@shipload/sdk 0.7.1 → 2.0.0-rc10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/shipload.d.ts +2203 -288
- package/lib/shipload.js +8441 -2210
- package/lib/shipload.js.map +1 -1
- package/lib/shipload.m.js +8160 -2167
- package/lib/shipload.m.js.map +1 -1
- package/package.json +7 -6
- package/src/capabilities/crafting.ts +26 -0
- package/src/capabilities/extraction.ts +36 -0
- package/src/capabilities/guards.ts +38 -0
- package/src/capabilities/hauling.ts +22 -0
- package/src/capabilities/index.ts +8 -0
- package/src/capabilities/loading.ts +8 -0
- package/src/capabilities/modules.ts +57 -0
- package/src/capabilities/movement.ts +29 -0
- package/src/capabilities/storage.ts +72 -0
- package/src/contracts/server.ts +1217 -254
- package/src/data/capabilities.ts +408 -0
- package/src/data/categories.ts +58 -0
- package/src/data/colors.ts +52 -0
- package/src/data/items.json +17 -0
- package/src/data/locations.ts +53 -0
- package/src/data/nebula-adjectives.json +211 -0
- package/src/data/nebula-nouns.json +151 -0
- package/src/data/recipes.ts +571 -0
- package/src/data/syllables.json +1790 -0
- package/src/data/tiers.ts +45 -0
- package/src/derivation/crafting.ts +197 -0
- package/src/derivation/index.ts +28 -0
- package/src/derivation/location-size.ts +15 -0
- package/src/derivation/resources.ts +142 -0
- package/src/derivation/stats.ts +146 -0
- package/src/derivation/stratum.ts +118 -0
- package/src/entities/cargo-utils.ts +84 -0
- package/src/entities/container.ts +106 -0
- package/src/entities/entity-inventory.ts +39 -0
- package/src/entities/gamestate.ts +152 -0
- package/src/entities/inventory-accessor.ts +42 -0
- package/src/entities/location.ts +60 -0
- package/src/entities/makers.ts +72 -0
- package/src/entities/player.ts +15 -0
- package/src/entities/ship-deploy.ts +263 -0
- package/src/entities/ship.ts +199 -0
- package/src/entities/warehouse.ts +91 -0
- package/src/errors.ts +46 -9
- package/src/index-module.ts +302 -7
- package/src/managers/actions.ts +197 -0
- package/src/managers/base.ts +25 -0
- package/src/managers/context.ts +95 -0
- package/src/managers/entities.ts +103 -0
- package/src/managers/epochs.ts +47 -0
- package/src/managers/index.ts +8 -0
- package/src/managers/locations.ts +39 -0
- package/src/managers/players.ts +13 -0
- package/src/market/items.ts +30 -0
- package/src/nft/description.ts +175 -0
- package/src/nft/deserializers.ts +81 -0
- package/src/nft/index.ts +2 -0
- package/src/resolution/resolve-item.ts +313 -0
- package/src/scheduling/accessor.ts +82 -0
- package/src/{epoch.ts → scheduling/epoch.ts} +1 -1
- package/src/scheduling/projection.ts +322 -0
- package/src/scheduling/schedule.ts +179 -0
- package/src/shipload.ts +36 -159
- package/src/travel/travel.ts +499 -0
- package/src/types/capabilities.ts +71 -0
- package/src/types/entity-traits.ts +69 -0
- package/src/types/entity.ts +39 -0
- package/src/types/index.ts +3 -0
- package/src/types.ts +113 -35
- package/src/{hash.ts → utils/hash.ts} +1 -1
- package/src/utils/system.ts +155 -0
- package/src/goods.ts +0 -124
- package/src/market.ts +0 -214
- package/src/rolls.ts +0 -8
- package/src/ship.ts +0 -36
- package/src/state.ts +0 -0
- package/src/syllables.ts +0 -1184
- package/src/system.ts +0 -37
- package/src/travel.ts +0 -259
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import {decodeCraftedItemStats} from '../derivation/crafting'
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import {
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getModuleCapabilityType,
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MODULE_CRAFTER,
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MODULE_ENGINE,
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MODULE_EXTRACTOR,
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MODULE_GENERATOR,
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MODULE_HAULER,
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MODULE_LOADER,
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} from '../capabilities/modules'
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export function computeShipHullCapabilities(stats: Record<string, number>): {
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hullmass: number
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capacity: number
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} {
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const density = stats.density ?? 500
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const strength = stats.strength ?? 500
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const ductility = stats.ductility ?? 500
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const purity = stats.purity ?? 500
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const hullmass = 25000 + 75 * density
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const statSum = strength + ductility + purity
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const exponent = statSum / 2997.0
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const capacity = Math.floor(1000000 * Math.pow(10, exponent))
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return {hullmass, capacity}
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}
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export function computeEngineCapabilities(stats: Record<string, number>): {
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thrust: number
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drain: number
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} {
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const vol = stats.volatility ?? 500
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const thm = stats.thermal ?? 500
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return {
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thrust: 400 + Math.floor((vol * 3) / 4),
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drain: Math.max(30, 50 - Math.floor(thm / 70)),
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}
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}
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export function computeGeneratorCapabilities(stats: Record<string, number>): {
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capacity: number
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recharge: number
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} {
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const res = stats.resonance ?? 500
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const clr = stats.clarity ?? 500
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return {
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capacity: 300 + Math.floor(res / 6),
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recharge: 5 + Math.floor((clr * 15) / 1000),
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}
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}
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export function computeExtractorCapabilities(stats: Record<string, number>): {
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rate: number
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drain: number
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depth: number
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drill: number
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} {
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const str = stats.strength ?? 500
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const con = stats.conductivity ?? 500
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const ref = stats.reflectivity ?? 500
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const tol = stats.tolerance ?? 500
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return {
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rate: 200 + str,
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drain: Math.max(10, 50 - Math.floor(con / 20)),
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depth: 200 + Math.floor((tol * 3) / 2),
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drill: 100 + Math.floor((ref * 4) / 5),
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}
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}
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export function computeLoaderCapabilities(stats: Record<string, number>): {
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mass: number
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thrust: number
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quantity: number
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} {
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const duc = stats.ductility ?? 500
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const pla = stats.plasticity ?? 500
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return {
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mass: Math.max(200, 2000 - Math.floor(duc * 2)),
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thrust: 1 + Math.floor(pla / 500),
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quantity: 1,
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}
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}
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export function computeManufacturingCapabilities(stats: Record<string, number>): {
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speed: number
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drain: number
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} {
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const rea = stats.reactivity ?? 500
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const clr = stats.clarity ?? 500
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return {
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speed: 100 + Math.floor((rea * 4) / 5),
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drain: Math.max(5, 30 - Math.floor(clr / 33)),
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}
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}
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export function computeHaulerCapabilities(stats: Record<string, number>): {
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capacity: number
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efficiency: number
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drain: number
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} {
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const res = stats.resonance ?? 500
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const con = stats.conductivity ?? 500
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const clr = stats.clarity ?? 500
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return {
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capacity: Math.max(1, 1 + Math.floor(res / 400)),
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efficiency: 2000 + con * 6,
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drain: Math.max(3, 15 - Math.floor(clr / 80)),
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}
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}
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export function computeStorageCapabilities(
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stats: Record<string, number>,
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baseCapacity: number
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): {
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capacityBonus: number
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} {
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const strength = stats.strength ?? 500
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const ductility = stats.ductility ?? 500
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const purity = stats.purity ?? 500
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const statSum = strength + ductility + purity
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const capacityBonus = Math.floor(
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(baseCapacity * (10 + Math.floor((statSum * 10) / 2997))) / 100
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)
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return {capacityBonus}
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}
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export function computeWarehouseHullCapabilities(stats: Record<string, number>): {
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hullmass: number
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capacity: number
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} {
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const density = stats.density ?? 500
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const strength = stats.strength ?? 500
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const ductility = stats.ductility ?? 500
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const purity = stats.purity ?? 500
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const hullmass = 25000 + 75 * density
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const statSum = strength + ductility + purity
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const exponent = statSum / 2997.0
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const capacity = Math.floor(20000000 * Math.pow(10, exponent))
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return {hullmass, capacity}
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}
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export interface ShipCapabilities {
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engines?: {thrust: number; drain: number}
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generator?: {capacity: number; recharge: number}
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extractor?: {rate: number; drain: number; depth: number; drill: number}
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hauler?: {capacity: number; efficiency: number; drain: number}
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loaders?: {mass: number; thrust: number; quantity: number}
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crafter?: {speed: number; drain: number}
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}
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export function computeShipCapabilities(
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modules: {itemId: number; seed: bigint}[]
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): ShipCapabilities {
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const ship: ShipCapabilities = {}
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const engineModules = modules.filter((m) => getModuleCapabilityType(m.itemId) === MODULE_ENGINE)
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if (engineModules.length > 0) {
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let totalThrust = 0
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let totalDrain = 0
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for (const m of engineModules) {
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const caps = computeEngineCapabilities(decodeCraftedItemStats(m.itemId, m.seed))
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totalThrust += caps.thrust
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totalDrain += caps.drain
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}
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ship.engines = {thrust: totalThrust, drain: totalDrain}
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}
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const generatorModules = modules.filter(
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(m) => getModuleCapabilityType(m.itemId) === MODULE_GENERATOR
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)
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if (generatorModules.length > 0) {
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let totalCapacity = 0
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let totalRecharge = 0
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for (const m of generatorModules) {
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const caps = computeGeneratorCapabilities(decodeCraftedItemStats(m.itemId, m.seed))
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totalCapacity += caps.capacity
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totalRecharge += caps.recharge
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}
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ship.generator = {capacity: totalCapacity, recharge: totalRecharge}
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}
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const extractorModules = modules.filter(
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(m) => getModuleCapabilityType(m.itemId) === MODULE_EXTRACTOR
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)
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if (extractorModules.length > 0) {
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let totalRate = 0
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let totalDrain = 0
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let totalDepth = 0
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let totalDrill = 0
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for (const m of extractorModules) {
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const caps = computeExtractorCapabilities(decodeCraftedItemStats(m.itemId, m.seed))
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totalRate += caps.rate
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totalDrain += caps.drain
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totalDepth += caps.depth
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totalDrill += caps.drill
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}
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ship.extractor = {rate: totalRate, drain: totalDrain, depth: totalDepth, drill: totalDrill}
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}
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const haulerModules = modules.filter((m) => getModuleCapabilityType(m.itemId) === MODULE_HAULER)
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if (haulerModules.length > 0) {
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let totalCapacity = 0
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let weightedEffNum = 0
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let totalDrain = 0
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for (const m of haulerModules) {
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const decoded = decodeCraftedItemStats(m.itemId, m.seed)
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const caps = computeHaulerCapabilities({
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resonance: decoded.capacity,
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conductivity: decoded.efficiency,
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clarity: decoded.drain,
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})
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totalCapacity += caps.capacity
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weightedEffNum += caps.efficiency * caps.capacity
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totalDrain += caps.drain
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}
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ship.hauler = {
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capacity: totalCapacity,
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efficiency: totalCapacity > 0 ? Math.floor(weightedEffNum / totalCapacity) : 0,
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drain: totalDrain,
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}
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}
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const loaderModules = modules.filter((m) => getModuleCapabilityType(m.itemId) === MODULE_LOADER)
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if (loaderModules.length > 0) {
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let totalMass = 0
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let totalThrust = 0
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let totalQuantity = 0
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for (const m of loaderModules) {
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const caps = computeLoaderCapabilities(decodeCraftedItemStats(m.itemId, m.seed))
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totalMass += caps.mass
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totalThrust += caps.thrust
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totalQuantity += caps.quantity
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}
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ship.loaders = {mass: totalMass, thrust: totalThrust, quantity: totalQuantity}
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}
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const crafterModules = modules.filter(
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(m) => getModuleCapabilityType(m.itemId) === MODULE_CRAFTER
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)
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if (crafterModules.length > 0) {
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let totalSpeed = 0
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let totalDrain = 0
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for (const m of crafterModules) {
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const caps = computeManufacturingCapabilities(decodeCraftedItemStats(m.itemId, m.seed))
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totalSpeed += caps.speed
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totalDrain += caps.drain
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}
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ship.crafter = {speed: totalSpeed, drain: totalDrain}
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}
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return ship
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}
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import {UInt16, UInt32, UInt64, UInt64Type} from '@wharfkit/antelope'
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import {ServerContract} from '../contracts'
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import {Coordinates, CoordinatesType} from '../types'
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import {
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getDestinationLocation,
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getPositionAt,
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getFlightOrigin as travelGetFlightOrigin,
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} from '../travel/travel'
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import {
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ProjectedEntity,
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projectEntity as sharedProjectEntity,
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projectEntityAt as sharedProjectEntityAt,
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13
|
+
} from '../scheduling/projection'
|
|
14
|
+
import {Location} from './location'
|
|
15
|
+
import {ScheduleAccessor} from '../scheduling/accessor'
|
|
16
|
+
import {InventoryAccessor} from './inventory-accessor'
|
|
17
|
+
import {EntityInventory} from './entity-inventory'
|
|
18
|
+
import {
|
|
19
|
+
energyPercent as calcEnergyPercent,
|
|
20
|
+
needsRecharge as calcNeedsRecharge,
|
|
21
|
+
hasEnergyForDistance,
|
|
22
|
+
maxTravelDistance,
|
|
23
|
+
} from '../capabilities/movement'
|
|
24
|
+
import * as schedule from '../scheduling/schedule'
|
|
25
|
+
|
|
26
|
+
export interface ShipStateInput {
|
|
27
|
+
id: UInt64Type
|
|
28
|
+
owner: string
|
|
29
|
+
name: string
|
|
30
|
+
coordinates: CoordinatesType | {x: number; y: number; z?: number}
|
|
31
|
+
hullmass?: number
|
|
32
|
+
capacity?: number
|
|
33
|
+
energy?: number
|
|
34
|
+
engines?: ServerContract.Types.movement_stats
|
|
35
|
+
generator?: ServerContract.Types.energy_stats
|
|
36
|
+
loaders?: ServerContract.Types.loader_stats
|
|
37
|
+
schedule?: ServerContract.Types.schedule
|
|
38
|
+
cargo?: ServerContract.Types.cargo_item[]
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
type MovementEntity = {
|
|
42
|
+
engines: ServerContract.Types.movement_stats
|
|
43
|
+
generator: ServerContract.Types.energy_stats
|
|
44
|
+
energy: UInt16
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
export class Ship extends ServerContract.Types.entity_info {
|
|
48
|
+
private _sched?: ScheduleAccessor
|
|
49
|
+
private _inv?: InventoryAccessor
|
|
50
|
+
|
|
51
|
+
get name(): string {
|
|
52
|
+
return this.entity_name
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
get inv(): InventoryAccessor {
|
|
56
|
+
return (this._inv ??= new InventoryAccessor(this))
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
get inventory(): EntityInventory[] {
|
|
60
|
+
return this.inv.items
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
get sched(): ScheduleAccessor {
|
|
64
|
+
return (this._sched ??= new ScheduleAccessor(this))
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
get maxDistance(): UInt32 {
|
|
68
|
+
if (!this.generator || !this.engines) return UInt32.from(0)
|
|
69
|
+
return maxTravelDistance(this as MovementEntity)
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
get isIdle(): boolean {
|
|
73
|
+
return this.is_idle
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
getFlightOrigin(flightTaskIndex: number): Coordinates {
|
|
77
|
+
return Coordinates.from(travelGetFlightOrigin(this, flightTaskIndex))
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
destinationLocation(): Coordinates | undefined {
|
|
81
|
+
const dest = getDestinationLocation(this)
|
|
82
|
+
return dest ? Coordinates.from(dest) : undefined
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
positionAt(now: Date): Coordinates {
|
|
86
|
+
const taskIndex = this.sched.currentTaskIndex(now)
|
|
87
|
+
const progress = this.sched.currentTaskProgress(now)
|
|
88
|
+
return Coordinates.from(getPositionAt(this, taskIndex, progress))
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
isInFlight(now: Date): boolean {
|
|
92
|
+
return schedule.isInFlight(this, now)
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
isRecharging(now: Date): boolean {
|
|
96
|
+
return schedule.isRecharging(this, now)
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
isLoading(now: Date): boolean {
|
|
100
|
+
return schedule.isLoading(this, now)
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
isUnloading(now: Date): boolean {
|
|
104
|
+
return schedule.isUnloading(this, now)
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
isExtracting(now: Date): boolean {
|
|
108
|
+
return schedule.isExtracting(this, now)
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
get hasEngines(): boolean {
|
|
112
|
+
return this.engines !== undefined
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
get hasGenerator(): boolean {
|
|
116
|
+
return this.generator !== undefined
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
get hasExtractor(): boolean {
|
|
120
|
+
return this.extractor !== undefined
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
get hasWarp(): boolean {
|
|
124
|
+
return this.warp !== undefined
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
project(): ProjectedEntity {
|
|
128
|
+
return sharedProjectEntity(this)
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
projectAt(now: Date): ProjectedEntity {
|
|
132
|
+
return sharedProjectEntityAt(this, now)
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
get location(): Location {
|
|
136
|
+
return Location.from(this.coordinates)
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
get totalCargoMass(): UInt64 {
|
|
140
|
+
return this.inv.totalMass
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
get totalMass(): UInt64 {
|
|
144
|
+
let mass = UInt64.from(this.hullmass ?? 0).adding(this.totalCargoMass)
|
|
145
|
+
if (this.loaders) {
|
|
146
|
+
mass = mass.adding(UInt64.from(this.loaders.mass).multiplying(this.loaders.quantity))
|
|
147
|
+
}
|
|
148
|
+
return mass
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
get maxCapacity(): UInt64 {
|
|
152
|
+
return UInt64.from(this.capacity)
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
hasSpace(goodMass: UInt64, quantity: number): boolean {
|
|
156
|
+
return this.totalMass.adding(goodMass.multiplying(quantity)).lte(this.maxCapacity)
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
get availableCapacity(): UInt64 {
|
|
160
|
+
return this.totalMass.gte(this.maxCapacity)
|
|
161
|
+
? UInt64.from(0)
|
|
162
|
+
: this.maxCapacity.subtracting(this.totalMass)
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
getCargoForItem(goodId: UInt64Type): EntityInventory | undefined {
|
|
166
|
+
return this.inv.forItem(goodId)
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
get sellableCargo(): EntityInventory[] {
|
|
170
|
+
return this.inv.sellable
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
get hasSellableCargo(): boolean {
|
|
174
|
+
return this.inv.hasSellable
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
get sellableGoodsCount(): number {
|
|
178
|
+
return this.inv.sellableCount
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
get isFull(): boolean {
|
|
182
|
+
return this.totalMass.gte(this.maxCapacity)
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
get energyPercent(): number {
|
|
186
|
+
if (!this.generator || this.energy === undefined) return 0
|
|
187
|
+
return calcEnergyPercent(this as MovementEntity)
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
get needsRecharge(): boolean {
|
|
191
|
+
if (!this.generator || this.energy === undefined) return false
|
|
192
|
+
return calcNeedsRecharge(this as MovementEntity)
|
|
193
|
+
}
|
|
194
|
+
|
|
195
|
+
hasEnergyFor(distance: UInt64): boolean {
|
|
196
|
+
if (!this.engines || !this.generator || this.energy === undefined) return false
|
|
197
|
+
return hasEnergyForDistance(this as MovementEntity, distance)
|
|
198
|
+
}
|
|
199
|
+
}
|
|
@@ -0,0 +1,91 @@
|
|
|
1
|
+
import {UInt64, UInt64Type} from '@wharfkit/antelope'
|
|
2
|
+
import {ServerContract} from '../contracts'
|
|
3
|
+
import {CoordinatesType} from '../types'
|
|
4
|
+
import {Location} from './location'
|
|
5
|
+
import {ScheduleAccessor} from '../scheduling/accessor'
|
|
6
|
+
import {InventoryAccessor} from './inventory-accessor'
|
|
7
|
+
import {EntityInventory} from './entity-inventory'
|
|
8
|
+
import * as schedule from '../scheduling/schedule'
|
|
9
|
+
|
|
10
|
+
export interface WarehouseStateInput {
|
|
11
|
+
id: UInt64Type
|
|
12
|
+
owner: string
|
|
13
|
+
name: string
|
|
14
|
+
coordinates: CoordinatesType | {x: number; y: number; z?: number}
|
|
15
|
+
hullmass?: number
|
|
16
|
+
capacity: number
|
|
17
|
+
loaders?: ServerContract.Types.loader_stats
|
|
18
|
+
schedule?: ServerContract.Types.schedule
|
|
19
|
+
cargo?: ServerContract.Types.cargo_item[]
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
export class Warehouse extends ServerContract.Types.entity_info {
|
|
23
|
+
private _sched?: ScheduleAccessor
|
|
24
|
+
private _inv?: InventoryAccessor
|
|
25
|
+
|
|
26
|
+
get name(): string {
|
|
27
|
+
return this.entity_name
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
get inv(): InventoryAccessor {
|
|
31
|
+
return (this._inv ??= new InventoryAccessor(this))
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
get inventory(): EntityInventory[] {
|
|
35
|
+
return this.inv.items
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
get sched(): ScheduleAccessor {
|
|
39
|
+
return (this._sched ??= new ScheduleAccessor(this))
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
get isIdle(): boolean {
|
|
43
|
+
return this.is_idle
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
isLoading(now: Date): boolean {
|
|
47
|
+
return schedule.isLoading(this, now)
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
isUnloading(now: Date): boolean {
|
|
51
|
+
return schedule.isUnloading(this, now)
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
get location(): Location {
|
|
55
|
+
return Location.from(this.coordinates)
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
get totalCargoMass(): UInt64 {
|
|
59
|
+
return this.inv.totalMass
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
get maxCapacity(): UInt64 {
|
|
63
|
+
return UInt64.from(this.capacity)
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
get availableCapacity(): UInt64 {
|
|
67
|
+
const cargo = this.totalCargoMass
|
|
68
|
+
return cargo.gte(this.maxCapacity) ? UInt64.from(0) : this.maxCapacity.subtracting(cargo)
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
hasSpace(goodMass: UInt64, quantity: number): boolean {
|
|
72
|
+
return this.totalCargoMass.adding(goodMass.multiplying(quantity)).lte(this.maxCapacity)
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
get isFull(): boolean {
|
|
76
|
+
return this.totalCargoMass.gte(this.maxCapacity)
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
getCargoForItem(goodId: UInt64Type): EntityInventory | undefined {
|
|
80
|
+
return this.inv.forItem(goodId)
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
get orbitalAltitude(): number {
|
|
84
|
+
return this.coordinates.z?.toNumber() || 0
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
get totalMass(): UInt64 {
|
|
88
|
+
const hull = this.hullmass ? UInt64.from(this.hullmass) : UInt64.from(0)
|
|
89
|
+
return hull.adding(this.totalCargoMass)
|
|
90
|
+
}
|
|
91
|
+
}
|
package/src/errors.ts
CHANGED
|
@@ -1,9 +1,46 @@
|
|
|
1
|
-
export const
|
|
2
|
-
export const
|
|
3
|
-
export const
|
|
4
|
-
export const
|
|
5
|
-
export const
|
|
6
|
-
export const
|
|
7
|
-
export const
|
|
8
|
-
export const
|
|
9
|
-
export const
|
|
1
|
+
export const COMPANY_NOT_FOUND = 'Cannot find company for given account.'
|
|
2
|
+
export const COMMIT_ALREADY_SET = 'Commit has already been set.'
|
|
3
|
+
export const COMMIT_CANNOT_MATCH = 'Next commit cannot match current commit.'
|
|
4
|
+
export const COMMIT_NOT_SET = 'Commit has not been set.'
|
|
5
|
+
export const EPOCH_NON_ZERO = 'Epoch must be greater than zero.'
|
|
6
|
+
export const EPOCH_NOT_READY = 'Current epoch is not ready to advance'
|
|
7
|
+
export const ERROR_SYSTEM_ALREADY_INITIALIZED = 'This game has already been initialized.'
|
|
8
|
+
export const ERROR_SYSTEM_DISABLED = 'This game is currently disabled.'
|
|
9
|
+
export const ERROR_SYSTEM_NOT_INITIALIZED = 'This game has not been initialized.'
|
|
10
|
+
export const GAME_NOT_FOUND = 'Cannot find game for given account name.'
|
|
11
|
+
export const GAME_SEED_NOT_SET = 'This game has not initialized an epoch seed value.'
|
|
12
|
+
export const ITEM_DOES_NOT_EXIST = 'Item does not exist.'
|
|
13
|
+
export const ITEM_NOT_AVAILABLE_AT_LOCATION = 'Item is not tradeable at ship location.'
|
|
14
|
+
export const INSUFFICIENT_BALANCE = 'Insufficient balance.'
|
|
15
|
+
export const INSUFFICIENT_ITEM_QUANTITY = 'Insufficient quantity in cargo.'
|
|
16
|
+
export const INSUFFICIENT_ITEM_SUPPLY = 'Insufficient supply of item at location.'
|
|
17
|
+
export const INVALID_AMOUNT = 'Invalid amount.'
|
|
18
|
+
export const REQUIRES_MORE_THAN_ONE = 'A value greater than one is required.'
|
|
19
|
+
export const REQUIRES_POSITIVE_VALUE = 'Value must be greater than zero.'
|
|
20
|
+
export const PLAYER_ALREADY_JOINED = 'Player has already joined the game.'
|
|
21
|
+
export const PLAYER_NOT_FOUND = 'Cannot find player for given account name.'
|
|
22
|
+
export const SHIP_ALREADY_THERE = 'Ship cannot travel to the location its already at.'
|
|
23
|
+
export const SHIP_ALREADY_TRAVELING = 'Ship is already traveling.'
|
|
24
|
+
export const SHIP_CANNOT_BUY_TRAVELING = 'Ship cannot buy goods while traveling.'
|
|
25
|
+
export const SHIP_CANNOT_UPDATE_TRAVELING = 'Ship cannot be updated while traveling.'
|
|
26
|
+
export const SHIP_INVALID_DESTINATION = 'Ship cannot travel, no system at specified destination.'
|
|
27
|
+
export const SHIP_INVALID_TRAVEL_DURATION =
|
|
28
|
+
'This trip cannot be made as it would exceed the maximum travel duration.'
|
|
29
|
+
export const SHIP_NOT_ARRIVED = 'Ship has not yet arrived at its destination.'
|
|
30
|
+
export const SHIP_NOT_ENOUGH_ENERGY =
|
|
31
|
+
'Ship does not have enough energy to travel to the destination.'
|
|
32
|
+
export const SHIP_NOT_ENOUGH_ENERGY_CAPACITY =
|
|
33
|
+
'Ship does not have enough energy capacity to travel.'
|
|
34
|
+
export const SHIP_NOT_FOUND = 'Cannot find ship for given account.'
|
|
35
|
+
export const SHIP_NOT_OWNED = 'Ship is not owned by this account.'
|
|
36
|
+
export const NO_SCHEDULE = 'No scheduled tasks.'
|
|
37
|
+
export const SHIP_NOT_IDLE = 'Ship must be idle (no active schedule) for this action.'
|
|
38
|
+
export const SHIP_NO_COMPLETED_TASKS = 'No completed tasks to resolve.'
|
|
39
|
+
export const SHIP_CANNOT_CANCEL_TASK = 'Cannot cancel task that is immutable or in progress.'
|
|
40
|
+
export const SHIP_NO_TASKS_TO_CANCEL = 'No tasks to cancel.'
|
|
41
|
+
export const SHIP_INVALID_CARGO = 'Invalid cargo specified for load/unload.'
|
|
42
|
+
export const SHIP_CARGO_NOT_OWNED = 'Cannot load cargo that is not owned.'
|
|
43
|
+
export const SHIP_CARGO_NOT_LOADED = 'Cannot unload cargo that is not loaded.'
|
|
44
|
+
export const WAREHOUSE_NOT_FOUND = 'Cannot find warehouse for given id.'
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|
45
|
+
export const WAREHOUSE_ALREADY_AT_LOCATION = 'Warehouse already exists at this location.'
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|
46
|
+
export const WAREHOUSE_CAPACITY_EXCEEDED = 'Warehouse capacity would be exceeded.'
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