@sepveneto/dao 0.1.4 → 0.1.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/dao.js CHANGED
@@ -65,7 +65,7 @@ var Matrix = class n {
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  j == null ? this.x = this.y = n : (this.x = n, this.y = j);
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  }
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  copyFrom(n) {
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- this.set(n.x, n.y);
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+ return this.set(n.x, n.y), this;
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  }
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  };
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  function nextPow2(n) {
@@ -73,7 +73,7 @@ function nextPow2(n) {
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  }
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  var FederatedEvent = class {
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  constructor(n) {
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- this.system = n;
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+ this.global = new Vector2(), this.screen = new Vector2(), this.system = n;
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  }
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  getLocalPosition(n, j) {
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  return n.worldTransform.applyInverse(j || this.global);
@@ -83,7 +83,10 @@ var FederatedEvent = class {
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  }
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  }, _EventSystem, PROPAGATION_LIMIT = 2048, EventSystem = class {
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  constructor(n) {
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- this.domElement = null, this.rootTarget = null, this.resolution = 1, this._allInteractiveElements = [], this._hitElements = [], this._isPointerMoveEvent = !1, this.mappingState = { trackingData: {} }, this.renderer = n, this.resolution = n.resolution, this._onPointerDown = this._onPointerDown.bind(this), this._onPointerMove = this._onPointerMove.bind(this), this._onPointerUp = this._onPointerUp.bind(this), this._onPointerOverOut = this._onPointerOverOut.bind(this), this.init();
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+ this.domElement = null, this.rootTarget = null, this.resolution = 1, this._allInteractiveElements = [], this._hitElements = [], this._isPointerMoveEvent = !1, this.mappingState = { trackingData: {} }, this.renderer = n, this.resolution = n.resolution, this._rootPointerEvent = new FederatedEvent(null), this._onPointerDown = this._onPointerDown.bind(this), this._onPointerMove = this._onPointerMove.bind(this), this._onPointerUp = this._onPointerUp.bind(this), this._onPointerOverOut = this._onPointerOverOut.bind(this), this.init();
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+ }
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+ get pointer() {
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+ return this._rootPointerEvent;
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  }
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  trackingData(n) {
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  return this.mappingState.trackingData[n] || (this.mappingState.trackingData[n] = {
@@ -136,76 +139,77 @@ var FederatedEvent = class {
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  var j;
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  if (this.rootTarget = this.renderer.renderedObject, !this.rootTarget) return;
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  this._isPointerMoveEvent = !0, this._allInteractiveElements.length = 0, this._hitElements.length = 0;
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- let M = this.createPointEvent(n);
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+ let M = this._bootstrapEvent(this._rootPointerEvent, n), N = this.createPointEvent(M);
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  this._isPointerMoveEvent = !1;
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- let N = this.trackingData(n.pointerId), P = findMountedTarget(N.overTargets);
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- if (((j = N.overTargets) == null ? void 0 : j.length) > 0 && P !== M.target) {
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- let j = this.createPointEvent(n, "pointerout", P);
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- this.dispatchEvent(j, "pointerout");
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- let N = M.composedPath();
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- if (!N.includes(P)) {
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- let j = this.createPointEvent(n, "pointerleave", P);
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- for (; j.target && !N.includes(j.target);) j.currentTarget = j.target, this._notifyTarget(j), j.target = j.target.parent;
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+ let P = this.trackingData(n.pointerId), F = findMountedTarget(P.overTargets);
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+ if (((j = P.overTargets) == null ? void 0 : j.length) > 0 && F !== N.target) {
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+ let n = this.createPointEvent(M, "pointerout", F);
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+ this.dispatchEvent(n, "pointerout");
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+ let j = N.composedPath();
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+ if (!j.includes(F)) {
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+ let n = this.createPointEvent(M, "pointerleave", F);
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+ for (; n.target && !j.includes(n.target);) n.currentTarget = n.target, this._notifyTarget(n), n.target = n.target.parent;
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  }
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  }
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- if (P !== M.target) {
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- let n = "pointerover", j = this.clonePointEvent(M, n);
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+ if (F !== N.target) {
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+ let n = "pointerover", j = this.clonePointEvent(N, n);
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  this.dispatchEvent(j, n);
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- let N = P == null ? void 0 : P.parent;
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- for (; N && N !== this.rootTarget.parent && N !== M.target;) N = N.parent;
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- if (!N || N === this.rootTarget.parent) {
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- let n = this.clonePointEvent(M, "pointerenter");
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- for (; n.target && n.target !== P && n.target !== this.rootTarget.parent;) n.currentTarget = n.target, this._notifyTarget(n), n.target = n.target.parent;
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+ let M = F == null ? void 0 : F.parent;
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+ for (; M && M !== this.rootTarget.parent && M !== N.target;) M = M.parent;
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+ if (!M || M === this.rootTarget.parent) {
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+ let n = this.clonePointEvent(N, "pointerenter");
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+ for (; n.target && n.target !== F && n.target !== this.rootTarget.parent;) n.currentTarget = n.target, this._notifyTarget(n), n.target = n.target.parent;
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  }
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  }
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- this.dispatchEvent(M, "pointermove");
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- let F = this._allInteractiveElements;
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- for (let n = F.length - 1; n >= 0; --n) M.currentTarget = F[n], this._notifyTarget(M, "globalpointermove");
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- this._allInteractiveElements.length = 0, this._hitElements.length = 0, N.overTargets = M.composedPath();
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+ this.dispatchEvent(N, "pointermove");
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+ let I = this._allInteractiveElements;
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+ for (let n = I.length - 1; n >= 0; --n) N.currentTarget = I[n], this._notifyTarget(N, "globalpointermove");
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+ this._allInteractiveElements.length = 0, this._hitElements.length = 0, P.overTargets = N.composedPath();
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  }
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  _onPointerDown(n) {
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  if (this.rootTarget = this.renderer.renderedObject, !this.rootTarget) return;
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- let j = this.createPointEvent(n);
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- this.dispatchEvent(j, "pointerdown");
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- let M = this.trackingData(n.pointerId);
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- M.pressTargetsByButton[n.button] = j.composedPath();
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+ let j = this._bootstrapEvent(this._rootPointerEvent, n), M = this.createPointEvent(j);
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+ this.dispatchEvent(M, "pointerdown");
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+ let N = this.trackingData(n.pointerId);
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+ N.pressTargetsByButton[n.button] = M.composedPath();
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  }
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  _onPointerOverOut(n) {
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  if (this.rootTarget = this.renderer.renderedObject, !this.rootTarget) return;
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- let j = this.createPointEvent(n);
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- this.dispatchEvent(j, "pointerout");
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+ let j = this._bootstrapEvent(this._rootPointerEvent, n), M = this.createPointEvent(j);
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+ this.dispatchEvent(M, "pointerout");
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  }
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  _onPointerUp(n) {
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  if (this.rootTarget = this.renderer.renderedObject, !this.rootTarget) return;
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  let j = n.target;
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  n.composedPath && n.composedPath().length > 1 && (j = n.composedPath()[0]);
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- let M = j === this.domElement ? "" : "outside", N = this.createPointEvent(n);
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- this.dispatchEvent(N, `pointerup${M}`);
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+ let M = this._bootstrapEvent(this._rootPointerEvent, n), N = j === this.domElement ? "" : "outside", P = this.createPointEvent(M);
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+ this.dispatchEvent(P, `pointerup${N}`);
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  }
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  _isInteractive(n) {
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  return n === "static";
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  }
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+ _bootstrapEvent(n, j) {
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+ return n.nativeEvent = j, this.mapPositionToPoint(n.screen, j.clientX, j.clientY), n.global.copyFrom(n.screen), j.type === "pointerleave" ? n.type = "pointerout" : n.type = j.type, n;
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+ }
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  createPointEvent(n, j, M) {
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  var N;
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- let P = this.mapPositionToPoint(n.clientX, n.clientY);
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- n.type === "pointerleave" && (j = "pointerout");
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- let F = new FederatedEvent(this);
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- return F.type = j, F.nativeEvent = n, F.target = (N = M == null ? this.hitTest(P.x, P.y) : M) == null ? this._hitElements[0] : N, F.global = P, F;
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+ let P = new FederatedEvent(this);
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+ return P.global.copyFrom(n.global), P.screen.copyFrom(n.screen), P.nativeEvent = n.nativeEvent, P.target = (N = M == null ? this.hitTest(P.global.x, P.global.y) : M) == null ? this._hitElements[0] : N, j && (P.type = j), P;
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  }
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  clonePointEvent(n, j) {
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  let M = new FederatedEvent(this);
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  return M.nativeEvent = n.nativeEvent, M.global = n.global, M.type = j == null ? n.type : j, M.path = n.composedPath().slice(), M.target = n.target, M;
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  }
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- mapPositionToPoint(n, j) {
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- let M = this.domElement, N = M.isConnected ? M.getBoundingClientRect() : {
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+ mapPositionToPoint(n, j, M) {
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+ let N = this.domElement, P = N.isConnected ? N.getBoundingClientRect() : {
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  x: 0,
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  y: 0,
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- width: M.width,
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- height: M.height,
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+ width: N.width,
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+ height: N.height,
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  left: 0,
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  top: 0
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- }, P = 1 / this.resolution, F = new Vector2();
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- return F.x = (n - N.left) * (M.width / N.width) * P, F.y = (j - N.top) * (M.height / N.height) * P, F;
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+ }, F = 1 / this.resolution;
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+ return n.x = (j - P.left) * (N.width / P.width) * F, n.y = (M - P.top) * (N.height / P.height) * F, n;
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  }
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  hitTest(n, j) {
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  let M = this._isPointerMoveEvent, N = this[M ? "hitTestMoveRecursive" : "hitTestRecursive"](this.rootTarget, this.rootTarget.eventMode, new Vector2(n, j));
@@ -1210,6 +1214,10 @@ var ShapePath = class {
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  setStrokeStyle(j) {
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  this._strokeStyle = toStrokeStyle(j, n.defaultStrokeStyle);
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  }
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+ clear() {
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+ return this._activePath.clear(), this.instructions.length = 0, this.onUpdate(), this;
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+ }
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+ onUpdate() {}
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  moveTo(n, j) {
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  return this._activePath.moveTo(n, j), this;
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  }
@@ -1294,7 +1302,12 @@ function toStrokeStyle(n, j) {
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  }
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  var Graphics = class extends ViewContainer {
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  constructor(n) {
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- super(), this.renderPipeId = "graphics", n instanceof GraphicsContext ? this.context = n : this.context = new GraphicsContext();
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+ n instanceof GraphicsContext && (n = { context: n });
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+ let { context: j, ...M } = n || {};
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+ super({
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+ label: "Graphics",
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+ ...M
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+ }), this.renderPipeId = "graphics", j ? this.context = j : this.context = new GraphicsContext();
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  }
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  setStrokeStyle(...n) {
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  return this._callContextMethod("setStrokeStyle", n);
@@ -1330,6 +1343,9 @@ var Graphics = class extends ViewContainer {
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  get bounds() {
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  return this.context.bounds;
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  }
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+ clear() {
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+ return this._callContextMethod("clear", []);
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+ }
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  }, _GraphicsPipe, GraphicsPipe = class {
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  constructor(n) {
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  this._renderer = n;
@@ -2440,6 +2456,6 @@ var AssetsClass = class {
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  }
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  };
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  const Assets = new AssetsClass();
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- export { Application, Assets, AssetsClass, CanvasRenderer, Container, Graphics, GraphicsContext, GraphicsPipe, Matrix, PI_2, Rectangle, RenderGroup, Sprite, Text, TextPipe, Texture, Ticker, TickerListener, UPDATE_BLEND, UPDATE_COLOR, UPDATE_TRANSFORM, UPDATE_VISIBLE, Vector2, ViewContainer, buildShapePath, nextPow2 };
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+ export { Application, Assets, AssetsClass, CanvasRenderer, Container, Graphics, GraphicsContext, GraphicsPipe, Matrix, PI_2, Rectangle, RenderGroup, RenderTexture, Sprite, Text, TextPipe, Texture, Ticker, TickerListener, UPDATE_BLEND, UPDATE_COLOR, UPDATE_TRANSFORM, UPDATE_VISIBLE, Vector2, ViewContainer, buildShapePath, nextPow2 };
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  //# sourceMappingURL=dao.js.map