@shadow-garden/bapbong-ui 0.1.0

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 Le Phuoc Minh
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # @shadow-garden/bapbong-ui
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+
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+ **Framework-agnostic editor UI** (L3). Vanilla DOM widgets that mount into a
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+ host element and bind to `editor.commands` — a host framework only supplies the
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+ element and calls `mount`/`destroy`. The same lib works in Angular, React,
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+ Svelte, or plain HTML.
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+
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+ - **Scope:** `scope:app`
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+ - **Depends on:** `@shadow-garden/bapbong-contracts` only. The editor surface is
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+ a structural `EditorHandle` interface (which `BapbongEditor` satisfies), and
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+ the editor-state type is derived from the `Command` contract — so this package
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+ imports neither the editor nor ProseMirror (same decoupling as the plugin
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+ contract).
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+
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+ ## Toolbar
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+
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+ ```ts
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+ import { mountToolbar } from '@shadow-garden/bapbong-ui';
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+
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+ const handle = mountToolbar(hostEl, editor); // renders + wires everything
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+ // …
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+ handle.destroy(); // removes DOM + listeners
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+ ```
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+
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+ - Renders a button per command from the registry; the lib owns labels/icons
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+ (the headless `Command` carries none), groups, styling and active state.
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+ - Click → `command.run(state, dispatch)`; active/disabled tracked via
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+ `editor.onChange` + `command.isActive`/`isEnabled`.
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+ - Customise with `{ groups, items }` — groups reference command names; default
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+ is marks then alignments, derived from the registry.
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+ - Theme via CSS variables: `--bb-ui-bg`, `--bb-ui-fg`, `--bb-ui-border`,
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+ `--bb-ui-hover`, `--bb-ui-active-bg`, `--bb-ui-active-fg`.
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+
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+ ## Menubar
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+
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+ ```ts
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+ import { mountMenubar } from '@shadow-garden/bapbong-ui';
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+
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+ const handle = mountMenubar(hostEl, editor); // top-level titles → dropdowns
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+ handle.destroy();
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+ ```
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+
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+ - Top-level titles open dropdowns; active toggles show a check. Click-outside /
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+ Escape close; hovering another title switches; submenus open on hover.
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+ - Entries are a declarative tree (`{ menus, labels }`). A `MenuEntry` is one of:
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+ - `'separator'`
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+ - `{ command, label? }` — runs a registry command (active check + enabled).
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+ - `{ label, run, isActive?, isEnabled?, shortcut? }` — a **host action**
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+ (File > Open, View > comment mode, Help…).
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+ - `{ label, submenu: MenuEntry[] }` — a nested dropdown.
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+ - `{ label, widget: (close) => HTMLElement }` — custom flyout content.
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+ - `tableGridPicker({ maxRows, maxCols, onPick })` — a Word/Docs-style size grid
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+ to drop into a `widget` entry (Insert > Table).
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+
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+ ## Context menu
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+
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+ ```ts
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+ import { showContextMenu } from '@shadow-garden/bapbong-ui';
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+
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+ showContextMenu(
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+ [{ label: 'Cut', run, shortcut: '⌘X' }, 'separator', { label: 'Delete', run, enabled: false }],
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+ { x: ev.clientX, y: ev.clientY },
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+ );
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+ ```
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+
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+ - A floating menu at a viewport point (one-shot rows + separators). Viewport-
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+ clamped; closes on select / outside click / Escape / scroll; only one open at
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+ a time. The host builds the entries from the editor's `contextmenu` pointer
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+ event (position + target).
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+
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+ ## Dialog
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+
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+ A generic overlay primitive (built on the native `<dialog>` — modal mode gets
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+ focus-trap / `Esc` / backdrop for free). Reused by find, prompts, shortcuts, and
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+ the cell-properties dialog — one primitive, not N bespoke widgets.
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+
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+ ```ts
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+ import { Dialog, promptDialog } from '@shadow-garden/bapbong-ui';
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+
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+ const dlg = new Dialog({ title: 'Cell properties', modal: true });
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+ dlg.setContent(myFormElement);
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+ dlg.open(); // open() / close() / onClose() / destroy()
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+
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+ const url = await promptDialog({ title: 'Insert link', placeholder: 'https://…' });
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+ ```
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+
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+ Pass `{ anchor: () => el.getBoundingClientRect() }` to pin a non-modal dialog's
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+ top-right just inside a rect (e.g. the canvas viewport) instead of the screen
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+ corner; it re-positions on scroll/resize.
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+
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+ ## Find dialog
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+
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+ ```ts
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+ import { createFindDialog } from '@shadow-garden/bapbong-ui';
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+
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+ const find = createFindDialog(editor.find); // bound to the find plugin
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+ find.open(); // e.g. from an Edit ▸ Find menu item / Ctrl+F
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+ find.destroy();
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+ ```
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+
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+ - Find/replace inside a (non-modal) `Dialog`, bound to a structural `FindHandle`
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+ (the editor's `find` plugin satisfies it), so the package never imports the
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+ editor. Query input, match count, prev/next, replace + replace-all; closing
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+ clears the search. i18n via `{ labels }`.
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+ - Opens on **Ctrl/Cmd+F** (pre-empting the browser's native find); disable with
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+ `{ shortcut: false }`. Pin it with `{ anchor }` (see Dialog).
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+
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+ ## Build / test
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+
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+ ```sh
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+ pnpm nx build @shadow-garden/bapbong-ui
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+ pnpm nx test @shadow-garden/bapbong-ui # Node (DOM behaviour verified in-browser)
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+ ```