@shipload/sdk 2.0.0-rc2 → 2.0.0-rc21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (84) hide show
  1. package/README.md +1 -349
  2. package/lib/shipload.d.ts +1729 -1127
  3. package/lib/shipload.js +7944 -3165
  4. package/lib/shipload.js.map +1 -1
  5. package/lib/shipload.m.js +7487 -2840
  6. package/lib/shipload.m.js.map +1 -1
  7. package/package.json +6 -4
  8. package/src/capabilities/crafting.ts +22 -0
  9. package/src/capabilities/gathering.ts +36 -0
  10. package/src/capabilities/guards.ts +3 -8
  11. package/src/capabilities/hauling.ts +22 -0
  12. package/src/capabilities/index.ts +4 -1
  13. package/src/capabilities/modules.ts +86 -0
  14. package/src/capabilities/storage.ts +101 -9
  15. package/src/contracts/server.ts +785 -293
  16. package/src/data/capabilities.ts +408 -0
  17. package/src/data/categories.ts +55 -0
  18. package/src/data/colors.ts +71 -0
  19. package/src/data/entities.json +50 -0
  20. package/src/data/item-ids.ts +75 -0
  21. package/src/data/items.json +252 -0
  22. package/src/data/locations.ts +53 -0
  23. package/src/data/metadata.ts +208 -0
  24. package/src/data/nebula-adjectives.json +211 -0
  25. package/src/data/nebula-nouns.json +151 -0
  26. package/src/data/recipes-runtime.ts +65 -0
  27. package/src/data/recipes.json +878 -0
  28. package/src/data/syllables.json +1386 -780
  29. package/src/data/tiers.ts +45 -0
  30. package/src/derivation/crafting.ts +348 -0
  31. package/src/derivation/index.ts +30 -0
  32. package/src/derivation/location-size.ts +15 -0
  33. package/src/derivation/resources.ts +112 -0
  34. package/src/derivation/stats.ts +146 -0
  35. package/src/derivation/stratum.ts +134 -0
  36. package/src/derivation/tiers.ts +54 -0
  37. package/src/entities/cargo-utils.ts +10 -68
  38. package/src/entities/container.ts +37 -0
  39. package/src/entities/entity-inventory.ts +13 -13
  40. package/src/entities/inventory-accessor.ts +2 -6
  41. package/src/entities/location.ts +5 -200
  42. package/src/entities/makers.ts +144 -17
  43. package/src/entities/player.ts +1 -274
  44. package/src/entities/ship-deploy.ts +258 -0
  45. package/src/entities/ship.ts +28 -34
  46. package/src/entities/warehouse.ts +35 -7
  47. package/src/errors.ts +59 -5
  48. package/src/format.ts +12 -0
  49. package/src/index-module.ts +188 -50
  50. package/src/managers/actions.ts +138 -88
  51. package/src/managers/context.ts +19 -9
  52. package/src/managers/index.ts +0 -1
  53. package/src/managers/locations.ts +2 -85
  54. package/src/market/items.ts +41 -0
  55. package/src/nft/description.ts +176 -0
  56. package/src/nft/deserializers.ts +83 -0
  57. package/src/nft/index.ts +2 -0
  58. package/src/resolution/describe-module.ts +165 -0
  59. package/src/resolution/display-name.ts +43 -0
  60. package/src/resolution/resolve-item.ts +358 -0
  61. package/src/scheduling/projection.ts +200 -67
  62. package/src/scheduling/schedule.ts +2 -2
  63. package/src/shipload.ts +10 -5
  64. package/src/subscriptions/connection.ts +154 -0
  65. package/src/subscriptions/debug.ts +17 -0
  66. package/src/subscriptions/index.ts +5 -0
  67. package/src/subscriptions/manager.ts +240 -0
  68. package/src/subscriptions/mappers.ts +28 -0
  69. package/src/subscriptions/types.ts +143 -0
  70. package/src/travel/travel.ts +37 -23
  71. package/src/types/capabilities.ts +11 -14
  72. package/src/types/entity-traits.ts +3 -4
  73. package/src/types/entity.ts +9 -6
  74. package/src/types.ts +72 -72
  75. package/src/utils/system.ts +66 -53
  76. package/src/capabilities/extraction.ts +0 -37
  77. package/src/data/goods.json +0 -23
  78. package/src/managers/trades.ts +0 -119
  79. package/src/market/goods.ts +0 -31
  80. package/src/market/market.ts +0 -208
  81. package/src/market/rolls.ts +0 -8
  82. package/src/trading/collect.ts +0 -938
  83. package/src/trading/deal.ts +0 -207
  84. package/src/trading/trade.ts +0 -203
@@ -0,0 +1,258 @@
1
+ import {decodeCraftedItemStats} from '../derivation/crafting'
2
+ import {
3
+ getModuleCapabilityType,
4
+ MODULE_CRAFTER,
5
+ MODULE_ENGINE,
6
+ MODULE_GATHERER,
7
+ MODULE_GENERATOR,
8
+ MODULE_HAULER,
9
+ MODULE_LOADER,
10
+ } from '../capabilities/modules'
11
+
12
+ export function computeShipHullCapabilities(stats: Record<string, number>): {
13
+ hullmass: number
14
+ capacity: number
15
+ } {
16
+ const density = stats.density ?? 500
17
+ const strength = stats.strength ?? 500
18
+ const hardness = stats.hardness ?? 500
19
+ const saturation = stats.saturation ?? 500
20
+
21
+ const hullmass = 25000 + 75 * density
22
+ const statSum = strength + hardness + saturation
23
+ const exponent = statSum / 2997.0
24
+ const capacity = Math.floor(1000000 * Math.pow(10, exponent))
25
+
26
+ return {hullmass, capacity}
27
+ }
28
+
29
+ export function computeEngineCapabilities(stats: Record<string, number>): {
30
+ thrust: number
31
+ drain: number
32
+ } {
33
+ const vol = stats.volatility ?? 500
34
+ const thm = stats.thermal ?? 500
35
+
36
+ return {
37
+ thrust: 400 + Math.floor((vol * 3) / 4),
38
+ drain: Math.max(30, 50 - Math.floor(thm / 70)),
39
+ }
40
+ }
41
+
42
+ export function computeGeneratorCapabilities(stats: Record<string, number>): {
43
+ capacity: number
44
+ recharge: number
45
+ } {
46
+ const res = stats.resonance ?? 500
47
+ const ref = stats.reflectivity ?? 500
48
+
49
+ return {
50
+ capacity: 300 + Math.floor(res / 6),
51
+ recharge: 1 + Math.floor((ref * 3) / 1000),
52
+ }
53
+ }
54
+
55
+ export function computeGathererCapabilities(stats: Record<string, number>): {
56
+ yield: number
57
+ drain: number
58
+ depth: number
59
+ speed: number
60
+ } {
61
+ const str = stats.strength ?? 500
62
+ const con = stats.conductivity ?? 500
63
+ const ref = stats.reflectivity ?? 500
64
+ const tol = stats.tolerance ?? 500
65
+
66
+ return {
67
+ yield: 200 + str,
68
+ drain: Math.max(250, 1250 - Math.floor((con * 25) / 20)),
69
+ depth: 200 + Math.floor((tol * 3) / 2),
70
+ speed: 100 + Math.floor((ref * 4) / 5),
71
+ }
72
+ }
73
+
74
+ export function computeLoaderCapabilities(stats: Record<string, number>): {
75
+ mass: number
76
+ thrust: number
77
+ quantity: number
78
+ } {
79
+ const hrd = stats.hardness ?? 500
80
+ const pla = stats.plasticity ?? 500
81
+
82
+ return {
83
+ mass: Math.max(200, 2000 - Math.floor(hrd * 2)),
84
+ thrust: 1 + Math.floor(pla / 500),
85
+ quantity: 1,
86
+ }
87
+ }
88
+
89
+ export function computeCrafterCapabilities(stats: Record<string, number>): {
90
+ speed: number
91
+ drain: number
92
+ } {
93
+ const rea = stats.reactivity ?? 500
94
+ const com = stats.composition ?? 500
95
+
96
+ return {
97
+ speed: 100 + Math.floor((rea * 4) / 5),
98
+ drain: Math.max(5, 30 - Math.floor(com / 33)),
99
+ }
100
+ }
101
+
102
+ export function computeHaulerCapabilities(stats: Record<string, number>): {
103
+ capacity: number
104
+ efficiency: number
105
+ drain: number
106
+ } {
107
+ const res = stats.resonance ?? 500
108
+ const con = stats.conductivity ?? 500
109
+ const ref = stats.reflectivity ?? 500
110
+
111
+ return {
112
+ capacity: Math.max(1, 1 + Math.floor(res / 400)),
113
+ efficiency: 2000 + con * 6,
114
+ drain: Math.max(3, 15 - Math.floor(ref / 80)),
115
+ }
116
+ }
117
+
118
+ export function computeStorageCapabilities(
119
+ stats: Record<string, number>,
120
+ baseCapacity: number
121
+ ): {
122
+ capacityBonus: number
123
+ } {
124
+ const strength = stats.strength ?? 500
125
+ const hardness = stats.hardness ?? 500
126
+ const saturation = stats.saturation ?? 500
127
+
128
+ const statSum = strength + hardness + saturation
129
+ const capacityBonus = Math.floor(
130
+ (baseCapacity * (10 + Math.floor((statSum * 10) / 2997))) / 100
131
+ )
132
+
133
+ return {capacityBonus}
134
+ }
135
+
136
+ export function computeWarehouseHullCapabilities(stats: Record<string, number>): {
137
+ hullmass: number
138
+ capacity: number
139
+ } {
140
+ const density = stats.density ?? 500
141
+ const strength = stats.strength ?? 500
142
+ const hardness = stats.hardness ?? 500
143
+ const saturation = stats.saturation ?? 500
144
+
145
+ const hullmass = 25000 + 75 * density
146
+ const statSum = strength + hardness + saturation
147
+ const exponent = statSum / 2997.0
148
+ const capacity = Math.floor(20000000 * Math.pow(10, exponent))
149
+
150
+ return {hullmass, capacity}
151
+ }
152
+
153
+ export interface ShipCapabilities {
154
+ engines?: {thrust: number; drain: number}
155
+ generator?: {capacity: number; recharge: number}
156
+ gatherer?: {yield: number; drain: number; depth: number; speed: number}
157
+ hauler?: {capacity: number; efficiency: number; drain: number}
158
+ loaders?: {mass: number; thrust: number; quantity: number}
159
+ crafter?: {speed: number; drain: number}
160
+ }
161
+
162
+ export function computeShipCapabilities(
163
+ modules: {itemId: number; stats: bigint}[]
164
+ ): ShipCapabilities {
165
+ const ship: ShipCapabilities = {}
166
+
167
+ const engineModules = modules.filter((m) => getModuleCapabilityType(m.itemId) === MODULE_ENGINE)
168
+ if (engineModules.length > 0) {
169
+ let totalThrust = 0
170
+ let totalDrain = 0
171
+ for (const m of engineModules) {
172
+ const caps = computeEngineCapabilities(decodeCraftedItemStats(m.itemId, m.stats))
173
+ totalThrust += caps.thrust
174
+ totalDrain += caps.drain
175
+ }
176
+ ship.engines = {thrust: totalThrust, drain: totalDrain}
177
+ }
178
+
179
+ const generatorModules = modules.filter(
180
+ (m) => getModuleCapabilityType(m.itemId) === MODULE_GENERATOR
181
+ )
182
+ if (generatorModules.length > 0) {
183
+ let totalCapacity = 0
184
+ let totalRecharge = 0
185
+ for (const m of generatorModules) {
186
+ const caps = computeGeneratorCapabilities(decodeCraftedItemStats(m.itemId, m.stats))
187
+ totalCapacity += caps.capacity
188
+ totalRecharge += caps.recharge
189
+ }
190
+ ship.generator = {capacity: totalCapacity, recharge: totalRecharge}
191
+ }
192
+
193
+ const gathererModules = modules.filter(
194
+ (m) => getModuleCapabilityType(m.itemId) === MODULE_GATHERER
195
+ )
196
+ if (gathererModules.length > 0) {
197
+ let totalYield = 0
198
+ let totalDrain = 0
199
+ let totalDepth = 0
200
+ let totalSpeed = 0
201
+ for (const m of gathererModules) {
202
+ const caps = computeGathererCapabilities(decodeCraftedItemStats(m.itemId, m.stats))
203
+ totalYield += caps.yield
204
+ totalDrain += caps.drain
205
+ totalDepth += caps.depth
206
+ totalSpeed += caps.speed
207
+ }
208
+ ship.gatherer = {yield: totalYield, drain: totalDrain, depth: totalDepth, speed: totalSpeed}
209
+ }
210
+
211
+ const haulerModules = modules.filter((m) => getModuleCapabilityType(m.itemId) === MODULE_HAULER)
212
+ if (haulerModules.length > 0) {
213
+ let totalCapacity = 0
214
+ let weightedEffNum = 0
215
+ let totalDrain = 0
216
+ for (const m of haulerModules) {
217
+ const caps = computeHaulerCapabilities(decodeCraftedItemStats(m.itemId, m.stats))
218
+ totalCapacity += caps.capacity
219
+ weightedEffNum += caps.efficiency * caps.capacity
220
+ totalDrain += caps.drain
221
+ }
222
+ ship.hauler = {
223
+ capacity: totalCapacity,
224
+ efficiency: totalCapacity > 0 ? Math.floor(weightedEffNum / totalCapacity) : 0,
225
+ drain: totalDrain,
226
+ }
227
+ }
228
+
229
+ const loaderModules = modules.filter((m) => getModuleCapabilityType(m.itemId) === MODULE_LOADER)
230
+ if (loaderModules.length > 0) {
231
+ let totalMass = 0
232
+ let totalThrust = 0
233
+ let totalQuantity = 0
234
+ for (const m of loaderModules) {
235
+ const caps = computeLoaderCapabilities(decodeCraftedItemStats(m.itemId, m.stats))
236
+ totalMass += caps.mass
237
+ totalThrust += caps.thrust
238
+ totalQuantity += caps.quantity
239
+ }
240
+ ship.loaders = {mass: totalMass, thrust: totalThrust, quantity: totalQuantity}
241
+ }
242
+
243
+ const crafterModules = modules.filter(
244
+ (m) => getModuleCapabilityType(m.itemId) === MODULE_CRAFTER
245
+ )
246
+ if (crafterModules.length > 0) {
247
+ let totalSpeed = 0
248
+ let totalDrain = 0
249
+ for (const m of crafterModules) {
250
+ const caps = computeCrafterCapabilities(decodeCraftedItemStats(m.itemId, m.stats))
251
+ totalSpeed += caps.speed
252
+ totalDrain += caps.drain
253
+ }
254
+ ship.crafter = {speed: totalSpeed, drain: totalDrain}
255
+ }
256
+
257
+ return ship
258
+ }
@@ -1,4 +1,4 @@
1
- import {UInt16, UInt32, UInt64, UInt64Type} from '@wharfkit/antelope'
1
+ import {UInt16, UInt16Type, UInt32, UInt64, UInt64Type} from '@wharfkit/antelope'
2
2
  import {ServerContract} from '../contracts'
3
3
  import {Coordinates, CoordinatesType} from '../types'
4
4
  import {
@@ -21,20 +21,22 @@ import {
21
21
  hasEnergyForDistance,
22
22
  maxTravelDistance,
23
23
  } from '../capabilities/movement'
24
- import * as cargoUtils from './cargo-utils'
25
24
  import * as schedule from '../scheduling/schedule'
26
25
 
26
+ export interface PackedModuleInput {
27
+ itemId: UInt16Type
28
+ stats: UInt64Type
29
+ }
30
+
27
31
  export interface ShipStateInput {
28
32
  id: UInt64Type
29
33
  owner: string
30
34
  name: string
31
35
  coordinates: CoordinatesType | {x: number; y: number; z?: number}
32
- hullmass: number
33
- capacity: number
34
- energy: number
35
- engines: ServerContract.Types.movement_stats
36
- generator: ServerContract.Types.energy_stats
37
- loaders: ServerContract.Types.loader_stats
36
+ hullmass?: number
37
+ capacity?: number
38
+ energy?: number
39
+ modules?: PackedModuleInput[]
38
40
  schedule?: ServerContract.Types.schedule
39
41
  cargo?: ServerContract.Types.cargo_item[]
40
42
  }
@@ -105,12 +107,24 @@ export class Ship extends ServerContract.Types.entity_info {
105
107
  return schedule.isUnloading(this, now)
106
108
  }
107
109
 
108
- isExtracting(now: Date): boolean {
109
- return schedule.isExtracting(this, now)
110
+ isGathering(now: Date): boolean {
111
+ return schedule.isGathering(this, now)
112
+ }
113
+
114
+ get hasEngines(): boolean {
115
+ return this.engines !== undefined
116
+ }
117
+
118
+ get hasGenerator(): boolean {
119
+ return this.generator !== undefined
120
+ }
121
+
122
+ get hasGatherer(): boolean {
123
+ return this.gatherer !== undefined
110
124
  }
111
125
 
112
- get hasExtractor(): boolean {
113
- return this.extractor !== undefined
126
+ get hasWarp(): boolean {
127
+ return this.warp !== undefined
114
128
  }
115
129
 
116
130
  project(): ProjectedEntity {
@@ -129,10 +143,6 @@ export class Ship extends ServerContract.Types.entity_info {
129
143
  return this.inv.totalMass
130
144
  }
131
145
 
132
- get cargoValue(): UInt64 {
133
- return this.inv.totalValue
134
- }
135
-
136
146
  get totalMass(): UInt64 {
137
147
  let mass = UInt64.from(this.hullmass ?? 0).adding(this.totalCargoMass)
138
148
  if (this.loaders) {
@@ -155,8 +165,8 @@ export class Ship extends ServerContract.Types.entity_info {
155
165
  : this.maxCapacity.subtracting(this.totalMass)
156
166
  }
157
167
 
158
- getCargoForGood(goodId: UInt64Type): EntityInventory | undefined {
159
- return this.inv.forGood(goodId)
168
+ getCargoForItem(goodId: UInt64Type): EntityInventory | undefined {
169
+ return this.inv.forItem(goodId)
160
170
  }
161
171
 
162
172
  get sellableCargo(): EntityInventory[] {
@@ -189,20 +199,4 @@ export class Ship extends ServerContract.Types.entity_info {
189
199
  if (!this.engines || !this.generator || this.energy === undefined) return false
190
200
  return hasEnergyForDistance(this as MovementEntity, distance)
191
201
  }
192
-
193
- calculateSaleValue(prices: Map<number, UInt64>): cargoUtils.SaleValue {
194
- return cargoUtils.calculateSaleValue(this.cargo, prices)
195
- }
196
-
197
- calculateSaleValueFromArray(prices: UInt64[]): cargoUtils.SaleValue {
198
- return cargoUtils.calculateSaleValueFromArray(this.cargo, prices)
199
- }
200
-
201
- afterSellGoods(goodsToSell: Array<{goodId: number; quantity: number}>): EntityInventory[] {
202
- return cargoUtils.afterSellGoods(this.cargo, goodsToSell)
203
- }
204
-
205
- afterSellAllGoods(): EntityInventory[] {
206
- return cargoUtils.afterSellAllGoods(this.cargo)
207
- }
208
202
  }
@@ -6,14 +6,19 @@ import {ScheduleAccessor} from '../scheduling/accessor'
6
6
  import {InventoryAccessor} from './inventory-accessor'
7
7
  import {EntityInventory} from './entity-inventory'
8
8
  import * as schedule from '../scheduling/schedule'
9
+ import type {PackedModuleInput} from './ship'
10
+ import {decodeCraftedItemStats} from '../derivation/crafting'
11
+ import {getModuleCapabilityType, MODULE_LOADER} from '../capabilities/modules'
12
+ import {computeLoaderCapabilities} from './ship-deploy'
9
13
 
10
14
  export interface WarehouseStateInput {
11
15
  id: UInt64Type
12
16
  owner: string
13
17
  name: string
14
18
  coordinates: CoordinatesType | {x: number; y: number; z?: number}
19
+ hullmass?: number
15
20
  capacity: number
16
- loaders: ServerContract.Types.loader_stats
21
+ modules?: PackedModuleInput[]
17
22
  schedule?: ServerContract.Types.schedule
18
23
  cargo?: ServerContract.Types.cargo_item[]
19
24
  }
@@ -58,10 +63,6 @@ export class Warehouse extends ServerContract.Types.entity_info {
58
63
  return this.inv.totalMass
59
64
  }
60
65
 
61
- get cargoValue(): UInt64 {
62
- return this.inv.totalValue
63
- }
64
-
65
66
  get maxCapacity(): UInt64 {
66
67
  return UInt64.from(this.capacity)
67
68
  }
@@ -79,11 +80,38 @@ export class Warehouse extends ServerContract.Types.entity_info {
79
80
  return this.totalCargoMass.gte(this.maxCapacity)
80
81
  }
81
82
 
82
- getCargoForGood(goodId: UInt64Type): EntityInventory | undefined {
83
- return this.inv.forGood(goodId)
83
+ getCargoForItem(goodId: UInt64Type): EntityInventory | undefined {
84
+ return this.inv.forItem(goodId)
84
85
  }
85
86
 
86
87
  get orbitalAltitude(): number {
87
88
  return this.coordinates.z?.toNumber() || 0
88
89
  }
90
+
91
+ get totalMass(): UInt64 {
92
+ const hull = this.hullmass ? UInt64.from(this.hullmass) : UInt64.from(0)
93
+ return hull.adding(this.totalCargoMass)
94
+ }
95
+ }
96
+
97
+ export function computeWarehouseCapabilities(modules: {itemId: number; stats: bigint}[]): {
98
+ loaders?: {mass: number; thrust: number; quantity: number}
99
+ } {
100
+ const warehouse: {loaders?: {mass: number; thrust: number; quantity: number}} = {}
101
+
102
+ const loaderModules = modules.filter((m) => getModuleCapabilityType(m.itemId) === MODULE_LOADER)
103
+ if (loaderModules.length > 0) {
104
+ let totalMass = 0
105
+ let totalThrust = 0
106
+ let totalQuantity = 0
107
+ for (const m of loaderModules) {
108
+ const caps = computeLoaderCapabilities(decodeCraftedItemStats(m.itemId, m.stats))
109
+ totalMass += caps.mass
110
+ totalThrust += caps.thrust
111
+ totalQuantity += caps.quantity
112
+ }
113
+ warehouse.loaders = {mass: totalMass, thrust: totalThrust, quantity: totalQuantity}
114
+ }
115
+
116
+ return warehouse
89
117
  }
package/src/errors.ts CHANGED
@@ -9,16 +9,15 @@ export const ERROR_SYSTEM_DISABLED = 'This game is currently disabled.'
9
9
  export const ERROR_SYSTEM_NOT_INITIALIZED = 'This game has not been initialized.'
10
10
  export const GAME_NOT_FOUND = 'Cannot find game for given account name.'
11
11
  export const GAME_SEED_NOT_SET = 'This game has not initialized an epoch seed value.'
12
- export const GOOD_DOES_NOT_EXIST = 'Good does not exist.'
13
- export const GOOD_NOT_AVAILABLE_AT_LOCATION = 'Good is not tradeable at ship location.'
14
- export const INSUFFICIENT_BALANCE = 'Insufficient balance.'
15
- export const INSUFFICIENT_GOOD_QUANTITY = 'Insufficient quantity in cargo.'
16
- export const INSUFFICIENT_GOOD_SUPPLY = 'Insufficient supply of good at location.'
12
+ export const ITEM_DOES_NOT_EXIST = 'Item does not exist.'
17
13
  export const INVALID_AMOUNT = 'Invalid amount.'
18
14
  export const REQUIRES_MORE_THAN_ONE = 'A value greater than one is required.'
19
15
  export const REQUIRES_POSITIVE_VALUE = 'Value must be greater than zero.'
20
16
  export const PLAYER_ALREADY_JOINED = 'Player has already joined the game.'
17
+ export const PLAYER_NOT_JOINED = 'Player has not joined the game.'
21
18
  export const PLAYER_NOT_FOUND = 'Cannot find player for given account name.'
19
+ export const STARTER_ALREADY_CLAIMED =
20
+ 'Starter ship already claimed; destroy existing ships to re-claim.'
22
21
  export const SHIP_ALREADY_THERE = 'Ship cannot travel to the location its already at.'
23
22
  export const SHIP_ALREADY_TRAVELING = 'Ship is already traveling.'
24
23
  export const SHIP_CANNOT_BUY_TRAVELING = 'Ship cannot buy goods while traveling.'
@@ -36,11 +35,66 @@ export const SHIP_NOT_OWNED = 'Ship is not owned by this account.'
36
35
  export const NO_SCHEDULE = 'No scheduled tasks.'
37
36
  export const SHIP_NOT_IDLE = 'Ship must be idle (no active schedule) for this action.'
38
37
  export const SHIP_NO_COMPLETED_TASKS = 'No completed tasks to resolve.'
38
+ export const RESOLVE_COUNT_EXCEEDS_COMPLETED = 'Requested resolve count exceeds completed tasks.'
39
39
  export const SHIP_CANNOT_CANCEL_TASK = 'Cannot cancel task that is immutable or in progress.'
40
40
  export const SHIP_NO_TASKS_TO_CANCEL = 'No tasks to cancel.'
41
41
  export const SHIP_INVALID_CARGO = 'Invalid cargo specified for load/unload.'
42
42
  export const SHIP_CARGO_NOT_OWNED = 'Cannot load cargo that is not owned.'
43
43
  export const SHIP_CARGO_NOT_LOADED = 'Cannot unload cargo that is not loaded.'
44
+ export const SHIP_CAPACITY_EXCEEDED = 'Ship cargo capacity would be exceeded.'
45
+ export const ENTITY_CAPACITY_EXCEEDED = 'Entity cargo capacity would be exceeded.'
44
46
  export const WAREHOUSE_NOT_FOUND = 'Cannot find warehouse for given id.'
45
47
  export const WAREHOUSE_ALREADY_AT_LOCATION = 'Warehouse already exists at this location.'
46
48
  export const WAREHOUSE_CAPACITY_EXCEEDED = 'Warehouse capacity would be exceeded.'
49
+ export const CONTAINER_NOT_FOUND = 'Cannot find container for given id.'
50
+ export const CONTAINER_CAPACITY_EXCEEDED = 'Container capacity would be exceeded.'
51
+ export const DESTINATION_CAPACITY_EXCEEDED =
52
+ 'Destination entity does not have enough capacity for the gather.'
53
+ export const CANCEL_PAIRED_HAS_PENDING = 'Cannot cancel transfer, paired entity has pending tasks.'
54
+ export const GROUP_EMPTY = 'Group travel requires at least one entity.'
55
+ export const GROUP_NO_THRUST = 'Group travel requires at least one entity with engines.'
56
+ export const GROUP_NOT_SAME_LOCATION = 'All entities must be at the same location for group travel.'
57
+ export const GROUP_NOT_SAME_OWNER = 'All entities must have the same owner for group travel.'
58
+ export const GROUP_ENTITY_NOT_MOVABLE = 'Entity cannot participate in group travel.'
59
+ export const GROUP_NOT_FOUND = 'Entity group not found.'
60
+ export const GROUP_DUPLICATE_ENTITY = 'Duplicate entity in group.'
61
+ export const GROUP_HAUL_CAPACITY_EXCEEDED =
62
+ 'Group travel requires sufficient hauler capacity for all non-self-propelled entities.'
63
+ export const CANCEL_CONTAINS_GROUPED_TASK =
64
+ 'Cannot cancel range containing grouped task - cancel non-grouped tasks first.'
65
+ export const WARP_NO_CAPABILITY = 'Entity does not have warp capability.'
66
+ export const WARP_HAS_SCHEDULE = 'Entity must be idle to warp.'
67
+ export const WARP_HAS_CARGO = 'Entity must have no cargo to warp.'
68
+ export const WARP_NOT_FULL_ENERGY = 'Entity must have full energy to warp.'
69
+ export const WARP_OUT_OF_RANGE = 'Destination exceeds warp range.'
70
+
71
+ export const ENTITY_NO_CRAFTER = 'Entity does not have crafting capability.'
72
+ export const RECIPE_NOT_FOUND = 'Recipe does not exist.'
73
+ export const RECIPE_INPUTS_INSUFFICIENT = 'Insufficient inputs for recipe.'
74
+ export const RECIPE_INPUTS_INVALID = 'Input cargo does not match recipe requirements.'
75
+ export const RECIPE_INPUTS_EXCESS = 'Provided inputs exceed recipe requirements.'
76
+ export const RECIPE_INPUTS_MIXED = 'All stacks for a recipe input must be the same resource.'
77
+ export const ITEM_NOT_DEPLOYABLE = 'Item cannot be deployed as an entity.'
78
+ export const DEPLOY_ENTITY_HAS_SCHEDULE = 'Entity must be idle to deploy.'
79
+ export const BLEND_INPUTS_MUST_MATCH = 'All blend inputs must be the same item.'
80
+ export const GATHER_NOT_ENOUGH_ENERGY = 'Gather requires more energy than entity has.'
81
+ export const GATHER_EXCEEDS_ENERGY_CAPACITY = "Gather drain exceeds entity's energy capacity."
82
+ export const CRAFT_NOT_ENOUGH_ENERGY = 'Craft requires more energy than entity has.'
83
+ export const CRAFT_EXCEEDS_ENERGY_CAPACITY = "Craft drain exceeds entity's energy capacity."
84
+ export const BLEND_REQUIRES_MULTIPLE = 'Blend requires at least two input stacks.'
85
+ export const BLEND_STAT_LESS_NOT_SUPPORTED = 'Stat-less items cannot be blended.'
86
+
87
+ export const MODULE_SLOT_INVALID = 'Module slot index is invalid.'
88
+ export const MODULE_SLOT_OCCUPIED = 'Module slot is already occupied.'
89
+ export const MODULE_SLOT_EMPTY = 'Module slot is empty.'
90
+ export const MODULE_TYPE_MISMATCH = 'Module type not allowed in this slot.'
91
+ export const MODULE_CARGO_NOT_FOUND = 'Module cargo not found.'
92
+ export const MODULE_NOT_MODULE = 'Item is not a module.'
93
+ export const MODULE_ENTITY_BUSY = 'Entity must be idle to modify modules.'
94
+ export const ITEM_NOT_PACKED_ENTITY = 'Item is not a packed entity.'
95
+
96
+ // SDK-only market errors (no contract counterpart yet)
97
+ export const ITEM_NOT_AVAILABLE_AT_LOCATION = 'Item is not tradeable at ship location.'
98
+ export const INSUFFICIENT_BALANCE = 'Insufficient balance.'
99
+ export const INSUFFICIENT_ITEM_QUANTITY = 'Insufficient quantity in cargo.'
100
+ export const INSUFFICIENT_ITEM_SUPPLY = 'Insufficient supply of item at location.'
package/src/format.ts ADDED
@@ -0,0 +1,12 @@
1
+ export function formatMass(kg: number): string {
2
+ const t = kg / 1000
3
+ const fixed = t.toFixed(2)
4
+ const trimmed = fixed.replace(/\.?0+$/, '')
5
+ return `${trimmed} t`
6
+ }
7
+
8
+ export function formatMassDelta(kg: number): string {
9
+ if (kg === 0) return '0 t'
10
+ const sign = kg > 0 ? '+' : '-'
11
+ return `${sign}${formatMass(Math.abs(kg))}`
12
+ }