@serenityjs/core 0.8.13 → 0.8.14-beta-20251003234231

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,19 @@
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  # @serenityjs/core
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+ ## 0.8.14-beta-20251003234231
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+
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+ ### Patch Changes
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+ - [`15979f9`](https://github.com/SerenityJS/serenity/commit/15979f9e46b8441ac107b7c394d20461f140203c) Thanks [@PMK744](https://github.com/PMK744)! - init v0.8.14-beta
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+ - Updated dependencies [[`15979f9`](https://github.com/SerenityJS/serenity/commit/15979f9e46b8441ac107b7c394d20461f140203c)]:
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+ - @serenityjs/data@0.8.14-beta-20251003234231
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+ - @serenityjs/emitter@0.8.14-beta-20251003234231
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+ - @serenityjs/logger@0.8.14-beta-20251003234231
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+ - @serenityjs/nbt@0.8.14-beta-20251003234231
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+ - @serenityjs/protocol@0.8.14-beta-20251003234231
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+ - @serenityjs/raknet@0.8.14-beta-20251003234231
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+
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  ## 0.8.13
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  ### Patch Changes
package/dist/index.d.mts CHANGED
@@ -12047,9 +12047,10 @@ declare class Dimension {
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  * Spawns an entity in the dimension.
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  * @param type The type of the entity.
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  * @param position The position of the entity.
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+ * @param spawnImmediately Whether to spawn the entity immediately; defaults to true.
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  * @returns The entity that was spawned.
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  */
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- spawnEntity(type: EntityIdentifier | EntityType, position: Vector3f): Entity;
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+ spawnEntity(type: EntityIdentifier | EntityType, position: Vector3f, spawnImmediately?: boolean): Entity;
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  /**
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  * Spawns an item in the dimension.
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  *
@@ -14797,7 +14798,7 @@ declare class PlayerListTrait extends PlayerTrait {
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  /**
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  * Clears the player list.
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  */
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- clear(): void;
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+ clear(player?: Player): void;
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  onTick(): void;
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  onDespawn(details: EntityDespawnOptions): void;
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  onRemove(): void;
package/dist/index.d.ts CHANGED
@@ -12047,9 +12047,10 @@ declare class Dimension {
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  * Spawns an entity in the dimension.
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  * @param type The type of the entity.
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  * @param position The position of the entity.
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+ * @param spawnImmediately Whether to spawn the entity immediately; defaults to true.
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  * @returns The entity that was spawned.
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  */
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- spawnEntity(type: EntityIdentifier | EntityType, position: Vector3f): Entity;
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+ spawnEntity(type: EntityIdentifier | EntityType, position: Vector3f, spawnImmediately?: boolean): Entity;
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  /**
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  * Spawns an item in the dimension.
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  *
@@ -14797,7 +14798,7 @@ declare class PlayerListTrait extends PlayerTrait {
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  /**
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  * Clears the player list.
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  */
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- clear(): void;
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+ clear(player?: Player): void;
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  onTick(): void;
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  onDespawn(details: EntityDespawnOptions): void;
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  onRemove(): void;