@series-inc/rundot-game-sdk 5.24.0-beta.5 → 5.24.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (35) hide show
  1. package/dist/{SyncplayRoomTransport-DUI16EQk.d.ts → SyncplayRoomTransport-DCrXJ4QQ.d.ts} +0 -6
  2. package/dist/chunk-2RSDZJHS.js +3524 -0
  3. package/dist/chunk-2RSDZJHS.js.map +1 -0
  4. package/dist/{chunk-BXDFAXHX.js → chunk-MRQ2LD6K.js} +3 -3
  5. package/dist/{chunk-BXDFAXHX.js.map → chunk-MRQ2LD6K.js.map} +1 -1
  6. package/dist/{chunk-RPHL3EGZ.js → chunk-WHDTRIDW.js} +38 -153
  7. package/dist/chunk-WHDTRIDW.js.map +1 -0
  8. package/dist/{chunk-PLVPZF7Z.js → chunk-WZFHBFH7.js} +3 -3
  9. package/dist/{chunk-PLVPZF7Z.js.map → chunk-WZFHBFH7.js.map} +1 -1
  10. package/dist/index.d.ts +1 -1
  11. package/dist/index.js +1 -1
  12. package/dist/rundot-game-api/index.js +1 -1
  13. package/dist/session-promotion-DC2gPFKv.d.ts +136 -0
  14. package/dist/syncplay/browser.d.ts +547 -13
  15. package/dist/syncplay/browser.js +6994 -297
  16. package/dist/syncplay/browser.js.map +1 -1
  17. package/dist/syncplay/creator.d.ts +1 -1
  18. package/dist/syncplay/creator.js +2 -2
  19. package/dist/syncplay/index.js +2 -2
  20. package/dist/syncplay/node.js +8 -16
  21. package/dist/syncplay/node.js.map +1 -1
  22. package/dist/syncplay/testing.d.ts +3 -65
  23. package/dist/syncplay/testing.js +7 -104
  24. package/dist/syncplay/testing.js.map +1 -1
  25. package/dist/vite/{dev-server-TKX6XSJ6.js → dev-server-SGPFGDDA.js} +3 -9
  26. package/dist/vite/dev-server-SGPFGDDA.js.map +1 -0
  27. package/dist/vite/index.js +1 -1
  28. package/docs/rundot-developer-platform/api/SYNCPLAY-PHYSICS.md +0 -117
  29. package/docs/rundot-developer-platform/api/SYNCPLAY.md +0 -19
  30. package/package.json +1 -1
  31. package/dist/chunk-RPHL3EGZ.js.map +0 -1
  32. package/dist/chunk-SRGK6ONJ.js +0 -10433
  33. package/dist/chunk-SRGK6ONJ.js.map +0 -1
  34. package/dist/physics3d-vehicle-1FxMRVBa.d.ts +0 -727
  35. package/dist/vite/dev-server-TKX6XSJ6.js.map +0 -1
@@ -310,12 +310,6 @@ interface NetworkedSyncplayClientOptions<State, Input> {
310
310
  /** Decode a wire input to a game input; MUST map the neutral substitute (canonical null) to the default. */
311
311
  readonly decodeInput: (encoded: EncodedInput) => Input;
312
312
  readonly maxPredictionTicks?: number;
313
- /**
314
- * Snapshot transfer ceiling in bytes for the client collector (default
315
- * DEFAULT_MAX_SNAPSHOT_BYTES). Must match the room's configured ceiling — a
316
- * client ceiling below the room's snapshot size silently breaks late-join.
317
- */
318
- readonly maxSnapshotBytes?: number;
319
313
  /** Host wire envelope msgType carrying session messages. Default 'rdm'. */
320
314
  readonly sessionMsgType?: string;
321
315
  /**