@series-inc/stowkit-cli 0.1.22 → 0.1.23
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/app/stowmeta-io.js +2 -2
- package/dist/server.js +6 -26
- package/package.json +1 -1
- package/skill.md +3 -3
package/dist/app/stowmeta-io.js
CHANGED
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@@ -209,7 +209,7 @@ export function generateDefaultStowmeta(relativePath, type) {
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};
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switch (resolvedType) {
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case AssetType.Texture2D:
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-
return { ...base, type: 'texture', quality: 'fastest', resize: '
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return { ...base, type: 'texture', quality: 'fastest', resize: 'quarter', generateMipmaps: false };
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case AssetType.Audio:
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return { ...base, type: 'audio', aacQuality: 'medium', sampleRate: 'auto' };
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case AssetType.StaticMesh:
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@@ -235,7 +235,7 @@ export function generateDefaultGlbChild(name, childType) {
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switch (childType) {
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case 'texture':
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child.quality = 'fastest';
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-
child.resize = '
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child.resize = 'quarter';
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child.generateMipmaps = false;
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break;
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case 'audio':
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package/dist/server.js
CHANGED
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@@ -89,37 +89,17 @@ function queueProcessing(opts = {}) {
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}
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}
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}
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// Build the processing queue
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//
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//
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-
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const containerIds = new Set();
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const directIds = [];
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// Build the processing queue — process children directly (their source data
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// is already in BlobStore from the initial GLB extraction). Only promote to
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// parent container when the container itself is a target (re-export, preserveHierarchy change).
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const queue = [];
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const seen = new Set();
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for (const a of targets) {
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if (a.
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// GLB child — process via parent container
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if (!containerIds.has(a.parentId)) {
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containerIds.add(a.parentId);
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const container = assets.find(x => x.id === a.parentId);
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if (container)
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container.status = 'pending';
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}
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}
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else if (!seen.has(a.id)) {
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if (!seen.has(a.id)) {
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seen.add(a.id);
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-
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}
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}
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// Containers first, then other assets (containers already in directIds stay in place)
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const queue = [];
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for (const cid of containerIds) {
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if (!seen.has(cid)) {
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queue.push(cid);
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seen.add(cid);
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queue.push(a.id);
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}
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}
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queue.push(...directIds);
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if (queue.length === 0)
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return;
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console.log(`[server] Processing ${queue.length} asset(s)${force ? ' (force)' : ''}...`);
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package/package.json
CHANGED
package/skill.md
CHANGED
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@@ -87,13 +87,13 @@ Every source asset gets a `.stowmeta` sidecar file generated by `stowkit build`
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"tags": [],
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"pack": "default",
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"quality": "normal",
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"resize": "
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"resize": "quarter",
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"generateMipmaps": false
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}
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```
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**Quality values:** fastest, fast, normal, high, best
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-
**Resize values:** full, half, quarter, eighth
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**Resize values:** full, half, quarter (default), eighth
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**Audio example:**
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```json
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@@ -169,7 +169,7 @@ When a `.glb` or `.gltf` file is added, it gets a `glbContainer` stowmeta. On th
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"childType": "texture",
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"stringId": "hero_diffuse",
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"quality": "fastest",
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"resize": "
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"resize": "quarter",
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"generateMipmaps": false
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},
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{
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