@serenityjs/protocol 0.2.3-beta-20240516143349 → 0.2.3-beta-20240522190240

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -1538,6 +1538,58 @@ declare enum HUDVisibility {
1538
1538
  RESET = 1
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  }
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1541
+ declare enum PlayerAuthInputData {
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+ Ascend = 0,
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+ Descend = 1,
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+ NorthJump = 2,
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+ JumpDown = 3,
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+ SprintDown = 4,
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+ ChangeHeight = 5,
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+ Jumping = 6,
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+ AutoJumpingInWater = 7,
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+ Sneaking = 8,
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+ SneakDown = 9,
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+ Up = 10,
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+ Down = 11,
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+ Left = 12,
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+ Right = 13,
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+ UpLeft = 14,
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+ UpRight = 15,
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+ WantUp = 16,
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+ WantDown = 17,
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+ WantDownSlow = 18,
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+ WantUpSlow = 19,
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+ Sprinting = 20,
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+ AscendBlock = 21,
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+ DescendBlock = 22,
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+ SneakToggleDown = 23,
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+ PersistSneak = 24,
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+ StartSprinting = 25,
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+ StopSprinting = 26,
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+ StartSneaking = 27,
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+ StopSneaking = 28,
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+ StartSwimming = 29,
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+ StopSwimming = 30,
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+ StartJumping = 31,
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+ StartGliding = 32,
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+ StopGliding = 33,
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+ PerformItemInteraction = 34,
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+ PerformBlockActions = 35,
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+ PerformItemStackRequest = 36,
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+ HandledTeleport = 37,
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+ Emoting = 38,
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+ MissedSwing = 39,
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+ StartCrawling = 40,
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+ StopCrawling = 41,
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+ StartFlying = 42,
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+ StopFlying = 43,
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+ ClientAckServerData = 44,
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+ IsInClientPredictedVehicle = 45,
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+ PaddlingLeft = 46,
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+ PaddlingRight = 47,
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+ INPUT_NUM = 48
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+ }
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+
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  declare class LoginTokens extends DataType {
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  client: string;
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  identity: string;
@@ -1628,13 +1680,86 @@ declare class Vector3f extends DataType {
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  * @param z The z coordinate of the vector.
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  */
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  constructor(x: number, y: number, z: number);
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+ /**
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+ * Rounds the coordinates of the 3D vector to the nearest whole number.
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+ * @returns
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+ */
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+ round(): Vector3f;
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+ /**
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+ * Ceils the coordinates of the 3D vector.
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+ * @returns The 3D vector with the coordinates ceiled.
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+ */
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+ ceil(): Vector3f;
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  /**
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  * Floors the coordinates of the 3D vector.
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- *
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  * @returns The 3D vector with the coordinates floored.
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  */
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  floor(): Vector3f;
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+ /**
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+ * Adds another 3D vector to this 3D vector.
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+ * @param other The other 3D vector to add.
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+ * @returns The result of the addition.
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+ */
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+ add(other: Vector3f): Vector3f;
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+ /**
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+ * Subtracts another 3D vector from this 3D vector.
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+ * @param other The other 3D vector to subtract.
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+ * @returns The result of the subtraction.
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+ */
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  subtract(other: Vector3f): Vector3f;
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+ /**
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+ * Multiplies this 3D vector with a scalar.
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+ * @param scalar The scalar to multiply with.
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+ * @returns The result of the multiplication.
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+ */
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+ multiply(scalar: number): Vector3f;
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+ /**
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+ * Divides this 3D vector with a scalar.
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+ * @param scalar The scalar to divide with.
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+ * @returns The result of the division.
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+ */
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+ divide(scalar: number): Vector3f;
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+ /**
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+ * Calculates the dot product between this 3D vector and another 3D vector.
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+ * @param other The other 3D vector to calculate the dot product with.
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+ * @returns The result of the dot product.
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+ */
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+ dot(other: Vector3f): number;
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+ /**
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+ * Calculates the cross product between this 3D vector and another 3D vector.
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+ * @param other The other 3D vector to calculate the cross product with.
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+ * @returns The result of the cross product.
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+ */
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+ cross(other: Vector3f): Vector3f;
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+ /**
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+ * Calculates the length of this 3D vector.
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+ * @returns The length of the 3D vector.
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+ */
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+ length(): number;
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+ /**
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+ * Normalizes this 3D vector.
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+ * @returns The normalized 3D vector.
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+ */
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+ normalize(): Vector3f;
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+ /**
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+ * Linearly interpolates between this 3D vector and another 3D vector.
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+ * @param other The other 3D vector to interpolate with.
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+ * @param t The interpolation factor.
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+ * @returns The interpolated 3D vector.
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+ */
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+ lerp(other: Vector3f, t: number): Vector3f;
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+ /**
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+ * Spherically interpolates between this 3D vector and another 3D vector.
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+ * @param other The other 3D vector to interpolate with.
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+ * @param t The interpolation factor.
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+ * @returns The interpolated 3D vector.
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+ */
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+ slerp(other: Vector3f, t: number): Vector3f;
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+ /**
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+ * Returns a string representation of this 3D vector.
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+ * @returns The string representation of this 3D vector.
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+ */
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+ equals(other: Vector3f): boolean;
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  /**
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  * Reads a 3D vector from the stream.
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  *
@@ -3126,6 +3251,10 @@ declare class PlayerAuthInputPacket extends DataPacket {
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  headYaw: number;
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  inputData: bigint;
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  inputMode: number;
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+ playMode: number;
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+ newInteractionModel: number;
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+ currentTick: bigint;
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+ positionDelta: Vector3f;
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  }
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3259
 
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  declare class PlayerHotbarPacket extends DataPacket {
@@ -3509,4 +3638,4 @@ declare const PROTOCOL_VERSION = 671;
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  declare const MINECRAFT_VERSION = "1.20.80";
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  declare const MINECRAFT_TICK_SPEED = 50;
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3512
- export { AbilityLayerFlag, AbilityLayerType, AbilityLayers, AbilitySet, ActionIds, AddEntityPacket, AddItemActorPacket, AddPlayerPacket, AnimateAction, AnimateId, AnimatePacket, Attribute, AvailableCommandsPacket, BehaviorPackInfo, BiomeDefinitionListPacket, BlockCoordinates, BlockFace, BlockPickRequestPacket, BlockProperties, ChainedSubcommandValues, ChangeDimensionPacket, ChunkCoords, ChunkRadiusUpdatePacket, CommandOriginData, CommandOutputData, CommandOutputMessage, CommandOutputPacket, CommandParameterType, CommandPermissionLevel, CommandRequestPacket, Commands, ComplexInventoryTransaction, ComponentItem, CompressionMethod, ContainerClosePacket, ContainerId, ContainerName, ContainerOpenPacket, ContainerType, CreativeContentPacket, CreativeItems, DataPacket, DeviceOS, Difficulty, DimensionType, DisconnectPacket, DisconnectReason, DisplaySlotType, DynamicEnums, EntityAttributes, EntityProperties, EnumConstraints, EnumValues, Enums, Experiments, Framer, GameRuleType, GameRules, Gamemode, HUDElement, HUDElementId, HUDVisibility, InteractActions, InteractPacket, InteractPosition, InventoryAction, InventoryContentPacket, InventorySlotPacket, InventorySource, InventorySourceType, InventoryTransaction, InventoryTransactionPacket, ItemComponentPacket, ItemData, ItemInstanceUserData, ItemReleaseInventoryTransaction, ItemReleaseInventoryTransactionType, type ItemStackAction, ItemStackActionType, type ItemStackContainer, ItemStackRequestPacket, ItemStackRequests, ItemStackResponsePacket, ItemStackResponses, ItemStackStatus, ItemStacks, ItemUseInventoryTransaction, ItemUseInventoryTransactionType, ItemUseOnEntityInventoryTransaction, ItemUseOnEntityInventoryTransactionType, LegacyTransaction, LevelChunkPacket, LevelEvent, LevelEventPacket, LevelSoundEvent, LevelSoundEventPacket, Links, LoginPacket, LoginTokens, MINECRAFT_TICK_SPEED, MINECRAFT_VERSION, MetadataDictionary, MetadataFlags, MetadataKey, MetadataType, MobEquipmentPacket, ModalFormCanceled, ModalFormCanceledReason, ModalFormData, ModalFormRequestPacket, ModalFormResponsePacket, ModalFormType, MoveActorAbsolutePacket, MoveMode, MovePlayerPacket, NetworkChunkPublisherUpdatePacket, NetworkItemInstanceDescriptor, NetworkItemStackDescriptor, NetworkSettingsPacket, ObjectiveSortOrder, PROTOCOL_VERSION, PackLinks, PackType, Packet, PacketViolationWarningPacket, Packets, PermissionLevel, PlayStatus, PlayStatusPacket, PlayerActionPacket, PlayerAttributes, PlayerAuthInputPacket, PlayerHotbarPacket, PlayerListAction, PlayerListPacket, PlayerListRecord, PostFixes, RemoveEntityPacket, RemoveObjectivePacket, RequestChunkRadiusPacket, RequestNetworkSettingsPacket, ResourceIdVersions, ResourcePackChunkDataPacket, ResourcePackChunkRequestPacket, ResourcePackClientResponsePacket, ResourcePackDataInfoPacket, ResourcePackIds, ResourcePackResponse, ResourcePackStackPacket, ResourcePacksInfoPacket, RespawnPacket, RespawnState, Rotation, ScoreActionType, ScoreEntry, ScoreEntryType, ScoreboardIdentity, ScoreboardIdentityAction, ScriptMessagePacket, SerializedSkin, SetActorMotionPacket, SetCommandsEnabledPacket, SetDisplayObjectivePacket, SetEntityDataPacket, SetHudPacket, SetLocalPlayerAsInitializedPacket, SetPlayerGameTypePacket, SetScorePacket, SetScoreboardIdentityPacket, SetTimePacket, SetTitlePacket, SkinAnimation, SkinImage, SkinPersonaPiece, SkinPersonaTintPiece, StackRequestSlotInfo, StartGamePacket, Subcommands, TakeItemActorPacket, TeleportCause, TextPacket, TextPacketType, TextParameters, TextSource, TexturePackInfo, TitleTypes, ToastRequestPacket, TransactionSourceType, TransferPacket, UpdateAbilitiesPacket, UpdateAdventureSettingsPacket, UpdateAttributesPacket, UpdateBlockFlagsType, UpdateBlockLayerType, UpdateBlockPacket, VariableStringArray as VarStringArray, VarintArray, Vector2f, Vector3f, ViolationSeverity, ViolationType, getPacketId };
3641
+ export { AbilityLayerFlag, AbilityLayerType, AbilityLayers, AbilitySet, ActionIds, AddEntityPacket, AddItemActorPacket, AddPlayerPacket, AnimateAction, AnimateId, AnimatePacket, Attribute, AvailableCommandsPacket, BehaviorPackInfo, BiomeDefinitionListPacket, BlockCoordinates, BlockFace, BlockPickRequestPacket, BlockProperties, ChainedSubcommandValues, ChangeDimensionPacket, ChunkCoords, ChunkRadiusUpdatePacket, CommandOriginData, CommandOutputData, CommandOutputMessage, CommandOutputPacket, CommandParameterType, CommandPermissionLevel, CommandRequestPacket, Commands, ComplexInventoryTransaction, ComponentItem, CompressionMethod, ContainerClosePacket, ContainerId, ContainerName, ContainerOpenPacket, ContainerType, CreativeContentPacket, CreativeItems, DataPacket, DeviceOS, Difficulty, DimensionType, DisconnectPacket, DisconnectReason, DisplaySlotType, DynamicEnums, EntityAttributes, EntityProperties, EnumConstraints, EnumValues, Enums, Experiments, Framer, GameRuleType, GameRules, Gamemode, HUDElement, HUDElementId, HUDVisibility, InteractActions, InteractPacket, InteractPosition, InventoryAction, InventoryContentPacket, InventorySlotPacket, InventorySource, InventorySourceType, InventoryTransaction, InventoryTransactionPacket, ItemComponentPacket, ItemData, ItemInstanceUserData, ItemReleaseInventoryTransaction, ItemReleaseInventoryTransactionType, type ItemStackAction, ItemStackActionType, type ItemStackContainer, ItemStackRequestPacket, ItemStackRequests, ItemStackResponsePacket, ItemStackResponses, ItemStackStatus, ItemStacks, ItemUseInventoryTransaction, ItemUseInventoryTransactionType, ItemUseOnEntityInventoryTransaction, ItemUseOnEntityInventoryTransactionType, LegacyTransaction, LevelChunkPacket, LevelEvent, LevelEventPacket, LevelSoundEvent, LevelSoundEventPacket, Links, LoginPacket, LoginTokens, MINECRAFT_TICK_SPEED, MINECRAFT_VERSION, MetadataDictionary, MetadataFlags, MetadataKey, MetadataType, MobEquipmentPacket, ModalFormCanceled, ModalFormCanceledReason, ModalFormData, ModalFormRequestPacket, ModalFormResponsePacket, ModalFormType, MoveActorAbsolutePacket, MoveMode, MovePlayerPacket, NetworkChunkPublisherUpdatePacket, NetworkItemInstanceDescriptor, NetworkItemStackDescriptor, NetworkSettingsPacket, ObjectiveSortOrder, PROTOCOL_VERSION, PackLinks, PackType, Packet, PacketViolationWarningPacket, Packets, PermissionLevel, PlayStatus, PlayStatusPacket, PlayerActionPacket, PlayerAttributes, PlayerAuthInputData, PlayerAuthInputPacket, PlayerHotbarPacket, PlayerListAction, PlayerListPacket, PlayerListRecord, PostFixes, RemoveEntityPacket, RemoveObjectivePacket, RequestChunkRadiusPacket, RequestNetworkSettingsPacket, ResourceIdVersions, ResourcePackChunkDataPacket, ResourcePackChunkRequestPacket, ResourcePackClientResponsePacket, ResourcePackDataInfoPacket, ResourcePackIds, ResourcePackResponse, ResourcePackStackPacket, ResourcePacksInfoPacket, RespawnPacket, RespawnState, Rotation, ScoreActionType, ScoreEntry, ScoreEntryType, ScoreboardIdentity, ScoreboardIdentityAction, ScriptMessagePacket, SerializedSkin, SetActorMotionPacket, SetCommandsEnabledPacket, SetDisplayObjectivePacket, SetEntityDataPacket, SetHudPacket, SetLocalPlayerAsInitializedPacket, SetPlayerGameTypePacket, SetScorePacket, SetScoreboardIdentityPacket, SetTimePacket, SetTitlePacket, SkinAnimation, SkinImage, SkinPersonaPiece, SkinPersonaTintPiece, StackRequestSlotInfo, StartGamePacket, Subcommands, TakeItemActorPacket, TeleportCause, TextPacket, TextPacketType, TextParameters, TextSource, TexturePackInfo, TitleTypes, ToastRequestPacket, TransactionSourceType, TransferPacket, UpdateAbilitiesPacket, UpdateAdventureSettingsPacket, UpdateAttributesPacket, UpdateBlockFlagsType, UpdateBlockLayerType, UpdateBlockPacket, VariableStringArray as VarStringArray, VarintArray, Vector2f, Vector3f, ViolationSeverity, ViolationType, getPacketId };
package/dist/index.js CHANGED
@@ -158,6 +158,7 @@ __export(src_exports, {
158
158
  PlayStatusPacket: () => PlayStatusPacket,
159
159
  PlayerActionPacket: () => PlayerActionPacket,
160
160
  PlayerAttributes: () => PlayerAttributes,
161
+ PlayerAuthInputData: () => PlayerAuthInputData,
161
162
  PlayerAuthInputPacket: () => PlayerAuthInputPacket,
162
163
  PlayerHotbarPacket: () => PlayerHotbarPacket,
163
164
  PlayerListAction: () => PlayerListAction,
@@ -1875,6 +1876,60 @@ var HUDVisibility = /* @__PURE__ */ ((HUDVisibility3) => {
1875
1876
  return HUDVisibility3;
1876
1877
  })(HUDVisibility || {});
1877
1878
 
1879
+ // src/enums/player-auth-input-data.ts
1880
+ var PlayerAuthInputData = /* @__PURE__ */ ((PlayerAuthInputData2) => {
1881
+ PlayerAuthInputData2[PlayerAuthInputData2["Ascend"] = 0] = "Ascend";
1882
+ PlayerAuthInputData2[PlayerAuthInputData2["Descend"] = 1] = "Descend";
1883
+ PlayerAuthInputData2[PlayerAuthInputData2["NorthJump"] = 2] = "NorthJump";
1884
+ PlayerAuthInputData2[PlayerAuthInputData2["JumpDown"] = 3] = "JumpDown";
1885
+ PlayerAuthInputData2[PlayerAuthInputData2["SprintDown"] = 4] = "SprintDown";
1886
+ PlayerAuthInputData2[PlayerAuthInputData2["ChangeHeight"] = 5] = "ChangeHeight";
1887
+ PlayerAuthInputData2[PlayerAuthInputData2["Jumping"] = 6] = "Jumping";
1888
+ PlayerAuthInputData2[PlayerAuthInputData2["AutoJumpingInWater"] = 7] = "AutoJumpingInWater";
1889
+ PlayerAuthInputData2[PlayerAuthInputData2["Sneaking"] = 8] = "Sneaking";
1890
+ PlayerAuthInputData2[PlayerAuthInputData2["SneakDown"] = 9] = "SneakDown";
1891
+ PlayerAuthInputData2[PlayerAuthInputData2["Up"] = 10] = "Up";
1892
+ PlayerAuthInputData2[PlayerAuthInputData2["Down"] = 11] = "Down";
1893
+ PlayerAuthInputData2[PlayerAuthInputData2["Left"] = 12] = "Left";
1894
+ PlayerAuthInputData2[PlayerAuthInputData2["Right"] = 13] = "Right";
1895
+ PlayerAuthInputData2[PlayerAuthInputData2["UpLeft"] = 14] = "UpLeft";
1896
+ PlayerAuthInputData2[PlayerAuthInputData2["UpRight"] = 15] = "UpRight";
1897
+ PlayerAuthInputData2[PlayerAuthInputData2["WantUp"] = 16] = "WantUp";
1898
+ PlayerAuthInputData2[PlayerAuthInputData2["WantDown"] = 17] = "WantDown";
1899
+ PlayerAuthInputData2[PlayerAuthInputData2["WantDownSlow"] = 18] = "WantDownSlow";
1900
+ PlayerAuthInputData2[PlayerAuthInputData2["WantUpSlow"] = 19] = "WantUpSlow";
1901
+ PlayerAuthInputData2[PlayerAuthInputData2["Sprinting"] = 20] = "Sprinting";
1902
+ PlayerAuthInputData2[PlayerAuthInputData2["AscendBlock"] = 21] = "AscendBlock";
1903
+ PlayerAuthInputData2[PlayerAuthInputData2["DescendBlock"] = 22] = "DescendBlock";
1904
+ PlayerAuthInputData2[PlayerAuthInputData2["SneakToggleDown"] = 23] = "SneakToggleDown";
1905
+ PlayerAuthInputData2[PlayerAuthInputData2["PersistSneak"] = 24] = "PersistSneak";
1906
+ PlayerAuthInputData2[PlayerAuthInputData2["StartSprinting"] = 25] = "StartSprinting";
1907
+ PlayerAuthInputData2[PlayerAuthInputData2["StopSprinting"] = 26] = "StopSprinting";
1908
+ PlayerAuthInputData2[PlayerAuthInputData2["StartSneaking"] = 27] = "StartSneaking";
1909
+ PlayerAuthInputData2[PlayerAuthInputData2["StopSneaking"] = 28] = "StopSneaking";
1910
+ PlayerAuthInputData2[PlayerAuthInputData2["StartSwimming"] = 29] = "StartSwimming";
1911
+ PlayerAuthInputData2[PlayerAuthInputData2["StopSwimming"] = 30] = "StopSwimming";
1912
+ PlayerAuthInputData2[PlayerAuthInputData2["StartJumping"] = 31] = "StartJumping";
1913
+ PlayerAuthInputData2[PlayerAuthInputData2["StartGliding"] = 32] = "StartGliding";
1914
+ PlayerAuthInputData2[PlayerAuthInputData2["StopGliding"] = 33] = "StopGliding";
1915
+ PlayerAuthInputData2[PlayerAuthInputData2["PerformItemInteraction"] = 34] = "PerformItemInteraction";
1916
+ PlayerAuthInputData2[PlayerAuthInputData2["PerformBlockActions"] = 35] = "PerformBlockActions";
1917
+ PlayerAuthInputData2[PlayerAuthInputData2["PerformItemStackRequest"] = 36] = "PerformItemStackRequest";
1918
+ PlayerAuthInputData2[PlayerAuthInputData2["HandledTeleport"] = 37] = "HandledTeleport";
1919
+ PlayerAuthInputData2[PlayerAuthInputData2["Emoting"] = 38] = "Emoting";
1920
+ PlayerAuthInputData2[PlayerAuthInputData2["MissedSwing"] = 39] = "MissedSwing";
1921
+ PlayerAuthInputData2[PlayerAuthInputData2["StartCrawling"] = 40] = "StartCrawling";
1922
+ PlayerAuthInputData2[PlayerAuthInputData2["StopCrawling"] = 41] = "StopCrawling";
1923
+ PlayerAuthInputData2[PlayerAuthInputData2["StartFlying"] = 42] = "StartFlying";
1924
+ PlayerAuthInputData2[PlayerAuthInputData2["StopFlying"] = 43] = "StopFlying";
1925
+ PlayerAuthInputData2[PlayerAuthInputData2["ClientAckServerData"] = 44] = "ClientAckServerData";
1926
+ PlayerAuthInputData2[PlayerAuthInputData2["IsInClientPredictedVehicle"] = 45] = "IsInClientPredictedVehicle";
1927
+ PlayerAuthInputData2[PlayerAuthInputData2["PaddlingLeft"] = 46] = "PaddlingLeft";
1928
+ PlayerAuthInputData2[PlayerAuthInputData2["PaddlingRight"] = 47] = "PaddlingRight";
1929
+ PlayerAuthInputData2[PlayerAuthInputData2["INPUT_NUM"] = 48] = "INPUT_NUM";
1930
+ return PlayerAuthInputData2;
1931
+ })(PlayerAuthInputData || {});
1932
+
1878
1933
  // src/proto/data/add-entity.ts
1879
1934
  var import_binarystream32 = require("@serenityjs/binarystream");
1880
1935
  var import_raknet67 = require("@serenityjs/raknet");
@@ -2170,9 +2225,28 @@ var Vector3f = class _Vector3f extends import_raknet8.DataType {
2170
2225
  this.y = y;
2171
2226
  this.z = z;
2172
2227
  }
2228
+ /**
2229
+ * Rounds the coordinates of the 3D vector to the nearest whole number.
2230
+ * @returns
2231
+ */
2232
+ round() {
2233
+ const x = Math.round(this.x);
2234
+ const y = Math.round(this.y);
2235
+ const z = Math.round(this.z);
2236
+ return new _Vector3f(x, y, z);
2237
+ }
2238
+ /**
2239
+ * Ceils the coordinates of the 3D vector.
2240
+ * @returns The 3D vector with the coordinates ceiled.
2241
+ */
2242
+ ceil() {
2243
+ const x = Math.ceil(this.x);
2244
+ const y = Math.ceil(this.y);
2245
+ const z = Math.ceil(this.z);
2246
+ return new _Vector3f(x, y, z);
2247
+ }
2173
2248
  /**
2174
2249
  * Floors the coordinates of the 3D vector.
2175
- *
2176
2250
  * @returns The 3D vector with the coordinates floored.
2177
2251
  */
2178
2252
  floor() {
@@ -2181,9 +2255,106 @@ var Vector3f = class _Vector3f extends import_raknet8.DataType {
2181
2255
  const z = Math.floor(this.z);
2182
2256
  return new _Vector3f(x, y, z);
2183
2257
  }
2258
+ /**
2259
+ * Adds another 3D vector to this 3D vector.
2260
+ * @param other The other 3D vector to add.
2261
+ * @returns The result of the addition.
2262
+ */
2263
+ add(other) {
2264
+ return new _Vector3f(this.x + other.x, this.y + other.y, this.z + other.z);
2265
+ }
2266
+ /**
2267
+ * Subtracts another 3D vector from this 3D vector.
2268
+ * @param other The other 3D vector to subtract.
2269
+ * @returns The result of the subtraction.
2270
+ */
2184
2271
  subtract(other) {
2185
2272
  return new _Vector3f(this.x - other.x, this.y - other.y, this.z - other.z);
2186
2273
  }
2274
+ /**
2275
+ * Multiplies this 3D vector with a scalar.
2276
+ * @param scalar The scalar to multiply with.
2277
+ * @returns The result of the multiplication.
2278
+ */
2279
+ multiply(scalar) {
2280
+ return new _Vector3f(this.x * scalar, this.y * scalar, this.z * scalar);
2281
+ }
2282
+ /**
2283
+ * Divides this 3D vector with a scalar.
2284
+ * @param scalar The scalar to divide with.
2285
+ * @returns The result of the division.
2286
+ */
2287
+ divide(scalar) {
2288
+ return new _Vector3f(this.x / scalar, this.y / scalar, this.z / scalar);
2289
+ }
2290
+ /**
2291
+ * Calculates the dot product between this 3D vector and another 3D vector.
2292
+ * @param other The other 3D vector to calculate the dot product with.
2293
+ * @returns The result of the dot product.
2294
+ */
2295
+ dot(other) {
2296
+ return this.x * other.x + this.y * other.y + this.z * other.z;
2297
+ }
2298
+ /**
2299
+ * Calculates the cross product between this 3D vector and another 3D vector.
2300
+ * @param other The other 3D vector to calculate the cross product with.
2301
+ * @returns The result of the cross product.
2302
+ */
2303
+ cross(other) {
2304
+ const x = this.y * other.z - this.z * other.y;
2305
+ const y = this.z * other.x - this.x * other.z;
2306
+ const z = this.x * other.y - this.y * other.x;
2307
+ return new _Vector3f(x, y, z);
2308
+ }
2309
+ /**
2310
+ * Calculates the length of this 3D vector.
2311
+ * @returns The length of the 3D vector.
2312
+ */
2313
+ length() {
2314
+ return Math.hypot(this.x, this.y, this.z);
2315
+ }
2316
+ /**
2317
+ * Normalizes this 3D vector.
2318
+ * @returns The normalized 3D vector.
2319
+ */
2320
+ normalize() {
2321
+ const length = this.length();
2322
+ return new _Vector3f(this.x / length, this.y / length, this.z / length);
2323
+ }
2324
+ /**
2325
+ * Linearly interpolates between this 3D vector and another 3D vector.
2326
+ * @param other The other 3D vector to interpolate with.
2327
+ * @param t The interpolation factor.
2328
+ * @returns The interpolated 3D vector.
2329
+ */
2330
+ lerp(other, t) {
2331
+ return new _Vector3f(
2332
+ this.x + (other.x - this.x) * t,
2333
+ this.y + (other.y - this.y) * t,
2334
+ this.z + (other.z - this.z) * t
2335
+ );
2336
+ }
2337
+ /**
2338
+ * Spherically interpolates between this 3D vector and another 3D vector.
2339
+ * @param other The other 3D vector to interpolate with.
2340
+ * @param t The interpolation factor.
2341
+ * @returns The interpolated 3D vector.
2342
+ */
2343
+ slerp(other, t) {
2344
+ const dot = this.dot(other);
2345
+ const theta = Math.acos(dot);
2346
+ const sinTheta = Math.sin(theta);
2347
+ const a = Math.sin((1 - t) * theta) / sinTheta;
2348
+ const b = Math.sin(t * theta) / sinTheta;
2349
+ return this.multiply(a).add(other.multiply(b));
2350
+ }
2351
+ /**
2352
+ * Returns a string representation of this 3D vector.
2353
+ * @returns The string representation of this 3D vector.
2354
+ */
2355
+ equals(other) {
2356
+ return this.x === other.x && this.y === other.y && this.z === other.z;
2357
+ }
2187
2358
  /**
2188
2359
  * Reads a 3D vector from the stream.
2189
2360
  *
@@ -5107,9 +5278,6 @@ var InventoryTransaction = class _InventoryTransaction extends import_raknet59.D
5107
5278
  const action = InventoryAction.read(stream);
5108
5279
  actions.push(action);
5109
5280
  }
5110
- if (actions.length > 0) {
5111
- return new _InventoryTransaction(type, actions);
5112
- }
5113
5281
  switch (type) {
5114
5282
  default: {
5115
5283
  throw new Error(
@@ -6354,6 +6522,10 @@ var PlayerAuthInputPacket = class extends DataPacket {
6354
6522
  headYaw;
6355
6523
  inputData;
6356
6524
  inputMode;
6525
+ playMode;
6526
+ newInteractionModel;
6527
+ currentTick;
6528
+ positionDelta;
6357
6529
  };
6358
6530
  __decorateClass([
6359
6531
  (0, import_raknet103.Serialize)(import_binarystream61.Float32, import_binarystream61.Endianness.Little)
@@ -6376,6 +6548,18 @@ __decorateClass([
6376
6548
  __decorateClass([
6377
6549
  (0, import_raknet103.Serialize)(import_binarystream61.VarInt)
6378
6550
  ], PlayerAuthInputPacket.prototype, "inputMode", 2);
6551
+ __decorateClass([
6552
+ (0, import_raknet103.Serialize)(import_binarystream61.VarInt)
6553
+ ], PlayerAuthInputPacket.prototype, "playMode", 2);
6554
+ __decorateClass([
6555
+ (0, import_raknet103.Serialize)(import_binarystream61.VarInt)
6556
+ ], PlayerAuthInputPacket.prototype, "newInteractionModel", 2);
6557
+ __decorateClass([
6558
+ (0, import_raknet103.Serialize)(import_binarystream61.VarLong)
6559
+ ], PlayerAuthInputPacket.prototype, "currentTick", 2);
6560
+ __decorateClass([
6561
+ (0, import_raknet103.Serialize)(Vector3f)
6562
+ ], PlayerAuthInputPacket.prototype, "positionDelta", 2);
6379
6563
  PlayerAuthInputPacket = __decorateClass([
6380
6564
  (0, import_raknet103.Proto)(144 /* PlayerAuthInput */)
6381
6565
  ], PlayerAuthInputPacket);
@@ -7746,6 +7930,7 @@ var MINECRAFT_TICK_SPEED = 50;
7746
7930
  PlayStatusPacket,
7747
7931
  PlayerActionPacket,
7748
7932
  PlayerAttributes,
7933
+ PlayerAuthInputData,
7749
7934
  PlayerAuthInputPacket,
7750
7935
  PlayerHotbarPacket,
7751
7936
  PlayerListAction,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@serenityjs/protocol",
3
- "version": "0.2.3-beta-20240516143349",
3
+ "version": "0.2.3-beta-20240522190240",
4
4
  "main": "./dist/index.js",
5
5
  "types": "./dist/index.d.ts",
6
6
  "repository": "https://github.com/SerenityJS/serenity",
@@ -18,9 +18,9 @@
18
18
  "preset": "@serenityjs/jest-presets/jest/node"
19
19
  },
20
20
  "devDependencies": {
21
- "@serenityjs/eslint-config": "0.2.3-beta-20240516143349",
22
- "@serenityjs/jest-presets": "0.2.3-beta-20240516143349",
23
- "@serenityjs/typescript-config": "0.2.3-beta-20240516143349",
21
+ "@serenityjs/eslint-config": "0.2.3-beta-20240522190240",
22
+ "@serenityjs/jest-presets": "0.2.3-beta-20240522190240",
23
+ "@serenityjs/typescript-config": "0.2.3-beta-20240522190240",
24
24
  "@types/jest": "^29.5.12",
25
25
  "@types/node": "^20.11.24",
26
26
  "jest": "^29.7.0",
@@ -29,7 +29,7 @@
29
29
  },
30
30
  "dependencies": {
31
31
  "@serenityjs/binarystream": "^2.5.2",
32
- "@serenityjs/nbt": "0.2.3-beta-20240516143349",
33
- "@serenityjs/raknet": "0.2.3-beta-20240516143349"
32
+ "@serenityjs/nbt": "0.2.3-beta-20240522190240",
33
+ "@serenityjs/raknet": "0.2.3-beta-20240522190240"
34
34
  }
35
35
  }