@sepveneto/dao 0.0.4 → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (93) hide show
  1. package/README.md +58 -0
  2. package/dist/Loader.d.ts +3 -3
  3. package/dist/ResourceManager.d.ts +8 -2
  4. package/dist/app/Application.d.ts +18 -0
  5. package/dist/app/ResizePlugin.d.ts +16 -0
  6. package/dist/app/__tests__/Application.test.d.ts +1 -0
  7. package/dist/app/index.d.ts +1 -0
  8. package/dist/assets/Assets.d.ts +1 -0
  9. package/dist/dao.cjs +2 -2
  10. package/dist/dao.cjs.map +1 -0
  11. package/dist/dao.js +2175 -426
  12. package/dist/dao.js.map +1 -0
  13. package/dist/events/FederatedEvent.d.ts +15 -0
  14. package/dist/events/FederatedEventMap.d.ts +13 -0
  15. package/dist/events/__tests__/EventSystem.test.d.ts +1 -0
  16. package/dist/main.d.ts +8 -28
  17. package/dist/maths/Bounds.d.ts +31 -0
  18. package/dist/maths/Matrix.d.ts +85 -0
  19. package/dist/maths/Point.d.ts +17 -0
  20. package/dist/maths/const.d.ts +14 -0
  21. package/dist/maths/index.d.ts +18 -0
  22. package/dist/maths/shapes/Polygon.d.ts +10 -0
  23. package/dist/maths/shapes/Rectangle.d.ts +11 -0
  24. package/dist/renderer/CanvasPool.d.ts +11 -0
  25. package/dist/renderer/InstructionSet.d.ts +18 -0
  26. package/dist/renderer/index.d.ts +66 -0
  27. package/dist/renderer/texture/RenderTexture.d.ts +7 -0
  28. package/dist/renderer/texture/Texture.d.ts +25 -0
  29. package/dist/renderer/texture/TextureSource.d.ts +50 -0
  30. package/dist/scene/ViewContainer.d.ts +22 -0
  31. package/dist/scene/batcher/Batcher.d.ts +10 -0
  32. package/dist/scene/batcher/BatcherPipe.d.ts +34 -0
  33. package/dist/scene/batcher/index.d.ts +2 -0
  34. package/dist/scene/container/Container.d.ts +198 -0
  35. package/dist/scene/container/RenderGroup.d.ts +24 -0
  36. package/dist/scene/container/__tests__/Container.Sort.test.d.ts +1 -0
  37. package/dist/scene/container/__tests__/RenderGroup.test.d.ts +1 -0
  38. package/dist/scene/container/__tests__/transform-visibility.test.d.ts +1 -0
  39. package/dist/scene/container/__tests__/transform.test.d.ts +1 -0
  40. package/dist/scene/container/destroyTypes.d.ts +9 -0
  41. package/dist/scene/container/mixins/childrenHelperMixin.d.ts +5 -0
  42. package/dist/scene/container/mixins/effectMixin.d.ts +16 -0
  43. package/dist/scene/container/mixins/measureMixin.d.ts +14 -0
  44. package/dist/scene/container/mixins/sortMixin.d.ts +13 -0
  45. package/dist/scene/container/utils/updateRenderGroupTransform.d.ts +4 -0
  46. package/dist/scene/container/utils.d.ts +2 -0
  47. package/dist/scene/graphics/Graphics.d.ts +19 -0
  48. package/dist/scene/graphics/GraphicsContext.d.ts +61 -0
  49. package/dist/scene/graphics/GraphicsPipe.d.ts +15 -0
  50. package/dist/scene/graphics/index.d.ts +3 -0
  51. package/dist/scene/graphics/path/GraphicsPath.d.ts +25 -0
  52. package/dist/scene/graphics/path/ShapePath.d.ts +27 -0
  53. package/dist/scene/graphics/path/buildAdaptiveBezier.d.ts +14 -0
  54. package/dist/scene/index.d.ts +6 -0
  55. package/dist/scene/mask/StencilMask.d.ts +14 -0
  56. package/dist/scene/mask/StencilMaskPipe.d.ts +16 -0
  57. package/dist/scene/sprite/Sprite.d.ts +22 -0
  58. package/dist/scene/sprite/SpritePipe.d.ts +12 -0
  59. package/dist/scene/sprite/index.d.ts +2 -0
  60. package/dist/scene/text/Text.d.ts +40 -0
  61. package/dist/scene/text/TextPipe.d.ts +24 -0
  62. package/dist/scene/text/TextStyle.d.ts +632 -0
  63. package/dist/scene/text/TextSystem.d.ts +19 -0
  64. package/dist/scene/text/__tests__/Text.test.d.ts +1 -0
  65. package/dist/scene/text/index.d.ts +2 -0
  66. package/dist/scene/text/utils.d.ts +74 -0
  67. package/dist/system/CanvasContextSystem.d.ts +15 -0
  68. package/dist/system/EventSystem.d.ts +49 -5
  69. package/dist/system/ExtractSystem.d.ts +18 -0
  70. package/dist/system/RenderGroupSystem.d.ts +16 -0
  71. package/dist/system/ViewSystem.d.ts +22 -0
  72. package/dist/system/index.d.ts +2 -0
  73. package/dist/ticker/Ticker.d.ts +290 -0
  74. package/dist/ticker/TickerListener.d.ts +21 -0
  75. package/dist/ticker/index.d.ts +2 -0
  76. package/dist/utils/index.d.ts +12 -0
  77. package/dist/utils/type.d.ts +16 -0
  78. package/dist/utils/uid.d.ts +19 -0
  79. package/package.json +19 -3
  80. package/dist/Camera.d.ts +0 -46
  81. package/dist/Container.d.ts +0 -17
  82. package/dist/Display.d.ts +0 -60
  83. package/dist/Factory.d.ts +0 -7
  84. package/dist/GameObject.d.ts +0 -17
  85. package/dist/Projection.d.ts +0 -25
  86. package/dist/Renderer.d.ts +0 -6
  87. package/dist/Scene.d.ts +0 -27
  88. package/dist/SortStragety.d.ts +0 -10
  89. package/dist/World.d.ts +0 -7
  90. package/dist/system/InputSystem.d.ts +0 -37
  91. package/dist/system/SortSystem.d.ts +0 -8
  92. package/dist/system/TweenManager.d.ts +0 -49
  93. package/dist/utils.d.ts +0 -5
@@ -0,0 +1,198 @@
1
+ import { Matrix, Rectangle, Vector2 } from '../../maths';
2
+ import { EventMode } from '../../system';
3
+ import { RenderGroup } from './RenderGroup';
4
+ import { ObservablePoint } from '../../maths/Point';
5
+ import { default as EventEmitter } from 'eventemitter3';
6
+ import { FederatedEventEmitterTypes } from '../../events/FederatedEventMap';
7
+ import { EffectMixin, EffectMixinConstructor } from './mixins/effectMixin';
8
+ import { InstructionSet } from '../../renderer/InstructionSet';
9
+ import { SortMixin, SortMixinConstructor } from './mixins/sortMixin';
10
+ import { MeasureMixin, MeasureMixinConstructor } from './mixins/measureMixin';
11
+ import { DestroyOptions } from './destroyTypes';
12
+ import { ChildrenHelperMixin } from './mixins/childrenHelperMixin';
13
+ /** @internal */
14
+ export declare const UPDATE_COLOR = 1;
15
+ /** @internal */
16
+ export declare const UPDATE_BLEND = 2;
17
+ /** @internal */
18
+ export declare const UPDATE_VISIBLE = 4;
19
+ /** @internal */
20
+ export declare const UPDATE_TRANSFORM = 8;
21
+ export type ContainerChild = Container;
22
+ export type IHitArea = {
23
+ contains(x: number, y: number): boolean;
24
+ };
25
+ export interface ContainerOptions<C extends ContainerChild = ContainerChild> extends EffectMixinConstructor, SortMixinConstructor, MeasureMixinConstructor {
26
+ label?: string;
27
+ isRenderGroup?: boolean;
28
+ alpha?: number;
29
+ angle?: number;
30
+ children?: C[];
31
+ parent?: Container;
32
+ rotation?: number;
33
+ scale?: Vector2 | number;
34
+ pivot?: Vector2 | number;
35
+ origin?: Vector2 | number;
36
+ position?: Vector2;
37
+ skew?: Vector2;
38
+ visible?: boolean;
39
+ x?: number;
40
+ y?: number;
41
+ boundsArea?: Rectangle;
42
+ }
43
+ export interface Container extends EffectMixin, SortMixin, MeasureMixin, ChildrenHelperMixin {
44
+ }
45
+ export declare class Container<C extends ContainerChild = ContainerChild> extends EventEmitter<FederatedEventEmitterTypes> {
46
+ label: string;
47
+ destroyed: boolean;
48
+ renderGroup: RenderGroup;
49
+ parentRenderGroup: RenderGroup | null;
50
+ parent: Container | null;
51
+ eventMode: EventMode;
52
+ hitArea: IHitArea | null;
53
+ boundsArea: Rectangle;
54
+ /** @internal */
55
+ _position: ObservablePoint;
56
+ /** @private */
57
+ includeInBuild: boolean;
58
+ readonly renderPipeId: string;
59
+ /** @private */
60
+ didChange: boolean;
61
+ /** @private */
62
+ isSimple: boolean;
63
+ /** @private */
64
+ measurable: boolean;
65
+ /** @private */
66
+ relativeRenderGroupDepth: number;
67
+ _attrUpdateTick: number;
68
+ _localTransformUpdateTick: number;
69
+ /**
70
+ * @private
71
+ */
72
+ _updateFlags: number;
73
+ /**
74
+ * @internal
75
+ */
76
+ localDisplayStatus: number;
77
+ /**
78
+ * @internal
79
+ */
80
+ globalDisplayStatus: number;
81
+ children: C[];
82
+ localTransform: Matrix;
83
+ relativeGroupTransform: Matrix;
84
+ groupTransform: Matrix;
85
+ _rotation: number;
86
+ _worldTransform: Matrix;
87
+ /**
88
+ * 归一化的x坐标在x轴上的投影, cosx
89
+ */
90
+ _cx: number;
91
+ /**
92
+ * 归一化的y坐标在x轴上的投影, sinx
93
+ */
94
+ _sx: number;
95
+ /**
96
+ * 归一化的x坐标在y轴上的投影, cosy
97
+ */
98
+ _cy: number;
99
+ /**
100
+ * 归一化的y坐标在y轴上的投影, siny
101
+ */
102
+ _sy: number;
103
+ /**
104
+ * 在x轴和y轴上的倾斜值
105
+ * @internal
106
+ */
107
+ _skew: ObservablePoint;
108
+ /**
109
+ * @internal
110
+ */
111
+ _scale: ObservablePoint;
112
+ /**
113
+ * @internal
114
+ */
115
+ _origin: ObservablePoint;
116
+ /**
117
+ * @internal
118
+ */
119
+ _pivot: ObservablePoint;
120
+ /**
121
+ * @internal
122
+ */
123
+ localAlpha: number;
124
+ /**
125
+ * @internal
126
+ */
127
+ groupColor: number;
128
+ /**
129
+ * @internal
130
+ * TODO: tint
131
+ */
132
+ localColor: number;
133
+ /**
134
+ * @internal
135
+ */
136
+ groupAlpha: number;
137
+ /**
138
+ * @internal
139
+ */
140
+ groupColorAlpha: number;
141
+ constructor(options?: ContainerOptions<C>);
142
+ get renderable(): boolean;
143
+ set renderable(value: boolean);
144
+ get visible(): boolean;
145
+ set visible(value: boolean);
146
+ get isRenderGroup(): boolean;
147
+ set isRenderGroup(value: boolean);
148
+ get zIndex(): number;
149
+ set zIndex(value: number);
150
+ _updateIsSimple(): void;
151
+ sortChildren(): void;
152
+ depthOfChildModified(): void;
153
+ enableRenderGroup(): void;
154
+ disableRenderGroup(): void;
155
+ collectRenderables(renderPipes: any, instructionSet: any): void;
156
+ collectRenderablesWithEffects(renderPipes: any, instructionSet: InstructionSet): void;
157
+ collectRenderableSimple(renderPipes: any, instructionSet: InstructionSet): void;
158
+ setFromMatrix(matrix: Matrix): void;
159
+ /**
160
+ * 更新仿射变换矩阵
161
+ */
162
+ _updateSkew(): void;
163
+ updateLocalTransform(): void;
164
+ get alpha(): number;
165
+ set alpha(value: number);
166
+ get root(): Container<ContainerChild>;
167
+ get worldTransform(): Matrix;
168
+ get x(): number;
169
+ set x(value: number);
170
+ get position(): Vector2;
171
+ set position(value: Vector2);
172
+ get y(): number;
173
+ set y(value: number);
174
+ get rotation(): number;
175
+ set rotation(value: number);
176
+ get angle(): number;
177
+ set angle(value: number);
178
+ get skew(): Vector2;
179
+ set skew(value: Vector2);
180
+ get scale(): Vector2;
181
+ set scale(value: Vector2);
182
+ get pivot(): Vector2;
183
+ set pivot(value: Vector2);
184
+ get origin(): Vector2;
185
+ set origin(value: Vector2);
186
+ get width(): number;
187
+ set width(_value: number);
188
+ get height(): number;
189
+ set height(_value: number);
190
+ addChild<U extends C[]>(...children: U): U[0];
191
+ removeChild<U extends C[]>(...children: U): U[0] | undefined;
192
+ _onUpdate(point?: Vector2): void;
193
+ toGlobal(position: Vector2, skipUpdate?: boolean): Vector2;
194
+ toLocal(position: Vector2, from?: Container, skipUpdate?: boolean): Vector2;
195
+ getGlobalTransform(skipUpdate?: boolean): Matrix;
196
+ getGlobalPosition(skipUpdate?: boolean): Vector2;
197
+ destroy(options?: DestroyOptions): void;
198
+ }
@@ -0,0 +1,24 @@
1
+ import { Matrix } from '../../maths';
2
+ import { Container } from './Container';
3
+ import { InstructionSet } from '../../renderer/InstructionSet';
4
+ export declare class RenderGroup {
5
+ worldTransform: Matrix;
6
+ localTransform: Matrix;
7
+ root: Container;
8
+ instructionSet: InstructionSet;
9
+ structureDidChange: boolean;
10
+ renderGroupParent: RenderGroup;
11
+ renderGroupChildren: RenderGroup[];
12
+ readonly childrenToUpdate: Record<number, {
13
+ list: Container[];
14
+ index: number;
15
+ }>;
16
+ constructor(root: Container);
17
+ init(root: Container): void;
18
+ addChild(child: Container): void;
19
+ removeChild(child: Container): void;
20
+ removeChildren(children: Container[]): void;
21
+ private _removeRenderGroupChild;
22
+ onChildUpdate(child: Container): void;
23
+ destroy(): void;
24
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,9 @@
1
+ type TypeOrBool<T> = T | boolean;
2
+ export type DestroyOptions = TypeOrBool<{
3
+ children?: boolean;
4
+ context?: boolean;
5
+ texture?: boolean;
6
+ textureSource?: boolean;
7
+ style?: boolean;
8
+ }>;
9
+ export {};
@@ -0,0 +1,5 @@
1
+ import { Container, ContainerChild } from '../..';
2
+ export interface ChildrenHelperMixin<C = Container> {
3
+ removeChildren(beginIndex?: number, endIndex?: number): C[];
4
+ }
5
+ export declare const childrenHelperMixin: ChildrenHelperMixin<ContainerChild>;
@@ -0,0 +1,16 @@
1
+ import { Container } from '../Container';
2
+ import { StencilMask } from '../../mask/StencilMask';
3
+ import { Graphics } from '../../graphics';
4
+ export type Mask = Graphics | null;
5
+ export type MaskEffect = StencilMask;
6
+ export interface EffectMixinConstructor {
7
+ mask?: Mask;
8
+ }
9
+ export interface EffectMixin extends Required<EffectMixinConstructor> {
10
+ effects?: MaskEffect[];
11
+ _maskEffect?: MaskEffect;
12
+ mask: Mask;
13
+ addEffect(effect: MaskEffect): void;
14
+ removeEffect(effect: MaskEffect): void;
15
+ }
16
+ export declare const effectMixin: Partial<Container>;
@@ -0,0 +1,14 @@
1
+ import { Bounds } from '../../../maths/Bounds';
2
+ import { Container } from '../Container';
3
+ export interface MeasureMixinConstructor {
4
+ width?: number;
5
+ height?: number;
6
+ }
7
+ export interface MeasureMixin extends Required<MeasureMixinConstructor> {
8
+ _localBoundsCacheData: any;
9
+ _localBounds: Bounds;
10
+ getLocalBounds: () => Bounds;
11
+ _setWidth: (value: number, localWidth: number) => void;
12
+ _setHeight: (value: number, localHeight: number) => void;
13
+ }
14
+ export declare const measureMixin: Partial<Container>;
@@ -0,0 +1,13 @@
1
+ import { Container } from '../Container';
2
+ export interface SortMixinConstructor {
3
+ zIndex?: number;
4
+ sortDirty?: boolean;
5
+ sortableChildren?: boolean;
6
+ }
7
+ export interface SortMixin extends Required<SortMixinConstructor> {
8
+ /**
9
+ * @internal
10
+ */
11
+ _zIndex: number;
12
+ }
13
+ export declare const sortMixin: Partial<Container>;
@@ -0,0 +1,4 @@
1
+ import { Container } from '../Container';
2
+ import { RenderGroup } from '../RenderGroup';
3
+ export declare function updateRenderGroupTransform(renderGroup?: RenderGroup, updateChildRenderGroup?: boolean): void;
4
+ export declare function updateTransform(container: Container, updateFlags: number): void;
@@ -0,0 +1,2 @@
1
+ export declare function clearList(list: unknown[], index?: number): void;
2
+ export declare function assignWithIgnore<T extends Record<string, any>>(target: T, options: T, ignore?: Record<string, boolean>): void;
@@ -0,0 +1,19 @@
1
+ import { ViewContainer } from '../ViewContainer';
2
+ import { GraphicsContext } from './GraphicsContext';
3
+ export declare class Graphics extends ViewContainer {
4
+ renderPipeId: string;
5
+ context: GraphicsContext;
6
+ constructor(options?: GraphicsContext);
7
+ setStrokeStyle(...args: Parameters<GraphicsContext['setStrokeStyle']>): this;
8
+ rect(x: number, y: number, w: number, h: number): this;
9
+ bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cpy2y: number, x: number, y: number): this;
10
+ lineTo(...args: Parameters<GraphicsContext['lineTo']>): this;
11
+ moveTo(...args: Parameters<GraphicsContext['moveTo']>): this;
12
+ stroke(...args: Parameters<GraphicsContext['stroke']>): this;
13
+ beginPath(): this;
14
+ closePath(): this;
15
+ fill(color: string): this;
16
+ private _callContextMethod;
17
+ protected updateBounds(): void;
18
+ get bounds(): import('../../maths/Bounds').Bounds;
19
+ }
@@ -0,0 +1,61 @@
1
+ import { Bounds } from '../../maths/Bounds';
2
+ import { GraphicsPath } from './path/GraphicsPath';
3
+ interface StrokeAttributes {
4
+ width?: number;
5
+ /**
6
+ * 1: inside
7
+ * 0.5: center
8
+ * 0: outside
9
+ */
10
+ alignment?: number;
11
+ cap?: 'butt' | 'round' | 'square';
12
+ join?: 'round' | 'bevel' | 'miter';
13
+ miterLimit?: number;
14
+ pixelLine?: boolean;
15
+ alpha?: number;
16
+ }
17
+ interface FillStyle {
18
+ color?: string;
19
+ }
20
+ type FillInstruction = {
21
+ action: 'fill';
22
+ data: {
23
+ style: ConvertedFillStyle;
24
+ path: GraphicsPath;
25
+ };
26
+ };
27
+ type StrokeInstruction = {
28
+ action: 'stroke';
29
+ data: {
30
+ style: ConvertedStrokeStyle;
31
+ path: GraphicsPath;
32
+ };
33
+ };
34
+ type GraphicsInstruction = FillInstruction | StrokeInstruction;
35
+ type ConvertedStrokeStyle = Required<StrokeAttributes & Omit<Required<FillStyle>, 'color'> & {
36
+ color: string;
37
+ }>;
38
+ type ConvertedFillStyle = {
39
+ color: string;
40
+ alpha: number;
41
+ };
42
+ export declare class GraphicsContext {
43
+ _strokeStyle: ConvertedStrokeStyle;
44
+ static defaultStrokeStyle: ConvertedStrokeStyle;
45
+ private _activePath;
46
+ private _bounds;
47
+ instructions: GraphicsInstruction[];
48
+ setStrokeStyle(style: StrokeAttributes & FillStyle): void;
49
+ moveTo(x: number, y: number): this;
50
+ lineTo(x: number, y: number): this;
51
+ bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number, smoothness?: number): this;
52
+ rect(x: number, y: number, w: number, h: number): this;
53
+ beginPath(): this;
54
+ closePath(): this;
55
+ fill(color: string): this;
56
+ stroke(): void;
57
+ private _initNextPathLocation;
58
+ get bounds(): Bounds;
59
+ clone(): GraphicsContext;
60
+ }
61
+ export {};
@@ -0,0 +1,15 @@
1
+ import { CanvasRenderer } from '../../renderer';
2
+ import { Graphics } from './Graphics';
3
+ import { InstructionSet } from '../../renderer/InstructionSet';
4
+ import { ShapePrimitive } from './path/ShapePath';
5
+ export declare class GraphicsPipe {
6
+ private _renderer;
7
+ static desc: {
8
+ readonly name: "graphics";
9
+ };
10
+ constructor(renderer: CanvasRenderer);
11
+ addRenderable(graphics: Graphics, instructionSet: InstructionSet): void;
12
+ execute(instruction: Graphics): void;
13
+ destroy(): void;
14
+ }
15
+ export declare function buildShapePath(ctx: CanvasRenderingContext2D, shape: ShapePrimitive): void;
@@ -0,0 +1,3 @@
1
+ export * from './Graphics';
2
+ export * from './GraphicsContext';
3
+ export * from './GraphicsPipe';
@@ -0,0 +1,25 @@
1
+ import { Bounds } from '../../../maths/Bounds';
2
+ import { ShapePath } from './ShapePath';
3
+ type PathInstruction = {
4
+ action: 'moveTo' | 'lineTo' | 'closePath' | 'bezierCurveTo' | 'rect';
5
+ data: any[];
6
+ };
7
+ export declare class GraphicsPath {
8
+ instructions: PathInstruction[];
9
+ private _dirty;
10
+ private _shapePath;
11
+ rect(x: number, y: number, w: number, h: number): this;
12
+ lineTo(...args: [number, number]): this;
13
+ bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number, smoothness?: number): this;
14
+ moveTo(...args: [number, number]): this;
15
+ closePath(): this;
16
+ get shapePath(): ShapePath;
17
+ get bounds(): Bounds;
18
+ getLastPoint(): {
19
+ x: any;
20
+ y: any;
21
+ };
22
+ clear(): void;
23
+ clone(): GraphicsPath;
24
+ }
25
+ export {};
@@ -0,0 +1,27 @@
1
+ import { GraphicsPath } from './GraphicsPath';
2
+ import { Bounds } from '../../../maths/Bounds';
3
+ import { Rectangle } from '../../../maths';
4
+ export interface ShapePrimitive {
5
+ type: 'rectangle' | 'polygon';
6
+ getBounds(): Rectangle;
7
+ }
8
+ export declare class ShapePath {
9
+ private _currentPoly;
10
+ shapePrimitives: {
11
+ shape: ShapePrimitive;
12
+ }[];
13
+ private _graphicsPath;
14
+ private _bounds;
15
+ constructor(graphicsPath: GraphicsPath);
16
+ private _ensurePoly;
17
+ lineTo(x: number, y: number): this;
18
+ rect(x: number, y: number, w: number, h: number): this;
19
+ drawShape(shape: Rectangle): this;
20
+ moveTo(x: number, y: number): this;
21
+ bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number, smoothness?: number): this;
22
+ startPoly(x: number, y: number): this;
23
+ endPloy(closePath?: boolean): void;
24
+ closePath(): this;
25
+ buildPath(): this;
26
+ get bounds(): Bounds;
27
+ }
@@ -0,0 +1,14 @@
1
+ /**
2
+ * @param points
3
+ * @param sX
4
+ * @param sY
5
+ * @param cp1x
6
+ * @param cp1y
7
+ * @param cp2x
8
+ * @param cp2y
9
+ * @param eX
10
+ * @param eY
11
+ * @param smoothness
12
+ * @internal
13
+ */
14
+ export declare function buildAdaptiveBezier(points: number[], sX: number, sY: number, cp1x: number, cp1y: number, cp2x: number, cp2y: number, eX: number, eY: number, smoothness?: number): number[];
@@ -0,0 +1,6 @@
1
+ export * from './container/Container';
2
+ export * from './sprite/Sprite';
3
+ export * from './container/RenderGroup';
4
+ export * from './graphics';
5
+ export * from './text';
6
+ export * from './ViewContainer';
@@ -0,0 +1,14 @@
1
+ import { Instruction } from '../../renderer/InstructionSet';
2
+ import { Bounds } from '../../maths/Bounds';
3
+ import { Mask } from '../container/mixins/effectMixin';
4
+ import { Container } from '../container/Container';
5
+ export interface StencilMaskInstruction extends Instruction {
6
+ mask: StencilMask;
7
+ action: string;
8
+ }
9
+ export declare class StencilMask {
10
+ pipe: string;
11
+ mask?: Mask;
12
+ constructor(mask: Mask);
13
+ addLocalBounds(bounds: Bounds, localRoot: Container): void;
14
+ }
@@ -0,0 +1,16 @@
1
+ import { InstructionSet } from '../../renderer/InstructionSet';
2
+ import { MaskEffect } from '../container/mixins/effectMixin';
3
+ import { StencilMaskInstruction } from './StencilMask';
4
+ import { CanvasRenderer } from '../../renderer';
5
+ export declare class StencilMaskPipe {
6
+ static desc: {
7
+ readonly name: "stencilMask";
8
+ };
9
+ private _renderer;
10
+ private _canvasMaskStack;
11
+ constructor(renderer: CanvasRenderer);
12
+ push(mask: MaskEffect, instructionSet: InstructionSet): void;
13
+ pop(mask: MaskEffect, instructionSet: InstructionSet): void;
14
+ execute(instruction: StencilMaskInstruction): void;
15
+ destroy(): void;
16
+ }
@@ -0,0 +1,22 @@
1
+ import { Vector2 } from '../../maths';
2
+ import { ViewContainer } from '../ViewContainer';
3
+ import { Texture } from '../../renderer/texture/Texture';
4
+ import { ContainerOptions } from '..';
5
+ export interface SpriteOptions extends ContainerOptions {
6
+ texture?: Texture;
7
+ }
8
+ export declare class Sprite extends ViewContainer {
9
+ _texture: Texture;
10
+ anchor: Vector2;
11
+ readonly renderPipeId = "sprite";
12
+ private _width;
13
+ private _height;
14
+ constructor(options?: SpriteOptions | Texture);
15
+ set texture(value: Texture);
16
+ get texture(): Texture;
17
+ get height(): number;
18
+ set height(value: number);
19
+ get width(): number;
20
+ set width(value: number);
21
+ protected updateBounds(): void;
22
+ }
@@ -0,0 +1,12 @@
1
+ import { CanvasRenderer } from '../../renderer';
2
+ import { Sprite } from './Sprite';
3
+ import { InstructionSet } from '../../renderer/InstructionSet';
4
+ export declare class SpritePipe {
5
+ private _renderer;
6
+ static desc: {
7
+ readonly name: "sprite";
8
+ };
9
+ constructor(renderer: CanvasRenderer);
10
+ addRenderable(sprite: Sprite, instructionSet: InstructionSet): void;
11
+ destroy(): void;
12
+ }
@@ -0,0 +1,2 @@
1
+ export * from './Sprite';
2
+ export * from './SpritePipe';
@@ -0,0 +1,40 @@
1
+ import { ObservablePoint } from '../../maths/Point';
2
+ import { ViewContainer } from '../ViewContainer';
3
+ import { Vector2 } from '../../maths';
4
+ import { TextStyle, TextStyleOptions } from './TextStyle';
5
+ import { DestroyOptions } from '../container/destroyTypes';
6
+ import { ContainerOptions } from '..';
7
+ export interface TextOptions extends ContainerOptions {
8
+ text?: string | number;
9
+ style?: TextStyleOptions;
10
+ resolution?: number;
11
+ }
12
+ export declare class Text extends ViewContainer {
13
+ readonly renderPipeId = "text";
14
+ _anchor: ObservablePoint;
15
+ /**
16
+ * @internal
17
+ */
18
+ _didTextUpdate: boolean;
19
+ _resolution: number;
20
+ _autoResolution: boolean;
21
+ private _text;
22
+ private _style;
23
+ constructor(options: TextOptions);
24
+ set resolution(value: number);
25
+ get resolution(): number;
26
+ get anchor(): Vector2;
27
+ set anchor(value: Vector2);
28
+ get text(): string;
29
+ set text(value: string | number);
30
+ get style(): TextStyle;
31
+ set style(value: TextStyle | TextStyleOptions);
32
+ get width(): number;
33
+ set width(value: number);
34
+ get height(): number;
35
+ set height(value: number);
36
+ onViewUpdate(): void;
37
+ protected updateBounds(): void;
38
+ get styleKey(): string;
39
+ destroy(options?: DestroyOptions): void;
40
+ }
@@ -0,0 +1,24 @@
1
+ import { CanvasRenderer } from '../../renderer';
2
+ import { Text } from './Text';
3
+ import { InstructionSet } from '../../renderer/InstructionSet';
4
+ import { Texture } from '../../main';
5
+ export declare class TextPipe {
6
+ static desc: {
7
+ readonly name: "text";
8
+ };
9
+ private _renderer;
10
+ constructor(renderer: CanvasRenderer);
11
+ addRenderable(text: Text, instructionSet: InstructionSet): void;
12
+ initCacheText(text: Text): {
13
+ currentKey: string;
14
+ transform: import('../../main').Matrix;
15
+ bounds: import('../../maths/Bounds').Bounds;
16
+ roundPixels: number;
17
+ renderable: Text;
18
+ texture: Texture | null;
19
+ destroy: () => void;
20
+ };
21
+ private _getRuntimeText;
22
+ private _updateRuntimeText;
23
+ destroy(): void;
24
+ }