@shipload/sdk 1.0.0-next.40 → 1.0.0-next.41

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package/lib/scan.d.ts ADDED
@@ -0,0 +1,34 @@
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+ declare function scanReady(): Promise<void>;
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+ declare function getLocationType(gameSeed: string, x: number, y: number): number;
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+ interface SystemCell {
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+ x: number;
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+ y: number;
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+ locType: number;
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+ }
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+ interface Coord {
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+ x: number;
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+ y: number;
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+ }
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+ interface Deposit {
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+ x: number;
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+ y: number;
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+ depth: number;
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+ itemId: number;
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+ richness: number;
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+ reserve: number;
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+ stats: [number, number, number];
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+ }
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+ interface DerivedCell {
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+ location: {
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+ x: number;
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+ y: number;
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+ locType: number;
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+ subtype: number;
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+ size: number;
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+ };
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+ deposits: Deposit[];
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+ }
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+ declare function systemsInBox(gameSeed: string, xMin: number, yMin: number, xMax: number, yMax: number): SystemCell[];
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+ declare function scanCells(gameSeed: string, epochSeed: string, cells: Coord[]): Promise<DerivedCell[]>;
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+
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+ export { Coord, Deposit, DerivedCell, SystemCell, getLocationType, scanCells, scanReady, systemsInBox };