@shaykec/app-agent 1.0.9 → 1.0.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude/agents/catalog-analyzer.md +57 -0
- package/.claude/skills/android-customizer/SKILL.md +23 -10
- package/.claude/skills/bug-fixer/SKILL.md +59 -0
- package/.claude/skills/catalog-analyzer/SKILL.md +96 -0
- package/.claude/skills/customization-planner/SKILL.md +44 -5
- package/.claude/skills/design-selector/SKILL.md +3 -1
- package/.claude/skills/design-system/SKILL.md +1 -1
- package/.claude/skills/exploratory-tester/SKILL.md +82 -0
- package/.claude/skills/ios-customizer/SKILL.md +29 -8
- package/.claude/skills/module-integrator/SKILL.md +1 -1
- package/.claude/skills/react-native-customizer/SKILL.md +22 -10
- package/.claude/skills/test-planner/SKILL.md +72 -0
- package/.cursor/agents/README.md +3 -1
- package/.cursor/agents/catalog-analyzer.md +83 -0
- package/.cursor/rules/safety-guardrails.mdc +1 -1
- package/.cursor/rules/workflow.mdc +52 -18
- package/.cursor/skills/android-customizer/SKILL.md +43 -19
- package/.cursor/skills/bug-fixer/SKILL.md +189 -0
- package/.cursor/skills/catalog-analyzer/SKILL.md +222 -0
- package/.cursor/skills/customization-planner/SKILL.md +55 -8
- package/.cursor/skills/design-selector/SKILL.md +6 -5
- package/.cursor/skills/design-system/SKILL.md +8 -7
- package/.cursor/skills/exploratory-tester/SKILL.md +223 -0
- package/.cursor/skills/ios-customizer/SKILL.md +47 -12
- package/.cursor/skills/module-integrator/SKILL.md +2 -2
- package/.cursor/skills/output-validator/SKILL.md +1 -1
- package/.cursor/skills/react-native-customizer/SKILL.md +46 -16
- package/.cursor/skills/test-planner/SKILL.md +199 -0
- package/AGENTS.md +32 -11
- package/CLAUDE.md +78 -33
- package/README.md +77 -11
- package/designs/DESIGN_CATALOG.md +17 -15
- package/designs/DESIGN_PRINCIPLES.md +53 -0
- package/designs/brands/accessible-high-contrast.md +14 -0
- package/designs/brands/corporate-professional.md +14 -0
- package/designs/brands/dark-luxe.md +14 -0
- package/designs/brands/kids-playful.md +14 -0
- package/designs/brands/medical-clinical.md +14 -0
- package/designs/brands/modern-minimal.md +14 -0
- package/designs/brands/nature-organic.md +14 -0
- package/designs/brands/neo-brutalist.md +14 -0
- package/designs/brands/retro-vintage.md +14 -0
- package/designs/brands/soft-gradient.md +14 -0
- package/designs/brands/sport-athletic.md +14 -0
- package/designs/brands/tech-dynamic.md +14 -0
- package/designs/brands/vibrant-playful.md +14 -0
- package/dist/cli.d.ts +4 -2
- package/dist/cli.d.ts.map +1 -1
- package/dist/cli.js +91 -1
- package/dist/cli.js.map +1 -1
- package/dist/config.d.ts +2 -0
- package/dist/config.d.ts.map +1 -1
- package/dist/config.js +2 -0
- package/dist/config.js.map +1 -1
- package/dist/engines/claude-engine.d.ts.map +1 -1
- package/dist/engines/claude-engine.js +16 -4
- package/dist/engines/claude-engine.js.map +1 -1
- package/dist/engines/types.d.ts +1 -1
- package/dist/engines/types.d.ts.map +1 -1
- package/dist/engines/types.js +31 -2
- package/dist/engines/types.js.map +1 -1
- package/dist/github.d.ts +3 -0
- package/dist/github.d.ts.map +1 -1
- package/dist/github.js +47 -4
- package/dist/github.js.map +1 -1
- package/dist/index.js +217 -9
- package/dist/index.js.map +1 -1
- package/dist/prompt-builder.d.ts +11 -1
- package/dist/prompt-builder.d.ts.map +1 -1
- package/dist/prompt-builder.js +216 -1
- package/dist/prompt-builder.js.map +1 -1
- package/dist/validator.d.ts +7 -2
- package/dist/validator.d.ts.map +1 -1
- package/dist/validator.js +61 -41
- package/dist/validator.js.map +1 -1
- package/dist/workspace.js +2 -2
- package/dist/workspace.js.map +1 -1
- package/package.json +2 -2
- package/prompts/agent-prompt.md +35 -18
- package/prompts/deep-test-agent-prompt.md +122 -0
- package/prompts/fix-agent-prompt.md +90 -0
- package/prompts/quick-agent-prompt.md +32 -2
- package/prompts/scratch-agent-prompt.md +5 -8
- package/templates/android/BookTemplate/app/src/main/kotlin/com/appship/book/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/ChatTemplate/app/src/main/kotlin/com/appship/chat/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/ChatTemplate/app/src/main/kotlin/com/appship/chat/features/conversations/ConversationsScreen.kt +1 -1
- package/templates/android/DashTemplate/app/src/main/kotlin/com/appship/dash/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/DashTemplate/app/src/main/kotlin/com/appship/dash/features/navigation/MainScreen.kt +1 -0
- package/templates/android/FamilyTemplate/app/src/main/java/com/appship/family/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/FamilyTemplate/app/src/main/java/com/appship/family/features/navigation/MainNavigation.kt +5 -1
- package/templates/android/FinanceTemplate/app/src/main/kotlin/com/appship/finance/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/GameTemplate/app/src/main/kotlin/com/appship/game/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/GameTemplate/app/src/main/kotlin/com/appship/game/core/animation/MotionPreferencesScreen.kt +3 -3
- package/templates/android/GameTemplate/app/src/main/kotlin/com/appship/game/features/navigation/Navigation.kt +1 -1
- package/templates/android/GameTemplate/app/src/main/kotlin/com/appship/game/features/settings/SettingsScreen.kt +1 -1
- package/templates/android/HealthTemplate/app/src/main/kotlin/com/appship/health/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/LearnTemplate/app/src/main/kotlin/com/appship/learn/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/MapTemplate/app/src/main/kotlin/com/appship/map/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/MediaTemplate/app/src/main/kotlin/com/appship/media/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/MediaTemplate/app/src/main/kotlin/com/appship/media/features/settings/SettingsScreen.kt +3 -2
- package/templates/android/ReferenceTemplate/app/src/main/kotlin/com/appship/reference/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/ReferenceTemplate/app/src/main/kotlin/com/appship/reference/features/settings/SettingsScreen.kt +1 -1
- package/templates/android/ShopTemplate/app/src/main/kotlin/com/appship/shop/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/ShopTemplate/app/src/main/kotlin/com/appship/shop/features/cart/CartScreen.kt +3 -2
- package/templates/android/Skeleton/app/src/main/kotlin/com/appship/skeleton/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/Skeleton/tests/03_detail_screen.yaml +1 -1
- package/templates/android/Skeleton/tests/04_favorites.yaml +1 -1
- package/templates/android/Skeleton/tests/08_full_e2e.yaml +7 -1
- package/templates/android/SocialTemplate/app/src/main/kotlin/com/appship/social/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/TaskTemplate/app/src/main/kotlin/com/appship/task/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/android/TaskTemplate/app/src/main/kotlin/com/appship/task/features/settings/SettingsScreen.kt +3 -2
- package/templates/android/TrackTemplate/app/src/main/kotlin/com/appship/track/core/animation/AnimatedTransitionsModifiers.kt +188 -0
- package/templates/ios/BookTemplate/BookTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/ChatTemplate/ChatTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/DashTemplate/DashTemplate/App/AppConfig.swift +1 -0
- package/templates/ios/DashTemplate/DashTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/DashTemplate/DashTemplate/Core/Strings.swift +13 -0
- package/templates/ios/DashTemplate/DashTemplate.xcodeproj/project.pbxproj +32 -20
- package/templates/ios/FamilyTemplate/FamilyTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/FinanceTemplate/FinanceTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/FinanceTemplate/FinanceTemplate/Core/Strings.swift +42 -0
- package/templates/ios/FinanceTemplate/FinanceTemplate.xcodeproj/project.pbxproj +36 -30
- package/templates/ios/GameTemplate/GameTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/HealthTemplate/HealthTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/LearnTemplate/LearnTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/MapTemplate/MapTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/MediaTemplate/MediaTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/ReferenceTemplate/ReferenceTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/ReferenceTemplate/ReferenceTemplate/Core/Strings.swift +12 -0
- package/templates/ios/ReferenceTemplate/ReferenceTemplate/Features/SkeletonLoading/SkeletonLoadingView.swift +2 -37
- package/templates/ios/ShopTemplate/ShopTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/Skeleton/Skeleton/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/Skeleton/tests/08_full_e2e.yaml +4 -0
- package/templates/ios/SocialTemplate/SocialTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/TaskTemplate/TaskTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/ios/TrackTemplate/TrackTemplate/Core/Animation/AnimatedTransitionsView.swift +201 -0
- package/templates/react-native/BookTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/BookTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/BookTemplate/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/ChatTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/ChatTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/ChatTemplate/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/DashTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/DashTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/DashTemplate/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/FamilyTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/FamilyTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/FamilyTemplate/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/FinanceTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/FinanceTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/FinanceTemplate/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/GameTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/GameTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/GameTemplate/src/screens/GameDetail/GameDetailScreen.tsx +2 -1
- package/templates/react-native/GameTemplate/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/HealthTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/HealthTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/HealthTemplate/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/HealthTemplate/src/screens/WorkoutDetail/WorkoutDetailScreen.tsx +1 -1
- package/templates/react-native/LearnTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/LearnTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/LearnTemplate/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/MapTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/MapTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/MapTemplate/src/screens/Map/MapScreen.tsx +14 -0
- package/templates/react-native/MapTemplate/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/MediaTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/MediaTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/MediaTemplate/src/screens/PlaylistDetail/PlaylistDetailScreen.tsx +1 -1
- package/templates/react-native/MediaTemplate/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/ReferenceTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/ReferenceTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/ReferenceTemplate/src/screens/Settings/SettingsScreen.tsx +1 -1
- package/templates/react-native/ShopTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/ShopTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/ShopTemplate/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/Skeleton/TESTING_MANIFEST.md +1 -1
- package/templates/react-native/Skeleton/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/Skeleton/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/Skeleton/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/Skeleton/tests/07_profile.yaml +3 -2
- package/templates/react-native/Skeleton/tests/08_full_e2e.yaml +12 -1
- package/templates/react-native/SocialTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/SocialTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/SocialTemplate/src/screens/Feed/FeedScreen.tsx +1 -0
- package/templates/react-native/SocialTemplate/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/TaskTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/TaskTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/TaskTemplate/src/screens/Profile/ProfileScreen.tsx +1 -1
- package/templates/react-native/TrackTemplate/src/animation/useAnimatedList.ts +219 -2
- package/templates/react-native/TrackTemplate/src/animation/useMotionPreferences.ts +23 -9
- package/templates/react-native/TrackTemplate/src/screens/Settings/SettingsScreen.tsx +1 -1
- package/templates/shared/ios/AnimatedTransitions/AnimatedTransitionsView.swift +233 -93
- package/.claude/agents/template-selector.md +0 -39
- package/.claude/skills/module-selector/SKILL.md +0 -81
- package/.claude/skills/template-selector/SKILL.md +0 -44
- package/.cursor/agents/template-selector.md +0 -52
- package/.cursor/skills/module-selector/SKILL.md +0 -135
- package/.cursor/skills/template-selector/SKILL.md +0 -123
package/templates/ios/MediaTemplate/MediaTemplate/Core/Animation/AnimatedTransitionsView.swift
CHANGED
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@@ -57,6 +57,155 @@ struct BounceScaleModifier: ViewModifier {
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}
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}
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// MARK: - Scale on Press Modifier
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/// Applies scale-down + spring-back animation when pressed (like a button press).
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struct ScaleOnPressModifier: ViewModifier {
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@State private var isPressed = false
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func body(content: Content) -> some View {
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content
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.scaleEffect(isPressed ? 0.95 : 1.0)
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.animation(.spring(response: 0.3, dampingFraction: 0.7), value: isPressed)
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.simultaneousGesture(
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DragGesture(minimumDistance: 0)
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.onChanged { _ in isPressed = true }
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.onEnded { _ in isPressed = false }
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)
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}
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}
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// MARK: - Haptic Feedback Modifier
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/// Triggers haptic feedback on tap.
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struct HapticFeedbackModifier: ViewModifier {
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let style: UIImpactFeedbackGenerator.FeedbackStyle
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func body(content: Content) -> some View {
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content
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.onTapGesture {
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UIImpactFeedbackGenerator(style: style).impactOccurred()
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}
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}
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}
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// MARK: - Slide and Fade Modifier
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/// Applies a slide-from-side + fade-in animation on appear.
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struct SlideAndFadeModifier: ViewModifier {
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let delay: Double
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@State private var isVisible = false
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func body(content: Content) -> some View {
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content
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.opacity(isVisible ? 1 : 0)
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.offset(x: isVisible ? 0 : 20)
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.motionAware(animation: .spring(response: 0.5, dampingFraction: 0.8).delay(delay))
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.onAppear {
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isVisible = true
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}
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}
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}
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// MARK: - Card Shadow Modifier
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/// Applies a subtle colored shadow to cards and elevated surfaces.
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struct CardShadowModifier: ViewModifier {
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let color: Color
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let radius: CGFloat
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let y: CGFloat
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func body(content: Content) -> some View {
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content
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.shadow(color: color.opacity(0.08), radius: radius, x: 0, y: y)
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.shadow(color: Color.black.opacity(0.04), radius: radius / 2, x: 0, y: y / 2)
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}
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}
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// MARK: - Elevated Shadow Modifier
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/// Applies a deeper shadow for FABs and floating elements.
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struct ElevatedShadowModifier: ViewModifier {
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let color: Color
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func body(content: Content) -> some View {
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content
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.shadow(color: color.opacity(0.12), radius: 16, x: 0, y: 8)
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.shadow(color: Color.black.opacity(0.06), radius: 8, x: 0, y: 4)
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}
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}
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// MARK: - Shimmer Modifier
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/// Applies a shimmer/skeleton-loading gradient overlay for loading states.
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struct ShimmerModifier: ViewModifier {
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@State private var isAnimating = false
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func body(content: Content) -> some View {
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content
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.overlay(
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GeometryReader { geometry in
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if isAnimating {
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LinearGradient(
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colors: [
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Color.clear,
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Color.white.opacity(0.3),
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Color.clear
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],
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startPoint: .leading,
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endPoint: .trailing
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)
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.offset(x: isAnimating ? geometry.size.width : -geometry.size.width)
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.animation(
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Animation.linear(duration: 1.5)
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.repeatForever(autoreverses: false),
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value: isAnimating
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)
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}
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}
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)
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.clipped()
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.onAppear {
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isAnimating = true
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}
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}
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}
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// MARK: - Pulse Modifier
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/// Applies a repeating scale pulse effect (e.g., for notifications, active indicators).
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struct PulseModifier: ViewModifier {
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let intensity: CGFloat
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@State private var scale: CGFloat = 1.0
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func body(content: Content) -> some View {
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content
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.scaleEffect(scale)
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.onAppear {
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withAnimation(
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.easeInOut(duration: 1.0)
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.repeatForever(autoreverses: true)
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) {
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scale = 1.0 + intensity
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}
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}
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}
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}
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+
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// MARK: - Heart Bounce Modifier
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/// Applies a scale-up bounce then return when toggled (e.g., favorite/like buttons).
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struct HeartBounceModifier: ViewModifier {
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let isActive: Bool
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@State private var scale: CGFloat = 1.0
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+
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func body(content: Content) -> some View {
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content
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.scaleEffect(scale)
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.motionAware(animation: .spring(response: 0.3, dampingFraction: 0.5))
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.onChange(of: isActive) { _, newValue in
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if newValue {
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scale = 1.3
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+
DispatchQueue.main.asyncAfter(deadline: .now() + 0.2) {
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scale = 1.0
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}
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}
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}
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}
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}
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+
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|
// MARK: - View Extensions
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62
211
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extension View {
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@@ -79,4 +228,56 @@ extension View {
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79
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func bounceOnChange(isActive: Bool) -> some View {
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modifier(BounceScaleModifier(isActive: isActive))
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}
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+
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/// Applies scale-down press feedback to any tappable element.
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/// Scales to 0.95 on press with spring return animation.
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+
func scaleOnPress() -> some View {
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modifier(ScaleOnPressModifier())
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+
}
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+
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/// Triggers haptic feedback on tap.
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+
/// - Parameter style: Feedback intensity (.light, .medium, .heavy)
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+
func hapticFeedback(_ style: UIImpactFeedbackGenerator.FeedbackStyle = .light) -> some View {
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modifier(HapticFeedbackModifier(style: style))
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+
}
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+
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+
/// Applies a slide-from-side + fade-in animation on appear.
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+
/// - Parameter delay: Delay before animation starts (default: 0)
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+
func slideAndFade(delay: Double = 0) -> some View {
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+
modifier(SlideAndFadeModifier(delay: delay))
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+
}
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+
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+
/// Applies subtle colored shadow to cards and elevated surfaces.
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+
/// Uses dual-shadow technique: primary-tinted shadow + neutral shadow for depth.
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+
/// - Parameters:
|
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|
+
/// - color: Shadow tint color (default: .primary)
|
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|
+
/// - radius: Shadow blur radius (default: 8)
|
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|
+
/// - y: Vertical offset (default: 4)
|
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256
|
+
func cardShadow(color: Color = .primary, radius: CGFloat = 8, y: CGFloat = 4) -> some View {
|
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|
+
modifier(CardShadowModifier(color: color, radius: radius, y: y))
|
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|
+
}
|
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|
+
|
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260
|
+
/// Applies deeper shadow for floating elements (FABs, modals).
|
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|
+
/// - Parameter color: Shadow tint color (default: .primary)
|
|
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|
+
func elevatedShadow(color: Color = .primary) -> some View {
|
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|
+
modifier(ElevatedShadowModifier(color: color))
|
|
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|
+
}
|
|
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|
+
|
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266
|
+
/// Applies a shimmer loading overlay (e.g., for skeleton placeholder views).
|
|
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|
+
func shimmer() -> some View {
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|
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|
+
modifier(ShimmerModifier())
|
|
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|
+
}
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|
+
|
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271
|
+
/// Applies a repeating pulse animation (e.g., for notifications, live indicators).
|
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272
|
+
/// - Parameter intensity: Scale increase per pulse (default: 0.05 = 5% bigger)
|
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273
|
+
func pulse(intensity: CGFloat = 0.05) -> some View {
|
|
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|
+
modifier(PulseModifier(intensity: intensity))
|
|
275
|
+
}
|
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|
+
|
|
277
|
+
/// Applies a heart/like bounce effect when toggled active.
|
|
278
|
+
/// Scales up to 1.3x then springs back. Perfect for favorite buttons.
|
|
279
|
+
/// - Parameter isActive: Boolean that triggers the bounce when it becomes true
|
|
280
|
+
func heartBounce(isActive: Bool) -> some View {
|
|
281
|
+
modifier(HeartBounceModifier(isActive: isActive))
|
|
282
|
+
}
|
|
82
283
|
}
|
|
@@ -57,6 +57,155 @@ struct BounceScaleModifier: ViewModifier {
|
|
|
57
57
|
}
|
|
58
58
|
}
|
|
59
59
|
|
|
60
|
+
// MARK: - Scale on Press Modifier
|
|
61
|
+
/// Applies scale-down + spring-back animation when pressed (like a button press).
|
|
62
|
+
struct ScaleOnPressModifier: ViewModifier {
|
|
63
|
+
@State private var isPressed = false
|
|
64
|
+
|
|
65
|
+
func body(content: Content) -> some View {
|
|
66
|
+
content
|
|
67
|
+
.scaleEffect(isPressed ? 0.95 : 1.0)
|
|
68
|
+
.animation(.spring(response: 0.3, dampingFraction: 0.7), value: isPressed)
|
|
69
|
+
.simultaneousGesture(
|
|
70
|
+
DragGesture(minimumDistance: 0)
|
|
71
|
+
.onChanged { _ in isPressed = true }
|
|
72
|
+
.onEnded { _ in isPressed = false }
|
|
73
|
+
)
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
// MARK: - Haptic Feedback Modifier
|
|
78
|
+
/// Triggers haptic feedback on tap.
|
|
79
|
+
struct HapticFeedbackModifier: ViewModifier {
|
|
80
|
+
let style: UIImpactFeedbackGenerator.FeedbackStyle
|
|
81
|
+
|
|
82
|
+
func body(content: Content) -> some View {
|
|
83
|
+
content
|
|
84
|
+
.onTapGesture {
|
|
85
|
+
UIImpactFeedbackGenerator(style: style).impactOccurred()
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
// MARK: - Slide and Fade Modifier
|
|
91
|
+
/// Applies a slide-from-side + fade-in animation on appear.
|
|
92
|
+
struct SlideAndFadeModifier: ViewModifier {
|
|
93
|
+
let delay: Double
|
|
94
|
+
@State private var isVisible = false
|
|
95
|
+
|
|
96
|
+
func body(content: Content) -> some View {
|
|
97
|
+
content
|
|
98
|
+
.opacity(isVisible ? 1 : 0)
|
|
99
|
+
.offset(x: isVisible ? 0 : 20)
|
|
100
|
+
.motionAware(animation: .spring(response: 0.5, dampingFraction: 0.8).delay(delay))
|
|
101
|
+
.onAppear {
|
|
102
|
+
isVisible = true
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
// MARK: - Card Shadow Modifier
|
|
108
|
+
/// Applies a subtle colored shadow to cards and elevated surfaces.
|
|
109
|
+
struct CardShadowModifier: ViewModifier {
|
|
110
|
+
let color: Color
|
|
111
|
+
let radius: CGFloat
|
|
112
|
+
let y: CGFloat
|
|
113
|
+
|
|
114
|
+
func body(content: Content) -> some View {
|
|
115
|
+
content
|
|
116
|
+
.shadow(color: color.opacity(0.08), radius: radius, x: 0, y: y)
|
|
117
|
+
.shadow(color: Color.black.opacity(0.04), radius: radius / 2, x: 0, y: y / 2)
|
|
118
|
+
}
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
// MARK: - Elevated Shadow Modifier
|
|
122
|
+
/// Applies a deeper shadow for FABs and floating elements.
|
|
123
|
+
struct ElevatedShadowModifier: ViewModifier {
|
|
124
|
+
let color: Color
|
|
125
|
+
|
|
126
|
+
func body(content: Content) -> some View {
|
|
127
|
+
content
|
|
128
|
+
.shadow(color: color.opacity(0.12), radius: 16, x: 0, y: 8)
|
|
129
|
+
.shadow(color: Color.black.opacity(0.06), radius: 8, x: 0, y: 4)
|
|
130
|
+
}
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
// MARK: - Shimmer Modifier
|
|
134
|
+
/// Applies a shimmer/skeleton-loading gradient overlay for loading states.
|
|
135
|
+
struct ShimmerModifier: ViewModifier {
|
|
136
|
+
@State private var isAnimating = false
|
|
137
|
+
|
|
138
|
+
func body(content: Content) -> some View {
|
|
139
|
+
content
|
|
140
|
+
.overlay(
|
|
141
|
+
GeometryReader { geometry in
|
|
142
|
+
if isAnimating {
|
|
143
|
+
LinearGradient(
|
|
144
|
+
colors: [
|
|
145
|
+
Color.clear,
|
|
146
|
+
Color.white.opacity(0.3),
|
|
147
|
+
Color.clear
|
|
148
|
+
],
|
|
149
|
+
startPoint: .leading,
|
|
150
|
+
endPoint: .trailing
|
|
151
|
+
)
|
|
152
|
+
.offset(x: isAnimating ? geometry.size.width : -geometry.size.width)
|
|
153
|
+
.animation(
|
|
154
|
+
Animation.linear(duration: 1.5)
|
|
155
|
+
.repeatForever(autoreverses: false),
|
|
156
|
+
value: isAnimating
|
|
157
|
+
)
|
|
158
|
+
}
|
|
159
|
+
}
|
|
160
|
+
)
|
|
161
|
+
.clipped()
|
|
162
|
+
.onAppear {
|
|
163
|
+
isAnimating = true
|
|
164
|
+
}
|
|
165
|
+
}
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
// MARK: - Pulse Modifier
|
|
169
|
+
/// Applies a repeating scale pulse effect (e.g., for notifications, active indicators).
|
|
170
|
+
struct PulseModifier: ViewModifier {
|
|
171
|
+
let intensity: CGFloat
|
|
172
|
+
@State private var scale: CGFloat = 1.0
|
|
173
|
+
|
|
174
|
+
func body(content: Content) -> some View {
|
|
175
|
+
content
|
|
176
|
+
.scaleEffect(scale)
|
|
177
|
+
.onAppear {
|
|
178
|
+
withAnimation(
|
|
179
|
+
.easeInOut(duration: 1.0)
|
|
180
|
+
.repeatForever(autoreverses: true)
|
|
181
|
+
) {
|
|
182
|
+
scale = 1.0 + intensity
|
|
183
|
+
}
|
|
184
|
+
}
|
|
185
|
+
}
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
// MARK: - Heart Bounce Modifier
|
|
189
|
+
/// Applies a scale-up bounce then return when toggled (e.g., favorite/like buttons).
|
|
190
|
+
struct HeartBounceModifier: ViewModifier {
|
|
191
|
+
let isActive: Bool
|
|
192
|
+
@State private var scale: CGFloat = 1.0
|
|
193
|
+
|
|
194
|
+
func body(content: Content) -> some View {
|
|
195
|
+
content
|
|
196
|
+
.scaleEffect(scale)
|
|
197
|
+
.motionAware(animation: .spring(response: 0.3, dampingFraction: 0.5))
|
|
198
|
+
.onChange(of: isActive) { _, newValue in
|
|
199
|
+
if newValue {
|
|
200
|
+
scale = 1.3
|
|
201
|
+
DispatchQueue.main.asyncAfter(deadline: .now() + 0.2) {
|
|
202
|
+
scale = 1.0
|
|
203
|
+
}
|
|
204
|
+
}
|
|
205
|
+
}
|
|
206
|
+
}
|
|
207
|
+
}
|
|
208
|
+
|
|
60
209
|
// MARK: - View Extensions
|
|
61
210
|
|
|
62
211
|
extension View {
|
|
@@ -79,4 +228,56 @@ extension View {
|
|
|
79
228
|
func bounceOnChange(isActive: Bool) -> some View {
|
|
80
229
|
modifier(BounceScaleModifier(isActive: isActive))
|
|
81
230
|
}
|
|
231
|
+
|
|
232
|
+
/// Applies scale-down press feedback to any tappable element.
|
|
233
|
+
/// Scales to 0.95 on press with spring return animation.
|
|
234
|
+
func scaleOnPress() -> some View {
|
|
235
|
+
modifier(ScaleOnPressModifier())
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
/// Triggers haptic feedback on tap.
|
|
239
|
+
/// - Parameter style: Feedback intensity (.light, .medium, .heavy)
|
|
240
|
+
func hapticFeedback(_ style: UIImpactFeedbackGenerator.FeedbackStyle = .light) -> some View {
|
|
241
|
+
modifier(HapticFeedbackModifier(style: style))
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
/// Applies a slide-from-side + fade-in animation on appear.
|
|
245
|
+
/// - Parameter delay: Delay before animation starts (default: 0)
|
|
246
|
+
func slideAndFade(delay: Double = 0) -> some View {
|
|
247
|
+
modifier(SlideAndFadeModifier(delay: delay))
|
|
248
|
+
}
|
|
249
|
+
|
|
250
|
+
/// Applies subtle colored shadow to cards and elevated surfaces.
|
|
251
|
+
/// Uses dual-shadow technique: primary-tinted shadow + neutral shadow for depth.
|
|
252
|
+
/// - Parameters:
|
|
253
|
+
/// - color: Shadow tint color (default: .primary)
|
|
254
|
+
/// - radius: Shadow blur radius (default: 8)
|
|
255
|
+
/// - y: Vertical offset (default: 4)
|
|
256
|
+
func cardShadow(color: Color = .primary, radius: CGFloat = 8, y: CGFloat = 4) -> some View {
|
|
257
|
+
modifier(CardShadowModifier(color: color, radius: radius, y: y))
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
/// Applies deeper shadow for floating elements (FABs, modals).
|
|
261
|
+
/// - Parameter color: Shadow tint color (default: .primary)
|
|
262
|
+
func elevatedShadow(color: Color = .primary) -> some View {
|
|
263
|
+
modifier(ElevatedShadowModifier(color: color))
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
/// Applies a shimmer loading overlay (e.g., for skeleton placeholder views).
|
|
267
|
+
func shimmer() -> some View {
|
|
268
|
+
modifier(ShimmerModifier())
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
/// Applies a repeating pulse animation (e.g., for notifications, live indicators).
|
|
272
|
+
/// - Parameter intensity: Scale increase per pulse (default: 0.05 = 5% bigger)
|
|
273
|
+
func pulse(intensity: CGFloat = 0.05) -> some View {
|
|
274
|
+
modifier(PulseModifier(intensity: intensity))
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
/// Applies a heart/like bounce effect when toggled active.
|
|
278
|
+
/// Scales up to 1.3x then springs back. Perfect for favorite buttons.
|
|
279
|
+
/// - Parameter isActive: Boolean that triggers the bounce when it becomes true
|
|
280
|
+
func heartBounce(isActive: Bool) -> some View {
|
|
281
|
+
modifier(HeartBounceModifier(isActive: isActive))
|
|
282
|
+
}
|
|
82
283
|
}
|
|
@@ -4,4 +4,16 @@ import Foundation
|
|
|
4
4
|
/// Root enum for all string extensions.
|
|
5
5
|
/// Each feature module extends this enum with its own nested enum.
|
|
6
6
|
enum Strings {
|
|
7
|
+
// MARK: - Motion Preferences
|
|
8
|
+
enum MotionPreferences {
|
|
9
|
+
static let animationLevel = "Animations"
|
|
10
|
+
static let description = "Controls how animations and transitions appear throughout the app. System Reduce Motion setting is always respected."
|
|
11
|
+
static let reduceMotionActive = "System Reduce Motion is enabled. Animations will be simplified."
|
|
12
|
+
static let intensityFull = "Full"
|
|
13
|
+
static let intensityReduced = "Reduced"
|
|
14
|
+
static let intensityOff = "Off"
|
|
15
|
+
static let fullDescription = "All animations and transitions enabled"
|
|
16
|
+
static let reducedDescription = "Simplified cross-fade transitions only"
|
|
17
|
+
static let offDescription = "No animations — instant state changes"
|
|
18
|
+
}
|
|
7
19
|
}
|
|
@@ -156,43 +156,8 @@ struct SkeletonDetailView: View {
|
|
|
156
156
|
}
|
|
157
157
|
|
|
158
158
|
// MARK: - Shimmer Modifier
|
|
159
|
-
|
|
160
|
-
|
|
161
|
-
|
|
162
|
-
func body(content: Content) -> some View {
|
|
163
|
-
content
|
|
164
|
-
.overlay(
|
|
165
|
-
GeometryReader { geometry in
|
|
166
|
-
if isAnimating {
|
|
167
|
-
LinearGradient(
|
|
168
|
-
colors: [
|
|
169
|
-
Color.clear,
|
|
170
|
-
Color.white.opacity(0.3),
|
|
171
|
-
Color.clear
|
|
172
|
-
],
|
|
173
|
-
startPoint: .leading,
|
|
174
|
-
endPoint: .trailing
|
|
175
|
-
)
|
|
176
|
-
.offset(x: isAnimating ? geometry.size.width : -geometry.size.width)
|
|
177
|
-
.animation(
|
|
178
|
-
Animation.linear(duration: 1.5)
|
|
179
|
-
.repeatForever(autoreverses: false),
|
|
180
|
-
value: isAnimating
|
|
181
|
-
)
|
|
182
|
-
}
|
|
183
|
-
}
|
|
184
|
-
)
|
|
185
|
-
.onAppear {
|
|
186
|
-
isAnimating = true
|
|
187
|
-
}
|
|
188
|
-
}
|
|
189
|
-
}
|
|
190
|
-
|
|
191
|
-
extension View {
|
|
192
|
-
func shimmer() -> some View {
|
|
193
|
-
modifier(ShimmerModifier())
|
|
194
|
-
}
|
|
195
|
-
}
|
|
159
|
+
// ShimmerModifier and .shimmer() are now built-in via AnimatedTransitionsView.swift.
|
|
160
|
+
// No duplicate definition needed here.
|
|
196
161
|
|
|
197
162
|
// MARK: - Skeleton Loading View (Convenience)
|
|
198
163
|
/// Convenience wrapper for common skeleton loading patterns.
|
package/templates/ios/ShopTemplate/ShopTemplate/Core/Animation/AnimatedTransitionsView.swift
CHANGED
|
@@ -57,6 +57,155 @@ struct BounceScaleModifier: ViewModifier {
|
|
|
57
57
|
}
|
|
58
58
|
}
|
|
59
59
|
|
|
60
|
+
// MARK: - Scale on Press Modifier
|
|
61
|
+
/// Applies scale-down + spring-back animation when pressed (like a button press).
|
|
62
|
+
struct ScaleOnPressModifier: ViewModifier {
|
|
63
|
+
@State private var isPressed = false
|
|
64
|
+
|
|
65
|
+
func body(content: Content) -> some View {
|
|
66
|
+
content
|
|
67
|
+
.scaleEffect(isPressed ? 0.95 : 1.0)
|
|
68
|
+
.animation(.spring(response: 0.3, dampingFraction: 0.7), value: isPressed)
|
|
69
|
+
.simultaneousGesture(
|
|
70
|
+
DragGesture(minimumDistance: 0)
|
|
71
|
+
.onChanged { _ in isPressed = true }
|
|
72
|
+
.onEnded { _ in isPressed = false }
|
|
73
|
+
)
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
// MARK: - Haptic Feedback Modifier
|
|
78
|
+
/// Triggers haptic feedback on tap.
|
|
79
|
+
struct HapticFeedbackModifier: ViewModifier {
|
|
80
|
+
let style: UIImpactFeedbackGenerator.FeedbackStyle
|
|
81
|
+
|
|
82
|
+
func body(content: Content) -> some View {
|
|
83
|
+
content
|
|
84
|
+
.onTapGesture {
|
|
85
|
+
UIImpactFeedbackGenerator(style: style).impactOccurred()
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
// MARK: - Slide and Fade Modifier
|
|
91
|
+
/// Applies a slide-from-side + fade-in animation on appear.
|
|
92
|
+
struct SlideAndFadeModifier: ViewModifier {
|
|
93
|
+
let delay: Double
|
|
94
|
+
@State private var isVisible = false
|
|
95
|
+
|
|
96
|
+
func body(content: Content) -> some View {
|
|
97
|
+
content
|
|
98
|
+
.opacity(isVisible ? 1 : 0)
|
|
99
|
+
.offset(x: isVisible ? 0 : 20)
|
|
100
|
+
.motionAware(animation: .spring(response: 0.5, dampingFraction: 0.8).delay(delay))
|
|
101
|
+
.onAppear {
|
|
102
|
+
isVisible = true
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
// MARK: - Card Shadow Modifier
|
|
108
|
+
/// Applies a subtle colored shadow to cards and elevated surfaces.
|
|
109
|
+
struct CardShadowModifier: ViewModifier {
|
|
110
|
+
let color: Color
|
|
111
|
+
let radius: CGFloat
|
|
112
|
+
let y: CGFloat
|
|
113
|
+
|
|
114
|
+
func body(content: Content) -> some View {
|
|
115
|
+
content
|
|
116
|
+
.shadow(color: color.opacity(0.08), radius: radius, x: 0, y: y)
|
|
117
|
+
.shadow(color: Color.black.opacity(0.04), radius: radius / 2, x: 0, y: y / 2)
|
|
118
|
+
}
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
// MARK: - Elevated Shadow Modifier
|
|
122
|
+
/// Applies a deeper shadow for FABs and floating elements.
|
|
123
|
+
struct ElevatedShadowModifier: ViewModifier {
|
|
124
|
+
let color: Color
|
|
125
|
+
|
|
126
|
+
func body(content: Content) -> some View {
|
|
127
|
+
content
|
|
128
|
+
.shadow(color: color.opacity(0.12), radius: 16, x: 0, y: 8)
|
|
129
|
+
.shadow(color: Color.black.opacity(0.06), radius: 8, x: 0, y: 4)
|
|
130
|
+
}
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
// MARK: - Shimmer Modifier
|
|
134
|
+
/// Applies a shimmer/skeleton-loading gradient overlay for loading states.
|
|
135
|
+
struct ShimmerModifier: ViewModifier {
|
|
136
|
+
@State private var isAnimating = false
|
|
137
|
+
|
|
138
|
+
func body(content: Content) -> some View {
|
|
139
|
+
content
|
|
140
|
+
.overlay(
|
|
141
|
+
GeometryReader { geometry in
|
|
142
|
+
if isAnimating {
|
|
143
|
+
LinearGradient(
|
|
144
|
+
colors: [
|
|
145
|
+
Color.clear,
|
|
146
|
+
Color.white.opacity(0.3),
|
|
147
|
+
Color.clear
|
|
148
|
+
],
|
|
149
|
+
startPoint: .leading,
|
|
150
|
+
endPoint: .trailing
|
|
151
|
+
)
|
|
152
|
+
.offset(x: isAnimating ? geometry.size.width : -geometry.size.width)
|
|
153
|
+
.animation(
|
|
154
|
+
Animation.linear(duration: 1.5)
|
|
155
|
+
.repeatForever(autoreverses: false),
|
|
156
|
+
value: isAnimating
|
|
157
|
+
)
|
|
158
|
+
}
|
|
159
|
+
}
|
|
160
|
+
)
|
|
161
|
+
.clipped()
|
|
162
|
+
.onAppear {
|
|
163
|
+
isAnimating = true
|
|
164
|
+
}
|
|
165
|
+
}
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
// MARK: - Pulse Modifier
|
|
169
|
+
/// Applies a repeating scale pulse effect (e.g., for notifications, active indicators).
|
|
170
|
+
struct PulseModifier: ViewModifier {
|
|
171
|
+
let intensity: CGFloat
|
|
172
|
+
@State private var scale: CGFloat = 1.0
|
|
173
|
+
|
|
174
|
+
func body(content: Content) -> some View {
|
|
175
|
+
content
|
|
176
|
+
.scaleEffect(scale)
|
|
177
|
+
.onAppear {
|
|
178
|
+
withAnimation(
|
|
179
|
+
.easeInOut(duration: 1.0)
|
|
180
|
+
.repeatForever(autoreverses: true)
|
|
181
|
+
) {
|
|
182
|
+
scale = 1.0 + intensity
|
|
183
|
+
}
|
|
184
|
+
}
|
|
185
|
+
}
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
// MARK: - Heart Bounce Modifier
|
|
189
|
+
/// Applies a scale-up bounce then return when toggled (e.g., favorite/like buttons).
|
|
190
|
+
struct HeartBounceModifier: ViewModifier {
|
|
191
|
+
let isActive: Bool
|
|
192
|
+
@State private var scale: CGFloat = 1.0
|
|
193
|
+
|
|
194
|
+
func body(content: Content) -> some View {
|
|
195
|
+
content
|
|
196
|
+
.scaleEffect(scale)
|
|
197
|
+
.motionAware(animation: .spring(response: 0.3, dampingFraction: 0.5))
|
|
198
|
+
.onChange(of: isActive) { _, newValue in
|
|
199
|
+
if newValue {
|
|
200
|
+
scale = 1.3
|
|
201
|
+
DispatchQueue.main.asyncAfter(deadline: .now() + 0.2) {
|
|
202
|
+
scale = 1.0
|
|
203
|
+
}
|
|
204
|
+
}
|
|
205
|
+
}
|
|
206
|
+
}
|
|
207
|
+
}
|
|
208
|
+
|
|
60
209
|
// MARK: - View Extensions
|
|
61
210
|
|
|
62
211
|
extension View {
|
|
@@ -79,4 +228,56 @@ extension View {
|
|
|
79
228
|
func bounceOnChange(isActive: Bool) -> some View {
|
|
80
229
|
modifier(BounceScaleModifier(isActive: isActive))
|
|
81
230
|
}
|
|
231
|
+
|
|
232
|
+
/// Applies scale-down press feedback to any tappable element.
|
|
233
|
+
/// Scales to 0.95 on press with spring return animation.
|
|
234
|
+
func scaleOnPress() -> some View {
|
|
235
|
+
modifier(ScaleOnPressModifier())
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
/// Triggers haptic feedback on tap.
|
|
239
|
+
/// - Parameter style: Feedback intensity (.light, .medium, .heavy)
|
|
240
|
+
func hapticFeedback(_ style: UIImpactFeedbackGenerator.FeedbackStyle = .light) -> some View {
|
|
241
|
+
modifier(HapticFeedbackModifier(style: style))
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
/// Applies a slide-from-side + fade-in animation on appear.
|
|
245
|
+
/// - Parameter delay: Delay before animation starts (default: 0)
|
|
246
|
+
func slideAndFade(delay: Double = 0) -> some View {
|
|
247
|
+
modifier(SlideAndFadeModifier(delay: delay))
|
|
248
|
+
}
|
|
249
|
+
|
|
250
|
+
/// Applies subtle colored shadow to cards and elevated surfaces.
|
|
251
|
+
/// Uses dual-shadow technique: primary-tinted shadow + neutral shadow for depth.
|
|
252
|
+
/// - Parameters:
|
|
253
|
+
/// - color: Shadow tint color (default: .primary)
|
|
254
|
+
/// - radius: Shadow blur radius (default: 8)
|
|
255
|
+
/// - y: Vertical offset (default: 4)
|
|
256
|
+
func cardShadow(color: Color = .primary, radius: CGFloat = 8, y: CGFloat = 4) -> some View {
|
|
257
|
+
modifier(CardShadowModifier(color: color, radius: radius, y: y))
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
/// Applies deeper shadow for floating elements (FABs, modals).
|
|
261
|
+
/// - Parameter color: Shadow tint color (default: .primary)
|
|
262
|
+
func elevatedShadow(color: Color = .primary) -> some View {
|
|
263
|
+
modifier(ElevatedShadowModifier(color: color))
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
/// Applies a shimmer loading overlay (e.g., for skeleton placeholder views).
|
|
267
|
+
func shimmer() -> some View {
|
|
268
|
+
modifier(ShimmerModifier())
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
/// Applies a repeating pulse animation (e.g., for notifications, live indicators).
|
|
272
|
+
/// - Parameter intensity: Scale increase per pulse (default: 0.05 = 5% bigger)
|
|
273
|
+
func pulse(intensity: CGFloat = 0.05) -> some View {
|
|
274
|
+
modifier(PulseModifier(intensity: intensity))
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
/// Applies a heart/like bounce effect when toggled active.
|
|
278
|
+
/// Scales up to 1.3x then springs back. Perfect for favorite buttons.
|
|
279
|
+
/// - Parameter isActive: Boolean that triggers the bounce when it becomes true
|
|
280
|
+
func heartBounce(isActive: Bool) -> some View {
|
|
281
|
+
modifier(HeartBounceModifier(isActive: isActive))
|
|
282
|
+
}
|
|
82
283
|
}
|