@sepveneto/dao 0.0.2 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Container.d.ts +17 -0
- package/dist/Display.d.ts +39 -0
- package/dist/GameObject.d.ts +5 -5
- package/dist/dao.cjs +2 -1
- package/dist/dao.js +329 -254
- package/dist/main.d.ts +1 -0
- package/package.json +1 -1
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@@ -0,0 +1,17 @@
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import { Camera } from './Camera';
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import { GameObject } from './GameObject';
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export declare class Container extends GameObject {
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x: number;
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y: number;
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z: number;
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rotation: number;
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scaleX: number;
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scaleY: number;
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private children;
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add(child: any): void;
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private updateBounds;
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remove(child: any): void;
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update(delta: number): void;
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draw(ctx: CanvasRenderingContext2D, camera: Camera): void;
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private drawChild;
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}
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package/dist/Display.d.ts
CHANGED
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@@ -1,3 +1,4 @@
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import { GameObject } from './GameObject';
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declare abstract class DisplayObject {
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x: number;
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y: number;
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@@ -18,4 +19,42 @@ export declare class DisplayList {
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add(obj: DisplayObject): void;
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render(ctx: CanvasRenderingContext2D): void;
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}
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interface TextStyle {
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fontFamily: string;
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fontSize: number;
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fontStyle?: string;
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color: string;
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align?: 'left' | 'center' | 'right';
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stroke?: string;
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strokeThickness?: number;
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shadow?: {
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offsetX: number;
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offsetY: number;
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color: string;
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blur: number;
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};
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padding?: {
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left: number;
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right: number;
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top: number;
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bottom: number;
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};
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}
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export declare class Text extends GameObject {
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x: number;
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y: number;
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text: string;
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style: TextStyle;
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visible: boolean;
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width: number;
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height: number;
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private canvas;
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private ctx;
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private dirty;
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constructor(text: string, style: TextStyle);
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setText(text: string): void;
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setStyle(style: TextStyle): void;
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private rebuild;
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render(ctx: CanvasRenderingContext2D): void;
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}
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export {};
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package/dist/GameObject.d.ts
CHANGED
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@@ -1,3 +1,4 @@
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import { Camera } from './Camera';
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export declare class GameObject {
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x: number;
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y: number;
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@@ -5,13 +6,12 @@ export declare class GameObject {
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width: number;
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height: number;
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zIndex: number;
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texture?: HTMLImageElement;
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protected originX: number;
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protected originY: number;
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texture?: HTMLImageElement | HTMLCanvasElement;
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rotation: number;
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constructor(x: number, y: number, z?: number);
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setOrigin(x: number, y: number): void;
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draw(ctx: CanvasRenderingContext2D): void;
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draw(ctx: CanvasRenderingContext2D, _camera: Camera): void;
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render(ctx: CanvasRenderingContext2D): void;
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update(_delta: number): void;
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}
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package/dist/dao.cjs
CHANGED
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@@ -1 +1,2 @@
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1
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var e=class{constructor(e){this.ctx=e}render(e){let t=this.ctx,n=e.camera;t.clearRect(0,0,t.canvas.width,t.canvas.height),n.apply(t),e.displayList.render(t);for(let r of e.world.objects){let{px:e,py:i}=n.projection.project(r.x,r.y,r.z);t.save(),t.translate(e,i),r.draw(t),t.restore()}n.restore(t)}},t=class{constructor(){this.events=new Map}on(e,t){this.events.has(e)||this.events.set(e,new Set),this.events.get(e).add(t)}off(e,t){this.events.has(e)&&this.events.get(e).delete(t)}emit(e,...t){if(this.events.has(e))for(let n of this.events.get(e))n(...t)}};function n(e){"@babel/helpers - typeof";return n=typeof Symbol==`function`&&typeof Symbol.iterator==`symbol`?function(e){return typeof e}:function(e){return e&&typeof Symbol==`function`&&e.constructor===Symbol&&e!==Symbol.prototype?`symbol`:typeof e},n(e)}function r(e,t){if(n(e)!=`object`||!e)return e;var r=e[Symbol.toPrimitive];if(r!==void 0){var i=r.call(e,t||`default`);if(n(i)!=`object`)return i;throw TypeError(`@@toPrimitive must return a primitive value.`)}return(t===`string`?String:Number)(e)}function i(e){var t=r(e,`string`);return n(t)==`symbol`?t:t+``}function a(e,t,n){return(t=i(t))in e?Object.defineProperty(e,t,{value:n,enumerable:!0,configurable:!0,writable:!0}):e[t]=n,e}function o(e,t){var n=Object.keys(e);if(Object.getOwnPropertySymbols){var r=Object.getOwnPropertySymbols(e);t&&(r=r.filter(function(t){return Object.getOwnPropertyDescriptor(e,t).enumerable})),n.push.apply(n,r)}return n}function s(e){for(var t=1;t<arguments.length;t++){var n=arguments[t]==null?{}:arguments[t];t%2?o(Object(n),!0).forEach(function(t){a(e,t,n[t])}):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(n)):o(Object(n)).forEach(function(t){Object.defineProperty(e,t,Object.getOwnPropertyDescriptor(n,t))})}return e}const c={KEY_DOWN:Symbol(`keyDown`),KEY_UP:Symbol(`keyUp`),POINTER_DOWN:Symbol(`pointerDown`),POINTER_MOVE:Symbol(`pointerMove`),POINTER_UP:Symbol(`pointerUp`)};var l=class{constructor(e,t){this.keys=new Set,this.pointer={x:0,y:0,dx:0,dy:0,down:!1,justDown:!1,justUp:!1,id:null},this.target=e,this.events=t,window.addEventListener(`keydown`,e=>{e.preventDefault(),this.keys.add(e.code),this.events.emit(c.KEY_DOWN,e)}),window.addEventListener(`keyup`,e=>{this.keys.delete(e.code),this.events.emit(c.KEY_UP,e)}),e.addEventListener(`mousedown`,this.onDown.bind(this)),e.addEventListener(`mousemove`,this.onMove.bind(this)),e.addEventListener(`mouseup`,this.onUp.bind(this)),e.addEventListener(`touchstart`,this.onDown.bind(this),{passive:!1}),e.addEventListener(`touchmove`,this.onMove.bind(this),{passive:!1}),e.addEventListener(`touchend`,this.onUp.bind(this))}update(){this.pointer.justDown=!1,this.pointer.justUp=!1,this.pointer.dx=0,this.pointer.dy=0}isKeyboardDown(e){return this.keys.has(e)}onDown(e){e.preventDefault();let t=this._getPoint(e);if(!t){console.warn(`missing point`);return}this.pointer.down=!0,this.pointer.justDown=!0,this.pointer.x=t.x,this.pointer.y=t.y,this.pointer.id=t.id,this.events.emit(c.POINTER_DOWN,s({},this.pointer))}onMove(e){if(!this.pointer.down)return;e.preventDefault();let t=this._getPoint(e);if(!t){console.warn(`missing point`);return}this.pointer.dx+=t.x-this.pointer.x,this.pointer.dy+=t.y-this.pointer.y,this.pointer.x=t.x,this.pointer.y=t.y,this.events.emit(c.POINTER_MOVE,s({},this.pointer))}onUp(){this.pointer.down=!1,this.pointer.justUp=!0,this.pointer.id=null,this.events.emit(c.POINTER_UP,s({},this.pointer))}_getPoint(e){let t=this.target.getBoundingClientRect(),n,r,i=`mouse`;if(e instanceof TouchEvent){let t=e.touches[0]||e.changedTouches[0];if(!t)return;n=t.clientX,r=t.clientY,i=t.identifier}else n=e.clientX,r=e.clientY;return{x:n-t.left,y:r-t.top,id:i}}},u=class{get width(){return this.viewport.width}get height(){return this.viewport.height}constructor(e){this.viewport={x:0,y:0,width:0,height:0},this.x=0,this.y=0,this.zoom=1,this._followLerp=1,this._offsetX=0,this._offsetY=0,this.originX=0,this.originY=0,this.projection=e}setOrigin(e,t){this.originX=e,this.originY=t}setViewport(e,t,n,r){this.viewport={x:e,y:t,width:n,height:r}}apply(e){e.save(),e.translate(this.originX*this.viewport.width,this.originY*this.viewport.height),e.scale(this.zoom,this.zoom),e.translate(-Math.round(this.x),-Math.round(this.y))}restore(e){e.restore()}project(e,t,n=0){let{px:r,py:i}=this.projection.project(e,t,n);return{px:r-this.x,py:i-this.y}}follow(e,t){var n,r,i;this._followTarget=e,this._followLerp=(n=t==null?void 0:t.lerp)==null?1:n,this._offsetX=(r=t==null?void 0:t.offsetX)==null?0:r,this._offsetY=(i=t==null?void 0:t.offsetY)==null?0:i}stopFollow(){this._followTarget=void 0}update(){if(!this._followTarget)return;let{x:e,y:t,z:n}=this._followTarget,{px:r,py:i}=this.project(e,t,n),a=r+this._offsetX,o=i+this._offsetY;this.x+=a*this._followLerp,this.y+=o*this._followLerp}},d=class{constructor(e,t){this.speed=300,this.camera=e,this.input=t}update(e){let t=this.speed*e/1e3;this.input.isKeyboardDown(`ArrowUp`)&&(this.camera.y+=t),this.input.isKeyboardDown(`ArrowDown`)&&(this.camera.y-=t),this.input.isKeyboardDown(`ArrowLeft`)&&(this.camera.x+=t),this.input.isKeyboardDown(`ArrowRight`)&&(this.camera.x-=t)}},f=class{constructor(){this.x=0,this.y=0,this.originX=.5,this.originY=.5}},p=class extends f{constructor(e,t,n,r=1){super(),this.resolution=1,this.x=e,this.y=t,this.texture=n,this.resolution=r,this.width=n.width/r,this.height=n.height/r}render(e){e.drawImage(this.texture,this.x-this.width*this.originX,this.y-this.height*this.originY,this.width,this.height)}},m=class{constructor(){this.list=[]}add(e){this.list.push(e)}render(e){this.list.forEach(t=>t.render(e))}};function h(e,t,n,r,i,a,o){try{var s=e[a](o),c=s.value}catch(e){n(e);return}s.done?t(c):Promise.resolve(c).then(r,i)}function g(e){return function(){var t=this,n=arguments;return new Promise(function(r,i){var a=e.apply(t,n);function o(e){h(a,r,i,o,s,`next`,e)}function s(e){h(a,r,i,o,s,`throw`,e)}o(void 0)})}}var _=class{constructor(e,t){this.key=e,this.url=t}},v=class extends _{load(){return new Promise((e,t)=>{let n=new Image;n.onload=()=>e(n),n.onerror=()=>t(Error(`Failed to load ${this.url}`)),n.src=this.url})}},y=class{constructor(e){this.queue=[],this.textures=e}image(e,t){return this.queue.push(new v(e,t)),this}load(){var e=this;return g(function*(){let t=e.queue.map(t=>t.load().then(n=>{t instanceof v&&e.textures.add(t.key,n)}));e.queue.length=0,yield Promise.all(t)})()}},b,x=class{constructor(){this.map=new Map}add(e,t){this.map.has(e)||this.map.set(e,t)}get(e){let t=this.map.get(e);if(!t)throw Error(`Asset ${e} not found`);return t}has(e){return this.map.has(e)}remove(e){this.map.delete(e)}clear(){this.map.clear()}},S=class{};b=S,b.textures=new x,b.loader=new y(b.textures);var C=class{constructor(e){this.rm=S,this.displayList=e}image(e,t,n,r=1){let i=new p(e,t,this.rm.textures.get(n),r);return this.displayList.add(i),i}},w=class{constructor(e,t){this.world=e,this.strategy=t}update(){this.world.objects.sort((e,t)=>this.strategy.getKey(e)-this.strategy.getKey(t)),this.world.objects.sort((e,t)=>e.zIndex-t.zIndex)}},T=class{constructor(e){this.elapsed=0,this.target=e.target,this.key=e.key,this.start=e.target[e.key],this.end=e.to,this.duration=e.duration,this.delay=e.delay||0;let t=e.easing||`Linear`;typeof t==`string`?this.easing=E[t]:this.easing=t}update(e){if(this.delay>0)return this.delay-=e,!1;this.elapsed+=e;let t=Math.min(this.elapsed/this.duration,1),n=this.easing(t);return this.target[this.key]=this.start+(this.end-this.start)*n,t===1?(this.target[this.key]=this.end,!0):!1}reset(){this.elapsed=0}};const E={Linear:e=>e,EaseOutBack:e=>{let t=3.70158,n=e-1;return 1+n*n*((t+1)*n+t)}};var D=class{constructor(e){for(let t in this.datas=[],this.finished=!1,this.loop=!1,e.to)this.datas.push(new T({target:e.target,key:t,to:e.to[t],duration:e.duration,easing:e.easing,delay:e.delay}));this.loop=e.loop||!1,this.onComplete=e.onComplete}update(e){if(this.finished)return;let t=!0;for(let n of this.datas)n.update(e)||(t=!1);if(t)if(this.loop)this.datas.forEach(e=>e.reset());else{var n;this.finished=!0,(n=this.onComplete)==null||n.call(this)}}},O=class{constructor(){this.tweens=[]}add(e){let t=new D(e);return this.tweens.push(t),t}update(e){for(let t of this.tweens)t.update(e);this.tweens=this.tweens.filter(e=>!e.finished)}},k=class{constructor(){this.objects=[]}add(e){this.objects.push(e)}update(e){for(let t of this.objects)t.update(e)}},A=class{constructor(e,t){this.world=new k,this.system=[],this.displayList=new m,this.add=new C(this.displayList),this.camera=new u(e),this.tween=new O,this.system.push(new w(this.world,t)),this.system.push(this.tween)}_boot(e){this.input=e.input,this.events=e.events,this.config=e.config}registerSystem(e){this.system.push(e)}create(){}resize(e,t){this.camera.setViewport(0,0,e,t)}update(e){for(let n of this.system){var t;(t=n.update)==null||t.call(n,e)}this.camera.update(),this.world.update(e)}},j=class{constructor(e,t,n=0){this.width=0,this.height=0,this.zIndex=0,this.originX=0,this.originY=0,this.rotation=0,this.x=e,this.y=t,this.z=n}setOrigin(e,t){this.originX=e,this.originY=t}draw(e){e.save(),e.rotate(this.rotation),this.render(e),e.restore()}render(e){if(!this.texture)return;let t=this.width||this.texture.width,n=this.height||this.texture.height;e.drawImage(this.texture,-t*this.originX,-n*this.originY,t,n)}update(e){}},M=class{constructor(e=1,t=1){this.scaleX=e,this.scaleY=t}project(e,t){return{px:e*this.scaleX,py:t*this.scaleY}}},N=class{constructor(e,t,n){this.tileWidth=e,this.tileHeight=t,this.zHeight=n}project(e,t,n=0){return{px:(e-t)*this.tileWidth/2,py:(e+t)*this.tileHeight/2-n*this.zHeight}}},P=class{getKey(e){return e.x+e.y+e.z}},F=class{getKey(e){return e.zIndex}},I=class{constructor(n,r){this.lastTime=0,this.scene=null,this.config=s({width:window.innerWidth,height:window.innerHeight},r);let i=window.innerWidth/this.config.width,a=window.devicePixelRatio;n.width=this.config.width*i*a,n.height=this.config.height*i*a,n.style.width=`${this.config.width*i}px`,n.style.height=`${this.config.height*i}px`;let o=n.getContext(`2d`);if(!o)throw Error(`Canvas 2D context not found`);this.events=new t,this.input=new l(n,this.events),this.renderer=new e(o),o.scale(i*a,i*a)}start(e){this.scene=e,e._boot(this),e.registerSystem(this.input),e.registerSystem(this.events),e.create(),e.resize(this.config.width,this.config.height),window.requestAnimationFrame(this.loop.bind(this))}loop(e){let t=e-this.lastTime;this.lastTime=e,this.scene&&(this.scene.update(t),this.renderer.render(this.scene)),window.requestAnimationFrame(this.loop.bind(this))}};exports.Cache=x,exports.Camera=u,exports.CameraController=d,exports.Easings=E,exports.Game=I,exports.GameObject=j,exports.InputEventType=c,exports.InputSystem=l,exports.IsoProjection=N,exports.IsoStragety=P,exports.Projection2D=M,exports.ResourceManager=S,exports.Scene=A,exports.TweenManager=O,exports.ZIndexStragety=F;
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var e=class{constructor(){this.x=0,this.y=0,this.z=0,this.width=0,this.height=0,this.zIndex=0,this.originX=0,this.originY=0,this.rotation=0}setOrigin(e,t){this.originX=e,this.originY=t}draw(e,t){e.save(),e.rotate(this.rotation),this.render(e),e.restore()}render(e){if(!this.texture)return;let t=this.width||this.texture.width,n=this.height||this.texture.height;e.drawImage(this.texture,-t*this.originX,-n*this.originY,t,n)}update(e){}},t=class extends e{constructor(...e){super(...e),this.x=0,this.y=0,this.z=0,this.rotation=0,this.scaleX=1,this.scaleY=1,this.children=[]}add(e){this.children.push(e),this.updateBounds()}updateBounds(){if(!this.children.length){this.width=0,this.height=0;return}let e=1/0,t=1/0,n=-1/0,r=-1/0;this.children.forEach(i=>{let a=i.width||0,o=i.height||0,s=i.x,c=i.y;e=Math.min(e,s),t=Math.min(t,c),n=Math.max(n,s+a),r=Math.max(r,c+o)}),this.width=n-e,this.height=r-t}remove(e){let t=this.children.indexOf(e);t!==-1&&(this.children.splice(t,1),this.updateBounds())}update(e){this.children.forEach(t=>{var n;return(n=t.update)==null?void 0:n.call(t,e)})}draw(e,t){this.children.forEach(n=>{this.drawChild(n,e,t)})}drawChild(e,t,n){let r=this.width*this.originX,i=this.height*this.originY,a=Math.cos(this.rotation),o=Math.sin(this.rotation),s=(e.x-r)*this.scaleX,c=(e.y-i)*this.scaleY,l=this.x+s*a-c*o,u=this.y+s*o+c*a,d=this.z+e.z,f=this.rotation+e.rotation,{px:p,py:m}=n.projection.project(l,u,d);console.log(l,u,this.x,this.y),t.save(),t.translate(p,m),t.rotate(f),e.render(t),t.restore()}},n=class{constructor(e){this.ctx=e}render(e){let n=this.ctx,r=e.camera;n.clearRect(0,0,n.canvas.width,n.canvas.height),r.apply(n),e.displayList.render(n);for(let i of e.world.objects)if(i instanceof t)i.draw(n,r);else{let{px:e,py:t}=r.projection.project(i.x,i.y,i.z);n.save(),n.translate(e,t),i.draw(n,r),n.restore()}r.restore(n)}},r=class{constructor(){this.events=new Map}on(e,t){this.events.has(e)||this.events.set(e,new Set),this.events.get(e).add(t)}off(e,t){this.events.has(e)&&this.events.get(e).delete(t)}emit(e,...t){if(this.events.has(e))for(let n of this.events.get(e))n(...t)}};function i(e){"@babel/helpers - typeof";return i=typeof Symbol==`function`&&typeof Symbol.iterator==`symbol`?function(e){return typeof e}:function(e){return e&&typeof Symbol==`function`&&e.constructor===Symbol&&e!==Symbol.prototype?`symbol`:typeof e},i(e)}function a(e,t){if(i(e)!=`object`||!e)return e;var n=e[Symbol.toPrimitive];if(n!==void 0){var r=n.call(e,t||`default`);if(i(r)!=`object`)return r;throw TypeError(`@@toPrimitive must return a primitive value.`)}return(t===`string`?String:Number)(e)}function o(e){var t=a(e,`string`);return i(t)==`symbol`?t:t+``}function s(e,t,n){return(t=o(t))in e?Object.defineProperty(e,t,{value:n,enumerable:!0,configurable:!0,writable:!0}):e[t]=n,e}function c(e,t){var n=Object.keys(e);if(Object.getOwnPropertySymbols){var r=Object.getOwnPropertySymbols(e);t&&(r=r.filter(function(t){return Object.getOwnPropertyDescriptor(e,t).enumerable})),n.push.apply(n,r)}return n}function l(e){for(var t=1;t<arguments.length;t++){var n=arguments[t]==null?{}:arguments[t];t%2?c(Object(n),!0).forEach(function(t){s(e,t,n[t])}):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(n)):c(Object(n)).forEach(function(t){Object.defineProperty(e,t,Object.getOwnPropertyDescriptor(n,t))})}return e}const u={KEY_DOWN:Symbol(`keyDown`),KEY_UP:Symbol(`keyUp`),POINTER_DOWN:Symbol(`pointerDown`),POINTER_MOVE:Symbol(`pointerMove`),POINTER_UP:Symbol(`pointerUp`)};var d=class{constructor(e,t){this.keys=new Set,this.pointer={x:0,y:0,dx:0,dy:0,down:!1,justDown:!1,justUp:!1,id:null},this.target=e,this.events=t,window.addEventListener(`keydown`,e=>{e.preventDefault(),this.keys.add(e.code),this.events.emit(u.KEY_DOWN,e)}),window.addEventListener(`keyup`,e=>{this.keys.delete(e.code),this.events.emit(u.KEY_UP,e)}),e.addEventListener(`mousedown`,this.onDown.bind(this)),e.addEventListener(`mousemove`,this.onMove.bind(this)),e.addEventListener(`mouseup`,this.onUp.bind(this)),e.addEventListener(`touchstart`,this.onDown.bind(this),{passive:!1}),e.addEventListener(`touchmove`,this.onMove.bind(this),{passive:!1}),e.addEventListener(`touchend`,this.onUp.bind(this))}update(){this.pointer.justDown=!1,this.pointer.justUp=!1,this.pointer.dx=0,this.pointer.dy=0}isKeyboardDown(e){return this.keys.has(e)}onDown(e){e.preventDefault();let t=this._getPoint(e);if(!t){console.warn(`missing point`);return}this.pointer.down=!0,this.pointer.justDown=!0,this.pointer.x=t.x,this.pointer.y=t.y,this.pointer.id=t.id,this.events.emit(u.POINTER_DOWN,l({},this.pointer))}onMove(e){if(!this.pointer.down)return;e.preventDefault();let t=this._getPoint(e);if(!t){console.warn(`missing point`);return}this.pointer.dx+=t.x-this.pointer.x,this.pointer.dy+=t.y-this.pointer.y,this.pointer.x=t.x,this.pointer.y=t.y,this.events.emit(u.POINTER_MOVE,l({},this.pointer))}onUp(){this.pointer.down=!1,this.pointer.justUp=!0,this.pointer.id=null,this.events.emit(u.POINTER_UP,l({},this.pointer))}_getPoint(e){let t=this.target.getBoundingClientRect(),n,r,i=`mouse`;if(e instanceof TouchEvent){let t=e.touches[0]||e.changedTouches[0];if(!t)return;n=t.clientX,r=t.clientY,i=t.identifier}else n=e.clientX,r=e.clientY;return{x:n-t.left,y:r-t.top,id:i}}},f=class{get width(){return this.viewport.width}get height(){return this.viewport.height}constructor(e){this.viewport={x:0,y:0,width:0,height:0},this.x=0,this.y=0,this.zoom=1,this._followLerp=1,this._offsetX=0,this._offsetY=0,this.originX=0,this.originY=0,this.projection=e}setOrigin(e,t){this.originX=e,this.originY=t}setViewport(e,t,n,r){this.viewport={x:e,y:t,width:n,height:r}}apply(e){e.save(),e.translate(this.originX*this.viewport.width,this.originY*this.viewport.height),e.scale(this.zoom,this.zoom),e.translate(-Math.round(this.x),-Math.round(this.y))}restore(e){e.restore()}project(e,t,n=0){let{px:r,py:i}=this.projection.project(e,t,n);return{px:r-this.x,py:i-this.y}}follow(e,t){var n,r,i;this._followTarget=e,this._followLerp=(n=t==null?void 0:t.lerp)==null?1:n,this._offsetX=(r=t==null?void 0:t.offsetX)==null?0:r,this._offsetY=(i=t==null?void 0:t.offsetY)==null?0:i}stopFollow(){this._followTarget=void 0}update(){if(!this._followTarget)return;let{x:e,y:t,z:n}=this._followTarget,{px:r,py:i}=this.project(e,t,n),a=r+this._offsetX,o=i+this._offsetY;this.x+=a*this._followLerp,this.y+=o*this._followLerp}},p=class{constructor(e,t){this.speed=300,this.camera=e,this.input=t}update(e){let t=this.speed*e/1e3;this.input.isKeyboardDown(`ArrowUp`)&&(this.camera.y+=t),this.input.isKeyboardDown(`ArrowDown`)&&(this.camera.y-=t),this.input.isKeyboardDown(`ArrowLeft`)&&(this.camera.x+=t),this.input.isKeyboardDown(`ArrowRight`)&&(this.camera.x-=t)}},m=class{constructor(){this.x=0,this.y=0,this.originX=.5,this.originY=.5}},h=class extends m{constructor(e,t,n,r=1){super(),this.resolution=1,this.x=e,this.y=t,this.texture=n,this.resolution=r,this.width=n.width/r,this.height=n.height/r}render(e){e.drawImage(this.texture,this.x-this.width*this.originX,this.y-this.height*this.originY,this.width,this.height)}},g=class{constructor(){this.list=[]}add(e){this.list.push(e)}render(e){this.list.forEach(t=>t.render(e))}},_=class extends e{constructor(e,t){super(),this.x=0,this.y=0,this.visible=!0,this.width=0,this.height=0,this.dirty=!0,this.text=e,this.style=t,this.canvas=document.createElement(`canvas`),this.ctx=this.canvas.getContext(`2d`),this.texture=this.canvas}setText(e){this.text!==e&&(this.text=e,this.dirty=!0)}setStyle(e){Object.assign(this.style,e),this.dirty=!0}rebuild(){var e,t,n;if(!this.dirty)return;let r=this.ctx,i=this.style,a=this.text.split(`
|
|
2
|
+
`),o=(e=i.padding)==null?{left:0,right:0,top:0,bottom:0}:e;r.font=`${(t=i.fontStyle)==null?``:t} ${i.fontSize}px ${i.fontFamily}`;let s=0;for(let e of a)s=Math.max(s,r.measureText(e).width);let c=i.fontSize*1.2;this.width=s+o.left+o.right,this.height=a.length*c+o.top+o.bottom,this.canvas.width=Math.ceil(this.width),this.canvas.height=Math.ceil(this.height),r.clearRect(0,0,this.canvas.width,this.canvas.height),r.font=`${(n=i.fontStyle)==null?``:n} ${i.fontSize}px ${i.fontFamily}`,r.fillStyle=i.color,r.textBaseline=`top`,i.shadow&&(r.shadowOffsetX=i.shadow.offsetX,r.shadowOffsetY=i.shadow.offsetY,r.shadowColor=i.shadow.color,r.shadowBlur=i.shadow.blur);let l=o.top;for(let e of a){let t=o.left,n=r.measureText(e).width;i.align===`center`?t+=(this.width-o.left-o.right-n)/2:i.align===`right`&&(t+=this.width-o.left-o.right-n),i.stroke&&i.strokeThickness&&(r.lineWidth=i.strokeThickness,r.strokeStyle=i.stroke,r.strokeText(e,t,l)),r.fillText(e,t,l),l+=c}this.dirty=!1}render(e){if(!this.texture)return;this.rebuild();let t=this.width||this.canvas.width,n=this.height;e.drawImage(this.texture,-t*this.originX,-n*this.originY,t,n)}};function v(e,t,n,r,i,a,o){try{var s=e[a](o),c=s.value}catch(e){n(e);return}s.done?t(c):Promise.resolve(c).then(r,i)}function y(e){return function(){var t=this,n=arguments;return new Promise(function(r,i){var a=e.apply(t,n);function o(e){v(a,r,i,o,s,`next`,e)}function s(e){v(a,r,i,o,s,`throw`,e)}o(void 0)})}}var b=class{constructor(e,t){this.key=e,this.url=t}},x=class extends b{load(){return new Promise((e,t)=>{let n=new Image;n.onload=()=>e(n),n.onerror=()=>t(Error(`Failed to load ${this.url}`)),n.src=this.url})}},S=class{constructor(e){this.queue=[],this.textures=e}image(e,t){return this.queue.push(new x(e,t)),this}load(){var e=this;return y(function*(){let t=e.queue.map(t=>t.load().then(n=>{t instanceof x&&e.textures.add(t.key,n)}));e.queue.length=0,yield Promise.all(t)})()}},C,w=class{constructor(){this.map=new Map}add(e,t){this.map.has(e)||this.map.set(e,t)}get(e){let t=this.map.get(e);if(!t)throw Error(`Asset ${e} not found`);return t}has(e){return this.map.has(e)}remove(e){this.map.delete(e)}clear(){this.map.clear()}},T=class{};C=T,C.textures=new w,C.loader=new S(C.textures);var E=class{constructor(e){this.rm=T,this.displayList=e}image(e,t,n,r=1){let i=new h(e,t,this.rm.textures.get(n),r);return this.displayList.add(i),i}},D=class{constructor(e,t){this.world=e,this.strategy=t}update(){this.world.objects.sort((e,t)=>this.strategy.getKey(e)-this.strategy.getKey(t)),this.world.objects.sort((e,t)=>e.zIndex-t.zIndex)}},O=class{constructor(e){this.elapsed=0,this.target=e.target,this.key=e.key,this.start=e.target[e.key],this.end=e.to,this.duration=e.duration,this.delay=e.delay||0;let t=e.easing||`Linear`;typeof t==`string`?this.easing=k[t]:this.easing=t}update(e){if(this.delay>0)return this.delay-=e,!1;this.elapsed+=e;let t=Math.min(this.elapsed/this.duration,1),n=this.easing(t);return this.target[this.key]=this.start+(this.end-this.start)*n,t===1?(this.target[this.key]=this.end,!0):!1}reset(){this.elapsed=0}};const k={Linear:e=>e,EaseOutBack:e=>{let t=3.70158,n=e-1;return 1+n*n*((t+1)*n+t)}};var A=class{constructor(e){for(let t in this.datas=[],this.finished=!1,this.loop=!1,e.to)this.datas.push(new O({target:e.target,key:t,to:e.to[t],duration:e.duration,easing:e.easing,delay:e.delay}));this.loop=e.loop||!1,this.onComplete=e.onComplete}update(e){if(this.finished)return;let t=!0;for(let n of this.datas)n.update(e)||(t=!1);if(t)if(this.loop)this.datas.forEach(e=>e.reset());else{var n;this.finished=!0,(n=this.onComplete)==null||n.call(this)}}},j=class{constructor(){this.tweens=[]}add(e){let t=new A(e);return this.tweens.push(t),t}update(e){for(let t of this.tweens)t.update(e);this.tweens=this.tweens.filter(e=>!e.finished)}},M=class{constructor(){this.objects=[]}add(e){this.objects.push(e)}update(e){for(let t of this.objects)t.update(e)}},N=class{constructor(e,t){this.world=new M,this.system=[],this.displayList=new g,this.add=new E(this.displayList),this.camera=new f(e),this.tween=new j,this.system.push(new D(this.world,t)),this.system.push(this.tween)}_boot(e){this.input=e.input,this.events=e.events,this.config=e.config}registerSystem(e){this.system.push(e)}create(){}resize(e,t){this.camera.setViewport(0,0,e,t)}update(e){for(let n of this.system){var t;(t=n.update)==null||t.call(n,e)}this.camera.update(),this.world.update(e)}},P=class{constructor(e=1,t=1){this.scaleX=e,this.scaleY=t}project(e,t){return{px:e*this.scaleX,py:t*this.scaleY}}},F=class{constructor(e,t,n){this.tileWidth=e,this.tileHeight=t,this.zHeight=n}project(e,t,n=0){return{px:(e-t)*this.tileWidth/2,py:(e+t)*this.tileHeight/2-n*this.zHeight}}},I=class{getKey(e){return e.x+e.y+e.z}},L=class{getKey(e){return e.zIndex}},R=class{constructor(e,t){this.lastTime=0,this.scene=null,this.config=l({width:window.innerWidth,height:window.innerHeight},t);let i=window.innerWidth/this.config.width,a=window.devicePixelRatio;e.width=this.config.width*i*a,e.height=this.config.height*i*a,e.style.width=`${this.config.width*i}px`,e.style.height=`${this.config.height*i}px`;let o=e.getContext(`2d`);if(!o)throw Error(`Canvas 2D context not found`);this.events=new r,this.input=new d(e,this.events),this.renderer=new n(o),o.scale(i*a,i*a)}start(e){this.scene=e,e._boot(this),e.registerSystem(this.input),e.registerSystem(this.events),e.create(),e.resize(this.config.width,this.config.height),window.requestAnimationFrame(this.loop.bind(this))}loop(e){let t=e-this.lastTime;this.lastTime=e,this.scene&&(this.scene.update(t),this.renderer.render(this.scene)),window.requestAnimationFrame(this.loop.bind(this))}};exports.Cache=w,exports.Camera=f,exports.CameraController=p,exports.DisplayList=g,exports.Easings=k,exports.Game=R,exports.GameObject=e,exports.ImageObject=h,exports.InputEventType=u,exports.InputSystem=d,exports.IsoProjection=F,exports.IsoStragety=I,exports.Projection2D=P,exports.ResourceManager=T,exports.Scene=N,exports.Text=_,exports.TweenManager=j,exports.ZIndexStragety=L;
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this.x = 0, this.y = 0, this.z = 0, this.width = 0, this.height = 0, this.zIndex = 0, this.originX = 0, this.originY = 0, this.rotation = 0;
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super(...r), this.x = 0, this.y = 0, this.z = 0, this.rotation = 0, this.scaleX = 1, this.scaleY = 1, this.children = [];
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let D = this.width * this.originX, O = this.height * this.originY, k = Math.cos(this.rotation), A = Math.sin(this.rotation), j = (r.x - D) * this.scaleX, M = (r.y - O) * this.scaleY, N = this.x + j * k - M * A, P = this.y + j * A + M * k, F = this.z + r.z, I = this.rotation + r.rotation, { px: L, py: R } = E.projection.project(N, P, F);
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|
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|
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|
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|
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|
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|
|
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|
|
@@ -148,148 +202,185 @@ var InputSystem = class {
|
|
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|
|
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|
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|
|
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|
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}, this.x = 0, this.y = 0, this.zoom = 1, this._followLerp = 1, this._offsetX = 0, this._offsetY = 0, this.originX = 0, this.originY = 0, this.projection = r;
|
|
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|
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|
|
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|
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|
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|
|
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|
|
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|
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|
|
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|
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|
|
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|
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|
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|
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|
|
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|
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|
|
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|
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|
|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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232
|
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|
|
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|
|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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242
|
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|
|
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243
|
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|
|
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|
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|
|
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245
|
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|
|
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|
|
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|
|
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|
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let { x: r, y: T, z: E } = this._followTarget, { px: D, py: O } = this.project(r, T, E), k = D + this._offsetX, A = O + this._offsetY;
|
|
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|
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|
|
194
248
|
}
|
|
195
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|
}, CameraController = class {
|
|
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|
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|
|
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|
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|
|
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|
+
constructor(r, T) {
|
|
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|
+
this.speed = 300, this.camera = r, this.input = T;
|
|
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252
|
}
|
|
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|
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|
|
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|
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let
|
|
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|
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|
|
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|
+
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|
|
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|
+
let T = this.speed * r / 1e3;
|
|
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|
+
this.input.isKeyboardDown("ArrowUp") && (this.camera.y += T), this.input.isKeyboardDown("ArrowDown") && (this.camera.y -= T), this.input.isKeyboardDown("ArrowLeft") && (this.camera.x += T), this.input.isKeyboardDown("ArrowRight") && (this.camera.x -= T);
|
|
202
256
|
}
|
|
203
257
|
}, DisplayObject = class {
|
|
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258
|
constructor() {
|
|
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259
|
this.x = 0, this.y = 0, this.originX = .5, this.originY = .5;
|
|
206
260
|
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|
|
207
261
|
}, ImageObject = class extends DisplayObject {
|
|
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|
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|
|
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|
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|
|
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|
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constructor(r, T, E, D = 1) {
|
|
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|
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super(), this.resolution = 1, this.x = r, this.y = T, this.texture = E, this.resolution = D, this.width = E.width / D, this.height = E.height / D;
|
|
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264
|
}
|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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r.drawImage(this.texture, this.x - this.width * this.originX, this.y - this.height * this.originY, this.width, this.height);
|
|
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267
|
}
|
|
214
268
|
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|
|
215
269
|
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|
|
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270
|
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|
|
217
271
|
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|
|
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|
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|
|
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|
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|
|
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|
+
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|
|
273
|
+
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|
|
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|
+
}
|
|
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|
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|
|
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|
+
this.list.forEach((T) => T.render(r));
|
|
277
|
+
}
|
|
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|
+
}, Text = class extends GameObject {
|
|
279
|
+
constructor(r, T) {
|
|
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|
+
super(), this.x = 0, this.y = 0, this.visible = !0, this.width = 0, this.height = 0, this.dirty = !0, this.text = r, this.style = T, this.canvas = document.createElement("canvas"), this.ctx = this.canvas.getContext("2d"), this.texture = this.canvas;
|
|
281
|
+
}
|
|
282
|
+
setText(r) {
|
|
283
|
+
this.text !== r && (this.text = r, this.dirty = !0);
|
|
284
|
+
}
|
|
285
|
+
setStyle(r) {
|
|
286
|
+
Object.assign(this.style, r), this.dirty = !0;
|
|
287
|
+
}
|
|
288
|
+
rebuild() {
|
|
289
|
+
var r, T, E;
|
|
290
|
+
if (!this.dirty) return;
|
|
291
|
+
let D = this.ctx, O = this.style, k = this.text.split("\n"), A = (r = O.padding) == null ? {
|
|
292
|
+
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|
|
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|
+
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|
|
294
|
+
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|
|
295
|
+
bottom: 0
|
|
296
|
+
} : r;
|
|
297
|
+
D.font = `${(T = O.fontStyle) == null ? "" : T} ${O.fontSize}px ${O.fontFamily}`;
|
|
298
|
+
let j = 0;
|
|
299
|
+
for (let r of k) j = Math.max(j, D.measureText(r).width);
|
|
300
|
+
let M = O.fontSize * 1.2;
|
|
301
|
+
this.width = j + A.left + A.right, this.height = k.length * M + A.top + A.bottom, this.canvas.width = Math.ceil(this.width), this.canvas.height = Math.ceil(this.height), D.clearRect(0, 0, this.canvas.width, this.canvas.height), D.font = `${(E = O.fontStyle) == null ? "" : E} ${O.fontSize}px ${O.fontFamily}`, D.fillStyle = O.color, D.textBaseline = "top", O.shadow && (D.shadowOffsetX = O.shadow.offsetX, D.shadowOffsetY = O.shadow.offsetY, D.shadowColor = O.shadow.color, D.shadowBlur = O.shadow.blur);
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get(r) {
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@@ -297,170 +388,154 @@ var File = class {
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|
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constructor(r) {
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|
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image(r, T, E, D = 1) {
|
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|
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let O = new ImageObject(r, T, this.rm.textures.get(E), D);
|
|
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|
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return this.displayList.add(O), O;
|
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397
|
}
|
|
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|
}, SortSystem = class {
|
|
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|
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constructor(
|
|
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|
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this.world =
|
|
399
|
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constructor(r, T) {
|
|
400
|
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this.world = r, this.strategy = T;
|
|
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401
|
}
|
|
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402
|
update() {
|
|
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|
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this.world.objects.sort((
|
|
403
|
+
this.world.objects.sort((r, T) => this.strategy.getKey(r) - this.strategy.getKey(T)), this.world.objects.sort((r, T) => r.zIndex - T.zIndex);
|
|
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|
}
|
|
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}, TweenData = class {
|
|
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|
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constructor(
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|
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|
|
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|
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let
|
|
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|
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typeof
|
|
406
|
+
constructor(r) {
|
|
407
|
+
this.elapsed = 0, this.target = r.target, this.key = r.key, this.start = r.target[r.key], this.end = r.to, this.duration = r.duration, this.delay = r.delay || 0;
|
|
408
|
+
let T = r.easing || "Linear";
|
|
409
|
+
typeof T == "string" ? this.easing = Easings[T] : this.easing = T;
|
|
319
410
|
}
|
|
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|
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update(
|
|
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|
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if (this.delay > 0) return this.delay -=
|
|
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|
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this.elapsed +=
|
|
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|
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let
|
|
324
|
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return this.target[this.key] = this.start + (this.end - this.start) *
|
|
411
|
+
update(r) {
|
|
412
|
+
if (this.delay > 0) return this.delay -= r, !1;
|
|
413
|
+
this.elapsed += r;
|
|
414
|
+
let T = Math.min(this.elapsed / this.duration, 1), E = this.easing(T);
|
|
415
|
+
return this.target[this.key] = this.start + (this.end - this.start) * E, T === 1 ? (this.target[this.key] = this.end, !0) : !1;
|
|
325
416
|
}
|
|
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417
|
reset() {
|
|
327
418
|
this.elapsed = 0;
|
|
328
419
|
}
|
|
329
420
|
};
|
|
330
421
|
const Easings = {
|
|
331
|
-
Linear: (
|
|
332
|
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EaseOutBack: (
|
|
333
|
-
let
|
|
334
|
-
return 1 +
|
|
422
|
+
Linear: (r) => r,
|
|
423
|
+
EaseOutBack: (r) => {
|
|
424
|
+
let T = 3.70158, E = r - 1;
|
|
425
|
+
return 1 + E * E * ((T + 1) * E + T);
|
|
335
426
|
}
|
|
336
427
|
};
|
|
337
428
|
var Tween = class {
|
|
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|
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constructor(
|
|
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|
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for (let
|
|
340
|
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target:
|
|
341
|
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key:
|
|
342
|
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to:
|
|
343
|
-
duration:
|
|
344
|
-
easing:
|
|
345
|
-
delay:
|
|
429
|
+
constructor(r) {
|
|
430
|
+
for (let T in this.datas = [], this.finished = !1, this.loop = !1, r.to) this.datas.push(new TweenData({
|
|
431
|
+
target: r.target,
|
|
432
|
+
key: T,
|
|
433
|
+
to: r.to[T],
|
|
434
|
+
duration: r.duration,
|
|
435
|
+
easing: r.easing,
|
|
436
|
+
delay: r.delay
|
|
346
437
|
}));
|
|
347
|
-
this.loop =
|
|
438
|
+
this.loop = r.loop || !1, this.onComplete = r.onComplete;
|
|
348
439
|
}
|
|
349
|
-
update(
|
|
440
|
+
update(r) {
|
|
350
441
|
if (this.finished) return;
|
|
351
|
-
let
|
|
352
|
-
for (let
|
|
353
|
-
if (
|
|
442
|
+
let T = !0;
|
|
443
|
+
for (let E of this.datas) E.update(r) || (T = !1);
|
|
444
|
+
if (T) if (this.loop) this.datas.forEach((r) => r.reset());
|
|
354
445
|
else {
|
|
355
|
-
var
|
|
356
|
-
this.finished = !0, (
|
|
446
|
+
var E;
|
|
447
|
+
this.finished = !0, (E = this.onComplete) == null || E.call(this);
|
|
357
448
|
}
|
|
358
449
|
}
|
|
359
450
|
}, TweenManager = class {
|
|
360
451
|
constructor() {
|
|
361
452
|
this.tweens = [];
|
|
362
453
|
}
|
|
363
|
-
add(
|
|
364
|
-
let
|
|
365
|
-
return this.tweens.push(
|
|
454
|
+
add(r) {
|
|
455
|
+
let T = new Tween(r);
|
|
456
|
+
return this.tweens.push(T), T;
|
|
366
457
|
}
|
|
367
|
-
update(
|
|
368
|
-
for (let
|
|
369
|
-
this.tweens = this.tweens.filter((
|
|
458
|
+
update(r) {
|
|
459
|
+
for (let T of this.tweens) T.update(r);
|
|
460
|
+
this.tweens = this.tweens.filter((r) => !r.finished);
|
|
370
461
|
}
|
|
371
462
|
}, World = class {
|
|
372
463
|
constructor() {
|
|
373
464
|
this.objects = [];
|
|
374
465
|
}
|
|
375
|
-
add(
|
|
376
|
-
this.objects.push(
|
|
466
|
+
add(r) {
|
|
467
|
+
this.objects.push(r);
|
|
377
468
|
}
|
|
378
|
-
update(
|
|
379
|
-
for (let
|
|
469
|
+
update(r) {
|
|
470
|
+
for (let T of this.objects) T.update(r);
|
|
380
471
|
}
|
|
381
472
|
}, Scene = class {
|
|
382
|
-
constructor(
|
|
383
|
-
this.world = new World(), this.system = [], this.displayList = new DisplayList(), this.add = new AddFactory(this.displayList), this.camera = new Camera(
|
|
473
|
+
constructor(r, T) {
|
|
474
|
+
this.world = new World(), this.system = [], this.displayList = new DisplayList(), this.add = new AddFactory(this.displayList), this.camera = new Camera(r), this.tween = new TweenManager(), this.system.push(new SortSystem(this.world, T)), this.system.push(this.tween);
|
|
384
475
|
}
|
|
385
|
-
_boot(
|
|
386
|
-
this.input =
|
|
476
|
+
_boot(r) {
|
|
477
|
+
this.input = r.input, this.events = r.events, this.config = r.config;
|
|
387
478
|
}
|
|
388
|
-
registerSystem(
|
|
389
|
-
this.system.push(
|
|
479
|
+
registerSystem(r) {
|
|
480
|
+
this.system.push(r);
|
|
390
481
|
}
|
|
391
482
|
create() {}
|
|
392
|
-
resize(
|
|
393
|
-
this.camera.setViewport(0, 0,
|
|
483
|
+
resize(r, T) {
|
|
484
|
+
this.camera.setViewport(0, 0, r, T);
|
|
394
485
|
}
|
|
395
|
-
update(
|
|
396
|
-
for (let
|
|
397
|
-
var
|
|
398
|
-
(
|
|
486
|
+
update(r) {
|
|
487
|
+
for (let E of this.system) {
|
|
488
|
+
var T;
|
|
489
|
+
(T = E.update) == null || T.call(E, r);
|
|
399
490
|
}
|
|
400
|
-
this.camera.update(), this.world.update(
|
|
401
|
-
}
|
|
402
|
-
}, GameObject = class {
|
|
403
|
-
constructor(l, k, A = 0) {
|
|
404
|
-
this.width = 0, this.height = 0, this.zIndex = 0, this.originX = 0, this.originY = 0, this.rotation = 0, this.x = l, this.y = k, this.z = A;
|
|
405
|
-
}
|
|
406
|
-
setOrigin(l, k) {
|
|
407
|
-
this.originX = l, this.originY = k;
|
|
408
|
-
}
|
|
409
|
-
draw(l) {
|
|
410
|
-
l.save(), l.rotate(this.rotation), this.render(l), l.restore();
|
|
411
|
-
}
|
|
412
|
-
render(l) {
|
|
413
|
-
if (!this.texture) return;
|
|
414
|
-
let k = this.width || this.texture.width, A = this.height || this.texture.height;
|
|
415
|
-
l.drawImage(this.texture, -k * this.originX, -A * this.originY, k, A);
|
|
491
|
+
this.camera.update(), this.world.update(r);
|
|
416
492
|
}
|
|
417
|
-
update(l) {}
|
|
418
493
|
}, Projection2D = class {
|
|
419
|
-
constructor(
|
|
420
|
-
this.scaleX =
|
|
494
|
+
constructor(r = 1, T = 1) {
|
|
495
|
+
this.scaleX = r, this.scaleY = T;
|
|
421
496
|
}
|
|
422
|
-
project(
|
|
497
|
+
project(r, T) {
|
|
423
498
|
return {
|
|
424
|
-
px:
|
|
425
|
-
py:
|
|
499
|
+
px: r * this.scaleX,
|
|
500
|
+
py: T * this.scaleY
|
|
426
501
|
};
|
|
427
502
|
}
|
|
428
503
|
}, IsoProjection = class {
|
|
429
|
-
constructor(
|
|
430
|
-
this.tileWidth =
|
|
504
|
+
constructor(r, T, E) {
|
|
505
|
+
this.tileWidth = r, this.tileHeight = T, this.zHeight = E;
|
|
431
506
|
}
|
|
432
|
-
project(
|
|
507
|
+
project(r, T, E = 0) {
|
|
433
508
|
return {
|
|
434
|
-
px: (
|
|
435
|
-
py: (
|
|
509
|
+
px: (r - T) * this.tileWidth / 2,
|
|
510
|
+
py: (r + T) * this.tileHeight / 2 - E * this.zHeight
|
|
436
511
|
};
|
|
437
512
|
}
|
|
438
513
|
}, IsoStragety = class {
|
|
439
|
-
getKey(
|
|
440
|
-
return
|
|
514
|
+
getKey(r) {
|
|
515
|
+
return r.x + r.y + r.z;
|
|
441
516
|
}
|
|
442
517
|
}, ZIndexStragety = class {
|
|
443
|
-
getKey(
|
|
444
|
-
return
|
|
518
|
+
getKey(r) {
|
|
519
|
+
return r.zIndex;
|
|
445
520
|
}
|
|
446
521
|
}, Game = class {
|
|
447
|
-
constructor(
|
|
522
|
+
constructor(r, T) {
|
|
448
523
|
this.lastTime = 0, this.scene = null, this.config = _objectSpread2({
|
|
449
524
|
width: window.innerWidth,
|
|
450
525
|
height: window.innerHeight
|
|
451
|
-
},
|
|
452
|
-
let
|
|
453
|
-
|
|
454
|
-
let
|
|
455
|
-
if (!
|
|
456
|
-
this.events = new EventSystem(), this.input = new InputSystem(
|
|
526
|
+
}, T);
|
|
527
|
+
let O = window.innerWidth / this.config.width, k = window.devicePixelRatio;
|
|
528
|
+
r.width = this.config.width * O * k, r.height = this.config.height * O * k, r.style.width = `${this.config.width * O}px`, r.style.height = `${this.config.height * O}px`;
|
|
529
|
+
let A = r.getContext("2d");
|
|
530
|
+
if (!A) throw Error("Canvas 2D context not found");
|
|
531
|
+
this.events = new EventSystem(), this.input = new InputSystem(r, this.events), this.renderer = new Renderer(A), A.scale(O * k, O * k);
|
|
457
532
|
}
|
|
458
|
-
start(
|
|
459
|
-
this.scene =
|
|
533
|
+
start(r) {
|
|
534
|
+
this.scene = r, r._boot(this), r.registerSystem(this.input), r.registerSystem(this.events), r.create(), r.resize(this.config.width, this.config.height), window.requestAnimationFrame(this.loop.bind(this));
|
|
460
535
|
}
|
|
461
|
-
loop(
|
|
462
|
-
let
|
|
463
|
-
this.lastTime =
|
|
536
|
+
loop(r) {
|
|
537
|
+
let T = r - this.lastTime;
|
|
538
|
+
this.lastTime = r, this.scene && (this.scene.update(T), this.renderer.render(this.scene)), window.requestAnimationFrame(this.loop.bind(this));
|
|
464
539
|
}
|
|
465
540
|
};
|
|
466
|
-
export { Cache, Camera, CameraController, Easings, Game, GameObject, InputEventType, InputSystem, IsoProjection, IsoStragety, Projection2D, ResourceManager, Scene, TweenManager, ZIndexStragety };
|
|
541
|
+
export { Cache, Camera, CameraController, DisplayList, Easings, Game, GameObject, ImageObject, InputEventType, InputSystem, IsoProjection, IsoStragety, Projection2D, ResourceManager, Scene, Text, TweenManager, ZIndexStragety };
|
package/dist/main.d.ts
CHANGED