@serenity-js/core 3.42.2 → 3.43.1

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Files changed (104) hide show
  1. package/CHANGELOG.md +23 -0
  2. package/esm/Serenity.d.ts +3 -1
  3. package/esm/Serenity.d.ts.map +1 -1
  4. package/esm/Serenity.js +4 -3
  5. package/esm/Serenity.js.map +1 -1
  6. package/esm/config/SerenityConfig.d.ts +1 -1
  7. package/esm/config/SerenityConfig.js +1 -1
  8. package/esm/events/SceneFinishes.d.ts +1 -1
  9. package/esm/events/SceneFinishes.js +1 -1
  10. package/esm/events/actor/ActorStageExitCompleted.d.ts +1 -1
  11. package/esm/events/actor/ActorStageExitCompleted.js +1 -1
  12. package/esm/events/actor/ActorStageExitFailed.d.ts +1 -1
  13. package/esm/events/actor/ActorStageExitFailed.js +1 -1
  14. package/esm/events/actor/ActorStageExitStarts.d.ts +1 -1
  15. package/esm/events/actor/ActorStageExitStarts.js +1 -1
  16. package/esm/screenplay/Actor.d.ts +3 -3
  17. package/esm/screenplay/Actor.d.ts.map +1 -1
  18. package/esm/screenplay/Actor.js +7 -8
  19. package/esm/screenplay/Actor.js.map +1 -1
  20. package/esm/screenplay/abilities/Ability.d.ts +6 -6
  21. package/esm/screenplay/abilities/Ability.js +6 -6
  22. package/esm/screenplay/abilities/Discardable.d.ts +5 -4
  23. package/esm/screenplay/abilities/Discardable.d.ts.map +1 -1
  24. package/esm/screenplay/abilities/Discardable.js +25 -1
  25. package/esm/screenplay/abilities/Discardable.js.map +1 -1
  26. package/esm/screenplay/abilities/Initialisable.d.ts +9 -8
  27. package/esm/screenplay/abilities/Initialisable.d.ts.map +1 -1
  28. package/esm/screenplay/abilities/Initialisable.js +22 -1
  29. package/esm/screenplay/abilities/Initialisable.js.map +1 -1
  30. package/esm/stage/ActorLifecycleManager.d.ts +191 -0
  31. package/esm/stage/ActorLifecycleManager.d.ts.map +1 -0
  32. package/esm/stage/ActorLifecycleManager.js +255 -0
  33. package/esm/stage/ActorLifecycleManager.js.map +1 -0
  34. package/esm/stage/Stage.d.ts +22 -38
  35. package/esm/stage/Stage.d.ts.map +1 -1
  36. package/esm/stage/Stage.js +61 -117
  37. package/esm/stage/Stage.js.map +1 -1
  38. package/esm/stage/StageManager.d.ts +2 -4
  39. package/esm/stage/StageManager.d.ts.map +1 -1
  40. package/esm/stage/StageManager.js +0 -5
  41. package/esm/stage/StageManager.js.map +1 -1
  42. package/esm/stage/index.d.ts +1 -0
  43. package/esm/stage/index.d.ts.map +1 -1
  44. package/esm/stage/index.js +1 -0
  45. package/esm/stage/index.js.map +1 -1
  46. package/lib/Serenity.d.ts +3 -1
  47. package/lib/Serenity.d.ts.map +1 -1
  48. package/lib/Serenity.js +4 -3
  49. package/lib/Serenity.js.map +1 -1
  50. package/lib/config/SerenityConfig.d.ts +1 -1
  51. package/lib/config/SerenityConfig.js +1 -1
  52. package/lib/events/SceneFinishes.d.ts +1 -1
  53. package/lib/events/SceneFinishes.js +1 -1
  54. package/lib/events/actor/ActorStageExitCompleted.d.ts +1 -1
  55. package/lib/events/actor/ActorStageExitCompleted.js +1 -1
  56. package/lib/events/actor/ActorStageExitFailed.d.ts +1 -1
  57. package/lib/events/actor/ActorStageExitFailed.js +1 -1
  58. package/lib/events/actor/ActorStageExitStarts.d.ts +1 -1
  59. package/lib/events/actor/ActorStageExitStarts.js +1 -1
  60. package/lib/screenplay/Actor.d.ts +3 -3
  61. package/lib/screenplay/Actor.d.ts.map +1 -1
  62. package/lib/screenplay/Actor.js +6 -7
  63. package/lib/screenplay/Actor.js.map +1 -1
  64. package/lib/screenplay/abilities/Ability.d.ts +6 -6
  65. package/lib/screenplay/abilities/Ability.js +6 -6
  66. package/lib/screenplay/abilities/Discardable.d.ts +5 -4
  67. package/lib/screenplay/abilities/Discardable.d.ts.map +1 -1
  68. package/lib/screenplay/abilities/Discardable.js +27 -0
  69. package/lib/screenplay/abilities/Discardable.js.map +1 -1
  70. package/lib/screenplay/abilities/Initialisable.d.ts +9 -8
  71. package/lib/screenplay/abilities/Initialisable.d.ts.map +1 -1
  72. package/lib/screenplay/abilities/Initialisable.js +24 -0
  73. package/lib/screenplay/abilities/Initialisable.js.map +1 -1
  74. package/lib/stage/ActorLifecycleManager.d.ts +191 -0
  75. package/lib/stage/ActorLifecycleManager.d.ts.map +1 -0
  76. package/lib/stage/ActorLifecycleManager.js +259 -0
  77. package/lib/stage/ActorLifecycleManager.js.map +1 -0
  78. package/lib/stage/Stage.d.ts +22 -38
  79. package/lib/stage/Stage.d.ts.map +1 -1
  80. package/lib/stage/Stage.js +57 -113
  81. package/lib/stage/Stage.js.map +1 -1
  82. package/lib/stage/StageManager.d.ts +2 -4
  83. package/lib/stage/StageManager.d.ts.map +1 -1
  84. package/lib/stage/StageManager.js +0 -5
  85. package/lib/stage/StageManager.js.map +1 -1
  86. package/lib/stage/index.d.ts +1 -0
  87. package/lib/stage/index.d.ts.map +1 -1
  88. package/lib/stage/index.js +1 -0
  89. package/lib/stage/index.js.map +1 -1
  90. package/package.json +3 -3
  91. package/src/Serenity.ts +5 -2
  92. package/src/config/SerenityConfig.ts +1 -1
  93. package/src/events/SceneFinishes.ts +1 -1
  94. package/src/events/actor/ActorStageExitCompleted.ts +1 -1
  95. package/src/events/actor/ActorStageExitFailed.ts +1 -1
  96. package/src/events/actor/ActorStageExitStarts.ts +1 -1
  97. package/src/screenplay/Actor.ts +8 -11
  98. package/src/screenplay/abilities/Ability.ts +6 -6
  99. package/src/screenplay/abilities/Discardable.ts +9 -4
  100. package/src/screenplay/abilities/Initialisable.ts +15 -8
  101. package/src/stage/ActorLifecycleManager.ts +314 -0
  102. package/src/stage/Stage.ts +87 -165
  103. package/src/stage/StageManager.ts +3 -7
  104. package/src/stage/index.ts +1 -0
@@ -0,0 +1,259 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.ActorLifecycleManager = void 0;
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+ const tiny_types_1 = require("tiny-types");
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+ const index_js_1 = require("../errors/index.js");
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+ const index_js_2 = require("../events/index.js");
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+ const index_js_3 = require("../model/index.js");
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+ const index_js_4 = require("../screenplay/index.js");
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+ /**
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+ * Manages the lifecycle of [actors](https://serenity-js.org/api/core/class/Actor/) on the [stage](https://serenity-js.org/api/core/class/Stage/),
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+ * including their creation, retrieval, and tracking of which actors are in the foreground (scene-scoped)
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+ * versus background (test run-scoped).
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+ *
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+ * The `ActorLifecycleManager` is responsible for:
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+ * - Instantiating and caching actors via the configured [cast](https://serenity-js.org/api/core/class/Cast/)
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+ * - Tracking which actor is currently in the spotlight (active)
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+ * - Managing the focus area (foreground vs background) where new actors are created
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+ * - Providing access to actors for dismissal when scenes or test runs finish
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+ *
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+ * ## Default behaviour
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+ *
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+ * By default, actors created before the actual test scenario starts, e.g. in beforeAll hooks, are placed in the `'background'` focus area.
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+ * When a [`SceneStarts`](https://serenity-js.org/api/core-events/class/SceneStarts/) event is announced,
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+ * the focus switches to `'foreground'`. When a [`SceneFinishes`](https://serenity-js.org/api/core-events/class/SceneFinishes/)
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+ * event is announced, foreground actors are dismissed, their abilities [discarded](https://serenity-js.org/api/core/class/Discardable/)
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+ * and focus returns to `'background'`.
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+ *
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+ * ## Custom lifecycle management
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+ *
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+ * Test runner adapters like [`@serenity-js/playwright-test`](https://serenity-js.org/api/playwright-test/),
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+ * where test execution and reporting happen in separate processes, can inject a custom `ActorLifecycleManager` instance
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+ * to control actor lifecycle programmatically.
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+ *
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+ * ```typescript
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+ * const actorLifecycleManager = new ActorLifecycleManager(cast, clock, interactionTimeout);
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+ * const serenity = new Serenity(clock, cueTimeout, actorLifecycleManager);
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+ *
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+ * // At the start of each test:
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+ * actorLifecycleManager.switchFocus('foreground');
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+ * ```
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+ *
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+ * ## Learn more
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+ * - [`Stage`](https://serenity-js.org/api/core/class/Stage/)
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+ * - [`Cast`](https://serenity-js.org/api/core/class/Cast/)
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+ * - [`Actor`](https://serenity-js.org/api/core/class/Actor/)
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+ *
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+ * @group Stage
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+ */
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+ class ActorLifecycleManager {
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+ cast;
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+ clock;
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+ interactionTimeout;
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+ /**
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+ * The most recent actor referenced via the {@apilink actor} method
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+ */
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+ currentActor;
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+ /**
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+ * The scene in which the spotlight was last set.
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+ * Used to detect when the spotlight shifts to a different scene context.
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+ */
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+ currentActorScene = new index_js_3.CorrelationId('unknown');
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+ currentFocusValue = 'background';
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+ actors = {
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+ 'foreground': new Map(),
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+ 'background': new Map(),
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+ };
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+ stage;
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+ constructor(cast, clock, interactionTimeout) {
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+ this.cast = cast;
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+ this.clock = clock;
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+ this.interactionTimeout = interactionTimeout;
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+ }
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+ /**
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+ * Configures the manager with new settings.
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+ *
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+ * @param options - Configuration options
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+ * @param options.interactionTimeout - The maximum time to wait for an interaction to complete
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+ */
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+ configure({ interactionTimeout }) {
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+ this.interactionTimeout = interactionTimeout;
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+ }
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+ /**
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+ * Associates this manager with a [`Stage`](https://serenity-js.org/api/core/class/Stage/) instance.
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+ *
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+ * This method is called automatically by the `Stage` during construction.
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+ * It establishes the bidirectional relationship between the manager and the stage,
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+ * allowing the manager to emit [domain events](https://serenity-js.org/api/core-events/class/DomainEvent/)
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+ * when actors enter the stage or are spotlighted.
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+ *
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+ * @param stage - The Stage instance to associate with this manager
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+ */
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+ assignTo(stage) {
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+ this.stage = stage;
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+ }
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+ /**
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+ * Configures the manager to use the provided [cast](https://serenity-js.org/api/core/class/Cast/) for preparing actors.
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+ *
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+ * @param actors - The cast to use for preparing new actors
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+ *
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+ * @throws [`ConfigurationError`](https://serenity-js.org/api/core/class/ConfigurationError/)
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+ * If the provided cast is not defined or doesn't have a `prepare` method
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+ */
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+ engage(actors) {
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+ this.cast = (0, tiny_types_1.ensure)('actors', actors, (0, tiny_types_1.isDefined)(), (0, tiny_types_1.property)('prepare', (0, tiny_types_1.isDefined)()));
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+ }
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+ /**
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+ * Returns the current [cast](https://serenity-js.org/api/core/class/Cast/) used for preparing actors.
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+ *
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+ * @returns The currently configured cast
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+ */
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+ currentCast() {
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+ return this.cast;
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+ }
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+ /**
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+ * Instantiates a new [`Actor`](https://serenity-js.org/api/core/class/Actor/) or fetches an existing one
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+ * identified by their name if they've already been instantiated.
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+ *
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+ * When a new actor is instantiated, an [`ActorEntersStage`](https://serenity-js.org/api/core-events/class/ActorEntersStage/)
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+ * event is announced. When the spotlight shifts to a different actor (or the same actor in a different scene),
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+ * an [`ActorSpotlighted`](https://serenity-js.org/api/core-events/class/ActorSpotlighted/) event is announced.
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+ *
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+ * Actors are first looked up in the `'background'` focus area, then in `'foreground'`.
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+ * New actors are always created in the current focus area.
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+ *
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+ * @param name - Case-sensitive name of the Actor, e.g. `Alice`
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+ * @returns The actor with the given name
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+ */
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+ actor(name) {
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+ if (!this.existingActorCalled(name)) {
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+ const actor = this.prepareActor(new index_js_4.Actor(name, this.stage, [
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+ new index_js_1.RaiseErrors(this.stage),
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+ new index_js_4.ScheduleWork(this.clock, this.interactionTimeout)
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+ ]));
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+ this.actors[this.currentFocusValue].set(actor.name, actor);
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+ this.stage.announce(new index_js_2.ActorEntersStage(this.stage.currentSceneId(), actor.toJSON(), this.stage.currentTime()));
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+ }
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+ const previousActorInSpotlight = this.currentActor;
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+ const previousSceneOfSpotlightedActor = this.currentActorScene;
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+ this.currentActor = this.existingActorCalled(name);
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+ this.currentActorScene = this.stage.currentSceneId();
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+ const spotlightShifted = this.currentActor !== previousActorInSpotlight
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+ || !this.stage.currentSceneId().equals(previousSceneOfSpotlightedActor);
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+ if (spotlightShifted) {
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+ this.stage.announce(new index_js_2.ActorSpotlighted(this.stage.currentSceneId(), this.currentActor.toJSON(), this.stage.currentTime()));
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+ }
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+ return this.currentActor;
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+ }
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+ prepareActor(actor) {
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+ let preparedActor;
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+ try {
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+ preparedActor = this.cast.prepare(actor);
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+ }
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+ catch (error) {
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+ throw new index_js_1.ConfigurationError(`${this.typeOf(this.cast)} encountered a problem when preparing actor "${actor.name}" for stage`, error);
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+ }
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+ if (!(preparedActor instanceof index_js_4.Actor)) {
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+ throw new index_js_1.ConfigurationError(`Instead of a new instance of actor "${actor.name}", ${this.typeOf(this.cast)} returned ${preparedActor}`);
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+ }
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+ return preparedActor;
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+ }
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+ typeOf(cast) {
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+ return cast.constructor === Object
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+ ? 'Cast'
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+ : cast.constructor.name;
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+ }
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+ existingActorCalled(name) {
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+ return this.actors['background'].has(name)
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+ ? this.actors['background'].get(name)
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+ : this.actors['foreground'].get(name);
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+ }
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+ /**
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+ * Returns `true` if there is an [`Actor`](https://serenity-js.org/api/core/class/Actor/) in the spotlight, `false` otherwise.
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+ *
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+ * @returns `true` if an actor is currently spotlighted
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+ */
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+ hasActorInTheSpotlight() {
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+ return Boolean(this.currentActor);
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+ }
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+ /**
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+ * Returns the last [`Actor`](https://serenity-js.org/api/core/class/Actor/) instantiated
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+ * via [`actor`](https://serenity-js.org/api/core/class/ActorLifecycleManager/#actor).
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+ *
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+ * @returns The currently spotlighted actor
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+ *
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+ * @throws [`LogicError`](https://serenity-js.org/api/core/class/LogicError/)
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+ * If no [`Actor`](https://serenity-js.org/api/core/class/Actor/) has been activated yet
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+ */
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+ actorInTheSpotlight() {
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+ if (!this.currentActor) {
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+ throw new index_js_1.LogicError(`There is no actor in the spotlight yet. Make sure you instantiate one with stage.actor(actorName) before calling this method.`);
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+ }
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+ return this.currentActor;
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+ }
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+ /**
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+ * Switches the focus to the specified stage area.
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+ *
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+ * Actors created after this call will be added to the specified area.
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+ * This method is typically called automatically by the [`Stage`](https://serenity-js.org/api/core/class/Stage/)
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+ * in response to [`SceneStarts`](https://serenity-js.org/api/core-events/class/SceneStarts/) and
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+ * [`SceneFinishes`](https://serenity-js.org/api/core-events/class/SceneFinishes/) events.
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+ *
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+ * Test runner adapters can also call this method directly to control actor lifecycle
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+ * when scene events are not available (e.g., in Playwright Test where the reporter
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+ * runs in a separate process).
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+ *
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+ * @param focus - The focus area to switch to: `'foreground'` for scene-scoped actors,
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+ * `'background'` for test run-scoped actors
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+ */
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+ switchFocus(focus) {
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+ this.currentFocusValue = focus;
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+ }
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+ /**
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+ * Returns the current focus area.
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+ *
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+ * @returns The current focus: `'foreground'` or `'background'`
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+ */
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+ currentFocus() {
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+ return this.currentFocusValue;
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+ }
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+ /**
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+ * Returns all actors in the specified focus area.
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+ *
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+ * This method is used by the [`Stage`](https://serenity-js.org/api/core/class/Stage/) to retrieve
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+ * actors for dismissal when scenes or test runs finish.
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+ *
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+ * @param focus - The focus area to retrieve actors from
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+ * @returns An array of actors in the specified focus area
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+ */
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+ actorsIn(focus) {
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+ return Array.from(this.actors[focus].values());
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+ }
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+ /**
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+ * Clears the spotlight if the current actor is in the specified focus area.
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+ *
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+ * This ensures that after actors in a focus area are dismissed, the spotlight
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+ * doesn't reference a dismissed actor.
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+ *
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+ * @param focus - The focus area to check
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+ */
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+ clearSpotlightIfIn(focus) {
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+ const actors = this.actorsIn(focus);
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+ if (actors.includes(this.currentActor)) {
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+ this.currentActor = undefined;
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+ }
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+ }
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+ /**
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+ * Clears all actors from the specified focus area.
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+ *
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+ * This method is called by the [`Stage`](https://serenity-js.org/api/core/class/Stage/) after
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+ * actors have been dismissed to remove them from the internal tracking maps.
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+ *
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+ * @param focus - The focus area to clear
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+ */
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+ clearActorsIn(focus) {
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+ this.actors[focus].clear();
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+ }
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+ }
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+ exports.ActorLifecycleManager = ActorLifecycleManager;
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+ //# sourceMappingURL=ActorLifecycleManager.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ActorLifecycleManager.js","sourceRoot":"","sources":["../../src/stage/ActorLifecycleManager.ts"],"names":[],"mappings":";;;AAAA,2CAAyD;AAEzD,iDAAiF;AACjF,iDAAyE;AACzE,gDAAkD;AAElD,qDAA6D;AAc7D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuCG;AACH,MAAa,qBAAqB;IAuBhB;IACS;IACT;IAvBd;;OAEG;IACK,YAAY,CAAS;IAE7B;;;OAGG;IACK,iBAAiB,GAAkB,IAAI,wBAAa,CAAC,SAAS,CAAC,CAAC;IAEhE,iBAAiB,GAAe,YAAY,CAAC;IAE7C,MAAM,GAA2C;QACrD,YAAY,EAAE,IAAI,GAAG,EAAiB;QACtC,YAAY,EAAE,IAAI,GAAG,EAAiB;KACzC,CAAA;IAES,KAAK,CAAQ;IAEvB,YACc,IAAU,EACD,KAAY,EACrB,kBAA4B;QAF5B,SAAI,GAAJ,IAAI,CAAM;QACD,UAAK,GAAL,KAAK,CAAO;QACrB,uBAAkB,GAAlB,kBAAkB,CAAU;IAE1C,CAAC;IAED;;;;;OAKG;IACH,SAAS,CAAC,EAAE,kBAAkB,EAAoC;QAC9D,IAAI,CAAC,kBAAkB,GAAG,kBAAkB,CAAC;IACjD,CAAC;IAED;;;;;;;;;OASG;IACH,QAAQ,CAAC,KAAY;QACjB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;IACvB,CAAC;IAED;;;;;;;OAOG;IACH,MAAM,CAAC,MAAY;QACf,IAAI,CAAC,IAAI,GAAG,IAAA,mBAAM,EAAC,QAAQ,EAAE,MAAM,EAAE,IAAA,sBAAS,GAAE,EAAE,IAAA,qBAAQ,EAAC,SAAS,EAAE,IAAA,sBAAS,GAAE,CAAC,CAAC,CAAC;IACxF,CAAC;IAED;;;;OAIG;IACH,WAAW;QACP,OAAO,IAAI,CAAC,IAAI,CAAC;IACrB,CAAC;IAED;;;;;;;;;;;;;OAaG;IACI,KAAK,CAAC,IAAY;QACrB,IAAI,CAAE,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,EAAE,CAAC;YACnC,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,gBAAK,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,EAAE;gBACxD,IAAI,sBAAW,CAAC,IAAI,CAAC,KAAK,CAAC;gBAC3B,IAAI,uBAAY,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,kBAAkB,CAAC;aACxD,CAAC,CAAC,CAAC;YAEJ,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;YAE3D,IAAI,CAAC,KAAK,CAAC,QAAQ,CACf,IAAI,2BAAgB,CAChB,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,EAC3B,KAAK,CAAC,MAAM,EAAE,EACd,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAC3B,CACJ,CAAC;QACN,CAAC;QAED,MAAM,wBAAwB,GAAG,IAAI,CAAC,YAAY,CAAC;QACnD,MAAM,+BAA+B,GAAG,IAAI,CAAC,iBAAiB,CAAC;QAE/D,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;QACnD,IAAI,CAAC,iBAAiB,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC;QAErD,MAAM,gBAAgB,GAAG,IAAI,CAAC,YAAY,KAAK,wBAAwB;eAChE,CAAE,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,CAAC,MAAM,CAAC,+BAA+B,CAAC,CAAC;QAE7E,IAAI,gBAAgB,EAAE,CAAC;YACnB,IAAI,CAAC,KAAK,CAAC,QAAQ,CACf,IAAI,2BAAgB,CAChB,IAAI,CAAC,KAAK,CAAC,cAAc,EAAE,EAC3B,IAAI,CAAC,YAAY,CAAC,MAAM,EAAE,EAC1B,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE,CAC3B,CACJ,CAAC;QACN,CAAC;QAED,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAEO,YAAY,CAAC,KAAY;QAE7B,IAAI,aAAoB,CAAC;QAEzB,IAAI,CAAC;YACD,aAAa,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QAC7C,CAAC;QACD,OAAO,KAAK,EAAE,CAAC;YACX,MAAM,IAAI,6BAAkB,CAAC,GAAI,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAE,gDAAiD,KAAK,CAAC,IAAK,aAAa,EAAE,KAAK,CAAC,CAAC;QAC9I,CAAC;QAED,IAAI,CAAE,CAAC,aAAa,YAAY,gBAAK,CAAC,EAAE,CAAC;YACrC,MAAM,IAAI,6BAAkB,CAAC,uCAAwC,KAAK,CAAC,IAAK,MAAO,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAE,aAAc,aAAc,EAAE,CAAC,CAAC;QAClJ,CAAC;QAED,OAAO,aAAa,CAAC;IACzB,CAAC;IAEO,MAAM,CAAC,IAAU;QACrB,OAAO,IAAI,CAAC,WAAW,KAAK,MAAM;YAC9B,CAAC,CAAC,MAAM;YACR,CAAC,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC;IAChC,CAAC;IAEO,mBAAmB,CAAC,IAAY;QACpC,OAAO,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC;YACtC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC;YACrC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IAC9C,CAAC;IAED;;;;OAIG;IACI,sBAAsB;QACzB,OAAO,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;IACtC,CAAC;IAED;;;;;;;;OAQG;IACI,mBAAmB;QACtB,IAAI,CAAE,IAAI,CAAC,YAAY,EAAE,CAAC;YACtB,MAAM,IAAI,qBAAU,CAAC,+HAA+H,CAAC,CAAC;QAC1J,CAAC;QAED,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED;;;;;;;;;;;;;;OAcG;IACH,WAAW,CAAC,KAAiB;QACzB,IAAI,CAAC,iBAAiB,GAAG,KAAK,CAAC;IACnC,CAAC;IAED;;;;OAIG;IACH,YAAY;QACR,OAAO,IAAI,CAAC,iBAAiB,CAAC;IAClC,CAAC;IAED;;;;;;;;OAQG;IACH,QAAQ,CAAC,KAAiB;QACtB,OAAO,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC;IACnD,CAAC;IAED;;;;;;;OAOG;IACH,kBAAkB,CAAC,KAAiB;QAEhC,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QAEpC,IAAI,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,CAAC,EAAE,CAAC;YACrC,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;QAClC,CAAC;IACL,CAAC;IAED;;;;;;;OAOG;IACH,aAAa,CAAC,KAAiB;QAC3B,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,KAAK,EAAE,CAAC;IAC/B,CAAC;CACJ;AA7PD,sDA6PC"}
@@ -2,9 +2,11 @@ import type { SerenityConfig } from '../config/index.js';
2
2
  import { ErrorFactory, type ErrorOptions, type RuntimeError } from '../errors/index.js';
3
3
  import { type DomainEvent, type EmitsDomainEvents } from '../events/index.js';
4
4
  import { type ActivityDetails, CorrelationId, type CorrelationIdFactory } from '../model/index.js';
5
- import { Actor, type Clock, type Duration, type Timestamp } from '../screenplay/index.js';
6
- import type { ListensToDomainEvents } from '../stage/index.js';
5
+ import type { Actor } from '../screenplay/index.js';
6
+ import type { Clock, Duration, Timestamp } from '../screenplay/index.js';
7
+ import { ActorLifecycleManager } from './ActorLifecycleManager.js';
7
8
  import type { Cast } from './Cast.js';
9
+ import type { ListensToDomainEvents } from './ListensToDomainEvents.js';
8
10
  import type { StageManager } from './StageManager.js';
9
11
  /**
10
12
  * Stage is the place where [actors](https://serenity-js.org/api/core/class/Actor/) perform.
@@ -23,44 +25,28 @@ import type { StageManager } from './StageManager.js';
23
25
  * @group Stage
24
26
  */
25
27
  export declare class Stage implements EmitsDomainEvents {
26
- private cast;
27
- private manager;
28
+ private readonly manager;
28
29
  private errors;
29
30
  private readonly clock;
30
- private interactionTimeout;
31
31
  private readonly sceneIdFactory;
32
32
  static readonly unknownSceneId: CorrelationId;
33
- /**
34
- * Actors instantiated after the scene has started,
35
- * who will be dismissed when the scene finishes.
36
- */
37
- private actorsOnFrontStage;
38
- /**
39
- * Actors instantiated before the scene has started,
40
- * who will be dismissed when the test run finishes.
41
- */
42
- private actorsOnBackstage;
43
- private actorsOnStage;
44
- /**
45
- * The most recent actor referenced via the [`Actor`](https://serenity-js.org/api/core/class/Actor/) method
46
- */
47
- private actorInTheSpotlight;
48
- /**
49
- * The scene in which the spotlight was last set.
50
- * Used to detect when the spotlight shifts to a different scene context.
51
- */
52
- private sceneOfSpotlightedActor;
53
33
  private currentActivity;
54
34
  private currentScene;
35
+ private readonly actorLifecycleManager;
55
36
  /**
56
- * @param cast
57
- * @param manager
58
- * @param errors
59
- * @param clock
60
- * @param interactionTimeout
61
- * @param sceneIdFactory
62
- */
63
- constructor(cast: Cast, manager: StageManager, errors: ErrorFactory, clock: Clock, interactionTimeout: Duration, sceneIdFactory?: CorrelationIdFactory);
37
+ * Creates a new Stage instance.
38
+ *
39
+ * @param cast - The default cast to use for preparing actors
40
+ * @param manager - The stage manager responsible for notifying listeners of domain events
41
+ * @param errors - Factory for creating runtime errors with proper context
42
+ * @param clock - Clock used for timestamping domain events
43
+ * @param interactionTimeout - Default timeout for actor interactions
44
+ * @param sceneIdFactory - Factory for creating scene correlation IDs
45
+ * @param actorLifecycleManager - Optional custom ActorLifecycleManager instance.
46
+ * When provided, allows test runner adapters to control actor lifecycle programmatically.
47
+ * If not provided, a default manager is created.
48
+ */
49
+ constructor(cast: Cast, manager: StageManager, errors: ErrorFactory, clock: Clock, interactionTimeout: Duration, sceneIdFactory?: CorrelationIdFactory, actorLifecycleManager?: ActorLifecycleManager);
64
50
  configure(options: Pick<SerenityConfig, 'actors' | 'cueTimeout' | 'interactionTimeout' | 'diffFormatter'>): void;
65
51
  /**
66
52
  * An alias for [`Stage.actor`](https://serenity-js.org/api/core/class/Stage/#actor)
@@ -97,7 +83,7 @@ export declare class Stage implements EmitsDomainEvents {
97
83
  engage(actors: Cast): void;
98
84
  /**
99
85
  * Assigns listeners to be notified of [Serenity/JS domain events](https://serenity-js.org/api/core-events/class/DomainEvent/)
100
- * emitted via [`Stage.announce`](https://serenity-js.org/api/core/class/Stage/#announce).s
86
+ * emitted via [`Stage.announce`](https://serenity-js.org/api/core/class/Stage/#announce).
101
87
  *
102
88
  * @param listeners
103
89
  */
@@ -110,6 +96,8 @@ export declare class Stage implements EmitsDomainEvents {
110
96
  */
111
97
  announce(...events: Array<DomainEvent>): void;
112
98
  private announceSingle;
99
+ private notifyOfStageExit;
100
+ private dismissActorsIn;
113
101
  /**
114
102
  * Returns current time. This method should be used whenever
115
103
  * [`DomainEvent`](https://serenity-js.org/api/core-events/class/DomainEvent/) objects are instantiated by you programmatically.
@@ -161,9 +149,5 @@ export declare class Stage implements EmitsDomainEvents {
161
149
  */
162
150
  waitForNextCue(): Promise<void>;
163
151
  createError<RE extends RuntimeError>(errorType: new (...args: any[]) => RE, options: ErrorOptions): RE;
164
- private instantiatedActorCalled;
165
- private notifyOfStageExit;
166
- private dismiss;
167
- private typeOf;
168
152
  }
169
153
  //# sourceMappingURL=Stage.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"Stage.d.ts","sourceRoot":"","sources":["../../src/stage/Stage.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACzD,OAAO,EACH,YAAY,EACZ,KAAK,YAAY,EAEjB,KAAK,YAAY,EACpB,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAKH,KAAK,WAAW,EAChB,KAAK,iBAAiB,EAIzB,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,KAAK,eAAe,EAAE,aAAa,EAAE,KAAK,oBAAoB,EAAQ,MAAM,mBAAmB,CAAC;AACzG,OAAO,KAAK,EAAE,KAAK,EAAC,MAAM,wBAAwB,CAAC;AACnD,OAAO,KAAK,EAAE,KAAK,EAAE,QAAQ,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACzE,OAAO,EAAE,qBAAqB,EAAmB,MAAM,4BAA4B,CAAC;AACpF,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AACtC,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,4BAA4B,CAAC;AACxE,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC;AAEtD;;;;;;;;;;;;;;;GAeG;AACH,qBAAa,KAAM,YAAW,iBAAiB;IAyBvC,OAAO,CAAC,QAAQ,CAAC,OAAO;IACxB,OAAO,CAAC,MAAM;IACd,OAAO,CAAC,QAAQ,CAAC,KAAK;IAEtB,OAAO,CAAC,QAAQ,CAAC,cAAc;IA3BnC,gBAAuB,cAAc,gBAA+B;IAEpE,OAAO,CAAC,eAAe,CAA8D;IAErF,OAAO,CAAC,YAAY,CAAuC;IAE3D,OAAO,CAAC,QAAQ,CAAC,qBAAqB,CAAuB;IAE7D;;;;;;;;;;;;OAYG;gBAEC,IAAI,EAAE,IAAI,EACO,OAAO,EAAE,YAAY,EAC9B,MAAM,EAAE,YAAY,EACX,KAAK,EAAE,KAAK,EAC7B,kBAAkB,EAAE,QAAQ,EACX,cAAc,GAAE,oBAAoC,EACrE,qBAAqB,CAAC,EAAE,qBAAqB;IAajD,SAAS,CAAC,OAAO,EAAE,IAAI,CAAC,cAAc,EAAE,QAAQ,GAAG,YAAY,GAAG,oBAAoB,GAAG,eAAe,CAAC,GAAG,IAAI;IAkBhH;;;;OAIG;IACH,cAAc,CAAC,IAAI,EAAE,MAAM,GAAG,KAAK;IAInC;;;;;;OAMG;IACH,KAAK,CAAC,IAAI,EAAE,MAAM,GAAG,KAAK;IAI1B;;;;;;OAMG;IACH,sBAAsB,IAAI,KAAK;IAI/B;;OAEG;IACH,iBAAiB,IAAI,OAAO;IAI5B;;;;;OAKG;IACH,MAAM,CAAC,MAAM,EAAE,IAAI,GAAG,IAAI;IAI1B;;;;;OAKG;IACH,MAAM,CAAC,GAAG,SAAS,EAAE,qBAAqB,EAAE,GAAG,IAAI;IAInD;;;;;OAKG;IACH,QAAQ,CAAC,GAAG,MAAM,EAAE,KAAK,CAAC,WAAW,CAAC,GAAG,IAAI;IAM7C,OAAO,CAAC,cAAc;IAqBtB,OAAO,CAAC,iBAAiB;YAUX,eAAe;IAqC7B;;;OAGG;IACH,WAAW,IAAI,SAAS;IAIxB;;;;;;;;;OASG;IACH,gBAAgB,IAAI,aAAa;IAMjC;;;;;OAKG;IACH,cAAc,IAAI,aAAa;IAI/B;;;;;;;;;OASG;IACH,mBAAmB,CAAC,eAAe,EAAE,eAAe,GAAG,aAAa;IASpE;;;;;OAKG;IACH,iBAAiB,IAAI,aAAa;IAQlC;;;;;;;OAOG;IACH,cAAc,IAAI,OAAO,CAAC,IAAI,CAAC;IAI/B,WAAW,CAAC,EAAE,SAAS,YAAY,EAAE,SAAS,EAAE,KAAK,GAAG,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,EAAE,OAAO,EAAE,YAAY,GAAG,EAAE;CAMzG"}
@@ -5,7 +5,7 @@ const tiny_types_1 = require("tiny-types");
5
5
  const index_js_1 = require("../errors/index.js");
6
6
  const index_js_2 = require("../events/index.js");
7
7
  const index_js_3 = require("../model/index.js");
8
- const index_js_4 = require("../screenplay/index.js");
8
+ const ActorLifecycleManager_js_1 = require("./ActorLifecycleManager.js");
9
9
  /**
10
10
  * Stage is the place where [actors](https://serenity-js.org/api/core/class/Actor/) perform.
11
11
  *
@@ -23,49 +23,31 @@ const index_js_4 = require("../screenplay/index.js");
23
23
  * @group Stage
24
24
  */
25
25
  class Stage {
26
- cast;
27
26
  manager;
28
27
  errors;
29
28
  clock;
30
- interactionTimeout;
31
29
  sceneIdFactory;
32
30
  static unknownSceneId = new index_js_3.CorrelationId('unknown');
33
- /**
34
- * Actors instantiated after the scene has started,
35
- * who will be dismissed when the scene finishes.
36
- */
37
- actorsOnFrontStage = new Map();
38
- /**
39
- * Actors instantiated before the scene has started,
40
- * who will be dismissed when the test run finishes.
41
- */
42
- actorsOnBackstage = new Map();
43
- actorsOnStage = this.actorsOnBackstage;
44
- /**
45
- * The most recent actor referenced via the [`Actor`](https://serenity-js.org/api/core/class/Actor/) method
46
- */
47
- actorInTheSpotlight = undefined;
48
- /**
49
- * The scene in which the spotlight was last set.
50
- * Used to detect when the spotlight shifts to a different scene context.
51
- */
52
- sceneOfSpotlightedActor = undefined;
53
31
  currentActivity = undefined;
54
32
  currentScene = Stage.unknownSceneId;
33
+ actorLifecycleManager;
55
34
  /**
56
- * @param cast
57
- * @param manager
58
- * @param errors
59
- * @param clock
60
- * @param interactionTimeout
61
- * @param sceneIdFactory
35
+ * Creates a new Stage instance.
36
+ *
37
+ * @param cast - The default cast to use for preparing actors
38
+ * @param manager - The stage manager responsible for notifying listeners of domain events
39
+ * @param errors - Factory for creating runtime errors with proper context
40
+ * @param clock - Clock used for timestamping domain events
41
+ * @param interactionTimeout - Default timeout for actor interactions
42
+ * @param sceneIdFactory - Factory for creating scene correlation IDs
43
+ * @param actorLifecycleManager - Optional custom ActorLifecycleManager instance.
44
+ * When provided, allows test runner adapters to control actor lifecycle programmatically.
45
+ * If not provided, a default manager is created.
62
46
  */
63
- constructor(cast, manager, errors, clock, interactionTimeout, sceneIdFactory = index_js_3.CorrelationId) {
64
- this.cast = cast;
47
+ constructor(cast, manager, errors, clock, interactionTimeout, sceneIdFactory = index_js_3.CorrelationId, actorLifecycleManager) {
65
48
  this.manager = manager;
66
49
  this.errors = errors;
67
50
  this.clock = clock;
68
- this.interactionTimeout = interactionTimeout;
69
51
  this.sceneIdFactory = sceneIdFactory;
70
52
  (0, tiny_types_1.ensure)('Cast', cast, (0, tiny_types_1.isDefined)());
71
53
  (0, tiny_types_1.ensure)('StageManager', manager, (0, tiny_types_1.isDefined)());
@@ -73,11 +55,15 @@ class Stage {
73
55
  (0, tiny_types_1.ensure)('Clock', clock, (0, tiny_types_1.isDefined)());
74
56
  (0, tiny_types_1.ensure)('interactionTimeout', interactionTimeout, (0, tiny_types_1.isDefined)());
75
57
  (0, tiny_types_1.ensure)('sceneIdFactory', sceneIdFactory, (0, tiny_types_1.isDefined)());
58
+ this.actorLifecycleManager = actorLifecycleManager ?? new ActorLifecycleManager_js_1.ActorLifecycleManager(cast, this.clock, interactionTimeout);
59
+ this.actorLifecycleManager.assignTo(this);
76
60
  }
77
61
  configure(options) {
78
- this.interactionTimeout = options.interactionTimeout || this.interactionTimeout;
62
+ if (options.interactionTimeout) {
63
+ this.actorLifecycleManager.configure({ interactionTimeout: options.interactionTimeout });
64
+ }
79
65
  if (options.actors) {
80
- this.engage(options.actors);
66
+ this.actorLifecycleManager.engage(options.actors);
81
67
  }
82
68
  if (options.cueTimeout) {
83
69
  this.manager.configure({ cueTimeout: options.cueTimeout });
@@ -102,34 +88,7 @@ class Stage {
102
88
  * Case-sensitive name of the Actor, e.g. `Alice`
103
89
  */
104
90
  actor(name) {
105
- if (!this.instantiatedActorCalled(name)) {
106
- let actor;
107
- try {
108
- const newActor = new index_js_4.Actor(name, this, [
109
- new index_js_1.RaiseErrors(this),
110
- new index_js_4.ScheduleWork(this.clock, this.interactionTimeout)
111
- ]);
112
- actor = this.cast.prepare(newActor);
113
- }
114
- catch (error) {
115
- throw new index_js_1.ConfigurationError(`${this.typeOf(this.cast)} encountered a problem when preparing actor "${name}" for stage`, error);
116
- }
117
- if (!(actor instanceof index_js_4.Actor)) {
118
- throw new index_js_1.ConfigurationError(`Instead of a new instance of actor "${name}", ${this.typeOf(this.cast)} returned ${actor}`);
119
- }
120
- this.actorsOnStage.set(name, actor);
121
- this.announce(new index_js_2.ActorEntersStage(this.currentScene, actor.toJSON()));
122
- }
123
- const previousActorInSpotlight = this.actorInTheSpotlight;
124
- const previousSceneOfSpotlightedActor = this.sceneOfSpotlightedActor;
125
- this.actorInTheSpotlight = this.instantiatedActorCalled(name);
126
- this.sceneOfSpotlightedActor = this.currentScene;
127
- const spotlightShifted = this.actorInTheSpotlight !== previousActorInSpotlight
128
- || !this.currentScene.equals(previousSceneOfSpotlightedActor);
129
- if (spotlightShifted) {
130
- this.announce(new index_js_2.ActorSpotlighted(this.currentScene, this.actorInTheSpotlight.toJSON()));
131
- }
132
- return this.actorInTheSpotlight;
91
+ return this.actorLifecycleManager.actor(name);
133
92
  }
134
93
  /**
135
94
  * Returns the last [`Actor`](https://serenity-js.org/api/core/class/Actor/) instantiated via [`Stage.actor`](https://serenity-js.org/api/core/class/Stage/#actor).
@@ -139,16 +98,13 @@ class Stage {
139
98
  * If no [`Actor`](https://serenity-js.org/api/core/class/Actor/) has been activated yet
140
99
  */
141
100
  theActorInTheSpotlight() {
142
- if (!this.actorInTheSpotlight) {
143
- throw new index_js_1.LogicError(`There is no actor in the spotlight yet. Make sure you instantiate one with stage.actor(actorName) before calling this method.`);
144
- }
145
- return this.actorInTheSpotlight;
101
+ return this.actorLifecycleManager.actorInTheSpotlight();
146
102
  }
147
103
  /**
148
104
  * Returns `true` if there is an [`Actor`](https://serenity-js.org/api/core/class/Actor/) in the spotlight, `false` otherwise.
149
105
  */
150
106
  theShowHasStarted() {
151
- return !!this.actorInTheSpotlight;
107
+ return this.actorLifecycleManager.hasActorInTheSpotlight();
152
108
  }
153
109
  /**
154
110
  * Configures the Stage to prepare [actors](https://serenity-js.org/api/core/class/Actor/)
@@ -157,11 +113,11 @@ class Stage {
157
113
  * @param actors
158
114
  */
159
115
  engage(actors) {
160
- this.cast = (0, tiny_types_1.ensure)('actors', actors, (0, tiny_types_1.isDefined)(), (0, tiny_types_1.property)('prepare', (0, tiny_types_1.isDefined)()));
116
+ this.actorLifecycleManager.engage(actors);
161
117
  }
162
118
  /**
163
119
  * Assigns listeners to be notified of [Serenity/JS domain events](https://serenity-js.org/api/core-events/class/DomainEvent/)
164
- * emitted via [`Stage.announce`](https://serenity-js.org/api/core/class/Stage/#announce).s
120
+ * emitted via [`Stage.announce`](https://serenity-js.org/api/core/class/Stage/#announce).
165
121
  *
166
122
  * @param listeners
167
123
  */
@@ -181,26 +137,52 @@ class Stage {
181
137
  }
182
138
  announceSingle(event) {
183
139
  if (event instanceof index_js_2.SceneStarts) {
184
- this.actorsOnStage = this.actorsOnFrontStage;
140
+ this.actorLifecycleManager.switchFocus('foreground');
185
141
  }
186
142
  if (event instanceof index_js_2.SceneFinishes || event instanceof index_js_2.TestRunFinishes) {
187
- this.notifyOfStageExit(this.currentSceneId());
143
+ this.notifyOfStageExit(this.actorLifecycleManager.currentFocus());
188
144
  }
189
145
  this.manager.notifyOf(event);
190
146
  if (event instanceof index_js_2.SceneFinishes) {
191
- this.dismiss(this.actorsOnStage);
192
- this.actorsOnStage = this.actorsOnBackstage;
147
+ this.dismissActorsIn('foreground');
148
+ this.actorLifecycleManager.switchFocus('background');
193
149
  }
194
150
  if (event instanceof index_js_2.TestRunFinishes) {
195
- this.dismiss(this.actorsOnStage);
151
+ this.dismissActorsIn('background');
152
+ }
153
+ }
154
+ notifyOfStageExit(focus) {
155
+ for (const actor of this.actorLifecycleManager.actorsIn(focus)) {
156
+ this.announce(new index_js_2.ActorStageExitStarts(this.currentSceneId(), actor.toJSON(), this.currentTime()));
196
157
  }
197
158
  }
159
+ async dismissActorsIn(focus) {
160
+ const actors = this.actorLifecycleManager.actorsIn(focus);
161
+ this.actorLifecycleManager.clearSpotlightIfIn(focus);
162
+ // Wait for the Photographer to finish taking any screenshots
163
+ await this.manager.waitForAsyncOperationsToComplete();
164
+ const actorsToDismiss = new Map(actors.map(actor => [actor, index_js_3.CorrelationId.create()]));
165
+ for (const [actor, correlationId] of actorsToDismiss) {
166
+ this.announce(new index_js_2.ActorStageExitAttempted(correlationId, new index_js_3.Name(actor.name), this.currentTime()));
167
+ }
168
+ // Try to dismiss each actor
169
+ for (const [actor, correlationId] of actorsToDismiss) {
170
+ try {
171
+ await actor.dismiss();
172
+ this.announce(new index_js_2.ActorStageExitCompleted(correlationId, new index_js_3.Name(actor.name), this.currentTime()));
173
+ }
174
+ catch (error) {
175
+ this.announce(new index_js_2.ActorStageExitFailed(error, correlationId, this.currentTime()));
176
+ }
177
+ }
178
+ this.actorLifecycleManager.clearActorsIn(focus);
179
+ }
198
180
  /**
199
181
  * Returns current time. This method should be used whenever
200
182
  * [`DomainEvent`](https://serenity-js.org/api/core-events/class/DomainEvent/) objects are instantiated by you programmatically.
201
183
  */
202
184
  currentTime() {
203
- return this.manager.currentTime();
185
+ return this.clock.now();
204
186
  }
205
187
  /**
206
188
  * Generates and remembers a `CorrelationId`
@@ -271,44 +253,6 @@ class Stage {
271
253
  ...options,
272
254
  });
273
255
  }
274
- instantiatedActorCalled(name) {
275
- return this.actorsOnBackstage.has(name)
276
- ? this.actorsOnBackstage.get(name)
277
- : this.actorsOnFrontStage.get(name);
278
- }
279
- notifyOfStageExit(sceneId) {
280
- for (const actor of this.actorsOnStage.values()) {
281
- this.announce(new index_js_2.ActorStageExitStarts(sceneId, actor.toJSON(), this.currentTime()));
282
- }
283
- }
284
- async dismiss(activeActors) {
285
- const actors = Array.from(activeActors.values());
286
- if (actors.includes(this.actorInTheSpotlight)) {
287
- this.actorInTheSpotlight = undefined;
288
- }
289
- // Wait for the Photographer to finish taking any screenshots
290
- await this.manager.waitForAsyncOperationsToComplete();
291
- const actorsToDismiss = new Map(actors.map(actor => [actor, index_js_3.CorrelationId.create()]));
292
- for (const [actor, correlationId] of actorsToDismiss) {
293
- this.announce(new index_js_2.ActorStageExitAttempted(correlationId, new index_js_3.Name(actor.name), this.currentTime()));
294
- }
295
- // Try to dismiss each actor
296
- for (const [actor, correlationId] of actorsToDismiss) {
297
- try {
298
- await actor.dismiss();
299
- this.announce(new index_js_2.ActorStageExitCompleted(correlationId, new index_js_3.Name(actor.name), this.currentTime()));
300
- }
301
- catch (error) {
302
- this.announce(new index_js_2.ActorStageExitFailed(error, correlationId, this.currentTime()));
303
- }
304
- }
305
- activeActors.clear();
306
- }
307
- typeOf(cast) {
308
- return cast.constructor === Object
309
- ? 'Cast'
310
- : cast.constructor.name;
311
- }
312
256
  }
313
257
  exports.Stage = Stage;
314
258
  //# sourceMappingURL=Stage.js.map