = (90 + e) * (Math.PI / 180), c = new r.Spherical(this.earthParameter.radius * 0.1, o, a);
|
|
492
|
+
return new r.Vector3().setFromSpherical(c);
|
|
493
|
+
}
|
|
494
|
+
getBezierCurveVCoords(e, t) {
|
|
495
|
+
const o = e.angleTo(t) * 1.5 / Math.PI / 0.1, a = o * 0.4, c = o * o * 12, i = new r.Ray(new r.Vector3(0, 0, 0), e.clone().add(t.clone()).divideScalar(2)), s = i.at(
|
|
496
|
+
c / i.at(1, new r.Vector3()).distanceTo(new r.Vector3(0, 0, 0)) + 1,
|
|
497
|
+
new r.Vector3()
|
|
498
|
+
), n = e.clone().lerp(s, a / e.clone().distanceTo(s)), u = t.clone().lerp(s, a / t.clone().distanceTo(s));
|
|
499
|
+
return [e, n, u, t];
|
|
500
|
+
}
|
|
501
|
+
}
|
|
502
|
+
export {
|
|
503
|
+
ae as Earth
|
|
504
|
+
};
|