@serenityjs/core 0.6.2-beta-20241121005721 → 0.6.2-beta-20241121060257
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +7 -7
- package/dist/index.d.mts +25 -9
- package/dist/index.d.ts +25 -9
- package/dist/index.js +7 -7
- package/dist/index.mjs +6 -6
- package/package.json +8 -8
package/CHANGELOG.md
CHANGED
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@@ -1,18 +1,18 @@
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# @serenityjs/core
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## 0.6.2-beta-
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## 0.6.2-beta-20241121060257
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### Patch Changes
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- [`1e59642`](https://github.com/SerenityJS/serenity/commit/1e5964208aab0a356b1cb49ac8c6c40e2110d48f) Thanks [@PMK744](https://github.com/PMK744)! - init v0.6.2-beta
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- Updated dependencies [[`1e59642`](https://github.com/SerenityJS/serenity/commit/1e5964208aab0a356b1cb49ac8c6c40e2110d48f)]:
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- @serenityjs/protocol@0.6.2-beta-
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- @serenityjs/emitter@0.6.2-beta-
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- @serenityjs/logger@0.6.2-beta-
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- @serenityjs/raknet@0.6.2-beta-
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- @serenityjs/data@0.6.2-beta-
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- @serenityjs/nbt@0.6.2-beta-
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- @serenityjs/protocol@0.6.2-beta-20241121060257
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- @serenityjs/emitter@0.6.2-beta-20241121060257
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- @serenityjs/logger@0.6.2-beta-20241121060257
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- @serenityjs/raknet@0.6.2-beta-20241121060257
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- @serenityjs/data@0.6.2-beta-20241121060257
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- @serenityjs/nbt@0.6.2-beta-20241121060257
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## 0.6.1
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package/dist/index.d.mts
CHANGED
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@@ -3699,6 +3699,10 @@ declare class ItemStack<T extends keyof Items = keyof Items> {
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* The type of the item stack.
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*/
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readonly type: ItemType<T>;
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/**
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* The identifier of the item stack.
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*/
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readonly identifier: T;
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/**
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* The components of the item stack.
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*/
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readonly traits: Map<string, BlockTrait>;
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readonly nbt: NbtMap;
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permutation: BlockPermutation;
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constructor(dimension: Dimension, position: BlockPosition, permutation: BlockPermutation, properties?: Partial<BlockProperties>);
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/**
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* Whether or not the block is air.
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*/
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isAir(): boolean;
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get isAir(): boolean;
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/**
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* Whether or not the block is liquid.
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*/
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isLiquid(): boolean;
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get isLiquid(): boolean;
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/**
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* Whether or not the block is solid.
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*/
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isSolid(): boolean;
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get isSolid(): boolean;
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/**
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* The block type of the block.
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*/
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get type(): BlockType;
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/**
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* The block type of the block.
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*/
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set type(type: BlockType);
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/**
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* The block identifier of the block.
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*/
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get identifier(): BlockIdentifier;
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constructor(dimension: Dimension, position: BlockPosition, permutation: BlockPermutation, properties?: Partial<BlockProperties>);
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/**
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* Gets the chunk the block is in.
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* @returns The chunk the block is in.
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getChunk(): Chunk;
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getPermutation(): BlockPermutation;
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setPermutation(permutation: BlockPermutation, entry?: BlockEntry): void;
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setType(type: BlockType): void;
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getType(): BlockType;
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getWorld(): World;
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/**
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* Whether the block has the specified component.
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*/
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clear(position?: ChunkCoords): void;
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onTick(): void;
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onDespawn(): void;
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}
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declare class PlayerEntityRenderingTrait extends PlayerTrait {
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*/
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readonly entities: Set<bigint>;
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onTick(): void;
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onDespawn(): void;
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/**
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* Clears all the entities that have been rendered for the player.
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*/
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*/
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protected readonly serenity: Serenity;
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/**
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* The type of the entity.
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* The type of the entity.
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*/
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readonly type: EntityType;
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/**
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* The identifier of the entity.
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*/
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readonly identifier: EntityIdentifier;
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/**
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* The current runtime id of the entity. (Incremented each time an entity is created)
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*/
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package/dist/index.d.ts
CHANGED
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@@ -3699,6 +3699,10 @@ declare class ItemStack<T extends keyof Items = keyof Items> {
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* The type of the item stack.
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*/
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readonly type: ItemType<T>;
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/**
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* The identifier of the item stack.
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*/
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readonly identifier: T;
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/**
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* The components of the item stack.
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*/
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readonly traits: Map<string, BlockTrait>;
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readonly nbt: NbtMap;
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permutation: BlockPermutation;
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constructor(dimension: Dimension, position: BlockPosition, permutation: BlockPermutation, properties?: Partial<BlockProperties>);
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/**
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* Whether or not the block is air.
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*/
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isAir(): boolean;
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get isAir(): boolean;
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/**
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* Whether or not the block is liquid.
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*/
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isLiquid(): boolean;
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get isLiquid(): boolean;
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/**
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* Whether or not the block is solid.
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*/
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isSolid(): boolean;
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get isSolid(): boolean;
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/**
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* The block type of the block.
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*/
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get type(): BlockType;
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/**
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* The block type of the block.
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*/
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set type(type: BlockType);
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/**
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* The block identifier of the block.
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*/
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get identifier(): BlockIdentifier;
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constructor(dimension: Dimension, position: BlockPosition, permutation: BlockPermutation, properties?: Partial<BlockProperties>);
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/**
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* Gets the chunk the block is in.
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* @returns The chunk the block is in.
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getChunk(): Chunk;
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getPermutation(): BlockPermutation;
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setPermutation(permutation: BlockPermutation, entry?: BlockEntry): void;
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setType(type: BlockType): void;
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getType(): BlockType;
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getWorld(): World;
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/**
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* Whether the block has the specified component.
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*/
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clear(position?: ChunkCoords): void;
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onTick(): void;
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onDespawn(): void;
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}
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declare class PlayerEntityRenderingTrait extends PlayerTrait {
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*/
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readonly entities: Set<bigint>;
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onTick(): void;
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onDespawn(): void;
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/**
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* Clears all the entities that have been rendered for the player.
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*/
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*/
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protected readonly serenity: Serenity;
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/**
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* The type of the entity.
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* The type of the entity.
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*/
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readonly type: EntityType;
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/**
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* The identifier of the entity.
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*/
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readonly identifier: EntityIdentifier;
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/**
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* The current runtime id of the entity. (Incremented each time an entity is created)
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*/
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