@shipload/sdk 2.0.0-rc4 → 2.0.0-rc6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/shipload.d.ts +411 -1025
- package/lib/shipload.js +879 -2057
- package/lib/shipload.js.map +1 -1
- package/lib/shipload.m.js +852 -2028
- package/lib/shipload.m.js.map +1 -1
- package/package.json +1 -1
- package/src/capabilities/crafting.ts +10 -0
- package/src/capabilities/guards.ts +0 -5
- package/src/capabilities/index.ts +1 -0
- package/src/capabilities/storage.ts +0 -8
- package/src/contracts/server.ts +106 -225
- package/src/data/items.json +15 -14
- package/src/data/recipes.ts +129 -0
- package/src/derivation/crafting.ts +120 -0
- package/src/derivation/index.ts +9 -6
- package/src/derivation/resources.ts +54 -53
- package/src/derivation/stats.ts +146 -0
- package/src/derivation/stratum.ts +14 -14
- package/src/entities/cargo-utils.ts +6 -64
- package/src/entities/container.ts +18 -0
- package/src/entities/entity-inventory.ts +0 -4
- package/src/entities/inventory-accessor.ts +0 -4
- package/src/entities/location.ts +2 -197
- package/src/entities/player.ts +1 -274
- package/src/entities/ship.ts +0 -21
- package/src/entities/warehouse.ts +0 -4
- package/src/index-module.ts +43 -47
- package/src/managers/actions.ts +38 -90
- package/src/managers/context.ts +0 -9
- package/src/managers/index.ts +0 -1
- package/src/managers/locations.ts +2 -85
- package/src/market/items.ts +1 -2
- package/src/scheduling/projection.ts +0 -10
- package/src/shipload.ts +0 -5
- package/src/types/capabilities.ts +1 -9
- package/src/types/entity-traits.ts +3 -4
- package/src/types/entity.ts +0 -1
- package/src/types.ts +8 -28
- package/src/utils/system.ts +5 -4
- package/src/managers/trades.ts +0 -119
- package/src/market/market.ts +0 -208
- package/src/market/rolls.ts +0 -8
- package/src/trading/collect.ts +0 -938
- package/src/trading/deal.ts +0 -207
- package/src/trading/trade.ts +0 -203
package/src/entities/player.ts
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import {
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Int64,
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Int64Type,
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Name,
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NameType,
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UInt32,
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UInt32Type,
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UInt64,
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UInt64Type,
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} from '@wharfkit/antelope'
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import {Name, NameType} from '@wharfkit/antelope'
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import {ServerContract} from '../contracts'
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export interface PlayerStateInput {
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owner: NameType
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balance: UInt64Type
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debt: UInt32Type
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networth: Int64Type
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}
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/**
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* Player helper class extending player_row with computed financial properties.
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* Provides easy access to balance, debt, networth, and loan calculations.
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*/
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export class Player extends ServerContract.Types.player_row {
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/**
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* Construct a Player instance from individual state pieces.
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* Used by UI's ReactivePlayer to reconstruct Player from reactive state.
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*/
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static fromState(state: PlayerStateInput): Player {
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const playerRow = ServerContract.Types.player_row.from({
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owner: Name.from(state.owner),
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balance: UInt64.from(state.balance),
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debt: UInt32.from(state.debt),
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networth: Int64.from(state.networth),
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})
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return new Player(playerRow)
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}
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// Constants for game rules (match smart contract)
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private static readonly MAX_LOAN = 1000000
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// Contract formula: 2500 * pow(5, sequence - 1) = 500 * pow(5, sequence)
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private static readonly BASE_SHIP_COST = 500
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private static readonly SHIP_COST_MULTIPLIER = 5
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// Optional ship count for nextShipCost calculation
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private _shipCount?: number
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/**
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* Set the current ship count (needed for nextShipCost calculation)
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*/
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setShipCount(count: number): void {
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this._shipCount = count
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}
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/**
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* Get the current ship count (if set)
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*/
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get shipCount(): number | undefined {
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return this._shipCount
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}
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/**
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* Calculate the cost of the next ship based on current ship count
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* Matches contract: pow(5, sequence) * 100
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* @param shipCount - Optional ship count (uses cached value if not provided)
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*/
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getNextShipCost(shipCount?: number): UInt64 {
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const count = shipCount ?? this._shipCount ?? 0
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const cost = Math.pow(Player.SHIP_COST_MULTIPLIER, count) * Player.BASE_SHIP_COST
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return UInt64.from(Math.floor(cost))
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}
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/**
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* Get the cost of the next ship based on cached ship count
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*/
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get nextShipCost(): UInt64 {
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return this.getNextShipCost()
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}
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/**
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* Check if player can afford to buy a ship
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* @param shipCount - Optional ship count (uses cached value if not provided)
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*/
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canBuyShip(shipCount?: number): boolean {
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return UInt64.from(this.balance).gte(this.getNextShipCost(shipCount))
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}
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/**
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* Calculate available loan amount (max loan - current debt)
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*/
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get availableLoan(): UInt64 {
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const maxLoan = UInt64.from(Player.MAX_LOAN)
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if (UInt64.from(this.debt).gte(maxLoan)) {
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return UInt64.from(0)
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}
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return maxLoan.subtracting(this.debt)
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}
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/**
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* Check if player can take out a loan
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*/
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get canTakeLoan(): boolean {
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return this.availableLoan.gt(UInt64.zero)
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}
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/**
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* Check if player can pay back loan
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*/
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get canPayLoan(): boolean {
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return UInt64.from(this.debt).gt(UInt64.zero) && UInt64.from(this.balance).gt(UInt64.zero)
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}
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/**
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* Calculate maximum payback amount (min of debt and balance)
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*/
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get maxPayback(): UInt64 {
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return UInt64.from(this.debt).lt(this.balance) ? this.debt : this.balance
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}
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/**
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* Get the maximum loan amount (constant)
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*/
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static get MAX_LOAN_LIMIT(): number {
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return Player.MAX_LOAN
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}
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/**
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* Check if player is in debt
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*/
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get hasDebt(): boolean {
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return UInt64.from(this.debt).gt(UInt64.zero)
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}
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/**
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* Check if player is solvent (positive networth)
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*/
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get isSolvent(): boolean {
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return this.networth.gte(Int64.zero)
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}
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/**
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* Create an optimistic update for balance changes
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* Uses integer math to match contract
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* @param delta - Amount to change (can be negative)
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*/
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withBalanceChange(delta: UInt64 | number): Player {
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const newPlayer = Player.from(this)
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const amount = typeof delta === 'number' ? UInt64.from(Math.abs(delta)) : delta
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if (typeof delta === 'number' && delta < 0) {
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// Subtract, ensuring we don't go below 0
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newPlayer.balance = UInt64.from(this.balance).gte(amount)
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? this.balance.subtracting(amount)
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: UInt64.from(0)
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} else {
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// Add
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newPlayer.balance = this.balance.adding(amount)
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}
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// Calculate networth as Int64 (can be negative)
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const balanceInt = Int64.from(newPlayer.balance)
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const debtInt = Int64.from(newPlayer.debt)
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newPlayer.networth = balanceInt.subtracting(debtInt)
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return newPlayer
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}
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/**
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* Create an optimistic update for debt changes
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* Uses integer math to match contract
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* @param delta - Amount to change (can be negative)
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*/
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withDebtChange(delta: UInt64 | number): Player {
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const newPlayer = Player.from(this)
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const amount = typeof delta === 'number' ? UInt64.from(Math.abs(delta)) : delta
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if (typeof delta === 'number' && delta < 0) {
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// Subtract, ensuring we don't go below 0
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newPlayer.debt = UInt64.from(this.debt).gte(amount)
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? this.debt.subtracting(amount)
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: UInt64.from(0)
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} else {
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// Add
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newPlayer.debt = this.debt.adding(amount)
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}
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// Calculate networth as Int64 (can be negative)
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const balanceInt = Int64.from(newPlayer.balance)
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const debtInt = Int64.from(newPlayer.debt)
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newPlayer.networth = balanceInt.subtracting(debtInt)
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return newPlayer
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}
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/**
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* Create an optimistic update for taking a loan
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*/
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withLoan(amount: UInt64): Player {
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const newPlayer = Player.from(this)
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newPlayer.balance = this.balance.adding(amount)
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newPlayer.debt = this.debt.adding(amount)
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// Calculate networth as Int64 (can be negative)
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const balanceInt = Int64.from(newPlayer.balance)
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const debtInt = Int64.from(newPlayer.debt)
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newPlayer.networth = balanceInt.subtracting(debtInt)
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return newPlayer
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}
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/**
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* Create an optimistic update for paying back a loan
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*/
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withLoanPayment(amount: UInt64): Player {
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const actualPayment = this.maxPayback.lt(amount) ? this.maxPayback : amount
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const newPlayer = Player.from(this)
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newPlayer.balance = this.balance.subtracting(actualPayment)
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newPlayer.debt = this.debt.subtracting(actualPayment)
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// Calculate networth as Int64 (can be negative)
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const balanceInt = Int64.from(newPlayer.balance)
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const debtInt = Int64.from(newPlayer.debt)
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newPlayer.networth = balanceInt.subtracting(debtInt)
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return newPlayer
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}
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/**
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* Simulate networth update from selling goods.
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* Matches contract: networth += (sellPrice - paid * quantity)
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* Contract reference: market.cpp:75
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*
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* @param sellPrice - Total revenue from sale (price * quantity)
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* @param paidPerUnit - Average cost per unit paid (from cargo.paid)
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* @param quantity - Quantity being sold
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* @returns New player with updated networth
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*
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* @example
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* // Sold 10 units at 150 each (revenue=1500), paid 100 per unit
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* const newPlayer = player.withSaleNetworth(
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* UInt64.from(1500),
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* UInt64.from(100),
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* UInt32.from(10)
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* )
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* // Networth increases by: 1500 - (100*10) = 500
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*/
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withSaleNetworth(sellPrice: UInt64, paidPerUnit: UInt64, quantity: UInt64): Player {
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// Match contract: price - paid * quantity
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const cost = paidPerUnit.multiplying(quantity)
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const profit = sellPrice.gte(cost) ? sellPrice.subtracting(cost) : Int64.from(0)
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const newPlayer = Player.from(this)
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newPlayer.networth = Int64.from(this.networth).adding(profit)
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return newPlayer
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}
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/**
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* Simulate complete sell goods transaction.
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* Updates both balance (adds revenue) and networth (adds profit).
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* Matches contract actions: update_balance + update_networth
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*
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* @param sellPrice - Total revenue from sale (price * quantity)
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* @param paidPerUnit - Average cost per unit paid (from cargo.paid)
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* @param quantity - Quantity being sold
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* @returns New player with updated balance and networth
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*/
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withSellGoods(sellPrice: UInt64, paidPerUnit: UInt64, quantity: UInt64): Player {
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const cost = paidPerUnit.multiplying(quantity)
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const profit = sellPrice.gte(cost) ? sellPrice.subtracting(cost) : Int64.from(0)
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const newPlayer = Player.from(this)
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newPlayer.balance = this.balance.adding(sellPrice)
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newPlayer.networth = Int64.from(this.networth).adding(profit)
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return newPlayer
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}
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/**
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* Simulate complete buy goods transaction.
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* Updates balance (subtracts cost).
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*
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* @param purchaseCost - Total cost of purchase (price * quantity)
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* @returns New player with updated balance
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*/
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withBuyGoods(purchaseCost: UInt64): Player {
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const newPlayer = Player.from(this)
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newPlayer.balance = UInt64.from(this.balance).gte(purchaseCost)
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? this.balance.subtracting(purchaseCost)
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: UInt64.from(0)
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// Calculate networth as Int64 (can be negative)
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const balanceInt = Int64.from(newPlayer.balance)
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const debtInt = Int64.from(newPlayer.debt)
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newPlayer.networth = balanceInt.subtracting(debtInt)
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return newPlayer
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}
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}
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package/src/entities/ship.ts
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hasEnergyForDistance,
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maxTravelDistance,
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} from '../capabilities/movement'
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24
|
-
import * as cargoUtils from './cargo-utils'
|
|
25
24
|
import * as schedule from '../scheduling/schedule'
|
|
26
25
|
|
|
27
26
|
export interface ShipStateInput {
|
|
@@ -133,10 +132,6 @@ export class Ship extends ServerContract.Types.entity_info {
|
|
|
133
132
|
return this.inv.totalMass
|
|
134
133
|
}
|
|
135
134
|
|
|
136
|
-
get cargoValue(): UInt64 {
|
|
137
|
-
return this.inv.totalValue
|
|
138
|
-
}
|
|
139
|
-
|
|
140
135
|
get totalMass(): UInt64 {
|
|
141
136
|
let mass = UInt64.from(this.hullmass ?? 0).adding(this.totalCargoMass)
|
|
142
137
|
if (this.loaders) {
|
|
@@ -193,20 +188,4 @@ export class Ship extends ServerContract.Types.entity_info {
|
|
|
193
188
|
if (!this.engines || !this.generator || this.energy === undefined) return false
|
|
194
189
|
return hasEnergyForDistance(this as MovementEntity, distance)
|
|
195
190
|
}
|
|
196
|
-
|
|
197
|
-
calculateSaleValue(prices: Map<number, UInt64>): cargoUtils.SaleValue {
|
|
198
|
-
return cargoUtils.calculateSaleValue(this.cargo, prices)
|
|
199
|
-
}
|
|
200
|
-
|
|
201
|
-
calculateSaleValueFromArray(prices: UInt64[]): cargoUtils.SaleValue {
|
|
202
|
-
return cargoUtils.calculateSaleValueFromArray(this.cargo, prices)
|
|
203
|
-
}
|
|
204
|
-
|
|
205
|
-
afterSellItems(goodsToSell: Array<{goodId: number; quantity: number}>): EntityInventory[] {
|
|
206
|
-
return cargoUtils.afterSellItems(this.cargo, goodsToSell)
|
|
207
|
-
}
|
|
208
|
-
|
|
209
|
-
afterSellAllItems(): EntityInventory[] {
|
|
210
|
-
return cargoUtils.afterSellAllItems(this.cargo)
|
|
211
|
-
}
|
|
212
191
|
}
|
package/src/index-module.ts
CHANGED
|
@@ -37,7 +37,6 @@ export {
|
|
|
37
37
|
EntitiesManager,
|
|
38
38
|
PlayersManager,
|
|
39
39
|
LocationsManager,
|
|
40
|
-
TradesManager,
|
|
41
40
|
EpochsManager,
|
|
42
41
|
ActionsManager,
|
|
43
42
|
} from './managers'
|
|
@@ -47,8 +46,6 @@ export type {EntityRefInput} from './managers/actions'
|
|
|
47
46
|
export {getItem, getItems, itemIds} from './market/items'
|
|
48
47
|
export {getCurrentEpoch, getEpochInfo} from './scheduling/epoch'
|
|
49
48
|
export type {EpochInfo} from './scheduling/epoch'
|
|
50
|
-
export {marketPrice, marketPrices, getRarity, Rarities} from './market/market'
|
|
51
|
-
export type {Rarity} from './market/market'
|
|
52
49
|
export {
|
|
53
50
|
getSystemName,
|
|
54
51
|
hasSystem,
|
|
@@ -67,13 +64,13 @@ export {
|
|
|
67
64
|
getResourceWeight,
|
|
68
65
|
getLocationCandidates,
|
|
69
66
|
getDepthThreshold,
|
|
70
|
-
|
|
67
|
+
getResourceTier,
|
|
71
68
|
depthScaleFactor,
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
69
|
+
DEPTH_THRESHOLD_T1,
|
|
70
|
+
DEPTH_THRESHOLD_T2,
|
|
71
|
+
DEPTH_THRESHOLD_T3,
|
|
72
|
+
DEPTH_THRESHOLD_T4,
|
|
73
|
+
DEPTH_THRESHOLD_T5,
|
|
77
74
|
LOCATION_MIN_DEPTH,
|
|
78
75
|
LOCATION_MAX_DEPTH,
|
|
79
76
|
PLANET_SUBTYPE_GAS_GIANT,
|
|
@@ -86,32 +83,10 @@ export {
|
|
|
86
83
|
|
|
87
84
|
export type {StratumInfo, ResourceStats} from './derivation'
|
|
88
85
|
|
|
89
|
-
export {
|
|
90
|
-
|
|
91
|
-
export type {Deal, FindDealsOptions} from './trading/deal'
|
|
92
|
-
export {findDealsForShip, findBestDeal} from './trading/deal'
|
|
86
|
+
export {getStatDefinitions, getStatName, resolveStats} from './derivation'
|
|
87
|
+
export type {StatDefinition, NamedStats} from './derivation'
|
|
93
88
|
|
|
94
|
-
export
|
|
95
|
-
CollectActionType,
|
|
96
|
-
CollectOption,
|
|
97
|
-
CollectAnalysis,
|
|
98
|
-
CollectAnalysisOptions,
|
|
99
|
-
CollectAnalysisCallbacks,
|
|
100
|
-
BetterSaleLocation,
|
|
101
|
-
RepositionLocation,
|
|
102
|
-
DiscountedItemInfo,
|
|
103
|
-
PotentialDeal,
|
|
104
|
-
CargoSaleItem,
|
|
105
|
-
} from './trading/collect'
|
|
106
|
-
export {
|
|
107
|
-
analyzeCollectOptions,
|
|
108
|
-
analyzeCargoSale,
|
|
109
|
-
createSellAndTradeOption,
|
|
110
|
-
createTravelToSellOption,
|
|
111
|
-
createSellAndRepositionOption,
|
|
112
|
-
createSellAndStayOption,
|
|
113
|
-
createExploreOption,
|
|
114
|
-
} from './trading/collect'
|
|
89
|
+
export {hash, hash512} from './utils/hash'
|
|
115
90
|
|
|
116
91
|
export {
|
|
117
92
|
distanceBetweenCoordinates,
|
|
@@ -150,19 +125,6 @@ export type {
|
|
|
150
125
|
HasScheduleAndLocation,
|
|
151
126
|
} from './travel/travel'
|
|
152
127
|
|
|
153
|
-
export {
|
|
154
|
-
calculateUpdatedCargoCost,
|
|
155
|
-
calculateMaxTradeQuantity,
|
|
156
|
-
calculateTradeProfit,
|
|
157
|
-
calculateProfitPerMass,
|
|
158
|
-
calculateProfitPerSecond,
|
|
159
|
-
findBestItemToTrade,
|
|
160
|
-
calculateBreakEvenPrice,
|
|
161
|
-
isProfitable,
|
|
162
|
-
calculateROI,
|
|
163
|
-
} from './trading/trade'
|
|
164
|
-
export type {TradeCalculation, TradeProfitResult} from './trading/trade'
|
|
165
|
-
|
|
166
128
|
export * as schedule from './scheduling/schedule'
|
|
167
129
|
export type {Scheduleable, ScheduleData} from './scheduling/schedule'
|
|
168
130
|
export {ScheduleAccessor, createScheduleAccessor} from './scheduling/accessor'
|
|
@@ -178,3 +140,37 @@ export type {Projectable, ProjectedEntity} from './scheduling/projection'
|
|
|
178
140
|
export * from './types/capabilities'
|
|
179
141
|
export * from './types/entity'
|
|
180
142
|
export * from './capabilities'
|
|
143
|
+
|
|
144
|
+
export {
|
|
145
|
+
components,
|
|
146
|
+
entityRecipes,
|
|
147
|
+
getComponentById,
|
|
148
|
+
getEntityRecipe,
|
|
149
|
+
getEntityRecipeByItemId,
|
|
150
|
+
getAllCraftableItems,
|
|
151
|
+
getComponentsForCategory,
|
|
152
|
+
getComponentsForStat,
|
|
153
|
+
ITEM_HULL_PLATES,
|
|
154
|
+
ITEM_CARGO_LINING,
|
|
155
|
+
ITEM_CONTAINER_PACKED,
|
|
156
|
+
} from './data/recipes'
|
|
157
|
+
export type {
|
|
158
|
+
ComponentDefinition,
|
|
159
|
+
ComponentStat,
|
|
160
|
+
RecipeInput,
|
|
161
|
+
EntityRecipe,
|
|
162
|
+
CraftableItem,
|
|
163
|
+
} from './data/recipes'
|
|
164
|
+
|
|
165
|
+
export {
|
|
166
|
+
encodeStats,
|
|
167
|
+
decodeStats,
|
|
168
|
+
decodeCraftedItemStats,
|
|
169
|
+
blendStacks,
|
|
170
|
+
computeComponentStats,
|
|
171
|
+
blendComponentStacks,
|
|
172
|
+
computeEntityStats,
|
|
173
|
+
} from './derivation/crafting'
|
|
174
|
+
export type {StackInput, CategoryStacks} from './derivation/crafting'
|
|
175
|
+
|
|
176
|
+
export {computeContainerCapabilities} from './entities/container'
|
package/src/managers/actions.ts
CHANGED
|
@@ -1,15 +1,8 @@
|
|
|
1
1
|
import {Action, Int64, Name, NameType, UInt16, UInt32, UInt64, UInt64Type} from '@wharfkit/antelope'
|
|
2
2
|
import {BaseManager} from './base'
|
|
3
|
-
import {Ship} from '../entities/ship'
|
|
4
3
|
import {CoordinatesType, EntityType, EntityTypeName} from '../types'
|
|
5
4
|
import {ServerContract} from '../contracts'
|
|
6
5
|
|
|
7
|
-
interface SellableCargo {
|
|
8
|
-
item_id: {toNumber(): number} | number
|
|
9
|
-
quantity: {toNumber(): number} | number
|
|
10
|
-
hasCargo: boolean
|
|
11
|
-
}
|
|
12
|
-
|
|
13
6
|
export type EntityRefInput = {
|
|
14
7
|
entityType: EntityTypeName
|
|
15
8
|
entityId: UInt64Type
|
|
@@ -91,71 +84,6 @@ export class ActionsManager extends BaseManager {
|
|
|
91
84
|
})
|
|
92
85
|
}
|
|
93
86
|
|
|
94
|
-
buyItems(
|
|
95
|
-
entityId: UInt64Type,
|
|
96
|
-
goodId: UInt64Type,
|
|
97
|
-
quantity: UInt64Type,
|
|
98
|
-
entityType: EntityTypeName = EntityType.SHIP
|
|
99
|
-
): Action {
|
|
100
|
-
return this.server.action('buyitems', {
|
|
101
|
-
entity_type: entityType,
|
|
102
|
-
id: UInt64.from(entityId),
|
|
103
|
-
item_id: UInt16.from(goodId),
|
|
104
|
-
quantity: UInt32.from(quantity),
|
|
105
|
-
})
|
|
106
|
-
}
|
|
107
|
-
|
|
108
|
-
sellItems(
|
|
109
|
-
entityId: UInt64Type,
|
|
110
|
-
goodId: UInt64Type,
|
|
111
|
-
quantity: UInt64Type,
|
|
112
|
-
entityType: EntityTypeName = EntityType.SHIP
|
|
113
|
-
): Action {
|
|
114
|
-
return this.server.action('sellitems', {
|
|
115
|
-
entity_type: entityType,
|
|
116
|
-
id: UInt64.from(entityId),
|
|
117
|
-
item_id: UInt16.from(goodId),
|
|
118
|
-
quantity: UInt32.from(quantity),
|
|
119
|
-
})
|
|
120
|
-
}
|
|
121
|
-
|
|
122
|
-
buyShip(account: NameType, name: string): Action {
|
|
123
|
-
return this.server.action('buyship', {
|
|
124
|
-
account: Name.from(account),
|
|
125
|
-
name,
|
|
126
|
-
})
|
|
127
|
-
}
|
|
128
|
-
|
|
129
|
-
buyWarehouse(account: NameType, shipId: UInt64Type, name: string): Action {
|
|
130
|
-
return this.server.action('buywarehouse', {
|
|
131
|
-
account: Name.from(account),
|
|
132
|
-
ship_id: UInt64.from(shipId),
|
|
133
|
-
name,
|
|
134
|
-
})
|
|
135
|
-
}
|
|
136
|
-
|
|
137
|
-
buyContainer(account: NameType, shipId: UInt64Type, name: string): Action {
|
|
138
|
-
return this.server.action('buycontainer', {
|
|
139
|
-
account: Name.from(account),
|
|
140
|
-
ship_id: UInt64.from(shipId),
|
|
141
|
-
name,
|
|
142
|
-
})
|
|
143
|
-
}
|
|
144
|
-
|
|
145
|
-
takeLoan(account: NameType, amount: UInt64Type): Action {
|
|
146
|
-
return this.server.action('takeloan', {
|
|
147
|
-
account: Name.from(account),
|
|
148
|
-
amount: UInt64.from(amount),
|
|
149
|
-
})
|
|
150
|
-
}
|
|
151
|
-
|
|
152
|
-
payLoan(account: NameType, amount: UInt64Type): Action {
|
|
153
|
-
return this.server.action('payloan', {
|
|
154
|
-
account: Name.from(account),
|
|
155
|
-
amount: UInt64.from(amount),
|
|
156
|
-
})
|
|
157
|
-
}
|
|
158
|
-
|
|
159
87
|
foundCompany(account: NameType, name: string): Action {
|
|
160
88
|
return this.platform.action('foundcompany', {
|
|
161
89
|
account: Name.from(account),
|
|
@@ -187,26 +115,46 @@ export class ActionsManager extends BaseManager {
|
|
|
187
115
|
})
|
|
188
116
|
}
|
|
189
117
|
|
|
190
|
-
|
|
191
|
-
|
|
118
|
+
craft(
|
|
119
|
+
entityType: EntityTypeName,
|
|
120
|
+
entityId: UInt64Type,
|
|
121
|
+
recipeId: number,
|
|
122
|
+
quantity: number,
|
|
123
|
+
inputs: {itemId: number; quantity: number; seed?: bigint}[]
|
|
124
|
+
): Action {
|
|
125
|
+
const cargoInputs = inputs.map((i) =>
|
|
126
|
+
ServerContract.Types.cargo_item.from({
|
|
127
|
+
item_id: UInt16.from(i.itemId),
|
|
128
|
+
quantity: UInt32.from(i.quantity),
|
|
129
|
+
seed: i.seed !== undefined ? UInt64.from(i.seed) : null,
|
|
130
|
+
})
|
|
131
|
+
)
|
|
132
|
+
return this.server.action('craft', {
|
|
133
|
+
entity_type: entityType,
|
|
134
|
+
id: UInt64.from(entityId),
|
|
135
|
+
recipe_id: UInt16.from(recipeId),
|
|
136
|
+
quantity: UInt32.from(quantity),
|
|
137
|
+
inputs: cargoInputs,
|
|
138
|
+
})
|
|
192
139
|
}
|
|
193
140
|
|
|
194
|
-
|
|
195
|
-
|
|
196
|
-
|
|
197
|
-
|
|
198
|
-
|
|
199
|
-
|
|
200
|
-
|
|
201
|
-
|
|
202
|
-
|
|
203
|
-
|
|
204
|
-
|
|
205
|
-
|
|
206
|
-
|
|
141
|
+
deploy(
|
|
142
|
+
entityType: EntityTypeName,
|
|
143
|
+
entityId: UInt64Type,
|
|
144
|
+
packedItemId: number,
|
|
145
|
+
seed: bigint,
|
|
146
|
+
entityName: string
|
|
147
|
+
): Action {
|
|
148
|
+
return this.server.action('deploy', {
|
|
149
|
+
entity_type: entityType,
|
|
150
|
+
id: UInt64.from(entityId),
|
|
151
|
+
packed_item_id: UInt16.from(packedItemId),
|
|
152
|
+
seed: UInt64.from(seed),
|
|
153
|
+
entity_name: entityName,
|
|
154
|
+
})
|
|
155
|
+
}
|
|
207
156
|
|
|
208
|
-
|
|
209
|
-
|
|
210
|
-
.map((c) => this.sellItems(shipId, c.item_id, c.quantity, EntityType.SHIP))
|
|
157
|
+
joinGame(account: NameType, companyName: string): Action[] {
|
|
158
|
+
return [this.foundCompany(account, companyName), this.join(account)]
|
|
211
159
|
}
|
|
212
160
|
}
|
package/src/managers/context.ts
CHANGED
|
@@ -6,7 +6,6 @@ import {GameState} from '../entities/gamestate'
|
|
|
6
6
|
import {EntitiesManager} from './entities'
|
|
7
7
|
import {PlayersManager} from './players'
|
|
8
8
|
import {LocationsManager} from './locations'
|
|
9
|
-
import {TradesManager} from './trades'
|
|
10
9
|
import {EpochsManager} from './epochs'
|
|
11
10
|
import {ActionsManager} from './actions'
|
|
12
11
|
|
|
@@ -14,7 +13,6 @@ export class GameContext {
|
|
|
14
13
|
private _entities?: EntitiesManager
|
|
15
14
|
private _players?: PlayersManager
|
|
16
15
|
private _locations?: LocationsManager
|
|
17
|
-
private _trades?: TradesManager
|
|
18
16
|
private _epochs?: EpochsManager
|
|
19
17
|
private _actions?: ActionsManager
|
|
20
18
|
|
|
@@ -48,13 +46,6 @@ export class GameContext {
|
|
|
48
46
|
return this._locations
|
|
49
47
|
}
|
|
50
48
|
|
|
51
|
-
get trades(): TradesManager {
|
|
52
|
-
if (!this._trades) {
|
|
53
|
-
this._trades = new TradesManager(this)
|
|
54
|
-
}
|
|
55
|
-
return this._trades
|
|
56
|
-
}
|
|
57
|
-
|
|
58
49
|
get epochs(): EpochsManager {
|
|
59
50
|
if (!this._epochs) {
|
|
60
51
|
this._epochs = new EpochsManager(this)
|
package/src/managers/index.ts
CHANGED
|
@@ -4,6 +4,5 @@ export {EntitiesManager} from './entities'
|
|
|
4
4
|
export type {EntityType} from './entities'
|
|
5
5
|
export {PlayersManager} from './players'
|
|
6
6
|
export {LocationsManager} from './locations'
|
|
7
|
-
export {TradesManager} from './trades'
|
|
8
7
|
export {EpochsManager} from './epochs'
|
|
9
8
|
export {ActionsManager} from './actions'
|