@shimotsuki/core 3.0.27 → 3.0.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1673,20 +1673,21 @@ class SocialGameClientManager extends BaseManager {
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  async safeTriggerReconnectAll() {
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  const e = ee();
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  if (this.reconnecting) {
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- a("[safeTriggerReconnectAll] 正在重连中,跳过本次");
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+ console.log("[safeTriggerReconnectAll] 正在重连中,跳过本次");
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  return;
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  }
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  if (e - this.lastReconnectTime < this.RECONNECT_COOLDOWN) {
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- a("[safeTriggerReconnectAll] 距上次重连过近,跳过本次");
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+ console.log("[safeTriggerReconnectAll] 距上次重连过近,跳过本次");
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  return;
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  }
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  this.lastReconnectTime = e;
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  await this.triggerReconnectAll();
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  }
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  async triggerReconnectAll() {
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- a("触发所有客户端重连[正在重连][在线][后台][ws数量]", this.reconnecting, this.isGlobalOnline, this.isInBackground, this.managedClients.size);
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+ console.log("触发所有客户端重连[正在重连][在线][后台][ws数量]", this.reconnecting, this.isGlobalOnline, this.isInBackground, this.managedClients.size);
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  if (this.reconnecting || !this.isGlobalOnline || this.isInBackground || this.managedClients.size === 0) {
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  this.onEventReloadSceneDelegate.dispatch();
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+ console.log("====pendingShowOptions", this.pendingShowOptions.length);
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  while (this.pendingShowOptions.length > 0) {
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  const e = this.pendingShowOptions.shift();
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  this.onEventShowDelegate.dispatch(e);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@shimotsuki/core",
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- "version": "3.0.27",
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+ "version": "3.0.29",
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  "description": "",
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  "license": "MIT",
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  "main": "dist/shimotsuki_core.js",