@series-inc/rundot-game-sdk 5.21.0-beta.2 → 5.21.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{AdsApi-Jg7yvQ3K.d.ts → AdsApi-CBaag9Ld.d.ts} +189 -1
- package/dist/{chunk-4XV76EBE.js → chunk-U5GDJFXA.js} +719 -11
- package/dist/chunk-U5GDJFXA.js.map +1 -0
- package/dist/{chunk-S6HGCIIK.js → chunk-W75RHOQR.js} +27 -4
- package/dist/chunk-W75RHOQR.js.map +1 -0
- package/dist/index.d.ts +236 -3
- package/dist/index.js +2 -2
- package/dist/rundot-game-api/index.d.ts +2 -2
- package/dist/rundot-game-api/index.js +5 -2
- package/dist/rundot-game-api/index.js.map +1 -1
- package/dist/sandbox/index.js +7 -1
- package/dist/sandbox/index.js.map +1 -1
- package/dist/vite/index.d.ts +5 -3
- package/dist/vite/index.js.map +1 -1
- package/package.json +1 -1
- package/dist/chunk-4XV76EBE.js.map +0 -1
- package/dist/chunk-S6HGCIIK.js.map +0 -1
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@@ -853,6 +853,87 @@ interface HapticsApi {
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triggerHapticAsync(style: HapticFeedbackStyle): Promise<void>;
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}
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+
type GamepadSource = 'web-gamepad' | 'steam-input' | 'ios-gamecontroller' | 'android-input';
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type GamepadButtonName = 'a' | 'b' | 'x' | 'y' | 'leftBumper' | 'rightBumper' | 'leftTrigger' | 'rightTrigger' | 'select' | 'start' | 'guide' | 'leftStick' | 'rightStick' | 'dpadUp' | 'dpadDown' | 'dpadLeft' | 'dpadRight';
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interface GamepadButtonState {
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pressed: boolean;
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/** Analog 0..1 (triggers); 0/1 for digital buttons. */
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value: number;
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}
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interface GamepadAxes {
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leftX: number;
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leftY: number;
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rightX: number;
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rightY: number;
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}
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interface GamepadSnapshot {
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index: number;
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id: string;
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connected: boolean;
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source: GamepadSource;
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/** True when buttons map to the standard layout above; false = best-effort. */
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standardMapping: boolean;
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buttons: Record<GamepadButtonName, GamepadButtonState>;
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/** Each axis normalized to -1..1. */
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axes: GamepadAxes;
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/** Monotonic ms (performance.now) when the provider sampled the device. */
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sourceTimestamp: number;
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/**
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* Monotonic ms when the SDK cached/served this snapshot. Equals
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* `sourceTimestamp` on Tier 1 (direct read); larger by the transport cost on
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* Tier 2. `deliveredTimestamp - sourceTimestamp` is the added input latency.
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*/
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deliveredTimestamp: number;
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}
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interface GamepadConnectionEvent {
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index: number;
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id: string;
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source: GamepadSource;
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}
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interface GamepadLatencyStats {
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p50: number;
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p95: number;
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max: number;
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sampleCount: number;
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}
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interface GamepadApi {
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/**
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* Resolves once the one-time `GAMEPAD_SUBSCRIBE` handshake has settled (success,
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* timeout, or reject) — i.e. once `isSupported()` is authoritative. Never
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* rejects, never hangs. This is the readiness contract consumers MUST await
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* before trusting `isSupported()`: the handshake is async and the SDK fires it
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* during init, so `isSupported()` is routinely still `false` at game mount.
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* Without awaiting this, a consumer either gives up on a transient `false`
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* (race) or polls in hope it flips (silent fallback). On the local/mock tier
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* there is no handshake, so this resolves immediately.
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*/
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ready(): Promise<void>;
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/**
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* True when the SDK can read controllers on this surface (capability —
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* independent of whether a pad is currently connected). Determined solely by
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* the one-time `GAMEPAD_SUBSCRIBE` handshake: `true` iff the host returned a
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* valid `{ supported: true, mode: 'tier1' | 'tier2' }`. The SDK never infers
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* this from `navigator.getGamepads` (which exists yet is broken under Steam
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* Input). Returns `false` before the handshake resolves (await `ready()`
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* first) and on timeout/reject/`supported: false`/unknown `mode`. Never hangs.
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*/
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isSupported(): boolean;
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/**
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* Synchronous snapshot of currently-connected pads (empty if none; never
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* `null`/disconnected slots). Tier 1 reads `navigator.getGamepads()` live on
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* each call (filtering empty slots); Tier 2 returns the latest host-pushed
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* cache. Exactly one tier per instance; no RPC in either tier.
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*/
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getGamepads(): GamepadSnapshot[];
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onConnected(callback: (event: GamepadConnectionEvent) => void): Subscription;
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onDisconnected(callback: (event: GamepadConnectionEvent) => void): Subscription;
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/** Performance telemetry, off unless the input debug flag is enabled. */
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readonly __debug: {
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getLatencyStats(): GamepadLatencyStats;
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};
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}
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declare const GAMEPAD_BUTTON_NAMES: readonly GamepadButtonName[];
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interface Experiment {
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readonly name: string;
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readonly ruleID: string;
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@@ -2783,6 +2864,107 @@ interface EntitlementApi {
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getLedger(entitlementId?: string, limit?: number, startAfter?: number): Promise<LedgerEntry[]>;
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}
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/**
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* Information returned when a stat submission triggers one or more rule
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* evaluations server-side. Mirrors the cloud-run GrantInfo type in
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* server/cloud-run/src/types/collectibles.ts.
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*
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* Most submissions resolve with an empty `grants` array — only stats wired to
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* a collectible rule produce grants. RUN.tv consumers use `grants` to drive
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* the reveal overlay; fire-and-forget callers can ignore it.
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*/
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interface GrantInfo {
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/** Card identifier (= entitlementId on the platform). */
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cardId: string;
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/** Rule that fired to produce this grant. */
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ruleId: string;
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/** Card type from the catalog. 'vip' and 'premium' grants do not flow
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* through stats.submit and so do not appear here. */
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type: 'free' | 'completion';
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/** Source of the trigger for analytics attribution. */
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source: 'watch' | 'completion_reward';
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}
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interface StatsApi {
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/**
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* Submit a stat value for the current user in this game. Schemaless — any
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* `(statId, value)` pair is accepted. The server stores last-write-wins.
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*
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* Resolves with `{ grants }` containing the cards granted by rule evaluation
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* for **this specific statId**. The array is empty for stats with no rules,
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* or when this stat's rules did not fire.
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*
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* Submits issued within the same synchronous tick coalesce into a single
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* round-trip (per-stat last-write-wins on `value`). Each caller's promise
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* resolves or rejects based on their own statId's outcome — callers do not
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* observe grants from other stats in the same batch, even if one is
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* submitted next to theirs.
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*
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* For most game use cases the result can be ignored — the platform records
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* grants server-side regardless and consumers (like RUN.tv's Profile)
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* refresh entitlements on a separate cadence. Consumers that drive a
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* reveal-overlay UX synchronous with the submit await the grants.
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*/
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submit(statId: string, value: number): Promise<{
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grants: GrantInfo[];
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}>;
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/** Get the current value of a stat, or `null` if never submitted. */
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getValue(statId: string): Promise<number | null>;
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/** Get all stat values for the current user in this game as a flat map. */
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getAllValues(): Promise<Record<string, number>>;
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}
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/**
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* Card catalog entry. Mirrors the cloud-run CollectibleCard shape — the same
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* data that gets authored in a game's `.rundot/collectibles.config.json`.
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*
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* The SDK does not interpret these fields; they are passed through to the
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* consumer for rendering. `artPath` / `thumbPath` are CDN-relative — resolve
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* them via `RundotGameAPI.cdn.resolveAssetUrl` before display.
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*/
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interface CollectibleCard {
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cardId: string;
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storyId: string;
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episodeId?: string;
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type: 'free' | 'premium' | 'vip' | 'completion';
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rarity: 'common' | 'rare' | 'epic' | 'legendary';
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title: string;
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description: string;
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artPath: string;
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thumbPath: string;
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lockedArtPath?: string;
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priceRbOverride?: number;
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limitedTimeEnd?: string;
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}
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/** Result of a VIP card claim. */
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interface VipClaimResult {
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granted: boolean;
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cardId: string;
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}
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interface CollectiblesApi {
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/**
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* Fetch the deployed card catalog for the current game. Returns every card
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* authored in `.rundot/collectibles.config.json` — both owned and unowned
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* from the user's perspective. Pair with `RundotGameAPI.entitlements.*` to
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* decide which cards the player currently owns.
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*
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* Typically called once on game init and cached client-side; the catalog
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* only changes on the next `rundot deploy`.
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*/
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listCards(): Promise<CollectibleCard[]>;
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/**
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* Claim a VIP card for the current user. The server validates that the
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* user is an active subscriber AND has completed the requested series (via
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* the `series_completed_{seriesId}` stat), then grants the matching card
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* entitlement directly — no rule engine, no client-writable trigger stat
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* in between.
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*
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* Rejects with an error when the server returns 403 (subscription required)
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* or 400 (series not completed / card mismatch / unknown card). Consumers
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* typically translate the error message into a toast.
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*/
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claimVipCard(seriesId: string, cardId: string): Promise<VipClaimResult>;
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}
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interface StorefrontItem {
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itemId: string;
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name: string;
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@@ -3406,6 +3588,7 @@ interface Host {
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readonly ai: AiApi;
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readonly textGen: TextGenApi;
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readonly haptics: HapticsApi;
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readonly gamepad: GamepadApi;
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readonly features: FeaturesApi;
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readonly lifecycle: LifecycleApi;
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readonly simulation: SimulationApi;
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@@ -3424,6 +3607,8 @@ interface Host {
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readonly spriteGen: SpriteGenApi;
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readonly threeDGen: ThreeDGenApi;
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readonly entitlements: EntitlementApi;
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readonly stats: StatsApi;
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readonly collectibles: CollectiblesApi;
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readonly shop: ShopApi;
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readonly accessGate: AccessGateApi;
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readonly multiplayer: MultiplayerApi;
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@@ -3739,6 +3924,7 @@ interface RundotGameAPI {
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simulation: SimulationApi;
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leaderboard: LeaderboardApi;
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ugc: UgcApi;
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gamepad: GamepadApi;
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log(message: string, ...args: any[]): void;
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error(message: string, ...args: any[]): void;
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isAvailable(): boolean;
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@@ -3937,6 +4123,8 @@ interface RundotGameAPI {
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spriteGen: SpriteGenApi;
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threeDGen: ThreeDGenApi;
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entitlements: EntitlementApi;
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stats: StatsApi;
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collectibles: CollectiblesApi;
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shop: ShopApi;
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accessGate: AccessGateApi;
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video: VideoApi;
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@@ -3965,4 +4153,4 @@ interface AdsApi {
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showInterstitialAd(options?: ShowInterstitialAdOptions): Promise<boolean>;
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}
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-
export { type AddToHomeScreenResult as $, type AnalyticsApi as A, type BatchRecipeRequirementsResult as B, type NotificationsApi as C, type ScheduleLocalNotification as D, type ScheduleNotificationOptions as E, type RCSAvailabilityStatus as F, type ScheduleRCSInput as G, type Host as H, type ScheduleRCSResult as I, type RequestRCSOptInInput as J, type RequestRCSOptInResult as K, type PopupsApi as L, type ShowToastOptions as M, type NavigationApi as N, type ShowInterstitialAdOptions as O, type Profile as P, type QuitOptions as Q, type RundotGameAPI as R, type SimulationActiveRunsUpdate as S, type ShowRewardedAdOptions as T, type ProfileApi as U, type DeviceApi as V, type DeviceInfo as W, type EnvironmentApi as X, type EnvironmentInfo as Y, type SystemApi as Z, type SafeArea as _, type RecipeRequirementQuery as a, type
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export { type AddToHomeScreenResult as $, type AnalyticsApi as A, type BatchRecipeRequirementsResult as B, type NotificationsApi as C, type ScheduleLocalNotification as D, type ScheduleNotificationOptions as E, type RCSAvailabilityStatus as F, type ScheduleRCSInput as G, type Host as H, type ScheduleRCSResult as I, type RequestRCSOptInInput as J, type RequestRCSOptInResult as K, type PopupsApi as L, type ShowToastOptions as M, type NavigationApi as N, type ShowInterstitialAdOptions as O, type Profile as P, type QuitOptions as Q, type RundotGameAPI as R, type SimulationActiveRunsUpdate as S, type ShowRewardedAdOptions as T, type ProfileApi as U, type DeviceApi as V, type DeviceInfo as W, type EnvironmentApi as X, type EnvironmentInfo as Y, type SystemApi as Z, type SafeArea as _, type RecipeRequirementQuery as a, type ProposeMoveResult as a$, type CdnApi as a0, type FetchFromCdnOptions as a1, type AssetUrlResult as a2, type TimeApi as a3, type ServerTimeData as a4, type GetFutureTimeOptions as a5, type AiApi as a6, type AiChatCompletionRequest as a7, type AiChatCompletionData as a8, type AiChatCompletionStreamOptions as a9, type SimulationState as aA, type ExecuteRecipeOptions as aB, type ExecuteRecipeResponse as aC, type CollectRecipeResult as aD, type ResetStateOptions as aE, type ResetStateResult as aF, type GetActiveRunsOptions as aG, type ExecuteScopedRecipeOptions as aH, type ExecuteScopedRecipeResult as aI, type GetAvailableRecipesOptions as aJ, type GetAvailableRecipesResult as aK, type Recipe as aL, type GetBatchRecipeRequirements as aM, type TriggerRecipeChainOptions as aN, type RoomDataUpdate as aO, type RoomMessageEvent as aP, type ProposedMoveEvent as aQ, RundotGameTransport as aR, type RoomsApi as aS, type CreateRoomOptions as aT, type JoinOrCreateRoomOptions as aU, type JoinOrCreateResult as aV, type ListRoomsOptions as aW, type UpdateRoomDataOptions as aX, type RoomMessageRequest as aY, type StartRoomGameOptions as aZ, type ProposeMoveRequest as a_, type AiChatCompletionStreamChunk as aa, type HapticsApi as ab, HapticFeedbackStyle as ac, type GamepadSnapshot as ad, type GamepadConnectionEvent as ae, type Subscription as af, type GamepadApi as ag, type GamepadLatencyStats as ah, type FeaturesApi as ai, type Experiment as aj, type LifecycleApi as ak, type SleepCallback as al, type AwakeCallback as am, type PauseCallback as an, type ResumeCallback as ao, type QuitCallback as ap, type BackButtonCallback as aq, type SimulationApi as ar, type SimulationSlotValidationResult as as, type SimulationBatchOperation as at, type SimulationBatchOperationsResult as au, type SimulationAvailableItem as av, type SimulationPowerPreview as aw, type SimulationSlotMutationResult as ax, type SimulationSlotContainer as ay, type SimulationAssignment as az, type RecipeRequirementResult as b, type AdminGenListReportsResponse as b$, type ValidateMoveVerdict as b0, type ValidateMoveResult as b1, type RoomSubscriptionOptions as b2, type LoggingApi as b3, type IapApi as b4, type SpendCurrencyOptions as b5, type SpendCurrencyResult as b6, type SubscriptionTier as b7, type RunSubscriptionsResponse as b8, type SubscriptionInterval as b9, type ShopOrderHistoryResponse as bA, type PromptLoginResult as bB, type AccessTier as bC, type AccessGateApi as bD, type TextGenApi as bE, type UgcApi as bF, type MultiplayerApi as bG, type VideoApi as bH, type AppApi as bI, type AdminUgcApi as bJ, type AdminImageGenApi as bK, type AdminVideoGenApi as bL, type AdminSpriteGenApi as bM, type AdminAudioGenApi as bN, type AdminThreeDGenApi as bO, type AppRole as bP, type ResolveLaunchIntentOptions as bQ, type LaunchIntent as bR, type AdminUgcBrowseParams as bS, type AdminUgcBrowseResponse as bT, type AdminUgcListReportsParams as bU, type AdminUgcListReportsResponse as bV, type AdminUgcResolveAction as bW, type AdminGenBrowseParams as bX, type AdminGenBrowseResponse as bY, type ImageGenEntry as bZ, type AdminGenListReportsParams as b_, type PurchaseSubscriptionResponse as ba, type OpenStoreResult as bb, type LoadEmbeddedAssetsResponse as bc, type SharedAssetsApi as bd, type PreloaderApi as be, type SocialApi as bf, type ShareMetadata as bg, type ShareLinkResult as bh, type SocialQRCodeOptions as bi, type QRCodeResult as bj, type ShareClickData as bk, type ShareFileOptions as bl, type ShareFileResult as bm, type CanShareFileResult as bn, type EntitlementApi as bo, type Entitlement as bp, type LedgerEntry as bq, type StatsApi as br, type GrantInfo as bs, type CollectiblesApi as bt, type CollectibleCard as bu, type VipClaimResult as bv, type ShopApi as bw, type StorefrontResponse as bx, type StorefrontItem as by, type ShopPurchaseResponse as bz, type RundotGameAvailableRecipe as c, type ClipCameraOptions as c$, type ImageGenReport as c0, type AdminGenResolveAction as c1, type SpriteGenEntry as c2, type SpriteGenReport as c3, type ThreeDGenEntry as c4, type ThreeDGenReport as c5, type Avatar3dApi as c6, type AssetManifest as c7, type Avatar3dConfig as c8, type ShowEditorOptions as c9, type AdminSpriteGenListReportsResponse as cA, type AdminSpriteGenResolveAction as cB, type AdminThreeDGenBrowseParams as cC, type AdminThreeDGenBrowseResponse as cD, type AdminThreeDGenListReportsParams as cE, type AdminThreeDGenListReportsResponse as cF, type AdminThreeDGenResolveAction as cG, type AdminUgcEntry as cH, type AdminVideoGenBrowseParams as cI, type AdminVideoGenBrowseResponse as cJ, type AdminVideoGenListReportsParams as cK, type AdminVideoGenListReportsResponse as cL, type AdminVideoGenResolveAction as cM, type AiContentBlock as cN, type AiImageContent as cO, type AiImageUrlContent as cP, type AiMessage as cQ, type AiResponseFormat as cR, type AiTextContent as cS, type AiToolResultContent as cT, type AiToolUseContent as cU, type Asset as cV, type AudioGenEntry as cW, type AudioGenReport as cX, CLIP_CONTENT_TYPE as cY, type Category as cZ, type ClipAudioOptions as c_, type Avatar3dEdits as ca, type AdsApi as cb, type SharedStorageHostApi as cc, type FilesApi as cd, type ClipsApi as ce, type AttributionApi as cf, type InitializationContext as cg, type InitializationOptions as ch, type CaptureConsent as ci, type StartClipRecordingOptions as cj, type ClipBlob as ck, type ClipsSupport as cl, type ClipPersistOptions as cm, type ClipResult as cn, type UgcEntry as co, type CaptureConsentStatus as cp, AccessDeniedError as cq, type AdminGenApi as cr, type AdminImageGenBrowseParams as cs, type AdminImageGenBrowseResponse as ct, type AdminImageGenListReportsParams as cu, type AdminImageGenListReportsResponse as cv, type AdminImageGenResolveAction as cw, type AdminSpriteGenBrowseParams as cx, type AdminSpriteGenBrowseResponse as cy, type AdminSpriteGenListReportsParams as cz, type RundotGameCollectRecipeResult as d, type Tool as d$, type ClipPipLayout as d0, type ClipPipPosition as d1, type ConnectionState as d2, GAMEPAD_BUTTON_NAMES as d3, type GamepadAxes as d4, type GamepadButtonName as d5, type GamepadButtonState as d6, type GamepadSource as d7, type GetSubscriptionsForTierRequest as d8, type HudInsets as d9, type RoomMessageEventType as dA, type RoomMessagePayload as dB, type RoomsEnvelopeResponse as dC, RpcInboundStorageApi as dD, RpcSharedAssetsApi as dE, type RpcTransport as dF, type RunSubscription as dG, type RundotGameRoomCustomMetadata as dH, type RundotGameRoomPayload as dI, type RundotGameRoomRules as dJ, type RundotGameRoomRulesGameState as dK, SHARE_FILE_ALLOWED_MIME_TYPES as dL, SHARE_FILE_MAX_SIZE_BYTES as dM, type ScheduleRCSStatus as dN, type ServerPlayer as dO, type ServerRoom as dP, type ShareFileMimeType as dQ, type ShopOrder as dR, type SimulationBatchOperationAssign as dS, type SimulationBatchOperationRemove as dT, type SimulationBatchOperationResult as dU, type SimulationPersonalState as dV, type SimulationRoomActiveRecipe as dW, type SimulationRoomState as dX, type StorefrontCollection as dY, type StorefrontCollectionItem as dZ, type SubPath as d_, type InboundForKeyEntry as da, type InboundMethodIds as db, type InboundStorageApi as dc, type IsPlayerSubscribedRequest as dd, type JoinOrCreateRoomEnvelopeResponse as de, type JoinRoomMatchCriteria as df, type LaunchIntentKind as dg, type ListUserRoomsOptions as dh, type LoadEmbeddedAssetsRequest as di, MockAvatarApi as dj, type NotificationTriggerInput as dk, type OnNotificationCallback as dl, type OnRequestCallback as dm, type OnResponseCallback as dn, type ProposedMovePayload as dp, type Protocol as dq, type PurchaseSubscriptionRequest as dr, type RCSAvailabilityReason as ds, type RCSOptInStatus as dt, ROOM_GAME_PHASES as du, type RealtimeRoomSummary as dv, type RecipeInfo as dw, type RoomEnvelopeResponse as dx, type RoomEvents as dy, type RoomGamePhase as dz, type RundotGameExecuteRecipeOptions as e, type ToolChoice as e0, type ToolUse as e1, type TimeIntervalTriggerInput as e2, type UgcReport as e3, type VideoGenEntry as e4, type VideoGenReport as e5, createHost as e6, resolveCollectionItemPrice as e7, type RundotGameExecuteRecipeResult as f, type RundotGameExecuteScopedRecipeOptions as g, RundotGameRoom as h, type RundotGameSimulationConfig as i, type RundotGameSimulationEffect as j, type RundotGameSimulationRecipe as k, type RundotGameSimulationStateResponse as l, type SimulationEntityUpdate as m, type SimulationRunSummary as n, type SimulationSnapshotUpdate as o, type SimulationSubscribeOptions as p, type SimulationUpdateData as q, type SimulationUpdateType as r, type RpcRequest as s, type RpcResponse as t, type RpcNotification as u, RpcClient as v, type StorageApi as w, type NavigationStackInfo as x, type PushAppOptions as y, type NavigateToGameOptions as z };
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