@shapediver/viewer.rendering-engine.rendering-engine-threejs 3.18.2 → 3.19.1

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Files changed (103) hide show
  1. package/LICENSE +73 -73
  2. package/README.md +3 -3
  3. package/dist/RenderingEngine.d.ts +5 -5
  4. package/dist/RenderingEngine.d.ts.map +1 -1
  5. package/dist/RenderingEngine.js.map +1 -1
  6. package/dist/index.d.ts +3 -2
  7. package/dist/index.d.ts.map +1 -1
  8. package/dist/index.js.map +1 -1
  9. package/dist/injectors/TextureUnifierInjector.js +57 -57
  10. package/dist/interfaces/IRenderingEngine.d.ts +2 -2
  11. package/dist/interfaces/IRenderingEngine.d.ts.map +1 -1
  12. package/dist/loaders/EnvironmentMapLoader.d.ts +1 -1
  13. package/dist/loaders/EnvironmentMapLoader.d.ts.map +1 -1
  14. package/dist/loaders/EnvironmentMapLoader.js.map +1 -1
  15. package/dist/loaders/GeometryLoader.d.ts +2 -2
  16. package/dist/loaders/GeometryLoader.d.ts.map +1 -1
  17. package/dist/loaders/GeometryLoader.js +43 -43
  18. package/dist/loaders/GeometryLoader.js.map +1 -1
  19. package/dist/loaders/HTMLElementAnchorLoader.d.ts +2 -2
  20. package/dist/loaders/HTMLElementAnchorLoader.d.ts.map +1 -1
  21. package/dist/loaders/HTMLElementAnchorLoader.js.map +1 -1
  22. package/dist/loaders/LightLoader.d.ts +2 -2
  23. package/dist/loaders/LightLoader.d.ts.map +1 -1
  24. package/dist/loaders/LightLoader.js.map +1 -1
  25. package/dist/loaders/MaterialLoader.d.ts +7 -7
  26. package/dist/loaders/MaterialLoader.d.ts.map +1 -1
  27. package/dist/loaders/MaterialLoader.js +42 -42
  28. package/dist/loaders/MaterialLoader.js.map +1 -1
  29. package/dist/managers/ARManager.d.ts +1 -1
  30. package/dist/managers/ARManager.d.ts.map +1 -1
  31. package/dist/managers/ARManager.js.map +1 -1
  32. package/dist/managers/CameraManager.d.ts +1 -1
  33. package/dist/managers/CameraManager.d.ts.map +1 -1
  34. package/dist/managers/CameraManager.js.map +1 -1
  35. package/dist/managers/EnvironmentGeometryManager.d.ts +2 -2
  36. package/dist/managers/EnvironmentGeometryManager.d.ts.map +1 -1
  37. package/dist/managers/EnvironmentGeometryManager.js.map +1 -1
  38. package/dist/managers/FlagManager.d.ts +1 -1
  39. package/dist/managers/FlagManager.d.ts.map +1 -1
  40. package/dist/managers/FlagManager.js.map +1 -1
  41. package/dist/managers/PostProcessingManager.d.ts +2 -2
  42. package/dist/managers/PostProcessingManager.d.ts.map +1 -1
  43. package/dist/managers/PostProcessingManager.js.map +1 -1
  44. package/dist/managers/RenderingManager.d.ts +2 -1
  45. package/dist/managers/RenderingManager.d.ts.map +1 -1
  46. package/dist/managers/RenderingManager.js +12 -0
  47. package/dist/managers/RenderingManager.js.map +1 -1
  48. package/dist/managers/SceneTracingManager.d.ts +3 -3
  49. package/dist/managers/SceneTracingManager.d.ts.map +1 -1
  50. package/dist/managers/SceneTracingManager.js.map +1 -1
  51. package/dist/managers/SceneTreeManager.d.ts +3 -3
  52. package/dist/managers/SceneTreeManager.d.ts.map +1 -1
  53. package/dist/managers/SceneTreeManager.js.map +1 -1
  54. package/dist/managers/SettingsManager.d.ts +2 -2
  55. package/dist/managers/SettingsManager.d.ts.map +1 -1
  56. package/dist/managers/SettingsManager.js.map +1 -1
  57. package/dist/managers/environmentGeometry/ContactShadow.d.ts +1 -1
  58. package/dist/managers/environmentGeometry/ContactShadow.d.ts.map +1 -1
  59. package/dist/managers/environmentGeometry/ContactShadow.js +3 -3
  60. package/dist/managers/environmentGeometry/Grid.d.ts +2 -2
  61. package/dist/managers/environmentGeometry/Grid.d.ts.map +1 -1
  62. package/dist/managers/environmentGeometry/GroundPlane.d.ts +2 -2
  63. package/dist/managers/environmentGeometry/GroundPlane.d.ts.map +1 -1
  64. package/dist/managers/environmentGeometry/GroundPlane.js.map +1 -1
  65. package/dist/managers/environmentGeometry/GroundPlaneShadow.d.ts +2 -2
  66. package/dist/managers/environmentGeometry/GroundPlaneShadow.d.ts.map +1 -1
  67. package/dist/managers/environmentGeometry/IEnvironmentGeometry.d.ts +1 -1
  68. package/dist/managers/environmentGeometry/IEnvironmentGeometry.d.ts.map +1 -1
  69. package/dist/managers/postprocessing/GodRaysManager.d.ts +1 -1
  70. package/dist/managers/postprocessing/GodRaysManager.d.ts.map +1 -1
  71. package/dist/managers/postprocessing/OutlineManager.d.ts +1 -1
  72. package/dist/managers/postprocessing/OutlineManager.d.ts.map +1 -1
  73. package/dist/managers/postprocessing/SelectiveBloomManager.d.ts +1 -1
  74. package/dist/managers/postprocessing/SelectiveBloomManager.d.ts.map +1 -1
  75. package/dist/managers/postprocessing/ao/ao/shader/ao_compose.js +18 -18
  76. package/dist/managers/postprocessing/ao/ao/shader/ao_utils.js +81 -81
  77. package/dist/managers/postprocessing/ao/hbao/shader/hbao.js +154 -154
  78. package/dist/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.js +152 -152
  79. package/dist/managers/postprocessing/ao/ssao/shader/ssao.js +115 -115
  80. package/dist/managers/postprocessing/ao/utils/shader/basic.js +10 -10
  81. package/dist/managers/postprocessing/ao/utils/shader/sampleBlueNoise.js +37 -37
  82. package/dist/managers/postprocessing/effects/tone-mapping/tone-mapping.js +92 -92
  83. package/dist/managers/postprocessing/utils/CopyMaterial.js +36 -36
  84. package/dist/managers/postprocessing/utils/CopyShader.js +23 -23
  85. package/dist/managers/sceneTree/SDTFUtils.d.ts +2 -2
  86. package/dist/managers/sceneTree/SDTFUtils.d.ts.map +1 -1
  87. package/dist/managers/sceneTree/SDTFUtils.js.map +1 -1
  88. package/dist/managers/sceneTree/SceenTreeManagerUtils.d.ts +1 -1
  89. package/dist/managers/sceneTree/SceenTreeManagerUtils.d.ts.map +1 -1
  90. package/dist/managers/sceneTree/SceenTreeManagerUtils.js.map +1 -1
  91. package/dist/objects/SDColor.d.ts +1 -1
  92. package/dist/objects/SDColor.d.ts.map +1 -1
  93. package/dist/objects/SDObject.d.ts +1 -1
  94. package/dist/objects/SDObject.d.ts.map +1 -1
  95. package/dist/shaders/PCSS.js +121 -121
  96. package/dist/shaders/gem.js +576 -576
  97. package/dist/shaders/multi_points.js +288 -288
  98. package/dist/styling/viewport-css.js +112 -112
  99. package/dist/types/IThreejsData.d.ts +1 -1
  100. package/dist/types/IThreejsData.d.ts.map +1 -1
  101. package/dist/types/ThreejsData.d.ts +1 -1
  102. package/dist/types/ThreejsData.d.ts.map +1 -1
  103. package/package.json +17 -17
@@ -1,7 +1,7 @@
1
1
  import { vec3 } from "gl-matrix";
2
2
  import { SDObject } from "../../objects/SDObject";
3
3
  import { RenderingEngine } from "../../RenderingEngine";
4
- import { IEnvironmentGeometry } from "./IEnvironmentGeometry";
4
+ import { type IEnvironmentGeometry } from "./IEnvironmentGeometry";
5
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  export declare class ContactShadow implements IEnvironmentGeometry {
6
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  private readonly _renderingEngine;
7
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  private readonly _parent;
@@ -1 +1 @@
1
- {"version":3,"file":"ContactShadow.d.ts","sourceRoot":"","sources":["../../../src/managers/environmentGeometry/ContactShadow.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,IAAI,EAAC,MAAM,WAAW,CAAC;AAI/B,OAAO,EAAC,QAAQ,EAAC,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAC,eAAe,EAAC,MAAM,uBAAuB,CAAC;AACtD,OAAO,EAAC,oBAAoB,EAAC,MAAM,wBAAwB,CAAC;AAE5D,qBAAa,aAAc,YAAW,oBAAoB;IAyCxD,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IACjC,OAAO,CAAC,QAAQ,CAAC,OAAO;IAvCzB,OAAO,CAAC,KAAK,CAAO;IACpB,OAAO,CAAC,UAAU,CAIhB;IACF,OAAO,CAAC,MAAM,CAAqB;IACnC,OAAO,CAAC,oBAAoB,CAAW;IACvC,OAAO,CAAC,SAAS,CAAe;IAChC,OAAO,CAAC,UAAU,CAIhB;IACF,OAAO,CAAC,OAAO,CAAgB;IAC/B,OAAO,CAAC,uBAAuB,CAAwB;IACvD,OAAO,CAAC,QAAQ,CAAa;IAC7B,OAAO,CAAC,MAAM,CAIZ;IACF,OAAO,CAAC,aAAa,CAA0C;IAC/D,OAAO,CAAC,iBAAiB,CAA0C;IACnE,OAAO,CAAC,aAAa,CAA4B;IACjD,OAAO,CAAC,YAAY,CAAuC;IAC3D,OAAO,CAAC,qBAAqB,CAAwB;IACrD,OAAO,CAAC,mBAAmB,CAAa;IACxC,OAAO,CAAC,kBAAkB,CAGZ;gBAOI,gBAAgB,EAAE,eAAe,EACjC,OAAO,EAAE,QAAQ;IAanC,IAAW,IAAI,IAAI,MAAM,CAExB;IAED,IAAW,IAAI,CAAC,KAAK,EAAE,MAAM,EAE5B;IAED,IAAW,QAAQ,IAAI,MAAM,CAE5B;IAED,IAAW,QAAQ,CAAC,KAAK,EAAE,MAAM,EAEhC;IAED,IAAW,MAAM,IAAI,MAAM,CAE1B;IAED,IAAW,MAAM,CAAC,KAAK,EAAE,MAAM,EAO9B;IAED,IAAW,OAAO,IAAI,MAAM,CAE3B;IAED,IAAW,OAAO,CAAC,KAAK,EAAE,MAAM,EAG/B;IAED,IAAW,OAAO,IAAI,OAAO,CAE5B;IAED,IAAW,OAAO,CAAC,KAAK,EAAE,OAAO,EAEhC;IAMM,kBAAkB,CACxB,QAAQ,EAAE,IAAI,EACd,SAAS,EAAE,MAAM,EACjB,WAAW,EAAE,MAAM,GACjB,IAAI;IAwCA,MAAM;IAiGN,cAAc,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI;IAY3C,OAAO,CAAC,oCAAoC;IA6D5C,OAAO,CAAC,UAAU;IAgClB,OAAO,CAAC,mBAAmB;CA2E3B"}
1
+ {"version":3,"file":"ContactShadow.d.ts","sourceRoot":"","sources":["../../../src/managers/environmentGeometry/ContactShadow.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,IAAI,EAAC,MAAM,WAAW,CAAC;AAI/B,OAAO,EAAC,QAAQ,EAAC,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAC,eAAe,EAAC,MAAM,uBAAuB,CAAC;AACtD,OAAO,EAAC,KAAK,oBAAoB,EAAC,MAAM,wBAAwB,CAAC;AAEjE,qBAAa,aAAc,YAAW,oBAAoB;IAyCxD,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IACjC,OAAO,CAAC,QAAQ,CAAC,OAAO;IAvCzB,OAAO,CAAC,KAAK,CAAO;IACpB,OAAO,CAAC,UAAU,CAIhB;IACF,OAAO,CAAC,MAAM,CAAqB;IACnC,OAAO,CAAC,oBAAoB,CAAW;IACvC,OAAO,CAAC,SAAS,CAAe;IAChC,OAAO,CAAC,UAAU,CAIhB;IACF,OAAO,CAAC,OAAO,CAAgB;IAC/B,OAAO,CAAC,uBAAuB,CAAwB;IACvD,OAAO,CAAC,QAAQ,CAAa;IAC7B,OAAO,CAAC,MAAM,CAIZ;IACF,OAAO,CAAC,aAAa,CAA0C;IAC/D,OAAO,CAAC,iBAAiB,CAA0C;IACnE,OAAO,CAAC,aAAa,CAA4B;IACjD,OAAO,CAAC,YAAY,CAAuC;IAC3D,OAAO,CAAC,qBAAqB,CAAwB;IACrD,OAAO,CAAC,mBAAmB,CAAa;IACxC,OAAO,CAAC,kBAAkB,CAGZ;gBAOI,gBAAgB,EAAE,eAAe,EACjC,OAAO,EAAE,QAAQ;IAanC,IAAW,IAAI,IAAI,MAAM,CAExB;IAED,IAAW,IAAI,CAAC,KAAK,EAAE,MAAM,EAE5B;IAED,IAAW,QAAQ,IAAI,MAAM,CAE5B;IAED,IAAW,QAAQ,CAAC,KAAK,EAAE,MAAM,EAEhC;IAED,IAAW,MAAM,IAAI,MAAM,CAE1B;IAED,IAAW,MAAM,CAAC,KAAK,EAAE,MAAM,EAO9B;IAED,IAAW,OAAO,IAAI,MAAM,CAE3B;IAED,IAAW,OAAO,CAAC,KAAK,EAAE,MAAM,EAG/B;IAED,IAAW,OAAO,IAAI,OAAO,CAE5B;IAED,IAAW,OAAO,CAAC,KAAK,EAAE,OAAO,EAEhC;IAMM,kBAAkB,CACxB,QAAQ,EAAE,IAAI,EACd,SAAS,EAAE,MAAM,EACjB,WAAW,EAAE,MAAM,GACjB,IAAI;IAwCA,MAAM;IAiGN,cAAc,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI;IAY3C,OAAO,CAAC,oCAAoC;IA6D5C,OAAO,CAAC,UAAU;IAgClB,OAAO,CAAC,mBAAmB;CA2E3B"}
@@ -228,9 +228,9 @@ class ContactShadow {
228
228
  depthMaterial.userData.darkness = { value: adjustedDarkness };
229
229
  depthMaterial.onBeforeCompile = (shader) => {
230
230
  shader.uniforms.darkness = depthMaterial.userData.darkness;
231
- shader.fragmentShader = /* glsl */ `
232
- uniform float darkness;
233
- ${shader.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );", "gl_FragColor = vec4( vec3( 0.0 ), ( 1.0 - fragCoordZ ) * darkness );")}
231
+ shader.fragmentShader = /* glsl */ `
232
+ uniform float darkness;
233
+ ${shader.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );", "gl_FragColor = vec4( vec3( 0.0 ), ( 1.0 - fragCoordZ ) * darkness );")}
234
234
  `;
235
235
  };
236
236
  depthMaterial.depthTest = false;
@@ -1,8 +1,8 @@
1
- import { Color } from "@shapediver/viewer.shared.types";
1
+ import { type Color } from "@shapediver/viewer.shared.types";
2
2
  import { vec3 } from "gl-matrix";
3
3
  import { RenderingEngine } from "../..";
4
4
  import { SDObject } from "../../objects/SDObject";
5
- import { IEnvironmentGeometry } from "./IEnvironmentGeometry";
5
+ import { type IEnvironmentGeometry } from "./IEnvironmentGeometry";
6
6
  export declare class Grid implements IEnvironmentGeometry {
7
7
  private readonly _renderingEngine;
8
8
  private readonly _parent;
@@ -1 +1 @@
1
- {"version":3,"file":"Grid.d.ts","sourceRoot":"","sources":["../../../src/managers/environmentGeometry/Grid.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,KAAK,EAAC,MAAM,iCAAiC,CAAC;AACtD,OAAO,EAAC,IAAI,EAAC,MAAM,WAAW,CAAC;AAE/B,OAAO,EAAC,eAAe,EAAC,MAAM,OAAO,CAAC;AACtC,OAAO,EAAC,QAAQ,EAAC,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAC,oBAAoB,EAAC,MAAM,wBAAwB,CAAC;AAE5D,qBAAa,IAAK,YAAW,oBAAoB;IAc/C,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IACjC,OAAO,CAAC,QAAQ,CAAC,OAAO;IAZzB,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAiC;IAE5D,OAAO,CAAC,KAAK,CAAoB;IACjC,OAAO,CAAC,MAAM,CAAsB;IACpC,OAAO,CAAC,WAAW,CAAY;gBAOb,gBAAgB,EAAE,eAAe,EACjC,OAAO,EAAE,QAAQ;IAsBnC,IAAW,KAAK,IAAI,KAAK,CAExB;IAED,IAAW,KAAK,CAAC,KAAK,EAAE,KAAK,EAW5B;IAED,IAAW,OAAO,IAAI,OAAO,CAE5B;IAED,IAAW,OAAO,CAAC,KAAK,EAAE,OAAO,EAEhC;IAMM,kBAAkB,CACxB,QAAQ,EAAE,IAAI,EACd,SAAS,EAAE,MAAM,EACjB,WAAW,EAAE,MAAM,GACjB,IAAI;IAkBA,cAAc,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI;CAM3C"}
1
+ {"version":3,"file":"Grid.d.ts","sourceRoot":"","sources":["../../../src/managers/environmentGeometry/Grid.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,KAAK,KAAK,EAAC,MAAM,iCAAiC,CAAC;AAC3D,OAAO,EAAC,IAAI,EAAC,MAAM,WAAW,CAAC;AAE/B,OAAO,EAAC,eAAe,EAAC,MAAM,OAAO,CAAC;AACtC,OAAO,EAAC,QAAQ,EAAC,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAC,KAAK,oBAAoB,EAAC,MAAM,wBAAwB,CAAC;AAEjE,qBAAa,IAAK,YAAW,oBAAoB;IAc/C,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IACjC,OAAO,CAAC,QAAQ,CAAC,OAAO;IAZzB,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAiC;IAE5D,OAAO,CAAC,KAAK,CAAoB;IACjC,OAAO,CAAC,MAAM,CAAsB;IACpC,OAAO,CAAC,WAAW,CAAY;gBAOb,gBAAgB,EAAE,eAAe,EACjC,OAAO,EAAE,QAAQ;IAsBnC,IAAW,KAAK,IAAI,KAAK,CAExB;IAED,IAAW,KAAK,CAAC,KAAK,EAAE,KAAK,EAW5B;IAED,IAAW,OAAO,IAAI,OAAO,CAE5B;IAED,IAAW,OAAO,CAAC,KAAK,EAAE,OAAO,EAEhC;IAMM,kBAAkB,CACxB,QAAQ,EAAE,IAAI,EACd,SAAS,EAAE,MAAM,EACjB,WAAW,EAAE,MAAM,GACjB,IAAI;IAkBA,cAAc,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI;CAM3C"}
@@ -1,8 +1,8 @@
1
- import { Color } from "@shapediver/viewer.shared.types";
1
+ import { type Color } from "@shapediver/viewer.shared.types";
2
2
  import { vec3 } from "gl-matrix";
3
3
  import { RenderingEngine } from "../..";
4
4
  import { SDObject } from "../../objects/SDObject";
5
- import { IEnvironmentGeometry } from "./IEnvironmentGeometry";
5
+ import { type IEnvironmentGeometry } from "./IEnvironmentGeometry";
6
6
  export declare class GroundPlane implements IEnvironmentGeometry {
7
7
  private readonly _renderingEngine;
8
8
  private readonly _parent;
@@ -1 +1 @@
1
- {"version":3,"file":"GroundPlane.d.ts","sourceRoot":"","sources":["../../../src/managers/environmentGeometry/GroundPlane.ts"],"names":[],"mappings":"AAEA,OAAO,EAAC,KAAK,EAAgB,MAAM,iCAAiC,CAAC;AACrE,OAAO,EAAC,IAAI,EAAC,MAAM,WAAW,CAAC;AAE/B,OAAO,EAAC,eAAe,EAAC,MAAM,OAAO,CAAC;AACtC,OAAO,EAAC,QAAQ,EAAC,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAC,oBAAoB,EAAC,MAAM,wBAAwB,CAAC;AAE5D,qBAAa,WAAY,YAAW,oBAAoB;IActD,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IACjC,OAAO,CAAC,QAAQ,CAAC,OAAO;IAZzB,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAiC;IAE5D,OAAO,CAAC,MAAM,CAAsB;IACpC,OAAO,CAAC,YAAY,CAAc;IAClC,OAAO,CAAC,kBAAkB,CAAY;gBAOpB,gBAAgB,EAAE,eAAe,EACjC,OAAO,EAAE,QAAQ;IAuBnC,IAAW,KAAK,IAAI,KAAK,CAExB;IAED,IAAW,KAAK,CAAC,KAAK,EAAE,KAAK,EAG5B;IAED,IAAW,OAAO,IAAI,OAAO,CAE5B;IAED,IAAW,OAAO,CAAC,KAAK,EAAE,OAAO,EAEhC;IAMM,kBAAkB,CACxB,QAAQ,EAAE,IAAI,EACd,SAAS,EAAE,MAAM,EACjB,WAAW,EAAE,MAAM,GACjB,IAAI;IAUA,cAAc,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI;IAQ3C,OAAO,CAAC,sBAAsB;CAgB9B"}
1
+ {"version":3,"file":"GroundPlane.d.ts","sourceRoot":"","sources":["../../../src/managers/environmentGeometry/GroundPlane.ts"],"names":[],"mappings":"AAEA,OAAO,EAAC,KAAK,KAAK,EAAgB,MAAM,iCAAiC,CAAC;AAC1E,OAAO,EAAC,IAAI,EAAC,MAAM,WAAW,CAAC;AAE/B,OAAO,EAAC,eAAe,EAAC,MAAM,OAAO,CAAC;AACtC,OAAO,EAAC,QAAQ,EAAC,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAC,KAAK,oBAAoB,EAAC,MAAM,wBAAwB,CAAC;AAEjE,qBAAa,WAAY,YAAW,oBAAoB;IActD,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IACjC,OAAO,CAAC,QAAQ,CAAC,OAAO;IAZzB,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAiC;IAE5D,OAAO,CAAC,MAAM,CAAsB;IACpC,OAAO,CAAC,YAAY,CAAc;IAClC,OAAO,CAAC,kBAAkB,CAAY;gBAOpB,gBAAgB,EAAE,eAAe,EACjC,OAAO,EAAE,QAAQ;IAuBnC,IAAW,KAAK,IAAI,KAAK,CAExB;IAED,IAAW,KAAK,CAAC,KAAK,EAAE,KAAK,EAG5B;IAED,IAAW,OAAO,IAAI,OAAO,CAE5B;IAED,IAAW,OAAO,CAAC,KAAK,EAAE,OAAO,EAEhC;IAMM,kBAAkB,CACxB,QAAQ,EAAE,IAAI,EACd,SAAS,EAAE,MAAM,EACjB,WAAW,EAAE,MAAM,GACjB,IAAI;IAUA,cAAc,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI;IAQ3C,OAAO,CAAC,sBAAsB;CAgB9B"}
@@ -1 +1 @@
1
- {"version":3,"file":"GroundPlane.js","sourceRoot":"","sources":["../../../src/managers/environmentGeometry/GroundPlane.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,iFAAyE;AACzE,+EAA6D;AAC7D,yEAAqE;AAErE,6CAA+B;AAE/B,qDAAgD;AAGhD,MAAa,WAAW;IASvB,4BAA4B;IAE5B,2BAA2B;IAE3B,YACkB,gBAAiC,EACjC,OAAiB;QADjB,qBAAgB,GAAhB,gBAAgB,CAAiB;QACjC,YAAO,GAAP,OAAO,CAAU;QAdnC,yBAAyB;QAER,eAAU,GAAc,kCAAS,CAAC,QAAQ,CAAC;QAEpD,WAAM,GAAU,WAAW,CAAC;QAYnC,IAAI,CAAC,kBAAkB,GAAG,IAAI,mBAAQ,CAAC,aAAa,EAAE,EAAE,CAAC,CAAC;QAC1D,MAAM,GAAG,GAAG,IAAI,8CAAoB,EAAE,CAAC;QACvC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QACxB,GAAG,CAAC,IAAI,GAAG,mCAAa,CAAC,KAAK,CAAC;QAC/B,GAAG,CAAC,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QACnD,GAAG,CAAC,SAAS,GAAG,CAAC,CAAC;QAClB,GAAG,CAAC,SAAS,GAAG,CAAC,CAAC;QAClB,IAAI,CAAC,YAAY,GAAG,IAAI,KAAK,CAAC,IAAI,CACjC,IAAI,KAAK,CAAC,aAAa,EAAE,EACzB,IAAI,CAAC,gBAAgB,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,CAAC,CAC9C,CAAC;QACF,IAAI,CAAC,YAAY,CAAC,aAAa,GAAG,IAAI,CAAC;QACvC,IAAI,CAAC,YAAY,CAAC,OAAO,GAAG,KAAK,CAAC;QAClC,IAAI,CAAC,kBAAkB,CAAC,GAAG,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC/C,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IAC3C,CAAC;IAED,8BAA8B;IAE9B,yCAAyC;IAEzC,IAAW,KAAK;QACf,OAAO,IAAI,CAAC,MAAM,CAAC;IACpB,CAAC;IAED,IAAW,KAAK,CAAC,KAAY;QAC5B,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,sBAAsB,CAAC,KAAK,CAAC,CAAC;IACpC,CAAC;IAED,IAAW,OAAO;QACjB,OAAO,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC;IAClC,CAAC;IAED,IAAW,OAAO,CAAC,KAAc;QAChC,IAAI,CAAC,YAAY,CAAC,OAAO,GAAG,KAAK,CAAC;IACnC,CAAC;IAED,4CAA4C;IAE5C,6BAA6B;IAEtB,kBAAkB,CACxB,QAAc,EACd,SAAiB,EACjB,WAAmB;QAEnB,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAG,IAAI,KAAK,CAAC,aAAa,CACnD,CAAC,GAAG,WAAW,EACf,CAAC,GAAG,WAAW,EACf,CAAC,EACD,CAAC,CACD,CAAC;QACF,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;IACvE,CAAC;IAEM,cAAc,CAAC,QAAc;QACnC,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;IACvE,CAAC;IAED,gCAAgC;IAEhC,8BAA8B;IAEtB,sBAAsB,CAAC,KAAY;QACb,IAAI,CAAC,YAAY,CAAC,QAAS,CAAC,OAAO;YAC/D,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QACH,IAAI,CAAC,YAAY,CAAC,QAAS,CAAC,WAAW;YACtC,IAAI,CAAC,YAAY,CAAC,QAAS,CAAC,OAAO;gBAChE,CAAC,CAAC;QAC0B,IAAI,CAAC,YAAY,CAAC,QAAS,CAAC,UAAU;YAClE,CAA8B,IAAI,CAAC,YAAY,CAAC,QAAS;iBACvD,WAAW,CAAC;QACc,IAAI,CAAC,YAAY,CAAC,QAAS,CAAC,KAAK;YAC7D,IAAI,CAAC,gBAAgB,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;QACpB,IAAI,CAAC,YAAY,CAAC,QAAS,CAAC,WAAW;YACnE,IAAI,CAAC;IACP,CAAC;CAGD;AAjGD,kCAiGC"}
1
+ {"version":3,"file":"GroundPlane.js","sourceRoot":"","sources":["../../../src/managers/environmentGeometry/GroundPlane.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,iFAAyE;AACzE,+EAA6D;AAC7D,yEAA0E;AAE1E,6CAA+B;AAE/B,qDAAgD;AAGhD,MAAa,WAAW;IASvB,4BAA4B;IAE5B,2BAA2B;IAE3B,YACkB,gBAAiC,EACjC,OAAiB;QADjB,qBAAgB,GAAhB,gBAAgB,CAAiB;QACjC,YAAO,GAAP,OAAO,CAAU;QAdnC,yBAAyB;QAER,eAAU,GAAc,kCAAS,CAAC,QAAQ,CAAC;QAEpD,WAAM,GAAU,WAAW,CAAC;QAYnC,IAAI,CAAC,kBAAkB,GAAG,IAAI,mBAAQ,CAAC,aAAa,EAAE,EAAE,CAAC,CAAC;QAC1D,MAAM,GAAG,GAAG,IAAI,8CAAoB,EAAE,CAAC;QACvC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QACxB,GAAG,CAAC,IAAI,GAAG,mCAAa,CAAC,KAAK,CAAC;QAC/B,GAAG,CAAC,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QACnD,GAAG,CAAC,SAAS,GAAG,CAAC,CAAC;QAClB,GAAG,CAAC,SAAS,GAAG,CAAC,CAAC;QAClB,IAAI,CAAC,YAAY,GAAG,IAAI,KAAK,CAAC,IAAI,CACjC,IAAI,KAAK,CAAC,aAAa,EAAE,EACzB,IAAI,CAAC,gBAAgB,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,CAAC,CAC9C,CAAC;QACF,IAAI,CAAC,YAAY,CAAC,aAAa,GAAG,IAAI,CAAC;QACvC,IAAI,CAAC,YAAY,CAAC,OAAO,GAAG,KAAK,CAAC;QAClC,IAAI,CAAC,kBAAkB,CAAC,GAAG,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC/C,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IAC3C,CAAC;IAED,8BAA8B;IAE9B,yCAAyC;IAEzC,IAAW,KAAK;QACf,OAAO,IAAI,CAAC,MAAM,CAAC;IACpB,CAAC;IAED,IAAW,KAAK,CAAC,KAAY;QAC5B,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,sBAAsB,CAAC,KAAK,CAAC,CAAC;IACpC,CAAC;IAED,IAAW,OAAO;QACjB,OAAO,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC;IAClC,CAAC;IAED,IAAW,OAAO,CAAC,KAAc;QAChC,IAAI,CAAC,YAAY,CAAC,OAAO,GAAG,KAAK,CAAC;IACnC,CAAC;IAED,4CAA4C;IAE5C,6BAA6B;IAEtB,kBAAkB,CACxB,QAAc,EACd,SAAiB,EACjB,WAAmB;QAEnB,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAG,IAAI,KAAK,CAAC,aAAa,CACnD,CAAC,GAAG,WAAW,EACf,CAAC,GAAG,WAAW,EACf,CAAC,EACD,CAAC,CACD,CAAC;QACF,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;IACvE,CAAC;IAEM,cAAc,CAAC,QAAc;QACnC,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;IACvE,CAAC;IAED,gCAAgC;IAEhC,8BAA8B;IAEtB,sBAAsB,CAAC,KAAY;QACb,IAAI,CAAC,YAAY,CAAC,QAAS,CAAC,OAAO;YAC/D,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QACH,IAAI,CAAC,YAAY,CAAC,QAAS,CAAC,WAAW;YACtC,IAAI,CAAC,YAAY,CAAC,QAAS,CAAC,OAAO;gBAChE,CAAC,CAAC;QAC0B,IAAI,CAAC,YAAY,CAAC,QAAS,CAAC,UAAU;YAClE,CAA8B,IAAI,CAAC,YAAY,CAAC,QAAS;iBACvD,WAAW,CAAC;QACc,IAAI,CAAC,YAAY,CAAC,QAAS,CAAC,KAAK;YAC7D,IAAI,CAAC,gBAAgB,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;QACpB,IAAI,CAAC,YAAY,CAAC,QAAS,CAAC,WAAW;YACnE,IAAI,CAAC;IACP,CAAC;CAGD;AAjGD,kCAiGC"}
@@ -1,8 +1,8 @@
1
- import { Color } from "@shapediver/viewer.shared.types";
1
+ import { type Color } from "@shapediver/viewer.shared.types";
2
2
  import { vec3 } from "gl-matrix";
3
3
  import { RenderingEngine } from "../..";
4
4
  import { SDObject } from "../../objects/SDObject";
5
- import { IEnvironmentGeometry } from "./IEnvironmentGeometry";
5
+ import { type IEnvironmentGeometry } from "./IEnvironmentGeometry";
6
6
  export declare class GroundPlaneShadow implements IEnvironmentGeometry {
7
7
  private readonly _renderingEngine;
8
8
  private readonly _parent;
@@ -1 +1 @@
1
- {"version":3,"file":"GroundPlaneShadow.d.ts","sourceRoot":"","sources":["../../../src/managers/environmentGeometry/GroundPlaneShadow.ts"],"names":[],"mappings":"AAEA,OAAO,EAAC,KAAK,EAAC,MAAM,iCAAiC,CAAC;AACtD,OAAO,EAAC,IAAI,EAAC,MAAM,WAAW,CAAC;AAE/B,OAAO,EAAC,eAAe,EAAC,MAAM,OAAO,CAAC;AACtC,OAAO,EAAC,QAAQ,EAAC,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAC,oBAAoB,EAAC,MAAM,wBAAwB,CAAC;AAE5D,qBAAa,iBAAkB,YAAW,oBAAoB;IAc5D,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IACjC,OAAO,CAAC,QAAQ,CAAC,OAAO;IAZzB,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAiC;IAE5D,OAAO,CAAC,MAAM,CAAsB;IACpC,OAAO,CAAC,kBAAkB,CAAc;IACxC,OAAO,CAAC,wBAAwB,CAAY;gBAO1B,gBAAgB,EAAE,eAAe,EACjC,OAAO,EAAE,QAAQ;IAqBnC,IAAW,KAAK,IAAI,KAAK,CAExB;IAED,IAAW,KAAK,CAAC,KAAK,EAAE,KAAK,EAG5B;IAED,IAAW,OAAO,IAAI,OAAO,CAE5B;IAED,IAAW,OAAO,CAAC,KAAK,EAAE,OAAO,EAEhC;IAMM,kBAAkB,CACxB,QAAQ,EAAE,IAAI,EACd,SAAS,EAAE,MAAM,EACjB,WAAW,EAAE,MAAM,GACjB,IAAI;IAcA,cAAc,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI;IAY3C,OAAO,CAAC,4BAA4B;CAUpC"}
1
+ {"version":3,"file":"GroundPlaneShadow.d.ts","sourceRoot":"","sources":["../../../src/managers/environmentGeometry/GroundPlaneShadow.ts"],"names":[],"mappings":"AAEA,OAAO,EAAC,KAAK,KAAK,EAAC,MAAM,iCAAiC,CAAC;AAC3D,OAAO,EAAC,IAAI,EAAC,MAAM,WAAW,CAAC;AAE/B,OAAO,EAAC,eAAe,EAAC,MAAM,OAAO,CAAC;AACtC,OAAO,EAAC,QAAQ,EAAC,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAC,KAAK,oBAAoB,EAAC,MAAM,wBAAwB,CAAC;AAEjE,qBAAa,iBAAkB,YAAW,oBAAoB;IAc5D,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IACjC,OAAO,CAAC,QAAQ,CAAC,OAAO;IAZzB,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAiC;IAE5D,OAAO,CAAC,MAAM,CAAsB;IACpC,OAAO,CAAC,kBAAkB,CAAc;IACxC,OAAO,CAAC,wBAAwB,CAAY;gBAO1B,gBAAgB,EAAE,eAAe,EACjC,OAAO,EAAE,QAAQ;IAqBnC,IAAW,KAAK,IAAI,KAAK,CAExB;IAED,IAAW,KAAK,CAAC,KAAK,EAAE,KAAK,EAG5B;IAED,IAAW,OAAO,IAAI,OAAO,CAE5B;IAED,IAAW,OAAO,CAAC,KAAK,EAAE,OAAO,EAEhC;IAMM,kBAAkB,CACxB,QAAQ,EAAE,IAAI,EACd,SAAS,EAAE,MAAM,EACjB,WAAW,EAAE,MAAM,GACjB,IAAI;IAcA,cAAc,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI;IAY3C,OAAO,CAAC,4BAA4B;CAUpC"}
@@ -1,4 +1,4 @@
1
- import { Color } from "@shapediver/viewer.shared.types";
1
+ import { type Color } from "@shapediver/viewer.shared.types";
2
2
  import { vec3 } from "gl-matrix";
3
3
  export interface IEnvironmentGeometry {
4
4
  color?: Color;
@@ -1 +1 @@
1
- {"version":3,"file":"IEnvironmentGeometry.d.ts","sourceRoot":"","sources":["../../../src/managers/environmentGeometry/IEnvironmentGeometry.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,KAAK,EAAC,MAAM,iCAAiC,CAAC;AACtD,OAAO,EAAC,IAAI,EAAC,MAAM,WAAW,CAAC;AAE/B,MAAM,WAAW,oBAAoB;IAGpC,KAAK,CAAC,EAAE,KAAK,CAAC;IACd,OAAO,EAAE,OAAO,CAAC;IAMjB,kBAAkB,CACjB,QAAQ,EAAE,IAAI,EACd,SAAS,EAAE,MAAM,EACjB,WAAW,EAAE,MAAM,GACjB,IAAI,CAAC;IACR,cAAc,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI,CAAC;CAGrC"}
1
+ {"version":3,"file":"IEnvironmentGeometry.d.ts","sourceRoot":"","sources":["../../../src/managers/environmentGeometry/IEnvironmentGeometry.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,KAAK,KAAK,EAAC,MAAM,iCAAiC,CAAC;AAC3D,OAAO,EAAC,IAAI,EAAC,MAAM,WAAW,CAAC;AAE/B,MAAM,WAAW,oBAAoB;IAGpC,KAAK,CAAC,EAAE,KAAK,CAAC;IACd,OAAO,EAAE,OAAO,CAAC;IAMjB,kBAAkB,CACjB,QAAQ,EAAE,IAAI,EACd,SAAS,EAAE,MAAM,EACjB,WAAW,EAAE,MAAM,GACjB,IAAI,CAAC;IACR,cAAc,CAAC,QAAQ,EAAE,IAAI,GAAG,IAAI,CAAC;CAGrC"}
@@ -1,4 +1,4 @@
1
- import { ITreeNode } from "@shapediver/viewer.shared.node-tree";
1
+ import { type ITreeNode } from "@shapediver/viewer.shared.node-tree";
2
2
  import { GodRaysEffect } from "postprocessing";
3
3
  import { RenderingEngine } from "../../RenderingEngine";
4
4
  export declare class GodRaysManager {
@@ -1 +1 @@
1
- {"version":3,"file":"GodRaysManager.d.ts","sourceRoot":"","sources":["../../../src/managers/postprocessing/GodRaysManager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,SAAS,EAAC,MAAM,qCAAqC,CAAC;AAC9D,OAAO,EAAC,aAAa,EAAC,MAAM,gBAAgB,CAAC;AAE7C,OAAO,EAAC,eAAe,EAAC,MAAM,uBAAuB,CAAC;AAEtD,qBAAa,cAAc;IAUd,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IAP7C,OAAO,CAAC,cAAc,CAAiB;IACvC,OAAO,CAAC,YAAY,CAA0C;gBAMjC,gBAAgB,EAAE,eAAe;IAMvD,iBAAiB,IAAI,IAAI;IAIzB,SAAS,CAAC,aAAa,EAAE,aAAa;IAKtC,cAAc,CAAC,IAAI,EAAE,SAAS,GAAG,IAAI;CAmC5C"}
1
+ {"version":3,"file":"GodRaysManager.d.ts","sourceRoot":"","sources":["../../../src/managers/postprocessing/GodRaysManager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,KAAK,SAAS,EAAC,MAAM,qCAAqC,CAAC;AACnE,OAAO,EAAC,aAAa,EAAC,MAAM,gBAAgB,CAAC;AAE7C,OAAO,EAAC,eAAe,EAAC,MAAM,uBAAuB,CAAC;AAEtD,qBAAa,cAAc;IAUd,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IAP7C,OAAO,CAAC,cAAc,CAAiB;IACvC,OAAO,CAAC,YAAY,CAA0C;gBAMjC,gBAAgB,EAAE,eAAe;IAMvD,iBAAiB,IAAI,IAAI;IAIzB,SAAS,CAAC,aAAa,EAAE,aAAa;IAKtC,cAAc,CAAC,IAAI,EAAE,SAAS,GAAG,IAAI;CAmC5C"}
@@ -1,4 +1,4 @@
1
- import { ITreeNode } from "@shapediver/viewer.shared.node-tree";
1
+ import { type ITreeNode } from "@shapediver/viewer.shared.node-tree";
2
2
  import { OutlineEffect } from "postprocessing";
3
3
  import { RenderingEngine } from "../../RenderingEngine";
4
4
  export declare class OutlineManager {
@@ -1 +1 @@
1
- {"version":3,"file":"OutlineManager.d.ts","sourceRoot":"","sources":["../../../src/managers/postprocessing/OutlineManager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,SAAS,EAAC,MAAM,qCAAqC,CAAC;AAC9D,OAAO,EAAC,aAAa,EAAC,MAAM,gBAAgB,CAAC;AAE7C,OAAO,EAAC,eAAe,EAAC,MAAM,uBAAuB,CAAC;AAEtD,qBAAa,cAAc;IAad,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IAV7C,OAAO,CAAC,cAAc,CAAiB;IACvC,OAAO,CAAC,aAAa,CAAmB;IACxC,OAAO,CAAC,gBAAgB,CAAkB;IAC1C,OAAO,CAAC,eAAe,CAA4C;IACnE,OAAO,CAAC,iBAAiB,CAAC,CAAa;gBAMV,gBAAgB,EAAE,eAAe;IAMvD,YAAY,CAAC,IAAI,EAAE,SAAS,GAAG,IAAI;IASnC,cAAc,IAAI,IAAI;IAU7B;;;;OAIG;IACI,SAAS,CACf,eAAe,EAAE,OAAO,EACxB,gBAAgB,EAAE,MAAM,IAAI,GAC1B,IAAI;IAMA,eAAe,CAAC,IAAI,EAAE,SAAS,GAAG,OAAO;IAehD,wCAAwC;IACjC,SAAS,CAAC,aAAa,EAAE,aAAa;IAK7C;;;OAGG;IACI,iBAAiB,CAAC,OAAO,EAAE,GAAG,CAAC,SAAS,EAAE,aAAa,CAAC,GAAG,IAAI;IAK/D,0BAA0B;IA+B1B,aAAa,IAAI,SAAS,EAAE;CAKnC"}
1
+ {"version":3,"file":"OutlineManager.d.ts","sourceRoot":"","sources":["../../../src/managers/postprocessing/OutlineManager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,KAAK,SAAS,EAAC,MAAM,qCAAqC,CAAC;AACnE,OAAO,EAAC,aAAa,EAAC,MAAM,gBAAgB,CAAC;AAE7C,OAAO,EAAC,eAAe,EAAC,MAAM,uBAAuB,CAAC;AAEtD,qBAAa,cAAc;IAad,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IAV7C,OAAO,CAAC,cAAc,CAAiB;IACvC,OAAO,CAAC,aAAa,CAAmB;IACxC,OAAO,CAAC,gBAAgB,CAAkB;IAC1C,OAAO,CAAC,eAAe,CAA4C;IACnE,OAAO,CAAC,iBAAiB,CAAC,CAAa;gBAMV,gBAAgB,EAAE,eAAe;IAMvD,YAAY,CAAC,IAAI,EAAE,SAAS,GAAG,IAAI;IASnC,cAAc,IAAI,IAAI;IAU7B;;;;OAIG;IACI,SAAS,CACf,eAAe,EAAE,OAAO,EACxB,gBAAgB,EAAE,MAAM,IAAI,GAC1B,IAAI;IAMA,eAAe,CAAC,IAAI,EAAE,SAAS,GAAG,OAAO;IAehD,wCAAwC;IACjC,SAAS,CAAC,aAAa,EAAE,aAAa;IAK7C;;;OAGG;IACI,iBAAiB,CAAC,OAAO,EAAE,GAAG,CAAC,SAAS,EAAE,aAAa,CAAC,GAAG,IAAI;IAK/D,0BAA0B;IA+B1B,aAAa,IAAI,SAAS,EAAE;CAKnC"}
@@ -1,4 +1,4 @@
1
- import { ITreeNode } from "@shapediver/viewer.shared.node-tree";
1
+ import { type ITreeNode } from "@shapediver/viewer.shared.node-tree";
2
2
  import { SelectiveBloomEffect } from "postprocessing";
3
3
  import { RenderingEngine } from "../../RenderingEngine";
4
4
  export declare class SelectiveBloomManager {
@@ -1 +1 @@
1
- {"version":3,"file":"SelectiveBloomManager.d.ts","sourceRoot":"","sources":["../../../src/managers/postprocessing/SelectiveBloomManager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,SAAS,EAAC,MAAM,qCAAqC,CAAC;AAC9D,OAAO,EAAC,oBAAoB,EAAC,MAAM,gBAAgB,CAAC;AAEpD,OAAO,EAAC,eAAe,EAAC,MAAM,uBAAuB,CAAC;AAEtD,qBAAa,qBAAqB;IAUrB,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IAP7C,OAAO,CAAC,qBAAqB,CAAwB;IACrD,OAAO,CAAC,oBAAoB,CAAmB;gBAMlB,gBAAgB,EAAE,eAAe;IAMvD,YAAY,CAAC,IAAI,EAAE,SAAS,GAAG,IAAI;IAKnC,cAAc,IAAI,IAAI;IAKtB,eAAe,CAAC,IAAI,EAAE,SAAS,GAAG,OAAO;IAQzC,SAAS,CAAC,oBAAoB,EAAE,oBAAoB;IAKpD,iCAAiC;CAgBxC"}
1
+ {"version":3,"file":"SelectiveBloomManager.d.ts","sourceRoot":"","sources":["../../../src/managers/postprocessing/SelectiveBloomManager.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,KAAK,SAAS,EAAC,MAAM,qCAAqC,CAAC;AACnE,OAAO,EAAC,oBAAoB,EAAC,MAAM,gBAAgB,CAAC;AAEpD,OAAO,EAAC,eAAe,EAAC,MAAM,uBAAuB,CAAC;AAEtD,qBAAa,qBAAqB;IAUrB,OAAO,CAAC,QAAQ,CAAC,gBAAgB;IAP7C,OAAO,CAAC,qBAAqB,CAAwB;IACrD,OAAO,CAAC,oBAAoB,CAAmB;gBAMlB,gBAAgB,EAAE,eAAe;IAMvD,YAAY,CAAC,IAAI,EAAE,SAAS,GAAG,IAAI;IAKnC,cAAc,IAAI,IAAI;IAKtB,eAAe,CAAC,IAAI,EAAE,SAAS,GAAG,OAAO;IAQzC,SAAS,CAAC,oBAAoB,EAAE,oBAAoB;IAKpD,iCAAiC;CAgBxC"}
@@ -1,23 +1,23 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.ao_compose = void 0;
4
- exports.ao_compose = `
5
- uniform highp sampler2D inputTexture;
6
- uniform highp sampler2D depthTexture;
7
- uniform float power;
8
- uniform vec3 color;
9
-
10
- void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
11
- float unpackedDepth = textureLod(depthTexture, uv, 0.).r;
12
-
13
- float ao = unpackedDepth > 0.99975 ? 1.0 : textureLod(inputTexture, uv, 0.0).a;
14
- ao = pow(ao, power);
15
-
16
- vec3 aoColor = mix(color, vec3(1.), ao);
17
-
18
- aoColor *= inputColor.rgb;
19
-
20
- outputColor = vec4(aoColor, inputColor.a);
21
- }
4
+ exports.ao_compose = `
5
+ uniform highp sampler2D inputTexture;
6
+ uniform highp sampler2D depthTexture;
7
+ uniform float power;
8
+ uniform vec3 color;
9
+
10
+ void mainImage(const in vec4 inputColor, const in vec2 uv, out vec4 outputColor) {
11
+ float unpackedDepth = textureLod(depthTexture, uv, 0.).r;
12
+
13
+ float ao = unpackedDepth > 0.99975 ? 1.0 : textureLod(inputTexture, uv, 0.0).a;
14
+ ao = pow(ao, power);
15
+
16
+ vec3 aoColor = mix(color, vec3(1.), ao);
17
+
18
+ aoColor *= inputColor.rgb;
19
+
20
+ outputColor = vec4(aoColor, inputColor.a);
21
+ }
22
22
  `;
23
23
  //# sourceMappingURL=ao_compose.js.map
@@ -1,86 +1,86 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.ao_utils = void 0;
4
- exports.ao_utils = `
5
- uniform mat4 projectionMatrixInverse;
6
- uniform sampler2D normalTexture;
7
-
8
- in mat4 viewMatrixInverse;
9
-
10
- vec3 computeWorldPosition(float depth, vec2 coord) {
11
- // Convert screen coordinates to normalized device coordinates (NDC)
12
- vec2 ndc = coord * 2.0 - 1.0;
13
-
14
- // Convert depth to clip space z
15
- float z = depth * 2.0 - 1.0;
16
-
17
- // Create clip space position
18
- vec4 clipSpacePosition = vec4(ndc, z, 1.0);
19
-
20
- // Transform to view space
21
- vec4 viewSpacePosition = projectionMatrixInverse * clipSpacePosition;
22
-
23
- // Perspective division
24
- viewSpacePosition /= viewSpacePosition.w;
25
-
26
- // Transform to world space using the full inverse view matrix
27
- vec4 worldSpacePosition = viewMatrixInverse * viewSpacePosition;
28
-
29
- return worldSpacePosition.xyz;
30
- }
31
-
32
- vec3 computeNormal(vec2 vUv) {
33
- vec2 size = vec2(textureSize(depthTexture, 0));
34
- ivec2 p = ivec2(vUv * size);
35
- float c0 = texelFetch(depthTexture, p, 0).x;
36
- float l2 = texelFetch(depthTexture, p - ivec2(2, 0), 0).x;
37
- float l1 = texelFetch(depthTexture, p - ivec2(1, 0), 0).x;
38
- float r1 = texelFetch(depthTexture, p + ivec2(1, 0), 0).x;
39
- float r2 = texelFetch(depthTexture, p + ivec2(2, 0), 0).x;
40
- float b2 = texelFetch(depthTexture, p - ivec2(0, 2), 0).x;
41
- float b1 = texelFetch(depthTexture, p - ivec2(0, 1), 0).x;
42
- float t1 = texelFetch(depthTexture, p + ivec2(0, 1), 0).x;
43
- float t2 = texelFetch(depthTexture, p + ivec2(0, 2), 0).x;
44
- float dl = abs((2.0 * l1 - l2) - c0);
45
- float dr = abs((2.0 * r1 - r2) - c0);
46
- float db = abs((2.0 * b1 - b2) - c0);
47
- float dt = abs((2.0 * t1 - t2) - c0);
48
- vec3 ce = computeWorldPosition(c0, vUv).xyz;
49
- vec3 dpdx = (dl < dr) ? ce - computeWorldPosition(l1, (vUv - vec2(1.0 / size.x, 0.0))).xyz
50
- : -ce + computeWorldPosition(r1, (vUv + vec2(1.0 / size.x, 0.0))).xyz;
51
- vec3 dpdy = (db < dt) ? ce - computeWorldPosition(b1, (vUv - vec2(0.0, 1.0 / size.y))).xyz
52
- : -ce + computeWorldPosition(t1, (vUv + vec2(0.0, 1.0 / size.y))).xyz;
53
- return normalize(cross(dpdx, dpdy));
54
- }
55
-
56
- bool areDepthsOnSamePlane(
57
- float depth1,
58
- float depth2,
59
- vec2 coord1,
60
- vec2 coord2,
61
- vec3 planeNormalScreenSpace,
62
- float epsilon
63
- ) {
64
- // Reconstruct world positions
65
- vec3 worldPos1 = computeWorldPosition(depth1, coord1);
66
- vec3 worldPos2 = computeWorldPosition(depth2, coord2);
67
-
68
- // Compute the vector between the two positions
69
- vec3 pointVector = worldPos2 - worldPos1;
70
-
71
- if (length(pointVector) < 1e-6) {
72
- return true; // Indicates invalid inputs
73
- }
74
-
75
- // Compute the normal in world space
76
- vec3 planeNormal = mat3(viewMatrixInverse) * planeNormalScreenSpace;
77
-
78
- // Check if the vector is orthogonal to the plane normal
79
- return abs(dot(pointVector, planeNormal)) < epsilon;
80
- }
81
-
82
- vec3 getUnpackedNormal(vec2 uv) {
83
- return normalize(textureLod(normalTexture, uv, 0.).xyz * 2.0 - 1.0);
84
- }
4
+ exports.ao_utils = `
5
+ uniform mat4 projectionMatrixInverse;
6
+ uniform sampler2D normalTexture;
7
+
8
+ in mat4 viewMatrixInverse;
9
+
10
+ vec3 computeWorldPosition(float depth, vec2 coord) {
11
+ // Convert screen coordinates to normalized device coordinates (NDC)
12
+ vec2 ndc = coord * 2.0 - 1.0;
13
+
14
+ // Convert depth to clip space z
15
+ float z = depth * 2.0 - 1.0;
16
+
17
+ // Create clip space position
18
+ vec4 clipSpacePosition = vec4(ndc, z, 1.0);
19
+
20
+ // Transform to view space
21
+ vec4 viewSpacePosition = projectionMatrixInverse * clipSpacePosition;
22
+
23
+ // Perspective division
24
+ viewSpacePosition /= viewSpacePosition.w;
25
+
26
+ // Transform to world space using the full inverse view matrix
27
+ vec4 worldSpacePosition = viewMatrixInverse * viewSpacePosition;
28
+
29
+ return worldSpacePosition.xyz;
30
+ }
31
+
32
+ vec3 computeNormal(vec2 vUv) {
33
+ vec2 size = vec2(textureSize(depthTexture, 0));
34
+ ivec2 p = ivec2(vUv * size);
35
+ float c0 = texelFetch(depthTexture, p, 0).x;
36
+ float l2 = texelFetch(depthTexture, p - ivec2(2, 0), 0).x;
37
+ float l1 = texelFetch(depthTexture, p - ivec2(1, 0), 0).x;
38
+ float r1 = texelFetch(depthTexture, p + ivec2(1, 0), 0).x;
39
+ float r2 = texelFetch(depthTexture, p + ivec2(2, 0), 0).x;
40
+ float b2 = texelFetch(depthTexture, p - ivec2(0, 2), 0).x;
41
+ float b1 = texelFetch(depthTexture, p - ivec2(0, 1), 0).x;
42
+ float t1 = texelFetch(depthTexture, p + ivec2(0, 1), 0).x;
43
+ float t2 = texelFetch(depthTexture, p + ivec2(0, 2), 0).x;
44
+ float dl = abs((2.0 * l1 - l2) - c0);
45
+ float dr = abs((2.0 * r1 - r2) - c0);
46
+ float db = abs((2.0 * b1 - b2) - c0);
47
+ float dt = abs((2.0 * t1 - t2) - c0);
48
+ vec3 ce = computeWorldPosition(c0, vUv).xyz;
49
+ vec3 dpdx = (dl < dr) ? ce - computeWorldPosition(l1, (vUv - vec2(1.0 / size.x, 0.0))).xyz
50
+ : -ce + computeWorldPosition(r1, (vUv + vec2(1.0 / size.x, 0.0))).xyz;
51
+ vec3 dpdy = (db < dt) ? ce - computeWorldPosition(b1, (vUv - vec2(0.0, 1.0 / size.y))).xyz
52
+ : -ce + computeWorldPosition(t1, (vUv + vec2(0.0, 1.0 / size.y))).xyz;
53
+ return normalize(cross(dpdx, dpdy));
54
+ }
55
+
56
+ bool areDepthsOnSamePlane(
57
+ float depth1,
58
+ float depth2,
59
+ vec2 coord1,
60
+ vec2 coord2,
61
+ vec3 planeNormalScreenSpace,
62
+ float epsilon
63
+ ) {
64
+ // Reconstruct world positions
65
+ vec3 worldPos1 = computeWorldPosition(depth1, coord1);
66
+ vec3 worldPos2 = computeWorldPosition(depth2, coord2);
67
+
68
+ // Compute the vector between the two positions
69
+ vec3 pointVector = worldPos2 - worldPos1;
70
+
71
+ if (length(pointVector) < 1e-6) {
72
+ return true; // Indicates invalid inputs
73
+ }
74
+
75
+ // Compute the normal in world space
76
+ vec3 planeNormal = mat3(viewMatrixInverse) * planeNormalScreenSpace;
77
+
78
+ // Check if the vector is orthogonal to the plane normal
79
+ return abs(dot(pointVector, planeNormal)) < epsilon;
80
+ }
81
+
82
+ vec3 getUnpackedNormal(vec2 uv) {
83
+ return normalize(textureLod(normalTexture, uv, 0.).xyz * 2.0 - 1.0);
84
+ }
85
85
  `;
86
86
  //# sourceMappingURL=ao_utils.js.map