@sepveneto/dao 0.1.8 → 0.1.9

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package/dist/dao.js CHANGED
@@ -952,13 +952,30 @@ var _SpritePipe, SpritePipe = class {
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  this._renderer = n;
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  }
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  addRenderable(n, j) {
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- this._renderer.renderPipes.batch.addToBatch({
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+ let M = this._getRuntimeSprite(n);
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+ n.didViewUpdate && this._updateBatchableSprite(n, M), this._renderer.renderPipes.batch.addToBatch(M, j);
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+ }
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+ _updateBatchableSprite(n, j) {
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+ j.texture = n._texture, j.bounds = n.bounds;
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+ }
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+ validateRenderable(n) {
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+ return this._getRuntimeSprite(n).texture._source.uid !== n._texture._source.uid;
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+ }
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+ _getRuntimeSprite(n) {
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+ return n._runtimeData[this._renderer.uid] || this._initCacheSprite(n);
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+ }
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+ _initCacheSprite(n) {
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+ let j = {
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  renderable: n,
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  texture: n.texture,
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  transform: n.relativeGroupTransform,
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  bounds: n.bounds,
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- roundPixels: this._renderer._roundPixels | n._roundPixels
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- }, j);
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+ roundPixels: this._renderer._roundPixels | n._roundPixels,
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+ destroy: function() {
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+ this.renderable = null, this.texture = null, this.transform = null, this.bounds = null;
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+ }
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+ };
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+ return n._runtimeData[this._renderer.uid] = j, j;
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  }
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  destroy() {
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  this._renderer = null;
@@ -1411,6 +1428,9 @@ var Graphics = class extends ViewContainer {
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  addRenderable(n, j) {
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  this._renderer.renderPipes.batch.break(j), j.add(n);
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  }
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+ validateRenderable(n) {
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+ return !1;
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+ }
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  execute(n) {
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  let j = this._renderer, M = j.canvasContext, N = M.activeConext, P = j.roundPixels, F = (n.groupColorAlpha >>> 24 & 255) / 255;
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  if (!(F <= 0)) {
@@ -1800,7 +1820,7 @@ function drawLetterSpacing(n, j, M, N, P, F = !1, I = 0) {
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  }
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  var _TextureSource, TextureSource = class n extends eventemitter3_default {
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  constructor(j) {
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- super(), this._resolution = 1, this.pixelWidth = 1, this.pixelHeight = 1, this.width = 1, this.height = 1;
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+ super(), this.uid = uid("textureSource"), this._resolution = 1, this.pixelWidth = 1, this.pixelHeight = 1, this.width = 1, this.height = 1;
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  let M = {
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  ...n.defaultOptions,
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  ...j