@series-inc/rundot-syncplay 5.25.0-beta.0 → 5.25.0-beta.1

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@@ -205,9 +205,11 @@ export function createRuntimeSession(config) {
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  const count = Math.max(0, Math.floor((total * config.runtime.identity.tickRate + 1e-9) / 1000));
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  if (count > (config.maxCatchUpFrames ?? 240))
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  throw new Error('session.catch-up-limit');
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- accumulatedMs = total;
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  runFrames(count);
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- accumulatedMs = Math.max(0, accumulatedMs - count * (1000 / config.runtime.identity.tickRate));
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+ // Commit consumed time only after the frames actually land; if runFrames
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+ // throws, accumulatedMs keeps its pre-update value so a later update does
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+ // not over-count catch-up for frames that never stepped.
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+ accumulatedMs = Math.max(0, total - count * (1000 / config.runtime.identity.tickRate));
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  return count;
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  },
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  stepFrames: runFrames,
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@series-inc/rundot-syncplay",
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- "version": "5.25.0-beta.0",
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+ "version": "5.25.0-beta.1",
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  "description": "Kinetix orchestration, rollback, replay, late-join, and deterministic networking for RUN.game",
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  "repository": {
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  "type": "git",
@@ -64,7 +64,7 @@
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  "Kinetix"
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  ],
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  "dependencies": {
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- "@series-inc/rundot-kinetix": "0.1.0-beta.0"
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+ "@series-inc/rundot-kinetix": "0.1.0-beta.5"
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  },
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  "devDependencies": {
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  "@dimforge/rapier2d-compat": "0.19.3",