@serenityjs/core 0.8.7 → 0.8.8-beta-20250807152221

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -1,5 +1,19 @@
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  # @serenityjs/core
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+ ## 0.8.8-beta-20250807152221
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+
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+ ### Patch Changes
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+
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+ - [`314f82a`](https://github.com/SerenityJS/serenity/commit/314f82a1c23a8d75c7f2e3daea5c6c95b714c60b) Thanks [@PMK744](https://github.com/PMK744)! - init v0.8.8-beta
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+
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+ - Updated dependencies [[`314f82a`](https://github.com/SerenityJS/serenity/commit/314f82a1c23a8d75c7f2e3daea5c6c95b714c60b)]:
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+ - @serenityjs/data@0.8.8-beta-20250807152221
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+ - @serenityjs/emitter@0.8.8-beta-20250807152221
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+ - @serenityjs/logger@0.8.8-beta-20250807152221
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+ - @serenityjs/nbt@0.8.8-beta-20250807152221
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+ - @serenityjs/protocol@0.8.8-beta-20250807152221
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+ - @serenityjs/raknet@0.8.8-beta-20250807152221
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+
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  ## 0.8.7
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  ### Patch Changes
package/dist/index.d.mts CHANGED
@@ -1,7 +1,7 @@
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  import { Logger } from '@serenityjs/logger';
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  import { Connection, RaknetServerProperties, Server, Priority } from '@serenityjs/raknet';
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  import Emitter, { Emitter as Emitter$1 } from '@serenityjs/emitter';
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- import { Packet, DataPacket, ResourcePackDescriptor, LoginPacket, PlayStatusPacket, ServerToClientHandshakePacket, ClientToServerHandshakePacket, DisconnectPacket, ResourcePacksInfoPacket, ResourcePackStackPacket, ResourcePackClientResponsePacket, TextPacket, SetTimePacket, StartGamePacket, AddPlayerPacket, AddEntityPacket, RemoveEntityPacket, AddItemActorPacket, TakeItemActorPacket, MoveActorAbsolutePacket, MovePlayerPacket, RiderJumpPacket, UpdateBlockPacket, LevelEventPacket, BlockEventPacket, ActorEventPacket, UpdateAttributesPacket, InventoryTransactionPacket, SetActorLinkPacket, CompletedUsingItemPacket, MobEquipmentPacket, MobArmorEquipmentPacket, MobEffectPacket, InteractPacket, BlockPickRequestPacket, BookEditPacket, PlayerStartItemCooldownPacket, EntityPickRequestPacket, PlayerActionPacket, HurtArmorPacket, SetActorDataPacket, SetActorMotionPacket, AnimatePacket, RespawnPacket, ContainerOpenPacket, ContainerClosePacket, PlayerHotbarPacket, InventoryContentPacket, InventorySlotPacket, ContainerSetDataPacket, CraftingDataPacket, BlockActorDataPacket, LevelChunkPacket, SetCommandsEnabledPacket, ChangeDimensionPacket, SetPlayerGameTypePacket, PlayerListPacket, RequestChunkRadiusPacket, ChunkRadiusUpdatePacket, GameRulesChangedPacket, BossEventPacket, LegacyTelemetryEventPacket, AvailableCommandsPacket, CommandRequestPacket, CommandBlockUpdatePacket, CommandOutputPacket, ResourcePackDataInfoPacket, SetSpawnPositionPacket, StructureBlockUpdatePacket, SetHealthPacket, SetDifficultyPacket, DimensionDataPacket, CameraInstructionsPacket, ResourcePackChunkDataPacket, TrimDataPacket, ShowCreditsPacket, CameraPresetsPacket, ResourcePackChunkRequestPacket, UnlockedRecipesPacket, TransferPacket, PlaySoundPacket, SetTitlePacket, PlayerSkinPacket, NpcRequestPacket, OpenSignPacket, CameraShakePacket, PlayerFogPacket, ModalFormRequestPacket, ModalFormResponsePacket, ServerSettingsResponsePacket, ShowProfilePacket, RemoveObjectivePacket, SetDisplayObjectivePacket, SetScorePacket, MoveActorDeltaPacket, SetScoreboardIdentityPacket, NetworkStackLatencyPacket, AvailableActorIdentifiersPacket, SpawnParticleEffectPacket, SetLocalPlayerAsInitializedPacket, NetworkChunkPublisherUpdatePacket, BiomeDefinitionListPacket, LevelSoundEventPacket, LevelEventGenericPacket, OnScreenTextureAnimationPacket, StopSoundPacket, EmotePacket, NetworkSettingsPacket, PlayerAuthInputPacket, CreativeContentPacket, PlayerEnchantOptionsPacket, SyncActorPropertyPacket, ItemStackRequestPacket, ItemStackResponsePacket, EmoteListPacket, DebugInfoPacket, PacketViolationWarningPacket, AnimateEntityPacket, CorrectPlayerMovePredictionPacket, ClientBoundMapItemDataPacket, MapInfoRequestPacket, ItemRegistryPacket, ClientBoundDebugRendererPacket, UpdateTradePacket, NpcDialoguePacket, ScriptMessagePacket, RequestPermissionsPacket, ToastRequestPacket, UpdateAbilitiesPacket, UpdateAdventureSettingsPacket, DeathInfoPacket, RequestNetworkSettingsPacket, SetPlayerInventoryOptionsPacket, SetHudPacket, AwardAchievementPacket, ClientboundCloseFormPacket, ServerboundLoadingScreenPacketPacket, UpdateClientInputLocksPacket, CurrectStructureFeaturePacket, ServerboundDiagnosticsPacket, MovementEffectPacket, UpdateSubchunkBlocksPacket, UpdateBlockSyncPacket, SetLastHurtByPacket, UpdatePlayerGameTypePacket, SetDefaultGamemodePacket, MotionPredictHintsPacket, ClientCacheStatusPacket, AddPaintingPacket, PlayerUpdateEntityOverridesPacket, ServerScriptDebugDrawerPacket, MaterialRenderMethod, EntityPropertyType, WearableSlot, ContainerType, ContainerId, CreativeItemCategory, CreativeItemGroup, ItemUseMethod, Vector3f, BlockFace, NetworkItemInstanceDescriptor, NetworkItemStackDescriptor, Enchantment, EquipmentSlot, EffectType, Color, DimensionType, IPosition, UpdateBlockLayerType, ScoreboardIdentityType, ObjectiveSortOrder, DisplaySlotType, GameRule, Gamemode, Difficulty, ModalFormType, BossEventColor, ActorDataId, DataItem, ActorFlag, AttributeName, Attribute, AbilityIndex, PropertySyncData, HudElement, DeviceOS, MemoryTier, InputMode, InteractionMode, PlayMode, Rotation, SerializedSkin, BlockPosition, DisconnectReason, ContainerName, Vector2f, ActorDamageCause, ChunkCoords, NetworkBlockTypeDefinition, CompressionMethod, InventoryAction, ItemUseInventoryTransaction, ItemUseOnEntityInventoryTransaction, LoginTokens, LoginTokenData, InputData, PlayerBlockActionData, ItemStackRequestActionMineBlock } from '@serenityjs/protocol';
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+ import { Packet, DataPacket, ResourcePackDescriptor, LoginPacket, PlayStatusPacket, ServerToClientHandshakePacket, ClientToServerHandshakePacket, DisconnectPacket, ResourcePacksInfoPacket, ResourcePackStackPacket, ResourcePackClientResponsePacket, TextPacket, SetTimePacket, StartGamePacket, AddPlayerPacket, AddEntityPacket, RemoveEntityPacket, AddItemActorPacket, TakeItemActorPacket, MoveActorAbsolutePacket, MovePlayerPacket, RiderJumpPacket, UpdateBlockPacket, LevelEventPacket, BlockEventPacket, ActorEventPacket, UpdateAttributesPacket, InventoryTransactionPacket, SetActorLinkPacket, CompletedUsingItemPacket, MobEquipmentPacket, MobArmorEquipmentPacket, MobEffectPacket, InteractPacket, BlockPickRequestPacket, BookEditPacket, PlayerStartItemCooldownPacket, EntityPickRequestPacket, PlayerActionPacket, HurtArmorPacket, SetActorDataPacket, SetActorMotionPacket, AnimatePacket, RespawnPacket, ContainerOpenPacket, ContainerClosePacket, PlayerHotbarPacket, InventoryContentPacket, InventorySlotPacket, ContainerSetDataPacket, CraftingDataPacket, BlockActorDataPacket, LevelChunkPacket, SetCommandsEnabledPacket, ChangeDimensionPacket, SetPlayerGameTypePacket, PlayerListPacket, RequestChunkRadiusPacket, ChunkRadiusUpdatePacket, GameRulesChangedPacket, BossEventPacket, LegacyTelemetryEventPacket, AvailableCommandsPacket, CommandRequestPacket, CommandBlockUpdatePacket, CommandOutputPacket, ResourcePackDataInfoPacket, SetSpawnPositionPacket, StructureBlockUpdatePacket, SetHealthPacket, SetDifficultyPacket, DimensionDataPacket, CameraInstructionsPacket, ResourcePackChunkDataPacket, TrimDataPacket, ShowCreditsPacket, CameraPresetsPacket, ResourcePackChunkRequestPacket, UnlockedRecipesPacket, TransferPacket, PlaySoundPacket, SetTitlePacket, PlayerSkinPacket, NpcRequestPacket, OpenSignPacket, CameraShakePacket, PlayerFogPacket, ModalFormRequestPacket, ModalFormResponsePacket, ServerSettingsResponsePacket, ShowProfilePacket, RemoveObjectivePacket, SetDisplayObjectivePacket, SetScorePacket, MoveActorDeltaPacket, SetScoreboardIdentityPacket, NetworkStackLatencyPacket, AvailableActorIdentifiersPacket, SpawnParticleEffectPacket, SetLocalPlayerAsInitializedPacket, NetworkChunkPublisherUpdatePacket, BiomeDefinitionListPacket, LevelSoundEventPacket, LevelEventGenericPacket, OnScreenTextureAnimationPacket, StopSoundPacket, EmotePacket, NetworkSettingsPacket, PlayerAuthInputPacket, CreativeContentPacket, PlayerEnchantOptionsPacket, SyncActorPropertyPacket, ItemStackRequestPacket, ItemStackResponsePacket, EmoteListPacket, DebugInfoPacket, PacketViolationWarningPacket, AnimateEntityPacket, CorrectPlayerMovePredictionPacket, ClientBoundMapItemDataPacket, MapInfoRequestPacket, ItemRegistryPacket, ClientBoundDebugRendererPacket, UpdateTradePacket, NpcDialoguePacket, SubChunkPacket, SubChunkRequestPacket, ScriptMessagePacket, RequestPermissionsPacket, ToastRequestPacket, UpdateAbilitiesPacket, UpdateAdventureSettingsPacket, DeathInfoPacket, RequestNetworkSettingsPacket, SetPlayerInventoryOptionsPacket, SetHudPacket, AwardAchievementPacket, ClientboundCloseFormPacket, ServerboundLoadingScreenPacketPacket, UpdateClientInputLocksPacket, CurrectStructureFeaturePacket, ServerboundDiagnosticsPacket, MovementEffectPacket, UpdateSubchunkBlocksPacket, UpdateBlockSyncPacket, SetLastHurtByPacket, UpdatePlayerGameTypePacket, SetDefaultGamemodePacket, MotionPredictHintsPacket, ClientCacheStatusPacket, AddPaintingPacket, PlayerUpdateEntityOverridesPacket, ServerScriptDebugDrawerPacket, MaterialRenderMethod, EntityPropertyType, WearableSlot, ContainerType, ContainerId, CreativeItemCategory, CreativeItemGroup, ItemUseMethod, Vector3f, BlockFace, NetworkItemInstanceDescriptor, NetworkItemStackDescriptor, Enchantment, EquipmentSlot, EffectType, Color, DimensionType, IPosition, UpdateBlockLayerType, ScoreboardIdentityType, ObjectiveSortOrder, DisplaySlotType, GameRule, Gamemode, Difficulty, ModalFormType, BossEventColor, ActorDataId, DataItem, ActorFlag, AttributeName, Attribute, AbilityIndex, PropertySyncData, HudElement, DeviceOS, MemoryTier, InputMode, InteractionMode, PlayMode, Rotation, SerializedSkin, BlockPosition, DisconnectReason, ContainerName, Vector2f, ActorDamageCause, ChunkCoords, NetworkBlockTypeDefinition, CompressionMethod, InventoryAction, ItemUseInventoryTransaction, ItemUseOnEntityInventoryTransaction, LoginTokens, LoginTokenData, InputData, PlayerBlockActionData, ItemStackRequestActionMineBlock, RequestedResourcePack } from '@serenityjs/protocol';
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  import { CompoundTag, TagType, BaseTag, ListTag, IntTag, StringTag, ByteTag, LongTag } from '@serenityjs/nbt';
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  import { BinaryStream } from '@serenityjs/binarystream';
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  import * as readline from 'readline';
@@ -38,6 +38,10 @@ declare class NetworkHandler {
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  }
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  declare class ResourcePack {
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+ /**
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+ * The information about the resource pack.
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+ */
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+ static packInformation: string;
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  /**
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  * The path to the main directory of the resource pack.
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  */
@@ -117,6 +121,7 @@ declare class ResourcePack {
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  * @returns The hash as a Buffer.
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  */
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  generateHash(): Buffer;
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+ getSize(): number;
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  getDescriptor(): ResourcePackDescriptor;
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  }
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@@ -3312,6 +3317,8 @@ interface NetworkEvents {
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  ];
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  [Packet.UpdateTrade]: [NetworkPacketEvent<UpdateTradePacket>];
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  [Packet.NpcDialogue]: [NetworkPacketEvent<NpcDialoguePacket>];
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+ [Packet.SubChunk]: [NetworkPacketEvent<SubChunkPacket>];
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+ [Packet.SubChunkRequest]: [NetworkPacketEvent<SubChunkRequestPacket>];
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  [Packet.ScriptMessage]: [NetworkPacketEvent<ScriptMessagePacket>];
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  [Packet.RequestPermissions]: [NetworkPacketEvent<RequestPermissionsPacket>];
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  [Packet.ToastRequest]: [NetworkPacketEvent<ToastRequestPacket>];
@@ -11142,11 +11149,11 @@ declare class TickSchedule {
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  /**
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  * The amount of ticks to wait before the schedule is complete.
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  */
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- readonly scheduledTick: bigint;
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+ scheduledTick: bigint;
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  /**
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  * The tick at which the schedule will be complete.
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  */
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- readonly completeTick: bigint;
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+ completeTick: bigint;
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  /**
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  * The callbacks to call when the schedule is complete.
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  */
@@ -17627,8 +17634,16 @@ declare class EmoteHandler extends NetworkHandler {
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  handle(packet: EmotePacket, connection: Connection): void;
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  }
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+ interface PlayerPackQueue {
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+ packs: Array<RequestedResourcePack>;
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+ schedule?: TickSchedule;
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+ }
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  declare class ResourcePackChunkRequestHandler extends NetworkHandler {
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  static readonly packet = Packet.ResourcePackChunkRequest;
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+ /**
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+ * A queue to keep track of resource pack chunk requests.
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+ */
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+ readonly queue: Map<Player, PlayerPackQueue>;
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  handle(packet: ResourcePackChunkRequestPacket, connection: Connection): void;
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  /**
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  * Starts sending the resource pack to the player.
@@ -17636,6 +17651,7 @@ declare class ResourcePackChunkRequestHandler extends NetworkHandler {
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  * @param player The player to send the pack to.
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  * @param chunk The chunk index to start sending from.
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  */
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+ private sendQueuedPacks;
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  private sendResourcePack;
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  }
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package/dist/index.d.ts CHANGED
@@ -1,7 +1,7 @@
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  import { Logger } from '@serenityjs/logger';
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  import { Connection, RaknetServerProperties, Server, Priority } from '@serenityjs/raknet';
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  import Emitter, { Emitter as Emitter$1 } from '@serenityjs/emitter';
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- import { Packet, DataPacket, ResourcePackDescriptor, LoginPacket, PlayStatusPacket, ServerToClientHandshakePacket, ClientToServerHandshakePacket, DisconnectPacket, ResourcePacksInfoPacket, ResourcePackStackPacket, ResourcePackClientResponsePacket, TextPacket, SetTimePacket, StartGamePacket, AddPlayerPacket, AddEntityPacket, RemoveEntityPacket, AddItemActorPacket, TakeItemActorPacket, MoveActorAbsolutePacket, MovePlayerPacket, RiderJumpPacket, UpdateBlockPacket, LevelEventPacket, BlockEventPacket, ActorEventPacket, UpdateAttributesPacket, InventoryTransactionPacket, SetActorLinkPacket, CompletedUsingItemPacket, MobEquipmentPacket, MobArmorEquipmentPacket, MobEffectPacket, InteractPacket, BlockPickRequestPacket, BookEditPacket, PlayerStartItemCooldownPacket, EntityPickRequestPacket, PlayerActionPacket, HurtArmorPacket, SetActorDataPacket, SetActorMotionPacket, AnimatePacket, RespawnPacket, ContainerOpenPacket, ContainerClosePacket, PlayerHotbarPacket, InventoryContentPacket, InventorySlotPacket, ContainerSetDataPacket, CraftingDataPacket, BlockActorDataPacket, LevelChunkPacket, SetCommandsEnabledPacket, ChangeDimensionPacket, SetPlayerGameTypePacket, PlayerListPacket, RequestChunkRadiusPacket, ChunkRadiusUpdatePacket, GameRulesChangedPacket, BossEventPacket, LegacyTelemetryEventPacket, AvailableCommandsPacket, CommandRequestPacket, CommandBlockUpdatePacket, CommandOutputPacket, ResourcePackDataInfoPacket, SetSpawnPositionPacket, StructureBlockUpdatePacket, SetHealthPacket, SetDifficultyPacket, DimensionDataPacket, CameraInstructionsPacket, ResourcePackChunkDataPacket, TrimDataPacket, ShowCreditsPacket, CameraPresetsPacket, ResourcePackChunkRequestPacket, UnlockedRecipesPacket, TransferPacket, PlaySoundPacket, SetTitlePacket, PlayerSkinPacket, NpcRequestPacket, OpenSignPacket, CameraShakePacket, PlayerFogPacket, ModalFormRequestPacket, ModalFormResponsePacket, ServerSettingsResponsePacket, ShowProfilePacket, RemoveObjectivePacket, SetDisplayObjectivePacket, SetScorePacket, MoveActorDeltaPacket, SetScoreboardIdentityPacket, NetworkStackLatencyPacket, AvailableActorIdentifiersPacket, SpawnParticleEffectPacket, SetLocalPlayerAsInitializedPacket, NetworkChunkPublisherUpdatePacket, BiomeDefinitionListPacket, LevelSoundEventPacket, LevelEventGenericPacket, OnScreenTextureAnimationPacket, StopSoundPacket, EmotePacket, NetworkSettingsPacket, PlayerAuthInputPacket, CreativeContentPacket, PlayerEnchantOptionsPacket, SyncActorPropertyPacket, ItemStackRequestPacket, ItemStackResponsePacket, EmoteListPacket, DebugInfoPacket, PacketViolationWarningPacket, AnimateEntityPacket, CorrectPlayerMovePredictionPacket, ClientBoundMapItemDataPacket, MapInfoRequestPacket, ItemRegistryPacket, ClientBoundDebugRendererPacket, UpdateTradePacket, NpcDialoguePacket, ScriptMessagePacket, RequestPermissionsPacket, ToastRequestPacket, UpdateAbilitiesPacket, UpdateAdventureSettingsPacket, DeathInfoPacket, RequestNetworkSettingsPacket, SetPlayerInventoryOptionsPacket, SetHudPacket, AwardAchievementPacket, ClientboundCloseFormPacket, ServerboundLoadingScreenPacketPacket, UpdateClientInputLocksPacket, CurrectStructureFeaturePacket, ServerboundDiagnosticsPacket, MovementEffectPacket, UpdateSubchunkBlocksPacket, UpdateBlockSyncPacket, SetLastHurtByPacket, UpdatePlayerGameTypePacket, SetDefaultGamemodePacket, MotionPredictHintsPacket, ClientCacheStatusPacket, AddPaintingPacket, PlayerUpdateEntityOverridesPacket, ServerScriptDebugDrawerPacket, MaterialRenderMethod, EntityPropertyType, WearableSlot, ContainerType, ContainerId, CreativeItemCategory, CreativeItemGroup, ItemUseMethod, Vector3f, BlockFace, NetworkItemInstanceDescriptor, NetworkItemStackDescriptor, Enchantment, EquipmentSlot, EffectType, Color, DimensionType, IPosition, UpdateBlockLayerType, ScoreboardIdentityType, ObjectiveSortOrder, DisplaySlotType, GameRule, Gamemode, Difficulty, ModalFormType, BossEventColor, ActorDataId, DataItem, ActorFlag, AttributeName, Attribute, AbilityIndex, PropertySyncData, HudElement, DeviceOS, MemoryTier, InputMode, InteractionMode, PlayMode, Rotation, SerializedSkin, BlockPosition, DisconnectReason, ContainerName, Vector2f, ActorDamageCause, ChunkCoords, NetworkBlockTypeDefinition, CompressionMethod, InventoryAction, ItemUseInventoryTransaction, ItemUseOnEntityInventoryTransaction, LoginTokens, LoginTokenData, InputData, PlayerBlockActionData, ItemStackRequestActionMineBlock } from '@serenityjs/protocol';
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+ import { Packet, DataPacket, ResourcePackDescriptor, LoginPacket, PlayStatusPacket, ServerToClientHandshakePacket, ClientToServerHandshakePacket, DisconnectPacket, ResourcePacksInfoPacket, ResourcePackStackPacket, ResourcePackClientResponsePacket, TextPacket, SetTimePacket, StartGamePacket, AddPlayerPacket, AddEntityPacket, RemoveEntityPacket, AddItemActorPacket, TakeItemActorPacket, MoveActorAbsolutePacket, MovePlayerPacket, RiderJumpPacket, UpdateBlockPacket, LevelEventPacket, BlockEventPacket, ActorEventPacket, UpdateAttributesPacket, InventoryTransactionPacket, SetActorLinkPacket, CompletedUsingItemPacket, MobEquipmentPacket, MobArmorEquipmentPacket, MobEffectPacket, InteractPacket, BlockPickRequestPacket, BookEditPacket, PlayerStartItemCooldownPacket, EntityPickRequestPacket, PlayerActionPacket, HurtArmorPacket, SetActorDataPacket, SetActorMotionPacket, AnimatePacket, RespawnPacket, ContainerOpenPacket, ContainerClosePacket, PlayerHotbarPacket, InventoryContentPacket, InventorySlotPacket, ContainerSetDataPacket, CraftingDataPacket, BlockActorDataPacket, LevelChunkPacket, SetCommandsEnabledPacket, ChangeDimensionPacket, SetPlayerGameTypePacket, PlayerListPacket, RequestChunkRadiusPacket, ChunkRadiusUpdatePacket, GameRulesChangedPacket, BossEventPacket, LegacyTelemetryEventPacket, AvailableCommandsPacket, CommandRequestPacket, CommandBlockUpdatePacket, CommandOutputPacket, ResourcePackDataInfoPacket, SetSpawnPositionPacket, StructureBlockUpdatePacket, SetHealthPacket, SetDifficultyPacket, DimensionDataPacket, CameraInstructionsPacket, ResourcePackChunkDataPacket, TrimDataPacket, ShowCreditsPacket, CameraPresetsPacket, ResourcePackChunkRequestPacket, UnlockedRecipesPacket, TransferPacket, PlaySoundPacket, SetTitlePacket, PlayerSkinPacket, NpcRequestPacket, OpenSignPacket, CameraShakePacket, PlayerFogPacket, ModalFormRequestPacket, ModalFormResponsePacket, ServerSettingsResponsePacket, ShowProfilePacket, RemoveObjectivePacket, SetDisplayObjectivePacket, SetScorePacket, MoveActorDeltaPacket, SetScoreboardIdentityPacket, NetworkStackLatencyPacket, AvailableActorIdentifiersPacket, SpawnParticleEffectPacket, SetLocalPlayerAsInitializedPacket, NetworkChunkPublisherUpdatePacket, BiomeDefinitionListPacket, LevelSoundEventPacket, LevelEventGenericPacket, OnScreenTextureAnimationPacket, StopSoundPacket, EmotePacket, NetworkSettingsPacket, PlayerAuthInputPacket, CreativeContentPacket, PlayerEnchantOptionsPacket, SyncActorPropertyPacket, ItemStackRequestPacket, ItemStackResponsePacket, EmoteListPacket, DebugInfoPacket, PacketViolationWarningPacket, AnimateEntityPacket, CorrectPlayerMovePredictionPacket, ClientBoundMapItemDataPacket, MapInfoRequestPacket, ItemRegistryPacket, ClientBoundDebugRendererPacket, UpdateTradePacket, NpcDialoguePacket, SubChunkPacket, SubChunkRequestPacket, ScriptMessagePacket, RequestPermissionsPacket, ToastRequestPacket, UpdateAbilitiesPacket, UpdateAdventureSettingsPacket, DeathInfoPacket, RequestNetworkSettingsPacket, SetPlayerInventoryOptionsPacket, SetHudPacket, AwardAchievementPacket, ClientboundCloseFormPacket, ServerboundLoadingScreenPacketPacket, UpdateClientInputLocksPacket, CurrectStructureFeaturePacket, ServerboundDiagnosticsPacket, MovementEffectPacket, UpdateSubchunkBlocksPacket, UpdateBlockSyncPacket, SetLastHurtByPacket, UpdatePlayerGameTypePacket, SetDefaultGamemodePacket, MotionPredictHintsPacket, ClientCacheStatusPacket, AddPaintingPacket, PlayerUpdateEntityOverridesPacket, ServerScriptDebugDrawerPacket, MaterialRenderMethod, EntityPropertyType, WearableSlot, ContainerType, ContainerId, CreativeItemCategory, CreativeItemGroup, ItemUseMethod, Vector3f, BlockFace, NetworkItemInstanceDescriptor, NetworkItemStackDescriptor, Enchantment, EquipmentSlot, EffectType, Color, DimensionType, IPosition, UpdateBlockLayerType, ScoreboardIdentityType, ObjectiveSortOrder, DisplaySlotType, GameRule, Gamemode, Difficulty, ModalFormType, BossEventColor, ActorDataId, DataItem, ActorFlag, AttributeName, Attribute, AbilityIndex, PropertySyncData, HudElement, DeviceOS, MemoryTier, InputMode, InteractionMode, PlayMode, Rotation, SerializedSkin, BlockPosition, DisconnectReason, ContainerName, Vector2f, ActorDamageCause, ChunkCoords, NetworkBlockTypeDefinition, CompressionMethod, InventoryAction, ItemUseInventoryTransaction, ItemUseOnEntityInventoryTransaction, LoginTokens, LoginTokenData, InputData, PlayerBlockActionData, ItemStackRequestActionMineBlock, RequestedResourcePack } from '@serenityjs/protocol';
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  import { CompoundTag, TagType, BaseTag, ListTag, IntTag, StringTag, ByteTag, LongTag } from '@serenityjs/nbt';
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  import { BinaryStream } from '@serenityjs/binarystream';
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  import * as readline from 'readline';
@@ -38,6 +38,10 @@ declare class NetworkHandler {
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  }
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  declare class ResourcePack {
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+ /**
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+ * The information about the resource pack.
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+ */
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+ static packInformation: string;
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  /**
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  * The path to the main directory of the resource pack.
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  */
@@ -117,6 +121,7 @@ declare class ResourcePack {
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  * @returns The hash as a Buffer.
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  */
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  generateHash(): Buffer;
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+ getSize(): number;
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  getDescriptor(): ResourcePackDescriptor;
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  }
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@@ -3312,6 +3317,8 @@ interface NetworkEvents {
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  ];
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  [Packet.UpdateTrade]: [NetworkPacketEvent<UpdateTradePacket>];
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  [Packet.NpcDialogue]: [NetworkPacketEvent<NpcDialoguePacket>];
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+ [Packet.SubChunk]: [NetworkPacketEvent<SubChunkPacket>];
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+ [Packet.SubChunkRequest]: [NetworkPacketEvent<SubChunkRequestPacket>];
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  [Packet.ScriptMessage]: [NetworkPacketEvent<ScriptMessagePacket>];
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  [Packet.RequestPermissions]: [NetworkPacketEvent<RequestPermissionsPacket>];
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  [Packet.ToastRequest]: [NetworkPacketEvent<ToastRequestPacket>];
@@ -11142,11 +11149,11 @@ declare class TickSchedule {
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11149
  /**
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  * The amount of ticks to wait before the schedule is complete.
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  */
11145
- readonly scheduledTick: bigint;
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+ scheduledTick: bigint;
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  /**
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  * The tick at which the schedule will be complete.
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  */
11149
- readonly completeTick: bigint;
11156
+ completeTick: bigint;
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  /**
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  * The callbacks to call when the schedule is complete.
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  */
@@ -17627,8 +17634,16 @@ declare class EmoteHandler extends NetworkHandler {
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  handle(packet: EmotePacket, connection: Connection): void;
17628
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  }
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17636
 
17637
+ interface PlayerPackQueue {
17638
+ packs: Array<RequestedResourcePack>;
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+ schedule?: TickSchedule;
17640
+ }
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17641
  declare class ResourcePackChunkRequestHandler extends NetworkHandler {
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  static readonly packet = Packet.ResourcePackChunkRequest;
17643
+ /**
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+ * A queue to keep track of resource pack chunk requests.
17645
+ */
17646
+ readonly queue: Map<Player, PlayerPackQueue>;
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  handle(packet: ResourcePackChunkRequestPacket, connection: Connection): void;
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  /**
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  * Starts sending the resource pack to the player.
@@ -17636,6 +17651,7 @@ declare class ResourcePackChunkRequestHandler extends NetworkHandler {
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  * @param player The player to send the pack to.
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  * @param chunk The chunk index to start sending from.
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  */
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+ private sendQueuedPacks;
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  private sendResourcePack;
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  }
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