@shimotsuki/core 1.0.18 → 1.0.20

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -20,13 +20,14 @@ declare class BaseManager {
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  * 音频管理
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  */
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  declare class AudioManager extends BaseManager {
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- private local_data;
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+ local_data: any;
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  private music;
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  private effect;
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  private _volume_music;
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  private _volume_effect;
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- _switch_music: boolean;
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- _switch_effect: boolean;
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+ private _switch_music;
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+ private _switch_effect;
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+ private local_store_key;
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  constructor(cat: Manager);
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  /**
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  * 设置背景音乐播放完成回调
@@ -111,16 +112,6 @@ declare class AudioManager extends BaseManager {
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  protected save(): void;
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  /** 本地加载音乐音效的音量、开关配置数据并设置到游戏中 */
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  protected load(): void;
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- /**autorun销毁 */
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- private autorunDisposers;
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- /**reaction销毁 */
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- private reactionDisposers;
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- /**添加自动收集 */
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- addAutorun(cb: (() => void) | (() => void)[]): this;
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- /**添加自动收集 */
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- addReaction<T, FireImmediately extends boolean = false>(expression: (r: IReactionPublic) => T, effect: (arg: T, prev: FireImmediately extends true ? T | undefined : T, r: IReactionPublic) => void, opts?: IReactionOptions<T, FireImmediately>): this;
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- removeAutorun(): void;
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- removeReaction(): void;
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  }
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  /**
@@ -1046,7 +1037,7 @@ declare class GuiManager extends BaseManager {
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  */
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  private getGuiPrefabByType;
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  /**初始化 */
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- init(bundleName?: string): Promise<this>;
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+ init(): Promise<this>;
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  }
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  type TimerCallback = (executionTime: number) => void;
@@ -1107,9 +1098,14 @@ declare class Manager {
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  res: ResLoader;
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  /**工具类 */
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  util: CoreUtil;
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+ /**GUI */
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+ gui_bundle_name: string;
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+ /**音效本地存储key */
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+ audio_local_store_key: string;
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  /**GUI资源配置 */
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- setConfig: ({ gui_bundleName }?: {
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+ setConfig: ({ gui_bundleName, audio_local_store_key }?: {
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  gui_bundleName?: string;
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+ audio_local_store_key?: string;
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  }) => this;
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  /**启动 */
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  boot(): Promise<void>;
package/dist/index.js CHANGED
@@ -1 +1 @@
1
- import{AudioSource as e,_decorator as t,AudioClip as s,error as i,Node as o,director as n,log as r,sys as a,Component as c,Prefab as l,instantiate as h,isValid as d,Layers as p,view as u,Widget as f,v3 as _,tween as m,Enum as g,game as y,UITransform as v,UIOpacity as E,Tween as b,Label as w,BlockInputEvents as C,Button as k,Director as O,warn as x,assetManager as S,Asset as T,resources as N,SpriteFrame as A,Sprite as R,AsyncDelegate as I}from"cc";import{makeObservable as D,observable as M,autorun as F,reaction as U}from"@shimotsuki/mobx";import{PREVIEW as H,DEBUG as P}from"cc/env";import L from"crypto-es";import{clone as B,create as G}from"@bufbuild/protobuf";import{SocialGameClient as $,AudienceOptionsSchema as j}from"sgc";class q extends e{cat;initAudio(e){return this.cat=e,this}}const{ccclass:K,menu:V}=t;class J extends q{effects=new Map;load(e){return new Promise(((t,i)=>{this.cat.res.load(e,s,((s,o)=>{if(s)return i(s);this.effects.set(e,o),this.playOneShot(o,this.volume),t(o)}))}))}release(){for(let e in this.effects)this.cat.res.release(e);this.effects.clear()}}const{ccclass:W,menu:X}=t;class z extends q{onComplete=null;_progress=0;_url=null;_isPlay=!1;get progress(){return this.duration>0&&(this._progress=this.currentTime/this.duration),this._progress}set progress(e){this._progress=e,this.currentTime=e*this.duration}load(e,t){this.cat.res.load(e,s,((s,o)=>{s&&i(s),this.playing&&(this._isPlay=!1,this.stop(),this.cat.res.release(this._url)),this.playOnAwake=!1,this.enabled=!0,this.clip=o,this._url=e,t&&t()}))}update(e){this.currentTime>0&&(this._isPlay=!0),this._isPlay&&0==this.playing&&(this._isPlay=!1,this.enabled=!1,this.onComplete&&this.onComplete())}release(){this._url&&(this.cat.res.release(this._url),this._url=null)}}class Z{cat;constructor(e){this.cat=e}}var Q;!function(e){e.MUSIC_ON="AudioEventConstant/MUSIC_ON",e.MUSIC_OFF="AudioEventConstant/MUSIC_OFF",e.EFFECT_ON="AudioEventConstant/EFFECT_ON",e.EFFECT_OFF="AudioEventConstant/EFFECT_OFF",e.PAUSE_AUDIO="AudioEventConstant/PAUSE_AUDIO",e.RESUME_AUDIO="AudioEventConstant/RESUME_AUDIO"}(Q||(Q={}));const Y="game_audio";class ee extends Z{local_data={};music;effect;_volume_music=1;_volume_effect=1;_switch_music=!0;_switch_effect=!0;constructor(e){super(e),D(this,{_switch_music:M,_switch_effect:M});var t=new o("UIAudioManager");n.addPersistRootNode(t);var s=new o("UIMusic");s.parent=t,this.music=s.addComponent(z).initAudio(e);var i=new o("UIEffect");i.parent=t,this.effect=i.addComponent(J).initAudio(e),this.load()}setMusicComplete(e=null){this.music.onComplete=e}playMusic(e,t){this.music.loop=!0,e&&this.music.load(e,(()=>{this._switch_music&&this.music?.play(),t&&t()}))}stopMusic(){0!=this.music.state&&this.music?.stop()}pauseMusic(){1==this.music.state&&this.music?.pause()}resumeMusic(){[0,2].includes(this.music.state)&&this.music?.play()}get progressMusic(){return this.music.progress}set progressMusic(e){this.music.progress=e}get volumeMusic(){return this._volume_music}set volumeMusic(e){this._volume_music=e,this.music.volume=e}get switchMusic(){return this._switch_music}set switchMusic(e){if(r("设置背景音乐开关值",e,this._switch_music),e==this._switch_music)return;this._switch_music=e,e?this.resumeMusic():this.pauseMusic();const t=e?Q.MUSIC_ON:Q.MUSIC_OFF;this.cat.event.has(t)&&this.cat.event.dispatchEvent(t),this.save()}async playEffect(e){this._switch_effect&&e&&await this.effect.load(e).then((()=>{this.effect.play()}))}stopEffect(){this.effect?.stop()}get volumeEffect(){return this._volume_effect}set volumeEffect(e){this._volume_effect=e,this.effect.volume=e}get switchEffect(){return this._switch_effect}set switchEffect(e){if(e==this._switch_effect)return;this._switch_effect=e,e?this.effect?.play():this.effect?.stop();const t=e?Q.EFFECT_ON:Q.EFFECT_OFF;this.cat.event.has(t)&&this.cat.event.dispatchEvent(t),this.save()}resumeAll(){this.switchMusic&&this.music?.play(),this.switchEffect&&this.effect?.play()}pauseAll(){this.music?.pause(),this.effect?.pause()}stopAll(){this.music?.stop(),this.effect?.stop()}save(){this.local_data.volume_music=this._volume_music,this.local_data.volume_effect=this._volume_effect,this.local_data.switch_music=this._switch_music,this.local_data.switch_effect=this._switch_effect;let e=JSON.stringify(this.local_data);this.cat.storage.set(Y,e)}load(){try{let e=this.cat.storage.get(Y);this.local_data=JSON.parse(e),this._volume_music=this.local_data.volume_music,this._volume_effect=this.local_data.volume_effect,this._switch_music=this.local_data.switch_music,this._switch_effect=this.local_data.switch_effect}catch(e){this.local_data={},this._volume_music=.6,this._volume_effect=1,this._switch_music=!0,this._switch_effect=!0}this.music&&(this.music.volume=this._volume_music),this.effect&&(this.effect.volume=this._volume_effect)}autorunDisposers=[];reactionDisposers=[];addAutorun(e){return(Array.isArray(e)?e:[e]).forEach((e=>{const t=F(e);this.autorunDisposers.push(t)})),this}addReaction(e,t,s){const i=U(e,t,s);return this.reactionDisposers.push(i),this}removeAutorun(){this.autorunDisposers.forEach((e=>{e()})),this.autorunDisposers=[]}removeReaction(){this.reactionDisposers.forEach((e=>{e()})),this.reactionDisposers=[]}}class te extends Z{_key=null;_iv=null;_id="";init(e,t){this.cat.util.encryptUtil.initCrypto(e,t),this._key=this.cat.util.encryptUtil.md5(e),this._iv=this.cat.util.encryptUtil.md5(t)}setUser(e){this._id=e}set(e,t){if(null!=(e=`${e}_${this._id}`)){if(H||(e=this.cat.util.encryptUtil.md5(e)),null==t)return console.warn("存储的值为空,则直接移除该存储"),void this.remove(e);if("function"!=typeof t){if("object"==typeof t)try{t=JSON.stringify(t)}catch(e){return void console.error(`解析失败,str = ${t}`)}else"number"==typeof t&&(t+="");H||null==this._key||null==this._iv||(t=this.cat.util.encryptUtil.aesEncrypt(`${t}`,this._key,this._iv)),a.localStorage.setItem(e,t)}else console.error("储存的值不能为方法")}else console.error("存储的key不能为空")}get(e,t){if(null==e)return console.error("存储的key不能为空"),null;e=`${e}_${this._id}`,H||(e=this.cat.util.encryptUtil.md5(e));let s=a.localStorage.getItem(e);return null==s||""===s||H||null==this._key||null==this._iv||(s=this.cat.util.encryptUtil.aesDecrypt(s,this._key,this._iv)),null===s?t:s}getNumber(e,t=0){var s=this.get(e);return Number(s)||t}getBoolean(e){var t=this.get(e);return Boolean(t)||!1}getJson(e,t){var s=this.get(e);return s&&JSON.parse(s)||t}remove(e){null!=e?(e=`${e}_${this._id}`,H||(e=this.cat.util.encryptUtil.md5(e)),a.localStorage.removeItem(e)):console.error("存储的key不能为空")}clear(){a.localStorage.clear()}}function se(e,t,s,i){var o,n=arguments.length,r=n<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,s):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)r=Reflect.decorate(e,t,s,i);else for(var a=e.length-1;a>=0;a--)(o=e[a])&&(r=(n<3?o(r):n>3?o(t,s,r):o(t,s))||r);return n>3&&r&&Object.defineProperty(t,s,r),r}function ie(e,t){if("object"==typeof Reflect&&"function"==typeof Reflect.metadata)return Reflect.metadata(e,t)}"function"==typeof SuppressedError&&SuppressedError;class oe extends c{props={};data={};autorunDisposers=[];reactionDisposers=[];messageManagers=[];hook={destroyed:()=>{},started:()=>{}};initUI(){}__preload(){this.initUI(),this.onAutoObserver()}constructor(){super(),D(this,{props:M,data:M})}onAutoObserver(){}addAutorun(e){return(Array.isArray(e)?e:[e]).forEach((e=>{const t=F(e);this.autorunDisposers.push(t)})),this}addReaction(e,t,s){const i=U(e,t,s);return this.reactionDisposers.push(i),this}addAudoListener(e){return this.messageManagers.includes(e)||this.messageManagers.push(e),e}_onPreDestroy(){this.autorunDisposers.forEach((e=>{e()})),this.reactionDisposers.forEach((e=>{e()})),this.autorunDisposers=[],this.reactionDisposers=[],super._onPreDestroy()}onDisable(){this.onHide(),it.event.deleteEventByComponent(this),this.messageManagers.forEach((e=>{e.deleteEventByComponent(this)})),this.messageManagers=[],this.removeListener()}onEnable(){this.onShow(),this.addListener(),this.onEventListener()}onEventListener(){}addListener(){}removeListener(){}addToParent(e,t){let s=e instanceof l?h(e):e instanceof c?e.node:e;return this.setOptions(t),s.addChild(this.node),this}setOptions(e){if(e)for(let t in e)switch(t){case"hook":e.hook&&(this.hook=e.hook);break;case"props":null!==e.props&&"object"==typeof e.props&&(this.props=e.props);break;case"data":null!==e.data&&"object"==typeof e.data&&(this.data=e.data)}}setUpdateData(e){return e&&Object.assign(this.data,e),this}setUpdateProps(e){return this.props,e&&Object.assign(this.props,e),this}removeAndDestroy(){d(this?.node)&&(this.node.removeFromParent(),this.node.destroy())}setPosition(e){return this.node.setPosition(e),this}setScale(e){return this.node.setScale(e),this}setAngle(e){return this.node.angle=e,this}setRotation(e){return this.node.setRotation(e),this}onShow(){}onHide(){}setNodeAndChildrenLayer(e){return ne(this.node,e),this}}const ne=(e,t)=>{e.layer="string"==typeof t?2**p.nameToLayer(t):t,e?.children.forEach((e=>{ne(e,t)}))};class re extends oe{lastEnterDirection="center";screen;isClosing=!1;root;constructor(){super(),this._init()}_init(){this.root=this.node,this.screen=u.getVisibleSize()}async showTween({isMotion:e=!0,direction:t="center",duration:s=.1,isBounce:i=!0,bounceDuration:o=.05}){if(this.lastEnterDirection=t,e){const e=this.node.getComponent(f);let o,n;e&&(e.updateAlignment(),e.enabled=!1),_(1.1,1.1,1),"center"==t?(o=_(.01,.01,.01),n=_(1,1,1)):(o="left"==t?_(-this.screen.width,0,0):"right"==t?_(this.screen.width,0,0):_(0,"top"==t?this.screen.height:-this.screen.height,0),n=_(0,0,0)),await this.handle(t,s,o,n,i),e&&(e.enabled=!0)}}async hideTween({isMotion:e=!0,direction:t,duration:s=.1}){if(t=t||this.lastEnterDirection,!this.isClosing){if(this.isClosing=!0,m(this.node).removeSelf(),e){const e=this.node.getComponent(f);let i,o;e&&(e.enabled=!1),"center"==t?(i=this.node.scale,o=_(0,0,0)):(o="left"==t?_(-this.screen.width,0,0):"right"==t?_(this.screen.width,0,0):_(0,"top"==t?this.screen.height:-this.screen.height,0),i=this.node.getPosition()),await this.handle(t,s,i,o,!1)}this.removeAndDestroy()}}async handle(e,t,s,i,o){"center"==e?this.node.setScale(s):this.node.setPosition(s),await this.deftween(t,{["center"==e?"scale":"position"]:i},o)}deftween(e,t,s,i){return new Promise(((s,i)=>{m(this.node).to(e,t).call((()=>{s()})).start()}))}}const{ccclass:ae,property:ce}=t;var le;!function(e){e[e.EFFECT=0]="EFFECT",e[e.BGM=1]="BGM"}(le||(le={}));class he extends oe{type=le.EFFECT;clip=null;loop=!1;volume=1;playOnAwake=!1;audioSource=new e;onEnable(){super.onEnable(),this.clip&&(this.audioSource.clip=this.clip),this.audioSource.loop=this.loop,this.audioSource.volume=this.volume,this.audioSource.playOnAwake=this.playOnAwake,it.event.on(Q.EFFECT_ON,this.onPlayEffectHandler,this).on(Q.EFFECT_OFF,this.onStopEffectHandler,this).on(Q.MUSIC_ON,this.onPlayMusicHandler,this).on(Q.MUSIC_OFF,this.onStopMusicHandler,this)}__preload(){super.__preload();const{volumeEffect:e,volumeMusic:t}=it.audio;this.audioSource.volume=this.type===le.BGM?t:e}start(){}stopAudio(){this.audioSource.stop()}playAudio(){const{switchEffect:e,switchMusic:t}=it.audio;this.audioSource.playing||!(this.type===le.BGM?t:e)||y._paused||this.audioSource.play()}onPlayEffectHandler(){}onStopEffectHandler(){this.stopAudio()}onPlayMusicHandler(){}onStopMusicHandler(){this.stopAudio()}_onPreDestroy(){this.onStopMusicHandler(),super._onPreDestroy()}}se([ce({tooltip:"类型:\n EFFECT 音效\n BGM 音乐",type:g(le)}),ie("design:type",Object)],he.prototype,"type",void 0),se([ce({tooltip:"音源",type:s}),ie("design:type",Object)],he.prototype,"clip",void 0),se([ce({tooltip:"循环"}),ie("design:type",Object)],he.prototype,"loop",void 0),se([ce({tooltip:"音量"}),ie("design:type",Object)],he.prototype,"volume",void 0),se([ce({tooltip:"是否启用自动播放"}),ie("design:type",Object)],he.prototype,"playOnAwake",void 0);const{ccclass:de,property:pe}=t;class ue extends re{type=le.EFFECT;clip=null;loop=!1;volume=1;playOnAwake=!1;audioSource=new e;onEnable(){super.onEnable(),it.event.on(Q.EFFECT_ON,this.onPlayEffectHandler,this).on(Q.EFFECT_OFF,this.onStopEffectHandler,this).on(Q.MUSIC_ON,this.onPlayMusicHandler,this).on(Q.MUSIC_OFF,this.onStopMusicHandler,this)}__preload(){this.clip&&(this.audioSource.clip=this.clip),this.audioSource.loop=this.loop,this.audioSource.volume=this.volume,this.audioSource.playOnAwake=this.playOnAwake,super.__preload();const{volumeEffect:e,volumeMusic:t}=it.audio;this.audioSource.volume=this.type===le.BGM?t:e}stopAudio(){this.audioSource.stop()}playAudio(){const{switchEffect:e,switchMusic:t}=it.audio;this.audioSource.playing||!(this.type===le.BGM?t:e)||y._paused||this.audioSource.play()}onPlayEffectHandler(){}onStopEffectHandler(){this.stopAudio()}onPlayMusicHandler(){}onStopMusicHandler(){this.stopAudio()}_onPreDestroy(){this.onStopMusicHandler(),super._onPreDestroy()}}se([pe({tooltip:"类型:\n EFFECT 音效\n BGM 音乐",type:g(le)}),ie("design:type",Object)],ue.prototype,"type",void 0),se([pe({tooltip:"音源",type:s}),ie("design:type",Object)],ue.prototype,"clip",void 0),se([pe({tooltip:"循环"}),ie("design:type",Object)],ue.prototype,"loop",void 0),se([pe({tooltip:"音量"}),ie("design:type",Object)],ue.prototype,"volume",void 0),se([pe({tooltip:"是否启用自动播放"}),ie("design:type",Object)],ue.prototype,"playOnAwake",void 0);const{ccclass:fe,property:_e}=t;var me;!function(e){e[e.FIXED=0]="FIXED",e[e.SLIDE=1]="SLIDE"}(me||(me={}));let ge=class extends oe{fixed_node;slide_node;fixed_label;slide_label;onLoad(){this.fixed_node.active=this.slide_node.active=!1}start(){this.show()}async show(){return new Promise((async(e,t)=>{const{title:s,type:i,fixed_time:o}=this.props;if(i==me.FIXED){this.fixed_node.active=!0,this.fixed_label.string=`${s}`,this.fixed_label.updateRenderData(!0);const t=this.fixed_label.node.getComponent(v).height;t-this.fixed_node.getComponent(v).height>0&&(this.fixed_node.getComponent(v).height=t+100),this.scheduleOnce((()=>{this.node.destroy(),e()}),o)}else{this.slide_node.active=!0,this.slide_label.string=`${s}`,this.slide_label.updateRenderData(!0);const t=this.slide_label.node.getComponent(v).width;this.slide_node.getComponent(v).width-t<100&&(this.slide_node.getComponent(v).width=t+100),this.playAnim(this.node).then((()=>{e()}))}}))}playAnim(e){return new Promise(((t,s)=>{const i=this.node.getComponent(E),o=m(i).delay(1.2).to(.5,{opacity:0}).call((()=>{b.stopAllByTarget(e),this.node.destroy(),t()}));m(e).by(.5,{position:_(0,400,0)}).call((()=>{o.start()})).start()}))}onDestroy(){b.stopAllByTarget(this.node),this.unscheduleAllCallbacks()}};var ye;se([_e({type:o,tooltip:"固定节点"}),ie("design:type",o)],ge.prototype,"fixed_node",void 0),se([_e({type:o,tooltip:"滑动节点"}),ie("design:type",o)],ge.prototype,"slide_node",void 0),se([_e({type:w,tooltip:"固定标签节点"}),ie("design:type",w)],ge.prototype,"fixed_label",void 0),se([_e({type:w,tooltip:"滑动标签节点"}),ie("design:type",w)],ge.prototype,"slide_label",void 0),ge=se([fe("CoreToast")],ge),function(e){e.EVENT_SHOW="GlobalEventConstant/EVENT_SHOW",e.EVENT_HIDE="GlobalEventConstant/EVENT_HIDE",e.GAME_RESIZE="GlobalEventConstant/GAME_RESIZE",e.EVENT_CLOSE="GlobalEventConstant/EVENT_CLOSE",e.ONLINE="GlobalEventConstant/ONLINE",e.OFFLINE="GlobalEventConstant/OFFLINE",e.ROOT_MASK_UPDATE="GlobalEventConstant/ROOT_MASK_UPDATE",e.ROOT_MASK_CHANGE="GlobalEventConstant/ROOT_MASK_CHANGE"}(ye||(ye={}));const{ccclass:ve,property:Ee}=t;let be=class extends re{scene_mask_node;ui_container;gui=null;onLoad(){this.setSceneMaskActive(!1)}get scene_mask(){return this.scene_mask_node.getComponent(Be)}get brother(){return this.ui_container.children||[]}get tweenChildren(){return this.scene_mask.tween.children}onEventListener(){it.event.on(ye.ROOT_MASK_CHANGE,this.uiMaskChanged,this)}addMask(){const e=this.brother[this.brother.length-1];e&&this.scene_mask.node.setSiblingIndex(e.getSiblingIndex()),this.blockMaskSiblingIndexChanged()}subMask(){const e=this.brother[this.brother.length-2];e&&this.scene_mask.node.setSiblingIndex(e.getSiblingIndex()),this.blockMaskSiblingIndexChanged()}blockMaskSiblingIndexChanged(){this.tweenChildren.length>1||this.brother.length>1?this.show():this.hide()}addNodeToTween(e){return d(this)&&this.scene_mask&&this.scene_mask.tween.addChild(e),this}show(){this.setSceneMaskActive(!0)}hide(){this.setSceneMaskActive(!1)}setGui(e){return this.gui=e,this}uiMaskChanged(){this.blockMaskSiblingIndexChanged()}setSceneMaskActive(e){this.scene_mask.node.active=!this.gui.root_mask.active&&e}};se([Ee({type:o}),ie("design:type",o)],be.prototype,"scene_mask_node",void 0),se([Ee({type:o}),ie("design:type",o)],be.prototype,"ui_container",void 0),be=se([ve("CoreUIContainer")],be);class we extends re{onEnable(){super.onEnable(),this.updateMask()}onDisable(){super.onDisable(),this.updateMask()}updateMask(){it.event.dispatchEvent(ye.ROOT_MASK_UPDATE)}}const{ccclass:Ce,property:ke}=t;let Oe=class extends we{title;loadingTween;loading_rotate=0;onAutoObserver(){this.addAutorun([()=>{this.props?.title&&(this.title.string=`${this.props?.title}`),this.title.node.active=!!this.props?.title?.length},()=>{this.getComponent(C).enabled=!!this.props?.mask}])}update(e){this.loading_rotate+=220*e,this.loadingTween.setRotationFromEuler(0,0,-this.loading_rotate%360),this.loading_rotate>360&&(this.loading_rotate-=360)}};se([ke({type:w,tooltip:"标题"}),ie("design:type",w)],Oe.prototype,"title",void 0),se([ke({type:o,tooltip:"动画"}),ie("design:type",o)],Oe.prototype,"loadingTween",void 0),Oe=se([Ce("CoreShowLoading")],Oe);const{ccclass:xe,property:Se}=t;var Te;!function(e){e.RECONNECTED="重连成功",e.RECONNECTING="正在重连",e.MAX_RECONNECT="重连次数超出限制,请检查网络",e.RECONNECTED_ERROR="重连失败,请检查网络",e.CONNECT_PARAM_ERROR="游戏参数错误,请重新加载",e.KICK="账号已下线",e.OFFLINE="网络已断开",e.ONLINE="网络已连接",e.GAME_ERROR="连接游戏服错误"}(Te||(Te={}));let Ne=class extends we{common_prompt_text;btn_confirm;is_close=!1;props={content:null};initUI(){this.btn_confirm.node.active=!1}onLoad(){this.btn_confirm.node.on(k.EventType.CLICK,this.onConfirmHandler,this),this.addAutorun([()=>{this.common_prompt_text.string=this.props.content??""}])}onDestroy(){this.unscheduleAllCallbacks()}updateProps(e){this.updatePromptText(e,e==Te.RECONNECTING)}updatePromptText(e,t=!1){if(this.unscheduleAllCallbacks(),this.props.content=e,r("更新提示文案:",e),t){let t=0;const s=()=>{t=(t+1)%4,this.common_prompt_text.string=e+["","·","··","···"][t]};this.schedule(s,.5)}}onConfirmHandler(){this.is_close=!0,it.gui.hideReconnect()}};se([Se({type:w,tooltip:"通用提示文本"}),ie("design:type",w)],Ne.prototype,"common_prompt_text",void 0),se([Se({type:k,tooltip:"确定按钮"}),ie("design:type",k)],Ne.prototype,"btn_confirm",void 0),Ne=se([xe("CoreReconnection")],Ne);const{ccclass:Ae,property:Re}=t;let Ie=class extends we{text;btn_confirm;onLoad(){this.btn_confirm.node.on(k.EventType.CLICK,this.onConfrimHandler,this)}start(){this.props&&this.updateProps(this.props)}onConfrimHandler(){this.props?.confrim?.(),it.gui.hideNotice()}updateProps(e){this.text.string=`${e.text}`}};se([Re({type:w,tooltip:"提示文本"}),ie("design:type",w)],Ie.prototype,"text",void 0),se([Re({type:k,tooltip:"确定按钮"}),ie("design:type",k)],Ie.prototype,"btn_confirm",void 0),Ie=se([Ae("CoreNotice")],Ie);class De extends oe{isReload}const{ccclass:Me,property:Fe}=t;var Ue;!function(e){e[e.UI=0]="UI",e[e.LOADING=1]="LOADING",e[e.TOAST=2]="TOAST",e[e.RECONNECTTION=3]="RECONNECTTION",e[e.NOTICE=4]="NOTICE"}(Ue||(Ue={}));let He=class extends oe{reconnection_ui_prefab;toast_ui_prefab;loading_ui_prefab;notice_ui_prefab;ui_prefab;root_ui;root_toast;root_mask;cat;ui_container_component;reconnection_ui_component;notice_ui_component;loading_ui_component;toast_ui_component;currentScene;onEventListener(){this.cat.event.on(ye.ROOT_MASK_UPDATE,this.onRootUpdate,this)}init(e){this.cat=e;const t=n.getScene();return r("init scene"),t&&this.changeScene(t),this}start(){this.onRootUpdate()}showToast({title:e="",type:t=me.SLIDE,fixed_time:s=2}){const i=h(this.toast_ui_prefab);return r("showToast",e),this.toast_ui_component=i.getComponent(ge).addToParent(this.root_toast,{props:{title:e,type:t,fixed_time:s}}),this}hideToast(){return this.toast_ui_component?.removeAndDestroy(),this}showLoading({title:e="",mask:t=!0,black:s=!0}={}){if(r("showLoading",e),this.loading_ui_component)this.loading_ui_component.setOptions({props:{title:e,mask:t,black:s}});else{const i=h(this.loading_ui_prefab);this.loading_ui_component=i.getComponent(Oe).addToParent(this.root_ui,{props:{title:e,mask:t,black:s}})}return this}hideLoading(){return this.loading_ui_component?.removeAndDestroy(),this.loading_ui_component=null,this}showReconnect(e){if(this.reconnection_ui_component)this.reconnection_ui_component.setUpdateProps({content:e});else{const t=h(this.reconnection_ui_prefab);this.reconnection_ui_component=t.getComponent(Ne).addToParent(this.root_ui,{props:{content:e}})}return this}hideReconnect(){return this.reconnection_ui_component?.removeAndDestroy(),this.reconnection_ui_component=null,this}showNotice(e){const t=h(this.notice_ui_prefab);return this.notice_ui_component=t.getComponent(Ie).addToParent(this.root_ui,{props:e}),this}hideNotice(){return this.notice_ui_component?.removeAndDestroy(),this}loadScene(e,t,s){r("加载场景",e,t,s);let i={},o=s??!1;return"boolean"==typeof t?o=t:i=t??{},r("当前场景",n.getScene()?.uuid,n.getScene()?.name),n.once(O.EVENT_BEFORE_SCENE_LAUNCH,(e=>{r("Director.EVENT_BEFORE_SCENE_LAUNCH",e),this.changeScene(e,i,o)})),n.loadScene(e),this}resetScene(e=""){return e=e||this.currentScene,this.loadScene(e)}cleanScene(){this.resetScene().hideLoading().hideNotice().hideReconnect().hideToast()}changeScene(e,t,s){this.currentScene=e.name,this.createUILayer(e);const i=e.getComponentInChildren(De);i&&(i.isReload=s??!1),i?.setOptions(t)}createUILayer(e){this.ui_container_component?.removeAndDestroy(),this.ui_container_component=null;const t=h(this.ui_prefab);this.ui_container_component=t.getComponent(be).setGui(this).addToParent(e)}reloadScene(){this.loadScene(this.currentScene,!0)}async closeUI(e,t){const{component:s}=this.findUIBaseLayer(e,!1);s&&(s.setOptions({...t?.hook??{},...t?.props??{}}),await s.hideTween(t||{}),this.ui_container_component?.subMask())}async openUI(e,t){const{rootNode:s,component:i}=this.findUIBaseLayer(e,!0);s.getComponent(re),i?.setOptions(t),s&&this.ui_container_component?.addNodeToTween(s).addMask(),i&&await i.showTween(t||{}),this.ui_container_component?.ui_container&&i?.addToParent(this.ui_container_component.ui_container)}findUIBaseLayer(e,t){let s,n=null;if(e instanceof o){s=e;const t=e.components.filter((e=>e instanceof re));if(!t.length)return i(`${e.name}节点未找到继承自BaseLayer的组件`),{rootNode:s,component:n};1==t.length?n=t[0]:x(`${e.name}节点存在多个继承自BaseLayer的组件`)}else if(s=e.node,n=e,t){for(;s.parent;)s=s.parent;n.root=s}else s=e.root;return{rootNode:s,component:n}}onRootUpdate(){const e=this.root_ui.children.length;if(this.root_mask.active=e>1,e>1){const t=this.root_ui.children[e-2];this.root_mask.setSiblingIndex(t.getSiblingIndex())}this.cat.event.dispatchEvent(ye.ROOT_MASK_CHANGE)}};se([Fe({type:l,tooltip:"断线重连UI预制体"}),ie("design:type",l)],He.prototype,"reconnection_ui_prefab",void 0),se([Fe({type:l,tooltip:"提示UI预制体"}),ie("design:type",l)],He.prototype,"toast_ui_prefab",void 0),se([Fe({type:l,tooltip:"加载UI预制体"}),ie("design:type",l)],He.prototype,"loading_ui_prefab",void 0),se([Fe({type:l,tooltip:"公告UI预制体"}),ie("design:type",l)],He.prototype,"notice_ui_prefab",void 0),se([Fe({type:l,tooltip:"UI层预制体"}),ie("design:type",l)],He.prototype,"ui_prefab",void 0),se([Fe({type:o,tooltip:"root-UI层"}),ie("design:type",o)],He.prototype,"root_ui",void 0),se([Fe({type:o,tooltip:"root-组件层"}),ie("design:type",o)],He.prototype,"root_toast",void 0),se([Fe({type:o,tooltip:"root-mask"}),ie("design:type",o)],He.prototype,"root_mask",void 0),He=se([Me("Gui")],He);const{ccclass:Pe,property:Le}=t;let Be=class extends oe{tween};var Ge;se([Le({type:o,tooltip:"动画节点"}),ie("design:type",o)],Be.prototype,"tween",void 0),Be=se([Pe("CoreBlackMask")],Be),function(e){e.Root="prefabs/root",e.Toast="prefabs/toast",e.BlackMask="prefabs/black-mask",e.Loading="prefabs/loading",e.Notice="prefabs/notice",e.Reconnection="prefabs/reconnection"}(Ge||(Ge={}));class $e extends Z{gui;#e="resources";getGuiPrefabByType=(e,t)=>new Promise(((s,i)=>{console.log(e,`${t}`),this.cat.res.load(e,t,((e,t)=>{e?i(e):s(t)}))}));async init(e="resources"){this.#e=e;const t=await this.getGuiPrefabByType(this.#e,Ge.Root),s=h(t);return this.gui=s.getComponent(He).init(this.cat),n.addPersistRootNode(s),this}}class je{get=(e,t,s="resources")=>S.getBundle(s).get(e,t);isAssetType=e=>"function"==typeof e&&e.prototype instanceof T;async load(...e){let t=null,s=null,i=null;"string"==typeof e[0]&&"string"==typeof e[1]&&(t=e.shift());let o=e.shift();this.isAssetType(e[0])&&(s=e.shift()),2==e.length&&(i=e.shift());const n=e.shift();let r=N;if(t&&"resources"!=t){S.bundles.has(t)||await this.loadBundle(t);let e=S.bundles.get(t);e&&(r=e)}i&&n?r.load(o,s,i,n):n?r.load(o,s,n):r.load(o,s)}async loadDir(...e){let t=null,s=null,i=null,o=null;"string"==typeof e[0]&&"string"==typeof e[1]&&(t=e.shift());let n=e.shift();this.isAssetType(e[0])&&(s=e.shift()),2==e.length&&(i=e.shift()),o=e.shift();let r=N;if(t&&"resources"!=t){S.bundles.has(t)||await this.loadBundle(t);let e=S.bundles.get(t);e&&(r=e)}i&&o?r.loadDir(n,s,i,o):o?r.loadDir(n,s,o):r.loadDir(n,s)}loadRemote(e,...t){var s,i=null;2==t.length&&(i=t.shift()),s=t.shift(),S.loadRemote(e,{ext:".png",...i},s)}loadBundle=(e,t)=>new Promise(((s,i)=>{const o=(e,t)=>{if(e)return i(e);s(t)};t?S.loadBundle(e,{version:t},o):S.loadBundle(e,o)}));releasePrefabtDepsRecursively=e=>{var t=S.assets.get(e);(S.releaseAsset(t),t instanceof l)&&S.dependUtil.getDepsRecursively(e).forEach((e=>{S.assets.get(e).decRef()}))};release=(e,t="resources")=>{var s=S.getBundle(t);if(s){var i=s.get(e);i&&this.releasePrefabtDepsRecursively(i._uuid)}};releaseDir=(e,t="resources")=>{var s=S.getBundle(t),i=s?.getDirWithPath(e);i?.map((e=>{this.releasePrefabtDepsRecursively(e.uuid)})),!e&&"resources"!=t&&s&&S.removeBundle(s)};dump=()=>{S.assets.forEach(((e,t)=>{r(S.assets.get(t))})),r(`当前资源总数:${S.assets.count}`)}}class qe{events=new Map;on(e,t,s){if(!e||!t)return x(`注册【${e}】事件的侦听器函数为空`),this;const i=this.events.get(e)??this.events.set(e,new Map).get(e);return i.has(s)?(x(`名为【${e}】的事件重复注册侦听器`),this):(i.set(s,t),this)}once(e,t,s){let i=(o,n)=>{this.off(e,i,s),i=null,t.call(s,o,n)};this.on(e,i,s)}off(e,t,s){if(!this.events.get(e)?.has(s))return this;const o=this.events.get(e);return o.get(s)!==t?(i(`${s}注册事件和取消事件不一致`),this):(o.delete(s),this)}dispatchEvent(e,t){if(!this.events.has(e))return this;const s=this.events.get(e);for(const[i,o]of s)o.call(i,t,e);return this}offAll(){this.events.clear()}has(e){return this.events.has(e)}deleteEventByComponent(e){for(const[t,s]of this.events){for(const[t]of s)t===e&&s.delete(t);0===s.size&&this.events.delete(t)}}}let Ke=null;const Ve={stringify:e=>{const t={ct:e.ciphertext.toString(L.enc.Base64)};return e.iv&&(t.iv=e.iv.toString()),e.salt&&(t.s=e.salt.toString()),JSON.stringify(t)},parse:e=>{const t=JSON.parse(e),s=L.lib.CipherParams.create({ciphertext:L.enc.Base64.parse(t.ct)});return t.iv&&(s.iv=L.enc.Hex.parse(t.iv)),t.s&&(s.salt=L.enc.Hex.parse(t.s)),s}};var Je=Object.freeze({__proto__:null,JsonFormatter:Ve,aesDecrypt:(e,t,s)=>L.AES.decrypt(e,t,{iv:Ke,format:Ve}).toString(L.enc.Utf8),aesEncrypt:(e,t,s)=>L.AES.encrypt(e,t,{iv:Ke,format:Ve}).toString(),initCrypto:(e,t)=>{Ke=L.enc.Hex.parse(t)},md5:e=>L.MD5(e).toString()});class We extends Z{encryptUtil=Je}class Xe extends ${isNeedReconnect=!1;isOnline=!0;isInBackground=!1;running=!1;index=0;logBlackList=[];constructor(e,t,s){super(e,t,s),this.running=!0,this.addEvent()}addEvent(){this.on("connected",(()=>this.handleEvent({type:"connected"}))).on("reconnected",(()=>this.handleEvent({type:"reconnected"}))).on("disconnect",(e=>this.handleEvent({type:"disconnect",ev:e}))).on("handshakeError",(e=>this.handleEvent({type:"handshakeError",ret:e}))).on("kick",(()=>this.handleEvent({type:"kick"}))).on("reconnecting",(()=>this.handleEvent({type:"reconnecting"}))).on("maxReconnect",(()=>this.handleEvent({type:"maxReconnect"}))).on("error",(e=>this.handleEvent({type:"error",ev:e}))),it.event.on(ye.EVENT_SHOW,this.onShowHandler,this).on(ye.EVENT_HIDE,this.onHideHandler,this).on(ye.ONLINE,this.onOnlineHandler,this).on(ye.OFFLINE,this.onOfflineHandler,this)}removeEvent(){this.removeAllListeners(),it.event.off(ye.EVENT_SHOW,this.onShowHandler,this).off(ye.EVENT_HIDE,this.onHideHandler,this).off(ye.ONLINE,this.onOnlineHandler,this).off(ye.OFFLINE,this.onOfflineHandler,this)}onShowHandler(){r("[SHOW]"),this.isInBackground=!1,this.isNeedReconnect&&this.isOnline&&this.handleEvent({type:"show"})}onHideHandler(e){r("[HIDE]"),e().finally((()=>{this.isInBackground=!0,this.handleEvent({type:"hide"})}))}onOnlineHandler(){this.isOnline=!0,r("正在检查网络状态:"+(this.isOnline?"在线":"断开")),this.handleEvent({type:"online"})}onOfflineHandler(){this.isOnline=!1,r("正在检查网络状态:"+(this.isOnline?"在线":"断开")),this.handleEvent({type:"offline"})}async handleEvent(e){if(this.running)switch(e.type){case"init":break;case"connected":r("ws连接成功状态 connected"),this.isNeedReconnect=!1;break;case"reconnected":r("ws重连成功状态 reconnected",this.isSocketConnected),this.isNeedReconnect=!1,r("%c 重连成功状态","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index);try{await this.connectRequest(),r("重连成功状态 connectRequest "),it.gui.showToast({title:Te.RECONNECTED}),it.gui.hideReconnect().hideLoading(),it.gui.reloadScene()}catch(e){console.error(e),it.gui.showReconnect(Te.GAME_ERROR)}break;case"disconnect":r("断开连接状态 disconnect",e.ev),r("%c 断开连接状态","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index),this.isNeedReconnect=!0,this.handleEvent({type:"reconnect"});break;case"handshakeError":r("参数错误状态 handshakeError",e.ret),it.gui.showReconnect(Te.CONNECT_PARAM_ERROR),this.handleEvent({type:"destroy"});break;case"kick":r("%c 被踢出状态","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index),r("被踢出状态 kick"),it.gui.showReconnect(Te.KICK),this.handleEvent({type:"destroy"});break;case"reconnecting":r("正在重连状态 reconnecting"),this.isOnline&&this.isInBackground;break;case"maxReconnect":r("超出最大重连状态 maxReconnect"),it.gui.showReconnect(Te.MAX_RECONNECT);break;case"error":this.isOnline&&(r("ws报错状态 error",e.ev),"string"==typeof e.ev&&it.gui.showToast({title:e.ev}),it.gui.showReconnect(Te.RECONNECTED_ERROR));break;case"online":it.gui.showReconnect(Te.ONLINE),r("在线状态 online"),this.handleEvent({type:"reconnect"});break;case"offline":this.disconnect(!0),r("离线状态 offline"),this.isNeedReconnect=!0,it.gui.showReconnect(Te.OFFLINE);break;case"show":r("前台状态 show"),this.handleEvent({type:"reconnect"});break;case"hide":r("后台状态 hide"),this.disconnect(!0),this.isNeedReconnect=!0;break;case"reconnect":r("重连状态 reconnect"),this.isNeedReconnect&&!this.isInBackground&&this.isOnline&&(it.gui.showLoading({title:"正在重连"}),this.reset(),this.index+=1,r("%c ws重连次数","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index),this.reconnectImmediately());break;case"destroy":r("销毁状态 destroy"),this.destroyStateMachine();break;default:r("Unknown event:",e.type)}}destroy(){this.handleEvent({type:"destroy"})}disconnect(e=!1){super.disconnect(e)}destroyStateMachine(){r("Destroying state machine"),this.running=!1,this.removeEvent(),this.disconnect(!0)}request(e,t,s){return P&&r(`%c ws客户端消息 %c [Request][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),new Promise(((o,n)=>{super.request(e,t,s).then((t=>{P&&r(`%c ws服务端消息 %c [Response][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7daa ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(s,t)),o(t)}),(e=>{i("request err",e),n(e)}))}))}async Request(e,t,s,{audOptions:i={forwardReq:!1,forwardResp:!1},show_log:o=!0}={}){if(!this.isSocketConnected)throw""+(this.isSocketConnected?"未加入战局/观战":"Socket未连接");return P&&o&&r(`%c ws客户端消息 %c [Request][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),this.GameRequest(e,t,s,G(j,i))}async GameRequest(e,t,s,i){return new Promise(((o,n)=>{super.GameRequest(e,t,s,i).then((t=>{P&&r(`%c ws服务端消息 %c [Response][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7daa ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(s,t)),o(t)}),(e=>{it.gui.showToast({title:e.msg}),n(e)}))}))}async gameRequest(e,t,s){return P&&r(`%c ws客户端消息 %c [Request][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),super.gameRequest(e,t,s)}GameNotify=async(e,t,s)=>{try{super.GameNotify(e,t,s)}catch(t){throw console.error(`Error in connectRequest for route ${e}: `,t),t}};Notify=async(e,t,{audOptions:s=G(j,{forwardReq:!1,forwardResp:!1}),show_log:i=!0}={})=>{this.isSocketConnected&&(P&&i&&r(`%c ws客户端消息 %c[Notify][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),this.GameNotify(e,t,s))};subscribe(e,t,s){return super.subscribe(e,t,(i=>{P&&!this.logBlackList.includes(e)&&r(`%c ws服务端消息:[${new Date}] %c ${e} %c`,"background:#35495e ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#410083 ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t,i)),it.event.dispatchEvent(e,B(t,i)),s?.(i)})),this}onData(e){super.onData(e)}}const{ccclass:ze,property:Ze}=t;let Qe=class extends re{default_title=null;title;prompt_content_str;prompt_content_spriteFrame;btn_confirm;confirm_spriteFrame;btn_cancel;cancel_spriteFrame;btn_close;isConfirm=!1;props={title:this.default_title,content:null,confirmCB:()=>{},cancelCB:()=>{},style:null};onLoad(){this.btn_cancel.node.on(k.EventType.CLICK,this.onCancelHandler,this),this.btn_confirm.node.on(k.EventType.CLICK,this.onConfirmHandler,this),this.btn_close.node.on(k.EventType.CLICK,this.onCloseHandler,this),this.addAutorun([()=>{this.title.spriteFrame=this.props?.title||this.default_title},()=>{this.props.content instanceof A?this.prompt_content_spriteFrame.spriteFrame=this.props.content:"string"==typeof this.props.content?this.prompt_content_str.string=this.props.content:console.error("未知类型的【UIModal】内容")},()=>{null===this.props?.style?.confirm?this.btn_confirm.node.active=!1:(this.btn_confirm.node.active=!0,this.btn_confirm.getComponent(R).spriteFrame=this.props.style?.confirm||this.confirm_spriteFrame),null===this.props?.style?.cancel?this.btn_cancel.node.active=!1:(this.btn_cancel.node.active=!0,this.btn_cancel.getComponent(R).spriteFrame=this.props.style?.cancel||this.cancel_spriteFrame)}])}close(){this.props.cancelCB?.(),it.gui.closeUI(this)}onCancelHandler(){this.close()}onConfirmHandler(){this.props.confirmCB?.()}onDestroy(){this.isConfirm&&this.props.onDestroy?.()}onCloseHandler(){this.close()}};var Ye;se([Ze({type:A,tooltip:"默认标题"}),ie("design:type",A)],Qe.prototype,"default_title",void 0),se([Ze({type:R,tooltip:"标题节点"}),ie("design:type",R)],Qe.prototype,"title",void 0),se([Ze({type:w,tooltip:"字符串内容按钮"}),ie("design:type",w)],Qe.prototype,"prompt_content_str",void 0),se([Ze({type:R,tooltip:"图片精灵内容按钮"}),ie("design:type",R)],Qe.prototype,"prompt_content_spriteFrame",void 0),se([Ze({type:k,tooltip:"确认按钮"}),ie("design:type",k)],Qe.prototype,"btn_confirm",void 0),se([Ze({type:A,tooltip:"确认按钮精灵图"}),ie("design:type",A)],Qe.prototype,"confirm_spriteFrame",void 0),se([Ze({type:k,tooltip:"取消按钮"}),ie("design:type",k)],Qe.prototype,"btn_cancel",void 0),se([Ze({type:A,tooltip:"取消按钮精灵图"}),ie("design:type",A)],Qe.prototype,"cancel_spriteFrame",void 0),se([Ze({type:k,tooltip:"关闭按钮"}),ie("design:type",k)],Qe.prototype,"btn_close",void 0),Qe=se([ze("CoreUIModal")],Qe),function(e){e[e.Delay=0]="Delay",e[e.Interval=1]="Interval"}(Ye||(Ye={}));class et{tag;type;callback;remainingTime;executionTime=0;initialTime;constructor(e,t,s,i){this.tag=e,this.type=t,this.remainingTime=s,this.initialTime=s,this.callback=i}}class tt extends Z{timers=new Map;lastUpdateTime=Date.now();constructor(e){super(e),e.event.on(ye.EVENT_HIDE,this.onHandleAppBackground,this),e.event.on(ye.EVENT_SHOW,this.onHandleAppForeground,this),setInterval(this.update.bind(this),1e3)}onHandleAppBackground(){this.lastUpdateTime=Date.now()}onHandleAppForeground(){const e=Date.now(),t=e-this.lastUpdateTime;r("elapsedTime",t);for(const e of this.timers.values())e.remainingTime>0&&(e.remainingTime-=t,e.executionTime+=t);this.lastUpdateTime=e}registerInterval(e,t,s){if(this.has(e))return i(`${e}定时器已存在,请勿重复注册`);const o=new et(e,Ye.Interval,t,s);this.timers.set(e,o)}registerDelay(e,t,s){if(this.has(e))return i(`${e}延时器已存在,请勿重复注册`);const o=new et(e,Ye.Delay,t,s);this.timers.set(e,o)}unregister(e){this.has(e)&&this.timers.delete(e)}has(e){return this.timers.has(e)}update(){const e=[];for(const[t,s]of this.timers.entries())s.remainingTime-=1e3,s.remainingTime<=0&&(s.type===Ye.Interval&&(s.executionTime+=s.initialTime),s.callback(s.executionTime),s.type===Ye.Interval?s.remainingTime=s.initialTime:e.push(t));for(const t of e)this.timers.delete(t)}}class st{static#t;static get instance(){return this.#t||(this.#t=new st),this.#t}onAppInitDelegate=new I;audio;event;gui;storage;res;util;#s="resources";setConfig=({gui_bundleName:e="resources"}={})=>(this.#s=e,console.log("GUI资源配置",this.#s),this);async boot(){this.res=new je,this.util=new We(this),this.storage=new te(this),this.event=new qe,this.audio=new ee(this),this.gui=(await new $e(this).init(this.#s)).gui}}const it=st.instance;y.onPostProjectInitDelegate.add((async()=>{console.time("[Init App]"),await it.boot(),await it.onAppInitDelegate.dispatch(),console.timeEnd("[Init App]")}));export{Q as AudioEventConstant,ee as AudioManager,he as AudioSourceBaseComponent,ue as AudioSourceUILayer,le as AudioTypeEnum,oe as BaseComponent,Z as BaseManager,Ge as BasePrefab,Be as CoreBlackMask,Ie as CoreNotice,Ne as CoreReconnection,Oe as CoreShowLoading,ge as CoreToast,be as CoreUIContainer,Qe as CoreUIModal,We as CoreUtil,ye as GlobalEventConstant,He as Gui,$e as GuiManager,Ue as LayerType,st as Manager,qe as MessageManager,Te as ReconnectPrompt,De as SceneLayer,tt as TimerManager,me as ToastType,Xe as WrapperSocialGameClient,it as cat};
1
+ import{AudioSource as e,_decorator as t,AudioClip as s,error as i,Node as o,director as n,log as r,sys as a,Component as c,Prefab as l,instantiate as h,isValid as d,Layers as p,view as u,Widget as f,v3 as _,tween as m,Enum as g,game as y,UITransform as v,UIOpacity as E,Tween as b,Label as w,BlockInputEvents as C,Button as k,Director as O,warn as x,assetManager as S,Asset as T,resources as N,SpriteFrame as R,Sprite as A,AsyncDelegate as I}from"cc";import{PREVIEW as M,DEBUG as D}from"cc/env";import{makeObservable as F,observable as U,autorun as H,reaction as P}from"@shimotsuki/mobx";import L from"crypto-es";import{clone as B,create as G}from"@bufbuild/protobuf";import{SocialGameClient as $,AudienceOptionsSchema as j}from"sgc";class q extends e{cat;initAudio(e){return this.cat=e,this}}const{ccclass:K,menu:V}=t;class J extends q{effects=new Map;load(e){return new Promise(((t,i)=>{this.cat.res.load(e,s,((s,o)=>{if(s)return i(s);this.effects.set(e,o),this.playOneShot(o,this.volume),t(o)}))}))}release(){for(let e in this.effects)this.cat.res.release(e);this.effects.clear()}}const{ccclass:W,menu:X}=t;class z extends q{onComplete=null;_progress=0;_url=null;_isPlay=!1;get progress(){return this.duration>0&&(this._progress=this.currentTime/this.duration),this._progress}set progress(e){this._progress=e,this.currentTime=e*this.duration}load(e,t){this.cat.res.load(e,s,((s,o)=>{s&&i(s),this.playing&&(this._isPlay=!1,this.stop(),this.cat.res.release(this._url)),this.playOnAwake=!1,this.enabled=!0,this.clip=o,this._url=e,t&&t()}))}update(e){this.currentTime>0&&(this._isPlay=!0),this._isPlay&&0==this.playing&&(this._isPlay=!1,this.enabled=!1,this.onComplete&&this.onComplete())}release(){this._url&&(this.cat.res.release(this._url),this._url=null)}}class Z{cat;constructor(e){this.cat=e}}var Q;!function(e){e.MUSIC_ON="AudioEventConstant/MUSIC_ON",e.MUSIC_OFF="AudioEventConstant/MUSIC_OFF",e.EFFECT_ON="AudioEventConstant/EFFECT_ON",e.EFFECT_OFF="AudioEventConstant/EFFECT_OFF",e.PAUSE_AUDIO="AudioEventConstant/PAUSE_AUDIO",e.RESUME_AUDIO="AudioEventConstant/RESUME_AUDIO"}(Q||(Q={}));class Y extends Z{local_data={};music;effect;_volume_music=1;_volume_effect=1;_switch_music=!0;_switch_effect=!0;local_store_key="game_audio";constructor(e){super(e),this.local_store_key=this.cat.audio_local_store_key;var t=new o("UIAudioManager");n.addPersistRootNode(t);var s=new o("UIMusic");s.parent=t,this.music=s.addComponent(z).initAudio(e);var i=new o("UIEffect");i.parent=t,this.effect=i.addComponent(J).initAudio(e),this.load()}setMusicComplete(e=null){this.music.onComplete=e}playMusic(e,t){this.music.loop=!0,e&&this.music.load(e,(()=>{this._switch_music&&this.music?.play(),t&&t()}))}stopMusic(){0!=this.music.state&&this.music?.stop()}pauseMusic(){1==this.music.state&&this.music?.pause()}resumeMusic(){[0,2].includes(this.music.state)&&this.music?.play()}get progressMusic(){return this.music.progress}set progressMusic(e){this.music.progress=e}get volumeMusic(){return this._volume_music}set volumeMusic(e){this._volume_music=e,this.music.volume=e}get switchMusic(){return this._switch_music}set switchMusic(e){if(r("设置背景音乐开关值",e,this._switch_music),e==this._switch_music)return;this._switch_music=e,e?this.resumeMusic():this.pauseMusic();const t=e?Q.MUSIC_ON:Q.MUSIC_OFF;this.cat.event.has(t)&&this.cat.event.dispatchEvent(t),this.save()}async playEffect(e){this._switch_effect&&e&&await this.effect.load(e).then((()=>{this.effect.play()}))}stopEffect(){this.effect?.stop()}get volumeEffect(){return this._volume_effect}set volumeEffect(e){this._volume_effect=e,this.effect.volume=e}get switchEffect(){return this._switch_effect}set switchEffect(e){if(e==this._switch_effect)return;this._switch_effect=e,e?this.effect?.play():this.effect?.stop();const t=e?Q.EFFECT_ON:Q.EFFECT_OFF;this.cat.event.has(t)&&this.cat.event.dispatchEvent(t),this.save()}resumeAll(){this.switchMusic&&this.music?.play(),this.switchEffect&&this.effect?.play()}pauseAll(){this.music?.pause(),this.effect?.pause()}stopAll(){this.music?.stop(),this.effect?.stop()}save(){this.local_data.volume_music=this._volume_music,this.local_data.volume_effect=this._volume_effect,this.local_data.switch_music=this._switch_music,this.local_data.switch_effect=this._switch_effect;let e=JSON.stringify(this.local_data);this.cat.storage.set(this.local_store_key,e)}load(){try{let e=this.cat.storage.get(this.local_store_key);this.local_data=JSON.parse(e),this._volume_music=this.local_data.volume_music,this._volume_effect=this.local_data.volume_effect,this._switch_music=this.local_data.switch_music,this._switch_effect=this.local_data.switch_effect}catch(e){this.local_data={},this._volume_music=.6,this._volume_effect=1,this._switch_music=!0,this._switch_effect=!0}this.music&&(this.music.volume=this._volume_music),this.effect&&(this.effect.volume=this._volume_effect)}}class ee extends Z{_key=null;_iv=null;_id="";init(e,t){this.cat.util.encryptUtil.initCrypto(e,t),this._key=this.cat.util.encryptUtil.md5(e),this._iv=this.cat.util.encryptUtil.md5(t)}setUser(e){this._id=e}set(e,t){if(null!=(e=`${e}_${this._id}`)){if(M||(e=this.cat.util.encryptUtil.md5(e)),null==t)return console.warn("存储的值为空,则直接移除该存储"),void this.remove(e);if("function"!=typeof t){if("object"==typeof t)try{t=JSON.stringify(t)}catch(e){return void console.error(`解析失败,str = ${t}`)}else"number"==typeof t&&(t+="");M||null==this._key||null==this._iv||(t=this.cat.util.encryptUtil.aesEncrypt(`${t}`,this._key,this._iv)),a.localStorage.setItem(e,t)}else console.error("储存的值不能为方法")}else console.error("存储的key不能为空")}get(e,t){if(null==e)return console.error("存储的key不能为空"),null;e=`${e}_${this._id}`,M||(e=this.cat.util.encryptUtil.md5(e));let s=a.localStorage.getItem(e);return null==s||""===s||M||null==this._key||null==this._iv||(s=this.cat.util.encryptUtil.aesDecrypt(s,this._key,this._iv)),null===s?t:s}getNumber(e,t=0){var s=this.get(e);return Number(s)||t}getBoolean(e){var t=this.get(e);return Boolean(t)||!1}getJson(e,t){var s=this.get(e);return s&&JSON.parse(s)||t}remove(e){null!=e?(e=`${e}_${this._id}`,M||(e=this.cat.util.encryptUtil.md5(e)),a.localStorage.removeItem(e)):console.error("存储的key不能为空")}clear(){a.localStorage.clear()}}function te(e,t,s,i){var o,n=arguments.length,r=n<3?t:null===i?i=Object.getOwnPropertyDescriptor(t,s):i;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)r=Reflect.decorate(e,t,s,i);else for(var a=e.length-1;a>=0;a--)(o=e[a])&&(r=(n<3?o(r):n>3?o(t,s,r):o(t,s))||r);return n>3&&r&&Object.defineProperty(t,s,r),r}function se(e,t){if("object"==typeof Reflect&&"function"==typeof Reflect.metadata)return Reflect.metadata(e,t)}"function"==typeof SuppressedError&&SuppressedError;class ie extends c{props={};data={};autorunDisposers=[];reactionDisposers=[];messageManagers=[];hook={destroyed:()=>{},started:()=>{}};initUI(){}__preload(){this.initUI(),this.onAutoObserver()}constructor(){super(),F(this,{props:U,data:U})}onAutoObserver(){}addAutorun(e){return(Array.isArray(e)?e:[e]).forEach((e=>{const t=H(e);this.autorunDisposers.push(t)})),this}addReaction(e,t,s){const i=P(e,t,s);return this.reactionDisposers.push(i),this}addAudoListener(e){return this.messageManagers.includes(e)||this.messageManagers.push(e),e}_onPreDestroy(){this.autorunDisposers.forEach((e=>{e()})),this.reactionDisposers.forEach((e=>{e()})),this.autorunDisposers=[],this.reactionDisposers=[],super._onPreDestroy()}onDisable(){this.onHide(),st.event.deleteEventByComponent(this),this.messageManagers.forEach((e=>{e.deleteEventByComponent(this)})),this.messageManagers=[],this.removeListener()}onEnable(){this.onShow(),this.addListener(),this.onEventListener()}onEventListener(){}addListener(){}removeListener(){}addToParent(e,t){let s=e instanceof l?h(e):e instanceof c?e.node:e;return this.setOptions(t),s.addChild(this.node),this}setOptions(e){if(e)for(let t in e)switch(t){case"hook":e.hook&&(this.hook=e.hook);break;case"props":null!==e.props&&"object"==typeof e.props&&(this.props=e.props);break;case"data":null!==e.data&&"object"==typeof e.data&&(this.data=e.data)}}setUpdateData(e){return e&&Object.assign(this.data,e),this}setUpdateProps(e){return this.props,e&&Object.assign(this.props,e),this}removeAndDestroy(){d(this?.node)&&(this.node.removeFromParent(),this.node.destroy())}setPosition(e){return this.node.setPosition(e),this}setScale(e){return this.node.setScale(e),this}setAngle(e){return this.node.angle=e,this}setRotation(e){return this.node.setRotation(e),this}onShow(){}onHide(){}setNodeAndChildrenLayer(e){return oe(this.node,e),this}}const oe=(e,t)=>{e.layer="string"==typeof t?2**p.nameToLayer(t):t,e?.children.forEach((e=>{oe(e,t)}))};class ne extends ie{lastEnterDirection="center";screen;isClosing=!1;root;constructor(){super(),this._init()}_init(){this.root=this.node,this.screen=u.getVisibleSize()}async showTween({isMotion:e=!0,direction:t="center",duration:s=.1,isBounce:i=!0,bounceDuration:o=.05}){if(this.lastEnterDirection=t,e){const e=this.node.getComponent(f);let o,n;e&&(e.updateAlignment(),e.enabled=!1),_(1.1,1.1,1),"center"==t?(o=_(.01,.01,.01),n=_(1,1,1)):(o="left"==t?_(-this.screen.width,0,0):"right"==t?_(this.screen.width,0,0):_(0,"top"==t?this.screen.height:-this.screen.height,0),n=_(0,0,0)),await this.handle(t,s,o,n,i),e&&(e.enabled=!0)}}async hideTween({isMotion:e=!0,direction:t,duration:s=.1}){if(t=t||this.lastEnterDirection,!this.isClosing){if(this.isClosing=!0,m(this.node).removeSelf(),e){const e=this.node.getComponent(f);let i,o;e&&(e.enabled=!1),"center"==t?(i=this.node.scale,o=_(0,0,0)):(o="left"==t?_(-this.screen.width,0,0):"right"==t?_(this.screen.width,0,0):_(0,"top"==t?this.screen.height:-this.screen.height,0),i=this.node.getPosition()),await this.handle(t,s,i,o,!1)}this.removeAndDestroy()}}async handle(e,t,s,i,o){"center"==e?this.node.setScale(s):this.node.setPosition(s),await this.deftween(t,{["center"==e?"scale":"position"]:i},o)}deftween(e,t,s,i){return new Promise(((s,i)=>{m(this.node).to(e,t).call((()=>{s()})).start()}))}}const{ccclass:re,property:ae}=t;var ce;!function(e){e[e.EFFECT=0]="EFFECT",e[e.BGM=1]="BGM"}(ce||(ce={}));class le extends ie{type=ce.EFFECT;clip=null;loop=!1;volume=1;playOnAwake=!1;audioSource=new e;onEnable(){super.onEnable(),this.clip&&(this.audioSource.clip=this.clip),this.audioSource.loop=this.loop,this.audioSource.volume=this.volume,this.audioSource.playOnAwake=this.playOnAwake,st.event.on(Q.EFFECT_ON,this.onPlayEffectHandler,this).on(Q.EFFECT_OFF,this.onStopEffectHandler,this).on(Q.MUSIC_ON,this.onPlayMusicHandler,this).on(Q.MUSIC_OFF,this.onStopMusicHandler,this)}__preload(){super.__preload();const{volumeEffect:e,volumeMusic:t}=st.audio;this.audioSource.volume=this.type===ce.BGM?t:e}start(){}stopAudio(){this.audioSource.stop()}playAudio(){const{switchEffect:e,switchMusic:t}=st.audio;this.audioSource.playing||!(this.type===ce.BGM?t:e)||y._paused||this.audioSource.play()}onPlayEffectHandler(){}onStopEffectHandler(){this.stopAudio()}onPlayMusicHandler(){}onStopMusicHandler(){this.stopAudio()}_onPreDestroy(){this.onStopMusicHandler(),super._onPreDestroy()}}te([ae({tooltip:"类型:\n EFFECT 音效\n BGM 音乐",type:g(ce)}),se("design:type",Object)],le.prototype,"type",void 0),te([ae({tooltip:"音源",type:s}),se("design:type",Object)],le.prototype,"clip",void 0),te([ae({tooltip:"循环"}),se("design:type",Object)],le.prototype,"loop",void 0),te([ae({tooltip:"音量"}),se("design:type",Object)],le.prototype,"volume",void 0),te([ae({tooltip:"是否启用自动播放"}),se("design:type",Object)],le.prototype,"playOnAwake",void 0);const{ccclass:he,property:de}=t;class pe extends ne{type=ce.EFFECT;clip=null;loop=!1;volume=1;playOnAwake=!1;audioSource=new e;onEnable(){super.onEnable(),st.event.on(Q.EFFECT_ON,this.onPlayEffectHandler,this).on(Q.EFFECT_OFF,this.onStopEffectHandler,this).on(Q.MUSIC_ON,this.onPlayMusicHandler,this).on(Q.MUSIC_OFF,this.onStopMusicHandler,this)}__preload(){this.clip&&(this.audioSource.clip=this.clip),this.audioSource.loop=this.loop,this.audioSource.volume=this.volume,this.audioSource.playOnAwake=this.playOnAwake,super.__preload();const{volumeEffect:e,volumeMusic:t}=st.audio;this.audioSource.volume=this.type===ce.BGM?t:e}stopAudio(){this.audioSource.stop()}playAudio(){const{switchEffect:e,switchMusic:t}=st.audio;this.audioSource.playing||!(this.type===ce.BGM?t:e)||y._paused||this.audioSource.play()}onPlayEffectHandler(){}onStopEffectHandler(){this.stopAudio()}onPlayMusicHandler(){}onStopMusicHandler(){this.stopAudio()}_onPreDestroy(){this.onStopMusicHandler(),super._onPreDestroy()}}te([de({tooltip:"类型:\n EFFECT 音效\n BGM 音乐",type:g(ce)}),se("design:type",Object)],pe.prototype,"type",void 0),te([de({tooltip:"音源",type:s}),se("design:type",Object)],pe.prototype,"clip",void 0),te([de({tooltip:"循环"}),se("design:type",Object)],pe.prototype,"loop",void 0),te([de({tooltip:"音量"}),se("design:type",Object)],pe.prototype,"volume",void 0),te([de({tooltip:"是否启用自动播放"}),se("design:type",Object)],pe.prototype,"playOnAwake",void 0);const{ccclass:ue,property:fe}=t;var _e;!function(e){e[e.FIXED=0]="FIXED",e[e.SLIDE=1]="SLIDE"}(_e||(_e={}));let me=class extends ie{fixed_node;slide_node;fixed_label;slide_label;onLoad(){this.fixed_node.active=this.slide_node.active=!1}start(){this.show()}async show(){return new Promise((async(e,t)=>{const{title:s,type:i,fixed_time:o}=this.props;if(i==_e.FIXED){this.fixed_node.active=!0,this.fixed_label.string=`${s}`,this.fixed_label.updateRenderData(!0);const t=this.fixed_label.node.getComponent(v).height;t-this.fixed_node.getComponent(v).height>0&&(this.fixed_node.getComponent(v).height=t+100),this.scheduleOnce((()=>{this.node.destroy(),e()}),o)}else{this.slide_node.active=!0,this.slide_label.string=`${s}`,this.slide_label.updateRenderData(!0);const t=this.slide_label.node.getComponent(v).width;this.slide_node.getComponent(v).width-t<100&&(this.slide_node.getComponent(v).width=t+100),this.playAnim(this.node).then((()=>{e()}))}}))}playAnim(e){return new Promise(((t,s)=>{const i=this.node.getComponent(E),o=m(i).delay(1.2).to(.5,{opacity:0}).call((()=>{b.stopAllByTarget(e),this.node.destroy(),t()}));m(e).by(.5,{position:_(0,400,0)}).call((()=>{o.start()})).start()}))}onDestroy(){b.stopAllByTarget(this.node),this.unscheduleAllCallbacks()}};var ge;te([fe({type:o,tooltip:"固定节点"}),se("design:type",o)],me.prototype,"fixed_node",void 0),te([fe({type:o,tooltip:"滑动节点"}),se("design:type",o)],me.prototype,"slide_node",void 0),te([fe({type:w,tooltip:"固定标签节点"}),se("design:type",w)],me.prototype,"fixed_label",void 0),te([fe({type:w,tooltip:"滑动标签节点"}),se("design:type",w)],me.prototype,"slide_label",void 0),me=te([ue("CoreToast")],me),function(e){e.EVENT_SHOW="GlobalEventConstant/EVENT_SHOW",e.EVENT_HIDE="GlobalEventConstant/EVENT_HIDE",e.GAME_RESIZE="GlobalEventConstant/GAME_RESIZE",e.EVENT_CLOSE="GlobalEventConstant/EVENT_CLOSE",e.ONLINE="GlobalEventConstant/ONLINE",e.OFFLINE="GlobalEventConstant/OFFLINE",e.ROOT_MASK_UPDATE="GlobalEventConstant/ROOT_MASK_UPDATE",e.ROOT_MASK_CHANGE="GlobalEventConstant/ROOT_MASK_CHANGE"}(ge||(ge={}));const{ccclass:ye,property:ve}=t;let Ee=class extends ne{scene_mask_node;ui_container;gui=null;onLoad(){this.setSceneMaskActive(!1)}get scene_mask(){return this.scene_mask_node.getComponent(Le)}get brother(){return this.ui_container.children||[]}get tweenChildren(){return this.scene_mask.tween.children}onEventListener(){st.event.on(ge.ROOT_MASK_CHANGE,this.uiMaskChanged,this)}addMask(){const e=this.brother[this.brother.length-1];e&&this.scene_mask.node.setSiblingIndex(e.getSiblingIndex()),this.blockMaskSiblingIndexChanged()}subMask(){const e=this.brother[this.brother.length-2];e&&this.scene_mask.node.setSiblingIndex(e.getSiblingIndex()),this.blockMaskSiblingIndexChanged()}blockMaskSiblingIndexChanged(){this.tweenChildren.length>1||this.brother.length>1?this.show():this.hide()}addNodeToTween(e){return d(this)&&this.scene_mask&&this.scene_mask.tween.addChild(e),this}show(){this.setSceneMaskActive(!0)}hide(){this.setSceneMaskActive(!1)}setGui(e){return this.gui=e,this}uiMaskChanged(){this.blockMaskSiblingIndexChanged()}setSceneMaskActive(e){this.scene_mask.node.active=!this.gui.root_mask.active&&e}};te([ve({type:o}),se("design:type",o)],Ee.prototype,"scene_mask_node",void 0),te([ve({type:o}),se("design:type",o)],Ee.prototype,"ui_container",void 0),Ee=te([ye("CoreUIContainer")],Ee);class be extends ne{onEnable(){super.onEnable(),this.updateMask()}onDisable(){super.onDisable(),this.updateMask()}updateMask(){st.event.dispatchEvent(ge.ROOT_MASK_UPDATE)}}const{ccclass:we,property:Ce}=t;let ke=class extends be{title;loadingTween;loading_rotate=0;onAutoObserver(){this.addAutorun([()=>{this.props?.title&&(this.title.string=`${this.props?.title}`),this.title.node.active=!!this.props?.title?.length},()=>{this.getComponent(C).enabled=!!this.props?.mask}])}update(e){this.loading_rotate+=220*e,this.loadingTween.setRotationFromEuler(0,0,-this.loading_rotate%360),this.loading_rotate>360&&(this.loading_rotate-=360)}};te([Ce({type:w,tooltip:"标题"}),se("design:type",w)],ke.prototype,"title",void 0),te([Ce({type:o,tooltip:"动画"}),se("design:type",o)],ke.prototype,"loadingTween",void 0),ke=te([we("CoreShowLoading")],ke);const{ccclass:Oe,property:xe}=t;var Se;!function(e){e.RECONNECTED="重连成功",e.RECONNECTING="正在重连",e.MAX_RECONNECT="重连次数超出限制,请检查网络",e.RECONNECTED_ERROR="重连失败,请检查网络",e.CONNECT_PARAM_ERROR="游戏参数错误,请重新加载",e.KICK="账号已下线",e.OFFLINE="网络已断开",e.ONLINE="网络已连接",e.GAME_ERROR="连接游戏服错误"}(Se||(Se={}));let Te=class extends be{common_prompt_text;btn_confirm;is_close=!1;props={content:null};initUI(){this.btn_confirm.node.active=!1}onLoad(){this.btn_confirm.node.on(k.EventType.CLICK,this.onConfirmHandler,this),this.addAutorun([()=>{this.common_prompt_text.string=this.props.content??""}])}onDestroy(){this.unscheduleAllCallbacks()}updateProps(e){this.updatePromptText(e,e==Se.RECONNECTING)}updatePromptText(e,t=!1){if(this.unscheduleAllCallbacks(),this.props.content=e,r("更新提示文案:",e),t){let t=0;const s=()=>{t=(t+1)%4,this.common_prompt_text.string=e+["","·","··","···"][t]};this.schedule(s,.5)}}onConfirmHandler(){this.is_close=!0,st.gui.hideReconnect()}};te([xe({type:w,tooltip:"通用提示文本"}),se("design:type",w)],Te.prototype,"common_prompt_text",void 0),te([xe({type:k,tooltip:"确定按钮"}),se("design:type",k)],Te.prototype,"btn_confirm",void 0),Te=te([Oe("CoreReconnection")],Te);const{ccclass:Ne,property:Re}=t;let Ae=class extends be{text;btn_confirm;onLoad(){this.btn_confirm.node.on(k.EventType.CLICK,this.onConfrimHandler,this)}start(){this.props&&this.updateProps(this.props)}onConfrimHandler(){this.props?.confrim?.(),st.gui.hideNotice()}updateProps(e){this.text.string=`${e.text}`}};te([Re({type:w,tooltip:"提示文本"}),se("design:type",w)],Ae.prototype,"text",void 0),te([Re({type:k,tooltip:"确定按钮"}),se("design:type",k)],Ae.prototype,"btn_confirm",void 0),Ae=te([Ne("CoreNotice")],Ae);class Ie extends ie{isReload}const{ccclass:Me,property:De}=t;var Fe;!function(e){e[e.UI=0]="UI",e[e.LOADING=1]="LOADING",e[e.TOAST=2]="TOAST",e[e.RECONNECTTION=3]="RECONNECTTION",e[e.NOTICE=4]="NOTICE"}(Fe||(Fe={}));let Ue=class extends ie{reconnection_ui_prefab;toast_ui_prefab;loading_ui_prefab;notice_ui_prefab;ui_prefab;root_ui;root_toast;root_mask;cat;ui_container_component;reconnection_ui_component;notice_ui_component;loading_ui_component;toast_ui_component;currentScene;onEventListener(){this.cat.event.on(ge.ROOT_MASK_UPDATE,this.onRootUpdate,this)}init(e){this.cat=e;const t=n.getScene();return r("init scene"),t&&this.changeScene(t),this}start(){this.onRootUpdate()}showToast({title:e="",type:t=_e.SLIDE,fixed_time:s=2}){const i=h(this.toast_ui_prefab);return r("showToast",e),this.toast_ui_component=i.getComponent(me).addToParent(this.root_toast,{props:{title:e,type:t,fixed_time:s}}),this}hideToast(){return this.toast_ui_component?.removeAndDestroy(),this}showLoading({title:e="",mask:t=!0,black:s=!0}={}){if(r("showLoading",e),this.loading_ui_component)this.loading_ui_component.setOptions({props:{title:e,mask:t,black:s}});else{const i=h(this.loading_ui_prefab);this.loading_ui_component=i.getComponent(ke).addToParent(this.root_ui,{props:{title:e,mask:t,black:s}})}return this}hideLoading(){return this.loading_ui_component?.removeAndDestroy(),this.loading_ui_component=null,this}showReconnect(e){if(this.reconnection_ui_component)this.reconnection_ui_component.setUpdateProps({content:e});else{const t=h(this.reconnection_ui_prefab);this.reconnection_ui_component=t.getComponent(Te).addToParent(this.root_ui,{props:{content:e}})}return this}hideReconnect(){return this.reconnection_ui_component?.removeAndDestroy(),this.reconnection_ui_component=null,this}showNotice(e){const t=h(this.notice_ui_prefab);return this.notice_ui_component=t.getComponent(Ae).addToParent(this.root_ui,{props:e}),this}hideNotice(){return this.notice_ui_component?.removeAndDestroy(),this}loadScene(e,t,s){r("加载场景",e,t,s);let i={},o=s??!1;return"boolean"==typeof t?o=t:i=t??{},r("当前场景",n.getScene()?.uuid,n.getScene()?.name),n.once(O.EVENT_BEFORE_SCENE_LAUNCH,(e=>{r("Director.EVENT_BEFORE_SCENE_LAUNCH",e),this.changeScene(e,i,o)})),n.loadScene(e),this}resetScene(e=""){return e=e||this.currentScene,this.loadScene(e)}cleanScene(){this.resetScene().hideLoading().hideNotice().hideReconnect().hideToast()}changeScene(e,t,s){this.currentScene=e.name,this.createUILayer(e);const i=e.getComponentInChildren(Ie);i&&(i.isReload=s??!1),i?.setOptions(t)}createUILayer(e){this.ui_container_component?.removeAndDestroy(),this.ui_container_component=null;const t=h(this.ui_prefab);this.ui_container_component=t.getComponent(Ee).setGui(this).addToParent(e)}reloadScene(){this.loadScene(this.currentScene,!0)}async closeUI(e,t){const{component:s}=this.findUIBaseLayer(e,!1);s&&(s.setOptions({...t?.hook??{},...t?.props??{}}),await s.hideTween(t||{}),this.ui_container_component?.subMask())}async openUI(e,t){const{rootNode:s,component:i}=this.findUIBaseLayer(e,!0);s.getComponent(ne),i?.setOptions(t),s&&this.ui_container_component?.addNodeToTween(s).addMask(),i&&await i.showTween(t||{}),this.ui_container_component?.ui_container&&i?.addToParent(this.ui_container_component.ui_container)}findUIBaseLayer(e,t){let s,n=null;if(e instanceof o){s=e;const t=e.components.filter((e=>e instanceof ne));if(!t.length)return i(`${e.name}节点未找到继承自BaseLayer的组件`),{rootNode:s,component:n};1==t.length?n=t[0]:x(`${e.name}节点存在多个继承自BaseLayer的组件`)}else if(s=e.node,n=e,t){for(;s.parent;)s=s.parent;n.root=s}else s=e.root;return{rootNode:s,component:n}}onRootUpdate(){const e=this.root_ui.children.length;if(this.root_mask.active=e>1,e>1){const t=this.root_ui.children[e-2];this.root_mask.setSiblingIndex(t.getSiblingIndex())}this.cat.event.dispatchEvent(ge.ROOT_MASK_CHANGE)}};te([De({type:l,tooltip:"断线重连UI预制体"}),se("design:type",l)],Ue.prototype,"reconnection_ui_prefab",void 0),te([De({type:l,tooltip:"提示UI预制体"}),se("design:type",l)],Ue.prototype,"toast_ui_prefab",void 0),te([De({type:l,tooltip:"加载UI预制体"}),se("design:type",l)],Ue.prototype,"loading_ui_prefab",void 0),te([De({type:l,tooltip:"公告UI预制体"}),se("design:type",l)],Ue.prototype,"notice_ui_prefab",void 0),te([De({type:l,tooltip:"UI层预制体"}),se("design:type",l)],Ue.prototype,"ui_prefab",void 0),te([De({type:o,tooltip:"root-UI层"}),se("design:type",o)],Ue.prototype,"root_ui",void 0),te([De({type:o,tooltip:"root-组件层"}),se("design:type",o)],Ue.prototype,"root_toast",void 0),te([De({type:o,tooltip:"root-mask"}),se("design:type",o)],Ue.prototype,"root_mask",void 0),Ue=te([Me("Gui")],Ue);const{ccclass:He,property:Pe}=t;let Le=class extends ie{tween};var Be;te([Pe({type:o,tooltip:"动画节点"}),se("design:type",o)],Le.prototype,"tween",void 0),Le=te([He("CoreBlackMask")],Le),function(e){e.Root="prefabs/root",e.Toast="prefabs/toast",e.BlackMask="prefabs/black-mask",e.Loading="prefabs/loading",e.Notice="prefabs/notice",e.Reconnection="prefabs/reconnection"}(Be||(Be={}));class Ge extends Z{gui;#e="resources";getGuiPrefabByType=(e,t)=>new Promise(((s,i)=>{console.log(e,`${t}`),this.cat.res.load(e,t,((e,t)=>{e?i(e):s(t)}))}));async init(){this.#e=this.cat.gui_bundle_name;const e=await this.getGuiPrefabByType(this.#e,Be.Root),t=h(e);return this.gui=t.getComponent(Ue).init(this.cat),n.addPersistRootNode(t),this}}class $e{get=(e,t,s="resources")=>S.getBundle(s).get(e,t);isAssetType=e=>"function"==typeof e&&e.prototype instanceof T;async load(...e){let t=null,s=null,i=null;"string"==typeof e[0]&&"string"==typeof e[1]&&(t=e.shift());let o=e.shift();this.isAssetType(e[0])&&(s=e.shift()),2==e.length&&(i=e.shift());const n=e.shift();let r=N;if(t&&"resources"!=t){S.bundles.has(t)||await this.loadBundle(t);let e=S.bundles.get(t);e&&(r=e)}i&&n?r.load(o,s,i,n):n?r.load(o,s,n):r.load(o,s)}async loadDir(...e){let t=null,s=null,i=null,o=null;"string"==typeof e[0]&&"string"==typeof e[1]&&(t=e.shift());let n=e.shift();this.isAssetType(e[0])&&(s=e.shift()),2==e.length&&(i=e.shift()),o=e.shift();let r=N;if(t&&"resources"!=t){S.bundles.has(t)||await this.loadBundle(t);let e=S.bundles.get(t);e&&(r=e)}i&&o?r.loadDir(n,s,i,o):o?r.loadDir(n,s,o):r.loadDir(n,s)}loadRemote(e,...t){var s,i=null;2==t.length&&(i=t.shift()),s=t.shift(),S.loadRemote(e,{ext:".png",...i},s)}loadBundle=(e,t)=>new Promise(((s,i)=>{const o=(e,t)=>{if(e)return i(e);s(t)};t?S.loadBundle(e,{version:t},o):S.loadBundle(e,o)}));releasePrefabtDepsRecursively=e=>{var t=S.assets.get(e);(S.releaseAsset(t),t instanceof l)&&S.dependUtil.getDepsRecursively(e).forEach((e=>{S.assets.get(e).decRef()}))};release=(e,t="resources")=>{var s=S.getBundle(t);if(s){var i=s.get(e);i&&this.releasePrefabtDepsRecursively(i._uuid)}};releaseDir=(e,t="resources")=>{var s=S.getBundle(t),i=s?.getDirWithPath(e);i?.map((e=>{this.releasePrefabtDepsRecursively(e.uuid)})),!e&&"resources"!=t&&s&&S.removeBundle(s)};dump=()=>{S.assets.forEach(((e,t)=>{r(S.assets.get(t))})),r(`当前资源总数:${S.assets.count}`)}}class je{events=new Map;on(e,t,s){if(!e||!t)return x(`注册【${e}】事件的侦听器函数为空`),this;const i=this.events.get(e)??this.events.set(e,new Map).get(e);return i.has(s)?(x(`名为【${e}】的事件重复注册侦听器`),this):(i.set(s,t),this)}once(e,t,s){let i=(o,n)=>{this.off(e,i,s),i=null,t.call(s,o,n)};this.on(e,i,s)}off(e,t,s){if(!this.events.get(e)?.has(s))return this;const o=this.events.get(e);return o.get(s)!==t?(i(`${s}注册事件和取消事件不一致`),this):(o.delete(s),this)}dispatchEvent(e,t){if(!this.events.has(e))return this;const s=this.events.get(e);for(const[i,o]of s)o.call(i,t,e);return this}offAll(){this.events.clear()}has(e){return this.events.has(e)}deleteEventByComponent(e){for(const[t,s]of this.events){for(const[t]of s)t===e&&s.delete(t);0===s.size&&this.events.delete(t)}}}let qe=null;const Ke={stringify:e=>{const t={ct:e.ciphertext.toString(L.enc.Base64)};return e.iv&&(t.iv=e.iv.toString()),e.salt&&(t.s=e.salt.toString()),JSON.stringify(t)},parse:e=>{const t=JSON.parse(e),s=L.lib.CipherParams.create({ciphertext:L.enc.Base64.parse(t.ct)});return t.iv&&(s.iv=L.enc.Hex.parse(t.iv)),t.s&&(s.salt=L.enc.Hex.parse(t.s)),s}};var Ve=Object.freeze({__proto__:null,JsonFormatter:Ke,aesDecrypt:(e,t,s)=>L.AES.decrypt(e,t,{iv:qe,format:Ke}).toString(L.enc.Utf8),aesEncrypt:(e,t,s)=>L.AES.encrypt(e,t,{iv:qe,format:Ke}).toString(),initCrypto:(e,t)=>{qe=L.enc.Hex.parse(t)},md5:e=>L.MD5(e).toString()});class Je extends Z{encryptUtil=Ve}class We extends ${isNeedReconnect=!1;isOnline=!0;isInBackground=!1;running=!1;index=0;logBlackList=[];constructor(e,t,s){super(e,t,s),this.running=!0,this.addEvent()}addEvent(){this.on("connected",(()=>this.handleEvent({type:"connected"}))).on("reconnected",(()=>this.handleEvent({type:"reconnected"}))).on("disconnect",(e=>this.handleEvent({type:"disconnect",ev:e}))).on("handshakeError",(e=>this.handleEvent({type:"handshakeError",ret:e}))).on("kick",(()=>this.handleEvent({type:"kick"}))).on("reconnecting",(()=>this.handleEvent({type:"reconnecting"}))).on("maxReconnect",(()=>this.handleEvent({type:"maxReconnect"}))).on("error",(e=>this.handleEvent({type:"error",ev:e}))),st.event.on(ge.EVENT_SHOW,this.onShowHandler,this).on(ge.EVENT_HIDE,this.onHideHandler,this).on(ge.ONLINE,this.onOnlineHandler,this).on(ge.OFFLINE,this.onOfflineHandler,this)}removeEvent(){this.removeAllListeners(),st.event.off(ge.EVENT_SHOW,this.onShowHandler,this).off(ge.EVENT_HIDE,this.onHideHandler,this).off(ge.ONLINE,this.onOnlineHandler,this).off(ge.OFFLINE,this.onOfflineHandler,this)}onShowHandler(){r("[SHOW]"),this.isInBackground=!1,this.isNeedReconnect&&this.isOnline&&this.handleEvent({type:"show"})}onHideHandler(e){r("[HIDE]"),e().finally((()=>{this.isInBackground=!0,this.handleEvent({type:"hide"})}))}onOnlineHandler(){this.isOnline=!0,r("正在检查网络状态:"+(this.isOnline?"在线":"断开")),this.handleEvent({type:"online"})}onOfflineHandler(){this.isOnline=!1,r("正在检查网络状态:"+(this.isOnline?"在线":"断开")),this.handleEvent({type:"offline"})}async handleEvent(e){if(this.running)switch(e.type){case"init":break;case"connected":r("ws连接成功状态 connected"),this.isNeedReconnect=!1;break;case"reconnected":r("ws重连成功状态 reconnected",this.isSocketConnected),this.isNeedReconnect=!1,r("%c 重连成功状态","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index);try{await this.connectRequest(),r("重连成功状态 connectRequest "),st.gui.showToast({title:Se.RECONNECTED}),st.gui.hideReconnect().hideLoading(),st.gui.reloadScene()}catch(e){console.error(e),st.gui.showReconnect(Se.GAME_ERROR)}break;case"disconnect":r("断开连接状态 disconnect",e.ev),r("%c 断开连接状态","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index),this.isNeedReconnect=!0,this.handleEvent({type:"reconnect"});break;case"handshakeError":r("参数错误状态 handshakeError",e.ret),st.gui.showReconnect(Se.CONNECT_PARAM_ERROR),this.handleEvent({type:"destroy"});break;case"kick":r("%c 被踢出状态","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index),r("被踢出状态 kick"),st.gui.showReconnect(Se.KICK),this.handleEvent({type:"destroy"});break;case"reconnecting":r("正在重连状态 reconnecting"),this.isOnline&&this.isInBackground;break;case"maxReconnect":r("超出最大重连状态 maxReconnect"),st.gui.showReconnect(Se.MAX_RECONNECT);break;case"error":this.isOnline&&(r("ws报错状态 error",e.ev),"string"==typeof e.ev&&st.gui.showToast({title:e.ev}),st.gui.showReconnect(Se.RECONNECTED_ERROR));break;case"online":st.gui.showReconnect(Se.ONLINE),r("在线状态 online"),this.handleEvent({type:"reconnect"});break;case"offline":this.disconnect(!0),r("离线状态 offline"),this.isNeedReconnect=!0,st.gui.showReconnect(Se.OFFLINE);break;case"show":r("前台状态 show"),this.handleEvent({type:"reconnect"});break;case"hide":r("后台状态 hide"),this.disconnect(!0),this.isNeedReconnect=!0;break;case"reconnect":r("重连状态 reconnect"),this.isNeedReconnect&&!this.isInBackground&&this.isOnline&&(st.gui.showLoading({title:"正在重连"}),this.reset(),this.index+=1,r("%c ws重连次数","background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff",this.index),this.reconnectImmediately());break;case"destroy":r("销毁状态 destroy"),this.destroyStateMachine();break;default:r("Unknown event:",e.type)}}destroy(){this.handleEvent({type:"destroy"})}disconnect(e=!1){super.disconnect(e)}destroyStateMachine(){r("Destroying state machine"),this.running=!1,this.removeEvent(),this.disconnect(!0)}request(e,t,s){return D&&r(`%c ws客户端消息 %c [Request][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),new Promise(((o,n)=>{super.request(e,t,s).then((t=>{D&&r(`%c ws服务端消息 %c [Response][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7daa ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(s,t)),o(t)}),(e=>{i("request err",e),n(e)}))}))}async Request(e,t,s,{audOptions:i={forwardReq:!1,forwardResp:!1},show_log:o=!0}={}){if(!this.isSocketConnected)throw""+(this.isSocketConnected?"未加入战局/观战":"Socket未连接");return D&&o&&r(`%c ws客户端消息 %c [Request][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),this.GameRequest(e,t,s,G(j,i))}async GameRequest(e,t,s,i){return new Promise(((o,n)=>{super.GameRequest(e,t,s,i).then((t=>{D&&r(`%c ws服务端消息 %c [Response][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7daa ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(s,t)),o(t)}),(e=>{st.gui.showToast({title:e.msg}),n(e)}))}))}async gameRequest(e,t,s){return D&&r(`%c ws客户端消息 %c [Request][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),super.gameRequest(e,t,s)}GameNotify=async(e,t,s)=>{try{super.GameNotify(e,t,s)}catch(t){throw console.error(`Error in connectRequest for route ${e}: `,t),t}};Notify=async(e,t,{audOptions:s=G(j,{forwardReq:!1,forwardResp:!1}),show_log:i=!0}={})=>{this.isSocketConnected&&(D&&i&&r(`%c ws客户端消息 %c[Notify][${new Date}] %c ${e} %c`,"background:#ff00ff ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#3d7d3d ; padding: 1px; color: #fff","background:#ff00ff ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t.desc,t.message)),this.GameNotify(e,t,s))};subscribe(e,t,s){return super.subscribe(e,t,(i=>{D&&!this.logBlackList.includes(e)&&r(`%c ws服务端消息:[${new Date}] %c ${e} %c`,"background:#35495e ; padding: 1px; border-radius: 3px 0 0 3px; color: #fff","background:#410083 ; padding: 1px; border-radius: 0 3px 3px 0; color: #fff","background:transparent",B(t,i)),st.event.dispatchEvent(e,B(t,i)),s?.(i)})),this}onData(e){super.onData(e)}}const{ccclass:Xe,property:ze}=t;let Ze=class extends ne{default_title=null;title;prompt_content_str;prompt_content_spriteFrame;btn_confirm;confirm_spriteFrame;btn_cancel;cancel_spriteFrame;btn_close;isConfirm=!1;props={title:this.default_title,content:null,confirmCB:()=>{},cancelCB:()=>{},style:null};onLoad(){this.btn_cancel.node.on(k.EventType.CLICK,this.onCancelHandler,this),this.btn_confirm.node.on(k.EventType.CLICK,this.onConfirmHandler,this),this.btn_close.node.on(k.EventType.CLICK,this.onCloseHandler,this),this.addAutorun([()=>{this.title.spriteFrame=this.props?.title||this.default_title},()=>{this.props.content instanceof R?this.prompt_content_spriteFrame.spriteFrame=this.props.content:"string"==typeof this.props.content?this.prompt_content_str.string=this.props.content:console.error("未知类型的【UIModal】内容")},()=>{null===this.props?.style?.confirm?this.btn_confirm.node.active=!1:(this.btn_confirm.node.active=!0,this.btn_confirm.getComponent(A).spriteFrame=this.props.style?.confirm||this.confirm_spriteFrame),null===this.props?.style?.cancel?this.btn_cancel.node.active=!1:(this.btn_cancel.node.active=!0,this.btn_cancel.getComponent(A).spriteFrame=this.props.style?.cancel||this.cancel_spriteFrame)}])}close(){this.props.cancelCB?.(),st.gui.closeUI(this)}onCancelHandler(){this.close()}onConfirmHandler(){this.props.confirmCB?.()}onDestroy(){this.isConfirm&&this.props.onDestroy?.()}onCloseHandler(){this.close()}};var Qe;te([ze({type:R,tooltip:"默认标题"}),se("design:type",R)],Ze.prototype,"default_title",void 0),te([ze({type:A,tooltip:"标题节点"}),se("design:type",A)],Ze.prototype,"title",void 0),te([ze({type:w,tooltip:"字符串内容按钮"}),se("design:type",w)],Ze.prototype,"prompt_content_str",void 0),te([ze({type:A,tooltip:"图片精灵内容按钮"}),se("design:type",A)],Ze.prototype,"prompt_content_spriteFrame",void 0),te([ze({type:k,tooltip:"确认按钮"}),se("design:type",k)],Ze.prototype,"btn_confirm",void 0),te([ze({type:R,tooltip:"确认按钮精灵图"}),se("design:type",R)],Ze.prototype,"confirm_spriteFrame",void 0),te([ze({type:k,tooltip:"取消按钮"}),se("design:type",k)],Ze.prototype,"btn_cancel",void 0),te([ze({type:R,tooltip:"取消按钮精灵图"}),se("design:type",R)],Ze.prototype,"cancel_spriteFrame",void 0),te([ze({type:k,tooltip:"关闭按钮"}),se("design:type",k)],Ze.prototype,"btn_close",void 0),Ze=te([Xe("CoreUIModal")],Ze),function(e){e[e.Delay=0]="Delay",e[e.Interval=1]="Interval"}(Qe||(Qe={}));class Ye{tag;type;callback;remainingTime;executionTime=0;initialTime;constructor(e,t,s,i){this.tag=e,this.type=t,this.remainingTime=s,this.initialTime=s,this.callback=i}}class et extends Z{timers=new Map;lastUpdateTime=Date.now();constructor(e){super(e),e.event.on(ge.EVENT_HIDE,this.onHandleAppBackground,this),e.event.on(ge.EVENT_SHOW,this.onHandleAppForeground,this),setInterval(this.update.bind(this),1e3)}onHandleAppBackground(){this.lastUpdateTime=Date.now()}onHandleAppForeground(){const e=Date.now(),t=e-this.lastUpdateTime;r("elapsedTime",t);for(const e of this.timers.values())e.remainingTime>0&&(e.remainingTime-=t,e.executionTime+=t);this.lastUpdateTime=e}registerInterval(e,t,s){if(this.has(e))return i(`${e}定时器已存在,请勿重复注册`);const o=new Ye(e,Qe.Interval,t,s);this.timers.set(e,o)}registerDelay(e,t,s){if(this.has(e))return i(`${e}延时器已存在,请勿重复注册`);const o=new Ye(e,Qe.Delay,t,s);this.timers.set(e,o)}unregister(e){this.has(e)&&this.timers.delete(e)}has(e){return this.timers.has(e)}update(){const e=[];for(const[t,s]of this.timers.entries())s.remainingTime-=1e3,s.remainingTime<=0&&(s.type===Qe.Interval&&(s.executionTime+=s.initialTime),s.callback(s.executionTime),s.type===Qe.Interval?s.remainingTime=s.initialTime:e.push(t));for(const t of e)this.timers.delete(t)}}class tt{static#t;static get instance(){return this.#t||(this.#t=new tt),this.#t}onAppInitDelegate=new I;audio;event;gui;storage;res;util;gui_bundle_name="";audio_local_store_key="";setConfig=({gui_bundleName:e="resources",audio_local_store_key:t="game_audio"}={})=>(this.gui_bundle_name=e,this.audio_local_store_key=t,this);async boot(){this.res=new $e,this.util=new Je(this),this.storage=new ee(this),this.event=new je,this.audio=new Y(this),this.gui=(await new Ge(this).init()).gui}}const st=tt.instance;y.onPostProjectInitDelegate.add((async()=>{console.time("[Init App]"),await st.boot(),await st.onAppInitDelegate.dispatch(),console.timeEnd("[Init App]")}));export{Q as AudioEventConstant,Y as AudioManager,le as AudioSourceBaseComponent,pe as AudioSourceUILayer,ce as AudioTypeEnum,ie as BaseComponent,Z as BaseManager,Be as BasePrefab,Le as CoreBlackMask,Ae as CoreNotice,Te as CoreReconnection,ke as CoreShowLoading,me as CoreToast,Ee as CoreUIContainer,Ze as CoreUIModal,Je as CoreUtil,ge as GlobalEventConstant,Ue as Gui,Ge as GuiManager,Fe as LayerType,tt as Manager,je as MessageManager,Se as ReconnectPrompt,Ie as SceneLayer,et as TimerManager,_e as ToastType,We as WrapperSocialGameClient,st as cat};
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@shimotsuki/core",
3
- "version": "1.0.18",
3
+ "version": "1.0.20",
4
4
  "description": "",
5
5
  "license": "MIT",
6
6
  "main": "dist/index.js",