@serenityjs/core 0.8.7 → 0.8.8-beta-20250808174729

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -1,5 +1,19 @@
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  # @serenityjs/core
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+ ## 0.8.8-beta-20250808174729
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+
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+ ### Patch Changes
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+
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+ - [`314f82a`](https://github.com/SerenityJS/serenity/commit/314f82a1c23a8d75c7f2e3daea5c6c95b714c60b) Thanks [@PMK744](https://github.com/PMK744)! - init v0.8.8-beta
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+
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+ - Updated dependencies [[`314f82a`](https://github.com/SerenityJS/serenity/commit/314f82a1c23a8d75c7f2e3daea5c6c95b714c60b)]:
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+ - @serenityjs/data@0.8.8-beta-20250808174729
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+ - @serenityjs/emitter@0.8.8-beta-20250808174729
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+ - @serenityjs/logger@0.8.8-beta-20250808174729
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+ - @serenityjs/nbt@0.8.8-beta-20250808174729
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+ - @serenityjs/protocol@0.8.8-beta-20250808174729
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+ - @serenityjs/raknet@0.8.8-beta-20250808174729
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+
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  ## 0.8.7
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  ### Patch Changes
package/dist/index.d.mts CHANGED
@@ -1,7 +1,7 @@
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  import { Logger } from '@serenityjs/logger';
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  import { Connection, RaknetServerProperties, Server, Priority } from '@serenityjs/raknet';
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  import Emitter, { Emitter as Emitter$1 } from '@serenityjs/emitter';
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- import { Packet, DataPacket, ResourcePackDescriptor, LoginPacket, PlayStatusPacket, ServerToClientHandshakePacket, ClientToServerHandshakePacket, DisconnectPacket, ResourcePacksInfoPacket, ResourcePackStackPacket, ResourcePackClientResponsePacket, TextPacket, SetTimePacket, StartGamePacket, AddPlayerPacket, AddEntityPacket, RemoveEntityPacket, AddItemActorPacket, TakeItemActorPacket, MoveActorAbsolutePacket, MovePlayerPacket, RiderJumpPacket, UpdateBlockPacket, LevelEventPacket, BlockEventPacket, ActorEventPacket, UpdateAttributesPacket, InventoryTransactionPacket, SetActorLinkPacket, CompletedUsingItemPacket, MobEquipmentPacket, MobArmorEquipmentPacket, MobEffectPacket, InteractPacket, BlockPickRequestPacket, BookEditPacket, PlayerStartItemCooldownPacket, EntityPickRequestPacket, PlayerActionPacket, HurtArmorPacket, SetActorDataPacket, SetActorMotionPacket, AnimatePacket, RespawnPacket, ContainerOpenPacket, ContainerClosePacket, PlayerHotbarPacket, InventoryContentPacket, InventorySlotPacket, ContainerSetDataPacket, CraftingDataPacket, BlockActorDataPacket, LevelChunkPacket, SetCommandsEnabledPacket, ChangeDimensionPacket, SetPlayerGameTypePacket, PlayerListPacket, RequestChunkRadiusPacket, ChunkRadiusUpdatePacket, GameRulesChangedPacket, BossEventPacket, LegacyTelemetryEventPacket, AvailableCommandsPacket, CommandRequestPacket, CommandBlockUpdatePacket, CommandOutputPacket, ResourcePackDataInfoPacket, SetSpawnPositionPacket, StructureBlockUpdatePacket, SetHealthPacket, SetDifficultyPacket, DimensionDataPacket, CameraInstructionsPacket, ResourcePackChunkDataPacket, TrimDataPacket, ShowCreditsPacket, CameraPresetsPacket, ResourcePackChunkRequestPacket, UnlockedRecipesPacket, TransferPacket, PlaySoundPacket, SetTitlePacket, PlayerSkinPacket, NpcRequestPacket, OpenSignPacket, CameraShakePacket, PlayerFogPacket, ModalFormRequestPacket, ModalFormResponsePacket, ServerSettingsResponsePacket, ShowProfilePacket, RemoveObjectivePacket, SetDisplayObjectivePacket, SetScorePacket, MoveActorDeltaPacket, SetScoreboardIdentityPacket, NetworkStackLatencyPacket, AvailableActorIdentifiersPacket, SpawnParticleEffectPacket, SetLocalPlayerAsInitializedPacket, NetworkChunkPublisherUpdatePacket, BiomeDefinitionListPacket, LevelSoundEventPacket, LevelEventGenericPacket, OnScreenTextureAnimationPacket, StopSoundPacket, EmotePacket, NetworkSettingsPacket, PlayerAuthInputPacket, CreativeContentPacket, PlayerEnchantOptionsPacket, SyncActorPropertyPacket, ItemStackRequestPacket, ItemStackResponsePacket, EmoteListPacket, DebugInfoPacket, PacketViolationWarningPacket, AnimateEntityPacket, CorrectPlayerMovePredictionPacket, ClientBoundMapItemDataPacket, MapInfoRequestPacket, ItemRegistryPacket, ClientBoundDebugRendererPacket, UpdateTradePacket, NpcDialoguePacket, ScriptMessagePacket, RequestPermissionsPacket, ToastRequestPacket, UpdateAbilitiesPacket, UpdateAdventureSettingsPacket, DeathInfoPacket, RequestNetworkSettingsPacket, SetPlayerInventoryOptionsPacket, SetHudPacket, AwardAchievementPacket, ClientboundCloseFormPacket, ServerboundLoadingScreenPacketPacket, UpdateClientInputLocksPacket, CurrectStructureFeaturePacket, ServerboundDiagnosticsPacket, MovementEffectPacket, UpdateSubchunkBlocksPacket, UpdateBlockSyncPacket, SetLastHurtByPacket, UpdatePlayerGameTypePacket, SetDefaultGamemodePacket, MotionPredictHintsPacket, ClientCacheStatusPacket, AddPaintingPacket, PlayerUpdateEntityOverridesPacket, ServerScriptDebugDrawerPacket, MaterialRenderMethod, EntityPropertyType, WearableSlot, ContainerType, ContainerId, CreativeItemCategory, CreativeItemGroup, ItemUseMethod, Vector3f, BlockFace, NetworkItemInstanceDescriptor, NetworkItemStackDescriptor, Enchantment, EquipmentSlot, EffectType, Color, DimensionType, IPosition, UpdateBlockLayerType, ScoreboardIdentityType, ObjectiveSortOrder, DisplaySlotType, GameRule, Gamemode, Difficulty, ModalFormType, BossEventColor, ActorDataId, DataItem, ActorFlag, AttributeName, Attribute, AbilityIndex, PropertySyncData, HudElement, DeviceOS, MemoryTier, InputMode, InteractionMode, PlayMode, Rotation, SerializedSkin, BlockPosition, DisconnectReason, ContainerName, Vector2f, ActorDamageCause, ChunkCoords, NetworkBlockTypeDefinition, CompressionMethod, InventoryAction, ItemUseInventoryTransaction, ItemUseOnEntityInventoryTransaction, LoginTokens, LoginTokenData, InputData, PlayerBlockActionData, ItemStackRequestActionMineBlock } from '@serenityjs/protocol';
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+ import { Packet, DataPacket, ResourcePackDescriptor, LoginPacket, PlayStatusPacket, ServerToClientHandshakePacket, ClientToServerHandshakePacket, DisconnectPacket, ResourcePacksInfoPacket, ResourcePackStackPacket, ResourcePackClientResponsePacket, TextPacket, SetTimePacket, StartGamePacket, AddPlayerPacket, AddEntityPacket, RemoveEntityPacket, AddItemActorPacket, TakeItemActorPacket, MoveActorAbsolutePacket, MovePlayerPacket, RiderJumpPacket, UpdateBlockPacket, LevelEventPacket, BlockEventPacket, ActorEventPacket, UpdateAttributesPacket, InventoryTransactionPacket, SetActorLinkPacket, CompletedUsingItemPacket, MobEquipmentPacket, MobArmorEquipmentPacket, MobEffectPacket, InteractPacket, BlockPickRequestPacket, BookEditPacket, PlayerStartItemCooldownPacket, EntityPickRequestPacket, PlayerActionPacket, HurtArmorPacket, SetActorDataPacket, SetActorMotionPacket, AnimatePacket, RespawnPacket, ContainerOpenPacket, ContainerClosePacket, PlayerHotbarPacket, InventoryContentPacket, InventorySlotPacket, ContainerSetDataPacket, CraftingDataPacket, BlockActorDataPacket, LevelChunkPacket, SetCommandsEnabledPacket, ChangeDimensionPacket, SetPlayerGameTypePacket, PlayerListPacket, RequestChunkRadiusPacket, ChunkRadiusUpdatePacket, GameRulesChangedPacket, BossEventPacket, LegacyTelemetryEventPacket, AvailableCommandsPacket, CommandRequestPacket, CommandBlockUpdatePacket, CommandOutputPacket, ResourcePackDataInfoPacket, SetSpawnPositionPacket, StructureBlockUpdatePacket, SetHealthPacket, SetDifficultyPacket, DimensionDataPacket, CameraInstructionsPacket, ResourcePackChunkDataPacket, TrimDataPacket, ShowCreditsPacket, CameraPresetsPacket, ResourcePackChunkRequestPacket, UnlockedRecipesPacket, TransferPacket, PlaySoundPacket, SetTitlePacket, PlayerSkinPacket, NpcRequestPacket, OpenSignPacket, CameraShakePacket, PlayerFogPacket, ModalFormRequestPacket, ModalFormResponsePacket, ServerSettingsResponsePacket, ShowProfilePacket, RemoveObjectivePacket, SetDisplayObjectivePacket, SetScorePacket, MoveActorDeltaPacket, SetScoreboardIdentityPacket, NetworkStackLatencyPacket, AvailableActorIdentifiersPacket, SpawnParticleEffectPacket, SetLocalPlayerAsInitializedPacket, NetworkChunkPublisherUpdatePacket, BiomeDefinitionListPacket, LevelSoundEventPacket, LevelEventGenericPacket, OnScreenTextureAnimationPacket, StopSoundPacket, EmotePacket, NetworkSettingsPacket, PlayerAuthInputPacket, CreativeContentPacket, PlayerEnchantOptionsPacket, SyncActorPropertyPacket, ItemStackRequestPacket, ItemStackResponsePacket, EmoteListPacket, DebugInfoPacket, PacketViolationWarningPacket, AnimateEntityPacket, CorrectPlayerMovePredictionPacket, ClientBoundMapItemDataPacket, MapInfoRequestPacket, ItemRegistryPacket, ClientBoundDebugRendererPacket, UpdateTradePacket, NpcDialoguePacket, SubChunkPacket, SubChunkRequestPacket, ScriptMessagePacket, RequestPermissionsPacket, ToastRequestPacket, UpdateAbilitiesPacket, UpdateAdventureSettingsPacket, DeathInfoPacket, RequestNetworkSettingsPacket, SetPlayerInventoryOptionsPacket, SetHudPacket, AwardAchievementPacket, ClientboundCloseFormPacket, ServerboundLoadingScreenPacketPacket, UpdateClientInputLocksPacket, CurrectStructureFeaturePacket, ServerboundDiagnosticsPacket, MovementEffectPacket, UpdateSubchunkBlocksPacket, UpdateBlockSyncPacket, SetLastHurtByPacket, UpdatePlayerGameTypePacket, SetDefaultGamemodePacket, MotionPredictHintsPacket, ClientCacheStatusPacket, AddPaintingPacket, PlayerUpdateEntityOverridesPacket, ServerScriptDebugDrawerPacket, MaterialRenderMethod, EntityPropertyType, WearableSlot, ContainerType, ContainerId, CreativeItemCategory, CreativeItemGroup, ItemUseMethod, Vector3f, BlockFace, NetworkItemInstanceDescriptor, NetworkItemStackDescriptor, Enchantment, EquipmentSlot, EffectType, Color, DimensionType, IPosition, UpdateBlockLayerType, ScoreboardIdentityType, ObjectiveSortOrder, DisplaySlotType, GameRule, Gamemode, Difficulty, ModalFormType, BossEventColor, ActorDataId, DataItem, ActorFlag, AttributeName, Attribute, AbilityIndex, PropertySyncData, HudElement, DeviceOS, MemoryTier, InputMode, InteractionMode, PlayMode, Rotation, SerializedSkin, BlockPosition, DisconnectReason, ContainerName, Vector2f, ActorDamageCause, ChunkCoords, NetworkBlockTypeDefinition, CompressionMethod, InventoryAction, ItemUseInventoryTransaction, ItemUseOnEntityInventoryTransaction, LoginTokens, LoginTokenData, InputData, PlayerBlockActionData, ItemStackRequestActionMineBlock, RequestedResourcePack } from '@serenityjs/protocol';
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  import { CompoundTag, TagType, BaseTag, ListTag, IntTag, StringTag, ByteTag, LongTag } from '@serenityjs/nbt';
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  import { BinaryStream } from '@serenityjs/binarystream';
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  import * as readline from 'readline';
@@ -38,6 +38,10 @@ declare class NetworkHandler {
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  }
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  declare class ResourcePack {
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+ /**
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+ * The information about the resource pack.
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+ */
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+ static packInformation: string;
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  /**
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  * The path to the main directory of the resource pack.
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  */
@@ -117,6 +121,7 @@ declare class ResourcePack {
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  * @returns The hash as a Buffer.
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  */
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  generateHash(): Buffer;
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+ getSize(): number;
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  getDescriptor(): ResourcePackDescriptor;
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  }
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@@ -3312,6 +3317,8 @@ interface NetworkEvents {
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  ];
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  [Packet.UpdateTrade]: [NetworkPacketEvent<UpdateTradePacket>];
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  [Packet.NpcDialogue]: [NetworkPacketEvent<NpcDialoguePacket>];
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+ [Packet.SubChunk]: [NetworkPacketEvent<SubChunkPacket>];
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+ [Packet.SubChunkRequest]: [NetworkPacketEvent<SubChunkRequestPacket>];
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  [Packet.ScriptMessage]: [NetworkPacketEvent<ScriptMessagePacket>];
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  [Packet.RequestPermissions]: [NetworkPacketEvent<RequestPermissionsPacket>];
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  [Packet.ToastRequest]: [NetworkPacketEvent<ToastRequestPacket>];
@@ -9235,10 +9242,6 @@ interface ItemStackUseOptions {
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  * The use method of the item.
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  */
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  method: ItemUseMethod;
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- /**
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- * The predicted amount of durability used during the use of the item.
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- */
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- predictedDurability?: number | null;
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  /**
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  * Whether the use of the item was canceled.
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  */
@@ -9700,7 +9703,13 @@ declare class ItemStackDurabilityTrait extends ItemStackTrait {
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  getMaxDurability(): number;
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  onAdd(): void;
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  onRemove(): void;
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+ onUseOnEntity(player: Player, options: ItemStackUseOnEntityOptions): void | boolean;
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  onUse(player: Player, options: Partial<ItemStackUseOptions>): void | boolean;
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+ /**
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+ * Process the damage for the item stack.
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+ * @param player The player that is using the item stack.
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+ */
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+ protected processDamage(player: Player): void | boolean;
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  }
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  interface ItemStackDisplayTraitOptions {
@@ -11142,11 +11151,11 @@ declare class TickSchedule {
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  /**
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  * The amount of ticks to wait before the schedule is complete.
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  */
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- readonly scheduledTick: bigint;
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+ scheduledTick: bigint;
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  /**
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  * The tick at which the schedule will be complete.
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  */
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- readonly completeTick: bigint;
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+ completeTick: bigint;
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  /**
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  * The callbacks to call when the schedule is complete.
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  */
@@ -17627,8 +17636,16 @@ declare class EmoteHandler extends NetworkHandler {
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  handle(packet: EmotePacket, connection: Connection): void;
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  }
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+ interface PlayerPackQueue {
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+ packs: Array<RequestedResourcePack>;
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+ schedule?: TickSchedule;
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+ }
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  declare class ResourcePackChunkRequestHandler extends NetworkHandler {
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  static readonly packet = Packet.ResourcePackChunkRequest;
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+ /**
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+ * A queue to keep track of resource pack chunk requests.
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+ */
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+ readonly queue: Map<Player, PlayerPackQueue>;
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  handle(packet: ResourcePackChunkRequestPacket, connection: Connection): void;
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  /**
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  * Starts sending the resource pack to the player.
@@ -17636,6 +17653,7 @@ declare class ResourcePackChunkRequestHandler extends NetworkHandler {
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  * @param player The player to send the pack to.
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  * @param chunk The chunk index to start sending from.
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  */
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+ private sendQueuedPacks;
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  private sendResourcePack;
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  }
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package/dist/index.d.ts CHANGED
@@ -1,7 +1,7 @@
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  import { Logger } from '@serenityjs/logger';
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  import { Connection, RaknetServerProperties, Server, Priority } from '@serenityjs/raknet';
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  import Emitter, { Emitter as Emitter$1 } from '@serenityjs/emitter';
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- import { Packet, DataPacket, ResourcePackDescriptor, LoginPacket, PlayStatusPacket, ServerToClientHandshakePacket, ClientToServerHandshakePacket, DisconnectPacket, ResourcePacksInfoPacket, ResourcePackStackPacket, ResourcePackClientResponsePacket, TextPacket, SetTimePacket, StartGamePacket, AddPlayerPacket, AddEntityPacket, RemoveEntityPacket, AddItemActorPacket, TakeItemActorPacket, MoveActorAbsolutePacket, MovePlayerPacket, RiderJumpPacket, UpdateBlockPacket, LevelEventPacket, BlockEventPacket, ActorEventPacket, UpdateAttributesPacket, InventoryTransactionPacket, SetActorLinkPacket, CompletedUsingItemPacket, MobEquipmentPacket, MobArmorEquipmentPacket, MobEffectPacket, InteractPacket, BlockPickRequestPacket, BookEditPacket, PlayerStartItemCooldownPacket, EntityPickRequestPacket, PlayerActionPacket, HurtArmorPacket, SetActorDataPacket, SetActorMotionPacket, AnimatePacket, RespawnPacket, ContainerOpenPacket, ContainerClosePacket, PlayerHotbarPacket, InventoryContentPacket, InventorySlotPacket, ContainerSetDataPacket, CraftingDataPacket, BlockActorDataPacket, LevelChunkPacket, SetCommandsEnabledPacket, ChangeDimensionPacket, SetPlayerGameTypePacket, PlayerListPacket, RequestChunkRadiusPacket, ChunkRadiusUpdatePacket, GameRulesChangedPacket, BossEventPacket, LegacyTelemetryEventPacket, AvailableCommandsPacket, CommandRequestPacket, CommandBlockUpdatePacket, CommandOutputPacket, ResourcePackDataInfoPacket, SetSpawnPositionPacket, StructureBlockUpdatePacket, SetHealthPacket, SetDifficultyPacket, DimensionDataPacket, CameraInstructionsPacket, ResourcePackChunkDataPacket, TrimDataPacket, ShowCreditsPacket, CameraPresetsPacket, ResourcePackChunkRequestPacket, UnlockedRecipesPacket, TransferPacket, PlaySoundPacket, SetTitlePacket, PlayerSkinPacket, NpcRequestPacket, OpenSignPacket, CameraShakePacket, PlayerFogPacket, ModalFormRequestPacket, ModalFormResponsePacket, ServerSettingsResponsePacket, ShowProfilePacket, RemoveObjectivePacket, SetDisplayObjectivePacket, SetScorePacket, MoveActorDeltaPacket, SetScoreboardIdentityPacket, NetworkStackLatencyPacket, AvailableActorIdentifiersPacket, SpawnParticleEffectPacket, SetLocalPlayerAsInitializedPacket, NetworkChunkPublisherUpdatePacket, BiomeDefinitionListPacket, LevelSoundEventPacket, LevelEventGenericPacket, OnScreenTextureAnimationPacket, StopSoundPacket, EmotePacket, NetworkSettingsPacket, PlayerAuthInputPacket, CreativeContentPacket, PlayerEnchantOptionsPacket, SyncActorPropertyPacket, ItemStackRequestPacket, ItemStackResponsePacket, EmoteListPacket, DebugInfoPacket, PacketViolationWarningPacket, AnimateEntityPacket, CorrectPlayerMovePredictionPacket, ClientBoundMapItemDataPacket, MapInfoRequestPacket, ItemRegistryPacket, ClientBoundDebugRendererPacket, UpdateTradePacket, NpcDialoguePacket, ScriptMessagePacket, RequestPermissionsPacket, ToastRequestPacket, UpdateAbilitiesPacket, UpdateAdventureSettingsPacket, DeathInfoPacket, RequestNetworkSettingsPacket, SetPlayerInventoryOptionsPacket, SetHudPacket, AwardAchievementPacket, ClientboundCloseFormPacket, ServerboundLoadingScreenPacketPacket, UpdateClientInputLocksPacket, CurrectStructureFeaturePacket, ServerboundDiagnosticsPacket, MovementEffectPacket, UpdateSubchunkBlocksPacket, UpdateBlockSyncPacket, SetLastHurtByPacket, UpdatePlayerGameTypePacket, SetDefaultGamemodePacket, MotionPredictHintsPacket, ClientCacheStatusPacket, AddPaintingPacket, PlayerUpdateEntityOverridesPacket, ServerScriptDebugDrawerPacket, MaterialRenderMethod, EntityPropertyType, WearableSlot, ContainerType, ContainerId, CreativeItemCategory, CreativeItemGroup, ItemUseMethod, Vector3f, BlockFace, NetworkItemInstanceDescriptor, NetworkItemStackDescriptor, Enchantment, EquipmentSlot, EffectType, Color, DimensionType, IPosition, UpdateBlockLayerType, ScoreboardIdentityType, ObjectiveSortOrder, DisplaySlotType, GameRule, Gamemode, Difficulty, ModalFormType, BossEventColor, ActorDataId, DataItem, ActorFlag, AttributeName, Attribute, AbilityIndex, PropertySyncData, HudElement, DeviceOS, MemoryTier, InputMode, InteractionMode, PlayMode, Rotation, SerializedSkin, BlockPosition, DisconnectReason, ContainerName, Vector2f, ActorDamageCause, ChunkCoords, NetworkBlockTypeDefinition, CompressionMethod, InventoryAction, ItemUseInventoryTransaction, ItemUseOnEntityInventoryTransaction, LoginTokens, LoginTokenData, InputData, PlayerBlockActionData, ItemStackRequestActionMineBlock } from '@serenityjs/protocol';
4
+ import { Packet, DataPacket, ResourcePackDescriptor, LoginPacket, PlayStatusPacket, ServerToClientHandshakePacket, ClientToServerHandshakePacket, DisconnectPacket, ResourcePacksInfoPacket, ResourcePackStackPacket, ResourcePackClientResponsePacket, TextPacket, SetTimePacket, StartGamePacket, AddPlayerPacket, AddEntityPacket, RemoveEntityPacket, AddItemActorPacket, TakeItemActorPacket, MoveActorAbsolutePacket, MovePlayerPacket, RiderJumpPacket, UpdateBlockPacket, LevelEventPacket, BlockEventPacket, ActorEventPacket, UpdateAttributesPacket, InventoryTransactionPacket, SetActorLinkPacket, CompletedUsingItemPacket, MobEquipmentPacket, MobArmorEquipmentPacket, MobEffectPacket, InteractPacket, BlockPickRequestPacket, BookEditPacket, PlayerStartItemCooldownPacket, EntityPickRequestPacket, PlayerActionPacket, HurtArmorPacket, SetActorDataPacket, SetActorMotionPacket, AnimatePacket, RespawnPacket, ContainerOpenPacket, ContainerClosePacket, PlayerHotbarPacket, InventoryContentPacket, InventorySlotPacket, ContainerSetDataPacket, CraftingDataPacket, BlockActorDataPacket, LevelChunkPacket, SetCommandsEnabledPacket, ChangeDimensionPacket, SetPlayerGameTypePacket, PlayerListPacket, RequestChunkRadiusPacket, ChunkRadiusUpdatePacket, GameRulesChangedPacket, BossEventPacket, LegacyTelemetryEventPacket, AvailableCommandsPacket, CommandRequestPacket, CommandBlockUpdatePacket, CommandOutputPacket, ResourcePackDataInfoPacket, SetSpawnPositionPacket, StructureBlockUpdatePacket, SetHealthPacket, SetDifficultyPacket, DimensionDataPacket, CameraInstructionsPacket, ResourcePackChunkDataPacket, TrimDataPacket, ShowCreditsPacket, CameraPresetsPacket, ResourcePackChunkRequestPacket, UnlockedRecipesPacket, TransferPacket, PlaySoundPacket, SetTitlePacket, PlayerSkinPacket, NpcRequestPacket, OpenSignPacket, CameraShakePacket, PlayerFogPacket, ModalFormRequestPacket, ModalFormResponsePacket, ServerSettingsResponsePacket, ShowProfilePacket, RemoveObjectivePacket, SetDisplayObjectivePacket, SetScorePacket, MoveActorDeltaPacket, SetScoreboardIdentityPacket, NetworkStackLatencyPacket, AvailableActorIdentifiersPacket, SpawnParticleEffectPacket, SetLocalPlayerAsInitializedPacket, NetworkChunkPublisherUpdatePacket, BiomeDefinitionListPacket, LevelSoundEventPacket, LevelEventGenericPacket, OnScreenTextureAnimationPacket, StopSoundPacket, EmotePacket, NetworkSettingsPacket, PlayerAuthInputPacket, CreativeContentPacket, PlayerEnchantOptionsPacket, SyncActorPropertyPacket, ItemStackRequestPacket, ItemStackResponsePacket, EmoteListPacket, DebugInfoPacket, PacketViolationWarningPacket, AnimateEntityPacket, CorrectPlayerMovePredictionPacket, ClientBoundMapItemDataPacket, MapInfoRequestPacket, ItemRegistryPacket, ClientBoundDebugRendererPacket, UpdateTradePacket, NpcDialoguePacket, SubChunkPacket, SubChunkRequestPacket, ScriptMessagePacket, RequestPermissionsPacket, ToastRequestPacket, UpdateAbilitiesPacket, UpdateAdventureSettingsPacket, DeathInfoPacket, RequestNetworkSettingsPacket, SetPlayerInventoryOptionsPacket, SetHudPacket, AwardAchievementPacket, ClientboundCloseFormPacket, ServerboundLoadingScreenPacketPacket, UpdateClientInputLocksPacket, CurrectStructureFeaturePacket, ServerboundDiagnosticsPacket, MovementEffectPacket, UpdateSubchunkBlocksPacket, UpdateBlockSyncPacket, SetLastHurtByPacket, UpdatePlayerGameTypePacket, SetDefaultGamemodePacket, MotionPredictHintsPacket, ClientCacheStatusPacket, AddPaintingPacket, PlayerUpdateEntityOverridesPacket, ServerScriptDebugDrawerPacket, MaterialRenderMethod, EntityPropertyType, WearableSlot, ContainerType, ContainerId, CreativeItemCategory, CreativeItemGroup, ItemUseMethod, Vector3f, BlockFace, NetworkItemInstanceDescriptor, NetworkItemStackDescriptor, Enchantment, EquipmentSlot, EffectType, Color, DimensionType, IPosition, UpdateBlockLayerType, ScoreboardIdentityType, ObjectiveSortOrder, DisplaySlotType, GameRule, Gamemode, Difficulty, ModalFormType, BossEventColor, ActorDataId, DataItem, ActorFlag, AttributeName, Attribute, AbilityIndex, PropertySyncData, HudElement, DeviceOS, MemoryTier, InputMode, InteractionMode, PlayMode, Rotation, SerializedSkin, BlockPosition, DisconnectReason, ContainerName, Vector2f, ActorDamageCause, ChunkCoords, NetworkBlockTypeDefinition, CompressionMethod, InventoryAction, ItemUseInventoryTransaction, ItemUseOnEntityInventoryTransaction, LoginTokens, LoginTokenData, InputData, PlayerBlockActionData, ItemStackRequestActionMineBlock, RequestedResourcePack } from '@serenityjs/protocol';
5
5
  import { CompoundTag, TagType, BaseTag, ListTag, IntTag, StringTag, ByteTag, LongTag } from '@serenityjs/nbt';
6
6
  import { BinaryStream } from '@serenityjs/binarystream';
7
7
  import * as readline from 'readline';
@@ -38,6 +38,10 @@ declare class NetworkHandler {
38
38
  }
39
39
 
40
40
  declare class ResourcePack {
41
+ /**
42
+ * The information about the resource pack.
43
+ */
44
+ static packInformation: string;
41
45
  /**
42
46
  * The path to the main directory of the resource pack.
43
47
  */
@@ -117,6 +121,7 @@ declare class ResourcePack {
117
121
  * @returns The hash as a Buffer.
118
122
  */
119
123
  generateHash(): Buffer;
124
+ getSize(): number;
120
125
  getDescriptor(): ResourcePackDescriptor;
121
126
  }
122
127
 
@@ -3312,6 +3317,8 @@ interface NetworkEvents {
3312
3317
  ];
3313
3318
  [Packet.UpdateTrade]: [NetworkPacketEvent<UpdateTradePacket>];
3314
3319
  [Packet.NpcDialogue]: [NetworkPacketEvent<NpcDialoguePacket>];
3320
+ [Packet.SubChunk]: [NetworkPacketEvent<SubChunkPacket>];
3321
+ [Packet.SubChunkRequest]: [NetworkPacketEvent<SubChunkRequestPacket>];
3315
3322
  [Packet.ScriptMessage]: [NetworkPacketEvent<ScriptMessagePacket>];
3316
3323
  [Packet.RequestPermissions]: [NetworkPacketEvent<RequestPermissionsPacket>];
3317
3324
  [Packet.ToastRequest]: [NetworkPacketEvent<ToastRequestPacket>];
@@ -9235,10 +9242,6 @@ interface ItemStackUseOptions {
9235
9242
  * The use method of the item.
9236
9243
  */
9237
9244
  method: ItemUseMethod;
9238
- /**
9239
- * The predicted amount of durability used during the use of the item.
9240
- */
9241
- predictedDurability?: number | null;
9242
9245
  /**
9243
9246
  * Whether the use of the item was canceled.
9244
9247
  */
@@ -9700,7 +9703,13 @@ declare class ItemStackDurabilityTrait extends ItemStackTrait {
9700
9703
  getMaxDurability(): number;
9701
9704
  onAdd(): void;
9702
9705
  onRemove(): void;
9706
+ onUseOnEntity(player: Player, options: ItemStackUseOnEntityOptions): void | boolean;
9703
9707
  onUse(player: Player, options: Partial<ItemStackUseOptions>): void | boolean;
9708
+ /**
9709
+ * Process the damage for the item stack.
9710
+ * @param player The player that is using the item stack.
9711
+ */
9712
+ protected processDamage(player: Player): void | boolean;
9704
9713
  }
9705
9714
 
9706
9715
  interface ItemStackDisplayTraitOptions {
@@ -11142,11 +11151,11 @@ declare class TickSchedule {
11142
11151
  /**
11143
11152
  * The amount of ticks to wait before the schedule is complete.
11144
11153
  */
11145
- readonly scheduledTick: bigint;
11154
+ scheduledTick: bigint;
11146
11155
  /**
11147
11156
  * The tick at which the schedule will be complete.
11148
11157
  */
11149
- readonly completeTick: bigint;
11158
+ completeTick: bigint;
11150
11159
  /**
11151
11160
  * The callbacks to call when the schedule is complete.
11152
11161
  */
@@ -17627,8 +17636,16 @@ declare class EmoteHandler extends NetworkHandler {
17627
17636
  handle(packet: EmotePacket, connection: Connection): void;
17628
17637
  }
17629
17638
 
17639
+ interface PlayerPackQueue {
17640
+ packs: Array<RequestedResourcePack>;
17641
+ schedule?: TickSchedule;
17642
+ }
17630
17643
  declare class ResourcePackChunkRequestHandler extends NetworkHandler {
17631
17644
  static readonly packet = Packet.ResourcePackChunkRequest;
17645
+ /**
17646
+ * A queue to keep track of resource pack chunk requests.
17647
+ */
17648
+ readonly queue: Map<Player, PlayerPackQueue>;
17632
17649
  handle(packet: ResourcePackChunkRequestPacket, connection: Connection): void;
17633
17650
  /**
17634
17651
  * Starts sending the resource pack to the player.
@@ -17636,6 +17653,7 @@ declare class ResourcePackChunkRequestHandler extends NetworkHandler {
17636
17653
  * @param player The player to send the pack to.
17637
17654
  * @param chunk The chunk index to start sending from.
17638
17655
  */
17656
+ private sendQueuedPacks;
17639
17657
  private sendResourcePack;
17640
17658
  }
17641
17659