@serenityjs/protocol 0.8.17 → 0.8.18-beta-20260206200112
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +10 -0
- package/dist/index.d.mts +2 -2
- package/dist/index.d.ts +2 -2
- package/dist/index.js +2 -2
- package/dist/index.mjs +2 -2
- package/package.json +4 -4
package/CHANGELOG.md
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@@ -1,5 +1,15 @@
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# @serenityjs/protocol
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## 0.8.18-beta-20260206200112
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### Patch Changes
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- [#254](https://github.com/SerenityJS/serenity/pull/254) [`1d42bb8`](https://github.com/SerenityJS/serenity/commit/1d42bb8816a1bbe7dc39c9bdb2798af83cbfd88b) Thanks [@PMK744](https://github.com/PMK744)! - init v0.8.18-beta
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- Updated dependencies [[`1d42bb8`](https://github.com/SerenityJS/serenity/commit/1d42bb8816a1bbe7dc39c9bdb2798af83cbfd88b)]:
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- @serenityjs/nbt@0.8.18-beta-20260206200112
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- @serenityjs/raknet@0.8.18-beta-20260206200112
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## 0.8.17
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### Patch Changes
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package/dist/index.d.mts
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@@ -6882,7 +6882,7 @@ declare class AddPlayerPacket extends DataPacket {
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data: Array<DataItem>;
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properties: PropertySyncData;
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uniqueEntityId: bigint;
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permissionLevel: PermissionLevel;
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commandPermission: CommandPermissionLevel;
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abilities: Array<AbilityLayer>;
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links: Array<ActorLink>;
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}
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declare class GameRulesChangedPacket extends DataPacket {
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rules: GameRules
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rules: Array<GameRules>;
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}
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declare class HurtArmorPacket extends DataPacket {
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package/dist/index.d.ts
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@@ -6882,7 +6882,7 @@ declare class AddPlayerPacket extends DataPacket {
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data: Array<DataItem>;
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properties: PropertySyncData;
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uniqueEntityId: bigint;
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permissionLevel: PermissionLevel;
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commandPermission: CommandPermissionLevel;
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abilities: Array<AbilityLayer>;
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links: Array<ActorLink>;
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@@ -7207,7 +7207,7 @@ declare class GraphicsOverrideParameterPacket extends DataPacket {
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}
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declare class GameRulesChangedPacket extends DataPacket {
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rules: GameRules
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rules: Array<GameRules>;
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}
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declare class HurtArmorPacket extends DataPacket {
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