@shardflux/menubar-darwin 0.3.1 → 0.4.0
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package/CHANGELOG.md
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# Changelog
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## 0.4.0
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- Settings: the sidebar and the pane meet without a seam, and connected agent cards show their "Connected" check
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without the first run's glow.
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- Updates itself after `npm i -g shardflux` (also in 0.3.2): when the package next to `shard` carries a newer app, the
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menu bar hands over to it with `shard menubar start` the next time its menu and windows are closed and nothing is in
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progress. Only a newer version is swapped in (semver).
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- Signed with Shardflux's own code-signing certificate (also in 0.3.2), so the permissions you give it (Screen
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Recording, notifications) carry over to every update. Moving from an earlier version asks for Screen Recording once
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more: the menu says how, in one line (remove Shardflux under Screen & System Audio Recording, then add it again).
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- **⋯ → Open files** opens `~/Shardflux`: every conversation's committed files, by repository, base branch and conversation, kept in step by the CLI's device helper (CLI 0.16.0+). **⋯ → Download** lists the large files shown there as placeholders and downloads the one you pick, then shows it in Finder.
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## 0.3.1
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- The launcher opens the moment you press ⌥⇧Space: the bar is built when the app starts and stays ready, so the first press is as fast as every later one. Projects are listed instantly and rescanned on every open; the scan rereads only the folders and session files that changed since the last one (about 10 ms; a first scan after installing reads everything once), so a project you just opened in Claude Code, Codex, VS Code, Cursor or ~/code is there the next time. The frontmost app's project is detected without delaying the bar. Typing, the arrow keys, the Claude/Codex switch and Start answer within a frame.
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package/README.md
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# Shardflux menu bar for macOS
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The native app payload for `shard menubar` (CLI 0.15.0+), version **0.
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The native app payload for `shard menubar` (CLI 0.15.0+), version **0.4.0**. macOS 14+, Apple Silicon and Intel.
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Install once with `npm i -g shardflux`, then run `shard` or `shard ./` on a project. The CLI installs the app in
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`~/Applications/Shardflux.app` and starts it automatically on macOS the first time `shard` runs, with launch at login enabled.
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The menu shows live conversations in one-line rows, each named by its title (or first prompt) and the repository or folder you work in. Click a row to open it; hover or right-click to archive it. Finished conversations collapse under **N done**. The **⋯** menu contains **Settings…**, **Check for updates** and **Quit**. A dot marks an available update.
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It reads the CLI's saved profile and project key; enable notifications in Settings. `shard menubar stop` turns
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it off, including launch at login.
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The npm package is a universal
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The npm package is a universal app signed with Shardflux's code-signing certificate (0.3.2+), so the permissions you grant it carry over to every update. After `npm i -g shardflux`, the running app moves to the new version by itself the next time its menu and windows are closed (0.3.2+).
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Read [Cloud agents](https://docs.shardflux.dev/guides/cloud-agents#keep-agents-in-the-menu-bar).
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This uses `shard agents new --app claude|codex --path <folder> --prompt-file <file> [--image -] --json` (captures as PNG on standard input, CLI 0.15.0+), then the same `shard agents open <workspace> --in auto --json` path as session rows (`--in web` for the browser; Terminal runs `shard agents open <workspace>` there). The CLI chooses the app destination. Progress and errors stay in the launcher; **Open created conversation** retries an existing creation. The menu is optional: both CLI commands work independently.
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**⋯ → Open files** opens `~/Shardflux`, where every conversation's committed files appear by repository, base
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branch and conversation (0.4.0+, CLI 0.16.0+). Large files are listed as `<file>.placeholder.txt`; **⋯ → Download**
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lists them and downloads one in place (`shard files pull`), then shows it in Finder.
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On macOS 26, the menu, launcher and approval panels use native Liquid Glass; Settings uses native translucent materials and unified toolbar chrome. macOS 14/15 keeps live frosted materials. Reduce Transparency and Increase Contrast select solid backgrounds. See the repository’s `apps/menubar/GLASS.md` for the shared onboarding integration API and build requirements.
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<key>CFBundleDisplayName</key><string>Shardflux</string>
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<key>CFBundleExecutable</key><string>ShardfluxMenuBar</string>
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<key>CFBundlePackageType</key><string>APPL</string>
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<key>CFBundleShortVersionString</key><string>0.
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<key>CFBundleVersion</key><string>0.
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<key>CFBundleShortVersionString</key><string>0.4.0</string>
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<key>CFBundleVersion</key><string>0.4.0</string>
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<key>CFBundleIconFile</key><string>AppIcon.icns</string>
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<key>LSMinimumSystemVersion</key><string>14.0</string>
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<key>LSUIElement</key><true/>
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Binary file
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