@shimotsuki/core 1.0.19 → 1.0.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -27,6 +27,7 @@ declare class AudioManager extends BaseManager {
27
27
  private _volume_effect;
28
28
  private _switch_music;
29
29
  private _switch_effect;
30
+ private local_store_key;
30
31
  constructor(cat: Manager);
31
32
  /**
32
33
  * 设置背景音乐播放完成回调
@@ -239,36 +240,6 @@ interface IUIOption<T extends object = {}, U extends object = {}> {
239
240
  /**钩子 */
240
241
  hook?: HOOK;
241
242
  }
242
- /**
243
- * left 从左往右
244
- * right 从右往左
245
- * top 从上往下
246
- * bot 从下往上
247
- * center 中间
248
- */
249
- type IDirection$1 = 'left' | 'right' | 'top' | 'bot' | 'center';
250
- /**开启动画参数选项 */
251
- interface IOpenOptions$1<T extends object = {}, U extends object = {}> extends IUIOption<T, U> {
252
- /**动画 */
253
- isMotion?: boolean;
254
- /**动画时间 */
255
- duration?: number;
256
- /**方向 */
257
- direction?: IDirection$1;
258
- /**是否回弹 */
259
- isBounce?: boolean;
260
- /**回弹时间 */
261
- bounceDuration?: number;
262
- }
263
- /**关闭动画参数选项 */
264
- interface ICloseOptions$1<T extends object = {}, U extends object = {}> extends IUIOption<T, U> {
265
- /**动画 */
266
- isMotion?: boolean;
267
- /**动画时间 */
268
- duration?: number;
269
- /**方向 */
270
- direction?: IDirection$1;
271
- }
272
243
  /**参数 */
273
244
  declare class BaseComponent<T extends object = {}, K extends object = {}> extends Component {
274
245
  /**组件(传值)属性 */
@@ -1036,7 +1007,7 @@ declare class GuiManager extends BaseManager {
1036
1007
  */
1037
1008
  private getGuiPrefabByType;
1038
1009
  /**初始化 */
1039
- init(bundleName?: string): Promise<this>;
1010
+ init(): Promise<this>;
1040
1011
  }
1041
1012
 
1042
1013
  type TimerCallback = (executionTime: number) => void;
@@ -1097,13 +1068,18 @@ declare class Manager {
1097
1068
  res: ResLoader;
1098
1069
  /**工具类 */
1099
1070
  util: CoreUtil;
1071
+ /**GUI */
1072
+ gui_bundle_name: string;
1073
+ /**音效本地存储key */
1074
+ audio_local_store_key: string;
1100
1075
  /**GUI资源配置 */
1101
- setConfig: ({ gui_bundleName }?: {
1076
+ setConfig: ({ gui_bundleName, audio_local_store_key }?: {
1102
1077
  gui_bundleName?: string;
1078
+ audio_local_store_key?: string;
1103
1079
  }) => this;
1104
1080
  /**启动 */
1105
1081
  boot(): Promise<void>;
1106
1082
  }
1107
1083
  declare const cat: Manager;
1108
1084
 
1109
- export { AudioEventConstant, AudioManager, AudioSourceBaseComponent, AudioSourceUILayer, AudioTypeEnum, BaseComponent, BaseManager, BasePrefab, CoreBlackMask, CoreNotice, type CoreNoticeProps, CoreReconnection, CoreShowLoading, type CoreShowLoadingProps, CoreToast, CoreUIContainer, CoreUIModal, type CoreUIModalProps, CoreUtil, type EventKeyType, GlobalEventConstant, Gui, GuiManager, type HOOK, type ICloseOptions$1 as ICloseOptions, type IOpenOptions$1 as IOpenOptions, type IUIOption, LayerType, type ListenerFunc, Manager, MessageManager, ReconnectPrompt, type SceneComponentType, type SceneDataType, SceneLayer, type ScenePropsType, TimerManager, type ToastProps, ToastType, type UIComponentType, WrapperSocialGameClient, cat };
1085
+ export { AudioEventConstant, AudioManager, AudioSourceBaseComponent, AudioSourceUILayer, AudioTypeEnum, BaseComponent, BaseManager, BasePrefab, CoreBlackMask, CoreNotice, type CoreNoticeProps, CoreReconnection, CoreShowLoading, type CoreShowLoadingProps, CoreToast, CoreUIContainer, CoreUIModal, type CoreUIModalProps, CoreUtil, type EventKeyType, GlobalEventConstant, Gui, GuiManager, type HOOK, type ICloseOptions, type IDirection, type IOpenOptions, type IUIOption, LayerType, type ListenerFunc, Manager, MessageManager, ReconnectPrompt, RootUILayer, type SceneComponentType, type SceneDataType, SceneLayer, type ScenePropsType, TimerManager, type ToastProps, ToastType, type UIComponentType, UILayer, WrapperSocialGameClient, cat };
package/dist/index.js CHANGED
@@ -1 +1 @@
1
- import{AudioSource as e,_decorator as t,AudioClip as s,error as i,Node as o,director as n,log as r,sys as a,Component as c,Prefab as l,instantiate as h,isValid as d,Layers as p,view as u,Widget as f,v3 as _,tween as m,Enum as g,game as y,UITransform as v,UIOpacity as E,Tween as b,Label as w,BlockInputEvents as C,Button as k,Director as O,warn as x,assetManager as S,Asset as T,resources as N,SpriteFrame as R,Sprite as A,AsyncDelegate as I}from"cc";import{PREVIEW as M,DEBUG as D}from"cc/env";import{makeObservable as F,observable as U,autorun as H,reaction as P}from"@shimotsuki/mobx";import L from"crypto-es";import{clone as B,create as G}from"@bufbuild/protobuf";import{SocialGameClient as $,AudienceOptionsSchema as j}from"sgc";class q extends e{cat;initAudio(e){return this.cat=e,this}}const{ccclass:K,menu:V}=t;class J extends q{effects=new Map;load(e){return new Promise(((t,i)=>{this.cat.res.load(e,s,((s,o)=>{if(s)return i(s);this.effects.set(e,o),this.playOneShot(o,this.volume),t(o)}))}))}release(){for(let e in this.effects)this.cat.res.release(e);this.effects.clear()}}const{ccclass:W,menu:X}=t;class z extends q{onComplete=null;_progress=0;_url=null;_isPlay=!1;get progress(){return this.duration>0&&(this._progress=this.currentTime/this.duration),this._progress}set progress(e){this._progress=e,this.currentTime=e*this.duration}load(e,t){this.cat.res.load(e,s,((s,o)=>{s&&i(s),this.playing&&(this._isPlay=!1,this.stop(),this.cat.res.release(this._url)),this.playOnAwake=!1,this.enabled=!0,this.clip=o,this._url=e,t&&t()}))}update(e){this.currentTime>0&&(this._isPlay=!0),this._isPlay&&0==this.playing&&(this._isPlay=!1,this.enabled=!1,this.onComplete&&this.onComplete())}release(){this._url&&(this.cat.res.release(this._url),this._url=null)}}class Z{cat;constructor(e){this.cat=e}}var Q;!function(e){e.MUSIC_ON="AudioEventConstant/MUSIC_ON",e.MUSIC_OFF="AudioEventConstant/MUSIC_OFF",e.EFFECT_ON="AudioEventConstant/EFFECT_ON",e.EFFECT_OFF="AudioEventConstant/EFFECT_OFF",e.PAUSE_AUDIO="AudioEventConstant/PAUSE_AUDIO",e.RESUME_AUDIO="AudioEventConstant/RESUME_AUDIO"}(Q||(Q={}));const Y="game_audio";class ee extends Z{local_data={};music;effect;_volume_music=1;_volume_effect=1;_switch_music=!0;_switch_effect=!0;constructor(e){super(e);var t=new o("UIAudioManager");n.addPersistRootNode(t);var s=new o("UIMusic");s.parent=t,this.music=s.addComponent(z).initAudio(e);var i=new o("UIEffect");i.parent=t,this.effect=i.addComponent(J).initAudio(e),this.load()}setMusicComplete(e=null){this.music.onComplete=e}playMusic(e,t){this.music.loop=!0,e&&this.music.load(e,(()=>{this._switch_music&&this.music?.play(),t&&t()}))}stopMusic(){0!=this.music.state&&this.music?.stop()}pauseMusic(){1==this.music.state&&this.music?.pause()}resumeMusic(){[0,2].includes(this.music.state)&&this.music?.play()}get progressMusic(){return this.music.progress}set progressMusic(e){this.music.progress=e}get volumeMusic(){return this._volume_music}set volumeMusic(e){this._volume_music=e,this.music.volume=e}get switchMusic(){return this._switch_music}set switchMusic(e){if(r("设置背景音乐开关值",e,this._switch_music),e==this._switch_music)return;this._switch_music=e,e?this.resumeMusic():this.pauseMusic();const t=e?Q.MUSIC_ON:Q.MUSIC_OFF;this.cat.event.has(t)&&this.cat.event.dispatchEvent(t),this.save()}async playEffect(e){this._switch_effect&&e&&await this.effect.load(e).then((()=>{this.effect.play()}))}stopEffect(){this.effect?.stop()}get volumeEffect(){return this._volume_effect}set volumeEffect(e){this._volume_effect=e,this.effect.volume=e}get switchEffect(){return this._switch_effect}set switchEffect(e){if(e==this._switch_effect)return;this._switch_effect=e,e?this.effect?.play():this.effect?.stop();const t=e?Q.EFFECT_ON:Q.EFFECT_OFF;this.cat.event.has(t)&&this.cat.event.dispatchEvent(t),this.save()}resumeAll(){this.switchMusic&&this.music?.play(),this.switchEffect&&this.effect?.play()}pauseAll(){this.music?.pause(),this.effect?.pause()}stopAll(){this.music?.stop(),this.effect?.stop()}save(){this.local_data.volume_music=this._volume_music,this.local_data.volume_effect=this._volume_effect,this.local_data.switch_music=this._switch_music,this.local_data.switch_effect=this._switch_effect;let e=JSON.stringify(this.local_data);this.cat.storage.set(Y,e)}load(){try{let e=this.cat.storage.get(Y);this.local_data=JSON.parse(e),this._volume_music=this.local_data.volume_music,this._volume_effect=this.local_data.volume_effect,this._switch_music=this.local_data.switch_music,this._switch_effect=this.local_data.switch_effect}catch(e){this.local_data={},this._volume_music=.6,this._volume_effect=1,this._switch_music=!0,this._switch_effect=!0}this.music&&(this.music.volume=this._volume_music),this.effect&&(this.effect.volume=this._volume_effect)}}class te extends Z{_key=null;_iv=null;_id="";init(e,t){this.cat.util.encryptUtil.initCrypto(e,t),this._key=this.cat.util.encryptUtil.md5(e),this._iv=this.cat.util.encryptUtil.md5(t)}setUser(e){this._id=e}set(e,t){if(null!=(e=`${e}_${this._id}`)){if(M||(e=this.cat.util.encryptUtil.md5(e)),null==t)return console.warn("存储的值为空,则直接移除该存储"),void this.remove(e);if("function"!=typeof t){if("object"==typeof t)try{t=JSON.stringify(t)}catch(e){return void console.error(`解析失败,str = ${t}`)}else"number"==typeof t&&(t+="");M||null==this._key||null==this._iv||(t=this.cat.util.encryptUtil.aesEncrypt(`${t}`,this._key,this._iv)),a.localStorage.setItem(e,t)}else console.error("储存的值不能为方法")}else console.error("存储的key不能为空")}get(e,t){if(null==e)return console.error("存储的key不能为空"),null;e=`${e}_${this._id}`,M||(e=this.cat.util.encryptUtil.md5(e));let s=a.localStorage.getItem(e);return null==s||""===s||M||null==this._key||null==this._iv||(s=this.cat.util.encryptUtil.aesDecrypt(s,this._key,this._iv)),null===s?t:s}getNumber(e,t=0){var s=this.get(e);return Number(s)||t}getBoolean(e){var t=this.get(e);return Boolean(t)||!1}getJson(e,t){var s=this.get(e);return s&&JSON.parse(s)||t}remove(e){null!=e?(e=`${e}_${this._id}`,M||(e=this.cat.util.encryptUtil.md5(e)),a.localStorage.removeItem(e)):console.error("存储的key不能为空")}clear(){a.localStorage.clear()}}function se(e,t,s,i){var o,n=arguments.length,r=n<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,s):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)r=Reflect.decorate(e,t,s,i);else for(var a=e.length-1;a>=0;a--)(o=e[a])&&(r=(n<3?o(r):n>3?o(t,s,r):o(t,s))||r);return n>3&&r&&Object.defineProperty(t,s,r),r}function ie(e,t){if("object"==typeof Reflect&&"function"==typeof Reflect.metadata)return Reflect.metadata(e,t)}"function"==typeof SuppressedError&&SuppressedError;class oe extends c{props={};data={};autorunDisposers=[];reactionDisposers=[];messageManagers=[];hook={destroyed:()=>{},started:()=>{}};initUI(){}__preload(){this.initUI(),this.onAutoObserver()}constructor(){super(),F(this,{props:U,data:U})}onAutoObserver(){}addAutorun(e){return(Array.isArray(e)?e:[e]).forEach((e=>{const t=H(e);this.autorunDisposers.push(t)})),this}addReaction(e,t,s){const i=P(e,t,s);return this.reactionDisposers.push(i),this}addAudoListener(e){return this.messageManagers.includes(e)||this.messageManagers.push(e),e}_onPreDestroy(){this.autorunDisposers.forEach((e=>{e()})),this.reactionDisposers.forEach((e=>{e()})),this.autorunDisposers=[],this.reactionDisposers=[],super._onPreDestroy()}onDisable(){this.onHide(),it.event.deleteEventByComponent(this),this.messageManagers.forEach((e=>{e.deleteEventByComponent(this)})),this.messageManagers=[],this.removeListener()}onEnable(){this.onShow(),this.addListener(),this.onEventListener()}onEventListener(){}addListener(){}removeListener(){}addToParent(e,t){let s=e instanceof l?h(e):e instanceof c?e.node:e;return this.setOptions(t),s.addChild(this.node),this}setOptions(e){if(e)for(let t in e)switch(t){case"hook":e.hook&&(this.hook=e.hook);break;case"props":null!==e.props&&"object"==typeof e.props&&(this.props=e.props);break;case"data":null!==e.data&&"object"==typeof e.data&&(this.data=e.data)}}setUpdateData(e){return e&&Object.assign(this.data,e),this}setUpdateProps(e){return this.props,e&&Object.assign(this.props,e),this}removeAndDestroy(){d(this?.node)&&(this.node.removeFromParent(),this.node.destroy())}setPosition(e){return this.node.setPosition(e),this}setScale(e){return this.node.setScale(e),this}setAngle(e){return this.node.angle=e,this}setRotation(e){return this.node.setRotation(e),this}onShow(){}onHide(){}setNodeAndChildrenLayer(e){return ne(this.node,e),this}}const ne=(e,t)=>{e.layer="string"==typeof t?2**p.nameToLayer(t):t,e?.children.forEach((e=>{ne(e,t)}))};class re extends oe{lastEnterDirection="center";screen;isClosing=!1;root;constructor(){super(),this._init()}_init(){this.root=this.node,this.screen=u.getVisibleSize()}async showTween({isMotion:e=!0,direction:t="center",duration:s=.1,isBounce:i=!0,bounceDuration:o=.05}){if(this.lastEnterDirection=t,e){const e=this.node.getComponent(f);let o,n;e&&(e.updateAlignment(),e.enabled=!1),_(1.1,1.1,1),"center"==t?(o=_(.01,.01,.01),n=_(1,1,1)):(o="left"==t?_(-this.screen.width,0,0):"right"==t?_(this.screen.width,0,0):_(0,"top"==t?this.screen.height:-this.screen.height,0),n=_(0,0,0)),await this.handle(t,s,o,n,i),e&&(e.enabled=!0)}}async hideTween({isMotion:e=!0,direction:t,duration:s=.1}){if(t=t||this.lastEnterDirection,!this.isClosing){if(this.isClosing=!0,m(this.node).removeSelf(),e){const e=this.node.getComponent(f);let i,o;e&&(e.enabled=!1),"center"==t?(i=this.node.scale,o=_(0,0,0)):(o="left"==t?_(-this.screen.width,0,0):"right"==t?_(this.screen.width,0,0):_(0,"top"==t?this.screen.height:-this.screen.height,0),i=this.node.getPosition()),await this.handle(t,s,i,o,!1)}this.removeAndDestroy()}}async handle(e,t,s,i,o){"center"==e?this.node.setScale(s):this.node.setPosition(s),await this.deftween(t,{["center"==e?"scale":"position"]:i},o)}deftween(e,t,s,i){return new Promise(((s,i)=>{m(this.node).to(e,t).call((()=>{s()})).start()}))}}const{ccclass:ae,property:ce}=t;var le;!function(e){e[e.EFFECT=0]="EFFECT",e[e.BGM=1]="BGM"}(le||(le={}));class he extends oe{type=le.EFFECT;clip=null;loop=!1;volume=1;playOnAwake=!1;audioSource=new e;onEnable(){super.onEnable(),this.clip&&(this.audioSource.clip=this.clip),this.audioSource.loop=this.loop,this.audioSource.volume=this.volume,this.audioSource.playOnAwake=this.playOnAwake,it.event.on(Q.EFFECT_ON,this.onPlayEffectHandler,this).on(Q.EFFECT_OFF,this.onStopEffectHandler,this).on(Q.MUSIC_ON,this.onPlayMusicHandler,this).on(Q.MUSIC_OFF,this.onStopMusicHandler,this)}__preload(){super.__preload();const{volumeEffect:e,volumeMusic:t}=it.audio;this.audioSource.volume=this.type===le.BGM?t:e}start(){}stopAudio(){this.audioSource.stop()}playAudio(){const{switchEffect:e,switchMusic:t}=it.audio;this.audioSource.playing||!(this.type===le.BGM?t:e)||y._paused||this.audioSource.play()}onPlayEffectHandler(){}onStopEffectHandler(){this.stopAudio()}onPlayMusicHandler(){}onStopMusicHandler(){this.stopAudio()}_onPreDestroy(){this.onStopMusicHandler(),super._onPreDestroy()}}se([ce({tooltip:"类型:\n EFFECT 音效\n BGM 音乐",type:g(le)}),ie("design:type",Object)],he.prototype,"type",void 0),se([ce({tooltip:"音源",type:s}),ie("design:type",Object)],he.prototype,"clip",void 0),se([ce({tooltip:"循环"}),ie("design:type",Object)],he.prototype,"loop",void 0),se([ce({tooltip:"音量"}),ie("design:type",Object)],he.prototype,"volume",void 0),se([ce({tooltip:"是否启用自动播放"}),ie("design:type",Object)],he.prototype,"playOnAwake",void 0);const{ccclass:de,property:pe}=t;class ue extends re{type=le.EFFECT;clip=null;loop=!1;volume=1;playOnAwake=!1;audioSource=new e;onEnable(){super.onEnable(),it.event.on(Q.EFFECT_ON,this.onPlayEffectHandler,this).on(Q.EFFECT_OFF,this.onStopEffectHandler,this).on(Q.MUSIC_ON,this.onPlayMusicHandler,this).on(Q.MUSIC_OFF,this.onStopMusicHandler,this)}__preload(){this.clip&&(this.audioSource.clip=this.clip),this.audioSource.loop=this.loop,this.audioSource.volume=this.volume,this.audioSource.playOnAwake=this.playOnAwake,super.__preload();const{volumeEffect:e,volumeMusic:t}=it.audio;this.audioSource.volume=this.type===le.BGM?t:e}stopAudio(){this.audioSource.stop()}playAudio(){const{switchEffect:e,switchMusic:t}=it.audio;this.audioSource.playing||!(this.type===le.BGM?t:e)||y._paused||this.audioSource.play()}onPlayEffectHandler(){}onStopEffectHandler(){this.stopAudio()}onPlayMusicHandler(){}onStopMusicHandler(){this.stopAudio()}_onPreDestroy(){this.onStopMusicHandler(),super._onPreDestroy()}}se([pe({tooltip:"类型:\n EFFECT 音效\n BGM 音乐",type:g(le)}),ie("design:type",Object)],ue.prototype,"type",void 0),se([pe({tooltip:"音源",type:s}),ie("design:type",Object)],ue.prototype,"clip",void 0),se([pe({tooltip:"循环"}),ie("design:type",Object)],ue.prototype,"loop",void 0),se([pe({tooltip:"音量"}),ie("design:type",Object)],ue.prototype,"volume",void 0),se([pe({tooltip:"是否启用自动播放"}),ie("design:type",Object)],ue.prototype,"playOnAwake",void 0);const{ccclass:fe,property:_e}=t;var me;!function(e){e[e.FIXED=0]="FIXED",e[e.SLIDE=1]="SLIDE"}(me||(me={}));let ge=class extends oe{fixed_node;slide_node;fixed_label;slide_label;onLoad(){this.fixed_node.active=this.slide_node.active=!1}start(){this.show()}async show(){return new Promise((async(e,t)=>{const{title:s,type:i,fixed_time:o}=this.props;if(i==me.FIXED){this.fixed_node.active=!0,this.fixed_label.string=`${s}`,this.fixed_label.updateRenderData(!0);const t=this.fixed_label.node.getComponent(v).height;t-this.fixed_node.getComponent(v).height>0&&(this.fixed_node.getComponent(v).height=t+100),this.scheduleOnce((()=>{this.node.destroy(),e()}),o)}else{this.slide_node.active=!0,this.slide_label.string=`${s}`,this.slide_label.updateRenderData(!0);const t=this.slide_label.node.getComponent(v).width;this.slide_node.getComponent(v).width-t<100&&(this.slide_node.getComponent(v).width=t+100),this.playAnim(this.node).then((()=>{e()}))}}))}playAnim(e){return new Promise(((t,s)=>{const i=this.node.getComponent(E),o=m(i).delay(1.2).to(.5,{opacity:0}).call((()=>{b.stopAllByTarget(e),this.node.destroy(),t()}));m(e).by(.5,{position:_(0,400,0)}).call((()=>{o.start()})).start()}))}onDestroy(){b.stopAllByTarget(this.node),this.unscheduleAllCallbacks()}};var ye;se([_e({type:o,tooltip:"固定节点"}),ie("design:type",o)],ge.prototype,"fixed_node",void 0),se([_e({type:o,tooltip:"滑动节点"}),ie("design:type",o)],ge.prototype,"slide_node",void 0),se([_e({type:w,tooltip:"固定标签节点"}),ie("design:type",w)],ge.prototype,"fixed_label",void 0),se([_e({type:w,tooltip:"滑动标签节点"}),ie("design:type",w)],ge.prototype,"slide_label",void 0),ge=se([fe("CoreToast")],ge),function(e){e.EVENT_SHOW="GlobalEventConstant/EVENT_SHOW",e.EVENT_HIDE="GlobalEventConstant/EVENT_HIDE",e.GAME_RESIZE="GlobalEventConstant/GAME_RESIZE",e.EVENT_CLOSE="GlobalEventConstant/EVENT_CLOSE",e.ONLINE="GlobalEventConstant/ONLINE",e.OFFLINE="GlobalEventConstant/OFFLINE",e.ROOT_MASK_UPDATE="GlobalEventConstant/ROOT_MASK_UPDATE",e.ROOT_MASK_CHANGE="GlobalEventConstant/ROOT_MASK_CHANGE"}(ye||(ye={}));const{ccclass:ve,property:Ee}=t;let be=class extends re{scene_mask_node;ui_container;gui=null;onLoad(){this.setSceneMaskActive(!1)}get scene_mask(){return this.scene_mask_node.getComponent(Be)}get brother(){return this.ui_container.children||[]}get tweenChildren(){return this.scene_mask.tween.children}onEventListener(){it.event.on(ye.ROOT_MASK_CHANGE,this.uiMaskChanged,this)}addMask(){const e=this.brother[this.brother.length-1];e&&this.scene_mask.node.setSiblingIndex(e.getSiblingIndex()),this.blockMaskSiblingIndexChanged()}subMask(){const e=this.brother[this.brother.length-2];e&&this.scene_mask.node.setSiblingIndex(e.getSiblingIndex()),this.blockMaskSiblingIndexChanged()}blockMaskSiblingIndexChanged(){this.tweenChildren.length>1||this.brother.length>1?this.show():this.hide()}addNodeToTween(e){return d(this)&&this.scene_mask&&this.scene_mask.tween.addChild(e),this}show(){this.setSceneMaskActive(!0)}hide(){this.setSceneMaskActive(!1)}setGui(e){return this.gui=e,this}uiMaskChanged(){this.blockMaskSiblingIndexChanged()}setSceneMaskActive(e){this.scene_mask.node.active=!this.gui.root_mask.active&&e}};se([Ee({type:o}),ie("design:type",o)],be.prototype,"scene_mask_node",void 0),se([Ee({type:o}),ie("design:type",o)],be.prototype,"ui_container",void 0),be=se([ve("CoreUIContainer")],be);class we extends re{onEnable(){super.onEnable(),this.updateMask()}onDisable(){super.onDisable(),this.updateMask()}updateMask(){it.event.dispatchEvent(ye.ROOT_MASK_UPDATE)}}const{ccclass:Ce,property:ke}=t;let Oe=class extends we{title;loadingTween;loading_rotate=0;onAutoObserver(){this.addAutorun([()=>{this.props?.title&&(this.title.string=`${this.props?.title}`),this.title.node.active=!!this.props?.title?.length},()=>{this.getComponent(C).enabled=!!this.props?.mask}])}update(e){this.loading_rotate+=220*e,this.loadingTween.setRotationFromEuler(0,0,-this.loading_rotate%360),this.loading_rotate>360&&(this.loading_rotate-=360)}};se([ke({type:w,tooltip:"标题"}),ie("design:type",w)],Oe.prototype,"title",void 0),se([ke({type:o,tooltip:"动画"}),ie("design:type",o)],Oe.prototype,"loadingTween",void 0),Oe=se([Ce("CoreShowLoading")],Oe);const{ccclass:xe,property:Se}=t;var Te;!function(e){e.RECONNECTED="重连成功",e.RECONNECTING="正在重连",e.MAX_RECONNECT="重连次数超出限制,请检查网络",e.RECONNECTED_ERROR="重连失败,请检查网络",e.CONNECT_PARAM_ERROR="游戏参数错误,请重新加载",e.KICK="账号已下线",e.OFFLINE="网络已断开",e.ONLINE="网络已连接",e.GAME_ERROR="连接游戏服错误"}(Te||(Te={}));let Ne=class extends we{common_prompt_text;btn_confirm;is_close=!1;props={content:null};initUI(){this.btn_confirm.node.active=!1}onLoad(){this.btn_confirm.node.on(k.EventType.CLICK,this.onConfirmHandler,this),this.addAutorun([()=>{this.common_prompt_text.string=this.props.content??""}])}onDestroy(){this.unscheduleAllCallbacks()}updateProps(e){this.updatePromptText(e,e==Te.RECONNECTING)}updatePromptText(e,t=!1){if(this.unscheduleAllCallbacks(),this.props.content=e,r("更新提示文案:",e),t){let t=0;const s=()=>{t=(t+1)%4,this.common_prompt_text.string=e+["","·","··","···"][t]};this.schedule(s,.5)}}onConfirmHandler(){this.is_close=!0,it.gui.hideReconnect()}};se([Se({type:w,tooltip:"通用提示文本"}),ie("design:type",w)],Ne.prototype,"common_prompt_text",void 0),se([Se({type:k,tooltip:"确定按钮"}),ie("design:type",k)],Ne.prototype,"btn_confirm",void 0),Ne=se([xe("CoreReconnection")],Ne);const{ccclass:Re,property:Ae}=t;let Ie=class extends we{text;btn_confirm;onLoad(){this.btn_confirm.node.on(k.EventType.CLICK,this.onConfrimHandler,this)}start(){this.props&&this.updateProps(this.props)}onConfrimHandler(){this.props?.confrim?.(),it.gui.hideNotice()}updateProps(e){this.text.string=`${e.text}`}};se([Ae({type:w,tooltip:"提示文本"}),ie("design:type",w)],Ie.prototype,"text",void 0),se([Ae({type:k,tooltip:"确定按钮"}),ie("design:type",k)],Ie.prototype,"btn_confirm",void 0),Ie=se([Re("CoreNotice")],Ie);class Me extends oe{isReload}const{ccclass:De,property:Fe}=t;var Ue;!function(e){e[e.UI=0]="UI",e[e.LOADING=1]="LOADING",e[e.TOAST=2]="TOAST",e[e.RECONNECTTION=3]="RECONNECTTION",e[e.NOTICE=4]="NOTICE"}(Ue||(Ue={}));let He=class extends oe{reconnection_ui_prefab;toast_ui_prefab;loading_ui_prefab;notice_ui_prefab;ui_prefab;root_ui;root_toast;root_mask;cat;ui_container_component;reconnection_ui_component;notice_ui_component;loading_ui_component;toast_ui_component;currentScene;onEventListener(){this.cat.event.on(ye.ROOT_MASK_UPDATE,this.onRootUpdate,this)}init(e){this.cat=e;const t=n.getScene();return r("init scene"),t&&this.changeScene(t),this}start(){this.onRootUpdate()}showToast({title:e="",type:t=me.SLIDE,fixed_time:s=2}){const i=h(this.toast_ui_prefab);return r("showToast",e),this.toast_ui_component=i.getComponent(ge).addToParent(this.root_toast,{props:{title:e,type:t,fixed_time:s}}),this}hideToast(){return this.toast_ui_component?.removeAndDestroy(),this}showLoading({title:e="",mask:t=!0,black:s=!0}={}){if(r("showLoading",e),this.loading_ui_component)this.loading_ui_component.setOptions({props:{title:e,mask:t,black:s}});else{const i=h(this.loading_ui_prefab);this.loading_ui_component=i.getComponent(Oe).addToParent(this.root_ui,{props:{title:e,mask:t,black:s}})}return this}hideLoading(){return this.loading_ui_component?.removeAndDestroy(),this.loading_ui_component=null,this}showReconnect(e){if(this.reconnection_ui_component)this.reconnection_ui_component.setUpdateProps({content:e});else{const t=h(this.reconnection_ui_prefab);this.reconnection_ui_component=t.getComponent(Ne).addToParent(this.root_ui,{props:{content:e}})}return this}hideReconnect(){return this.reconnection_ui_component?.removeAndDestroy(),this.reconnection_ui_component=null,this}showNotice(e){const t=h(this.notice_ui_prefab);return this.notice_ui_component=t.getComponent(Ie).addToParent(this.root_ui,{props:e}),this}hideNotice(){return this.notice_ui_component?.removeAndDestroy(),this}loadScene(e,t,s){r("加载场景",e,t,s);let i={},o=s??!1;return"boolean"==typeof t?o=t:i=t??{},r("当前场景",n.getScene()?.uuid,n.getScene()?.name),n.once(O.EVENT_BEFORE_SCENE_LAUNCH,(e=>{r("Director.EVENT_BEFORE_SCENE_LAUNCH",e),this.changeScene(e,i,o)})),n.loadScene(e),this}resetScene(e=""){return e=e||this.currentScene,this.loadScene(e)}cleanScene(){this.resetScene().hideLoading().hideNotice().hideReconnect().hideToast()}changeScene(e,t,s){this.currentScene=e.name,this.createUILayer(e);const i=e.getComponentInChildren(Me);i&&(i.isReload=s??!1),i?.setOptions(t)}createUILayer(e){this.ui_container_component?.removeAndDestroy(),this.ui_container_component=null;const t=h(this.ui_prefab);this.ui_container_component=t.getComponent(be).setGui(this).addToParent(e)}reloadScene(){this.loadScene(this.currentScene,!0)}async closeUI(e,t){const{component:s}=this.findUIBaseLayer(e,!1);s&&(s.setOptions({...t?.hook??{},...t?.props??{}}),await s.hideTween(t||{}),this.ui_container_component?.subMask())}async openUI(e,t){const{rootNode:s,component:i}=this.findUIBaseLayer(e,!0);s.getComponent(re),i?.setOptions(t),s&&this.ui_container_component?.addNodeToTween(s).addMask(),i&&await i.showTween(t||{}),this.ui_container_component?.ui_container&&i?.addToParent(this.ui_container_component.ui_container)}findUIBaseLayer(e,t){let s,n=null;if(e instanceof o){s=e;const t=e.components.filter((e=>e instanceof re));if(!t.length)return i(`${e.name}节点未找到继承自BaseLayer的组件`),{rootNode:s,component:n};1==t.length?n=t[0]:x(`${e.name}节点存在多个继承自BaseLayer的组件`)}else if(s=e.node,n=e,t){for(;s.parent;)s=s.parent;n.root=s}else s=e.root;return{rootNode:s,component:n}}onRootUpdate(){const e=this.root_ui.children.length;if(this.root_mask.active=e>1,e>1){const t=this.root_ui.children[e-2];this.root_mask.setSiblingIndex(t.getSiblingIndex())}this.cat.event.dispatchEvent(ye.ROOT_MASK_CHANGE)}};se([Fe({type:l,tooltip:"断线重连UI预制体"}),ie("design:type",l)],He.prototype,"reconnection_ui_prefab",void 0),se([Fe({type:l,tooltip:"提示UI预制体"}),ie("design:type",l)],He.prototype,"toast_ui_prefab",void 0),se([Fe({type:l,tooltip:"加载UI预制体"}),ie("design:type",l)],He.prototype,"loading_ui_prefab",void 0),se([Fe({type:l,tooltip:"公告UI预制体"}),ie("design:type",l)],He.prototype,"notice_ui_prefab",void 0),se([Fe({type:l,tooltip:"UI层预制体"}),ie("design:type",l)],He.prototype,"ui_prefab",void 0),se([Fe({type:o,tooltip:"root-UI层"}),ie("design:type",o)],He.prototype,"root_ui",void 0),se([Fe({type:o,tooltip:"root-组件层"}),ie("design:type",o)],He.prototype,"root_toast",void 0),se([Fe({type:o,tooltip:"root-mask"}),ie("design:type",o)],He.prototype,"root_mask",void 0),He=se([De("Gui")],He);const{ccclass:Pe,property:Le}=t;let Be=class extends oe{tween};var Ge;se([Le({type:o,tooltip:"动画节点"}),ie("design:type",o)],Be.prototype,"tween",void 0),Be=se([Pe("CoreBlackMask")],Be),function(e){e.Root="prefabs/root",e.Toast="prefabs/toast",e.BlackMask="prefabs/black-mask",e.Loading="prefabs/loading",e.Notice="prefabs/notice",e.Reconnection="prefabs/reconnection"}(Ge||(Ge={}));class $e extends Z{gui;#e="resources";getGuiPrefabByType=(e,t)=>new Promise(((s,i)=>{console.log(e,`${t}`),this.cat.res.load(e,t,((e,t)=>{e?i(e):s(t)}))}));async init(e="resources"){this.#e=e;const t=await this.getGuiPrefabByType(this.#e,Ge.Root),s=h(t);return this.gui=s.getComponent(He).init(this.cat),n.addPersistRootNode(s),this}}class je{get=(e,t,s="resources")=>S.getBundle(s).get(e,t);isAssetType=e=>"function"==typeof e&&e.prototype instanceof T;async load(...e){let t=null,s=null,i=null;"string"==typeof e[0]&&"string"==typeof e[1]&&(t=e.shift());let o=e.shift();this.isAssetType(e[0])&&(s=e.shift()),2==e.length&&(i=e.shift());const n=e.shift();let r=N;if(t&&"resources"!=t){S.bundles.has(t)||await this.loadBundle(t);let e=S.bundles.get(t);e&&(r=e)}i&&n?r.load(o,s,i,n):n?r.load(o,s,n):r.load(o,s)}async loadDir(...e){let t=null,s=null,i=null,o=null;"string"==typeof e[0]&&"string"==typeof e[1]&&(t=e.shift());let n=e.shift();this.isAssetType(e[0])&&(s=e.shift()),2==e.length&&(i=e.shift()),o=e.shift();let r=N;if(t&&"resources"!=t){S.bundles.has(t)||await this.loadBundle(t);let e=S.bundles.get(t);e&&(r=e)}i&&o?r.loadDir(n,s,i,o):o?r.loadDir(n,s,o):r.loadDir(n,s)}loadRemote(e,...t){var s,i=null;2==t.length&&(i=t.shift()),s=t.shift(),S.loadRemote(e,{ext:".png",...i},s)}loadBundle=(e,t)=>new Promise(((s,i)=>{const o=(e,t)=>{if(e)return i(e);s(t)};t?S.loadBundle(e,{version:t},o):S.loadBundle(e,o)}));releasePrefabtDepsRecursively=e=>{var t=S.assets.get(e);(S.releaseAsset(t),t instanceof l)&&S.dependUtil.getDepsRecursively(e).forEach((e=>{S.assets.get(e).decRef()}))};release=(e,t="resources")=>{var s=S.getBundle(t);if(s){var i=s.get(e);i&&this.releasePrefabtDepsRecursively(i._uuid)}};releaseDir=(e,t="resources")=>{var s=S.getBundle(t),i=s?.getDirWithPath(e);i?.map((e=>{this.releasePrefabtDepsRecursively(e.uuid)})),!e&&"resources"!=t&&s&&S.removeBundle(s)};dump=()=>{S.assets.forEach(((e,t)=>{r(S.assets.get(t))})),r(`当前资源总数:${S.assets.count}`)}}class qe{events=new Map;on(e,t,s){if(!e||!t)return x(`注册【${e}】事件的侦听器函数为空`),this;const i=this.events.get(e)??this.events.set(e,new Map).get(e);return i.has(s)?(x(`名为【${e}】的事件重复注册侦听器`),this):(i.set(s,t),this)}once(e,t,s){let i=(o,n)=>{this.off(e,i,s),i=null,t.call(s,o,n)};this.on(e,i,s)}off(e,t,s){if(!this.events.get(e)?.has(s))return this;const o=this.events.get(e);return o.get(s)!==t?(i(`${s}注册事件和取消事件不一致`),this):(o.delete(s),this)}dispatchEvent(e,t){if(!this.events.has(e))return this;const s=this.events.get(e);for(const[i,o]of s)o.call(i,t,e);return this}offAll(){this.events.clear()}has(e){return this.events.has(e)}deleteEventByComponent(e){for(const[t,s]of this.events){for(const[t]of s)t===e&&s.delete(t);0===s.size&&this.events.delete(t)}}}let Ke=null;const Ve={stringify:e=>{const t={ct:e.ciphertext.toString(L.enc.Base64)};return e.iv&&(t.iv=e.iv.toString()),e.salt&&(t.s=e.salt.toString()),JSON.stringify(t)},parse:e=>{const t=JSON.parse(e),s=L.lib.CipherParams.create({ciphertext:L.enc.Base64.parse(t.ct)});return t.iv&&(s.iv=L.enc.Hex.parse(t.iv)),t.s&&(s.salt=L.enc.Hex.parse(t.s)),s}};var Je=Object.freeze({__proto__:null,JsonFormatter:Ve,aesDecrypt:(e,t,s)=>L.AES.decrypt(e,t,{iv:Ke,format:Ve}).toString(L.enc.Utf8),aesEncrypt:(e,t,s)=>L.AES.encrypt(e,t,{iv:Ke,format:Ve}).toString(),initCrypto:(e,t)=>{Ke=L.enc.Hex.parse(t)},md5:e=>L.MD5(e).toString()});class We extends Z{encryptUtil=Je}class Xe extends ${isNeedReconnect=!1;isOnline=!0;isInBackground=!1;running=!1;index=0;logBlackList=[];constructor(e,t,s){super(e,t,s),this.running=!0,this.addEvent()}addEvent(){this.on("connected",(()=>this.handleEvent({type:"connected"}))).on("reconnected",(()=>this.handleEvent({type:"reconnected"}))).on("disconnect",(e=>this.handleEvent({type:"disconnect",ev:e}))).on("handshakeError",(e=>this.handleEvent({type:"handshakeError",ret:e}))).on("kick",(()=>this.handleEvent({type:"kick"}))).on("reconnecting",(()=>this.handleEvent({type:"reconnecting"}))).on("maxReconnect",(()=>this.handleEvent({type:"maxReconnect"}))).on("error",(e=>this.handleEvent({type:"error",ev:e}))),it.event.on(ye.EVENT_SHOW,this.onShowHandler,this).on(ye.EVENT_HIDE,this.onHideHandler,this).on(ye.ONLINE,this.onOnlineHandler,this).on(ye.OFFLINE,this.onOfflineHandler,this)}removeEvent(){this.removeAllListeners(),it.event.off(ye.EVENT_SHOW,this.onShowHandler,this).off(ye.EVENT_HIDE,this.onHideHandler,this).off(ye.ONLINE,this.onOnlineHandler,this).off(ye.OFFLINE,this.onOfflineHandler,this)}onShowHandler(){r("[SHOW]"),this.isInBackground=!1,this.isNeedReconnect&&this.isOnline&&this.handleEvent({type:"show"})}onHideHandler(e){r("[HIDE]"),e().finally((()=>{this.isInBackground=!0,this.handleEvent({type:"hide"})}))}onOnlineHandler(){this.isOnline=!0,r("正在检查网络状态:"+(this.isOnline?"在线":"断开")),this.handleEvent({type:"online"})}onOfflineHandler(){this.isOnline=!1,r("正在检查网络状态:"+(this.isOnline?"在线":"断开")),this.handleEvent({type:"offline"})}async handleEvent(e){if(this.running)switch(e.type){case"init":break;case"connected":r("ws连接成功状态 connected"),this.isNeedReconnect=!1;break;case"reconnected":r("ws重连成功状态 reconnected",this.isSocketConnected),this.isNeedReconnect=!1,r("%c 重连成功状态","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index);try{await this.connectRequest(),r("重连成功状态 connectRequest "),it.gui.showToast({title:Te.RECONNECTED}),it.gui.hideReconnect().hideLoading(),it.gui.reloadScene()}catch(e){console.error(e),it.gui.showReconnect(Te.GAME_ERROR)}break;case"disconnect":r("断开连接状态 disconnect",e.ev),r("%c 断开连接状态","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index),this.isNeedReconnect=!0,this.handleEvent({type:"reconnect"});break;case"handshakeError":r("参数错误状态 handshakeError",e.ret),it.gui.showReconnect(Te.CONNECT_PARAM_ERROR),this.handleEvent({type:"destroy"});break;case"kick":r("%c 被踢出状态","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index),r("被踢出状态 kick"),it.gui.showReconnect(Te.KICK),this.handleEvent({type:"destroy"});break;case"reconnecting":r("正在重连状态 reconnecting"),this.isOnline&&this.isInBackground;break;case"maxReconnect":r("超出最大重连状态 maxReconnect"),it.gui.showReconnect(Te.MAX_RECONNECT);break;case"error":this.isOnline&&(r("ws报错状态 error",e.ev),"string"==typeof e.ev&&it.gui.showToast({title:e.ev}),it.gui.showReconnect(Te.RECONNECTED_ERROR));break;case"online":it.gui.showReconnect(Te.ONLINE),r("在线状态 online"),this.handleEvent({type:"reconnect"});break;case"offline":this.disconnect(!0),r("离线状态 offline"),this.isNeedReconnect=!0,it.gui.showReconnect(Te.OFFLINE);break;case"show":r("前台状态 show"),this.handleEvent({type:"reconnect"});break;case"hide":r("后台状态 hide"),this.disconnect(!0),this.isNeedReconnect=!0;break;case"reconnect":r("重连状态 reconnect"),this.isNeedReconnect&&!this.isInBackground&&this.isOnline&&(it.gui.showLoading({title:"正在重连"}),this.reset(),this.index+=1,r("%c ws重连次数","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index),this.reconnectImmediately());break;case"destroy":r("销毁状态 destroy"),this.destroyStateMachine();break;default:r("Unknown event:",e.type)}}destroy(){this.handleEvent({type:"destroy"})}disconnect(e=!1){super.disconnect(e)}destroyStateMachine(){r("Destroying state machine"),this.running=!1,this.removeEvent(),this.disconnect(!0)}request(e,t,s){return D&&r(`%c ws客户端消息 %c [Request][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),new Promise(((o,n)=>{super.request(e,t,s).then((t=>{D&&r(`%c ws服务端消息 %c [Response][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7daa ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(s,t)),o(t)}),(e=>{i("request err",e),n(e)}))}))}async Request(e,t,s,{audOptions:i={forwardReq:!1,forwardResp:!1},show_log:o=!0}={}){if(!this.isSocketConnected)throw""+(this.isSocketConnected?"未加入战局/观战":"Socket未连接");return D&&o&&r(`%c ws客户端消息 %c [Request][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),this.GameRequest(e,t,s,G(j,i))}async GameRequest(e,t,s,i){return new Promise(((o,n)=>{super.GameRequest(e,t,s,i).then((t=>{D&&r(`%c ws服务端消息 %c [Response][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7daa ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(s,t)),o(t)}),(e=>{it.gui.showToast({title:e.msg}),n(e)}))}))}async gameRequest(e,t,s){return D&&r(`%c ws客户端消息 %c [Request][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),super.gameRequest(e,t,s)}GameNotify=async(e,t,s)=>{try{super.GameNotify(e,t,s)}catch(t){throw console.error(`Error in connectRequest for route ${e}: `,t),t}};Notify=async(e,t,{audOptions:s=G(j,{forwardReq:!1,forwardResp:!1}),show_log:i=!0}={})=>{this.isSocketConnected&&(D&&i&&r(`%c ws客户端消息 %c[Notify][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),this.GameNotify(e,t,s))};subscribe(e,t,s){return super.subscribe(e,t,(i=>{D&&!this.logBlackList.includes(e)&&r(`%c ws服务端消息:[${new Date}] %c ${e} %c`,"background:#35495e ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#410083 ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t,i)),it.event.dispatchEvent(e,B(t,i)),s?.(i)})),this}onData(e){super.onData(e)}}const{ccclass:ze,property:Ze}=t;let Qe=class extends re{default_title=null;title;prompt_content_str;prompt_content_spriteFrame;btn_confirm;confirm_spriteFrame;btn_cancel;cancel_spriteFrame;btn_close;isConfirm=!1;props={title:this.default_title,content:null,confirmCB:()=>{},cancelCB:()=>{},style:null};onLoad(){this.btn_cancel.node.on(k.EventType.CLICK,this.onCancelHandler,this),this.btn_confirm.node.on(k.EventType.CLICK,this.onConfirmHandler,this),this.btn_close.node.on(k.EventType.CLICK,this.onCloseHandler,this),this.addAutorun([()=>{this.title.spriteFrame=this.props?.title||this.default_title},()=>{this.props.content instanceof R?this.prompt_content_spriteFrame.spriteFrame=this.props.content:"string"==typeof this.props.content?this.prompt_content_str.string=this.props.content:console.error("未知类型的【UIModal】内容")},()=>{null===this.props?.style?.confirm?this.btn_confirm.node.active=!1:(this.btn_confirm.node.active=!0,this.btn_confirm.getComponent(A).spriteFrame=this.props.style?.confirm||this.confirm_spriteFrame),null===this.props?.style?.cancel?this.btn_cancel.node.active=!1:(this.btn_cancel.node.active=!0,this.btn_cancel.getComponent(A).spriteFrame=this.props.style?.cancel||this.cancel_spriteFrame)}])}close(){this.props.cancelCB?.(),it.gui.closeUI(this)}onCancelHandler(){this.close()}onConfirmHandler(){this.props.confirmCB?.()}onDestroy(){this.isConfirm&&this.props.onDestroy?.()}onCloseHandler(){this.close()}};var Ye;se([Ze({type:R,tooltip:"默认标题"}),ie("design:type",R)],Qe.prototype,"default_title",void 0),se([Ze({type:A,tooltip:"标题节点"}),ie("design:type",A)],Qe.prototype,"title",void 0),se([Ze({type:w,tooltip:"字符串内容按钮"}),ie("design:type",w)],Qe.prototype,"prompt_content_str",void 0),se([Ze({type:A,tooltip:"图片精灵内容按钮"}),ie("design:type",A)],Qe.prototype,"prompt_content_spriteFrame",void 0),se([Ze({type:k,tooltip:"确认按钮"}),ie("design:type",k)],Qe.prototype,"btn_confirm",void 0),se([Ze({type:R,tooltip:"确认按钮精灵图"}),ie("design:type",R)],Qe.prototype,"confirm_spriteFrame",void 0),se([Ze({type:k,tooltip:"取消按钮"}),ie("design:type",k)],Qe.prototype,"btn_cancel",void 0),se([Ze({type:R,tooltip:"取消按钮精灵图"}),ie("design:type",R)],Qe.prototype,"cancel_spriteFrame",void 0),se([Ze({type:k,tooltip:"关闭按钮"}),ie("design:type",k)],Qe.prototype,"btn_close",void 0),Qe=se([ze("CoreUIModal")],Qe),function(e){e[e.Delay=0]="Delay",e[e.Interval=1]="Interval"}(Ye||(Ye={}));class et{tag;type;callback;remainingTime;executionTime=0;initialTime;constructor(e,t,s,i){this.tag=e,this.type=t,this.remainingTime=s,this.initialTime=s,this.callback=i}}class tt extends Z{timers=new Map;lastUpdateTime=Date.now();constructor(e){super(e),e.event.on(ye.EVENT_HIDE,this.onHandleAppBackground,this),e.event.on(ye.EVENT_SHOW,this.onHandleAppForeground,this),setInterval(this.update.bind(this),1e3)}onHandleAppBackground(){this.lastUpdateTime=Date.now()}onHandleAppForeground(){const e=Date.now(),t=e-this.lastUpdateTime;r("elapsedTime",t);for(const e of this.timers.values())e.remainingTime>0&&(e.remainingTime-=t,e.executionTime+=t);this.lastUpdateTime=e}registerInterval(e,t,s){if(this.has(e))return i(`${e}定时器已存在,请勿重复注册`);const o=new et(e,Ye.Interval,t,s);this.timers.set(e,o)}registerDelay(e,t,s){if(this.has(e))return i(`${e}延时器已存在,请勿重复注册`);const o=new et(e,Ye.Delay,t,s);this.timers.set(e,o)}unregister(e){this.has(e)&&this.timers.delete(e)}has(e){return this.timers.has(e)}update(){const e=[];for(const[t,s]of this.timers.entries())s.remainingTime-=1e3,s.remainingTime<=0&&(s.type===Ye.Interval&&(s.executionTime+=s.initialTime),s.callback(s.executionTime),s.type===Ye.Interval?s.remainingTime=s.initialTime:e.push(t));for(const t of e)this.timers.delete(t)}}class st{static#t;static get instance(){return this.#t||(this.#t=new st),this.#t}onAppInitDelegate=new I;audio;event;gui;storage;res;util;#s="resources";setConfig=({gui_bundleName:e="resources"}={})=>(this.#s=e,console.log("GUI资源配置",this.#s),this);async boot(){this.res=new je,this.util=new We(this),this.storage=new te(this),this.event=new qe,this.audio=new ee(this),this.gui=(await new $e(this).init(this.#s)).gui}}const it=st.instance;y.onPostProjectInitDelegate.add((async()=>{console.time("[Init App]"),await it.boot(),await it.onAppInitDelegate.dispatch(),console.timeEnd("[Init App]")}));export{Q as AudioEventConstant,ee as AudioManager,he as AudioSourceBaseComponent,ue as AudioSourceUILayer,le as AudioTypeEnum,oe as BaseComponent,Z as BaseManager,Ge as BasePrefab,Be as CoreBlackMask,Ie as CoreNotice,Ne as CoreReconnection,Oe as CoreShowLoading,ge as CoreToast,be as CoreUIContainer,Qe as CoreUIModal,We as CoreUtil,ye as GlobalEventConstant,He as Gui,$e as GuiManager,Ue as LayerType,st as Manager,qe as MessageManager,Te as ReconnectPrompt,Me as SceneLayer,tt as TimerManager,me as ToastType,Xe as WrapperSocialGameClient,it as cat};
1
+ import{AudioSource as e,_decorator as t,AudioClip as s,error as i,Node as o,director as n,log as r,sys as a,Component as c,Prefab as l,instantiate as h,isValid as d,Layers as p,view as u,Widget as f,v3 as _,tween as m,Enum as g,game as y,UITransform as v,UIOpacity as E,Tween as b,Label as w,BlockInputEvents as C,Button as k,Director as O,warn as x,assetManager as S,Asset as T,resources as N,SpriteFrame as R,Sprite as A,AsyncDelegate as I}from"cc";import{PREVIEW as M,DEBUG as D}from"cc/env";import{makeObservable as F,observable as U,autorun as H,reaction as P}from"@shimotsuki/mobx";import L from"crypto-es";import{clone as B,create as G}from"@bufbuild/protobuf";import{SocialGameClient as $,AudienceOptionsSchema as j}from"sgc";class q extends e{cat;initAudio(e){return this.cat=e,this}}const{ccclass:K,menu:V}=t;class J extends q{effects=new Map;load(e){return new Promise(((t,i)=>{this.cat.res.load(e,s,((s,o)=>{if(s)return i(s);this.effects.set(e,o),this.playOneShot(o,this.volume),t(o)}))}))}release(){for(let e in this.effects)this.cat.res.release(e);this.effects.clear()}}const{ccclass:W,menu:X}=t;class z extends q{onComplete=null;_progress=0;_url=null;_isPlay=!1;get progress(){return this.duration>0&&(this._progress=this.currentTime/this.duration),this._progress}set progress(e){this._progress=e,this.currentTime=e*this.duration}load(e,t){this.cat.res.load(e,s,((s,o)=>{s&&i(s),this.playing&&(this._isPlay=!1,this.stop(),this.cat.res.release(this._url)),this.playOnAwake=!1,this.enabled=!0,this.clip=o,this._url=e,t&&t()}))}update(e){this.currentTime>0&&(this._isPlay=!0),this._isPlay&&0==this.playing&&(this._isPlay=!1,this.enabled=!1,this.onComplete&&this.onComplete())}release(){this._url&&(this.cat.res.release(this._url),this._url=null)}}class Z{cat;constructor(e){this.cat=e}}var Q;!function(e){e.MUSIC_ON="AudioEventConstant/MUSIC_ON",e.MUSIC_OFF="AudioEventConstant/MUSIC_OFF",e.EFFECT_ON="AudioEventConstant/EFFECT_ON",e.EFFECT_OFF="AudioEventConstant/EFFECT_OFF",e.PAUSE_AUDIO="AudioEventConstant/PAUSE_AUDIO",e.RESUME_AUDIO="AudioEventConstant/RESUME_AUDIO"}(Q||(Q={}));class Y extends Z{local_data={};music;effect;_volume_music=1;_volume_effect=1;_switch_music=!0;_switch_effect=!0;local_store_key="game_audio";constructor(e){super(e),this.local_store_key=this.cat.audio_local_store_key;var t=new o("UIAudioManager");n.addPersistRootNode(t);var s=new o("UIMusic");s.parent=t,this.music=s.addComponent(z).initAudio(e);var i=new o("UIEffect");i.parent=t,this.effect=i.addComponent(J).initAudio(e),this.load()}setMusicComplete(e=null){this.music.onComplete=e}playMusic(e,t){this.music.loop=!0,e&&this.music.load(e,(()=>{this._switch_music&&this.music?.play(),t&&t()}))}stopMusic(){0!=this.music.state&&this.music?.stop()}pauseMusic(){1==this.music.state&&this.music?.pause()}resumeMusic(){[0,2].includes(this.music.state)&&this.music?.play()}get progressMusic(){return this.music.progress}set progressMusic(e){this.music.progress=e}get volumeMusic(){return this._volume_music}set volumeMusic(e){this._volume_music=e,this.music.volume=e}get switchMusic(){return this._switch_music}set switchMusic(e){if(r("设置背景音乐开关值",e,this._switch_music),e==this._switch_music)return;this._switch_music=e,e?this.resumeMusic():this.pauseMusic();const t=e?Q.MUSIC_ON:Q.MUSIC_OFF;this.cat.event.has(t)&&this.cat.event.dispatchEvent(t),this.save()}async playEffect(e){this._switch_effect&&e&&await this.effect.load(e).then((()=>{this.effect.play()}))}stopEffect(){this.effect?.stop()}get volumeEffect(){return this._volume_effect}set volumeEffect(e){this._volume_effect=e,this.effect.volume=e}get switchEffect(){return this._switch_effect}set switchEffect(e){if(e==this._switch_effect)return;this._switch_effect=e,e?this.effect?.play():this.effect?.stop();const t=e?Q.EFFECT_ON:Q.EFFECT_OFF;this.cat.event.has(t)&&this.cat.event.dispatchEvent(t),this.save()}resumeAll(){this.switchMusic&&this.music?.play(),this.switchEffect&&this.effect?.play()}pauseAll(){this.music?.pause(),this.effect?.pause()}stopAll(){this.music?.stop(),this.effect?.stop()}save(){this.local_data.volume_music=this._volume_music,this.local_data.volume_effect=this._volume_effect,this.local_data.switch_music=this._switch_music,this.local_data.switch_effect=this._switch_effect;let e=JSON.stringify(this.local_data);this.cat.storage.set(this.local_store_key,e)}load(){try{let e=this.cat.storage.get(this.local_store_key);this.local_data=JSON.parse(e),this._volume_music=this.local_data.volume_music,this._volume_effect=this.local_data.volume_effect,this._switch_music=this.local_data.switch_music,this._switch_effect=this.local_data.switch_effect}catch(e){this.local_data={},this._volume_music=.6,this._volume_effect=1,this._switch_music=!0,this._switch_effect=!0}this.music&&(this.music.volume=this._volume_music),this.effect&&(this.effect.volume=this._volume_effect)}}class ee extends Z{_key=null;_iv=null;_id="";init(e,t){this.cat.util.encryptUtil.initCrypto(e,t),this._key=this.cat.util.encryptUtil.md5(e),this._iv=this.cat.util.encryptUtil.md5(t)}setUser(e){this._id=e}set(e,t){if(null!=(e=`${e}_${this._id}`)){if(M||(e=this.cat.util.encryptUtil.md5(e)),null==t)return console.warn("存储的值为空,则直接移除该存储"),void this.remove(e);if("function"!=typeof t){if("object"==typeof t)try{t=JSON.stringify(t)}catch(e){return void console.error(`解析失败,str = ${t}`)}else"number"==typeof t&&(t+="");M||null==this._key||null==this._iv||(t=this.cat.util.encryptUtil.aesEncrypt(`${t}`,this._key,this._iv)),a.localStorage.setItem(e,t)}else console.error("储存的值不能为方法")}else console.error("存储的key不能为空")}get(e,t){if(null==e)return console.error("存储的key不能为空"),null;e=`${e}_${this._id}`,M||(e=this.cat.util.encryptUtil.md5(e));let s=a.localStorage.getItem(e);return null==s||""===s||M||null==this._key||null==this._iv||(s=this.cat.util.encryptUtil.aesDecrypt(s,this._key,this._iv)),null===s?t:s}getNumber(e,t=0){var s=this.get(e);return Number(s)||t}getBoolean(e){var t=this.get(e);return Boolean(t)||!1}getJson(e,t){var s=this.get(e);return s&&JSON.parse(s)||t}remove(e){null!=e?(e=`${e}_${this._id}`,M||(e=this.cat.util.encryptUtil.md5(e)),a.localStorage.removeItem(e)):console.error("存储的key不能为空")}clear(){a.localStorage.clear()}}function te(e,t,s,i){var o,n=arguments.length,r=n<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,s):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)r=Reflect.decorate(e,t,s,i);else for(var a=e.length-1;a>=0;a--)(o=e[a])&&(r=(n<3?o(r):n>3?o(t,s,r):o(t,s))||r);return n>3&&r&&Object.defineProperty(t,s,r),r}function se(e,t){if("object"==typeof Reflect&&"function"==typeof Reflect.metadata)return Reflect.metadata(e,t)}"function"==typeof SuppressedError&&SuppressedError;class ie extends c{props={};data={};autorunDisposers=[];reactionDisposers=[];messageManagers=[];hook={destroyed:()=>{},started:()=>{}};initUI(){}__preload(){this.initUI(),this.onAutoObserver()}constructor(){super(),F(this,{props:U,data:U})}onAutoObserver(){}addAutorun(e){return(Array.isArray(e)?e:[e]).forEach((e=>{const t=H(e);this.autorunDisposers.push(t)})),this}addReaction(e,t,s){const i=P(e,t,s);return this.reactionDisposers.push(i),this}addAudoListener(e){return this.messageManagers.includes(e)||this.messageManagers.push(e),e}_onPreDestroy(){this.autorunDisposers.forEach((e=>{e()})),this.reactionDisposers.forEach((e=>{e()})),this.autorunDisposers=[],this.reactionDisposers=[],super._onPreDestroy()}onDisable(){this.onHide(),st.event.deleteEventByComponent(this),this.messageManagers.forEach((e=>{e.deleteEventByComponent(this)})),this.messageManagers=[],this.removeListener()}onEnable(){this.onShow(),this.addListener(),this.onEventListener()}onEventListener(){}addListener(){}removeListener(){}addToParent(e,t){let s=e instanceof l?h(e):e instanceof c?e.node:e;return this.setOptions(t),s.addChild(this.node),this}setOptions(e){if(e)for(let t in e)switch(t){case"hook":e.hook&&(this.hook=e.hook);break;case"props":null!==e.props&&"object"==typeof e.props&&(this.props=e.props);break;case"data":null!==e.data&&"object"==typeof e.data&&(this.data=e.data)}}setUpdateData(e){return e&&Object.assign(this.data,e),this}setUpdateProps(e){return this.props,e&&Object.assign(this.props,e),this}removeAndDestroy(){d(this?.node)&&(this.node.removeFromParent(),this.node.destroy())}setPosition(e){return this.node.setPosition(e),this}setScale(e){return this.node.setScale(e),this}setAngle(e){return this.node.angle=e,this}setRotation(e){return this.node.setRotation(e),this}onShow(){}onHide(){}setNodeAndChildrenLayer(e){return oe(this.node,e),this}}const oe=(e,t)=>{e.layer="string"==typeof t?2**p.nameToLayer(t):t,e?.children.forEach((e=>{oe(e,t)}))};class ne extends ie{lastEnterDirection="center";screen;isClosing=!1;root;constructor(){super(),this._init()}_init(){this.root=this.node,this.screen=u.getVisibleSize()}async showTween({isMotion:e=!0,direction:t="center",duration:s=.1,isBounce:i=!0,bounceDuration:o=.05}){if(this.lastEnterDirection=t,e){const e=this.node.getComponent(f);let o,n;e&&(e.updateAlignment(),e.enabled=!1),_(1.1,1.1,1),"center"==t?(o=_(.01,.01,.01),n=_(1,1,1)):(o="left"==t?_(-this.screen.width,0,0):"right"==t?_(this.screen.width,0,0):_(0,"top"==t?this.screen.height:-this.screen.height,0),n=_(0,0,0)),await this.handle(t,s,o,n,i),e&&(e.enabled=!0)}}async hideTween({isMotion:e=!0,direction:t,duration:s=.1}){if(t=t||this.lastEnterDirection,!this.isClosing){if(this.isClosing=!0,m(this.node).removeSelf(),e){const e=this.node.getComponent(f);let i,o;e&&(e.enabled=!1),"center"==t?(i=this.node.scale,o=_(0,0,0)):(o="left"==t?_(-this.screen.width,0,0):"right"==t?_(this.screen.width,0,0):_(0,"top"==t?this.screen.height:-this.screen.height,0),i=this.node.getPosition()),await this.handle(t,s,i,o,!1)}this.removeAndDestroy()}}async handle(e,t,s,i,o){"center"==e?this.node.setScale(s):this.node.setPosition(s),await this.deftween(t,{["center"==e?"scale":"position"]:i},o)}deftween(e,t,s,i){return new Promise(((s,i)=>{m(this.node).to(e,t).call((()=>{s()})).start()}))}}const{ccclass:re,property:ae}=t;var ce;!function(e){e[e.EFFECT=0]="EFFECT",e[e.BGM=1]="BGM"}(ce||(ce={}));class le extends ie{type=ce.EFFECT;clip=null;loop=!1;volume=1;playOnAwake=!1;audioSource=new e;onEnable(){super.onEnable(),this.clip&&(this.audioSource.clip=this.clip),this.audioSource.loop=this.loop,this.audioSource.volume=this.volume,this.audioSource.playOnAwake=this.playOnAwake,st.event.on(Q.EFFECT_ON,this.onPlayEffectHandler,this).on(Q.EFFECT_OFF,this.onStopEffectHandler,this).on(Q.MUSIC_ON,this.onPlayMusicHandler,this).on(Q.MUSIC_OFF,this.onStopMusicHandler,this)}__preload(){super.__preload();const{volumeEffect:e,volumeMusic:t}=st.audio;this.audioSource.volume=this.type===ce.BGM?t:e}start(){}stopAudio(){this.audioSource.stop()}playAudio(){const{switchEffect:e,switchMusic:t}=st.audio;this.audioSource.playing||!(this.type===ce.BGM?t:e)||y._paused||this.audioSource.play()}onPlayEffectHandler(){}onStopEffectHandler(){this.stopAudio()}onPlayMusicHandler(){}onStopMusicHandler(){this.stopAudio()}_onPreDestroy(){this.onStopMusicHandler(),super._onPreDestroy()}}te([ae({tooltip:"类型:\n EFFECT 音效\n BGM 音乐",type:g(ce)}),se("design:type",Object)],le.prototype,"type",void 0),te([ae({tooltip:"音源",type:s}),se("design:type",Object)],le.prototype,"clip",void 0),te([ae({tooltip:"循环"}),se("design:type",Object)],le.prototype,"loop",void 0),te([ae({tooltip:"音量"}),se("design:type",Object)],le.prototype,"volume",void 0),te([ae({tooltip:"是否启用自动播放"}),se("design:type",Object)],le.prototype,"playOnAwake",void 0);const{ccclass:he,property:de}=t;class pe extends ne{type=ce.EFFECT;clip=null;loop=!1;volume=1;playOnAwake=!1;audioSource=new e;onEnable(){super.onEnable(),st.event.on(Q.EFFECT_ON,this.onPlayEffectHandler,this).on(Q.EFFECT_OFF,this.onStopEffectHandler,this).on(Q.MUSIC_ON,this.onPlayMusicHandler,this).on(Q.MUSIC_OFF,this.onStopMusicHandler,this)}__preload(){this.clip&&(this.audioSource.clip=this.clip),this.audioSource.loop=this.loop,this.audioSource.volume=this.volume,this.audioSource.playOnAwake=this.playOnAwake,super.__preload();const{volumeEffect:e,volumeMusic:t}=st.audio;this.audioSource.volume=this.type===ce.BGM?t:e}stopAudio(){this.audioSource.stop()}playAudio(){const{switchEffect:e,switchMusic:t}=st.audio;this.audioSource.playing||!(this.type===ce.BGM?t:e)||y._paused||this.audioSource.play()}onPlayEffectHandler(){}onStopEffectHandler(){this.stopAudio()}onPlayMusicHandler(){}onStopMusicHandler(){this.stopAudio()}_onPreDestroy(){this.onStopMusicHandler(),super._onPreDestroy()}}te([de({tooltip:"类型:\n EFFECT 音效\n BGM 音乐",type:g(ce)}),se("design:type",Object)],pe.prototype,"type",void 0),te([de({tooltip:"音源",type:s}),se("design:type",Object)],pe.prototype,"clip",void 0),te([de({tooltip:"循环"}),se("design:type",Object)],pe.prototype,"loop",void 0),te([de({tooltip:"音量"}),se("design:type",Object)],pe.prototype,"volume",void 0),te([de({tooltip:"是否启用自动播放"}),se("design:type",Object)],pe.prototype,"playOnAwake",void 0);const{ccclass:ue,property:fe}=t;var _e;!function(e){e[e.FIXED=0]="FIXED",e[e.SLIDE=1]="SLIDE"}(_e||(_e={}));let me=class extends ie{fixed_node;slide_node;fixed_label;slide_label;onLoad(){this.fixed_node.active=this.slide_node.active=!1}start(){this.show()}async show(){return new Promise((async(e,t)=>{const{title:s,type:i,fixed_time:o}=this.props;if(i==_e.FIXED){this.fixed_node.active=!0,this.fixed_label.string=`${s}`,this.fixed_label.updateRenderData(!0);const t=this.fixed_label.node.getComponent(v).height;t-this.fixed_node.getComponent(v).height>0&&(this.fixed_node.getComponent(v).height=t+100),this.scheduleOnce((()=>{this.node.destroy(),e()}),o)}else{this.slide_node.active=!0,this.slide_label.string=`${s}`,this.slide_label.updateRenderData(!0);const t=this.slide_label.node.getComponent(v).width;this.slide_node.getComponent(v).width-t<100&&(this.slide_node.getComponent(v).width=t+100),this.playAnim(this.node).then((()=>{e()}))}}))}playAnim(e){return new Promise(((t,s)=>{const i=this.node.getComponent(E),o=m(i).delay(1.2).to(.5,{opacity:0}).call((()=>{b.stopAllByTarget(e),this.node.destroy(),t()}));m(e).by(.5,{position:_(0,400,0)}).call((()=>{o.start()})).start()}))}onDestroy(){b.stopAllByTarget(this.node),this.unscheduleAllCallbacks()}};var ge;te([fe({type:o,tooltip:"固定节点"}),se("design:type",o)],me.prototype,"fixed_node",void 0),te([fe({type:o,tooltip:"滑动节点"}),se("design:type",o)],me.prototype,"slide_node",void 0),te([fe({type:w,tooltip:"固定标签节点"}),se("design:type",w)],me.prototype,"fixed_label",void 0),te([fe({type:w,tooltip:"滑动标签节点"}),se("design:type",w)],me.prototype,"slide_label",void 0),me=te([ue("CoreToast")],me),function(e){e.EVENT_SHOW="GlobalEventConstant/EVENT_SHOW",e.EVENT_HIDE="GlobalEventConstant/EVENT_HIDE",e.GAME_RESIZE="GlobalEventConstant/GAME_RESIZE",e.EVENT_CLOSE="GlobalEventConstant/EVENT_CLOSE",e.ONLINE="GlobalEventConstant/ONLINE",e.OFFLINE="GlobalEventConstant/OFFLINE",e.ROOT_MASK_UPDATE="GlobalEventConstant/ROOT_MASK_UPDATE",e.ROOT_MASK_CHANGE="GlobalEventConstant/ROOT_MASK_CHANGE"}(ge||(ge={}));const{ccclass:ye,property:ve}=t;let Ee=class extends ne{scene_mask_node;ui_container;gui=null;onLoad(){this.setSceneMaskActive(!1)}get scene_mask(){return this.scene_mask_node.getComponent(Le)}get brother(){return this.ui_container.children||[]}get tweenChildren(){return this.scene_mask.tween.children}onEventListener(){st.event.on(ge.ROOT_MASK_CHANGE,this.uiMaskChanged,this)}addMask(){const e=this.brother[this.brother.length-1];e&&this.scene_mask.node.setSiblingIndex(e.getSiblingIndex()),this.blockMaskSiblingIndexChanged()}subMask(){const e=this.brother[this.brother.length-2];e&&this.scene_mask.node.setSiblingIndex(e.getSiblingIndex()),this.blockMaskSiblingIndexChanged()}blockMaskSiblingIndexChanged(){this.tweenChildren.length>1||this.brother.length>1?this.show():this.hide()}addNodeToTween(e){return d(this)&&this.scene_mask&&this.scene_mask.tween.addChild(e),this}show(){this.setSceneMaskActive(!0)}hide(){this.setSceneMaskActive(!1)}setGui(e){return this.gui=e,this}uiMaskChanged(){this.blockMaskSiblingIndexChanged()}setSceneMaskActive(e){this.scene_mask.node.active=!this.gui.root_mask.active&&e}};te([ve({type:o}),se("design:type",o)],Ee.prototype,"scene_mask_node",void 0),te([ve({type:o}),se("design:type",o)],Ee.prototype,"ui_container",void 0),Ee=te([ye("CoreUIContainer")],Ee);class be extends ne{onEnable(){super.onEnable(),this.updateMask()}onDisable(){super.onDisable(),this.updateMask()}updateMask(){st.event.dispatchEvent(ge.ROOT_MASK_UPDATE)}}const{ccclass:we,property:Ce}=t;let ke=class extends be{title;loadingTween;loading_rotate=0;onAutoObserver(){this.addAutorun([()=>{this.props?.title&&(this.title.string=`${this.props?.title}`),this.title.node.active=!!this.props?.title?.length},()=>{this.getComponent(C).enabled=!!this.props?.mask}])}update(e){this.loading_rotate+=220*e,this.loadingTween.setRotationFromEuler(0,0,-this.loading_rotate%360),this.loading_rotate>360&&(this.loading_rotate-=360)}};te([Ce({type:w,tooltip:"标题"}),se("design:type",w)],ke.prototype,"title",void 0),te([Ce({type:o,tooltip:"动画"}),se("design:type",o)],ke.prototype,"loadingTween",void 0),ke=te([we("CoreShowLoading")],ke);const{ccclass:Oe,property:xe}=t;var Se;!function(e){e.RECONNECTED="重连成功",e.RECONNECTING="正在重连",e.MAX_RECONNECT="重连次数超出限制,请检查网络",e.RECONNECTED_ERROR="重连失败,请检查网络",e.CONNECT_PARAM_ERROR="游戏参数错误,请重新加载",e.KICK="账号已下线",e.OFFLINE="网络已断开",e.ONLINE="网络已连接",e.GAME_ERROR="连接游戏服错误"}(Se||(Se={}));let Te=class extends be{common_prompt_text;btn_confirm;is_close=!1;props={content:null};initUI(){this.btn_confirm.node.active=!1}onLoad(){this.btn_confirm.node.on(k.EventType.CLICK,this.onConfirmHandler,this),this.addAutorun([()=>{this.common_prompt_text.string=this.props.content??""}])}onDestroy(){this.unscheduleAllCallbacks()}updateProps(e){this.updatePromptText(e,e==Se.RECONNECTING)}updatePromptText(e,t=!1){if(this.unscheduleAllCallbacks(),this.props.content=e,r("更新提示文案:",e),t){let t=0;const s=()=>{t=(t+1)%4,this.common_prompt_text.string=e+["","·","··","···"][t]};this.schedule(s,.5)}}onConfirmHandler(){this.is_close=!0,st.gui.hideReconnect()}};te([xe({type:w,tooltip:"通用提示文本"}),se("design:type",w)],Te.prototype,"common_prompt_text",void 0),te([xe({type:k,tooltip:"确定按钮"}),se("design:type",k)],Te.prototype,"btn_confirm",void 0),Te=te([Oe("CoreReconnection")],Te);const{ccclass:Ne,property:Re}=t;let Ae=class extends be{text;btn_confirm;onLoad(){this.btn_confirm.node.on(k.EventType.CLICK,this.onConfrimHandler,this)}start(){this.props&&this.updateProps(this.props)}onConfrimHandler(){this.props?.confrim?.(),st.gui.hideNotice()}updateProps(e){this.text.string=`${e.text}`}};te([Re({type:w,tooltip:"提示文本"}),se("design:type",w)],Ae.prototype,"text",void 0),te([Re({type:k,tooltip:"确定按钮"}),se("design:type",k)],Ae.prototype,"btn_confirm",void 0),Ae=te([Ne("CoreNotice")],Ae);class Ie extends ie{isReload}const{ccclass:Me,property:De}=t;var Fe;!function(e){e[e.UI=0]="UI",e[e.LOADING=1]="LOADING",e[e.TOAST=2]="TOAST",e[e.RECONNECTTION=3]="RECONNECTTION",e[e.NOTICE=4]="NOTICE"}(Fe||(Fe={}));let Ue=class extends ie{reconnection_ui_prefab;toast_ui_prefab;loading_ui_prefab;notice_ui_prefab;ui_prefab;root_ui;root_toast;root_mask;cat;ui_container_component;reconnection_ui_component;notice_ui_component;loading_ui_component;toast_ui_component;currentScene;onEventListener(){this.cat.event.on(ge.ROOT_MASK_UPDATE,this.onRootUpdate,this)}init(e){this.cat=e;const t=n.getScene();return r("init scene"),t&&this.changeScene(t),this}start(){this.onRootUpdate()}showToast({title:e="",type:t=_e.SLIDE,fixed_time:s=2}){const i=h(this.toast_ui_prefab);return r("showToast",e),this.toast_ui_component=i.getComponent(me).addToParent(this.root_toast,{props:{title:e,type:t,fixed_time:s}}),this}hideToast(){return this.toast_ui_component?.removeAndDestroy(),this}showLoading({title:e="",mask:t=!0,black:s=!0}={}){if(r("showLoading",e),this.loading_ui_component)this.loading_ui_component.setOptions({props:{title:e,mask:t,black:s}});else{const i=h(this.loading_ui_prefab);this.loading_ui_component=i.getComponent(ke).addToParent(this.root_ui,{props:{title:e,mask:t,black:s}})}return this}hideLoading(){return this.loading_ui_component?.removeAndDestroy(),this.loading_ui_component=null,this}showReconnect(e){if(this.reconnection_ui_component)this.reconnection_ui_component.setUpdateProps({content:e});else{const t=h(this.reconnection_ui_prefab);this.reconnection_ui_component=t.getComponent(Te).addToParent(this.root_ui,{props:{content:e}})}return this}hideReconnect(){return this.reconnection_ui_component?.removeAndDestroy(),this.reconnection_ui_component=null,this}showNotice(e){const t=h(this.notice_ui_prefab);return this.notice_ui_component=t.getComponent(Ae).addToParent(this.root_ui,{props:e}),this}hideNotice(){return this.notice_ui_component?.removeAndDestroy(),this}loadScene(e,t,s){r("加载场景",e,t,s);let i={},o=s??!1;return"boolean"==typeof t?o=t:i=t??{},r("当前场景",n.getScene()?.uuid,n.getScene()?.name),n.once(O.EVENT_BEFORE_SCENE_LAUNCH,(e=>{r("Director.EVENT_BEFORE_SCENE_LAUNCH",e),this.changeScene(e,i,o)})),n.loadScene(e),this}resetScene(e=""){return e=e||this.currentScene,this.loadScene(e)}cleanScene(){this.resetScene().hideLoading().hideNotice().hideReconnect().hideToast()}changeScene(e,t,s){this.currentScene=e.name,this.createUILayer(e);const i=e.getComponentInChildren(Ie);i&&(i.isReload=s??!1),i?.setOptions(t)}createUILayer(e){this.ui_container_component?.removeAndDestroy(),this.ui_container_component=null;const t=h(this.ui_prefab);this.ui_container_component=t.getComponent(Ee).setGui(this).addToParent(e)}reloadScene(){this.loadScene(this.currentScene,!0)}async closeUI(e,t){const{component:s}=this.findUIBaseLayer(e,!1);s&&(s.setOptions({...t?.hook??{},...t?.props??{}}),await s.hideTween(t||{}),this.ui_container_component?.subMask())}async openUI(e,t){const{rootNode:s,component:i}=this.findUIBaseLayer(e,!0);s.getComponent(ne),i?.setOptions(t),s&&this.ui_container_component?.addNodeToTween(s).addMask(),i&&await i.showTween(t||{}),this.ui_container_component?.ui_container&&i?.addToParent(this.ui_container_component.ui_container)}findUIBaseLayer(e,t){let s,n=null;if(e instanceof o){s=e;const t=e.components.filter((e=>e instanceof ne));if(!t.length)return i(`${e.name}节点未找到继承自BaseLayer的组件`),{rootNode:s,component:n};1==t.length?n=t[0]:x(`${e.name}节点存在多个继承自BaseLayer的组件`)}else if(s=e.node,n=e,t){for(;s.parent;)s=s.parent;n.root=s}else s=e.root;return{rootNode:s,component:n}}onRootUpdate(){const e=this.root_ui.children.length;if(this.root_mask.active=e>1,e>1){const t=this.root_ui.children[e-2];this.root_mask.setSiblingIndex(t.getSiblingIndex())}this.cat.event.dispatchEvent(ge.ROOT_MASK_CHANGE)}};te([De({type:l,tooltip:"断线重连UI预制体"}),se("design:type",l)],Ue.prototype,"reconnection_ui_prefab",void 0),te([De({type:l,tooltip:"提示UI预制体"}),se("design:type",l)],Ue.prototype,"toast_ui_prefab",void 0),te([De({type:l,tooltip:"加载UI预制体"}),se("design:type",l)],Ue.prototype,"loading_ui_prefab",void 0),te([De({type:l,tooltip:"公告UI预制体"}),se("design:type",l)],Ue.prototype,"notice_ui_prefab",void 0),te([De({type:l,tooltip:"UI层预制体"}),se("design:type",l)],Ue.prototype,"ui_prefab",void 0),te([De({type:o,tooltip:"root-UI层"}),se("design:type",o)],Ue.prototype,"root_ui",void 0),te([De({type:o,tooltip:"root-组件层"}),se("design:type",o)],Ue.prototype,"root_toast",void 0),te([De({type:o,tooltip:"root-mask"}),se("design:type",o)],Ue.prototype,"root_mask",void 0),Ue=te([Me("Gui")],Ue);const{ccclass:He,property:Pe}=t;let Le=class extends ie{tween};var Be;te([Pe({type:o,tooltip:"动画节点"}),se("design:type",o)],Le.prototype,"tween",void 0),Le=te([He("CoreBlackMask")],Le),function(e){e.Root="prefabs/root",e.Toast="prefabs/toast",e.BlackMask="prefabs/black-mask",e.Loading="prefabs/loading",e.Notice="prefabs/notice",e.Reconnection="prefabs/reconnection"}(Be||(Be={}));class Ge extends Z{gui;#e="resources";getGuiPrefabByType=(e,t)=>new Promise(((s,i)=>{console.log(e,`${t}`),this.cat.res.load(e,t,((e,t)=>{e?i(e):s(t)}))}));async init(){this.#e=this.cat.gui_bundle_name;const e=await this.getGuiPrefabByType(this.#e,Be.Root),t=h(e);return this.gui=t.getComponent(Ue).init(this.cat),n.addPersistRootNode(t),this}}class $e{get=(e,t,s="resources")=>S.getBundle(s).get(e,t);isAssetType=e=>"function"==typeof e&&e.prototype instanceof T;async load(...e){let t=null,s=null,i=null;"string"==typeof e[0]&&"string"==typeof e[1]&&(t=e.shift());let o=e.shift();this.isAssetType(e[0])&&(s=e.shift()),2==e.length&&(i=e.shift());const n=e.shift();let r=N;if(t&&"resources"!=t){S.bundles.has(t)||await this.loadBundle(t);let e=S.bundles.get(t);e&&(r=e)}i&&n?r.load(o,s,i,n):n?r.load(o,s,n):r.load(o,s)}async loadDir(...e){let t=null,s=null,i=null,o=null;"string"==typeof e[0]&&"string"==typeof e[1]&&(t=e.shift());let n=e.shift();this.isAssetType(e[0])&&(s=e.shift()),2==e.length&&(i=e.shift()),o=e.shift();let r=N;if(t&&"resources"!=t){S.bundles.has(t)||await this.loadBundle(t);let e=S.bundles.get(t);e&&(r=e)}i&&o?r.loadDir(n,s,i,o):o?r.loadDir(n,s,o):r.loadDir(n,s)}loadRemote(e,...t){var s,i=null;2==t.length&&(i=t.shift()),s=t.shift(),S.loadRemote(e,{ext:".png",...i},s)}loadBundle=(e,t)=>new Promise(((s,i)=>{const o=(e,t)=>{if(e)return i(e);s(t)};t?S.loadBundle(e,{version:t},o):S.loadBundle(e,o)}));releasePrefabtDepsRecursively=e=>{var t=S.assets.get(e);(S.releaseAsset(t),t instanceof l)&&S.dependUtil.getDepsRecursively(e).forEach((e=>{S.assets.get(e).decRef()}))};release=(e,t="resources")=>{var s=S.getBundle(t);if(s){var i=s.get(e);i&&this.releasePrefabtDepsRecursively(i._uuid)}};releaseDir=(e,t="resources")=>{var s=S.getBundle(t),i=s?.getDirWithPath(e);i?.map((e=>{this.releasePrefabtDepsRecursively(e.uuid)})),!e&&"resources"!=t&&s&&S.removeBundle(s)};dump=()=>{S.assets.forEach(((e,t)=>{r(S.assets.get(t))})),r(`当前资源总数:${S.assets.count}`)}}class je{events=new Map;on(e,t,s){if(!e||!t)return x(`注册【${e}】事件的侦听器函数为空`),this;const i=this.events.get(e)??this.events.set(e,new Map).get(e);return i.has(s)?(x(`名为【${e}】的事件重复注册侦听器`),this):(i.set(s,t),this)}once(e,t,s){let i=(o,n)=>{this.off(e,i,s),i=null,t.call(s,o,n)};this.on(e,i,s)}off(e,t,s){if(!this.events.get(e)?.has(s))return this;const o=this.events.get(e);return o.get(s)!==t?(i(`${s}注册事件和取消事件不一致`),this):(o.delete(s),this)}dispatchEvent(e,t){if(!this.events.has(e))return this;const s=this.events.get(e);for(const[i,o]of s)o.call(i,t,e);return this}offAll(){this.events.clear()}has(e){return this.events.has(e)}deleteEventByComponent(e){for(const[t,s]of this.events){for(const[t]of s)t===e&&s.delete(t);0===s.size&&this.events.delete(t)}}}let qe=null;const Ke={stringify:e=>{const t={ct:e.ciphertext.toString(L.enc.Base64)};return e.iv&&(t.iv=e.iv.toString()),e.salt&&(t.s=e.salt.toString()),JSON.stringify(t)},parse:e=>{const t=JSON.parse(e),s=L.lib.CipherParams.create({ciphertext:L.enc.Base64.parse(t.ct)});return t.iv&&(s.iv=L.enc.Hex.parse(t.iv)),t.s&&(s.salt=L.enc.Hex.parse(t.s)),s}};var Ve=Object.freeze({__proto__:null,JsonFormatter:Ke,aesDecrypt:(e,t,s)=>L.AES.decrypt(e,t,{iv:qe,format:Ke}).toString(L.enc.Utf8),aesEncrypt:(e,t,s)=>L.AES.encrypt(e,t,{iv:qe,format:Ke}).toString(),initCrypto:(e,t)=>{qe=L.enc.Hex.parse(t)},md5:e=>L.MD5(e).toString()});class Je extends Z{encryptUtil=Ve}class We extends ${isNeedReconnect=!1;isOnline=!0;isInBackground=!1;running=!1;index=0;logBlackList=[];constructor(e,t,s){super(e,t,s),this.running=!0,this.addEvent()}addEvent(){this.on("connected",(()=>this.handleEvent({type:"connected"}))).on("reconnected",(()=>this.handleEvent({type:"reconnected"}))).on("disconnect",(e=>this.handleEvent({type:"disconnect",ev:e}))).on("handshakeError",(e=>this.handleEvent({type:"handshakeError",ret:e}))).on("kick",(()=>this.handleEvent({type:"kick"}))).on("reconnecting",(()=>this.handleEvent({type:"reconnecting"}))).on("maxReconnect",(()=>this.handleEvent({type:"maxReconnect"}))).on("error",(e=>this.handleEvent({type:"error",ev:e}))),st.event.on(ge.EVENT_SHOW,this.onShowHandler,this).on(ge.EVENT_HIDE,this.onHideHandler,this).on(ge.ONLINE,this.onOnlineHandler,this).on(ge.OFFLINE,this.onOfflineHandler,this)}removeEvent(){this.removeAllListeners(),st.event.off(ge.EVENT_SHOW,this.onShowHandler,this).off(ge.EVENT_HIDE,this.onHideHandler,this).off(ge.ONLINE,this.onOnlineHandler,this).off(ge.OFFLINE,this.onOfflineHandler,this)}onShowHandler(){r("[SHOW]"),this.isInBackground=!1,this.isNeedReconnect&&this.isOnline&&this.handleEvent({type:"show"})}onHideHandler(e){r("[HIDE]"),e().finally((()=>{this.isInBackground=!0,this.handleEvent({type:"hide"})}))}onOnlineHandler(){this.isOnline=!0,r("正在检查网络状态:"+(this.isOnline?"在线":"断开")),this.handleEvent({type:"online"})}onOfflineHandler(){this.isOnline=!1,r("正在检查网络状态:"+(this.isOnline?"在线":"断开")),this.handleEvent({type:"offline"})}async handleEvent(e){if(this.running)switch(e.type){case"init":break;case"connected":r("ws连接成功状态 connected"),this.isNeedReconnect=!1;break;case"reconnected":r("ws重连成功状态 reconnected",this.isSocketConnected),this.isNeedReconnect=!1,r("%c 重连成功状态","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index);try{await this.connectRequest(),r("重连成功状态 connectRequest "),st.gui.showToast({title:Se.RECONNECTED}),st.gui.hideReconnect().hideLoading(),st.gui.reloadScene()}catch(e){console.error(e),st.gui.showReconnect(Se.GAME_ERROR)}break;case"disconnect":r("断开连接状态 disconnect",e.ev),r("%c 断开连接状态","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index),this.isNeedReconnect=!0,this.handleEvent({type:"reconnect"});break;case"handshakeError":r("参数错误状态 handshakeError",e.ret),st.gui.showReconnect(Se.CONNECT_PARAM_ERROR),this.handleEvent({type:"destroy"});break;case"kick":r("%c 被踢出状态","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index),r("被踢出状态 kick"),st.gui.showReconnect(Se.KICK),this.handleEvent({type:"destroy"});break;case"reconnecting":r("正在重连状态 reconnecting"),this.isOnline&&this.isInBackground;break;case"maxReconnect":r("超出最大重连状态 maxReconnect"),st.gui.showReconnect(Se.MAX_RECONNECT);break;case"error":this.isOnline&&(r("ws报错状态 error",e.ev),"string"==typeof e.ev&&st.gui.showToast({title:e.ev}),st.gui.showReconnect(Se.RECONNECTED_ERROR));break;case"online":st.gui.showReconnect(Se.ONLINE),r("在线状态 online"),this.handleEvent({type:"reconnect"});break;case"offline":this.disconnect(!0),r("离线状态 offline"),this.isNeedReconnect=!0,st.gui.showReconnect(Se.OFFLINE);break;case"show":r("前台状态 show"),this.handleEvent({type:"reconnect"});break;case"hide":r("后台状态 hide"),this.disconnect(!0),this.isNeedReconnect=!0;break;case"reconnect":r("重连状态 reconnect"),this.isNeedReconnect&&!this.isInBackground&&this.isOnline&&(st.gui.showLoading({title:"正在重连"}),this.reset(),this.index+=1,r("%c ws重连次数","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index),this.reconnectImmediately());break;case"destroy":r("销毁状态 destroy"),this.destroyStateMachine();break;default:r("Unknown event:",e.type)}}destroy(){this.handleEvent({type:"destroy"})}disconnect(e=!1){super.disconnect(e)}destroyStateMachine(){r("Destroying state machine"),this.running=!1,this.removeEvent(),this.disconnect(!0)}request(e,t,s){return D&&r(`%c ws客户端消息 %c [Request][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),new Promise(((o,n)=>{super.request(e,t,s).then((t=>{D&&r(`%c ws服务端消息 %c [Response][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7daa ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(s,t)),o(t)}),(e=>{i("request err",e),n(e)}))}))}async Request(e,t,s,{audOptions:i={forwardReq:!1,forwardResp:!1},show_log:o=!0}={}){if(!this.isSocketConnected)throw""+(this.isSocketConnected?"未加入战局/观战":"Socket未连接");return D&&o&&r(`%c ws客户端消息 %c [Request][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),this.GameRequest(e,t,s,G(j,i))}async GameRequest(e,t,s,i){return new Promise(((o,n)=>{super.GameRequest(e,t,s,i).then((t=>{D&&r(`%c ws服务端消息 %c [Response][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7daa ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(s,t)),o(t)}),(e=>{st.gui.showToast({title:e.msg}),n(e)}))}))}async gameRequest(e,t,s){return D&&r(`%c ws客户端消息 %c [Request][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),super.gameRequest(e,t,s)}GameNotify=async(e,t,s)=>{try{super.GameNotify(e,t,s)}catch(t){throw console.error(`Error in connectRequest for route ${e}: `,t),t}};Notify=async(e,t,{audOptions:s=G(j,{forwardReq:!1,forwardResp:!1}),show_log:i=!0}={})=>{this.isSocketConnected&&(D&&i&&r(`%c ws客户端消息 %c[Notify][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),this.GameNotify(e,t,s))};subscribe(e,t,s){return super.subscribe(e,t,(i=>{D&&!this.logBlackList.includes(e)&&r(`%c ws服务端消息:[${new Date}] %c ${e} %c`,"background:#35495e ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#410083 ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t,i)),st.event.dispatchEvent(e,B(t,i)),s?.(i)})),this}onData(e){super.onData(e)}}const{ccclass:Xe,property:ze}=t;let Ze=class extends ne{default_title=null;title;prompt_content_str;prompt_content_spriteFrame;btn_confirm;confirm_spriteFrame;btn_cancel;cancel_spriteFrame;btn_close;isConfirm=!1;props={title:this.default_title,content:null,confirmCB:()=>{},cancelCB:()=>{},style:null};onLoad(){this.btn_cancel.node.on(k.EventType.CLICK,this.onCancelHandler,this),this.btn_confirm.node.on(k.EventType.CLICK,this.onConfirmHandler,this),this.btn_close.node.on(k.EventType.CLICK,this.onCloseHandler,this),this.addAutorun([()=>{this.title.spriteFrame=this.props?.title||this.default_title},()=>{this.props.content instanceof R?this.prompt_content_spriteFrame.spriteFrame=this.props.content:"string"==typeof this.props.content?this.prompt_content_str.string=this.props.content:console.error("未知类型的【UIModal】内容")},()=>{null===this.props?.style?.confirm?this.btn_confirm.node.active=!1:(this.btn_confirm.node.active=!0,this.btn_confirm.getComponent(A).spriteFrame=this.props.style?.confirm||this.confirm_spriteFrame),null===this.props?.style?.cancel?this.btn_cancel.node.active=!1:(this.btn_cancel.node.active=!0,this.btn_cancel.getComponent(A).spriteFrame=this.props.style?.cancel||this.cancel_spriteFrame)}])}close(){this.props.cancelCB?.(),st.gui.closeUI(this)}onCancelHandler(){this.close()}onConfirmHandler(){this.props.confirmCB?.()}onDestroy(){this.isConfirm&&this.props.onDestroy?.()}onCloseHandler(){this.close()}};var Qe;te([ze({type:R,tooltip:"默认标题"}),se("design:type",R)],Ze.prototype,"default_title",void 0),te([ze({type:A,tooltip:"标题节点"}),se("design:type",A)],Ze.prototype,"title",void 0),te([ze({type:w,tooltip:"字符串内容按钮"}),se("design:type",w)],Ze.prototype,"prompt_content_str",void 0),te([ze({type:A,tooltip:"图片精灵内容按钮"}),se("design:type",A)],Ze.prototype,"prompt_content_spriteFrame",void 0),te([ze({type:k,tooltip:"确认按钮"}),se("design:type",k)],Ze.prototype,"btn_confirm",void 0),te([ze({type:R,tooltip:"确认按钮精灵图"}),se("design:type",R)],Ze.prototype,"confirm_spriteFrame",void 0),te([ze({type:k,tooltip:"取消按钮"}),se("design:type",k)],Ze.prototype,"btn_cancel",void 0),te([ze({type:R,tooltip:"取消按钮精灵图"}),se("design:type",R)],Ze.prototype,"cancel_spriteFrame",void 0),te([ze({type:k,tooltip:"关闭按钮"}),se("design:type",k)],Ze.prototype,"btn_close",void 0),Ze=te([Xe("CoreUIModal")],Ze),function(e){e[e.Delay=0]="Delay",e[e.Interval=1]="Interval"}(Qe||(Qe={}));class Ye{tag;type;callback;remainingTime;executionTime=0;initialTime;constructor(e,t,s,i){this.tag=e,this.type=t,this.remainingTime=s,this.initialTime=s,this.callback=i}}class et extends Z{timers=new Map;lastUpdateTime=Date.now();constructor(e){super(e),e.event.on(ge.EVENT_HIDE,this.onHandleAppBackground,this),e.event.on(ge.EVENT_SHOW,this.onHandleAppForeground,this),setInterval(this.update.bind(this),1e3)}onHandleAppBackground(){this.lastUpdateTime=Date.now()}onHandleAppForeground(){const e=Date.now(),t=e-this.lastUpdateTime;r("elapsedTime",t);for(const e of this.timers.values())e.remainingTime>0&&(e.remainingTime-=t,e.executionTime+=t);this.lastUpdateTime=e}registerInterval(e,t,s){if(this.has(e))return i(`${e}定时器已存在,请勿重复注册`);const o=new Ye(e,Qe.Interval,t,s);this.timers.set(e,o)}registerDelay(e,t,s){if(this.has(e))return i(`${e}延时器已存在,请勿重复注册`);const o=new Ye(e,Qe.Delay,t,s);this.timers.set(e,o)}unregister(e){this.has(e)&&this.timers.delete(e)}has(e){return this.timers.has(e)}update(){const e=[];for(const[t,s]of this.timers.entries())s.remainingTime-=1e3,s.remainingTime<=0&&(s.type===Qe.Interval&&(s.executionTime+=s.initialTime),s.callback(s.executionTime),s.type===Qe.Interval?s.remainingTime=s.initialTime:e.push(t));for(const t of e)this.timers.delete(t)}}class tt{static#t;static get instance(){return this.#t||(this.#t=new tt),this.#t}onAppInitDelegate=new I;audio;event;gui;storage;res;util;gui_bundle_name="";audio_local_store_key="";setConfig=({gui_bundleName:e="resources",audio_local_store_key:t="game_audio"}={})=>(this.gui_bundle_name=e,this.audio_local_store_key=t,this);async boot(){this.res=new $e,this.util=new Je(this),this.storage=new ee(this),this.event=new je,this.audio=new Y(this),this.gui=(await new Ge(this).init()).gui}}const st=tt.instance;y.onPostProjectInitDelegate.add((async()=>{console.time("[Init App]"),await st.boot(),await st.onAppInitDelegate.dispatch(),console.timeEnd("[Init App]")}));export{Q as AudioEventConstant,Y as AudioManager,le as AudioSourceBaseComponent,pe as AudioSourceUILayer,ce as AudioTypeEnum,ie as BaseComponent,Z as BaseManager,Be as BasePrefab,Le as CoreBlackMask,Ae as CoreNotice,Te as CoreReconnection,ke as CoreShowLoading,me as CoreToast,Ee as CoreUIContainer,Ze as CoreUIModal,Je as CoreUtil,ge as GlobalEventConstant,Ue as Gui,Ge as GuiManager,Fe as LayerType,tt as Manager,je as MessageManager,Se as ReconnectPrompt,be as RootUILayer,Ie as SceneLayer,et as TimerManager,_e as ToastType,ne as UILayer,We as WrapperSocialGameClient,st as cat};
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@shimotsuki/core",
3
- "version": "1.0.19",
3
+ "version": "1.0.21",
4
4
  "description": "",
5
5
  "license": "MIT",
6
6
  "main": "dist/index.js",