@sharpee/world-model 0.9.60-beta

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (566) hide show
  1. package/README.md +61 -0
  2. package/dist/behaviors/attack.d.ts +52 -0
  3. package/dist/behaviors/attack.d.ts.map +1 -0
  4. package/dist/behaviors/attack.js +161 -0
  5. package/dist/behaviors/attack.js.map +1 -0
  6. package/dist/behaviors/behavior.d.ts +67 -0
  7. package/dist/behaviors/behavior.d.ts.map +1 -0
  8. package/dist/behaviors/behavior.js +80 -0
  9. package/dist/behaviors/behavior.js.map +1 -0
  10. package/dist/behaviors/index.d.ts +21 -0
  11. package/dist/behaviors/index.d.ts.map +1 -0
  12. package/dist/behaviors/index.js +39 -0
  13. package/dist/behaviors/index.js.map +1 -0
  14. package/dist/capabilities/capability-behavior.d.ts +112 -0
  15. package/dist/capabilities/capability-behavior.d.ts.map +1 -0
  16. package/dist/capabilities/capability-behavior.js +9 -0
  17. package/dist/capabilities/capability-behavior.js.map +1 -0
  18. package/dist/capabilities/capability-defaults.d.ts +67 -0
  19. package/dist/capabilities/capability-defaults.d.ts.map +1 -0
  20. package/dist/capabilities/capability-defaults.js +81 -0
  21. package/dist/capabilities/capability-defaults.js.map +1 -0
  22. package/dist/capabilities/capability-helpers.d.ts +76 -0
  23. package/dist/capabilities/capability-helpers.d.ts.map +1 -0
  24. package/dist/capabilities/capability-helpers.js +112 -0
  25. package/dist/capabilities/capability-helpers.js.map +1 -0
  26. package/dist/capabilities/capability-registry.d.ts +115 -0
  27. package/dist/capabilities/capability-registry.d.ts.map +1 -0
  28. package/dist/capabilities/capability-registry.js +136 -0
  29. package/dist/capabilities/capability-registry.js.map +1 -0
  30. package/dist/capabilities/entity-builder.d.ts +79 -0
  31. package/dist/capabilities/entity-builder.d.ts.map +1 -0
  32. package/dist/capabilities/entity-builder.js +116 -0
  33. package/dist/capabilities/entity-builder.js.map +1 -0
  34. package/dist/capabilities/index.d.ts +13 -0
  35. package/dist/capabilities/index.d.ts.map +1 -0
  36. package/dist/capabilities/index.js +40 -0
  37. package/dist/capabilities/index.js.map +1 -0
  38. package/dist/capabilities/types.d.ts +35 -0
  39. package/dist/capabilities/types.d.ts.map +1 -0
  40. package/dist/capabilities/types.js +16 -0
  41. package/dist/capabilities/types.js.map +1 -0
  42. package/dist/commands/command-types.d.ts +30 -0
  43. package/dist/commands/command-types.d.ts.map +1 -0
  44. package/dist/commands/command-types.js +6 -0
  45. package/dist/commands/command-types.js.map +1 -0
  46. package/dist/commands/index.d.ts +7 -0
  47. package/dist/commands/index.d.ts.map +1 -0
  48. package/dist/commands/index.js +23 -0
  49. package/dist/commands/index.js.map +1 -0
  50. package/dist/commands/parsed-command.d.ts +204 -0
  51. package/dist/commands/parsed-command.d.ts.map +1 -0
  52. package/dist/commands/parsed-command.js +25 -0
  53. package/dist/commands/parsed-command.js.map +1 -0
  54. package/dist/commands/validated-command.d.ts +52 -0
  55. package/dist/commands/validated-command.d.ts.map +1 -0
  56. package/dist/commands/validated-command.js +8 -0
  57. package/dist/commands/validated-command.js.map +1 -0
  58. package/dist/constants/action-failures.d.ts +54 -0
  59. package/dist/constants/action-failures.d.ts.map +1 -0
  60. package/dist/constants/action-failures.js +68 -0
  61. package/dist/constants/action-failures.js.map +1 -0
  62. package/dist/constants/directions.d.ts +32 -0
  63. package/dist/constants/directions.d.ts.map +1 -0
  64. package/dist/constants/directions.js +53 -0
  65. package/dist/constants/directions.js.map +1 -0
  66. package/dist/constants/if-events.d.ts +5 -0
  67. package/dist/constants/if-events.d.ts.map +1 -0
  68. package/dist/constants/if-events.js +10 -0
  69. package/dist/constants/if-events.js.map +1 -0
  70. package/dist/constants/index.d.ts +9 -0
  71. package/dist/constants/index.d.ts.map +1 -0
  72. package/dist/constants/index.js +25 -0
  73. package/dist/constants/index.js.map +1 -0
  74. package/dist/entities/entity-store.d.ts +66 -0
  75. package/dist/entities/entity-store.d.ts.map +1 -0
  76. package/dist/entities/entity-store.js +116 -0
  77. package/dist/entities/entity-store.js.map +1 -0
  78. package/dist/entities/entity-types.d.ts +40 -0
  79. package/dist/entities/entity-types.d.ts.map +1 -0
  80. package/dist/entities/entity-types.js +56 -0
  81. package/dist/entities/entity-types.js.map +1 -0
  82. package/dist/entities/if-entity.d.ts +259 -0
  83. package/dist/entities/if-entity.d.ts.map +1 -0
  84. package/dist/entities/if-entity.js +498 -0
  85. package/dist/entities/if-entity.js.map +1 -0
  86. package/dist/entities/index.d.ts +5 -0
  87. package/dist/entities/index.d.ts.map +1 -0
  88. package/dist/entities/index.js +13 -0
  89. package/dist/entities/index.js.map +1 -0
  90. package/dist/events/types.d.ts +45 -0
  91. package/dist/events/types.d.ts.map +1 -0
  92. package/dist/events/types.js +9 -0
  93. package/dist/events/types.js.map +1 -0
  94. package/dist/examples/event-handler-registration.d.ts +14 -0
  95. package/dist/examples/event-handler-registration.d.ts.map +1 -0
  96. package/dist/examples/event-handler-registration.js +158 -0
  97. package/dist/examples/event-handler-registration.js.map +1 -0
  98. package/dist/extensions/base-extension.d.ts +69 -0
  99. package/dist/extensions/base-extension.d.ts.map +1 -0
  100. package/dist/extensions/base-extension.js +83 -0
  101. package/dist/extensions/base-extension.js.map +1 -0
  102. package/dist/extensions/index.d.ts +11 -0
  103. package/dist/extensions/index.d.ts.map +1 -0
  104. package/dist/extensions/index.js +39 -0
  105. package/dist/extensions/index.js.map +1 -0
  106. package/dist/extensions/loader.d.ts +52 -0
  107. package/dist/extensions/loader.d.ts.map +1 -0
  108. package/dist/extensions/loader.js +177 -0
  109. package/dist/extensions/loader.js.map +1 -0
  110. package/dist/extensions/manager.d.ts +68 -0
  111. package/dist/extensions/manager.d.ts.map +1 -0
  112. package/dist/extensions/manager.js +164 -0
  113. package/dist/extensions/manager.js.map +1 -0
  114. package/dist/extensions/registry.d.ts +100 -0
  115. package/dist/extensions/registry.d.ts.map +1 -0
  116. package/dist/extensions/registry.js +193 -0
  117. package/dist/extensions/registry.js.map +1 -0
  118. package/dist/extensions/types.d.ts +226 -0
  119. package/dist/extensions/types.d.ts.map +1 -0
  120. package/dist/extensions/types.js +28 -0
  121. package/dist/extensions/types.js.map +1 -0
  122. package/dist/index.d.ts +39 -0
  123. package/dist/index.d.ts.map +1 -0
  124. package/dist/index.js +68 -0
  125. package/dist/index.js.map +1 -0
  126. package/dist/interfaces/command-executor.d.ts +17 -0
  127. package/dist/interfaces/command-executor.d.ts.map +1 -0
  128. package/dist/interfaces/command-executor.js +6 -0
  129. package/dist/interfaces/command-executor.js.map +1 -0
  130. package/dist/interfaces/command-processor.d.ts +17 -0
  131. package/dist/interfaces/command-processor.d.ts.map +1 -0
  132. package/dist/interfaces/command-processor.js +6 -0
  133. package/dist/interfaces/command-processor.js.map +1 -0
  134. package/dist/interfaces/command-validator.d.ts +17 -0
  135. package/dist/interfaces/command-validator.d.ts.map +1 -0
  136. package/dist/interfaces/command-validator.js +6 -0
  137. package/dist/interfaces/command-validator.js.map +1 -0
  138. package/dist/interfaces/index.d.ts +8 -0
  139. package/dist/interfaces/index.d.ts.map +1 -0
  140. package/dist/interfaces/index.js +24 -0
  141. package/dist/interfaces/index.js.map +1 -0
  142. package/dist/interfaces/language-provider.d.ts +86 -0
  143. package/dist/interfaces/language-provider.d.ts.map +1 -0
  144. package/dist/interfaces/language-provider.js +14 -0
  145. package/dist/interfaces/language-provider.js.map +1 -0
  146. package/dist/interfaces/parser.d.ts +16 -0
  147. package/dist/interfaces/parser.d.ts.map +1 -0
  148. package/dist/interfaces/parser.js +6 -0
  149. package/dist/interfaces/parser.js.map +1 -0
  150. package/dist/scope/index.d.ts +8 -0
  151. package/dist/scope/index.d.ts.map +1 -0
  152. package/dist/scope/index.js +24 -0
  153. package/dist/scope/index.js.map +1 -0
  154. package/dist/scope/scope-evaluator.d.ts +58 -0
  155. package/dist/scope/scope-evaluator.d.ts.map +1 -0
  156. package/dist/scope/scope-evaluator.js +207 -0
  157. package/dist/scope/scope-evaluator.js.map +1 -0
  158. package/dist/scope/scope-registry.d.ts +59 -0
  159. package/dist/scope/scope-registry.d.ts.map +1 -0
  160. package/dist/scope/scope-registry.js +182 -0
  161. package/dist/scope/scope-registry.js.map +1 -0
  162. package/dist/scope/scope-rule.d.ts +86 -0
  163. package/dist/scope/scope-rule.d.ts.map +1 -0
  164. package/dist/scope/scope-rule.js +7 -0
  165. package/dist/scope/scope-rule.js.map +1 -0
  166. package/dist/services/ScopeService.d.ts +8 -0
  167. package/dist/services/ScopeService.d.ts.map +1 -0
  168. package/dist/services/ScopeService.js +19 -0
  169. package/dist/services/ScopeService.js.map +1 -0
  170. package/dist/services/index.d.ts +2 -0
  171. package/dist/services/index.d.ts.map +1 -0
  172. package/dist/services/index.js +6 -0
  173. package/dist/services/index.js.map +1 -0
  174. package/dist/test-structure.d.ts +3 -0
  175. package/dist/test-structure.d.ts.map +1 -0
  176. package/dist/test-structure.js +26 -0
  177. package/dist/test-structure.js.map +1 -0
  178. package/dist/traits/actor/actorBehavior.d.ts +121 -0
  179. package/dist/traits/actor/actorBehavior.d.ts.map +1 -0
  180. package/dist/traits/actor/actorBehavior.js +288 -0
  181. package/dist/traits/actor/actorBehavior.js.map +1 -0
  182. package/dist/traits/actor/actorTrait.d.ts +158 -0
  183. package/dist/traits/actor/actorTrait.d.ts.map +1 -0
  184. package/dist/traits/actor/actorTrait.js +152 -0
  185. package/dist/traits/actor/actorTrait.js.map +1 -0
  186. package/dist/traits/actor/index.d.ts +3 -0
  187. package/dist/traits/actor/index.d.ts.map +1 -0
  188. package/dist/traits/actor/index.js +11 -0
  189. package/dist/traits/actor/index.js.map +1 -0
  190. package/dist/traits/all-traits.d.ts +95 -0
  191. package/dist/traits/all-traits.d.ts.map +1 -0
  192. package/dist/traits/all-traits.js +178 -0
  193. package/dist/traits/all-traits.js.map +1 -0
  194. package/dist/traits/attached/attachedTrait.d.ts +61 -0
  195. package/dist/traits/attached/attachedTrait.d.ts.map +1 -0
  196. package/dist/traits/attached/attachedTrait.js +36 -0
  197. package/dist/traits/attached/attachedTrait.js.map +1 -0
  198. package/dist/traits/attached/index.d.ts +2 -0
  199. package/dist/traits/attached/index.d.ts.map +1 -0
  200. package/dist/traits/attached/index.js +18 -0
  201. package/dist/traits/attached/index.js.map +1 -0
  202. package/dist/traits/breakable/breakableBehavior.d.ts +43 -0
  203. package/dist/traits/breakable/breakableBehavior.d.ts.map +1 -0
  204. package/dist/traits/breakable/breakableBehavior.js +70 -0
  205. package/dist/traits/breakable/breakableBehavior.js.map +1 -0
  206. package/dist/traits/breakable/breakableTrait.d.ts +22 -0
  207. package/dist/traits/breakable/breakableTrait.d.ts.map +1 -0
  208. package/dist/traits/breakable/breakableTrait.js +25 -0
  209. package/dist/traits/breakable/breakableTrait.js.map +1 -0
  210. package/dist/traits/breakable/index.d.ts +3 -0
  211. package/dist/traits/breakable/index.d.ts.map +1 -0
  212. package/dist/traits/breakable/index.js +8 -0
  213. package/dist/traits/breakable/index.js.map +1 -0
  214. package/dist/traits/button/buttonTrait.d.ts +53 -0
  215. package/dist/traits/button/buttonTrait.d.ts.map +1 -0
  216. package/dist/traits/button/buttonTrait.js +36 -0
  217. package/dist/traits/button/buttonTrait.js.map +1 -0
  218. package/dist/traits/button/index.d.ts +2 -0
  219. package/dist/traits/button/index.d.ts.map +1 -0
  220. package/dist/traits/button/index.js +18 -0
  221. package/dist/traits/button/index.js.map +1 -0
  222. package/dist/traits/climbable/climbableBehavior.d.ts +37 -0
  223. package/dist/traits/climbable/climbableBehavior.d.ts.map +1 -0
  224. package/dist/traits/climbable/climbableBehavior.js +70 -0
  225. package/dist/traits/climbable/climbableBehavior.js.map +1 -0
  226. package/dist/traits/climbable/climbableTrait.d.ts +31 -0
  227. package/dist/traits/climbable/climbableTrait.d.ts.map +1 -0
  228. package/dist/traits/climbable/climbableTrait.js +47 -0
  229. package/dist/traits/climbable/climbableTrait.js.map +1 -0
  230. package/dist/traits/climbable/index.d.ts +6 -0
  231. package/dist/traits/climbable/index.d.ts.map +1 -0
  232. package/dist/traits/climbable/index.js +22 -0
  233. package/dist/traits/climbable/index.js.map +1 -0
  234. package/dist/traits/clothing/clothingTrait.d.ts +58 -0
  235. package/dist/traits/clothing/clothingTrait.d.ts.map +1 -0
  236. package/dist/traits/clothing/clothingTrait.js +78 -0
  237. package/dist/traits/clothing/clothingTrait.js.map +1 -0
  238. package/dist/traits/clothing/index.d.ts +2 -0
  239. package/dist/traits/clothing/index.d.ts.map +1 -0
  240. package/dist/traits/clothing/index.js +19 -0
  241. package/dist/traits/clothing/index.js.map +1 -0
  242. package/dist/traits/combatant/combatantBehavior.d.ts +70 -0
  243. package/dist/traits/combatant/combatantBehavior.d.ts.map +1 -0
  244. package/dist/traits/combatant/combatantBehavior.js +155 -0
  245. package/dist/traits/combatant/combatantBehavior.js.map +1 -0
  246. package/dist/traits/combatant/combatantTrait.d.ts +98 -0
  247. package/dist/traits/combatant/combatantTrait.d.ts.map +1 -0
  248. package/dist/traits/combatant/combatantTrait.js +122 -0
  249. package/dist/traits/combatant/combatantTrait.js.map +1 -0
  250. package/dist/traits/combatant/index.d.ts +3 -0
  251. package/dist/traits/combatant/index.d.ts.map +1 -0
  252. package/dist/traits/combatant/index.js +8 -0
  253. package/dist/traits/combatant/index.js.map +1 -0
  254. package/dist/traits/container/container-utils.d.ts +39 -0
  255. package/dist/traits/container/container-utils.d.ts.map +1 -0
  256. package/dist/traits/container/container-utils.js +72 -0
  257. package/dist/traits/container/container-utils.js.map +1 -0
  258. package/dist/traits/container/containerBehavior.d.ts +94 -0
  259. package/dist/traits/container/containerBehavior.d.ts.map +1 -0
  260. package/dist/traits/container/containerBehavior.js +256 -0
  261. package/dist/traits/container/containerBehavior.js.map +1 -0
  262. package/dist/traits/container/containerTrait.d.ts +30 -0
  263. package/dist/traits/container/containerTrait.d.ts.map +1 -0
  264. package/dist/traits/container/containerTrait.js +45 -0
  265. package/dist/traits/container/containerTrait.js.map +1 -0
  266. package/dist/traits/container/index.d.ts +4 -0
  267. package/dist/traits/container/index.d.ts.map +1 -0
  268. package/dist/traits/container/index.js +14 -0
  269. package/dist/traits/container/index.js.map +1 -0
  270. package/dist/traits/destructible/destructibleBehavior.d.ts +57 -0
  271. package/dist/traits/destructible/destructibleBehavior.d.ts.map +1 -0
  272. package/dist/traits/destructible/destructibleBehavior.js +145 -0
  273. package/dist/traits/destructible/destructibleBehavior.js.map +1 -0
  274. package/dist/traits/destructible/destructibleTrait.d.ts +49 -0
  275. package/dist/traits/destructible/destructibleTrait.d.ts.map +1 -0
  276. package/dist/traits/destructible/destructibleTrait.js +43 -0
  277. package/dist/traits/destructible/destructibleTrait.js.map +1 -0
  278. package/dist/traits/destructible/index.d.ts +3 -0
  279. package/dist/traits/destructible/index.d.ts.map +1 -0
  280. package/dist/traits/destructible/index.js +8 -0
  281. package/dist/traits/destructible/index.js.map +1 -0
  282. package/dist/traits/door/doorBehavior.d.ts +42 -0
  283. package/dist/traits/door/doorBehavior.d.ts.map +1 -0
  284. package/dist/traits/door/doorBehavior.js +76 -0
  285. package/dist/traits/door/doorBehavior.js.map +1 -0
  286. package/dist/traits/door/doorTrait.d.ts +19 -0
  287. package/dist/traits/door/doorTrait.d.ts.map +1 -0
  288. package/dist/traits/door/doorTrait.js +33 -0
  289. package/dist/traits/door/doorTrait.js.map +1 -0
  290. package/dist/traits/door/index.d.ts +3 -0
  291. package/dist/traits/door/index.d.ts.map +1 -0
  292. package/dist/traits/door/index.js +9 -0
  293. package/dist/traits/door/index.js.map +1 -0
  294. package/dist/traits/edible/edibleBehavior.d.ts +63 -0
  295. package/dist/traits/edible/edibleBehavior.d.ts.map +1 -0
  296. package/dist/traits/edible/edibleBehavior.js +157 -0
  297. package/dist/traits/edible/edibleBehavior.js.map +1 -0
  298. package/dist/traits/edible/edibleTrait.d.ts +57 -0
  299. package/dist/traits/edible/edibleTrait.d.ts.map +1 -0
  300. package/dist/traits/edible/edibleTrait.js +51 -0
  301. package/dist/traits/edible/edibleTrait.js.map +1 -0
  302. package/dist/traits/edible/index.d.ts +3 -0
  303. package/dist/traits/edible/index.d.ts.map +1 -0
  304. package/dist/traits/edible/index.js +20 -0
  305. package/dist/traits/edible/index.js.map +1 -0
  306. package/dist/traits/enterable/enterableTrait.d.ts +33 -0
  307. package/dist/traits/enterable/enterableTrait.d.ts.map +1 -0
  308. package/dist/traits/enterable/enterableTrait.js +38 -0
  309. package/dist/traits/enterable/enterableTrait.js.map +1 -0
  310. package/dist/traits/enterable/index.d.ts +5 -0
  311. package/dist/traits/enterable/index.d.ts.map +1 -0
  312. package/dist/traits/enterable/index.js +21 -0
  313. package/dist/traits/enterable/index.js.map +1 -0
  314. package/dist/traits/equipped/equippedTrait.d.ts +46 -0
  315. package/dist/traits/equipped/equippedTrait.d.ts.map +1 -0
  316. package/dist/traits/equipped/equippedTrait.js +34 -0
  317. package/dist/traits/equipped/equippedTrait.js.map +1 -0
  318. package/dist/traits/equipped/index.d.ts +2 -0
  319. package/dist/traits/equipped/index.d.ts.map +1 -0
  320. package/dist/traits/equipped/index.js +6 -0
  321. package/dist/traits/equipped/index.js.map +1 -0
  322. package/dist/traits/exit/exitBehavior.d.ts +51 -0
  323. package/dist/traits/exit/exitBehavior.d.ts.map +1 -0
  324. package/dist/traits/exit/exitBehavior.js +231 -0
  325. package/dist/traits/exit/exitBehavior.js.map +1 -0
  326. package/dist/traits/exit/exitTrait.d.ts +41 -0
  327. package/dist/traits/exit/exitTrait.d.ts.map +1 -0
  328. package/dist/traits/exit/exitTrait.js +75 -0
  329. package/dist/traits/exit/exitTrait.js.map +1 -0
  330. package/dist/traits/exit/index.d.ts +3 -0
  331. package/dist/traits/exit/index.d.ts.map +1 -0
  332. package/dist/traits/exit/index.js +9 -0
  333. package/dist/traits/exit/index.js.map +1 -0
  334. package/dist/traits/identity/identityBehavior.d.ts +64 -0
  335. package/dist/traits/identity/identityBehavior.d.ts.map +1 -0
  336. package/dist/traits/identity/identityBehavior.js +154 -0
  337. package/dist/traits/identity/identityBehavior.js.map +1 -0
  338. package/dist/traits/identity/identityTrait.d.ts +70 -0
  339. package/dist/traits/identity/identityTrait.d.ts.map +1 -0
  340. package/dist/traits/identity/identityTrait.js +79 -0
  341. package/dist/traits/identity/identityTrait.js.map +1 -0
  342. package/dist/traits/identity/index.d.ts +3 -0
  343. package/dist/traits/identity/index.d.ts.map +1 -0
  344. package/dist/traits/identity/index.js +20 -0
  345. package/dist/traits/identity/index.js.map +1 -0
  346. package/dist/traits/implementations.d.ts +51 -0
  347. package/dist/traits/implementations.d.ts.map +1 -0
  348. package/dist/traits/implementations.js +145 -0
  349. package/dist/traits/implementations.js.map +1 -0
  350. package/dist/traits/index.d.ts +36 -0
  351. package/dist/traits/index.d.ts.map +1 -0
  352. package/dist/traits/index.js +62 -0
  353. package/dist/traits/index.js.map +1 -0
  354. package/dist/traits/light-source/index.d.ts +3 -0
  355. package/dist/traits/light-source/index.d.ts.map +1 -0
  356. package/dist/traits/light-source/index.js +9 -0
  357. package/dist/traits/light-source/index.js.map +1 -0
  358. package/dist/traits/light-source/lightSourceBehavior.d.ts +57 -0
  359. package/dist/traits/light-source/lightSourceBehavior.d.ts.map +1 -0
  360. package/dist/traits/light-source/lightSourceBehavior.js +135 -0
  361. package/dist/traits/light-source/lightSourceBehavior.js.map +1 -0
  362. package/dist/traits/light-source/lightSourceTrait.d.ts +28 -0
  363. package/dist/traits/light-source/lightSourceTrait.d.ts.map +1 -0
  364. package/dist/traits/light-source/lightSourceTrait.js +37 -0
  365. package/dist/traits/light-source/lightSourceTrait.js.map +1 -0
  366. package/dist/traits/lockable/index.d.ts +3 -0
  367. package/dist/traits/lockable/index.d.ts.map +1 -0
  368. package/dist/traits/lockable/index.js +20 -0
  369. package/dist/traits/lockable/index.js.map +1 -0
  370. package/dist/traits/lockable/lockableBehavior.d.ts +88 -0
  371. package/dist/traits/lockable/lockableBehavior.d.ts.map +1 -0
  372. package/dist/traits/lockable/lockableBehavior.js +196 -0
  373. package/dist/traits/lockable/lockableBehavior.js.map +1 -0
  374. package/dist/traits/lockable/lockableTrait.d.ts +59 -0
  375. package/dist/traits/lockable/lockableTrait.d.ts.map +1 -0
  376. package/dist/traits/lockable/lockableTrait.js +50 -0
  377. package/dist/traits/lockable/lockableTrait.js.map +1 -0
  378. package/dist/traits/moveable-scenery/index.d.ts +2 -0
  379. package/dist/traits/moveable-scenery/index.d.ts.map +1 -0
  380. package/dist/traits/moveable-scenery/index.js +18 -0
  381. package/dist/traits/moveable-scenery/index.js.map +1 -0
  382. package/dist/traits/moveable-scenery/moveableSceneryTrait.d.ts +69 -0
  383. package/dist/traits/moveable-scenery/moveableSceneryTrait.d.ts.map +1 -0
  384. package/dist/traits/moveable-scenery/moveableSceneryTrait.js +43 -0
  385. package/dist/traits/moveable-scenery/moveableSceneryTrait.js.map +1 -0
  386. package/dist/traits/npc/index.d.ts +5 -0
  387. package/dist/traits/npc/index.d.ts.map +1 -0
  388. package/dist/traits/npc/index.js +9 -0
  389. package/dist/traits/npc/index.js.map +1 -0
  390. package/dist/traits/npc/npcTrait.d.ts +128 -0
  391. package/dist/traits/npc/npcTrait.d.ts.map +1 -0
  392. package/dist/traits/npc/npcTrait.js +180 -0
  393. package/dist/traits/npc/npcTrait.js.map +1 -0
  394. package/dist/traits/openable/index.d.ts +3 -0
  395. package/dist/traits/openable/index.d.ts.map +1 -0
  396. package/dist/traits/openable/index.js +20 -0
  397. package/dist/traits/openable/index.js.map +1 -0
  398. package/dist/traits/openable/openableBehavior.d.ts +64 -0
  399. package/dist/traits/openable/openableBehavior.d.ts.map +1 -0
  400. package/dist/traits/openable/openableBehavior.js +109 -0
  401. package/dist/traits/openable/openableBehavior.js.map +1 -0
  402. package/dist/traits/openable/openableTrait.d.ts +46 -0
  403. package/dist/traits/openable/openableTrait.d.ts.map +1 -0
  404. package/dist/traits/openable/openableTrait.js +42 -0
  405. package/dist/traits/openable/openableTrait.js.map +1 -0
  406. package/dist/traits/portable/portableTrait.d.ts +26 -0
  407. package/dist/traits/portable/portableTrait.d.ts.map +1 -0
  408. package/dist/traits/portable/portableTrait.js +35 -0
  409. package/dist/traits/portable/portableTrait.js.map +1 -0
  410. package/dist/traits/pullable/index.d.ts +2 -0
  411. package/dist/traits/pullable/index.d.ts.map +1 -0
  412. package/dist/traits/pullable/index.js +18 -0
  413. package/dist/traits/pullable/index.js.map +1 -0
  414. package/dist/traits/pullable/pullableTrait.d.ts +81 -0
  415. package/dist/traits/pullable/pullableTrait.d.ts.map +1 -0
  416. package/dist/traits/pullable/pullableTrait.js +44 -0
  417. package/dist/traits/pullable/pullableTrait.js.map +1 -0
  418. package/dist/traits/pushable/index.d.ts +2 -0
  419. package/dist/traits/pushable/index.d.ts.map +1 -0
  420. package/dist/traits/pushable/index.js +18 -0
  421. package/dist/traits/pushable/index.js.map +1 -0
  422. package/dist/traits/pushable/pushableTrait.d.ts +81 -0
  423. package/dist/traits/pushable/pushableTrait.d.ts.map +1 -0
  424. package/dist/traits/pushable/pushableTrait.js +44 -0
  425. package/dist/traits/pushable/pushableTrait.js.map +1 -0
  426. package/dist/traits/readable/index.d.ts +3 -0
  427. package/dist/traits/readable/index.d.ts.map +1 -0
  428. package/dist/traits/readable/index.js +9 -0
  429. package/dist/traits/readable/index.js.map +1 -0
  430. package/dist/traits/readable/readableBehavior.d.ts +42 -0
  431. package/dist/traits/readable/readableBehavior.d.ts.map +1 -0
  432. package/dist/traits/readable/readableBehavior.js +174 -0
  433. package/dist/traits/readable/readableBehavior.js.map +1 -0
  434. package/dist/traits/readable/readableTrait.d.ts +37 -0
  435. package/dist/traits/readable/readableTrait.d.ts.map +1 -0
  436. package/dist/traits/readable/readableTrait.js +51 -0
  437. package/dist/traits/readable/readableTrait.js.map +1 -0
  438. package/dist/traits/register-all.d.ts +10 -0
  439. package/dist/traits/register-all.d.ts.map +1 -0
  440. package/dist/traits/register-all.js +19 -0
  441. package/dist/traits/register-all.js.map +1 -0
  442. package/dist/traits/room/index.d.ts +9 -0
  443. package/dist/traits/room/index.d.ts.map +1 -0
  444. package/dist/traits/room/index.js +14 -0
  445. package/dist/traits/room/index.js.map +1 -0
  446. package/dist/traits/room/roomBehavior.d.ts +87 -0
  447. package/dist/traits/room/roomBehavior.d.ts.map +1 -0
  448. package/dist/traits/room/roomBehavior.js +232 -0
  449. package/dist/traits/room/roomBehavior.js.map +1 -0
  450. package/dist/traits/room/roomTrait.d.ts +87 -0
  451. package/dist/traits/room/roomTrait.d.ts.map +1 -0
  452. package/dist/traits/room/roomTrait.js +59 -0
  453. package/dist/traits/room/roomTrait.js.map +1 -0
  454. package/dist/traits/scenery/index.d.ts +3 -0
  455. package/dist/traits/scenery/index.d.ts.map +1 -0
  456. package/dist/traits/scenery/index.js +9 -0
  457. package/dist/traits/scenery/index.js.map +1 -0
  458. package/dist/traits/scenery/sceneryBehavior.d.ts +21 -0
  459. package/dist/traits/scenery/sceneryBehavior.d.ts.map +1 -0
  460. package/dist/traits/scenery/sceneryBehavior.js +42 -0
  461. package/dist/traits/scenery/sceneryBehavior.js.map +1 -0
  462. package/dist/traits/scenery/sceneryTrait.d.ts +30 -0
  463. package/dist/traits/scenery/sceneryTrait.d.ts.map +1 -0
  464. package/dist/traits/scenery/sceneryTrait.js +39 -0
  465. package/dist/traits/scenery/sceneryTrait.js.map +1 -0
  466. package/dist/traits/supporter/index.d.ts +3 -0
  467. package/dist/traits/supporter/index.d.ts.map +1 -0
  468. package/dist/traits/supporter/index.js +9 -0
  469. package/dist/traits/supporter/index.js.map +1 -0
  470. package/dist/traits/supporter/supporterBehavior.d.ts +83 -0
  471. package/dist/traits/supporter/supporterBehavior.d.ts.map +1 -0
  472. package/dist/traits/supporter/supporterBehavior.js +210 -0
  473. package/dist/traits/supporter/supporterBehavior.js.map +1 -0
  474. package/dist/traits/supporter/supporterTrait.d.ts +26 -0
  475. package/dist/traits/supporter/supporterTrait.d.ts.map +1 -0
  476. package/dist/traits/supporter/supporterTrait.js +30 -0
  477. package/dist/traits/supporter/supporterTrait.js.map +1 -0
  478. package/dist/traits/switchable/index.d.ts +3 -0
  479. package/dist/traits/switchable/index.d.ts.map +1 -0
  480. package/dist/traits/switchable/index.js +20 -0
  481. package/dist/traits/switchable/index.js.map +1 -0
  482. package/dist/traits/switchable/switchableBehavior.d.ts +73 -0
  483. package/dist/traits/switchable/switchableBehavior.d.ts.map +1 -0
  484. package/dist/traits/switchable/switchableBehavior.js +191 -0
  485. package/dist/traits/switchable/switchableBehavior.js.map +1 -0
  486. package/dist/traits/switchable/switchableTrait.d.ts +61 -0
  487. package/dist/traits/switchable/switchableTrait.d.ts.map +1 -0
  488. package/dist/traits/switchable/switchableTrait.js +52 -0
  489. package/dist/traits/switchable/switchableTrait.js.map +1 -0
  490. package/dist/traits/trait-types.d.ts +81 -0
  491. package/dist/traits/trait-types.d.ts.map +1 -0
  492. package/dist/traits/trait-types.js +146 -0
  493. package/dist/traits/trait-types.js.map +1 -0
  494. package/dist/traits/trait.d.ts +42 -0
  495. package/dist/traits/trait.d.ts.map +1 -0
  496. package/dist/traits/trait.js +42 -0
  497. package/dist/traits/trait.js.map +1 -0
  498. package/dist/traits/vehicle/index.d.ts +6 -0
  499. package/dist/traits/vehicle/index.d.ts.map +1 -0
  500. package/dist/traits/vehicle/index.js +22 -0
  501. package/dist/traits/vehicle/index.js.map +1 -0
  502. package/dist/traits/vehicle/vehicleBehavior.d.ts +62 -0
  503. package/dist/traits/vehicle/vehicleBehavior.d.ts.map +1 -0
  504. package/dist/traits/vehicle/vehicleBehavior.js +145 -0
  505. package/dist/traits/vehicle/vehicleBehavior.js.map +1 -0
  506. package/dist/traits/vehicle/vehicleTrait.d.ts +77 -0
  507. package/dist/traits/vehicle/vehicleTrait.d.ts.map +1 -0
  508. package/dist/traits/vehicle/vehicleTrait.js +92 -0
  509. package/dist/traits/vehicle/vehicleTrait.js.map +1 -0
  510. package/dist/traits/weapon/index.d.ts +3 -0
  511. package/dist/traits/weapon/index.d.ts.map +1 -0
  512. package/dist/traits/weapon/index.js +8 -0
  513. package/dist/traits/weapon/index.js.map +1 -0
  514. package/dist/traits/weapon/weaponBehavior.d.ts +47 -0
  515. package/dist/traits/weapon/weaponBehavior.d.ts.map +1 -0
  516. package/dist/traits/weapon/weaponBehavior.js +106 -0
  517. package/dist/traits/weapon/weaponBehavior.js.map +1 -0
  518. package/dist/traits/weapon/weaponTrait.d.ts +67 -0
  519. package/dist/traits/weapon/weaponTrait.d.ts.map +1 -0
  520. package/dist/traits/weapon/weaponTrait.js +60 -0
  521. package/dist/traits/weapon/weaponTrait.js.map +1 -0
  522. package/dist/traits/wearable/index.d.ts +3 -0
  523. package/dist/traits/wearable/index.d.ts.map +1 -0
  524. package/dist/traits/wearable/index.js +20 -0
  525. package/dist/traits/wearable/index.js.map +1 -0
  526. package/dist/traits/wearable/wearableBehavior.d.ts +64 -0
  527. package/dist/traits/wearable/wearableBehavior.d.ts.map +1 -0
  528. package/dist/traits/wearable/wearableBehavior.js +142 -0
  529. package/dist/traits/wearable/wearableBehavior.js.map +1 -0
  530. package/dist/traits/wearable/wearableTrait.d.ts +54 -0
  531. package/dist/traits/wearable/wearableTrait.d.ts.map +1 -0
  532. package/dist/traits/wearable/wearableTrait.js +53 -0
  533. package/dist/traits/wearable/wearableTrait.js.map +1 -0
  534. package/dist/utils/event-utils.d.ts +30 -0
  535. package/dist/utils/event-utils.d.ts.map +1 -0
  536. package/dist/utils/event-utils.js +33 -0
  537. package/dist/utils/event-utils.js.map +1 -0
  538. package/dist/world/AuthorModel.d.ts +151 -0
  539. package/dist/world/AuthorModel.d.ts.map +1 -0
  540. package/dist/world/AuthorModel.js +416 -0
  541. package/dist/world/AuthorModel.js.map +1 -0
  542. package/dist/world/SharedDataStore.d.ts +24 -0
  543. package/dist/world/SharedDataStore.d.ts.map +1 -0
  544. package/dist/world/SharedDataStore.js +50 -0
  545. package/dist/world/SharedDataStore.js.map +1 -0
  546. package/dist/world/SpatialIndex.d.ts +16 -0
  547. package/dist/world/SpatialIndex.d.ts.map +1 -0
  548. package/dist/world/SpatialIndex.js +117 -0
  549. package/dist/world/SpatialIndex.js.map +1 -0
  550. package/dist/world/VisibilityBehavior.d.ts +83 -0
  551. package/dist/world/VisibilityBehavior.d.ts.map +1 -0
  552. package/dist/world/VisibilityBehavior.js +484 -0
  553. package/dist/world/VisibilityBehavior.js.map +1 -0
  554. package/dist/world/WorldModel.d.ts +270 -0
  555. package/dist/world/WorldModel.d.ts.map +1 -0
  556. package/dist/world/WorldModel.js +1028 -0
  557. package/dist/world/WorldModel.js.map +1 -0
  558. package/dist/world/capabilities.d.ts +36 -0
  559. package/dist/world/capabilities.d.ts.map +1 -0
  560. package/dist/world/capabilities.js +18 -0
  561. package/dist/world/capabilities.js.map +1 -0
  562. package/dist/world/index.d.ts +7 -0
  563. package/dist/world/index.d.ts.map +1 -0
  564. package/dist/world/index.js +21 -0
  565. package/dist/world/index.js.map +1 -0
  566. package/package.json +67 -0
@@ -0,0 +1,47 @@
1
+ "use strict";
2
+ /**
3
+ * Trait for objects that can be climbed (ladders, trees, mountains, etc.)
4
+ */
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.ClimbableTrait = void 0;
7
+ exports.isClimbableTrait = isClimbableTrait;
8
+ exports.createClimbableTrait = createClimbableTrait;
9
+ const trait_types_1 = require("../trait-types");
10
+ /**
11
+ * Trait for climbable objects
12
+ */
13
+ class ClimbableTrait {
14
+ static type = trait_types_1.TraitType.CLIMBABLE;
15
+ type = trait_types_1.TraitType.CLIMBABLE;
16
+ /** Whether the object can currently be climbed */
17
+ canClimb;
18
+ /** Optional message when climbing is blocked */
19
+ blockedMessage;
20
+ /** Direction of climbing (up, down, or both) */
21
+ direction;
22
+ /** Destination entity ID when climbing (e.g., top of tree, other side of fence) */
23
+ destination;
24
+ /** Message shown when successfully climbing */
25
+ successMessage;
26
+ constructor(options = {}) {
27
+ this.canClimb = options.canClimb ?? true;
28
+ this.blockedMessage = options.blockedMessage;
29
+ this.direction = options.direction ?? 'both';
30
+ this.destination = options.destination;
31
+ this.successMessage = options.successMessage;
32
+ }
33
+ }
34
+ exports.ClimbableTrait = ClimbableTrait;
35
+ /**
36
+ * Type guard for ClimbableTrait
37
+ */
38
+ function isClimbableTrait(trait) {
39
+ return trait.type === trait_types_1.TraitType.CLIMBABLE;
40
+ }
41
+ /**
42
+ * Factory function for creating ClimbableTrait
43
+ */
44
+ function createClimbableTrait(options = {}) {
45
+ return new ClimbableTrait(options);
46
+ }
47
+ //# sourceMappingURL=climbableTrait.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"climbableTrait.js","sourceRoot":"","sources":["../../../src/traits/climbable/climbableTrait.ts"],"names":[],"mappings":";AAAA;;GAEG;;;AAuCH,4CAEC;AAKD,oDAEC;AA9CD,gDAA2C;AAG3C;;GAEG;AACH,MAAa,cAAc;IACzB,MAAM,CAAU,IAAI,GAAG,uBAAS,CAAC,SAAS,CAAC;IAClC,IAAI,GAAG,uBAAS,CAAC,SAAS,CAAC;IAEpC,kDAAkD;IAClD,QAAQ,CAAU;IAElB,gDAAgD;IAChD,cAAc,CAAU;IAExB,gDAAgD;IAChD,SAAS,CAA0B;IAEnC,mFAAmF;IACnF,WAAW,CAAU;IAErB,+CAA+C;IAC/C,cAAc,CAAU;IAExB,YAAY,UAAiD,EAAE;QAC7D,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,IAAI,IAAI,CAAC;QACzC,IAAI,CAAC,cAAc,GAAG,OAAO,CAAC,cAAc,CAAC;QAC7C,IAAI,CAAC,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,MAAM,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC,WAAW,CAAC;QACvC,IAAI,CAAC,cAAc,GAAG,OAAO,CAAC,cAAc,CAAC;IAC/C,CAAC;;AAzBH,wCA0BC;AAED;;GAEG;AACH,SAAgB,gBAAgB,CAAC,KAAa;IAC5C,OAAO,KAAK,CAAC,IAAI,KAAK,uBAAS,CAAC,SAAS,CAAC;AAC5C,CAAC;AAED;;GAEG;AACH,SAAgB,oBAAoB,CAAC,UAAiD,EAAE;IACtF,OAAO,IAAI,cAAc,CAAC,OAAO,CAAC,CAAC;AACrC,CAAC"}
@@ -0,0 +1,6 @@
1
+ /**
2
+ * Climbable trait module
3
+ */
4
+ export * from './climbableTrait';
5
+ export * from './climbableBehavior';
6
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/traits/climbable/index.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,cAAc,kBAAkB,CAAC;AACjC,cAAc,qBAAqB,CAAC"}
@@ -0,0 +1,22 @@
1
+ "use strict";
2
+ /**
3
+ * Climbable trait module
4
+ */
5
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
6
+ if (k2 === undefined) k2 = k;
7
+ var desc = Object.getOwnPropertyDescriptor(m, k);
8
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
9
+ desc = { enumerable: true, get: function() { return m[k]; } };
10
+ }
11
+ Object.defineProperty(o, k2, desc);
12
+ }) : (function(o, m, k, k2) {
13
+ if (k2 === undefined) k2 = k;
14
+ o[k2] = m[k];
15
+ }));
16
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
17
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
18
+ };
19
+ Object.defineProperty(exports, "__esModule", { value: true });
20
+ __exportStar(require("./climbableTrait"), exports);
21
+ __exportStar(require("./climbableBehavior"), exports);
22
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/traits/climbable/index.ts"],"names":[],"mappings":";AAAA;;GAEG;;;;;;;;;;;;;;;;AAEH,mDAAiC;AACjC,sDAAoC"}
@@ -0,0 +1,58 @@
1
+ import { ITrait } from '../trait';
2
+ import { IWearableData } from '../wearable/wearableTrait';
3
+ export interface IClothingData extends IWearableData {
4
+ /** Material the clothing is made from */
5
+ material?: string;
6
+ /** Style or type of clothing */
7
+ style?: string;
8
+ /** Whether this clothing can get wet, dirty, torn, etc. */
9
+ damageable?: boolean;
10
+ /** Current condition of the clothing */
11
+ condition?: 'pristine' | 'good' | 'worn' | 'torn' | 'ruined';
12
+ }
13
+ /**
14
+ * ClothingTrait is a specialized wearable trait for clothing items.
15
+ * Clothing items (coats, pants, dresses) can have pockets and other special properties.
16
+ *
17
+ * This trait includes all WearableData properties but is a separate trait type
18
+ * to allow for clothing-specific behaviors and queries.
19
+ *
20
+ * Pockets should be created as separate container entities with SceneryTrait
21
+ * and placed inside the clothing item.
22
+ *
23
+ * @example
24
+ * ```typescript
25
+ * const coat = world.createEntity('Winter Coat', 'item');
26
+ * coat.add(new ClothingTrait({ slot: 'torso', material: 'wool' }));
27
+ * coat.add(new ContainerTrait()); // So it can contain pockets
28
+ *
29
+ * const pocket = world.createEntity('inside pocket', 'container');
30
+ * pocket.add(new ContainerTrait({ capacity: 3 }));
31
+ * pocket.add(new SceneryTrait({ cantTakeMessage: "The pocket is sewn into the coat." }));
32
+ * world.moveEntity(pocket.id, coat.id);
33
+ * ```
34
+ */
35
+ export declare class ClothingTrait implements ITrait, IClothingData {
36
+ static readonly type: "clothing";
37
+ readonly type: "clothing";
38
+ worn: boolean;
39
+ wornBy?: string;
40
+ slot: string;
41
+ layer: number;
42
+ wearMessage?: string;
43
+ removeMessage?: string;
44
+ wearableOver: boolean;
45
+ blocksSlots: string[];
46
+ weight: number;
47
+ bulk: number;
48
+ canRemove: boolean;
49
+ bodyPart: string;
50
+ material: string;
51
+ style: string;
52
+ damageable: boolean;
53
+ condition: 'pristine' | 'good' | 'worn' | 'torn' | 'ruined';
54
+ get isWorn(): boolean;
55
+ set isWorn(value: boolean);
56
+ constructor(data?: IClothingData);
57
+ }
58
+ //# sourceMappingURL=clothingTrait.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"clothingTrait.d.ts","sourceRoot":"","sources":["../../../src/traits/clothing/clothingTrait.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,aAAa,EAAE,MAAM,2BAA2B,CAAC;AAG1D,MAAM,WAAW,aAAc,SAAQ,aAAa;IAClD,yCAAyC;IACzC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAElB,gCAAgC;IAChC,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf,2DAA2D;IAC3D,UAAU,CAAC,EAAE,OAAO,CAAC;IAErB,wCAAwC;IACxC,SAAS,CAAC,EAAE,UAAU,GAAG,MAAM,GAAG,MAAM,GAAG,MAAM,GAAG,QAAQ,CAAC;CAC9D;AAED;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,qBAAa,aAAc,YAAW,MAAM,EAAE,aAAa;IACzD,MAAM,CAAC,QAAQ,CAAC,IAAI,aAAsB;IAC1C,QAAQ,CAAC,IAAI,aAAsB;IAGnC,IAAI,EAAE,OAAO,CAAS;IACtB,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,MAAM,CAAC;IACd,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,YAAY,EAAE,OAAO,CAAC;IACtB,WAAW,EAAE,MAAM,EAAE,CAAC;IACtB,MAAM,EAAE,MAAM,CAAC;IACf,IAAI,EAAE,MAAM,CAAC;IACb,SAAS,EAAE,OAAO,CAAC;IACnB,QAAQ,EAAE,MAAM,CAAC;IAGjB,QAAQ,EAAE,MAAM,CAAC;IACjB,KAAK,EAAE,MAAM,CAAC;IACd,UAAU,EAAE,OAAO,CAAC;IACpB,SAAS,EAAE,UAAU,GAAG,MAAM,GAAG,MAAM,GAAG,MAAM,GAAG,QAAQ,CAAC;IAG5D,IAAI,MAAM,IAAI,OAAO,CAEpB;IAED,IAAI,MAAM,CAAC,KAAK,EAAE,OAAO,EAExB;gBAEW,IAAI,GAAE,aAAkB;CAqBrC"}
@@ -0,0 +1,78 @@
1
+ "use strict";
2
+ // packages/world-model/src/traits/clothing/clothingTrait.ts
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ exports.ClothingTrait = void 0;
5
+ const trait_types_1 = require("../trait-types");
6
+ /**
7
+ * ClothingTrait is a specialized wearable trait for clothing items.
8
+ * Clothing items (coats, pants, dresses) can have pockets and other special properties.
9
+ *
10
+ * This trait includes all WearableData properties but is a separate trait type
11
+ * to allow for clothing-specific behaviors and queries.
12
+ *
13
+ * Pockets should be created as separate container entities with SceneryTrait
14
+ * and placed inside the clothing item.
15
+ *
16
+ * @example
17
+ * ```typescript
18
+ * const coat = world.createEntity('Winter Coat', 'item');
19
+ * coat.add(new ClothingTrait({ slot: 'torso', material: 'wool' }));
20
+ * coat.add(new ContainerTrait()); // So it can contain pockets
21
+ *
22
+ * const pocket = world.createEntity('inside pocket', 'container');
23
+ * pocket.add(new ContainerTrait({ capacity: 3 }));
24
+ * pocket.add(new SceneryTrait({ cantTakeMessage: "The pocket is sewn into the coat." }));
25
+ * world.moveEntity(pocket.id, coat.id);
26
+ * ```
27
+ */
28
+ class ClothingTrait {
29
+ static type = trait_types_1.TraitType.CLOTHING;
30
+ type = trait_types_1.TraitType.CLOTHING;
31
+ // WearableData properties
32
+ worn = false;
33
+ wornBy;
34
+ slot;
35
+ layer;
36
+ wearMessage;
37
+ removeMessage;
38
+ wearableOver;
39
+ blocksSlots;
40
+ weight;
41
+ bulk;
42
+ canRemove;
43
+ bodyPart;
44
+ // ClothingData properties
45
+ material;
46
+ style;
47
+ damageable;
48
+ condition;
49
+ // Public accessor for consistency with WearableTrait
50
+ get isWorn() {
51
+ return this.worn;
52
+ }
53
+ set isWorn(value) {
54
+ this.worn = value;
55
+ }
56
+ constructor(data = {}) {
57
+ // Set wearable defaults and merge with provided data
58
+ this.worn = data.isWorn ?? false;
59
+ this.wornBy = data.wornBy;
60
+ this.slot = data.slot ?? 'clothing';
61
+ this.layer = data.layer ?? 1;
62
+ this.wearMessage = data.wearMessage;
63
+ this.removeMessage = data.removeMessage;
64
+ this.wearableOver = data.wearableOver ?? true;
65
+ this.blocksSlots = data.blocksSlots ?? [];
66
+ this.weight = data.weight ?? 1;
67
+ this.bulk = data.bulk ?? 1;
68
+ this.canRemove = data.canRemove ?? true;
69
+ this.bodyPart = data.bodyPart ?? 'torso';
70
+ // Set clothing-specific defaults
71
+ this.material = data.material ?? 'fabric';
72
+ this.style = data.style ?? 'casual';
73
+ this.damageable = data.damageable ?? true;
74
+ this.condition = data.condition ?? 'good';
75
+ }
76
+ }
77
+ exports.ClothingTrait = ClothingTrait;
78
+ //# sourceMappingURL=clothingTrait.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"clothingTrait.js","sourceRoot":"","sources":["../../../src/traits/clothing/clothingTrait.ts"],"names":[],"mappings":";AAAA,4DAA4D;;;AAI5D,gDAA2C;AAgB3C;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAa,aAAa;IACxB,MAAM,CAAU,IAAI,GAAG,uBAAS,CAAC,QAAQ,CAAC;IACjC,IAAI,GAAG,uBAAS,CAAC,QAAQ,CAAC;IAEnC,0BAA0B;IAC1B,IAAI,GAAY,KAAK,CAAC;IACtB,MAAM,CAAU;IAChB,IAAI,CAAS;IACb,KAAK,CAAS;IACd,WAAW,CAAU;IACrB,aAAa,CAAU;IACvB,YAAY,CAAU;IACtB,WAAW,CAAW;IACtB,MAAM,CAAS;IACf,IAAI,CAAS;IACb,SAAS,CAAU;IACnB,QAAQ,CAAS;IAEjB,0BAA0B;IAC1B,QAAQ,CAAS;IACjB,KAAK,CAAS;IACd,UAAU,CAAU;IACpB,SAAS,CAAmD;IAE5D,qDAAqD;IACrD,IAAI,MAAM;QACR,OAAO,IAAI,CAAC,IAAI,CAAC;IACnB,CAAC;IAED,IAAI,MAAM,CAAC,KAAc;QACvB,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC;IACpB,CAAC;IAED,YAAY,OAAsB,EAAE;QAClC,qDAAqD;QACrD,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,MAAM,IAAI,KAAK,CAAC;QACjC,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,IAAI,UAAU,CAAC;QACpC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,IAAI,CAAC,CAAC;QAC7B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QACpC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACxC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC;QAC9C,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,IAAI,EAAE,CAAC;QAC1C,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,IAAI,CAAC,CAAC;QAC/B,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,IAAI,CAAC,CAAC;QAC3B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC;QACxC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,IAAI,OAAO,CAAC;QAEzC,iCAAiC;QACjC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,IAAI,QAAQ,CAAC;QAC1C,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,IAAI,QAAQ,CAAC;QACpC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC;QAC1C,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,IAAI,MAAM,CAAC;IAC5C,CAAC;;AArDH,sCAsDC"}
@@ -0,0 +1,2 @@
1
+ export * from './clothingTrait';
2
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/traits/clothing/index.ts"],"names":[],"mappings":"AAEA,cAAc,iBAAiB,CAAC"}
@@ -0,0 +1,19 @@
1
+ "use strict";
2
+ // packages/world-model/src/traits/clothing/index.ts
3
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
4
+ if (k2 === undefined) k2 = k;
5
+ var desc = Object.getOwnPropertyDescriptor(m, k);
6
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
7
+ desc = { enumerable: true, get: function() { return m[k]; } };
8
+ }
9
+ Object.defineProperty(o, k2, desc);
10
+ }) : (function(o, m, k, k2) {
11
+ if (k2 === undefined) k2 = k;
12
+ o[k2] = m[k];
13
+ }));
14
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
15
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
16
+ };
17
+ Object.defineProperty(exports, "__esModule", { value: true });
18
+ __exportStar(require("./clothingTrait"), exports);
19
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/traits/clothing/index.ts"],"names":[],"mappings":";AAAA,oDAAoD;;;;;;;;;;;;;;;;AAEpD,kDAAgC"}
@@ -0,0 +1,70 @@
1
+ /**
2
+ * Behavior for combatant entities
3
+ */
4
+ import { Behavior } from '../../behaviors/behavior';
5
+ import { IFEntity } from '../../entities/if-entity';
6
+ import { WorldModel } from '../../world/WorldModel';
7
+ import { EntityId } from '@sharpee/core';
8
+ /**
9
+ * Result of a combat attack
10
+ */
11
+ export interface ICombatResult {
12
+ success: boolean;
13
+ damage: number;
14
+ killed: boolean;
15
+ remainingHealth: number;
16
+ droppedItems?: EntityId[];
17
+ retaliated?: boolean;
18
+ message?: string;
19
+ deathMessage?: string;
20
+ }
21
+ /**
22
+ * Behavior for combatant entities.
23
+ *
24
+ * Handles combat with health, armor, and death.
25
+ * This is a world-aware behavior because it handles inventory dropping on death.
26
+ */
27
+ export declare class CombatBehavior extends Behavior {
28
+ static requiredTraits: "combatant"[];
29
+ /**
30
+ * Check if a combatant can be attacked
31
+ */
32
+ static canAttack(entity: IFEntity): boolean;
33
+ /**
34
+ * Attack a combatant
35
+ * @param entity The combatant to attack
36
+ * @param damage Base damage amount
37
+ * @param world The world model (needed for dropping inventory)
38
+ * @returns Result describing what happened
39
+ */
40
+ static attack(entity: IFEntity, damage: number, world: WorldModel): ICombatResult;
41
+ /**
42
+ * Heal a combatant
43
+ */
44
+ static heal(entity: IFEntity, amount: number): number;
45
+ /**
46
+ * Resurrect a dead combatant
47
+ */
48
+ static resurrect(entity: IFEntity): boolean;
49
+ /**
50
+ * Check if combatant is alive
51
+ */
52
+ static isAlive(entity: IFEntity): boolean;
53
+ /**
54
+ * Get current health
55
+ */
56
+ static getHealth(entity: IFEntity): number;
57
+ /**
58
+ * Get health percentage
59
+ */
60
+ static getHealthPercentage(entity: IFEntity): number;
61
+ /**
62
+ * Check if combatant is hostile
63
+ */
64
+ static isHostile(entity: IFEntity): boolean;
65
+ /**
66
+ * Set hostility
67
+ */
68
+ static setHostile(entity: IFEntity, hostile: boolean): void;
69
+ }
70
+ //# sourceMappingURL=combatantBehavior.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"combatantBehavior.d.ts","sourceRoot":"","sources":["../../../src/traits/combatant/combatantBehavior.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,EAAE,QAAQ,EAAE,MAAM,0BAA0B,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,MAAM,0BAA0B,CAAC;AACpD,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AAGpD,OAAO,EAAE,QAAQ,EAAE,MAAM,eAAe,CAAC;AAEzC;;GAEG;AACH,MAAM,WAAW,aAAa;IAC5B,OAAO,EAAE,OAAO,CAAC;IACjB,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,OAAO,CAAC;IAChB,eAAe,EAAE,MAAM,CAAC;IACxB,YAAY,CAAC,EAAE,QAAQ,EAAE,CAAC;IAC1B,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,YAAY,CAAC,EAAE,MAAM,CAAC;CACvB;AAED;;;;;GAKG;AACH,qBAAa,cAAe,SAAQ,QAAQ;IAC1C,MAAM,CAAC,cAAc,gBAAyB;IAE9C;;OAEG;IACH,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,QAAQ,GAAG,OAAO;IAQ3C;;;;;;OAMG;IACH,MAAM,CAAC,MAAM,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,GAAG,aAAa;IA+DjF;;OAEG;IACH,MAAM,CAAC,IAAI,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM;IAcrD;;OAEG;IACH,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,QAAQ,GAAG,OAAO;IAa3C;;OAEG;IACH,MAAM,CAAC,OAAO,CAAC,MAAM,EAAE,QAAQ,GAAG,OAAO;IAQzC;;OAEG;IACH,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,QAAQ,GAAG,MAAM;IAK1C;;OAEG;IACH,MAAM,CAAC,mBAAmB,CAAC,MAAM,EAAE,QAAQ,GAAG,MAAM;IAKpD;;OAEG;IACH,MAAM,CAAC,SAAS,CAAC,MAAM,EAAE,QAAQ,GAAG,OAAO;IAK3C;;OAEG;IACH,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,GAAG,IAAI;CAI5D"}
@@ -0,0 +1,155 @@
1
+ "use strict";
2
+ /**
3
+ * Behavior for combatant entities
4
+ */
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.CombatBehavior = void 0;
7
+ const behavior_1 = require("../../behaviors/behavior");
8
+ const trait_types_1 = require("../trait-types");
9
+ /**
10
+ * Behavior for combatant entities.
11
+ *
12
+ * Handles combat with health, armor, and death.
13
+ * This is a world-aware behavior because it handles inventory dropping on death.
14
+ */
15
+ class CombatBehavior extends behavior_1.Behavior {
16
+ static requiredTraits = [trait_types_1.TraitType.COMBATANT];
17
+ /**
18
+ * Check if a combatant can be attacked
19
+ */
20
+ static canAttack(entity) {
21
+ if (!entity.has(trait_types_1.TraitType.COMBATANT)) {
22
+ return false;
23
+ }
24
+ const combatant = entity.get(trait_types_1.TraitType.COMBATANT);
25
+ return combatant.isAlive && combatant.health > 0;
26
+ }
27
+ /**
28
+ * Attack a combatant
29
+ * @param entity The combatant to attack
30
+ * @param damage Base damage amount
31
+ * @param world The world model (needed for dropping inventory)
32
+ * @returns Result describing what happened
33
+ */
34
+ static attack(entity, damage, world) {
35
+ if (!entity.has(trait_types_1.TraitType.COMBATANT)) {
36
+ return {
37
+ success: false,
38
+ damage: 0,
39
+ killed: false,
40
+ remainingHealth: 0,
41
+ message: 'Entity is not a combatant'
42
+ };
43
+ }
44
+ const combatant = entity.get(trait_types_1.TraitType.COMBATANT);
45
+ if (!combatant.isAlive || combatant.health <= 0) {
46
+ return {
47
+ success: false,
48
+ damage: 0,
49
+ killed: false,
50
+ remainingHealth: 0
51
+ };
52
+ }
53
+ // Apply armor reduction
54
+ const actualDamage = Math.max(1, damage - combatant.armor);
55
+ // Apply damage
56
+ combatant.health = Math.max(0, combatant.health - actualDamage);
57
+ const result = {
58
+ success: true,
59
+ damage: actualDamage,
60
+ killed: combatant.health <= 0,
61
+ remainingHealth: combatant.health,
62
+ message: combatant.hitMessage,
63
+ retaliated: combatant.canRetaliate && combatant.health > 0
64
+ };
65
+ // Handle death
66
+ if (combatant.health <= 0) {
67
+ combatant.isAlive = false;
68
+ result.deathMessage = combatant.deathMessage;
69
+ // Drop inventory if specified
70
+ if (combatant.dropsInventory) {
71
+ const location = world.getLocation(entity.id);
72
+ const inventory = world.getContents(entity.id);
73
+ const droppedItems = [];
74
+ if (location) {
75
+ for (const item of inventory) {
76
+ world.moveEntity(item.id, location);
77
+ droppedItems.push(item.id);
78
+ }
79
+ }
80
+ if (droppedItems.length > 0) {
81
+ result.droppedItems = droppedItems;
82
+ }
83
+ }
84
+ }
85
+ return result;
86
+ }
87
+ /**
88
+ * Heal a combatant
89
+ */
90
+ static heal(entity, amount) {
91
+ if (!entity.has(trait_types_1.TraitType.COMBATANT)) {
92
+ return 0;
93
+ }
94
+ const combatant = entity.get(trait_types_1.TraitType.COMBATANT);
95
+ if (!combatant.isAlive)
96
+ return 0;
97
+ const oldHealth = combatant.health;
98
+ combatant.health = Math.min(combatant.maxHealth, combatant.health + amount);
99
+ return combatant.health - oldHealth;
100
+ }
101
+ /**
102
+ * Resurrect a dead combatant
103
+ */
104
+ static resurrect(entity) {
105
+ if (!entity.has(trait_types_1.TraitType.COMBATANT)) {
106
+ return false;
107
+ }
108
+ const combatant = entity.get(trait_types_1.TraitType.COMBATANT);
109
+ if (combatant.isAlive)
110
+ return false;
111
+ combatant.isAlive = true;
112
+ combatant.health = combatant.maxHealth;
113
+ return true;
114
+ }
115
+ /**
116
+ * Check if combatant is alive
117
+ */
118
+ static isAlive(entity) {
119
+ if (!entity.has(trait_types_1.TraitType.COMBATANT)) {
120
+ return true; // Non-combatants are considered 'alive' by default
121
+ }
122
+ const combatant = entity.get(trait_types_1.TraitType.COMBATANT);
123
+ return combatant.isAlive && combatant.health > 0;
124
+ }
125
+ /**
126
+ * Get current health
127
+ */
128
+ static getHealth(entity) {
129
+ const combatant = CombatBehavior.require(entity, trait_types_1.TraitType.COMBATANT);
130
+ return combatant.health;
131
+ }
132
+ /**
133
+ * Get health percentage
134
+ */
135
+ static getHealthPercentage(entity) {
136
+ const combatant = CombatBehavior.require(entity, trait_types_1.TraitType.COMBATANT);
137
+ return (combatant.health / combatant.maxHealth) * 100;
138
+ }
139
+ /**
140
+ * Check if combatant is hostile
141
+ */
142
+ static isHostile(entity) {
143
+ const combatant = CombatBehavior.require(entity, trait_types_1.TraitType.COMBATANT);
144
+ return combatant.hostile;
145
+ }
146
+ /**
147
+ * Set hostility
148
+ */
149
+ static setHostile(entity, hostile) {
150
+ const combatant = CombatBehavior.require(entity, trait_types_1.TraitType.COMBATANT);
151
+ combatant.hostile = hostile;
152
+ }
153
+ }
154
+ exports.CombatBehavior = CombatBehavior;
155
+ //# sourceMappingURL=combatantBehavior.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"combatantBehavior.js","sourceRoot":"","sources":["../../../src/traits/combatant/combatantBehavior.ts"],"names":[],"mappings":";AAAA;;GAEG;;;AAEH,uDAAoD;AAGpD,gDAA2C;AAkB3C;;;;;GAKG;AACH,MAAa,cAAe,SAAQ,mBAAQ;IAC1C,MAAM,CAAC,cAAc,GAAG,CAAC,uBAAS,CAAC,SAAS,CAAC,CAAC;IAE9C;;OAEG;IACH,MAAM,CAAC,SAAS,CAAC,MAAgB;QAC/B,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,uBAAS,CAAC,SAAS,CAAC,EAAE,CAAC;YACrC,OAAO,KAAK,CAAC;QACf,CAAC;QACD,MAAM,SAAS,GAAG,MAAM,CAAC,GAAG,CAAiB,uBAAS,CAAC,SAAS,CAAE,CAAC;QACnE,OAAO,SAAS,CAAC,OAAO,IAAI,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IACnD,CAAC;IAED;;;;;;OAMG;IACH,MAAM,CAAC,MAAM,CAAC,MAAgB,EAAE,MAAc,EAAE,KAAiB;QAC/D,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,uBAAS,CAAC,SAAS,CAAC,EAAE,CAAC;YACrC,OAAO;gBACL,OAAO,EAAE,KAAK;gBACd,MAAM,EAAE,CAAC;gBACT,MAAM,EAAE,KAAK;gBACb,eAAe,EAAE,CAAC;gBAClB,OAAO,EAAE,2BAA2B;aACrC,CAAC;QACJ,CAAC;QACD,MAAM,SAAS,GAAG,MAAM,CAAC,GAAG,CAAiB,uBAAS,CAAC,SAAS,CAAE,CAAC;QAEnE,IAAI,CAAC,SAAS,CAAC,OAAO,IAAI,SAAS,CAAC,MAAM,IAAI,CAAC,EAAE,CAAC;YAChD,OAAO;gBACL,OAAO,EAAE,KAAK;gBACd,MAAM,EAAE,CAAC;gBACT,MAAM,EAAE,KAAK;gBACb,eAAe,EAAE,CAAC;aACnB,CAAC;QACJ,CAAC;QAED,wBAAwB;QACxB,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC,KAAK,CAAC,CAAC;QAE3D,eAAe;QACf,SAAS,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,SAAS,CAAC,MAAM,GAAG,YAAY,CAAC,CAAC;QAEhE,MAAM,MAAM,GAAkB;YAC5B,OAAO,EAAE,IAAI;YACb,MAAM,EAAE,YAAY;YACpB,MAAM,EAAE,SAAS,CAAC,MAAM,IAAI,CAAC;YAC7B,eAAe,EAAE,SAAS,CAAC,MAAM;YACjC,OAAO,EAAE,SAAS,CAAC,UAAU;YAC7B,UAAU,EAAE,SAAS,CAAC,YAAY,IAAI,SAAS,CAAC,MAAM,GAAG,CAAC;SAC3D,CAAC;QAEF,eAAe;QACf,IAAI,SAAS,CAAC,MAAM,IAAI,CAAC,EAAE,CAAC;YAC1B,SAAS,CAAC,OAAO,GAAG,KAAK,CAAC;YAC1B,MAAM,CAAC,YAAY,GAAG,SAAS,CAAC,YAAY,CAAC;YAE7C,8BAA8B;YAC9B,IAAI,SAAS,CAAC,cAAc,EAAE,CAAC;gBAC7B,MAAM,QAAQ,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;gBAC9C,MAAM,SAAS,GAAG,KAAK,CAAC,WAAW,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;gBAC/C,MAAM,YAAY,GAAe,EAAE,CAAC;gBAEpC,IAAI,QAAQ,EAAE,CAAC;oBACb,KAAK,MAAM,IAAI,IAAI,SAAS,EAAE,CAAC;wBAC7B,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC;wBACpC,YAAY,CAAC,IAAI,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;oBAC7B,CAAC;gBACH,CAAC;gBAED,IAAI,YAAY,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;oBAC5B,MAAM,CAAC,YAAY,GAAG,YAAY,CAAC;gBACrC,CAAC;YACH,CAAC;QACH,CAAC;QAED,OAAO,MAAM,CAAC;IAChB,CAAC;IAED;;OAEG;IACH,MAAM,CAAC,IAAI,CAAC,MAAgB,EAAE,MAAc;QAC1C,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,uBAAS,CAAC,SAAS,CAAC,EAAE,CAAC;YACrC,OAAO,CAAC,CAAC;QACX,CAAC;QACD,MAAM,SAAS,GAAG,MAAM,CAAC,GAAG,CAAiB,uBAAS,CAAC,SAAS,CAAE,CAAC;QAEnE,IAAI,CAAC,SAAS,CAAC,OAAO;YAAE,OAAO,CAAC,CAAC;QAEjC,MAAM,SAAS,GAAG,SAAS,CAAC,MAAM,CAAC;QACnC,SAAS,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,SAAS,EAAE,SAAS,CAAC,MAAM,GAAG,MAAM,CAAC,CAAC;QAE5E,OAAO,SAAS,CAAC,MAAM,GAAG,SAAS,CAAC;IACtC,CAAC;IAED;;OAEG;IACH,MAAM,CAAC,SAAS,CAAC,MAAgB;QAC/B,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,uBAAS,CAAC,SAAS,CAAC,EAAE,CAAC;YACrC,OAAO,KAAK,CAAC;QACf,CAAC;QACD,MAAM,SAAS,GAAG,MAAM,CAAC,GAAG,CAAiB,uBAAS,CAAC,SAAS,CAAE,CAAC;QAEnE,IAAI,SAAS,CAAC,OAAO;YAAE,OAAO,KAAK,CAAC;QAEpC,SAAS,CAAC,OAAO,GAAG,IAAI,CAAC;QACzB,SAAS,CAAC,MAAM,GAAG,SAAS,CAAC,SAAS,CAAC;QACvC,OAAO,IAAI,CAAC;IACd,CAAC;IAED;;OAEG;IACH,MAAM,CAAC,OAAO,CAAC,MAAgB;QAC7B,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,uBAAS,CAAC,SAAS,CAAC,EAAE,CAAC;YACrC,OAAO,IAAI,CAAC,CAAC,mDAAmD;QAClE,CAAC;QACD,MAAM,SAAS,GAAG,MAAM,CAAC,GAAG,CAAiB,uBAAS,CAAC,SAAS,CAAE,CAAC;QACnE,OAAO,SAAS,CAAC,OAAO,IAAI,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;IACnD,CAAC;IAED;;OAEG;IACH,MAAM,CAAC,SAAS,CAAC,MAAgB;QAC/B,MAAM,SAAS,GAAG,cAAc,CAAC,OAAO,CAAiB,MAAM,EAAE,uBAAS,CAAC,SAAS,CAAC,CAAC;QACtF,OAAO,SAAS,CAAC,MAAM,CAAC;IAC1B,CAAC;IAED;;OAEG;IACH,MAAM,CAAC,mBAAmB,CAAC,MAAgB;QACzC,MAAM,SAAS,GAAG,cAAc,CAAC,OAAO,CAAiB,MAAM,EAAE,uBAAS,CAAC,SAAS,CAAC,CAAC;QACtF,OAAO,CAAC,SAAS,CAAC,MAAM,GAAG,SAAS,CAAC,SAAS,CAAC,GAAG,GAAG,CAAC;IACxD,CAAC;IAED;;OAEG;IACH,MAAM,CAAC,SAAS,CAAC,MAAgB;QAC/B,MAAM,SAAS,GAAG,cAAc,CAAC,OAAO,CAAiB,MAAM,EAAE,uBAAS,CAAC,SAAS,CAAC,CAAC;QACtF,OAAO,SAAS,CAAC,OAAO,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,MAAM,CAAC,UAAU,CAAC,MAAgB,EAAE,OAAgB;QAClD,MAAM,SAAS,GAAG,cAAc,CAAC,OAAO,CAAiB,MAAM,EAAE,uBAAS,CAAC,SAAS,CAAC,CAAC;QACtF,SAAS,CAAC,OAAO,GAAG,OAAO,CAAC;IAC9B,CAAC;;AA9JH,wCA+JC"}
@@ -0,0 +1,98 @@
1
+ /**
2
+ * Combatant trait for entities that can engage in combat
3
+ */
4
+ import { ITrait } from '../trait';
5
+ export interface ICombatantData {
6
+ /** Current health points */
7
+ health?: number;
8
+ /** Maximum health points */
9
+ maxHealth?: number;
10
+ /** Combat skill (0-100, affects hit/dodge chance) - ADR-072 */
11
+ skill?: number;
12
+ /** Natural damage (if no weapon) - ADR-072 */
13
+ baseDamage?: number;
14
+ /** Whether this combatant is conscious (false = knocked out) - ADR-072 */
15
+ isConscious?: boolean;
16
+ /** Turns until consciousness recovery - ADR-072 */
17
+ recoveryTurns?: number;
18
+ /** Armor value that reduces damage */
19
+ armor?: number;
20
+ /** Attack power modifier (legacy, use baseDamage) */
21
+ attackPower?: number;
22
+ /** Defense modifier */
23
+ defense?: number;
24
+ /** Whether this combatant is alive */
25
+ isAlive?: boolean;
26
+ /** Custom message when hit */
27
+ hitMessage?: string;
28
+ /** Custom message when killed */
29
+ deathMessage?: string;
30
+ /** Custom message when attacking */
31
+ attackMessage?: string;
32
+ /** Whether this combatant is hostile by default */
33
+ hostile?: boolean;
34
+ /** Whether this combatant can retaliate */
35
+ canRetaliate?: boolean;
36
+ /** Whether inventory drops when killed */
37
+ dropsInventory?: boolean;
38
+ /** Experience points awarded when defeated */
39
+ experienceValue?: number;
40
+ }
41
+ /**
42
+ * Combatant trait indicates an entity can engage in combat.
43
+ *
44
+ * This trait contains only data - all combat logic
45
+ * is in CombatBehavior.
46
+ */
47
+ export declare class CombatantTrait implements ITrait, ICombatantData {
48
+ static readonly type: "combatant";
49
+ readonly type: "combatant";
50
+ health: number;
51
+ maxHealth: number;
52
+ skill: number;
53
+ baseDamage: number;
54
+ isConscious: boolean;
55
+ recoveryTurns?: number;
56
+ armor: number;
57
+ attackPower: number;
58
+ defense: number;
59
+ isAlive: boolean;
60
+ hitMessage?: string;
61
+ deathMessage?: string;
62
+ attackMessage?: string;
63
+ hostile: boolean;
64
+ canRetaliate: boolean;
65
+ dropsInventory: boolean;
66
+ experienceValue: number;
67
+ constructor(data?: ICombatantData);
68
+ /**
69
+ * Computed property to check if combatant is alive based on health
70
+ */
71
+ get alive(): boolean;
72
+ /**
73
+ * Check if combatant can act (alive and conscious)
74
+ */
75
+ get canAct(): boolean;
76
+ /**
77
+ * Knock out this combatant (unconscious but alive)
78
+ */
79
+ knockOut(recoveryTurns?: number): void;
80
+ /**
81
+ * Wake up this combatant
82
+ */
83
+ wakeUp(): void;
84
+ /**
85
+ * Kill this combatant
86
+ */
87
+ kill(): void;
88
+ /**
89
+ * Take damage
90
+ * @returns true if combatant was killed
91
+ */
92
+ takeDamage(amount: number): boolean;
93
+ /**
94
+ * Heal this combatant
95
+ */
96
+ heal(amount: number): void;
97
+ }
98
+ //# sourceMappingURL=combatantTrait.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"combatantTrait.d.ts","sourceRoot":"","sources":["../../../src/traits/combatant/combatantTrait.ts"],"names":[],"mappings":"AAAA;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,MAAM,WAAW,cAAc;IAC7B,4BAA4B;IAC5B,MAAM,CAAC,EAAE,MAAM,CAAC;IAEhB,4BAA4B;IAC5B,SAAS,CAAC,EAAE,MAAM,CAAC;IAEnB,+DAA+D;IAC/D,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf,8CAA8C;IAC9C,UAAU,CAAC,EAAE,MAAM,CAAC;IAEpB,0EAA0E;IAC1E,WAAW,CAAC,EAAE,OAAO,CAAC;IAEtB,mDAAmD;IACnD,aAAa,CAAC,EAAE,MAAM,CAAC;IAEvB,sCAAsC;IACtC,KAAK,CAAC,EAAE,MAAM,CAAC;IAEf,qDAAqD;IACrD,WAAW,CAAC,EAAE,MAAM,CAAC;IAErB,uBAAuB;IACvB,OAAO,CAAC,EAAE,MAAM,CAAC;IAEjB,sCAAsC;IACtC,OAAO,CAAC,EAAE,OAAO,CAAC;IAElB,8BAA8B;IAC9B,UAAU,CAAC,EAAE,MAAM,CAAC;IAEpB,iCAAiC;IACjC,YAAY,CAAC,EAAE,MAAM,CAAC;IAEtB,oCAAoC;IACpC,aAAa,CAAC,EAAE,MAAM,CAAC;IAEvB,mDAAmD;IACnD,OAAO,CAAC,EAAE,OAAO,CAAC;IAElB,2CAA2C;IAC3C,YAAY,CAAC,EAAE,OAAO,CAAC;IAEvB,0CAA0C;IAC1C,cAAc,CAAC,EAAE,OAAO,CAAC;IAEzB,8CAA8C;IAC9C,eAAe,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED;;;;;GAKG;AACH,qBAAa,cAAe,YAAW,MAAM,EAAE,cAAc;IAC3D,MAAM,CAAC,QAAQ,CAAC,IAAI,EAAG,WAAW,CAAU;IAC5C,QAAQ,CAAC,IAAI,EAAG,WAAW,CAAU;IAGrC,MAAM,EAAE,MAAM,CAAC;IACf,SAAS,EAAE,MAAM,CAAC;IAClB,KAAK,EAAE,MAAM,CAAC;IACd,UAAU,EAAE,MAAM,CAAC;IACnB,WAAW,EAAE,OAAO,CAAC;IACrB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,KAAK,EAAE,MAAM,CAAC;IACd,WAAW,EAAE,MAAM,CAAC;IACpB,OAAO,EAAE,MAAM,CAAC;IAChB,OAAO,EAAE,OAAO,CAAC;IACjB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,OAAO,EAAE,OAAO,CAAC;IACjB,YAAY,EAAE,OAAO,CAAC;IACtB,cAAc,EAAE,OAAO,CAAC;IACxB,eAAe,EAAE,MAAM,CAAC;gBAEZ,IAAI,GAAE,cAAmB;IAqBrC;;OAEG;IACH,IAAI,KAAK,IAAI,OAAO,CAEnB;IAED;;OAEG;IACH,IAAI,MAAM,IAAI,OAAO,CAEpB;IAED;;OAEG;IACH,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,GAAG,IAAI;IAOtC;;OAEG;IACH,MAAM,IAAI,IAAI;IAOd;;OAEG;IACH,IAAI,IAAI,IAAI;IAMZ;;;OAGG;IACH,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IAiBnC;;OAEG;IACH,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;CAQ3B"}