@shapediver/viewer.rendering-engine.rendering-engine-threejs 3.9.0 → 3.9.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (190) hide show
  1. package/README.md +1 -1
  2. package/dist/RenderingEngine.d.ts +23 -23
  3. package/dist/RenderingEngine.d.ts.map +1 -1
  4. package/dist/RenderingEngine.js +245 -128
  5. package/dist/RenderingEngine.js.map +1 -1
  6. package/dist/index.d.ts +11 -11
  7. package/dist/index.d.ts.map +1 -1
  8. package/dist/index.js +12 -11
  9. package/dist/index.js.map +1 -1
  10. package/dist/injectors/TextureUnifierInjector.d.ts.map +1 -1
  11. package/dist/injectors/TextureUnifierInjector.js +22 -13
  12. package/dist/injectors/TextureUnifierInjector.js.map +1 -1
  13. package/dist/interfaces/ILoader.d.ts.map +1 -1
  14. package/dist/interfaces/IPostProcessingEffectDefinitions.d.ts.map +1 -1
  15. package/dist/interfaces/IPostProcessingEffectDefinitions.js.map +1 -1
  16. package/dist/interfaces/IRenderingEngine.d.ts +6 -6
  17. package/dist/interfaces/IRenderingEngine.d.ts.map +1 -1
  18. package/dist/loaders/EnvironmentMapLoader.d.ts +3 -3
  19. package/dist/loaders/EnvironmentMapLoader.d.ts.map +1 -1
  20. package/dist/loaders/EnvironmentMapLoader.js +150 -52
  21. package/dist/loaders/EnvironmentMapLoader.js.map +1 -1
  22. package/dist/loaders/GeometryLoader.d.ts +6 -6
  23. package/dist/loaders/GeometryLoader.d.ts.map +1 -1
  24. package/dist/loaders/GeometryLoader.js +140 -93
  25. package/dist/loaders/GeometryLoader.js.map +1 -1
  26. package/dist/loaders/HTMLElementAnchorLoader.d.ts +4 -4
  27. package/dist/loaders/HTMLElementAnchorLoader.d.ts.map +1 -1
  28. package/dist/loaders/HTMLElementAnchorLoader.js +26 -14
  29. package/dist/loaders/HTMLElementAnchorLoader.js.map +1 -1
  30. package/dist/loaders/LightLoader.d.ts +5 -5
  31. package/dist/loaders/LightLoader.d.ts.map +1 -1
  32. package/dist/loaders/LightLoader.js +43 -15
  33. package/dist/loaders/LightLoader.js.map +1 -1
  34. package/dist/loaders/MaterialLoader.d.ts +17 -17
  35. package/dist/loaders/MaterialLoader.d.ts.map +1 -1
  36. package/dist/loaders/MaterialLoader.js +563 -198
  37. package/dist/loaders/MaterialLoader.js.map +1 -1
  38. package/dist/managers/CameraManager.d.ts +6 -6
  39. package/dist/managers/CameraManager.d.ts.map +1 -1
  40. package/dist/managers/CameraManager.js +47 -27
  41. package/dist/managers/CameraManager.js.map +1 -1
  42. package/dist/managers/EnvironmentGeometryManager.d.ts +7 -7
  43. package/dist/managers/EnvironmentGeometryManager.d.ts.map +1 -1
  44. package/dist/managers/EnvironmentGeometryManager.js +20 -8
  45. package/dist/managers/EnvironmentGeometryManager.js.map +1 -1
  46. package/dist/managers/PostProcessingManager.d.ts +9 -9
  47. package/dist/managers/PostProcessingManager.d.ts.map +1 -1
  48. package/dist/managers/PostProcessingManager.js +358 -173
  49. package/dist/managers/PostProcessingManager.js.map +1 -1
  50. package/dist/managers/RenderingManager.d.ts +4 -4
  51. package/dist/managers/RenderingManager.d.ts.map +1 -1
  52. package/dist/managers/RenderingManager.js +164 -79
  53. package/dist/managers/RenderingManager.js.map +1 -1
  54. package/dist/managers/SceneTracingManager.d.ts +3 -3
  55. package/dist/managers/SceneTracingManager.d.ts.map +1 -1
  56. package/dist/managers/SceneTracingManager.js +12 -9
  57. package/dist/managers/SceneTracingManager.js.map +1 -1
  58. package/dist/managers/SceneTreeManager.d.ts +7 -7
  59. package/dist/managers/SceneTreeManager.d.ts.map +1 -1
  60. package/dist/managers/SceneTreeManager.js +100 -52
  61. package/dist/managers/SceneTreeManager.js.map +1 -1
  62. package/dist/managers/environmentGeometry/ContactShadow.d.ts +4 -4
  63. package/dist/managers/environmentGeometry/ContactShadow.d.ts.map +1 -1
  64. package/dist/managers/environmentGeometry/ContactShadow.js +14 -9
  65. package/dist/managers/environmentGeometry/ContactShadow.js.map +1 -1
  66. package/dist/managers/environmentGeometry/Grid.d.ts +5 -5
  67. package/dist/managers/environmentGeometry/Grid.d.ts.map +1 -1
  68. package/dist/managers/environmentGeometry/Grid.js +28 -13
  69. package/dist/managers/environmentGeometry/Grid.js.map +1 -1
  70. package/dist/managers/environmentGeometry/GroundPlane.d.ts +5 -5
  71. package/dist/managers/environmentGeometry/GroundPlane.d.ts.map +1 -1
  72. package/dist/managers/environmentGeometry/GroundPlane.js +17 -10
  73. package/dist/managers/environmentGeometry/GroundPlane.js.map +1 -1
  74. package/dist/managers/environmentGeometry/GroundPlaneShadow.d.ts +5 -5
  75. package/dist/managers/environmentGeometry/GroundPlaneShadow.d.ts.map +1 -1
  76. package/dist/managers/environmentGeometry/GroundPlaneShadow.js +11 -8
  77. package/dist/managers/environmentGeometry/GroundPlaneShadow.js.map +1 -1
  78. package/dist/managers/environmentGeometry/IEnvironmentGeometry.d.ts +2 -2
  79. package/dist/managers/environmentGeometry/IEnvironmentGeometry.d.ts.map +1 -1
  80. package/dist/managers/postprocessing/GodRaysManager.d.ts +3 -3
  81. package/dist/managers/postprocessing/GodRaysManager.d.ts.map +1 -1
  82. package/dist/managers/postprocessing/GodRaysManager.js +5 -5
  83. package/dist/managers/postprocessing/GodRaysManager.js.map +1 -1
  84. package/dist/managers/postprocessing/OutlineManager.d.ts +3 -3
  85. package/dist/managers/postprocessing/OutlineManager.d.ts.map +1 -1
  86. package/dist/managers/postprocessing/OutlineManager.js +1 -1
  87. package/dist/managers/postprocessing/OutlineManager.js.map +1 -1
  88. package/dist/managers/postprocessing/SSAARenderPass.d.ts +12 -12
  89. package/dist/managers/postprocessing/SSAARenderPass.d.ts.map +1 -1
  90. package/dist/managers/postprocessing/SSAARenderPass.js +83 -35
  91. package/dist/managers/postprocessing/SSAARenderPass.js.map +1 -1
  92. package/dist/managers/postprocessing/SelectiveBloomManager.d.ts +3 -3
  93. package/dist/managers/postprocessing/SelectiveBloomManager.d.ts.map +1 -1
  94. package/dist/managers/postprocessing/SelectiveBloomManager.js +1 -1
  95. package/dist/managers/postprocessing/SelectiveBloomManager.js.map +1 -1
  96. package/dist/managers/postprocessing/ao/ao/AOEffect.d.ts +5 -5
  97. package/dist/managers/postprocessing/ao/ao/AOEffect.d.ts.map +1 -1
  98. package/dist/managers/postprocessing/ao/ao/AOEffect.js +43 -34
  99. package/dist/managers/postprocessing/ao/ao/AOEffect.js.map +1 -1
  100. package/dist/managers/postprocessing/ao/ao/AOPass.d.ts +2 -2
  101. package/dist/managers/postprocessing/ao/ao/AOPass.d.ts.map +1 -1
  102. package/dist/managers/postprocessing/ao/ao/AOPass.js +26 -14
  103. package/dist/managers/postprocessing/ao/ao/AOPass.js.map +1 -1
  104. package/dist/managers/postprocessing/ao/hbao/HBAOEffect.d.ts +3 -3
  105. package/dist/managers/postprocessing/ao/hbao/HBAOEffect.d.ts.map +1 -1
  106. package/dist/managers/postprocessing/ao/hbao/HBAOEffect.js +2 -2
  107. package/dist/managers/postprocessing/ao/hbao/HBAOEffect.js.map +1 -1
  108. package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.d.ts +2 -2
  109. package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.d.ts.map +1 -1
  110. package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.js +51 -36
  111. package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.js.map +1 -1
  112. package/dist/managers/postprocessing/ao/ssao/SSAOEffect.d.ts +3 -3
  113. package/dist/managers/postprocessing/ao/ssao/SSAOEffect.d.ts.map +1 -1
  114. package/dist/managers/postprocessing/ao/ssao/SSAOEffect.js +15 -10
  115. package/dist/managers/postprocessing/ao/ssao/SSAOEffect.js.map +1 -1
  116. package/dist/managers/postprocessing/ao/utils/shader/basic.d.ts.map +1 -1
  117. package/dist/managers/postprocessing/ao/utils/shader/basic.js.map +1 -1
  118. package/dist/managers/postprocessing/ao/utils/shader/sampleBlueNoise.d.ts.map +1 -1
  119. package/dist/managers/postprocessing/ao/utils/shader/sampleBlueNoise.js.map +1 -1
  120. package/dist/managers/postprocessing/effects/tone-mapping/ToneMappingEffect.d.ts +2 -2
  121. package/dist/managers/postprocessing/effects/tone-mapping/ToneMappingEffect.d.ts.map +1 -1
  122. package/dist/managers/postprocessing/effects/tone-mapping/ToneMappingEffect.js +43 -35
  123. package/dist/managers/postprocessing/effects/tone-mapping/ToneMappingEffect.js.map +1 -1
  124. package/dist/managers/postprocessing/utils/CopyMaterial.d.ts.map +1 -1
  125. package/dist/managers/postprocessing/utils/CopyMaterial.js +2 -2
  126. package/dist/managers/postprocessing/utils/CopyMaterial.js.map +1 -1
  127. package/dist/managers/postprocessing/utils/CopyShader.d.ts.map +1 -1
  128. package/dist/managers/postprocessing/utils/CopyShader.js +4 -4
  129. package/dist/managers/postprocessing/utils/CopyShader.js.map +1 -1
  130. package/dist/managers/postprocessing/utils/FullScreenQuad.d.ts +1 -1
  131. package/dist/managers/postprocessing/utils/FullScreenQuad.d.ts.map +1 -1
  132. package/dist/managers/postprocessing/utils/FullScreenQuad.js +2 -2
  133. package/dist/managers/postprocessing/utils/FullScreenQuad.js.map +1 -1
  134. package/dist/managers/postprocessing/utils/NormalPass.d.ts +2 -2
  135. package/dist/managers/postprocessing/utils/NormalPass.d.ts.map +1 -1
  136. package/dist/managers/postprocessing/utils/NormalPass.js +3 -3
  137. package/dist/managers/postprocessing/utils/NormalPass.js.map +1 -1
  138. package/dist/managers/postprocessing/utils/RenderPass.d.ts +2 -2
  139. package/dist/managers/postprocessing/utils/RenderPass.d.ts.map +1 -1
  140. package/dist/managers/postprocessing/utils/RenderPass.js +14 -5
  141. package/dist/managers/postprocessing/utils/RenderPass.js.map +1 -1
  142. package/dist/materials/GemMaterial.d.ts +2 -2
  143. package/dist/materials/GemMaterial.d.ts.map +1 -1
  144. package/dist/materials/GemMaterial.js +20 -20
  145. package/dist/materials/GemMaterial.js.map +1 -1
  146. package/dist/materials/MeshUnlitMaterialParameters.d.ts +1 -1
  147. package/dist/materials/MeshUnlitMaterialParameters.d.ts.map +1 -1
  148. package/dist/materials/MultiPointsMaterial.d.ts +1 -1
  149. package/dist/materials/MultiPointsMaterial.d.ts.map +1 -1
  150. package/dist/materials/MultiPointsMaterial.js +46 -45
  151. package/dist/materials/MultiPointsMaterial.js.map +1 -1
  152. package/dist/materials/SpecularGlossinessMaterial.d.ts +2 -2
  153. package/dist/materials/SpecularGlossinessMaterial.d.ts.map +1 -1
  154. package/dist/materials/SpecularGlossinessMaterial.js +47 -47
  155. package/dist/materials/SpecularGlossinessMaterial.js.map +1 -1
  156. package/dist/objects/SDBone.d.ts +3 -3
  157. package/dist/objects/SDBone.d.ts.map +1 -1
  158. package/dist/objects/SDBone.js.map +1 -1
  159. package/dist/objects/SDColor.d.ts +2 -2
  160. package/dist/objects/SDColor.d.ts.map +1 -1
  161. package/dist/objects/SDColor.js +15 -11
  162. package/dist/objects/SDColor.js.map +1 -1
  163. package/dist/objects/SDData.d.ts +1 -1
  164. package/dist/objects/SDData.d.ts.map +1 -1
  165. package/dist/objects/SDData.js.map +1 -1
  166. package/dist/objects/SDObject.d.ts +3 -3
  167. package/dist/objects/SDObject.d.ts.map +1 -1
  168. package/dist/objects/SDObject.js.map +1 -1
  169. package/dist/shaders/PCSS.d.ts.map +1 -1
  170. package/dist/shaders/PCSS.js.map +1 -1
  171. package/dist/shaders/gem.d.ts.map +1 -1
  172. package/dist/shaders/gem.js.map +1 -1
  173. package/dist/three/CSS2DRenderer.d.ts +1 -1
  174. package/dist/three/CSS2DRenderer.d.ts.map +1 -1
  175. package/dist/three/CSS2DRenderer.js +33 -17
  176. package/dist/three/CSS2DRenderer.js.map +1 -1
  177. package/dist/three/geometries/TextGeometry.d.ts +1 -1
  178. package/dist/three/geometries/TextGeometry.d.ts.map +1 -1
  179. package/dist/three/geometries/TextGeometry.js +3 -2
  180. package/dist/three/geometries/TextGeometry.js.map +1 -1
  181. package/dist/three/loaders/RGBELoader.d.ts +1 -1
  182. package/dist/three/loaders/RGBELoader.d.ts.map +1 -1
  183. package/dist/three/loaders/RGBELoader.js +59 -46
  184. package/dist/three/loaders/RGBELoader.js.map +1 -1
  185. package/dist/types/IThreejsData.d.ts +2 -2
  186. package/dist/types/IThreejsData.d.ts.map +1 -1
  187. package/dist/types/ThreejsData.d.ts +3 -3
  188. package/dist/types/ThreejsData.d.ts.map +1 -1
  189. package/dist/types/ThreejsData.js.map +1 -1
  190. package/package.json +63 -63
@@ -39,37 +39,37 @@ var __classPrivateFieldGet = (this && this.__classPrivateFieldGet) || function (
39
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  var _RenderingEngine_defaultLogo, _RenderingEngine_defaultLogoStatic, _RenderingEngine_defaultSpinner, _RenderingEngine_animations, _RenderingEngine_flags;
40
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  Object.defineProperty(exports, "__esModule", { value: true });
41
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  exports.RenderingEngine = void 0;
42
- const THREE = __importStar(require("three"));
43
- const MaterialLoader_1 = require("./loaders/MaterialLoader");
44
42
  const viewer_rendering_engine_animation_engine_1 = require("@shapediver/viewer.rendering-engine.animation-engine");
45
- const viewer_shared_types_1 = require("@shapediver/viewer.shared.types");
46
- const CameraManager_1 = require("./managers/CameraManager");
43
+ const viewer_rendering_engine_camera_engine_1 = require("@shapediver/viewer.rendering-engine.camera-engine");
47
44
  const viewer_rendering_engine_canvas_engine_1 = require("@shapediver/viewer.rendering-engine.canvas-engine");
48
- const viewport_css_1 = require("./styling/viewport-css");
49
- const EnvironmentGeometryManager_1 = require("./managers/EnvironmentGeometryManager");
45
+ const viewer_rendering_engine_intersection_engine_1 = require("@shapediver/viewer.rendering-engine.intersection-engine");
46
+ const viewer_rendering_engine_light_engine_1 = require("@shapediver/viewer.rendering-engine.light-engine");
47
+ const viewer_shared_node_tree_1 = require("@shapediver/viewer.shared.node-tree");
48
+ const viewer_shared_services_1 = require("@shapediver/viewer.shared.services");
49
+ const viewer_shared_types_1 = require("@shapediver/viewer.shared.types");
50
+ const gl_matrix_1 = require("gl-matrix");
51
+ const THREE = __importStar(require("three"));
50
52
  const EnvironmentMapLoader_1 = require("./loaders/EnvironmentMapLoader");
51
53
  const GeometryLoader_1 = require("./loaders/GeometryLoader");
52
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  const HTMLElementAnchorLoader_1 = require("./loaders/HTMLElementAnchorLoader");
53
- const viewer_rendering_engine_intersection_engine_1 = require("@shapediver/viewer.rendering-engine.intersection-engine");
54
- const viewer_shared_node_tree_1 = require("@shapediver/viewer.shared.node-tree");
55
- const viewer_rendering_engine_light_engine_1 = require("@shapediver/viewer.rendering-engine.light-engine");
56
55
  const LightLoader_1 = require("./loaders/LightLoader");
56
+ const MaterialLoader_1 = require("./loaders/MaterialLoader");
57
+ const CameraManager_1 = require("./managers/CameraManager");
58
+ const EnvironmentGeometryManager_1 = require("./managers/EnvironmentGeometryManager");
57
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  const PostProcessingManager_1 = require("./managers/PostProcessingManager");
58
- const gl_matrix_1 = require("gl-matrix");
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  const RenderingManager_1 = require("./managers/RenderingManager");
60
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  const SceneTracingManager_1 = require("./managers/SceneTracingManager");
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  const SceneTreeManager_1 = require("./managers/SceneTreeManager");
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  const SDColor_1 = require("./objects/SDColor");
63
- const viewer_rendering_engine_camera_engine_1 = require("@shapediver/viewer.rendering-engine.camera-engine");
64
- const viewer_shared_services_1 = require("@shapediver/viewer.shared.services");
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+ const viewport_css_1 = require("./styling/viewport-css");
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  class RenderingEngine {
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  // #endregion Properties (76)
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  // #region Constructors (1)
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  constructor(properties) {
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  // #region Properties (76)
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- _RenderingEngine_defaultLogo.set(this, 'https://viewer.shapediver.com/v3/graphics/logo_animated_breath.svg');
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- _RenderingEngine_defaultLogoStatic.set(this, 'https://viewer.shapediver.com/v3/graphics/logo.png');
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- _RenderingEngine_defaultSpinner.set(this, 'https://viewer.shapediver.com/v3/graphics/spinner_ripple.svg');
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+ _RenderingEngine_defaultLogo.set(this, "https://viewer.shapediver.com/v3/graphics/logo_animated_breath.svg");
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+ _RenderingEngine_defaultLogoStatic.set(this, "https://viewer.shapediver.com/v3/graphics/logo.png");
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+ _RenderingEngine_defaultSpinner.set(this, "https://viewer.shapediver.com/v3/graphics/spinner_ripple.svg");
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  this._animationEngine = viewer_rendering_engine_animation_engine_1.AnimationEngine.instance;
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  this._canvasEngine = viewer_rendering_engine_canvas_engine_1.CanvasEngine.instance;
75
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  this._colorCache = [];
@@ -87,7 +87,7 @@ class RenderingEngine {
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  [viewer_shared_types_1.FLAG_TYPE.CAMERA_FREEZE]: [],
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  [viewer_shared_types_1.FLAG_TYPE.CONTINUOUS_RENDERING]: [],
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  [viewer_shared_types_1.FLAG_TYPE.CONTINUOUS_SHADOW_MAP_UPDATE]: [],
90
- [viewer_shared_types_1.FLAG_TYPE.SUSPEND_SCENE_UPDATES]: []
90
+ [viewer_shared_types_1.FLAG_TYPE.SUSPEND_SCENE_UPDATES]: [],
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  });
92
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  // settings
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  this._arRotation = gl_matrix_1.vec3.create();
@@ -100,22 +100,25 @@ class RenderingEngine {
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  this._busy = false;
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  this._busyModeDisplay = viewer_shared_types_1.BUSY_MODE_DISPLAY.SPINNER;
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  this._clearAlpha = 1.0;
103
- this._clearColor = '#ffffff';
103
+ this._clearColor = "#ffffff";
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  // viewer global vars
105
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  this._closed = false;
106
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  this._enableAR = true;
107
- this._environmentMap = 'null';
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+ this._environmentMap = "null";
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  this._environmentMapAsBackground = false;
109
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  this._environmentMapBlurriness = 0;
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  this._environmentMapForUnlitMaterials = false;
111
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  this._environmentMapIntensity = 1;
112
- this._environmentMapResolution = '1024';
112
+ this._environmentMapResolution = "1024";
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  this._environmentMapRotation = gl_matrix_1.quat.create();
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  this._gridVisibility = true;
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  this._groundPlaneShadowVisibility = false;
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  this._groundPlaneVisibility = true;
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  this._lights = true;
118
- this._maximumRenderingSize = this._systemInfo.isMobile ? { width: 1280, height: 720 } : { width: 1920, height: 1080 };
118
+ this._maximumRenderingSize = this
119
+ ._systemInfo.isMobile
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+ ? { width: 1280, height: 720 }
121
+ : { width: 1920, height: 1080 };
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  this._pause = false;
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  this._shadows = true;
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  this._show = false;
@@ -130,23 +133,26 @@ class RenderingEngine {
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  // adapt some of the three.js shaders according to our needs
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  (0, MaterialLoader_1.adaptShaders)();
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  // add css to the document
133
- const style = document.createElement('style');
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+ const style = document.createElement("style");
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  style.innerHTML = viewport_css_1.css;
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  document.head.appendChild(style);
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  const prop = Object.assign({}, properties);
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  const branding = Object.assign({}, prop.branding);
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  // setting some of the provided properties
139
- this._id = prop.id || (viewer_shared_services_1.UuidGenerator.instance).create();
142
+ this._id = prop.id || viewer_shared_services_1.UuidGenerator.instance.create();
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  this._visibilitySessionIds = prop.visibilitySessionIds;
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  this._visibility = prop.visibility || viewer_shared_types_1.VISIBILITY_MODE.SESSION;
142
- this._sessionSettingsMode = prop.sessionSettingsMode || viewer_shared_services_1.SESSION_SETTINGS_MODE.FIRST;
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+ this._sessionSettingsMode =
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+ prop.sessionSettingsMode || viewer_shared_services_1.SESSION_SETTINGS_MODE.FIRST;
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  this._sessionSettingsId = prop.sessionSettingsId;
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  this._branding = {
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  logo: branding.logo === undefined ? __classPrivateFieldGet(this, _RenderingEngine_defaultLogo, "f") : branding.logo,
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- backgroundColor: branding.backgroundColor || '#393a45FF',
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- busyModeSpinner: branding.busyModeSpinner === undefined ? __classPrivateFieldGet(this, _RenderingEngine_defaultSpinner, "f") : branding.busyModeSpinner,
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+ backgroundColor: branding.backgroundColor || "#393a45FF",
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+ busyModeSpinner: branding.busyModeSpinner === undefined
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+ ? __classPrivateFieldGet(this, _RenderingEngine_defaultSpinner, "f")
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+ : branding.busyModeSpinner,
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  busyModeDisplay: branding.busyModeDisplay || viewer_shared_types_1.BUSY_MODE_DISPLAY.SPINNER,
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- spinnerPositioning: branding.spinnerPositioning || viewer_shared_types_1.SPINNER_POSITIONING.BOTTOM_RIGHT
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+ spinnerPositioning: branding.spinnerPositioning || viewer_shared_types_1.SPINNER_POSITIONING.BOTTOM_RIGHT,
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  };
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  // creation of viewer essentials
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  this._canvas = this._canvasEngine.getCanvas(this._canvasEngine.createCanvasObject(prop.canvas));
@@ -167,7 +173,7 @@ class RenderingEngine {
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  this._geometryLoader = new GeometryLoader_1.GeometryLoader(this);
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  this._htmlElementAnchorLoader = new HTMLElementAnchorLoader_1.HTMLElementAnchorLoader(this);
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  this._lightLoader = new LightLoader_1.LightLoader(this);
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- // start the creation and initialization process
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+ // start the creation and initialization process
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  this._renderer = this.renderingManager.createRenderer(this._canvas.canvasElement);
172
178
  this._spinnerDivElement = this.renderingManager.addSpinner(this._canvas.canvasElement, this._branding);
173
179
  this._logoDivElement = this.renderingManager.addLogo(this._canvas.canvasElement, this._branding);
@@ -212,7 +218,7 @@ class RenderingEngine {
212
218
  if (this._automaticColorAdjustment === value)
213
219
  return;
214
220
  this._automaticColorAdjustment = value;
215
- this._colorCache.forEach(c => c.colorCorrection(value));
221
+ this._colorCache.forEach((c) => c.colorCorrection(value));
216
222
  this._materialLoader.assignColorCorrection(value);
217
223
  }
218
224
  get automaticResizing() {
@@ -388,7 +394,8 @@ class RenderingEngine {
388
394
  }
389
395
  set environmentMapBlurriness(value) {
390
396
  this._environmentMapBlurriness = value;
391
- this._sceneTreeManager.scene.backgroundBlurriness = this._environmentMapBlurriness;
397
+ this._sceneTreeManager.scene.backgroundBlurriness =
398
+ this._environmentMapBlurriness;
392
399
  }
393
400
  get environmentMapForUnlitMaterials() {
394
401
  return this._environmentMapForUnlitMaterials;
@@ -484,10 +491,14 @@ class RenderingEngine {
484
491
  return this._lightLoader;
485
492
  }
486
493
  get lightScene() {
487
- return this.lightEngine.lightScene ? this.lightEngine.lightScene.id : '';
494
+ return this.lightEngine.lightScene
495
+ ? this.lightEngine.lightScene.id
496
+ : "";
488
497
  }
489
498
  get lightSceneId() {
490
- return this.lightEngine.lightScene ? this.lightEngine.lightScene.id : '';
499
+ return this.lightEngine.lightScene
500
+ ? this.lightEngine.lightScene.id
501
+ : "";
491
502
  }
492
503
  get lights() {
493
504
  return this._lights;
@@ -518,19 +529,19 @@ class RenderingEngine {
518
529
  }
519
530
  get outputEncoding() {
520
531
  switch (this._renderer.outputColorSpace) {
521
- case (THREE.SRGBColorSpace):
532
+ case THREE.SRGBColorSpace:
522
533
  return viewer_shared_types_1.TEXTURE_ENCODING.SRGB;
523
- case (THREE.LinearSRGBColorSpace):
534
+ case THREE.LinearSRGBColorSpace:
524
535
  default:
525
536
  return viewer_shared_types_1.TEXTURE_ENCODING.LINEAR;
526
537
  }
527
538
  }
528
539
  set outputEncoding(value) {
529
540
  switch (value) {
530
- case (viewer_shared_types_1.TEXTURE_ENCODING.SRGB):
541
+ case viewer_shared_types_1.TEXTURE_ENCODING.SRGB:
531
542
  this._renderer.outputColorSpace = THREE.SRGBColorSpace;
532
543
  break;
533
- case (viewer_shared_types_1.TEXTURE_ENCODING.LINEAR):
544
+ case viewer_shared_types_1.TEXTURE_ENCODING.LINEAR:
534
545
  default:
535
546
  this._renderer.outputColorSpace = THREE.LinearSRGBColorSpace;
536
547
  break;
@@ -635,23 +646,26 @@ class RenderingEngine {
635
646
  }
636
647
  get textureEncoding() {
637
648
  switch (this.materialLoader.textureEncoding) {
638
- case (THREE.SRGBColorSpace):
649
+ case THREE.SRGBColorSpace:
639
650
  return viewer_shared_types_1.TEXTURE_ENCODING.SRGB;
640
- case (THREE.LinearSRGBColorSpace):
651
+ case THREE.LinearSRGBColorSpace:
641
652
  default:
642
653
  return viewer_shared_types_1.TEXTURE_ENCODING.LINEAR;
643
654
  }
644
655
  }
645
656
  set textureEncoding(value) {
646
657
  switch (value) {
647
- case (viewer_shared_types_1.TEXTURE_ENCODING.SRGB):
648
- this.environmentMapLoader.textureEncoding = THREE.SRGBColorSpace;
658
+ case viewer_shared_types_1.TEXTURE_ENCODING.SRGB:
659
+ this.environmentMapLoader.textureEncoding =
660
+ THREE.SRGBColorSpace;
649
661
  this.materialLoader.textureEncoding = THREE.SRGBColorSpace;
650
662
  break;
651
- case (viewer_shared_types_1.TEXTURE_ENCODING.LINEAR):
663
+ case viewer_shared_types_1.TEXTURE_ENCODING.LINEAR:
652
664
  default:
653
- this.environmentMapLoader.textureEncoding = THREE.LinearSRGBColorSpace;
654
- this.materialLoader.textureEncoding = THREE.LinearSRGBColorSpace;
665
+ this.environmentMapLoader.textureEncoding =
666
+ THREE.LinearSRGBColorSpace;
667
+ this.materialLoader.textureEncoding =
668
+ THREE.LinearSRGBColorSpace;
655
669
  }
656
670
  }
657
671
  get toneMapping() {
@@ -660,19 +674,19 @@ class RenderingEngine {
660
674
  set toneMapping(value) {
661
675
  this._toneMapping = value;
662
676
  switch (value) {
663
- case (viewer_shared_types_1.TONE_MAPPING.LINEAR):
677
+ case viewer_shared_types_1.TONE_MAPPING.LINEAR:
664
678
  this._renderer.toneMapping = THREE.LinearToneMapping;
665
679
  break;
666
- case (viewer_shared_types_1.TONE_MAPPING.REINHARD):
680
+ case viewer_shared_types_1.TONE_MAPPING.REINHARD:
667
681
  this._renderer.toneMapping = THREE.ReinhardToneMapping;
668
682
  break;
669
- case (viewer_shared_types_1.TONE_MAPPING.CINEON):
683
+ case viewer_shared_types_1.TONE_MAPPING.CINEON:
670
684
  this._renderer.toneMapping = THREE.CineonToneMapping;
671
685
  break;
672
- case (viewer_shared_types_1.TONE_MAPPING.ACES_FILMIC):
686
+ case viewer_shared_types_1.TONE_MAPPING.ACES_FILMIC:
673
687
  this._renderer.toneMapping = THREE.ACESFilmicToneMapping;
674
688
  break;
675
- case (viewer_shared_types_1.TONE_MAPPING.NONE):
689
+ case viewer_shared_types_1.TONE_MAPPING.NONE:
676
690
  default:
677
691
  this._renderer.toneMapping = THREE.NoToneMapping;
678
692
  }
@@ -724,7 +738,7 @@ class RenderingEngine {
724
738
  light: true,
725
739
  environment: true,
726
740
  general: true,
727
- postprocessing: true
741
+ postprocessing: true,
728
742
  }, settingsEngine, updateViewport = true) {
729
743
  return __awaiter(this, void 0, void 0, function* () {
730
744
  settingsEngine = settingsEngine || this._settingsEngine;
@@ -740,12 +754,21 @@ class RenderingEngine {
740
754
  try {
741
755
  if (!settingsEngine)
742
756
  return;
743
- this.environmentMapAsBackground = settingsEngine.environment.mapAsBackground;
744
- this.clearAlpha = settingsEngine.environment.clearAlpha;
757
+ this.environmentMapAsBackground =
758
+ settingsEngine.environment.mapAsBackground;
759
+ this.clearAlpha =
760
+ settingsEngine.environment.clearAlpha;
745
761
  this.clearColor = this._converter.toHexColor(settingsEngine.environment.clearColor);
746
- this.environmentMapRotation = [settingsEngine.environment.rotation.x, settingsEngine.environment.rotation.y, settingsEngine.environment.rotation.z, settingsEngine.environment.rotation.w];
747
- this.environmentMapBlurriness = settingsEngine.environment.blurriness;
748
- this.environmentMapIntensity = settingsEngine.environment.intensity;
762
+ this.environmentMapRotation = [
763
+ settingsEngine.environment.rotation.x,
764
+ settingsEngine.environment.rotation.y,
765
+ settingsEngine.environment.rotation.z,
766
+ settingsEngine.environment.rotation.w,
767
+ ];
768
+ this.environmentMapBlurriness =
769
+ settingsEngine.environment.blurriness;
770
+ this.environmentMapIntensity =
771
+ settingsEngine.environment.intensity;
749
772
  this.applySyncSettings(sections, settingsEngine, updateViewport);
750
773
  this._eventEngine.emitEvent(viewer_shared_services_1.EVENTTYPE_VIEWPORT.VIEWPORT_SETTINGS_LOADED, { viewportId: this.id });
751
774
  resolve();
@@ -753,9 +776,10 @@ class RenderingEngine {
753
776
  catch (e) {
754
777
  reject(e);
755
778
  }
756
- }).catch(e => reject(e));
779
+ }).catch((e) => reject(e));
757
780
  // set it like this to not trigger the loading
758
- this.environmentMap = this.environmentMapLoader.reconstructSavedEnvironmentMapContent(settingsEngine.environment.map);
781
+ this.environmentMap =
782
+ this.environmentMapLoader.reconstructSavedEnvironmentMapContent(settingsEngine.environment.map);
759
783
  }));
760
784
  yield Promise.all(promises);
761
785
  }
@@ -807,13 +831,14 @@ class RenderingEngine {
807
831
  }
808
832
  displayErrorMessage(message) {
809
833
  for (let i = 0; i < this.logoDivElement.children.length; i++)
810
- this.logoDivElement.children[i].style.visibility = 'hidden';
811
- const d = document.createElement('div');
812
- d.classList.add('sdv-error-message-container');
834
+ this.logoDivElement.children[i].style.visibility =
835
+ "hidden";
836
+ const d = document.createElement("div");
837
+ d.classList.add("sdv-error-message-container");
813
838
  this.logoDivElement.appendChild(d);
814
- const p = document.createElement('p');
839
+ const p = document.createElement("p");
815
840
  p.textContent = message;
816
- p.classList.add('sdv-error-message');
841
+ p.classList.add("sdv-error-message");
817
842
  p.style.color = this.logoDivElement.style.backgroundColor;
818
843
  d.appendChild(p);
819
844
  }
@@ -821,7 +846,8 @@ class RenderingEngine {
821
846
  // busy
822
847
  {
823
848
  const currentBusyState = this.busy;
824
- if (this.stateEngine.viewportEngines[this.id] && this.stateEngine.viewportEngines[this.id].busy.length > 0) {
849
+ if (this.stateEngine.viewportEngines[this.id] &&
850
+ this.stateEngine.viewportEngines[this.id].busy.length > 0) {
825
851
  if (!currentBusyState) {
826
852
  this.busy = true;
827
853
  this._renderingManager.render();
@@ -899,13 +925,16 @@ class RenderingEngine {
899
925
  }
900
926
  isMobileDeviceWithoutBrowserARSupport() {
901
927
  // has to be a mobile device (duh)
902
- if (this._systemInfo.isIOS === false && this._systemInfo.isAndroid === false)
928
+ if (this._systemInfo.isIOS === false &&
929
+ this._systemInfo.isAndroid === false)
903
930
  return false;
904
931
  // no Firefox on Android
905
- if (this._systemInfo.isAndroid === true && this._systemInfo.isFirefox === true)
932
+ if (this._systemInfo.isAndroid === true &&
933
+ this._systemInfo.isFirefox === true)
906
934
  return true;
907
935
  // no Instagram on iOS
908
- if (this._systemInfo.isIOS === true && this._systemInfo.isInstagram === true)
936
+ if (this._systemInfo.isIOS === true &&
937
+ this._systemInfo.isInstagram === true)
909
938
  return true;
910
939
  return false;
911
940
  }
@@ -917,11 +946,11 @@ class RenderingEngine {
917
946
  }
918
947
  raytraceScene(origin, direction, filterCriteria) {
919
948
  const intersect = this._intersectionManager.intersect({ origin, direction }, this.id, filterCriteria);
920
- return intersect.map(i => {
949
+ return intersect.map((i) => {
921
950
  return {
922
951
  distance: i.distance,
923
952
  node: i.node,
924
- data: i.geometryData
953
+ data: i.geometryData,
925
954
  };
926
955
  });
927
956
  }
@@ -930,7 +959,8 @@ class RenderingEngine {
930
959
  const Flags = Object.values(viewer_shared_types_1.FLAG_TYPE);
931
960
  for (const f of Flags) {
932
961
  if (f === viewer_shared_types_1.FLAG_TYPE.BUSY_MODE) {
933
- if (this.stateEngine.viewportEngines[this.id] && this.stateEngine.viewportEngines[this.id].busy.includes(token)) {
962
+ if (this.stateEngine.viewportEngines[this.id] &&
963
+ this.stateEngine.viewportEngines[this.id].busy.includes(token)) {
934
964
  this.stateEngine.viewportEngines[this.id].busy.splice(this.stateEngine.viewportEngines[this.id].busy.indexOf(token), 1);
935
965
  success = true;
936
966
  break;
@@ -968,39 +998,74 @@ class RenderingEngine {
968
998
  this.cameraEngine.saveSettings(settingsEngine);
969
999
  this.postProcessingManager.saveSettings(settingsEngine);
970
1000
  settingsEngine.ar.enable = this.enableAR;
971
- settingsEngine.environment.mapResolution = this.environmentMapResolution;
972
- settingsEngine.environment.map = this._environmentMapLoader.createSaveableEnvironmentMapContent(this.environmentMap);
973
- settingsEngine.environment.mapAsBackground = this.environmentMapAsBackground;
1001
+ settingsEngine.environment.mapResolution =
1002
+ this.environmentMapResolution;
1003
+ settingsEngine.environment.map =
1004
+ this._environmentMapLoader.createSaveableEnvironmentMapContent(this.environmentMap);
1005
+ settingsEngine.environment.mapAsBackground =
1006
+ this.environmentMapAsBackground;
974
1007
  settingsEngine.environment.clearAlpha = this.clearAlpha;
975
1008
  settingsEngine.environment.clearColor = this._converter.toHexColor(this.clearColor);
976
- settingsEngine.environment.rotation = { x: this.environmentMapRotation[0], y: this.environmentMapRotation[1], z: this.environmentMapRotation[2], w: this.environmentMapRotation[3] };
1009
+ settingsEngine.environment.rotation = {
1010
+ x: this.environmentMapRotation[0],
1011
+ y: this.environmentMapRotation[1],
1012
+ z: this.environmentMapRotation[2],
1013
+ w: this.environmentMapRotation[3],
1014
+ };
977
1015
  settingsEngine.environment.blurriness = this.environmentMapBlurriness;
978
1016
  settingsEngine.environment.intensity = this.environmentMapIntensity;
979
1017
  settingsEngine.environmentGeometry.gridVisibility = this.gridVisibility;
980
- settingsEngine.environmentGeometry.groundPlaneVisibility = this.groundPlaneVisibility;
981
- settingsEngine.environmentGeometry.groundPlaneShadowVisibility = this.groundPlaneShadowVisibility;
982
- settingsEngine.environmentGeometry.gridColor = this._converter.toHexColor(this.gridColor);
983
- settingsEngine.environmentGeometry.groundPlaneColor = this._converter.toHexColor(this.groundPlaneColor);
984
- settingsEngine.environmentGeometry.groundPlaneShadowColor = this._converter.toHexColor(this.groundPlaneShadowColor);
985
- settingsEngine.environmentGeometry.contactShadowBlur = this.contactShadowBlur;
986
- settingsEngine.environmentGeometry.contactShadowDarkness = this.contactShadowDarkness;
987
- settingsEngine.environmentGeometry.contactShadowHeight = this.contactShadowHeight;
988
- settingsEngine.environmentGeometry.contactShadowOpacity = this.contactShadowOpacity;
989
- settingsEngine.environmentGeometry.contactShadowVisibility = this.contactShadowVisibility;
1018
+ settingsEngine.environmentGeometry.groundPlaneVisibility =
1019
+ this.groundPlaneVisibility;
1020
+ settingsEngine.environmentGeometry.groundPlaneShadowVisibility =
1021
+ this.groundPlaneShadowVisibility;
1022
+ settingsEngine.environmentGeometry.gridColor =
1023
+ this._converter.toHexColor(this.gridColor);
1024
+ settingsEngine.environmentGeometry.groundPlaneColor =
1025
+ this._converter.toHexColor(this.groundPlaneColor);
1026
+ settingsEngine.environmentGeometry.groundPlaneShadowColor =
1027
+ this._converter.toHexColor(this.groundPlaneShadowColor);
1028
+ settingsEngine.environmentGeometry.contactShadowBlur =
1029
+ this.contactShadowBlur;
1030
+ settingsEngine.environmentGeometry.contactShadowDarkness =
1031
+ this.contactShadowDarkness;
1032
+ settingsEngine.environmentGeometry.contactShadowHeight =
1033
+ this.contactShadowHeight;
1034
+ settingsEngine.environmentGeometry.contactShadowOpacity =
1035
+ this.contactShadowOpacity;
1036
+ settingsEngine.environmentGeometry.contactShadowVisibility =
1037
+ this.contactShadowVisibility;
990
1038
  settingsEngine.general.pointSize = this.pointSize;
991
- settingsEngine.general.transformation.rotation = { x: this.arRotation[0], y: this.arRotation[1], z: this.arRotation[2] };
992
- settingsEngine.general.transformation.translation = { x: this.arTranslation[0], y: this.arTranslation[1], z: this.arTranslation[2] };
993
- settingsEngine.general.transformation.scale = { x: this.arScale[0], y: this.arScale[1], z: this.arScale[2] };
994
- settingsEngine.material.defaultMaterialColor = this._converter.toHexColor(this.defaultMaterialColor);
995
- settingsEngine.material.materialOverrideType = this.materialOverrideType;
996
- settingsEngine.rendering.automaticColorAdjustment = this.automaticColorAdjustment;
1039
+ settingsEngine.general.transformation.rotation = {
1040
+ x: this.arRotation[0],
1041
+ y: this.arRotation[1],
1042
+ z: this.arRotation[2],
1043
+ };
1044
+ settingsEngine.general.transformation.translation = {
1045
+ x: this.arTranslation[0],
1046
+ y: this.arTranslation[1],
1047
+ z: this.arTranslation[2],
1048
+ };
1049
+ settingsEngine.general.transformation.scale = {
1050
+ x: this.arScale[0],
1051
+ y: this.arScale[1],
1052
+ z: this.arScale[2],
1053
+ };
1054
+ settingsEngine.material.defaultMaterialColor =
1055
+ this._converter.toHexColor(this.defaultMaterialColor);
1056
+ settingsEngine.material.materialOverrideType =
1057
+ this.materialOverrideType;
1058
+ settingsEngine.rendering.automaticColorAdjustment =
1059
+ this.automaticColorAdjustment;
997
1060
  settingsEngine.rendering.lights = this.lights;
998
1061
  settingsEngine.rendering.outputEncoding = this.outputEncoding;
999
- settingsEngine.rendering.physicallyCorrectLights = this.physicallyCorrectLights;
1062
+ settingsEngine.rendering.physicallyCorrectLights =
1063
+ this.physicallyCorrectLights;
1000
1064
  settingsEngine.rendering.textureEncoding = this.textureEncoding;
1001
1065
  settingsEngine.rendering.toneMapping = this.toneMapping;
1002
1066
  settingsEngine.rendering.toneMappingExposure = this.toneMappingExposure;
1003
- settingsEngine.rendering.beautyRenderBlendingDuration = this.beautyRenderBlendingDuration;
1067
+ settingsEngine.rendering.beautyRenderBlendingDuration =
1068
+ this.beautyRenderBlendingDuration;
1004
1069
  settingsEngine.rendering.beautyRenderDelay = this.beautyRenderDelay;
1005
1070
  settingsEngine.rendering.shadows = this.shadows;
1006
1071
  settingsEngine.rendering.softShadows = this.softShadows;
@@ -1012,13 +1077,15 @@ class RenderingEngine {
1012
1077
  this._environmentGeometryManager.changeSceneExtents(this._sceneTreeManager.boundingBox);
1013
1078
  });
1014
1079
  if (this._sessionSettingsMode === viewer_shared_services_1.SESSION_SETTINGS_MODE.NONE) {
1015
- this.environmentMap = 'photo_studio';
1080
+ this.environmentMap = "photo_studio";
1016
1081
  }
1017
1082
  }
1018
1083
  // eslint-disable-next-line @typescript-eslint/no-unused-vars
1019
1084
  update(id) {
1020
1085
  if (this.closed)
1021
1086
  return;
1087
+ if (this.sceneTreeManager.suspendSceneUpdates === true)
1088
+ return;
1022
1089
  this._sceneTreeManager.updateSceneTree(this._tree.root);
1023
1090
  this._renderingManager.updateShadowMap();
1024
1091
  this._animationEngine.updateAnimationData();
@@ -1028,18 +1095,28 @@ class RenderingEngine {
1028
1095
  updateEnvironmentGeometry() {
1029
1096
  this._environmentGeometryManager.updateEnvironmentGeometryPosition();
1030
1097
  }
1031
- viewInAR(file, options = { arScale: 'auto', arPlacement: 'floor', xrEnvironment: false }) {
1098
+ viewInAR(file, options = { arScale: "auto", arPlacement: "floor", xrEnvironment: false }) {
1032
1099
  return __awaiter(this, void 0, void 0, function* () {
1033
1100
  const eventId = this._uuidGenerator.create();
1034
- const event = { type: viewer_shared_types_1.TASK_TYPE.AR_LOADING, id: eventId, progress: 0, status: 'Loading AR scene' };
1101
+ const event = {
1102
+ type: viewer_shared_types_1.TASK_TYPE.AR_LOADING,
1103
+ id: eventId,
1104
+ progress: 0,
1105
+ status: "Loading AR scene",
1106
+ };
1035
1107
  this._eventEngine.emitEvent(viewer_shared_services_1.EVENTTYPE.TASK.TASK_START, event);
1036
1108
  // if this is not a supported device, throw an error
1037
1109
  if (this.viewableInAR() === false) {
1038
- const event = { type: viewer_shared_types_1.TASK_TYPE.AR_LOADING, id: eventId, progress: 1, status: 'Stopped AR loading due to an error' };
1110
+ const event = {
1111
+ type: viewer_shared_types_1.TASK_TYPE.AR_LOADING,
1112
+ id: eventId,
1113
+ progress: 1,
1114
+ status: "Stopped AR loading due to an error",
1115
+ };
1039
1116
  this._eventEngine.emitEvent(viewer_shared_services_1.EVENTTYPE.TASK.TASK_CANCEL, event);
1040
1117
  throw new viewer_shared_services_1.ShapeDiverViewerArError('Api.viewInAR: The device or browser is not supported for this functionality, please call "viewableInAR" for more information.');
1041
1118
  }
1042
- const arScale = options.arScale !== 'auto' ? 'fixed' : 'auto';
1119
+ const arScale = options.arScale !== "auto" ? "fixed" : "auto";
1043
1120
  // const arPlacement = options.arPlacement !== 'wall' ? 'floor' : 'wall';
1044
1121
  // const xrEnvironment = options.xrEnvironment !== true ? false : true;
1045
1122
  // let arEnvironment = '';
@@ -1053,35 +1130,48 @@ class RenderingEngine {
1053
1130
  // }
1054
1131
  if (this._systemInfo.isIOS) {
1055
1132
  // create the link and click it
1056
- const a = document.createElement('a');
1057
- a.href = file + (arScale === 'fixed' ? '.usdz_allowsContentScaling=0' : '.usdz');
1058
- a.rel = 'ar';
1059
- const img = document.createElement('img');
1133
+ const a = document.createElement("a");
1134
+ a.href =
1135
+ file +
1136
+ (arScale === "fixed"
1137
+ ? ".usdz_allowsContentScaling=0"
1138
+ : ".usdz");
1139
+ a.rel = "ar";
1140
+ const img = document.createElement("img");
1060
1141
  img.src = __classPrivateFieldGet(this, _RenderingEngine_defaultLogoStatic, "f");
1061
1142
  a.appendChild(img);
1062
1143
  a.click();
1063
1144
  }
1064
1145
  else {
1065
- const a = document.createElement('a');
1066
- a.href = `intent://arvr.google.com/scene-viewer/1.0?resizable=${arScale === 'fixed' ? 'false' : 'true'}&file=${file}&mode=ar_only#Intent;scheme=https;package=com.google.ar.core;action=android.intent.action.VIEW;end;`;
1146
+ const a = document.createElement("a");
1147
+ a.href = `intent://arvr.google.com/scene-viewer/1.0?resizable=${arScale === "fixed" ? "false" : "true"}&file=${file}&mode=ar_only#Intent;scheme=https;package=com.google.ar.core;action=android.intent.action.VIEW;end;`;
1067
1148
  a.click();
1068
1149
  }
1069
- const event2 = { type: viewer_shared_types_1.TASK_TYPE.AR_LOADING, id: eventId, progress: 1, status: 'Done loading AR scene, launching AR' };
1150
+ const event2 = {
1151
+ type: viewer_shared_types_1.TASK_TYPE.AR_LOADING,
1152
+ id: eventId,
1153
+ progress: 1,
1154
+ status: "Done loading AR scene, launching AR",
1155
+ };
1070
1156
  this._eventEngine.emitEvent(viewer_shared_services_1.EVENTTYPE.TASK.TASK_END, event2);
1071
1157
  });
1072
1158
  }
1073
1159
  viewableInAR() {
1074
1160
  // has to be a mobile device (duh)
1075
- if (this._systemInfo.isIOS === false && this._systemInfo.isAndroid === false)
1161
+ if (this._systemInfo.isIOS === false &&
1162
+ this._systemInfo.isAndroid === false)
1076
1163
  return false;
1077
1164
  // no Firefox on Android
1078
- if (this._systemInfo.isAndroid === true && this._systemInfo.isFirefox === true)
1165
+ if (this._systemInfo.isAndroid === true &&
1166
+ this._systemInfo.isFirefox === true)
1079
1167
  return false;
1080
1168
  // no Firefox on iOS
1081
- if (this._systemInfo.isIOS === true && this._systemInfo.isFirefox === true)
1169
+ if (this._systemInfo.isIOS === true &&
1170
+ this._systemInfo.isFirefox === true)
1082
1171
  return false;
1083
1172
  // no Instagram on iOS
1084
- if (this._systemInfo.isIOS === true && this._systemInfo.isInstagram === true)
1173
+ if (this._systemInfo.isIOS === true &&
1174
+ this._systemInfo.isInstagram === true)
1085
1175
  return false;
1086
1176
  return true;
1087
1177
  }
@@ -1094,7 +1184,7 @@ class RenderingEngine {
1094
1184
  light: true,
1095
1185
  environment: true,
1096
1186
  general: true,
1097
- postprocessing: true
1187
+ postprocessing: true,
1098
1188
  }, settingsEngine, updateViewport = true) {
1099
1189
  var _a;
1100
1190
  settingsEngine = settingsEngine || this._settingsEngine;
@@ -1102,35 +1192,62 @@ class RenderingEngine {
1102
1192
  return;
1103
1193
  if (sections.ar) {
1104
1194
  this.enableAR = settingsEngine.ar.enable;
1105
- this.arScale = [settingsEngine.general.transformation.scale.x, settingsEngine.general.transformation.scale.y, settingsEngine.general.transformation.scale.z];
1106
- this.arTranslation = [settingsEngine.general.transformation.translation.x, settingsEngine.general.transformation.translation.y, settingsEngine.general.transformation.translation.z];
1107
- this.arRotation = [settingsEngine.general.transformation.rotation.x, settingsEngine.general.transformation.rotation.y, settingsEngine.general.transformation.rotation.z];
1195
+ this.arScale = [
1196
+ settingsEngine.general.transformation.scale.x,
1197
+ settingsEngine.general.transformation.scale.y,
1198
+ settingsEngine.general.transformation.scale.z,
1199
+ ];
1200
+ this.arTranslation = [
1201
+ settingsEngine.general.transformation.translation.x,
1202
+ settingsEngine.general.transformation.translation.y,
1203
+ settingsEngine.general.transformation.translation.z,
1204
+ ];
1205
+ this.arRotation = [
1206
+ settingsEngine.general.transformation.rotation.x,
1207
+ settingsEngine.general.transformation.rotation.y,
1208
+ settingsEngine.general.transformation.rotation.z,
1209
+ ];
1108
1210
  }
1109
1211
  if (sections.scene) {
1110
1212
  this.gridColor = settingsEngine.environmentGeometry.gridColor;
1111
- this.gridVisibility = settingsEngine.environmentGeometry.gridVisibility;
1112
- this.groundPlaneColor = settingsEngine.environmentGeometry.groundPlaneColor;
1113
- this.groundPlaneVisibility = settingsEngine.environmentGeometry.groundPlaneVisibility;
1114
- this.groundPlaneShadowColor = settingsEngine.environmentGeometry.groundPlaneShadowColor;
1115
- this.groundPlaneShadowVisibility = settingsEngine.environmentGeometry.groundPlaneShadowVisibility;
1116
- this.contactShadowBlur = settingsEngine.environmentGeometry.contactShadowBlur;
1117
- this.contactShadowDarkness = settingsEngine.environmentGeometry.contactShadowDarkness;
1118
- this.contactShadowHeight = settingsEngine.environmentGeometry.contactShadowHeight;
1119
- this.contactShadowOpacity = settingsEngine.environmentGeometry.contactShadowOpacity;
1120
- this.contactShadowVisibility = settingsEngine.environmentGeometry.contactShadowVisibility;
1213
+ this.gridVisibility =
1214
+ settingsEngine.environmentGeometry.gridVisibility;
1215
+ this.groundPlaneColor =
1216
+ settingsEngine.environmentGeometry.groundPlaneColor;
1217
+ this.groundPlaneVisibility =
1218
+ settingsEngine.environmentGeometry.groundPlaneVisibility;
1219
+ this.groundPlaneShadowColor =
1220
+ settingsEngine.environmentGeometry.groundPlaneShadowColor;
1221
+ this.groundPlaneShadowVisibility =
1222
+ settingsEngine.environmentGeometry.groundPlaneShadowVisibility;
1223
+ this.contactShadowBlur =
1224
+ settingsEngine.environmentGeometry.contactShadowBlur;
1225
+ this.contactShadowDarkness =
1226
+ settingsEngine.environmentGeometry.contactShadowDarkness;
1227
+ this.contactShadowHeight =
1228
+ settingsEngine.environmentGeometry.contactShadowHeight;
1229
+ this.contactShadowOpacity =
1230
+ settingsEngine.environmentGeometry.contactShadowOpacity;
1231
+ this.contactShadowVisibility =
1232
+ settingsEngine.environmentGeometry.contactShadowVisibility;
1121
1233
  this.shadows = settingsEngine.rendering.shadows;
1122
1234
  this.softShadows = settingsEngine.rendering.softShadows;
1123
1235
  this.lights = settingsEngine.rendering.lights;
1124
- this.automaticColorAdjustment = settingsEngine.rendering.automaticColorAdjustment;
1125
- this.textureEncoding = settingsEngine.rendering.textureEncoding;
1126
- this.outputEncoding = settingsEngine.rendering.outputEncoding;
1127
- this.physicallyCorrectLights = settingsEngine.rendering.physicallyCorrectLights;
1128
- this.toneMapping = settingsEngine.rendering.toneMapping;
1129
- this.toneMappingExposure = settingsEngine.rendering.toneMappingExposure;
1236
+ this.automaticColorAdjustment =
1237
+ settingsEngine.rendering.automaticColorAdjustment;
1238
+ this.textureEncoding = (settingsEngine.rendering.textureEncoding);
1239
+ this.outputEncoding = (settingsEngine.rendering.outputEncoding);
1240
+ this.physicallyCorrectLights =
1241
+ settingsEngine.rendering.physicallyCorrectLights;
1242
+ this.toneMapping = (settingsEngine.rendering.toneMapping);
1243
+ this.toneMappingExposure =
1244
+ settingsEngine.rendering.toneMappingExposure;
1130
1245
  }
1131
1246
  if (sections.general) {
1132
- this.defaultMaterialColor = settingsEngine.material.defaultMaterialColor;
1133
- this.materialOverrideType = settingsEngine.material.materialOverrideType;
1247
+ this.defaultMaterialColor =
1248
+ settingsEngine.material.defaultMaterialColor;
1249
+ this.materialOverrideType = settingsEngine.material
1250
+ .materialOverrideType;
1134
1251
  this.pointSize = settingsEngine.general.pointSize;
1135
1252
  }
1136
1253
  if (sections.light)
@@ -1143,7 +1260,7 @@ class RenderingEngine {
1143
1260
  this.cameraManager.adjustCamera(1);
1144
1261
  (_a = this._stateEngine.viewportEngines[this.id]) === null || _a === void 0 ? void 0 : _a.settingsAssigned.resolve(true);
1145
1262
  if (updateViewport)
1146
- this.update('RenderingEngine.applySyncSettings');
1263
+ this.update("RenderingEngine.applySyncSettings");
1147
1264
  }
1148
1265
  }
1149
1266
  exports.RenderingEngine = RenderingEngine;