@shimotsuki/core 2.0.8 → 2.0.9

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Files changed (2) hide show
  1. package/dist/index.js +1455 -1
  2. package/package.json +1 -1
package/dist/index.js CHANGED
@@ -1 +1,1455 @@
1
- import t from"text-encoding";import{AudioSource as e,_decorator as i,AudioClip as s,error as o,Node as n,director as r,log as a,sys as c,Component as l,Prefab as h,instantiate as p,isValid as d,Layers as u,view as _,Widget as m,v3 as f,tween as g,Enum as y,game as v,UITransform as E,UIOpacity as C,Tween as b,Label as S,BlockInputEvents as T,Button as w,Director as O,warn as A,assetManager as k,Asset as I,resources as x,Game as N,SpriteFrame as M,Sprite as D,AsyncDelegate as R}from"cc";import{PREVIEW as F,DEBUG as U}from"cc/env";import{makeObservable as P,observable as L,autorun as B,reaction as H}from"@shimotsuki/mobx";import G from"crypto-es";import{clone as $}from"@bufbuild/protobuf";import{SocketConnectStatus as j}from"pitayaclient";import{SocialGameClient as K}from"sgc";import{EventEmitter as V}from"eventemitter3";import"core-js/es/array/index.js";console.log("===== TextEncoding Polyfil 开始加载 ====="),void 0===globalThis.TextEncoder&&(globalThis.TextEncoder=t.TextEncoder,globalThis.TextDecoder=t.TextDecoder),console.log("===== TextEncoding Polyfil 已加载 =====");class W extends e{cat;initAudio(t){return this.cat=t,this}}const{ccclass:Q,menu:J}=i;class X extends W{effects=new Map;load(t){return new Promise(((e,i)=>{this.cat.res.load(t,s,((s,o)=>{if(s)return i(s);this.effects.set(t,o),this.playOneShot(o,this.volume),e(o)}))}))}release(){for(let t in this.effects)this.cat.res.release(t);this.effects.clear()}}const{ccclass:q,menu:z}=i;class Z extends W{onComplete=null;_progress=0;_url=null;_isPlay=!1;get progress(){return this.duration>0&&(this._progress=this.currentTime/this.duration),this._progress}set progress(t){this._progress=t,this.currentTime=t*this.duration}load(t,e){this.cat.res.load(t,s,((i,s)=>{i&&o(i),this.playing&&(this._isPlay=!1,this.stop(),this.cat.res.release(this._url)),this.playOnAwake=!1,this.enabled=!0,this.clip=s,this._url=t,e&&e()}))}update(t){this.currentTime>0&&(this._isPlay=!0),this._isPlay&&0==this.playing&&(this._isPlay=!1,this.enabled=!1,this.onComplete&&this.onComplete())}release(){this._url&&(this.cat.res.release(this._url),this._url=null)}}class Y{cat;constructor(t){this.cat=t}}var tt;!function(t){t.MUSIC_ON="AudioEventConstant/MUSIC_ON",t.MUSIC_OFF="AudioEventConstant/MUSIC_OFF",t.EFFECT_ON="AudioEventConstant/EFFECT_ON",t.EFFECT_OFF="AudioEventConstant/EFFECT_OFF",t.PAUSE_AUDIO="AudioEventConstant/PAUSE_AUDIO",t.RESUME_AUDIO="AudioEventConstant/RESUME_AUDIO"}(tt||(tt={}));class et extends Y{local_data={};music;effect;_volume_music=1;_volume_effect=1;_switch_music=!0;_switch_effect=!0;local_store_key="game_audio";extra={};constructor(t){super(t),this.local_store_key=this.cat.audio_local_store_key;var e=new n("UIAudioManager");r.addPersistRootNode(e);var i=new n("UIMusic");i.parent=e,this.music=i.addComponent(Z).initAudio(t);var s=new n("UIEffect");s.parent=e,this.effect=s.addComponent(X).initAudio(t),this.load()}setMusicComplete(t=null){this.music.onComplete=t}playMusic(t,e){this.music.loop=!0,t&&this.music.load(t,(()=>{this._switch_music&&this.music?.play(),e&&e()}))}stopMusic(){0!=this.music.state&&this.music?.stop()}pauseMusic(){1==this.music.state&&this.music?.pause()}resumeMusic(){[0,2].includes(this.music.state)&&this.music?.play()}get progressMusic(){return this.music.progress}set progressMusic(t){this.music.progress=t}get volumeMusic(){return this._volume_music}set volumeMusic(t){this._volume_music=t,this.music.volume=t}get switchMusic(){return this._switch_music}set switchMusic(t){if(a("设置背景音乐开关值",t,this._switch_music),t==this._switch_music)return;this._switch_music=t,t?this.resumeMusic():this.pauseMusic();const e=t?tt.MUSIC_ON:tt.MUSIC_OFF;this.cat.event.emit(e),this.save()}async playEffect(t){this._switch_effect&&t&&await this.effect.load(t).then((()=>{this.effect.play()}))}stopEffect(){this.effect?.stop()}get volumeEffect(){return this._volume_effect}set volumeEffect(t){this._volume_effect=t,this.effect.volume=t}get switchEffect(){return this._switch_effect}set switchEffect(t){if(t==this._switch_effect)return;this._switch_effect=t,t?this.effect?.play():this.effect?.stop();const e=t?tt.EFFECT_ON:tt.EFFECT_OFF;this.cat.event.emit(e),this.save()}resumeAll(){this.switchMusic&&this.music?.play(),this.switchEffect&&this.effect?.play()}pauseAll(){this.music?.pause(),this.effect?.pause()}stopAll(){this.music?.stop(),this.effect?.stop()}save(){this.local_data.volume_music=this._volume_music,this.local_data.volume_effect=this._volume_effect,this.local_data.switch_music=this._switch_music,this.local_data.switch_effect=this._switch_effect,this.local_data.extra=this.extra;let t=JSON.stringify(this.local_data);return this.cat.storage.set(this.local_store_key,t),this}load(){try{let t=this.cat.storage.get(this.local_store_key);this.local_data=JSON.parse(t),this._volume_music=this.local_data.volume_music,this._volume_effect=this.local_data.volume_effect,this._switch_music=this.local_data.switch_music,this._switch_effect=this.local_data.switch_effect,this.extra=this.local_data.extra}catch(t){this.local_data={},this._volume_music=.6,this._volume_effect=1,this._switch_music=!0,this._switch_effect=!0,this.extra={}}this.music&&(this.music.volume=this._volume_music),this.effect&&(this.effect.volume=this._volume_effect)}}class it extends Y{_key=null;_iv=null;_id="";init(t,e){this.cat.util.encryptUtil.initCrypto(t,e),this._key=this.cat.util.encryptUtil.md5(t),this._iv=this.cat.util.encryptUtil.md5(e)}setUser(t){this._id=t}set(t,e){if(null!=(t=`${t}_${this._id}`)){if(F||(t=this.cat.util.encryptUtil.md5(t)),null==e)return console.warn("存储的值为空,则直接移除该存储"),void this.remove(t);if("function"!=typeof e){if("object"==typeof e)try{e=JSON.stringify(e)}catch(t){return void console.error(`解析失败,str = ${e}`)}else"number"==typeof e&&(e+="");F||null==this._key||null==this._iv||(e=this.cat.util.encryptUtil.aesEncrypt(`${e}`,this._key,this._iv)),c.localStorage.setItem(t,e)}else console.error("储存的值不能为方法")}else console.error("存储的key不能为空")}get(t,e){if(null==t)return console.error("存储的key不能为空"),null;t=`${t}_${this._id}`,F||(t=this.cat.util.encryptUtil.md5(t));let i=c.localStorage.getItem(t);return null==i||""===i||F||null==this._key||null==this._iv||(i=this.cat.util.encryptUtil.aesDecrypt(i,this._key,this._iv)),null===i?e:i}getNumber(t,e=0){var i=this.get(t);return Number(i)||e}getBoolean(t){var e=this.get(t);return Boolean(e)||!1}getJson(t,e){var i=this.get(t);return i&&JSON.parse(i)||e}remove(t){null!=t?(t=`${t}_${this._id}`,F||(t=this.cat.util.encryptUtil.md5(t)),c.localStorage.removeItem(t)):console.error("存储的key不能为空")}clear(){c.localStorage.clear()}}function st(t,e,i,s){var o,n=arguments.length,r=n<3?e:null===s?s=Object.getOwnPropertyDescriptor(e,i):s;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)r=Reflect.decorate(t,e,i,s);else for(var a=t.length-1;a>=0;a--)(o=t[a])&&(r=(n<3?o(r):n>3?o(e,i,r):o(e,i))||r);return n>3&&r&&Object.defineProperty(e,i,r),r}function ot(t,e){if("object"==typeof Reflect&&"function"==typeof Reflect.metadata)return Reflect.metadata(t,e)}"function"==typeof SuppressedError&&SuppressedError;class nt extends l{props={};data={};autorunDisposers=[];reactionDisposers=[];eventEmitter=[];hook={destroyed:()=>{},started:()=>{}};initUI(){}__preload(){this.initUI(),this.onAutoObserver()}constructor(){super(),P(this,{props:L,data:L})}onAutoObserver(){}addAutorun(t){return(Array.isArray(t)?t:[t]).forEach((t=>{const e=B(t);this.autorunDisposers.push(e)})),this}addReaction(t,e,i){const s=H(t,e,i);return this.reactionDisposers.push(s),this}addAudoListener(t){return this.eventEmitter.includes(t)||t===de.event||this.eventEmitter.push(t),t}_onPreDestroy(){this.autorunDisposers.forEach((t=>{t()})),this.reactionDisposers.forEach((t=>{t()})),this.autorunDisposers=[],this.reactionDisposers=[],super._onPreDestroy()}onDisable(){this.onHide(),this.deleteAllEventByEmitter(de.event),this.eventEmitter.forEach((t=>{this.deleteAllEventByEmitter(t)})),this.eventEmitter=[],this.removeListener()}deleteAllEventByEmitter(t){const e=t._events;for(const i in e){let s=e[i];Array.isArray(s)||(s=[s]),s.forEach((e=>{e.context===this&&t.off(i,e.fn,this)}))}}onEnable(){this.onShow(),this.addListener(),this.onEventListener()}onEventListener(){}addListener(){}removeListener(){}addToParent(t,e){let i=t instanceof h?p(t):t instanceof l?t.node:t;return this.setOptions(e),i.addChild(this.node),this}setOptions(t){if(t)for(let e in t)switch(e){case"hook":t.hook&&(this.hook=t.hook);break;case"props":null!==t.props&&"object"==typeof t.props&&(this.props=t.props);break;case"data":null!==t.data&&"object"==typeof t.data&&(this.data=t.data)}}setUpdateData(t){return t&&Object.assign(this.data,t),this}setUpdateProps(t){return this.props,t&&Object.assign(this.props,t),this}removeAndDestroy(){d(this?.node)&&(this.node.removeFromParent(),this.node.destroy())}setPosition(t){return this.node.setPosition(t),this}setScale(t){return this.node.setScale(t),this}setAngle(t){return this.node.angle=t,this}setRotation(t){return this.node.setRotation(t),this}setRotationFromEuler(t){return this.node.setRotationFromEuler(t),this}onShow(){}onHide(){}setNodeAndChildrenLayer(t){return rt(this.node,t),this}}const rt=(t,e)=>{t.layer="string"==typeof e?2**u.nameToLayer(e):e,t?.children.forEach((t=>{rt(t,e)}))};class at extends nt{lastEnterDirection="center";screen;isClosing=!1;root;constructor(){super(),this._init()}_init(){this.root=this.node,this.screen=_.getVisibleSize()}async showTween({isMotion:t=!0,direction:e="center",duration:i=.1,isBounce:s=!0,bounceDuration:o=.05}){if(this.lastEnterDirection=e,t){const t=this.node.getComponent(m);let o,n;t&&(t.updateAlignment(),t.enabled=!1),f(1.1,1.1,1),"center"==e?(o=f(.01,.01,.01),n=f(1,1,1)):(o="left"==e?f(-this.screen.width,0,0):"right"==e?f(this.screen.width,0,0):f(0,"top"==e?this.screen.height:-this.screen.height,0),n=f(0,0,0)),await this.handle(e,i,o,n,s),t&&(t.enabled=!0)}}async hideTween({isMotion:t=!0,direction:e,duration:i=.1}){if(e=e||this.lastEnterDirection,!this.isClosing){if(this.isClosing=!0,g(this.node).removeSelf(),t){const t=this.node.getComponent(m);let s,o;t&&(t.enabled=!1),"center"==e?(s=this.node.scale,o=f(0,0,0)):(o="left"==e?f(-this.screen.width,0,0):"right"==e?f(this.screen.width,0,0):f(0,"top"==e?this.screen.height:-this.screen.height,0),s=this.node.getPosition()),await this.handle(e,i,s,o,!1)}this.removeAndDestroy()}}async handle(t,e,i,s,o){"center"==t?this.node.setScale(i):this.node.setPosition(i),await this.deftween(e,{["center"==t?"scale":"position"]:s},o)}deftween(t,e,i,s){return new Promise(((i,s)=>{g(this.node).to(t,e).call((()=>{i()})).start()}))}}const{ccclass:ct,property:lt}=i;var ht;!function(t){t[t.EFFECT=0]="EFFECT",t[t.BGM=1]="BGM"}(ht||(ht={}));class pt extends nt{type=ht.EFFECT;clip=null;loop=!1;volume=1;playOnAwake=!1;audioSource=new e;onEnable(){super.onEnable(),this.clip&&(this.audioSource.clip=this.clip),this.audioSource.loop=this.loop,this.audioSource.volume=this.volume,this.audioSource.playOnAwake=this.playOnAwake,de.event.on(tt.EFFECT_ON,this.onPlayEffectHandler,this).on(tt.EFFECT_OFF,this.onStopEffectHandler,this).on(tt.MUSIC_ON,this.onPlayMusicHandler,this).on(tt.MUSIC_OFF,this.onStopMusicHandler,this)}__preload(){super.__preload();const{volumeEffect:t,volumeMusic:e}=de.audio;this.audioSource.volume=this.type===ht.BGM?e:t}start(){}stopAudio(){this.audioSource.stop()}playAudio(){const{switchEffect:t,switchMusic:e}=de.audio;this.audioSource.playing||!(this.type===ht.BGM?e:t)||v._paused||this.audioSource.play()}onPlayEffectHandler(){}onStopEffectHandler(){this.stopAudio()}onPlayMusicHandler(){}onStopMusicHandler(){this.stopAudio()}_onPreDestroy(){this.onStopMusicHandler(),super._onPreDestroy()}}st([lt({tooltip:"类型:\n EFFECT 音效\n BGM 音乐",type:y(ht)}),ot("design:type",Object)],pt.prototype,"type",void 0),st([lt({tooltip:"音源",type:s}),ot("design:type",Object)],pt.prototype,"clip",void 0),st([lt({tooltip:"循环"}),ot("design:type",Object)],pt.prototype,"loop",void 0),st([lt({tooltip:"音量"}),ot("design:type",Object)],pt.prototype,"volume",void 0),st([lt({tooltip:"是否启用自动播放"}),ot("design:type",Object)],pt.prototype,"playOnAwake",void 0);const{ccclass:dt,property:ut}=i;class _t extends at{type=ht.EFFECT;clip=null;loop=!1;volume=1;playOnAwake=!1;audioSource=new e;onEnable(){super.onEnable(),de.event.on(tt.EFFECT_ON,this.onPlayEffectHandler,this).on(tt.EFFECT_OFF,this.onStopEffectHandler,this).on(tt.MUSIC_ON,this.onPlayMusicHandler,this).on(tt.MUSIC_OFF,this.onStopMusicHandler,this)}__preload(){this.clip&&(this.audioSource.clip=this.clip),this.audioSource.loop=this.loop,this.audioSource.volume=this.volume,this.audioSource.playOnAwake=this.playOnAwake,super.__preload();const{volumeEffect:t,volumeMusic:e}=de.audio;this.audioSource.volume=this.type===ht.BGM?e:t}stopAudio(){this.audioSource.stop()}playAudio(){const{switchEffect:t,switchMusic:e}=de.audio;this.audioSource.playing||!(this.type===ht.BGM?e:t)||v._paused||this.audioSource.play()}onPlayEffectHandler(){}onStopEffectHandler(){this.stopAudio()}onPlayMusicHandler(){}onStopMusicHandler(){this.stopAudio()}_onPreDestroy(){this.onStopMusicHandler(),super._onPreDestroy()}}st([ut({tooltip:"类型:\n EFFECT 音效\n BGM 音乐",type:y(ht)}),ot("design:type",Object)],_t.prototype,"type",void 0),st([ut({tooltip:"音源",type:s}),ot("design:type",Object)],_t.prototype,"clip",void 0),st([ut({tooltip:"循环"}),ot("design:type",Object)],_t.prototype,"loop",void 0),st([ut({tooltip:"音量"}),ot("design:type",Object)],_t.prototype,"volume",void 0),st([ut({tooltip:"是否启用自动播放"}),ot("design:type",Object)],_t.prototype,"playOnAwake",void 0);const{ccclass:mt,property:ft,menu:gt}=i;var yt;!function(t){t[t.FIXED=0]="FIXED",t[t.SLIDE=1]="SLIDE"}(yt||(yt={}));let vt=class extends nt{fixed_node;slide_node;fixed_label;slide_label;onLoad(){this.fixed_node.active=this.slide_node.active=!1}start(){this.show()}async show(){return new Promise((async(t,e)=>{const{title:i,type:s,fixed_time:o}=this.props;if(s==yt.FIXED){this.fixed_node.active=!0,this.fixed_label.string=`${i}`,this.fixed_label.updateRenderData(!0);const e=this.fixed_label.node.getComponent(E).height;e-this.fixed_node.getComponent(E).height>0&&(this.fixed_node.getComponent(E).height=e+100),this.scheduleOnce((()=>{this.node.destroy(),t()}),o)}else{this.slide_node.active=!0,this.slide_label.string=`${i}`,this.slide_label.updateRenderData(!0);const e=this.slide_label.node.getComponent(E).width;this.slide_node.getComponent(E).width-e<100&&(this.slide_node.getComponent(E).width=e+100),this.playAnim(this.node).then((()=>{t()}))}}))}playAnim(t){return new Promise(((e,i)=>{const s=this.node.getComponent(C),o=g(s).delay(1.2).to(.5,{opacity:0}).call((()=>{b.stopAllByTarget(t),this.node.destroy(),e()}));g(t).by(.5,{position:f(0,400,0)}).call((()=>{o.start()})).start()}))}onDestroy(){b.stopAllByTarget(this.node),this.unscheduleAllCallbacks()}};var Et;st([ft({type:n,tooltip:"固定节点"}),ot("design:type",n)],vt.prototype,"fixed_node",void 0),st([ft({type:n,tooltip:"滑动节点"}),ot("design:type",n)],vt.prototype,"slide_node",void 0),st([ft({type:S,tooltip:"固定标签节点"}),ot("design:type",S)],vt.prototype,"fixed_label",void 0),st([ft({type:S,tooltip:"滑动标签节点"}),ot("design:type",S)],vt.prototype,"slide_label",void 0),vt=st([mt("CoreToast"),gt("CATCORE/CoreToast")],vt),function(t){t.EVENT_SHOW="GlobalEventConstant/EVENT_SHOW",t.EVENT_HIDE="GlobalEventConstant/EVENT_HIDE",t.GAME_RESIZE="GlobalEventConstant/GAME_RESIZE",t.EVENT_CLOSE="GlobalEventConstant/EVENT_CLOSE",t.ONLINE="GlobalEventConstant/ONLINE",t.OFFLINE="GlobalEventConstant/OFFLINE",t.ROOT_MASK_UPDATE="GlobalEventConstant/ROOT_MASK_UPDATE",t.ROOT_MASK_CHANGE="GlobalEventConstant/ROOT_MASK_CHANGE"}(Et||(Et={}));const{ccclass:Ct,property:bt,menu:St}=i;let Tt=class extends at{scene_mask_node;ui_container;gui=null;onLoad(){this.setSceneMaskActive(!1)}get scene_mask(){return this.scene_mask_node.getComponent(Jt)}get brother(){return this.ui_container.children||[]}get tweenChildren(){return this.scene_mask.tween.children}onEventListener(){de.event.on(Et.ROOT_MASK_CHANGE,this.uiMaskChanged,this)}addMask(){const t=this.brother[this.brother.length-1];t&&this.scene_mask.node.setSiblingIndex(t.getSiblingIndex()),this.blockMaskSiblingIndexChanged()}subMask(){const t=this.brother[this.brother.length-2];t&&this.scene_mask.node.setSiblingIndex(t.getSiblingIndex()),this.blockMaskSiblingIndexChanged()}blockMaskSiblingIndexChanged(){this.tweenChildren.length>1||this.brother.length>1?this.show():this.hide()}addNodeToTween(t){return d(this)&&this.scene_mask&&this.scene_mask.tween.addChild(t),this}show(){this.setSceneMaskActive(!0)}hide(){this.setSceneMaskActive(!1)}setGui(t){return this.gui=t,this}uiMaskChanged(){this.blockMaskSiblingIndexChanged()}setSceneMaskActive(t){this.scene_mask.node.active=t}};st([bt({type:n}),ot("design:type",n)],Tt.prototype,"scene_mask_node",void 0),st([bt({type:n}),ot("design:type",n)],Tt.prototype,"ui_container",void 0),Tt=st([Ct("CoreUIContainer"),St("CATCORE/CoreUIContainer")],Tt);class wt extends at{onEnable(){super.onEnable(),this.updateMask()}onDisable(){super.onDisable(),this.updateMask()}updateMask(){de.event.emit(Et.ROOT_MASK_UPDATE)}}const{ccclass:Ot,property:At,menu:kt}=i;let It=class extends wt{title;loadingTween;loading_rotate=0;onAutoObserver(){this.addAutorun([()=>{this.props?.title&&(this.title.string=`${this.props?.title}`),this.title.node.active=!!this.props?.title?.length},()=>{this.getComponent(T).enabled=!!this.props?.mask}])}update(t){this.loading_rotate+=220*t,this.loadingTween.setRotationFromEuler(0,0,-this.loading_rotate%360),this.loading_rotate>360&&(this.loading_rotate-=360)}};st([At({type:S,tooltip:"标题"}),ot("design:type",S)],It.prototype,"title",void 0),st([At({type:n,tooltip:"动画"}),ot("design:type",n)],It.prototype,"loadingTween",void 0),It=st([Ot("CoreShowLoading"),kt("CATCORE/CoreShowLoading")],It);const{ccclass:xt,property:Nt,menu:Mt}=i;var Dt;!function(t){t.RECONNECTED="重连成功",t.RECONNECTING="正在重连",t.MAX_RECONNECT="重连次数超出限制,请检查网络",t.RECONNECTED_ERROR="重连失败,请检查网络",t.CONNECT_PARAM_ERROR="游戏参数错误,请重新加载",t.KICK="账号已下线",t.OFFLINE="网络已断开",t.ONLINE="网络已连接",t.GAME_ERROR="连接游戏服错误"}(Dt||(Dt={}));let Rt=class extends wt{common_prompt_text;btn_confirm;is_close=!1;props={content:null};initUI(){this.btn_confirm.node.active=!1}onLoad(){this.btn_confirm.node.on(w.EventType.CLICK,this.onConfirmHandler,this),this.addAutorun([()=>{this.common_prompt_text.string=this.props.content??""}])}onDestroy(){this.unscheduleAllCallbacks()}updateProps(t){this.updatePromptText(t,t==Dt.RECONNECTING)}updatePromptText(t,e=!1){if(this.unscheduleAllCallbacks(),this.props.content=t,a("更新提示文案:",t),e){let e=0;const i=()=>{e=(e+1)%4,this.common_prompt_text.string=t+["","·","··","···"][e]};this.schedule(i,.5)}}onConfirmHandler(){this.is_close=!0,de.gui.hideReconnect()}};st([Nt({type:S,tooltip:"通用提示文本"}),ot("design:type",S)],Rt.prototype,"common_prompt_text",void 0),st([Nt({type:w,tooltip:"确定按钮"}),ot("design:type",w)],Rt.prototype,"btn_confirm",void 0),Rt=st([xt("CoreReconnection"),Mt("CATCORE/CoreReconnection")],Rt);const{ccclass:Ft,property:Ut,menu:Pt}=i;let Lt=class extends wt{text;btn_confirm;onLoad(){this.btn_confirm.node.on(w.EventType.CLICK,this.onConfrimHandler,this)}start(){this.props&&this.updateProps(this.props)}onConfrimHandler(){this.props?.confrim?.(),de.gui.hideNotice()}updateProps(t){this.text.string=`${t.text}`}};st([Ut({type:S,tooltip:"提示文本"}),ot("design:type",S)],Lt.prototype,"text",void 0),st([Ut({type:w,tooltip:"确定按钮"}),ot("design:type",w)],Lt.prototype,"btn_confirm",void 0),Lt=st([Ft("CoreNotice"),Pt("CATCORE/CoreNotice")],Lt);class Bt extends nt{isReload}const{ccclass:Ht,property:Gt,menu:$t}=i;var jt;!function(t){t[t.UI=0]="UI",t[t.LOADING=1]="LOADING",t[t.TOAST=2]="TOAST",t[t.RECONNECTTION=3]="RECONNECTTION",t[t.NOTICE=4]="NOTICE"}(jt||(jt={}));let Kt=class extends nt{reconnection_ui_prefab;toast_ui_prefab;loading_ui_prefab;notice_ui_prefab;ui_prefab;root_ui;root_toast;root_mask;cat;ui_container_component;reconnection_ui_component;notice_ui_component;loading_ui_component;toast_ui_component;currentScene;onEventListener(){this.cat.event.on(Et.ROOT_MASK_UPDATE,this.onRootUpdate,this)}init(t){this.cat=t;const e=r.getScene();return a("init scene"),e&&this.changeScene(e),this}start(){this.onRootUpdate()}toastQueue=[];isScheduling=!1;minInterval=.2;showToast(t){this.toastQueue.push(t),this.isScheduling||this.processQueueWithInterval()}processQueueWithInterval(){if(0===this.toastQueue.length)return void(this.isScheduling=!1);this.isScheduling=!0;const t=this.toastQueue.shift(),e=()=>{p(this.toast_ui_prefab).getComponent(vt).addToParent(this.root_toast,{props:t}),this.scheduleOnce((()=>{this.processQueueWithInterval()}),this.minInterval)};0===this.root_toast.children.length?e():this.scheduleOnce(e,this.minInterval)}hideToast(){return this.root_toast&&this.root_toast.children.forEach((t=>{t.getComponent(vt)?.removeAndDestroy()})),this.toastQueue=[],this.unschedule(this.processQueueWithInterval),this.isScheduling=!1,this}showLoading({title:t="",mask:e=!0,black:i=!0}={}){if(a("showLoading",t),this.loading_ui_component)this.loading_ui_component.setOptions({props:{title:t,mask:e,black:i}});else{const s=p(this.loading_ui_prefab);this.loading_ui_component=s.getComponent(It).addToParent(this.root_ui,{props:{title:t,mask:e,black:i}})}return this}hideLoading(){return this.loading_ui_component?.removeAndDestroy(),this.loading_ui_component=null,this}showReconnect(t){if(this.reconnection_ui_component)this.reconnection_ui_component.setUpdateProps({content:t});else{const e=p(this.reconnection_ui_prefab);this.reconnection_ui_component=e.getComponent(Rt).addToParent(this.root_ui,{props:{content:t}})}return this}hideReconnect(){return this.reconnection_ui_component?.removeAndDestroy(),this.reconnection_ui_component=null,this}showNotice(t){const e=p(this.notice_ui_prefab);return this.notice_ui_component=e.getComponent(Lt).addToParent(this.root_ui,{props:t}),this}hideNotice(){return this.notice_ui_component?.removeAndDestroy(),this}loadScene(t,e,i){a("加载场景",t,e,i);let s={},o=i??!1;return"boolean"==typeof e?o=e:s=e??{},a("当前场景",r.getScene()?.uuid,r.getScene()?.name),r.once(O.EVENT_BEFORE_SCENE_LAUNCH,(t=>{a("Director.EVENT_BEFORE_SCENE_LAUNCH",t),this.changeScene(t,s,o)})),r.loadScene(t),this}resetScene(t=""){return t=t||this.currentScene,this.loadScene(t)}cleanScene(){this.resetScene().hideLoading().hideNotice().hideReconnect().hideToast()}changeScene(t,e,i){this.currentScene=t.name,this.createUILayer(t);const s=t.getComponentInChildren(Bt);s&&(s.isReload=i??!1),s?.setOptions(e)}createUILayer(t){this.ui_container_component?.removeAndDestroy(),this.ui_container_component=null;const e=p(this.ui_prefab);this.ui_container_component=e.getComponent(Tt).setGui(this).addToParent(t)}reloadScene(){this.loadScene(this.currentScene,!0)}async closeUI(t,e){const{component:i}=this.findUIBaseLayer(t,!1);i&&(i.setOptions({...e?.hook??{},...e?.props??{}}),await i.hideTween(e||{}),this.ui_container_component?.subMask())}async openUI(t,e){const{rootNode:i,component:s}=this.findUIBaseLayer(t,!0);i.getComponent(at),s?.setOptions(e),i&&this.ui_container_component?.addNodeToTween(i).addMask(),s&&await s.showTween(e||{}),this.ui_container_component?.ui_container&&s?.addToParent(this.ui_container_component.ui_container)}findUIBaseLayer(t,e){let i,s=null;if(t instanceof n){i=t;const e=t.components.filter((t=>t instanceof at));if(!e.length)return o(`${t.name}节点未找到继承自BaseLayer的组件`),{rootNode:i,component:s};1==e.length?s=e[0]:A(`${t.name}节点存在多个继承自BaseLayer的组件`)}else if(i=t.node,s=t,e){for(;i.parent;)i=i.parent;s.root=i}else i=t.root;return{rootNode:i,component:s}}onRootUpdate(){const t=this.root_ui.children.findLastIndex((t=>t.active&&t!=this.root_mask));if(this.root_mask.active=-1!=t,t>-1){const e=this.root_ui.children[t];this.root_mask.setSiblingIndex(e.getSiblingIndex()-1)}this.cat.event.emit(Et.ROOT_MASK_CHANGE)}};st([Gt({type:h,tooltip:"断线重连UI预制体"}),ot("design:type",h)],Kt.prototype,"reconnection_ui_prefab",void 0),st([Gt({type:h,tooltip:"提示UI预制体"}),ot("design:type",h)],Kt.prototype,"toast_ui_prefab",void 0),st([Gt({type:h,tooltip:"加载UI预制体"}),ot("design:type",h)],Kt.prototype,"loading_ui_prefab",void 0),st([Gt({type:h,tooltip:"公告UI预制体"}),ot("design:type",h)],Kt.prototype,"notice_ui_prefab",void 0),st([Gt({type:h,tooltip:"UI层预制体"}),ot("design:type",h)],Kt.prototype,"ui_prefab",void 0),st([Gt({type:n,tooltip:"root-UI层"}),ot("design:type",n)],Kt.prototype,"root_ui",void 0),st([Gt({type:n,tooltip:"root-组件层"}),ot("design:type",n)],Kt.prototype,"root_toast",void 0),st([Gt({type:n,tooltip:"root-mask"}),ot("design:type",n)],Kt.prototype,"root_mask",void 0),Kt=st([Ht("Gui"),$t("CATCORE/Gui")],Kt);const{ccclass:Vt,property:Wt,menu:Qt}=i;let Jt=class extends nt{tween};var Xt;st([Wt({type:n,tooltip:"动画节点"}),ot("design:type",n)],Jt.prototype,"tween",void 0),Jt=st([Vt("CoreBlackMask"),Qt("CATCORE/CoreBlackMask")],Jt),function(t){t.Root="prefabs/root",t.Toast="prefabs/toast",t.BlackMask="prefabs/black-mask",t.Loading="prefabs/loading",t.Notice="prefabs/notice",t.Reconnection="prefabs/reconnection"}(Xt||(Xt={}));class qt extends Y{gui;#t="resources";getGuiPrefabByType=(t,e)=>new Promise(((i,s)=>{a(t,`${e}`),this.cat.res.load(t,e,((t,e)=>{t?s(t):i(e)}))}));async init(){this.#t=this.cat.gui_bundle_name;const t=await this.getGuiPrefabByType(this.#t,Xt.Root),e=p(t);return this.gui=e.getComponent(Kt).init(this.cat),r.addPersistRootNode(e),this}}class zt{get=(t,e,i="resources")=>k.getBundle(i).get(t,e);isAssetType=t=>"function"==typeof t&&t.prototype instanceof I;async load(...t){let e=null,i=null,s=null;"string"==typeof t[0]&&"string"==typeof t[1]&&(e=t.shift());let o=t.shift();this.isAssetType(t[0])&&(i=t.shift()),2==t.length&&(s=t.shift());const n=t.shift();let r=x;if(e&&"resources"!=e){k.bundles.has(e)||await this.loadBundle(e);let t=k.bundles.get(e);t&&(r=t)}s&&n?r.load(o,i,s,n):n?r.load(o,i,n):r.load(o,i)}async loadDir(...t){let e=null,i=null,s=null,o=null;"string"==typeof t[0]&&"string"==typeof t[1]&&(e=t.shift());let n=t.shift();this.isAssetType(t[0])&&(i=t.shift()),2==t.length&&(s=t.shift()),o=t.shift();let r=x;if(e&&"resources"!=e){k.bundles.has(e)||await this.loadBundle(e);let t=k.bundles.get(e);t&&(r=t)}s&&o?r.loadDir(n,i,s,o):o?r.loadDir(n,i,o):r.loadDir(n,i)}loadRemote(t,...e){var i,s=null;2==e.length&&(s=e.shift()),i=e.shift(),k.loadRemote(t,{ext:".png",...s},i)}loadBundle=(t,e)=>new Promise(((i,s)=>{const o=(t,e)=>{if(t)return s(t);i(e)};e?k.loadBundle(t,{version:e},o):k.loadBundle(t,o)}));releasePrefabtDepsRecursively=t=>{var e=k.assets.get(t);(k.releaseAsset(e),e instanceof h)&&k.dependUtil.getDepsRecursively(t).forEach((t=>{k.assets.get(t).decRef()}))};release=(t,e="resources")=>{var i=k.getBundle(e);if(i){var s=i.get(t);s&&this.releasePrefabtDepsRecursively(s._uuid)}};releaseDir=(t,e="resources")=>{var i=k.getBundle(e),s=i?.getDirWithPath(t);s?.map((t=>{this.releasePrefabtDepsRecursively(t.uuid)})),!t&&"resources"!=e&&i&&k.removeBundle(i)};dump=()=>{k.assets.forEach(((t,e)=>{a(k.assets.get(e))})),a(`当前资源总数:${k.assets.count}`)}}let Zt=null;const Yt={stringify:t=>{const e={ct:t.ciphertext.toString(G.enc.Base64)};return t.iv&&(e.iv=t.iv.toString()),t.salt&&(e.s=t.salt.toString()),JSON.stringify(e)},parse:t=>{const e=JSON.parse(t),i=G.lib.CipherParams.create({ciphertext:G.enc.Base64.parse(e.ct)});return e.iv&&(i.iv=G.enc.Hex.parse(e.iv)),e.s&&(i.salt=G.enc.Hex.parse(e.s)),i}};var te=Object.freeze({__proto__:null,JsonFormatter:Yt,aesDecrypt:(t,e,i)=>G.AES.decrypt(t,e,{iv:Zt,format:Yt}).toString(G.enc.Utf8),aesEncrypt:(t,e,i)=>G.AES.encrypt(t,e,{iv:Zt,format:Yt}).toString(),initCrypto:(t,e)=>{Zt=G.enc.Hex.parse(e)},md5:t=>G.MD5(t).toString()});class ee extends Y{encryptUtil=te}class ie extends K{logBlackList=[];ignore=t=>this.logBlackList.includes(t);constructor(t,e,i,s){super(e,i,s,t)}destroy(){this.disconnect(!0),de.socialGameClient.unregister(this)}async GameRequest(t,e,i,s){return new Promise(((o,n)=>{super.GameRequest(t,e,i,s).then((e=>{U&&a(`%c ws服务端消息 %c [Response][${new Date}] %c ${t} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7daa ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",$(i,e)),o(e)}),(t=>{de.gui.showToast({title:t.msg}),n(t)}))}))}subscribe(t,e,i){return super.subscribe(t,e,(s=>{U&&!this.ignore(t)&&a(`%c ws服务端消息:[${new Date}] %c ${t} %c`,"background:#35495e ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#410083 ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",$(e,s)),de.event.emit(t,$(e,s)),i?.(s)})),this}}class se extends Y{managedClients=new Map;isGlobalOnline=!0;isInBackground=!1;get activeClients(){return Array.from(this.managedClients).map((([t,e])=>e)).filter((t=>t.socket))}constructor(t){super(t),this.initGlobalListeners()}createWebSocket(t,e,i,s){if(this.managedClients.has(t)){this.managedClients.get(t).destroy(),a(`清理旧的 ${t} 客户端`)}const o=new ie(t,i,s,Object.assign({reconnectMaxAttempts:1/0},{...e,isAutoConnect:!1}));return this.register(o),o}register(t){t.on("reconnected",this.handleSingleReconnect),this.managedClients.set(t.name,t)}unregister(t){t.off("reconnected",this.handleSingleReconnect),this.managedClients.delete(t.name)}initGlobalListeners(){this.cat.event.on(Et.ONLINE,(()=>this.handleGlobalStateChange("online")),this).on(Et.OFFLINE,(()=>this.handleGlobalStateChange("offline")),this),v.on(N.EVENT_SHOW,(()=>this.handleGlobalStateChange("show"))),v.on(N.EVENT_HIDE,(()=>this.handleGlobalStateChange("hide")))}handleGlobalStateChange(t){switch(t){case"online":this.isGlobalOnline=!0,this.triggerReconnectAll();break;case"offline":this.isGlobalOnline=!1,this.disconnectAll(!0);break;case"show":this.isInBackground=!1,this.triggerReconnectAll();break;case"hide":this.isInBackground=!0,this.disconnectAll(!0)}}async triggerReconnectAll(){if(!this.isGlobalOnline||this.isInBackground)return;if(0===this.managedClients.size)return void a("没有任何WS需要重连");de.gui.showLoading({title:"正在重连"}),await Promise.allSettled(this.activeClients.map((async t=>{try{await t.reconnectPromise()}catch(e){o(`${t.name}服重连失败`,e),de.gui.showToast({title:`${t.name}服重连失败`})}try{await t.connectRequest()}catch(e){o(`${t.name}服登录错误`,e),de.gui.showToast({title:`登录${t.name}服错误`})}})));const t=this.activeClients.filter((t=>t.socketConnectStatus!==j.CONNECTED));t.length>0&&(console.error("部分WS重连失败:",t.map((t=>t))),setTimeout((()=>{this.triggerReconnectAll()}),2e3))}disconnectAll(t){this.managedClients.forEach((e=>{a("断开连接",e.name,t,e.socket),e.disconnect(t)}))}handleSingleReconnect=()=>{this.activeClients.every((t=>t.socketConnectStatus===j.CONNECTED))&&(a("单个WS重连成功回调===",this.managedClients),de.gui.hideLoading().reloadScene())}}const{ccclass:oe,property:ne,menu:re}=i;let ae=class extends at{default_title=null;title;prompt_content_str;prompt_content_spriteFrame;btn_confirm;confirm_spriteFrame;btn_cancel;cancel_spriteFrame;btn_close;isConfirm=!1;props={title:this.default_title,content:null,confirmCB:()=>{},cancelCB:()=>{},style:null};onLoad(){this.btn_cancel.node.on(w.EventType.CLICK,this.onCancelHandler,this),this.btn_confirm.node.on(w.EventType.CLICK,this.onConfirmHandler,this),this.btn_close.node.on(w.EventType.CLICK,this.onCloseHandler,this),this.addAutorun([()=>{this.title.spriteFrame=this.props?.title||this.default_title},()=>{this.props.content instanceof M?this.prompt_content_spriteFrame.spriteFrame=this.props.content:"string"==typeof this.props.content?this.prompt_content_str.string=this.props.content:console.error("未知类型的【UIModal】内容")},()=>{null===this.props?.style?.confirm?this.btn_confirm.node.active=!1:(this.btn_confirm.node.active=!0,this.btn_confirm.getComponent(D).spriteFrame=this.props.style?.confirm||this.confirm_spriteFrame),null===this.props?.style?.cancel?this.btn_cancel.node.active=!1:(this.btn_cancel.node.active=!0,this.btn_cancel.getComponent(D).spriteFrame=this.props.style?.cancel||this.cancel_spriteFrame)}])}close(){this.props.cancelCB?.(),de.gui.closeUI(this)}onCancelHandler(){this.close()}onConfirmHandler(){this.props.confirmCB?.()}onDestroy(){this.isConfirm&&this.props.onDestroy?.()}onCloseHandler(){this.close()}};var ce;st([ne({type:M,tooltip:"默认标题"}),ot("design:type",M)],ae.prototype,"default_title",void 0),st([ne({type:D,tooltip:"标题节点"}),ot("design:type",D)],ae.prototype,"title",void 0),st([ne({type:S,tooltip:"字符串内容按钮"}),ot("design:type",S)],ae.prototype,"prompt_content_str",void 0),st([ne({type:D,tooltip:"图片精灵内容按钮"}),ot("design:type",D)],ae.prototype,"prompt_content_spriteFrame",void 0),st([ne({type:w,tooltip:"确认按钮"}),ot("design:type",w)],ae.prototype,"btn_confirm",void 0),st([ne({type:M,tooltip:"确认按钮精灵图"}),ot("design:type",M)],ae.prototype,"confirm_spriteFrame",void 0),st([ne({type:w,tooltip:"取消按钮"}),ot("design:type",w)],ae.prototype,"btn_cancel",void 0),st([ne({type:M,tooltip:"取消按钮精灵图"}),ot("design:type",M)],ae.prototype,"cancel_spriteFrame",void 0),st([ne({type:w,tooltip:"关闭按钮"}),ot("design:type",w)],ae.prototype,"btn_close",void 0),ae=st([oe("CoreUIModal"),re("CATCORE/CoreUIModal")],ae),function(t){t[t.Delay=0]="Delay",t[t.Interval=1]="Interval"}(ce||(ce={}));class le{tag;type;callback;remainingTime;executionTime=0;initialTime;constructor(t,e,i,s){this.tag=t,this.type=e,this.remainingTime=i,this.initialTime=i,this.callback=s}}class he extends Y{timers=new Map;lastUpdateTime=Date.now();constructor(t){super(t),t.event.on(Et.EVENT_HIDE,this.onHandleAppBackground,this),t.event.on(Et.EVENT_SHOW,this.onHandleAppForeground,this),setInterval(this.update.bind(this),1e3)}onHandleAppBackground(){this.lastUpdateTime=Date.now()}onHandleAppForeground(){const t=Date.now(),e=t-this.lastUpdateTime;a("elapsedTime",e);for(const t of this.timers.values())t.remainingTime>0&&(t.remainingTime-=e,t.executionTime+=e);this.lastUpdateTime=t}registerInterval(t,e,i){if(this.has(t))return o(`${t}定时器已存在,请勿重复注册`);const s=new le(t,ce.Interval,e,i);this.timers.set(t,s)}registerDelay(t,e,i){if(this.has(t))return o(`${t}延时器已存在,请勿重复注册`);const s=new le(t,ce.Delay,e,i);this.timers.set(t,s)}unregister(t){this.has(t)&&this.timers.delete(t)}has(t){return this.timers.has(t)}update(){const t=[];for(const[e,i]of this.timers.entries())i.remainingTime-=1e3,i.remainingTime<=0&&(i.type===ce.Interval&&(i.executionTime+=i.initialTime),i.callback(i.executionTime),i.type===ce.Interval?i.remainingTime=i.initialTime:t.push(e));for(const e of t)this.timers.delete(e)}}class pe{static#e;static get instance(){return this.#e||(this.#e=new pe),this.#e}onAppInitDelegate=new R;audio;event;gui;storage;res;util;socialGameClient;gui_bundle_name="";audio_local_store_key="";setConfig=({gui_bundleName:t="resources",audio_local_store_key:e="game_audio"}={})=>(this.gui_bundle_name=t,this.audio_local_store_key=e,this);async boot(){this.res=new zt,this.util=new ee(this),this.storage=new it(this),this.event=new V,this.audio=new et(this),this.socialGameClient=new se(this),this.gui=(await new qt(this).init()).gui}}const de=pe.instance;v.onPostProjectInitDelegate.add((async()=>{console.time("[Init App]"),await de.boot(),await de.onAppInitDelegate.dispatch(),console.timeEnd("[Init App]")}));export{tt as AudioEventConstant,et as AudioManager,pt as AudioSourceBaseComponent,_t as AudioSourceUILayer,ht as AudioTypeEnum,nt as BaseComponent,Y as BaseManager,Xt as BasePrefab,Jt as CoreBlackMask,Lt as CoreNotice,Rt as CoreReconnection,It as CoreShowLoading,vt as CoreToast,Tt as CoreUIContainer,ae as CoreUIModal,ee as CoreUtil,Et as GlobalEventConstant,Kt as Gui,qt as GuiManager,jt as LayerType,pe as Manager,Dt as ReconnectPrompt,wt as RootUILayer,Bt as SceneLayer,he as TimerManager,yt as ToastType,at as UILayer,ie as WrapperSocialGameClient,de as cat};
1
+ import t from 'text-encoding';
2
+ console.log('===== TextEncoding Polyfil 开始加载 ====='),
3
+ void 0 === globalThis.TextEncoder && ((globalThis.TextEncoder = t.TextEncoder), (globalThis.TextDecoder = t.TextDecoder)),
4
+ console.log('===== TextEncoding Polyfil 已加载 =====');
5
+ import {
6
+ AudioSource as e,
7
+ _decorator as i,
8
+ AudioClip as s,
9
+ error as o,
10
+ Node as n,
11
+ director as r,
12
+ log as a,
13
+ sys as c,
14
+ Component as l,
15
+ Prefab as h,
16
+ instantiate as p,
17
+ isValid as d,
18
+ Layers as u,
19
+ view as _,
20
+ Widget as m,
21
+ v3 as f,
22
+ tween as g,
23
+ Enum as y,
24
+ game as v,
25
+ UITransform as E,
26
+ UIOpacity as C,
27
+ Tween as b,
28
+ Label as S,
29
+ BlockInputEvents as T,
30
+ Button as w,
31
+ Director as O,
32
+ warn as A,
33
+ assetManager as k,
34
+ Asset as I,
35
+ resources as x,
36
+ Game as N,
37
+ SpriteFrame as M,
38
+ Sprite as D,
39
+ AsyncDelegate as R,
40
+ } from 'cc';
41
+ import { PREVIEW as F, DEBUG as U } from 'cc/env';
42
+ import { makeObservable as P, observable as L, autorun as B, reaction as H } from '@shimotsuki/mobx';
43
+ import G from 'crypto-es';
44
+ import { clone as $ } from '@bufbuild/protobuf';
45
+ import { SocketConnectStatus as j } from 'pitayaclient';
46
+ import { SocialGameClient as K } from 'sgc';
47
+ import { EventEmitter as V } from 'eventemitter3';
48
+ import 'core-js/es/array/index.js';
49
+ class W extends e {
50
+ cat;
51
+ initAudio(t) {
52
+ return (this.cat = t), this;
53
+ }
54
+ }
55
+ const { ccclass: Q, menu: J } = i;
56
+ class X extends W {
57
+ effects = new Map();
58
+ load(t) {
59
+ return new Promise((e, i) => {
60
+ this.cat.res.load(t, s, (s, o) => {
61
+ if (s) return i(s);
62
+ this.effects.set(t, o), this.playOneShot(o, this.volume), e(o);
63
+ });
64
+ });
65
+ }
66
+ release() {
67
+ for (let t in this.effects) this.cat.res.release(t);
68
+ this.effects.clear();
69
+ }
70
+ }
71
+ const { ccclass: q, menu: z } = i;
72
+ class Z extends W {
73
+ onComplete = null;
74
+ _progress = 0;
75
+ _url = null;
76
+ _isPlay = !1;
77
+ get progress() {
78
+ return this.duration > 0 && (this._progress = this.currentTime / this.duration), this._progress;
79
+ }
80
+ set progress(t) {
81
+ (this._progress = t), (this.currentTime = t * this.duration);
82
+ }
83
+ load(t, e) {
84
+ this.cat.res.load(t, s, (i, s) => {
85
+ i && o(i),
86
+ this.playing && ((this._isPlay = !1), this.stop(), this.cat.res.release(this._url)),
87
+ (this.playOnAwake = !1),
88
+ (this.enabled = !0),
89
+ (this.clip = s),
90
+ (this._url = t),
91
+ e && e();
92
+ });
93
+ }
94
+ update(t) {
95
+ this.currentTime > 0 && (this._isPlay = !0),
96
+ this._isPlay && 0 == this.playing && ((this._isPlay = !1), (this.enabled = !1), this.onComplete && this.onComplete());
97
+ }
98
+ release() {
99
+ this._url && (this.cat.res.release(this._url), (this._url = null));
100
+ }
101
+ }
102
+ class Y {
103
+ cat;
104
+ constructor(t) {
105
+ this.cat = t;
106
+ }
107
+ }
108
+ var tt;
109
+ !(function (t) {
110
+ (t.MUSIC_ON = 'AudioEventConstant/MUSIC_ON'),
111
+ (t.MUSIC_OFF = 'AudioEventConstant/MUSIC_OFF'),
112
+ (t.EFFECT_ON = 'AudioEventConstant/EFFECT_ON'),
113
+ (t.EFFECT_OFF = 'AudioEventConstant/EFFECT_OFF'),
114
+ (t.PAUSE_AUDIO = 'AudioEventConstant/PAUSE_AUDIO'),
115
+ (t.RESUME_AUDIO = 'AudioEventConstant/RESUME_AUDIO');
116
+ })(tt || (tt = {}));
117
+ class et extends Y {
118
+ local_data = {};
119
+ music;
120
+ effect;
121
+ _volume_music = 1;
122
+ _volume_effect = 1;
123
+ _switch_music = !0;
124
+ _switch_effect = !0;
125
+ local_store_key = 'game_audio';
126
+ extra = {};
127
+ constructor(t) {
128
+ super(t), (this.local_store_key = this.cat.audio_local_store_key);
129
+ var e = new n('UIAudioManager');
130
+ r.addPersistRootNode(e);
131
+ var i = new n('UIMusic');
132
+ (i.parent = e), (this.music = i.addComponent(Z).initAudio(t));
133
+ var s = new n('UIEffect');
134
+ (s.parent = e), (this.effect = s.addComponent(X).initAudio(t)), this.load();
135
+ }
136
+ setMusicComplete(t = null) {
137
+ this.music.onComplete = t;
138
+ }
139
+ playMusic(t, e) {
140
+ (this.music.loop = !0),
141
+ t &&
142
+ this.music.load(t, () => {
143
+ this._switch_music && this.music?.play(), e && e();
144
+ });
145
+ }
146
+ stopMusic() {
147
+ 0 != this.music.state && this.music?.stop();
148
+ }
149
+ pauseMusic() {
150
+ 1 == this.music.state && this.music?.pause();
151
+ }
152
+ resumeMusic() {
153
+ [0, 2].includes(this.music.state) && this.music?.play();
154
+ }
155
+ get progressMusic() {
156
+ return this.music.progress;
157
+ }
158
+ set progressMusic(t) {
159
+ this.music.progress = t;
160
+ }
161
+ get volumeMusic() {
162
+ return this._volume_music;
163
+ }
164
+ set volumeMusic(t) {
165
+ (this._volume_music = t), (this.music.volume = t);
166
+ }
167
+ get switchMusic() {
168
+ return this._switch_music;
169
+ }
170
+ set switchMusic(t) {
171
+ if ((a('设置背景音乐开关值', t, this._switch_music), t == this._switch_music)) return;
172
+ (this._switch_music = t), t ? this.resumeMusic() : this.pauseMusic();
173
+ const e = t ? tt.MUSIC_ON : tt.MUSIC_OFF;
174
+ this.cat.event.emit(e), this.save();
175
+ }
176
+ async playEffect(t) {
177
+ this._switch_effect &&
178
+ t &&
179
+ (await this.effect.load(t).then(() => {
180
+ this.effect.play();
181
+ }));
182
+ }
183
+ stopEffect() {
184
+ this.effect?.stop();
185
+ }
186
+ get volumeEffect() {
187
+ return this._volume_effect;
188
+ }
189
+ set volumeEffect(t) {
190
+ (this._volume_effect = t), (this.effect.volume = t);
191
+ }
192
+ get switchEffect() {
193
+ return this._switch_effect;
194
+ }
195
+ set switchEffect(t) {
196
+ if (t == this._switch_effect) return;
197
+ (this._switch_effect = t), t ? this.effect?.play() : this.effect?.stop();
198
+ const e = t ? tt.EFFECT_ON : tt.EFFECT_OFF;
199
+ this.cat.event.emit(e), this.save();
200
+ }
201
+ resumeAll() {
202
+ this.switchMusic && this.music?.play(), this.switchEffect && this.effect?.play();
203
+ }
204
+ pauseAll() {
205
+ this.music?.pause(), this.effect?.pause();
206
+ }
207
+ stopAll() {
208
+ this.music?.stop(), this.effect?.stop();
209
+ }
210
+ save() {
211
+ (this.local_data.volume_music = this._volume_music),
212
+ (this.local_data.volume_effect = this._volume_effect),
213
+ (this.local_data.switch_music = this._switch_music),
214
+ (this.local_data.switch_effect = this._switch_effect),
215
+ (this.local_data.extra = this.extra);
216
+ let t = JSON.stringify(this.local_data);
217
+ return this.cat.storage.set(this.local_store_key, t), this;
218
+ }
219
+ load() {
220
+ try {
221
+ let t = this.cat.storage.get(this.local_store_key);
222
+ (this.local_data = JSON.parse(t)),
223
+ (this._volume_music = this.local_data.volume_music),
224
+ (this._volume_effect = this.local_data.volume_effect),
225
+ (this._switch_music = this.local_data.switch_music),
226
+ (this._switch_effect = this.local_data.switch_effect),
227
+ (this.extra = this.local_data.extra);
228
+ } catch (t) {
229
+ (this.local_data = {}),
230
+ (this._volume_music = 0.6),
231
+ (this._volume_effect = 1),
232
+ (this._switch_music = !0),
233
+ (this._switch_effect = !0),
234
+ (this.extra = {});
235
+ }
236
+ this.music && (this.music.volume = this._volume_music), this.effect && (this.effect.volume = this._volume_effect);
237
+ }
238
+ }
239
+ class it extends Y {
240
+ _key = null;
241
+ _iv = null;
242
+ _id = '';
243
+ init(t, e) {
244
+ this.cat.util.encryptUtil.initCrypto(t, e), (this._key = this.cat.util.encryptUtil.md5(t)), (this._iv = this.cat.util.encryptUtil.md5(e));
245
+ }
246
+ setUser(t) {
247
+ this._id = t;
248
+ }
249
+ set(t, e) {
250
+ if (null != (t = `${t}_${this._id}`)) {
251
+ if ((F || (t = this.cat.util.encryptUtil.md5(t)), null == e)) return console.warn('存储的值为空,则直接移除该存储'), void this.remove(t);
252
+ if ('function' != typeof e) {
253
+ if ('object' == typeof e)
254
+ try {
255
+ e = JSON.stringify(e);
256
+ } catch (t) {
257
+ return void console.error(`解析失败,str = ${e}`);
258
+ }
259
+ else 'number' == typeof e && (e += '');
260
+ F || null == this._key || null == this._iv || (e = this.cat.util.encryptUtil.aesEncrypt(`${e}`, this._key, this._iv)),
261
+ c.localStorage.setItem(t, e);
262
+ } else console.error('储存的值不能为方法');
263
+ } else console.error('存储的key不能为空');
264
+ }
265
+ get(t, e) {
266
+ if (null == t) return console.error('存储的key不能为空'), null;
267
+ (t = `${t}_${this._id}`), F || (t = this.cat.util.encryptUtil.md5(t));
268
+ let i = c.localStorage.getItem(t);
269
+ return (
270
+ null == i || '' === i || F || null == this._key || null == this._iv || (i = this.cat.util.encryptUtil.aesDecrypt(i, this._key, this._iv)),
271
+ null === i ? e : i
272
+ );
273
+ }
274
+ getNumber(t, e = 0) {
275
+ var i = this.get(t);
276
+ return Number(i) || e;
277
+ }
278
+ getBoolean(t) {
279
+ var e = this.get(t);
280
+ return Boolean(e) || !1;
281
+ }
282
+ getJson(t, e) {
283
+ var i = this.get(t);
284
+ return (i && JSON.parse(i)) || e;
285
+ }
286
+ remove(t) {
287
+ null != t ? ((t = `${t}_${this._id}`), F || (t = this.cat.util.encryptUtil.md5(t)), c.localStorage.removeItem(t)) : console.error('存储的key不能为空');
288
+ }
289
+ clear() {
290
+ c.localStorage.clear();
291
+ }
292
+ }
293
+ function st(t, e, i, s) {
294
+ var o,
295
+ n = arguments.length,
296
+ r = n < 3 ? e : null === s ? (s = Object.getOwnPropertyDescriptor(e, i)) : s;
297
+ if ('object' == typeof Reflect && 'function' == typeof Reflect.decorate) r = Reflect.decorate(t, e, i, s);
298
+ else for (var a = t.length - 1; a >= 0; a--) (o = t[a]) && (r = (n < 3 ? o(r) : n > 3 ? o(e, i, r) : o(e, i)) || r);
299
+ return n > 3 && r && Object.defineProperty(e, i, r), r;
300
+ }
301
+ function ot(t, e) {
302
+ if ('object' == typeof Reflect && 'function' == typeof Reflect.metadata) return Reflect.metadata(t, e);
303
+ }
304
+ 'function' == typeof SuppressedError && SuppressedError;
305
+ class nt extends l {
306
+ props = {};
307
+ data = {};
308
+ autorunDisposers = [];
309
+ reactionDisposers = [];
310
+ eventEmitter = [];
311
+ hook = { destroyed: () => {}, started: () => {} };
312
+ initUI() {}
313
+ __preload() {
314
+ this.initUI(), this.onAutoObserver();
315
+ }
316
+ constructor() {
317
+ super(), P(this, { props: L, data: L });
318
+ }
319
+ onAutoObserver() {}
320
+ addAutorun(t) {
321
+ return (
322
+ (Array.isArray(t) ? t : [t]).forEach(t => {
323
+ const e = B(t);
324
+ this.autorunDisposers.push(e);
325
+ }),
326
+ this
327
+ );
328
+ }
329
+ addReaction(t, e, i) {
330
+ const s = H(t, e, i);
331
+ return this.reactionDisposers.push(s), this;
332
+ }
333
+ addAudoListener(t) {
334
+ return this.eventEmitter.includes(t) || t === de.event || this.eventEmitter.push(t), t;
335
+ }
336
+ _onPreDestroy() {
337
+ this.autorunDisposers.forEach(t => {
338
+ t();
339
+ }),
340
+ this.reactionDisposers.forEach(t => {
341
+ t();
342
+ }),
343
+ (this.autorunDisposers = []),
344
+ (this.reactionDisposers = []),
345
+ super._onPreDestroy();
346
+ }
347
+ onDisable() {
348
+ this.onHide(),
349
+ this.deleteAllEventByEmitter(de.event),
350
+ this.eventEmitter.forEach(t => {
351
+ this.deleteAllEventByEmitter(t);
352
+ }),
353
+ (this.eventEmitter = []),
354
+ this.removeListener();
355
+ }
356
+ deleteAllEventByEmitter(t) {
357
+ const e = t._events;
358
+ for (const i in e) {
359
+ let s = e[i];
360
+ Array.isArray(s) || (s = [s]),
361
+ s.forEach(e => {
362
+ e.context === this && t.off(i, e.fn, this);
363
+ });
364
+ }
365
+ }
366
+ onEnable() {
367
+ this.onShow(), this.addListener(), this.onEventListener();
368
+ }
369
+ onEventListener() {}
370
+ addListener() {}
371
+ removeListener() {}
372
+ addToParent(t, e) {
373
+ let i = t instanceof h ? p(t) : t instanceof l ? t.node : t;
374
+ return this.setOptions(e), i.addChild(this.node), this;
375
+ }
376
+ setOptions(t) {
377
+ if (t)
378
+ for (let e in t)
379
+ switch (e) {
380
+ case 'hook':
381
+ t.hook && (this.hook = t.hook);
382
+ break;
383
+ case 'props':
384
+ null !== t.props && 'object' == typeof t.props && (this.props = t.props);
385
+ break;
386
+ case 'data':
387
+ null !== t.data && 'object' == typeof t.data && (this.data = t.data);
388
+ }
389
+ }
390
+ setUpdateData(t) {
391
+ return t && Object.assign(this.data, t), this;
392
+ }
393
+ setUpdateProps(t) {
394
+ return this.props, t && Object.assign(this.props, t), this;
395
+ }
396
+ removeAndDestroy() {
397
+ d(this?.node) && (this.node.removeFromParent(), this.node.destroy());
398
+ }
399
+ setPosition(t) {
400
+ return this.node.setPosition(t), this;
401
+ }
402
+ setScale(t) {
403
+ return this.node.setScale(t), this;
404
+ }
405
+ setAngle(t) {
406
+ return (this.node.angle = t), this;
407
+ }
408
+ setRotation(t) {
409
+ return this.node.setRotation(t), this;
410
+ }
411
+ setRotationFromEuler(t) {
412
+ return this.node.setRotationFromEuler(t), this;
413
+ }
414
+ onShow() {}
415
+ onHide() {}
416
+ setNodeAndChildrenLayer(t) {
417
+ return rt(this.node, t), this;
418
+ }
419
+ }
420
+ const rt = (t, e) => {
421
+ (t.layer = 'string' == typeof e ? 2 ** u.nameToLayer(e) : e),
422
+ t?.children.forEach(t => {
423
+ rt(t, e);
424
+ });
425
+ };
426
+ class at extends nt {
427
+ lastEnterDirection = 'center';
428
+ screen;
429
+ isClosing = !1;
430
+ root;
431
+ constructor() {
432
+ super(), this._init();
433
+ }
434
+ _init() {
435
+ (this.root = this.node), (this.screen = _.getVisibleSize());
436
+ }
437
+ async showTween({ isMotion: t = !0, direction: e = 'center', duration: i = 0.1, isBounce: s = !0, bounceDuration: o = 0.05 }) {
438
+ if (((this.lastEnterDirection = e), t)) {
439
+ const t = this.node.getComponent(m);
440
+ let o, n;
441
+ t && (t.updateAlignment(), (t.enabled = !1)),
442
+ f(1.1, 1.1, 1),
443
+ 'center' == e
444
+ ? ((o = f(0.01, 0.01, 0.01)), (n = f(1, 1, 1)))
445
+ : ((o =
446
+ 'left' == e
447
+ ? f(-this.screen.width, 0, 0)
448
+ : 'right' == e
449
+ ? f(this.screen.width, 0, 0)
450
+ : f(0, 'top' == e ? this.screen.height : -this.screen.height, 0)),
451
+ (n = f(0, 0, 0))),
452
+ await this.handle(e, i, o, n, s),
453
+ t && (t.enabled = !0);
454
+ }
455
+ }
456
+ async hideTween({ isMotion: t = !0, direction: e, duration: i = 0.1 }) {
457
+ if (((e = e || this.lastEnterDirection), !this.isClosing)) {
458
+ if (((this.isClosing = !0), g(this.node).removeSelf(), t)) {
459
+ const t = this.node.getComponent(m);
460
+ let s, o;
461
+ t && (t.enabled = !1),
462
+ 'center' == e
463
+ ? ((s = this.node.scale), (o = f(0, 0, 0)))
464
+ : ((o =
465
+ 'left' == e
466
+ ? f(-this.screen.width, 0, 0)
467
+ : 'right' == e
468
+ ? f(this.screen.width, 0, 0)
469
+ : f(0, 'top' == e ? this.screen.height : -this.screen.height, 0)),
470
+ (s = this.node.getPosition())),
471
+ await this.handle(e, i, s, o, !1);
472
+ }
473
+ this.removeAndDestroy();
474
+ }
475
+ }
476
+ async handle(t, e, i, s, o) {
477
+ 'center' == t ? this.node.setScale(i) : this.node.setPosition(i), await this.deftween(e, { ['center' == t ? 'scale' : 'position']: s }, o);
478
+ }
479
+ deftween(t, e, i, s) {
480
+ return new Promise((i, s) => {
481
+ g(this.node)
482
+ .to(t, e)
483
+ .call(() => {
484
+ i();
485
+ })
486
+ .start();
487
+ });
488
+ }
489
+ }
490
+ const { ccclass: ct, property: lt } = i;
491
+ var ht;
492
+ !(function (t) {
493
+ (t[(t.EFFECT = 0)] = 'EFFECT'), (t[(t.BGM = 1)] = 'BGM');
494
+ })(ht || (ht = {}));
495
+ class pt extends nt {
496
+ type = ht.EFFECT;
497
+ clip = null;
498
+ loop = !1;
499
+ volume = 1;
500
+ playOnAwake = !1;
501
+ audioSource = new e();
502
+ onEnable() {
503
+ super.onEnable(),
504
+ this.clip && (this.audioSource.clip = this.clip),
505
+ (this.audioSource.loop = this.loop),
506
+ (this.audioSource.volume = this.volume),
507
+ (this.audioSource.playOnAwake = this.playOnAwake),
508
+ de.event
509
+ .on(tt.EFFECT_ON, this.onPlayEffectHandler, this)
510
+ .on(tt.EFFECT_OFF, this.onStopEffectHandler, this)
511
+ .on(tt.MUSIC_ON, this.onPlayMusicHandler, this)
512
+ .on(tt.MUSIC_OFF, this.onStopMusicHandler, this);
513
+ }
514
+ __preload() {
515
+ super.__preload();
516
+ const { volumeEffect: t, volumeMusic: e } = de.audio;
517
+ this.audioSource.volume = this.type === ht.BGM ? e : t;
518
+ }
519
+ start() {}
520
+ stopAudio() {
521
+ this.audioSource.stop();
522
+ }
523
+ playAudio() {
524
+ const { switchEffect: t, switchMusic: e } = de.audio;
525
+ this.audioSource.playing || !(this.type === ht.BGM ? e : t) || v._paused || this.audioSource.play();
526
+ }
527
+ onPlayEffectHandler() {}
528
+ onStopEffectHandler() {
529
+ this.stopAudio();
530
+ }
531
+ onPlayMusicHandler() {}
532
+ onStopMusicHandler() {
533
+ this.stopAudio();
534
+ }
535
+ _onPreDestroy() {
536
+ this.onStopMusicHandler(), super._onPreDestroy();
537
+ }
538
+ }
539
+ st([lt({ tooltip: '类型:\n EFFECT 音效\n BGM 音乐', type: y(ht) }), ot('design:type', Object)], pt.prototype, 'type', void 0),
540
+ st([lt({ tooltip: '音源', type: s }), ot('design:type', Object)], pt.prototype, 'clip', void 0),
541
+ st([lt({ tooltip: '循环' }), ot('design:type', Object)], pt.prototype, 'loop', void 0),
542
+ st([lt({ tooltip: '音量' }), ot('design:type', Object)], pt.prototype, 'volume', void 0),
543
+ st([lt({ tooltip: '是否启用自动播放' }), ot('design:type', Object)], pt.prototype, 'playOnAwake', void 0);
544
+ const { ccclass: dt, property: ut } = i;
545
+ class _t extends at {
546
+ type = ht.EFFECT;
547
+ clip = null;
548
+ loop = !1;
549
+ volume = 1;
550
+ playOnAwake = !1;
551
+ audioSource = new e();
552
+ onEnable() {
553
+ super.onEnable(),
554
+ de.event
555
+ .on(tt.EFFECT_ON, this.onPlayEffectHandler, this)
556
+ .on(tt.EFFECT_OFF, this.onStopEffectHandler, this)
557
+ .on(tt.MUSIC_ON, this.onPlayMusicHandler, this)
558
+ .on(tt.MUSIC_OFF, this.onStopMusicHandler, this);
559
+ }
560
+ __preload() {
561
+ this.clip && (this.audioSource.clip = this.clip),
562
+ (this.audioSource.loop = this.loop),
563
+ (this.audioSource.volume = this.volume),
564
+ (this.audioSource.playOnAwake = this.playOnAwake),
565
+ super.__preload();
566
+ const { volumeEffect: t, volumeMusic: e } = de.audio;
567
+ this.audioSource.volume = this.type === ht.BGM ? e : t;
568
+ }
569
+ stopAudio() {
570
+ this.audioSource.stop();
571
+ }
572
+ playAudio() {
573
+ const { switchEffect: t, switchMusic: e } = de.audio;
574
+ this.audioSource.playing || !(this.type === ht.BGM ? e : t) || v._paused || this.audioSource.play();
575
+ }
576
+ onPlayEffectHandler() {}
577
+ onStopEffectHandler() {
578
+ this.stopAudio();
579
+ }
580
+ onPlayMusicHandler() {}
581
+ onStopMusicHandler() {
582
+ this.stopAudio();
583
+ }
584
+ _onPreDestroy() {
585
+ this.onStopMusicHandler(), super._onPreDestroy();
586
+ }
587
+ }
588
+ st([ut({ tooltip: '类型:\n EFFECT 音效\n BGM 音乐', type: y(ht) }), ot('design:type', Object)], _t.prototype, 'type', void 0),
589
+ st([ut({ tooltip: '音源', type: s }), ot('design:type', Object)], _t.prototype, 'clip', void 0),
590
+ st([ut({ tooltip: '循环' }), ot('design:type', Object)], _t.prototype, 'loop', void 0),
591
+ st([ut({ tooltip: '音量' }), ot('design:type', Object)], _t.prototype, 'volume', void 0),
592
+ st([ut({ tooltip: '是否启用自动播放' }), ot('design:type', Object)], _t.prototype, 'playOnAwake', void 0);
593
+ const { ccclass: mt, property: ft, menu: gt } = i;
594
+ var yt;
595
+ !(function (t) {
596
+ (t[(t.FIXED = 0)] = 'FIXED'), (t[(t.SLIDE = 1)] = 'SLIDE');
597
+ })(yt || (yt = {}));
598
+ let vt = class extends nt {
599
+ fixed_node;
600
+ slide_node;
601
+ fixed_label;
602
+ slide_label;
603
+ onLoad() {
604
+ this.fixed_node.active = this.slide_node.active = !1;
605
+ }
606
+ start() {
607
+ this.show();
608
+ }
609
+ async show() {
610
+ return new Promise(async (t, e) => {
611
+ const { title: i, type: s, fixed_time: o } = this.props;
612
+ if (s == yt.FIXED) {
613
+ (this.fixed_node.active = !0), (this.fixed_label.string = `${i}`), this.fixed_label.updateRenderData(!0);
614
+ const e = this.fixed_label.node.getComponent(E).height;
615
+ e - this.fixed_node.getComponent(E).height > 0 && (this.fixed_node.getComponent(E).height = e + 100),
616
+ this.scheduleOnce(() => {
617
+ this.node.destroy(), t();
618
+ }, o);
619
+ } else {
620
+ (this.slide_node.active = !0), (this.slide_label.string = `${i}`), this.slide_label.updateRenderData(!0);
621
+ const e = this.slide_label.node.getComponent(E).width;
622
+ this.slide_node.getComponent(E).width - e < 100 && (this.slide_node.getComponent(E).width = e + 100),
623
+ this.playAnim(this.node).then(() => {
624
+ t();
625
+ });
626
+ }
627
+ });
628
+ }
629
+ playAnim(t) {
630
+ return new Promise((e, i) => {
631
+ const s = this.node.getComponent(C),
632
+ o = g(s)
633
+ .delay(1.2)
634
+ .to(0.5, { opacity: 0 })
635
+ .call(() => {
636
+ b.stopAllByTarget(t), this.node.destroy(), e();
637
+ });
638
+ g(t)
639
+ .by(0.5, { position: f(0, 400, 0) })
640
+ .call(() => {
641
+ o.start();
642
+ })
643
+ .start();
644
+ });
645
+ }
646
+ onDestroy() {
647
+ b.stopAllByTarget(this.node), this.unscheduleAllCallbacks();
648
+ }
649
+ };
650
+ var Et;
651
+ st([ft({ type: n, tooltip: '固定节点' }), ot('design:type', n)], vt.prototype, 'fixed_node', void 0),
652
+ st([ft({ type: n, tooltip: '滑动节点' }), ot('design:type', n)], vt.prototype, 'slide_node', void 0),
653
+ st([ft({ type: S, tooltip: '固定标签节点' }), ot('design:type', S)], vt.prototype, 'fixed_label', void 0),
654
+ st([ft({ type: S, tooltip: '滑动标签节点' }), ot('design:type', S)], vt.prototype, 'slide_label', void 0),
655
+ (vt = st([mt('CoreToast'), gt('CATCORE/CoreToast')], vt)),
656
+ (function (t) {
657
+ (t.EVENT_SHOW = 'GlobalEventConstant/EVENT_SHOW'),
658
+ (t.EVENT_HIDE = 'GlobalEventConstant/EVENT_HIDE'),
659
+ (t.GAME_RESIZE = 'GlobalEventConstant/GAME_RESIZE'),
660
+ (t.EVENT_CLOSE = 'GlobalEventConstant/EVENT_CLOSE'),
661
+ (t.ONLINE = 'GlobalEventConstant/ONLINE'),
662
+ (t.OFFLINE = 'GlobalEventConstant/OFFLINE'),
663
+ (t.ROOT_MASK_UPDATE = 'GlobalEventConstant/ROOT_MASK_UPDATE'),
664
+ (t.ROOT_MASK_CHANGE = 'GlobalEventConstant/ROOT_MASK_CHANGE');
665
+ })(Et || (Et = {}));
666
+ const { ccclass: Ct, property: bt, menu: St } = i;
667
+ let Tt = class extends at {
668
+ scene_mask_node;
669
+ ui_container;
670
+ gui = null;
671
+ onLoad() {
672
+ this.setSceneMaskActive(!1);
673
+ }
674
+ get scene_mask() {
675
+ return this.scene_mask_node.getComponent(Jt);
676
+ }
677
+ get brother() {
678
+ return this.ui_container.children || [];
679
+ }
680
+ get tweenChildren() {
681
+ return this.scene_mask.tween.children;
682
+ }
683
+ onEventListener() {
684
+ de.event.on(Et.ROOT_MASK_CHANGE, this.uiMaskChanged, this);
685
+ }
686
+ addMask() {
687
+ const t = this.brother[this.brother.length - 1];
688
+ t && this.scene_mask.node.setSiblingIndex(t.getSiblingIndex()), this.blockMaskSiblingIndexChanged();
689
+ }
690
+ subMask() {
691
+ const t = this.brother[this.brother.length - 2];
692
+ t && this.scene_mask.node.setSiblingIndex(t.getSiblingIndex()), this.blockMaskSiblingIndexChanged();
693
+ }
694
+ blockMaskSiblingIndexChanged() {
695
+ this.tweenChildren.length > 1 || this.brother.length > 1 ? this.show() : this.hide();
696
+ }
697
+ addNodeToTween(t) {
698
+ return d(this) && this.scene_mask && this.scene_mask.tween.addChild(t), this;
699
+ }
700
+ show() {
701
+ this.setSceneMaskActive(!0);
702
+ }
703
+ hide() {
704
+ this.setSceneMaskActive(!1);
705
+ }
706
+ setGui(t) {
707
+ return (this.gui = t), this;
708
+ }
709
+ uiMaskChanged() {
710
+ this.blockMaskSiblingIndexChanged();
711
+ }
712
+ setSceneMaskActive(t) {
713
+ this.scene_mask.node.active = t;
714
+ }
715
+ };
716
+ st([bt({ type: n }), ot('design:type', n)], Tt.prototype, 'scene_mask_node', void 0),
717
+ st([bt({ type: n }), ot('design:type', n)], Tt.prototype, 'ui_container', void 0),
718
+ (Tt = st([Ct('CoreUIContainer'), St('CATCORE/CoreUIContainer')], Tt));
719
+ class wt extends at {
720
+ onEnable() {
721
+ super.onEnable(), this.updateMask();
722
+ }
723
+ onDisable() {
724
+ super.onDisable(), this.updateMask();
725
+ }
726
+ updateMask() {
727
+ de.event.emit(Et.ROOT_MASK_UPDATE);
728
+ }
729
+ }
730
+ const { ccclass: Ot, property: At, menu: kt } = i;
731
+ let It = class extends wt {
732
+ title;
733
+ loadingTween;
734
+ loading_rotate = 0;
735
+ onAutoObserver() {
736
+ this.addAutorun([
737
+ () => {
738
+ this.props?.title && (this.title.string = `${this.props?.title}`), (this.title.node.active = !!this.props?.title?.length);
739
+ },
740
+ () => {
741
+ this.getComponent(T).enabled = !!this.props?.mask;
742
+ },
743
+ ]);
744
+ }
745
+ update(t) {
746
+ (this.loading_rotate += 220 * t),
747
+ this.loadingTween.setRotationFromEuler(0, 0, -this.loading_rotate % 360),
748
+ this.loading_rotate > 360 && (this.loading_rotate -= 360);
749
+ }
750
+ };
751
+ st([At({ type: S, tooltip: '标题' }), ot('design:type', S)], It.prototype, 'title', void 0),
752
+ st([At({ type: n, tooltip: '动画' }), ot('design:type', n)], It.prototype, 'loadingTween', void 0),
753
+ (It = st([Ot('CoreShowLoading'), kt('CATCORE/CoreShowLoading')], It));
754
+ const { ccclass: xt, property: Nt, menu: Mt } = i;
755
+ var Dt;
756
+ !(function (t) {
757
+ (t.RECONNECTED = '重连成功'),
758
+ (t.RECONNECTING = '正在重连'),
759
+ (t.MAX_RECONNECT = '重连次数超出限制,请检查网络'),
760
+ (t.RECONNECTED_ERROR = '重连失败,请检查网络'),
761
+ (t.CONNECT_PARAM_ERROR = '游戏参数错误,请重新加载'),
762
+ (t.KICK = '账号已下线'),
763
+ (t.OFFLINE = '网络已断开'),
764
+ (t.ONLINE = '网络已连接'),
765
+ (t.GAME_ERROR = '连接游戏服错误');
766
+ })(Dt || (Dt = {}));
767
+ let Rt = class extends wt {
768
+ common_prompt_text;
769
+ btn_confirm;
770
+ is_close = !1;
771
+ props = { content: null };
772
+ initUI() {
773
+ this.btn_confirm.node.active = !1;
774
+ }
775
+ onLoad() {
776
+ this.btn_confirm.node.on(w.EventType.CLICK, this.onConfirmHandler, this),
777
+ this.addAutorun([
778
+ () => {
779
+ this.common_prompt_text.string = this.props.content ?? '';
780
+ },
781
+ ]);
782
+ }
783
+ onDestroy() {
784
+ this.unscheduleAllCallbacks();
785
+ }
786
+ updateProps(t) {
787
+ this.updatePromptText(t, t == Dt.RECONNECTING);
788
+ }
789
+ updatePromptText(t, e = !1) {
790
+ if ((this.unscheduleAllCallbacks(), (this.props.content = t), a('更新提示文案:', t), e)) {
791
+ let e = 0;
792
+ const i = () => {
793
+ (e = (e + 1) % 4), (this.common_prompt_text.string = t + ['', '·', '··', '···'][e]);
794
+ };
795
+ this.schedule(i, 0.5);
796
+ }
797
+ }
798
+ onConfirmHandler() {
799
+ (this.is_close = !0), de.gui.hideReconnect();
800
+ }
801
+ };
802
+ st([Nt({ type: S, tooltip: '通用提示文本' }), ot('design:type', S)], Rt.prototype, 'common_prompt_text', void 0),
803
+ st([Nt({ type: w, tooltip: '确定按钮' }), ot('design:type', w)], Rt.prototype, 'btn_confirm', void 0),
804
+ (Rt = st([xt('CoreReconnection'), Mt('CATCORE/CoreReconnection')], Rt));
805
+ const { ccclass: Ft, property: Ut, menu: Pt } = i;
806
+ let Lt = class extends wt {
807
+ text;
808
+ btn_confirm;
809
+ onLoad() {
810
+ this.btn_confirm.node.on(w.EventType.CLICK, this.onConfrimHandler, this);
811
+ }
812
+ start() {
813
+ this.props && this.updateProps(this.props);
814
+ }
815
+ onConfrimHandler() {
816
+ this.props?.confrim?.(), de.gui.hideNotice();
817
+ }
818
+ updateProps(t) {
819
+ this.text.string = `${t.text}`;
820
+ }
821
+ };
822
+ st([Ut({ type: S, tooltip: '提示文本' }), ot('design:type', S)], Lt.prototype, 'text', void 0),
823
+ st([Ut({ type: w, tooltip: '确定按钮' }), ot('design:type', w)], Lt.prototype, 'btn_confirm', void 0),
824
+ (Lt = st([Ft('CoreNotice'), Pt('CATCORE/CoreNotice')], Lt));
825
+ class Bt extends nt {
826
+ isReload;
827
+ }
828
+ const { ccclass: Ht, property: Gt, menu: $t } = i;
829
+ var jt;
830
+ !(function (t) {
831
+ (t[(t.UI = 0)] = 'UI'),
832
+ (t[(t.LOADING = 1)] = 'LOADING'),
833
+ (t[(t.TOAST = 2)] = 'TOAST'),
834
+ (t[(t.RECONNECTTION = 3)] = 'RECONNECTTION'),
835
+ (t[(t.NOTICE = 4)] = 'NOTICE');
836
+ })(jt || (jt = {}));
837
+ let Kt = class extends nt {
838
+ reconnection_ui_prefab;
839
+ toast_ui_prefab;
840
+ loading_ui_prefab;
841
+ notice_ui_prefab;
842
+ ui_prefab;
843
+ root_ui;
844
+ root_toast;
845
+ root_mask;
846
+ cat;
847
+ ui_container_component;
848
+ reconnection_ui_component;
849
+ notice_ui_component;
850
+ loading_ui_component;
851
+ toast_ui_component;
852
+ currentScene;
853
+ onEventListener() {
854
+ this.cat.event.on(Et.ROOT_MASK_UPDATE, this.onRootUpdate, this);
855
+ }
856
+ init(t) {
857
+ this.cat = t;
858
+ const e = r.getScene();
859
+ return a('init scene'), e && this.changeScene(e), this;
860
+ }
861
+ start() {
862
+ this.onRootUpdate();
863
+ }
864
+ toastQueue = [];
865
+ isScheduling = !1;
866
+ minInterval = 0.2;
867
+ showToast(t) {
868
+ this.toastQueue.push(t), this.isScheduling || this.processQueueWithInterval();
869
+ }
870
+ processQueueWithInterval() {
871
+ if (0 === this.toastQueue.length) return void (this.isScheduling = !1);
872
+ this.isScheduling = !0;
873
+ const t = this.toastQueue.shift(),
874
+ e = () => {
875
+ p(this.toast_ui_prefab).getComponent(vt).addToParent(this.root_toast, { props: t }),
876
+ this.scheduleOnce(() => {
877
+ this.processQueueWithInterval();
878
+ }, this.minInterval);
879
+ };
880
+ 0 === this.root_toast.children.length ? e() : this.scheduleOnce(e, this.minInterval);
881
+ }
882
+ hideToast() {
883
+ return (
884
+ this.root_toast &&
885
+ this.root_toast.children.forEach(t => {
886
+ t.getComponent(vt)?.removeAndDestroy();
887
+ }),
888
+ (this.toastQueue = []),
889
+ this.unschedule(this.processQueueWithInterval),
890
+ (this.isScheduling = !1),
891
+ this
892
+ );
893
+ }
894
+ showLoading({ title: t = '', mask: e = !0, black: i = !0 } = {}) {
895
+ if ((a('showLoading', t), this.loading_ui_component)) this.loading_ui_component.setOptions({ props: { title: t, mask: e, black: i } });
896
+ else {
897
+ const s = p(this.loading_ui_prefab);
898
+ this.loading_ui_component = s.getComponent(It).addToParent(this.root_ui, { props: { title: t, mask: e, black: i } });
899
+ }
900
+ return this;
901
+ }
902
+ hideLoading() {
903
+ return this.loading_ui_component?.removeAndDestroy(), (this.loading_ui_component = null), this;
904
+ }
905
+ showReconnect(t) {
906
+ if (this.reconnection_ui_component) this.reconnection_ui_component.setUpdateProps({ content: t });
907
+ else {
908
+ const e = p(this.reconnection_ui_prefab);
909
+ this.reconnection_ui_component = e.getComponent(Rt).addToParent(this.root_ui, { props: { content: t } });
910
+ }
911
+ return this;
912
+ }
913
+ hideReconnect() {
914
+ return this.reconnection_ui_component?.removeAndDestroy(), (this.reconnection_ui_component = null), this;
915
+ }
916
+ showNotice(t) {
917
+ const e = p(this.notice_ui_prefab);
918
+ return (this.notice_ui_component = e.getComponent(Lt).addToParent(this.root_ui, { props: t })), this;
919
+ }
920
+ hideNotice() {
921
+ return this.notice_ui_component?.removeAndDestroy(), this;
922
+ }
923
+ loadScene(t, e, i) {
924
+ a('加载场景', t, e, i);
925
+ let s = {},
926
+ o = i ?? !1;
927
+ return (
928
+ 'boolean' == typeof e ? (o = e) : (s = e ?? {}),
929
+ a('当前场景', r.getScene()?.uuid, r.getScene()?.name),
930
+ r.once(O.EVENT_BEFORE_SCENE_LAUNCH, t => {
931
+ a('Director.EVENT_BEFORE_SCENE_LAUNCH', t), this.changeScene(t, s, o);
932
+ }),
933
+ r.loadScene(t),
934
+ this
935
+ );
936
+ }
937
+ resetScene(t = '') {
938
+ return (t = t || this.currentScene), this.loadScene(t);
939
+ }
940
+ cleanScene() {
941
+ this.resetScene().hideLoading().hideNotice().hideReconnect().hideToast();
942
+ }
943
+ changeScene(t, e, i) {
944
+ (this.currentScene = t.name), this.createUILayer(t);
945
+ const s = t.getComponentInChildren(Bt);
946
+ s && (s.isReload = i ?? !1), s?.setOptions(e);
947
+ }
948
+ createUILayer(t) {
949
+ this.ui_container_component?.removeAndDestroy(), (this.ui_container_component = null);
950
+ const e = p(this.ui_prefab);
951
+ this.ui_container_component = e.getComponent(Tt).setGui(this).addToParent(t);
952
+ }
953
+ reloadScene() {
954
+ this.loadScene(this.currentScene, !0);
955
+ }
956
+ async closeUI(t, e) {
957
+ const { component: i } = this.findUIBaseLayer(t, !1);
958
+ i && (i.setOptions({ ...(e?.hook ?? {}), ...(e?.props ?? {}) }), await i.hideTween(e || {}), this.ui_container_component?.subMask());
959
+ }
960
+ async openUI(t, e) {
961
+ const { rootNode: i, component: s } = this.findUIBaseLayer(t, !0);
962
+ i.getComponent(at),
963
+ s?.setOptions(e),
964
+ i && this.ui_container_component?.addNodeToTween(i).addMask(),
965
+ s && (await s.showTween(e || {})),
966
+ this.ui_container_component?.ui_container && s?.addToParent(this.ui_container_component.ui_container);
967
+ }
968
+ findUIBaseLayer(t, e) {
969
+ let i,
970
+ s = null;
971
+ if (t instanceof n) {
972
+ i = t;
973
+ const e = t.components.filter(t => t instanceof at);
974
+ if (!e.length) return o(`${t.name}节点未找到继承自BaseLayer的组件`), { rootNode: i, component: s };
975
+ 1 == e.length ? (s = e[0]) : A(`${t.name}节点存在多个继承自BaseLayer的组件`);
976
+ } else if (((i = t.node), (s = t), e)) {
977
+ for (; i.parent; ) i = i.parent;
978
+ s.root = i;
979
+ } else i = t.root;
980
+ return { rootNode: i, component: s };
981
+ }
982
+ onRootUpdate() {
983
+ const t = this.root_ui.children.findLastIndex(t => t.active && t != this.root_mask);
984
+ if (((this.root_mask.active = -1 != t), t > -1)) {
985
+ const e = this.root_ui.children[t];
986
+ this.root_mask.setSiblingIndex(e.getSiblingIndex() - 1);
987
+ }
988
+ this.cat.event.emit(Et.ROOT_MASK_CHANGE);
989
+ }
990
+ };
991
+ st([Gt({ type: h, tooltip: '断线重连UI预制体' }), ot('design:type', h)], Kt.prototype, 'reconnection_ui_prefab', void 0),
992
+ st([Gt({ type: h, tooltip: '提示UI预制体' }), ot('design:type', h)], Kt.prototype, 'toast_ui_prefab', void 0),
993
+ st([Gt({ type: h, tooltip: '加载UI预制体' }), ot('design:type', h)], Kt.prototype, 'loading_ui_prefab', void 0),
994
+ st([Gt({ type: h, tooltip: '公告UI预制体' }), ot('design:type', h)], Kt.prototype, 'notice_ui_prefab', void 0),
995
+ st([Gt({ type: h, tooltip: 'UI层预制体' }), ot('design:type', h)], Kt.prototype, 'ui_prefab', void 0),
996
+ st([Gt({ type: n, tooltip: 'root-UI层' }), ot('design:type', n)], Kt.prototype, 'root_ui', void 0),
997
+ st([Gt({ type: n, tooltip: 'root-组件层' }), ot('design:type', n)], Kt.prototype, 'root_toast', void 0),
998
+ st([Gt({ type: n, tooltip: 'root-mask' }), ot('design:type', n)], Kt.prototype, 'root_mask', void 0),
999
+ (Kt = st([Ht('Gui'), $t('CATCORE/Gui')], Kt));
1000
+ const { ccclass: Vt, property: Wt, menu: Qt } = i;
1001
+ let Jt = class extends nt {
1002
+ tween;
1003
+ };
1004
+ var Xt;
1005
+ st([Wt({ type: n, tooltip: '动画节点' }), ot('design:type', n)], Jt.prototype, 'tween', void 0),
1006
+ (Jt = st([Vt('CoreBlackMask'), Qt('CATCORE/CoreBlackMask')], Jt)),
1007
+ (function (t) {
1008
+ (t.Root = 'prefabs/root'),
1009
+ (t.Toast = 'prefabs/toast'),
1010
+ (t.BlackMask = 'prefabs/black-mask'),
1011
+ (t.Loading = 'prefabs/loading'),
1012
+ (t.Notice = 'prefabs/notice'),
1013
+ (t.Reconnection = 'prefabs/reconnection');
1014
+ })(Xt || (Xt = {}));
1015
+ class qt extends Y {
1016
+ gui;
1017
+ #t = 'resources';
1018
+ getGuiPrefabByType = (t, e) =>
1019
+ new Promise((i, s) => {
1020
+ a(t, `${e}`),
1021
+ this.cat.res.load(t, e, (t, e) => {
1022
+ t ? s(t) : i(e);
1023
+ });
1024
+ });
1025
+ async init() {
1026
+ this.#t = this.cat.gui_bundle_name;
1027
+ const t = await this.getGuiPrefabByType(this.#t, Xt.Root),
1028
+ e = p(t);
1029
+ return (this.gui = e.getComponent(Kt).init(this.cat)), r.addPersistRootNode(e), this;
1030
+ }
1031
+ }
1032
+ class zt {
1033
+ get = (t, e, i = 'resources') => k.getBundle(i).get(t, e);
1034
+ isAssetType = t => 'function' == typeof t && t.prototype instanceof I;
1035
+ async load(...t) {
1036
+ let e = null,
1037
+ i = null,
1038
+ s = null;
1039
+ 'string' == typeof t[0] && 'string' == typeof t[1] && (e = t.shift());
1040
+ let o = t.shift();
1041
+ this.isAssetType(t[0]) && (i = t.shift()), 2 == t.length && (s = t.shift());
1042
+ const n = t.shift();
1043
+ let r = x;
1044
+ if (e && 'resources' != e) {
1045
+ k.bundles.has(e) || (await this.loadBundle(e));
1046
+ let t = k.bundles.get(e);
1047
+ t && (r = t);
1048
+ }
1049
+ s && n ? r.load(o, i, s, n) : n ? r.load(o, i, n) : r.load(o, i);
1050
+ }
1051
+ async loadDir(...t) {
1052
+ let e = null,
1053
+ i = null,
1054
+ s = null,
1055
+ o = null;
1056
+ 'string' == typeof t[0] && 'string' == typeof t[1] && (e = t.shift());
1057
+ let n = t.shift();
1058
+ this.isAssetType(t[0]) && (i = t.shift()), 2 == t.length && (s = t.shift()), (o = t.shift());
1059
+ let r = x;
1060
+ if (e && 'resources' != e) {
1061
+ k.bundles.has(e) || (await this.loadBundle(e));
1062
+ let t = k.bundles.get(e);
1063
+ t && (r = t);
1064
+ }
1065
+ s && o ? r.loadDir(n, i, s, o) : o ? r.loadDir(n, i, o) : r.loadDir(n, i);
1066
+ }
1067
+ loadRemote(t, ...e) {
1068
+ var i,
1069
+ s = null;
1070
+ 2 == e.length && (s = e.shift()), (i = e.shift()), k.loadRemote(t, { ext: '.png', ...s }, i);
1071
+ }
1072
+ loadBundle = (t, e) =>
1073
+ new Promise((i, s) => {
1074
+ const o = (t, e) => {
1075
+ if (t) return s(t);
1076
+ i(e);
1077
+ };
1078
+ e ? k.loadBundle(t, { version: e }, o) : k.loadBundle(t, o);
1079
+ });
1080
+ releasePrefabtDepsRecursively = t => {
1081
+ var e = k.assets.get(t);
1082
+ (k.releaseAsset(e), e instanceof h) &&
1083
+ k.dependUtil.getDepsRecursively(t).forEach(t => {
1084
+ k.assets.get(t).decRef();
1085
+ });
1086
+ };
1087
+ release = (t, e = 'resources') => {
1088
+ var i = k.getBundle(e);
1089
+ if (i) {
1090
+ var s = i.get(t);
1091
+ s && this.releasePrefabtDepsRecursively(s._uuid);
1092
+ }
1093
+ };
1094
+ releaseDir = (t, e = 'resources') => {
1095
+ var i = k.getBundle(e),
1096
+ s = i?.getDirWithPath(t);
1097
+ s?.map(t => {
1098
+ this.releasePrefabtDepsRecursively(t.uuid);
1099
+ }),
1100
+ !t && 'resources' != e && i && k.removeBundle(i);
1101
+ };
1102
+ dump = () => {
1103
+ k.assets.forEach((t, e) => {
1104
+ a(k.assets.get(e));
1105
+ }),
1106
+ a(`当前资源总数:${k.assets.count}`);
1107
+ };
1108
+ }
1109
+ let Zt = null;
1110
+ const Yt = {
1111
+ stringify: t => {
1112
+ const e = { ct: t.ciphertext.toString(G.enc.Base64) };
1113
+ return t.iv && (e.iv = t.iv.toString()), t.salt && (e.s = t.salt.toString()), JSON.stringify(e);
1114
+ },
1115
+ parse: t => {
1116
+ const e = JSON.parse(t),
1117
+ i = G.lib.CipherParams.create({ ciphertext: G.enc.Base64.parse(e.ct) });
1118
+ return e.iv && (i.iv = G.enc.Hex.parse(e.iv)), e.s && (i.salt = G.enc.Hex.parse(e.s)), i;
1119
+ },
1120
+ };
1121
+ var te = Object.freeze({
1122
+ __proto__: null,
1123
+ JsonFormatter: Yt,
1124
+ aesDecrypt: (t, e, i) => G.AES.decrypt(t, e, { iv: Zt, format: Yt }).toString(G.enc.Utf8),
1125
+ aesEncrypt: (t, e, i) => G.AES.encrypt(t, e, { iv: Zt, format: Yt }).toString(),
1126
+ initCrypto: (t, e) => {
1127
+ Zt = G.enc.Hex.parse(e);
1128
+ },
1129
+ md5: t => G.MD5(t).toString(),
1130
+ });
1131
+ class ee extends Y {
1132
+ encryptUtil = te;
1133
+ }
1134
+ class ie extends K {
1135
+ logBlackList = [];
1136
+ ignore = t => this.logBlackList.includes(t);
1137
+ constructor(t, e, i, s) {
1138
+ super(e, i, s, t);
1139
+ }
1140
+ destroy() {
1141
+ this.disconnect(!0), de.socialGameClient.unregister(this);
1142
+ }
1143
+ async GameRequest(t, e, i, s) {
1144
+ return new Promise((o, n) => {
1145
+ super.GameRequest(t, e, i, s).then(
1146
+ e => {
1147
+ U &&
1148
+ a(
1149
+ `%c ws服务端消息 %c [Response][${new Date()}] %c ${t} %c`,
1150
+ 'background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff',
1151
+ 'background:#3d7daa ; padding: 1px; color: #fff',
1152
+ 'background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff',
1153
+ 'background:transparent',
1154
+ $(i, e)
1155
+ ),
1156
+ o(e);
1157
+ },
1158
+ t => {
1159
+ de.gui.showToast({ title: t.msg }), n(t);
1160
+ }
1161
+ );
1162
+ });
1163
+ }
1164
+ subscribe(t, e, i) {
1165
+ return (
1166
+ super.subscribe(t, e, s => {
1167
+ U &&
1168
+ !this.ignore(t) &&
1169
+ a(
1170
+ `%c ws服务端消息:[${new Date()}] %c ${t} %c`,
1171
+ 'background:#35495e ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff',
1172
+ 'background:#410083 ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff',
1173
+ 'background:transparent',
1174
+ $(e, s)
1175
+ ),
1176
+ de.event.emit(t, $(e, s)),
1177
+ i?.(s);
1178
+ }),
1179
+ this
1180
+ );
1181
+ }
1182
+ }
1183
+ class se extends Y {
1184
+ managedClients = new Map();
1185
+ isGlobalOnline = !0;
1186
+ isInBackground = !1;
1187
+ get activeClients() {
1188
+ return Array.from(this.managedClients)
1189
+ .map(([t, e]) => e)
1190
+ .filter(t => t.socket);
1191
+ }
1192
+ constructor(t) {
1193
+ super(t), this.initGlobalListeners();
1194
+ }
1195
+ createWebSocket(t, e, i, s) {
1196
+ if (this.managedClients.has(t)) {
1197
+ this.managedClients.get(t).destroy(), a(`清理旧的 ${t} 客户端`);
1198
+ }
1199
+ const o = new ie(t, i, s, Object.assign({ reconnectMaxAttempts: 1 / 0 }, { ...e, isAutoConnect: !1 }));
1200
+ return this.register(o), o;
1201
+ }
1202
+ register(t) {
1203
+ t.on('reconnected', this.handleSingleReconnect), this.managedClients.set(t.name, t);
1204
+ }
1205
+ unregister(t) {
1206
+ t.off('reconnected', this.handleSingleReconnect), this.managedClients.delete(t.name);
1207
+ }
1208
+ initGlobalListeners() {
1209
+ this.cat.event.on(Et.ONLINE, () => this.handleGlobalStateChange('online'), this).on(Et.OFFLINE, () => this.handleGlobalStateChange('offline'), this),
1210
+ v.on(N.EVENT_SHOW, () => this.handleGlobalStateChange('show')),
1211
+ v.on(N.EVENT_HIDE, () => this.handleGlobalStateChange('hide'));
1212
+ }
1213
+ handleGlobalStateChange(t) {
1214
+ switch (t) {
1215
+ case 'online':
1216
+ (this.isGlobalOnline = !0), this.triggerReconnectAll();
1217
+ break;
1218
+ case 'offline':
1219
+ (this.isGlobalOnline = !1), this.disconnectAll(!0);
1220
+ break;
1221
+ case 'show':
1222
+ (this.isInBackground = !1), this.triggerReconnectAll();
1223
+ break;
1224
+ case 'hide':
1225
+ (this.isInBackground = !0), this.disconnectAll(!0);
1226
+ }
1227
+ }
1228
+ async triggerReconnectAll() {
1229
+ if (!this.isGlobalOnline || this.isInBackground) return;
1230
+ if (0 === this.managedClients.size) return void a('没有任何WS需要重连');
1231
+ de.gui.showLoading({ title: '正在重连' }),
1232
+ await Promise.allSettled(
1233
+ this.activeClients.map(async t => {
1234
+ try {
1235
+ await t.reconnectPromise();
1236
+ } catch (e) {
1237
+ o(`${t.name}服重连失败`, e), de.gui.showToast({ title: `${t.name}服重连失败` });
1238
+ }
1239
+ try {
1240
+ await t.connectRequest();
1241
+ } catch (e) {
1242
+ o(`${t.name}服登录错误`, e), de.gui.showToast({ title: `登录${t.name}服错误` });
1243
+ }
1244
+ })
1245
+ );
1246
+ const t = this.activeClients.filter(t => t.socketConnectStatus !== j.CONNECTED);
1247
+ t.length > 0 &&
1248
+ (console.error(
1249
+ '部分WS重连失败:',
1250
+ t.map(t => t)
1251
+ ),
1252
+ setTimeout(() => {
1253
+ this.triggerReconnectAll();
1254
+ }, 2e3));
1255
+ }
1256
+ disconnectAll(t) {
1257
+ this.managedClients.forEach(e => {
1258
+ a('断开连接', e.name, t, e.socket), e.disconnect(t);
1259
+ });
1260
+ }
1261
+ handleSingleReconnect = () => {
1262
+ this.activeClients.every(t => t.socketConnectStatus === j.CONNECTED) &&
1263
+ (a('单个WS重连成功回调===', this.managedClients), de.gui.hideLoading().reloadScene());
1264
+ };
1265
+ }
1266
+ const { ccclass: oe, property: ne, menu: re } = i;
1267
+ let ae = class extends at {
1268
+ default_title = null;
1269
+ title;
1270
+ prompt_content_str;
1271
+ prompt_content_spriteFrame;
1272
+ btn_confirm;
1273
+ confirm_spriteFrame;
1274
+ btn_cancel;
1275
+ cancel_spriteFrame;
1276
+ btn_close;
1277
+ isConfirm = !1;
1278
+ props = { title: this.default_title, content: null, confirmCB: () => {}, cancelCB: () => {}, style: null };
1279
+ onLoad() {
1280
+ this.btn_cancel.node.on(w.EventType.CLICK, this.onCancelHandler, this),
1281
+ this.btn_confirm.node.on(w.EventType.CLICK, this.onConfirmHandler, this),
1282
+ this.btn_close.node.on(w.EventType.CLICK, this.onCloseHandler, this),
1283
+ this.addAutorun([
1284
+ () => {
1285
+ this.title.spriteFrame = this.props?.title || this.default_title;
1286
+ },
1287
+ () => {
1288
+ this.props.content instanceof M
1289
+ ? (this.prompt_content_spriteFrame.spriteFrame = this.props.content)
1290
+ : 'string' == typeof this.props.content
1291
+ ? (this.prompt_content_str.string = this.props.content)
1292
+ : console.error('未知类型的【UIModal】内容');
1293
+ },
1294
+ () => {
1295
+ null === this.props?.style?.confirm
1296
+ ? (this.btn_confirm.node.active = !1)
1297
+ : ((this.btn_confirm.node.active = !0),
1298
+ (this.btn_confirm.getComponent(D).spriteFrame = this.props.style?.confirm || this.confirm_spriteFrame)),
1299
+ null === this.props?.style?.cancel
1300
+ ? (this.btn_cancel.node.active = !1)
1301
+ : ((this.btn_cancel.node.active = !0),
1302
+ (this.btn_cancel.getComponent(D).spriteFrame = this.props.style?.cancel || this.cancel_spriteFrame));
1303
+ },
1304
+ ]);
1305
+ }
1306
+ close() {
1307
+ this.props.cancelCB?.(), de.gui.closeUI(this);
1308
+ }
1309
+ onCancelHandler() {
1310
+ this.close();
1311
+ }
1312
+ onConfirmHandler() {
1313
+ this.props.confirmCB?.();
1314
+ }
1315
+ onDestroy() {
1316
+ this.isConfirm && this.props.onDestroy?.();
1317
+ }
1318
+ onCloseHandler() {
1319
+ this.close();
1320
+ }
1321
+ };
1322
+ var ce;
1323
+ st([ne({ type: M, tooltip: '默认标题' }), ot('design:type', M)], ae.prototype, 'default_title', void 0),
1324
+ st([ne({ type: D, tooltip: '标题节点' }), ot('design:type', D)], ae.prototype, 'title', void 0),
1325
+ st([ne({ type: S, tooltip: '字符串内容按钮' }), ot('design:type', S)], ae.prototype, 'prompt_content_str', void 0),
1326
+ st([ne({ type: D, tooltip: '图片精灵内容按钮' }), ot('design:type', D)], ae.prototype, 'prompt_content_spriteFrame', void 0),
1327
+ st([ne({ type: w, tooltip: '确认按钮' }), ot('design:type', w)], ae.prototype, 'btn_confirm', void 0),
1328
+ st([ne({ type: M, tooltip: '确认按钮精灵图' }), ot('design:type', M)], ae.prototype, 'confirm_spriteFrame', void 0),
1329
+ st([ne({ type: w, tooltip: '取消按钮' }), ot('design:type', w)], ae.prototype, 'btn_cancel', void 0),
1330
+ st([ne({ type: M, tooltip: '取消按钮精灵图' }), ot('design:type', M)], ae.prototype, 'cancel_spriteFrame', void 0),
1331
+ st([ne({ type: w, tooltip: '关闭按钮' }), ot('design:type', w)], ae.prototype, 'btn_close', void 0),
1332
+ (ae = st([oe('CoreUIModal'), re('CATCORE/CoreUIModal')], ae)),
1333
+ (function (t) {
1334
+ (t[(t.Delay = 0)] = 'Delay'), (t[(t.Interval = 1)] = 'Interval');
1335
+ })(ce || (ce = {}));
1336
+ class le {
1337
+ tag;
1338
+ type;
1339
+ callback;
1340
+ remainingTime;
1341
+ executionTime = 0;
1342
+ initialTime;
1343
+ constructor(t, e, i, s) {
1344
+ (this.tag = t), (this.type = e), (this.remainingTime = i), (this.initialTime = i), (this.callback = s);
1345
+ }
1346
+ }
1347
+ class he extends Y {
1348
+ timers = new Map();
1349
+ lastUpdateTime = Date.now();
1350
+ constructor(t) {
1351
+ super(t),
1352
+ t.event.on(Et.EVENT_HIDE, this.onHandleAppBackground, this),
1353
+ t.event.on(Et.EVENT_SHOW, this.onHandleAppForeground, this),
1354
+ setInterval(this.update.bind(this), 1e3);
1355
+ }
1356
+ onHandleAppBackground() {
1357
+ this.lastUpdateTime = Date.now();
1358
+ }
1359
+ onHandleAppForeground() {
1360
+ const t = Date.now(),
1361
+ e = t - this.lastUpdateTime;
1362
+ a('elapsedTime', e);
1363
+ for (const t of this.timers.values()) t.remainingTime > 0 && ((t.remainingTime -= e), (t.executionTime += e));
1364
+ this.lastUpdateTime = t;
1365
+ }
1366
+ registerInterval(t, e, i) {
1367
+ if (this.has(t)) return o(`${t}定时器已存在,请勿重复注册`);
1368
+ const s = new le(t, ce.Interval, e, i);
1369
+ this.timers.set(t, s);
1370
+ }
1371
+ registerDelay(t, e, i) {
1372
+ if (this.has(t)) return o(`${t}延时器已存在,请勿重复注册`);
1373
+ const s = new le(t, ce.Delay, e, i);
1374
+ this.timers.set(t, s);
1375
+ }
1376
+ unregister(t) {
1377
+ this.has(t) && this.timers.delete(t);
1378
+ }
1379
+ has(t) {
1380
+ return this.timers.has(t);
1381
+ }
1382
+ update() {
1383
+ const t = [];
1384
+ for (const [e, i] of this.timers.entries())
1385
+ (i.remainingTime -= 1e3),
1386
+ i.remainingTime <= 0 &&
1387
+ (i.type === ce.Interval && (i.executionTime += i.initialTime),
1388
+ i.callback(i.executionTime),
1389
+ i.type === ce.Interval ? (i.remainingTime = i.initialTime) : t.push(e));
1390
+ for (const e of t) this.timers.delete(e);
1391
+ }
1392
+ }
1393
+ class pe {
1394
+ static #e;
1395
+ static get instance() {
1396
+ return this.#e || (this.#e = new pe()), this.#e;
1397
+ }
1398
+ onAppInitDelegate = new R();
1399
+ audio;
1400
+ event;
1401
+ gui;
1402
+ storage;
1403
+ res;
1404
+ util;
1405
+ socialGameClient;
1406
+ gui_bundle_name = '';
1407
+ audio_local_store_key = '';
1408
+ setConfig = ({ gui_bundleName: t = 'resources', audio_local_store_key: e = 'game_audio' } = {}) => (
1409
+ (this.gui_bundle_name = t), (this.audio_local_store_key = e), this
1410
+ );
1411
+ async boot() {
1412
+ (this.res = new zt()),
1413
+ (this.util = new ee(this)),
1414
+ (this.storage = new it(this)),
1415
+ (this.event = new V()),
1416
+ (this.audio = new et(this)),
1417
+ (this.socialGameClient = new se(this)),
1418
+ (this.gui = (await new qt(this).init()).gui);
1419
+ }
1420
+ }
1421
+ const de = pe.instance;
1422
+ v.onPostProjectInitDelegate.add(async () => {
1423
+ console.time('[Init App]'), await de.boot(), await de.onAppInitDelegate.dispatch(), console.timeEnd('[Init App]');
1424
+ });
1425
+ export {
1426
+ tt as AudioEventConstant,
1427
+ et as AudioManager,
1428
+ pt as AudioSourceBaseComponent,
1429
+ _t as AudioSourceUILayer,
1430
+ ht as AudioTypeEnum,
1431
+ nt as BaseComponent,
1432
+ Y as BaseManager,
1433
+ Xt as BasePrefab,
1434
+ Jt as CoreBlackMask,
1435
+ Lt as CoreNotice,
1436
+ Rt as CoreReconnection,
1437
+ It as CoreShowLoading,
1438
+ vt as CoreToast,
1439
+ Tt as CoreUIContainer,
1440
+ ae as CoreUIModal,
1441
+ ee as CoreUtil,
1442
+ Et as GlobalEventConstant,
1443
+ Kt as Gui,
1444
+ qt as GuiManager,
1445
+ jt as LayerType,
1446
+ pe as Manager,
1447
+ Dt as ReconnectPrompt,
1448
+ wt as RootUILayer,
1449
+ Bt as SceneLayer,
1450
+ he as TimerManager,
1451
+ yt as ToastType,
1452
+ at as UILayer,
1453
+ ie as WrapperSocialGameClient,
1454
+ de as cat,
1455
+ };