@series-inc/rundot-syncplay 5.28.0-beta.5 → 6.0.0-rc.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (242) hide show
  1. package/README.md +37 -63
  2. package/core/baker.d.ts +0 -2
  3. package/core/build-native.d.ts +0 -2
  4. package/core/build-wasm-physics.d.ts +0 -3
  5. package/core/compiler.d.ts +0 -2
  6. package/core/deterministic-math.d.ts +2 -6
  7. package/core/envelope.d.ts +0 -2
  8. package/core/f64-bits.d.ts +0 -2
  9. package/core/index.d.ts +0 -59
  10. package/core/native/kinetix-native-main.cpp +8 -11
  11. package/core/native/physics/abi.cpp +42 -211
  12. package/core/native/physics/abi.hpp +2 -6
  13. package/core/native/physics/buoyancy.cpp +210 -15
  14. package/core/native/physics/buoyancy.hpp +19 -9
  15. package/core/native/physics/capsule_triangle.cpp +168 -0
  16. package/core/native/physics/capsule_triangle.hpp +40 -0
  17. package/core/native/physics/capsule_triangle_native.inc +271 -0
  18. package/core/native/physics/constraint_rows.cpp +361 -0
  19. package/core/native/physics/constraint_rows.hpp +68 -1
  20. package/core/native/physics/distance.cpp +3 -0
  21. package/core/native/physics/distance.hpp +1 -1
  22. package/core/native/physics/exact/exact-applied.cpp +101 -0
  23. package/core/native/physics/exact/exact-applied.hpp +56 -0
  24. package/core/native/physics/exact/exact-dyadic.cpp +691 -0
  25. package/core/native/physics/exact/exact-dyadic.hpp +58 -0
  26. package/core/native/physics/exact/exact-operation.hpp +51 -0
  27. package/core/native/physics/exact/word-core.hpp +261 -0
  28. package/core/native/physics/extended_abi_core_features.cpp +11 -9
  29. package/core/native/physics/geometry_memory.hpp +52 -0
  30. package/core/native/physics/geometry_store.cpp +314 -0
  31. package/core/native/physics/geometry_store.hpp +103 -0
  32. package/core/native/physics/mass_properties.cpp +449 -0
  33. package/core/native/physics/mass_properties.hpp +23 -0
  34. package/core/native/physics/material_pose.hpp +680 -0
  35. package/core/native/physics/physics.cpp +12833 -837
  36. package/core/native/physics/physics.hpp +101 -9
  37. package/core/native/physics/rope.cpp +20 -0
  38. package/core/native/physics/rope.hpp +1 -1
  39. package/core/native/physics/topology.cpp +123 -33
  40. package/core/native/physics/topology.hpp +37 -4
  41. package/core/native/physics/voxel_cooking.cpp +101 -74
  42. package/core/native/physics/voxel_cooking.hpp +12 -12
  43. package/core/native/physics/world.cpp +1814 -394
  44. package/core/native/physics/world.hpp +155 -8
  45. package/core/native/physics/world_abi.cpp +808 -38
  46. package/core/native/physics/world_abi.hpp +151 -3
  47. package/core/native/physics2d/ccd.cpp +266 -64
  48. package/core/native/physics2d/ccd.hpp +25 -0
  49. package/core/native/physics2d/clock_primitives.hpp +138 -0
  50. package/core/native/physics2d/commands.cpp +12 -4
  51. package/core/native/physics2d/commands.hpp +1 -1
  52. package/core/native/physics2d/fluid.cpp +0 -2
  53. package/core/native/physics2d/fluid.hpp +0 -1
  54. package/core/native/physics2d/frame_scope.hpp +124 -0
  55. package/core/native/physics2d/joint_phases.hpp +93 -0
  56. package/core/native/physics2d/joints.cpp +573 -127
  57. package/core/native/physics2d/joints.hpp +5 -0
  58. package/core/native/physics2d/owned_abi.cpp +140 -6
  59. package/core/native/physics2d/owned_abi.hpp +43 -10
  60. package/core/native/physics2d/phase_test_hooks.hpp +17 -0
  61. package/core/native/physics2d/physics2d.cpp +950 -71
  62. package/core/native/physics2d/physics2d.hpp +69 -2
  63. package/core/native/physics2d/queries.cpp +9 -2
  64. package/core/native/physics2d/queries.hpp +10 -2
  65. package/core/native/physics2d/world.cpp +738 -39
  66. package/core/native/physics2d/world.hpp +32 -5
  67. package/core/native-product.d.ts +0 -2
  68. package/core/physics2d-owned.d.ts +206 -36
  69. package/core/render-projection.d.ts +0 -2
  70. package/core/render-records.d.ts +0 -2
  71. package/core/scripts/build-native.mjs +22 -2
  72. package/core/scripts/build-wasm-physics.mjs +127 -697
  73. package/core/scripts/extended-physics-profile.mjs +634 -0
  74. package/core/src/index.mjs +0 -35
  75. package/core/src/kinetix-runtime-adapter-utils.mjs +10 -4
  76. package/core/src/kinetix-session-config.mjs +7 -2
  77. package/core/src/physics/abi-constants.mjs +4 -4
  78. package/core/src/physics/articulation.d.mts +194 -0
  79. package/core/src/physics/buoyancy.d.mts +66 -0
  80. package/core/src/physics/buoyancy.mjs +112 -0
  81. package/core/src/physics/cloth.d.mts +314 -0
  82. package/core/src/physics/deformable-query.d.mts +217 -0
  83. package/core/src/physics/distance.d.mts +7 -0
  84. package/core/src/physics/distance.mjs +153 -649
  85. package/core/src/physics/extended-wasm-instance.d.mts +5 -0
  86. package/core/src/physics/extended-wasm-instance.mjs +35 -174
  87. package/core/src/physics/feature-api.d.mts +646 -0
  88. package/core/src/physics/feature-api.mjs +98 -0
  89. package/core/src/physics/fracture.d.mts +133 -0
  90. package/core/src/physics/gear.d.mts +342 -0
  91. package/core/src/physics/gear.mjs +0 -1
  92. package/core/src/physics/lag-compensation.d.mts +101 -0
  93. package/core/src/physics/mass-properties.d.mts +3 -0
  94. package/core/src/physics/mass-properties.mjs +137 -468
  95. package/core/src/physics/particles.d.mts +177 -0
  96. package/core/src/physics/path-joint.d.mts +171 -0
  97. package/core/src/physics/physics-extended-wasm-module.generated.mjs +11 -8
  98. package/core/src/physics/physics-wasm-module.generated.mjs +6 -5
  99. package/core/src/physics/powered-ragdoll.d.mts +188 -0
  100. package/core/src/physics/powertrain.d.mts +230 -0
  101. package/core/src/physics/pulley.d.mts +355 -0
  102. package/core/src/physics/ragdoll.d.mts +289 -0
  103. package/core/src/physics/rope.d.mts +40 -0
  104. package/core/src/physics/rope.mjs +271 -375
  105. package/core/src/physics/rounded-convex.d.mts +328 -0
  106. package/core/src/physics/rounded-convex.mjs +1 -1
  107. package/core/src/physics/sdf-geometry.d.mts +117 -0
  108. package/core/src/physics/soft-body.d.mts +144 -0
  109. package/core/src/physics/soft-collision.d.mts +651 -0
  110. package/core/src/physics/surface-velocity.d.mts +200 -0
  111. package/core/src/physics/surface-velocity.mjs +0 -163
  112. package/core/src/physics/tracks.d.mts +411 -0
  113. package/core/src/physics/vehicle.d.mts +3 -0
  114. package/core/src/physics/vehicle.mjs +152 -403
  115. package/core/src/physics/voxel-cooking.d.mts +203 -0
  116. package/core/src/physics/voxel-cooking.mjs +312 -357
  117. package/core/src/physics/wasm-instance.mjs +23 -0
  118. package/core/src/physics/world.d.mts +15 -0
  119. package/core/src/physics/world.mjs +645 -104
  120. package/core/src/physics2d/body-state.mjs +178 -15
  121. package/core/src/physics2d/collision.d.mts +50 -0
  122. package/core/src/physics2d/collision.mjs +198 -0
  123. package/core/src/physics2d/feature-api.d.mts +5 -0
  124. package/core/src/physics2d/feature-api.mjs +3 -0
  125. package/core/src/physics2d/joint-state.mjs +1 -1
  126. package/core/src/physics2d/owned-transport.mjs +126 -14
  127. package/core/src/physics2d/owned-world.d.mts +9 -0
  128. package/core/src/physics2d/owned-world.mjs +140 -700
  129. package/core/src/physics2d/particle-fluid.d.mts +43 -0
  130. package/core/src/physics2d/particle-fluid.mjs +197 -0
  131. package/core/src/physics2d/physics2d-wasm-module.generated.mjs +10 -10
  132. package/core/src/physics2d/query-codec.mjs +21 -7
  133. package/core/src/physics2d/submerged-geometry.d.mts +32 -0
  134. package/core/src/physics2d/submerged-geometry.mjs +186 -0
  135. package/core/src/physics2d/wasm-instance.mjs +8 -171
  136. package/core/world-kernel.d.ts +0 -2
  137. package/core/world.d.ts +152 -3
  138. package/dist/api-deprecations.generated.d.ts +3 -3
  139. package/dist/api-deprecations.generated.js +3 -3
  140. package/dist/authority-room.js +5 -1
  141. package/dist/browser.d.ts +0 -14
  142. package/dist/browser.js +0 -7
  143. package/dist/collider-cooking-hull.d.ts +18 -0
  144. package/dist/{physics3d-hull.js → collider-cooking-hull.js} +1 -174
  145. package/dist/collider-cooking.d.ts +13 -14
  146. package/dist/collider-cooking.js +2 -37
  147. package/dist/compat/v5.d.ts +117 -0
  148. package/dist/compat/v5.js +436 -0
  149. package/dist/creator.d.ts +0 -10
  150. package/dist/creator.js +0 -9
  151. package/dist/index.d.ts +0 -19
  152. package/dist/index.js +0 -9
  153. package/dist/lag-compensation3d.d.ts +22 -11
  154. package/dist/lag-compensation3d.js +70 -48
  155. package/dist/modules/combat.d.ts +7 -5
  156. package/dist/modules/combat.js +19 -12
  157. package/dist/modules/entity-registry.d.ts +1 -0
  158. package/dist/movement3d.d.ts +13 -13
  159. package/dist/movement3d.js +249 -232
  160. package/dist/networked-client.d.ts +1 -1
  161. package/dist/node.d.ts +0 -2
  162. package/dist/node.js +0 -1
  163. package/dist/physics/2d.d.ts +98 -0
  164. package/dist/physics/2d.js +215 -0
  165. package/dist/physics/3d.d.ts +577 -0
  166. package/dist/physics/3d.js +1558 -0
  167. package/dist/run-room-transport.js +5 -1
  168. package/dist/runner.d.ts +2 -2
  169. package/dist/runtime-room-metadata.js +5 -1
  170. package/dist/runtime-session.js +5 -1
  171. package/dist/session-wire.js +6 -2
  172. package/package.json +25 -51
  173. package/core/box3d-probe.d.ts +0 -22
  174. package/core/build-mobile-native.d.ts +0 -8
  175. package/core/native/mobile/syncplay_native_probe.cpp +0 -114
  176. package/core/native/mobile/syncplay_native_probe_abi.h +0 -46
  177. package/core/native/physics/buoyancy_probe.cpp +0 -240
  178. package/core/native/physics/extended_world.cpp +0 -2715
  179. package/core/native/physics/extended_world.hpp +0 -429
  180. package/core/native/physics/extended_world_abi.cpp +0 -900
  181. package/core/native/physics/extended_world_abi.hpp +0 -215
  182. package/core/native/physics/joint_warm_probe.cpp +0 -1090
  183. package/core/native/physics2d/buoyancy_probe.cpp +0 -382
  184. package/core/native/physics2d/contact_feature_probe.cpp +0 -354
  185. package/core/native/physics2d/fluid_probe.cpp +0 -321
  186. package/core/native/physics2d/gear_probe.cpp +0 -371
  187. package/core/native/physics2d/joints_probe.cpp +0 -927
  188. package/core/native/physics2d/physics2d_probe.cpp +0 -659
  189. package/core/native/physics2d/platformer.hpp +0 -3
  190. package/core/native/physics2d/pulley_probe.cpp +0 -680
  191. package/core/native/physics2d/query_probe.cpp +0 -874
  192. package/core/native/physics2d/world_probe.cpp +0 -1017
  193. package/core/physics.d.ts +0 -1581
  194. package/core/physics2d.d.ts +0 -632
  195. package/core/scripts/build-mobile-native.mjs +0 -127
  196. package/core/scripts/run-box3d-benchmark.mjs +0 -350
  197. package/core/src/physics/character.mjs +0 -461
  198. package/core/src/physics/extended-world.mjs +0 -911
  199. package/core/src/physics/index.mjs +0 -3931
  200. package/core/src/physics/planar-deformable.mjs +0 -1275
  201. package/core/src/physics/platformer-2d.mjs +0 -1137
  202. package/core/src/physics/sixdof.mjs +0 -386
  203. package/core/src/physics2d/ccd.mjs +0 -632
  204. package/core/src/physics2d/index.mjs +0 -1463
  205. package/core/src/physics2d/queries.mjs +0 -124
  206. package/dist/api-v1.generated.d.ts +0 -257
  207. package/dist/api-v1.generated.js +0 -730
  208. package/dist/cosmetic-physics3d.d.ts +0 -41
  209. package/dist/cosmetic-physics3d.js +0 -196
  210. package/dist/debug-wireframe.d.ts +0 -22
  211. package/dist/debug-wireframe.js +0 -226
  212. package/dist/engine-core-proof.d.ts +0 -26
  213. package/dist/engine-core-proof.js +0 -66
  214. package/dist/physics-cert.d.ts +0 -40
  215. package/dist/physics-cert.js +0 -535
  216. package/dist/physics2d.d.ts +0 -142
  217. package/dist/physics2d.js +0 -747
  218. package/dist/physics3d-destruction-cert.d.ts +0 -35
  219. package/dist/physics3d-destruction-cert.js +0 -283
  220. package/dist/physics3d-heightfield.d.ts +0 -27
  221. package/dist/physics3d-heightfield.js +0 -80
  222. package/dist/physics3d-hull.d.ts +0 -67
  223. package/dist/physics3d-joints.d.ts +0 -115
  224. package/dist/physics3d-joints.js +0 -1005
  225. package/dist/physics3d-mass.d.ts +0 -11
  226. package/dist/physics3d-mass.js +0 -126
  227. package/dist/physics3d-recipes.d.ts +0 -29
  228. package/dist/physics3d-recipes.js +0 -193
  229. package/dist/physics3d-solver.d.ts +0 -326
  230. package/dist/physics3d-solver.js +0 -2512
  231. package/dist/physics3d-stacking.d.ts +0 -26
  232. package/dist/physics3d-stacking.js +0 -147
  233. package/dist/physics3d-toi.d.ts +0 -79
  234. package/dist/physics3d-toi.js +0 -267
  235. package/dist/physics3d-vehicle.d.ts +0 -84
  236. package/dist/physics3d-vehicle.js +0 -488
  237. package/dist/physics3d-voxel.d.ts +0 -131
  238. package/dist/physics3d-voxel.js +0 -819
  239. package/dist/physics3d.d.ts +0 -565
  240. package/dist/physics3d.js +0 -4133
  241. package/dist/sample-scenes.d.ts +0 -86
  242. package/dist/sample-scenes.js +0 -732
package/README.md CHANGED
@@ -1,11 +1,10 @@
1
1
  # RUN Syncplay
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2
 
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- Syncplay is the orchestration layer over a signed deterministic runtime. The
4
- deterministic core ships inside this package under the `/core` subpaths
5
- (`@series-inc/rundot-syncplay/core/...`): it owns deterministic state, RNG
6
- streams, stepping, opaque checkpoints, serialization, hydration, and checksums.
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- Syncplay owns inputs, prediction, confirmation, rollback policy, replay logs,
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- late join, secrets, and transport.
3
+ Syncplay is the orchestration layer over a signed deterministic runtime. Public
4
+ runtime utilities use the `/core` subpaths. Public physics uses `/physics/2d`
5
+ and `/physics/3d`. Both physics APIs use the canonical C++ core compiled to
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+ WASM. Syncplay owns inputs, prediction, confirmation, rollback policy, replay
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+ logs, late join, secrets, and transport.
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8
 
10
9
  ## Installation
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10
 
@@ -134,7 +133,8 @@ The published JavaScript graph has a committed exhaustive side-effect audit.
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133
  effects and are preserved through the package's precise `sideEffects` allowlist.
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134
 
136
135
  > **Upgrading an existing game?** See
137
- > [MIGRATING-SESSION-PRIMITIVES.md](./MIGRATING-SESSION-PRIMITIVES.md). Two
136
+ > [the RC1 migration guide](https://github.com/series-ai/venus/blob/develop/packages/sdk-docs/rundot-developer-platform/api/SYNCPLAY-RC1-MIGRATION.md)
137
+ > and [the session primitive guide](https://github.com/series-ai/venus/blob/develop/packages/syncplay/MIGRATING-SESSION-PRIMITIVES.md). Two
138
138
  > changes are not additive: the runner now rejects an unsafe input codec at
139
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  > construction, and the effects adapter now dedupes on your event `dedupeKey`.
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@@ -158,8 +158,9 @@ dependency float cannot keep the same engine hash.
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158
  | Subpath | Role |
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159
  |---------|------|
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  | `/core/runtime` | `createInstalledRuntimeAdapter`, identity helpers |
161
- | `/core/physics` | WASM physics (`initPhysics`, …) — reference solver |
162
- | `/` or `/browser` | KCC, runner, session, **TypeScript** physics — the solver `stepDeterministicKcc3D` collides against |
161
+ | `/physics/2d` | Canonical TypeScript 2D API over the C++/WASM core |
162
+ | `/physics/3d` | Canonical TypeScript 3D API over the C++/WASM core |
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+ | `/` or `/browser` | Runner, session, and 3D character movement |
163
164
  | `/testing` | Simulated multi-peer / synctest |
164
165
  | `/node` | Authority room helpers (not for browser bundles) |
165
166
 
@@ -447,57 +448,30 @@ and `assertPresentationParity` cover the runner seam — a real runner driven on
447
448
  a fully controlled clock against the simulated match. Failures name the phase,
448
449
  frame, and disagreeing checksums.
449
450
 
450
- ## Physics parity program
451
-
452
- The physics parity program is in progress. The native 3D solver now performs
453
- collision work in each substep. Core queries require explicit initialization.
454
- The native 3D physics ABI is 18, as reported by `PHYSICS_ABI_VERSION` in
455
- `core/src/physics/abi-constants.mjs`. It adds `breakForce` and `breakTorque`
456
- joint limits and joint reactions in `world.jointCache`. The flat impulse fields remain
457
- for compatibility. ABI16 physics snapshots are rejected, so affected checkpoint
458
- histories need a rebuild or restart.
459
- The new `core/physics2d` API is experimental. It supports circles, boxes,
460
- capsules, and convex polygons with angular motion through the shared C++/WASM
461
- source. Constant finite fluid regions provide native buoyancy and coupled drag.
462
-
463
- It also supports eight experimental 2D joint primitives: distance, revolute,
464
- prismatic, weld, wheel, motor, mouse and rope. Gear joints couple two revolute or prismatic sources.
465
- Joint time uses seconds. Angles use radians. Body frames use the authoring
466
- origin. World frames use world coordinates. Endpoint A defines prismatic and
467
- wheel axes. `breakForce` and `breakTorque` are finite non-negative limits, and
468
- zero disables each limit. Linear drives require `maxForce`; angular drives
469
- require `maxTorque`; motor requires both caps; mouse requires `maxForce`.
470
- Zero caps are valid. Unsupported fields and invalid nested values fail before
471
- the native step.
472
-
473
- Linear speeds use world units per second. Angular speeds use radians per
474
- second. Force uses mass times world units per second squared. Torque uses mass
475
- times world units squared per second squared.
476
-
477
- Worlds expose sorted read-only `joints`, `jointState`, `jointTelemetry` and
478
- `jointBreakEvents` arrays. Warm signatures are `bigint` values. Matching
479
- normalized definitions retain warm state through `withPhysicsJoints2D`; changed
480
- definitions reset state. Pass `{ resetState: true }` to reset a matching
481
- definition. Definition edits clear latest telemetry and break events. Fluid
482
- edits preserve joint state. Reactions report native endpoint-B mean force and
483
- direct anchor couple, with full-step and substep durations. The mean uses the full tick duration. The default `KRTCP002` checkpoint codec preserves
484
- joint `bigint` state, so do not JSON-round-trip a world.
485
-
486
- A gear requires `sourceA`, `sourceB`, a finite nonzero `ratio`, a matching
487
- `ratioUnit`, and explicit `phase`. Its equation is `qB + ratio * qA = phase`.
488
- A positive break limit requires a source and endpoint selector. Gear telemetry
489
- has four ordered `endpointReactions`. Narrow `entry.type` before reading a
490
- primitive `reaction`. Source edits reset dependent gear warm state. Remove
491
- gears in the same update that removes a source. See the SDK physics guide for
492
- units, reaction semantics, and a checked example.
493
-
494
- The core hydrostatic buoyancy helper supports spheres and oriented boxes under
495
- a horizontal water plane. Full fluid, joint, 2D and cross-device parity remains
496
- open. Native 2D joints remain in progress. These additions do not declare
497
- Syncplay 1.0 complete. The capability ledger contains all 175 required feature
498
- rows and separates source findings from behavioral, replay, device and
499
- performance evidence.
500
-
501
- See the SDK physics and migration pages before adopting these changes. The
502
- default checkpoint codec is now `KRTCP002`. Physics trajectory changes require a
503
- new game deterministic version. The provisional release checks remain open.
451
+ ## Physics API v1
452
+
453
+ Syncplay RC1 has one public TypeScript API for each physics dimension. Import
454
+ 2D physics from `@series-inc/rundot-syncplay/physics/2d`. Import 3D physics from
455
+ `@series-inc/rundot-syncplay/physics/3d`. Do not import a raw physics adapter
456
+ from `/core`.
457
+
458
+ Call `initPhysics2D()` or `initPhysics3D()` before world creation. Create an
459
+ owned world with `createPhysicsWorld2D()` or `createPhysicsWorld3D()`. Each
460
+ world provides fixed stepping, atomic edits, retained queries, opaque native
461
+ checkpoints, portable checkpoint bytes, a state digest, and explicit disposal.
462
+
463
+ The TypeScript facade does not contain a second solver. Both dimensions run in
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+ the canonical C++ core compiled to WASM. The internal solver algorithm, state
465
+ layout, WASM boundary, schedule, and checkpoint representation can change when
466
+ a complete benchmark proves a faster design. Each replacement must keep the
467
+ public contract, deterministic results, rollback controls, and bounded memory.
468
+
469
+ RC1 starts a new physics numeric epoch. Do not load a beta physics checkpoint
470
+ or replay into an RC1 world. Change the game deterministic version. Start new
471
+ rollback, replay, and late-join history.
472
+
473
+ Read the [2D guide](https://github.com/series-ai/venus/blob/develop/packages/sdk-docs/rundot-developer-platform/api/SYNCPLAY-PHYSICS-2D.md),
474
+ the [3D guide](https://github.com/series-ai/venus/blob/develop/packages/sdk-docs/rundot-developer-platform/api/SYNCPLAY-PHYSICS.md), and
475
+ the [RC1 migration helper](https://github.com/series-ai/venus/blob/develop/packages/sdk-docs/rundot-developer-platform/api/SYNCPLAY-RC1-MIGRATION.md).
476
+ Physical-phone performance remains a release gate. Do not infer phone results
477
+ from desktop measurements.
package/core/baker.d.ts CHANGED
@@ -1,6 +1,4 @@
1
1
  // Generated. Declares the runtime exports of ./core/baker.
2
- // Constants carry exact values, function parameters carry real names typed `any`.
3
- // Regenerate: node scripts/generate-physics-declarations.mjs --write
4
2
 
5
3
  export declare function assertKinetixProductContract(products: any): any;
6
4
  export declare function assertKinetixRuntimeIdentityMatchesProducts(products: any, identity: any): any;
@@ -1,5 +1,3 @@
1
1
  // Generated. Declares the runtime exports of ./core/build-native.
2
- // Constants carry exact values, function parameters carry real names typed `any`.
3
- // Regenerate: node scripts/generate-physics-declarations.mjs --write
4
2
 
5
3
  export declare function buildNative(): any;
@@ -1,9 +1,6 @@
1
1
  // Generated. Declares the runtime exports of ./core/build-wasm-physics.
2
- // Constants carry exact values, function parameters carry real names typed `any`.
3
- // Regenerate: node scripts/generate-physics-declarations.mjs --write
4
2
 
5
3
  export declare function buildWasmPhysics(options?: any): any;
6
4
  export declare function buildWasmPhysics2D(options?: any): any;
7
- export declare function buildWasmPhysicsExtended(options?: any): any;
8
5
  export declare function getWasmNumericProfile(arg0?: any): any;
9
6
  export declare function getWasmPhysicsSourceHashes(): any;
@@ -1,6 +1,4 @@
1
1
  // Generated. Declares the runtime exports of ./core/compiler.
2
- // Constants carry exact values, function parameters carry real names typed `any`.
3
- // Regenerate: node scripts/generate-physics-declarations.mjs --write
4
2
 
5
3
  export declare function compileKinetixProject(arg0?: any): any;
6
4
  export declare function compileTrustedKinetixSource(arg0: any): any;
@@ -1,6 +1,2 @@
1
- // Generated. Declares the runtime exports of ./core/deterministic-math.
2
- // Constants carry exact values, function parameters carry real names typed `any`.
3
- // Regenerate: node scripts/generate-physics-declarations.mjs --write
4
-
5
- export declare const DETERMINISTIC_MATH_SOURCE: "(() => {\n if (globalThis.__deterministicMathInstalled) return;\n globalThis.__deterministicMathInstalled = true;\n\n const f64 = new Float64Array(1);\n const u32 = new Uint32Array(f64.buffer);\n // Little-endian assumed (x86_64/arm64); index 1 = high word.\n const HI = (x) => { f64[0] = x; return u32[1] | 0; };\n const LO = (x) => { f64[0] = x; return u32[0] | 0; };\n const fromWords = (hi, lo) => { u32[1] = hi >>> 0; u32[0] = lo >>> 0; return f64[0]; };\n const setHi = (x, hi) => { f64[0] = x; u32[1] = hi >>> 0; return f64[0]; };\n const setLo = (x, lo) => { f64[0] = x; u32[0] = lo >>> 0; return f64[0]; };\n\n const abs = Math.abs, sqrt = Math.sqrt, floor = Math.floor;\n\n const two1023 = 8.98846567431157953865e+307;\n function scalbn2(x, n) {\n let hx = HI(x), lx = LO(x);\n let k = (hx & 0x7ff00000) >> 20;\n if (k === 0) {\n if ((lx | (hx & 0x7fffffff)) === 0) return x;\n x *= 18014398509481984.0;\n hx = HI(x);\n k = ((hx & 0x7ff00000) >> 20) - 54;\n if (n < -50000) return 1e-300 * x;\n }\n if (k === 0x7ff) return x + x;\n k = k + n;\n if (k > 0x7fe) return 1e300 * (x > 0 ? 1e300 : -1e300);\n if (k > 0) return setHi(x, (hx & 0x800fffff) | (k << 20));\n if (k <= -54) {\n if (n > 50000) return 1e300 * (x > 0 ? 1e300 : -1e300);\n return 1e-300 * (x > 0 ? 1e-300 : -1e-300);\n }\n k += 54;\n x = setHi(x, (hx & 0x800fffff) | (k << 20));\n return x * 5.55112312578270211816e-17; // 2^-54\n }\n\n // ---- __kernel_sin / __kernel_cos / __kernel_tan (fdlibm) ----------------\n const S1 = -1.66666666666666324348e-01, S2 = 8.33333333332248946124e-03,\n S3 = -1.98412698298579493134e-04, S4 = 2.75573137070700676789e-06,\n S5 = -2.50507602534068634195e-08, S6 = 1.58969099521155010221e-10;\n function kernelSin(x, y, iy) {\n const z = x * x;\n const v = z * x;\n const r = S2 + z * (S3 + z * (S4 + z * (S5 + z * S6)));\n if (iy === 0) return x + v * (S1 + z * r);\n return x - ((z * (0.5 * y - v * r) - y) - v * S1);\n }\n const C1 = 4.16666666666666019037e-02, C2 = -1.38888888888741095749e-03,\n C3 = 2.48015872894767294178e-05, C4 = -2.75573143513906633035e-07,\n C5 = 2.08757232129817482790e-09, C6 = -1.13596475577881948265e-11;\n function kernelCos(x, y) {\n const z = x * x;\n const r = z * (C1 + z * (C2 + z * (C3 + z * (C4 + z * (C5 + z * C6)))));\n const hz = 0.5 * z;\n const w = 1.0 - hz;\n return w + (((1.0 - w) - hz) + (z * r - x * y));\n }\n const T = [\n 3.33333333333334091986e-01, 1.33333333333201242699e-01, 5.39682539762260521377e-02,\n 2.18694882948595424599e-02, 8.86323982359930005737e-03, 3.59207910759131235356e-03,\n 1.45620945432529025516e-03, 5.88041240820264096874e-04, 2.46463134818469906812e-04,\n 7.81794442939557092300e-05, 7.14072491382608190305e-05, -1.85586374855275456654e-05,\n 2.59073051863633712884e-05,\n ];\n const pio4 = 7.85398163397448278999e-01, pio4lo = 3.06161699786838301793e-17;\n function kernelTan(x, y, iy) {\n let z, r, v, w, s;\n const hx = HI(x);\n const ix = hx & 0x7fffffff;\n if (ix >= 0x3FE59428) { // |x| >= 0.6744\n if (hx < 0) { x = -x; y = -y; }\n z = pio4 - x;\n w = pio4lo - y;\n x = z + w; y = 0.0;\n }\n z = x * x;\n w = z * z;\n r = T[1] + w * (T[3] + w * (T[5] + w * (T[7] + w * (T[9] + w * T[11]))));\n v = z * (T[2] + w * (T[4] + w * (T[6] + w * (T[8] + w * (T[10] + w * T[12])))));\n s = z * x;\n r = y + z * (s * (r + v) + y);\n r += T[0] * s;\n w = x + r;\n if (ix >= 0x3FE59428) {\n v = iy;\n return (1 - ((hx >> 30) & 2)) * (v - 2.0 * (x - (w * w / (w + v) - r)));\n }\n if (iy === 1) return w;\n // compute -1/(x+r) accurately\n z = w;\n z = setLo(z, 0);\n v = r - (z - x);\n let t = -1.0 / w;\n let a = t;\n a = setLo(a, 0);\n s = 1.0 + a * z;\n return a + t * (s + a * v);\n }\n\n // ---- __rem_pio2 (fdlibm, incl. Payne-Hanek for large args) ---------------\n const twoOverPi = [\n 0xA2F983, 0x6E4E44, 0x1529FC, 0x2757D1, 0xF534DD, 0xC0DB62, 0x95993C, 0x439041,\n 0xFE5163, 0xABDEBB, 0xC561B7, 0x246E3A, 0x424DD2, 0xE00649, 0x2EEA09, 0xD1921C,\n 0xFE1DEB, 0x1CB129, 0xA73EE8, 0x8235F5, 0x2EBB44, 0x84E99C, 0x7026B4, 0x5F7E41,\n 0x3991D6, 0x398353, 0x39F49C, 0x845F8B, 0xBDF928, 0x3B1FF8, 0x97FFDE, 0x05980F,\n 0xEF2F11, 0x8B5A0A, 0x6D1F6D, 0x367ECF, 0x27CB09, 0xB74F46, 0x3F669E, 0x5FEA2D,\n 0x7527BA, 0xC7EBE5, 0xF17B3D, 0x0739F7, 0x8A5292, 0xEA6BFB, 0x5FB11F, 0x8D5D08,\n 0x560330, 0x46FC7B, 0x6BABF0, 0xCFBC20, 0x9AF436, 0x1DA9E3, 0x91615E, 0xE61B08,\n 0x659985, 0x5F14A0, 0x68408D, 0xFFD880, 0x4D7327, 0x310606, 0x1556CA, 0x73A8C9,\n 0x60E27B, 0xC08C6B,\n ];\n const PIo2 = [\n 1.57079625129699707031e+00, 7.54978941586159635335e-08, 5.39030252995776476554e-15,\n 3.28200341580791294123e-22, 1.27065575308067607349e-29, 1.22933308981111328932e-36,\n 2.73370053816464559624e-44, 2.16741683877804819444e-51,\n ];\n const two24 = 1.67772160000000000000e+07, twon24 = 5.96046447753906250000e-08;\n function kernelRemPio2(x, y, e0, nx) {\n // prec = 2 (double), jk = 4\n const jk = 4, jp = 4;\n let jx = nx - 1;\n let jv = ((e0 - 3) / 24) | 0; if (jv < 0) jv = 0;\n let q0 = e0 - 24 * (jv + 1);\n const f = new Array(20).fill(0);\n const q = new Array(20).fill(0);\n const iq = new Array(20).fill(0);\n const fw0 = new Array(20).fill(0);\n let i, j, k, m, n, ih, z, fw, carry;\n for (i = 0, j = jv - jx; i <= jx + jk; i++, j++) f[i] = j < 0 ? 0 : twoOverPi[j];\n for (i = 0; i <= jk; i++) {\n fw = 0;\n for (j = 0; j <= jx; j++) fw += x[j] * f[jx + i - j];\n q[i] = fw;\n }\n let jz = jk;\n let recomputeNeeded = true;\n while (recomputeNeeded) {\n recomputeNeeded = false;\n // distill q[] into iq[] reversingly\n for (i = 0, j = jz, z = q[jz]; j > 0; i++, j--) {\n fw = Math.floor(twon24 * z);\n iq[i] = (z - two24 * fw) | 0;\n z = q[j - 1] + fw;\n }\n z = scalbn2(z, q0);\n z -= 8.0 * floor(z * 0.125);\n n = z | 0;\n z -= n;\n ih = 0;\n if (q0 > 0) {\n i = (iq[jz - 1] >> (24 - q0));\n n += i;\n iq[jz - 1] -= i << (24 - q0);\n ih = iq[jz - 1] >> (23 - q0);\n } else if (q0 === 0) ih = iq[jz - 1] >> 23;\n else if (z >= 0.5) ih = 2;\n if (ih > 0) {\n n += 1; carry = 0;\n for (i = 0; i < jz; i++) {\n j = iq[i];\n if (carry === 0) {\n if (j !== 0) { carry = 1; iq[i] = 0x1000000 - j; }\n } else iq[i] = 0xffffff - j;\n }\n if (q0 > 0) {\n switch (q0) {\n case 1: iq[jz - 1] &= 0x7fffff; break;\n case 2: iq[jz - 1] &= 0x3fffff; break;\n }\n }\n if (ih === 2) {\n z = 1.0 - z;\n if (carry !== 0) z -= scalbn2(1.0, q0);\n }\n }\n if (z === 0) {\n j = 0;\n for (i = jz - 1; i >= jk; i--) j |= iq[i];\n if (j === 0) {\n for (k = 1; iq[jk - k] === 0; k++) { }\n for (i = jz + 1; i <= jz + k; i++) {\n f[jx + i] = twoOverPi[jv + i];\n for (j = 0, fw = 0; j <= jx; j++) fw += x[j] * f[jx + i - j];\n q[i] = fw;\n }\n jz += k;\n recomputeNeeded = true;\n continue;\n }\n }\n if (z === 0) {\n jz -= 1; q0 -= 24;\n while (iq[jz] === 0) { jz--; q0 -= 24; }\n } else {\n z = scalbn2(z, -q0);\n if (z >= two24) {\n fw = Math.floor(twon24 * z);\n iq[jz] = (z - two24 * fw) | 0;\n jz += 1; q0 += 24;\n iq[jz] = fw | 0;\n } else iq[jz] = z | 0;\n }\n fw = scalbn2(1.0, q0);\n for (i = jz; i >= 0; i--) { q[i] = fw * iq[i]; fw *= twon24; }\n for (i = jz; i >= 0; i--) {\n for (fw = 0, k = 0; k <= jp && k <= jz - i; k++) fw += PIo2[k] * q[i + k];\n fw0[jz - i] = fw;\n }\n // compress fw0 into y[] (prec 2)\n fw = 0;\n for (i = jz; i >= 0; i--) fw += fw0[i];\n y[0] = ih === 0 ? fw : -fw;\n fw = fw0[0] - fw;\n for (i = 1; i <= jz; i++) fw += fw0[i];\n y[1] = ih === 0 ? fw : -fw;\n }\n return n & 7;\n }\n\n const invpio2 = 6.36619772367581382433e-01;\n const pio2_1 = 1.57079632673412561417e+00, pio2_1t = 6.07710050650619224932e-11;\n const pio2_2 = 6.07710050630396597660e-11, pio2_2t = 2.02226624879595063154e-21;\n const pio2_3 = 2.02226624871116645580e-21, pio2_3t = 8.47842766036889956997e-32;\n const npio2_hw = [\n 0x3FF921FB, 0x400921FB, 0x4012D97C, 0x401921FB, 0x401F6A7A, 0x4022D97C,\n 0x4025FDBB, 0x402921FB, 0x402C463A, 0x402F6A7A, 0x4031475C, 0x4032D97C,\n 0x40346B9C, 0x4035FDBB, 0x40378FDB, 0x403921FB, 0x403AB41B, 0x403C463A,\n 0x403DD85A, 0x403F6A7A, 0x40407E4C, 0x4041475C, 0x4042106C, 0x4042D97C,\n 0x4043A28C, 0x40446B9C, 0x404534AC, 0x4045FDBB, 0x4046C6CB, 0x40478FDB,\n 0x404858EB, 0x404921FB,\n ];\n function remPio2(x, y) {\n const hx = HI(x);\n const ix = hx & 0x7fffffff;\n if (ix <= 0x3fe921fb) { y[0] = x; y[1] = 0; return 0; }\n if (ix < 0x4002d97c) { // |x| < 3pi/4\n if (hx > 0) {\n let z = x - pio2_1;\n if (ix !== 0x3ff921fb) { y[0] = z - pio2_1t; y[1] = (z - y[0]) - pio2_1t; }\n else { z -= pio2_2; y[0] = z - pio2_2t; y[1] = (z - y[0]) - pio2_2t; }\n return 1;\n }\n let z = x + pio2_1;\n if (ix !== 0x3ff921fb) { y[0] = z + pio2_1t; y[1] = (z - y[0]) + pio2_1t; }\n else { z += pio2_2; y[0] = z + pio2_2t; y[1] = (z - y[0]) + pio2_2t; }\n return -1;\n }\n if (ix <= 0x413921fb) { // |x| <= 2^19 pi/2\n const t = abs(x);\n const n = (t * invpio2 + 0.5) | 0;\n const fn = n;\n let r = t - fn * pio2_1;\n let w = fn * pio2_1t;\n if (n < 32 && ix !== npio2_hw[n - 1]) {\n y[0] = r - w;\n } else {\n const high = HI(x);\n let j = ix >> 20;\n y[0] = r - w;\n let i = j - (((HI(y[0])) >> 20) & 0x7ff);\n if (i > 16) {\n let t2 = r;\n w = fn * pio2_2;\n r = t2 - w;\n w = fn * pio2_2t - ((t2 - r) - w);\n y[0] = r - w;\n i = j - (((HI(y[0])) >> 20) & 0x7ff);\n if (i > 49) {\n let t3 = r;\n w = fn * pio2_3;\n r = t3 - w;\n w = fn * pio2_3t - ((t3 - r) - w);\n y[0] = r - w;\n }\n }\n }\n y[1] = (r - y[0]) - w;\n if (hx < 0) { y[0] = -y[0]; y[1] = -y[1]; return -n; }\n return n;\n }\n if (ix >= 0x7ff00000) { y[0] = y[1] = x - x; return 0; }\n // Payne-Hanek\n const lx = LO(x);\n const e0 = (ix >> 20) - 1046;\n let z = setHi(0, ix - (e0 << 20));\n z = setLo(z, lx);\n const tx = [0, 0, 0];\n for (let i = 0; i < 2; i++) { tx[i] = z | 0; z = (z - tx[i]) * two24; }\n tx[2] = z;\n let nx = 3;\n while (nx > 0 && tx[nx - 1] === 0) nx--;\n const n = kernelRemPio2(tx, y, e0, nx);\n if (hx < 0) { y[0] = -y[0]; y[1] = -y[1]; return -n; }\n return n;\n }\n\n function detSin(x) {\n const ix = HI(x) & 0x7fffffff;\n if (ix <= 0x3fe921fb) {\n if (ix < 0x3e400000) { if ((x | 0) === 0 && x === x) return x; }\n return kernelSin(x, 0, 0);\n }\n if (ix >= 0x7ff00000) return x - x;\n const y = [0, 0];\n const n = remPio2(x, y);\n switch (n & 3) {\n case 0: return kernelSin(y[0], y[1], 1);\n case 1: return kernelCos(y[0], y[1]);\n case 2: return -kernelSin(y[0], y[1], 1);\n default: return -kernelCos(y[0], y[1]);\n }\n }\n function detCos(x) {\n const ix = HI(x) & 0x7fffffff;\n if (ix <= 0x3fe921fb) {\n if (ix < 0x3e400000) return 1.0;\n return kernelCos(x, 0);\n }\n if (ix >= 0x7ff00000) return x - x;\n const y = [0, 0];\n const n = remPio2(x, y);\n switch (n & 3) {\n case 0: return kernelCos(y[0], y[1]);\n case 1: return -kernelSin(y[0], y[1], 1);\n case 2: return -kernelCos(y[0], y[1]);\n default: return kernelSin(y[0], y[1], 1);\n }\n }\n function detTan(x) {\n const ix = HI(x) & 0x7fffffff;\n if (ix <= 0x3fe921fb) {\n if (ix < 0x3e300000) { if ((x | 0) === 0 && x === x) return x; }\n return kernelTan(x, 0, 1);\n }\n if (ix >= 0x7ff00000) return x - x;\n const y = [0, 0];\n const n = remPio2(x, y);\n return kernelTan(y[0], y[1], 1 - ((n & 1) << 1));\n }\n\n // ---- log / log10 (fdlibm e_log) ------------------------------------------\n const ln2_hi = 6.93147180369123816490e-01, ln2_lo = 1.90821492927058770002e-10;\n const Lg1 = 6.666666666666735130e-01, Lg2 = 3.999999999940941908e-01,\n Lg3 = 2.857142874366239149e-01, Lg4 = 2.222219843214978396e-01,\n Lg5 = 1.818357216161805012e-01, Lg6 = 1.531383769920937332e-01,\n Lg7 = 1.479819860511658591e-01;\n const two54 = 1.80143985094819840000e+16;\n function detLog(x) {\n let hx = HI(x), lx = LO(x);\n let k = 0;\n if (hx < 0x00100000) {\n if (((hx & 0x7fffffff) | lx) === 0) return -Infinity;\n if (hx < 0) return (x - x) / 0;\n k -= 54; x *= two54; hx = HI(x);\n }\n if (hx >= 0x7ff00000) return x + x;\n k += (hx >> 20) - 1023;\n hx &= 0x000fffff;\n const i = (hx + 0x95f64) & 0x100000;\n x = setHi(x, hx | (i ^ 0x3ff00000));\n k += i >> 20;\n const f = x - 1.0;\n if ((0x000fffff & (2 + hx)) < 3) {\n if (f === 0) { if (k === 0) return 0; return k * ln2_hi + k * ln2_lo; }\n const R = f * f * (0.5 - 0.33333333333333333 * f);\n if (k === 0) return f - R;\n return k * ln2_hi - ((R - k * ln2_lo) - f);\n }\n const s = f / (2.0 + f);\n const dk = k;\n const z = s * s;\n const ii = hx - 0x6147a;\n const w = z * z;\n const jj = 0x6b851 - hx;\n const t1 = w * (Lg2 + w * (Lg4 + w * Lg6));\n const t2 = z * (Lg1 + w * (Lg3 + w * (Lg5 + w * Lg7)));\n const ij = ii | jj;\n const R = t2 + t1;\n if (ij > 0) {\n const hfsq = 0.5 * f * f;\n if (k === 0) return f - (hfsq - s * (hfsq + R));\n return dk * ln2_hi - ((hfsq - (s * (hfsq + R) + dk * ln2_lo)) - f);\n }\n if (k === 0) return f - s * (f - R);\n return dk * ln2_hi - ((s * (f - R) - dk * ln2_lo) - f);\n }\n const ivln10 = 4.34294481903251816668e-01;\n const log10_2hi = 3.01029995663611771306e-01, log10_2lo = 3.69423907715893078616e-13;\n function detLog10(x) {\n let hx = HI(x), lx = LO(x);\n let k = 0;\n if (hx < 0x00100000) {\n if (((hx & 0x7fffffff) | lx) === 0) return -Infinity;\n if (hx < 0) return (x - x) / 0;\n k -= 54; x *= two54; hx = HI(x);\n }\n if (hx >= 0x7ff00000) return x + x;\n k += (hx >> 20) - 1023;\n const i = (k & 0x80000000) >>> 31;\n hx = (hx & 0x000fffff) | ((0x3ff - i) << 20);\n const y = k + i;\n x = setHi(x, hx);\n const z = y * log10_2lo + ivln10 * detLog(x);\n return z + y * log10_2hi;\n }\n\n // ---- asin / acos (fdlibm) -------------------------------------------------\n const pio2_hi = 1.57079632679489655800e+00, pio2_lo = 6.12323399573676603587e-17;\n const pio4_hi = 7.85398163397448278999e-01;\n const pS0 = 1.66666666666666657415e-01, pS1 = -3.25565818622400915405e-01,\n pS2 = 2.01212532134862925881e-01, pS3 = -4.00555345006794114027e-02,\n pS4 = 7.91534994289814532176e-04, pS5 = 3.47933107596021167570e-05,\n qS1 = -2.40339491173441421878e+00, qS2 = 2.02094576023350569471e+00,\n qS3 = -6.88283971605453293030e-01, qS4 = 7.70381505559019352791e-02;\n function detAsin(x) {\n const hx = HI(x);\n const ix = hx & 0x7fffffff;\n if (ix >= 0x3ff00000) {\n if (((ix - 0x3ff00000) | LO(x)) === 0) return x * pio2_hi + x * pio2_lo;\n return (x - x) / (x - x);\n }\n if (ix < 0x3fe00000) {\n if (ix < 0x3e400000) return x;\n const t = x * x;\n const p = t * (pS0 + t * (pS1 + t * (pS2 + t * (pS3 + t * (pS4 + t * pS5)))));\n const q = 1.0 + t * (qS1 + t * (qS2 + t * (qS3 + t * qS4)));\n const w = p / q;\n return x + x * w;\n }\n let w = 1.0 - abs(x);\n let t = w * 0.5;\n let p = t * (pS0 + t * (pS1 + t * (pS2 + t * (pS3 + t * (pS4 + t * pS5)))));\n let q = 1.0 + t * (qS1 + t * (qS2 + t * (qS3 + t * qS4)));\n const s = sqrt(t);\n if (ix >= 0x3FEF3333) {\n w = p / q;\n t = pio2_hi - (2.0 * (s + s * w) - pio2_lo);\n } else {\n w = s;\n w = setLo(w, 0);\n const c = (t - w * w) / (s + w);\n const r = p / q;\n p = 2.0 * s * r - (pio2_lo - 2.0 * c);\n q = pio4_hi - 2.0 * w;\n t = pio4_hi - (p - q);\n }\n return hx > 0 ? t : -t;\n }\n function detAcos(x) {\n const hx = HI(x);\n const ix = hx & 0x7fffffff;\n if (ix >= 0x3ff00000) {\n if (((ix - 0x3ff00000) | LO(x)) === 0) return hx > 0 ? 0.0 : Math.PI;\n return (x - x) / (x - x);\n }\n if (ix < 0x3fe00000) {\n if (ix <= 0x3c600000) return pio2_hi + pio2_lo;\n const z = x * x;\n const p = z * (pS0 + z * (pS1 + z * (pS2 + z * (pS3 + z * (pS4 + z * pS5)))));\n const q = 1.0 + z * (qS1 + z * (qS2 + z * (qS3 + z * qS4)));\n const r = p / q;\n return pio2_hi - (x - (pio2_lo - x * r));\n }\n if (hx < 0) {\n const z = (1.0 + x) * 0.5;\n const p = z * (pS0 + z * (pS1 + z * (pS2 + z * (pS3 + z * (pS4 + z * pS5)))));\n const q = 1.0 + z * (qS1 + z * (qS2 + z * (qS3 + z * qS4)));\n const s = sqrt(z);\n const r = p / q;\n const w = r * s - pio2_lo;\n return Math.PI - 2.0 * (s + w);\n }\n const z = (1.0 - x) * 0.5;\n const s = sqrt(z);\n let df = s;\n df = setLo(df, 0);\n const c = (z - df * df) / (s + df);\n const p = z * (pS0 + z * (pS1 + z * (pS2 + z * (pS3 + z * (pS4 + z * pS5)))));\n const q = 1.0 + z * (qS1 + z * (qS2 + z * (qS3 + z * qS4)));\n const r = p / q;\n const w = r * s + c;\n return 2.0 * (df + w);\n }\n\n // ---- expm1 (fdlibm s_expm1) ----------------------------------------------\n const o_threshold = 7.09782712893383973096e+02;\n const invln2 = 1.44269504088896338700e+00;\n const Q1 = -3.33333333333331316428e-02, Q2 = 1.58730158725481460165e-03,\n Q3 = -7.93650757867487942473e-05, Q4 = 4.00821782732936239552e-06,\n Q5 = -2.01099218183624371326e-07;\n function detExpm1(x) {\n const hx = HI(x);\n const xsb = hx & 0x80000000;\n let y = xsb === 0 ? x : -x;\n const ix = hx & 0x7fffffff;\n if (ix >= 0x4043687A) {\n if (ix >= 0x40862E42) {\n if (ix >= 0x7ff00000) {\n if (((ix & 0xfffff) | LO(x)) !== 0) return x + x;\n return xsb === 0 ? x : -1.0;\n }\n if (x > o_threshold) return Infinity;\n }\n if (xsb !== 0) return -1.0 + 1e-300 * 1e-300 * 0; // x < -56*ln2: -1 (tiny inexact ignored)\n }\n let k, t, c = 0, hi, lo;\n if (ix > 0x3fd62e42) {\n if (ix < 0x3FF0A2B2) {\n if (xsb === 0) { hi = x - 6.93147180369123816490e-01; lo = 1.90821492927058770002e-10; k = 1; }\n else { hi = x + 6.93147180369123816490e-01; lo = -1.90821492927058770002e-10; k = -1; }\n } else {\n k = (invln2 * x + (xsb === 0 ? 0.5 : -0.5)) | 0;\n t = k;\n hi = x - t * 6.93147180369123816490e-01;\n lo = t * 1.90821492927058770002e-10;\n }\n x = hi - lo;\n c = (hi - x) - lo;\n } else if (ix < 0x3c900000) {\n return x;\n } else k = 0;\n const hfx = 0.5 * x;\n const hxs = x * hfx;\n const r1 = 1.0 + hxs * (Q1 + hxs * (Q2 + hxs * (Q3 + hxs * (Q4 + hxs * Q5))));\n t = 3.0 - r1 * hfx;\n let e = hxs * ((r1 - t) / (6.0 - x * t));\n if (k === 0) return x - (x * e - hxs);\n e = (x * (e - c) - c);\n e -= hxs;\n if (k === -1) return 0.5 * (x - e) - 0.5;\n if (k === 1) {\n if (x < -0.25) return -2.0 * (e - (x + 0.5));\n return 1.0 + 2.0 * (x - e);\n }\n if (k <= -2 || k > 56) {\n y = 1.0 - (e - x);\n if (k === 1024) y = y * 2.0 * two1023;\n else y = y * scalbn2(1.0, k);\n return y - 1.0;\n }\n t = scalbn2(1.0, -k);\n if (k < 20) {\n y = (x - e + (1 - t)) * scalbn2(1.0, k);\n } else {\n y = (x - (e + t) + 1) * scalbn2(1.0, k);\n }\n return y;\n }\n\n // ---- exp (fdlibm e_exp — native exp diverges cross-engine on rare inputs)\n const halF = [0.5, -0.5];\n const u_threshold = -7.45133219101941108420e+02;\n const ln2HI = [6.93147180369123816490e-01, -6.93147180369123816490e-01];\n const ln2LO = [1.90821492927058770002e-10, -1.90821492927058770002e-10];\n const P1 = 1.66666666666666019037e-01, P2 = -2.77777777770155933842e-03,\n P3 = 6.61375632143793436117e-05, P4 = -1.65339022054652515390e-06,\n P5 = 4.13813679705723846039e-08;\n const twom1000 = 9.33263618503218878990e-302;\n function detExp(x) {\n let hx = HI(x);\n const xsb = (hx >> 31) & 1;\n hx &= 0x7fffffff;\n if (hx >= 0x40862E42) {\n if (hx >= 0x7ff00000) {\n if (((hx & 0xfffff) | LO(x)) !== 0) return x + x;\n return xsb === 0 ? x : 0.0;\n }\n if (x > o_threshold) return Infinity;\n if (x < u_threshold) return 0;\n }\n let k = 0, hi = 0, lo = 0, t;\n if (hx > 0x3fd62e42) {\n if (hx < 0x3FF0A2B2) { hi = x - ln2HI[xsb]; lo = ln2LO[xsb]; k = 1 - xsb - xsb; }\n else {\n k = (invln2 * x + halF[xsb]) | 0;\n t = k;\n hi = x - t * ln2HI[0];\n lo = t * ln2LO[0];\n }\n x = hi - lo;\n } else if (hx < 0x3e300000) {\n return 1.0 + x;\n }\n t = x * x;\n const c = x - t * (P1 + t * (P2 + t * (P3 + t * (P4 + t * P5))));\n if (k === 0) return 1.0 - ((x * c) / (c - 2.0) - x);\n let y = 1.0 - ((lo - (x * c) / (2.0 - c)) - hi);\n if (k >= -1021) return setHi(y, HI(y) + (k << 20));\n y = setHi(y, HI(y) + ((k + 1000) << 20));\n return y * twom1000;\n }\n\n // ---- sinh / cosh / tanh from expm1 + deterministic exp -------------------\n const nativeExp = detExp;\n function detSinh(x) {\n const hx = HI(x);\n const ix = hx & 0x7fffffff;\n if (ix >= 0x7ff00000) return x + x;\n const h = hx < 0 ? -0.5 : 0.5;\n if (ix < 0x40360000) {\n if (ix < 0x3e300000) return x;\n const t = detExpm1(abs(x));\n if (ix < 0x3ff00000) return h * (2.0 * t - t * t / (t + 1.0));\n return h * (t + t / (t + 1.0));\n }\n if (ix < 0x40862E42) return h * nativeExp(abs(x));\n const lx = LO(x);\n if (ix < 0x408633CE || (ix === 0x408633CE && lx <= 0x8fb9f87d)) {\n const w = nativeExp(0.5 * abs(x));\n const t = h * w;\n return t * w;\n }\n return x * 1e307 * 1e307;\n }\n function detCosh(x) {\n const ix = HI(x) & 0x7fffffff;\n if (ix >= 0x7ff00000) return x * x;\n if (ix < 0x3fd62e43) {\n const t = detExpm1(abs(x));\n const w = 1.0 + t;\n if (ix < 0x3c800000) return w;\n return 1.0 + (t * t) / (w + w);\n }\n if (ix < 0x40360000) {\n const t = nativeExp(abs(x));\n return 0.5 * t + 0.5 / t;\n }\n if (ix < 0x40862E42) return 0.5 * nativeExp(abs(x));\n const lx = LO(x);\n if (ix < 0x408633CE || (ix === 0x408633CE && lx <= 0x8fb9f87d)) {\n const w = nativeExp(0.5 * abs(x));\n return (0.5 * w) * w;\n }\n return 1e307 * 1e307;\n }\n function detTanh(x) {\n const hx = HI(x);\n const ix = hx & 0x7fffffff;\n if (ix >= 0x7ff00000) {\n if (hx >= 0) return 1.0 / x + 1.0;\n return 1.0 / x - 1.0;\n }\n let z;\n if (ix < 0x40360000) {\n if (ix < 0x3c800000) return x * (1.0 + x);\n if (ix >= 0x3ff00000) {\n const t = detExpm1(2.0 * abs(x));\n z = 1.0 - 2.0 / (t + 2.0);\n } else {\n const t = detExpm1(-2.0 * abs(x));\n z = -t / (t + 2.0);\n }\n } else z = 1.0 - 1e-300;\n return hx >= 0 ? z : -z;\n }\n\n // ---- atan / atan2 (fdlibm s_atan / e_atan2) -------------------------------\n const atanhi = [\n 4.63647609000806093515e-01, 7.85398163397448278999e-01,\n 9.82793723247329054082e-01, 1.57079632679489655800e+00,\n ];\n const atanlo = [\n 2.26987774529616870924e-17, 3.06161699786838301793e-17,\n 1.39033110312309984516e-17, 6.12323399573676603587e-17,\n ];\n const aT = [\n 3.33333333333329318027e-01, -1.99999999998764832476e-01, 1.42857142725034663711e-01,\n -1.11111104054623557880e-01, 9.09088713343650656196e-02, -7.69187620504482999495e-02,\n 6.66107313738753120669e-02, -5.83357013379057348645e-02, 4.97687799461593236017e-02,\n -3.65315727442169155270e-02, 1.62858201153657823623e-02,\n ];\n function detAtan(x) {\n const hx = HI(x);\n const ix = hx & 0x7fffffff;\n if (ix >= 0x44100000) {\n if (ix > 0x7ff00000 || (ix === 0x7ff00000 && LO(x) !== 0)) return x + x;\n return hx > 0 ? atanhi[3] + atanlo[3] : -atanhi[3] - atanlo[3];\n }\n let id;\n if (ix < 0x3fdc0000) {\n if (ix < 0x3e200000) return x;\n id = -1;\n } else {\n x = abs(x);\n if (ix < 0x3ff30000) {\n if (ix < 0x3fe60000) { id = 0; x = (2.0 * x - 1.0) / (2.0 + x); }\n else { id = 1; x = (x - 1.0) / (x + 1.0); }\n } else {\n if (ix < 0x40038000) { id = 2; x = (x - 1.5) / (1.0 + 1.5 * x); }\n else { id = 3; x = -1.0 / x; }\n }\n }\n const z = x * x;\n const w = z * z;\n const s1 = z * (aT[0] + w * (aT[2] + w * (aT[4] + w * (aT[6] + w * (aT[8] + w * aT[10])))));\n const s2 = w * (aT[1] + w * (aT[3] + w * (aT[5] + w * (aT[7] + w * aT[9]))));\n if (id < 0) return x - x * (s1 + s2);\n const zz = atanhi[id] - ((x * (s1 + s2) - atanlo[id]) - x);\n return hx < 0 ? -zz : zz;\n }\n const tiny_atan2 = 1.0e-300;\n const pi_o_4 = 7.8539816339744827900e-01, pi_o_2 = 1.5707963267948965580e+00;\n const detPi = 3.1415926535897931160e+00, pi_lo = 1.2246467991473531772e-16;\n function detAtan2(y, x) {\n const hx = HI(x), lx = LO(x), hy = HI(y), ly = LO(y);\n const ix = hx & 0x7fffffff, iy = hy & 0x7fffffff;\n if ((ix | ((lx | -lx) >>> 31)) > 0x7ff00000 || (iy | ((ly | -ly) >>> 31)) > 0x7ff00000) return x + y;\n if (hx === 0x3ff00000 && lx === 0) return detAtan(y);\n const m = ((hy >> 31) & 1) | ((hx >> 30) & 2);\n if ((iy | ly) === 0) {\n switch (m) {\n case 0: case 1: return y;\n case 2: return detPi + tiny_atan2;\n default: return -detPi - tiny_atan2;\n }\n }\n if ((ix | lx) === 0) return hy < 0 ? -pi_o_2 - tiny_atan2 : pi_o_2 + tiny_atan2;\n if (ix === 0x7ff00000) {\n if (iy === 0x7ff00000) {\n switch (m) {\n case 0: return pi_o_4 + tiny_atan2;\n case 1: return -pi_o_4 - tiny_atan2;\n case 2: return 3.0 * pi_o_4 + tiny_atan2;\n default: return -3.0 * pi_o_4 - tiny_atan2;\n }\n } else {\n switch (m) {\n case 0: return 0.0;\n case 1: return -0.0;\n case 2: return detPi + tiny_atan2;\n default: return -detPi - tiny_atan2;\n }\n }\n }\n if (iy === 0x7ff00000) return hy < 0 ? -pi_o_2 - tiny_atan2 : pi_o_2 + tiny_atan2;\n const k = (iy - ix) >> 20;\n let z;\n if (k > 60) z = pi_o_2 + 0.5 * pi_lo;\n else if (hx < 0 && k < -60) z = 0.0;\n else z = detAtan(abs(y / x));\n switch (m) {\n case 0: return z;\n case 1: return -z;\n case 2: return detPi - (z - pi_lo);\n default: return (z - pi_lo) - detPi;\n }\n }\n\n // ---- log1p (fdlibm s_log1p) -----------------------------------------------\n function detLog1p(x) {\n const hx = HI(x);\n const ax = hx & 0x7fffffff;\n let k = 1, f = 0, hu = 0, c = 0, u;\n if (hx < 0x3FDA827A) {\n if (ax >= 0x3ff00000) {\n if (x === -1.0) return -Infinity;\n return (x - x) / (x - x);\n }\n if (ax < 0x3e200000) {\n if (ax < 0x3c900000) return x;\n return x - x * x * 0.5;\n }\n if (hx > 0 || hx <= (0xbfd2bec3 | 0)) { k = 0; f = x; hu = 1; }\n }\n if (k !== 0) {\n if (hx < 0x43400000) {\n u = 1.0 + x;\n hu = HI(u);\n k = (hu >> 20) - 1023;\n c = k > 0 ? 1.0 - (u - x) : x - (u - 1.0);\n c /= u;\n } else {\n u = x;\n hu = HI(u);\n k = (hu >> 20) - 1023;\n c = 0;\n }\n hu &= 0x000fffff;\n if (hu < 0x6a09e) {\n u = setHi(u, hu | 0x3ff00000);\n } else {\n k += 1;\n u = setHi(u, hu | 0x3fe00000);\n hu = (0x00100000 - hu) >> 2;\n }\n f = u - 1.0;\n }\n const hfsq = 0.5 * f * f;\n let R, s, z;\n if (hu === 0) {\n if (f === 0) {\n if (k === 0) return 0;\n c += k * ln2_lo;\n return k * ln2_hi + c;\n }\n R = hfsq * (1.0 - 0.66666666666666666 * f);\n if (k === 0) return f - R;\n return k * ln2_hi - ((R - (k * ln2_lo + c)) - f);\n }\n s = f / (2.0 + f);\n z = s * s;\n R = z * (Lg1 + z * (Lg2 + z * (Lg3 + z * (Lg4 + z * (Lg5 + z * (Lg6 + z * Lg7))))));\n if (k === 0) return f - (hfsq - s * (hfsq + R));\n return k * ln2_hi - ((hfsq - (s * (hfsq + R) + (k * ln2_lo + c))) - f);\n }\n\n // ---- asinh / acosh / atanh (fdlibm, via deterministic log/log1p/sqrt) ----\n const det_ln2 = 6.93147180559945286227e-01;\n function detAsinh(x) {\n const hx = HI(x);\n const ix = hx & 0x7fffffff;\n if (ix >= 0x7ff00000) return x + x;\n if (ix < 0x3e300000) return x;\n let w;\n const t = abs(x);\n if (ix > 0x41b00000) w = detLog(t) + det_ln2;\n else if (ix > 0x40000000) w = detLog(2.0 * t + 1.0 / (sqrt(t * t + 1.0) + t));\n else { const xx = t * t; w = detLog1p(t + xx / (1.0 + sqrt(1.0 + xx))); }\n return hx > 0 ? w : -w;\n }\n function detAcosh(x) {\n const hx = HI(x);\n if (hx < 0x3ff00000) return (x - x) / (x - x);\n if (hx >= 0x41b00000) {\n if (hx >= 0x7ff00000) return x + x;\n return detLog(x) + det_ln2;\n }\n if (((hx - 0x3ff00000) | LO(x)) === 0) return 0;\n if (hx > 0x40000000) {\n const t = x * x;\n return detLog(2.0 * x - 1.0 / (x + sqrt(t - 1.0)));\n }\n const t = x - 1.0;\n return detLog1p(t + sqrt(2.0 * t + t * t));\n }\n function detAtanh(x) {\n const hx = HI(x);\n const ix = hx & 0x7fffffff;\n if (ix > 0x3ff00000 || (ix === 0x3ff00000 && LO(x) !== 0)) return (x - x) / (x - x);\n if (ix === 0x3ff00000 && LO(x) === 0) return x / 0;\n if (ix < 0x3e300000) return x;\n const t0 = abs(x);\n let t;\n if (ix < 0x3fe00000) {\n const t2 = t0 + t0;\n t = 0.5 * detLog1p(t2 + t2 * t0 / (1.0 - t0));\n } else {\n t = 0.5 * detLog1p((t0 + t0) / (1.0 - t0));\n }\n return hx >= 0 ? t : -t;\n }\n\n // ---- log2 (FreeBSD e_log2 + k_log1p kernel) -------------------------------\n // Added 2026-07-09: JavaScriptCore disagrees bitwise with V8 on log2, cbrt\n // and hypot (5k-input battery); V8 13.x vs 14.x had agreed, so these three\n // stayed native until the JSC port measured them.\n const ivln2hi = 1.44269504072144627571e+00, ivln2lo = 1.67517131648865118353e-10;\n function kLog1p(f) {\n const s = f / (2.0 + f);\n const z = s * s;\n const w = z * z;\n const t1 = w * (Lg2 + w * (Lg4 + w * Lg6));\n const t2 = z * (Lg1 + w * (Lg3 + w * (Lg5 + w * Lg7)));\n const hfsq = 0.5 * f * f;\n return s * (hfsq + (t2 + t1));\n }\n\n function detLog2(x) {\n let hx = HI(x), lx = LO(x);\n let k = 0;\n if (hx < 0x00100000) {\n if (((hx & 0x7fffffff) | lx) === 0) return -Infinity;\n if (hx < 0) return (x - x) / 0;\n k -= 54; x *= two54; hx = HI(x); lx = LO(x);\n }\n if (hx >= 0x7ff00000) return x + x;\n if (hx === 0x3ff00000 && lx === 0) return 0.0;\n k += (hx >> 20) - 1023;\n hx &= 0x000fffff;\n const i = (hx + 0x95f64) & 0x100000;\n x = setHi(x, hx | (i ^ 0x3ff00000));\n k += i >> 20;\n const y = k;\n const f = x - 1.0;\n const hfsq = 0.5 * f * f;\n const r = kLog1p(f);\n let hi = f - hfsq;\n hi = setLo(hi, 0);\n const lo = (f - hi) - hfsq + r;\n let valHi = hi * ivln2hi;\n let valLo = (lo + hi) * ivln2lo + lo * ivln2hi;\n const w = y + valHi;\n valLo += (y - w) + valHi;\n return valLo + w;\n }\n\n // ---- cbrt (FreeBSD s_cbrt) ------------------------------------------------\n const cbrtB1 = 715094163, cbrtB2 = 696219795;\n const cbrtP0 = 1.87595182427177009643, cbrtP1 = -1.88497979543377169875,\n cbrtP2 = 1.621429720105354466140, cbrtP3 = -0.758397934778766047437,\n cbrtP4 = 0.145996192886612446982;\n\n function detCbrt(x) {\n let hx = HI(x);\n const sign = hx & 0x80000000;\n hx &= 0x7fffffff;\n if (hx >= 0x7ff00000) return x + x;\n let t;\n if (hx < 0x00100000) {\n if ((hx | LO(x)) === 0) return x;\n t = two54 * x;\n t = setHi(t, (sign | ((((HI(t) & 0x7fffffff) / 3) | 0) + cbrtB2)) >>> 0);\n } else {\n t = fromWords((sign | (((hx / 3) | 0) + cbrtB1)) >>> 0, 0);\n }\n const r0 = (t * t) * (t / x);\n t *= cbrtP0 + r0 * (cbrtP1 + r0 * (cbrtP2 + r0 * (cbrtP3 + r0 * cbrtP4)));\n // round t to 23 bits, away from zero: bits = (bits + 0x80000000) & ~0x3fffffff\n let tHi = HI(t), tLo = LO(t) >>> 0;\n tHi = (tHi + (tLo >= 0x80000000 ? 1 : 0)) | 0;\n tLo = (tLo + 0x80000000) >>> 0;\n t = fromWords(tHi >>> 0, tLo & 0xc0000000);\n const s = t * t;\n let r = x / s;\n const w = t + t;\n r = (r - t) / (w + r);\n return t + t * r;\n }\n\n // ---- hypot (FreeBSD e_hypot, folded left for arity > 2) -------------------\n function detHypot2(x, y) {\n let ha = HI(x) & 0x7fffffff;\n let hb = HI(y) & 0x7fffffff;\n let a, b;\n if (hb > ha) { a = y; b = x; const j = ha; ha = hb; hb = j; } else { a = x; b = y; }\n a = abs(a); b = abs(b);\n if (ha - hb > 0x3c00000) return a + b;\n let k = 0;\n if (ha > 0x5f300000) {\n if (ha >= 0x7ff00000) {\n let w = abs(x + 0.0) - abs(y + 0.0);\n if (((ha & 0xfffff) | LO(a)) === 0) w = a;\n if ((((hb ^ 0x7ff00000) | 0) | LO(b)) === 0) w = b;\n return w;\n }\n ha -= 0x25800000; hb -= 0x25800000; k += 600;\n a = setHi(a, ha >>> 0);\n b = setHi(b, hb >>> 0);\n }\n if (hb < 0x20b00000) {\n if (hb <= 0x000fffff) {\n if ((hb | LO(b)) === 0) return a;\n const scale = fromWords(0x7fd00000, 0);\n b *= scale;\n a *= scale;\n k -= 1022;\n ha = HI(a); hb = HI(b);\n } else {\n ha += 0x25800000; hb += 0x25800000; k -= 600;\n a = setHi(a, ha >>> 0);\n b = setHi(b, hb >>> 0);\n }\n }\n let w = a - b;\n if (w > b) {\n const t1 = fromWords(ha >>> 0, 0);\n const t2 = a - t1;\n w = sqrt(t1 * t1 - (b * (-b) - t2 * (a + t1)));\n } else {\n a = a + a;\n const y1 = fromWords(hb >>> 0, 0);\n const y2 = b - y1;\n const t1 = fromWords((ha + 0x00100000) >>> 0, 0);\n const t2 = a - t1;\n w = sqrt(t1 * y1 - (w * (-w) - (t1 * y2 + t2 * b)));\n }\n if (k !== 0) {\n const scale = setHi(1.0, (HI(1.0) + (k << 20)) >>> 0);\n return scale * w;\n }\n return w;\n }\n\n function detHypot(...values) {\n // Left fold of the pairwise kernel: deterministic on every engine; for\n // arity > 2 this is NOT the same rounding as a simultaneous algorithm,\n // which is exactly why it must be pinned here.\n let w = 0.0;\n for (let i = 0; i < values.length; i += 1) w = detHypot2(w, +values[i]);\n return w;\n }\n\n Math.exp = detExp;\n Math.atan = detAtan;\n Math.atan2 = detAtan2;\n Math.log1p = detLog1p;\n Math.asinh = detAsinh;\n Math.acosh = detAcosh;\n Math.atanh = detAtanh;\n Math.sin = detSin;\n Math.cos = detCos;\n Math.tan = detTan;\n Math.log = detLog;\n Math.log10 = detLog10;\n Math.asin = detAsin;\n Math.acos = detAcos;\n Math.sinh = detSinh;\n Math.cosh = detCosh;\n Math.tanh = detTanh;\n Math.expm1 = detExpm1;\n Math.log2 = detLog2;\n Math.cbrt = detCbrt;\n Math.hypot = detHypot;\n})();";
6
- export declare function installDeterministicMath(): any;
1
+ export declare const DETERMINISTIC_MATH_SOURCE: string;
2
+ export declare function installDeterministicMath(): void;
@@ -1,6 +1,4 @@
1
1
  // Generated. Declares the runtime exports of ./core/envelope.
2
- // Constants carry exact values, function parameters carry real names typed `any`.
3
- // Regenerate: node scripts/generate-physics-declarations.mjs --write
4
2
 
5
3
  export declare const kinetixDomains: readonly ["simulation", "presentation", "binding"];
6
4
  export declare function kinetixEnvelopeDigest(envelope: any): any;
@@ -1,6 +1,4 @@
1
1
  // Generated. Declares the runtime exports of ./core/f64-bits.
2
- // Constants carry exact values, function parameters carry real names typed `any`.
3
- // Regenerate: node scripts/generate-physics-declarations.mjs --write
4
2
 
5
3
  export declare function f64FromHex(hex: any): any;
6
4
  export declare function hexFromF64(value: any): any;
package/core/index.d.ts CHANGED
@@ -31,64 +31,6 @@ export {
31
31
  createDeterministicMath,
32
32
  DeterministicRandom,
33
33
  } from './deterministic-stdlib';
34
- export {
35
- applyDeterministicImpulse3D,
36
- applyDeterministicImpulses3D,
37
- applyDeterministicWorldEdit3D,
38
- applyPhysicsImpulse,
39
- applyPhysicsImpulses,
40
- applyPhysicsWorldEdit,
41
- createPhysicsWorld,
42
- createDeterministicPhysicsWorld3D,
43
- createTrustedDeterministicPhysicsWorld3D,
44
- cookPhysicsCollider,
45
- contactDetailsDeterministicPhysics3D,
46
- contactDetailsPhysics,
47
- initPhysics,
48
- initPhysics3D,
49
- overlapDeterministicPhysics3D,
50
- overlapPhysics,
51
- physicsReady,
52
- physics3DReady,
53
- physicsWasmMetadata,
54
- raycastDeterministicPhysics3D,
55
- raycastDeterministicPhysics3DDetailed,
56
- raycastPhysics,
57
- raycastPhysicsDetailed,
58
- resetPhysics3DCache,
59
- setDeterministicBodyVelocity3D,
60
- setPhysicsBodyVelocity,
61
- shapeCastDeterministicPhysics3D,
62
- shapeCastPhysics,
63
- shapeCastPhysicsDetailed,
64
- calculatePhysicsBuoyancy,
65
- shapeCastDeterministicPhysics3DDetailed,
66
- stepPhysicsWorld,
67
- stepDeterministicPhysicsWorld3D,
68
- } from './physics';
69
- export type {
70
- KinetixPhysicsActivePair,
71
- KinetixPhysicsBody,
72
- KinetixPhysicsContactCacheEntry,
73
- KinetixPhysicsContactDetail,
74
- KinetixPhysicsContactEvent,
75
- KinetixPhysicsHit,
76
- KinetixPhysicsDetailedHit,
77
- KinetixPhysicsBuoyancyOptions,
78
- KinetixPhysicsBuoyancyResult,
79
- KinetixPhysicsJointCacheEntry,
80
- KinetixPhysicsOverlapQuery,
81
- KinetixPhysicsQuaternion,
82
- KinetixPhysicsQueryOptions,
83
- KinetixPhysicsRaycastQuery,
84
- KinetixPhysicsScheduledQuery,
85
- KinetixPhysicsShape,
86
- KinetixPhysicsShapeCastQuery,
87
- KinetixPhysicsStepOptions,
88
- KinetixPhysicsStepResult,
89
- KinetixPhysicsVec3,
90
- KinetixPhysicsWorld,
91
- } from './physics';
92
34
  export type {
93
35
  DeterministicMathApi,
94
36
  DeterministicQuaternion,
@@ -283,7 +225,6 @@ export function deriveCustomRuntimeIdentity(
283
225
  ): import('./runtime').KinetixRuntimeIdentity;
284
226
  export const kinetixBakerVersion: string;
285
227
  export const kinetixPhases: readonly string[];
286
- /** The three product kinds a Kinetix package may declare. */
287
228
  export const kinetixProductKinds: readonly ['simulation', 'presentation', 'binding'];
288
229
 
289
230
  export function createKinetixWorld(options: {
@@ -273,17 +273,14 @@ int runPhysicsSession() {
273
273
  << " status=" << status << '\n';
274
274
  return 2;
275
275
  }
276
- const std::uint32_t telemetryCount = rundot::kinetix::physics::contactTelemetryCount();
277
- const double* telemetry = rundot::kinetix::physics::contactTelemetryData();
278
- contactCache.resize(static_cast<std::size_t>(telemetryCount) * rundot::kinetix::physics::kContactCacheStride);
279
- for (std::uint32_t index = 0; index < telemetryCount; index += 1) {
280
- const double* source = telemetry + static_cast<std::size_t>(index)
281
- * rundot::kinetix::physics::kContactTelemetryStride;
282
- double* target = contactCache.data() + static_cast<std::size_t>(index)
283
- * rundot::kinetix::physics::kContactCacheStride;
284
- for (std::uint32_t field = 0; field < rundot::kinetix::physics::kContactCacheStride; field += 1) {
285
- target[field] = source[field];
286
- }
276
+ const std::uint32_t contactCount = rundot::kinetix::physics::contactCacheCount();
277
+ const double* cacheData = rundot::kinetix::physics::contactCacheData();
278
+ if (contactCount == 0) {
279
+ contactCache.clear();
280
+ } else {
281
+ contactCache.assign(cacheData, cacheData
282
+ + static_cast<std::size_t>(contactCount)
283
+ * rundot::kinetix::physics::kContactCacheStride);
287
284
  }
288
285
  for (std::uint32_t bodyIndex = 0; bodyIndex < bodyCount; bodyIndex += 1) {
289
286
  const std::size_t offset = static_cast<std::size_t>(bodyIndex) * stride;