@shapediver/viewer.rendering-engine.rendering-engine-threejs 3.16.7 → 3.16.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/RenderingEngine.d.ts +294 -294
- package/dist/RenderingEngine.js +987 -977
- package/dist/RenderingEngine.js.map +1 -1
- package/dist/index.d.ts +16 -16
- package/dist/index.js +57 -57
- package/dist/injectors/TextureUnifierInjector.d.ts +13 -13
- package/dist/injectors/TextureUnifierInjector.js +181 -171
- package/dist/injectors/TextureUnifierInjector.js.map +1 -1
- package/dist/interfaces/ILoader.d.ts +3 -3
- package/dist/interfaces/ILoader.js +2 -2
- package/dist/interfaces/IRenderingEngine.d.ts +45 -45
- package/dist/interfaces/IRenderingEngine.js +2 -2
- package/dist/loaders/EnvironmentMapLoader.d.ts +119 -119
- package/dist/loaders/EnvironmentMapLoader.js +512 -502
- package/dist/loaders/EnvironmentMapLoader.js.map +1 -1
- package/dist/loaders/GeometryLoader.d.ts +39 -39
- package/dist/loaders/GeometryLoader.d.ts.map +1 -1
- package/dist/loaders/GeometryLoader.js +603 -593
- package/dist/loaders/GeometryLoader.js.map +1 -1
- package/dist/loaders/HTMLElementAnchorLoader.d.ts +15 -15
- package/dist/loaders/HTMLElementAnchorLoader.js +98 -98
- package/dist/loaders/HTMLElementAnchorLoader.js.map +1 -1
- package/dist/loaders/LightLoader.d.ts +19 -19
- package/dist/loaders/LightLoader.js +197 -187
- package/dist/loaders/LightLoader.js.map +1 -1
- package/dist/loaders/MaterialLoader.d.ts +115 -115
- package/dist/loaders/MaterialLoader.d.ts.map +1 -1
- package/dist/loaders/MaterialLoader.js +1612 -1602
- package/dist/loaders/MaterialLoader.js.map +1 -1
- package/dist/managers/ARManager.d.ts +17 -17
- package/dist/managers/ARManager.js +128 -128
- package/dist/managers/ARManager.js.map +1 -1
- package/dist/managers/CameraManager.d.ts +19 -19
- package/dist/managers/CameraManager.js +244 -234
- package/dist/managers/CameraManager.js.map +1 -1
- package/dist/managers/EnvironmentGeometryManager.d.ts +32 -32
- package/dist/managers/EnvironmentGeometryManager.js +114 -114
- package/dist/managers/EnvironmentGeometryManager.js.map +1 -1
- package/dist/managers/FlagManager.d.ts +19 -19
- package/dist/managers/FlagManager.js +143 -143
- package/dist/managers/FlagManager.js.map +1 -1
- package/dist/managers/PostProcessingManager.d.ts +1019 -1019
- package/dist/managers/PostProcessingManager.js +1306 -1296
- package/dist/managers/PostProcessingManager.js.map +1 -1
- package/dist/managers/RenderingManager.d.ts +84 -84
- package/dist/managers/RenderingManager.d.ts.map +1 -1
- package/dist/managers/RenderingManager.js +679 -669
- package/dist/managers/RenderingManager.js.map +1 -1
- package/dist/managers/SceneTracingManager.d.ts +28 -28
- package/dist/managers/SceneTracingManager.js +160 -150
- package/dist/managers/SceneTracingManager.js.map +1 -1
- package/dist/managers/SceneTreeManager.d.ts +81 -81
- package/dist/managers/SceneTreeManager.d.ts.map +1 -1
- package/dist/managers/SceneTreeManager.js +500 -490
- package/dist/managers/SceneTreeManager.js.map +1 -1
- package/dist/managers/SettingsManager.d.ts +28 -28
- package/dist/managers/SettingsManager.js +284 -284
- package/dist/managers/SettingsManager.js.map +1 -1
- package/dist/managers/environmentGeometry/ContactShadow.d.ts +42 -42
- package/dist/managers/environmentGeometry/ContactShadow.js +295 -285
- package/dist/managers/environmentGeometry/ContactShadow.js.map +1 -1
- package/dist/managers/environmentGeometry/Grid.d.ts +20 -20
- package/dist/managers/environmentGeometry/Grid.js +110 -100
- package/dist/managers/environmentGeometry/Grid.js.map +1 -1
- package/dist/managers/environmentGeometry/GroundPlane.d.ts +21 -21
- package/dist/managers/environmentGeometry/GroundPlane.js +105 -95
- package/dist/managers/environmentGeometry/GroundPlane.js.map +1 -1
- package/dist/managers/environmentGeometry/GroundPlaneShadow.d.ts +21 -21
- package/dist/managers/environmentGeometry/GroundPlaneShadow.js +96 -86
- package/dist/managers/environmentGeometry/GroundPlaneShadow.js.map +1 -1
- package/dist/managers/environmentGeometry/IEnvironmentGeometry.d.ts +8 -8
- package/dist/managers/environmentGeometry/IEnvironmentGeometry.js +2 -2
- package/dist/managers/postprocessing/GodRaysManager.d.ts +12 -12
- package/dist/managers/postprocessing/GodRaysManager.js +73 -63
- package/dist/managers/postprocessing/GodRaysManager.js.map +1 -1
- package/dist/managers/postprocessing/OutlineManager.d.ts +15 -15
- package/dist/managers/postprocessing/OutlineManager.js +86 -76
- package/dist/managers/postprocessing/OutlineManager.js.map +1 -1
- package/dist/managers/postprocessing/SSAARenderPass.d.ts +53 -53
- package/dist/managers/postprocessing/SSAARenderPass.js +281 -281
- package/dist/managers/postprocessing/SSAARenderPass.js.map +1 -1
- package/dist/managers/postprocessing/SelectiveBloomManager.d.ts +14 -14
- package/dist/managers/postprocessing/SelectiveBloomManager.js +76 -66
- package/dist/managers/postprocessing/SelectiveBloomManager.js.map +1 -1
- package/dist/managers/postprocessing/ao/ao/AOEffect.d.ts +46 -46
- package/dist/managers/postprocessing/ao/ao/AOEffect.js +142 -142
- package/dist/managers/postprocessing/ao/ao/AOEffect.js.map +1 -1
- package/dist/managers/postprocessing/ao/ao/AOPass.d.ts +12 -12
- package/dist/managers/postprocessing/ao/ao/AOPass.js +108 -108
- package/dist/managers/postprocessing/ao/ao/AOPass.js.map +1 -1
- package/dist/managers/postprocessing/ao/ao/shader/ao_compose.d.ts +1 -1
- package/dist/managers/postprocessing/ao/ao/shader/ao_compose.js +4 -4
- package/dist/managers/postprocessing/ao/ao/shader/ao_utils.d.ts +1 -1
- package/dist/managers/postprocessing/ao/ao/shader/ao_utils.js +4 -4
- package/dist/managers/postprocessing/ao/hbao/HBAOEffect.d.ts +14 -14
- package/dist/managers/postprocessing/ao/hbao/HBAOEffect.js +24 -24
- package/dist/managers/postprocessing/ao/hbao/shader/hbao.d.ts +1 -1
- package/dist/managers/postprocessing/ao/hbao/shader/hbao.js +4 -4
- package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.d.ts +33 -33
- package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.js +211 -211
- package/dist/managers/postprocessing/ao/poissionDenoise/PoissionDenoisePass.js.map +1 -1
- package/dist/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.d.ts +1 -1
- package/dist/managers/postprocessing/ao/poissionDenoise/shader/poissionDenoise.js +4 -4
- package/dist/managers/postprocessing/ao/ssao/SSAOEffect.d.ts +14 -14
- package/dist/managers/postprocessing/ao/ssao/SSAOEffect.js +82 -82
- package/dist/managers/postprocessing/ao/ssao/SSAOEffect.js.map +1 -1
- package/dist/managers/postprocessing/ao/ssao/shader/ssao.d.ts +1 -1
- package/dist/managers/postprocessing/ao/ssao/shader/ssao.js +4 -4
- package/dist/managers/postprocessing/ao/utils/shader/basic.d.ts +1 -1
- package/dist/managers/postprocessing/ao/utils/shader/basic.js +4 -4
- package/dist/managers/postprocessing/ao/utils/shader/sampleBlueNoise.d.ts +1 -1
- package/dist/managers/postprocessing/ao/utils/shader/sampleBlueNoise.js +4 -4
- package/dist/managers/postprocessing/effects/tone-mapping/ToneMappingEffect.d.ts +165 -165
- package/dist/managers/postprocessing/effects/tone-mapping/ToneMappingEffect.js +299 -299
- package/dist/managers/postprocessing/effects/tone-mapping/ToneMappingEffect.js.map +1 -1
- package/dist/managers/postprocessing/effects/tone-mapping/tone-mapping.d.ts +1 -1
- package/dist/managers/postprocessing/effects/tone-mapping/tone-mapping.js +4 -4
- package/dist/managers/postprocessing/utils/CopyMaterial.d.ts +37 -37
- package/dist/managers/postprocessing/utils/CopyMaterial.js +69 -69
- package/dist/managers/postprocessing/utils/CopyShader.d.ts +13 -13
- package/dist/managers/postprocessing/utils/CopyShader.js +12 -12
- package/dist/managers/postprocessing/utils/FullScreenQuad.d.ts +9 -9
- package/dist/managers/postprocessing/utils/FullScreenQuad.js +28 -28
- package/dist/managers/postprocessing/utils/NormalPass.d.ts +87 -87
- package/dist/managers/postprocessing/utils/NormalPass.js +156 -156
- package/dist/managers/postprocessing/utils/NormalPass.js.map +1 -1
- package/dist/managers/postprocessing/utils/RenderPass.d.ts +114 -114
- package/dist/managers/postprocessing/utils/RenderPass.js +259 -259
- package/dist/managers/postprocessing/utils/RenderPass.js.map +1 -1
- package/dist/managers/sceneTree/SDTFUtils.d.ts +6 -6
- package/dist/managers/sceneTree/SDTFUtils.d.ts.map +1 -1
- package/dist/managers/sceneTree/SDTFUtils.js +50 -50
- package/dist/managers/sceneTree/SDTFUtils.js.map +1 -1
- package/dist/managers/sceneTree/SceenTreeManagerUtils.d.ts +7 -7
- package/dist/managers/sceneTree/SceenTreeManagerUtils.d.ts.map +1 -1
- package/dist/managers/sceneTree/SceenTreeManagerUtils.js +175 -165
- package/dist/managers/sceneTree/SceenTreeManagerUtils.js.map +1 -1
- package/dist/managers/sceneTree/ThreeJsDataUtils.d.ts +6 -6
- package/dist/managers/sceneTree/ThreeJsDataUtils.d.ts.map +1 -1
- package/dist/managers/sceneTree/ThreeJsDataUtils.js +80 -70
- package/dist/managers/sceneTree/ThreeJsDataUtils.js.map +1 -1
- package/dist/materials/GemMaterial.d.ts +37 -37
- package/dist/materials/GemMaterial.js +262 -252
- package/dist/materials/GemMaterial.js.map +1 -1
- package/dist/materials/MeshUnlitMaterialParameters.d.ts +3 -3
- package/dist/materials/MeshUnlitMaterialParameters.js +2 -2
- package/dist/materials/MultiPointsMaterial.d.ts +93 -93
- package/dist/materials/MultiPointsMaterial.js +577 -567
- package/dist/materials/MultiPointsMaterial.js.map +1 -1
- package/dist/materials/SpecularGlossinessMaterial.d.ts +13 -13
- package/dist/materials/SpecularGlossinessMaterial.js +171 -161
- package/dist/materials/SpecularGlossinessMaterial.js.map +1 -1
- package/dist/objects/SDColor.d.ts +16 -16
- package/dist/objects/SDColor.js +52 -52
- package/dist/objects/SDColor.js.map +1 -1
- package/dist/objects/SDObject.d.ts +27 -27
- package/dist/objects/SDObject.js +112 -102
- package/dist/objects/SDObject.js.map +1 -1
- package/dist/shaders/PCSS.d.ts +2 -2
- package/dist/shaders/PCSS.js +5 -5
- package/dist/shaders/gem.d.ts +2 -2
- package/dist/shaders/gem.js +5 -5
- package/dist/shaders/multi_points.d.ts +2 -2
- package/dist/shaders/multi_points.js +5 -5
- package/dist/styling/viewport-css.d.ts +1 -1
- package/dist/styling/viewport-css.js +4 -4
- package/dist/three/CSS2DRenderer.d.ts +31 -31
- package/dist/three/CSS2DRenderer.d.ts.map +1 -1
- package/dist/three/CSS2DRenderer.js +152 -152
- package/dist/three/CSS2DRenderer.js.map +1 -1
- package/dist/three/geometries/TextGeometry.d.ts +21 -21
- package/dist/three/geometries/TextGeometry.js +45 -45
- package/dist/three/geometries/TextGeometry.js.map +1 -1
- package/dist/three/loaders/RGBELoader.d.ts +23 -23
- package/dist/three/loaders/RGBELoader.js +311 -311
- package/dist/three/loaders/RGBELoader.js.map +1 -1
- package/dist/types/IThreejsData.d.ts +6 -6
- package/dist/types/IThreejsData.js +2 -2
- package/dist/types/ThreejsData.d.ts +10 -10
- package/dist/types/ThreejsData.js +41 -41
- package/package.json +18 -18
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uniforms: {
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inputBuffer: new three_1.Uniform(null),
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opacity: new three_1.Uniform(1.0),
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},
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blending: three_1.CustomBlending,
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blendEquation: three_1.AddEquation,
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blendDst: three_1.ZeroFactor,
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blendSrc: three_1.OneFactor,
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toneMapped: false,
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depthWrite: false,
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depthTest: false,
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transparent: true,
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fragmentShader,
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vertexShader,
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});
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}
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/**
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* The input buffer.
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*
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* @type {Texture}
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*/
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set inputBuffer(value) {
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this.uniforms.inputBuffer.value = value;
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}
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/**
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* Sets the input buffer.
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*
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* @deprecated Use inputBuffer instead.
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* @param {Number} value - The buffer.
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*/
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setInputBuffer(value) {
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this.uniforms.inputBuffer.value = value;
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}
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/**
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* Returns the opacity.
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*
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* @deprecated Use opacity instead.
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* @return {Number} The opacity.
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*/
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getOpacity(value) {
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return this.uniforms.opacity.value;
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}
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/**
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* Sets the opacity.
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*
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* @deprecated Use opacity instead.
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* @param {Number} value - The opacity.
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*/
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setOpacity(value) {
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this.uniforms.opacity.value = value;
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}
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}
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exports.CopyMaterial = CopyMaterial;
|
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//# sourceMappingURL=CopyMaterial.js.map
|
|
@@ -1,14 +1,14 @@
|
|
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export declare const CopyShader: {
|
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name: string;
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uniforms: {
|
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tDiffuse: {
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value: null;
|
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|
-
};
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opacity: {
|
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8
|
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value: number;
|
|
9
|
-
};
|
|
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|
-
};
|
|
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|
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vertexShader: string;
|
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|
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fragmentShader: string;
|
|
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|
-
};
|
|
1
|
+
export declare const CopyShader: {
|
|
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|
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name: string;
|
|
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|
+
uniforms: {
|
|
4
|
+
tDiffuse: {
|
|
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|
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value: null;
|
|
6
|
+
};
|
|
7
|
+
opacity: {
|
|
8
|
+
value: number;
|
|
9
|
+
};
|
|
10
|
+
};
|
|
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|
+
vertexShader: string;
|
|
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|
+
fragmentShader: string;
|
|
13
|
+
};
|
|
14
14
|
//# sourceMappingURL=CopyShader.d.ts.map
|
|
@@ -1,12 +1,12 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.CopyShader = void 0;
|
|
4
|
-
exports.CopyShader = {
|
|
5
|
-
name: "CopyShader",
|
|
6
|
-
uniforms: {
|
|
7
|
-
tDiffuse: { value: null },
|
|
8
|
-
opacity: { value: 1.0 },
|
|
9
|
-
},
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.CopyShader = void 0;
|
|
4
|
+
exports.CopyShader = {
|
|
5
|
+
name: "CopyShader",
|
|
6
|
+
uniforms: {
|
|
7
|
+
tDiffuse: { value: null },
|
|
8
|
+
opacity: { value: 1.0 },
|
|
9
|
+
},
|
|
10
10
|
vertexShader: /* glsl */ `
|
|
11
11
|
|
|
12
12
|
varying vec2 vUv;
|
|
@@ -16,7 +16,7 @@ exports.CopyShader = {
|
|
|
16
16
|
vUv = uv;
|
|
17
17
|
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
18
18
|
|
|
19
|
-
}`,
|
|
19
|
+
}`,
|
|
20
20
|
fragmentShader: /* glsl */ `
|
|
21
21
|
|
|
22
22
|
uniform float opacity;
|
|
@@ -31,6 +31,6 @@ exports.CopyShader = {
|
|
|
31
31
|
gl_FragColor.a *= opacity;
|
|
32
32
|
|
|
33
33
|
|
|
34
|
-
}`,
|
|
35
|
-
};
|
|
34
|
+
}`,
|
|
35
|
+
};
|
|
36
36
|
//# sourceMappingURL=CopyShader.js.map
|
|
@@ -1,10 +1,10 @@
|
|
|
1
|
-
import { Material, Mesh, WebGLRenderer } from "three";
|
|
2
|
-
export declare class FullScreenQuad {
|
|
3
|
-
_mesh: Mesh;
|
|
4
|
-
constructor(material: Material);
|
|
5
|
-
dispose(): void;
|
|
6
|
-
render(renderer: WebGLRenderer): void;
|
|
7
|
-
get material(): Material | Material[];
|
|
8
|
-
set material(value: Material | Material[]);
|
|
9
|
-
}
|
|
1
|
+
import { Material, Mesh, WebGLRenderer } from "three";
|
|
2
|
+
export declare class FullScreenQuad {
|
|
3
|
+
_mesh: Mesh;
|
|
4
|
+
constructor(material: Material);
|
|
5
|
+
dispose(): void;
|
|
6
|
+
render(renderer: WebGLRenderer): void;
|
|
7
|
+
get material(): Material | Material[];
|
|
8
|
+
set material(value: Material | Material[]);
|
|
9
|
+
}
|
|
10
10
|
//# sourceMappingURL=FullScreenQuad.d.ts.map
|
|
@@ -1,29 +1,29 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
// Helper for passes that need to fill the viewport with a single quad.
|
|
3
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
4
|
-
exports.FullScreenQuad = void 0;
|
|
5
|
-
const three_1 = require("three");
|
|
6
|
-
const _camera = new three_1.OrthographicCamera(-1, 1, 1, -1, 0, 1);
|
|
7
|
-
// https://github.com/mrdoob/three.js/pull/21358
|
|
8
|
-
const _geometry = new three_1.BufferGeometry();
|
|
9
|
-
_geometry.setAttribute("position", new three_1.Float32BufferAttribute([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3));
|
|
10
|
-
_geometry.setAttribute("uv", new three_1.Float32BufferAttribute([0, 2, 0, 0, 2, 0], 2));
|
|
11
|
-
class FullScreenQuad {
|
|
12
|
-
constructor(material) {
|
|
13
|
-
this._mesh = new three_1.Mesh(_geometry, material);
|
|
14
|
-
}
|
|
15
|
-
dispose() {
|
|
16
|
-
this._mesh.geometry.dispose();
|
|
17
|
-
}
|
|
18
|
-
render(renderer) {
|
|
19
|
-
renderer.render(this._mesh, _camera);
|
|
20
|
-
}
|
|
21
|
-
get material() {
|
|
22
|
-
return this._mesh.material;
|
|
23
|
-
}
|
|
24
|
-
set material(value) {
|
|
25
|
-
this._mesh.material = value;
|
|
26
|
-
}
|
|
27
|
-
}
|
|
28
|
-
exports.FullScreenQuad = FullScreenQuad;
|
|
1
|
+
"use strict";
|
|
2
|
+
// Helper for passes that need to fill the viewport with a single quad.
|
|
3
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
4
|
+
exports.FullScreenQuad = void 0;
|
|
5
|
+
const three_1 = require("three");
|
|
6
|
+
const _camera = new three_1.OrthographicCamera(-1, 1, 1, -1, 0, 1);
|
|
7
|
+
// https://github.com/mrdoob/three.js/pull/21358
|
|
8
|
+
const _geometry = new three_1.BufferGeometry();
|
|
9
|
+
_geometry.setAttribute("position", new three_1.Float32BufferAttribute([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3));
|
|
10
|
+
_geometry.setAttribute("uv", new three_1.Float32BufferAttribute([0, 2, 0, 0, 2, 0], 2));
|
|
11
|
+
class FullScreenQuad {
|
|
12
|
+
constructor(material) {
|
|
13
|
+
this._mesh = new three_1.Mesh(_geometry, material);
|
|
14
|
+
}
|
|
15
|
+
dispose() {
|
|
16
|
+
this._mesh.geometry.dispose();
|
|
17
|
+
}
|
|
18
|
+
render(renderer) {
|
|
19
|
+
renderer.render(this._mesh, _camera);
|
|
20
|
+
}
|
|
21
|
+
get material() {
|
|
22
|
+
return this._mesh.material;
|
|
23
|
+
}
|
|
24
|
+
set material(value) {
|
|
25
|
+
this._mesh.material = value;
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
exports.FullScreenQuad = FullScreenQuad;
|
|
29
29
|
//# sourceMappingURL=FullScreenQuad.js.map
|
|
@@ -1,88 +1,88 @@
|
|
|
1
|
-
import { Pass, Resolution } from "postprocessing";
|
|
2
|
-
import { Camera, DepthTexture, Scene, Texture, WebGLRenderer, WebGLRenderTarget } from "three";
|
|
3
|
-
import { RenderPass } from "./RenderPass";
|
|
4
|
-
/**
|
|
5
|
-
* A pass that renders the normals of a given scene.
|
|
6
|
-
*/
|
|
7
|
-
export declare class NormalPass extends Pass {
|
|
8
|
-
renderPass: RenderPass;
|
|
9
|
-
renderTarget: WebGLRenderTarget | undefined;
|
|
10
|
-
resolution: Resolution;
|
|
11
|
-
dTexture: any;
|
|
12
|
-
/**
|
|
13
|
-
* Constructs a new normal pass.
|
|
14
|
-
*
|
|
15
|
-
* @param {Scene} scene - The scene to render.
|
|
16
|
-
* @param {Camera} camera - The camera to use to render the scene.
|
|
17
|
-
* @param {Object} [options] - The options.
|
|
18
|
-
* @param {WebGLRenderTarget} [options.renderTarget] - A custom render target.
|
|
19
|
-
* @param {Number} [options.resolutionScale=1.0] - The resolution scale.
|
|
20
|
-
* @param {Number} [options.resolutionX=Resolution.AUTO_SIZE] - The horizontal resolution.
|
|
21
|
-
* @param {Number} [options.resolutionY=Resolution.AUTO_SIZE] - The vertical resolution.
|
|
22
|
-
* @param {Number} [options.width=Resolution.AUTO_SIZE] - Deprecated. Use resolutionX instead.
|
|
23
|
-
* @param {Number} [options.height=Resolution.AUTO_SIZE] - Deprecated. Use resolutionY instead.
|
|
24
|
-
*/
|
|
25
|
-
constructor(scene: Scene, camera: Camera, { renderTarget, resolutionScale, width, height, resolutionX, resolutionY, }?: {
|
|
26
|
-
renderTarget?: WebGLRenderTarget;
|
|
27
|
-
resolutionScale?: number;
|
|
28
|
-
resolutionX?: number;
|
|
29
|
-
resolutionY?: number;
|
|
30
|
-
width?: number;
|
|
31
|
-
height?: number;
|
|
32
|
-
});
|
|
33
|
-
set mainScene(value: Scene);
|
|
34
|
-
set mainCamera(value: Camera);
|
|
35
|
-
/**
|
|
36
|
-
* The normal texture.
|
|
37
|
-
*
|
|
38
|
-
* @type {Texture}
|
|
39
|
-
*/
|
|
40
|
-
get texture(): Texture | undefined;
|
|
41
|
-
get depthTexture(): DepthTexture | undefined;
|
|
42
|
-
/**
|
|
43
|
-
* The normal texture.
|
|
44
|
-
*
|
|
45
|
-
* @deprecated Use texture instead.
|
|
46
|
-
* @return {Texture} The texture.
|
|
47
|
-
*/
|
|
48
|
-
getTexture(): Texture | undefined;
|
|
49
|
-
/**
|
|
50
|
-
* Returns the resolution settings.
|
|
51
|
-
*
|
|
52
|
-
* @deprecated Use resolution instead.
|
|
53
|
-
* @return {Resolution} The resolution.
|
|
54
|
-
*/
|
|
55
|
-
getResolution(): Resolution;
|
|
56
|
-
/**
|
|
57
|
-
* Returns the current resolution scale.
|
|
58
|
-
*
|
|
59
|
-
* @return {Number} The resolution scale.
|
|
60
|
-
* @deprecated Use resolution.preferredWidth or resolution.preferredHeight instead.
|
|
61
|
-
*/
|
|
62
|
-
getResolutionScale(): number;
|
|
63
|
-
/**
|
|
64
|
-
* Sets the resolution scale.
|
|
65
|
-
*
|
|
66
|
-
* @param {Number} scale - The new resolution scale.
|
|
67
|
-
* @deprecated Use resolution.preferredWidth or resolution.preferredHeight instead.
|
|
68
|
-
*/
|
|
69
|
-
setResolutionScale(scale: number): void;
|
|
70
|
-
/**
|
|
71
|
-
* Renders the scene normals.
|
|
72
|
-
*
|
|
73
|
-
* @param {WebGLRenderer} renderer - The renderer.
|
|
74
|
-
* @param {WebGLRenderTarget} inputBuffer - A frame buffer that contains the result of the previous pass.
|
|
75
|
-
* @param {WebGLRenderTarget} outputBuffer - A frame buffer that serves as the output render target unless this pass renders to screen.
|
|
76
|
-
* @param {Number} [deltaTime] - The time between the last frame and the current one in seconds.
|
|
77
|
-
* @param {Boolean} [stencilTest] - Indicates whether a stencil mask is active.
|
|
78
|
-
*/
|
|
79
|
-
render(renderer: WebGLRenderer): void;
|
|
80
|
-
/**
|
|
81
|
-
* Updates the size of this pass.
|
|
82
|
-
*
|
|
83
|
-
* @param {Number} width - The width.
|
|
84
|
-
* @param {Number} height - The height.
|
|
85
|
-
*/
|
|
86
|
-
setSize(width: number, height: number): void;
|
|
87
|
-
}
|
|
1
|
+
import { Pass, Resolution } from "postprocessing";
|
|
2
|
+
import { Camera, DepthTexture, Scene, Texture, WebGLRenderer, WebGLRenderTarget } from "three";
|
|
3
|
+
import { RenderPass } from "./RenderPass";
|
|
4
|
+
/**
|
|
5
|
+
* A pass that renders the normals of a given scene.
|
|
6
|
+
*/
|
|
7
|
+
export declare class NormalPass extends Pass {
|
|
8
|
+
renderPass: RenderPass;
|
|
9
|
+
renderTarget: WebGLRenderTarget | undefined;
|
|
10
|
+
resolution: Resolution;
|
|
11
|
+
dTexture: any;
|
|
12
|
+
/**
|
|
13
|
+
* Constructs a new normal pass.
|
|
14
|
+
*
|
|
15
|
+
* @param {Scene} scene - The scene to render.
|
|
16
|
+
* @param {Camera} camera - The camera to use to render the scene.
|
|
17
|
+
* @param {Object} [options] - The options.
|
|
18
|
+
* @param {WebGLRenderTarget} [options.renderTarget] - A custom render target.
|
|
19
|
+
* @param {Number} [options.resolutionScale=1.0] - The resolution scale.
|
|
20
|
+
* @param {Number} [options.resolutionX=Resolution.AUTO_SIZE] - The horizontal resolution.
|
|
21
|
+
* @param {Number} [options.resolutionY=Resolution.AUTO_SIZE] - The vertical resolution.
|
|
22
|
+
* @param {Number} [options.width=Resolution.AUTO_SIZE] - Deprecated. Use resolutionX instead.
|
|
23
|
+
* @param {Number} [options.height=Resolution.AUTO_SIZE] - Deprecated. Use resolutionY instead.
|
|
24
|
+
*/
|
|
25
|
+
constructor(scene: Scene, camera: Camera, { renderTarget, resolutionScale, width, height, resolutionX, resolutionY, }?: {
|
|
26
|
+
renderTarget?: WebGLRenderTarget;
|
|
27
|
+
resolutionScale?: number;
|
|
28
|
+
resolutionX?: number;
|
|
29
|
+
resolutionY?: number;
|
|
30
|
+
width?: number;
|
|
31
|
+
height?: number;
|
|
32
|
+
});
|
|
33
|
+
set mainScene(value: Scene);
|
|
34
|
+
set mainCamera(value: Camera);
|
|
35
|
+
/**
|
|
36
|
+
* The normal texture.
|
|
37
|
+
*
|
|
38
|
+
* @type {Texture}
|
|
39
|
+
*/
|
|
40
|
+
get texture(): Texture | undefined;
|
|
41
|
+
get depthTexture(): DepthTexture | undefined;
|
|
42
|
+
/**
|
|
43
|
+
* The normal texture.
|
|
44
|
+
*
|
|
45
|
+
* @deprecated Use texture instead.
|
|
46
|
+
* @return {Texture} The texture.
|
|
47
|
+
*/
|
|
48
|
+
getTexture(): Texture | undefined;
|
|
49
|
+
/**
|
|
50
|
+
* Returns the resolution settings.
|
|
51
|
+
*
|
|
52
|
+
* @deprecated Use resolution instead.
|
|
53
|
+
* @return {Resolution} The resolution.
|
|
54
|
+
*/
|
|
55
|
+
getResolution(): Resolution;
|
|
56
|
+
/**
|
|
57
|
+
* Returns the current resolution scale.
|
|
58
|
+
*
|
|
59
|
+
* @return {Number} The resolution scale.
|
|
60
|
+
* @deprecated Use resolution.preferredWidth or resolution.preferredHeight instead.
|
|
61
|
+
*/
|
|
62
|
+
getResolutionScale(): number;
|
|
63
|
+
/**
|
|
64
|
+
* Sets the resolution scale.
|
|
65
|
+
*
|
|
66
|
+
* @param {Number} scale - The new resolution scale.
|
|
67
|
+
* @deprecated Use resolution.preferredWidth or resolution.preferredHeight instead.
|
|
68
|
+
*/
|
|
69
|
+
setResolutionScale(scale: number): void;
|
|
70
|
+
/**
|
|
71
|
+
* Renders the scene normals.
|
|
72
|
+
*
|
|
73
|
+
* @param {WebGLRenderer} renderer - The renderer.
|
|
74
|
+
* @param {WebGLRenderTarget} inputBuffer - A frame buffer that contains the result of the previous pass.
|
|
75
|
+
* @param {WebGLRenderTarget} outputBuffer - A frame buffer that serves as the output render target unless this pass renders to screen.
|
|
76
|
+
* @param {Number} [deltaTime] - The time between the last frame and the current one in seconds.
|
|
77
|
+
* @param {Boolean} [stencilTest] - Indicates whether a stencil mask is active.
|
|
78
|
+
*/
|
|
79
|
+
render(renderer: WebGLRenderer): void;
|
|
80
|
+
/**
|
|
81
|
+
* Updates the size of this pass.
|
|
82
|
+
*
|
|
83
|
+
* @param {Number} width - The width.
|
|
84
|
+
* @param {Number} height - The height.
|
|
85
|
+
*/
|
|
86
|
+
setSize(width: number, height: number): void;
|
|
87
|
+
}
|
|
88
88
|
//# sourceMappingURL=NormalPass.d.ts.map
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