@series-inc/rundot-game-sdk 5.24.0-beta.5 → 5.24.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{SyncplayRoomTransport-DUI16EQk.d.ts → SyncplayRoomTransport-DCrXJ4QQ.d.ts} +0 -6
- package/dist/chunk-2RSDZJHS.js +3524 -0
- package/dist/chunk-2RSDZJHS.js.map +1 -0
- package/dist/{chunk-BXDFAXHX.js → chunk-MRQ2LD6K.js} +3 -3
- package/dist/{chunk-BXDFAXHX.js.map → chunk-MRQ2LD6K.js.map} +1 -1
- package/dist/{chunk-RPHL3EGZ.js → chunk-WHDTRIDW.js} +38 -153
- package/dist/chunk-WHDTRIDW.js.map +1 -0
- package/dist/{chunk-PLVPZF7Z.js → chunk-WZFHBFH7.js} +3 -3
- package/dist/{chunk-PLVPZF7Z.js.map → chunk-WZFHBFH7.js.map} +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.js +1 -1
- package/dist/rundot-game-api/index.js +1 -1
- package/dist/session-promotion-DC2gPFKv.d.ts +136 -0
- package/dist/syncplay/browser.d.ts +547 -13
- package/dist/syncplay/browser.js +6994 -297
- package/dist/syncplay/browser.js.map +1 -1
- package/dist/syncplay/creator.d.ts +1 -1
- package/dist/syncplay/creator.js +2 -2
- package/dist/syncplay/index.js +2 -2
- package/dist/syncplay/node.js +8 -16
- package/dist/syncplay/node.js.map +1 -1
- package/dist/syncplay/testing.d.ts +3 -65
- package/dist/syncplay/testing.js +7 -104
- package/dist/syncplay/testing.js.map +1 -1
- package/dist/vite/{dev-server-TKX6XSJ6.js → dev-server-SGPFGDDA.js} +3 -9
- package/dist/vite/dev-server-SGPFGDDA.js.map +1 -0
- package/dist/vite/index.js +1 -1
- package/docs/rundot-developer-platform/api/SYNCPLAY-PHYSICS.md +0 -117
- package/docs/rundot-developer-platform/api/SYNCPLAY.md +0 -19
- package/package.json +1 -1
- package/dist/chunk-RPHL3EGZ.js.map +0 -1
- package/dist/chunk-SRGK6ONJ.js +0 -10433
- package/dist/chunk-SRGK6ONJ.js.map +0 -1
- package/dist/physics3d-vehicle-1FxMRVBa.d.ts +0 -727
- package/dist/vite/dev-server-TKX6XSJ6.js.map +0 -1
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@@ -310,12 +310,6 @@ interface NetworkedSyncplayClientOptions<State, Input> {
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/** Decode a wire input to a game input; MUST map the neutral substitute (canonical null) to the default. */
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readonly decodeInput: (encoded: EncodedInput) => Input;
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readonly maxPredictionTicks?: number;
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/**
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* Snapshot transfer ceiling in bytes for the client collector (default
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* DEFAULT_MAX_SNAPSHOT_BYTES). Must match the room's configured ceiling — a
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* client ceiling below the room's snapshot size silently breaks late-join.
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*/
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readonly maxSnapshotBytes?: number;
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/** Host wire envelope msgType carrying session messages. Default 'rdm'. */
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readonly sessionMsgType?: string;
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/**
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