@shipload/sdk 0.6.0 → 0.7.0

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package/lib/shipload.d.ts CHANGED
@@ -615,6 +615,9 @@ declare function getGoods(): Good[];
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  declare function hash(seed: Checksum256Type, string: string): Checksum512;
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  declare function hash512(seed: Checksum256Type, string: string): Checksum512;
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+ declare function getSystemName(gameSeed: Checksum256, location: Coordinates): string;
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+ declare function hasSystem(gameSeed: Checksum256, coordinates: ActionParams.Type.coordinates): boolean;
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+
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  declare enum Rarities {
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  legendary = "LEGENDARY",
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  epic = "EPIC",
@@ -649,7 +652,6 @@ declare function distanceBetweenCoordinates(origin: ActionParams.Type.coordinate
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  declare function distanceBetweenPoints(x1: Int64Type, y1: Int64Type, x2: Int64Type, y2: Int64Type): UInt64;
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  declare function lerp(origin: ActionParams.Type.coordinates, destination: ActionParams.Type.coordinates, time: number): ActionParams.Type.coordinates;
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  declare function rotation(origin: ActionParams.Type.coordinates, destination: ActionParams.Type.coordinates): number;
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- declare function hasSystem(seed: Checksum256, coordinates: ActionParams.Type.coordinates): boolean;
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  declare function findNearbyPlanets(seed: Checksum256, origin: ActionParams.Type.coordinates, maxDistance?: UInt64Type): Distance[];
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  declare function travelplan(game: Types$1.game_row, ship: Types.ship_row, cargos: Types.cargo_row[], origin: ActionParams.Type.coordinates, destination: ActionParams.Type.coordinates, recharge: boolean, alwaysValid?: boolean): Types.travel_plan;
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  declare function calc_mass_penalty(ship: Types.ship_row, mass: UInt64Type): UInt32;
@@ -697,4 +699,4 @@ declare class Shipload {
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  getLocation(location: Coordinates): Promise<any[]>;
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  }
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- export { CameraPosition, Coordinates, Dimensions, Distance, ERROR_SYSTEM_NOT_INITIALIZED, EpochInfo, GOOD_DOES_NOT_EXIST, GOOD_NOT_AVAILABLE_AT_LOCATION, Good, GoodPrice, GoodType, INSUFFICIENT_BALANCE, INSUFFICIENT_GOOD_QUANTITY, PLAYER_NOT_FOUND, PRECISION, platform as PlatformContract, REQUIRES_MORE_THAN_ONE, Rarities, Rarity, SHIP_CANNOT_BUY_TRAVELING, SHIP_NOT_FOUND, server as ServerContract, Ship, TRAVEL_MAXMASS_PENALTY, calc_acceleration, calc_energyusage, calc_flighttime, calc_loader_acceleration, calc_loader_flighttime, calc_mass_penalty, calc_rechargetime, calc_ship_acceleration, calc_ship_flighttime, calc_ship_loadtime, calc_ship_mass, calc_ship_rechargetime, Shipload as default, distanceBetweenCoordinates, distanceBetweenPoints, distanceTraveled, findNearbyPlanets, generateLocationSeed, getCurrentEpoch, getEpochInfo, getGood, getGoods, getLocationMultiplier, getRarity, getRarityMultiplier, getSupply, goodIds, hasSystem, hash, hash512, lerp, marketprice, marketprices, rotation, travelplan, travelplanDuration };
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+ export { CameraPosition, Coordinates, Dimensions, Distance, ERROR_SYSTEM_NOT_INITIALIZED, EpochInfo, GOOD_DOES_NOT_EXIST, GOOD_NOT_AVAILABLE_AT_LOCATION, Good, GoodPrice, GoodType, INSUFFICIENT_BALANCE, INSUFFICIENT_GOOD_QUANTITY, PLAYER_NOT_FOUND, PRECISION, platform as PlatformContract, REQUIRES_MORE_THAN_ONE, Rarities, Rarity, SHIP_CANNOT_BUY_TRAVELING, SHIP_NOT_FOUND, server as ServerContract, Ship, TRAVEL_MAXMASS_PENALTY, calc_acceleration, calc_energyusage, calc_flighttime, calc_loader_acceleration, calc_loader_flighttime, calc_mass_penalty, calc_rechargetime, calc_ship_acceleration, calc_ship_flighttime, calc_ship_loadtime, calc_ship_mass, calc_ship_rechargetime, Shipload as default, distanceBetweenCoordinates, distanceBetweenPoints, distanceTraveled, findNearbyPlanets, generateLocationSeed, getCurrentEpoch, getEpochInfo, getGood, getGoods, getLocationMultiplier, getRarity, getRarityMultiplier, getSupply, getSystemName, goodIds, hasSystem, hash, hash512, lerp, marketprice, marketprices, rotation, travelplan, travelplanDuration };