@shjjs/visual-ui 1.0.0 → 1.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (103) hide show
  1. package/es/components/commons-product-model/index.vue.mjs +2 -2
  2. package/es/components/commons-product-model/index.vue2.mjs +33 -33
  3. package/es/components/commons-three-loader3/index.vue.mjs +2 -2
  4. package/es/components/commons-three-loader3/index.vue2.mjs +40 -40
  5. package/es/components/index.d.ts +5 -0
  6. package/es/components/index.mjs +82 -72
  7. package/es/components/interaction-select/index.d.ts +188 -8
  8. package/es/components/interaction-select/index.vue.d.ts +193 -8
  9. package/es/components/interaction-select/index.vue.mjs +5 -11
  10. package/es/components/interaction-select/index.vue2.mjs +220 -2
  11. package/es/components/scene-amap2d/index.d.ts +2 -2
  12. package/es/components/scene-amap2d/index.vue.d.ts +2 -2
  13. package/es/components/scene-amap2d/index.vue.mjs +2 -2
  14. package/es/components/scene-amap2d/index.vue2.mjs +16 -16
  15. package/es/components/scene-amap3d/index.d.ts +2 -2
  16. package/es/components/scene-amap3d/index.vue.d.ts +2 -2
  17. package/es/components/scene-amap3d/index.vue.mjs +2 -2
  18. package/es/components/scene-amap3d/index.vue2.mjs +95 -88
  19. package/es/components/scene-map3d/index.d.ts +2 -2
  20. package/es/components/scene-map3d/index.vue.d.ts +2 -2
  21. package/es/components/scene-map3d/index.vue.mjs +2 -2
  22. package/es/components/scene-map3d/index.vue2.mjs +13 -13
  23. package/es/components/scene-map3d/map3d/module/MapMirror.mjs +1 -1
  24. package/es/components/scene-ue-iframe/index.d.ts +50 -0
  25. package/es/components/scene-ue-iframe/index.mjs +7 -0
  26. package/es/components/scene-ue-iframe/index.vue.d.ts +50 -0
  27. package/es/components/scene-ue-iframe/index.vue.mjs +7 -0
  28. package/es/components/scene-ue-iframe/index.vue2.mjs +48 -0
  29. package/es/components/scene-ue-shj/index.d.ts +50 -0
  30. package/es/components/scene-ue-shj/index.mjs +7 -0
  31. package/es/components/scene-ue-shj/index.vue.d.ts +50 -0
  32. package/es/components/scene-ue-shj/index.vue.mjs +7 -0
  33. package/es/components/scene-ue-shj/index.vue2.mjs +37 -0
  34. package/es/components/scene-unity-iframe/index.d.ts +61 -0
  35. package/es/components/scene-unity-iframe/index.mjs +7 -0
  36. package/es/components/scene-unity-iframe/index.vue.d.ts +61 -0
  37. package/es/components/scene-unity-iframe/index.vue.mjs +7 -0
  38. package/es/components/scene-unity-iframe/index.vue2.mjs +37 -0
  39. package/es/components/scene-unity-webgl/index.d.ts +61 -0
  40. package/es/components/scene-unity-webgl/index.mjs +7 -0
  41. package/es/components/scene-unity-webgl/index.vue.d.ts +61 -0
  42. package/es/components/scene-unity-webgl/index.vue.mjs +7 -0
  43. package/es/components/scene-unity-webgl/index.vue2.mjs +37 -0
  44. package/es/components/scene-vr/entity/audio.d.ts +6 -0
  45. package/es/components/scene-vr/index.d.ts +103 -0
  46. package/es/components/scene-vr/index.mjs +7 -0
  47. package/es/components/scene-vr/index.vue.d.ts +103 -0
  48. package/es/components/scene-vr/index.vue.mjs +7 -0
  49. package/es/components/scene-vr/index.vue2.mjs +355 -0
  50. package/es/components/scene-vr/resources/zv-add.svg.mjs +4 -0
  51. package/es/components/scene-vr/resources/zv-pause.svg.mjs +4 -0
  52. package/es/components/scene-vr/resources/zv-play.svg.mjs +4 -0
  53. package/es/components/scene-vr/resources/zv-reduce.svg.mjs +4 -0
  54. package/es/components/scene-vr/resources/zv-refresh.svg.mjs +4 -0
  55. package/es/components/scene-vr/resources/zv-return.svg.mjs +4 -0
  56. package/es/components/scene-vr/resources/zv-vr-select.svg.mjs +4 -0
  57. package/es/components/text-over-number/index.vue.d.ts +32 -32
  58. package/es/index.mjs +94 -84
  59. package/es/style.css +1 -1
  60. package/es/utils/clickOutSide.d.ts +5 -0
  61. package/es/utils/clickOutSide.mjs +13 -0
  62. package/es/utils/json2css.mjs +8 -8
  63. package/lib/components/commons-product-model/index.vue.js +1 -1
  64. package/lib/components/commons-product-model/index.vue2.js +1 -1
  65. package/lib/components/commons-three-loader3/index.vue.js +1 -1
  66. package/lib/components/commons-three-loader3/index.vue2.js +1 -1
  67. package/lib/components/index.js +1 -1
  68. package/lib/components/interaction-select/index.vue.js +1 -1
  69. package/lib/components/interaction-select/index.vue2.js +1 -1
  70. package/lib/components/scene-amap2d/index.vue.js +1 -1
  71. package/lib/components/scene-amap2d/index.vue2.js +1 -1
  72. package/lib/components/scene-amap3d/index.vue.js +1 -1
  73. package/lib/components/scene-amap3d/index.vue2.js +2 -2
  74. package/lib/components/scene-map3d/index.vue.js +1 -1
  75. package/lib/components/scene-map3d/index.vue2.js +1 -1
  76. package/lib/components/scene-map3d/map3d/module/MapMirror.js +1 -1
  77. package/lib/components/scene-ue-iframe/index.js +1 -0
  78. package/lib/components/scene-ue-iframe/index.vue.js +1 -0
  79. package/lib/components/scene-ue-iframe/index.vue2.js +1 -0
  80. package/lib/components/scene-ue-shj/index.js +1 -0
  81. package/lib/components/scene-ue-shj/index.vue.js +1 -0
  82. package/lib/components/scene-ue-shj/index.vue2.js +1 -0
  83. package/lib/components/scene-unity-iframe/index.js +1 -0
  84. package/lib/components/scene-unity-iframe/index.vue.js +1 -0
  85. package/lib/components/scene-unity-iframe/index.vue2.js +1 -0
  86. package/lib/components/scene-unity-webgl/index.js +1 -0
  87. package/lib/components/scene-unity-webgl/index.vue.js +1 -0
  88. package/lib/components/scene-unity-webgl/index.vue2.js +1 -0
  89. package/lib/components/scene-vr/index.js +1 -0
  90. package/lib/components/scene-vr/index.vue.js +1 -0
  91. package/lib/components/scene-vr/index.vue2.js +11 -0
  92. package/lib/components/scene-vr/resources/zv-add.svg.js +1 -0
  93. package/lib/components/scene-vr/resources/zv-pause.svg.js +1 -0
  94. package/lib/components/scene-vr/resources/zv-play.svg.js +1 -0
  95. package/lib/components/scene-vr/resources/zv-reduce.svg.js +1 -0
  96. package/lib/components/scene-vr/resources/zv-refresh.svg.js +1 -0
  97. package/lib/components/scene-vr/resources/zv-return.svg.js +1 -0
  98. package/lib/components/scene-vr/resources/zv-vr-select.svg.js +1 -0
  99. package/lib/index.js +1 -1
  100. package/lib/style.css +1 -1
  101. package/lib/utils/clickOutSide.js +1 -0
  102. package/lib/utils/json2css.js +1 -1
  103. package/package.json +2 -1
@@ -1,7 +1,7 @@
1
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  import o from "./index.vue2.mjs";
2
2
  /* empty css */
3
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  import t from "../../_virtual/_plugin-vue_export-helper.mjs";
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- const p = /* @__PURE__ */ t(o, [["__scopeId", "data-v-4eda2982"]]);
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+ const m = /* @__PURE__ */ t(o, [["__scopeId", "data-v-f281f247"]]);
5
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  export {
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- p as default
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+ m as default
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  };
@@ -7,8 +7,8 @@ import { cloneDeep as f, isEqual as m } from "lodash";
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  import { useResizeObserver as j } from "@vueuse/core";
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  import { Engine as Q, Scene as X, Color4 as S, Color3 as b, DefaultRenderingPipeline as Z, DepthOfFieldEffectBlurLevel as C, Vector3 as v, DirectionalLight as $, ShadowGenerator as O, Tools as z, SceneLoader as ee } from "@babylonjs/core";
9
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  import { hex2Color4 as T, hex2Color3 as w } from "../../utils/babylon/ColorConvert.mjs";
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- const te = { class: "zerov-widget" }, ie = k({ name: "zv-commons-product-model" }), he = /* @__PURE__ */ k({
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- ...ie,
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+ const ie = { class: "zerov-widget" }, te = k({ name: "zv-commons-product-model" }), he = /* @__PURE__ */ k({
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+ ...te,
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  props: {
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  basicOption: {},
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  basicEvents: {},
@@ -19,7 +19,7 @@ const te = { class: "zerov-widget" }, ie = k({ name: "zv-commons-product-model"
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  "on-play-animation"
20
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  ],
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  setup(h, { expose: l, emit: g }) {
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- const x = g, o = h, I = (t, s) => {
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+ const x = g, o = h, I = (i, s) => {
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  const u = L(), y = L(), P = L(!0);
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  class H {
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  // eslint-disable-next-line no-useless-constructor
@@ -36,7 +36,7 @@ const te = { class: "zerov-widget" }, ie = k({ name: "zv-commons-product-model"
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  }
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  }
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  class B {
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- constructor(e, i, n) {
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+ constructor(e, t, n) {
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  d(this, "scene");
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  d(this, "engine");
42
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  // 默认环境
@@ -46,7 +46,7 @@ const te = { class: "zerov-widget" }, ie = k({ name: "zv-commons-product-model"
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  d(this, "shadowGenerator");
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  // 默认后期
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  d(this, "defaultPipeline");
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- this.canvas = e, this.option = i, this.events = n;
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+ this.canvas = e, this.option = t, this.events = n;
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  try {
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  this.engine = new Q(this.canvas, !0, {}, !1), this.engine.loadingScreen = new H(""), window.addEventListener("resize", () => {
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  this.engine.resize();
@@ -79,8 +79,8 @@ const te = { class: "zerov-widget" }, ie = k({ name: "zv-commons-product-model"
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  this.shadowsLight && (this.shadowsLight.dispose(), this.shadowsLight = null);
80
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  }
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  updateCamera(e) {
82
- const i = this.scene.activeCamera;
83
- i && (e.radius && (i.radius = e.radius), i.beta = z.ToRadians(e.beta), i.alpha = z.ToRadians(e.alpha), i.useAutoRotationBehavior = e.autoRotation, i.wheelDeltaPercentage = e.wheelDeltaPercentage || 0.01, i.lowerRadiusLimit = e.lowerRadiusLimit, i.upperRadiusLimit = e.upperRadiusLimit, i.lowerBetaLimit = 0, i.upperBetaLimit = Math.PI / 2.1);
82
+ const t = this.scene.activeCamera;
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+ t && (e.radius && (t.radius = e.radius), t.beta = z.ToRadians(e.beta), t.alpha = z.ToRadians(e.alpha), t.useAutoRotationBehavior = e.autoRotation, t.wheelDeltaPercentage = e.wheelDeltaPercentage || 0.01, t.panningSensibility = 1 / (e.panningSensibility || 0.01), t.lowerRadiusLimit = e.lowerRadiusLimit, t.upperRadiusLimit = e.upperRadiusLimit, t.lowerBetaLimit = 0, t.upperBetaLimit = Math.PI / 2.1);
84
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  }
85
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  updateDefaultEnvironment(e) {
86
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  this.environmentHelper && this.environmentHelper.dispose(), this.environmentHelper = this.scene.createDefaultEnvironment({
@@ -127,10 +127,10 @@ const te = { class: "zerov-widget" }, ie = k({ name: "zv-commons-product-model"
127
127
  }), this.environmentHelper.ground && (this.environmentHelper.ground.position.y += 0.01);
128
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  }
129
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  updateMeshs(e) {
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- e.meshes.forEach((i) => setTimeout(() => i.dispose())), ee.ImportMeshAsync("", this.option.meshs.url, "", e, (i) => {
131
- y.value = (i.loaded / i.total * 100).toFixed(2);
132
- }).then((i) => {
133
- const n = i.meshes;
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+ e.meshes.forEach((t) => setTimeout(() => t.dispose())), ee.ImportMeshAsync("", this.option.meshs.url, "", e, (t) => {
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+ y.value = (t.loaded / t.total * 100).toFixed(2);
132
+ }).then((t) => {
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+ const n = t.meshes;
134
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  if (this.option.animationGroups = e.animationGroups.map((r) => ({
135
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  uniqueId: r.uniqueId,
136
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  name: r.name
@@ -158,20 +158,20 @@ const te = { class: "zerov-widget" }, ie = k({ name: "zv-commons-product-model"
158
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  dispose() {
159
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  this.scene && this.engine && (this.scene.dispose(), this.engine.dispose());
160
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  }
161
- playAnimation(e, i = {
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+ playAnimation(e, t = {
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  loop: !1,
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  speedRatio: 1
164
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  }) {
165
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  if (this.scene) {
166
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  this.scene.stopAllAnimations();
167
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  const n = this.scene.getAnimationGroupByName(e);
168
- n && (x("on-play-animation"), window.SHJParseEvent(o.useEvents, "on-play-animation"), n.start(i.loop, i.speedRatio, n.from, n.to, !1));
168
+ n && (x("on-play-animation"), window.SHJParseEvent(o.useEvents, "on-play-animation"), n.start(t.loop, t.speedRatio, n.from, n.to, !1));
169
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  }
170
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  }
171
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  }
172
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  const p = L();
173
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  return J(() => {
174
- t.meshs && (p.value = new B(u.value, t, s).run(), j(u.value, (D) => {
174
+ i.meshs && (p.value = new B(u.value, i, s).run(), j(u.value, (D) => {
175
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  p.value && p.value.engine.resize();
176
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  }));
177
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  }), Y(() => {
@@ -185,42 +185,42 @@ const te = { class: "zerov-widget" }, ie = k({ name: "zv-commons-product-model"
185
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  };
186
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  }, { canvasRef: E, babylon: a, Babylon: M, babylonLoadingStatus: R, babylonLoadingTitle: _ } = I(o.basicOption, o.basicEvents);
187
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  return l({
188
- playAnimation: (t, s) => {
189
- const u = t[0].value, y = {
190
- loop: t[1].keys[0].defaultValue,
191
- speedRatio: t[1].keys[1].defaultValue
188
+ playAnimation: (i, s) => {
189
+ const u = i[0].value, y = {
190
+ loop: i[1].keys[0].defaultValue,
191
+ speedRatio: i[1].keys[1].defaultValue
192
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  };
193
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  a.value.playAnimation(u, y);
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  }
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- }), c(() => f(o.basicOption.environment), (t, s) => {
196
- !m(t, s) && a.value && a.value.updateDefaultEnvironment(t);
195
+ }), c(() => f(o.basicOption.environment), (i, s) => {
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+ !m(i, s) && a.value && a.value.updateDefaultEnvironment(i);
197
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  }, {
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  deep: !0
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- }), c(() => f(o.basicOption.shadow), (t, s) => {
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- !m(t, s) && a.value && a.value.updateShadowsLight(t);
199
+ }), c(() => f(o.basicOption.shadow), (i, s) => {
200
+ !m(i, s) && a.value && a.value.updateShadowsLight(i);
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  }, {
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  deep: !0
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- }), c(() => f(o.basicOption.camera), (t, s) => {
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- !m(t, s) && a.value && a.value.updateCamera(t);
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+ }), c(() => f(o.basicOption.camera), (i, s) => {
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+ !m(i, s) && a.value && a.value.updateCamera(i);
205
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  }, {
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  deep: !0
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- }), c(() => f(o.basicOption.meshs), (t, s) => {
208
- !m(t, s) && a.value && (a.value.dispose(), a.value = new M(E.value, o.basicOption, o.basicEvents).run());
207
+ }), c(() => f(o.basicOption.meshs), (i, s) => {
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+ !m(i, s) && a.value && (a.value.dispose(), a.value = new M(E.value, o.basicOption, o.basicEvents).run());
209
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  }, {
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  deep: !0
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- }), c(() => f(o.basicOption.defaultAnimation), (t, s) => {
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- !m(t, s) && a.value && (a.value.dispose(), a.value = new M(E.value, o.basicOption, o.basicEvents).run());
211
+ }), c(() => f(o.basicOption.defaultAnimation), (i, s) => {
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+ !m(i, s) && a.value && (a.value.dispose(), a.value = new M(E.value, o.basicOption, o.basicEvents).run());
213
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  }, {
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  deep: !0
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- }), c(() => f(o.basicOption.scene), (t, s) => {
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- !m(t, s) && a.value && a.value.updateScene(t);
215
+ }), c(() => f(o.basicOption.scene), (i, s) => {
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+ !m(i, s) && a.value && a.value.updateScene(i);
217
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  }, {
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  deep: !0
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- }), c(() => f(o.basicOption.pipelineOption), (t, s) => {
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- !m(t, s) && a.value && a.value.updateScenePipeline(t);
219
+ }), c(() => f(o.basicOption.pipelineOption), (i, s) => {
220
+ !m(i, s) && a.value && a.value.updateScenePipeline(i);
221
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  }, {
222
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  deep: !0
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- }), (t, s) => (F(), G("div", te, [
223
+ }), (i, s) => (F(), G("div", ie, [
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  V("canvas", {
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  ref_key: "canvasRef",
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  ref: E,
@@ -1,7 +1,7 @@
1
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  import o from "./index.vue2.mjs";
2
2
  /* empty css */
3
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  import t from "../../_virtual/_plugin-vue_export-helper.mjs";
4
- const c = /* @__PURE__ */ t(o, [["__scopeId", "data-v-1bbc8faf"]]);
4
+ const m = /* @__PURE__ */ t(o, [["__scopeId", "data-v-fb57aa49"]]);
5
5
  export {
6
- c as default
6
+ m as default
7
7
  };
@@ -16,8 +16,8 @@ const X = { class: "zerov-widget" }, j = z({ name: "zv-commons-three-loader3" })
16
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  ],
17
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  setup(V, { expose: P, emit: _ }) {
18
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  const e = V, E = _;
19
- let v, o, s, p, f, l, L, O, d, g, r, n;
20
- const B = () => {
19
+ let v, o, s, p, f, l, L, O, d, g, r, a;
20
+ const S = () => {
21
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  s || (s = new t.ArcRotateCamera(
22
22
  "Camera",
23
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  e.basicOption.camera.alpha,
@@ -33,8 +33,8 @@ const X = { class: "zerov-widget" }, j = z({ name: "zv-commons-three-loader3" })
33
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  e.basicOption.camera.target[0],
34
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  e.basicOption.camera.target[1],
35
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  e.basicOption.camera.target[2]
36
- ), s.lowerRadiusLimit = e.basicOption.camera.lowerRadiusLimit, s.upperRadiusLimit = e.basicOption.camera.upperRadiusLimit, s.lowerBetaLimit = t.Tools.ToRadians(e.basicOption.camera.lowerBetaLimit), s.upperBetaLimit = t.Tools.ToRadians(e.basicOption.camera.upperBetaLimit), s.useBouncingBehavior = e.basicOption.camera.useBouncingBehavior, s.wheelDeltaPercentage = e.basicOption.camera.wheelDeltaPercentage || 0.01, s.useAutoRotationBehavior = e.basicOption.camera.autoRotation, s.attachControl(y.value, !0);
37
- }, S = () => {
36
+ ), s.lowerRadiusLimit = e.basicOption.camera.lowerRadiusLimit, s.upperRadiusLimit = e.basicOption.camera.upperRadiusLimit, s.lowerBetaLimit = t.Tools.ToRadians(e.basicOption.camera.lowerBetaLimit), s.upperBetaLimit = t.Tools.ToRadians(e.basicOption.camera.upperBetaLimit), s.useBouncingBehavior = e.basicOption.camera.useBouncingBehavior, s.wheelDeltaPercentage = e.basicOption.camera.wheelDeltaPercentage || 0.01, s.useAutoRotationBehavior = e.basicOption.camera.autoRotation, s.panningSensibility = 1 / (e.basicOption.camera.panningSensibility || 0.01), s.attachControl(T.value, !0);
37
+ }, B = () => {
38
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  o || (o = new t.Scene(v)), o.environmentTexture = t.CubeTexture.CreateFromPrefilteredData(e.basicOption.scene.environmentTexture, o), o.environmentIntensity = e.basicOption.scene.environmentIntensity, e.basicOption.scene.colorShow ? o.clearColor = U(e.basicOption.scene.color, new t.Color4(1, 1, 1, 1)) : o.clearColor = new t.Color4(0, 0, 0, 0), o.fogEnabled = e.basicOption.scene.fogEnabled, o.fogMode = e.basicOption.scene.fogMode || 1, o.fogColor = A(e.basicOption.scene.fogColor, new t.Color3(1, 1, 1)), o.fogEnd = e.basicOption.scene.fogEnd || 2e3, o.fogStart = e.basicOption.scene.fogStart || 1, o.fogDensity = e.basicOption.scene.fogDensity * 1e-4;
39
39
  }, R = () => {
40
40
  if (p || (p = new t.DirectionalLight("dirLight", new t.Vector3(
@@ -50,11 +50,11 @@ const X = { class: "zerov-widget" }, j = z({ name: "zv-commons-three-loader3" })
50
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  e.basicOption.directionalLight.position[1],
51
51
  e.basicOption.directionalLight.position[2]
52
52
  ), p.diffuse = A(e.basicOption.directionalLight.diffuse, new t.Color3(1, 1, 1)), p.intensity = e.basicOption.directionalLight.intensity, p.shadowMinZ = e.basicOption.directionalLight.shadowMinZ, p.shadowMaxZ = e.basicOption.directionalLight.shadowMaxZ, p.autoCalcShadowZBounds = e.basicOption.directionalLight.autoCalcShadowZBounds, e.basicOption.directionalLight.shadowGenerator.enable) {
53
- const { mapSize: i, transparencyShadow: a, usePercentageCloserFiltering: c, bias: h } = e.basicOption.directionalLight.shadowGenerator;
53
+ const { mapSize: i, transparencyShadow: n, usePercentageCloserFiltering: c, bias: h } = e.basicOption.directionalLight.shadowGenerator;
54
54
  if (!l && (l = new t.ShadowGenerator(i, p), r))
55
55
  for (let w = 0; w < r.length; w++)
56
56
  e.basicOption.meshes.isCasterShadow && l && l.addShadowCaster(r[w], !0);
57
- l.mapSize = i, l.transparencyShadow = a, l.usePercentageCloserFiltering = c, l.bias = h;
57
+ l.mapSize = i, l.transparencyShadow = n, l.usePercentageCloserFiltering = c, l.bias = h;
58
58
  } else
59
59
  l && (l.dispose(), l = null);
60
60
  e.basicOption.directionalLight.lightGizmo && e.basicOption.directionalLight.lightGizmo.enable ? (f || (f = new t.LightGizmo(), f.light = p), f.scaleRatio = e.basicOption.directionalLight.lightGizmo.scaleRatio) : f && (f.dispose(), f = null);
@@ -70,8 +70,8 @@ const X = { class: "zerov-widget" }, j = z({ name: "zv-commons-three-loader3" })
70
70
  ), L.intensity = e.basicOption.hemisphericLight.intensity, L.diffuse = A(e.basicOption.hemisphericLight.diffuse, new t.Color3(1, 1, 1)), e.basicOption.hemisphericLight.lightGizmo && e.basicOption.hemisphericLight.lightGizmo.enable ? (O || (O = new t.LightGizmo(), O.light = L), O.scaleRatio = e.basicOption.hemisphericLight.lightGizmo.scaleRatio) : O && (O.dispose(), O = null);
71
71
  }, G = () => {
72
72
  if (e.basicOption.ground.enable) {
73
- const { width: i, height: a, position: c, rotation: h, scaling: w, material: C, receiveShadows: Z } = e.basicOption.ground;
74
- d || (d = t.MeshBuilder.CreateGround("ground", { width: i, height: a }, o)), d.position = new t.Vector3(
73
+ const { width: i, height: n, position: c, rotation: h, scaling: w, material: C, receiveShadows: Z } = e.basicOption.ground;
74
+ d || (d = t.MeshBuilder.CreateGround("ground", { width: i, height: n }, o)), d.position = new t.Vector3(
75
75
  c[0],
76
76
  c[1],
77
77
  c[2]
@@ -92,20 +92,20 @@ const X = { class: "zerov-widget" }, j = z({ name: "zv-commons-three-loader3" })
92
92
  if (e.basicOption.skybox.enable) {
93
93
  const { size: i } = e.basicOption.skybox;
94
94
  g || (g = t.MeshBuilder.CreateBox("skyBox", { size: i }, o));
95
- const a = new t.StandardMaterial("skyBox", o);
96
- a.backFaceCulling = !1, a.reflectionTexture = t.CubeTexture.CreateFromPrefilteredData(e.basicOption.scene.environmentTexture, o), a.reflectionTexture.coordinatesMode = t.Texture.SKYBOX_MODE, a.diffuseColor = new t.Color3(1, 1, 1), a.specularColor = new t.Color3(1, 1, 1), a.disableLighting = !0, g.material = a, g.isPickable = !1;
95
+ const n = new t.StandardMaterial("skyBox", o);
96
+ n.backFaceCulling = !1, n.reflectionTexture = t.CubeTexture.CreateFromPrefilteredData(e.basicOption.scene.environmentTexture, o), n.reflectionTexture.coordinatesMode = t.Texture.SKYBOX_MODE, n.diffuseColor = new t.Color3(1, 1, 1), n.specularColor = new t.Color3(1, 1, 1), n.disableLighting = !0, g.material = n, g.isPickable = !1;
97
97
  } else
98
98
  g && (g.dispose(), g = null);
99
- }, D = (i, a = {
99
+ }, D = (i, n = {
100
100
  loop: !1,
101
101
  speedRatio: 1
102
102
  }) => {
103
103
  if (o) {
104
104
  o.stopAllAnimations();
105
105
  const c = o.getAnimationGroupByName(i);
106
- c && (E("on-play-animation"), window.SHJParseEvent(e.useEvents, "on-play-animation"), c.start(a.loop, a.speedRatio, c.from, c.to, !1));
106
+ c && (E("on-play-animation"), window.SHJParseEvent(e.useEvents, "on-play-animation"), c.start(n.loop, n.speedRatio, c.from, c.to, !1));
107
107
  }
108
- }, T = async () => {
108
+ }, y = async () => {
109
109
  r || (r = (await t.SceneLoader.ImportMeshAsync("", e.basicOption.meshes.url, "", o)).meshes), r[0].position = new t.Vector3(
110
110
  e.basicOption.meshes.position[0],
111
111
  e.basicOption.meshes.position[1],
@@ -127,71 +127,71 @@ const X = { class: "zerov-widget" }, j = z({ name: "zv-commons-three-loader3" })
127
127
  }) : o.animationGroups && o.animationGroups[0] && o.animationGroups[0].stop();
128
128
  }, k = () => {
129
129
  const i = e.basicOption.pipelineOption;
130
- i && i.enabled ? (n || (n = new t.DefaultRenderingPipeline(
130
+ i && i.enabled ? (a || (a = new t.DefaultRenderingPipeline(
131
131
  "defaultPipeline",
132
132
  !0,
133
133
  o,
134
134
  [s]
135
- )), n.samples = i.samples ? 4 : 1, n.fxaaEnabled = i.fxaaEnabled, n.grainEnabled = i.grainEnabled, n.grain.intensity = i.grainIntensity, n.grain.animated = i.grainAnimated, n.bloomEnabled = i.bloomEnabled, n.bloomThreshold = i.bloomThreshold, n.bloomWeight = i.bloomWeight, n.bloomKernel = i.bloomKernel, n.bloomScale = i.bloomScale, n.depthOfFieldEnabled = i.depthOfFieldEnabled, i.depthOfFieldBlurLevel < 1 ? n.depthOfFieldBlurLevel = t.DepthOfFieldEffectBlurLevel.Low : i.depthOfFieldBlurLevel < 2 ? n.depthOfFieldBlurLevel = t.DepthOfFieldEffectBlurLevel.Medium : i.depthOfFieldBlurLevel < 3 && (n.depthOfFieldBlurLevel = t.DepthOfFieldEffectBlurLevel.High), n.depthOfField.focusDistance = i.depthOfFieldFocusDistance, n.depthOfField.fStop = i.depthOfFieldFStop, n.depthOfField.focalLength = i.depthOfFieldFocalLength, n.chromaticAberrationEnabled = i.chromaticAberrationEnabled, n.chromaticAberration.aberrationAmount = i.chromaticAberrationAberrationAmount, n.chromaticAberration.radialIntensity = i.chromaticAberrationRadialIntensity, i.chromaticAberrationDirection === 0 ? (n.chromaticAberration.direction.x = 0, n.chromaticAberration.direction.y = 0) : (n.chromaticAberration.direction.x = Math.sin(i.chromaticAberrationDirection), n.chromaticAberration.direction.y = Math.cos(i.chromaticAberrationDirection)), n.sharpenEnabled = i.sharpenEnabled, n.sharpen.edgeAmount = i.sharpenEdgeAmount, n.sharpen.colorAmount = i.sharpenColorAmount) : n && (n.dispose(), n = null);
135
+ )), a.samples = i.samples ? 4 : 1, a.fxaaEnabled = i.fxaaEnabled, a.grainEnabled = i.grainEnabled, a.grain.intensity = i.grainIntensity, a.grain.animated = i.grainAnimated, a.bloomEnabled = i.bloomEnabled, a.bloomThreshold = i.bloomThreshold, a.bloomWeight = i.bloomWeight, a.bloomKernel = i.bloomKernel, a.bloomScale = i.bloomScale, a.depthOfFieldEnabled = i.depthOfFieldEnabled, i.depthOfFieldBlurLevel < 1 ? a.depthOfFieldBlurLevel = t.DepthOfFieldEffectBlurLevel.Low : i.depthOfFieldBlurLevel < 2 ? a.depthOfFieldBlurLevel = t.DepthOfFieldEffectBlurLevel.Medium : i.depthOfFieldBlurLevel < 3 && (a.depthOfFieldBlurLevel = t.DepthOfFieldEffectBlurLevel.High), a.depthOfField.focusDistance = i.depthOfFieldFocusDistance, a.depthOfField.fStop = i.depthOfFieldFStop, a.depthOfField.focalLength = i.depthOfFieldFocalLength, a.chromaticAberrationEnabled = i.chromaticAberrationEnabled, a.chromaticAberration.aberrationAmount = i.chromaticAberrationAberrationAmount, a.chromaticAberration.radialIntensity = i.chromaticAberrationRadialIntensity, i.chromaticAberrationDirection === 0 ? (a.chromaticAberration.direction.x = 0, a.chromaticAberration.direction.y = 0) : (a.chromaticAberration.direction.x = Math.sin(i.chromaticAberrationDirection), a.chromaticAberration.direction.y = Math.cos(i.chromaticAberrationDirection)), a.sharpenEnabled = i.sharpenEnabled, a.sharpen.edgeAmount = i.sharpenEdgeAmount, a.sharpen.colorAmount = i.sharpenColorAmount) : a && (a.dispose(), a = null);
136
136
  }, I = function(i) {
137
- S(), B(), F(), R(), G(), M(), T(), k(), E("on-load-success"), window.SHJParseEvent(e.useEvents, "on-load-success");
138
- }, y = H();
137
+ B(), S(), F(), R(), G(), M(), y(), k(), E("on-load-success"), window.SHJParseEvent(e.useEvents, "on-load-success");
138
+ }, T = H();
139
139
  return q(() => {
140
- v = new t.Engine(y.value, !0), v && e.basicOption.meshes.url && (I(), v.runRenderLoop(function() {
140
+ v = new t.Engine(T.value, !0), v && e.basicOption.meshes.url && (I(), v.runRenderLoop(function() {
141
141
  o && o.render();
142
142
  }));
143
143
  }), K(() => {
144
144
  o.dispose(), v.dispose();
145
145
  }), P({
146
- playAnimation: (i, a) => {
146
+ playAnimation: (i, n) => {
147
147
  const c = i[0].value, h = {
148
148
  loop: i[1].keys[0].defaultValue,
149
149
  speedRatio: i[1].keys[1].defaultValue
150
150
  };
151
151
  D(c, h);
152
152
  }
153
- }), m(() => b(e.basicOption.camera), (i, a) => {
154
- !u(i, a) && s && B();
153
+ }), m(() => b(e.basicOption.camera), (i, n) => {
154
+ !u(i, n) && s && S();
155
155
  }, {
156
156
  deep: !0
157
- }), m(() => b(e.basicOption.scene), (i, a) => {
158
- !u(i, a) && o && S();
157
+ }), m(() => b(e.basicOption.scene), (i, n) => {
158
+ !u(i, n) && o && B();
159
159
  }, {
160
160
  deep: !0
161
- }), m(() => b(e.basicOption.directionalLight), (i, a) => {
162
- u(i, a) || R();
161
+ }), m(() => b(e.basicOption.directionalLight), (i, n) => {
162
+ u(i, n) || R();
163
163
  }, {
164
164
  deep: !0
165
- }), m(() => b(e.basicOption.hemisphericLight), (i, a) => {
166
- u(i, a) || F();
165
+ }), m(() => b(e.basicOption.hemisphericLight), (i, n) => {
166
+ u(i, n) || F();
167
167
  }, {
168
168
  deep: !0
169
- }), m(() => b(e.basicOption.ground), (i, a) => {
170
- u(i, a) || G();
169
+ }), m(() => b(e.basicOption.ground), (i, n) => {
170
+ u(i, n) || G();
171
171
  }, {
172
172
  deep: !0
173
- }), m(() => b(e.basicOption.skybox), (i, a) => {
174
- u(i, a) || M();
173
+ }), m(() => b(e.basicOption.skybox), (i, n) => {
174
+ u(i, n) || M();
175
175
  }, {
176
176
  deep: !0
177
- }), m(() => b(e.basicOption.meshes), (i, a) => {
178
- !u(i, a) && r && i.url === a.url && T();
177
+ }), m(() => b(e.basicOption.meshes), (i, n) => {
178
+ !u(i, n) && r && i.url === n.url && y();
179
179
  }, {
180
180
  deep: !0
181
- }), m(() => b(e.basicOption.meshes.url), (i, a) => {
182
- u(i, a) || (o.meshes.forEach((c, h) => {
181
+ }), m(() => b(e.basicOption.meshes.url), (i, n) => {
182
+ u(i, n) || (o.meshes.forEach((c, h) => {
183
183
  h > 1 && c.dispose();
184
- }), r = null, T());
184
+ }), r = null, y());
185
185
  }, {
186
186
  deep: !0
187
- }), m(() => b(e.basicOption.pipelineOption), (i, a) => {
188
- u(i, a) || k();
187
+ }), m(() => b(e.basicOption.pipelineOption), (i, n) => {
188
+ u(i, n) || k();
189
189
  }, {
190
190
  deep: !0
191
- }), (i, a) => (N(), J("div", X, [
191
+ }), (i, n) => (N(), J("div", X, [
192
192
  W("canvas", {
193
193
  ref_key: "canvasRef",
194
- ref: y,
194
+ ref: T,
195
195
  class: Y(["widget", { show: !0 }])
196
196
  }, null, 512)
197
197
  ]));
@@ -113,3 +113,8 @@ export * from './graphical-right-triangle';
113
113
  export * from './scene-map3d';
114
114
  export * from './scene-amap2d';
115
115
  export * from './scene-amap3d';
116
+ export * from './scene-vr';
117
+ export * from './scene-unity-iframe';
118
+ export * from './scene-unity-webgl';
119
+ export * from './scene-ue-iframe';
120
+ export * from './scene-ue-shj';
@@ -7,21 +7,21 @@ import { ZvChartBarLineBar as h } from "./chart-bar-line-bar/index.mjs";
7
7
  import { ZvChartBarStack2 as C } from "./chart-bar-stack2/index.mjs";
8
8
  import { ZvChartBarStackLine as l } from "./chart-bar-stack-line/index.mjs";
9
9
  import { ZvChartBarGradientColumnChart as d } from "./chart-bar-gradient-column-chart/index.mjs";
10
- import { ZvChartBarSpire as M } from "./chart-bar-spire/index.mjs";
11
- import { ZvChartPieBasic as T } from "./chart-pie-basic/index.mjs";
10
+ import { ZvChartBarSpire as S } from "./chart-bar-spire/index.mjs";
11
+ import { ZvChartPieBasic as u } from "./chart-pie-basic/index.mjs";
12
12
  import { ZvChartLineSmooth as I } from "./chart-line-smooth/index.mjs";
13
13
  import { ZvChartLineSmoothArea as O } from "./chart-line-smooth-area/index.mjs";
14
14
  import { ZvChartScatterBasic as G } from "./chart-scatter-basic/index.mjs";
15
15
  import { ZvTextTextBasic as R } from "./text-text-basic/index.mjs";
16
- import { ZvTextTableBasic as D } from "./text-table-basic/index.mjs";
17
- import { ZvChartOtherGauge as y } from "./chart-other-gauge/index.mjs";
18
- import { ZvChartOtherWordCloud as V } from "./chart-other-word-cloud/index.mjs";
16
+ import { ZvTextTableBasic as y } from "./text-table-basic/index.mjs";
17
+ import { ZvChartOtherGauge as k } from "./chart-other-gauge/index.mjs";
18
+ import { ZvChartOtherWordCloud as E } from "./chart-other-word-cloud/index.mjs";
19
19
  import { ZvChartOtherLiquidfill as F } from "./chart-other-liquidfill/index.mjs";
20
20
  import { ZvChartBarHorizontal as H } from "./chart-bar-horizontal/index.mjs";
21
- import { ZvChartBarThree as z } from "./chart-bar-three/index.mjs";
22
- import { ZvChartBarRank as N } from "./chart-bar-rank/index.mjs";
23
- import { ZvChartBarMini as j } from "./chart-bar-mini/index.mjs";
24
- import { ZvChartLineDashed as K } from "./chart-line-dashed/index.mjs";
21
+ import { ZvChartBarThree as W } from "./chart-bar-three/index.mjs";
22
+ import { ZvChartBarRank as j } from "./chart-bar-rank/index.mjs";
23
+ import { ZvChartBarMini as N } from "./chart-bar-mini/index.mjs";
24
+ import { ZvChartLineDashed as J } from "./chart-line-dashed/index.mjs";
25
25
  import { ZvChartPieSemicircle as X } from "./chart-pie-semicircle/index.mjs";
26
26
  import { ZvChartPieRose as _ } from "./chart-pie-rose/index.mjs";
27
27
  import { ZvChartScatterBasic2 as rr } from "./chart-scatter-basic2/index.mjs";
@@ -34,21 +34,21 @@ import { ZvChartMapLines as hr } from "./chart-map-lines/index.mjs";
34
34
  import { ZvChartMapBasic as Cr } from "./chart-map-basic/index.mjs";
35
35
  import { ZvChartMapScatter as lr } from "./chart-map-scatter/index.mjs";
36
36
  import { ZvChartMapCustomize as dr } from "./chart-map-customize/index.mjs";
37
- import { ZvChartMapBmapRich as Mr } from "./chart-map-bmap-rich/index.mjs";
38
- import { ZvChartOtherCircularGraph as Tr } from "./chart-other-circular-graph/index.mjs";
37
+ import { ZvChartMapBmapRich as Sr } from "./chart-map-bmap-rich/index.mjs";
38
+ import { ZvChartOtherCircularGraph as ur } from "./chart-other-circular-graph/index.mjs";
39
39
  import { ZvChartMapBmapHeatmap as Ir } from "./chart-map-bmap-heatmap/index.mjs";
40
40
  import { ZvChartMapBmapBasic as Or } from "./chart-map-bmap-basic/index.mjs";
41
41
  import { ZvMapEarthBasic as Gr } from "./map-earth-basic/index.mjs";
42
42
  import { ZvMapEarthCoolTech as Rr } from "./map-earth-cool-tech/index.mjs";
43
- import { ZvMapEarthParticle as Dr } from "./map-earth-particle/index.mjs";
44
- import { ZvMapEarthHacker as yr } from "./map-earth-hacker/index.mjs";
45
- import { ZvMapEarthFlyLine as Vr } from "./map-earth-fly-line/index.mjs";
43
+ import { ZvMapEarthParticle as yr } from "./map-earth-particle/index.mjs";
44
+ import { ZvMapEarthHacker as kr } from "./map-earth-hacker/index.mjs";
45
+ import { ZvMapEarthFlyLine as Er } from "./map-earth-fly-line/index.mjs";
46
46
  import { ZvChartPieIndex as Fr } from "./chart-pie-index/index.mjs";
47
47
  import { ZvChartOtherGridPercentage as Hr } from "./chart-other-grid-percentage/index.mjs";
48
- import { ZvChartOtherRadarStack as zr } from "./chart-other-radar-stack/index.mjs";
49
- import { ZvChartBarSegmentedProgress as Nr } from "./chart-bar-segmented-progress/index.mjs";
50
- import { ZvChartOtherFunnel2 as jr } from "./chart-other-funnel2/index.mjs";
51
- import { ZvChartOtherLabelGauge as Kr } from "./chart-other-label-gauge/index.mjs";
48
+ import { ZvChartOtherRadarStack as Wr } from "./chart-other-radar-stack/index.mjs";
49
+ import { ZvChartBarSegmentedProgress as jr } from "./chart-bar-segmented-progress/index.mjs";
50
+ import { ZvChartOtherFunnel2 as Nr } from "./chart-other-funnel2/index.mjs";
51
+ import { ZvChartOtherLabelGauge as Jr } from "./chart-other-label-gauge/index.mjs";
52
52
  import { ZvChartPieRound as Xr } from "./chart-pie-round/index.mjs";
53
53
  import { ZvChartPieSunburst as _r } from "./chart-pie-sunburst/index.mjs";
54
54
  import { ZvChartOtherThemeRiver as ro } from "./chart-other-theme-river/index.mjs";
@@ -61,21 +61,21 @@ import { ZvCommonsThreeLoader as ho } from "./commons-three-loader/index.mjs";
61
61
  import { ZvCommonsThreeLoader3 as Co } from "./commons-three-loader3/index.mjs";
62
62
  import { ZvCommonsGaussianSplattingView as lo } from "./commons-gaussian-splatting-view/index.mjs";
63
63
  import { ZvCommonsBabylon as Bo } from "./commons-babylon/index.mjs";
64
- import { ZvCommonsSvg as uo } from "./commons-svg/index.mjs";
65
- import { ZvCommonsWeather as So } from "./commons-weather/index.mjs";
64
+ import { ZvCommonsSvg as Mo } from "./commons-svg/index.mjs";
65
+ import { ZvCommonsWeather as To } from "./commons-weather/index.mjs";
66
66
  import { ZvMediaWavesurfer as go } from "./media-wavesurfer/index.mjs";
67
67
  import { ZvInteractionTabs as Lo } from "./interaction-tabs/index.mjs";
68
68
  import { ZvInteractionTabs2 as Po } from "./interaction-tabs2/index.mjs";
69
69
  import { ZvInteractionButton as bo } from "./interaction-button/index.mjs";
70
- import { ZvInteractionButtonImage as ko } from "./interaction-button-image/index.mjs";
71
- import { ZvInteractionSelect as Eo } from "./interaction-select/index.mjs";
70
+ import { ZvInteractionButtonImage as Do } from "./interaction-button-image/index.mjs";
71
+ import { ZvInteractionSelect as Vo } from "./interaction-select/index.mjs";
72
72
  import { ZvInteractionInput as Ao } from "./interaction-input/index.mjs";
73
73
  import { ZvInteractionRadio as wo } from "./interaction-radio/index.mjs";
74
- import { ZvInteractionSlider as Wo } from "./interaction-slider/index.mjs";
75
- import { ZvInteractionSwitch as qo } from "./interaction-switch/index.mjs";
76
- import { ZvInteractionDataPicker as Qo } from "./interaction-data-picker/index.mjs";
77
- import { ZvInteractionButtonRefresh as Jo } from "./interaction-button-refresh/index.mjs";
78
- import { ZvMediaImage as Uo } from "./media-image/index.mjs";
74
+ import { ZvInteractionSlider as Uo } from "./interaction-slider/index.mjs";
75
+ import { ZvInteractionSwitch as zo } from "./interaction-switch/index.mjs";
76
+ import { ZvInteractionDataPicker as qo } from "./interaction-data-picker/index.mjs";
77
+ import { ZvInteractionButtonRefresh as Qo } from "./interaction-button-refresh/index.mjs";
78
+ import { ZvMediaImage as Ko } from "./media-image/index.mjs";
79
79
  import { ZvTextTitle as Yo } from "./text-title/index.mjs";
80
80
  import { ZvCommonsQrcode as $o } from "./commons-qrcode/index.mjs";
81
81
  import { ZvMediaVideo as oe } from "./media-video/index.mjs";
@@ -88,25 +88,30 @@ import { ZvMediaIframe as ne } from "./media-iframe/index.mjs";
88
88
  import { ZvMediaM3u8 as ce } from "./media-m3u8/index.mjs";
89
89
  import { ZvMediaAudioDynamic as se } from "./media-audio-dynamic/index.mjs";
90
90
  import { ZvMediaVideoDynamic as Be } from "./media-video-dynamic/index.mjs";
91
- import { ZvMediaImageDynamic as ue } from "./media-image-dynamic/index.mjs";
92
- import { ZvMediaFlv as Se } from "./media-flv/index.mjs";
91
+ import { ZvMediaImageDynamic as Me } from "./media-image-dynamic/index.mjs";
92
+ import { ZvMediaFlv as Te } from "./media-flv/index.mjs";
93
93
  import { ZvCommonsEcharts as ge } from "./commons-echarts/index.mjs";
94
94
  import { ZvTextOverNumber as Le } from "./text-over-number/index.mjs";
95
95
  import { ZvTextTableScroll as Pe } from "./text-table-scroll/index.mjs";
96
96
  import { ZvTextCarousel as be } from "./text-carousel/index.mjs";
97
- import { ZvTextRowScroll as ke } from "./text-row-scroll/index.mjs";
98
- import { ZvTextTextDynamic as Ee } from "./text-text-dynamic/index.mjs";
97
+ import { ZvTextRowScroll as De } from "./text-row-scroll/index.mjs";
98
+ import { ZvTextTextDynamic as Ve } from "./text-text-dynamic/index.mjs";
99
99
  import { ZvTextCountDown as Ae } from "./text-count-down/index.mjs";
100
100
  import { ZvGraphicalCircle as we } from "./graphical-circle/index.mjs";
101
- import { ZvGraphicalDiamond as We } from "./graphical-diamond/index.mjs";
102
- import { ZvGraphicalHexagon as qe } from "./graphical-hexagon/index.mjs";
103
- import { ZvGraphicalIsoscelesTriangle as Qe } from "./graphical-isosceles-triangle/index.mjs";
104
- import { ZvGraphicalPentagon as Je } from "./graphical-pentagon/index.mjs";
105
- import { ZvGraphicalRect as Ue } from "./graphical-rect/index.mjs";
101
+ import { ZvGraphicalDiamond as Ue } from "./graphical-diamond/index.mjs";
102
+ import { ZvGraphicalHexagon as ze } from "./graphical-hexagon/index.mjs";
103
+ import { ZvGraphicalIsoscelesTriangle as qe } from "./graphical-isosceles-triangle/index.mjs";
104
+ import { ZvGraphicalPentagon as Qe } from "./graphical-pentagon/index.mjs";
105
+ import { ZvGraphicalRect as Ke } from "./graphical-rect/index.mjs";
106
106
  import { ZvGraphicalRightTriangle as Ye } from "./graphical-right-triangle/index.mjs";
107
107
  import { ZvSceneMap3d as $e } from "./scene-map3d/index.mjs";
108
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  import { ZvSceneAmap2d as ot } from "./scene-amap2d/index.mjs";
109
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  import { ZvSceneAmap3d as tt } from "./scene-amap3d/index.mjs";
110
+ import { ZvSceneVr as mt } from "./scene-vr/index.mjs";
111
+ import { ZvSceneUnityIframe as xt } from "./scene-unity-iframe/index.mjs";
112
+ import { ZvSceneUnityWebgl as vt } from "./scene-unity-webgl/index.mjs";
113
+ import { ZvSceneUeIframe as it } from "./scene-ue-iframe/index.mjs";
114
+ import { ZvSceneUeShj as nt } from "./scene-ue-shj/index.mjs";
110
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  export {
111
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  a as ZvChartBarBasic,
112
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  Z as ZvChartBarContrast,
@@ -114,42 +119,42 @@ export {
114
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  H as ZvChartBarHorizontal,
115
120
  h as ZvChartBarLineBar,
116
121
  p as ZvChartBarLoop,
117
- j as ZvChartBarMini,
118
- N as ZvChartBarRank,
119
- Nr as ZvChartBarSegmentedProgress,
120
- M as ZvChartBarSpire,
122
+ N as ZvChartBarMini,
123
+ j as ZvChartBarRank,
124
+ jr as ZvChartBarSegmentedProgress,
125
+ S as ZvChartBarSpire,
121
126
  e as ZvChartBarStack,
122
127
  C as ZvChartBarStack2,
123
128
  l as ZvChartBarStackLine,
124
- z as ZvChartBarThree,
129
+ W as ZvChartBarThree,
125
130
  f as ZvChartBarZebra,
126
131
  fr as ZvChartLineBasic,
127
- K as ZvChartLineDashed,
132
+ J as ZvChartLineDashed,
128
133
  Zr as ZvChartLineScale,
129
134
  I as ZvChartLineSmooth,
130
135
  O as ZvChartLineSmoothArea,
131
136
  Cr as ZvChartMapBasic,
132
137
  Or as ZvChartMapBmapBasic,
133
138
  Ir as ZvChartMapBmapHeatmap,
134
- Mr as ZvChartMapBmapRich,
139
+ Sr as ZvChartMapBmapRich,
135
140
  dr as ZvChartMapCustomize,
136
141
  hr as ZvChartMapLines,
137
142
  lr as ZvChartMapScatter,
138
- Tr as ZvChartOtherCircularGraph,
143
+ ur as ZvChartOtherCircularGraph,
139
144
  ar as ZvChartOtherForce,
140
145
  er as ZvChartOtherFunnel,
141
- jr as ZvChartOtherFunnel2,
142
- y as ZvChartOtherGauge,
146
+ Nr as ZvChartOtherFunnel2,
147
+ k as ZvChartOtherGauge,
143
148
  Hr as ZvChartOtherGridPercentage,
144
- Kr as ZvChartOtherLabelGauge,
149
+ Jr as ZvChartOtherLabelGauge,
145
150
  F as ZvChartOtherLiquidfill,
146
151
  pr as ZvChartOtherRadar,
147
- zr as ZvChartOtherRadarStack,
152
+ Wr as ZvChartOtherRadarStack,
148
153
  ro as ZvChartOtherThemeRiver,
149
154
  eo as ZvChartOtherTree,
150
155
  ao as ZvChartOtherTreemap,
151
- V as ZvChartOtherWordCloud,
152
- T as ZvChartPieBasic,
156
+ E as ZvChartOtherWordCloud,
157
+ u as ZvChartPieBasic,
153
158
  Fr as ZvChartPieIndex,
154
159
  _ as ZvChartPieRose,
155
160
  Xr as ZvChartPieRound,
@@ -162,44 +167,44 @@ export {
162
167
  lo as ZvCommonsGaussianSplattingView,
163
168
  po as ZvCommonsProductModel,
164
169
  $o as ZvCommonsQrcode,
165
- uo as ZvCommonsSvg,
170
+ Mo as ZvCommonsSvg,
166
171
  ho as ZvCommonsThreeLoader,
167
172
  Co as ZvCommonsThreeLoader3,
168
173
  fo as ZvCommonsVrPhoto,
169
174
  Zo as ZvCommonsVrVideo,
170
- So as ZvCommonsWeather,
175
+ To as ZvCommonsWeather,
171
176
  we as ZvGraphicalCircle,
172
- We as ZvGraphicalDiamond,
173
- qe as ZvGraphicalHexagon,
174
- Qe as ZvGraphicalIsoscelesTriangle,
175
- Je as ZvGraphicalPentagon,
176
- Ue as ZvGraphicalRect,
177
+ Ue as ZvGraphicalDiamond,
178
+ ze as ZvGraphicalHexagon,
179
+ qe as ZvGraphicalIsoscelesTriangle,
180
+ Qe as ZvGraphicalPentagon,
181
+ Ke as ZvGraphicalRect,
177
182
  Ye as ZvGraphicalRightTriangle,
178
183
  bo as ZvInteractionButton,
179
- ko as ZvInteractionButtonImage,
180
- Jo as ZvInteractionButtonRefresh,
181
- Qo as ZvInteractionDataPicker,
184
+ Do as ZvInteractionButtonImage,
185
+ Qo as ZvInteractionButtonRefresh,
186
+ qo as ZvInteractionDataPicker,
182
187
  Ao as ZvInteractionInput,
183
188
  wo as ZvInteractionRadio,
184
- Eo as ZvInteractionSelect,
185
- Wo as ZvInteractionSlider,
186
- qo as ZvInteractionSwitch,
189
+ Vo as ZvInteractionSelect,
190
+ Uo as ZvInteractionSlider,
191
+ zo as ZvInteractionSwitch,
187
192
  Lo as ZvInteractionTabs,
188
193
  Po as ZvInteractionTabs2,
189
194
  Gr as ZvMapEarthBasic,
190
195
  Rr as ZvMapEarthCoolTech,
191
- Vr as ZvMapEarthFlyLine,
192
- yr as ZvMapEarthHacker,
193
- Dr as ZvMapEarthParticle,
196
+ Er as ZvMapEarthFlyLine,
197
+ kr as ZvMapEarthHacker,
198
+ yr as ZvMapEarthParticle,
194
199
  te as ZvMediaAudio,
195
200
  se as ZvMediaAudioDynamic,
196
201
  xe as ZvMediaCarousel,
197
202
  ve as ZvMediaCarouselSlides,
198
- Se as ZvMediaFlv,
203
+ Te as ZvMediaFlv,
199
204
  ne as ZvMediaIframe,
200
205
  ie as ZvMediaIframeCarousel,
201
- Uo as ZvMediaImage,
202
- ue as ZvMediaImageDynamic,
206
+ Ko as ZvMediaImage,
207
+ Me as ZvMediaImageDynamic,
203
208
  ce as ZvMediaM3u8,
204
209
  oe as ZvMediaVideo,
205
210
  Be as ZvMediaVideoDynamic,
@@ -207,14 +212,19 @@ export {
207
212
  ot as ZvSceneAmap2d,
208
213
  tt as ZvSceneAmap3d,
209
214
  $e as ZvSceneMap3d,
215
+ it as ZvSceneUeIframe,
216
+ nt as ZvSceneUeShj,
217
+ xt as ZvSceneUnityIframe,
218
+ vt as ZvSceneUnityWebgl,
219
+ mt as ZvSceneVr,
210
220
  be as ZvTextCarousel,
211
221
  Ae as ZvTextCountDown,
212
222
  Le as ZvTextOverNumber,
213
223
  me as ZvTextRealTime,
214
- ke as ZvTextRowScroll,
215
- D as ZvTextTableBasic,
224
+ De as ZvTextRowScroll,
225
+ y as ZvTextTableBasic,
216
226
  Pe as ZvTextTableScroll,
217
227
  R as ZvTextTextBasic,
218
- Ee as ZvTextTextDynamic,
228
+ Ve as ZvTextTextDynamic,
219
229
  Yo as ZvTextTitle
220
230
  };