@servicetitan/anvil2 1.27.2 → 1.28.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (103) hide show
  1. package/CHANGELOG.md +46 -0
  2. package/dist/AnvilProvider-C7Li86-d.js +16 -0
  3. package/dist/AnvilProvider-C7Li86-d.js.map +1 -0
  4. package/dist/AnvilProvider.js +1 -1
  5. package/dist/{Combobox-DnTI2I3L.js → Combobox-JAm3x-tw.js} +1986 -116
  6. package/dist/Combobox-JAm3x-tw.js.map +1 -0
  7. package/dist/Combobox.css +343 -1
  8. package/dist/Combobox.js +1 -1
  9. package/dist/{DateField-DocC46Mw.js → DateField-5mNXaJ7q.js} +548 -11
  10. package/dist/DateField-5mNXaJ7q.js.map +1 -0
  11. package/dist/DateField.js +1 -1
  12. package/dist/{Dialog-DQ9QXB5D.js → Dialog-B4M0DXxG.js} +2 -2
  13. package/dist/{Dialog-DQ9QXB5D.js.map → Dialog-B4M0DXxG.js.map} +1 -1
  14. package/dist/{Dialog-Kh2tcVWz-DqcNnouf.js → Dialog-CUK5YvVY-Dv5edacC.js} +5 -5
  15. package/dist/Dialog-CUK5YvVY-Dv5edacC.js.map +1 -0
  16. package/dist/Dialog.js +1 -1
  17. package/dist/Drawer-BqqZB3Sn.js +66 -0
  18. package/dist/Drawer-BqqZB3Sn.js.map +1 -0
  19. package/dist/{Drawer-C6fpnRDX.js → Drawer-CrXiK2w0-BMzKuNFt.js} +15 -75
  20. package/dist/Drawer-CrXiK2w0-BMzKuNFt.js.map +1 -0
  21. package/dist/Drawer.js +1 -1
  22. package/dist/{AnvilProvider-DNJk1Ait.js → HammerProvider-DuxhW0gv-C2voN5ro.js} +26 -15
  23. package/dist/HammerProvider-DuxhW0gv-C2voN5ro.js.map +1 -0
  24. package/dist/{InputMask-Ceh574pv.js → InputMask-BmXj5mob.js} +2 -2
  25. package/dist/{InputMask-Ceh574pv.js.map → InputMask-BmXj5mob.js.map} +1 -1
  26. package/dist/{InputMask-DQXw5qvG-BH4P-Woc.js → InputMask-CQzrMoEy-CLNvXsm7.js} +3 -3
  27. package/dist/{InputMask-DQXw5qvG-BH4P-Woc.js.map → InputMask-CQzrMoEy-CLNvXsm7.js.map} +1 -1
  28. package/dist/InputMask.js +1 -1
  29. package/dist/{Label-DWF2pXeG-1BhzVgZG.js → Label-CbYy5kwu-BCTOKxOk.js} +3 -3
  30. package/dist/{Label-DWF2pXeG-1BhzVgZG.js.map → Label-CbYy5kwu-BCTOKxOk.js.map} +1 -1
  31. package/dist/Menu-IEBrkdoN.js +1090 -0
  32. package/dist/Menu-IEBrkdoN.js.map +1 -0
  33. package/dist/Menu.css +116 -1
  34. package/dist/Menu.js +1 -1
  35. package/dist/{Page-BGkLs3bR.js → Page-qlpHVAMH.js} +70 -54
  36. package/dist/Page-qlpHVAMH.js.map +1 -0
  37. package/dist/Page.css +103 -70
  38. package/dist/Page.js +1 -1
  39. package/dist/{Popover-DzEc_Muv.js → Popover-B7K3o_l4.js} +2 -2
  40. package/dist/{Popover-DzEc_Muv.js.map → Popover-B7K3o_l4.js.map} +1 -1
  41. package/dist/{Popover-QKZtjN4_-CETYlWwq.js → Popover-C1B3UJXp-B5obSIvA.js} +351 -12
  42. package/dist/Popover-C1B3UJXp-B5obSIvA.js.map +1 -0
  43. package/dist/{Popover-QKZtjN4_.css → Popover-C1B3UJXp.css} +53 -1
  44. package/dist/Popover.js +1 -1
  45. package/dist/{ProgressBar-cKtBso7j-3CDyBaAN.js → ProgressBar-BLg29adn-CMz5eu5f.js} +3 -3
  46. package/dist/{ProgressBar-cKtBso7j-3CDyBaAN.js.map → ProgressBar-BLg29adn-CMz5eu5f.js.map} +1 -1
  47. package/dist/{ProgressBar-IItIByYc.js → ProgressBar-_DyYSgfx.js} +2 -2
  48. package/dist/{ProgressBar-IItIByYc.js.map → ProgressBar-_DyYSgfx.js.map} +1 -1
  49. package/dist/ProgressBar.js +1 -1
  50. package/dist/{SearchField-CWb0kaV8.js → SearchField-C-4icPUa.js} +2 -2
  51. package/dist/{SearchField-CWb0kaV8.js.map → SearchField-C-4icPUa.js.map} +1 -1
  52. package/dist/SearchField.js +1 -1
  53. package/dist/{TextField-D53XNiCi-C6_A5VRq.js → TextField-Lwe9XAou-tH8gcQTq.js} +2 -2
  54. package/dist/{TextField-D53XNiCi-C6_A5VRq.js.map → TextField-Lwe9XAou-tH8gcQTq.js.map} +1 -1
  55. package/dist/{TextField-s92xHzb3.js → TextField-tF-ERwA8.js} +2 -2
  56. package/dist/{TextField-s92xHzb3.js.map → TextField-tF-ERwA8.js.map} +1 -1
  57. package/dist/TextField.js +1 -1
  58. package/dist/{Textarea-B61wNIFr.js → Textarea-BrzxOEx3.js} +2 -2
  59. package/dist/Textarea-BrzxOEx3.js.map +1 -0
  60. package/dist/Textarea.js +1 -1
  61. package/dist/Toast.js +1 -1
  62. package/dist/{Toolbar-Cge6Nznj.js → Toolbar-D9fMSiGU.js} +2 -2
  63. package/dist/{Toolbar-Cge6Nznj.js.map → Toolbar-D9fMSiGU.js.map} +1 -1
  64. package/dist/Toolbar.js +1 -1
  65. package/dist/{Tooltip-DgM8NSPm-CRIQbuTm.js → Tooltip-36nMbVT3-DMkvo60s.js} +222 -22
  66. package/dist/Tooltip-36nMbVT3-DMkvo60s.js.map +1 -0
  67. package/dist/{Tooltip-DgM8NSPm.css → Tooltip-36nMbVT3.css} +43 -1
  68. package/dist/{Tooltip-89FIvMG0.js → Tooltip-BEo0IRDf.js} +2 -2
  69. package/dist/{Tooltip-89FIvMG0.js.map → Tooltip-BEo0IRDf.js.map} +1 -1
  70. package/dist/Tooltip.js +1 -1
  71. package/dist/components/Page/Page.d.ts +4 -1
  72. package/dist/floating-ui.react-4AwURJA3.js +5989 -0
  73. package/dist/floating-ui.react-4AwURJA3.js.map +1 -0
  74. package/dist/{useKeyboardFocusables-CwVMAe5C-CIHqixNA.js → index.esm-CunAFnrh.js} +11 -59
  75. package/dist/index.esm-CunAFnrh.js.map +1 -0
  76. package/dist/index.js +16 -16
  77. package/dist/supportsPopover-8aJR37cf-8aJR37cf.js +6 -0
  78. package/dist/supportsPopover-8aJR37cf-8aJR37cf.js.map +1 -0
  79. package/dist/{toast-CHld8RKY.js → toast-DkO9HWpH.js} +2 -2
  80. package/dist/{toast-CHld8RKY.js.map → toast-DkO9HWpH.js.map} +1 -1
  81. package/dist/useKeyboardFocusables-CwVMAe5C-DtjYOAmt.js +61 -0
  82. package/dist/useKeyboardFocusables-CwVMAe5C-DtjYOAmt.js.map +1 -0
  83. package/package.json +2 -2
  84. package/dist/AnvilProvider-DNJk1Ait.js.map +0 -1
  85. package/dist/Combobox-DnTI2I3L.js.map +0 -1
  86. package/dist/DateField-DocC46Mw.js.map +0 -1
  87. package/dist/Dialog-Kh2tcVWz-DqcNnouf.js.map +0 -1
  88. package/dist/Drawer-C6fpnRDX.js.map +0 -1
  89. package/dist/Menu-D8SDm9s9.js +0 -706
  90. package/dist/Menu-D8SDm9s9.js.map +0 -1
  91. package/dist/Page-BGkLs3bR.js.map +0 -1
  92. package/dist/Popover-QKZtjN4_-CETYlWwq.js.map +0 -1
  93. package/dist/Textarea-B61wNIFr.js.map +0 -1
  94. package/dist/Tooltip-DgM8NSPm-CRIQbuTm.js.map +0 -1
  95. package/dist/floating-ui.react-P5949bpO.js +0 -28
  96. package/dist/floating-ui.react-P5949bpO.js.map +0 -1
  97. package/dist/floating-ui.react-dom-D912oS4K.js +0 -1841
  98. package/dist/floating-ui.react-dom-D912oS4K.js.map +0 -1
  99. package/dist/useKeyboardFocusables-CwVMAe5C-CIHqixNA.js.map +0 -1
  100. /package/dist/{Dialog-Kh2tcVWz.css → Dialog-CUK5YvVY.css} +0 -0
  101. /package/dist/{Drawer.css → Drawer-CrXiK2w0.css} +0 -0
  102. /package/dist/{Label-DWF2pXeG.css → Label-CbYy5kwu.css} +0 -0
  103. /package/dist/{ProgressBar-cKtBso7j.css → ProgressBar-BLg29adn.css} +0 -0
@@ -1 +0,0 @@
1
- {"version":3,"file":"floating-ui.react-dom-D912oS4K.js","sources":["../../../node_modules/.pnpm/@floating-ui+utils@0.2.9/node_modules/@floating-ui/utils/dist/floating-ui.utils.dom.mjs","../../../node_modules/.pnpm/@floating-ui+utils@0.2.9/node_modules/@floating-ui/utils/dist/floating-ui.utils.mjs","../../../node_modules/.pnpm/@floating-ui+core@1.6.9/node_modules/@floating-ui/core/dist/floating-ui.core.mjs","../../../node_modules/.pnpm/@floating-ui+dom@1.6.13/node_modules/@floating-ui/dom/dist/floating-ui.dom.mjs","../../../node_modules/.pnpm/@floating-ui+react-dom@2.1.2_react-dom@18.3.1_react@18.3.1__react@18.3.1/node_modules/@floating-ui/react-dom/dist/floating-ui.react-dom.mjs"],"sourcesContent":["function hasWindow() {\n return typeof window !== 'undefined';\n}\nfunction getNodeName(node) {\n if (isNode(node)) {\n return (node.nodeName || '').toLowerCase();\n }\n // Mocked nodes in testing environments may not be instances of Node. By\n // returning `#document` an infinite loop won't occur.\n // https://github.com/floating-ui/floating-ui/issues/2317\n return '#document';\n}\nfunction getWindow(node) {\n var _node$ownerDocument;\n return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window;\n}\nfunction getDocumentElement(node) {\n var _ref;\n return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement;\n}\nfunction isNode(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof Node || value instanceof getWindow(value).Node;\n}\nfunction isElement(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof Element || value instanceof getWindow(value).Element;\n}\nfunction isHTMLElement(value) {\n if (!hasWindow()) {\n return false;\n }\n return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement;\n}\nfunction isShadowRoot(value) {\n if (!hasWindow() || typeof ShadowRoot === 'undefined') {\n return false;\n }\n return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot;\n}\nfunction isOverflowElement(element) {\n const {\n overflow,\n overflowX,\n overflowY,\n display\n } = getComputedStyle(element);\n return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !['inline', 'contents'].includes(display);\n}\nfunction isTableElement(element) {\n return ['table', 'td', 'th'].includes(getNodeName(element));\n}\nfunction isTopLayer(element) {\n return [':popover-open', ':modal'].some(selector => {\n try {\n return element.matches(selector);\n } catch (e) {\n return false;\n }\n });\n}\nfunction isContainingBlock(elementOrCss) {\n const webkit = isWebKit();\n const css = isElement(elementOrCss) ? getComputedStyle(elementOrCss) : elementOrCss;\n\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n // https://drafts.csswg.org/css-transforms-2/#individual-transforms\n return ['transform', 'translate', 'scale', 'rotate', 'perspective'].some(value => css[value] ? css[value] !== 'none' : false) || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || ['transform', 'translate', 'scale', 'rotate', 'perspective', 'filter'].some(value => (css.willChange || '').includes(value)) || ['paint', 'layout', 'strict', 'content'].some(value => (css.contain || '').includes(value));\n}\nfunction getContainingBlock(element) {\n let currentNode = getParentNode(element);\n while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) {\n if (isContainingBlock(currentNode)) {\n return currentNode;\n } else if (isTopLayer(currentNode)) {\n return null;\n }\n currentNode = getParentNode(currentNode);\n }\n return null;\n}\nfunction isWebKit() {\n if (typeof CSS === 'undefined' || !CSS.supports) return false;\n return CSS.supports('-webkit-backdrop-filter', 'none');\n}\nfunction isLastTraversableNode(node) {\n return ['html', 'body', '#document'].includes(getNodeName(node));\n}\nfunction getComputedStyle(element) {\n return getWindow(element).getComputedStyle(element);\n}\nfunction getNodeScroll(element) {\n if (isElement(element)) {\n return {\n scrollLeft: element.scrollLeft,\n scrollTop: element.scrollTop\n };\n }\n return {\n scrollLeft: element.scrollX,\n scrollTop: element.scrollY\n };\n}\nfunction getParentNode(node) {\n if (getNodeName(node) === 'html') {\n return node;\n }\n const result =\n // Step into the shadow DOM of the parent of a slotted node.\n node.assignedSlot ||\n // DOM Element detected.\n node.parentNode ||\n // ShadowRoot detected.\n isShadowRoot(node) && node.host ||\n // Fallback.\n getDocumentElement(node);\n return isShadowRoot(result) ? result.host : result;\n}\nfunction getNearestOverflowAncestor(node) {\n const parentNode = getParentNode(node);\n if (isLastTraversableNode(parentNode)) {\n return node.ownerDocument ? node.ownerDocument.body : node.body;\n }\n if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) {\n return parentNode;\n }\n return getNearestOverflowAncestor(parentNode);\n}\nfunction getOverflowAncestors(node, list, traverseIframes) {\n var _node$ownerDocument2;\n if (list === void 0) {\n list = [];\n }\n if (traverseIframes === void 0) {\n traverseIframes = true;\n }\n const scrollableAncestor = getNearestOverflowAncestor(node);\n const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body);\n const win = getWindow(scrollableAncestor);\n if (isBody) {\n const frameElement = getFrameElement(win);\n return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], frameElement && traverseIframes ? getOverflowAncestors(frameElement) : []);\n }\n return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes));\n}\nfunction getFrameElement(win) {\n return win.parent && Object.getPrototypeOf(win.parent) ? win.frameElement : null;\n}\n\nexport { getComputedStyle, getContainingBlock, getDocumentElement, getFrameElement, getNearestOverflowAncestor, getNodeName, getNodeScroll, getOverflowAncestors, getParentNode, getWindow, isContainingBlock, isElement, isHTMLElement, isLastTraversableNode, isNode, isOverflowElement, isShadowRoot, isTableElement, isTopLayer, isWebKit };\n","/**\n * Custom positioning reference element.\n * @see https://floating-ui.com/docs/virtual-elements\n */\n\nconst sides = ['top', 'right', 'bottom', 'left'];\nconst alignments = ['start', 'end'];\nconst placements = /*#__PURE__*/sides.reduce((acc, side) => acc.concat(side, side + \"-\" + alignments[0], side + \"-\" + alignments[1]), []);\nconst min = Math.min;\nconst max = Math.max;\nconst round = Math.round;\nconst floor = Math.floor;\nconst createCoords = v => ({\n x: v,\n y: v\n});\nconst oppositeSideMap = {\n left: 'right',\n right: 'left',\n bottom: 'top',\n top: 'bottom'\n};\nconst oppositeAlignmentMap = {\n start: 'end',\n end: 'start'\n};\nfunction clamp(start, value, end) {\n return max(start, min(value, end));\n}\nfunction evaluate(value, param) {\n return typeof value === 'function' ? value(param) : value;\n}\nfunction getSide(placement) {\n return placement.split('-')[0];\n}\nfunction getAlignment(placement) {\n return placement.split('-')[1];\n}\nfunction getOppositeAxis(axis) {\n return axis === 'x' ? 'y' : 'x';\n}\nfunction getAxisLength(axis) {\n return axis === 'y' ? 'height' : 'width';\n}\nfunction getSideAxis(placement) {\n return ['top', 'bottom'].includes(getSide(placement)) ? 'y' : 'x';\n}\nfunction getAlignmentAxis(placement) {\n return getOppositeAxis(getSideAxis(placement));\n}\nfunction getAlignmentSides(placement, rects, rtl) {\n if (rtl === void 0) {\n rtl = false;\n }\n const alignment = getAlignment(placement);\n const alignmentAxis = getAlignmentAxis(placement);\n const length = getAxisLength(alignmentAxis);\n let mainAlignmentSide = alignmentAxis === 'x' ? alignment === (rtl ? 'end' : 'start') ? 'right' : 'left' : alignment === 'start' ? 'bottom' : 'top';\n if (rects.reference[length] > rects.floating[length]) {\n mainAlignmentSide = getOppositePlacement(mainAlignmentSide);\n }\n return [mainAlignmentSide, getOppositePlacement(mainAlignmentSide)];\n}\nfunction getExpandedPlacements(placement) {\n const oppositePlacement = getOppositePlacement(placement);\n return [getOppositeAlignmentPlacement(placement), oppositePlacement, getOppositeAlignmentPlacement(oppositePlacement)];\n}\nfunction getOppositeAlignmentPlacement(placement) {\n return placement.replace(/start|end/g, alignment => oppositeAlignmentMap[alignment]);\n}\nfunction getSideList(side, isStart, rtl) {\n const lr = ['left', 'right'];\n const rl = ['right', 'left'];\n const tb = ['top', 'bottom'];\n const bt = ['bottom', 'top'];\n switch (side) {\n case 'top':\n case 'bottom':\n if (rtl) return isStart ? rl : lr;\n return isStart ? lr : rl;\n case 'left':\n case 'right':\n return isStart ? tb : bt;\n default:\n return [];\n }\n}\nfunction getOppositeAxisPlacements(placement, flipAlignment, direction, rtl) {\n const alignment = getAlignment(placement);\n let list = getSideList(getSide(placement), direction === 'start', rtl);\n if (alignment) {\n list = list.map(side => side + \"-\" + alignment);\n if (flipAlignment) {\n list = list.concat(list.map(getOppositeAlignmentPlacement));\n }\n }\n return list;\n}\nfunction getOppositePlacement(placement) {\n return placement.replace(/left|right|bottom|top/g, side => oppositeSideMap[side]);\n}\nfunction expandPaddingObject(padding) {\n return {\n top: 0,\n right: 0,\n bottom: 0,\n left: 0,\n ...padding\n };\n}\nfunction getPaddingObject(padding) {\n return typeof padding !== 'number' ? expandPaddingObject(padding) : {\n top: padding,\n right: padding,\n bottom: padding,\n left: padding\n };\n}\nfunction rectToClientRect(rect) {\n const {\n x,\n y,\n width,\n height\n } = rect;\n return {\n width,\n height,\n top: y,\n left: x,\n right: x + width,\n bottom: y + height,\n x,\n y\n };\n}\n\nexport { alignments, clamp, createCoords, evaluate, expandPaddingObject, floor, getAlignment, getAlignmentAxis, getAlignmentSides, getAxisLength, getExpandedPlacements, getOppositeAlignmentPlacement, getOppositeAxis, getOppositeAxisPlacements, getOppositePlacement, getPaddingObject, getSide, getSideAxis, max, min, placements, rectToClientRect, round, sides };\n","import { getSideAxis, getAlignmentAxis, getAxisLength, getSide, getAlignment, evaluate, getPaddingObject, rectToClientRect, min, clamp, placements, getAlignmentSides, getOppositeAlignmentPlacement, getOppositePlacement, getExpandedPlacements, getOppositeAxisPlacements, sides, max, getOppositeAxis } from '@floating-ui/utils';\nexport { rectToClientRect } from '@floating-ui/utils';\n\nfunction computeCoordsFromPlacement(_ref, placement, rtl) {\n let {\n reference,\n floating\n } = _ref;\n const sideAxis = getSideAxis(placement);\n const alignmentAxis = getAlignmentAxis(placement);\n const alignLength = getAxisLength(alignmentAxis);\n const side = getSide(placement);\n const isVertical = sideAxis === 'y';\n const commonX = reference.x + reference.width / 2 - floating.width / 2;\n const commonY = reference.y + reference.height / 2 - floating.height / 2;\n const commonAlign = reference[alignLength] / 2 - floating[alignLength] / 2;\n let coords;\n switch (side) {\n case 'top':\n coords = {\n x: commonX,\n y: reference.y - floating.height\n };\n break;\n case 'bottom':\n coords = {\n x: commonX,\n y: reference.y + reference.height\n };\n break;\n case 'right':\n coords = {\n x: reference.x + reference.width,\n y: commonY\n };\n break;\n case 'left':\n coords = {\n x: reference.x - floating.width,\n y: commonY\n };\n break;\n default:\n coords = {\n x: reference.x,\n y: reference.y\n };\n }\n switch (getAlignment(placement)) {\n case 'start':\n coords[alignmentAxis] -= commonAlign * (rtl && isVertical ? -1 : 1);\n break;\n case 'end':\n coords[alignmentAxis] += commonAlign * (rtl && isVertical ? -1 : 1);\n break;\n }\n return coords;\n}\n\n/**\n * Computes the `x` and `y` coordinates that will place the floating element\n * next to a given reference element.\n *\n * This export does not have any `platform` interface logic. You will need to\n * write one for the platform you are using Floating UI with.\n */\nconst computePosition = async (reference, floating, config) => {\n const {\n placement = 'bottom',\n strategy = 'absolute',\n middleware = [],\n platform\n } = config;\n const validMiddleware = middleware.filter(Boolean);\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(floating));\n let rects = await platform.getElementRects({\n reference,\n floating,\n strategy\n });\n let {\n x,\n y\n } = computeCoordsFromPlacement(rects, placement, rtl);\n let statefulPlacement = placement;\n let middlewareData = {};\n let resetCount = 0;\n for (let i = 0; i < validMiddleware.length; i++) {\n const {\n name,\n fn\n } = validMiddleware[i];\n const {\n x: nextX,\n y: nextY,\n data,\n reset\n } = await fn({\n x,\n y,\n initialPlacement: placement,\n placement: statefulPlacement,\n strategy,\n middlewareData,\n rects,\n platform,\n elements: {\n reference,\n floating\n }\n });\n x = nextX != null ? nextX : x;\n y = nextY != null ? nextY : y;\n middlewareData = {\n ...middlewareData,\n [name]: {\n ...middlewareData[name],\n ...data\n }\n };\n if (reset && resetCount <= 50) {\n resetCount++;\n if (typeof reset === 'object') {\n if (reset.placement) {\n statefulPlacement = reset.placement;\n }\n if (reset.rects) {\n rects = reset.rects === true ? await platform.getElementRects({\n reference,\n floating,\n strategy\n }) : reset.rects;\n }\n ({\n x,\n y\n } = computeCoordsFromPlacement(rects, statefulPlacement, rtl));\n }\n i = -1;\n }\n }\n return {\n x,\n y,\n placement: statefulPlacement,\n strategy,\n middlewareData\n };\n};\n\n/**\n * Resolves with an object of overflow side offsets that determine how much the\n * element is overflowing a given clipping boundary on each side.\n * - positive = overflowing the boundary by that number of pixels\n * - negative = how many pixels left before it will overflow\n * - 0 = lies flush with the boundary\n * @see https://floating-ui.com/docs/detectOverflow\n */\nasync function detectOverflow(state, options) {\n var _await$platform$isEle;\n if (options === void 0) {\n options = {};\n }\n const {\n x,\n y,\n platform,\n rects,\n elements,\n strategy\n } = state;\n const {\n boundary = 'clippingAncestors',\n rootBoundary = 'viewport',\n elementContext = 'floating',\n altBoundary = false,\n padding = 0\n } = evaluate(options, state);\n const paddingObject = getPaddingObject(padding);\n const altContext = elementContext === 'floating' ? 'reference' : 'floating';\n const element = elements[altBoundary ? altContext : elementContext];\n const clippingClientRect = rectToClientRect(await platform.getClippingRect({\n element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))),\n boundary,\n rootBoundary,\n strategy\n }));\n const rect = elementContext === 'floating' ? {\n x,\n y,\n width: rects.floating.width,\n height: rects.floating.height\n } : rects.reference;\n const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));\n const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || {\n x: 1,\n y: 1\n } : {\n x: 1,\n y: 1\n };\n const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({\n elements,\n rect,\n offsetParent,\n strategy\n }) : rect);\n return {\n top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y,\n bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y,\n left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x,\n right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x\n };\n}\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = options => ({\n name: 'arrow',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n platform,\n elements,\n middlewareData\n } = state;\n // Since `element` is required, we don't Partial<> the type.\n const {\n element,\n padding = 0\n } = evaluate(options, state) || {};\n if (element == null) {\n return {};\n }\n const paddingObject = getPaddingObject(padding);\n const coords = {\n x,\n y\n };\n const axis = getAlignmentAxis(placement);\n const length = getAxisLength(axis);\n const arrowDimensions = await platform.getDimensions(element);\n const isYAxis = axis === 'y';\n const minProp = isYAxis ? 'top' : 'left';\n const maxProp = isYAxis ? 'bottom' : 'right';\n const clientProp = isYAxis ? 'clientHeight' : 'clientWidth';\n const endDiff = rects.reference[length] + rects.reference[axis] - coords[axis] - rects.floating[length];\n const startDiff = coords[axis] - rects.reference[axis];\n const arrowOffsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(element));\n let clientSize = arrowOffsetParent ? arrowOffsetParent[clientProp] : 0;\n\n // DOM platform can return `window` as the `offsetParent`.\n if (!clientSize || !(await (platform.isElement == null ? void 0 : platform.isElement(arrowOffsetParent)))) {\n clientSize = elements.floating[clientProp] || rects.floating[length];\n }\n const centerToReference = endDiff / 2 - startDiff / 2;\n\n // If the padding is large enough that it causes the arrow to no longer be\n // centered, modify the padding so that it is centered.\n const largestPossiblePadding = clientSize / 2 - arrowDimensions[length] / 2 - 1;\n const minPadding = min(paddingObject[minProp], largestPossiblePadding);\n const maxPadding = min(paddingObject[maxProp], largestPossiblePadding);\n\n // Make sure the arrow doesn't overflow the floating element if the center\n // point is outside the floating element's bounds.\n const min$1 = minPadding;\n const max = clientSize - arrowDimensions[length] - maxPadding;\n const center = clientSize / 2 - arrowDimensions[length] / 2 + centerToReference;\n const offset = clamp(min$1, center, max);\n\n // If the reference is small enough that the arrow's padding causes it to\n // to point to nothing for an aligned placement, adjust the offset of the\n // floating element itself. To ensure `shift()` continues to take action,\n // a single reset is performed when this is true.\n const shouldAddOffset = !middlewareData.arrow && getAlignment(placement) != null && center !== offset && rects.reference[length] / 2 - (center < min$1 ? minPadding : maxPadding) - arrowDimensions[length] / 2 < 0;\n const alignmentOffset = shouldAddOffset ? center < min$1 ? center - min$1 : center - max : 0;\n return {\n [axis]: coords[axis] + alignmentOffset,\n data: {\n [axis]: offset,\n centerOffset: center - offset - alignmentOffset,\n ...(shouldAddOffset && {\n alignmentOffset\n })\n },\n reset: shouldAddOffset\n };\n }\n});\n\nfunction getPlacementList(alignment, autoAlignment, allowedPlacements) {\n const allowedPlacementsSortedByAlignment = alignment ? [...allowedPlacements.filter(placement => getAlignment(placement) === alignment), ...allowedPlacements.filter(placement => getAlignment(placement) !== alignment)] : allowedPlacements.filter(placement => getSide(placement) === placement);\n return allowedPlacementsSortedByAlignment.filter(placement => {\n if (alignment) {\n return getAlignment(placement) === alignment || (autoAlignment ? getOppositeAlignmentPlacement(placement) !== placement : false);\n }\n return true;\n });\n}\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'autoPlacement',\n options,\n async fn(state) {\n var _middlewareData$autoP, _middlewareData$autoP2, _placementsThatFitOnE;\n const {\n rects,\n middlewareData,\n placement,\n platform,\n elements\n } = state;\n const {\n crossAxis = false,\n alignment,\n allowedPlacements = placements,\n autoAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n const placements$1 = alignment !== undefined || allowedPlacements === placements ? getPlacementList(alignment || null, autoAlignment, allowedPlacements) : allowedPlacements;\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const currentIndex = ((_middlewareData$autoP = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP.index) || 0;\n const currentPlacement = placements$1[currentIndex];\n if (currentPlacement == null) {\n return {};\n }\n const alignmentSides = getAlignmentSides(currentPlacement, rects, await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)));\n\n // Make `computeCoords` start from the right place.\n if (placement !== currentPlacement) {\n return {\n reset: {\n placement: placements$1[0]\n }\n };\n }\n const currentOverflows = [overflow[getSide(currentPlacement)], overflow[alignmentSides[0]], overflow[alignmentSides[1]]];\n const allOverflows = [...(((_middlewareData$autoP2 = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP2.overflows) || []), {\n placement: currentPlacement,\n overflows: currentOverflows\n }];\n const nextPlacement = placements$1[currentIndex + 1];\n\n // There are more placements to check.\n if (nextPlacement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n const placementsSortedByMostSpace = allOverflows.map(d => {\n const alignment = getAlignment(d.placement);\n return [d.placement, alignment && crossAxis ?\n // Check along the mainAxis and main crossAxis side.\n d.overflows.slice(0, 2).reduce((acc, v) => acc + v, 0) :\n // Check only the mainAxis.\n d.overflows[0], d.overflows];\n }).sort((a, b) => a[1] - b[1]);\n const placementsThatFitOnEachSide = placementsSortedByMostSpace.filter(d => d[2].slice(0,\n // Aligned placements should not check their opposite crossAxis\n // side.\n getAlignment(d[0]) ? 2 : 3).every(v => v <= 0));\n const resetPlacement = ((_placementsThatFitOnE = placementsThatFitOnEachSide[0]) == null ? void 0 : _placementsThatFitOnE[0]) || placementsSortedByMostSpace[0][0];\n if (resetPlacement !== placement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: resetPlacement\n }\n };\n }\n return {};\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'flip',\n options,\n async fn(state) {\n var _middlewareData$arrow, _middlewareData$flip;\n const {\n placement,\n middlewareData,\n rects,\n initialPlacement,\n platform,\n elements\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true,\n fallbackPlacements: specifiedFallbackPlacements,\n fallbackStrategy = 'bestFit',\n fallbackAxisSideDirection = 'none',\n flipAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n\n // If a reset by the arrow was caused due to an alignment offset being\n // added, we should skip any logic now since `flip()` has already done its\n // work.\n // https://github.com/floating-ui/floating-ui/issues/2549#issuecomment-1719601643\n if ((_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n const side = getSide(placement);\n const initialSideAxis = getSideAxis(initialPlacement);\n const isBasePlacement = getSide(initialPlacement) === initialPlacement;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement));\n const hasFallbackAxisSideDirection = fallbackAxisSideDirection !== 'none';\n if (!specifiedFallbackPlacements && hasFallbackAxisSideDirection) {\n fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl));\n }\n const placements = [initialPlacement, ...fallbackPlacements];\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const overflows = [];\n let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];\n if (checkMainAxis) {\n overflows.push(overflow[side]);\n }\n if (checkCrossAxis) {\n const sides = getAlignmentSides(placement, rects, rtl);\n overflows.push(overflow[sides[0]], overflow[sides[1]]);\n }\n overflowsData = [...overflowsData, {\n placement,\n overflows\n }];\n\n // One or more sides is overflowing.\n if (!overflows.every(side => side <= 0)) {\n var _middlewareData$flip2, _overflowsData$filter;\n const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;\n const nextPlacement = placements[nextIndex];\n if (nextPlacement) {\n // Try next placement and re-run the lifecycle.\n return {\n data: {\n index: nextIndex,\n overflows: overflowsData\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n\n // First, find the candidates that fit on the mainAxis side of overflow,\n // then find the placement that fits the best on the main crossAxis side.\n let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement;\n\n // Otherwise fallback.\n if (!resetPlacement) {\n switch (fallbackStrategy) {\n case 'bestFit':\n {\n var _overflowsData$filter2;\n const placement = (_overflowsData$filter2 = overflowsData.filter(d => {\n if (hasFallbackAxisSideDirection) {\n const currentSideAxis = getSideAxis(d.placement);\n return currentSideAxis === initialSideAxis ||\n // Create a bias to the `y` side axis due to horizontal\n // reading directions favoring greater width.\n currentSideAxis === 'y';\n }\n return true;\n }).map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$filter2[0];\n if (placement) {\n resetPlacement = placement;\n }\n break;\n }\n case 'initialPlacement':\n resetPlacement = initialPlacement;\n break;\n }\n }\n if (placement !== resetPlacement) {\n return {\n reset: {\n placement: resetPlacement\n }\n };\n }\n }\n return {};\n }\n };\n};\n\nfunction getSideOffsets(overflow, rect) {\n return {\n top: overflow.top - rect.height,\n right: overflow.right - rect.width,\n bottom: overflow.bottom - rect.height,\n left: overflow.left - rect.width\n };\n}\nfunction isAnySideFullyClipped(overflow) {\n return sides.some(side => overflow[side] >= 0);\n}\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'hide',\n options,\n async fn(state) {\n const {\n rects\n } = state;\n const {\n strategy = 'referenceHidden',\n ...detectOverflowOptions\n } = evaluate(options, state);\n switch (strategy) {\n case 'referenceHidden':\n {\n const overflow = await detectOverflow(state, {\n ...detectOverflowOptions,\n elementContext: 'reference'\n });\n const offsets = getSideOffsets(overflow, rects.reference);\n return {\n data: {\n referenceHiddenOffsets: offsets,\n referenceHidden: isAnySideFullyClipped(offsets)\n }\n };\n }\n case 'escaped':\n {\n const overflow = await detectOverflow(state, {\n ...detectOverflowOptions,\n altBoundary: true\n });\n const offsets = getSideOffsets(overflow, rects.floating);\n return {\n data: {\n escapedOffsets: offsets,\n escaped: isAnySideFullyClipped(offsets)\n }\n };\n }\n default:\n {\n return {};\n }\n }\n }\n };\n};\n\nfunction getBoundingRect(rects) {\n const minX = min(...rects.map(rect => rect.left));\n const minY = min(...rects.map(rect => rect.top));\n const maxX = max(...rects.map(rect => rect.right));\n const maxY = max(...rects.map(rect => rect.bottom));\n return {\n x: minX,\n y: minY,\n width: maxX - minX,\n height: maxY - minY\n };\n}\nfunction getRectsByLine(rects) {\n const sortedRects = rects.slice().sort((a, b) => a.y - b.y);\n const groups = [];\n let prevRect = null;\n for (let i = 0; i < sortedRects.length; i++) {\n const rect = sortedRects[i];\n if (!prevRect || rect.y - prevRect.y > prevRect.height / 2) {\n groups.push([rect]);\n } else {\n groups[groups.length - 1].push(rect);\n }\n prevRect = rect;\n }\n return groups.map(rect => rectToClientRect(getBoundingRect(rect)));\n}\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'inline',\n options,\n async fn(state) {\n const {\n placement,\n elements,\n rects,\n platform,\n strategy\n } = state;\n // A MouseEvent's client{X,Y} coords can be up to 2 pixels off a\n // ClientRect's bounds, despite the event listener being triggered. A\n // padding of 2 seems to handle this issue.\n const {\n padding = 2,\n x,\n y\n } = evaluate(options, state);\n const nativeClientRects = Array.from((await (platform.getClientRects == null ? void 0 : platform.getClientRects(elements.reference))) || []);\n const clientRects = getRectsByLine(nativeClientRects);\n const fallback = rectToClientRect(getBoundingRect(nativeClientRects));\n const paddingObject = getPaddingObject(padding);\n function getBoundingClientRect() {\n // There are two rects and they are disjoined.\n if (clientRects.length === 2 && clientRects[0].left > clientRects[1].right && x != null && y != null) {\n // Find the first rect in which the point is fully inside.\n return clientRects.find(rect => x > rect.left - paddingObject.left && x < rect.right + paddingObject.right && y > rect.top - paddingObject.top && y < rect.bottom + paddingObject.bottom) || fallback;\n }\n\n // There are 2 or more connected rects.\n if (clientRects.length >= 2) {\n if (getSideAxis(placement) === 'y') {\n const firstRect = clientRects[0];\n const lastRect = clientRects[clientRects.length - 1];\n const isTop = getSide(placement) === 'top';\n const top = firstRect.top;\n const bottom = lastRect.bottom;\n const left = isTop ? firstRect.left : lastRect.left;\n const right = isTop ? firstRect.right : lastRect.right;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n const isLeftSide = getSide(placement) === 'left';\n const maxRight = max(...clientRects.map(rect => rect.right));\n const minLeft = min(...clientRects.map(rect => rect.left));\n const measureRects = clientRects.filter(rect => isLeftSide ? rect.left === minLeft : rect.right === maxRight);\n const top = measureRects[0].top;\n const bottom = measureRects[measureRects.length - 1].bottom;\n const left = minLeft;\n const right = maxRight;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n return fallback;\n }\n const resetRects = await platform.getElementRects({\n reference: {\n getBoundingClientRect\n },\n floating: elements.floating,\n strategy\n });\n if (rects.reference.x !== resetRects.reference.x || rects.reference.y !== resetRects.reference.y || rects.reference.width !== resetRects.reference.width || rects.reference.height !== resetRects.reference.height) {\n return {\n reset: {\n rects: resetRects\n }\n };\n }\n return {};\n }\n };\n};\n\n// For type backwards-compatibility, the `OffsetOptions` type was also\n// Derivable.\n\nasync function convertValueToCoords(state, options) {\n const {\n placement,\n platform,\n elements\n } = state;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isVertical = getSideAxis(placement) === 'y';\n const mainAxisMulti = ['left', 'top'].includes(side) ? -1 : 1;\n const crossAxisMulti = rtl && isVertical ? -1 : 1;\n const rawValue = evaluate(options, state);\n\n // eslint-disable-next-line prefer-const\n let {\n mainAxis,\n crossAxis,\n alignmentAxis\n } = typeof rawValue === 'number' ? {\n mainAxis: rawValue,\n crossAxis: 0,\n alignmentAxis: null\n } : {\n mainAxis: rawValue.mainAxis || 0,\n crossAxis: rawValue.crossAxis || 0,\n alignmentAxis: rawValue.alignmentAxis\n };\n if (alignment && typeof alignmentAxis === 'number') {\n crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis;\n }\n return isVertical ? {\n x: crossAxis * crossAxisMulti,\n y: mainAxis * mainAxisMulti\n } : {\n x: mainAxis * mainAxisMulti,\n y: crossAxis * crossAxisMulti\n };\n}\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = function (options) {\n if (options === void 0) {\n options = 0;\n }\n return {\n name: 'offset',\n options,\n async fn(state) {\n var _middlewareData$offse, _middlewareData$arrow;\n const {\n x,\n y,\n placement,\n middlewareData\n } = state;\n const diffCoords = await convertValueToCoords(state, options);\n\n // If the placement is the same and the arrow caused an alignment offset\n // then we don't need to change the positioning coordinates.\n if (placement === ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse.placement) && (_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n return {\n x: x + diffCoords.x,\n y: y + diffCoords.y,\n data: {\n ...diffCoords,\n placement\n }\n };\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'shift',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = false,\n limiter = {\n fn: _ref => {\n let {\n x,\n y\n } = _ref;\n return {\n x,\n y\n };\n }\n },\n ...detectOverflowOptions\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const crossAxis = getSideAxis(getSide(placement));\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n if (checkMainAxis) {\n const minSide = mainAxis === 'y' ? 'top' : 'left';\n const maxSide = mainAxis === 'y' ? 'bottom' : 'right';\n const min = mainAxisCoord + overflow[minSide];\n const max = mainAxisCoord - overflow[maxSide];\n mainAxisCoord = clamp(min, mainAxisCoord, max);\n }\n if (checkCrossAxis) {\n const minSide = crossAxis === 'y' ? 'top' : 'left';\n const maxSide = crossAxis === 'y' ? 'bottom' : 'right';\n const min = crossAxisCoord + overflow[minSide];\n const max = crossAxisCoord - overflow[maxSide];\n crossAxisCoord = clamp(min, crossAxisCoord, max);\n }\n const limitedCoords = limiter.fn({\n ...state,\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n });\n return {\n ...limitedCoords,\n data: {\n x: limitedCoords.x - x,\n y: limitedCoords.y - y,\n enabled: {\n [mainAxis]: checkMainAxis,\n [crossAxis]: checkCrossAxis\n }\n }\n };\n }\n };\n};\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n options,\n fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n middlewareData\n } = state;\n const {\n offset = 0,\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const crossAxis = getSideAxis(placement);\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n const rawOffset = evaluate(offset, state);\n const computedOffset = typeof rawOffset === 'number' ? {\n mainAxis: rawOffset,\n crossAxis: 0\n } : {\n mainAxis: 0,\n crossAxis: 0,\n ...rawOffset\n };\n if (checkMainAxis) {\n const len = mainAxis === 'y' ? 'height' : 'width';\n const limitMin = rects.reference[mainAxis] - rects.floating[len] + computedOffset.mainAxis;\n const limitMax = rects.reference[mainAxis] + rects.reference[len] - computedOffset.mainAxis;\n if (mainAxisCoord < limitMin) {\n mainAxisCoord = limitMin;\n } else if (mainAxisCoord > limitMax) {\n mainAxisCoord = limitMax;\n }\n }\n if (checkCrossAxis) {\n var _middlewareData$offse, _middlewareData$offse2;\n const len = mainAxis === 'y' ? 'width' : 'height';\n const isOriginSide = ['top', 'left'].includes(getSide(placement));\n const limitMin = rects.reference[crossAxis] - rects.floating[len] + (isOriginSide ? ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse[crossAxis]) || 0 : 0) + (isOriginSide ? 0 : computedOffset.crossAxis);\n const limitMax = rects.reference[crossAxis] + rects.reference[len] + (isOriginSide ? 0 : ((_middlewareData$offse2 = middlewareData.offset) == null ? void 0 : _middlewareData$offse2[crossAxis]) || 0) - (isOriginSide ? computedOffset.crossAxis : 0);\n if (crossAxisCoord < limitMin) {\n crossAxisCoord = limitMin;\n } else if (crossAxisCoord > limitMax) {\n crossAxisCoord = limitMax;\n }\n }\n return {\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n };\n }\n };\n};\n\n/**\n * Provides data that allows you to change the size of the floating element —\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'size',\n options,\n async fn(state) {\n var _state$middlewareData, _state$middlewareData2;\n const {\n placement,\n rects,\n platform,\n elements\n } = state;\n const {\n apply = () => {},\n ...detectOverflowOptions\n } = evaluate(options, state);\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isYAxis = getSideAxis(placement) === 'y';\n const {\n width,\n height\n } = rects.floating;\n let heightSide;\n let widthSide;\n if (side === 'top' || side === 'bottom') {\n heightSide = side;\n widthSide = alignment === ((await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))) ? 'start' : 'end') ? 'left' : 'right';\n } else {\n widthSide = side;\n heightSide = alignment === 'end' ? 'top' : 'bottom';\n }\n const maximumClippingHeight = height - overflow.top - overflow.bottom;\n const maximumClippingWidth = width - overflow.left - overflow.right;\n const overflowAvailableHeight = min(height - overflow[heightSide], maximumClippingHeight);\n const overflowAvailableWidth = min(width - overflow[widthSide], maximumClippingWidth);\n const noShift = !state.middlewareData.shift;\n let availableHeight = overflowAvailableHeight;\n let availableWidth = overflowAvailableWidth;\n if ((_state$middlewareData = state.middlewareData.shift) != null && _state$middlewareData.enabled.x) {\n availableWidth = maximumClippingWidth;\n }\n if ((_state$middlewareData2 = state.middlewareData.shift) != null && _state$middlewareData2.enabled.y) {\n availableHeight = maximumClippingHeight;\n }\n if (noShift && !alignment) {\n const xMin = max(overflow.left, 0);\n const xMax = max(overflow.right, 0);\n const yMin = max(overflow.top, 0);\n const yMax = max(overflow.bottom, 0);\n if (isYAxis) {\n availableWidth = width - 2 * (xMin !== 0 || xMax !== 0 ? xMin + xMax : max(overflow.left, overflow.right));\n } else {\n availableHeight = height - 2 * (yMin !== 0 || yMax !== 0 ? yMin + yMax : max(overflow.top, overflow.bottom));\n }\n }\n await apply({\n ...state,\n availableWidth,\n availableHeight\n });\n const nextDimensions = await platform.getDimensions(elements.floating);\n if (width !== nextDimensions.width || height !== nextDimensions.height) {\n return {\n reset: {\n rects: true\n }\n };\n }\n return {};\n }\n };\n};\n\nexport { arrow, autoPlacement, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, shift, size };\n","import { rectToClientRect, detectOverflow as detectOverflow$1, offset as offset$1, autoPlacement as autoPlacement$1, shift as shift$1, flip as flip$1, size as size$1, hide as hide$1, arrow as arrow$1, inline as inline$1, limitShift as limitShift$1, computePosition as computePosition$1 } from '@floating-ui/core';\nimport { round, createCoords, max, min, floor } from '@floating-ui/utils';\nimport { getComputedStyle, isHTMLElement, isElement, getWindow, isWebKit, getFrameElement, getNodeScroll, getDocumentElement, isTopLayer, getNodeName, isOverflowElement, getOverflowAncestors, getParentNode, isLastTraversableNode, isContainingBlock, isTableElement, getContainingBlock } from '@floating-ui/utils/dom';\nexport { getOverflowAncestors } from '@floating-ui/utils/dom';\n\nfunction getCssDimensions(element) {\n const css = getComputedStyle(element);\n // In testing environments, the `width` and `height` properties are empty\n // strings for SVG elements, returning NaN. Fallback to `0` in this case.\n let width = parseFloat(css.width) || 0;\n let height = parseFloat(css.height) || 0;\n const hasOffset = isHTMLElement(element);\n const offsetWidth = hasOffset ? element.offsetWidth : width;\n const offsetHeight = hasOffset ? element.offsetHeight : height;\n const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;\n if (shouldFallback) {\n width = offsetWidth;\n height = offsetHeight;\n }\n return {\n width,\n height,\n $: shouldFallback\n };\n}\n\nfunction unwrapElement(element) {\n return !isElement(element) ? element.contextElement : element;\n}\n\nfunction getScale(element) {\n const domElement = unwrapElement(element);\n if (!isHTMLElement(domElement)) {\n return createCoords(1);\n }\n const rect = domElement.getBoundingClientRect();\n const {\n width,\n height,\n $\n } = getCssDimensions(domElement);\n let x = ($ ? round(rect.width) : rect.width) / width;\n let y = ($ ? round(rect.height) : rect.height) / height;\n\n // 0, NaN, or Infinity should always fallback to 1.\n\n if (!x || !Number.isFinite(x)) {\n x = 1;\n }\n if (!y || !Number.isFinite(y)) {\n y = 1;\n }\n return {\n x,\n y\n };\n}\n\nconst noOffsets = /*#__PURE__*/createCoords(0);\nfunction getVisualOffsets(element) {\n const win = getWindow(element);\n if (!isWebKit() || !win.visualViewport) {\n return noOffsets;\n }\n return {\n x: win.visualViewport.offsetLeft,\n y: win.visualViewport.offsetTop\n };\n}\nfunction shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {\n if (isFixed === void 0) {\n isFixed = false;\n }\n if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {\n return false;\n }\n return isFixed;\n}\n\nfunction getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {\n if (includeScale === void 0) {\n includeScale = false;\n }\n if (isFixedStrategy === void 0) {\n isFixedStrategy = false;\n }\n const clientRect = element.getBoundingClientRect();\n const domElement = unwrapElement(element);\n let scale = createCoords(1);\n if (includeScale) {\n if (offsetParent) {\n if (isElement(offsetParent)) {\n scale = getScale(offsetParent);\n }\n } else {\n scale = getScale(element);\n }\n }\n const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);\n let x = (clientRect.left + visualOffsets.x) / scale.x;\n let y = (clientRect.top + visualOffsets.y) / scale.y;\n let width = clientRect.width / scale.x;\n let height = clientRect.height / scale.y;\n if (domElement) {\n const win = getWindow(domElement);\n const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;\n let currentWin = win;\n let currentIFrame = getFrameElement(currentWin);\n while (currentIFrame && offsetParent && offsetWin !== currentWin) {\n const iframeScale = getScale(currentIFrame);\n const iframeRect = currentIFrame.getBoundingClientRect();\n const css = getComputedStyle(currentIFrame);\n const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;\n const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;\n x *= iframeScale.x;\n y *= iframeScale.y;\n width *= iframeScale.x;\n height *= iframeScale.y;\n x += left;\n y += top;\n currentWin = getWindow(currentIFrame);\n currentIFrame = getFrameElement(currentWin);\n }\n }\n return rectToClientRect({\n width,\n height,\n x,\n y\n });\n}\n\n// If <html> has a CSS width greater than the viewport, then this will be\n// incorrect for RTL.\nfunction getWindowScrollBarX(element, rect) {\n const leftScroll = getNodeScroll(element).scrollLeft;\n if (!rect) {\n return getBoundingClientRect(getDocumentElement(element)).left + leftScroll;\n }\n return rect.left + leftScroll;\n}\n\nfunction getHTMLOffset(documentElement, scroll, ignoreScrollbarX) {\n if (ignoreScrollbarX === void 0) {\n ignoreScrollbarX = false;\n }\n const htmlRect = documentElement.getBoundingClientRect();\n const x = htmlRect.left + scroll.scrollLeft - (ignoreScrollbarX ? 0 :\n // RTL <body> scrollbar.\n getWindowScrollBarX(documentElement, htmlRect));\n const y = htmlRect.top + scroll.scrollTop;\n return {\n x,\n y\n };\n}\n\nfunction convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {\n let {\n elements,\n rect,\n offsetParent,\n strategy\n } = _ref;\n const isFixed = strategy === 'fixed';\n const documentElement = getDocumentElement(offsetParent);\n const topLayer = elements ? isTopLayer(elements.floating) : false;\n if (offsetParent === documentElement || topLayer && isFixed) {\n return rect;\n }\n let scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n let scale = createCoords(1);\n const offsets = createCoords(0);\n const isOffsetParentAnElement = isHTMLElement(offsetParent);\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n if (isHTMLElement(offsetParent)) {\n const offsetRect = getBoundingClientRect(offsetParent);\n scale = getScale(offsetParent);\n offsets.x = offsetRect.x + offsetParent.clientLeft;\n offsets.y = offsetRect.y + offsetParent.clientTop;\n }\n }\n const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll, true) : createCoords(0);\n return {\n width: rect.width * scale.x,\n height: rect.height * scale.y,\n x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x + htmlOffset.x,\n y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y + htmlOffset.y\n };\n}\n\nfunction getClientRects(element) {\n return Array.from(element.getClientRects());\n}\n\n// Gets the entire size of the scrollable document area, even extending outside\n// of the `<html>` and `<body>` rect bounds if horizontally scrollable.\nfunction getDocumentRect(element) {\n const html = getDocumentElement(element);\n const scroll = getNodeScroll(element);\n const body = element.ownerDocument.body;\n const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth);\n const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight);\n let x = -scroll.scrollLeft + getWindowScrollBarX(element);\n const y = -scroll.scrollTop;\n if (getComputedStyle(body).direction === 'rtl') {\n x += max(html.clientWidth, body.clientWidth) - width;\n }\n return {\n width,\n height,\n x,\n y\n };\n}\n\nfunction getViewportRect(element, strategy) {\n const win = getWindow(element);\n const html = getDocumentElement(element);\n const visualViewport = win.visualViewport;\n let width = html.clientWidth;\n let height = html.clientHeight;\n let x = 0;\n let y = 0;\n if (visualViewport) {\n width = visualViewport.width;\n height = visualViewport.height;\n const visualViewportBased = isWebKit();\n if (!visualViewportBased || visualViewportBased && strategy === 'fixed') {\n x = visualViewport.offsetLeft;\n y = visualViewport.offsetTop;\n }\n }\n return {\n width,\n height,\n x,\n y\n };\n}\n\n// Returns the inner client rect, subtracting scrollbars if present.\nfunction getInnerBoundingClientRect(element, strategy) {\n const clientRect = getBoundingClientRect(element, true, strategy === 'fixed');\n const top = clientRect.top + element.clientTop;\n const left = clientRect.left + element.clientLeft;\n const scale = isHTMLElement(element) ? getScale(element) : createCoords(1);\n const width = element.clientWidth * scale.x;\n const height = element.clientHeight * scale.y;\n const x = left * scale.x;\n const y = top * scale.y;\n return {\n width,\n height,\n x,\n y\n };\n}\nfunction getClientRectFromClippingAncestor(element, clippingAncestor, strategy) {\n let rect;\n if (clippingAncestor === 'viewport') {\n rect = getViewportRect(element, strategy);\n } else if (clippingAncestor === 'document') {\n rect = getDocumentRect(getDocumentElement(element));\n } else if (isElement(clippingAncestor)) {\n rect = getInnerBoundingClientRect(clippingAncestor, strategy);\n } else {\n const visualOffsets = getVisualOffsets(element);\n rect = {\n x: clippingAncestor.x - visualOffsets.x,\n y: clippingAncestor.y - visualOffsets.y,\n width: clippingAncestor.width,\n height: clippingAncestor.height\n };\n }\n return rectToClientRect(rect);\n}\nfunction hasFixedPositionAncestor(element, stopNode) {\n const parentNode = getParentNode(element);\n if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) {\n return false;\n }\n return getComputedStyle(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode);\n}\n\n// A \"clipping ancestor\" is an `overflow` element with the characteristic of\n// clipping (or hiding) child elements. This returns all clipping ancestors\n// of the given element up the tree.\nfunction getClippingElementAncestors(element, cache) {\n const cachedResult = cache.get(element);\n if (cachedResult) {\n return cachedResult;\n }\n let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body');\n let currentContainingBlockComputedStyle = null;\n const elementIsFixed = getComputedStyle(element).position === 'fixed';\n let currentNode = elementIsFixed ? getParentNode(element) : element;\n\n // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block\n while (isElement(currentNode) && !isLastTraversableNode(currentNode)) {\n const computedStyle = getComputedStyle(currentNode);\n const currentNodeIsContaining = isContainingBlock(currentNode);\n if (!currentNodeIsContaining && computedStyle.position === 'fixed') {\n currentContainingBlockComputedStyle = null;\n }\n const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && ['absolute', 'fixed'].includes(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode);\n if (shouldDropCurrentNode) {\n // Drop non-containing blocks.\n result = result.filter(ancestor => ancestor !== currentNode);\n } else {\n // Record last containing block for next iteration.\n currentContainingBlockComputedStyle = computedStyle;\n }\n currentNode = getParentNode(currentNode);\n }\n cache.set(element, result);\n return result;\n}\n\n// Gets the maximum area that the element is visible in due to any number of\n// clipping ancestors.\nfunction getClippingRect(_ref) {\n let {\n element,\n boundary,\n rootBoundary,\n strategy\n } = _ref;\n const elementClippingAncestors = boundary === 'clippingAncestors' ? isTopLayer(element) ? [] : getClippingElementAncestors(element, this._c) : [].concat(boundary);\n const clippingAncestors = [...elementClippingAncestors, rootBoundary];\n const firstClippingAncestor = clippingAncestors[0];\n const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => {\n const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy);\n accRect.top = max(rect.top, accRect.top);\n accRect.right = min(rect.right, accRect.right);\n accRect.bottom = min(rect.bottom, accRect.bottom);\n accRect.left = max(rect.left, accRect.left);\n return accRect;\n }, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy));\n return {\n width: clippingRect.right - clippingRect.left,\n height: clippingRect.bottom - clippingRect.top,\n x: clippingRect.left,\n y: clippingRect.top\n };\n}\n\nfunction getDimensions(element) {\n const {\n width,\n height\n } = getCssDimensions(element);\n return {\n width,\n height\n };\n}\n\nfunction getRectRelativeToOffsetParent(element, offsetParent, strategy) {\n const isOffsetParentAnElement = isHTMLElement(offsetParent);\n const documentElement = getDocumentElement(offsetParent);\n const isFixed = strategy === 'fixed';\n const rect = getBoundingClientRect(element, true, isFixed, offsetParent);\n let scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n const offsets = createCoords(0);\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n if (isOffsetParentAnElement) {\n const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent);\n offsets.x = offsetRect.x + offsetParent.clientLeft;\n offsets.y = offsetRect.y + offsetParent.clientTop;\n } else if (documentElement) {\n // If the <body> scrollbar appears on the left (e.g. RTL systems). Use\n // Firefox with layout.scrollbar.side = 3 in about:config to test this.\n offsets.x = getWindowScrollBarX(documentElement);\n }\n }\n const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? getHTMLOffset(documentElement, scroll) : createCoords(0);\n const x = rect.left + scroll.scrollLeft - offsets.x - htmlOffset.x;\n const y = rect.top + scroll.scrollTop - offsets.y - htmlOffset.y;\n return {\n x,\n y,\n width: rect.width,\n height: rect.height\n };\n}\n\nfunction isStaticPositioned(element) {\n return getComputedStyle(element).position === 'static';\n}\n\nfunction getTrueOffsetParent(element, polyfill) {\n if (!isHTMLElement(element) || getComputedStyle(element).position === 'fixed') {\n return null;\n }\n if (polyfill) {\n return polyfill(element);\n }\n let rawOffsetParent = element.offsetParent;\n\n // Firefox returns the <html> element as the offsetParent if it's non-static,\n // while Chrome and Safari return the <body> element. The <body> element must\n // be used to perform the correct calculations even if the <html> element is\n // non-static.\n if (getDocumentElement(element) === rawOffsetParent) {\n rawOffsetParent = rawOffsetParent.ownerDocument.body;\n }\n return rawOffsetParent;\n}\n\n// Gets the closest ancestor positioned element. Handles some edge cases,\n// such as table ancestors and cross browser bugs.\nfunction getOffsetParent(element, polyfill) {\n const win = getWindow(element);\n if (isTopLayer(element)) {\n return win;\n }\n if (!isHTMLElement(element)) {\n let svgOffsetParent = getParentNode(element);\n while (svgOffsetParent && !isLastTraversableNode(svgOffsetParent)) {\n if (isElement(svgOffsetParent) && !isStaticPositioned(svgOffsetParent)) {\n return svgOffsetParent;\n }\n svgOffsetParent = getParentNode(svgOffsetParent);\n }\n return win;\n }\n let offsetParent = getTrueOffsetParent(element, polyfill);\n while (offsetParent && isTableElement(offsetParent) && isStaticPositioned(offsetParent)) {\n offsetParent = getTrueOffsetParent(offsetParent, polyfill);\n }\n if (offsetParent && isLastTraversableNode(offsetParent) && isStaticPositioned(offsetParent) && !isContainingBlock(offsetParent)) {\n return win;\n }\n return offsetParent || getContainingBlock(element) || win;\n}\n\nconst getElementRects = async function (data) {\n const getOffsetParentFn = this.getOffsetParent || getOffsetParent;\n const getDimensionsFn = this.getDimensions;\n const floatingDimensions = await getDimensionsFn(data.floating);\n return {\n reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy),\n floating: {\n x: 0,\n y: 0,\n width: floatingDimensions.width,\n height: floatingDimensions.height\n }\n };\n};\n\nfunction isRTL(element) {\n return getComputedStyle(element).direction === 'rtl';\n}\n\nconst platform = {\n convertOffsetParentRelativeRectToViewportRelativeRect,\n getDocumentElement,\n getClippingRect,\n getOffsetParent,\n getElementRects,\n getClientRects,\n getDimensions,\n getScale,\n isElement,\n isRTL\n};\n\nfunction rectsAreEqual(a, b) {\n return a.x === b.x && a.y === b.y && a.width === b.width && a.height === b.height;\n}\n\n// https://samthor.au/2021/observing-dom/\nfunction observeMove(element, onMove) {\n let io = null;\n let timeoutId;\n const root = getDocumentElement(element);\n function cleanup() {\n var _io;\n clearTimeout(timeoutId);\n (_io = io) == null || _io.disconnect();\n io = null;\n }\n function refresh(skip, threshold) {\n if (skip === void 0) {\n skip = false;\n }\n if (threshold === void 0) {\n threshold = 1;\n }\n cleanup();\n const elementRectForRootMargin = element.getBoundingClientRect();\n const {\n left,\n top,\n width,\n height\n } = elementRectForRootMargin;\n if (!skip) {\n onMove();\n }\n if (!width || !height) {\n return;\n }\n const insetTop = floor(top);\n const insetRight = floor(root.clientWidth - (left + width));\n const insetBottom = floor(root.clientHeight - (top + height));\n const insetLeft = floor(left);\n const rootMargin = -insetTop + \"px \" + -insetRight + \"px \" + -insetBottom + \"px \" + -insetLeft + \"px\";\n const options = {\n rootMargin,\n threshold: max(0, min(1, threshold)) || 1\n };\n let isFirstUpdate = true;\n function handleObserve(entries) {\n const ratio = entries[0].intersectionRatio;\n if (ratio !== threshold) {\n if (!isFirstUpdate) {\n return refresh();\n }\n if (!ratio) {\n // If the reference is clipped, the ratio is 0. Throttle the refresh\n // to prevent an infinite loop of updates.\n timeoutId = setTimeout(() => {\n refresh(false, 1e-7);\n }, 1000);\n } else {\n refresh(false, ratio);\n }\n }\n if (ratio === 1 && !rectsAreEqual(elementRectForRootMargin, element.getBoundingClientRect())) {\n // It's possible that even though the ratio is reported as 1, the\n // element is not actually fully within the IntersectionObserver's root\n // area anymore. This can happen under performance constraints. This may\n // be a bug in the browser's IntersectionObserver implementation. To\n // work around this, we compare the element's bounding rect now with\n // what it was at the time we created the IntersectionObserver. If they\n // are not equal then the element moved, so we refresh.\n refresh();\n }\n isFirstUpdate = false;\n }\n\n // Older browsers don't support a `document` as the root and will throw an\n // error.\n try {\n io = new IntersectionObserver(handleObserve, {\n ...options,\n // Handle <iframe>s\n root: root.ownerDocument\n });\n } catch (e) {\n io = new IntersectionObserver(handleObserve, options);\n }\n io.observe(element);\n }\n refresh(true);\n return cleanup;\n}\n\n/**\n * Automatically updates the position of the floating element when necessary.\n * Should only be called when the floating element is mounted on the DOM or\n * visible on the screen.\n * @returns cleanup function that should be invoked when the floating element is\n * removed from the DOM or hidden from the screen.\n * @see https://floating-ui.com/docs/autoUpdate\n */\nfunction autoUpdate(reference, floating, update, options) {\n if (options === void 0) {\n options = {};\n }\n const {\n ancestorScroll = true,\n ancestorResize = true,\n elementResize = typeof ResizeObserver === 'function',\n layoutShift = typeof IntersectionObserver === 'function',\n animationFrame = false\n } = options;\n const referenceEl = unwrapElement(reference);\n const ancestors = ancestorScroll || ancestorResize ? [...(referenceEl ? getOverflowAncestors(referenceEl) : []), ...getOverflowAncestors(floating)] : [];\n ancestors.forEach(ancestor => {\n ancestorScroll && ancestor.addEventListener('scroll', update, {\n passive: true\n });\n ancestorResize && ancestor.addEventListener('resize', update);\n });\n const cleanupIo = referenceEl && layoutShift ? observeMove(referenceEl, update) : null;\n let reobserveFrame = -1;\n let resizeObserver = null;\n if (elementResize) {\n resizeObserver = new ResizeObserver(_ref => {\n let [firstEntry] = _ref;\n if (firstEntry && firstEntry.target === referenceEl && resizeObserver) {\n // Prevent update loops when using the `size` middleware.\n // https://github.com/floating-ui/floating-ui/issues/1740\n resizeObserver.unobserve(floating);\n cancelAnimationFrame(reobserveFrame);\n reobserveFrame = requestAnimationFrame(() => {\n var _resizeObserver;\n (_resizeObserver = resizeObserver) == null || _resizeObserver.observe(floating);\n });\n }\n update();\n });\n if (referenceEl && !animationFrame) {\n resizeObserver.observe(referenceEl);\n }\n resizeObserver.observe(floating);\n }\n let frameId;\n let prevRefRect = animationFrame ? getBoundingClientRect(reference) : null;\n if (animationFrame) {\n frameLoop();\n }\n function frameLoop() {\n const nextRefRect = getBoundingClientRect(reference);\n if (prevRefRect && !rectsAreEqual(prevRefRect, nextRefRect)) {\n update();\n }\n prevRefRect = nextRefRect;\n frameId = requestAnimationFrame(frameLoop);\n }\n update();\n return () => {\n var _resizeObserver2;\n ancestors.forEach(ancestor => {\n ancestorScroll && ancestor.removeEventListener('scroll', update);\n ancestorResize && ancestor.removeEventListener('resize', update);\n });\n cleanupIo == null || cleanupIo();\n (_resizeObserver2 = resizeObserver) == null || _resizeObserver2.disconnect();\n resizeObserver = null;\n if (animationFrame) {\n cancelAnimationFrame(frameId);\n }\n };\n}\n\n/**\n * Resolves with an object of overflow side offsets that determine how much the\n * element is overflowing a given clipping boundary on each side.\n * - positive = overflowing the boundary by that number of pixels\n * - negative = how many pixels left before it will overflow\n * - 0 = lies flush with the boundary\n * @see https://floating-ui.com/docs/detectOverflow\n */\nconst detectOverflow = detectOverflow$1;\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = offset$1;\n\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = autoPlacement$1;\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = shift$1;\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = flip$1;\n\n/**\n * Provides data that allows you to change the size of the floating element —\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = size$1;\n\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = hide$1;\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = arrow$1;\n\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = inline$1;\n\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = limitShift$1;\n\n/**\n * Computes the `x` and `y` coordinates that will place the floating element\n * next to a given reference element.\n */\nconst computePosition = (reference, floating, options) => {\n // This caches the expensive `getClippingElementAncestors` function so that\n // multiple lifecycle resets re-use the same result. It only lives for a\n // single call. If other functions become expensive, we can add them as well.\n const cache = new Map();\n const mergedOptions = {\n platform,\n ...options\n };\n const platformWithCache = {\n ...mergedOptions.platform,\n _c: cache\n };\n return computePosition$1(reference, floating, {\n ...mergedOptions,\n platform: platformWithCache\n });\n};\n\nexport { arrow, autoPlacement, autoUpdate, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, platform, shift, size };\n","import { computePosition, arrow as arrow$2, offset as offset$1, shift as shift$1, limitShift as limitShift$1, flip as flip$1, size as size$1, autoPlacement as autoPlacement$1, hide as hide$1, inline as inline$1 } from '@floating-ui/dom';\nexport { autoUpdate, computePosition, detectOverflow, getOverflowAncestors, platform } from '@floating-ui/dom';\nimport * as React from 'react';\nimport { useLayoutEffect, useEffect } from 'react';\nimport * as ReactDOM from 'react-dom';\n\nvar index = typeof document !== 'undefined' ? useLayoutEffect : useEffect;\n\n// Fork of `fast-deep-equal` that only does the comparisons we need and compares\n// functions\nfunction deepEqual(a, b) {\n if (a === b) {\n return true;\n }\n if (typeof a !== typeof b) {\n return false;\n }\n if (typeof a === 'function' && a.toString() === b.toString()) {\n return true;\n }\n let length;\n let i;\n let keys;\n if (a && b && typeof a === 'object') {\n if (Array.isArray(a)) {\n length = a.length;\n if (length !== b.length) return false;\n for (i = length; i-- !== 0;) {\n if (!deepEqual(a[i], b[i])) {\n return false;\n }\n }\n return true;\n }\n keys = Object.keys(a);\n length = keys.length;\n if (length !== Object.keys(b).length) {\n return false;\n }\n for (i = length; i-- !== 0;) {\n if (!{}.hasOwnProperty.call(b, keys[i])) {\n return false;\n }\n }\n for (i = length; i-- !== 0;) {\n const key = keys[i];\n if (key === '_owner' && a.$$typeof) {\n continue;\n }\n if (!deepEqual(a[key], b[key])) {\n return false;\n }\n }\n return true;\n }\n return a !== a && b !== b;\n}\n\nfunction getDPR(element) {\n if (typeof window === 'undefined') {\n return 1;\n }\n const win = element.ownerDocument.defaultView || window;\n return win.devicePixelRatio || 1;\n}\n\nfunction roundByDPR(element, value) {\n const dpr = getDPR(element);\n return Math.round(value * dpr) / dpr;\n}\n\nfunction useLatestRef(value) {\n const ref = React.useRef(value);\n index(() => {\n ref.current = value;\n });\n return ref;\n}\n\n/**\n * Provides data to position a floating element.\n * @see https://floating-ui.com/docs/useFloating\n */\nfunction useFloating(options) {\n if (options === void 0) {\n options = {};\n }\n const {\n placement = 'bottom',\n strategy = 'absolute',\n middleware = [],\n platform,\n elements: {\n reference: externalReference,\n floating: externalFloating\n } = {},\n transform = true,\n whileElementsMounted,\n open\n } = options;\n const [data, setData] = React.useState({\n x: 0,\n y: 0,\n strategy,\n placement,\n middlewareData: {},\n isPositioned: false\n });\n const [latestMiddleware, setLatestMiddleware] = React.useState(middleware);\n if (!deepEqual(latestMiddleware, middleware)) {\n setLatestMiddleware(middleware);\n }\n const [_reference, _setReference] = React.useState(null);\n const [_floating, _setFloating] = React.useState(null);\n const setReference = React.useCallback(node => {\n if (node !== referenceRef.current) {\n referenceRef.current = node;\n _setReference(node);\n }\n }, []);\n const setFloating = React.useCallback(node => {\n if (node !== floatingRef.current) {\n floatingRef.current = node;\n _setFloating(node);\n }\n }, []);\n const referenceEl = externalReference || _reference;\n const floatingEl = externalFloating || _floating;\n const referenceRef = React.useRef(null);\n const floatingRef = React.useRef(null);\n const dataRef = React.useRef(data);\n const hasWhileElementsMounted = whileElementsMounted != null;\n const whileElementsMountedRef = useLatestRef(whileElementsMounted);\n const platformRef = useLatestRef(platform);\n const openRef = useLatestRef(open);\n const update = React.useCallback(() => {\n if (!referenceRef.current || !floatingRef.current) {\n return;\n }\n const config = {\n placement,\n strategy,\n middleware: latestMiddleware\n };\n if (platformRef.current) {\n config.platform = platformRef.current;\n }\n computePosition(referenceRef.current, floatingRef.current, config).then(data => {\n const fullData = {\n ...data,\n // The floating element's position may be recomputed while it's closed\n // but still mounted (such as when transitioning out). To ensure\n // `isPositioned` will be `false` initially on the next open, avoid\n // setting it to `true` when `open === false` (must be specified).\n isPositioned: openRef.current !== false\n };\n if (isMountedRef.current && !deepEqual(dataRef.current, fullData)) {\n dataRef.current = fullData;\n ReactDOM.flushSync(() => {\n setData(fullData);\n });\n }\n });\n }, [latestMiddleware, placement, strategy, platformRef, openRef]);\n index(() => {\n if (open === false && dataRef.current.isPositioned) {\n dataRef.current.isPositioned = false;\n setData(data => ({\n ...data,\n isPositioned: false\n }));\n }\n }, [open]);\n const isMountedRef = React.useRef(false);\n index(() => {\n isMountedRef.current = true;\n return () => {\n isMountedRef.current = false;\n };\n }, []);\n index(() => {\n if (referenceEl) referenceRef.current = referenceEl;\n if (floatingEl) floatingRef.current = floatingEl;\n if (referenceEl && floatingEl) {\n if (whileElementsMountedRef.current) {\n return whileElementsMountedRef.current(referenceEl, floatingEl, update);\n }\n update();\n }\n }, [referenceEl, floatingEl, update, whileElementsMountedRef, hasWhileElementsMounted]);\n const refs = React.useMemo(() => ({\n reference: referenceRef,\n floating: floatingRef,\n setReference,\n setFloating\n }), [setReference, setFloating]);\n const elements = React.useMemo(() => ({\n reference: referenceEl,\n floating: floatingEl\n }), [referenceEl, floatingEl]);\n const floatingStyles = React.useMemo(() => {\n const initialStyles = {\n position: strategy,\n left: 0,\n top: 0\n };\n if (!elements.floating) {\n return initialStyles;\n }\n const x = roundByDPR(elements.floating, data.x);\n const y = roundByDPR(elements.floating, data.y);\n if (transform) {\n return {\n ...initialStyles,\n transform: \"translate(\" + x + \"px, \" + y + \"px)\",\n ...(getDPR(elements.floating) >= 1.5 && {\n willChange: 'transform'\n })\n };\n }\n return {\n position: strategy,\n left: x,\n top: y\n };\n }, [strategy, transform, elements.floating, data.x, data.y]);\n return React.useMemo(() => ({\n ...data,\n update,\n refs,\n elements,\n floatingStyles\n }), [data, update, refs, elements, floatingStyles]);\n}\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * This wraps the core `arrow` middleware to allow React refs as the element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow$1 = options => {\n function isRef(value) {\n return {}.hasOwnProperty.call(value, 'current');\n }\n return {\n name: 'arrow',\n options,\n fn(state) {\n const {\n element,\n padding\n } = typeof options === 'function' ? options(state) : options;\n if (element && isRef(element)) {\n if (element.current != null) {\n return arrow$2({\n element: element.current,\n padding\n }).fn(state);\n }\n return {};\n }\n if (element) {\n return arrow$2({\n element,\n padding\n }).fn(state);\n }\n return {};\n }\n };\n};\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = (options, deps) => ({\n ...offset$1(options),\n options: [options, deps]\n});\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = (options, deps) => ({\n ...shift$1(options),\n options: [options, deps]\n});\n\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = (options, deps) => ({\n ...limitShift$1(options),\n options: [options, deps]\n});\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = (options, deps) => ({\n ...flip$1(options),\n options: [options, deps]\n});\n\n/**\n * Provides data that allows you to change the size of the floating element —\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = (options, deps) => ({\n ...size$1(options),\n options: [options, deps]\n});\n\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = (options, deps) => ({\n ...autoPlacement$1(options),\n options: [options, deps]\n});\n\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = (options, deps) => ({\n ...hide$1(options),\n options: [options, deps]\n});\n\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = (options, deps) => ({\n ...inline$1(options),\n options: [options, deps]\n});\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * This wraps the core `arrow` middleware to allow React refs as the element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = (options, deps) => ({\n ...arrow$1(options),\n options: [options, deps]\n});\n\nexport { arrow, autoPlacement, flip, hide, inline, limitShift, offset, shift, size, useFloating };\n"],"names":["computePosition","arrow","flip","offset","shift","limitShift","size","offset$1","shift$1","flip$1","size$1","arrow$1","limitShift$1"],"mappings":";;;AAAA,SAAS,SAAS,GAAG;AACrB,EAAE,OAAO,OAAO,MAAM,KAAK,WAAW;AACtC;AACA,SAAS,WAAW,CAAC,IAAI,EAAE;AAC3B,EAAE,IAAI,MAAM,CAAC,IAAI,CAAC,EAAE;AACpB,IAAI,OAAO,CAAC,IAAI,CAAC,QAAQ,IAAI,EAAE,EAAE,WAAW,EAAE;AAC9C;AACA;AACA;AACA;AACA,EAAE,OAAO,WAAW;AACpB;AACA,SAAS,SAAS,CAAC,IAAI,EAAE;AACzB,EAAE,IAAI,mBAAmB;AACzB,EAAE,OAAO,CAAC,IAAI,IAAI,IAAI,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,aAAa,KAAK,IAAI,GAAG,SAAM,GAAG,mBAAmB,CAAC,WAAW,KAAK,MAAM;AAClI;AACA,SAAS,kBAAkB,CAAC,IAAI,EAAE;AAClC,EAAE,IAAI,IAAI;AACV,EAAE,OAAO,CAAC,IAAI,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,QAAQ,KAAK,MAAM,CAAC,QAAQ,KAAK,IAAI,GAAG,SAAM,GAAG,IAAI,CAAC,eAAe;AAChI;AACA,SAAS,MAAM,CAAC,KAAK,EAAE;AACvB,EAAE,IAAI,CAAC,SAAS,EAAE,EAAE;AACpB,IAAI,OAAO,KAAK;AAChB;AACA,EAAE,OAAO,KAAK,YAAY,IAAI,IAAI,KAAK,YAAY,SAAS,CAAC,KAAK,CAAC,CAAC,IAAI;AACxE;AACA,SAAS,SAAS,CAAC,KAAK,EAAE;AAC1B,EAAE,IAAI,CAAC,SAAS,EAAE,EAAE;AACpB,IAAI,OAAO,KAAK;AAChB;AACA,EAAE,OAAO,KAAK,YAAY,OAAO,IAAI,KAAK,YAAY,SAAS,CAAC,KAAK,CAAC,CAAC,OAAO;AAC9E;AACA,SAAS,aAAa,CAAC,KAAK,EAAE;AAC9B,EAAE,IAAI,CAAC,SAAS,EAAE,EAAE;AACpB,IAAI,OAAO,KAAK;AAChB;AACA,EAAE,OAAO,KAAK,YAAY,WAAW,IAAI,KAAK,YAAY,SAAS,CAAC,KAAK,CAAC,CAAC,WAAW;AACtF;AACA,SAAS,YAAY,CAAC,KAAK,EAAE;AAC7B,EAAE,IAAI,CAAC,SAAS,EAAE,IAAI,OAAO,UAAU,KAAK,WAAW,EAAE;AACzD,IAAI,OAAO,KAAK;AAChB;AACA,EAAE,OAAO,KAAK,YAAY,UAAU,IAAI,KAAK,YAAY,SAAS,CAAC,KAAK,CAAC,CAAC,UAAU;AACpF;AACA,SAAS,iBAAiB,CAAC,OAAO,EAAE;AACpC,EAAE,MAAM;AACR,IAAI,QAAQ;AACZ,IAAI,SAAS;AACb,IAAI,SAAS;AACb,IAAI;AACJ,GAAG,GAAG,gBAAgB,CAAC,OAAO,CAAC;AAC/B,EAAE,OAAO,iCAAiC,CAAC,IAAI,CAAC,QAAQ,GAAG,SAAS,GAAG,SAAS,CAAC,IAAI,CAAC,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC;AAC9H;AACA,SAAS,cAAc,CAAC,OAAO,EAAE;AACjC,EAAE,OAAO,CAAC,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC,QAAQ,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC;AAC7D;AACA,SAAS,UAAU,CAAC,OAAO,EAAE;AAC7B,EAAE,OAAO,CAAC,eAAe,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,QAAQ,IAAI;AACtD,IAAI,IAAI;AACR,MAAM,OAAO,OAAO,CAAC,OAAO,CAAC,QAAQ,CAAC;AACtC,KAAK,CAAC,OAAO,CAAC,EAAE;AAChB,MAAM,OAAO,KAAK;AAClB;AACA,GAAG,CAAC;AACJ;AACA,SAAS,iBAAiB,CAAC,YAAY,EAAE;AACzC,EAAE,MAAM,MAAM,GAAG,QAAQ,EAAE;AAC3B,EAAE,MAAM,GAAG,GAAG,SAAS,CAAC,YAAY,CAAC,GAAG,gBAAgB,CAAC,YAAY,CAAC,GAAG,YAAY;;AAErF;AACA;AACA,EAAE,OAAO,CAAC,WAAW,EAAE,WAAW,EAAE,OAAO,EAAE,QAAQ,EAAE,aAAa,CAAC,CAAC,IAAI,CAAC,KAAK,IAAI,GAAG,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,KAAK,CAAC,KAAK,MAAM,GAAG,KAAK,CAAC,KAAK,GAAG,CAAC,aAAa,GAAG,GAAG,CAAC,aAAa,KAAK,QAAQ,GAAG,KAAK,CAAC,IAAI,CAAC,MAAM,KAAK,GAAG,CAAC,cAAc,GAAG,GAAG,CAAC,cAAc,KAAK,MAAM,GAAG,KAAK,CAAC,IAAI,CAAC,MAAM,KAAK,GAAG,CAAC,MAAM,GAAG,GAAG,CAAC,MAAM,KAAK,MAAM,GAAG,KAAK,CAAC,IAAI,CAAC,WAAW,EAAE,WAAW,EAAE,OAAO,EAAE,QAAQ,EAAE,aAAa,EAAE,QAAQ,CAAC,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,GAAG,CAAC,UAAU,IAAI,EAAE,EAAE,QAAQ,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,OAAO,EAAE,QAAQ,EAAE,QAAQ,EAAE,SAAS,CAAC,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,GAAG,CAAC,OAAO,IAAI,EAAE,EAAE,QAAQ,CAAC,KAAK,CAAC,CAAC;AACpiB;AACA,SAAS,kBAAkB,CAAC,OAAO,EAAE;AACrC,EAAE,IAAI,WAAW,GAAG,aAAa,CAAC,OAAO,CAAC;AAC1C,EAAE,OAAO,aAAa,CAAC,WAAW,CAAC,IAAI,CAAC,qBAAqB,CAAC,WAAW,CAAC,EAAE;AAC5E,IAAI,IAAI,iBAAiB,CAAC,WAAW,CAAC,EAAE;AACxC,MAAM,OAAO,WAAW;AACxB,KAAK,MAAM,IAAI,UAAU,CAAC,WAAW,CAAC,EAAE;AACxC,MAAM,OAAO,IAAI;AACjB;AACA,IAAI,WAAW,GAAG,aAAa,CAAC,WAAW,CAAC;AAC5C;AACA,EAAE,OAAO,IAAI;AACb;AACA,SAAS,QAAQ,GAAG;AACpB,EAAE,IAAI,OAAO,GAAG,KAAK,WAAW,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,OAAO,KAAK;AAC/D,EAAE,OAAO,GAAG,CAAC,QAAQ,CAAC,yBAAyB,EAAE,MAAM,CAAC;AACxD;AACA,SAAS,qBAAqB,CAAC,IAAI,EAAE;AACrC,EAAE,OAAO,CAAC,MAAM,EAAE,MAAM,EAAE,WAAW,CAAC,CAAC,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;AAClE;AACA,SAAS,gBAAgB,CAAC,OAAO,EAAE;AACnC,EAAE,OAAO,SAAS,CAAC,OAAO,CAAC,CAAC,gBAAgB,CAAC,OAAO,CAAC;AACrD;AACA,SAAS,aAAa,CAAC,OAAO,EAAE;AAChC,EAAE,IAAI,SAAS,CAAC,OAAO,CAAC,EAAE;AAC1B,IAAI,OAAO;AACX,MAAM,UAAU,EAAE,OAAO,CAAC,UAAU;AACpC,MAAM,SAAS,EAAE,OAAO,CAAC;AACzB,KAAK;AACL;AACA,EAAE,OAAO;AACT,IAAI,UAAU,EAAE,OAAO,CAAC,OAAO;AAC/B,IAAI,SAAS,EAAE,OAAO,CAAC;AACvB,GAAG;AACH;AACA,SAAS,aAAa,CAAC,IAAI,EAAE;AAC7B,EAAE,IAAI,WAAW,CAAC,IAAI,CAAC,KAAK,MAAM,EAAE;AACpC,IAAI,OAAO,IAAI;AACf;AACA,EAAE,MAAM,MAAM;AACd;AACA,EAAE,IAAI,CAAC,YAAY;AACnB;AACA,EAAE,IAAI,CAAC,UAAU;AACjB;AACA,EAAE,YAAY,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI;AACjC;AACA,EAAE,kBAAkB,CAAC,IAAI,CAAC;AAC1B,EAAE,OAAO,YAAY,CAAC,MAAM,CAAC,GAAG,MAAM,CAAC,IAAI,GAAG,MAAM;AACpD;AACA,SAAS,0BAA0B,CAAC,IAAI,EAAE;AAC1C,EAAE,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC;AACxC,EAAE,IAAI,qBAAqB,CAAC,UAAU,CAAC,EAAE;AACzC,IAAI,OAAO,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI;AACnE;AACA,EAAE,IAAI,aAAa,CAAC,UAAU,CAAC,IAAI,iBAAiB,CAAC,UAAU,CAAC,EAAE;AAClE,IAAI,OAAO,UAAU;AACrB;AACA,EAAE,OAAO,0BAA0B,CAAC,UAAU,CAAC;AAC/C;AACA,SAAS,oBAAoB,CAAC,IAAI,EAAE,IAAI,EAAE,eAAe,EAAE;AAC3D,EAAE,IAAI,oBAAoB;AAC1B,EAAE,IAAI,IAAI,KAAK,SAAM,EAAE;AACvB,IAAI,IAAI,GAAG,EAAE;AACb;AACA,EAAE,IAAI,eAAe,KAAK,SAAM,EAAE;AAClC,IAAI,eAAe,GAAG,IAAI;AAC1B;AACA,EAAE,MAAM,kBAAkB,GAAG,0BAA0B,CAAC,IAAI,CAAC;AAC7D,EAAE,MAAM,MAAM,GAAG,kBAAkB,MAAM,CAAC,oBAAoB,GAAG,IAAI,CAAC,aAAa,KAAK,IAAI,GAAG,SAAM,GAAG,oBAAoB,CAAC,IAAI,CAAC;AAClI,EAAE,MAAM,GAAG,GAAG,SAAS,CAAC,kBAAkB,CAAC;AAC3C,EAAE,IAAI,MAAM,EAAE;AACd,IAAI,MAAM,YAAY,GAAG,eAAe,CAAC,GAAG,CAAC;AAC7C,IAAI,OAAO,IAAI,CAAC,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,cAAc,IAAI,EAAE,EAAE,iBAAiB,CAAC,kBAAkB,CAAC,GAAG,kBAAkB,GAAG,EAAE,EAAE,YAAY,IAAI,eAAe,GAAG,oBAAoB,CAAC,YAAY,CAAC,GAAG,EAAE,CAAC;AACjM;AACA,EAAE,OAAO,IAAI,CAAC,MAAM,CAAC,kBAAkB,EAAE,oBAAoB,CAAC,kBAAkB,EAAE,EAAE,EAAE,eAAe,CAAC,CAAC;AACvG;AACA,SAAS,eAAe,CAAC,GAAG,EAAE;AAC9B,EAAE,OAAO,GAAG,CAAC,MAAM,IAAI,MAAM,CAAC,cAAc,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,YAAY,GAAG,IAAI;AAClF;;ACvJA;AACA;AACA;AACA;;AAKA,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG;AACpB,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG;AACpB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK;AACxB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK;AACxB,MAAM,YAAY,GAAG,CAAC,KAAK;AAC3B,EAAE,CAAC,EAAE,CAAC;AACN,EAAE,CAAC,EAAE;AACL,CAAC,CAAC;AACF,MAAM,eAAe,GAAG;AACxB,EAAE,IAAI,EAAE,OAAO;AACf,EAAE,KAAK,EAAE,MAAM;AACf,EAAE,MAAM,EAAE,KAAK;AACf,EAAE,GAAG,EAAE;AACP,CAAC;AACD,MAAM,oBAAoB,GAAG;AAC7B,EAAE,KAAK,EAAE,KAAK;AACd,EAAE,GAAG,EAAE;AACP,CAAC;AACD,SAAS,KAAK,CAAC,KAAK,EAAE,KAAK,EAAE,GAAG,EAAE;AAClC,EAAE,OAAO,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;AACpC;AACA,SAAS,QAAQ,CAAC,KAAK,EAAE,KAAK,EAAE;AAChC,EAAE,OAAO,OAAO,KAAK,KAAK,UAAU,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK;AAC3D;AACA,SAAS,OAAO,CAAC,SAAS,EAAE;AAC5B,EAAE,OAAO,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;AAChC;AACA,SAAS,YAAY,CAAC,SAAS,EAAE;AACjC,EAAE,OAAO,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;AAChC;AACA,SAAS,eAAe,CAAC,IAAI,EAAE;AAC/B,EAAE,OAAO,IAAI,KAAK,GAAG,GAAG,GAAG,GAAG,GAAG;AACjC;AACA,SAAS,aAAa,CAAC,IAAI,EAAE;AAC7B,EAAE,OAAO,IAAI,KAAK,GAAG,GAAG,QAAQ,GAAG,OAAO;AAC1C;AACA,SAAS,WAAW,CAAC,SAAS,EAAE;AAChC,EAAE,OAAO,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC,GAAG,GAAG,GAAG,GAAG;AACnE;AACA,SAAS,gBAAgB,CAAC,SAAS,EAAE;AACrC,EAAE,OAAO,eAAe,CAAC,WAAW,CAAC,SAAS,CAAC,CAAC;AAChD;AACA,SAAS,iBAAiB,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,EAAE;AAClD,EAAE,IAAI,GAAG,KAAK,SAAM,EAAE;AACtB,IAAI,GAAG,GAAG,KAAK;AACf;AACA,EAAE,MAAM,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;AAC3C,EAAE,MAAM,aAAa,GAAG,gBAAgB,CAAC,SAAS,CAAC;AACnD,EAAE,MAAM,MAAM,GAAG,aAAa,CAAC,aAAa,CAAC;AAC7C,EAAE,IAAI,iBAAiB,GAAG,aAAa,KAAK,GAAG,GAAG,SAAS,MAAM,GAAG,GAAG,KAAK,GAAG,OAAO,CAAC,GAAG,OAAO,GAAG,MAAM,GAAG,SAAS,KAAK,OAAO,GAAG,QAAQ,GAAG,KAAK;AACrJ,EAAE,IAAI,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,GAAG,KAAK,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE;AACxD,IAAI,iBAAiB,GAAG,oBAAoB,CAAC,iBAAiB,CAAC;AAC/D;AACA,EAAE,OAAO,CAAC,iBAAiB,EAAE,oBAAoB,CAAC,iBAAiB,CAAC,CAAC;AACrE;AACA,SAAS,qBAAqB,CAAC,SAAS,EAAE;AAC1C,EAAE,MAAM,iBAAiB,GAAG,oBAAoB,CAAC,SAAS,CAAC;AAC3D,EAAE,OAAO,CAAC,6BAA6B,CAAC,SAAS,CAAC,EAAE,iBAAiB,EAAE,6BAA6B,CAAC,iBAAiB,CAAC,CAAC;AACxH;AACA,SAAS,6BAA6B,CAAC,SAAS,EAAE;AAClD,EAAE,OAAO,SAAS,CAAC,OAAO,CAAC,YAAY,EAAE,SAAS,IAAI,oBAAoB,CAAC,SAAS,CAAC,CAAC;AACtF;AACA,SAAS,WAAW,CAAC,IAAI,EAAE,OAAO,EAAE,GAAG,EAAE;AACzC,EAAE,MAAM,EAAE,GAAG,CAAC,MAAM,EAAE,OAAO,CAAC;AAC9B,EAAE,MAAM,EAAE,GAAG,CAAC,OAAO,EAAE,MAAM,CAAC;AAC9B,EAAE,MAAM,EAAE,GAAG,CAAC,KAAK,EAAE,QAAQ,CAAC;AAC9B,EAAE,MAAM,EAAE,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC;AAC9B,EAAE,QAAQ,IAAI;AACd,IAAI,KAAK,KAAK;AACd,IAAI,KAAK,QAAQ;AACjB,MAAM,IAAI,GAAG,EAAE,OAAO,OAAO,GAAG,EAAE,GAAG,EAAE;AACvC,MAAM,OAAO,OAAO,GAAG,EAAE,GAAG,EAAE;AAC9B,IAAI,KAAK,MAAM;AACf,IAAI,KAAK,OAAO;AAChB,MAAM,OAAO,OAAO,GAAG,EAAE,GAAG,EAAE;AAC9B,IAAI;AACJ,MAAM,OAAO,EAAE;AACf;AACA;AACA,SAAS,yBAAyB,CAAC,SAAS,EAAE,aAAa,EAAE,SAAS,EAAE,GAAG,EAAE;AAC7E,EAAE,MAAM,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;AAC3C,EAAE,IAAI,IAAI,GAAG,WAAW,CAAC,OAAO,CAAC,SAAS,CAAC,EAAE,SAAS,KAAK,OAAO,EAAE,GAAG,CAAC;AACxE,EAAE,IAAI,SAAS,EAAE;AACjB,IAAI,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,IAAI,IAAI,GAAG,GAAG,GAAG,SAAS,CAAC;AACnD,IAAI,IAAI,aAAa,EAAE;AACvB,MAAM,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,GAAG,CAAC,6BAA6B,CAAC,CAAC;AACjE;AACA;AACA,EAAE,OAAO,IAAI;AACb;AACA,SAAS,oBAAoB,CAAC,SAAS,EAAE;AACzC,EAAE,OAAO,SAAS,CAAC,OAAO,CAAC,wBAAwB,EAAE,IAAI,IAAI,eAAe,CAAC,IAAI,CAAC,CAAC;AACnF;AACA,SAAS,mBAAmB,CAAC,OAAO,EAAE;AACtC,EAAE,OAAO;AACT,IAAI,GAAG,EAAE,CAAC;AACV,IAAI,KAAK,EAAE,CAAC;AACZ,IAAI,MAAM,EAAE,CAAC;AACb,IAAI,IAAI,EAAE,CAAC;AACX,IAAI,GAAG;AACP,GAAG;AACH;AACA,SAAS,gBAAgB,CAAC,OAAO,EAAE;AACnC,EAAE,OAAO,OAAO,OAAO,KAAK,QAAQ,GAAG,mBAAmB,CAAC,OAAO,CAAC,GAAG;AACtE,IAAI,GAAG,EAAE,OAAO;AAChB,IAAI,KAAK,EAAE,OAAO;AAClB,IAAI,MAAM,EAAE,OAAO;AACnB,IAAI,IAAI,EAAE;AACV,GAAG;AACH;AACA,SAAS,gBAAgB,CAAC,IAAI,EAAE;AAChC,EAAE,MAAM;AACR,IAAI,CAAC;AACL,IAAI,CAAC;AACL,IAAI,KAAK;AACT,IAAI;AACJ,GAAG,GAAG,IAAI;AACV,EAAE,OAAO;AACT,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI,GAAG,EAAE,CAAC;AACV,IAAI,IAAI,EAAE,CAAC;AACX,IAAI,KAAK,EAAE,CAAC,GAAG,KAAK;AACpB,IAAI,MAAM,EAAE,CAAC,GAAG,MAAM;AACtB,IAAI,CAAC;AACL,IAAI;AACJ,GAAG;AACH;;ACpIA,SAAS,0BAA0B,CAAC,IAAI,EAAE,SAAS,EAAE,GAAG,EAAE;AAC1D,EAAE,IAAI;AACN,IAAI,SAAS;AACb,IAAI;AACJ,GAAG,GAAG,IAAI;AACV,EAAE,MAAM,QAAQ,GAAG,WAAW,CAAC,SAAS,CAAC;AACzC,EAAE,MAAM,aAAa,GAAG,gBAAgB,CAAC,SAAS,CAAC;AACnD,EAAE,MAAM,WAAW,GAAG,aAAa,CAAC,aAAa,CAAC;AAClD,EAAE,MAAM,IAAI,GAAG,OAAO,CAAC,SAAS,CAAC;AACjC,EAAE,MAAM,UAAU,GAAG,QAAQ,KAAK,GAAG;AACrC,EAAE,MAAM,OAAO,GAAG,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,KAAK,GAAG,CAAC,GAAG,QAAQ,CAAC,KAAK,GAAG,CAAC;AACxE,EAAE,MAAM,OAAO,GAAG,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,MAAM,GAAG,CAAC,GAAG,QAAQ,CAAC,MAAM,GAAG,CAAC;AAC1E,EAAE,MAAM,WAAW,GAAG,SAAS,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,QAAQ,CAAC,WAAW,CAAC,GAAG,CAAC;AAC5E,EAAE,IAAI,MAAM;AACZ,EAAE,QAAQ,IAAI;AACd,IAAI,KAAK,KAAK;AACd,MAAM,MAAM,GAAG;AACf,QAAQ,CAAC,EAAE,OAAO;AAClB,QAAQ,CAAC,EAAE,SAAS,CAAC,CAAC,GAAG,QAAQ,CAAC;AAClC,OAAO;AACP,MAAM;AACN,IAAI,KAAK,QAAQ;AACjB,MAAM,MAAM,GAAG;AACf,QAAQ,CAAC,EAAE,OAAO;AAClB,QAAQ,CAAC,EAAE,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC;AACnC,OAAO;AACP,MAAM;AACN,IAAI,KAAK,OAAO;AAChB,MAAM,MAAM,GAAG;AACf,QAAQ,CAAC,EAAE,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,KAAK;AACxC,QAAQ,CAAC,EAAE;AACX,OAAO;AACP,MAAM;AACN,IAAI,KAAK,MAAM;AACf,MAAM,MAAM,GAAG;AACf,QAAQ,CAAC,EAAE,SAAS,CAAC,CAAC,GAAG,QAAQ,CAAC,KAAK;AACvC,QAAQ,CAAC,EAAE;AACX,OAAO;AACP,MAAM;AACN,IAAI;AACJ,MAAM,MAAM,GAAG;AACf,QAAQ,CAAC,EAAE,SAAS,CAAC,CAAC;AACtB,QAAQ,CAAC,EAAE,SAAS,CAAC;AACrB,OAAO;AACP;AACA,EAAE,QAAQ,YAAY,CAAC,SAAS,CAAC;AACjC,IAAI,KAAK,OAAO;AAChB,MAAM,MAAM,CAAC,aAAa,CAAC,IAAI,WAAW,IAAI,GAAG,IAAI,UAAU,GAAG,EAAE,GAAG,CAAC,CAAC;AACzE,MAAM;AACN,IAAI,KAAK,KAAK;AACd,MAAM,MAAM,CAAC,aAAa,CAAC,IAAI,WAAW,IAAI,GAAG,IAAI,UAAU,GAAG,EAAE,GAAG,CAAC,CAAC;AACzE,MAAM;AACN;AACA,EAAE,OAAO,MAAM;AACf;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,MAAMA,iBAAe,GAAG,OAAO,SAAS,EAAE,QAAQ,EAAE,MAAM,KAAK;AAC/D,EAAE,MAAM;AACR,IAAI,SAAS,GAAG,QAAQ;AACxB,IAAI,QAAQ,GAAG,UAAU;AACzB,IAAI,UAAU,GAAG,EAAE;AACnB,IAAI;AACJ,GAAG,GAAG,MAAM;AACZ,EAAE,MAAM,eAAe,GAAG,UAAU,CAAC,MAAM,CAAC,OAAO,CAAC;AACpD,EAAE,MAAM,GAAG,GAAG,OAAO,QAAQ,CAAC,KAAK,IAAI,IAAI,GAAG,SAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;AAChF,EAAE,IAAI,KAAK,GAAG,MAAM,QAAQ,CAAC,eAAe,CAAC;AAC7C,IAAI,SAAS;AACb,IAAI,QAAQ;AACZ,IAAI;AACJ,GAAG,CAAC;AACJ,EAAE,IAAI;AACN,IAAI,CAAC;AACL,IAAI;AACJ,GAAG,GAAG,0BAA0B,CAAC,KAAK,EAAE,SAAS,EAAE,GAAG,CAAC;AACvD,EAAE,IAAI,iBAAiB,GAAG,SAAS;AACnC,EAAE,IAAI,cAAc,GAAG,EAAE;AACzB,EAAE,IAAI,UAAU,GAAG,CAAC;AACpB,EAAE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,eAAe,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;AACnD,IAAI,MAAM;AACV,MAAM,IAAI;AACV,MAAM;AACN,KAAK,GAAG,eAAe,CAAC,CAAC,CAAC;AAC1B,IAAI,MAAM;AACV,MAAM,CAAC,EAAE,KAAK;AACd,MAAM,CAAC,EAAE,KAAK;AACd,MAAM,IAAI;AACV,MAAM;AACN,KAAK,GAAG,MAAM,EAAE,CAAC;AACjB,MAAM,CAAC;AACP,MAAM,CAAC;AACP,MAAM,gBAAgB,EAAE,SAAS;AACjC,MAAM,SAAS,EAAE,iBAAiB;AAClC,MAAM,QAAQ;AACd,MAAM,cAAc;AACpB,MAAM,KAAK;AACX,MAAM,QAAQ;AACd,MAAM,QAAQ,EAAE;AAChB,QAAQ,SAAS;AACjB,QAAQ;AACR;AACA,KAAK,CAAC;AACN,IAAI,CAAC,GAAG,KAAK,IAAI,IAAI,GAAG,KAAK,GAAG,CAAC;AACjC,IAAI,CAAC,GAAG,KAAK,IAAI,IAAI,GAAG,KAAK,GAAG,CAAC;AACjC,IAAI,cAAc,GAAG;AACrB,MAAM,GAAG,cAAc;AACvB,MAAM,CAAC,IAAI,GAAG;AACd,QAAQ,GAAG,cAAc,CAAC,IAAI,CAAC;AAC/B,QAAQ,GAAG;AACX;AACA,KAAK;AACL,IAAI,IAAI,KAAK,IAAI,UAAU,IAAI,EAAE,EAAE;AACnC,MAAM,UAAU,EAAE;AAClB,MAAM,IAAI,OAAO,KAAK,KAAK,QAAQ,EAAE;AACrC,QAAQ,IAAI,KAAK,CAAC,SAAS,EAAE;AAC7B,UAAU,iBAAiB,GAAG,KAAK,CAAC,SAAS;AAC7C;AACA,QAAQ,IAAI,KAAK,CAAC,KAAK,EAAE;AACzB,UAAU,KAAK,GAAG,KAAK,CAAC,KAAK,KAAK,IAAI,GAAG,MAAM,QAAQ,CAAC,eAAe,CAAC;AACxE,YAAY,SAAS;AACrB,YAAY,QAAQ;AACpB,YAAY;AACZ,WAAW,CAAC,GAAG,KAAK,CAAC,KAAK;AAC1B;AACA,QAAQ,CAAC;AACT,UAAU,CAAC;AACX,UAAU;AACV,SAAS,GAAG,0BAA0B,CAAC,KAAK,EAAE,iBAAiB,EAAE,GAAG,CAAC;AACrE;AACA,MAAM,CAAC,GAAG,EAAE;AACZ;AACA;AACA,EAAE,OAAO;AACT,IAAI,CAAC;AACL,IAAI,CAAC;AACL,IAAI,SAAS,EAAE,iBAAiB;AAChC,IAAI,QAAQ;AACZ,IAAI;AACJ,GAAG;AACH,CAAC;;AAED;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,eAAe,cAAc,CAAC,KAAK,EAAE,OAAO,EAAE;AAC9C,EAAE,IAAI,qBAAqB;AAC3B,EAAE,IAAI,OAAO,KAAK,SAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,EAAE;AAChB;AACA,EAAE,MAAM;AACR,IAAI,CAAC;AACL,IAAI,CAAC;AACL,IAAI,QAAQ;AACZ,IAAI,KAAK;AACT,IAAI,QAAQ;AACZ,IAAI;AACJ,GAAG,GAAG,KAAK;AACX,EAAE,MAAM;AACR,IAAI,QAAQ,GAAG,mBAAmB;AAClC,IAAI,YAAY,GAAG,UAAU;AAC7B,IAAI,cAAc,GAAG,UAAU;AAC/B,IAAI,WAAW,GAAG,KAAK;AACvB,IAAI,OAAO,GAAG;AACd,GAAG,GAAG,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC;AAC9B,EAAE,MAAM,aAAa,GAAG,gBAAgB,CAAC,OAAO,CAAC;AACjD,EAAE,MAAM,UAAU,GAAG,cAAc,KAAK,UAAU,GAAG,WAAW,GAAG,UAAU;AAC7E,EAAE,MAAM,OAAO,GAAG,QAAQ,CAAC,WAAW,GAAG,UAAU,GAAG,cAAc,CAAC;AACrE,EAAE,MAAM,kBAAkB,GAAG,gBAAgB,CAAC,MAAM,QAAQ,CAAC,eAAe,CAAC;AAC7E,IAAI,OAAO,EAAE,CAAC,CAAC,qBAAqB,GAAG,OAAO,QAAQ,CAAC,SAAS,IAAI,IAAI,GAAG,SAAM,GAAG,QAAQ,CAAC,SAAS,CAAC,OAAO,CAAC,CAAC,KAAK,IAAI,GAAG,qBAAqB,GAAG,IAAI,IAAI,OAAO,GAAG,OAAO,CAAC,cAAc,KAAK,OAAO,QAAQ,CAAC,kBAAkB,IAAI,IAAI,GAAG,SAAM,GAAG,QAAQ,CAAC,kBAAkB,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,CAAC;AACvS,IAAI,QAAQ;AACZ,IAAI,YAAY;AAChB,IAAI;AACJ,GAAG,CAAC,CAAC;AACL,EAAE,MAAM,IAAI,GAAG,cAAc,KAAK,UAAU,GAAG;AAC/C,IAAI,CAAC;AACL,IAAI,CAAC;AACL,IAAI,KAAK,EAAE,KAAK,CAAC,QAAQ,CAAC,KAAK;AAC/B,IAAI,MAAM,EAAE,KAAK,CAAC,QAAQ,CAAC;AAC3B,GAAG,GAAG,KAAK,CAAC,SAAS;AACrB,EAAE,MAAM,YAAY,GAAG,OAAO,QAAQ,CAAC,eAAe,IAAI,IAAI,GAAG,SAAM,GAAG,QAAQ,CAAC,eAAe,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;AACtH,EAAE,MAAM,WAAW,GAAG,CAAC,OAAO,QAAQ,CAAC,SAAS,IAAI,IAAI,GAAG,SAAM,GAAG,QAAQ,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC,IAAI,CAAC,OAAO,QAAQ,CAAC,QAAQ,IAAI,IAAI,GAAG,SAAM,GAAG,QAAQ,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC,KAAK;AAC3L,IAAI,CAAC,EAAE,CAAC;AACR,IAAI,CAAC,EAAE;AACP,GAAG,GAAG;AACN,IAAI,CAAC,EAAE,CAAC;AACR,IAAI,CAAC,EAAE;AACP,GAAG;AACH,EAAE,MAAM,iBAAiB,GAAG,gBAAgB,CAAC,QAAQ,CAAC,qDAAqD,GAAG,MAAM,QAAQ,CAAC,qDAAqD,CAAC;AACnL,IAAI,QAAQ;AACZ,IAAI,IAAI;AACR,IAAI,YAAY;AAChB,IAAI;AACJ,GAAG,CAAC,GAAG,IAAI,CAAC;AACZ,EAAE,OAAO;AACT,IAAI,GAAG,EAAE,CAAC,kBAAkB,CAAC,GAAG,GAAG,iBAAiB,CAAC,GAAG,GAAG,aAAa,CAAC,GAAG,IAAI,WAAW,CAAC,CAAC;AAC7F,IAAI,MAAM,EAAE,CAAC,iBAAiB,CAAC,MAAM,GAAG,kBAAkB,CAAC,MAAM,GAAG,aAAa,CAAC,MAAM,IAAI,WAAW,CAAC,CAAC;AACzG,IAAI,IAAI,EAAE,CAAC,kBAAkB,CAAC,IAAI,GAAG,iBAAiB,CAAC,IAAI,GAAG,aAAa,CAAC,IAAI,IAAI,WAAW,CAAC,CAAC;AACjG,IAAI,KAAK,EAAE,CAAC,iBAAiB,CAAC,KAAK,GAAG,kBAAkB,CAAC,KAAK,GAAG,aAAa,CAAC,KAAK,IAAI,WAAW,CAAC;AACpG,GAAG;AACH;;AAEA;AACA;AACA;AACA;AACA;AACA,MAAMC,OAAK,GAAG,OAAO,KAAK;AAC1B,EAAE,IAAI,EAAE,OAAO;AACf,EAAE,OAAO;AACT,EAAE,MAAM,EAAE,CAAC,KAAK,EAAE;AAClB,IAAI,MAAM;AACV,MAAM,CAAC;AACP,MAAM,CAAC;AACP,MAAM,SAAS;AACf,MAAM,KAAK;AACX,MAAM,QAAQ;AACd,MAAM,QAAQ;AACd,MAAM;AACN,KAAK,GAAG,KAAK;AACb;AACA,IAAI,MAAM;AACV,MAAM,OAAO;AACb,MAAM,OAAO,GAAG;AAChB,KAAK,GAAG,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC,IAAI,EAAE;AACtC,IAAI,IAAI,OAAO,IAAI,IAAI,EAAE;AACzB,MAAM,OAAO,EAAE;AACf;AACA,IAAI,MAAM,aAAa,GAAG,gBAAgB,CAAC,OAAO,CAAC;AACnD,IAAI,MAAM,MAAM,GAAG;AACnB,MAAM,CAAC;AACP,MAAM;AACN,KAAK;AACL,IAAI,MAAM,IAAI,GAAG,gBAAgB,CAAC,SAAS,CAAC;AAC5C,IAAI,MAAM,MAAM,GAAG,aAAa,CAAC,IAAI,CAAC;AACtC,IAAI,MAAM,eAAe,GAAG,MAAM,QAAQ,CAAC,aAAa,CAAC,OAAO,CAAC;AACjE,IAAI,MAAM,OAAO,GAAG,IAAI,KAAK,GAAG;AAChC,IAAI,MAAM,OAAO,GAAG,OAAO,GAAG,KAAK,GAAG,MAAM;AAC5C,IAAI,MAAM,OAAO,GAAG,OAAO,GAAG,QAAQ,GAAG,OAAO;AAChD,IAAI,MAAM,UAAU,GAAG,OAAO,GAAG,cAAc,GAAG,aAAa;AAC/D,IAAI,MAAM,OAAO,GAAG,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC,IAAI,CAAC,GAAG,KAAK,CAAC,QAAQ,CAAC,MAAM,CAAC;AAC3G,IAAI,MAAM,SAAS,GAAG,MAAM,CAAC,IAAI,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC;AAC1D,IAAI,MAAM,iBAAiB,GAAG,OAAO,QAAQ,CAAC,eAAe,IAAI,IAAI,GAAG,SAAM,GAAG,QAAQ,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;AACnH,IAAI,IAAI,UAAU,GAAG,iBAAiB,GAAG,iBAAiB,CAAC,UAAU,CAAC,GAAG,CAAC;;AAE1E;AACA,IAAI,IAAI,CAAC,UAAU,IAAI,EAAE,OAAO,QAAQ,CAAC,SAAS,IAAI,IAAI,GAAG,SAAM,GAAG,QAAQ,CAAC,SAAS,CAAC,iBAAiB,CAAC,CAAC,CAAC,EAAE;AAC/G,MAAM,UAAU,GAAG,QAAQ,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,KAAK,CAAC,QAAQ,CAAC,MAAM,CAAC;AAC1E;AACA,IAAI,MAAM,iBAAiB,GAAG,OAAO,GAAG,CAAC,GAAG,SAAS,GAAG,CAAC;;AAEzD;AACA;AACA,IAAI,MAAM,sBAAsB,GAAG,UAAU,GAAG,CAAC,GAAG,eAAe,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC;AACnF,IAAI,MAAM,UAAU,GAAG,GAAG,CAAC,aAAa,CAAC,OAAO,CAAC,EAAE,sBAAsB,CAAC;AAC1E,IAAI,MAAM,UAAU,GAAG,GAAG,CAAC,aAAa,CAAC,OAAO,CAAC,EAAE,sBAAsB,CAAC;;AAE1E;AACA;AACA,IAAI,MAAM,KAAK,GAAG,UAAU;AAC5B,IAAI,MAAM,GAAG,GAAG,UAAU,GAAG,eAAe,CAAC,MAAM,CAAC,GAAG,UAAU;AACjE,IAAI,MAAM,MAAM,GAAG,UAAU,GAAG,CAAC,GAAG,eAAe,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,iBAAiB;AACnF,IAAI,MAAM,MAAM,GAAG,KAAK,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,CAAC;;AAE5C;AACA;AACA;AACA;AACA,IAAI,MAAM,eAAe,GAAG,CAAC,cAAc,CAAC,KAAK,IAAI,YAAY,CAAC,SAAS,CAAC,IAAI,IAAI,IAAI,MAAM,KAAK,MAAM,IAAI,KAAK,CAAC,SAAS,CAAC,MAAM,CAAC,GAAG,CAAC,IAAI,MAAM,GAAG,KAAK,GAAG,UAAU,GAAG,UAAU,CAAC,GAAG,eAAe,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC;AACvN,IAAI,MAAM,eAAe,GAAG,eAAe,GAAG,MAAM,GAAG,KAAK,GAAG,MAAM,GAAG,KAAK,GAAG,MAAM,GAAG,GAAG,GAAG,CAAC;AAChG,IAAI,OAAO;AACX,MAAM,CAAC,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,GAAG,eAAe;AAC5C,MAAM,IAAI,EAAE;AACZ,QAAQ,CAAC,IAAI,GAAG,MAAM;AACtB,QAAQ,YAAY,EAAE,MAAM,GAAG,MAAM,GAAG,eAAe;AACvD,QAAQ,IAAI,eAAe,IAAI;AAC/B,UAAU;AACV,SAAS;AACT,OAAO;AACP,MAAM,KAAK,EAAE;AACb,KAAK;AACL;AACA,CAAC,CAAC;;AAyGF;AACA;AACA;AACA;AACA;AACA;AACA,MAAMC,MAAI,GAAG,UAAU,OAAO,EAAE;AAChC,EAAE,IAAI,OAAO,KAAK,SAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,EAAE;AAChB;AACA,EAAE,OAAO;AACT,IAAI,IAAI,EAAE,MAAM;AAChB,IAAI,OAAO;AACX,IAAI,MAAM,EAAE,CAAC,KAAK,EAAE;AACpB,MAAM,IAAI,qBAAqB,EAAE,oBAAoB;AACrD,MAAM,MAAM;AACZ,QAAQ,SAAS;AACjB,QAAQ,cAAc;AACtB,QAAQ,KAAK;AACb,QAAQ,gBAAgB;AACxB,QAAQ,QAAQ;AAChB,QAAQ;AACR,OAAO,GAAG,KAAK;AACf,MAAM,MAAM;AACZ,QAAQ,QAAQ,EAAE,aAAa,GAAG,IAAI;AACtC,QAAQ,SAAS,EAAE,cAAc,GAAG,IAAI;AACxC,QAAQ,kBAAkB,EAAE,2BAA2B;AACvD,QAAQ,gBAAgB,GAAG,SAAS;AACpC,QAAQ,yBAAyB,GAAG,MAAM;AAC1C,QAAQ,aAAa,GAAG,IAAI;AAC5B,QAAQ,GAAG;AACX,OAAO,GAAG,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC;;AAElC;AACA;AACA;AACA;AACA,MAAM,IAAI,CAAC,qBAAqB,GAAG,cAAc,CAAC,KAAK,KAAK,IAAI,IAAI,qBAAqB,CAAC,eAAe,EAAE;AAC3G,QAAQ,OAAO,EAAE;AACjB;AACA,MAAM,MAAM,IAAI,GAAG,OAAO,CAAC,SAAS,CAAC;AACrC,MAAM,MAAM,eAAe,GAAG,WAAW,CAAC,gBAAgB,CAAC;AAC3D,MAAM,MAAM,eAAe,GAAG,OAAO,CAAC,gBAAgB,CAAC,KAAK,gBAAgB;AAC5E,MAAM,MAAM,GAAG,GAAG,OAAO,QAAQ,CAAC,KAAK,IAAI,IAAI,GAAG,SAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;AAC7F,MAAM,MAAM,kBAAkB,GAAG,2BAA2B,KAAK,eAAe,IAAI,CAAC,aAAa,GAAG,CAAC,oBAAoB,CAAC,gBAAgB,CAAC,CAAC,GAAG,qBAAqB,CAAC,gBAAgB,CAAC,CAAC;AACxL,MAAM,MAAM,4BAA4B,GAAG,yBAAyB,KAAK,MAAM;AAC/E,MAAM,IAAI,CAAC,2BAA2B,IAAI,4BAA4B,EAAE;AACxE,QAAQ,kBAAkB,CAAC,IAAI,CAAC,GAAG,yBAAyB,CAAC,gBAAgB,EAAE,aAAa,EAAE,yBAAyB,EAAE,GAAG,CAAC,CAAC;AAC9H;AACA,MAAM,MAAM,UAAU,GAAG,CAAC,gBAAgB,EAAE,GAAG,kBAAkB,CAAC;AAClE,MAAM,MAAM,QAAQ,GAAG,MAAM,cAAc,CAAC,KAAK,EAAE,qBAAqB,CAAC;AACzE,MAAM,MAAM,SAAS,GAAG,EAAE;AAC1B,MAAM,IAAI,aAAa,GAAG,CAAC,CAAC,oBAAoB,GAAG,cAAc,CAAC,IAAI,KAAK,IAAI,GAAG,SAAM,GAAG,oBAAoB,CAAC,SAAS,KAAK,EAAE;AAChI,MAAM,IAAI,aAAa,EAAE;AACzB,QAAQ,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;AACtC;AACA,MAAM,IAAI,cAAc,EAAE;AAC1B,QAAQ,MAAM,KAAK,GAAG,iBAAiB,CAAC,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC;AAC9D,QAAQ,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;AAC9D;AACA,MAAM,aAAa,GAAG,CAAC,GAAG,aAAa,EAAE;AACzC,QAAQ,SAAS;AACjB,QAAQ;AACR,OAAO,CAAC;;AAER;AACA,MAAM,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,IAAI,IAAI,IAAI,IAAI,CAAC,CAAC,EAAE;AAC/C,QAAQ,IAAI,qBAAqB,EAAE,qBAAqB;AACxD,QAAQ,MAAM,SAAS,GAAG,CAAC,CAAC,CAAC,qBAAqB,GAAG,cAAc,CAAC,IAAI,KAAK,IAAI,GAAG,SAAM,GAAG,qBAAqB,CAAC,KAAK,KAAK,CAAC,IAAI,CAAC;AACnI,QAAQ,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC;AACnD,QAAQ,IAAI,aAAa,EAAE;AAC3B;AACA,UAAU,OAAO;AACjB,YAAY,IAAI,EAAE;AAClB,cAAc,KAAK,EAAE,SAAS;AAC9B,cAAc,SAAS,EAAE;AACzB,aAAa;AACb,YAAY,KAAK,EAAE;AACnB,cAAc,SAAS,EAAE;AACzB;AACA,WAAW;AACX;;AAEA;AACA;AACA,QAAQ,IAAI,cAAc,GAAG,CAAC,qBAAqB,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,GAAG,SAAM,GAAG,qBAAqB,CAAC,SAAS;;AAE3M;AACA,QAAQ,IAAI,CAAC,cAAc,EAAE;AAC7B,UAAU,QAAQ,gBAAgB;AAClC,YAAY,KAAK,SAAS;AAC1B,cAAc;AACd,gBAAgB,IAAI,sBAAsB;AAC1C,gBAAgB,MAAM,SAAS,GAAG,CAAC,sBAAsB,GAAG,aAAa,CAAC,MAAM,CAAC,CAAC,IAAI;AACtF,kBAAkB,IAAI,4BAA4B,EAAE;AACpD,oBAAoB,MAAM,eAAe,GAAG,WAAW,CAAC,CAAC,CAAC,SAAS,CAAC;AACpE,oBAAoB,OAAO,eAAe,KAAK,eAAe;AAC9D;AACA;AACA,oBAAoB,eAAe,KAAK,GAAG;AAC3C;AACA,kBAAkB,OAAO,IAAI;AAC7B,iBAAiB,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,QAAQ,IAAI,QAAQ,GAAG,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,QAAQ,KAAK,GAAG,GAAG,QAAQ,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,IAAI,GAAG,SAAM,GAAG,sBAAsB,CAAC,CAAC,CAAC;AAClN,gBAAgB,IAAI,SAAS,EAAE;AAC/B,kBAAkB,cAAc,GAAG,SAAS;AAC5C;AACA,gBAAgB;AAChB;AACA,YAAY,KAAK,kBAAkB;AACnC,cAAc,cAAc,GAAG,gBAAgB;AAC/C,cAAc;AACd;AACA;AACA,QAAQ,IAAI,SAAS,KAAK,cAAc,EAAE;AAC1C,UAAU,OAAO;AACjB,YAAY,KAAK,EAAE;AACnB,cAAc,SAAS,EAAE;AACzB;AACA,WAAW;AACX;AACA;AACA,MAAM,OAAO,EAAE;AACf;AACA,GAAG;AACH,CAAC;;AA0MD;AACA;;AAEA,eAAe,oBAAoB,CAAC,KAAK,EAAE,OAAO,EAAE;AACpD,EAAE,MAAM;AACR,IAAI,SAAS;AACb,IAAI,QAAQ;AACZ,IAAI;AACJ,GAAG,GAAG,KAAK;AACX,EAAE,MAAM,GAAG,GAAG,OAAO,QAAQ,CAAC,KAAK,IAAI,IAAI,GAAG,SAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;AACzF,EAAE,MAAM,IAAI,GAAG,OAAO,CAAC,SAAS,CAAC;AACjC,EAAE,MAAM,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;AAC3C,EAAE,MAAM,UAAU,GAAG,WAAW,CAAC,SAAS,CAAC,KAAK,GAAG;AACnD,EAAE,MAAM,aAAa,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,EAAE,GAAG,CAAC;AAC/D,EAAE,MAAM,cAAc,GAAG,GAAG,IAAI,UAAU,GAAG,EAAE,GAAG,CAAC;AACnD,EAAE,MAAM,QAAQ,GAAG,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC;;AAE3C;AACA,EAAE,IAAI;AACN,IAAI,QAAQ;AACZ,IAAI,SAAS;AACb,IAAI;AACJ,GAAG,GAAG,OAAO,QAAQ,KAAK,QAAQ,GAAG;AACrC,IAAI,QAAQ,EAAE,QAAQ;AACtB,IAAI,SAAS,EAAE,CAAC;AAChB,IAAI,aAAa,EAAE;AACnB,GAAG,GAAG;AACN,IAAI,QAAQ,EAAE,QAAQ,CAAC,QAAQ,IAAI,CAAC;AACpC,IAAI,SAAS,EAAE,QAAQ,CAAC,SAAS,IAAI,CAAC;AACtC,IAAI,aAAa,EAAE,QAAQ,CAAC;AAC5B,GAAG;AACH,EAAE,IAAI,SAAS,IAAI,OAAO,aAAa,KAAK,QAAQ,EAAE;AACtD,IAAI,SAAS,GAAG,SAAS,KAAK,KAAK,GAAG,aAAa,GAAG,EAAE,GAAG,aAAa;AACxE;AACA,EAAE,OAAO,UAAU,GAAG;AACtB,IAAI,CAAC,EAAE,SAAS,GAAG,cAAc;AACjC,IAAI,CAAC,EAAE,QAAQ,GAAG;AAClB,GAAG,GAAG;AACN,IAAI,CAAC,EAAE,QAAQ,GAAG,aAAa;AAC/B,IAAI,CAAC,EAAE,SAAS,GAAG;AACnB,GAAG;AACH;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,MAAMC,QAAM,GAAG,UAAU,OAAO,EAAE;AAClC,EAAE,IAAI,OAAO,KAAK,SAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,CAAC;AACf;AACA,EAAE,OAAO;AACT,IAAI,IAAI,EAAE,QAAQ;AAClB,IAAI,OAAO;AACX,IAAI,MAAM,EAAE,CAAC,KAAK,EAAE;AACpB,MAAM,IAAI,qBAAqB,EAAE,qBAAqB;AACtD,MAAM,MAAM;AACZ,QAAQ,CAAC;AACT,QAAQ,CAAC;AACT,QAAQ,SAAS;AACjB,QAAQ;AACR,OAAO,GAAG,KAAK;AACf,MAAM,MAAM,UAAU,GAAG,MAAM,oBAAoB,CAAC,KAAK,EAAE,OAAO,CAAC;;AAEnE;AACA;AACA,MAAM,IAAI,SAAS,MAAM,CAAC,qBAAqB,GAAG,cAAc,CAAC,MAAM,KAAK,IAAI,GAAG,SAAM,GAAG,qBAAqB,CAAC,SAAS,CAAC,IAAI,CAAC,qBAAqB,GAAG,cAAc,CAAC,KAAK,KAAK,IAAI,IAAI,qBAAqB,CAAC,eAAe,EAAE;AACjO,QAAQ,OAAO,EAAE;AACjB;AACA,MAAM,OAAO;AACb,QAAQ,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,CAAC;AAC3B,QAAQ,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,CAAC;AAC3B,QAAQ,IAAI,EAAE;AACd,UAAU,GAAG,UAAU;AACvB,UAAU;AACV;AACA,OAAO;AACP;AACA,GAAG;AACH,CAAC;;AAED;AACA;AACA;AACA;AACA;AACA,MAAMC,OAAK,GAAG,UAAU,OAAO,EAAE;AACjC,EAAE,IAAI,OAAO,KAAK,SAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,EAAE;AAChB;AACA,EAAE,OAAO;AACT,IAAI,IAAI,EAAE,OAAO;AACjB,IAAI,OAAO;AACX,IAAI,MAAM,EAAE,CAAC,KAAK,EAAE;AACpB,MAAM,MAAM;AACZ,QAAQ,CAAC;AACT,QAAQ,CAAC;AACT,QAAQ;AACR,OAAO,GAAG,KAAK;AACf,MAAM,MAAM;AACZ,QAAQ,QAAQ,EAAE,aAAa,GAAG,IAAI;AACtC,QAAQ,SAAS,EAAE,cAAc,GAAG,KAAK;AACzC,QAAQ,OAAO,GAAG;AAClB,UAAU,EAAE,EAAE,IAAI,IAAI;AACtB,YAAY,IAAI;AAChB,cAAc,CAAC;AACf,cAAc;AACd,aAAa,GAAG,IAAI;AACpB,YAAY,OAAO;AACnB,cAAc,CAAC;AACf,cAAc;AACd,aAAa;AACb;AACA,SAAS;AACT,QAAQ,GAAG;AACX,OAAO,GAAG,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC;AAClC,MAAM,MAAM,MAAM,GAAG;AACrB,QAAQ,CAAC;AACT,QAAQ;AACR,OAAO;AACP,MAAM,MAAM,QAAQ,GAAG,MAAM,cAAc,CAAC,KAAK,EAAE,qBAAqB,CAAC;AACzE,MAAM,MAAM,SAAS,GAAG,WAAW,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;AACvD,MAAM,MAAM,QAAQ,GAAG,eAAe,CAAC,SAAS,CAAC;AACjD,MAAM,IAAI,aAAa,GAAG,MAAM,CAAC,QAAQ,CAAC;AAC1C,MAAM,IAAI,cAAc,GAAG,MAAM,CAAC,SAAS,CAAC;AAC5C,MAAM,IAAI,aAAa,EAAE;AACzB,QAAQ,MAAM,OAAO,GAAG,QAAQ,KAAK,GAAG,GAAG,KAAK,GAAG,MAAM;AACzD,QAAQ,MAAM,OAAO,GAAG,QAAQ,KAAK,GAAG,GAAG,QAAQ,GAAG,OAAO;AAC7D,QAAQ,MAAM,GAAG,GAAG,aAAa,GAAG,QAAQ,CAAC,OAAO,CAAC;AACrD,QAAQ,MAAM,GAAG,GAAG,aAAa,GAAG,QAAQ,CAAC,OAAO,CAAC;AACrD,QAAQ,aAAa,GAAG,KAAK,CAAC,GAAG,EAAE,aAAa,EAAE,GAAG,CAAC;AACtD;AACA,MAAM,IAAI,cAAc,EAAE;AAC1B,QAAQ,MAAM,OAAO,GAAG,SAAS,KAAK,GAAG,GAAG,KAAK,GAAG,MAAM;AAC1D,QAAQ,MAAM,OAAO,GAAG,SAAS,KAAK,GAAG,GAAG,QAAQ,GAAG,OAAO;AAC9D,QAAQ,MAAM,GAAG,GAAG,cAAc,GAAG,QAAQ,CAAC,OAAO,CAAC;AACtD,QAAQ,MAAM,GAAG,GAAG,cAAc,GAAG,QAAQ,CAAC,OAAO,CAAC;AACtD,QAAQ,cAAc,GAAG,KAAK,CAAC,GAAG,EAAE,cAAc,EAAE,GAAG,CAAC;AACxD;AACA,MAAM,MAAM,aAAa,GAAG,OAAO,CAAC,EAAE,CAAC;AACvC,QAAQ,GAAG,KAAK;AAChB,QAAQ,CAAC,QAAQ,GAAG,aAAa;AACjC,QAAQ,CAAC,SAAS,GAAG;AACrB,OAAO,CAAC;AACR,MAAM,OAAO;AACb,QAAQ,GAAG,aAAa;AACxB,QAAQ,IAAI,EAAE;AACd,UAAU,CAAC,EAAE,aAAa,CAAC,CAAC,GAAG,CAAC;AAChC,UAAU,CAAC,EAAE,aAAa,CAAC,CAAC,GAAG,CAAC;AAChC,UAAU,OAAO,EAAE;AACnB,YAAY,CAAC,QAAQ,GAAG,aAAa;AACrC,YAAY,CAAC,SAAS,GAAG;AACzB;AACA;AACA,OAAO;AACP;AACA,GAAG;AACH,CAAC;AACD;AACA;AACA;AACA,MAAMC,YAAU,GAAG,UAAU,OAAO,EAAE;AACtC,EAAE,IAAI,OAAO,KAAK,SAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,EAAE;AAChB;AACA,EAAE,OAAO;AACT,IAAI,OAAO;AACX,IAAI,EAAE,CAAC,KAAK,EAAE;AACd,MAAM,MAAM;AACZ,QAAQ,CAAC;AACT,QAAQ,CAAC;AACT,QAAQ,SAAS;AACjB,QAAQ,KAAK;AACb,QAAQ;AACR,OAAO,GAAG,KAAK;AACf,MAAM,MAAM;AACZ,QAAQ,MAAM,GAAG,CAAC;AAClB,QAAQ,QAAQ,EAAE,aAAa,GAAG,IAAI;AACtC,QAAQ,SAAS,EAAE,cAAc,GAAG;AACpC,OAAO,GAAG,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC;AAClC,MAAM,MAAM,MAAM,GAAG;AACrB,QAAQ,CAAC;AACT,QAAQ;AACR,OAAO;AACP,MAAM,MAAM,SAAS,GAAG,WAAW,CAAC,SAAS,CAAC;AAC9C,MAAM,MAAM,QAAQ,GAAG,eAAe,CAAC,SAAS,CAAC;AACjD,MAAM,IAAI,aAAa,GAAG,MAAM,CAAC,QAAQ,CAAC;AAC1C,MAAM,IAAI,cAAc,GAAG,MAAM,CAAC,SAAS,CAAC;AAC5C,MAAM,MAAM,SAAS,GAAG,QAAQ,CAAC,MAAM,EAAE,KAAK,CAAC;AAC/C,MAAM,MAAM,cAAc,GAAG,OAAO,SAAS,KAAK,QAAQ,GAAG;AAC7D,QAAQ,QAAQ,EAAE,SAAS;AAC3B,QAAQ,SAAS,EAAE;AACnB,OAAO,GAAG;AACV,QAAQ,QAAQ,EAAE,CAAC;AACnB,QAAQ,SAAS,EAAE,CAAC;AACpB,QAAQ,GAAG;AACX,OAAO;AACP,MAAM,IAAI,aAAa,EAAE;AACzB,QAAQ,MAAM,GAAG,GAAG,QAAQ,KAAK,GAAG,GAAG,QAAQ,GAAG,OAAO;AACzD,QAAQ,MAAM,QAAQ,GAAG,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,GAAG,cAAc,CAAC,QAAQ;AAClG,QAAQ,MAAM,QAAQ,GAAG,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,cAAc,CAAC,QAAQ;AACnG,QAAQ,IAAI,aAAa,GAAG,QAAQ,EAAE;AACtC,UAAU,aAAa,GAAG,QAAQ;AAClC,SAAS,MAAM,IAAI,aAAa,GAAG,QAAQ,EAAE;AAC7C,UAAU,aAAa,GAAG,QAAQ;AAClC;AACA;AACA,MAAM,IAAI,cAAc,EAAE;AAC1B,QAAQ,IAAI,qBAAqB,EAAE,sBAAsB;AACzD,QAAQ,MAAM,GAAG,GAAG,QAAQ,KAAK,GAAG,GAAG,OAAO,GAAG,QAAQ;AACzD,QAAQ,MAAM,YAAY,GAAG,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC,QAAQ,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;AACzE,QAAQ,MAAM,QAAQ,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,GAAG,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,YAAY,GAAG,CAAC,CAAC,qBAAqB,GAAG,cAAc,CAAC,MAAM,KAAK,IAAI,GAAG,SAAM,GAAG,qBAAqB,CAAC,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,IAAI,YAAY,GAAG,CAAC,GAAG,cAAc,CAAC,SAAS,CAAC;AAC3P,QAAQ,MAAM,QAAQ,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,YAAY,GAAG,CAAC,GAAG,CAAC,CAAC,sBAAsB,GAAG,cAAc,CAAC,MAAM,KAAK,IAAI,GAAG,SAAM,GAAG,sBAAsB,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,IAAI,YAAY,GAAG,cAAc,CAAC,SAAS,GAAG,CAAC,CAAC;AAC9P,QAAQ,IAAI,cAAc,GAAG,QAAQ,EAAE;AACvC,UAAU,cAAc,GAAG,QAAQ;AACnC,SAAS,MAAM,IAAI,cAAc,GAAG,QAAQ,EAAE;AAC9C,UAAU,cAAc,GAAG,QAAQ;AACnC;AACA;AACA,MAAM,OAAO;AACb,QAAQ,CAAC,QAAQ,GAAG,aAAa;AACjC,QAAQ,CAAC,SAAS,GAAG;AACrB,OAAO;AACP;AACA,GAAG;AACH,CAAC;;AAED;AACA;AACA;AACA;AACA;AACA;AACA,MAAMC,MAAI,GAAG,UAAU,OAAO,EAAE;AAChC,EAAE,IAAI,OAAO,KAAK,SAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,EAAE;AAChB;AACA,EAAE,OAAO;AACT,IAAI,IAAI,EAAE,MAAM;AAChB,IAAI,OAAO;AACX,IAAI,MAAM,EAAE,CAAC,KAAK,EAAE;AACpB,MAAM,IAAI,qBAAqB,EAAE,sBAAsB;AACvD,MAAM,MAAM;AACZ,QAAQ,SAAS;AACjB,QAAQ,KAAK;AACb,QAAQ,QAAQ;AAChB,QAAQ;AACR,OAAO,GAAG,KAAK;AACf,MAAM,MAAM;AACZ,QAAQ,KAAK,GAAG,MAAM,EAAE;AACxB,QAAQ,GAAG;AACX,OAAO,GAAG,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC;AAClC,MAAM,MAAM,QAAQ,GAAG,MAAM,cAAc,CAAC,KAAK,EAAE,qBAAqB,CAAC;AACzE,MAAM,MAAM,IAAI,GAAG,OAAO,CAAC,SAAS,CAAC;AACrC,MAAM,MAAM,SAAS,GAAG,YAAY,CAAC,SAAS,CAAC;AAC/C,MAAM,MAAM,OAAO,GAAG,WAAW,CAAC,SAAS,CAAC,KAAK,GAAG;AACpD,MAAM,MAAM;AACZ,QAAQ,KAAK;AACb,QAAQ;AACR,OAAO,GAAG,KAAK,CAAC,QAAQ;AACxB,MAAM,IAAI,UAAU;AACpB,MAAM,IAAI,SAAS;AACnB,MAAM,IAAI,IAAI,KAAK,KAAK,IAAI,IAAI,KAAK,QAAQ,EAAE;AAC/C,QAAQ,UAAU,GAAG,IAAI;AACzB,QAAQ,SAAS,GAAG,SAAS,MAAM,CAAC,OAAO,QAAQ,CAAC,KAAK,IAAI,IAAI,GAAG,SAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,IAAI,OAAO,GAAG,KAAK,CAAC,GAAG,MAAM,GAAG,OAAO;AACtJ,OAAO,MAAM;AACb,QAAQ,SAAS,GAAG,IAAI;AACxB,QAAQ,UAAU,GAAG,SAAS,KAAK,KAAK,GAAG,KAAK,GAAG,QAAQ;AAC3D;AACA,MAAM,MAAM,qBAAqB,GAAG,MAAM,GAAG,QAAQ,CAAC,GAAG,GAAG,QAAQ,CAAC,MAAM;AAC3E,MAAM,MAAM,oBAAoB,GAAG,KAAK,GAAG,QAAQ,CAAC,IAAI,GAAG,QAAQ,CAAC,KAAK;AACzE,MAAM,MAAM,uBAAuB,GAAG,GAAG,CAAC,MAAM,GAAG,QAAQ,CAAC,UAAU,CAAC,EAAE,qBAAqB,CAAC;AAC/F,MAAM,MAAM,sBAAsB,GAAG,GAAG,CAAC,KAAK,GAAG,QAAQ,CAAC,SAAS,CAAC,EAAE,oBAAoB,CAAC;AAC3F,MAAM,MAAM,OAAO,GAAG,CAAC,KAAK,CAAC,cAAc,CAAC,KAAK;AACjD,MAAM,IAAI,eAAe,GAAG,uBAAuB;AACnD,MAAM,IAAI,cAAc,GAAG,sBAAsB;AACjD,MAAM,IAAI,CAAC,qBAAqB,GAAG,KAAK,CAAC,cAAc,CAAC,KAAK,KAAK,IAAI,IAAI,qBAAqB,CAAC,OAAO,CAAC,CAAC,EAAE;AAC3G,QAAQ,cAAc,GAAG,oBAAoB;AAC7C;AACA,MAAM,IAAI,CAAC,sBAAsB,GAAG,KAAK,CAAC,cAAc,CAAC,KAAK,KAAK,IAAI,IAAI,sBAAsB,CAAC,OAAO,CAAC,CAAC,EAAE;AAC7G,QAAQ,eAAe,GAAG,qBAAqB;AAC/C;AACA,MAAM,IAAI,OAAO,IAAI,CAAC,SAAS,EAAE;AACjC,QAAQ,MAAM,IAAI,GAAG,GAAG,CAAC,QAAQ,CAAC,IAAI,EAAE,CAAC,CAAC;AAC1C,QAAQ,MAAM,IAAI,GAAG,GAAG,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC;AAC3C,QAAQ,MAAM,IAAI,GAAG,GAAG,CAAC,QAAQ,CAAC,GAAG,EAAE,CAAC,CAAC;AACzC,QAAQ,MAAM,IAAI,GAAG,GAAG,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC,CAAC;AAC5C,QAAQ,IAAI,OAAO,EAAE;AACrB,UAAU,cAAc,GAAG,KAAK,GAAG,CAAC,IAAI,IAAI,KAAK,CAAC,IAAI,IAAI,KAAK,CAAC,GAAG,IAAI,GAAG,IAAI,GAAG,GAAG,CAAC,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC,KAAK,CAAC,CAAC;AACpH,SAAS,MAAM;AACf,UAAU,eAAe,GAAG,MAAM,GAAG,CAAC,IAAI,IAAI,KAAK,CAAC,IAAI,IAAI,KAAK,CAAC,GAAG,IAAI,GAAG,IAAI,GAAG,GAAG,CAAC,QAAQ,CAAC,GAAG,EAAE,QAAQ,CAAC,MAAM,CAAC,CAAC;AACtH;AACA;AACA,MAAM,MAAM,KAAK,CAAC;AAClB,QAAQ,GAAG,KAAK;AAChB,QAAQ,cAAc;AACtB,QAAQ;AACR,OAAO,CAAC;AACR,MAAM,MAAM,cAAc,GAAG,MAAM,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,QAAQ,CAAC;AAC5E,MAAM,IAAI,KAAK,KAAK,cAAc,CAAC,KAAK,IAAI,MAAM,KAAK,cAAc,CAAC,MAAM,EAAE;AAC9E,QAAQ,OAAO;AACf,UAAU,KAAK,EAAE;AACjB,YAAY,KAAK,EAAE;AACnB;AACA,SAAS;AACT;AACA,MAAM,OAAO,EAAE;AACf;AACA,GAAG;AACH,CAAC;;ACzgCD,SAAS,gBAAgB,CAAC,OAAO,EAAE;AACnC,EAAE,MAAM,GAAG,GAAG,gBAAgB,CAAC,OAAO,CAAC;AACvC;AACA;AACA,EAAE,IAAI,KAAK,GAAG,UAAU,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC;AACxC,EAAE,IAAI,MAAM,GAAG,UAAU,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC;AAC1C,EAAE,MAAM,SAAS,GAAG,aAAa,CAAC,OAAO,CAAC;AAC1C,EAAE,MAAM,WAAW,GAAG,SAAS,GAAG,OAAO,CAAC,WAAW,GAAG,KAAK;AAC7D,EAAE,MAAM,YAAY,GAAG,SAAS,GAAG,OAAO,CAAC,YAAY,GAAG,MAAM;AAChE,EAAE,MAAM,cAAc,GAAG,KAAK,CAAC,KAAK,CAAC,KAAK,WAAW,IAAI,KAAK,CAAC,MAAM,CAAC,KAAK,YAAY;AACvF,EAAE,IAAI,cAAc,EAAE;AACtB,IAAI,KAAK,GAAG,WAAW;AACvB,IAAI,MAAM,GAAG,YAAY;AACzB;AACA,EAAE,OAAO;AACT,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI,CAAC,EAAE;AACP,GAAG;AACH;;AAEA,SAAS,aAAa,CAAC,OAAO,EAAE;AAChC,EAAE,OAAO,CAAC,SAAS,CAAC,OAAO,CAAC,GAAG,OAAO,CAAC,cAAc,GAAG,OAAO;AAC/D;;AAEA,SAAS,QAAQ,CAAC,OAAO,EAAE;AAC3B,EAAE,MAAM,UAAU,GAAG,aAAa,CAAC,OAAO,CAAC;AAC3C,EAAE,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,EAAE;AAClC,IAAI,OAAO,YAAY,CAAC,CAAC,CAAC;AAC1B;AACA,EAAE,MAAM,IAAI,GAAG,UAAU,CAAC,qBAAqB,EAAE;AACjD,EAAE,MAAM;AACR,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI;AACJ,GAAG,GAAG,gBAAgB,CAAC,UAAU,CAAC;AAClC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,KAAK,IAAI,KAAK;AACtD,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC,MAAM,IAAI,MAAM;;AAEzD;;AAEA,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE;AACjC,IAAI,CAAC,GAAG,CAAC;AACT;AACA,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE;AACjC,IAAI,CAAC,GAAG,CAAC;AACT;AACA,EAAE,OAAO;AACT,IAAI,CAAC;AACL,IAAI;AACJ,GAAG;AACH;;AAEA,MAAM,SAAS,gBAAgB,YAAY,CAAC,CAAC,CAAC;AAC9C,SAAS,gBAAgB,CAAC,OAAO,EAAE;AACnC,EAAE,MAAM,GAAG,GAAG,SAAS,CAAC,OAAO,CAAC;AAChC,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,GAAG,CAAC,cAAc,EAAE;AAC1C,IAAI,OAAO,SAAS;AACpB;AACA,EAAE,OAAO;AACT,IAAI,CAAC,EAAE,GAAG,CAAC,cAAc,CAAC,UAAU;AACpC,IAAI,CAAC,EAAE,GAAG,CAAC,cAAc,CAAC;AAC1B,GAAG;AACH;AACA,SAAS,sBAAsB,CAAC,OAAO,EAAE,OAAO,EAAE,oBAAoB,EAAE;AACxE,EAAE,IAAI,OAAO,KAAK,SAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,KAAK;AACnB;AACA,EAAE,IAAI,CAAC,oBAAoB,IAAI,OAAO,IAAI,oBAAoB,KAAK,SAAS,CAAC,OAAO,CAAC,EAAE;AACvF,IAAI,OAAO,KAAK;AAChB;AACA,EAAE,OAAO,OAAO;AAChB;;AAEA,SAAS,qBAAqB,CAAC,OAAO,EAAE,YAAY,EAAE,eAAe,EAAE,YAAY,EAAE;AACrF,EAAE,IAAI,YAAY,KAAK,SAAM,EAAE;AAC/B,IAAI,YAAY,GAAG,KAAK;AACxB;AACA,EAAE,IAAI,eAAe,KAAK,SAAM,EAAE;AAClC,IAAI,eAAe,GAAG,KAAK;AAC3B;AACA,EAAE,MAAM,UAAU,GAAG,OAAO,CAAC,qBAAqB,EAAE;AACpD,EAAE,MAAM,UAAU,GAAG,aAAa,CAAC,OAAO,CAAC;AAC3C,EAAE,IAAI,KAAK,GAAG,YAAY,CAAC,CAAC,CAAC;AAC7B,EAAE,IAAI,YAAY,EAAE;AACpB,IAAI,IAAI,YAAY,EAAE;AACtB,MAAM,IAAI,SAAS,CAAC,YAAY,CAAC,EAAE;AACnC,QAAQ,KAAK,GAAG,QAAQ,CAAC,YAAY,CAAC;AACtC;AACA,KAAK,MAAM;AACX,MAAM,KAAK,GAAG,QAAQ,CAAC,OAAO,CAAC;AAC/B;AACA;AACA,EAAE,MAAM,aAAa,GAAG,sBAAsB,CAAC,UAAU,EAAE,eAAe,EAAE,YAAY,CAAC,GAAG,gBAAgB,CAAC,UAAU,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC;AAC1I,EAAE,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,GAAG,aAAa,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC;AACvD,EAAE,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,GAAG,aAAa,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC;AACtD,EAAE,IAAI,KAAK,GAAG,UAAU,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC;AACxC,EAAE,IAAI,MAAM,GAAG,UAAU,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC;AAC1C,EAAE,IAAI,UAAU,EAAE;AAClB,IAAI,MAAM,GAAG,GAAG,SAAS,CAAC,UAAU,CAAC;AACrC,IAAI,MAAM,SAAS,GAAG,YAAY,IAAI,SAAS,CAAC,YAAY,CAAC,GAAG,SAAS,CAAC,YAAY,CAAC,GAAG,YAAY;AACtG,IAAI,IAAI,UAAU,GAAG,GAAG;AACxB,IAAI,IAAI,aAAa,GAAG,eAAe,CAAC,UAAU,CAAC;AACnD,IAAI,OAAO,aAAa,IAAI,YAAY,IAAI,SAAS,KAAK,UAAU,EAAE;AACtE,MAAM,MAAM,WAAW,GAAG,QAAQ,CAAC,aAAa,CAAC;AACjD,MAAM,MAAM,UAAU,GAAG,aAAa,CAAC,qBAAqB,EAAE;AAC9D,MAAM,MAAM,GAAG,GAAG,gBAAgB,CAAC,aAAa,CAAC;AACjD,MAAM,MAAM,IAAI,GAAG,UAAU,CAAC,IAAI,GAAG,CAAC,aAAa,CAAC,UAAU,GAAG,UAAU,CAAC,GAAG,CAAC,WAAW,CAAC,IAAI,WAAW,CAAC,CAAC;AAC7G,MAAM,MAAM,GAAG,GAAG,UAAU,CAAC,GAAG,GAAG,CAAC,aAAa,CAAC,SAAS,GAAG,UAAU,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,WAAW,CAAC,CAAC;AACzG,MAAM,CAAC,IAAI,WAAW,CAAC,CAAC;AACxB,MAAM,CAAC,IAAI,WAAW,CAAC,CAAC;AACxB,MAAM,KAAK,IAAI,WAAW,CAAC,CAAC;AAC5B,MAAM,MAAM,IAAI,WAAW,CAAC,CAAC;AAC7B,MAAM,CAAC,IAAI,IAAI;AACf,MAAM,CAAC,IAAI,GAAG;AACd,MAAM,UAAU,GAAG,SAAS,CAAC,aAAa,CAAC;AAC3C,MAAM,aAAa,GAAG,eAAe,CAAC,UAAU,CAAC;AACjD;AACA;AACA,EAAE,OAAO,gBAAgB,CAAC;AAC1B,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI,CAAC;AACL,IAAI;AACJ,GAAG,CAAC;AACJ;;AAEA;AACA;AACA,SAAS,mBAAmB,CAAC,OAAO,EAAE,IAAI,EAAE;AAC5C,EAAE,MAAM,UAAU,GAAG,aAAa,CAAC,OAAO,CAAC,CAAC,UAAU;AACtD,EAAE,IAAI,CAAC,IAAI,EAAE;AACb,IAAI,OAAO,qBAAqB,CAAC,kBAAkB,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,GAAG,UAAU;AAC/E;AACA,EAAE,OAAO,IAAI,CAAC,IAAI,GAAG,UAAU;AAC/B;;AAEA,SAAS,aAAa,CAAC,eAAe,EAAE,MAAM,EAAE,gBAAgB,EAAE;AAClE,EAAE,IAAI,gBAAgB,KAAK,SAAM,EAAE;AACnC,IAAI,gBAAgB,GAAG,KAAK;AAC5B;AACA,EAAE,MAAM,QAAQ,GAAG,eAAe,CAAC,qBAAqB,EAAE;AAC1D,EAAE,MAAM,CAAC,GAAG,QAAQ,CAAC,IAAI,GAAG,MAAM,CAAC,UAAU,IAAI,gBAAgB,GAAG,CAAC;AACrE;AACA,EAAE,mBAAmB,CAAC,eAAe,EAAE,QAAQ,CAAC,CAAC;AACjD,EAAE,MAAM,CAAC,GAAG,QAAQ,CAAC,GAAG,GAAG,MAAM,CAAC,SAAS;AAC3C,EAAE,OAAO;AACT,IAAI,CAAC;AACL,IAAI;AACJ,GAAG;AACH;;AAEA,SAAS,qDAAqD,CAAC,IAAI,EAAE;AACrE,EAAE,IAAI;AACN,IAAI,QAAQ;AACZ,IAAI,IAAI;AACR,IAAI,YAAY;AAChB,IAAI;AACJ,GAAG,GAAG,IAAI;AACV,EAAE,MAAM,OAAO,GAAG,QAAQ,KAAK,OAAO;AACtC,EAAE,MAAM,eAAe,GAAG,kBAAkB,CAAC,YAAY,CAAC;AAC1D,EAAE,MAAM,QAAQ,GAAG,QAAQ,GAAG,UAAU,CAAC,QAAQ,CAAC,QAAQ,CAAC,GAAG,KAAK;AACnE,EAAE,IAAI,YAAY,KAAK,eAAe,IAAI,QAAQ,IAAI,OAAO,EAAE;AAC/D,IAAI,OAAO,IAAI;AACf;AACA,EAAE,IAAI,MAAM,GAAG;AACf,IAAI,UAAU,EAAE,CAAC;AACjB,IAAI,SAAS,EAAE;AACf,GAAG;AACH,EAAE,IAAI,KAAK,GAAG,YAAY,CAAC,CAAC,CAAC;AAC7B,EAAE,MAAM,OAAO,GAAG,YAAY,CAAC,CAAC,CAAC;AACjC,EAAE,MAAM,uBAAuB,GAAG,aAAa,CAAC,YAAY,CAAC;AAC7D,EAAE,IAAI,uBAAuB,IAAI,CAAC,uBAAuB,IAAI,CAAC,OAAO,EAAE;AACvE,IAAI,IAAI,WAAW,CAAC,YAAY,CAAC,KAAK,MAAM,IAAI,iBAAiB,CAAC,eAAe,CAAC,EAAE;AACpF,MAAM,MAAM,GAAG,aAAa,CAAC,YAAY,CAAC;AAC1C;AACA,IAAI,IAAI,aAAa,CAAC,YAAY,CAAC,EAAE;AACrC,MAAM,MAAM,UAAU,GAAG,qBAAqB,CAAC,YAAY,CAAC;AAC5D,MAAM,KAAK,GAAG,QAAQ,CAAC,YAAY,CAAC;AACpC,MAAM,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,YAAY,CAAC,UAAU;AACxD,MAAM,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,YAAY,CAAC,SAAS;AACvD;AACA;AACA,EAAE,MAAM,UAAU,GAAG,eAAe,IAAI,CAAC,uBAAuB,IAAI,CAAC,OAAO,GAAG,aAAa,CAAC,eAAe,EAAE,MAAM,EAAE,IAAI,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC;AAC7I,EAAE,OAAO;AACT,IAAI,KAAK,EAAE,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC;AAC/B,IAAI,MAAM,EAAE,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC;AACjC,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,MAAM,CAAC,UAAU,GAAG,KAAK,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC;AAChF,IAAI,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,GAAG,MAAM,CAAC,SAAS,GAAG,KAAK,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC;AAC9E,GAAG;AACH;;AAEA,SAAS,cAAc,CAAC,OAAO,EAAE;AACjC,EAAE,OAAO,KAAK,CAAC,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,CAAC;AAC7C;;AAEA;AACA;AACA,SAAS,eAAe,CAAC,OAAO,EAAE;AAClC,EAAE,MAAM,IAAI,GAAG,kBAAkB,CAAC,OAAO,CAAC;AAC1C,EAAE,MAAM,MAAM,GAAG,aAAa,CAAC,OAAO,CAAC;AACvC,EAAE,MAAM,IAAI,GAAG,OAAO,CAAC,aAAa,CAAC,IAAI;AACzC,EAAE,MAAM,KAAK,GAAG,GAAG,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,CAAC;AAC3F,EAAE,MAAM,MAAM,GAAG,GAAG,CAAC,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,YAAY,CAAC;AAChG,EAAE,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,UAAU,GAAG,mBAAmB,CAAC,OAAO,CAAC;AAC3D,EAAE,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,SAAS;AAC7B,EAAE,IAAI,gBAAgB,CAAC,IAAI,CAAC,CAAC,SAAS,KAAK,KAAK,EAAE;AAClD,IAAI,CAAC,IAAI,GAAG,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,CAAC,GAAG,KAAK;AACxD;AACA,EAAE,OAAO;AACT,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI,CAAC;AACL,IAAI;AACJ,GAAG;AACH;;AAEA,SAAS,eAAe,CAAC,OAAO,EAAE,QAAQ,EAAE;AAC5C,EAAE,MAAM,GAAG,GAAG,SAAS,CAAC,OAAO,CAAC;AAChC,EAAE,MAAM,IAAI,GAAG,kBAAkB,CAAC,OAAO,CAAC;AAC1C,EAAE,MAAM,cAAc,GAAG,GAAG,CAAC,cAAc;AAC3C,EAAE,IAAI,KAAK,GAAG,IAAI,CAAC,WAAW;AAC9B,EAAE,IAAI,MAAM,GAAG,IAAI,CAAC,YAAY;AAChC,EAAE,IAAI,CAAC,GAAG,CAAC;AACX,EAAE,IAAI,CAAC,GAAG,CAAC;AACX,EAAE,IAAI,cAAc,EAAE;AACtB,IAAI,KAAK,GAAG,cAAc,CAAC,KAAK;AAChC,IAAI,MAAM,GAAG,cAAc,CAAC,MAAM;AAClC,IAAI,MAAM,mBAAmB,GAAG,QAAQ,EAAE;AAC1C,IAAI,IAAI,CAAC,mBAAmB,IAAI,mBAAmB,IAAI,QAAQ,KAAK,OAAO,EAAE;AAC7E,MAAM,CAAC,GAAG,cAAc,CAAC,UAAU;AACnC,MAAM,CAAC,GAAG,cAAc,CAAC,SAAS;AAClC;AACA;AACA,EAAE,OAAO;AACT,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI,CAAC;AACL,IAAI;AACJ,GAAG;AACH;;AAEA;AACA,SAAS,0BAA0B,CAAC,OAAO,EAAE,QAAQ,EAAE;AACvD,EAAE,MAAM,UAAU,GAAG,qBAAqB,CAAC,OAAO,EAAE,IAAI,EAAE,QAAQ,KAAK,OAAO,CAAC;AAC/E,EAAE,MAAM,GAAG,GAAG,UAAU,CAAC,GAAG,GAAG,OAAO,CAAC,SAAS;AAChD,EAAE,MAAM,IAAI,GAAG,UAAU,CAAC,IAAI,GAAG,OAAO,CAAC,UAAU;AACnD,EAAE,MAAM,KAAK,GAAG,aAAa,CAAC,OAAO,CAAC,GAAG,QAAQ,CAAC,OAAO,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC;AAC5E,EAAE,MAAM,KAAK,GAAG,OAAO,CAAC,WAAW,GAAG,KAAK,CAAC,CAAC;AAC7C,EAAE,MAAM,MAAM,GAAG,OAAO,CAAC,YAAY,GAAG,KAAK,CAAC,CAAC;AAC/C,EAAE,MAAM,CAAC,GAAG,IAAI,GAAG,KAAK,CAAC,CAAC;AAC1B,EAAE,MAAM,CAAC,GAAG,GAAG,GAAG,KAAK,CAAC,CAAC;AACzB,EAAE,OAAO;AACT,IAAI,KAAK;AACT,IAAI,MAAM;AACV,IAAI,CAAC;AACL,IAAI;AACJ,GAAG;AACH;AACA,SAAS,iCAAiC,CAAC,OAAO,EAAE,gBAAgB,EAAE,QAAQ,EAAE;AAChF,EAAE,IAAI,IAAI;AACV,EAAE,IAAI,gBAAgB,KAAK,UAAU,EAAE;AACvC,IAAI,IAAI,GAAG,eAAe,CAAC,OAAO,EAAE,QAAQ,CAAC;AAC7C,GAAG,MAAM,IAAI,gBAAgB,KAAK,UAAU,EAAE;AAC9C,IAAI,IAAI,GAAG,eAAe,CAAC,kBAAkB,CAAC,OAAO,CAAC,CAAC;AACvD,GAAG,MAAM,IAAI,SAAS,CAAC,gBAAgB,CAAC,EAAE;AAC1C,IAAI,IAAI,GAAG,0BAA0B,CAAC,gBAAgB,EAAE,QAAQ,CAAC;AACjE,GAAG,MAAM;AACT,IAAI,MAAM,aAAa,GAAG,gBAAgB,CAAC,OAAO,CAAC;AACnD,IAAI,IAAI,GAAG;AACX,MAAM,CAAC,EAAE,gBAAgB,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC;AAC7C,MAAM,CAAC,EAAE,gBAAgB,CAAC,CAAC,GAAG,aAAa,CAAC,CAAC;AAC7C,MAAM,KAAK,EAAE,gBAAgB,CAAC,KAAK;AACnC,MAAM,MAAM,EAAE,gBAAgB,CAAC;AAC/B,KAAK;AACL;AACA,EAAE,OAAO,gBAAgB,CAAC,IAAI,CAAC;AAC/B;AACA,SAAS,wBAAwB,CAAC,OAAO,EAAE,QAAQ,EAAE;AACrD,EAAE,MAAM,UAAU,GAAG,aAAa,CAAC,OAAO,CAAC;AAC3C,EAAE,IAAI,UAAU,KAAK,QAAQ,IAAI,CAAC,SAAS,CAAC,UAAU,CAAC,IAAI,qBAAqB,CAAC,UAAU,CAAC,EAAE;AAC9F,IAAI,OAAO,KAAK;AAChB;AACA,EAAE,OAAO,gBAAgB,CAAC,UAAU,CAAC,CAAC,QAAQ,KAAK,OAAO,IAAI,wBAAwB,CAAC,UAAU,EAAE,QAAQ,CAAC;AAC5G;;AAEA;AACA;AACA;AACA,SAAS,2BAA2B,CAAC,OAAO,EAAE,KAAK,EAAE;AACrD,EAAE,MAAM,YAAY,GAAG,KAAK,CAAC,GAAG,CAAC,OAAO,CAAC;AACzC,EAAE,IAAI,YAAY,EAAE;AACpB,IAAI,OAAO,YAAY;AACvB;AACA,EAAE,IAAI,MAAM,GAAG,oBAAoB,CAAC,OAAO,EAAE,EAAE,EAAE,KAAK,CAAC,CAAC,MAAM,CAAC,EAAE,IAAI,SAAS,CAAC,EAAE,CAAC,IAAI,WAAW,CAAC,EAAE,CAAC,KAAK,MAAM,CAAC;AACjH,EAAE,IAAI,mCAAmC,GAAG,IAAI;AAChD,EAAE,MAAM,cAAc,GAAG,gBAAgB,CAAC,OAAO,CAAC,CAAC,QAAQ,KAAK,OAAO;AACvE,EAAE,IAAI,WAAW,GAAG,cAAc,GAAG,aAAa,CAAC,OAAO,CAAC,GAAG,OAAO;;AAErE;AACA,EAAE,OAAO,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,qBAAqB,CAAC,WAAW,CAAC,EAAE;AACxE,IAAI,MAAM,aAAa,GAAG,gBAAgB,CAAC,WAAW,CAAC;AACvD,IAAI,MAAM,uBAAuB,GAAG,iBAAiB,CAAC,WAAW,CAAC;AAClE,IAAI,IAAI,CAAC,uBAAuB,IAAI,aAAa,CAAC,QAAQ,KAAK,OAAO,EAAE;AACxE,MAAM,mCAAmC,GAAG,IAAI;AAChD;AACA,IAAI,MAAM,qBAAqB,GAAG,cAAc,GAAG,CAAC,uBAAuB,IAAI,CAAC,mCAAmC,GAAG,CAAC,uBAAuB,IAAI,aAAa,CAAC,QAAQ,KAAK,QAAQ,IAAI,CAAC,CAAC,mCAAmC,IAAI,CAAC,UAAU,EAAE,OAAO,CAAC,CAAC,QAAQ,CAAC,mCAAmC,CAAC,QAAQ,CAAC,IAAI,iBAAiB,CAAC,WAAW,CAAC,IAAI,CAAC,uBAAuB,IAAI,wBAAwB,CAAC,OAAO,EAAE,WAAW,CAAC;AAC9Z,IAAI,IAAI,qBAAqB,EAAE;AAC/B;AACA,MAAM,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC,QAAQ,IAAI,QAAQ,KAAK,WAAW,CAAC;AAClE,KAAK,MAAM;AACX;AACA,MAAM,mCAAmC,GAAG,aAAa;AACzD;AACA,IAAI,WAAW,GAAG,aAAa,CAAC,WAAW,CAAC;AAC5C;AACA,EAAE,KAAK,CAAC,GAAG,CAAC,OAAO,EAAE,MAAM,CAAC;AAC5B,EAAE,OAAO,MAAM;AACf;;AAEA;AACA;AACA,SAAS,eAAe,CAAC,IAAI,EAAE;AAC/B,EAAE,IAAI;AACN,IAAI,OAAO;AACX,IAAI,QAAQ;AACZ,IAAI,YAAY;AAChB,IAAI;AACJ,GAAG,GAAG,IAAI;AACV,EAAE,MAAM,wBAAwB,GAAG,QAAQ,KAAK,mBAAmB,GAAG,UAAU,CAAC,OAAO,CAAC,GAAG,EAAE,GAAG,2BAA2B,CAAC,OAAO,EAAE,IAAI,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,QAAQ,CAAC;AACpK,EAAE,MAAM,iBAAiB,GAAG,CAAC,GAAG,wBAAwB,EAAE,YAAY,CAAC;AACvE,EAAE,MAAM,qBAAqB,GAAG,iBAAiB,CAAC,CAAC,CAAC;AACpD,EAAE,MAAM,YAAY,GAAG,iBAAiB,CAAC,MAAM,CAAC,CAAC,OAAO,EAAE,gBAAgB,KAAK;AAC/E,IAAI,MAAM,IAAI,GAAG,iCAAiC,CAAC,OAAO,EAAE,gBAAgB,EAAE,QAAQ,CAAC;AACvF,IAAI,OAAO,CAAC,GAAG,GAAG,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,OAAO,CAAC,GAAG,CAAC;AAC5C,IAAI,OAAO,CAAC,KAAK,GAAG,GAAG,CAAC,IAAI,CAAC,KAAK,EAAE,OAAO,CAAC,KAAK,CAAC;AAClD,IAAI,OAAO,CAAC,MAAM,GAAG,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE,OAAO,CAAC,MAAM,CAAC;AACrD,IAAI,OAAO,CAAC,IAAI,GAAG,GAAG,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC,IAAI,CAAC;AAC/C,IAAI,OAAO,OAAO;AAClB,GAAG,EAAE,iCAAiC,CAAC,OAAO,EAAE,qBAAqB,EAAE,QAAQ,CAAC,CAAC;AACjF,EAAE,OAAO;AACT,IAAI,KAAK,EAAE,YAAY,CAAC,KAAK,GAAG,YAAY,CAAC,IAAI;AACjD,IAAI,MAAM,EAAE,YAAY,CAAC,MAAM,GAAG,YAAY,CAAC,GAAG;AAClD,IAAI,CAAC,EAAE,YAAY,CAAC,IAAI;AACxB,IAAI,CAAC,EAAE,YAAY,CAAC;AACpB,GAAG;AACH;;AAEA,SAAS,aAAa,CAAC,OAAO,EAAE;AAChC,EAAE,MAAM;AACR,IAAI,KAAK;AACT,IAAI;AACJ,GAAG,GAAG,gBAAgB,CAAC,OAAO,CAAC;AAC/B,EAAE,OAAO;AACT,IAAI,KAAK;AACT,IAAI;AACJ,GAAG;AACH;;AAEA,SAAS,6BAA6B,CAAC,OAAO,EAAE,YAAY,EAAE,QAAQ,EAAE;AACxE,EAAE,MAAM,uBAAuB,GAAG,aAAa,CAAC,YAAY,CAAC;AAC7D,EAAE,MAAM,eAAe,GAAG,kBAAkB,CAAC,YAAY,CAAC;AAC1D,EAAE,MAAM,OAAO,GAAG,QAAQ,KAAK,OAAO;AACtC,EAAE,MAAM,IAAI,GAAG,qBAAqB,CAAC,OAAO,EAAE,IAAI,EAAE,OAAO,EAAE,YAAY,CAAC;AAC1E,EAAE,IAAI,MAAM,GAAG;AACf,IAAI,UAAU,EAAE,CAAC;AACjB,IAAI,SAAS,EAAE;AACf,GAAG;AACH,EAAE,MAAM,OAAO,GAAG,YAAY,CAAC,CAAC,CAAC;AACjC,EAAE,IAAI,uBAAuB,IAAI,CAAC,uBAAuB,IAAI,CAAC,OAAO,EAAE;AACvE,IAAI,IAAI,WAAW,CAAC,YAAY,CAAC,KAAK,MAAM,IAAI,iBAAiB,CAAC,eAAe,CAAC,EAAE;AACpF,MAAM,MAAM,GAAG,aAAa,CAAC,YAAY,CAAC;AAC1C;AACA,IAAI,IAAI,uBAAuB,EAAE;AACjC,MAAM,MAAM,UAAU,GAAG,qBAAqB,CAAC,YAAY,EAAE,IAAI,EAAE,OAAO,EAAE,YAAY,CAAC;AACzF,MAAM,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,YAAY,CAAC,UAAU;AACxD,MAAM,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,GAAG,YAAY,CAAC,SAAS;AACvD,KAAK,MAAM,IAAI,eAAe,EAAE;AAChC;AACA;AACA,MAAM,OAAO,CAAC,CAAC,GAAG,mBAAmB,CAAC,eAAe,CAAC;AACtD;AACA;AACA,EAAE,MAAM,UAAU,GAAG,eAAe,IAAI,CAAC,uBAAuB,IAAI,CAAC,OAAO,GAAG,aAAa,CAAC,eAAe,EAAE,MAAM,CAAC,GAAG,YAAY,CAAC,CAAC,CAAC;AACvI,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC,IAAI,GAAG,MAAM,CAAC,UAAU,GAAG,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC;AACpE,EAAE,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,GAAG,MAAM,CAAC,SAAS,GAAG,OAAO,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC;AAClE,EAAE,OAAO;AACT,IAAI,CAAC;AACL,IAAI,CAAC;AACL,IAAI,KAAK,EAAE,IAAI,CAAC,KAAK;AACrB,IAAI,MAAM,EAAE,IAAI,CAAC;AACjB,GAAG;AACH;;AAEA,SAAS,kBAAkB,CAAC,OAAO,EAAE;AACrC,EAAE,OAAO,gBAAgB,CAAC,OAAO,CAAC,CAAC,QAAQ,KAAK,QAAQ;AACxD;;AAEA,SAAS,mBAAmB,CAAC,OAAO,EAAE,QAAQ,EAAE;AAChD,EAAE,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,IAAI,gBAAgB,CAAC,OAAO,CAAC,CAAC,QAAQ,KAAK,OAAO,EAAE;AACjF,IAAI,OAAO,IAAI;AACf;AACA,EAAE,IAAI,QAAQ,EAAE;AAChB,IAAI,OAAO,QAAQ,CAAC,OAAO,CAAC;AAC5B;AACA,EAAE,IAAI,eAAe,GAAG,OAAO,CAAC,YAAY;;AAE5C;AACA;AACA;AACA;AACA,EAAE,IAAI,kBAAkB,CAAC,OAAO,CAAC,KAAK,eAAe,EAAE;AACvD,IAAI,eAAe,GAAG,eAAe,CAAC,aAAa,CAAC,IAAI;AACxD;AACA,EAAE,OAAO,eAAe;AACxB;;AAEA;AACA;AACA,SAAS,eAAe,CAAC,OAAO,EAAE,QAAQ,EAAE;AAC5C,EAAE,MAAM,GAAG,GAAG,SAAS,CAAC,OAAO,CAAC;AAChC,EAAE,IAAI,UAAU,CAAC,OAAO,CAAC,EAAE;AAC3B,IAAI,OAAO,GAAG;AACd;AACA,EAAE,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,EAAE;AAC/B,IAAI,IAAI,eAAe,GAAG,aAAa,CAAC,OAAO,CAAC;AAChD,IAAI,OAAO,eAAe,IAAI,CAAC,qBAAqB,CAAC,eAAe,CAAC,EAAE;AACvE,MAAM,IAAI,SAAS,CAAC,eAAe,CAAC,IAAI,CAAC,kBAAkB,CAAC,eAAe,CAAC,EAAE;AAC9E,QAAQ,OAAO,eAAe;AAC9B;AACA,MAAM,eAAe,GAAG,aAAa,CAAC,eAAe,CAAC;AACtD;AACA,IAAI,OAAO,GAAG;AACd;AACA,EAAE,IAAI,YAAY,GAAG,mBAAmB,CAAC,OAAO,EAAE,QAAQ,CAAC;AAC3D,EAAE,OAAO,YAAY,IAAI,cAAc,CAAC,YAAY,CAAC,IAAI,kBAAkB,CAAC,YAAY,CAAC,EAAE;AAC3F,IAAI,YAAY,GAAG,mBAAmB,CAAC,YAAY,EAAE,QAAQ,CAAC;AAC9D;AACA,EAAE,IAAI,YAAY,IAAI,qBAAqB,CAAC,YAAY,CAAC,IAAI,kBAAkB,CAAC,YAAY,CAAC,IAAI,CAAC,iBAAiB,CAAC,YAAY,CAAC,EAAE;AACnI,IAAI,OAAO,GAAG;AACd;AACA,EAAE,OAAO,YAAY,IAAI,kBAAkB,CAAC,OAAO,CAAC,IAAI,GAAG;AAC3D;;AAEA,MAAM,eAAe,GAAG,gBAAgB,IAAI,EAAE;AAC9C,EAAE,MAAM,iBAAiB,GAAG,IAAI,CAAC,eAAe,IAAI,eAAe;AACnE,EAAE,MAAM,eAAe,GAAG,IAAI,CAAC,aAAa;AAC5C,EAAE,MAAM,kBAAkB,GAAG,MAAM,eAAe,CAAC,IAAI,CAAC,QAAQ,CAAC;AACjE,EAAE,OAAO;AACT,IAAI,SAAS,EAAE,6BAA6B,CAAC,IAAI,CAAC,SAAS,EAAE,MAAM,iBAAiB,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC;AACnH,IAAI,QAAQ,EAAE;AACd,MAAM,CAAC,EAAE,CAAC;AACV,MAAM,CAAC,EAAE,CAAC;AACV,MAAM,KAAK,EAAE,kBAAkB,CAAC,KAAK;AACrC,MAAM,MAAM,EAAE,kBAAkB,CAAC;AACjC;AACA,GAAG;AACH,CAAC;;AAED,SAAS,KAAK,CAAC,OAAO,EAAE;AACxB,EAAE,OAAO,gBAAgB,CAAC,OAAO,CAAC,CAAC,SAAS,KAAK,KAAK;AACtD;;AAEA,MAAM,QAAQ,GAAG;AACjB,EAAE,qDAAqD;AACvD,EAAE,kBAAkB;AACpB,EAAE,eAAe;AACjB,EAAE,eAAe;AACjB,EAAE,eAAe;AACjB,EAAE,cAAc;AAChB,EAAE,aAAa;AACf,EAAE,QAAQ;AACV,EAAE,SAAS;AACX,EAAE;AACF,CAAC;;AAED,SAAS,aAAa,CAAC,CAAC,EAAE,CAAC,EAAE;AAC7B,EAAE,OAAO,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,KAAK,KAAK,CAAC,CAAC,KAAK,IAAI,CAAC,CAAC,MAAM,KAAK,CAAC,CAAC,MAAM;AACnF;;AAEA;AACA,SAAS,WAAW,CAAC,OAAO,EAAE,MAAM,EAAE;AACtC,EAAE,IAAI,EAAE,GAAG,IAAI;AACf,EAAE,IAAI,SAAS;AACf,EAAE,MAAM,IAAI,GAAG,kBAAkB,CAAC,OAAO,CAAC;AAC1C,EAAE,SAAS,OAAO,GAAG;AACrB,IAAI,IAAI,GAAG;AACX,IAAI,YAAY,CAAC,SAAS,CAAC;AAC3B,IAAI,CAAC,GAAG,GAAG,EAAE,KAAK,IAAI,IAAI,GAAG,CAAC,UAAU,EAAE;AAC1C,IAAI,EAAE,GAAG,IAAI;AACb;AACA,EAAE,SAAS,OAAO,CAAC,IAAI,EAAE,SAAS,EAAE;AACpC,IAAI,IAAI,IAAI,KAAK,SAAM,EAAE;AACzB,MAAM,IAAI,GAAG,KAAK;AAClB;AACA,IAAI,IAAI,SAAS,KAAK,SAAM,EAAE;AAC9B,MAAM,SAAS,GAAG,CAAC;AACnB;AACA,IAAI,OAAO,EAAE;AACb,IAAI,MAAM,wBAAwB,GAAG,OAAO,CAAC,qBAAqB,EAAE;AACpE,IAAI,MAAM;AACV,MAAM,IAAI;AACV,MAAM,GAAG;AACT,MAAM,KAAK;AACX,MAAM;AACN,KAAK,GAAG,wBAAwB;AAChC,IAAI,IAAI,CAAC,IAAI,EAAE;AACf,MAAM,MAAM,EAAE;AACd;AACA,IAAI,IAAI,CAAC,KAAK,IAAI,CAAC,MAAM,EAAE;AAC3B,MAAM;AACN;AACA,IAAI,MAAM,QAAQ,GAAG,KAAK,CAAC,GAAG,CAAC;AAC/B,IAAI,MAAM,UAAU,GAAG,KAAK,CAAC,IAAI,CAAC,WAAW,IAAI,IAAI,GAAG,KAAK,CAAC,CAAC;AAC/D,IAAI,MAAM,WAAW,GAAG,KAAK,CAAC,IAAI,CAAC,YAAY,IAAI,GAAG,GAAG,MAAM,CAAC,CAAC;AACjE,IAAI,MAAM,SAAS,GAAG,KAAK,CAAC,IAAI,CAAC;AACjC,IAAI,MAAM,UAAU,GAAG,CAAC,QAAQ,GAAG,KAAK,GAAG,CAAC,UAAU,GAAG,KAAK,GAAG,CAAC,WAAW,GAAG,KAAK,GAAG,CAAC,SAAS,GAAG,IAAI;AACzG,IAAI,MAAM,OAAO,GAAG;AACpB,MAAM,UAAU;AAChB,MAAM,SAAS,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,IAAI;AAC9C,KAAK;AACL,IAAI,IAAI,aAAa,GAAG,IAAI;AAC5B,IAAI,SAAS,aAAa,CAAC,OAAO,EAAE;AACpC,MAAM,MAAM,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,iBAAiB;AAChD,MAAM,IAAI,KAAK,KAAK,SAAS,EAAE;AAC/B,QAAQ,IAAI,CAAC,aAAa,EAAE;AAC5B,UAAU,OAAO,OAAO,EAAE;AAC1B;AACA,QAAQ,IAAI,CAAC,KAAK,EAAE;AACpB;AACA;AACA,UAAU,SAAS,GAAG,UAAU,CAAC,MAAM;AACvC,YAAY,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC;AAChC,WAAW,EAAE,IAAI,CAAC;AAClB,SAAS,MAAM;AACf,UAAU,OAAO,CAAC,KAAK,EAAE,KAAK,CAAC;AAC/B;AACA;AACA,MAAM,IAAI,KAAK,KAAK,CAAC,IAAI,CAAC,aAAa,CAAC,wBAAwB,EAAE,OAAO,CAAC,qBAAqB,EAAE,CAAC,EAAE;AACpG;AACA;AACA;AACA;AACA;AACA;AACA;AACA,QAAQ,OAAO,EAAE;AACjB;AACA,MAAM,aAAa,GAAG,KAAK;AAC3B;;AAEA;AACA;AACA,IAAI,IAAI;AACR,MAAM,EAAE,GAAG,IAAI,oBAAoB,CAAC,aAAa,EAAE;AACnD,QAAQ,GAAG,OAAO;AAClB;AACA,QAAQ,IAAI,EAAE,IAAI,CAAC;AACnB,OAAO,CAAC;AACR,KAAK,CAAC,OAAO,CAAC,EAAE;AAChB,MAAM,EAAE,GAAG,IAAI,oBAAoB,CAAC,aAAa,EAAE,OAAO,CAAC;AAC3D;AACA,IAAI,EAAE,CAAC,OAAO,CAAC,OAAO,CAAC;AACvB;AACA,EAAE,OAAO,CAAC,IAAI,CAAC;AACf,EAAE,OAAO,OAAO;AAChB;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,SAAS,UAAU,CAAC,SAAS,EAAE,QAAQ,EAAE,MAAM,EAAE,OAAO,EAAE;AAC1D,EAAE,IAAI,OAAO,KAAK,SAAM,EAAE;AAC1B,IAAI,OAAO,GAAG,EAAE;AAChB;AACA,EAAE,MAAM;AACR,IAAI,cAAc,GAAG,IAAI;AACzB,IAAI,cAAc,GAAG,IAAI;AACzB,IAAI,aAAa,GAAG,OAAO,cAAc,KAAK,UAAU;AACxD,IAAI,WAAW,GAAG,OAAO,oBAAoB,KAAK,UAAU;AAC5D,IAAI,cAAc,GAAG;AACrB,GAAG,GAAG,OAAO;AACb,EAAE,MAAM,WAAW,GAAG,aAAa,CAAC,SAAS,CAAC;AAC9C,EAAE,MAAM,SAAS,GAAG,cAAc,IAAI,cAAc,GAAG,CAAC,IAAI,WAAW,GAAG,oBAAoB,CAAC,WAAW,CAAC,GAAG,EAAE,CAAC,EAAE,GAAG,oBAAoB,CAAC,QAAQ,CAAC,CAAC,GAAG,EAAE;AAC1J,EAAE,SAAS,CAAC,OAAO,CAAC,QAAQ,IAAI;AAChC,IAAI,cAAc,IAAI,QAAQ,CAAC,gBAAgB,CAAC,QAAQ,EAAE,MAAM,EAAE;AAClE,MAAM,OAAO,EAAE;AACf,KAAK,CAAC;AACN,IAAI,cAAc,IAAI,QAAQ,CAAC,gBAAgB,CAAC,QAAQ,EAAE,MAAM,CAAC;AACjE,GAAG,CAAC;AACJ,EAAE,MAAM,SAAS,GAAG,WAAW,IAAI,WAAW,GAAG,WAAW,CAAC,WAAW,EAAE,MAAM,CAAC,GAAG,IAAI;AACxF,EAAE,IAAI,cAAc,GAAG,EAAE;AACzB,EAAE,IAAI,cAAc,GAAG,IAAI;AAC3B,EAAE,IAAI,aAAa,EAAE;AACrB,IAAI,cAAc,GAAG,IAAI,cAAc,CAAC,IAAI,IAAI;AAChD,MAAM,IAAI,CAAC,UAAU,CAAC,GAAG,IAAI;AAC7B,MAAM,IAAI,UAAU,IAAI,UAAU,CAAC,MAAM,KAAK,WAAW,IAAI,cAAc,EAAE;AAC7E;AACA;AACA,QAAQ,cAAc,CAAC,SAAS,CAAC,QAAQ,CAAC;AAC1C,QAAQ,oBAAoB,CAAC,cAAc,CAAC;AAC5C,QAAQ,cAAc,GAAG,qBAAqB,CAAC,MAAM;AACrD,UAAU,IAAI,eAAe;AAC7B,UAAU,CAAC,eAAe,GAAG,cAAc,KAAK,IAAI,IAAI,eAAe,CAAC,OAAO,CAAC,QAAQ,CAAC;AACzF,SAAS,CAAC;AACV;AACA,MAAM,MAAM,EAAE;AACd,KAAK,CAAC;AACN,IAAI,IAAI,WAAW,IAAI,CAAC,cAAc,EAAE;AACxC,MAAM,cAAc,CAAC,OAAO,CAAC,WAAW,CAAC;AACzC;AACA,IAAI,cAAc,CAAC,OAAO,CAAC,QAAQ,CAAC;AACpC;AACA,EAAE,IAAI,OAAO;AACb,EAAE,IAAI,WAAW,GAAG,cAAc,GAAG,qBAAqB,CAAC,SAAS,CAAC,GAAG,IAAI;AAC5E,EAAE,IAAI,cAAc,EAAE;AACtB,IAAI,SAAS,EAAE;AACf;AACA,EAAE,SAAS,SAAS,GAAG;AACvB,IAAI,MAAM,WAAW,GAAG,qBAAqB,CAAC,SAAS,CAAC;AACxD,IAAI,IAAI,WAAW,IAAI,CAAC,aAAa,CAAC,WAAW,EAAE,WAAW,CAAC,EAAE;AACjE,MAAM,MAAM,EAAE;AACd;AACA,IAAI,WAAW,GAAG,WAAW;AAC7B,IAAI,OAAO,GAAG,qBAAqB,CAAC,SAAS,CAAC;AAC9C;AACA,EAAE,MAAM,EAAE;AACV,EAAE,OAAO,MAAM;AACf,IAAI,IAAI,gBAAgB;AACxB,IAAI,SAAS,CAAC,OAAO,CAAC,QAAQ,IAAI;AAClC,MAAM,cAAc,IAAI,QAAQ,CAAC,mBAAmB,CAAC,QAAQ,EAAE,MAAM,CAAC;AACtE,MAAM,cAAc,IAAI,QAAQ,CAAC,mBAAmB,CAAC,QAAQ,EAAE,MAAM,CAAC;AACtE,KAAK,CAAC;AACN,IAAI,SAAS,IAAI,IAAI,IAAI,SAAS,EAAE;AACpC,IAAI,CAAC,gBAAgB,GAAG,cAAc,KAAK,IAAI,IAAI,gBAAgB,CAAC,UAAU,EAAE;AAChF,IAAI,cAAc,GAAG,IAAI;AACzB,IAAI,IAAI,cAAc,EAAE;AACxB,MAAM,oBAAoB,CAAC,OAAO,CAAC;AACnC;AACA,GAAG;AACH;;AAYA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,MAAMH,QAAM,GAAGI,QAAQ;;AAUvB;AACA;AACA;AACA;AACA;AACA,MAAMH,OAAK,GAAGI,OAAO;;AAErB;AACA;AACA;AACA;AACA;AACA;AACA,MAAMN,MAAI,GAAGO,MAAM;;AAEnB;AACA;AACA;AACA;AACA;AACA;AACA,MAAMH,MAAI,GAAGI,MAAM;;AASnB;AACA;AACA;AACA;AACA;AACA,MAAMT,OAAK,GAAGU,OAAO;;AASrB;AACA;AACA;AACA,MAAMN,YAAU,GAAGO,YAAY;;AAE/B;AACA;AACA;AACA;AACK,MAAC,eAAe,GAAG,CAAC,SAAS,EAAE,QAAQ,EAAE,OAAO,KAAK;AAC1D;AACA;AACA;AACA,EAAE,MAAM,KAAK,GAAG,IAAI,GAAG,EAAE;AACzB,EAAE,MAAM,aAAa,GAAG;AACxB,IAAI,QAAQ;AACZ,IAAI,GAAG;AACP,GAAG;AACH,EAAE,MAAM,iBAAiB,GAAG;AAC5B,IAAI,GAAG,aAAa,CAAC,QAAQ;AAC7B,IAAI,EAAE,EAAE;AACR,GAAG;AACH,EAAE,OAAO,iBAAiB,CAAC,SAAS,EAAE,QAAQ,EAAE;AAChD,IAAI,GAAG,aAAa;AACpB,IAAI,QAAQ,EAAE;AACd,GAAG,CAAC;AACJ;;AClgBA;AACA;AACA;AACA;AACA;AACA;AACA,MAAM,OAAO,GAAG,OAAO,IAAI;AAC3B,EAAE,SAAS,KAAK,CAAC,KAAK,EAAE;AACxB,IAAI,OAAO,EAAE,CAAC,cAAc,CAAC,IAAI,CAAC,KAAK,EAAE,SAAS,CAAC;AACnD;AACA,EAAE,OAAO;AACT,IAAI,IAAI,EAAE,OAAO;AACjB,IAAI,OAAO;AACX,IAAI,EAAE,CAAC,KAAK,EAAE;AACd,MAAM,MAAM;AACZ,QAAQ,OAAO;AACf,QAAQ;AACR,OAAO,GAAG,OAAO,OAAO,KAAK,UAAU,GAAG,OAAO,CAAC,KAAK,CAAC,GAAG,OAAO;AAClE,MAAM,IAAI,OAAO,IAAI,KAAK,CAAC,OAAO,CAAC,EAAE;AACrC,QAAQ,IAAI,OAAO,CAAC,OAAO,IAAI,IAAI,EAAE;AACrC,UAAU,OAAO,OAAO,CAAC;AACzB,YAAY,OAAO,EAAE,OAAO,CAAC,OAAO;AACpC,YAAY;AACZ,WAAW,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC;AACtB;AACA,QAAQ,OAAO,EAAE;AACjB;AACA,MAAM,IAAI,OAAO,EAAE;AACnB,QAAQ,OAAO,OAAO,CAAC;AACvB,UAAU,OAAO;AACjB,UAAU;AACV,SAAS,CAAC,CAAC,EAAE,CAAC,KAAK,CAAC;AACpB;AACA,MAAM,OAAO,EAAE;AACf;AACA,GAAG;AACH,CAAC;;AAED;AACA;AACA;AACA;AACA;AACA;AACA;AACK,MAAC,MAAM,GAAG,CAAC,OAAO,EAAE,IAAI,MAAM;AACnC,EAAE,GAAG,QAAQ,CAAC,OAAO,CAAC;AACtB,EAAE,OAAO,EAAE,CAAC,OAAO,EAAE,IAAI;AACzB,CAAC;;AAED;AACA;AACA;AACA;AACA;AACK,MAAC,KAAK,GAAG,CAAC,OAAO,EAAE,IAAI,MAAM;AAClC,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC;AACrB,EAAE,OAAO,EAAE,CAAC,OAAO,EAAE,IAAI;AACzB,CAAC;;AAED;AACA;AACA;AACK,MAAC,UAAU,GAAG,CAAC,OAAO,EAAE,IAAI,MAAM;AACvC,EAAE,GAAG,YAAY,CAAC,OAAO,CAAC;AAC1B,EAAE,OAAO,EAAE,CAAC,OAAO,EAAE,IAAI;AACzB,CAAC;;AAED;AACA;AACA;AACA;AACA;AACA;AACK,MAAC,IAAI,GAAG,CAAC,OAAO,EAAE,IAAI,MAAM;AACjC,EAAE,GAAG,MAAM,CAAC,OAAO,CAAC;AACpB,EAAE,OAAO,EAAE,CAAC,OAAO,EAAE,IAAI;AACzB,CAAC;;AAED;AACA;AACA;AACA;AACA;AACA;AACK,MAAC,IAAI,GAAG,CAAC,OAAO,EAAE,IAAI,MAAM;AACjC,EAAE,GAAG,MAAM,CAAC,OAAO,CAAC;AACpB,EAAE,OAAO,EAAE,CAAC,OAAO,EAAE,IAAI;AACzB,CAAC;;AAiCD;AACA;AACA;AACA;AACA;AACA;AACK,MAAC,KAAK,GAAG,CAAC,OAAO,EAAE,IAAI,MAAM;AAClC,EAAE,GAAG,OAAO,CAAC,OAAO,CAAC;AACrB,EAAE,OAAO,EAAE,CAAC,OAAO,EAAE,IAAI;AACzB,CAAC;;;;","x_google_ignoreList":[0,1,2,3,4]}
@@ -1 +0,0 @@
1
- {"version":3,"file":"useKeyboardFocusables-CwVMAe5C-CIHqixNA.js","sources":["../../../node_modules/.pnpm/tabbable@6.2.0/node_modules/tabbable/dist/index.esm.js","../../hammer-react/dist/useKeyboardFocusables-CwVMAe5C.js"],"sourcesContent":["/*!\n* tabbable 6.2.0\n* @license MIT, https://github.com/focus-trap/tabbable/blob/master/LICENSE\n*/\n// NOTE: separate `:not()` selectors has broader browser support than the newer\n// `:not([inert], [inert] *)` (Feb 2023)\n// CAREFUL: JSDom does not support `:not([inert] *)` as a selector; using it causes\n// the entire query to fail, resulting in no nodes found, which will break a lot\n// of things... so we have to rely on JS to identify nodes inside an inert container\nvar candidateSelectors = ['input:not([inert])', 'select:not([inert])', 'textarea:not([inert])', 'a[href]:not([inert])', 'button:not([inert])', '[tabindex]:not(slot):not([inert])', 'audio[controls]:not([inert])', 'video[controls]:not([inert])', '[contenteditable]:not([contenteditable=\"false\"]):not([inert])', 'details>summary:first-of-type:not([inert])', 'details:not([inert])'];\nvar candidateSelector = /* #__PURE__ */candidateSelectors.join(',');\nvar NoElement = typeof Element === 'undefined';\nvar matches = NoElement ? function () {} : Element.prototype.matches || Element.prototype.msMatchesSelector || Element.prototype.webkitMatchesSelector;\nvar getRootNode = !NoElement && Element.prototype.getRootNode ? function (element) {\n var _element$getRootNode;\n return element === null || element === void 0 ? void 0 : (_element$getRootNode = element.getRootNode) === null || _element$getRootNode === void 0 ? void 0 : _element$getRootNode.call(element);\n} : function (element) {\n return element === null || element === void 0 ? void 0 : element.ownerDocument;\n};\n\n/**\n * Determines if a node is inert or in an inert ancestor.\n * @param {Element} [node]\n * @param {boolean} [lookUp] If true and `node` is not inert, looks up at ancestors to\n * see if any of them are inert. If false, only `node` itself is considered.\n * @returns {boolean} True if inert itself or by way of being in an inert ancestor.\n * False if `node` is falsy.\n */\nvar isInert = function isInert(node, lookUp) {\n var _node$getAttribute;\n if (lookUp === void 0) {\n lookUp = true;\n }\n // CAREFUL: JSDom does not support inert at all, so we can't use the `HTMLElement.inert`\n // JS API property; we have to check the attribute, which can either be empty or 'true';\n // if it's `null` (not specified) or 'false', it's an active element\n var inertAtt = node === null || node === void 0 ? void 0 : (_node$getAttribute = node.getAttribute) === null || _node$getAttribute === void 0 ? void 0 : _node$getAttribute.call(node, 'inert');\n var inert = inertAtt === '' || inertAtt === 'true';\n\n // NOTE: this could also be handled with `node.matches('[inert], :is([inert] *)')`\n // if it weren't for `matches()` not being a function on shadow roots; the following\n // code works for any kind of node\n // CAREFUL: JSDom does not appear to support certain selectors like `:not([inert] *)`\n // so it likely would not support `:is([inert] *)` either...\n var result = inert || lookUp && node && isInert(node.parentNode); // recursive\n\n return result;\n};\n\n/**\n * Determines if a node's content is editable.\n * @param {Element} [node]\n * @returns True if it's content-editable; false if it's not or `node` is falsy.\n */\nvar isContentEditable = function isContentEditable(node) {\n var _node$getAttribute2;\n // CAREFUL: JSDom does not support the `HTMLElement.isContentEditable` API so we have\n // to use the attribute directly to check for this, which can either be empty or 'true';\n // if it's `null` (not specified) or 'false', it's a non-editable element\n var attValue = node === null || node === void 0 ? void 0 : (_node$getAttribute2 = node.getAttribute) === null || _node$getAttribute2 === void 0 ? void 0 : _node$getAttribute2.call(node, 'contenteditable');\n return attValue === '' || attValue === 'true';\n};\n\n/**\n * @param {Element} el container to check in\n * @param {boolean} includeContainer add container to check\n * @param {(node: Element) => boolean} filter filter candidates\n * @returns {Element[]}\n */\nvar getCandidates = function getCandidates(el, includeContainer, filter) {\n // even if `includeContainer=false`, we still have to check it for inertness because\n // if it's inert, all its children are inert\n if (isInert(el)) {\n return [];\n }\n var candidates = Array.prototype.slice.apply(el.querySelectorAll(candidateSelector));\n if (includeContainer && matches.call(el, candidateSelector)) {\n candidates.unshift(el);\n }\n candidates = candidates.filter(filter);\n return candidates;\n};\n\n/**\n * @callback GetShadowRoot\n * @param {Element} element to check for shadow root\n * @returns {ShadowRoot|boolean} ShadowRoot if available or boolean indicating if a shadowRoot is attached but not available.\n */\n\n/**\n * @callback ShadowRootFilter\n * @param {Element} shadowHostNode the element which contains shadow content\n * @returns {boolean} true if a shadow root could potentially contain valid candidates.\n */\n\n/**\n * @typedef {Object} CandidateScope\n * @property {Element} scopeParent contains inner candidates\n * @property {Element[]} candidates list of candidates found in the scope parent\n */\n\n/**\n * @typedef {Object} IterativeOptions\n * @property {GetShadowRoot|boolean} getShadowRoot true if shadow support is enabled; falsy if not;\n * if a function, implies shadow support is enabled and either returns the shadow root of an element\n * or a boolean stating if it has an undisclosed shadow root\n * @property {(node: Element) => boolean} filter filter candidates\n * @property {boolean} flatten if true then result will flatten any CandidateScope into the returned list\n * @property {ShadowRootFilter} shadowRootFilter filter shadow roots;\n */\n\n/**\n * @param {Element[]} elements list of element containers to match candidates from\n * @param {boolean} includeContainer add container list to check\n * @param {IterativeOptions} options\n * @returns {Array.<Element|CandidateScope>}\n */\nvar getCandidatesIteratively = function getCandidatesIteratively(elements, includeContainer, options) {\n var candidates = [];\n var elementsToCheck = Array.from(elements);\n while (elementsToCheck.length) {\n var element = elementsToCheck.shift();\n if (isInert(element, false)) {\n // no need to look up since we're drilling down\n // anything inside this container will also be inert\n continue;\n }\n if (element.tagName === 'SLOT') {\n // add shadow dom slot scope (slot itself cannot be focusable)\n var assigned = element.assignedElements();\n var content = assigned.length ? assigned : element.children;\n var nestedCandidates = getCandidatesIteratively(content, true, options);\n if (options.flatten) {\n candidates.push.apply(candidates, nestedCandidates);\n } else {\n candidates.push({\n scopeParent: element,\n candidates: nestedCandidates\n });\n }\n } else {\n // check candidate element\n var validCandidate = matches.call(element, candidateSelector);\n if (validCandidate && options.filter(element) && (includeContainer || !elements.includes(element))) {\n candidates.push(element);\n }\n\n // iterate over shadow content if possible\n var shadowRoot = element.shadowRoot ||\n // check for an undisclosed shadow\n typeof options.getShadowRoot === 'function' && options.getShadowRoot(element);\n\n // no inert look up because we're already drilling down and checking for inertness\n // on the way down, so all containers to this root node should have already been\n // vetted as non-inert\n var validShadowRoot = !isInert(shadowRoot, false) && (!options.shadowRootFilter || options.shadowRootFilter(element));\n if (shadowRoot && validShadowRoot) {\n // add shadow dom scope IIF a shadow root node was given; otherwise, an undisclosed\n // shadow exists, so look at light dom children as fallback BUT create a scope for any\n // child candidates found because they're likely slotted elements (elements that are\n // children of the web component element (which has the shadow), in the light dom, but\n // slotted somewhere _inside_ the undisclosed shadow) -- the scope is created below,\n // _after_ we return from this recursive call\n var _nestedCandidates = getCandidatesIteratively(shadowRoot === true ? element.children : shadowRoot.children, true, options);\n if (options.flatten) {\n candidates.push.apply(candidates, _nestedCandidates);\n } else {\n candidates.push({\n scopeParent: element,\n candidates: _nestedCandidates\n });\n }\n } else {\n // there's not shadow so just dig into the element's (light dom) children\n // __without__ giving the element special scope treatment\n elementsToCheck.unshift.apply(elementsToCheck, element.children);\n }\n }\n }\n return candidates;\n};\n\n/**\n * @private\n * Determines if the node has an explicitly specified `tabindex` attribute.\n * @param {HTMLElement} node\n * @returns {boolean} True if so; false if not.\n */\nvar hasTabIndex = function hasTabIndex(node) {\n return !isNaN(parseInt(node.getAttribute('tabindex'), 10));\n};\n\n/**\n * Determine the tab index of a given node.\n * @param {HTMLElement} node\n * @returns {number} Tab order (negative, 0, or positive number).\n * @throws {Error} If `node` is falsy.\n */\nvar getTabIndex = function getTabIndex(node) {\n if (!node) {\n throw new Error('No node provided');\n }\n if (node.tabIndex < 0) {\n // in Chrome, <details/>, <audio controls/> and <video controls/> elements get a default\n // `tabIndex` of -1 when the 'tabindex' attribute isn't specified in the DOM,\n // yet they are still part of the regular tab order; in FF, they get a default\n // `tabIndex` of 0; since Chrome still puts those elements in the regular tab\n // order, consider their tab index to be 0.\n // Also browsers do not return `tabIndex` correctly for contentEditable nodes;\n // so if they don't have a tabindex attribute specifically set, assume it's 0.\n if ((/^(AUDIO|VIDEO|DETAILS)$/.test(node.tagName) || isContentEditable(node)) && !hasTabIndex(node)) {\n return 0;\n }\n }\n return node.tabIndex;\n};\n\n/**\n * Determine the tab index of a given node __for sort order purposes__.\n * @param {HTMLElement} node\n * @param {boolean} [isScope] True for a custom element with shadow root or slot that, by default,\n * has tabIndex -1, but needs to be sorted by document order in order for its content to be\n * inserted into the correct sort position.\n * @returns {number} Tab order (negative, 0, or positive number).\n */\nvar getSortOrderTabIndex = function getSortOrderTabIndex(node, isScope) {\n var tabIndex = getTabIndex(node);\n if (tabIndex < 0 && isScope && !hasTabIndex(node)) {\n return 0;\n }\n return tabIndex;\n};\nvar sortOrderedTabbables = function sortOrderedTabbables(a, b) {\n return a.tabIndex === b.tabIndex ? a.documentOrder - b.documentOrder : a.tabIndex - b.tabIndex;\n};\nvar isInput = function isInput(node) {\n return node.tagName === 'INPUT';\n};\nvar isHiddenInput = function isHiddenInput(node) {\n return isInput(node) && node.type === 'hidden';\n};\nvar isDetailsWithSummary = function isDetailsWithSummary(node) {\n var r = node.tagName === 'DETAILS' && Array.prototype.slice.apply(node.children).some(function (child) {\n return child.tagName === 'SUMMARY';\n });\n return r;\n};\nvar getCheckedRadio = function getCheckedRadio(nodes, form) {\n for (var i = 0; i < nodes.length; i++) {\n if (nodes[i].checked && nodes[i].form === form) {\n return nodes[i];\n }\n }\n};\nvar isTabbableRadio = function isTabbableRadio(node) {\n if (!node.name) {\n return true;\n }\n var radioScope = node.form || getRootNode(node);\n var queryRadios = function queryRadios(name) {\n return radioScope.querySelectorAll('input[type=\"radio\"][name=\"' + name + '\"]');\n };\n var radioSet;\n if (typeof window !== 'undefined' && typeof window.CSS !== 'undefined' && typeof window.CSS.escape === 'function') {\n radioSet = queryRadios(window.CSS.escape(node.name));\n } else {\n try {\n radioSet = queryRadios(node.name);\n } catch (err) {\n // eslint-disable-next-line no-console\n console.error('Looks like you have a radio button with a name attribute containing invalid CSS selector characters and need the CSS.escape polyfill: %s', err.message);\n return false;\n }\n }\n var checked = getCheckedRadio(radioSet, node.form);\n return !checked || checked === node;\n};\nvar isRadio = function isRadio(node) {\n return isInput(node) && node.type === 'radio';\n};\nvar isNonTabbableRadio = function isNonTabbableRadio(node) {\n return isRadio(node) && !isTabbableRadio(node);\n};\n\n// determines if a node is ultimately attached to the window's document\nvar isNodeAttached = function isNodeAttached(node) {\n var _nodeRoot;\n // The root node is the shadow root if the node is in a shadow DOM; some document otherwise\n // (but NOT _the_ document; see second 'If' comment below for more).\n // If rootNode is shadow root, it'll have a host, which is the element to which the shadow\n // is attached, and the one we need to check if it's in the document or not (because the\n // shadow, and all nodes it contains, is never considered in the document since shadows\n // behave like self-contained DOMs; but if the shadow's HOST, which is part of the document,\n // is hidden, or is not in the document itself but is detached, it will affect the shadow's\n // visibility, including all the nodes it contains). The host could be any normal node,\n // or a custom element (i.e. web component). Either way, that's the one that is considered\n // part of the document, not the shadow root, nor any of its children (i.e. the node being\n // tested).\n // To further complicate things, we have to look all the way up until we find a shadow HOST\n // that is attached (or find none) because the node might be in nested shadows...\n // If rootNode is not a shadow root, it won't have a host, and so rootNode should be the\n // document (per the docs) and while it's a Document-type object, that document does not\n // appear to be the same as the node's `ownerDocument` for some reason, so it's safer\n // to ignore the rootNode at this point, and use `node.ownerDocument`. Otherwise,\n // using `rootNode.contains(node)` will _always_ be true we'll get false-positives when\n // node is actually detached.\n // NOTE: If `nodeRootHost` or `node` happens to be the `document` itself (which is possible\n // if a tabbable/focusable node was quickly added to the DOM, focused, and then removed\n // from the DOM as in https://github.com/focus-trap/focus-trap-react/issues/905), then\n // `ownerDocument` will be `null`, hence the optional chaining on it.\n var nodeRoot = node && getRootNode(node);\n var nodeRootHost = (_nodeRoot = nodeRoot) === null || _nodeRoot === void 0 ? void 0 : _nodeRoot.host;\n\n // in some cases, a detached node will return itself as the root instead of a document or\n // shadow root object, in which case, we shouldn't try to look further up the host chain\n var attached = false;\n if (nodeRoot && nodeRoot !== node) {\n var _nodeRootHost, _nodeRootHost$ownerDo, _node$ownerDocument;\n attached = !!((_nodeRootHost = nodeRootHost) !== null && _nodeRootHost !== void 0 && (_nodeRootHost$ownerDo = _nodeRootHost.ownerDocument) !== null && _nodeRootHost$ownerDo !== void 0 && _nodeRootHost$ownerDo.contains(nodeRootHost) || node !== null && node !== void 0 && (_node$ownerDocument = node.ownerDocument) !== null && _node$ownerDocument !== void 0 && _node$ownerDocument.contains(node));\n while (!attached && nodeRootHost) {\n var _nodeRoot2, _nodeRootHost2, _nodeRootHost2$ownerD;\n // since it's not attached and we have a root host, the node MUST be in a nested shadow DOM,\n // which means we need to get the host's host and check if that parent host is contained\n // in (i.e. attached to) the document\n nodeRoot = getRootNode(nodeRootHost);\n nodeRootHost = (_nodeRoot2 = nodeRoot) === null || _nodeRoot2 === void 0 ? void 0 : _nodeRoot2.host;\n attached = !!((_nodeRootHost2 = nodeRootHost) !== null && _nodeRootHost2 !== void 0 && (_nodeRootHost2$ownerD = _nodeRootHost2.ownerDocument) !== null && _nodeRootHost2$ownerD !== void 0 && _nodeRootHost2$ownerD.contains(nodeRootHost));\n }\n }\n return attached;\n};\nvar isZeroArea = function isZeroArea(node) {\n var _node$getBoundingClie = node.getBoundingClientRect(),\n width = _node$getBoundingClie.width,\n height = _node$getBoundingClie.height;\n return width === 0 && height === 0;\n};\nvar isHidden = function isHidden(node, _ref) {\n var displayCheck = _ref.displayCheck,\n getShadowRoot = _ref.getShadowRoot;\n // NOTE: visibility will be `undefined` if node is detached from the document\n // (see notes about this further down), which means we will consider it visible\n // (this is legacy behavior from a very long way back)\n // NOTE: we check this regardless of `displayCheck=\"none\"` because this is a\n // _visibility_ check, not a _display_ check\n if (getComputedStyle(node).visibility === 'hidden') {\n return true;\n }\n var isDirectSummary = matches.call(node, 'details>summary:first-of-type');\n var nodeUnderDetails = isDirectSummary ? node.parentElement : node;\n if (matches.call(nodeUnderDetails, 'details:not([open]) *')) {\n return true;\n }\n if (!displayCheck || displayCheck === 'full' || displayCheck === 'legacy-full') {\n if (typeof getShadowRoot === 'function') {\n // figure out if we should consider the node to be in an undisclosed shadow and use the\n // 'non-zero-area' fallback\n var originalNode = node;\n while (node) {\n var parentElement = node.parentElement;\n var rootNode = getRootNode(node);\n if (parentElement && !parentElement.shadowRoot && getShadowRoot(parentElement) === true // check if there's an undisclosed shadow\n ) {\n // node has an undisclosed shadow which means we can only treat it as a black box, so we\n // fall back to a non-zero-area test\n return isZeroArea(node);\n } else if (node.assignedSlot) {\n // iterate up slot\n node = node.assignedSlot;\n } else if (!parentElement && rootNode !== node.ownerDocument) {\n // cross shadow boundary\n node = rootNode.host;\n } else {\n // iterate up normal dom\n node = parentElement;\n }\n }\n node = originalNode;\n }\n // else, `getShadowRoot` might be true, but all that does is enable shadow DOM support\n // (i.e. it does not also presume that all nodes might have undisclosed shadows); or\n // it might be a falsy value, which means shadow DOM support is disabled\n\n // Since we didn't find it sitting in an undisclosed shadow (or shadows are disabled)\n // now we can just test to see if it would normally be visible or not, provided it's\n // attached to the main document.\n // NOTE: We must consider case where node is inside a shadow DOM and given directly to\n // `isTabbable()` or `isFocusable()` -- regardless of `getShadowRoot` option setting.\n\n if (isNodeAttached(node)) {\n // this works wherever the node is: if there's at least one client rect, it's\n // somehow displayed; it also covers the CSS 'display: contents' case where the\n // node itself is hidden in place of its contents; and there's no need to search\n // up the hierarchy either\n return !node.getClientRects().length;\n }\n\n // Else, the node isn't attached to the document, which means the `getClientRects()`\n // API will __always__ return zero rects (this can happen, for example, if React\n // is used to render nodes onto a detached tree, as confirmed in this thread:\n // https://github.com/facebook/react/issues/9117#issuecomment-284228870)\n //\n // It also means that even window.getComputedStyle(node).display will return `undefined`\n // because styles are only computed for nodes that are in the document.\n //\n // NOTE: THIS HAS BEEN THE CASE FOR YEARS. It is not new, nor is it caused by tabbable\n // somehow. Though it was never stated officially, anyone who has ever used tabbable\n // APIs on nodes in detached containers has actually implicitly used tabbable in what\n // was later (as of v5.2.0 on Apr 9, 2021) called `displayCheck=\"none\"` mode -- essentially\n // considering __everything__ to be visible because of the innability to determine styles.\n //\n // v6.0.0: As of this major release, the default 'full' option __no longer treats detached\n // nodes as visible with the 'none' fallback.__\n if (displayCheck !== 'legacy-full') {\n return true; // hidden\n }\n // else, fallback to 'none' mode and consider the node visible\n } else if (displayCheck === 'non-zero-area') {\n // NOTE: Even though this tests that the node's client rect is non-zero to determine\n // whether it's displayed, and that a detached node will __always__ have a zero-area\n // client rect, we don't special-case for whether the node is attached or not. In\n // this mode, we do want to consider nodes that have a zero area to be hidden at all\n // times, and that includes attached or not.\n return isZeroArea(node);\n }\n\n // visible, as far as we can tell, or per current `displayCheck=none` mode, we assume\n // it's visible\n return false;\n};\n\n// form fields (nested) inside a disabled fieldset are not focusable/tabbable\n// unless they are in the _first_ <legend> element of the top-most disabled\n// fieldset\nvar isDisabledFromFieldset = function isDisabledFromFieldset(node) {\n if (/^(INPUT|BUTTON|SELECT|TEXTAREA)$/.test(node.tagName)) {\n var parentNode = node.parentElement;\n // check if `node` is contained in a disabled <fieldset>\n while (parentNode) {\n if (parentNode.tagName === 'FIELDSET' && parentNode.disabled) {\n // look for the first <legend> among the children of the disabled <fieldset>\n for (var i = 0; i < parentNode.children.length; i++) {\n var child = parentNode.children.item(i);\n // when the first <legend> (in document order) is found\n if (child.tagName === 'LEGEND') {\n // if its parent <fieldset> is not nested in another disabled <fieldset>,\n // return whether `node` is a descendant of its first <legend>\n return matches.call(parentNode, 'fieldset[disabled] *') ? true : !child.contains(node);\n }\n }\n // the disabled <fieldset> containing `node` has no <legend>\n return true;\n }\n parentNode = parentNode.parentElement;\n }\n }\n\n // else, node's tabbable/focusable state should not be affected by a fieldset's\n // enabled/disabled state\n return false;\n};\nvar isNodeMatchingSelectorFocusable = function isNodeMatchingSelectorFocusable(options, node) {\n if (node.disabled ||\n // we must do an inert look up to filter out any elements inside an inert ancestor\n // because we're limited in the type of selectors we can use in JSDom (see related\n // note related to `candidateSelectors`)\n isInert(node) || isHiddenInput(node) || isHidden(node, options) ||\n // For a details element with a summary, the summary element gets the focus\n isDetailsWithSummary(node) || isDisabledFromFieldset(node)) {\n return false;\n }\n return true;\n};\nvar isNodeMatchingSelectorTabbable = function isNodeMatchingSelectorTabbable(options, node) {\n if (isNonTabbableRadio(node) || getTabIndex(node) < 0 || !isNodeMatchingSelectorFocusable(options, node)) {\n return false;\n }\n return true;\n};\nvar isValidShadowRootTabbable = function isValidShadowRootTabbable(shadowHostNode) {\n var tabIndex = parseInt(shadowHostNode.getAttribute('tabindex'), 10);\n if (isNaN(tabIndex) || tabIndex >= 0) {\n return true;\n }\n // If a custom element has an explicit negative tabindex,\n // browsers will not allow tab targeting said element's children.\n return false;\n};\n\n/**\n * @param {Array.<Element|CandidateScope>} candidates\n * @returns Element[]\n */\nvar sortByOrder = function sortByOrder(candidates) {\n var regularTabbables = [];\n var orderedTabbables = [];\n candidates.forEach(function (item, i) {\n var isScope = !!item.scopeParent;\n var element = isScope ? item.scopeParent : item;\n var candidateTabindex = getSortOrderTabIndex(element, isScope);\n var elements = isScope ? sortByOrder(item.candidates) : element;\n if (candidateTabindex === 0) {\n isScope ? regularTabbables.push.apply(regularTabbables, elements) : regularTabbables.push(element);\n } else {\n orderedTabbables.push({\n documentOrder: i,\n tabIndex: candidateTabindex,\n item: item,\n isScope: isScope,\n content: elements\n });\n }\n });\n return orderedTabbables.sort(sortOrderedTabbables).reduce(function (acc, sortable) {\n sortable.isScope ? acc.push.apply(acc, sortable.content) : acc.push(sortable.content);\n return acc;\n }, []).concat(regularTabbables);\n};\nvar tabbable = function tabbable(container, options) {\n options = options || {};\n var candidates;\n if (options.getShadowRoot) {\n candidates = getCandidatesIteratively([container], options.includeContainer, {\n filter: isNodeMatchingSelectorTabbable.bind(null, options),\n flatten: false,\n getShadowRoot: options.getShadowRoot,\n shadowRootFilter: isValidShadowRootTabbable\n });\n } else {\n candidates = getCandidates(container, options.includeContainer, isNodeMatchingSelectorTabbable.bind(null, options));\n }\n return sortByOrder(candidates);\n};\nvar focusable = function focusable(container, options) {\n options = options || {};\n var candidates;\n if (options.getShadowRoot) {\n candidates = getCandidatesIteratively([container], options.includeContainer, {\n filter: isNodeMatchingSelectorFocusable.bind(null, options),\n flatten: true,\n getShadowRoot: options.getShadowRoot\n });\n } else {\n candidates = getCandidates(container, options.includeContainer, isNodeMatchingSelectorFocusable.bind(null, options));\n }\n return candidates;\n};\nvar isTabbable = function isTabbable(node, options) {\n options = options || {};\n if (!node) {\n throw new Error('No node provided');\n }\n if (matches.call(node, candidateSelector) === false) {\n return false;\n }\n return isNodeMatchingSelectorTabbable(options, node);\n};\nvar focusableCandidateSelector = /* #__PURE__ */candidateSelectors.concat('iframe').join(',');\nvar isFocusable = function isFocusable(node, options) {\n options = options || {};\n if (!node) {\n throw new Error('No node provided');\n }\n if (matches.call(node, focusableCandidateSelector) === false) {\n return false;\n }\n return isNodeMatchingSelectorFocusable(options, node);\n};\n\nexport { focusable, getTabIndex, isFocusable, isTabbable, tabbable };\n//# sourceMappingURL=index.esm.js.map\n","import { useState, useRef, useEffect } from 'react';\nimport { tabbable } from 'tabbable';\n\nconst useKeyboardFocusables = (element, options = {\n observeChange: true,\n attributes: true,\n characterData: true,\n childList: true,\n subtree: true\n}) => {\n const [focusables, setFocusables] = useState(null);\n const observerRef = useRef();\n useEffect(() => {\n const target = element instanceof HTMLElement ? element : element?.current;\n if (!target) return;\n if (observerRef.current) return;\n if (!options.observeChange && !focusables) {\n setFocusables(tabbable(target));\n return;\n }\n let timeoutId = null;\n const debounceDelay = 100;\n const mutationCallback = () => {\n const targetArr = tabbable(target);\n if (targetArr.length === 0) return;\n if (timeoutId) {\n clearTimeout(timeoutId);\n }\n timeoutId = setTimeout(() => {\n setFocusables(targetArr);\n }, debounceDelay);\n };\n const observer = new MutationObserver(mutationCallback);\n observerRef.current = observer;\n observer.observe(target, {\n childList: true,\n // Observe changes to child elements\n subtree: true,\n // Observe changes to descendants of the target\n attributes: true,\n // Observe changes to attributes\n characterData: true\n // Observe changes to text content\n });\n }, [element, options]);\n useEffect(() => {\n return () => {\n if (!observerRef.current) return;\n observerRef.current.disconnect();\n };\n }, []);\n const updateFocusables = () => {\n const target = element instanceof HTMLElement ? element : element?.current;\n if (!target) return;\n setFocusables(tabbable(target));\n };\n return { focusables, updateFocusables };\n};\n\nexport { useKeyboardFocusables as u };\n//# sourceMappingURL=useKeyboardFocusables-CwVMAe5C.js.map\n"],"names":[],"mappings":";;AAAA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,IAAI,kBAAkB,GAAG,CAAC,oBAAoB,EAAE,qBAAqB,EAAE,uBAAuB,EAAE,sBAAsB,EAAE,qBAAqB,EAAE,mCAAmC,EAAE,8BAA8B,EAAE,8BAA8B,EAAE,+DAA+D,EAAE,4CAA4C,EAAE,sBAAsB,CAAC;AAC1X,IAAI,iBAAiB,kBAAkB,kBAAkB,CAAC,IAAI,CAAC,GAAG,CAAC;AACnE,IAAI,SAAS,GAAG,OAAO,OAAO,KAAK,WAAW;AAC9C,IAAI,OAAO,GAAG,SAAS,GAAG,YAAY,EAAE,GAAG,OAAO,CAAC,SAAS,CAAC,OAAO,IAAI,OAAO,CAAC,SAAS,CAAC,iBAAiB,IAAI,OAAO,CAAC,SAAS,CAAC,qBAAqB;AACtJ,IAAI,WAAW,GAAG,CAAC,SAAS,IAAI,OAAO,CAAC,SAAS,CAAC,WAAW,GAAG,UAAU,OAAO,EAAE;AACnF,EAAE,IAAI,oBAAoB;AAC1B,EAAE,OAAO,OAAO,KAAK,IAAI,IAAI,OAAO,KAAK,SAAM,GAAG,SAAM,GAAG,CAAC,oBAAoB,GAAG,OAAO,CAAC,WAAW,MAAM,IAAI,IAAI,oBAAoB,KAAK,SAAM,GAAG,SAAM,GAAG,oBAAoB,CAAC,IAAI,CAAC,OAAO,CAAC;AACjM,CAAC,GAAG,UAAU,OAAO,EAAE;AACvB,EAAE,OAAO,OAAO,KAAK,IAAI,IAAI,OAAO,KAAK,SAAM,GAAG,SAAM,GAAG,OAAO,CAAC,aAAa;AAChF,CAAC;;AAED;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,IAAI,OAAO,GAAG,SAAS,OAAO,CAAC,IAAI,EAAE,MAAM,EAAE;AAC7C,EAAE,IAAI,kBAAkB;AACxB,EAAE,IAAI,MAAM,KAAK,SAAM,EAAE;AACzB,IAAI,MAAM,GAAG,IAAI;AACjB;AACA;AACA;AACA;AACA,EAAE,IAAI,QAAQ,GAAG,IAAI,KAAK,IAAI,IAAI,IAAI,KAAK,SAAM,GAAG,SAAM,GAAG,CAAC,kBAAkB,GAAG,IAAI,CAAC,YAAY,MAAM,IAAI,IAAI,kBAAkB,KAAK,SAAM,GAAG,SAAM,GAAG,kBAAkB,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC;AACjM,EAAE,IAAI,KAAK,GAAG,QAAQ,KAAK,EAAE,IAAI,QAAQ,KAAK,MAAM;;AAEpD;AACA;AACA;AACA;AACA;AACA,EAAE,IAAI,MAAM,GAAG,KAAK,IAAI,MAAM,IAAI,IAAI,IAAI,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;;AAEnE,EAAE,OAAO,MAAM;AACf,CAAC;;AAED;AACA;AACA;AACA;AACA;AACA,IAAI,iBAAiB,GAAG,SAAS,iBAAiB,CAAC,IAAI,EAAE;AACzD,EAAE,IAAI,mBAAmB;AACzB;AACA;AACA;AACA,EAAE,IAAI,QAAQ,GAAG,IAAI,KAAK,IAAI,IAAI,IAAI,KAAK,SAAM,GAAG,SAAM,GAAG,CAAC,mBAAmB,GAAG,IAAI,CAAC,YAAY,MAAM,IAAI,IAAI,mBAAmB,KAAK,SAAM,GAAG,SAAM,GAAG,mBAAmB,CAAC,IAAI,CAAC,IAAI,EAAE,iBAAiB,CAAC;AAC9M,EAAE,OAAO,QAAQ,KAAK,EAAE,IAAI,QAAQ,KAAK,MAAM;AAC/C,CAAC;;AAED;AACA;AACA;AACA;AACA;AACA;AACA,IAAI,aAAa,GAAG,SAAS,aAAa,CAAC,EAAE,EAAE,gBAAgB,EAAE,MAAM,EAAE;AACzE;AACA;AACA,EAAE,IAAI,OAAO,CAAC,EAAE,CAAC,EAAE;AACnB,IAAI,OAAO,EAAE;AACb;AACA,EAAE,IAAI,UAAU,GAAG,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,EAAE,CAAC,gBAAgB,CAAC,iBAAiB,CAAC,CAAC;AACtF,EAAE,IAAI,gBAAgB,IAAI,OAAO,CAAC,IAAI,CAAC,EAAE,EAAE,iBAAiB,CAAC,EAAE;AAC/D,IAAI,UAAU,CAAC,OAAO,CAAC,EAAE,CAAC;AAC1B;AACA,EAAE,UAAU,GAAG,UAAU,CAAC,MAAM,CAAC,MAAM,CAAC;AACxC,EAAE,OAAO,UAAU;AACnB,CAAC;;AAED;AACA;AACA;AACA;AACA;;AAEA;AACA;AACA;AACA;AACA;;AAEA;AACA;AACA;AACA;AACA;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA,IAAI,wBAAwB,GAAG,SAAS,wBAAwB,CAAC,QAAQ,EAAE,gBAAgB,EAAE,OAAO,EAAE;AACtG,EAAE,IAAI,UAAU,GAAG,EAAE;AACrB,EAAE,IAAI,eAAe,GAAG,KAAK,CAAC,IAAI,CAAC,QAAQ,CAAC;AAC5C,EAAE,OAAO,eAAe,CAAC,MAAM,EAAE;AACjC,IAAI,IAAI,OAAO,GAAG,eAAe,CAAC,KAAK,EAAE;AACzC,IAAI,IAAI,OAAO,CAAC,OAAO,EAAE,KAAK,CAAC,EAAE;AACjC;AACA;AACA,MAAM;AACN;AACA,IAAI,IAAI,OAAO,CAAC,OAAO,KAAK,MAAM,EAAE;AACpC;AACA,MAAM,IAAI,QAAQ,GAAG,OAAO,CAAC,gBAAgB,EAAE;AAC/C,MAAM,IAAI,OAAO,GAAG,QAAQ,CAAC,MAAM,GAAG,QAAQ,GAAG,OAAO,CAAC,QAAQ;AACjE,MAAM,IAAI,gBAAgB,GAAG,wBAAwB,CAAC,OAAO,EAAE,IAAI,EAAE,OAAO,CAAC;AAC7E,MAAM,IAAI,OAAO,CAAC,OAAO,EAAE;AAC3B,QAAQ,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,gBAAgB,CAAC;AAC3D,OAAO,MAAM;AACb,QAAQ,UAAU,CAAC,IAAI,CAAC;AACxB,UAAU,WAAW,EAAE,OAAO;AAC9B,UAAU,UAAU,EAAE;AACtB,SAAS,CAAC;AACV;AACA,KAAK,MAAM;AACX;AACA,MAAM,IAAI,cAAc,GAAG,OAAO,CAAC,IAAI,CAAC,OAAO,EAAE,iBAAiB,CAAC;AACnE,MAAM,IAAI,cAAc,IAAI,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,KAAK,gBAAgB,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,EAAE;AAC1G,QAAQ,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC;AAChC;;AAEA;AACA,MAAM,IAAI,UAAU,GAAG,OAAO,CAAC,UAAU;AACzC;AACA,MAAM,OAAO,OAAO,CAAC,aAAa,KAAK,UAAU,IAAI,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC;;AAEnF;AACA;AACA;AACA,MAAM,IAAI,eAAe,GAAG,CAAC,OAAO,CAAC,UAAU,EAAE,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,gBAAgB,IAAI,OAAO,CAAC,gBAAgB,CAAC,OAAO,CAAC,CAAC;AAC3H,MAAM,IAAI,UAAU,IAAI,eAAe,EAAE;AACzC;AACA;AACA;AACA;AACA;AACA;AACA,QAAQ,IAAI,iBAAiB,GAAG,wBAAwB,CAAC,UAAU,KAAK,IAAI,GAAG,OAAO,CAAC,QAAQ,GAAG,UAAU,CAAC,QAAQ,EAAE,IAAI,EAAE,OAAO,CAAC;AACrI,QAAQ,IAAI,OAAO,CAAC,OAAO,EAAE;AAC7B,UAAU,UAAU,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU,EAAE,iBAAiB,CAAC;AAC9D,SAAS,MAAM;AACf,UAAU,UAAU,CAAC,IAAI,CAAC;AAC1B,YAAY,WAAW,EAAE,OAAO;AAChC,YAAY,UAAU,EAAE;AACxB,WAAW,CAAC;AACZ;AACA,OAAO,MAAM;AACb;AACA;AACA,QAAQ,eAAe,CAAC,OAAO,CAAC,KAAK,CAAC,eAAe,EAAE,OAAO,CAAC,QAAQ,CAAC;AACxE;AACA;AACA;AACA,EAAE,OAAO,UAAU;AACnB,CAAC;;AAED;AACA;AACA;AACA;AACA;AACA;AACA,IAAI,WAAW,GAAG,SAAS,WAAW,CAAC,IAAI,EAAE;AAC7C,EAAE,OAAO,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,EAAE,EAAE,CAAC,CAAC;AAC5D,CAAC;;AAED;AACA;AACA;AACA;AACA;AACA;AACA,IAAI,WAAW,GAAG,SAAS,WAAW,CAAC,IAAI,EAAE;AAC7C,EAAE,IAAI,CAAC,IAAI,EAAE;AACb,IAAI,MAAM,IAAI,KAAK,CAAC,kBAAkB,CAAC;AACvC;AACA,EAAE,IAAI,IAAI,CAAC,QAAQ,GAAG,CAAC,EAAE;AACzB;AACA;AACA;AACA;AACA;AACA;AACA;AACA,IAAI,IAAI,CAAC,yBAAyB,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,iBAAiB,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,EAAE;AACzG,MAAM,OAAO,CAAC;AACd;AACA;AACA,EAAE,OAAO,IAAI,CAAC,QAAQ;AACtB,CAAC;;AAED;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,IAAI,oBAAoB,GAAG,SAAS,oBAAoB,CAAC,IAAI,EAAE,OAAO,EAAE;AACxE,EAAE,IAAI,QAAQ,GAAG,WAAW,CAAC,IAAI,CAAC;AAClC,EAAE,IAAI,QAAQ,GAAG,CAAC,IAAI,OAAO,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,EAAE;AACrD,IAAI,OAAO,CAAC;AACZ;AACA,EAAE,OAAO,QAAQ;AACjB,CAAC;AACD,IAAI,oBAAoB,GAAG,SAAS,oBAAoB,CAAC,CAAC,EAAE,CAAC,EAAE;AAC/D,EAAE,OAAO,CAAC,CAAC,QAAQ,KAAK,CAAC,CAAC,QAAQ,GAAG,CAAC,CAAC,aAAa,GAAG,CAAC,CAAC,aAAa,GAAG,CAAC,CAAC,QAAQ,GAAG,CAAC,CAAC,QAAQ;AAChG,CAAC;AACD,IAAI,OAAO,GAAG,SAAS,OAAO,CAAC,IAAI,EAAE;AACrC,EAAE,OAAO,IAAI,CAAC,OAAO,KAAK,OAAO;AACjC,CAAC;AACD,IAAI,aAAa,GAAG,SAAS,aAAa,CAAC,IAAI,EAAE;AACjD,EAAE,OAAO,OAAO,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,KAAK,QAAQ;AAChD,CAAC;AACD,IAAI,oBAAoB,GAAG,SAAS,oBAAoB,CAAC,IAAI,EAAE;AAC/D,EAAE,IAAI,CAAC,GAAG,IAAI,CAAC,OAAO,KAAK,SAAS,IAAI,KAAK,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,UAAU,KAAK,EAAE;AACzG,IAAI,OAAO,KAAK,CAAC,OAAO,KAAK,SAAS;AACtC,GAAG,CAAC;AACJ,EAAE,OAAO,CAAC;AACV,CAAC;AACD,IAAI,eAAe,GAAG,SAAS,eAAe,CAAC,KAAK,EAAE,IAAI,EAAE;AAC5D,EAAE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;AACzC,IAAI,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,OAAO,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,KAAK,IAAI,EAAE;AACpD,MAAM,OAAO,KAAK,CAAC,CAAC,CAAC;AACrB;AACA;AACA,CAAC;AACD,IAAI,eAAe,GAAG,SAAS,eAAe,CAAC,IAAI,EAAE;AACrD,EAAE,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;AAClB,IAAI,OAAO,IAAI;AACf;AACA,EAAE,IAAI,UAAU,GAAG,IAAI,CAAC,IAAI,IAAI,WAAW,CAAC,IAAI,CAAC;AACjD,EAAE,IAAI,WAAW,GAAG,SAAS,WAAW,CAAC,IAAI,EAAE;AAC/C,IAAI,OAAO,UAAU,CAAC,gBAAgB,CAAC,4BAA4B,GAAG,IAAI,GAAG,IAAI,CAAC;AAClF,GAAG;AACH,EAAE,IAAI,QAAQ;AACd,EAAE,IAAI,OAAO,MAAM,KAAK,WAAW,IAAI,OAAO,MAAM,CAAC,GAAG,KAAK,WAAW,IAAI,OAAO,MAAM,CAAC,GAAG,CAAC,MAAM,KAAK,UAAU,EAAE;AACrH,IAAI,QAAQ,GAAG,WAAW,CAAC,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;AACxD,GAAG,MAAM;AACT,IAAI,IAAI;AACR,MAAM,QAAQ,GAAG,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC;AACvC,KAAK,CAAC,OAAO,GAAG,EAAE;AAClB;AACA,MAAM,OAAO,CAAC,KAAK,CAAC,0IAA0I,EAAE,GAAG,CAAC,OAAO,CAAC;AAC5K,MAAM,OAAO,KAAK;AAClB;AACA;AACA,EAAE,IAAI,OAAO,GAAG,eAAe,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,CAAC;AACpD,EAAE,OAAO,CAAC,OAAO,IAAI,OAAO,KAAK,IAAI;AACrC,CAAC;AACD,IAAI,OAAO,GAAG,SAAS,OAAO,CAAC,IAAI,EAAE;AACrC,EAAE,OAAO,OAAO,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,IAAI,KAAK,OAAO;AAC/C,CAAC;AACD,IAAI,kBAAkB,GAAG,SAAS,kBAAkB,CAAC,IAAI,EAAE;AAC3D,EAAE,OAAO,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC;AAChD,CAAC;;AAED;AACA,IAAI,cAAc,GAAG,SAAS,cAAc,CAAC,IAAI,EAAE;AACnD,EAAE,IAAI,SAAS;AACf;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,EAAE,IAAI,QAAQ,GAAG,IAAI,IAAI,WAAW,CAAC,IAAI,CAAC;AAC1C,EAAE,IAAI,YAAY,GAAG,CAAC,SAAS,GAAG,QAAQ,MAAM,IAAI,IAAI,SAAS,KAAK,SAAM,GAAG,SAAM,GAAG,SAAS,CAAC,IAAI;;AAEtG;AACA;AACA,EAAE,IAAI,QAAQ,GAAG,KAAK;AACtB,EAAE,IAAI,QAAQ,IAAI,QAAQ,KAAK,IAAI,EAAE;AACrC,IAAI,IAAI,aAAa,EAAE,qBAAqB,EAAE,mBAAmB;AACjE,IAAI,QAAQ,GAAG,CAAC,EAAE,CAAC,aAAa,GAAG,YAAY,MAAM,IAAI,IAAI,aAAa,KAAK,SAAM,IAAI,CAAC,qBAAqB,GAAG,aAAa,CAAC,aAAa,MAAM,IAAI,IAAI,qBAAqB,KAAK,SAAM,IAAI,qBAAqB,CAAC,QAAQ,CAAC,YAAY,CAAC,IAAI,IAAI,KAAK,IAAI,IAAI,IAAI,KAAK,SAAM,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,aAAa,MAAM,IAAI,IAAI,mBAAmB,KAAK,SAAM,IAAI,mBAAmB,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;AAC/Y,IAAI,OAAO,CAAC,QAAQ,IAAI,YAAY,EAAE;AACtC,MAAM,IAAI,UAAU,EAAE,cAAc,EAAE,qBAAqB;AAC3D;AACA;AACA;AACA,MAAM,QAAQ,GAAG,WAAW,CAAC,YAAY,CAAC;AAC1C,MAAM,YAAY,GAAG,CAAC,UAAU,GAAG,QAAQ,MAAM,IAAI,IAAI,UAAU,KAAK,SAAM,GAAG,SAAM,GAAG,UAAU,CAAC,IAAI;AACzG,MAAM,QAAQ,GAAG,CAAC,EAAE,CAAC,cAAc,GAAG,YAAY,MAAM,IAAI,IAAI,cAAc,KAAK,SAAM,IAAI,CAAC,qBAAqB,GAAG,cAAc,CAAC,aAAa,MAAM,IAAI,IAAI,qBAAqB,KAAK,SAAM,IAAI,qBAAqB,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;AACjP;AACA;AACA,EAAE,OAAO,QAAQ;AACjB,CAAC;AACD,IAAI,UAAU,GAAG,SAAS,UAAU,CAAC,IAAI,EAAE;AAC3C,EAAE,IAAI,qBAAqB,GAAG,IAAI,CAAC,qBAAqB,EAAE;AAC1D,IAAI,KAAK,GAAG,qBAAqB,CAAC,KAAK;AACvC,IAAI,MAAM,GAAG,qBAAqB,CAAC,MAAM;AACzC,EAAE,OAAO,KAAK,KAAK,CAAC,IAAI,MAAM,KAAK,CAAC;AACpC,CAAC;AACD,IAAI,QAAQ,GAAG,SAAS,QAAQ,CAAC,IAAI,EAAE,IAAI,EAAE;AAC7C,EAAE,IAAI,YAAY,GAAG,IAAI,CAAC,YAAY;AACtC,IAAI,aAAa,GAAG,IAAI,CAAC,aAAa;AACtC;AACA;AACA;AACA;AACA;AACA,EAAE,IAAI,gBAAgB,CAAC,IAAI,CAAC,CAAC,UAAU,KAAK,QAAQ,EAAE;AACtD,IAAI,OAAO,IAAI;AACf;AACA,EAAE,IAAI,eAAe,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,EAAE,+BAA+B,CAAC;AAC3E,EAAE,IAAI,gBAAgB,GAAG,eAAe,GAAG,IAAI,CAAC,aAAa,GAAG,IAAI;AACpE,EAAE,IAAI,OAAO,CAAC,IAAI,CAAC,gBAAgB,EAAE,uBAAuB,CAAC,EAAE;AAC/D,IAAI,OAAO,IAAI;AACf;AACA,EAAE,IAAI,CAAC,YAAY,IAAI,YAAY,KAAK,MAAM,IAAI,YAAY,KAAK,aAAa,EAAE;AAClF,IAAI,IAAI,OAAO,aAAa,KAAK,UAAU,EAAE;AAC7C;AACA;AACA,MAAM,IAAI,YAAY,GAAG,IAAI;AAC7B,MAAM,OAAO,IAAI,EAAE;AACnB,QAAQ,IAAI,aAAa,GAAG,IAAI,CAAC,aAAa;AAC9C,QAAQ,IAAI,QAAQ,GAAG,WAAW,CAAC,IAAI,CAAC;AACxC,QAAQ,IAAI,aAAa,IAAI,CAAC,aAAa,CAAC,UAAU,IAAI,aAAa,CAAC,aAAa,CAAC,KAAK,IAAI;AAC/F,UAAU;AACV;AACA;AACA,UAAU,OAAO,UAAU,CAAC,IAAI,CAAC;AACjC,SAAS,MAAM,IAAI,IAAI,CAAC,YAAY,EAAE;AACtC;AACA,UAAU,IAAI,GAAG,IAAI,CAAC,YAAY;AAClC,SAAS,MAAM,IAAI,CAAC,aAAa,IAAI,QAAQ,KAAK,IAAI,CAAC,aAAa,EAAE;AACtE;AACA,UAAU,IAAI,GAAG,QAAQ,CAAC,IAAI;AAC9B,SAAS,MAAM;AACf;AACA,UAAU,IAAI,GAAG,aAAa;AAC9B;AACA;AACA,MAAM,IAAI,GAAG,YAAY;AACzB;AACA;AACA;AACA;;AAEA;AACA;AACA;AACA;AACA;;AAEA,IAAI,IAAI,cAAc,CAAC,IAAI,CAAC,EAAE;AAC9B;AACA;AACA;AACA;AACA,MAAM,OAAO,CAAC,IAAI,CAAC,cAAc,EAAE,CAAC,MAAM;AAC1C;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,IAAI,IAAI,YAAY,KAAK,aAAa,EAAE;AACxC,MAAM,OAAO,IAAI,CAAC;AAClB;AACA;AACA,GAAG,MAAM,IAAI,YAAY,KAAK,eAAe,EAAE;AAC/C;AACA;AACA;AACA;AACA;AACA,IAAI,OAAO,UAAU,CAAC,IAAI,CAAC;AAC3B;;AAEA;AACA;AACA,EAAE,OAAO,KAAK;AACd,CAAC;;AAED;AACA;AACA;AACA,IAAI,sBAAsB,GAAG,SAAS,sBAAsB,CAAC,IAAI,EAAE;AACnE,EAAE,IAAI,kCAAkC,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,EAAE;AAC7D,IAAI,IAAI,UAAU,GAAG,IAAI,CAAC,aAAa;AACvC;AACA,IAAI,OAAO,UAAU,EAAE;AACvB,MAAM,IAAI,UAAU,CAAC,OAAO,KAAK,UAAU,IAAI,UAAU,CAAC,QAAQ,EAAE;AACpE;AACA,QAAQ,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;AAC7D,UAAU,IAAI,KAAK,GAAG,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC;AACjD;AACA,UAAU,IAAI,KAAK,CAAC,OAAO,KAAK,QAAQ,EAAE;AAC1C;AACA;AACA,YAAY,OAAO,OAAO,CAAC,IAAI,CAAC,UAAU,EAAE,sBAAsB,CAAC,GAAG,IAAI,GAAG,CAAC,KAAK,CAAC,QAAQ,CAAC,IAAI,CAAC;AAClG;AACA;AACA;AACA,QAAQ,OAAO,IAAI;AACnB;AACA,MAAM,UAAU,GAAG,UAAU,CAAC,aAAa;AAC3C;AACA;;AAEA;AACA;AACA,EAAE,OAAO,KAAK;AACd,CAAC;AACD,IAAI,+BAA+B,GAAG,SAAS,+BAA+B,CAAC,OAAO,EAAE,IAAI,EAAE;AAC9F,EAAE,IAAI,IAAI,CAAC,QAAQ;AACnB;AACA;AACA;AACA,EAAE,OAAO,CAAC,IAAI,CAAC,IAAI,aAAa,CAAC,IAAI,CAAC,IAAI,QAAQ,CAAC,IAAI,EAAE,OAAO,CAAC;AACjE;AACA,EAAE,oBAAoB,CAAC,IAAI,CAAC,IAAI,sBAAsB,CAAC,IAAI,CAAC,EAAE;AAC9D,IAAI,OAAO,KAAK;AAChB;AACA,EAAE,OAAO,IAAI;AACb,CAAC;AACD,IAAI,8BAA8B,GAAG,SAAS,8BAA8B,CAAC,OAAO,EAAE,IAAI,EAAE;AAC5F,EAAE,IAAI,kBAAkB,CAAC,IAAI,CAAC,IAAI,WAAW,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,+BAA+B,CAAC,OAAO,EAAE,IAAI,CAAC,EAAE;AAC5G,IAAI,OAAO,KAAK;AAChB;AACA,EAAE,OAAO,IAAI;AACb,CAAC;AACD,IAAI,yBAAyB,GAAG,SAAS,yBAAyB,CAAC,cAAc,EAAE;AACnF,EAAE,IAAI,QAAQ,GAAG,QAAQ,CAAC,cAAc,CAAC,YAAY,CAAC,UAAU,CAAC,EAAE,EAAE,CAAC;AACtE,EAAE,IAAI,KAAK,CAAC,QAAQ,CAAC,IAAI,QAAQ,IAAI,CAAC,EAAE;AACxC,IAAI,OAAO,IAAI;AACf;AACA;AACA;AACA,EAAE,OAAO,KAAK;AACd,CAAC;;AAED;AACA;AACA;AACA;AACA,IAAI,WAAW,GAAG,SAAS,WAAW,CAAC,UAAU,EAAE;AACnD,EAAE,IAAI,gBAAgB,GAAG,EAAE;AAC3B,EAAE,IAAI,gBAAgB,GAAG,EAAE;AAC3B,EAAE,UAAU,CAAC,OAAO,CAAC,UAAU,IAAI,EAAE,CAAC,EAAE;AACxC,IAAI,IAAI,OAAO,GAAG,CAAC,CAAC,IAAI,CAAC,WAAW;AACpC,IAAI,IAAI,OAAO,GAAG,OAAO,GAAG,IAAI,CAAC,WAAW,GAAG,IAAI;AACnD,IAAI,IAAI,iBAAiB,GAAG,oBAAoB,CAAC,OAAO,EAAE,OAAO,CAAC;AAClE,IAAI,IAAI,QAAQ,GAAG,OAAO,GAAG,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,GAAG,OAAO;AACnE,IAAI,IAAI,iBAAiB,KAAK,CAAC,EAAE;AACjC,MAAM,OAAO,GAAG,gBAAgB,CAAC,IAAI,CAAC,KAAK,CAAC,gBAAgB,EAAE,QAAQ,CAAC,GAAG,gBAAgB,CAAC,IAAI,CAAC,OAAO,CAAC;AACxG,KAAK,MAAM;AACX,MAAM,gBAAgB,CAAC,IAAI,CAAC;AAC5B,QAAQ,aAAa,EAAE,CAAC;AACxB,QAAQ,QAAQ,EAAE,iBAAiB;AACnC,QAAQ,IAAI,EAAE,IAAI;AAClB,QAAQ,OAAO,EAAE,OAAO;AACxB,QAAQ,OAAO,EAAE;AACjB,OAAO,CAAC;AACR;AACA,GAAG,CAAC;AACJ,EAAE,OAAO,gBAAgB,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC,MAAM,CAAC,UAAU,GAAG,EAAE,QAAQ,EAAE;AACrF,IAAI,QAAQ,CAAC,OAAO,GAAG,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,EAAE,QAAQ,CAAC,OAAO,CAAC,GAAG,GAAG,CAAC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC;AACzF,IAAI,OAAO,GAAG;AACd,GAAG,EAAE,EAAE,CAAC,CAAC,MAAM,CAAC,gBAAgB,CAAC;AACjC,CAAC;AACD,IAAI,QAAQ,GAAG,SAAS,QAAQ,CAAC,SAAS,EAAE,OAAO,EAAE;AACrD,EAAE,OAAO,GAAG,OAAO,IAAI,EAAE;AACzB,EAAE,IAAI,UAAU;AAChB,EAAE,IAAI,OAAO,CAAC,aAAa,EAAE;AAC7B,IAAI,UAAU,GAAG,wBAAwB,CAAC,CAAC,SAAS,CAAC,EAAE,OAAO,CAAC,gBAAgB,EAAE;AACjF,MAAM,MAAM,EAAE,8BAA8B,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC;AAChE,MAAM,OAAO,EAAE,KAAK;AACpB,MAAM,aAAa,EAAE,OAAO,CAAC,aAAa;AAC1C,MAAM,gBAAgB,EAAE;AACxB,KAAK,CAAC;AACN,GAAG,MAAM;AACT,IAAI,UAAU,GAAG,aAAa,CAAC,SAAS,EAAE,OAAO,CAAC,gBAAgB,EAAE,8BAA8B,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;AACvH;AACA,EAAE,OAAO,WAAW,CAAC,UAAU,CAAC;AAChC,CAAC;;ACjhBI,MAAC,qBAAqB,GAAG,CAAC,OAAO,EAAE,OAAO,GAAG;AAClD,EAAE,aAAa,EAAE,IAAI;AACrB,EAAE,UAAU,EAAE,IAAI;AAClB,EAAE,aAAa,EAAE,IAAI;AACrB,EAAE,SAAS,EAAE,IAAI;AACjB,EAAE,OAAO,EAAE;AACX,CAAC,KAAK;AACN,EAAE,MAAM,CAAC,UAAU,EAAE,aAAa,CAAC,GAAG,QAAQ,CAAC,IAAI,CAAC;AACpD,EAAE,MAAM,WAAW,GAAG,MAAM,EAAE;AAC9B,EAAE,SAAS,CAAC,MAAM;AAClB,IAAI,MAAM,MAAM,GAAG,OAAO,YAAY,WAAW,GAAG,OAAO,GAAG,OAAO,EAAE,OAAO;AAC9E,IAAI,IAAI,CAAC,MAAM,EAAE;AACjB,IAAI,IAAI,WAAW,CAAC,OAAO,EAAE;AAC7B,IAAI,IAAI,CAAC,OAAO,CAAC,aAAa,IAAI,CAAC,UAAU,EAAE;AAC/C,MAAM,aAAa,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;AACrC,MAAM;AACN;AACA,IAAI,IAAI,SAAS,GAAG,IAAI;AACxB,IAAI,MAAM,aAAa,GAAG,GAAG;AAC7B,IAAI,MAAM,gBAAgB,GAAG,MAAM;AACnC,MAAM,MAAM,SAAS,GAAG,QAAQ,CAAC,MAAM,CAAC;AACxC,MAAM,IAAI,SAAS,CAAC,MAAM,KAAK,CAAC,EAAE;AAClC,MAAM,IAAI,SAAS,EAAE;AACrB,QAAQ,YAAY,CAAC,SAAS,CAAC;AAC/B;AACA,MAAM,SAAS,GAAG,UAAU,CAAC,MAAM;AACnC,QAAQ,aAAa,CAAC,SAAS,CAAC;AAChC,OAAO,EAAE,aAAa,CAAC;AACvB,KAAK;AACL,IAAI,MAAM,QAAQ,GAAG,IAAI,gBAAgB,CAAC,gBAAgB,CAAC;AAC3D,IAAI,WAAW,CAAC,OAAO,GAAG,QAAQ;AAClC,IAAI,QAAQ,CAAC,OAAO,CAAC,MAAM,EAAE;AAC7B,MAAM,SAAS,EAAE,IAAI;AACrB;AACA,MAAM,OAAO,EAAE,IAAI;AACnB;AACA,MAAM,UAAU,EAAE,IAAI;AACtB;AACA,MAAM,aAAa,EAAE;AACrB;AACA,KAAK,CAAC;AACN,GAAG,EAAE,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;AACxB,EAAE,SAAS,CAAC,MAAM;AAClB,IAAI,OAAO,MAAM;AACjB,MAAM,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE;AAChC,MAAM,WAAW,CAAC,OAAO,CAAC,UAAU,EAAE;AACtC,KAAK;AACL,GAAG,EAAE,EAAE,CAAC;AACR,EAAE,MAAM,gBAAgB,GAAG,MAAM;AACjC,IAAI,MAAM,MAAM,GAAG,OAAO,YAAY,WAAW,GAAG,OAAO,GAAG,OAAO,EAAE,OAAO;AAC9E,IAAI,IAAI,CAAC,MAAM,EAAE;AACjB,IAAI,aAAa,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;AACnC,GAAG;AACH,EAAE,OAAO,EAAE,UAAU,EAAE,gBAAgB,EAAE;AACzC;;;;","x_google_ignoreList":[0]}
File without changes
File without changes