@shaderfrog/core 0.0.2 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +184 -1
- package/dist/ast/manipulate.js +328 -0
- package/dist/ast/shader-sections.js +256 -0
- package/dist/context.js +230 -0
- package/dist/engine.js +209 -0
- package/dist/evaluate.js +27 -0
- package/dist/graph-types.js +7 -0
- package/dist/graph.js +381 -0
- package/dist/graph.test.js +168 -0
- package/dist/nodes/code-nodes.js +18 -0
- package/dist/nodes/core-node.js +9 -0
- package/dist/nodes/data-nodes.js +123 -0
- package/dist/nodes/edge.js +1 -0
- package/dist/nodes/engine-node.js +189 -0
- package/dist/parsers.js +213 -0
- package/dist/plugins/babylon/bablyengine.js +582 -0
- package/dist/plugins/babylon/importers.js +64 -0
- package/{src/plugins/babylon/index.ts → dist/plugins/babylon/index.js} +0 -1
- package/dist/plugins/playcanvas/importers.js +28 -0
- package/dist/plugins/playcanvas/index.js +2 -0
- package/dist/plugins/playcanvas/playengine.js +510 -0
- package/dist/plugins/three/importers.js +15 -0
- package/{src/plugins/three/index.ts → dist/plugins/three/index.js} +0 -1
- package/dist/plugins/three/threngine.js +495 -0
- package/dist/strategy/assignemntTo.js +26 -0
- package/dist/strategy/declarationOf.js +23 -0
- package/dist/strategy/hardCode.js +23 -0
- package/dist/strategy/index.js +38 -0
- package/dist/strategy/inject.js +122 -0
- package/dist/strategy/namedAttribute.js +48 -0
- package/dist/strategy/texture2D.js +83 -0
- package/dist/strategy/uniform.js +190 -0
- package/dist/strategy/variable.js +80 -0
- package/dist/stratgies.test.js +164 -0
- package/dist/util/ast.js +9 -0
- package/dist/util/ensure.js +7 -0
- package/dist/util/id.js +2 -0
- package/package.json +12 -4
- package/src/ast/manipulate.ts +0 -392
- package/src/ast/shader-sections.ts +0 -323
- package/src/core/engine.ts +0 -214
- package/src/core/file.js +0 -53
- package/src/core/graph.ts +0 -1007
- package/src/core/nodes/code-nodes.ts +0 -66
- package/src/core/nodes/core-node.ts +0 -48
- package/src/core/nodes/data-nodes.ts +0 -344
- package/src/core/nodes/edge.ts +0 -23
- package/src/core/nodes/engine-node.ts +0 -266
- package/src/core/strategy.ts +0 -520
- package/src/core.test.ts +0 -312
- package/src/plugins/babylon/bablyengine.ts +0 -670
- package/src/plugins/babylon/importers.ts +0 -69
- package/src/plugins/three/importers.ts +0 -18
- package/src/plugins/three/threngine.tsx +0 -571
- package/src/util/ensure.ts +0 -10
- package/src/util/id.ts +0 -2
|
@@ -1,266 +0,0 @@
|
|
|
1
|
-
import { EngineNodeType } from '../engine';
|
|
2
|
-
import { NodeType, ShaderStage, prepopulatePropertyInputs } from '../graph';
|
|
3
|
-
import {
|
|
4
|
-
assignemntToStrategy,
|
|
5
|
-
hardCodeStrategy,
|
|
6
|
-
namedAttributeStrategy,
|
|
7
|
-
texture2DStrategy,
|
|
8
|
-
uniformStrategy,
|
|
9
|
-
variableStrategy,
|
|
10
|
-
} from '../strategy';
|
|
11
|
-
import { BinaryNode, CodeNode, NodeConfig, property } from './code-nodes';
|
|
12
|
-
import { NodePosition } from './core-node';
|
|
13
|
-
import { UniformDataType } from './data-nodes';
|
|
14
|
-
|
|
15
|
-
/**
|
|
16
|
-
* TODO: These definitions should live outside of core since I'm trying to
|
|
17
|
-
* refactor out this core folder to only know about nodes with config config,
|
|
18
|
-
* where nodes like output/phong/physical are all configured at the
|
|
19
|
-
* implementation level. "phong" shouldn't be in the core
|
|
20
|
-
*/
|
|
21
|
-
|
|
22
|
-
export const sourceNode = (
|
|
23
|
-
id: string,
|
|
24
|
-
name: string,
|
|
25
|
-
position: NodePosition,
|
|
26
|
-
config: NodeConfig,
|
|
27
|
-
source: string,
|
|
28
|
-
stage: ShaderStage,
|
|
29
|
-
originalEngine?: string,
|
|
30
|
-
nextStageNodeId?: string
|
|
31
|
-
): CodeNode => ({
|
|
32
|
-
id,
|
|
33
|
-
name,
|
|
34
|
-
groupId: undefined,
|
|
35
|
-
type: NodeType.SOURCE,
|
|
36
|
-
config,
|
|
37
|
-
position,
|
|
38
|
-
inputs: [],
|
|
39
|
-
outputs: [
|
|
40
|
-
{
|
|
41
|
-
name: 'vector4',
|
|
42
|
-
category: 'data',
|
|
43
|
-
id: '1',
|
|
44
|
-
},
|
|
45
|
-
],
|
|
46
|
-
source,
|
|
47
|
-
stage,
|
|
48
|
-
originalEngine,
|
|
49
|
-
nextStageNodeId,
|
|
50
|
-
});
|
|
51
|
-
|
|
52
|
-
export const outputNode = (
|
|
53
|
-
id: string,
|
|
54
|
-
name: string,
|
|
55
|
-
position: NodePosition,
|
|
56
|
-
stage: ShaderStage
|
|
57
|
-
): CodeNode => ({
|
|
58
|
-
id,
|
|
59
|
-
name,
|
|
60
|
-
position,
|
|
61
|
-
groupId: undefined,
|
|
62
|
-
type: NodeType.OUTPUT,
|
|
63
|
-
config: {
|
|
64
|
-
version: 3,
|
|
65
|
-
mangle: false,
|
|
66
|
-
preprocess: false,
|
|
67
|
-
uniforms: [],
|
|
68
|
-
inputMapping:
|
|
69
|
-
stage === 'fragment'
|
|
70
|
-
? {
|
|
71
|
-
filler_frogFragOut: 'Color',
|
|
72
|
-
}
|
|
73
|
-
: {
|
|
74
|
-
filler_gl_Position: 'Position',
|
|
75
|
-
},
|
|
76
|
-
strategies: [
|
|
77
|
-
assignemntToStrategy(
|
|
78
|
-
stage === 'fragment' ? 'frogFragOut' : 'gl_Position'
|
|
79
|
-
),
|
|
80
|
-
],
|
|
81
|
-
},
|
|
82
|
-
inputs: [],
|
|
83
|
-
outputs: [],
|
|
84
|
-
// Consumed by findVec4Constructo4
|
|
85
|
-
source:
|
|
86
|
-
stage === 'fragment'
|
|
87
|
-
? `
|
|
88
|
-
#version 300 es
|
|
89
|
-
precision highp float;
|
|
90
|
-
|
|
91
|
-
out vec4 frogFragOut;
|
|
92
|
-
void main() {
|
|
93
|
-
frogFragOut = vec4(1.0);
|
|
94
|
-
}
|
|
95
|
-
`
|
|
96
|
-
: // gl_Position isn't "out"-able apparently https://stackoverflow.com/a/24425436/743464
|
|
97
|
-
`
|
|
98
|
-
#version 300 es
|
|
99
|
-
precision highp float;
|
|
100
|
-
|
|
101
|
-
void main() {
|
|
102
|
-
gl_Position = vec4(1.0);
|
|
103
|
-
}
|
|
104
|
-
`,
|
|
105
|
-
stage,
|
|
106
|
-
});
|
|
107
|
-
|
|
108
|
-
export const expressionNode = (
|
|
109
|
-
id: string,
|
|
110
|
-
name: string,
|
|
111
|
-
position: NodePosition,
|
|
112
|
-
source: string
|
|
113
|
-
): CodeNode => ({
|
|
114
|
-
id,
|
|
115
|
-
name,
|
|
116
|
-
position,
|
|
117
|
-
type: NodeType.SOURCE,
|
|
118
|
-
expressionOnly: true,
|
|
119
|
-
groupId: undefined,
|
|
120
|
-
stage: undefined,
|
|
121
|
-
config: {
|
|
122
|
-
uniforms: [],
|
|
123
|
-
version: 3,
|
|
124
|
-
preprocess: false,
|
|
125
|
-
inputMapping: {},
|
|
126
|
-
strategies: [variableStrategy()],
|
|
127
|
-
},
|
|
128
|
-
inputs: [],
|
|
129
|
-
outputs: [
|
|
130
|
-
{
|
|
131
|
-
name: 'expression',
|
|
132
|
-
category: 'data',
|
|
133
|
-
id: '1',
|
|
134
|
-
},
|
|
135
|
-
],
|
|
136
|
-
source,
|
|
137
|
-
});
|
|
138
|
-
|
|
139
|
-
export const phongNode = (
|
|
140
|
-
id: string,
|
|
141
|
-
name: string,
|
|
142
|
-
groupId: string,
|
|
143
|
-
position: NodePosition,
|
|
144
|
-
stage: ShaderStage,
|
|
145
|
-
nextStageNodeId?: string
|
|
146
|
-
): CodeNode =>
|
|
147
|
-
prepopulatePropertyInputs({
|
|
148
|
-
id,
|
|
149
|
-
name,
|
|
150
|
-
groupId,
|
|
151
|
-
position,
|
|
152
|
-
type: EngineNodeType.phong,
|
|
153
|
-
config: {
|
|
154
|
-
version: 3,
|
|
155
|
-
uniforms: [],
|
|
156
|
-
preprocess: true,
|
|
157
|
-
mangle: false,
|
|
158
|
-
properties: [
|
|
159
|
-
property('Color', 'color', 'rgb', 'uniform_diffuse'),
|
|
160
|
-
property('Emissive', 'emissive', 'rgb', 'uniform_emissive'),
|
|
161
|
-
property(
|
|
162
|
-
'Emissive Map',
|
|
163
|
-
'emissiveMap',
|
|
164
|
-
'texture',
|
|
165
|
-
'filler_emissiveMap'
|
|
166
|
-
),
|
|
167
|
-
property(
|
|
168
|
-
'Emissive Intensity',
|
|
169
|
-
'emissiveIntensity',
|
|
170
|
-
'number',
|
|
171
|
-
'uniform_emissive'
|
|
172
|
-
),
|
|
173
|
-
property('Texture', 'map', 'texture', 'filler_map'),
|
|
174
|
-
property('Normal Map', 'normalMap', 'texture', 'filler_normalMap'),
|
|
175
|
-
property('Normal Scale', 'normalScale', 'vector2'),
|
|
176
|
-
property('Shininess', 'shininess', 'number'),
|
|
177
|
-
property('Reflectivity', 'reflectivity', 'number'),
|
|
178
|
-
property('Refraction Ratio', 'refractionRatio', 'number'),
|
|
179
|
-
property('Specular', 'specular', 'rgb', 'uniform_specular'),
|
|
180
|
-
property(
|
|
181
|
-
'Specular Map',
|
|
182
|
-
'specularMap',
|
|
183
|
-
'texture',
|
|
184
|
-
'filler_specularMap'
|
|
185
|
-
),
|
|
186
|
-
property('Displacement Map', 'displacementMap', 'texture'),
|
|
187
|
-
property('Env Map', 'envMap', 'samplerCube'),
|
|
188
|
-
],
|
|
189
|
-
strategies: [
|
|
190
|
-
uniformStrategy(),
|
|
191
|
-
stage === 'fragment'
|
|
192
|
-
? texture2DStrategy()
|
|
193
|
-
: namedAttributeStrategy('position'),
|
|
194
|
-
],
|
|
195
|
-
},
|
|
196
|
-
inputs: [],
|
|
197
|
-
outputs: [
|
|
198
|
-
{
|
|
199
|
-
name: 'vector4',
|
|
200
|
-
category: 'data',
|
|
201
|
-
id: '1',
|
|
202
|
-
},
|
|
203
|
-
],
|
|
204
|
-
source: '',
|
|
205
|
-
stage,
|
|
206
|
-
nextStageNodeId,
|
|
207
|
-
});
|
|
208
|
-
|
|
209
|
-
export const addNode = (id: string, position: NodePosition): BinaryNode => ({
|
|
210
|
-
id,
|
|
211
|
-
name: 'add',
|
|
212
|
-
position,
|
|
213
|
-
type: NodeType.BINARY,
|
|
214
|
-
groupId: undefined,
|
|
215
|
-
stage: undefined,
|
|
216
|
-
config: {
|
|
217
|
-
mangle: false,
|
|
218
|
-
version: 3,
|
|
219
|
-
preprocess: true,
|
|
220
|
-
strategies: [],
|
|
221
|
-
uniforms: [],
|
|
222
|
-
},
|
|
223
|
-
inputs: [],
|
|
224
|
-
outputs: [
|
|
225
|
-
{
|
|
226
|
-
name: 'sum',
|
|
227
|
-
category: 'data',
|
|
228
|
-
id: '1',
|
|
229
|
-
},
|
|
230
|
-
],
|
|
231
|
-
source: `a + b`,
|
|
232
|
-
operator: '+',
|
|
233
|
-
expressionOnly: true,
|
|
234
|
-
biStage: true,
|
|
235
|
-
});
|
|
236
|
-
|
|
237
|
-
export const multiplyNode = (
|
|
238
|
-
id: string,
|
|
239
|
-
position: NodePosition
|
|
240
|
-
): BinaryNode => ({
|
|
241
|
-
id,
|
|
242
|
-
name: 'multiply',
|
|
243
|
-
type: NodeType.BINARY,
|
|
244
|
-
groupId: undefined,
|
|
245
|
-
stage: undefined,
|
|
246
|
-
position,
|
|
247
|
-
config: {
|
|
248
|
-
version: 3,
|
|
249
|
-
uniforms: [],
|
|
250
|
-
mangle: false,
|
|
251
|
-
preprocess: true,
|
|
252
|
-
strategies: [],
|
|
253
|
-
},
|
|
254
|
-
inputs: [],
|
|
255
|
-
outputs: [
|
|
256
|
-
{
|
|
257
|
-
name: 'product',
|
|
258
|
-
category: 'data',
|
|
259
|
-
id: '1',
|
|
260
|
-
},
|
|
261
|
-
],
|
|
262
|
-
source: `a * b`,
|
|
263
|
-
operator: '*',
|
|
264
|
-
expressionOnly: true,
|
|
265
|
-
biStage: true,
|
|
266
|
-
});
|