@serenityjs/protocol 0.8.7-beta-20250805051017 → 0.8.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -1,14 +1,14 @@
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  # @serenityjs/protocol
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- ## 0.8.7-beta-20250805051017
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+ ## 0.8.7
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  ### Patch Changes
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  - [`2c0fbcd`](https://github.com/SerenityJS/serenity/commit/2c0fbcdd354a70ea2839ed1bc2214b148de2c18a) Thanks [@PMK744](https://github.com/PMK744)! - init v0.8.7-beta
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  - Updated dependencies [[`2c0fbcd`](https://github.com/SerenityJS/serenity/commit/2c0fbcdd354a70ea2839ed1bc2214b148de2c18a)]:
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- - @serenityjs/nbt@0.8.7-beta-20250805051017
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- - @serenityjs/raknet@0.8.7-beta-20250805051017
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+ - @serenityjs/nbt@0.8.7
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+ - @serenityjs/raknet@0.8.7
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  ## 0.8.6
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package/dist/index.d.mts CHANGED
@@ -1659,7 +1659,7 @@ declare enum ActorDataId {
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  OldSwell = 20,
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  SwellDirection = 21,
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  ChargeAmount = 22,
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- CarryBlockRuntimeId = 23,
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+ DEPRECATED_CarryBlockRuntimeId = 23,
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  ClientEvent = 24,
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  UsingItem = 25,
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  PlayerFlags = 26,
@@ -1901,7 +1901,8 @@ declare enum ActorFlag {
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  Collidable = 121,
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  WASDAirControlled = 122,
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  DoesServerAuthOnlyDismount = 123,
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- Count = 124
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+ BodyRotationAlwaysFollowsHead = 124,
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+ Count = 125
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  }
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  declare enum ActorDataType {
@@ -4279,6 +4280,27 @@ declare class Rotation extends DataType {
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  * @returns The vector3f that was converted.
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  */
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  static fromVector3f(vector: Vector3f): Rotation;
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+ /**
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+ * Converts the rotation to a vector3f.
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+ *
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+ * @param rotation The rotation to convert.
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+ * @returns The vector3f that was converted.
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+ */
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+ static toVector3f(rotation: Rotation): Vector3f;
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+ /**
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+ * Converts the rotation to a vector2f.
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+ *
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+ * @param vector The vector3f to convert.
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+ * @returns The vector2f that was converted.
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+ */
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+ static fromVector2f(vector: Vector3f): Vector2f;
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+ /**
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+ * Converts the rotation to a vector2f.
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+ *
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+ * @param rotation The rotation to convert.
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+ * @returns The vector2f that was converted.
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+ */
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+ static toVector2f(rotation: Rotation): Vector2f;
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  /**
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  * Reads a rotation from the stream.
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  *
@@ -6775,6 +6797,7 @@ declare class StartGamePacket extends DataPacket {
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  worldTemplateId: string;
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  clientSideGeneration: boolean;
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  blockNetworkIdsAreHashes: boolean;
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+ tickDeathSystems: boolean;
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  serverControlledSounds: boolean;
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  }
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@@ -7243,7 +7266,9 @@ declare class ClientBoundDebugRendererPacket extends DataPacket {
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  declare class CorrectPlayerMovePredictionPacket extends DataPacket {
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  prediction: PredictionType;
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  position: Vector3f;
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- velocity: Vector3f;
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+ positionDelta: Vector3f;
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+ rotation: Vector2f;
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+ vehicleAngularVelocity: number;
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  onGround: boolean;
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  inputTick: PlayerInputTick;
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  }
@@ -7543,8 +7568,8 @@ declare const DefaultAbilityValues: {
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  20: boolean;
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  };
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- declare const PROTOCOL_VERSION = 819;
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- declare const MINECRAFT_VERSION = "1.21.93";
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+ declare const PROTOCOL_VERSION = 827;
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+ declare const MINECRAFT_VERSION = "1.21.100";
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  declare const MINECRAFT_TICK_SPEED = 50;
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  declare const SHIELD_NETWORK_ID = 380;
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package/dist/index.d.ts CHANGED
@@ -1659,7 +1659,7 @@ declare enum ActorDataId {
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  OldSwell = 20,
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  SwellDirection = 21,
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  ChargeAmount = 22,
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- CarryBlockRuntimeId = 23,
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+ DEPRECATED_CarryBlockRuntimeId = 23,
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  ClientEvent = 24,
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  UsingItem = 25,
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  PlayerFlags = 26,
@@ -1901,7 +1901,8 @@ declare enum ActorFlag {
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  Collidable = 121,
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  WASDAirControlled = 122,
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  DoesServerAuthOnlyDismount = 123,
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- Count = 124
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+ BodyRotationAlwaysFollowsHead = 124,
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+ Count = 125
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  }
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  declare enum ActorDataType {
@@ -4279,6 +4280,27 @@ declare class Rotation extends DataType {
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  * @returns The vector3f that was converted.
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  */
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  static fromVector3f(vector: Vector3f): Rotation;
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+ /**
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+ * Converts the rotation to a vector3f.
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+ *
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+ * @param rotation The rotation to convert.
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+ * @returns The vector3f that was converted.
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+ */
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+ static toVector3f(rotation: Rotation): Vector3f;
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+ /**
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+ * Converts the rotation to a vector2f.
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+ *
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+ * @param vector The vector3f to convert.
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+ * @returns The vector2f that was converted.
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+ */
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+ static fromVector2f(vector: Vector3f): Vector2f;
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+ /**
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+ * Converts the rotation to a vector2f.
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+ *
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+ * @param rotation The rotation to convert.
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+ * @returns The vector2f that was converted.
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+ */
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+ static toVector2f(rotation: Rotation): Vector2f;
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  /**
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  * Reads a rotation from the stream.
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  *
@@ -6775,6 +6797,7 @@ declare class StartGamePacket extends DataPacket {
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  worldTemplateId: string;
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  clientSideGeneration: boolean;
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  blockNetworkIdsAreHashes: boolean;
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+ tickDeathSystems: boolean;
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  serverControlledSounds: boolean;
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  }
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@@ -7243,7 +7266,9 @@ declare class ClientBoundDebugRendererPacket extends DataPacket {
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  declare class CorrectPlayerMovePredictionPacket extends DataPacket {
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  prediction: PredictionType;
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  position: Vector3f;
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- velocity: Vector3f;
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+ positionDelta: Vector3f;
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+ rotation: Vector2f;
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+ vehicleAngularVelocity: number;
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  onGround: boolean;
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  inputTick: PlayerInputTick;
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  }
@@ -7543,8 +7568,8 @@ declare const DefaultAbilityValues: {
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  20: boolean;
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  };
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- declare const PROTOCOL_VERSION = 819;
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- declare const MINECRAFT_VERSION = "1.21.93";
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+ declare const PROTOCOL_VERSION = 827;
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+ declare const MINECRAFT_VERSION = "1.21.100";
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  declare const MINECRAFT_TICK_SPEED = 50;
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  declare const SHIELD_NETWORK_ID = 380;
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