@shakerquiz/utilities 4.0.77 → 4.0.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
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  "type": "module",
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  "name": "@shakerquiz/utilities",
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- "version": "4.0.77",
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+ "version": "4.0.78",
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  "author": "yurkimus <yurkimus@gmail.com>",
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  "license": "ISC",
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  "repository": {
@@ -2,213 +2,204 @@ import { Category } from './category.js'
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  import { Mode } from './mode.js'
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  import { Role } from './role.js'
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- export const GameStatuses = Object.freeze(
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- /** @type {const} */ ([
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- 'APPROVED',
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- 'ARCHIVE',
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- 'CLOSED',
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- 'FINISHED',
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- 'FORINVITES',
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- 'IS_RESERVE',
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- 'MODERATION',
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- 'PUBLISHED',
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- 'REJECTED',
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- ]),
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- )
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+ export const GameStatus = /** @type {const} */ ({
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+ 'Approve': 'Approve',
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+ 'Archive': 'Archive',
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+ 'Close': 'Close',
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+ 'Finish': 'Finish',
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+ 'Invite': 'Invite',
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+ 'Reserve': 'Reserve',
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+ 'Moderate': 'Moderate',
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+ 'Publish': 'Publish',
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+ 'Reject': 'Reject',
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+ })
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- export const GameStatus = Object.freeze(
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- /** @type {{ [x in typeof GameStatuses[number]]: x }} */ (
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- GameStatuses.reduce(
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- (o, x) => (o[x] = x, o),
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- {},
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- )
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- ),
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- )
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+ export const GameStatuses = Object.values(GameStatus)
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  export const RoleGameStatusGameStatuses = Object.freeze({
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- [Role['admin']]: Object.freeze({
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- [GameStatus['APPROVED']]: Object.freeze([
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- GameStatus['APPROVED'],
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- GameStatus['ARCHIVE'],
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- GameStatus['CLOSED'],
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- GameStatus['FINISHED'],
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- GameStatus['FORINVITES'],
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- GameStatus['IS_RESERVE'],
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- GameStatus['MODERATION'],
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- GameStatus['PUBLISHED'],
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- GameStatus['REJECTED'],
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+ [Role['Admin']]: Object.freeze({
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+ [GameStatus['Approve']]: Object.freeze([
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+ GameStatus['Approve'],
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+ GameStatus['Archive'],
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+ GameStatus['Close'],
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+ GameStatus['Finish'],
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+ GameStatus['Invite'],
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+ GameStatus['Reserve'],
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+ GameStatus['Moderate'],
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+ GameStatus['Publish'],
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+ GameStatus['Reject'],
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  ]),
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- [GameStatus['ARCHIVE']]: Object.freeze([
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- GameStatus['APPROVED'],
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- GameStatus['ARCHIVE'],
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- GameStatus['CLOSED'],
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- GameStatus['FINISHED'],
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- GameStatus['FORINVITES'],
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- GameStatus['IS_RESERVE'],
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- GameStatus['MODERATION'],
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- GameStatus['PUBLISHED'],
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- GameStatus['REJECTED'],
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+ [GameStatus['Archive']]: Object.freeze([
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+ GameStatus['Approve'],
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+ GameStatus['Archive'],
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+ GameStatus['Close'],
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+ GameStatus['Finish'],
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+ GameStatus['Invite'],
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+ GameStatus['Reserve'],
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+ GameStatus['Moderate'],
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+ GameStatus['Publish'],
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+ GameStatus['Reject'],
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  ]),
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- [GameStatus['CLOSED']]: Object.freeze([
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- GameStatus['APPROVED'],
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- GameStatus['ARCHIVE'],
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- GameStatus['CLOSED'],
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- GameStatus['FINISHED'],
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- GameStatus['FORINVITES'],
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- GameStatus['IS_RESERVE'],
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- GameStatus['MODERATION'],
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- GameStatus['PUBLISHED'],
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- GameStatus['REJECTED'],
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+ [GameStatus['Close']]: Object.freeze([
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+ GameStatus['Approve'],
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+ GameStatus['Archive'],
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+ GameStatus['Close'],
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+ GameStatus['Finish'],
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+ GameStatus['Invite'],
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+ GameStatus['Reserve'],
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+ GameStatus['Moderate'],
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+ GameStatus['Publish'],
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+ GameStatus['Reject'],
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  ]),
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- [GameStatus['FINISHED']]: Object.freeze([
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- GameStatus['APPROVED'],
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- GameStatus['ARCHIVE'],
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- GameStatus['CLOSED'],
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- GameStatus['FINISHED'],
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- GameStatus['FORINVITES'],
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- GameStatus['IS_RESERVE'],
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- GameStatus['MODERATION'],
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- GameStatus['PUBLISHED'],
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- GameStatus['REJECTED'],
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+ [GameStatus['Finish']]: Object.freeze([
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+ GameStatus['Approve'],
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+ GameStatus['Archive'],
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+ GameStatus['Close'],
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+ GameStatus['Finish'],
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+ GameStatus['Invite'],
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+ GameStatus['Reserve'],
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+ GameStatus['Moderate'],
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+ GameStatus['Publish'],
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+ GameStatus['Reject'],
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  ]),
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- [GameStatus['FORINVITES']]: Object.freeze([
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- GameStatus['APPROVED'],
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- GameStatus['ARCHIVE'],
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- GameStatus['CLOSED'],
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- GameStatus['FINISHED'],
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- GameStatus['FORINVITES'],
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- GameStatus['IS_RESERVE'],
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- GameStatus['MODERATION'],
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- GameStatus['PUBLISHED'],
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- GameStatus['REJECTED'],
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+ [GameStatus['Invite']]: Object.freeze([
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+ GameStatus['Approve'],
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+ GameStatus['Archive'],
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+ GameStatus['Close'],
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+ GameStatus['Finish'],
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+ GameStatus['Invite'],
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+ GameStatus['Reserve'],
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+ GameStatus['Moderate'],
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+ GameStatus['Publish'],
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+ GameStatus['Reject'],
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  ]),
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- [GameStatus['IS_RESERVE']]: Object.freeze([
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- GameStatus['APPROVED'],
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- GameStatus['ARCHIVE'],
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- GameStatus['CLOSED'],
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- GameStatus['FINISHED'],
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- GameStatus['FORINVITES'],
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- GameStatus['IS_RESERVE'],
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- GameStatus['MODERATION'],
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- GameStatus['PUBLISHED'],
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- GameStatus['REJECTED'],
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+ [GameStatus['Reserve']]: Object.freeze([
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+ GameStatus['Approve'],
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+ GameStatus['Archive'],
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+ GameStatus['Close'],
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+ GameStatus['Finish'],
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+ GameStatus['Invite'],
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+ GameStatus['Reserve'],
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+ GameStatus['Moderate'],
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+ GameStatus['Publish'],
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+ GameStatus['Reject'],
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  ]),
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- [GameStatus['MODERATION']]: Object.freeze([
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- GameStatus['APPROVED'],
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- GameStatus['ARCHIVE'],
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- GameStatus['CLOSED'],
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- GameStatus['FINISHED'],
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- GameStatus['FORINVITES'],
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- GameStatus['IS_RESERVE'],
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- GameStatus['MODERATION'],
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- GameStatus['PUBLISHED'],
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- GameStatus['REJECTED'],
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+ [GameStatus['Moderate']]: Object.freeze([
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+ GameStatus['Approve'],
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+ GameStatus['Archive'],
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+ GameStatus['Close'],
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+ GameStatus['Finish'],
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+ GameStatus['Invite'],
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+ GameStatus['Reserve'],
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+ GameStatus['Moderate'],
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+ GameStatus['Publish'],
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+ GameStatus['Reject'],
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  ]),
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- [GameStatus['PUBLISHED']]: Object.freeze([
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- GameStatus['APPROVED'],
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- GameStatus['ARCHIVE'],
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- GameStatus['CLOSED'],
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- GameStatus['FINISHED'],
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- GameStatus['FORINVITES'],
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- GameStatus['IS_RESERVE'],
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- GameStatus['MODERATION'],
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- GameStatus['PUBLISHED'],
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- GameStatus['REJECTED'],
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+ [GameStatus['Publish']]: Object.freeze([
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+ GameStatus['Approve'],
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+ GameStatus['Archive'],
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+ GameStatus['Close'],
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+ GameStatus['Finish'],
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+ GameStatus['Invite'],
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+ GameStatus['Reserve'],
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+ GameStatus['Moderate'],
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+ GameStatus['Publish'],
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+ GameStatus['Reject'],
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  ]),
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- [GameStatus['REJECTED']]: Object.freeze([
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- GameStatus['APPROVED'],
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- GameStatus['ARCHIVE'],
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- GameStatus['CLOSED'],
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- GameStatus['FINISHED'],
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- GameStatus['FORINVITES'],
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- GameStatus['IS_RESERVE'],
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- GameStatus['MODERATION'],
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- GameStatus['PUBLISHED'],
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- GameStatus['REJECTED'],
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+ [GameStatus['Reject']]: Object.freeze([
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+ GameStatus['Approve'],
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+ GameStatus['Archive'],
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+ GameStatus['Close'],
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+ GameStatus['Finish'],
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+ GameStatus['Invite'],
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+ GameStatus['Reserve'],
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+ GameStatus['Moderate'],
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+ GameStatus['Publish'],
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+ GameStatus['Reject'],
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  ]),
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  }),
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129
 
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- [Role['organizer']]: Object.freeze({
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- [GameStatus['APPROVED']]: Object.freeze([
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- GameStatus['CLOSED'],
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- GameStatus['FORINVITES'],
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- GameStatus['PUBLISHED'],
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- GameStatus['IS_RESERVE'],
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+ [Role['Organizer']]: Object.freeze({
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+ [GameStatus['Approve']]: Object.freeze([
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+ GameStatus['Close'],
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+ GameStatus['Invite'],
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+ GameStatus['Publish'],
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+ GameStatus['Reserve'],
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  ]),
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- [GameStatus['ARCHIVE']]: Object.freeze([]),
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+ [GameStatus['Archive']]: Object.freeze([]),
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139
 
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- [GameStatus['CLOSED']]: Object.freeze([]),
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+ [GameStatus['Close']]: Object.freeze([]),
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141
 
151
- [GameStatus['FINISHED']]: Object.freeze([]),
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+ [GameStatus['Finish']]: Object.freeze([]),
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143
 
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- [GameStatus['FORINVITES']]: Object.freeze([]),
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+ [GameStatus['Invite']]: Object.freeze([]),
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- [GameStatus['IS_RESERVE']]: Object.freeze([]),
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+ [GameStatus['Reserve']]: Object.freeze([]),
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- [GameStatus['MODERATION']]: Object.freeze([]),
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+ [GameStatus['Moderate']]: Object.freeze([]),
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- [GameStatus['PUBLISHED']]: Object.freeze([
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- GameStatus['CLOSED'],
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- GameStatus['FORINVITES'],
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- GameStatus['IS_RESERVE'],
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+ [GameStatus['Publish']]: Object.freeze([
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+ GameStatus['Close'],
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+ GameStatus['Invite'],
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+ GameStatus['Reserve'],
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  ]),
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155
 
165
- [GameStatus['REJECTED']]: Object.freeze([
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- GameStatus['MODERATION'],
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+ [GameStatus['Reject']]: Object.freeze([
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+ GameStatus['Moderate'],
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  ]),
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  }),
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160
 
170
161
  [Mode['Unknown']]: Object.freeze({
171
- [GameStatus['APPROVED']]: Object.freeze([]),
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+ [GameStatus['Approve']]: Object.freeze([]),
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163
 
173
- [GameStatus['ARCHIVE']]: Object.freeze([]),
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+ [GameStatus['Archive']]: Object.freeze([]),
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- [GameStatus['CLOSED']]: Object.freeze([]),
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+ [GameStatus['Close']]: Object.freeze([]),
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167
 
177
- [GameStatus['FINISHED']]: Object.freeze([]),
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+ [GameStatus['Finish']]: Object.freeze([]),
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- [GameStatus['FORINVITES']]: Object.freeze([]),
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+ [GameStatus['Invite']]: Object.freeze([]),
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171
 
181
- [GameStatus['IS_RESERVE']]: Object.freeze([]),
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+ [GameStatus['Reserve']]: Object.freeze([]),
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173
 
183
- [GameStatus['MODERATION']]: Object.freeze([]),
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+ [GameStatus['Moderate']]: Object.freeze([]),
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175
 
185
- [GameStatus['PUBLISHED']]: Object.freeze([]),
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+ [GameStatus['Publish']]: Object.freeze([]),
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177
 
187
- [GameStatus['REJECTED']]: Object.freeze([]),
178
+ [GameStatus['Reject']]: Object.freeze([]),
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179
  }),
189
180
  })
190
181
 
191
182
  export const RoleGameStatuses = Object.freeze({
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- [Role['admin']]: Object.freeze([
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- GameStatus['APPROVED'],
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- GameStatus['ARCHIVE'],
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- GameStatus['CLOSED'],
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- GameStatus['FINISHED'],
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- GameStatus['FORINVITES'],
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- GameStatus['IS_RESERVE'],
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- GameStatus['MODERATION'],
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- GameStatus['PUBLISHED'],
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- GameStatus['REJECTED'],
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+ [Role['Admin']]: Object.freeze([
184
+ GameStatus['Approve'],
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+ GameStatus['Archive'],
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+ GameStatus['Close'],
187
+ GameStatus['Finish'],
188
+ GameStatus['Invite'],
189
+ GameStatus['Reserve'],
190
+ GameStatus['Moderate'],
191
+ GameStatus['Publish'],
192
+ GameStatus['Reject'],
202
193
  ]),
203
194
 
204
- [Role['organizer']]: Object.freeze([
205
- GameStatus['ARCHIVE'],
206
- GameStatus['CLOSED'],
207
- GameStatus['FINISHED'],
208
- GameStatus['FORINVITES'],
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- GameStatus['IS_RESERVE'],
210
- GameStatus['MODERATION'],
211
- GameStatus['PUBLISHED'],
195
+ [Role['Organizer']]: Object.freeze([
196
+ GameStatus['Archive'],
197
+ GameStatus['Close'],
198
+ GameStatus['Finish'],
199
+ GameStatus['Invite'],
200
+ GameStatus['Reserve'],
201
+ GameStatus['Moderate'],
202
+ GameStatus['Publish'],
212
203
  ]),
213
204
 
214
205
  [Mode['Unknown']]: Object.freeze([]),
@@ -216,29 +207,29 @@ export const RoleGameStatuses = Object.freeze({
216
207
 
217
208
  export const CategoryGameStatuses = Object.freeze({
218
209
  [Category['Active']]: Object.freeze([
219
- GameStatus['CLOSED'],
220
- GameStatus['FORINVITES'],
221
- GameStatus['IS_RESERVE'],
222
- GameStatus['PUBLISHED'],
210
+ GameStatus['Close'],
211
+ GameStatus['Invite'],
212
+ GameStatus['Reserve'],
213
+ GameStatus['Publish'],
223
214
  ]),
224
215
 
225
- [GameStatus['REJECTED']]: Object.freeze([
226
- GameStatus['REJECTED'],
216
+ [GameStatus['Reject']]: Object.freeze([
217
+ GameStatus['Reject'],
227
218
  ]),
228
219
 
229
- [GameStatus['MODERATION']]: Object.freeze([
230
- GameStatus['MODERATION'],
220
+ [GameStatus['Moderate']]: Object.freeze([
221
+ GameStatus['Moderate'],
231
222
  ]),
232
223
 
233
- [GameStatus['APPROVED']]: Object.freeze([
234
- GameStatus['APPROVED'],
224
+ [GameStatus['Approve']]: Object.freeze([
225
+ GameStatus['Approve'],
235
226
  ]),
236
227
 
237
- [GameStatus['FINISHED']]: Object.freeze([
238
- GameStatus['FINISHED'],
228
+ [GameStatus['Finish']]: Object.freeze([
229
+ GameStatus['Finish'],
239
230
  ]),
240
231
 
241
- [GameStatus['ARCHIVE']]: Object.freeze([
242
- GameStatus['ARCHIVE'],
232
+ [GameStatus['Archive']]: Object.freeze([
233
+ GameStatus['Archive'],
243
234
  ]),
244
235
  })
@@ -1,16 +1,16 @@
1
- export const RegistrationChannels = Object.freeze(
2
- /** @type {const} */ ([
3
- 'vkontakte',
4
- 'telegramBot',
5
- 'email',
6
- ]),
7
- )
1
+ export const RegistrationChannel = /** @type {const} */ ({
2
+ 'Vkontakte': 'Vkontakte',
3
+ 'Telegram': 'Telegram',
4
+ 'Email': 'Email',
5
+ })
8
6
 
9
- export const RegistrationChannel = Object.freeze(
10
- /** @type {{ [x in typeof RegistrationChannels[number]]: x }} */ (
11
- RegistrationChannels.reduce(
12
- (o, x) => (o[x] = x, o),
13
- {},
14
- )
15
- ),
16
- )
7
+ export const RegistrationChannels = Object.values(RegistrationChannel)
8
+
9
+ export const RegistrationConfirmedChannel = /** @type {const} */ ({
10
+ 'Vkontakte': 'Vkontakte',
11
+ 'Telegram': 'Telegram',
12
+ 'Email': 'Email',
13
+ 'Unspecified': 'Unspecified',
14
+ })
15
+
16
+ export const RegistrationConfirmedChannels = Object.values(RegistrationConfirmedChannel)
@@ -1,20 +1,9 @@
1
- export const Roles = Object.freeze(
2
- /** @type {const} */ ([
3
- 'admin',
4
- 'organizer',
5
- 'captain',
6
- 'player',
7
- 'user',
8
- 'manager',
9
- 'Service',
10
- ]),
11
- )
1
+ export const Role = /** @type {const} */ ({
2
+ 'Admin': 'Admin',
3
+ 'Organizer': 'Organizer',
4
+ 'Captain': 'Captain',
5
+ 'Player': 'Player',
6
+ 'Service': 'Service',
7
+ })
12
8
 
13
- export const Role = Object.freeze(
14
- /** @type {{ [x in typeof Roles[number]]: x }} */ (
15
- Roles.reduce(
16
- (o, x) => (o[x] = x, o),
17
- {},
18
- )
19
- ),
20
- )
9
+ export const Roles = Object.values(Role)