@sensiblestats/widget-sdk 0.45.0 → 0.47.0

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,24 @@
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  # @sensiblestats/widget-sdk
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+ ## 0.47.0
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+ ### Minor Changes
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+ - Onboarding presets, stage 3: the open pick pool.
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+ - widget-sdk: `ComboLeg.insight` is optional and may be null; `getPricePresets` and
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+ `Conversation.getPricePresets(locale, { pool })` take `pool: 'open'`.
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+ - widget-react: a combo leg with no stat is drawn with its price and no stat line, and its slip
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+ selection carries no `insightId`, instead of the whole card being dropped; every chat request
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+ declares `price_presets_open`; the preset grid is asked with `pool=open`. Picking a combo total that exists only at another match count moves the match count to the nearest count that has it.
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+ - widget-embed: rebuilt against the new widget-react and widget-sdk.
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+ ## 0.46.0
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+ ### Minor Changes
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+ - 8fd2f53: Combo card legs now carry a match pin and no longer link to the match page: a tap on the pin adds the match to the Following tab, and the right arrow that closed the widget on a phone is gone. Adds optional `pinEnabled` to `ComboLeg`; an older server that omits it shows no pin.
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  ## 0.45.0
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  ### Minor Changes
package/dist/index.cjs CHANGED
@@ -226,8 +226,8 @@ async function getLeaderboard(cfg, operatorUserId, week) {
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  if (!res.ok) throw new Error(`leaderboard ${res.status}`);
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  return await res.json();
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  }
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- async function getPricePresets(cfg, locale, operatorUserId) {
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- const res = await cfg.fetch(endpoint(cfg, "price-presets" + q({ locale, operatorUserId })), { method: "GET", headers: { "X-SS-Public-Key": cfg.publicKey } });
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+ async function getPricePresets(cfg, locale, operatorUserId, options) {
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+ const res = await cfg.fetch(endpoint(cfg, "price-presets" + q({ locale, operatorUserId, pool: options?.pool })), { method: "GET", headers: { "X-SS-Public-Key": cfg.publicKey } });
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  if (res.status === 404) return null;
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  if (!res.ok) throw new Error(`price-presets ${res.status}`);
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  return await res.json();
@@ -444,8 +444,8 @@ var Conversation = class {
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  getMarketOdds(matchId, marketDeveloperName) {
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  return postMarketOdds(this.cfg, matchId, marketDeveloperName);
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  }
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- getPricePresets(locale) {
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- return getPricePresets(this.cfg, locale, this.context?.operatorUserId);
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+ getPricePresets(locale, options) {
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+ return getPricePresets(this.cfg, locale, this.context?.operatorUserId, options);
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  }
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  getSchedule(localDate, utcOffsetMinutes) {
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  return postSchedule(this.cfg, localDate, utcOffsetMinutes);
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- {"version":3,"sources":["../src/index.ts","../src/errors.ts","../src/http.ts","../src/ndjson.ts","../src/chat.ts","../src/signals.ts","../src/conversation.ts","../src/eventLog.ts","../src/client.ts","../src/types.ts"],"sourcesContent":["export { StatsWidgetClient } from './client'\nexport { Conversation } from './conversation'\nexport type { ChatCallbacks, ChatHandle } from './chat'\nexport { SIGNAL_TYPE_CODES, ENTITY_TYPE_CODES } from './signals'\nexport {\n WidgetSdkError, AuthError, ForbiddenError, RateLimitError, UpstreamError, NetworkError, ParseError,\n} from './errors'\nexport type {\n StatsWidgetClientOptions, FetchLike, UserContext, ChatInput, ChatGrounding, ChatPreset,\n SignalType, SignalEntityType, SignalInput,\n SlipSelection, AddToSlipRejectReason, AddToSlipResult, AddToSlipHandler,\n} from './types'\nexport { isAddToSlipResult } from './types'\nexport { createNdjsonParser } from './ndjson'\nexport type { NdjsonParser } from './ndjson'\nexport { createEventLogger } from './eventLog'\nexport type {\n WidgetEventName, WidgetEntityEventName, WidgetPopupEventName, WidgetPopupAskEventName, WidgetEntityType, WidgetEventInput,\n WidgetPopupEventInput, WidgetPopupAskEventInput, WidgetLogInput, WireEvent, EventBatch, EventLoggerOptions, EventLogger,\n} from './eventLog'\nexport type {\n ChatEvent, ProgressEventData, AnswerEventData, EntityCard, EntityCardStat, EntityCardScope, EntityCardEventData,\n ActionButtonEventData, IntentChipEventData, ActionsLoadingEventData,\n TurnCompleteEventData, StreamErrorEventData,\n BettingInsight, BettingInsightOdds, BettingInsightEventData,\n MarketOddsRow, MarketOddsCard, MarketOddsCardInsight, MarketOddsLiveBlock, MarketOddsEventData,\n ComboCard, ComboLeg, ComboReplacedLeg, ComboCardEventData,\n PresetPick, PresetSinglesCell, PresetComboCell, PresetGrid,\n OddsMovementPoint, OddsMovementCard, OddsMovementEventData,\n GreetingDashboard, GreetingDashboardTile, GreetingDashboardLayout, GreetingDashboardSpan, GreetingDashboardTileEmphasis, GreetingDashboardSignalRef,\n ClubFanDashboardPayload, ClubFanDashboardCard, ClubFanDashboardHeadToHead,\n FixtureCard, FixtureCardData, FormMatch, CountdownCard, CountdownData,\n InjuriesCard, InjuriesCardData, InjuryRow,\n ReasonToBetCard, ReasonToBetData, WhereToWatchCard, WhereToWatchData,\n CongestedWeekCard, CongestedWeekData, CongestedWeekEntry,\n TransfersCard, TransfersData, TransferRow,\n LinksCard, LinksData, LinkRow,\n PostMatchResultCard, PostMatchResultData,\n PostMatchGoalsCard, PostMatchGoalsData, PostMatchGoalLine,\n PostMatchStatsCard, PostMatchStatsData, PostMatchStatRow,\n PostMatchTopPerformerCard, PostMatchTopPerformerData,\n PostMatchNextCard, PostMatchNextData,\n RestingNextCard, RestingNextData,\n RestingStandingsCard, RestingStandingsData,\n RestingSeasonCard, RestingSeasonData,\n RestingFormCard, RestingFormData,\n LiveScoreCard, LiveScoreData, LiveTimelineCard, LiveTimelineData, LiveEventLine,\n LiveStatsCard, LiveStatsData, LiveStatRow, MomentumPoint,\n PinKind, PinRef, MonitorPhase,\n LiveMonitorStatPrice, LiveMonitorStatRow, LiveMonitorEvent,\n LiveMonitorFact, LiveMonitorMatch, LiveMonitorMarket, LiveMonitorSnapshot,\n AvailableMarket, MarketOddsBlock,\n ScheduleMatch, ScheduleGroup, SchedulePayload, MatchState, StatesPayload,\n GameSummary, GameListPayload, GameStatePayload,\n SubmitPlayBody, SubmitPlayResult,\n GameResultPayload,\n LeaderboardRow, AllTimeRow, LeaderboardPayload, LeaderboardChampion,\n} from './events'\n","export class WidgetSdkError extends Error {\n readonly code: string\n readonly status?: number\n constructor(message: string, code: string, status?: number) {\n super(message)\n this.name = new.target.name\n this.code = code\n this.status = status\n Object.setPrototypeOf(this, new.target.prototype)\n }\n}\nexport class AuthError extends WidgetSdkError {\n constructor(message = 'Invalid or missing public key') { super(message, 'unauthorized', 401) }\n}\nexport class ForbiddenError extends WidgetSdkError {\n constructor(message = 'Origin not allowed or widget disabled') { super(message, 'forbidden', 403) }\n}\nexport class RateLimitError extends WidgetSdkError {\n readonly retryAfter?: number\n constructor(retryAfter?: number, message = 'Rate limited') { super(message, 'rate_limited', 429); this.retryAfter = retryAfter }\n}\nexport class UpstreamError extends WidgetSdkError {\n constructor(status: number, message = 'Upstream error') { super(message, 'upstream_error', status) }\n}\nexport class NetworkError extends WidgetSdkError {\n readonly cause?: unknown\n constructor(message = 'Network request failed', cause?: unknown) { super(message, 'network_error'); this.cause = cause }\n}\nexport class ParseError extends WidgetSdkError {\n readonly line?: string\n constructor(message = 'Malformed NDJSON line', line?: string) { super(message, 'parse_error'); this.line = line }\n}\n","import { AuthError, ForbiddenError, NetworkError, RateLimitError, UpstreamError, WidgetSdkError } from './errors'\nimport type {\n ClubFanDashboardPayload, GameListPayload, GameResultPayload, GameStatePayload, LeaderboardPayload,\n LiveMonitorSnapshot, MarketOddsBlock, PinRef, PresetGrid, SchedulePayload, StatesPayload, SubmitPlayBody, SubmitPlayResult,\n} from './events'\nimport type { ChatInput, FetchLike } from './types'\n\nexport interface ResolvedConfig {\n operatorId: string\n publicKey: string\n baseUrl: string\n fetch: FetchLike\n}\n\nfunction endpoint(cfg: ResolvedConfig, path: string): string {\n return `${cfg.baseUrl.replace(/\\/+$/, '')}/v1/${encodeURIComponent(cfg.operatorId)}/${path}`\n}\n\nexport function toWidgetError(status: number, retryAfterHeader: string | null): WidgetSdkError {\n switch (status) {\n case 401: return new AuthError()\n case 403: return new ForbiddenError()\n case 429: {\n const n = retryAfterHeader != null ? Number(retryAfterHeader) : undefined\n return new RateLimitError(Number.isFinite(n) ? (n as number) : undefined)\n }\n default: return new UpstreamError(status)\n }\n}\n\nfunction isAbort(error: unknown): boolean {\n return error instanceof Error && error.name === 'AbortError'\n}\n\nasync function send(cfg: ResolvedConfig, path: string, body: object, signal?: AbortSignal): Promise<Response> {\n try {\n return await cfg.fetch(endpoint(cfg, path), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(body),\n signal,\n })\n } catch (error) {\n if (isAbort(error)) throw error\n throw new NetworkError('Network request failed', error)\n }\n}\n\nexport async function postChat(cfg: ResolvedConfig, input: ChatInput, signal: AbortSignal): Promise<Response> {\n const res = await send(cfg, 'chat', input, signal)\n if (!res.ok || res.body == null) throw toWidgetError(res.status, res.headers.get('Retry-After'))\n return res\n}\n\nexport async function postSignal(cfg: ResolvedConfig, wireBody: object, signal?: AbortSignal): Promise<void> {\n const res = await send(cfg, 'signals', wireBody, signal)\n if (!res.ok) throw toWidgetError(res.status, res.headers.get('Retry-After'))\n}\n\nexport async function postEvents(cfg: ResolvedConfig, batch: object): Promise<void> {\n const res = await send(cfg, 'events', batch)\n if (!res.ok) throw toWidgetError(res.status, res.headers.get('Retry-After'))\n}\n\n// Best-effort tail flush on page hide/unload. Uses fetch keepalive (not sendBeacon) because the\n// gateway requires the X-SS-Public-Key header, which sendBeacon cannot set. Both the synchronous\n// call and the returned promise are guarded -- an async rejection (real network failure, or\n// Chrome's ~64KB keepalive body cap) must never surface as an unhandled rejection, since this\n// runs inside an operator-embedded widget during page-hide and would show up as noise in the\n// OPERATOR's own error monitoring.\nexport function postEventsKeepalive(cfg: ResolvedConfig, batch: object): void {\n try {\n void cfg.fetch(endpoint(cfg, 'events'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(batch),\n keepalive: true,\n }).catch(() => { /* best-effort tail flush -- swallow async rejection too */ })\n } catch {\n /* best-effort tail flush -- never throw on unload */\n }\n}\n\nexport async function getLiveDashboard(cfg: ResolvedConfig): Promise<ClubFanDashboardPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-dashboard'), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n // 204 is the definitive \"not live / match over\" signal -- the poll loop stops on it.\n // Any other non-ok status (e.g. a transient 502/503/504) must throw rather than return\n // null, so the poll loop's per-tick try/catch retries on the next tick instead of stopping.\n if (res.status === 204) return null\n if (!res.ok) throw new Error(`live-dashboard ${res.status}`)\n return (await res.json()) as ClubFanDashboardPayload\n}\n\n// 404 is the definitive \"live monitor disabled for this operator\" signal -- the poll loop\n// stops and the tabs disable. Any other non-ok status must throw so the per-tick\n// try/catch retries next tick instead of silently disabling the feature.\nexport async function postLiveMonitor(cfg: ResolvedConfig, pins: PinRef[], locale?: string): Promise<LiveMonitorSnapshot | null> {\n const body: { pins: PinRef[]; locale?: string } = { pins }\n if (locale) body.locale = locale\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(body),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor ${res.status}`)\n return (await res.json()) as LiveMonitorSnapshot\n}\n\nexport async function postMarketOdds(\n cfg: ResolvedConfig, matchId: number, marketDeveloperName: string,\n): Promise<MarketOddsBlock | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor/market'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify({ matchId, marketDeveloperName }),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor/market ${res.status}`)\n return (await res.json()) as MarketOddsBlock\n}\n\n// 404 mirrors postLiveMonitor: the definitive \"live monitor disabled for this operator\" signal.\n// Every other non-ok status throws so the caller's per-tick catch retries next tick.\nexport async function postSchedule(\n cfg: ResolvedConfig, localDate: string, utcOffsetMinutes: number,\n): Promise<SchedulePayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor/schedule'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify({ localDate, utcOffsetMinutes }),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor/schedule ${res.status}`)\n return (await res.json()) as SchedulePayload\n}\n\nexport async function postStates(cfg: ResolvedConfig, matchIds: number[]): Promise<StatesPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor/states'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify({ matchIds }),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor/states ${res.status}`)\n return (await res.json()) as StatesPayload\n}\n\nfunction q(parts: Record<string, string | number | undefined>): string {\n const kept = Object.entries(parts)\n .filter(([, v]) => v !== undefined && v !== '')\n .map(([k, v]) => `${k}=${encodeURIComponent(String(v))}`)\n return kept.length ? `?${kept.join('&')}` : ''\n}\n\nexport async function getGames(cfg: ResolvedConfig, operatorUserId?: string, gameDay?: string): Promise<GameListPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'games' + q({ operatorUserId, gameDay })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`games ${res.status}`)\n return (await res.json()) as GameListPayload\n}\n\nexport async function getGameConfig(cfg: ResolvedConfig, gameId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameStatePayload | null> {\n const res = await cfg.fetch(endpoint(cfg, `games/${encodeURIComponent(gameId)}` + q({ fixtureId, gameDay, locale })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`game-config ${res.status}`)\n return (await res.json()) as GameStatePayload\n}\n\nexport async function getGameResult(cfg: ResolvedConfig, gameId: string, operatorUserId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameResultPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, `games/${encodeURIComponent(gameId)}/result` + q({ operatorUserId, fixtureId, gameDay, locale })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`game-result ${res.status}`)\n return (await res.json()) as GameResultPayload\n}\n\nexport async function postPlay(cfg: ResolvedConfig, gameId: string, body: SubmitPlayBody, locale?: string): Promise<SubmitPlayResult | null> {\n const res = await cfg.fetch(endpoint(cfg, `games/${encodeURIComponent(gameId)}/plays` + q({ locale })), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(body),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`play ${res.status}`)\n return (await res.json()) as SubmitPlayResult\n}\n\nexport async function getLeaderboard(cfg: ResolvedConfig, operatorUserId?: string, week?: string): Promise<LeaderboardPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'games/leaderboard' + q({ operatorUserId, week })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`leaderboard ${res.status}`)\n return (await res.json()) as LeaderboardPayload\n}\n\n// Onboarding presets stage 2 (contract §1). 404 is the definitive \"no presets for this visitor\"\n// answer (flag off, not a betting operator, or cool-off). 503 and every other non-ok status throw:\n// the widget keeps any grid it already has and asks again on the next panel open.\n// operatorUserId is optional, passed as the games routes pass it: the cool-off check (D3) needs it,\n// and a request without it is an anonymous visitor.\nexport async function getPricePresets(cfg: ResolvedConfig, locale: string, operatorUserId?: string): Promise<PresetGrid | null> {\n const res = await cfg.fetch(endpoint(cfg, 'price-presets' + q({ locale, operatorUserId })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`price-presets ${res.status}`)\n return (await res.json()) as PresetGrid\n}\n","import { ParseError } from './errors'\n\nexport interface NdjsonParser {\n push(text: string): unknown[]\n flush(): unknown[]\n}\n\nfunction parseLine(line: string): unknown | undefined {\n const trimmed = line.trim()\n if (trimmed === '') return undefined\n try {\n return JSON.parse(trimmed)\n } catch {\n throw new ParseError('Malformed NDJSON line', line)\n }\n}\n\nexport function createNdjsonParser(): NdjsonParser {\n let buffer = ''\n return {\n push(text: string): unknown[] {\n buffer += text\n const out: unknown[] = []\n let idx: number\n while ((idx = buffer.indexOf('\\n')) >= 0) {\n const line = buffer.slice(0, idx)\n buffer = buffer.slice(idx + 1)\n const parsed = parseLine(line)\n if (parsed !== undefined) out.push(parsed)\n }\n return out\n },\n flush(): unknown[] {\n const rest = buffer\n buffer = ''\n const parsed = parseLine(rest)\n return parsed === undefined ? [] : [parsed]\n },\n }\n}\n","import { WidgetSdkError } from './errors'\nimport type {\n ActionButtonEventData, ActionsLoadingEventData, AnswerEventData, ChatEvent,\n EntityCardEventData, IntentChipEventData, ProgressEventData, StreamErrorEventData, TurnCompleteEventData,\n} from './events'\nimport { postChat, type ResolvedConfig } from './http'\nimport { createNdjsonParser } from './ndjson'\nimport type { ChatInput } from './types'\n\nexport interface ChatCallbacks {\n onProgress?(data: ProgressEventData): void\n onAnswer?(data: AnswerEventData): void\n onEntityCard?(data: EntityCardEventData): void\n onActionButton?(data: ActionButtonEventData): void\n onIntentChip?(data: IntentChipEventData): void\n onActionsLoading?(data: ActionsLoadingEventData): void\n onError?(error: StreamErrorEventData | WidgetSdkError): void\n onComplete?(data: TurnCompleteEventData): void\n}\n\nexport interface ChatHandle extends AsyncIterable<ChatEvent>, PromiseLike<void> {\n cancel(): void\n}\n\nfunction dispatch(ev: ChatEvent, cb: ChatCallbacks): void {\n switch (ev.type) {\n case 'progress': cb.onProgress?.(ev.data); break\n case 'answer': cb.onAnswer?.(ev.data); break\n case 'entity_card': cb.onEntityCard?.(ev.data); break\n case 'action_button': cb.onActionButton?.(ev.data); break\n case 'intent_chip': cb.onIntentChip?.(ev.data); break\n case 'actions_loading': cb.onActionsLoading?.(ev.data); break\n case 'turn_complete': cb.onComplete?.(ev.data); break\n case 'error': cb.onError?.(ev.data); break\n }\n}\n\nasync function* streamEvents(cfg: ResolvedConfig, input: ChatInput, signal: AbortSignal): AsyncGenerator<ChatEvent> {\n const res = await postChat(cfg, input, signal)\n const reader = res.body!.getReader()\n const decoder = new TextDecoder()\n const parser = createNdjsonParser()\n try {\n for (;;) {\n const { done, value } = await reader.read()\n if (done) break\n for (const obj of parser.push(decoder.decode(value, { stream: true }))) yield obj as ChatEvent\n }\n for (const obj of parser.flush()) yield obj as ChatEvent\n } finally {\n await reader.cancel().catch(() => {})\n }\n}\n\nexport function runChat(\n cfg: ResolvedConfig,\n input: ChatInput,\n callbacks?: ChatCallbacks,\n opts?: { signal?: AbortSignal; tap?: (ev: ChatEvent) => void },\n): ChatHandle {\n const controller = new AbortController()\n const external = opts?.signal\n if (external) {\n if (external.aborted) controller.abort()\n else external.addEventListener('abort', () => controller.abort(), { once: true })\n }\n\n async function* source(): AsyncGenerator<ChatEvent> {\n for await (const ev of streamEvents(cfg, input, controller.signal)) {\n opts?.tap?.(ev)\n yield ev\n }\n }\n\n const iterator = source()\n let consumed = false\n\n async function drive(): Promise<void> {\n try {\n for await (const ev of iterator) { if (callbacks) dispatch(ev, callbacks) }\n } catch (error) {\n if (callbacks?.onError && error instanceof WidgetSdkError) { callbacks.onError(error); return }\n throw error\n }\n }\n\n return {\n [Symbol.asyncIterator](): AsyncIterator<ChatEvent> {\n if (consumed) throw new Error('chat stream already consumed')\n consumed = true\n return iterator\n },\n then<TResult1 = void, TResult2 = never>(\n onfulfilled?: ((value: void) => TResult1 | PromiseLike<TResult1>) | null,\n onrejected?: ((reason: unknown) => TResult2 | PromiseLike<TResult2>) | null,\n ): PromiseLike<TResult1 | TResult2> {\n if (consumed) return Promise.resolve().then(onfulfilled, onrejected)\n consumed = true\n return drive().then(onfulfilled, onrejected)\n },\n cancel(): void { controller.abort() },\n }\n}\n","import type { SignalEntityType, SignalInput, SignalType } from './types'\n\nexport const SIGNAL_TYPE_CODES: Record<SignalType, number> = {\n MatchPageView: 1, PlayerPageView: 2, TeamPageView: 3, MarketView: 4,\n SearchQuery: 5, SessionDepth: 6, TimeOnPage: 7, InsightViewed: 8,\n InsightMarketClicked: 9, BetPlacedFromInsight: 10, InsightScrollDepth: 11,\n ToolCall: 12, EntityMention: 13, Handoff: 14, FollowUpQuery: 15, RecommendationDismissed: 16,\n}\n\nexport const ENTITY_TYPE_CODES: Record<SignalEntityType, number> = {\n Match: 1, Team: 2, Player: 3, Competition: 4, Market: 5,\n Article: 6, Session: 7, Query: 8, Conversation: 9,\n}\n\nexport function toSignalWireBody(input: SignalInput): {\n signalType: number; entityType: number; entityName?: string; entityId?: string\n operatorUserId?: string; anonymousUserId?: string; dashboardLayout?: string; tileIndex?: number\n} {\n const signalType = SIGNAL_TYPE_CODES[input.signalType]\n const entityType = ENTITY_TYPE_CODES[input.entityType]\n if (signalType === undefined) throw new Error(`Unknown signalType: ${String(input.signalType)}`)\n if (entityType === undefined) throw new Error(`Unknown entityType: ${String(input.entityType)}`)\n return {\n signalType, entityType, entityName: input.entityName, entityId: input.entityId,\n operatorUserId: input.operatorUserId, anonymousUserId: input.anonymousUserId,\n dashboardLayout: input.dashboardLayout, tileIndex: input.tileIndex,\n }\n}\n","import { runChat, type ChatCallbacks, type ChatHandle } from './chat'\nimport type {\n ClubFanDashboardPayload, GameListPayload, GameResultPayload, GameStatePayload, LeaderboardPayload,\n LiveMonitorSnapshot, MarketOddsBlock, PinRef, PresetGrid, SchedulePayload, StatesPayload, SubmitPlayResult,\n} from './events'\nimport {\n getGameConfig, getGameResult, getGames, getLeaderboard, getLiveDashboard, getPricePresets,\n postLiveMonitor, postMarketOdds, postPlay, postSchedule, postSignal, postStates, type ResolvedConfig,\n} from './http'\nimport { toSignalWireBody } from './signals'\nimport type { ChatInput, SignalInput, UserContext } from './types'\n\nexport class Conversation {\n conversationId?: string\n\n constructor(private readonly cfg: ResolvedConfig, private readonly context?: UserContext) {}\n\n send(input: ChatInput, callbacks?: ChatCallbacks): ChatHandle {\n const mergedContext: UserContext = { ...this.context, ...input.userContext }\n const full: ChatInput = {\n ...input,\n conversationId: input.conversationId ?? this.conversationId,\n userContext: Object.keys(mergedContext).length > 0 ? mergedContext : undefined,\n }\n return runChat(this.cfg, full, callbacks, {\n tap: (ev) => { if (ev.type === 'turn_complete') this.conversationId = ev.data.conversationId },\n })\n }\n\n sendSignal(input: SignalInput): Promise<void> {\n const operatorUserId = input.operatorUserId ?? this.context?.operatorUserId\n const anonymousUserId = operatorUserId ? undefined : (input.anonymousUserId ?? this.context?.anonymousUserId)\n if (!operatorUserId && !anonymousUserId) {\n throw new Error('operatorUserId or anonymousUserId is required (set it on conversation() or pass it to sendSignal)')\n }\n if (!input.entityId && !input.entityName) {\n throw new Error('entityId or entityName is required')\n }\n return postSignal(this.cfg, toSignalWireBody({ ...input, operatorUserId, anonymousUserId }))\n }\n\n getLiveDashboard(): Promise<ClubFanDashboardPayload | null> {\n return getLiveDashboard(this.cfg)\n }\n\n getLiveMonitor(pins: PinRef[], locale?: string): Promise<LiveMonitorSnapshot | null> {\n return postLiveMonitor(this.cfg, pins, locale)\n }\n\n getMarketOdds(matchId: number, marketDeveloperName: string): Promise<MarketOddsBlock | null> {\n return postMarketOdds(this.cfg, matchId, marketDeveloperName)\n }\n\n getPricePresets(locale: string): Promise<PresetGrid | null> {\n return getPricePresets(this.cfg, locale, this.context?.operatorUserId)\n }\n\n getSchedule(localDate: string, utcOffsetMinutes: number): Promise<SchedulePayload | null> {\n return postSchedule(this.cfg, localDate, utcOffsetMinutes)\n }\n\n getStates(matchIds: number[]): Promise<StatesPayload | null> {\n return postStates(this.cfg, matchIds)\n }\n\n getGames(gameDay?: string): Promise<GameListPayload | null> {\n return getGames(this.cfg, this.context?.operatorUserId, gameDay)\n }\n\n getGameConfig(gameId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameStatePayload | null> {\n return getGameConfig(this.cfg, gameId, fixtureId, gameDay, locale)\n }\n\n getGameResult(gameId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameResultPayload | null> {\n const operatorUserId = this.context?.operatorUserId\n if (!operatorUserId) return Promise.resolve(null)\n return getGameResult(this.cfg, gameId, operatorUserId, fixtureId, gameDay, locale)\n }\n\n postPlay(gameId: string, answerJson: string, gameDay: string, fixtureId?: number, locale?: string): Promise<SubmitPlayResult | null> {\n const operatorUserId = this.context?.operatorUserId\n if (!operatorUserId) return Promise.resolve(null)\n return postPlay(this.cfg, gameId, { operatorUserId, gameDay, answerJson, fixtureId }, locale)\n }\n\n getLeaderboard(week?: string): Promise<LeaderboardPayload | null> {\n return getLeaderboard(this.cfg, this.context?.operatorUserId, week)\n }\n}\n","export type WidgetEntityEventName =\n | 'pin_add' | 'pin_remove' | 'slip_click' | 'slip_result'\n | 'insight_expand' | 'tile_tap' | 'chip_tap'\n | 'slip_remove' | 'bet_placed' | 'match_view' | 'match_open'\n\nexport type WidgetPopupEventName = 'popup_shown' | 'popup_opened' | 'popup_dismissed'\n\nexport type WidgetPopupAskEventName = 'popup_ask_tap'\n\nexport type WidgetEventName = WidgetEntityEventName | WidgetPopupEventName | WidgetPopupAskEventName\n\nexport type WidgetEntityType = 'match' | 'team' | 'player' | 'competition' | 'market'\n\nexport interface WidgetEventInput {\n name: WidgetEntityEventName\n entityType: WidgetEntityType\n entityId?: string\n entityName?: string\n marketDeveloperName?: string\n outcome?: string\n /** Football match id of the slip selection (slip_click / slip_result). */\n matchId?: number\n /** The raw odds label as stored (\"Home\", \"Over\", \"Home/Draw\"), never a joined display string. Max 64. */\n selection?: string\n /** The raw line (\"2.5\"). Max 32; omit when empty. */\n line?: string\n /** Decimal price shown when the selection was added. */\n odds?: number\n}\n\n/** Launcher popup telemetry: counted server-side, never tied to an entity. */\nexport type WidgetPopupEventInput =\n { name: WidgetPopupEventName } & { [K in Exclude<keyof WidgetEventInput, 'name'>]?: never }\n\n/** A tap on one of the launcher bubble's asks. `outcome` carries the ask's position, \"0\" or \"1\"\n * (contract §5): the gateway forwards only the fields of its own event model, and outcome is its\n * one free-text field. */\nexport type WidgetPopupAskEventInput =\n { name: WidgetPopupAskEventName; outcome: string } & { [K in Exclude<keyof WidgetEventInput, 'name' | 'outcome'>]?: never }\n\nexport type WidgetLogInput = WidgetEventInput | WidgetPopupEventInput | WidgetPopupAskEventInput\n\nexport type WireEvent = WidgetLogInput & {\n seq: number\n at: number\n}\n\nexport interface EventBatch {\n v: 1\n sessionId: string\n conversationId?: string\n operatorUserId?: string\n anonymousUserId?: string\n /**\n * Events dropped after exhausting delivery attempts during a PRIOR flush cycle — not a count of\n * this batch's own events. Rides whichever batch is built next after the drop, then is omitted\n * (0/undefined) once a clean cycle passes without a new failure.\n */\n dropped?: number\n /**\n * Failed delivery attempts from a PRIOR flush cycle — not retries of this batch's own events.\n * Rides whichever batch is built next after the failure, then is omitted (0/undefined) once a\n * clean cycle passes without a new failure.\n */\n retries?: number\n events: WireEvent[]\n}\n\nexport interface EventLoggerOptions {\n /** Normal delivery (fetch). Rejecting triggers the retry/backoff loop. */\n flush: (batch: EventBatch) => Promise<void>\n /** Best-effort tail flush on page hide/unload (fetch keepalive). Never awaited. */\n flushKeepalive: (batch: EventBatch) => void\n /** Injectable clock (tests). Defaults to Date.now. */\n now?: () => number\n batchIntervalMs?: number\n maxBatch?: number\n maxAttempts?: number\n}\n\nexport interface EventLogger {\n log(input: WidgetLogInput): void\n setIdentity(id: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string }): void\n flushNow(): Promise<void>\n flushOnHide(): void\n dispose(): void\n /** Undoes dispose(). React StrictMode runs an effect's cleanup and then its setup again on the\n * same logger, so the widget's setup has to be able to bring a disposed logger back. */\n resume(): void\n}\n\nconst IMMEDIATE: ReadonlySet<WidgetEventName> = new Set([\n 'pin_add', 'pin_remove', 'slip_click', 'slip_result', 'slip_remove', 'bet_placed',\n])\n\n// Queued without arming the batch timer: the event leaves with the next flush of any cause. A match\n// page view fires for every visitor, so it must never start a request of its own.\nconst DEFERRED: ReadonlySet<WidgetEventName> = new Set(['match_view'])\n\nconst DEFAULT_BATCH_INTERVAL_MS = 10_000\nconst DEFAULT_MAX_BATCH = 50\nconst DEFAULT_MAX_ATTEMPTS = 3\n\nfunction delay(ms: number): Promise<void> {\n return new Promise((resolve) => setTimeout(resolve, ms))\n}\n\nfunction makeSessionId(): string {\n const c: Crypto | undefined = globalThis.crypto\n if (c && typeof c.randomUUID === 'function') return c.randomUUID()\n return `s_${Date.now().toString(36)}_${Math.random().toString(36).slice(2)}`\n}\n\nclass EventLoggerImpl implements EventLogger {\n private readonly sessionId = makeSessionId()\n private readonly now: () => number\n private readonly batchIntervalMs: number\n private readonly maxBatch: number\n private readonly maxAttempts: number\n\n private queue: WireEvent[] = []\n private seq = 0\n private retries = 0\n private dropped = 0\n private identity: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string } = {}\n private timer: ReturnType<typeof setTimeout> | null = null\n private inFlight: Promise<void> | null = null\n private disposed = false\n\n constructor(private readonly opts: EventLoggerOptions) {\n this.now = opts.now ?? (() => Date.now())\n this.batchIntervalMs = opts.batchIntervalMs ?? DEFAULT_BATCH_INTERVAL_MS\n this.maxBatch = opts.maxBatch ?? DEFAULT_MAX_BATCH\n this.maxAttempts = opts.maxAttempts ?? DEFAULT_MAX_ATTEMPTS\n }\n\n log(input: WidgetLogInput): void {\n if (this.disposed) return\n const event: WireEvent = { ...input, seq: ++this.seq, at: this.now() }\n this.queue.push(event)\n if (IMMEDIATE.has(input.name)) {\n this.trigger()\n } else if (this.queue.length >= this.maxBatch) {\n this.trigger()\n } else if (!DEFERRED.has(input.name)) {\n this.armTimer()\n }\n }\n\n setIdentity(id: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string }): void {\n this.identity = { ...this.identity, ...id }\n }\n\n async flushNow(): Promise<void> {\n if (this.inFlight) await this.inFlight\n if (this.queue.length > 0) await this.doFlush()\n }\n\n flushOnHide(): void {\n this.clearTimer()\n const batch = this.buildBatch()\n if (batch === null) return\n this.opts.flushKeepalive(batch)\n }\n\n dispose(): void {\n this.disposed = true\n this.clearTimer()\n }\n\n resume(): void {\n this.disposed = false\n }\n\n private armTimer(): void {\n if (this.timer !== null) return\n this.timer = setTimeout(() => {\n this.timer = null\n this.trigger()\n }, this.batchIntervalMs)\n }\n\n private clearTimer(): void {\n if (this.timer === null) return\n clearTimeout(this.timer)\n this.timer = null\n }\n\n private trigger(): void {\n if (this.disposed) return\n if (this.inFlight) return\n this.inFlight = this.doFlush().finally(() => {\n this.inFlight = null\n // An immediate (or maxBatch-triggered) log() call that arrived while this flush was\n // in-flight was a no-op above -- drain it now instead of stranding it until some later\n // log()/flushNow()/dispose() call. Guarded by the disposed check at the top of trigger()\n // itself, so a straggler queued just before dispose() does not fire a flush after it.\n if (this.queue.length > 0) this.trigger()\n })\n }\n\n /**\n * Snapshots the queue + carry-over counters (see EventBatch.dropped/retries) into a batch and\n * resets both for the next cycle. Returns null only when there is truly nothing to report --\n * an empty queue AND no pending dropped/retries -- so a pending counter-only report (queue\n * drained by an exhausted flush, nothing logged since) still gets built and delivered.\n */\n private buildBatch(): EventBatch | null {\n if (this.queue.length === 0 && this.retries === 0 && this.dropped === 0) return null\n const events = this.queue\n this.queue = []\n const batch: EventBatch = { v: 1, sessionId: this.sessionId, ...this.identity, events }\n if (this.retries > 0) batch.retries = this.retries\n if (this.dropped > 0) batch.dropped = this.dropped\n this.retries = 0\n this.dropped = 0\n return batch\n }\n\n private async doFlush(): Promise<void> {\n this.clearTimer()\n const batch = this.buildBatch()\n if (batch === null) return\n for (let attempt = 1; attempt <= this.maxAttempts; attempt++) {\n try {\n await this.opts.flush(batch)\n return\n } catch {\n this.retries++\n if (attempt >= this.maxAttempts) {\n this.dropped += batch.events.length\n return\n }\n await delay(2 ** attempt * 50)\n }\n }\n }\n}\n\nexport function createEventLogger(opts: EventLoggerOptions): EventLogger {\n return new EventLoggerImpl(opts)\n}\n","import { runChat, type ChatCallbacks, type ChatHandle } from './chat'\nimport { Conversation } from './conversation'\nimport { createEventLogger, type EventLogger } from './eventLog'\nimport { postEvents, postEventsKeepalive, postSignal, type ResolvedConfig } from './http'\nimport { toSignalWireBody } from './signals'\nimport type { ChatInput, SignalInput, StatsWidgetClientOptions, UserContext } from './types'\n\nconst DEFAULT_BASE_URL = 'https://widget.sensiblestats.com'\n\nexport class StatsWidgetClient {\n private readonly cfg: ResolvedConfig\n\n constructor(options: StatsWidgetClientOptions) {\n if (!options.operatorId) throw new Error('operatorId is required')\n if (!options.publicKey) throw new Error('publicKey is required')\n const fetchImpl = options.fetch ?? (globalThis.fetch ? globalThis.fetch.bind(globalThis) : undefined)\n if (!fetchImpl) throw new Error('No fetch implementation available; pass options.fetch')\n this.cfg = {\n operatorId: options.operatorId,\n publicKey: options.publicKey,\n baseUrl: options.baseUrl ?? DEFAULT_BASE_URL,\n fetch: fetchImpl,\n }\n }\n\n chat(input: ChatInput, callbacks?: ChatCallbacks): ChatHandle {\n return runChat(this.cfg, input, callbacks)\n }\n\n async sendSignal(input: SignalInput): Promise<void> {\n await postSignal(this.cfg, toSignalWireBody(input))\n }\n\n conversation(context?: UserContext): Conversation {\n return new Conversation(this.cfg, context)\n }\n\n createEventLogger(identity?: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string }): EventLogger {\n const logger = createEventLogger({\n flush: (batch) => postEvents(this.cfg, batch),\n flushKeepalive: (batch) => postEventsKeepalive(this.cfg, batch),\n })\n if (identity) logger.setIdentity(identity)\n return logger\n }\n}\n","export type FetchLike = (input: string, init: RequestInit) => Promise<Response>\n\nexport interface StatsWidgetClientOptions {\n operatorId: string\n publicKey: string\n baseUrl?: string\n /** Advanced/testing: inject a fetch implementation. Defaults to globalThis.fetch. */\n fetch?: FetchLike\n}\n\nexport interface UserContext {\n operatorUserId?: string\n defaultLanguage?: string\n anonymousUserId?: string\n}\n\nexport interface ChatGrounding {\n kind?: string\n matchId?: number\n opponentTeamId?: number\n teamId?: number\n competitionId?: number\n season?: string\n subject?: string\n personaHint?: string\n}\n\n/** Onboarding presets stage 2 (contract §3): what a tool's Send asked for. Sent only from a tool's\n * Send, beside the full sentence in `message`. The server ignores it unless every value is valid. */\nexport interface ChatPreset {\n kind: 'max_price' | 'min_price' | 'combo'\n /** max_price, min_price */\n price?: number\n /** max_price, min_price */\n count?: number\n /** combo */\n total?: number\n /** combo */\n legs?: number\n /** The picks or legs the tool showed, in the order shown (R12: the answer reprices exactly these). */\n matchOddsIds: number[]\n /** The same picks' matchId, index for index with matchOddsIds (from the grid). */\n matchIds: number[]\n}\n\nexport interface ChatInput {\n message: string\n conversationId?: string\n actionId?: string\n /** Opaque predefined-action-contract ref (e.g. a club-dashboard tap). Authoritative over `message` when present. */\n actionRef?: string\n userContext?: UserContext\n grounding?: ChatGrounding\n /** Features this client can draw (e.g. \"price_presets\"). The server sends nothing that needs a\n * feature the list does not name; an absent list means today's responses. */\n clientCapabilities?: string[]\n /** Onboarding presets stage 2: set only by a preset tool's Send (contract §3). */\n preset?: ChatPreset\n}\n\nexport type SignalType =\n | 'MatchPageView' | 'PlayerPageView' | 'TeamPageView' | 'MarketView'\n | 'SearchQuery' | 'SessionDepth' | 'TimeOnPage' | 'InsightViewed'\n | 'InsightMarketClicked' | 'BetPlacedFromInsight' | 'InsightScrollDepth'\n | 'ToolCall' | 'EntityMention' | 'Handoff' | 'FollowUpQuery' | 'RecommendationDismissed'\n\nexport type SignalEntityType =\n | 'Match' | 'Team' | 'Player' | 'Competition' | 'Market'\n | 'Article' | 'Session' | 'Query' | 'Conversation'\n\nexport interface SignalInput {\n signalType: SignalType\n entityType: SignalEntityType\n /** Either this or entityId is required -- an operator's UI mostly knows a display name. */\n entityName?: string\n /** Either this or entityName is required -- a dashboard tile knows its entity by id. */\n entityId?: string\n operatorUserId?: string\n anonymousUserId?: string\n /** Greeting dashboard layout this signal came from, when it is a dashboard tap. */\n dashboardLayout?: string\n /** Zero-based tile position within the dashboard, when it is a dashboard tap. */\n tileIndex?: number\n}\n\nexport interface SlipSelection {\n matchOddsId: number\n matchId: number\n oddsDecimal: number\n quotedAtUtc?: string\n insightId?: string\n conversationId?: string\n}\n\nexport type AddToSlipRejectReason =\n | 'suspended' | 'closed' | 'login_required'\n | 'not_found' | 'limit' | 'unsupported'\n\nexport type AddToSlipResult =\n | { status: 'added'; slip?: { selectionCount: number; totalOddsDecimal?: number } }\n | { status: 'duplicate' }\n | { status: 'price_changed'; newOddsDecimal: number; accepted: boolean }\n | { status: 'rejected'; reason: AddToSlipRejectReason; message?: string }\n\nexport type AddToSlipHandler = (\n selection: SlipSelection,\n) => Promise<AddToSlipResult | void> | AddToSlipResult | void\n\nconst REJECT_REASONS = ['suspended', 'closed', 'login_required', 'not_found', 'limit', 'unsupported']\n\nexport function isAddToSlipResult(v: unknown): v is AddToSlipResult {\n if (typeof v !== 'object' || v === null) return false\n const o = v as Record<string, unknown>\n switch (o.status) {\n case 'added':\n case 'duplicate':\n return true\n case 'price_changed':\n return typeof o.newOddsDecimal === 'number'\n && Number.isFinite(o.newOddsDecimal)\n && typeof o.accepted === 'boolean'\n case 'rejected':\n return typeof o.reason === 'string'\n && REJECT_REASONS.includes(o.reason)\n default:\n return false\n 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+ {"version":3,"sources":["../src/index.ts","../src/errors.ts","../src/http.ts","../src/ndjson.ts","../src/chat.ts","../src/signals.ts","../src/conversation.ts","../src/eventLog.ts","../src/client.ts","../src/types.ts"],"sourcesContent":["export { StatsWidgetClient } from './client'\nexport { Conversation } from './conversation'\nexport type { ChatCallbacks, ChatHandle } from './chat'\nexport { SIGNAL_TYPE_CODES, ENTITY_TYPE_CODES } from './signals'\nexport {\n WidgetSdkError, AuthError, ForbiddenError, RateLimitError, UpstreamError, NetworkError, ParseError,\n} from './errors'\nexport type {\n StatsWidgetClientOptions, FetchLike, UserContext, ChatInput, ChatGrounding, ChatPreset,\n SignalType, SignalEntityType, SignalInput,\n SlipSelection, AddToSlipRejectReason, AddToSlipResult, AddToSlipHandler,\n} from './types'\nexport { isAddToSlipResult } from './types'\nexport { createNdjsonParser } from './ndjson'\nexport type { NdjsonParser } from './ndjson'\nexport { createEventLogger } from './eventLog'\nexport type {\n WidgetEventName, WidgetEntityEventName, WidgetPopupEventName, WidgetPopupAskEventName, WidgetEntityType, WidgetEventInput,\n WidgetPopupEventInput, WidgetPopupAskEventInput, WidgetLogInput, WireEvent, EventBatch, EventLoggerOptions, EventLogger,\n} from './eventLog'\nexport type {\n ChatEvent, ProgressEventData, AnswerEventData, EntityCard, EntityCardStat, EntityCardScope, EntityCardEventData,\n ActionButtonEventData, IntentChipEventData, ActionsLoadingEventData,\n TurnCompleteEventData, StreamErrorEventData,\n BettingInsight, BettingInsightOdds, BettingInsightEventData,\n MarketOddsRow, MarketOddsCard, MarketOddsCardInsight, MarketOddsLiveBlock, MarketOddsEventData,\n ComboCard, ComboLeg, ComboReplacedLeg, ComboCardEventData,\n PresetPick, PresetSinglesCell, PresetComboCell, PresetGrid, PresetGridOptions,\n OddsMovementPoint, OddsMovementCard, OddsMovementEventData,\n GreetingDashboard, GreetingDashboardTile, GreetingDashboardLayout, GreetingDashboardSpan, GreetingDashboardTileEmphasis, GreetingDashboardSignalRef,\n ClubFanDashboardPayload, ClubFanDashboardCard, ClubFanDashboardHeadToHead,\n FixtureCard, FixtureCardData, FormMatch, CountdownCard, CountdownData,\n InjuriesCard, InjuriesCardData, InjuryRow,\n ReasonToBetCard, ReasonToBetData, WhereToWatchCard, WhereToWatchData,\n CongestedWeekCard, CongestedWeekData, CongestedWeekEntry,\n TransfersCard, TransfersData, TransferRow,\n LinksCard, LinksData, LinkRow,\n PostMatchResultCard, PostMatchResultData,\n PostMatchGoalsCard, PostMatchGoalsData, PostMatchGoalLine,\n PostMatchStatsCard, PostMatchStatsData, PostMatchStatRow,\n PostMatchTopPerformerCard, PostMatchTopPerformerData,\n PostMatchNextCard, PostMatchNextData,\n RestingNextCard, RestingNextData,\n RestingStandingsCard, RestingStandingsData,\n RestingSeasonCard, RestingSeasonData,\n RestingFormCard, RestingFormData,\n LiveScoreCard, LiveScoreData, LiveTimelineCard, LiveTimelineData, LiveEventLine,\n LiveStatsCard, LiveStatsData, LiveStatRow, MomentumPoint,\n PinKind, PinRef, MonitorPhase,\n LiveMonitorStatPrice, LiveMonitorStatRow, LiveMonitorEvent,\n LiveMonitorFact, LiveMonitorMatch, LiveMonitorMarket, LiveMonitorSnapshot,\n AvailableMarket, MarketOddsBlock,\n ScheduleMatch, ScheduleGroup, SchedulePayload, MatchState, StatesPayload,\n GameSummary, GameListPayload, GameStatePayload,\n SubmitPlayBody, SubmitPlayResult,\n GameResultPayload,\n LeaderboardRow, AllTimeRow, LeaderboardPayload, LeaderboardChampion,\n} from './events'\n","export class WidgetSdkError extends Error {\n readonly code: string\n readonly status?: number\n constructor(message: string, code: string, status?: number) {\n super(message)\n this.name = new.target.name\n this.code = code\n this.status = status\n Object.setPrototypeOf(this, new.target.prototype)\n }\n}\nexport class AuthError extends WidgetSdkError {\n constructor(message = 'Invalid or missing public key') { super(message, 'unauthorized', 401) }\n}\nexport class ForbiddenError extends WidgetSdkError {\n constructor(message = 'Origin not allowed or widget disabled') { super(message, 'forbidden', 403) }\n}\nexport class RateLimitError extends WidgetSdkError {\n readonly retryAfter?: number\n constructor(retryAfter?: number, message = 'Rate limited') { super(message, 'rate_limited', 429); this.retryAfter = retryAfter }\n}\nexport class UpstreamError extends WidgetSdkError {\n constructor(status: number, message = 'Upstream error') { super(message, 'upstream_error', status) }\n}\nexport class NetworkError extends WidgetSdkError {\n readonly cause?: unknown\n constructor(message = 'Network request failed', cause?: unknown) { super(message, 'network_error'); this.cause = cause }\n}\nexport class ParseError extends WidgetSdkError {\n readonly line?: string\n constructor(message = 'Malformed NDJSON line', line?: string) { super(message, 'parse_error'); this.line = line }\n}\n","import { AuthError, ForbiddenError, NetworkError, RateLimitError, UpstreamError, WidgetSdkError } from './errors'\nimport type {\n ClubFanDashboardPayload, GameListPayload, GameResultPayload, GameStatePayload, LeaderboardPayload,\n LiveMonitorSnapshot, MarketOddsBlock, PinRef, PresetGrid, PresetGridOptions, SchedulePayload, StatesPayload, SubmitPlayBody, SubmitPlayResult,\n} from './events'\nimport type { ChatInput, FetchLike } from './types'\n\nexport interface ResolvedConfig {\n operatorId: string\n publicKey: string\n baseUrl: string\n fetch: FetchLike\n}\n\nfunction endpoint(cfg: ResolvedConfig, path: string): string {\n return `${cfg.baseUrl.replace(/\\/+$/, '')}/v1/${encodeURIComponent(cfg.operatorId)}/${path}`\n}\n\nexport function toWidgetError(status: number, retryAfterHeader: string | null): WidgetSdkError {\n switch (status) {\n case 401: return new AuthError()\n case 403: return new ForbiddenError()\n case 429: {\n const n = retryAfterHeader != null ? Number(retryAfterHeader) : undefined\n return new RateLimitError(Number.isFinite(n) ? (n as number) : undefined)\n }\n default: return new UpstreamError(status)\n }\n}\n\nfunction isAbort(error: unknown): boolean {\n return error instanceof Error && error.name === 'AbortError'\n}\n\nasync function send(cfg: ResolvedConfig, path: string, body: object, signal?: AbortSignal): Promise<Response> {\n try {\n return await cfg.fetch(endpoint(cfg, path), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(body),\n signal,\n })\n } catch (error) {\n if (isAbort(error)) throw error\n throw new NetworkError('Network request failed', error)\n }\n}\n\nexport async function postChat(cfg: ResolvedConfig, input: ChatInput, signal: AbortSignal): Promise<Response> {\n const res = await send(cfg, 'chat', input, signal)\n if (!res.ok || res.body == null) throw toWidgetError(res.status, res.headers.get('Retry-After'))\n return res\n}\n\nexport async function postSignal(cfg: ResolvedConfig, wireBody: object, signal?: AbortSignal): Promise<void> {\n const res = await send(cfg, 'signals', wireBody, signal)\n if (!res.ok) throw toWidgetError(res.status, res.headers.get('Retry-After'))\n}\n\nexport async function postEvents(cfg: ResolvedConfig, batch: object): Promise<void> {\n const res = await send(cfg, 'events', batch)\n if (!res.ok) throw toWidgetError(res.status, res.headers.get('Retry-After'))\n}\n\n// Best-effort tail flush on page hide/unload. Uses fetch keepalive (not sendBeacon) because the\n// gateway requires the X-SS-Public-Key header, which sendBeacon cannot set. Both the synchronous\n// call and the returned promise are guarded -- an async rejection (real network failure, or\n// Chrome's ~64KB keepalive body cap) must never surface as an unhandled rejection, since this\n// runs inside an operator-embedded widget during page-hide and would show up as noise in the\n// OPERATOR's own error monitoring.\nexport function postEventsKeepalive(cfg: ResolvedConfig, batch: object): void {\n try {\n void cfg.fetch(endpoint(cfg, 'events'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(batch),\n keepalive: true,\n }).catch(() => { /* best-effort tail flush -- swallow async rejection too */ })\n } catch {\n /* best-effort tail flush -- never throw on unload */\n }\n}\n\nexport async function getLiveDashboard(cfg: ResolvedConfig): Promise<ClubFanDashboardPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-dashboard'), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n // 204 is the definitive \"not live / match over\" signal -- the poll loop stops on it.\n // Any other non-ok status (e.g. a transient 502/503/504) must throw rather than return\n // null, so the poll loop's per-tick try/catch retries on the next tick instead of stopping.\n if (res.status === 204) return null\n if (!res.ok) throw new Error(`live-dashboard ${res.status}`)\n return (await res.json()) as ClubFanDashboardPayload\n}\n\n// 404 is the definitive \"live monitor disabled for this operator\" signal -- the poll loop\n// stops and the tabs disable. Any other non-ok status must throw so the per-tick\n// try/catch retries next tick instead of silently disabling the feature.\nexport async function postLiveMonitor(cfg: ResolvedConfig, pins: PinRef[], locale?: string): Promise<LiveMonitorSnapshot | null> {\n const body: { pins: PinRef[]; locale?: string } = { pins }\n if (locale) body.locale = locale\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(body),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor ${res.status}`)\n return (await res.json()) as LiveMonitorSnapshot\n}\n\nexport async function postMarketOdds(\n cfg: ResolvedConfig, matchId: number, marketDeveloperName: string,\n): Promise<MarketOddsBlock | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor/market'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify({ matchId, marketDeveloperName }),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor/market ${res.status}`)\n return (await res.json()) as MarketOddsBlock\n}\n\n// 404 mirrors postLiveMonitor: the definitive \"live monitor disabled for this operator\" signal.\n// Every other non-ok status throws so the caller's per-tick catch retries next tick.\nexport async function postSchedule(\n cfg: ResolvedConfig, localDate: string, utcOffsetMinutes: number,\n): Promise<SchedulePayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor/schedule'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify({ localDate, utcOffsetMinutes }),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor/schedule ${res.status}`)\n return (await res.json()) as SchedulePayload\n}\n\nexport async function postStates(cfg: ResolvedConfig, matchIds: number[]): Promise<StatesPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor/states'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify({ matchIds }),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor/states ${res.status}`)\n return (await res.json()) as StatesPayload\n}\n\nfunction q(parts: Record<string, string | number | undefined>): string {\n const kept = Object.entries(parts)\n .filter(([, v]) => v !== undefined && v !== '')\n .map(([k, v]) => `${k}=${encodeURIComponent(String(v))}`)\n return kept.length ? `?${kept.join('&')}` : ''\n}\n\nexport async function getGames(cfg: ResolvedConfig, operatorUserId?: string, gameDay?: string): Promise<GameListPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'games' + q({ operatorUserId, gameDay })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`games ${res.status}`)\n return (await res.json()) as GameListPayload\n}\n\nexport async function getGameConfig(cfg: ResolvedConfig, gameId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameStatePayload | null> {\n const res = await cfg.fetch(endpoint(cfg, `games/${encodeURIComponent(gameId)}` + q({ fixtureId, gameDay, locale })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`game-config ${res.status}`)\n return (await res.json()) as GameStatePayload\n}\n\nexport async function getGameResult(cfg: ResolvedConfig, gameId: string, operatorUserId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameResultPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, `games/${encodeURIComponent(gameId)}/result` + q({ operatorUserId, fixtureId, gameDay, locale })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`game-result ${res.status}`)\n return (await res.json()) as GameResultPayload\n}\n\nexport async function postPlay(cfg: ResolvedConfig, gameId: string, body: SubmitPlayBody, locale?: string): Promise<SubmitPlayResult | null> {\n const res = await cfg.fetch(endpoint(cfg, `games/${encodeURIComponent(gameId)}/plays` + q({ locale })), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(body),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`play ${res.status}`)\n return (await res.json()) as SubmitPlayResult\n}\n\nexport async function getLeaderboard(cfg: ResolvedConfig, operatorUserId?: string, week?: string): Promise<LeaderboardPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'games/leaderboard' + q({ operatorUserId, week })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`leaderboard ${res.status}`)\n return (await res.json()) as LeaderboardPayload\n}\n\n// Onboarding presets stage 2 (contract §1). 404 is the definitive \"no presets for this visitor\"\n// answer (flag off, not a betting operator, or cool-off). 503 and every other non-ok status throw:\n// the widget keeps any grid it already has and asks again on the next panel open.\n// operatorUserId is optional, passed as the games routes pass it: the cool-off check (D3) needs it,\n// and a request without it is an anonymous visitor.\nexport async function getPricePresets(\n cfg: ResolvedConfig, locale: string, operatorUserId?: string, options?: PresetGridOptions,\n): Promise<PresetGrid | null> {\n const res = await cfg.fetch(endpoint(cfg, 'price-presets' + q({ locale, operatorUserId, pool: options?.pool })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`price-presets ${res.status}`)\n return (await res.json()) as PresetGrid\n}\n","import { ParseError } from './errors'\n\nexport interface NdjsonParser {\n push(text: string): unknown[]\n flush(): unknown[]\n}\n\nfunction parseLine(line: string): unknown | undefined {\n const trimmed = line.trim()\n if (trimmed === '') return undefined\n try {\n return JSON.parse(trimmed)\n } catch {\n throw new ParseError('Malformed NDJSON line', line)\n }\n}\n\nexport function createNdjsonParser(): NdjsonParser {\n let buffer = ''\n return {\n push(text: string): unknown[] {\n buffer += text\n const out: unknown[] = []\n let idx: number\n while ((idx = buffer.indexOf('\\n')) >= 0) {\n const line = buffer.slice(0, idx)\n buffer = buffer.slice(idx + 1)\n const parsed = parseLine(line)\n if (parsed !== undefined) out.push(parsed)\n }\n return out\n },\n flush(): unknown[] {\n const rest = buffer\n buffer = ''\n const parsed = parseLine(rest)\n return parsed === undefined ? [] : [parsed]\n },\n }\n}\n","import { WidgetSdkError } from './errors'\nimport type {\n ActionButtonEventData, ActionsLoadingEventData, AnswerEventData, ChatEvent,\n EntityCardEventData, IntentChipEventData, ProgressEventData, StreamErrorEventData, TurnCompleteEventData,\n} from './events'\nimport { postChat, type ResolvedConfig } from './http'\nimport { createNdjsonParser } from './ndjson'\nimport type { ChatInput } from './types'\n\nexport interface ChatCallbacks {\n onProgress?(data: ProgressEventData): void\n onAnswer?(data: AnswerEventData): void\n onEntityCard?(data: EntityCardEventData): void\n onActionButton?(data: ActionButtonEventData): void\n onIntentChip?(data: IntentChipEventData): void\n onActionsLoading?(data: ActionsLoadingEventData): void\n onError?(error: StreamErrorEventData | WidgetSdkError): void\n onComplete?(data: TurnCompleteEventData): void\n}\n\nexport interface ChatHandle extends AsyncIterable<ChatEvent>, PromiseLike<void> {\n cancel(): void\n}\n\nfunction dispatch(ev: ChatEvent, cb: ChatCallbacks): void {\n switch (ev.type) {\n case 'progress': cb.onProgress?.(ev.data); break\n case 'answer': cb.onAnswer?.(ev.data); break\n case 'entity_card': cb.onEntityCard?.(ev.data); break\n case 'action_button': cb.onActionButton?.(ev.data); break\n case 'intent_chip': cb.onIntentChip?.(ev.data); break\n case 'actions_loading': cb.onActionsLoading?.(ev.data); break\n case 'turn_complete': cb.onComplete?.(ev.data); break\n case 'error': cb.onError?.(ev.data); break\n }\n}\n\nasync function* streamEvents(cfg: ResolvedConfig, input: ChatInput, signal: AbortSignal): AsyncGenerator<ChatEvent> {\n const res = await postChat(cfg, input, signal)\n const reader = res.body!.getReader()\n const decoder = new TextDecoder()\n const parser = createNdjsonParser()\n try {\n for (;;) {\n const { done, value } = await reader.read()\n if (done) break\n for (const obj of parser.push(decoder.decode(value, { stream: true }))) yield obj as ChatEvent\n }\n for (const obj of parser.flush()) yield obj as ChatEvent\n } finally {\n await reader.cancel().catch(() => {})\n }\n}\n\nexport function runChat(\n cfg: ResolvedConfig,\n input: ChatInput,\n callbacks?: ChatCallbacks,\n opts?: { signal?: AbortSignal; tap?: (ev: ChatEvent) => void },\n): ChatHandle {\n const controller = new AbortController()\n const external = opts?.signal\n if (external) {\n if (external.aborted) controller.abort()\n else external.addEventListener('abort', () => controller.abort(), { once: true })\n }\n\n async function* source(): AsyncGenerator<ChatEvent> {\n for await (const ev of streamEvents(cfg, input, controller.signal)) {\n opts?.tap?.(ev)\n yield ev\n }\n }\n\n const iterator = source()\n let consumed = false\n\n async function drive(): Promise<void> {\n try {\n for await (const ev of iterator) { if (callbacks) dispatch(ev, callbacks) }\n } catch (error) {\n if (callbacks?.onError && error instanceof WidgetSdkError) { callbacks.onError(error); return }\n throw error\n }\n }\n\n return {\n [Symbol.asyncIterator](): AsyncIterator<ChatEvent> {\n if (consumed) throw new Error('chat stream already consumed')\n consumed = true\n return iterator\n },\n then<TResult1 = void, TResult2 = never>(\n onfulfilled?: ((value: void) => TResult1 | PromiseLike<TResult1>) | null,\n onrejected?: ((reason: unknown) => TResult2 | PromiseLike<TResult2>) | null,\n ): PromiseLike<TResult1 | TResult2> {\n if (consumed) return Promise.resolve().then(onfulfilled, onrejected)\n consumed = true\n return drive().then(onfulfilled, onrejected)\n },\n cancel(): void { controller.abort() },\n }\n}\n","import type { SignalEntityType, SignalInput, SignalType } from './types'\n\nexport const SIGNAL_TYPE_CODES: Record<SignalType, number> = {\n MatchPageView: 1, PlayerPageView: 2, TeamPageView: 3, MarketView: 4,\n SearchQuery: 5, SessionDepth: 6, TimeOnPage: 7, InsightViewed: 8,\n InsightMarketClicked: 9, BetPlacedFromInsight: 10, InsightScrollDepth: 11,\n ToolCall: 12, EntityMention: 13, Handoff: 14, FollowUpQuery: 15, RecommendationDismissed: 16,\n}\n\nexport const ENTITY_TYPE_CODES: Record<SignalEntityType, number> = {\n Match: 1, Team: 2, Player: 3, Competition: 4, Market: 5,\n Article: 6, Session: 7, Query: 8, Conversation: 9,\n}\n\nexport function toSignalWireBody(input: SignalInput): {\n signalType: number; entityType: number; entityName?: string; entityId?: string\n operatorUserId?: string; anonymousUserId?: string; dashboardLayout?: string; tileIndex?: number\n} {\n const signalType = SIGNAL_TYPE_CODES[input.signalType]\n const entityType = ENTITY_TYPE_CODES[input.entityType]\n if (signalType === undefined) throw new Error(`Unknown signalType: ${String(input.signalType)}`)\n if (entityType === undefined) throw new Error(`Unknown entityType: ${String(input.entityType)}`)\n return {\n signalType, entityType, entityName: input.entityName, entityId: input.entityId,\n operatorUserId: input.operatorUserId, anonymousUserId: input.anonymousUserId,\n dashboardLayout: input.dashboardLayout, tileIndex: input.tileIndex,\n }\n}\n","import { runChat, type ChatCallbacks, type ChatHandle } from './chat'\nimport type {\n ClubFanDashboardPayload, GameListPayload, GameResultPayload, GameStatePayload, LeaderboardPayload,\n LiveMonitorSnapshot, MarketOddsBlock, PinRef, PresetGrid, PresetGridOptions, SchedulePayload, StatesPayload, SubmitPlayResult,\n} from './events'\nimport {\n getGameConfig, getGameResult, getGames, getLeaderboard, getLiveDashboard, getPricePresets,\n postLiveMonitor, postMarketOdds, postPlay, postSchedule, postSignal, postStates, type ResolvedConfig,\n} from './http'\nimport { toSignalWireBody } from './signals'\nimport type { ChatInput, SignalInput, UserContext } from './types'\n\nexport class Conversation {\n conversationId?: string\n\n constructor(private readonly cfg: ResolvedConfig, private readonly context?: UserContext) {}\n\n send(input: ChatInput, callbacks?: ChatCallbacks): ChatHandle {\n const mergedContext: UserContext = { ...this.context, ...input.userContext }\n const full: ChatInput = {\n ...input,\n conversationId: input.conversationId ?? this.conversationId,\n userContext: Object.keys(mergedContext).length > 0 ? mergedContext : undefined,\n }\n return runChat(this.cfg, full, callbacks, {\n tap: (ev) => { if (ev.type === 'turn_complete') this.conversationId = ev.data.conversationId },\n })\n }\n\n sendSignal(input: SignalInput): Promise<void> {\n const operatorUserId = input.operatorUserId ?? this.context?.operatorUserId\n const anonymousUserId = operatorUserId ? undefined : (input.anonymousUserId ?? this.context?.anonymousUserId)\n if (!operatorUserId && !anonymousUserId) {\n throw new Error('operatorUserId or anonymousUserId is required (set it on conversation() or pass it to sendSignal)')\n }\n if (!input.entityId && !input.entityName) {\n throw new Error('entityId or entityName is required')\n }\n return postSignal(this.cfg, toSignalWireBody({ ...input, operatorUserId, anonymousUserId }))\n }\n\n getLiveDashboard(): Promise<ClubFanDashboardPayload | null> {\n return getLiveDashboard(this.cfg)\n }\n\n getLiveMonitor(pins: PinRef[], locale?: string): Promise<LiveMonitorSnapshot | null> {\n return postLiveMonitor(this.cfg, pins, locale)\n }\n\n getMarketOdds(matchId: number, marketDeveloperName: string): Promise<MarketOddsBlock | null> {\n return postMarketOdds(this.cfg, matchId, marketDeveloperName)\n }\n\n getPricePresets(locale: string, options?: PresetGridOptions): Promise<PresetGrid | null> {\n return getPricePresets(this.cfg, locale, this.context?.operatorUserId, options)\n }\n\n getSchedule(localDate: string, utcOffsetMinutes: number): Promise<SchedulePayload | null> {\n return postSchedule(this.cfg, localDate, utcOffsetMinutes)\n }\n\n getStates(matchIds: number[]): Promise<StatesPayload | null> {\n return postStates(this.cfg, matchIds)\n }\n\n getGames(gameDay?: string): Promise<GameListPayload | null> {\n return getGames(this.cfg, this.context?.operatorUserId, gameDay)\n }\n\n getGameConfig(gameId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameStatePayload | null> {\n return getGameConfig(this.cfg, gameId, fixtureId, gameDay, locale)\n }\n\n getGameResult(gameId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameResultPayload | null> {\n const operatorUserId = this.context?.operatorUserId\n if (!operatorUserId) return Promise.resolve(null)\n return getGameResult(this.cfg, gameId, operatorUserId, fixtureId, gameDay, locale)\n }\n\n postPlay(gameId: string, answerJson: string, gameDay: string, fixtureId?: number, locale?: string): Promise<SubmitPlayResult | null> {\n const operatorUserId = this.context?.operatorUserId\n if (!operatorUserId) return Promise.resolve(null)\n return postPlay(this.cfg, gameId, { operatorUserId, gameDay, answerJson, fixtureId }, locale)\n }\n\n getLeaderboard(week?: string): Promise<LeaderboardPayload | null> {\n return getLeaderboard(this.cfg, this.context?.operatorUserId, week)\n }\n}\n","export type WidgetEntityEventName =\n | 'pin_add' | 'pin_remove' | 'slip_click' | 'slip_result'\n | 'insight_expand' | 'tile_tap' | 'chip_tap'\n | 'slip_remove' | 'bet_placed' | 'match_view' | 'match_open'\n\nexport type WidgetPopupEventName = 'popup_shown' | 'popup_opened' | 'popup_dismissed'\n\nexport type WidgetPopupAskEventName = 'popup_ask_tap'\n\nexport type WidgetEventName = WidgetEntityEventName | WidgetPopupEventName | WidgetPopupAskEventName\n\nexport type WidgetEntityType = 'match' | 'team' | 'player' | 'competition' | 'market'\n\nexport interface WidgetEventInput {\n name: WidgetEntityEventName\n entityType: WidgetEntityType\n entityId?: string\n entityName?: string\n marketDeveloperName?: string\n outcome?: string\n /** Football match id of the slip selection (slip_click / slip_result). */\n matchId?: number\n /** The raw odds label as stored (\"Home\", \"Over\", \"Home/Draw\"), never a joined display string. Max 64. */\n selection?: string\n /** The raw line (\"2.5\"). Max 32; omit when empty. */\n line?: string\n /** Decimal price shown when the selection was added. */\n odds?: number\n}\n\n/** Launcher popup telemetry: counted server-side, never tied to an entity. */\nexport type WidgetPopupEventInput =\n { name: WidgetPopupEventName } & { [K in Exclude<keyof WidgetEventInput, 'name'>]?: never }\n\n/** A tap on one of the launcher bubble's asks. `outcome` carries the ask's position, \"0\" or \"1\"\n * (contract §5): the gateway forwards only the fields of its own event model, and outcome is its\n * one free-text field. */\nexport type WidgetPopupAskEventInput =\n { name: WidgetPopupAskEventName; outcome: string } & { [K in Exclude<keyof WidgetEventInput, 'name' | 'outcome'>]?: never }\n\nexport type WidgetLogInput = WidgetEventInput | WidgetPopupEventInput | WidgetPopupAskEventInput\n\nexport type WireEvent = WidgetLogInput & {\n seq: number\n at: number\n}\n\nexport interface EventBatch {\n v: 1\n sessionId: string\n conversationId?: string\n operatorUserId?: string\n anonymousUserId?: string\n /**\n * Events dropped after exhausting delivery attempts during a PRIOR flush cycle — not a count of\n * this batch's own events. Rides whichever batch is built next after the drop, then is omitted\n * (0/undefined) once a clean cycle passes without a new failure.\n */\n dropped?: number\n /**\n * Failed delivery attempts from a PRIOR flush cycle — not retries of this batch's own events.\n * Rides whichever batch is built next after the failure, then is omitted (0/undefined) once a\n * clean cycle passes without a new failure.\n */\n retries?: number\n events: WireEvent[]\n}\n\nexport interface EventLoggerOptions {\n /** Normal delivery (fetch). Rejecting triggers the retry/backoff loop. */\n flush: (batch: EventBatch) => Promise<void>\n /** Best-effort tail flush on page hide/unload (fetch keepalive). Never awaited. */\n flushKeepalive: (batch: EventBatch) => void\n /** Injectable clock (tests). Defaults to Date.now. */\n now?: () => number\n batchIntervalMs?: number\n maxBatch?: number\n maxAttempts?: number\n}\n\nexport interface EventLogger {\n log(input: WidgetLogInput): void\n setIdentity(id: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string }): void\n flushNow(): Promise<void>\n flushOnHide(): void\n dispose(): void\n /** Undoes dispose(). React StrictMode runs an effect's cleanup and then its setup again on the\n * same logger, so the widget's setup has to be able to bring a disposed logger back. */\n resume(): void\n}\n\nconst IMMEDIATE: ReadonlySet<WidgetEventName> = new Set([\n 'pin_add', 'pin_remove', 'slip_click', 'slip_result', 'slip_remove', 'bet_placed',\n])\n\n// Queued without arming the batch timer: the event leaves with the next flush of any cause. A match\n// page view fires for every visitor, so it must never start a request of its own.\nconst DEFERRED: ReadonlySet<WidgetEventName> = new Set(['match_view'])\n\nconst DEFAULT_BATCH_INTERVAL_MS = 10_000\nconst DEFAULT_MAX_BATCH = 50\nconst DEFAULT_MAX_ATTEMPTS = 3\n\nfunction delay(ms: number): Promise<void> {\n return new Promise((resolve) => setTimeout(resolve, ms))\n}\n\nfunction makeSessionId(): string {\n const c: Crypto | undefined = globalThis.crypto\n if (c && typeof c.randomUUID === 'function') return c.randomUUID()\n return `s_${Date.now().toString(36)}_${Math.random().toString(36).slice(2)}`\n}\n\nclass EventLoggerImpl implements EventLogger {\n private readonly sessionId = makeSessionId()\n private readonly now: () => number\n private readonly batchIntervalMs: number\n private readonly maxBatch: number\n private readonly maxAttempts: number\n\n private queue: WireEvent[] = []\n private seq = 0\n private retries = 0\n private dropped = 0\n private identity: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string } = {}\n private timer: ReturnType<typeof setTimeout> | null = null\n private inFlight: Promise<void> | null = null\n private disposed = false\n\n constructor(private readonly opts: EventLoggerOptions) {\n this.now = opts.now ?? (() => Date.now())\n this.batchIntervalMs = opts.batchIntervalMs ?? DEFAULT_BATCH_INTERVAL_MS\n this.maxBatch = opts.maxBatch ?? DEFAULT_MAX_BATCH\n this.maxAttempts = opts.maxAttempts ?? DEFAULT_MAX_ATTEMPTS\n }\n\n log(input: WidgetLogInput): void {\n if (this.disposed) return\n const event: WireEvent = { ...input, seq: ++this.seq, at: this.now() }\n this.queue.push(event)\n if (IMMEDIATE.has(input.name)) {\n this.trigger()\n } else if (this.queue.length >= this.maxBatch) {\n this.trigger()\n } else if (!DEFERRED.has(input.name)) {\n this.armTimer()\n }\n }\n\n setIdentity(id: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string }): void {\n this.identity = { ...this.identity, ...id }\n }\n\n async flushNow(): Promise<void> {\n if (this.inFlight) await this.inFlight\n if (this.queue.length > 0) await this.doFlush()\n }\n\n flushOnHide(): void {\n this.clearTimer()\n const batch = this.buildBatch()\n if (batch === null) return\n this.opts.flushKeepalive(batch)\n }\n\n dispose(): void {\n this.disposed = true\n this.clearTimer()\n }\n\n resume(): void {\n this.disposed = false\n }\n\n private armTimer(): void {\n if (this.timer !== null) return\n this.timer = setTimeout(() => {\n this.timer = null\n this.trigger()\n }, this.batchIntervalMs)\n }\n\n private clearTimer(): void {\n if (this.timer === null) return\n clearTimeout(this.timer)\n this.timer = null\n }\n\n private trigger(): void {\n if (this.disposed) return\n if (this.inFlight) return\n this.inFlight = this.doFlush().finally(() => {\n this.inFlight = null\n // An immediate (or maxBatch-triggered) log() call that arrived while this flush was\n // in-flight was a no-op above -- drain it now instead of stranding it until some later\n // log()/flushNow()/dispose() call. Guarded by the disposed check at the top of trigger()\n // itself, so a straggler queued just before dispose() does not fire a flush after it.\n if (this.queue.length > 0) this.trigger()\n })\n }\n\n /**\n * Snapshots the queue + carry-over counters (see EventBatch.dropped/retries) into a batch and\n * resets both for the next cycle. Returns null only when there is truly nothing to report --\n * an empty queue AND no pending dropped/retries -- so a pending counter-only report (queue\n * drained by an exhausted flush, nothing logged since) still gets built and delivered.\n */\n private buildBatch(): EventBatch | null {\n if (this.queue.length === 0 && this.retries === 0 && this.dropped === 0) return null\n const events = this.queue\n this.queue = []\n const batch: EventBatch = { v: 1, sessionId: this.sessionId, ...this.identity, events }\n if (this.retries > 0) batch.retries = this.retries\n if (this.dropped > 0) batch.dropped = this.dropped\n this.retries = 0\n this.dropped = 0\n return batch\n }\n\n private async doFlush(): Promise<void> {\n this.clearTimer()\n const batch = this.buildBatch()\n if (batch === null) return\n for (let attempt = 1; attempt <= this.maxAttempts; attempt++) {\n try {\n await this.opts.flush(batch)\n return\n } catch {\n this.retries++\n if (attempt >= this.maxAttempts) {\n this.dropped += batch.events.length\n return\n }\n await delay(2 ** attempt * 50)\n }\n }\n }\n}\n\nexport function createEventLogger(opts: EventLoggerOptions): EventLogger {\n return new EventLoggerImpl(opts)\n}\n","import { runChat, type ChatCallbacks, type ChatHandle } from './chat'\nimport { Conversation } from './conversation'\nimport { createEventLogger, type EventLogger } from './eventLog'\nimport { postEvents, postEventsKeepalive, postSignal, type ResolvedConfig } from './http'\nimport { toSignalWireBody } from './signals'\nimport type { ChatInput, SignalInput, StatsWidgetClientOptions, UserContext } from './types'\n\nconst DEFAULT_BASE_URL = 'https://widget.sensiblestats.com'\n\nexport class StatsWidgetClient {\n private readonly cfg: ResolvedConfig\n\n constructor(options: StatsWidgetClientOptions) {\n if (!options.operatorId) throw new Error('operatorId is required')\n if (!options.publicKey) throw new Error('publicKey is required')\n const fetchImpl = options.fetch ?? (globalThis.fetch ? globalThis.fetch.bind(globalThis) : undefined)\n if (!fetchImpl) throw new Error('No fetch implementation available; pass options.fetch')\n this.cfg = {\n operatorId: options.operatorId,\n publicKey: options.publicKey,\n baseUrl: options.baseUrl ?? DEFAULT_BASE_URL,\n fetch: fetchImpl,\n }\n }\n\n chat(input: ChatInput, callbacks?: ChatCallbacks): ChatHandle {\n return runChat(this.cfg, input, callbacks)\n }\n\n async sendSignal(input: SignalInput): Promise<void> {\n await postSignal(this.cfg, toSignalWireBody(input))\n }\n\n conversation(context?: UserContext): Conversation {\n return new Conversation(this.cfg, context)\n }\n\n createEventLogger(identity?: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string }): EventLogger {\n const logger = createEventLogger({\n flush: (batch) => postEvents(this.cfg, batch),\n flushKeepalive: (batch) => postEventsKeepalive(this.cfg, batch),\n })\n if (identity) logger.setIdentity(identity)\n return logger\n }\n}\n","export type FetchLike = (input: string, init: RequestInit) => Promise<Response>\n\nexport interface StatsWidgetClientOptions {\n operatorId: string\n publicKey: string\n baseUrl?: string\n /** Advanced/testing: inject a fetch implementation. Defaults to globalThis.fetch. */\n fetch?: FetchLike\n}\n\nexport interface UserContext {\n operatorUserId?: string\n defaultLanguage?: string\n anonymousUserId?: string\n}\n\nexport interface ChatGrounding {\n kind?: string\n matchId?: number\n opponentTeamId?: number\n teamId?: number\n competitionId?: number\n season?: string\n subject?: string\n personaHint?: string\n}\n\n/** Onboarding presets stage 2 (contract §3): what a tool's Send asked for. Sent only from a tool's\n * Send, beside the full sentence in `message`. The server ignores it unless every value is valid. */\nexport interface ChatPreset {\n kind: 'max_price' | 'min_price' | 'combo'\n /** max_price, min_price */\n price?: number\n /** max_price, min_price */\n count?: number\n /** combo */\n total?: number\n /** combo */\n legs?: number\n /** The picks or legs the tool showed, in the order shown (R12: the answer reprices exactly these). */\n matchOddsIds: number[]\n /** The same picks' matchId, index for index with matchOddsIds (from the grid). */\n matchIds: number[]\n}\n\nexport interface ChatInput {\n message: string\n conversationId?: string\n actionId?: string\n /** Opaque predefined-action-contract ref (e.g. a club-dashboard tap). Authoritative over `message` when present. */\n actionRef?: string\n userContext?: UserContext\n grounding?: ChatGrounding\n /** Features this client can draw (e.g. \"price_presets\"). The server sends nothing that needs a\n * feature the list does not name; an absent list means today's responses. */\n clientCapabilities?: string[]\n /** Onboarding presets stage 2: set only by a preset tool's Send (contract §3). */\n preset?: ChatPreset\n}\n\nexport type SignalType =\n | 'MatchPageView' | 'PlayerPageView' | 'TeamPageView' | 'MarketView'\n | 'SearchQuery' | 'SessionDepth' | 'TimeOnPage' | 'InsightViewed'\n | 'InsightMarketClicked' | 'BetPlacedFromInsight' | 'InsightScrollDepth'\n | 'ToolCall' | 'EntityMention' | 'Handoff' | 'FollowUpQuery' | 'RecommendationDismissed'\n\nexport type SignalEntityType =\n | 'Match' | 'Team' | 'Player' | 'Competition' | 'Market'\n | 'Article' | 'Session' | 'Query' | 'Conversation'\n\nexport interface SignalInput {\n signalType: SignalType\n entityType: SignalEntityType\n /** Either this or entityId is required -- an operator's UI mostly knows a display name. */\n entityName?: string\n /** Either this or entityName is required -- a dashboard tile knows its entity by id. */\n entityId?: string\n operatorUserId?: string\n anonymousUserId?: string\n /** Greeting dashboard layout this signal came from, when it is a dashboard tap. */\n dashboardLayout?: string\n /** Zero-based tile position within the dashboard, when it is a dashboard tap. */\n tileIndex?: number\n}\n\nexport interface SlipSelection {\n matchOddsId: number\n matchId: number\n oddsDecimal: number\n quotedAtUtc?: string\n insightId?: string\n conversationId?: string\n}\n\nexport type AddToSlipRejectReason =\n | 'suspended' | 'closed' | 'login_required'\n | 'not_found' | 'limit' | 'unsupported'\n\nexport type AddToSlipResult =\n | { status: 'added'; slip?: { selectionCount: number; totalOddsDecimal?: number } }\n | { status: 'duplicate' }\n | { status: 'price_changed'; newOddsDecimal: number; accepted: boolean }\n | { status: 'rejected'; reason: AddToSlipRejectReason; message?: string }\n\nexport type AddToSlipHandler = (\n selection: SlipSelection,\n) => Promise<AddToSlipResult | void> | AddToSlipResult | void\n\nconst REJECT_REASONS = ['suspended', 'closed', 'login_required', 'not_found', 'limit', 'unsupported']\n\nexport function isAddToSlipResult(v: unknown): v is AddToSlipResult {\n if (typeof v !== 'object' || v === null) return false\n const o = v as Record<string, unknown>\n switch (o.status) {\n case 'added':\n case 'duplicate':\n return true\n case 'price_changed':\n return typeof o.newOddsDecimal === 'number'\n && Number.isFinite(o.newOddsDecimal)\n && typeof o.accepted === 'boolean'\n case 'rejected':\n return typeof o.reason === 'string'\n && REJECT_REASONS.includes(o.reason)\n default:\n return false\n 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package/dist/index.d.cts CHANGED
@@ -540,12 +540,15 @@ interface ComboLeg {
540
540
  matchOddsId: number;
541
541
  bookmakerId: number;
542
542
  quotedAtUtc: string;
543
- /** The stat behind the leg (R9), never null. */
544
- insight: {
543
+ /** The server allows pinning this leg's match. Absent on an older server, which means no pin. */
544
+ pinEnabled?: boolean;
545
+ /** The stat behind the leg. Absent or null on an open answer when the leg has none (stage 3 contract §3);
546
+ * an older server always sends one. */
547
+ insight?: {
545
548
  insightId: string;
546
549
  ruleId: string;
547
550
  text: string;
548
- };
551
+ } | null;
549
552
  }
550
553
  interface ComboReplacedLeg {
551
554
  matchId: number;
@@ -601,6 +604,10 @@ interface PresetComboCell {
601
604
  legs: PresetPick[];
602
605
  };
603
606
  }
607
+ /** Stage 3 contract §2: `pool: 'open'` asks for the open grid, whose legs may carry no stat. */
608
+ interface PresetGridOptions {
609
+ pool?: 'open';
610
+ }
604
611
  interface PresetGrid {
605
612
  builtAtUtc: string;
606
613
  /** min(6, OperatorConfig.MaxAccaLegs), G9. */
@@ -1008,7 +1015,7 @@ declare class Conversation {
1008
1015
  getLiveDashboard(): Promise<ClubFanDashboardPayload | null>;
1009
1016
  getLiveMonitor(pins: PinRef[], locale?: string): Promise<LiveMonitorSnapshot | null>;
1010
1017
  getMarketOdds(matchId: number, marketDeveloperName: string): Promise<MarketOddsBlock | null>;
1011
- getPricePresets(locale: string): Promise<PresetGrid | null>;
1018
+ getPricePresets(locale: string, options?: PresetGridOptions): Promise<PresetGrid | null>;
1012
1019
  getSchedule(localDate: string, utcOffsetMinutes: number): Promise<SchedulePayload | null>;
1013
1020
  getStates(matchIds: number[]): Promise<StatesPayload | null>;
1014
1021
  getGames(gameDay?: string): Promise<GameListPayload | null>;
@@ -1128,4 +1135,4 @@ interface NdjsonParser {
1128
1135
  }
1129
1136
  declare function createNdjsonParser(): NdjsonParser;
1130
1137
 
1131
- export { type ActionButtonEventData, type ActionsLoadingEventData, type AddToSlipHandler, type AddToSlipRejectReason, type AddToSlipResult, type AllTimeRow, type AnswerEventData, AuthError, type AvailableMarket, type BettingInsight, type BettingInsightEventData, type BettingInsightOdds, type ChatCallbacks, type ChatEvent, type ChatGrounding, type ChatHandle, type ChatInput, type ChatPreset, type ClubFanDashboardCard, type ClubFanDashboardHeadToHead, type ClubFanDashboardPayload, type ComboCard, type ComboCardEventData, type ComboLeg, type ComboReplacedLeg, type CongestedWeekCard, type CongestedWeekData, type CongestedWeekEntry, Conversation, type CountdownCard, type CountdownData, ENTITY_TYPE_CODES, type EntityCard, type EntityCardEventData, type EntityCardScope, type EntityCardStat, type EventBatch, type EventLogger, type EventLoggerOptions, type FetchLike, type FixtureCard, type FixtureCardData, ForbiddenError, type FormMatch, type GameListPayload, type GameResultPayload, type GameStatePayload, type GameSummary, type GreetingDashboard, type GreetingDashboardLayout, type GreetingDashboardSignalRef, type GreetingDashboardSpan, type GreetingDashboardTile, type GreetingDashboardTileEmphasis, type InjuriesCard, type InjuriesCardData, type InjuryRow, type IntentChipEventData, type LeaderboardChampion, type LeaderboardPayload, type LeaderboardRow, type LinkRow, type LinksCard, type LinksData, type LiveEventLine, type LiveMonitorEvent, type LiveMonitorFact, type LiveMonitorMarket, type LiveMonitorMatch, type LiveMonitorSnapshot, type LiveMonitorStatPrice, type LiveMonitorStatRow, type LiveScoreCard, type LiveScoreData, type LiveStatRow, type LiveStatsCard, type LiveStatsData, type LiveTimelineCard, type LiveTimelineData, type MarketOddsBlock, type MarketOddsCard, type MarketOddsCardInsight, type MarketOddsEventData, type MarketOddsLiveBlock, type MarketOddsRow, type MatchState, type MomentumPoint, type MonitorPhase, type NdjsonParser, NetworkError, type OddsMovementCard, type OddsMovementEventData, type OddsMovementPoint, ParseError, type PinKind, type PinRef, type PostMatchGoalLine, type PostMatchGoalsCard, type PostMatchGoalsData, type PostMatchNextCard, type PostMatchNextData, type PostMatchResultCard, type PostMatchResultData, type PostMatchStatRow, type PostMatchStatsCard, type PostMatchStatsData, type PostMatchTopPerformerCard, type PostMatchTopPerformerData, type PresetComboCell, type PresetGrid, type PresetPick, type PresetSinglesCell, type ProgressEventData, RateLimitError, type ReasonToBetCard, type ReasonToBetData, type RestingFormCard, type RestingFormData, type RestingNextCard, type RestingNextData, type RestingSeasonCard, type RestingSeasonData, type RestingStandingsCard, type RestingStandingsData, SIGNAL_TYPE_CODES, type ScheduleGroup, type ScheduleMatch, type SchedulePayload, type SignalEntityType, type SignalInput, type SignalType, type SlipSelection, type StatesPayload, StatsWidgetClient, type StatsWidgetClientOptions, type StreamErrorEventData, type SubmitPlayBody, type SubmitPlayResult, type TransferRow, type TransfersCard, type TransfersData, type TurnCompleteEventData, UpstreamError, type UserContext, type WhereToWatchCard, type WhereToWatchData, type WidgetEntityEventName, type WidgetEntityType, type WidgetEventInput, type WidgetEventName, type WidgetLogInput, type WidgetPopupAskEventInput, type WidgetPopupAskEventName, type WidgetPopupEventInput, type WidgetPopupEventName, WidgetSdkError, type WireEvent, createEventLogger, createNdjsonParser, isAddToSlipResult };
1138
+ export { type ActionButtonEventData, type ActionsLoadingEventData, type AddToSlipHandler, type AddToSlipRejectReason, type AddToSlipResult, type AllTimeRow, type AnswerEventData, AuthError, type AvailableMarket, type BettingInsight, type BettingInsightEventData, type BettingInsightOdds, type ChatCallbacks, type ChatEvent, type ChatGrounding, type ChatHandle, type ChatInput, type ChatPreset, type ClubFanDashboardCard, type ClubFanDashboardHeadToHead, type ClubFanDashboardPayload, type ComboCard, type ComboCardEventData, type ComboLeg, type ComboReplacedLeg, type CongestedWeekCard, type CongestedWeekData, type CongestedWeekEntry, Conversation, type CountdownCard, type CountdownData, ENTITY_TYPE_CODES, type EntityCard, type EntityCardEventData, type EntityCardScope, type EntityCardStat, type EventBatch, type EventLogger, type EventLoggerOptions, type FetchLike, type FixtureCard, type FixtureCardData, ForbiddenError, type FormMatch, type GameListPayload, type GameResultPayload, type GameStatePayload, type GameSummary, type GreetingDashboard, type GreetingDashboardLayout, type GreetingDashboardSignalRef, type GreetingDashboardSpan, type GreetingDashboardTile, type GreetingDashboardTileEmphasis, type InjuriesCard, type InjuriesCardData, type InjuryRow, type IntentChipEventData, type LeaderboardChampion, type LeaderboardPayload, type LeaderboardRow, type LinkRow, type LinksCard, type LinksData, type LiveEventLine, type LiveMonitorEvent, type LiveMonitorFact, type LiveMonitorMarket, type LiveMonitorMatch, type LiveMonitorSnapshot, type LiveMonitorStatPrice, type LiveMonitorStatRow, type LiveScoreCard, type LiveScoreData, type LiveStatRow, type LiveStatsCard, type LiveStatsData, type LiveTimelineCard, type LiveTimelineData, type MarketOddsBlock, type MarketOddsCard, type MarketOddsCardInsight, type MarketOddsEventData, type MarketOddsLiveBlock, type MarketOddsRow, type MatchState, type MomentumPoint, type MonitorPhase, type NdjsonParser, NetworkError, type OddsMovementCard, type OddsMovementEventData, type OddsMovementPoint, ParseError, type PinKind, type PinRef, type PostMatchGoalLine, type PostMatchGoalsCard, type PostMatchGoalsData, type PostMatchNextCard, type PostMatchNextData, type PostMatchResultCard, type PostMatchResultData, type PostMatchStatRow, type PostMatchStatsCard, type PostMatchStatsData, type PostMatchTopPerformerCard, type PostMatchTopPerformerData, type PresetComboCell, type PresetGrid, type PresetGridOptions, type PresetPick, type PresetSinglesCell, type ProgressEventData, RateLimitError, type ReasonToBetCard, type ReasonToBetData, type RestingFormCard, type RestingFormData, type RestingNextCard, type RestingNextData, type RestingSeasonCard, type RestingSeasonData, type RestingStandingsCard, type RestingStandingsData, SIGNAL_TYPE_CODES, type ScheduleGroup, type ScheduleMatch, type SchedulePayload, type SignalEntityType, type SignalInput, type SignalType, type SlipSelection, type StatesPayload, StatsWidgetClient, type StatsWidgetClientOptions, type StreamErrorEventData, type SubmitPlayBody, type SubmitPlayResult, type TransferRow, type TransfersCard, type TransfersData, type TurnCompleteEventData, UpstreamError, type UserContext, type WhereToWatchCard, type WhereToWatchData, type WidgetEntityEventName, type WidgetEntityType, type WidgetEventInput, type WidgetEventName, type WidgetLogInput, type WidgetPopupAskEventInput, type WidgetPopupAskEventName, type WidgetPopupEventInput, type WidgetPopupEventName, WidgetSdkError, type WireEvent, createEventLogger, createNdjsonParser, isAddToSlipResult };
package/dist/index.d.ts CHANGED
@@ -540,12 +540,15 @@ interface ComboLeg {
540
540
  matchOddsId: number;
541
541
  bookmakerId: number;
542
542
  quotedAtUtc: string;
543
- /** The stat behind the leg (R9), never null. */
544
- insight: {
543
+ /** The server allows pinning this leg's match. Absent on an older server, which means no pin. */
544
+ pinEnabled?: boolean;
545
+ /** The stat behind the leg. Absent or null on an open answer when the leg has none (stage 3 contract §3);
546
+ * an older server always sends one. */
547
+ insight?: {
545
548
  insightId: string;
546
549
  ruleId: string;
547
550
  text: string;
548
- };
551
+ } | null;
549
552
  }
550
553
  interface ComboReplacedLeg {
551
554
  matchId: number;
@@ -601,6 +604,10 @@ interface PresetComboCell {
601
604
  legs: PresetPick[];
602
605
  };
603
606
  }
607
+ /** Stage 3 contract §2: `pool: 'open'` asks for the open grid, whose legs may carry no stat. */
608
+ interface PresetGridOptions {
609
+ pool?: 'open';
610
+ }
604
611
  interface PresetGrid {
605
612
  builtAtUtc: string;
606
613
  /** min(6, OperatorConfig.MaxAccaLegs), G9. */
@@ -1008,7 +1015,7 @@ declare class Conversation {
1008
1015
  getLiveDashboard(): Promise<ClubFanDashboardPayload | null>;
1009
1016
  getLiveMonitor(pins: PinRef[], locale?: string): Promise<LiveMonitorSnapshot | null>;
1010
1017
  getMarketOdds(matchId: number, marketDeveloperName: string): Promise<MarketOddsBlock | null>;
1011
- getPricePresets(locale: string): Promise<PresetGrid | null>;
1018
+ getPricePresets(locale: string, options?: PresetGridOptions): Promise<PresetGrid | null>;
1012
1019
  getSchedule(localDate: string, utcOffsetMinutes: number): Promise<SchedulePayload | null>;
1013
1020
  getStates(matchIds: number[]): Promise<StatesPayload | null>;
1014
1021
  getGames(gameDay?: string): Promise<GameListPayload | null>;
@@ -1128,4 +1135,4 @@ interface NdjsonParser {
1128
1135
  }
1129
1136
  declare function createNdjsonParser(): NdjsonParser;
1130
1137
 
1131
- export { type ActionButtonEventData, type ActionsLoadingEventData, type AddToSlipHandler, type AddToSlipRejectReason, type AddToSlipResult, type AllTimeRow, type AnswerEventData, AuthError, type AvailableMarket, type BettingInsight, type BettingInsightEventData, type BettingInsightOdds, type ChatCallbacks, type ChatEvent, type ChatGrounding, type ChatHandle, type ChatInput, type ChatPreset, type ClubFanDashboardCard, type ClubFanDashboardHeadToHead, type ClubFanDashboardPayload, type ComboCard, type ComboCardEventData, type ComboLeg, type ComboReplacedLeg, type CongestedWeekCard, type CongestedWeekData, type CongestedWeekEntry, Conversation, type CountdownCard, type CountdownData, ENTITY_TYPE_CODES, type EntityCard, type EntityCardEventData, type EntityCardScope, type EntityCardStat, type EventBatch, type EventLogger, type EventLoggerOptions, type FetchLike, type FixtureCard, type FixtureCardData, ForbiddenError, type FormMatch, type GameListPayload, type GameResultPayload, type GameStatePayload, type GameSummary, type GreetingDashboard, type GreetingDashboardLayout, type GreetingDashboardSignalRef, type GreetingDashboardSpan, type GreetingDashboardTile, type GreetingDashboardTileEmphasis, type InjuriesCard, type InjuriesCardData, type InjuryRow, type IntentChipEventData, type LeaderboardChampion, type LeaderboardPayload, type LeaderboardRow, type LinkRow, type LinksCard, type LinksData, type LiveEventLine, type LiveMonitorEvent, type LiveMonitorFact, type LiveMonitorMarket, type LiveMonitorMatch, type LiveMonitorSnapshot, type LiveMonitorStatPrice, type LiveMonitorStatRow, type LiveScoreCard, type LiveScoreData, type LiveStatRow, type LiveStatsCard, type LiveStatsData, type LiveTimelineCard, type LiveTimelineData, type MarketOddsBlock, type MarketOddsCard, type MarketOddsCardInsight, type MarketOddsEventData, type MarketOddsLiveBlock, type MarketOddsRow, type MatchState, type MomentumPoint, type MonitorPhase, type NdjsonParser, NetworkError, type OddsMovementCard, type OddsMovementEventData, type OddsMovementPoint, ParseError, type PinKind, type PinRef, type PostMatchGoalLine, type PostMatchGoalsCard, type PostMatchGoalsData, type PostMatchNextCard, type PostMatchNextData, type PostMatchResultCard, type PostMatchResultData, type PostMatchStatRow, type PostMatchStatsCard, type PostMatchStatsData, type PostMatchTopPerformerCard, type PostMatchTopPerformerData, type PresetComboCell, type PresetGrid, type PresetPick, type PresetSinglesCell, type ProgressEventData, RateLimitError, type ReasonToBetCard, type ReasonToBetData, type RestingFormCard, type RestingFormData, type RestingNextCard, type RestingNextData, type RestingSeasonCard, type RestingSeasonData, type RestingStandingsCard, type RestingStandingsData, SIGNAL_TYPE_CODES, type ScheduleGroup, type ScheduleMatch, type SchedulePayload, type SignalEntityType, type SignalInput, type SignalType, type SlipSelection, type StatesPayload, StatsWidgetClient, type StatsWidgetClientOptions, type StreamErrorEventData, type SubmitPlayBody, type SubmitPlayResult, type TransferRow, type TransfersCard, type TransfersData, type TurnCompleteEventData, UpstreamError, type UserContext, type WhereToWatchCard, type WhereToWatchData, type WidgetEntityEventName, type WidgetEntityType, type WidgetEventInput, type WidgetEventName, type WidgetLogInput, type WidgetPopupAskEventInput, type WidgetPopupAskEventName, type WidgetPopupEventInput, type WidgetPopupEventName, WidgetSdkError, type WireEvent, createEventLogger, createNdjsonParser, isAddToSlipResult };
1138
+ export { type ActionButtonEventData, type ActionsLoadingEventData, type AddToSlipHandler, type AddToSlipRejectReason, type AddToSlipResult, type AllTimeRow, type AnswerEventData, AuthError, type AvailableMarket, type BettingInsight, type BettingInsightEventData, type BettingInsightOdds, type ChatCallbacks, type ChatEvent, type ChatGrounding, type ChatHandle, type ChatInput, type ChatPreset, type ClubFanDashboardCard, type ClubFanDashboardHeadToHead, type ClubFanDashboardPayload, type ComboCard, type ComboCardEventData, type ComboLeg, type ComboReplacedLeg, type CongestedWeekCard, type CongestedWeekData, type CongestedWeekEntry, Conversation, type CountdownCard, type CountdownData, ENTITY_TYPE_CODES, type EntityCard, type EntityCardEventData, type EntityCardScope, type EntityCardStat, type EventBatch, type EventLogger, type EventLoggerOptions, type FetchLike, type FixtureCard, type FixtureCardData, ForbiddenError, type FormMatch, type GameListPayload, type GameResultPayload, type GameStatePayload, type GameSummary, type GreetingDashboard, type GreetingDashboardLayout, type GreetingDashboardSignalRef, type GreetingDashboardSpan, type GreetingDashboardTile, type GreetingDashboardTileEmphasis, type InjuriesCard, type InjuriesCardData, type InjuryRow, type IntentChipEventData, type LeaderboardChampion, type LeaderboardPayload, type LeaderboardRow, type LinkRow, type LinksCard, type LinksData, type LiveEventLine, type LiveMonitorEvent, type LiveMonitorFact, type LiveMonitorMarket, type LiveMonitorMatch, type LiveMonitorSnapshot, type LiveMonitorStatPrice, type LiveMonitorStatRow, type LiveScoreCard, type LiveScoreData, type LiveStatRow, type LiveStatsCard, type LiveStatsData, type LiveTimelineCard, type LiveTimelineData, type MarketOddsBlock, type MarketOddsCard, type MarketOddsCardInsight, type MarketOddsEventData, type MarketOddsLiveBlock, type MarketOddsRow, type MatchState, type MomentumPoint, type MonitorPhase, type NdjsonParser, NetworkError, type OddsMovementCard, type OddsMovementEventData, type OddsMovementPoint, ParseError, type PinKind, type PinRef, type PostMatchGoalLine, type PostMatchGoalsCard, type PostMatchGoalsData, type PostMatchNextCard, type PostMatchNextData, type PostMatchResultCard, type PostMatchResultData, type PostMatchStatRow, type PostMatchStatsCard, type PostMatchStatsData, type PostMatchTopPerformerCard, type PostMatchTopPerformerData, type PresetComboCell, type PresetGrid, type PresetGridOptions, type PresetPick, type PresetSinglesCell, type ProgressEventData, RateLimitError, type ReasonToBetCard, type ReasonToBetData, type RestingFormCard, type RestingFormData, type RestingNextCard, type RestingNextData, type RestingSeasonCard, type RestingSeasonData, type RestingStandingsCard, type RestingStandingsData, SIGNAL_TYPE_CODES, type ScheduleGroup, type ScheduleMatch, type SchedulePayload, type SignalEntityType, type SignalInput, type SignalType, type SlipSelection, type StatesPayload, StatsWidgetClient, type StatsWidgetClientOptions, type StreamErrorEventData, type SubmitPlayBody, type SubmitPlayResult, type TransferRow, type TransfersCard, type TransfersData, type TurnCompleteEventData, UpstreamError, type UserContext, type WhereToWatchCard, type WhereToWatchData, type WidgetEntityEventName, type WidgetEntityType, type WidgetEventInput, type WidgetEventName, type WidgetLogInput, type WidgetPopupAskEventInput, type WidgetPopupAskEventName, type WidgetPopupEventInput, type WidgetPopupEventName, WidgetSdkError, type WireEvent, createEventLogger, createNdjsonParser, isAddToSlipResult };
package/dist/index.js CHANGED
@@ -187,8 +187,8 @@ async function getLeaderboard(cfg, operatorUserId, week) {
187
187
  if (!res.ok) throw new Error(`leaderboard ${res.status}`);
188
188
  return await res.json();
189
189
  }
190
- async function getPricePresets(cfg, locale, operatorUserId) {
191
- const res = await cfg.fetch(endpoint(cfg, "price-presets" + q({ locale, operatorUserId })), { method: "GET", headers: { "X-SS-Public-Key": cfg.publicKey } });
190
+ async function getPricePresets(cfg, locale, operatorUserId, options) {
191
+ const res = await cfg.fetch(endpoint(cfg, "price-presets" + q({ locale, operatorUserId, pool: options?.pool })), { method: "GET", headers: { "X-SS-Public-Key": cfg.publicKey } });
192
192
  if (res.status === 404) return null;
193
193
  if (!res.ok) throw new Error(`price-presets ${res.status}`);
194
194
  return await res.json();
@@ -405,8 +405,8 @@ var Conversation = class {
405
405
  getMarketOdds(matchId, marketDeveloperName) {
406
406
  return postMarketOdds(this.cfg, matchId, marketDeveloperName);
407
407
  }
408
- getPricePresets(locale) {
409
- return getPricePresets(this.cfg, locale, this.context?.operatorUserId);
408
+ getPricePresets(locale, options) {
409
+ return getPricePresets(this.cfg, locale, this.context?.operatorUserId, options);
410
410
  }
411
411
  getSchedule(localDate, utcOffsetMinutes) {
412
412
  return postSchedule(this.cfg, localDate, utcOffsetMinutes);
package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/errors.ts","../src/http.ts","../src/ndjson.ts","../src/chat.ts","../src/signals.ts","../src/conversation.ts","../src/eventLog.ts","../src/client.ts","../src/types.ts"],"sourcesContent":["export class WidgetSdkError extends Error {\n readonly code: string\n readonly status?: number\n constructor(message: string, code: string, status?: number) {\n super(message)\n this.name = new.target.name\n this.code = code\n this.status = status\n Object.setPrototypeOf(this, new.target.prototype)\n }\n}\nexport class AuthError extends WidgetSdkError {\n constructor(message = 'Invalid or missing public key') { super(message, 'unauthorized', 401) }\n}\nexport class ForbiddenError extends WidgetSdkError {\n constructor(message = 'Origin not allowed or widget disabled') { super(message, 'forbidden', 403) }\n}\nexport class RateLimitError extends WidgetSdkError {\n readonly retryAfter?: number\n constructor(retryAfter?: number, message = 'Rate limited') { super(message, 'rate_limited', 429); this.retryAfter = retryAfter }\n}\nexport class UpstreamError extends WidgetSdkError {\n constructor(status: number, message = 'Upstream error') { super(message, 'upstream_error', status) }\n}\nexport class NetworkError extends WidgetSdkError {\n readonly cause?: unknown\n constructor(message = 'Network request failed', cause?: unknown) { super(message, 'network_error'); this.cause = cause }\n}\nexport class ParseError extends WidgetSdkError {\n readonly line?: string\n constructor(message = 'Malformed NDJSON line', line?: string) { super(message, 'parse_error'); this.line = line }\n}\n","import { AuthError, ForbiddenError, NetworkError, RateLimitError, UpstreamError, WidgetSdkError } from './errors'\nimport type {\n ClubFanDashboardPayload, GameListPayload, GameResultPayload, GameStatePayload, LeaderboardPayload,\n LiveMonitorSnapshot, MarketOddsBlock, PinRef, PresetGrid, SchedulePayload, StatesPayload, SubmitPlayBody, SubmitPlayResult,\n} from './events'\nimport type { ChatInput, FetchLike } from './types'\n\nexport interface ResolvedConfig {\n operatorId: string\n publicKey: string\n baseUrl: string\n fetch: FetchLike\n}\n\nfunction endpoint(cfg: ResolvedConfig, path: string): string {\n return `${cfg.baseUrl.replace(/\\/+$/, '')}/v1/${encodeURIComponent(cfg.operatorId)}/${path}`\n}\n\nexport function toWidgetError(status: number, retryAfterHeader: string | null): WidgetSdkError {\n switch (status) {\n case 401: return new AuthError()\n case 403: return new ForbiddenError()\n case 429: {\n const n = retryAfterHeader != null ? Number(retryAfterHeader) : undefined\n return new RateLimitError(Number.isFinite(n) ? (n as number) : undefined)\n }\n default: return new UpstreamError(status)\n }\n}\n\nfunction isAbort(error: unknown): boolean {\n return error instanceof Error && error.name === 'AbortError'\n}\n\nasync function send(cfg: ResolvedConfig, path: string, body: object, signal?: AbortSignal): Promise<Response> {\n try {\n return await cfg.fetch(endpoint(cfg, path), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(body),\n signal,\n })\n } catch (error) {\n if (isAbort(error)) throw error\n throw new NetworkError('Network request failed', error)\n }\n}\n\nexport async function postChat(cfg: ResolvedConfig, input: ChatInput, signal: AbortSignal): Promise<Response> {\n const res = await send(cfg, 'chat', input, signal)\n if (!res.ok || res.body == null) throw toWidgetError(res.status, res.headers.get('Retry-After'))\n return res\n}\n\nexport async function postSignal(cfg: ResolvedConfig, wireBody: object, signal?: AbortSignal): Promise<void> {\n const res = await send(cfg, 'signals', wireBody, signal)\n if (!res.ok) throw toWidgetError(res.status, res.headers.get('Retry-After'))\n}\n\nexport async function postEvents(cfg: ResolvedConfig, batch: object): Promise<void> {\n const res = await send(cfg, 'events', batch)\n if (!res.ok) throw toWidgetError(res.status, res.headers.get('Retry-After'))\n}\n\n// Best-effort tail flush on page hide/unload. Uses fetch keepalive (not sendBeacon) because the\n// gateway requires the X-SS-Public-Key header, which sendBeacon cannot set. Both the synchronous\n// call and the returned promise are guarded -- an async rejection (real network failure, or\n// Chrome's ~64KB keepalive body cap) must never surface as an unhandled rejection, since this\n// runs inside an operator-embedded widget during page-hide and would show up as noise in the\n// OPERATOR's own error monitoring.\nexport function postEventsKeepalive(cfg: ResolvedConfig, batch: object): void {\n try {\n void cfg.fetch(endpoint(cfg, 'events'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(batch),\n keepalive: true,\n }).catch(() => { /* best-effort tail flush -- swallow async rejection too */ })\n } catch {\n /* best-effort tail flush -- never throw on unload */\n }\n}\n\nexport async function getLiveDashboard(cfg: ResolvedConfig): Promise<ClubFanDashboardPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-dashboard'), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n // 204 is the definitive \"not live / match over\" signal -- the poll loop stops on it.\n // Any other non-ok status (e.g. a transient 502/503/504) must throw rather than return\n // null, so the poll loop's per-tick try/catch retries on the next tick instead of stopping.\n if (res.status === 204) return null\n if (!res.ok) throw new Error(`live-dashboard ${res.status}`)\n return (await res.json()) as ClubFanDashboardPayload\n}\n\n// 404 is the definitive \"live monitor disabled for this operator\" signal -- the poll loop\n// stops and the tabs disable. Any other non-ok status must throw so the per-tick\n// try/catch retries next tick instead of silently disabling the feature.\nexport async function postLiveMonitor(cfg: ResolvedConfig, pins: PinRef[], locale?: string): Promise<LiveMonitorSnapshot | null> {\n const body: { pins: PinRef[]; locale?: string } = { pins }\n if (locale) body.locale = locale\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(body),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor ${res.status}`)\n return (await res.json()) as LiveMonitorSnapshot\n}\n\nexport async function postMarketOdds(\n cfg: ResolvedConfig, matchId: number, marketDeveloperName: string,\n): Promise<MarketOddsBlock | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor/market'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify({ matchId, marketDeveloperName }),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor/market ${res.status}`)\n return (await res.json()) as MarketOddsBlock\n}\n\n// 404 mirrors postLiveMonitor: the definitive \"live monitor disabled for this operator\" signal.\n// Every other non-ok status throws so the caller's per-tick catch retries next tick.\nexport async function postSchedule(\n cfg: ResolvedConfig, localDate: string, utcOffsetMinutes: number,\n): Promise<SchedulePayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor/schedule'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify({ localDate, utcOffsetMinutes }),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor/schedule ${res.status}`)\n return (await res.json()) as SchedulePayload\n}\n\nexport async function postStates(cfg: ResolvedConfig, matchIds: number[]): Promise<StatesPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor/states'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify({ matchIds }),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor/states ${res.status}`)\n return (await res.json()) as StatesPayload\n}\n\nfunction q(parts: Record<string, string | number | undefined>): string {\n const kept = Object.entries(parts)\n .filter(([, v]) => v !== undefined && v !== '')\n .map(([k, v]) => `${k}=${encodeURIComponent(String(v))}`)\n return kept.length ? `?${kept.join('&')}` : ''\n}\n\nexport async function getGames(cfg: ResolvedConfig, operatorUserId?: string, gameDay?: string): Promise<GameListPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'games' + q({ operatorUserId, gameDay })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`games ${res.status}`)\n return (await res.json()) as GameListPayload\n}\n\nexport async function getGameConfig(cfg: ResolvedConfig, gameId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameStatePayload | null> {\n const res = await cfg.fetch(endpoint(cfg, `games/${encodeURIComponent(gameId)}` + q({ fixtureId, gameDay, locale })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`game-config ${res.status}`)\n return (await res.json()) as GameStatePayload\n}\n\nexport async function getGameResult(cfg: ResolvedConfig, gameId: string, operatorUserId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameResultPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, `games/${encodeURIComponent(gameId)}/result` + q({ operatorUserId, fixtureId, gameDay, locale })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`game-result ${res.status}`)\n return (await res.json()) as GameResultPayload\n}\n\nexport async function postPlay(cfg: ResolvedConfig, gameId: string, body: SubmitPlayBody, locale?: string): Promise<SubmitPlayResult | null> {\n const res = await cfg.fetch(endpoint(cfg, `games/${encodeURIComponent(gameId)}/plays` + q({ locale })), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(body),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`play ${res.status}`)\n return (await res.json()) as SubmitPlayResult\n}\n\nexport async function getLeaderboard(cfg: ResolvedConfig, operatorUserId?: string, week?: string): Promise<LeaderboardPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'games/leaderboard' + q({ operatorUserId, week })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`leaderboard ${res.status}`)\n return (await res.json()) as LeaderboardPayload\n}\n\n// Onboarding presets stage 2 (contract §1). 404 is the definitive \"no presets for this visitor\"\n// answer (flag off, not a betting operator, or cool-off). 503 and every other non-ok status throw:\n// the widget keeps any grid it already has and asks again on the next panel open.\n// operatorUserId is optional, passed as the games routes pass it: the cool-off check (D3) needs it,\n// and a request without it is an anonymous visitor.\nexport async function getPricePresets(cfg: ResolvedConfig, locale: string, operatorUserId?: string): Promise<PresetGrid | null> {\n const res = await cfg.fetch(endpoint(cfg, 'price-presets' + q({ locale, operatorUserId })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`price-presets ${res.status}`)\n return (await res.json()) as PresetGrid\n}\n","import { ParseError } from './errors'\n\nexport interface NdjsonParser {\n push(text: string): unknown[]\n flush(): unknown[]\n}\n\nfunction parseLine(line: string): unknown | undefined {\n const trimmed = line.trim()\n if (trimmed === '') return undefined\n try {\n return JSON.parse(trimmed)\n } catch {\n throw new ParseError('Malformed NDJSON line', line)\n }\n}\n\nexport function createNdjsonParser(): NdjsonParser {\n let buffer = ''\n return {\n push(text: string): unknown[] {\n buffer += text\n const out: unknown[] = []\n let idx: number\n while ((idx = buffer.indexOf('\\n')) >= 0) {\n const line = buffer.slice(0, idx)\n buffer = buffer.slice(idx + 1)\n const parsed = parseLine(line)\n if (parsed !== undefined) out.push(parsed)\n }\n return out\n },\n flush(): unknown[] {\n const rest = buffer\n buffer = ''\n const parsed = parseLine(rest)\n return parsed === undefined ? [] : [parsed]\n },\n }\n}\n","import { WidgetSdkError } from './errors'\nimport type {\n ActionButtonEventData, ActionsLoadingEventData, AnswerEventData, ChatEvent,\n EntityCardEventData, IntentChipEventData, ProgressEventData, StreamErrorEventData, TurnCompleteEventData,\n} from './events'\nimport { postChat, type ResolvedConfig } from './http'\nimport { createNdjsonParser } from './ndjson'\nimport type { ChatInput } from './types'\n\nexport interface ChatCallbacks {\n onProgress?(data: ProgressEventData): void\n onAnswer?(data: AnswerEventData): void\n onEntityCard?(data: EntityCardEventData): void\n onActionButton?(data: ActionButtonEventData): void\n onIntentChip?(data: IntentChipEventData): void\n onActionsLoading?(data: ActionsLoadingEventData): void\n onError?(error: StreamErrorEventData | WidgetSdkError): void\n onComplete?(data: TurnCompleteEventData): void\n}\n\nexport interface ChatHandle extends AsyncIterable<ChatEvent>, PromiseLike<void> {\n cancel(): void\n}\n\nfunction dispatch(ev: ChatEvent, cb: ChatCallbacks): void {\n switch (ev.type) {\n case 'progress': cb.onProgress?.(ev.data); break\n case 'answer': cb.onAnswer?.(ev.data); break\n case 'entity_card': cb.onEntityCard?.(ev.data); break\n case 'action_button': cb.onActionButton?.(ev.data); break\n case 'intent_chip': cb.onIntentChip?.(ev.data); break\n case 'actions_loading': cb.onActionsLoading?.(ev.data); break\n case 'turn_complete': cb.onComplete?.(ev.data); break\n case 'error': cb.onError?.(ev.data); break\n }\n}\n\nasync function* streamEvents(cfg: ResolvedConfig, input: ChatInput, signal: AbortSignal): AsyncGenerator<ChatEvent> {\n const res = await postChat(cfg, input, signal)\n const reader = res.body!.getReader()\n const decoder = new TextDecoder()\n const parser = createNdjsonParser()\n try {\n for (;;) {\n const { done, value } = await reader.read()\n if (done) break\n for (const obj of parser.push(decoder.decode(value, { stream: true }))) yield obj as ChatEvent\n }\n for (const obj of parser.flush()) yield obj as ChatEvent\n } finally {\n await reader.cancel().catch(() => {})\n }\n}\n\nexport function runChat(\n cfg: ResolvedConfig,\n input: ChatInput,\n callbacks?: ChatCallbacks,\n opts?: { signal?: AbortSignal; tap?: (ev: ChatEvent) => void },\n): ChatHandle {\n const controller = new AbortController()\n const external = opts?.signal\n if (external) {\n if (external.aborted) controller.abort()\n else external.addEventListener('abort', () => controller.abort(), { once: true })\n }\n\n async function* source(): AsyncGenerator<ChatEvent> {\n for await (const ev of streamEvents(cfg, input, controller.signal)) {\n opts?.tap?.(ev)\n yield ev\n }\n }\n\n const iterator = source()\n let consumed = false\n\n async function drive(): Promise<void> {\n try {\n for await (const ev of iterator) { if (callbacks) dispatch(ev, callbacks) }\n } catch (error) {\n if (callbacks?.onError && error instanceof WidgetSdkError) { callbacks.onError(error); return }\n throw error\n }\n }\n\n return {\n [Symbol.asyncIterator](): AsyncIterator<ChatEvent> {\n if (consumed) throw new Error('chat stream already consumed')\n consumed = true\n return iterator\n },\n then<TResult1 = void, TResult2 = never>(\n onfulfilled?: ((value: void) => TResult1 | PromiseLike<TResult1>) | null,\n onrejected?: ((reason: unknown) => TResult2 | PromiseLike<TResult2>) | null,\n ): PromiseLike<TResult1 | TResult2> {\n if (consumed) return Promise.resolve().then(onfulfilled, onrejected)\n consumed = true\n return drive().then(onfulfilled, onrejected)\n },\n cancel(): void { controller.abort() },\n }\n}\n","import type { SignalEntityType, SignalInput, SignalType } from './types'\n\nexport const SIGNAL_TYPE_CODES: Record<SignalType, number> = {\n MatchPageView: 1, PlayerPageView: 2, TeamPageView: 3, MarketView: 4,\n SearchQuery: 5, SessionDepth: 6, TimeOnPage: 7, InsightViewed: 8,\n InsightMarketClicked: 9, BetPlacedFromInsight: 10, InsightScrollDepth: 11,\n ToolCall: 12, EntityMention: 13, Handoff: 14, FollowUpQuery: 15, RecommendationDismissed: 16,\n}\n\nexport const ENTITY_TYPE_CODES: Record<SignalEntityType, number> = {\n Match: 1, Team: 2, Player: 3, Competition: 4, Market: 5,\n Article: 6, Session: 7, Query: 8, Conversation: 9,\n}\n\nexport function toSignalWireBody(input: SignalInput): {\n signalType: number; entityType: number; entityName?: string; entityId?: string\n operatorUserId?: string; anonymousUserId?: string; dashboardLayout?: string; tileIndex?: number\n} {\n const signalType = SIGNAL_TYPE_CODES[input.signalType]\n const entityType = ENTITY_TYPE_CODES[input.entityType]\n if (signalType === undefined) throw new Error(`Unknown signalType: ${String(input.signalType)}`)\n if (entityType === undefined) throw new Error(`Unknown entityType: ${String(input.entityType)}`)\n return {\n signalType, entityType, entityName: input.entityName, entityId: input.entityId,\n operatorUserId: input.operatorUserId, anonymousUserId: input.anonymousUserId,\n dashboardLayout: input.dashboardLayout, tileIndex: input.tileIndex,\n }\n}\n","import { runChat, type ChatCallbacks, type ChatHandle } from './chat'\nimport type {\n ClubFanDashboardPayload, GameListPayload, GameResultPayload, GameStatePayload, LeaderboardPayload,\n LiveMonitorSnapshot, MarketOddsBlock, PinRef, PresetGrid, SchedulePayload, StatesPayload, SubmitPlayResult,\n} from './events'\nimport {\n getGameConfig, getGameResult, getGames, getLeaderboard, getLiveDashboard, getPricePresets,\n postLiveMonitor, postMarketOdds, postPlay, postSchedule, postSignal, postStates, type ResolvedConfig,\n} from './http'\nimport { toSignalWireBody } from './signals'\nimport type { ChatInput, SignalInput, UserContext } from './types'\n\nexport class Conversation {\n conversationId?: string\n\n constructor(private readonly cfg: ResolvedConfig, private readonly context?: UserContext) {}\n\n send(input: ChatInput, callbacks?: ChatCallbacks): ChatHandle {\n const mergedContext: UserContext = { ...this.context, ...input.userContext }\n const full: ChatInput = {\n ...input,\n conversationId: input.conversationId ?? this.conversationId,\n userContext: Object.keys(mergedContext).length > 0 ? mergedContext : undefined,\n }\n return runChat(this.cfg, full, callbacks, {\n tap: (ev) => { if (ev.type === 'turn_complete') this.conversationId = ev.data.conversationId },\n })\n }\n\n sendSignal(input: SignalInput): Promise<void> {\n const operatorUserId = input.operatorUserId ?? this.context?.operatorUserId\n const anonymousUserId = operatorUserId ? undefined : (input.anonymousUserId ?? this.context?.anonymousUserId)\n if (!operatorUserId && !anonymousUserId) {\n throw new Error('operatorUserId or anonymousUserId is required (set it on conversation() or pass it to sendSignal)')\n }\n if (!input.entityId && !input.entityName) {\n throw new Error('entityId or entityName is required')\n }\n return postSignal(this.cfg, toSignalWireBody({ ...input, operatorUserId, anonymousUserId }))\n }\n\n getLiveDashboard(): Promise<ClubFanDashboardPayload | null> {\n return getLiveDashboard(this.cfg)\n }\n\n getLiveMonitor(pins: PinRef[], locale?: string): Promise<LiveMonitorSnapshot | null> {\n return postLiveMonitor(this.cfg, pins, locale)\n }\n\n getMarketOdds(matchId: number, marketDeveloperName: string): Promise<MarketOddsBlock | null> {\n return postMarketOdds(this.cfg, matchId, marketDeveloperName)\n }\n\n getPricePresets(locale: string): Promise<PresetGrid | null> {\n return getPricePresets(this.cfg, locale, this.context?.operatorUserId)\n }\n\n getSchedule(localDate: string, utcOffsetMinutes: number): Promise<SchedulePayload | null> {\n return postSchedule(this.cfg, localDate, utcOffsetMinutes)\n }\n\n getStates(matchIds: number[]): Promise<StatesPayload | null> {\n return postStates(this.cfg, matchIds)\n }\n\n getGames(gameDay?: string): Promise<GameListPayload | null> {\n return getGames(this.cfg, this.context?.operatorUserId, gameDay)\n }\n\n getGameConfig(gameId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameStatePayload | null> {\n return getGameConfig(this.cfg, gameId, fixtureId, gameDay, locale)\n }\n\n getGameResult(gameId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameResultPayload | null> {\n const operatorUserId = this.context?.operatorUserId\n if (!operatorUserId) return Promise.resolve(null)\n return getGameResult(this.cfg, gameId, operatorUserId, fixtureId, gameDay, locale)\n }\n\n postPlay(gameId: string, answerJson: string, gameDay: string, fixtureId?: number, locale?: string): Promise<SubmitPlayResult | null> {\n const operatorUserId = this.context?.operatorUserId\n if (!operatorUserId) return Promise.resolve(null)\n return postPlay(this.cfg, gameId, { operatorUserId, gameDay, answerJson, fixtureId }, locale)\n }\n\n getLeaderboard(week?: string): Promise<LeaderboardPayload | null> {\n return getLeaderboard(this.cfg, this.context?.operatorUserId, week)\n }\n}\n","export type WidgetEntityEventName =\n | 'pin_add' | 'pin_remove' | 'slip_click' | 'slip_result'\n | 'insight_expand' | 'tile_tap' | 'chip_tap'\n | 'slip_remove' | 'bet_placed' | 'match_view' | 'match_open'\n\nexport type WidgetPopupEventName = 'popup_shown' | 'popup_opened' | 'popup_dismissed'\n\nexport type WidgetPopupAskEventName = 'popup_ask_tap'\n\nexport type WidgetEventName = WidgetEntityEventName | WidgetPopupEventName | WidgetPopupAskEventName\n\nexport type WidgetEntityType = 'match' | 'team' | 'player' | 'competition' | 'market'\n\nexport interface WidgetEventInput {\n name: WidgetEntityEventName\n entityType: WidgetEntityType\n entityId?: string\n entityName?: string\n marketDeveloperName?: string\n outcome?: string\n /** Football match id of the slip selection (slip_click / slip_result). */\n matchId?: number\n /** The raw odds label as stored (\"Home\", \"Over\", \"Home/Draw\"), never a joined display string. Max 64. */\n selection?: string\n /** The raw line (\"2.5\"). Max 32; omit when empty. */\n line?: string\n /** Decimal price shown when the selection was added. */\n odds?: number\n}\n\n/** Launcher popup telemetry: counted server-side, never tied to an entity. */\nexport type WidgetPopupEventInput =\n { name: WidgetPopupEventName } & { [K in Exclude<keyof WidgetEventInput, 'name'>]?: never }\n\n/** A tap on one of the launcher bubble's asks. `outcome` carries the ask's position, \"0\" or \"1\"\n * (contract §5): the gateway forwards only the fields of its own event model, and outcome is its\n * one free-text field. */\nexport type WidgetPopupAskEventInput =\n { name: WidgetPopupAskEventName; outcome: string } & { [K in Exclude<keyof WidgetEventInput, 'name' | 'outcome'>]?: never }\n\nexport type WidgetLogInput = WidgetEventInput | WidgetPopupEventInput | WidgetPopupAskEventInput\n\nexport type WireEvent = WidgetLogInput & {\n seq: number\n at: number\n}\n\nexport interface EventBatch {\n v: 1\n sessionId: string\n conversationId?: string\n operatorUserId?: string\n anonymousUserId?: string\n /**\n * Events dropped after exhausting delivery attempts during a PRIOR flush cycle — not a count of\n * this batch's own events. Rides whichever batch is built next after the drop, then is omitted\n * (0/undefined) once a clean cycle passes without a new failure.\n */\n dropped?: number\n /**\n * Failed delivery attempts from a PRIOR flush cycle — not retries of this batch's own events.\n * Rides whichever batch is built next after the failure, then is omitted (0/undefined) once a\n * clean cycle passes without a new failure.\n */\n retries?: number\n events: WireEvent[]\n}\n\nexport interface EventLoggerOptions {\n /** Normal delivery (fetch). Rejecting triggers the retry/backoff loop. */\n flush: (batch: EventBatch) => Promise<void>\n /** Best-effort tail flush on page hide/unload (fetch keepalive). Never awaited. */\n flushKeepalive: (batch: EventBatch) => void\n /** Injectable clock (tests). Defaults to Date.now. */\n now?: () => number\n batchIntervalMs?: number\n maxBatch?: number\n maxAttempts?: number\n}\n\nexport interface EventLogger {\n log(input: WidgetLogInput): void\n setIdentity(id: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string }): void\n flushNow(): Promise<void>\n flushOnHide(): void\n dispose(): void\n /** Undoes dispose(). React StrictMode runs an effect's cleanup and then its setup again on the\n * same logger, so the widget's setup has to be able to bring a disposed logger back. */\n resume(): void\n}\n\nconst IMMEDIATE: ReadonlySet<WidgetEventName> = new Set([\n 'pin_add', 'pin_remove', 'slip_click', 'slip_result', 'slip_remove', 'bet_placed',\n])\n\n// Queued without arming the batch timer: the event leaves with the next flush of any cause. A match\n// page view fires for every visitor, so it must never start a request of its own.\nconst DEFERRED: ReadonlySet<WidgetEventName> = new Set(['match_view'])\n\nconst DEFAULT_BATCH_INTERVAL_MS = 10_000\nconst DEFAULT_MAX_BATCH = 50\nconst DEFAULT_MAX_ATTEMPTS = 3\n\nfunction delay(ms: number): Promise<void> {\n return new Promise((resolve) => setTimeout(resolve, ms))\n}\n\nfunction makeSessionId(): string {\n const c: Crypto | undefined = globalThis.crypto\n if (c && typeof c.randomUUID === 'function') return c.randomUUID()\n return `s_${Date.now().toString(36)}_${Math.random().toString(36).slice(2)}`\n}\n\nclass EventLoggerImpl implements EventLogger {\n private readonly sessionId = makeSessionId()\n private readonly now: () => number\n private readonly batchIntervalMs: number\n private readonly maxBatch: number\n private readonly maxAttempts: number\n\n private queue: WireEvent[] = []\n private seq = 0\n private retries = 0\n private dropped = 0\n private identity: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string } = {}\n private timer: ReturnType<typeof setTimeout> | null = null\n private inFlight: Promise<void> | null = null\n private disposed = false\n\n constructor(private readonly opts: EventLoggerOptions) {\n this.now = opts.now ?? (() => Date.now())\n this.batchIntervalMs = opts.batchIntervalMs ?? DEFAULT_BATCH_INTERVAL_MS\n this.maxBatch = opts.maxBatch ?? DEFAULT_MAX_BATCH\n this.maxAttempts = opts.maxAttempts ?? DEFAULT_MAX_ATTEMPTS\n }\n\n log(input: WidgetLogInput): void {\n if (this.disposed) return\n const event: WireEvent = { ...input, seq: ++this.seq, at: this.now() }\n this.queue.push(event)\n if (IMMEDIATE.has(input.name)) {\n this.trigger()\n } else if (this.queue.length >= this.maxBatch) {\n this.trigger()\n } else if (!DEFERRED.has(input.name)) {\n this.armTimer()\n }\n }\n\n setIdentity(id: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string }): void {\n this.identity = { ...this.identity, ...id }\n }\n\n async flushNow(): Promise<void> {\n if (this.inFlight) await this.inFlight\n if (this.queue.length > 0) await this.doFlush()\n }\n\n flushOnHide(): void {\n this.clearTimer()\n const batch = this.buildBatch()\n if (batch === null) return\n this.opts.flushKeepalive(batch)\n }\n\n dispose(): void {\n this.disposed = true\n this.clearTimer()\n }\n\n resume(): void {\n this.disposed = false\n }\n\n private armTimer(): void {\n if (this.timer !== null) return\n this.timer = setTimeout(() => {\n this.timer = null\n this.trigger()\n }, this.batchIntervalMs)\n }\n\n private clearTimer(): void {\n if (this.timer === null) return\n clearTimeout(this.timer)\n this.timer = null\n }\n\n private trigger(): void {\n if (this.disposed) return\n if (this.inFlight) return\n this.inFlight = this.doFlush().finally(() => {\n this.inFlight = null\n // An immediate (or maxBatch-triggered) log() call that arrived while this flush was\n // in-flight was a no-op above -- drain it now instead of stranding it until some later\n // log()/flushNow()/dispose() call. Guarded by the disposed check at the top of trigger()\n // itself, so a straggler queued just before dispose() does not fire a flush after it.\n if (this.queue.length > 0) this.trigger()\n })\n }\n\n /**\n * Snapshots the queue + carry-over counters (see EventBatch.dropped/retries) into a batch and\n * resets both for the next cycle. Returns null only when there is truly nothing to report --\n * an empty queue AND no pending dropped/retries -- so a pending counter-only report (queue\n * drained by an exhausted flush, nothing logged since) still gets built and delivered.\n */\n private buildBatch(): EventBatch | null {\n if (this.queue.length === 0 && this.retries === 0 && this.dropped === 0) return null\n const events = this.queue\n this.queue = []\n const batch: EventBatch = { v: 1, sessionId: this.sessionId, ...this.identity, events }\n if (this.retries > 0) batch.retries = this.retries\n if (this.dropped > 0) batch.dropped = this.dropped\n this.retries = 0\n this.dropped = 0\n return batch\n }\n\n private async doFlush(): Promise<void> {\n this.clearTimer()\n const batch = this.buildBatch()\n if (batch === null) return\n for (let attempt = 1; attempt <= this.maxAttempts; attempt++) {\n try {\n await this.opts.flush(batch)\n return\n } catch {\n this.retries++\n if (attempt >= this.maxAttempts) {\n this.dropped += batch.events.length\n return\n }\n await delay(2 ** attempt * 50)\n }\n }\n }\n}\n\nexport function createEventLogger(opts: EventLoggerOptions): EventLogger {\n return new EventLoggerImpl(opts)\n}\n","import { runChat, type ChatCallbacks, type ChatHandle } from './chat'\nimport { Conversation } from './conversation'\nimport { createEventLogger, type EventLogger } from './eventLog'\nimport { postEvents, postEventsKeepalive, postSignal, type ResolvedConfig } from './http'\nimport { toSignalWireBody } from './signals'\nimport type { ChatInput, SignalInput, StatsWidgetClientOptions, UserContext } from './types'\n\nconst DEFAULT_BASE_URL = 'https://widget.sensiblestats.com'\n\nexport class StatsWidgetClient {\n private readonly cfg: ResolvedConfig\n\n constructor(options: StatsWidgetClientOptions) {\n if (!options.operatorId) throw new Error('operatorId is required')\n if (!options.publicKey) throw new Error('publicKey is required')\n const fetchImpl = options.fetch ?? (globalThis.fetch ? globalThis.fetch.bind(globalThis) : undefined)\n if (!fetchImpl) throw new Error('No fetch implementation available; pass options.fetch')\n this.cfg = {\n operatorId: options.operatorId,\n publicKey: options.publicKey,\n baseUrl: options.baseUrl ?? DEFAULT_BASE_URL,\n fetch: fetchImpl,\n }\n }\n\n chat(input: ChatInput, callbacks?: ChatCallbacks): ChatHandle {\n return runChat(this.cfg, input, callbacks)\n }\n\n async sendSignal(input: SignalInput): Promise<void> {\n await postSignal(this.cfg, toSignalWireBody(input))\n }\n\n conversation(context?: UserContext): Conversation {\n return new Conversation(this.cfg, context)\n }\n\n createEventLogger(identity?: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string }): EventLogger {\n const logger = createEventLogger({\n flush: (batch) => postEvents(this.cfg, batch),\n flushKeepalive: (batch) => postEventsKeepalive(this.cfg, batch),\n })\n if (identity) logger.setIdentity(identity)\n return logger\n }\n}\n","export type FetchLike = (input: string, init: RequestInit) => Promise<Response>\n\nexport interface StatsWidgetClientOptions {\n operatorId: string\n publicKey: string\n baseUrl?: string\n /** Advanced/testing: inject a fetch implementation. Defaults to globalThis.fetch. */\n fetch?: FetchLike\n}\n\nexport interface UserContext {\n operatorUserId?: string\n defaultLanguage?: string\n anonymousUserId?: string\n}\n\nexport interface ChatGrounding {\n kind?: string\n matchId?: number\n opponentTeamId?: number\n teamId?: number\n competitionId?: number\n season?: string\n subject?: string\n personaHint?: string\n}\n\n/** Onboarding presets stage 2 (contract §3): what a tool's Send asked for. Sent only from a tool's\n * Send, beside the full sentence in `message`. The server ignores it unless every value is valid. */\nexport interface ChatPreset {\n kind: 'max_price' | 'min_price' | 'combo'\n /** max_price, min_price */\n price?: number\n /** max_price, min_price */\n count?: number\n /** combo */\n total?: number\n /** combo */\n legs?: number\n /** The picks or legs the tool showed, in the order shown (R12: the answer reprices exactly these). */\n matchOddsIds: number[]\n /** The same picks' matchId, index for index with matchOddsIds (from the grid). */\n matchIds: number[]\n}\n\nexport interface ChatInput {\n message: string\n conversationId?: string\n actionId?: string\n /** Opaque predefined-action-contract ref (e.g. a club-dashboard tap). Authoritative over `message` when present. */\n actionRef?: string\n userContext?: UserContext\n grounding?: ChatGrounding\n /** Features this client can draw (e.g. \"price_presets\"). The server sends nothing that needs a\n * feature the list does not name; an absent list means today's responses. */\n clientCapabilities?: string[]\n /** Onboarding presets stage 2: set only by a preset tool's Send (contract §3). */\n preset?: ChatPreset\n}\n\nexport type SignalType =\n | 'MatchPageView' | 'PlayerPageView' | 'TeamPageView' | 'MarketView'\n | 'SearchQuery' | 'SessionDepth' | 'TimeOnPage' | 'InsightViewed'\n | 'InsightMarketClicked' | 'BetPlacedFromInsight' | 'InsightScrollDepth'\n | 'ToolCall' | 'EntityMention' | 'Handoff' | 'FollowUpQuery' | 'RecommendationDismissed'\n\nexport type SignalEntityType =\n | 'Match' | 'Team' | 'Player' | 'Competition' | 'Market'\n | 'Article' | 'Session' | 'Query' | 'Conversation'\n\nexport interface SignalInput {\n signalType: SignalType\n entityType: SignalEntityType\n /** Either this or entityId is required -- an operator's UI mostly knows a display name. */\n entityName?: string\n /** Either this or entityName is required -- a dashboard tile knows its entity by id. */\n entityId?: string\n operatorUserId?: string\n anonymousUserId?: string\n /** Greeting dashboard layout this signal came from, when it is a dashboard tap. */\n dashboardLayout?: string\n /** Zero-based tile position within the dashboard, when it is a dashboard tap. */\n tileIndex?: number\n}\n\nexport interface SlipSelection {\n matchOddsId: number\n matchId: number\n oddsDecimal: number\n quotedAtUtc?: string\n insightId?: string\n conversationId?: string\n}\n\nexport type AddToSlipRejectReason =\n | 'suspended' | 'closed' | 'login_required'\n | 'not_found' | 'limit' | 'unsupported'\n\nexport type AddToSlipResult =\n | { status: 'added'; slip?: { selectionCount: number; totalOddsDecimal?: number } }\n | { status: 'duplicate' }\n | { status: 'price_changed'; newOddsDecimal: number; accepted: boolean }\n | { status: 'rejected'; reason: AddToSlipRejectReason; message?: string }\n\nexport type AddToSlipHandler = (\n selection: SlipSelection,\n) => Promise<AddToSlipResult | void> | AddToSlipResult | void\n\nconst REJECT_REASONS = ['suspended', 'closed', 'login_required', 'not_found', 'limit', 'unsupported']\n\nexport function isAddToSlipResult(v: unknown): v is AddToSlipResult {\n if (typeof v !== 'object' || v === null) return false\n const o = v as Record<string, unknown>\n switch (o.status) {\n case 'added':\n case 'duplicate':\n return true\n case 'price_changed':\n return typeof o.newOddsDecimal === 'number'\n && Number.isFinite(o.newOddsDecimal)\n && typeof o.accepted === 'boolean'\n case 'rejected':\n return typeof o.reason === 'string'\n && REJECT_REASONS.includes(o.reason)\n default:\n return false\n 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+ {"version":3,"sources":["../src/errors.ts","../src/http.ts","../src/ndjson.ts","../src/chat.ts","../src/signals.ts","../src/conversation.ts","../src/eventLog.ts","../src/client.ts","../src/types.ts"],"sourcesContent":["export class WidgetSdkError extends Error {\n readonly code: string\n readonly status?: number\n constructor(message: string, code: string, status?: number) {\n super(message)\n this.name = new.target.name\n this.code = code\n this.status = status\n Object.setPrototypeOf(this, new.target.prototype)\n }\n}\nexport class AuthError extends WidgetSdkError {\n constructor(message = 'Invalid or missing public key') { super(message, 'unauthorized', 401) }\n}\nexport class ForbiddenError extends WidgetSdkError {\n constructor(message = 'Origin not allowed or widget disabled') { super(message, 'forbidden', 403) }\n}\nexport class RateLimitError extends WidgetSdkError {\n readonly retryAfter?: number\n constructor(retryAfter?: number, message = 'Rate limited') { super(message, 'rate_limited', 429); this.retryAfter = retryAfter }\n}\nexport class UpstreamError extends WidgetSdkError {\n constructor(status: number, message = 'Upstream error') { super(message, 'upstream_error', status) }\n}\nexport class NetworkError extends WidgetSdkError {\n readonly cause?: unknown\n constructor(message = 'Network request failed', cause?: unknown) { super(message, 'network_error'); this.cause = cause }\n}\nexport class ParseError extends WidgetSdkError {\n readonly line?: string\n constructor(message = 'Malformed NDJSON line', line?: string) { super(message, 'parse_error'); this.line = line }\n}\n","import { AuthError, ForbiddenError, NetworkError, RateLimitError, UpstreamError, WidgetSdkError } from './errors'\nimport type {\n ClubFanDashboardPayload, GameListPayload, GameResultPayload, GameStatePayload, LeaderboardPayload,\n LiveMonitorSnapshot, MarketOddsBlock, PinRef, PresetGrid, PresetGridOptions, SchedulePayload, StatesPayload, SubmitPlayBody, SubmitPlayResult,\n} from './events'\nimport type { ChatInput, FetchLike } from './types'\n\nexport interface ResolvedConfig {\n operatorId: string\n publicKey: string\n baseUrl: string\n fetch: FetchLike\n}\n\nfunction endpoint(cfg: ResolvedConfig, path: string): string {\n return `${cfg.baseUrl.replace(/\\/+$/, '')}/v1/${encodeURIComponent(cfg.operatorId)}/${path}`\n}\n\nexport function toWidgetError(status: number, retryAfterHeader: string | null): WidgetSdkError {\n switch (status) {\n case 401: return new AuthError()\n case 403: return new ForbiddenError()\n case 429: {\n const n = retryAfterHeader != null ? Number(retryAfterHeader) : undefined\n return new RateLimitError(Number.isFinite(n) ? (n as number) : undefined)\n }\n default: return new UpstreamError(status)\n }\n}\n\nfunction isAbort(error: unknown): boolean {\n return error instanceof Error && error.name === 'AbortError'\n}\n\nasync function send(cfg: ResolvedConfig, path: string, body: object, signal?: AbortSignal): Promise<Response> {\n try {\n return await cfg.fetch(endpoint(cfg, path), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(body),\n signal,\n })\n } catch (error) {\n if (isAbort(error)) throw error\n throw new NetworkError('Network request failed', error)\n }\n}\n\nexport async function postChat(cfg: ResolvedConfig, input: ChatInput, signal: AbortSignal): Promise<Response> {\n const res = await send(cfg, 'chat', input, signal)\n if (!res.ok || res.body == null) throw toWidgetError(res.status, res.headers.get('Retry-After'))\n return res\n}\n\nexport async function postSignal(cfg: ResolvedConfig, wireBody: object, signal?: AbortSignal): Promise<void> {\n const res = await send(cfg, 'signals', wireBody, signal)\n if (!res.ok) throw toWidgetError(res.status, res.headers.get('Retry-After'))\n}\n\nexport async function postEvents(cfg: ResolvedConfig, batch: object): Promise<void> {\n const res = await send(cfg, 'events', batch)\n if (!res.ok) throw toWidgetError(res.status, res.headers.get('Retry-After'))\n}\n\n// Best-effort tail flush on page hide/unload. Uses fetch keepalive (not sendBeacon) because the\n// gateway requires the X-SS-Public-Key header, which sendBeacon cannot set. Both the synchronous\n// call and the returned promise are guarded -- an async rejection (real network failure, or\n// Chrome's ~64KB keepalive body cap) must never surface as an unhandled rejection, since this\n// runs inside an operator-embedded widget during page-hide and would show up as noise in the\n// OPERATOR's own error monitoring.\nexport function postEventsKeepalive(cfg: ResolvedConfig, batch: object): void {\n try {\n void cfg.fetch(endpoint(cfg, 'events'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(batch),\n keepalive: true,\n }).catch(() => { /* best-effort tail flush -- swallow async rejection too */ })\n } catch {\n /* best-effort tail flush -- never throw on unload */\n }\n}\n\nexport async function getLiveDashboard(cfg: ResolvedConfig): Promise<ClubFanDashboardPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-dashboard'), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n // 204 is the definitive \"not live / match over\" signal -- the poll loop stops on it.\n // Any other non-ok status (e.g. a transient 502/503/504) must throw rather than return\n // null, so the poll loop's per-tick try/catch retries on the next tick instead of stopping.\n if (res.status === 204) return null\n if (!res.ok) throw new Error(`live-dashboard ${res.status}`)\n return (await res.json()) as ClubFanDashboardPayload\n}\n\n// 404 is the definitive \"live monitor disabled for this operator\" signal -- the poll loop\n// stops and the tabs disable. Any other non-ok status must throw so the per-tick\n// try/catch retries next tick instead of silently disabling the feature.\nexport async function postLiveMonitor(cfg: ResolvedConfig, pins: PinRef[], locale?: string): Promise<LiveMonitorSnapshot | null> {\n const body: { pins: PinRef[]; locale?: string } = { pins }\n if (locale) body.locale = locale\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(body),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor ${res.status}`)\n return (await res.json()) as LiveMonitorSnapshot\n}\n\nexport async function postMarketOdds(\n cfg: ResolvedConfig, matchId: number, marketDeveloperName: string,\n): Promise<MarketOddsBlock | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor/market'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify({ matchId, marketDeveloperName }),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor/market ${res.status}`)\n return (await res.json()) as MarketOddsBlock\n}\n\n// 404 mirrors postLiveMonitor: the definitive \"live monitor disabled for this operator\" signal.\n// Every other non-ok status throws so the caller's per-tick catch retries next tick.\nexport async function postSchedule(\n cfg: ResolvedConfig, localDate: string, utcOffsetMinutes: number,\n): Promise<SchedulePayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor/schedule'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify({ localDate, utcOffsetMinutes }),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor/schedule ${res.status}`)\n return (await res.json()) as SchedulePayload\n}\n\nexport async function postStates(cfg: ResolvedConfig, matchIds: number[]): Promise<StatesPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'live-monitor/states'), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify({ matchIds }),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`live-monitor/states ${res.status}`)\n return (await res.json()) as StatesPayload\n}\n\nfunction q(parts: Record<string, string | number | undefined>): string {\n const kept = Object.entries(parts)\n .filter(([, v]) => v !== undefined && v !== '')\n .map(([k, v]) => `${k}=${encodeURIComponent(String(v))}`)\n return kept.length ? `?${kept.join('&')}` : ''\n}\n\nexport async function getGames(cfg: ResolvedConfig, operatorUserId?: string, gameDay?: string): Promise<GameListPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'games' + q({ operatorUserId, gameDay })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`games ${res.status}`)\n return (await res.json()) as GameListPayload\n}\n\nexport async function getGameConfig(cfg: ResolvedConfig, gameId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameStatePayload | null> {\n const res = await cfg.fetch(endpoint(cfg, `games/${encodeURIComponent(gameId)}` + q({ fixtureId, gameDay, locale })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`game-config ${res.status}`)\n return (await res.json()) as GameStatePayload\n}\n\nexport async function getGameResult(cfg: ResolvedConfig, gameId: string, operatorUserId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameResultPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, `games/${encodeURIComponent(gameId)}/result` + q({ operatorUserId, fixtureId, gameDay, locale })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`game-result ${res.status}`)\n return (await res.json()) as GameResultPayload\n}\n\nexport async function postPlay(cfg: ResolvedConfig, gameId: string, body: SubmitPlayBody, locale?: string): Promise<SubmitPlayResult | null> {\n const res = await cfg.fetch(endpoint(cfg, `games/${encodeURIComponent(gameId)}/plays` + q({ locale })), {\n method: 'POST',\n headers: { 'Content-Type': 'application/json', 'X-SS-Public-Key': cfg.publicKey },\n body: JSON.stringify(body),\n })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`play ${res.status}`)\n return (await res.json()) as SubmitPlayResult\n}\n\nexport async function getLeaderboard(cfg: ResolvedConfig, operatorUserId?: string, week?: string): Promise<LeaderboardPayload | null> {\n const res = await cfg.fetch(endpoint(cfg, 'games/leaderboard' + q({ operatorUserId, week })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`leaderboard ${res.status}`)\n return (await res.json()) as LeaderboardPayload\n}\n\n// Onboarding presets stage 2 (contract §1). 404 is the definitive \"no presets for this visitor\"\n// answer (flag off, not a betting operator, or cool-off). 503 and every other non-ok status throw:\n// the widget keeps any grid it already has and asks again on the next panel open.\n// operatorUserId is optional, passed as the games routes pass it: the cool-off check (D3) needs it,\n// and a request without it is an anonymous visitor.\nexport async function getPricePresets(\n cfg: ResolvedConfig, locale: string, operatorUserId?: string, options?: PresetGridOptions,\n): Promise<PresetGrid | null> {\n const res = await cfg.fetch(endpoint(cfg, 'price-presets' + q({ locale, operatorUserId, pool: options?.pool })), { method: 'GET', headers: { 'X-SS-Public-Key': cfg.publicKey } })\n if (res.status === 404) return null\n if (!res.ok) throw new Error(`price-presets ${res.status}`)\n return (await res.json()) as PresetGrid\n}\n","import { ParseError } from './errors'\n\nexport interface NdjsonParser {\n push(text: string): unknown[]\n flush(): unknown[]\n}\n\nfunction parseLine(line: string): unknown | undefined {\n const trimmed = line.trim()\n if (trimmed === '') return undefined\n try {\n return JSON.parse(trimmed)\n } catch {\n throw new ParseError('Malformed NDJSON line', line)\n }\n}\n\nexport function createNdjsonParser(): NdjsonParser {\n let buffer = ''\n return {\n push(text: string): unknown[] {\n buffer += text\n const out: unknown[] = []\n let idx: number\n while ((idx = buffer.indexOf('\\n')) >= 0) {\n const line = buffer.slice(0, idx)\n buffer = buffer.slice(idx + 1)\n const parsed = parseLine(line)\n if (parsed !== undefined) out.push(parsed)\n }\n return out\n },\n flush(): unknown[] {\n const rest = buffer\n buffer = ''\n const parsed = parseLine(rest)\n return parsed === undefined ? [] : [parsed]\n },\n }\n}\n","import { WidgetSdkError } from './errors'\nimport type {\n ActionButtonEventData, ActionsLoadingEventData, AnswerEventData, ChatEvent,\n EntityCardEventData, IntentChipEventData, ProgressEventData, StreamErrorEventData, TurnCompleteEventData,\n} from './events'\nimport { postChat, type ResolvedConfig } from './http'\nimport { createNdjsonParser } from './ndjson'\nimport type { ChatInput } from './types'\n\nexport interface ChatCallbacks {\n onProgress?(data: ProgressEventData): void\n onAnswer?(data: AnswerEventData): void\n onEntityCard?(data: EntityCardEventData): void\n onActionButton?(data: ActionButtonEventData): void\n onIntentChip?(data: IntentChipEventData): void\n onActionsLoading?(data: ActionsLoadingEventData): void\n onError?(error: StreamErrorEventData | WidgetSdkError): void\n onComplete?(data: TurnCompleteEventData): void\n}\n\nexport interface ChatHandle extends AsyncIterable<ChatEvent>, PromiseLike<void> {\n cancel(): void\n}\n\nfunction dispatch(ev: ChatEvent, cb: ChatCallbacks): void {\n switch (ev.type) {\n case 'progress': cb.onProgress?.(ev.data); break\n case 'answer': cb.onAnswer?.(ev.data); break\n case 'entity_card': cb.onEntityCard?.(ev.data); break\n case 'action_button': cb.onActionButton?.(ev.data); break\n case 'intent_chip': cb.onIntentChip?.(ev.data); break\n case 'actions_loading': cb.onActionsLoading?.(ev.data); break\n case 'turn_complete': cb.onComplete?.(ev.data); break\n case 'error': cb.onError?.(ev.data); break\n }\n}\n\nasync function* streamEvents(cfg: ResolvedConfig, input: ChatInput, signal: AbortSignal): AsyncGenerator<ChatEvent> {\n const res = await postChat(cfg, input, signal)\n const reader = res.body!.getReader()\n const decoder = new TextDecoder()\n const parser = createNdjsonParser()\n try {\n for (;;) {\n const { done, value } = await reader.read()\n if (done) break\n for (const obj of parser.push(decoder.decode(value, { stream: true }))) yield obj as ChatEvent\n }\n for (const obj of parser.flush()) yield obj as ChatEvent\n } finally {\n await reader.cancel().catch(() => {})\n }\n}\n\nexport function runChat(\n cfg: ResolvedConfig,\n input: ChatInput,\n callbacks?: ChatCallbacks,\n opts?: { signal?: AbortSignal; tap?: (ev: ChatEvent) => void },\n): ChatHandle {\n const controller = new AbortController()\n const external = opts?.signal\n if (external) {\n if (external.aborted) controller.abort()\n else external.addEventListener('abort', () => controller.abort(), { once: true })\n }\n\n async function* source(): AsyncGenerator<ChatEvent> {\n for await (const ev of streamEvents(cfg, input, controller.signal)) {\n opts?.tap?.(ev)\n yield ev\n }\n }\n\n const iterator = source()\n let consumed = false\n\n async function drive(): Promise<void> {\n try {\n for await (const ev of iterator) { if (callbacks) dispatch(ev, callbacks) }\n } catch (error) {\n if (callbacks?.onError && error instanceof WidgetSdkError) { callbacks.onError(error); return }\n throw error\n }\n }\n\n return {\n [Symbol.asyncIterator](): AsyncIterator<ChatEvent> {\n if (consumed) throw new Error('chat stream already consumed')\n consumed = true\n return iterator\n },\n then<TResult1 = void, TResult2 = never>(\n onfulfilled?: ((value: void) => TResult1 | PromiseLike<TResult1>) | null,\n onrejected?: ((reason: unknown) => TResult2 | PromiseLike<TResult2>) | null,\n ): PromiseLike<TResult1 | TResult2> {\n if (consumed) return Promise.resolve().then(onfulfilled, onrejected)\n consumed = true\n return drive().then(onfulfilled, onrejected)\n },\n cancel(): void { controller.abort() },\n }\n}\n","import type { SignalEntityType, SignalInput, SignalType } from './types'\n\nexport const SIGNAL_TYPE_CODES: Record<SignalType, number> = {\n MatchPageView: 1, PlayerPageView: 2, TeamPageView: 3, MarketView: 4,\n SearchQuery: 5, SessionDepth: 6, TimeOnPage: 7, InsightViewed: 8,\n InsightMarketClicked: 9, BetPlacedFromInsight: 10, InsightScrollDepth: 11,\n ToolCall: 12, EntityMention: 13, Handoff: 14, FollowUpQuery: 15, RecommendationDismissed: 16,\n}\n\nexport const ENTITY_TYPE_CODES: Record<SignalEntityType, number> = {\n Match: 1, Team: 2, Player: 3, Competition: 4, Market: 5,\n Article: 6, Session: 7, Query: 8, Conversation: 9,\n}\n\nexport function toSignalWireBody(input: SignalInput): {\n signalType: number; entityType: number; entityName?: string; entityId?: string\n operatorUserId?: string; anonymousUserId?: string; dashboardLayout?: string; tileIndex?: number\n} {\n const signalType = SIGNAL_TYPE_CODES[input.signalType]\n const entityType = ENTITY_TYPE_CODES[input.entityType]\n if (signalType === undefined) throw new Error(`Unknown signalType: ${String(input.signalType)}`)\n if (entityType === undefined) throw new Error(`Unknown entityType: ${String(input.entityType)}`)\n return {\n signalType, entityType, entityName: input.entityName, entityId: input.entityId,\n operatorUserId: input.operatorUserId, anonymousUserId: input.anonymousUserId,\n dashboardLayout: input.dashboardLayout, tileIndex: input.tileIndex,\n }\n}\n","import { runChat, type ChatCallbacks, type ChatHandle } from './chat'\nimport type {\n ClubFanDashboardPayload, GameListPayload, GameResultPayload, GameStatePayload, LeaderboardPayload,\n LiveMonitorSnapshot, MarketOddsBlock, PinRef, PresetGrid, PresetGridOptions, SchedulePayload, StatesPayload, SubmitPlayResult,\n} from './events'\nimport {\n getGameConfig, getGameResult, getGames, getLeaderboard, getLiveDashboard, getPricePresets,\n postLiveMonitor, postMarketOdds, postPlay, postSchedule, postSignal, postStates, type ResolvedConfig,\n} from './http'\nimport { toSignalWireBody } from './signals'\nimport type { ChatInput, SignalInput, UserContext } from './types'\n\nexport class Conversation {\n conversationId?: string\n\n constructor(private readonly cfg: ResolvedConfig, private readonly context?: UserContext) {}\n\n send(input: ChatInput, callbacks?: ChatCallbacks): ChatHandle {\n const mergedContext: UserContext = { ...this.context, ...input.userContext }\n const full: ChatInput = {\n ...input,\n conversationId: input.conversationId ?? this.conversationId,\n userContext: Object.keys(mergedContext).length > 0 ? mergedContext : undefined,\n }\n return runChat(this.cfg, full, callbacks, {\n tap: (ev) => { if (ev.type === 'turn_complete') this.conversationId = ev.data.conversationId },\n })\n }\n\n sendSignal(input: SignalInput): Promise<void> {\n const operatorUserId = input.operatorUserId ?? this.context?.operatorUserId\n const anonymousUserId = operatorUserId ? undefined : (input.anonymousUserId ?? this.context?.anonymousUserId)\n if (!operatorUserId && !anonymousUserId) {\n throw new Error('operatorUserId or anonymousUserId is required (set it on conversation() or pass it to sendSignal)')\n }\n if (!input.entityId && !input.entityName) {\n throw new Error('entityId or entityName is required')\n }\n return postSignal(this.cfg, toSignalWireBody({ ...input, operatorUserId, anonymousUserId }))\n }\n\n getLiveDashboard(): Promise<ClubFanDashboardPayload | null> {\n return getLiveDashboard(this.cfg)\n }\n\n getLiveMonitor(pins: PinRef[], locale?: string): Promise<LiveMonitorSnapshot | null> {\n return postLiveMonitor(this.cfg, pins, locale)\n }\n\n getMarketOdds(matchId: number, marketDeveloperName: string): Promise<MarketOddsBlock | null> {\n return postMarketOdds(this.cfg, matchId, marketDeveloperName)\n }\n\n getPricePresets(locale: string, options?: PresetGridOptions): Promise<PresetGrid | null> {\n return getPricePresets(this.cfg, locale, this.context?.operatorUserId, options)\n }\n\n getSchedule(localDate: string, utcOffsetMinutes: number): Promise<SchedulePayload | null> {\n return postSchedule(this.cfg, localDate, utcOffsetMinutes)\n }\n\n getStates(matchIds: number[]): Promise<StatesPayload | null> {\n return postStates(this.cfg, matchIds)\n }\n\n getGames(gameDay?: string): Promise<GameListPayload | null> {\n return getGames(this.cfg, this.context?.operatorUserId, gameDay)\n }\n\n getGameConfig(gameId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameStatePayload | null> {\n return getGameConfig(this.cfg, gameId, fixtureId, gameDay, locale)\n }\n\n getGameResult(gameId: string, fixtureId?: number, gameDay?: string, locale?: string): Promise<GameResultPayload | null> {\n const operatorUserId = this.context?.operatorUserId\n if (!operatorUserId) return Promise.resolve(null)\n return getGameResult(this.cfg, gameId, operatorUserId, fixtureId, gameDay, locale)\n }\n\n postPlay(gameId: string, answerJson: string, gameDay: string, fixtureId?: number, locale?: string): Promise<SubmitPlayResult | null> {\n const operatorUserId = this.context?.operatorUserId\n if (!operatorUserId) return Promise.resolve(null)\n return postPlay(this.cfg, gameId, { operatorUserId, gameDay, answerJson, fixtureId }, locale)\n }\n\n getLeaderboard(week?: string): Promise<LeaderboardPayload | null> {\n return getLeaderboard(this.cfg, this.context?.operatorUserId, week)\n }\n}\n","export type WidgetEntityEventName =\n | 'pin_add' | 'pin_remove' | 'slip_click' | 'slip_result'\n | 'insight_expand' | 'tile_tap' | 'chip_tap'\n | 'slip_remove' | 'bet_placed' | 'match_view' | 'match_open'\n\nexport type WidgetPopupEventName = 'popup_shown' | 'popup_opened' | 'popup_dismissed'\n\nexport type WidgetPopupAskEventName = 'popup_ask_tap'\n\nexport type WidgetEventName = WidgetEntityEventName | WidgetPopupEventName | WidgetPopupAskEventName\n\nexport type WidgetEntityType = 'match' | 'team' | 'player' | 'competition' | 'market'\n\nexport interface WidgetEventInput {\n name: WidgetEntityEventName\n entityType: WidgetEntityType\n entityId?: string\n entityName?: string\n marketDeveloperName?: string\n outcome?: string\n /** Football match id of the slip selection (slip_click / slip_result). */\n matchId?: number\n /** The raw odds label as stored (\"Home\", \"Over\", \"Home/Draw\"), never a joined display string. Max 64. */\n selection?: string\n /** The raw line (\"2.5\"). Max 32; omit when empty. */\n line?: string\n /** Decimal price shown when the selection was added. */\n odds?: number\n}\n\n/** Launcher popup telemetry: counted server-side, never tied to an entity. */\nexport type WidgetPopupEventInput =\n { name: WidgetPopupEventName } & { [K in Exclude<keyof WidgetEventInput, 'name'>]?: never }\n\n/** A tap on one of the launcher bubble's asks. `outcome` carries the ask's position, \"0\" or \"1\"\n * (contract §5): the gateway forwards only the fields of its own event model, and outcome is its\n * one free-text field. */\nexport type WidgetPopupAskEventInput =\n { name: WidgetPopupAskEventName; outcome: string } & { [K in Exclude<keyof WidgetEventInput, 'name' | 'outcome'>]?: never }\n\nexport type WidgetLogInput = WidgetEventInput | WidgetPopupEventInput | WidgetPopupAskEventInput\n\nexport type WireEvent = WidgetLogInput & {\n seq: number\n at: number\n}\n\nexport interface EventBatch {\n v: 1\n sessionId: string\n conversationId?: string\n operatorUserId?: string\n anonymousUserId?: string\n /**\n * Events dropped after exhausting delivery attempts during a PRIOR flush cycle — not a count of\n * this batch's own events. Rides whichever batch is built next after the drop, then is omitted\n * (0/undefined) once a clean cycle passes without a new failure.\n */\n dropped?: number\n /**\n * Failed delivery attempts from a PRIOR flush cycle — not retries of this batch's own events.\n * Rides whichever batch is built next after the failure, then is omitted (0/undefined) once a\n * clean cycle passes without a new failure.\n */\n retries?: number\n events: WireEvent[]\n}\n\nexport interface EventLoggerOptions {\n /** Normal delivery (fetch). Rejecting triggers the retry/backoff loop. */\n flush: (batch: EventBatch) => Promise<void>\n /** Best-effort tail flush on page hide/unload (fetch keepalive). Never awaited. */\n flushKeepalive: (batch: EventBatch) => void\n /** Injectable clock (tests). Defaults to Date.now. */\n now?: () => number\n batchIntervalMs?: number\n maxBatch?: number\n maxAttempts?: number\n}\n\nexport interface EventLogger {\n log(input: WidgetLogInput): void\n setIdentity(id: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string }): void\n flushNow(): Promise<void>\n flushOnHide(): void\n dispose(): void\n /** Undoes dispose(). React StrictMode runs an effect's cleanup and then its setup again on the\n * same logger, so the widget's setup has to be able to bring a disposed logger back. */\n resume(): void\n}\n\nconst IMMEDIATE: ReadonlySet<WidgetEventName> = new Set([\n 'pin_add', 'pin_remove', 'slip_click', 'slip_result', 'slip_remove', 'bet_placed',\n])\n\n// Queued without arming the batch timer: the event leaves with the next flush of any cause. A match\n// page view fires for every visitor, so it must never start a request of its own.\nconst DEFERRED: ReadonlySet<WidgetEventName> = new Set(['match_view'])\n\nconst DEFAULT_BATCH_INTERVAL_MS = 10_000\nconst DEFAULT_MAX_BATCH = 50\nconst DEFAULT_MAX_ATTEMPTS = 3\n\nfunction delay(ms: number): Promise<void> {\n return new Promise((resolve) => setTimeout(resolve, ms))\n}\n\nfunction makeSessionId(): string {\n const c: Crypto | undefined = globalThis.crypto\n if (c && typeof c.randomUUID === 'function') return c.randomUUID()\n return `s_${Date.now().toString(36)}_${Math.random().toString(36).slice(2)}`\n}\n\nclass EventLoggerImpl implements EventLogger {\n private readonly sessionId = makeSessionId()\n private readonly now: () => number\n private readonly batchIntervalMs: number\n private readonly maxBatch: number\n private readonly maxAttempts: number\n\n private queue: WireEvent[] = []\n private seq = 0\n private retries = 0\n private dropped = 0\n private identity: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string } = {}\n private timer: ReturnType<typeof setTimeout> | null = null\n private inFlight: Promise<void> | null = null\n private disposed = false\n\n constructor(private readonly opts: EventLoggerOptions) {\n this.now = opts.now ?? (() => Date.now())\n this.batchIntervalMs = opts.batchIntervalMs ?? DEFAULT_BATCH_INTERVAL_MS\n this.maxBatch = opts.maxBatch ?? DEFAULT_MAX_BATCH\n this.maxAttempts = opts.maxAttempts ?? DEFAULT_MAX_ATTEMPTS\n }\n\n log(input: WidgetLogInput): void {\n if (this.disposed) return\n const event: WireEvent = { ...input, seq: ++this.seq, at: this.now() }\n this.queue.push(event)\n if (IMMEDIATE.has(input.name)) {\n this.trigger()\n } else if (this.queue.length >= this.maxBatch) {\n this.trigger()\n } else if (!DEFERRED.has(input.name)) {\n this.armTimer()\n }\n }\n\n setIdentity(id: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string }): void {\n this.identity = { ...this.identity, ...id }\n }\n\n async flushNow(): Promise<void> {\n if (this.inFlight) await this.inFlight\n if (this.queue.length > 0) await this.doFlush()\n }\n\n flushOnHide(): void {\n this.clearTimer()\n const batch = this.buildBatch()\n if (batch === null) return\n this.opts.flushKeepalive(batch)\n }\n\n dispose(): void {\n this.disposed = true\n this.clearTimer()\n }\n\n resume(): void {\n this.disposed = false\n }\n\n private armTimer(): void {\n if (this.timer !== null) return\n this.timer = setTimeout(() => {\n this.timer = null\n this.trigger()\n }, this.batchIntervalMs)\n }\n\n private clearTimer(): void {\n if (this.timer === null) return\n clearTimeout(this.timer)\n this.timer = null\n }\n\n private trigger(): void {\n if (this.disposed) return\n if (this.inFlight) return\n this.inFlight = this.doFlush().finally(() => {\n this.inFlight = null\n // An immediate (or maxBatch-triggered) log() call that arrived while this flush was\n // in-flight was a no-op above -- drain it now instead of stranding it until some later\n // log()/flushNow()/dispose() call. Guarded by the disposed check at the top of trigger()\n // itself, so a straggler queued just before dispose() does not fire a flush after it.\n if (this.queue.length > 0) this.trigger()\n })\n }\n\n /**\n * Snapshots the queue + carry-over counters (see EventBatch.dropped/retries) into a batch and\n * resets both for the next cycle. Returns null only when there is truly nothing to report --\n * an empty queue AND no pending dropped/retries -- so a pending counter-only report (queue\n * drained by an exhausted flush, nothing logged since) still gets built and delivered.\n */\n private buildBatch(): EventBatch | null {\n if (this.queue.length === 0 && this.retries === 0 && this.dropped === 0) return null\n const events = this.queue\n this.queue = []\n const batch: EventBatch = { v: 1, sessionId: this.sessionId, ...this.identity, events }\n if (this.retries > 0) batch.retries = this.retries\n if (this.dropped > 0) batch.dropped = this.dropped\n this.retries = 0\n this.dropped = 0\n return batch\n }\n\n private async doFlush(): Promise<void> {\n this.clearTimer()\n const batch = this.buildBatch()\n if (batch === null) return\n for (let attempt = 1; attempt <= this.maxAttempts; attempt++) {\n try {\n await this.opts.flush(batch)\n return\n } catch {\n this.retries++\n if (attempt >= this.maxAttempts) {\n this.dropped += batch.events.length\n return\n }\n await delay(2 ** attempt * 50)\n }\n }\n }\n}\n\nexport function createEventLogger(opts: EventLoggerOptions): EventLogger {\n return new EventLoggerImpl(opts)\n}\n","import { runChat, type ChatCallbacks, type ChatHandle } from './chat'\nimport { Conversation } from './conversation'\nimport { createEventLogger, type EventLogger } from './eventLog'\nimport { postEvents, postEventsKeepalive, postSignal, type ResolvedConfig } from './http'\nimport { toSignalWireBody } from './signals'\nimport type { ChatInput, SignalInput, StatsWidgetClientOptions, UserContext } from './types'\n\nconst DEFAULT_BASE_URL = 'https://widget.sensiblestats.com'\n\nexport class StatsWidgetClient {\n private readonly cfg: ResolvedConfig\n\n constructor(options: StatsWidgetClientOptions) {\n if (!options.operatorId) throw new Error('operatorId is required')\n if (!options.publicKey) throw new Error('publicKey is required')\n const fetchImpl = options.fetch ?? (globalThis.fetch ? globalThis.fetch.bind(globalThis) : undefined)\n if (!fetchImpl) throw new Error('No fetch implementation available; pass options.fetch')\n this.cfg = {\n operatorId: options.operatorId,\n publicKey: options.publicKey,\n baseUrl: options.baseUrl ?? DEFAULT_BASE_URL,\n fetch: fetchImpl,\n }\n }\n\n chat(input: ChatInput, callbacks?: ChatCallbacks): ChatHandle {\n return runChat(this.cfg, input, callbacks)\n }\n\n async sendSignal(input: SignalInput): Promise<void> {\n await postSignal(this.cfg, toSignalWireBody(input))\n }\n\n conversation(context?: UserContext): Conversation {\n return new Conversation(this.cfg, context)\n }\n\n createEventLogger(identity?: { operatorUserId?: string; anonymousUserId?: string; conversationId?: string }): EventLogger {\n const logger = createEventLogger({\n flush: (batch) => postEvents(this.cfg, batch),\n flushKeepalive: (batch) => postEventsKeepalive(this.cfg, batch),\n })\n if (identity) logger.setIdentity(identity)\n return logger\n }\n}\n","export type FetchLike = (input: string, init: RequestInit) => Promise<Response>\n\nexport interface StatsWidgetClientOptions {\n operatorId: string\n publicKey: string\n baseUrl?: string\n /** Advanced/testing: inject a fetch implementation. Defaults to globalThis.fetch. */\n fetch?: FetchLike\n}\n\nexport interface UserContext {\n operatorUserId?: string\n defaultLanguage?: string\n anonymousUserId?: string\n}\n\nexport interface ChatGrounding {\n kind?: string\n matchId?: number\n opponentTeamId?: number\n teamId?: number\n competitionId?: number\n season?: string\n subject?: string\n personaHint?: string\n}\n\n/** Onboarding presets stage 2 (contract §3): what a tool's Send asked for. Sent only from a tool's\n * Send, beside the full sentence in `message`. The server ignores it unless every value is valid. */\nexport interface ChatPreset {\n kind: 'max_price' | 'min_price' | 'combo'\n /** max_price, min_price */\n price?: number\n /** max_price, min_price */\n count?: number\n /** combo */\n total?: number\n /** combo */\n legs?: number\n /** The picks or legs the tool showed, in the order shown (R12: the answer reprices exactly these). */\n matchOddsIds: number[]\n /** The same picks' matchId, index for index with matchOddsIds (from the grid). */\n matchIds: number[]\n}\n\nexport interface ChatInput {\n message: string\n conversationId?: string\n actionId?: string\n /** Opaque predefined-action-contract ref (e.g. a club-dashboard tap). Authoritative over `message` when present. */\n actionRef?: string\n userContext?: UserContext\n grounding?: ChatGrounding\n /** Features this client can draw (e.g. \"price_presets\"). The server sends nothing that needs a\n * feature the list does not name; an absent list means today's responses. */\n clientCapabilities?: string[]\n /** Onboarding presets stage 2: set only by a preset tool's Send (contract §3). */\n preset?: ChatPreset\n}\n\nexport type SignalType =\n | 'MatchPageView' | 'PlayerPageView' | 'TeamPageView' | 'MarketView'\n | 'SearchQuery' | 'SessionDepth' | 'TimeOnPage' | 'InsightViewed'\n | 'InsightMarketClicked' | 'BetPlacedFromInsight' | 'InsightScrollDepth'\n | 'ToolCall' | 'EntityMention' | 'Handoff' | 'FollowUpQuery' | 'RecommendationDismissed'\n\nexport type SignalEntityType =\n | 'Match' | 'Team' | 'Player' | 'Competition' | 'Market'\n | 'Article' | 'Session' | 'Query' | 'Conversation'\n\nexport interface SignalInput {\n signalType: SignalType\n entityType: SignalEntityType\n /** Either this or entityId is required -- an operator's UI mostly knows a display name. */\n entityName?: string\n /** Either this or entityName is required -- a dashboard tile knows its entity by id. */\n entityId?: string\n operatorUserId?: string\n anonymousUserId?: string\n /** Greeting dashboard layout this signal came from, when it is a dashboard tap. */\n dashboardLayout?: string\n /** Zero-based tile position within the dashboard, when it is a dashboard tap. */\n tileIndex?: number\n}\n\nexport interface SlipSelection {\n matchOddsId: number\n matchId: number\n oddsDecimal: number\n quotedAtUtc?: string\n insightId?: string\n conversationId?: string\n}\n\nexport type AddToSlipRejectReason =\n | 'suspended' | 'closed' | 'login_required'\n | 'not_found' | 'limit' | 'unsupported'\n\nexport type AddToSlipResult =\n | { status: 'added'; slip?: { selectionCount: number; totalOddsDecimal?: number } }\n | { status: 'duplicate' }\n | { status: 'price_changed'; newOddsDecimal: number; accepted: boolean }\n | { status: 'rejected'; reason: AddToSlipRejectReason; message?: string }\n\nexport type AddToSlipHandler = (\n selection: SlipSelection,\n) => Promise<AddToSlipResult | void> | AddToSlipResult | void\n\nconst REJECT_REASONS = ['suspended', 'closed', 'login_required', 'not_found', 'limit', 'unsupported']\n\nexport function isAddToSlipResult(v: unknown): v is AddToSlipResult {\n if (typeof v !== 'object' || v === null) return false\n const o = v as Record<string, unknown>\n switch (o.status) {\n case 'added':\n case 'duplicate':\n return true\n case 'price_changed':\n return typeof o.newOddsDecimal === 'number'\n && Number.isFinite(o.newOddsDecimal)\n && typeof o.accepted === 'boolean'\n case 'rejected':\n return typeof o.reason === 'string'\n && REJECT_REASONS.includes(o.reason)\n default:\n return false\n 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@sensiblestats/widget-sdk",
3
- "version": "0.45.0",
3
+ "version": "0.47.0",
4
4
  "description": "Headless browser SDK for the SensibleStats chat widget gateway.",
5
5
  "type": "module",
6
6
  "main": "./dist/index.cjs",