@senpi/runtime 1.1.0-dev.runtime-phase-2.20260513122539 → 1.1.0-dev.runtime-phase-2.20260514144638

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Files changed (46) hide show
  1. package/dist/cli/senpi-cli-config.d.ts +15 -1
  2. package/dist/cli/senpi-cli-config.d.ts.map +1 -1
  3. package/dist/cli/senpi-cli-config.js +19 -2
  4. package/dist/cli/senpi-cli-config.js.map +1 -1
  5. package/dist/cli/senpi-commands.d.ts.map +1 -1
  6. package/dist/cli/senpi-commands.js +4 -1
  7. package/dist/cli/senpi-commands.js.map +1 -1
  8. package/dist/index.d.ts +17 -3
  9. package/dist/index.d.ts.map +1 -1
  10. package/dist/index.js +47 -11
  11. package/dist/index.js.map +1 -1
  12. package/dist/runtime/auto-update/coordinator.d.ts +13 -0
  13. package/dist/runtime/auto-update/coordinator.d.ts.map +1 -1
  14. package/dist/runtime/auto-update/coordinator.js +22 -8
  15. package/dist/runtime/auto-update/coordinator.js.map +1 -1
  16. package/dist/skills-manager/bootstrap.d.ts.map +1 -1
  17. package/dist/skills-manager/bootstrap.js +34 -16
  18. package/dist/skills-manager/bootstrap.js.map +1 -1
  19. package/dist/skills-manager/constants.d.ts +20 -1
  20. package/dist/skills-manager/constants.d.ts.map +1 -1
  21. package/dist/skills-manager/constants.js +26 -1
  22. package/dist/skills-manager/constants.js.map +1 -1
  23. package/dist/skills-manager/coordinator.d.ts +157 -20
  24. package/dist/skills-manager/coordinator.d.ts.map +1 -1
  25. package/dist/skills-manager/coordinator.js +289 -86
  26. package/dist/skills-manager/coordinator.js.map +1 -1
  27. package/dist/skills-manager/index.d.ts +1 -1
  28. package/dist/skills-manager/index.d.ts.map +1 -1
  29. package/dist/skills-manager/index.js +1 -1
  30. package/dist/skills-manager/index.js.map +1 -1
  31. package/dist/skills-manager/state-store.d.ts +27 -4
  32. package/dist/skills-manager/state-store.d.ts.map +1 -1
  33. package/dist/skills-manager/state-store.js +42 -16
  34. package/dist/skills-manager/state-store.js.map +1 -1
  35. package/dist/skills-manager/types.d.ts +46 -8
  36. package/dist/skills-manager/types.d.ts.map +1 -1
  37. package/dist/skills-manager/utils.d.ts +17 -0
  38. package/dist/skills-manager/utils.d.ts.map +1 -1
  39. package/dist/skills-manager/utils.js +43 -11
  40. package/dist/skills-manager/utils.js.map +1 -1
  41. package/dist/skills-manager/version-manager.d.ts +93 -8
  42. package/dist/skills-manager/version-manager.d.ts.map +1 -1
  43. package/dist/skills-manager/version-manager.js +185 -28
  44. package/dist/skills-manager/version-manager.js.map +1 -1
  45. package/openclaw.plugin.json +7 -9
  46. package/package.json +1 -1
@@ -1,20 +1,32 @@
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  /**
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  * Central lifecycle manager for Senpi skills auto-update.
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  *
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- * Mirrors AutoUpdateCoordinator from src/runtime/auto-update/coordinator.ts:
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- * same runToken + stopped + running triple for thread-safety, same
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- * self-managed setTimeout loop, same injectable-dependency pattern for
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- * testability.
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+ * Mirrors AutoUpdateCoordinator from src/runtime/auto-update/coordinator.ts
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+ * for thread-safety (runToken + stopped + running triple) and uses the same
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+ * injectable-dependency pattern for testability.
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  *
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- * On start(): bootstrap missing skills then schedule the first poll.
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- * Each tick(): resolve skill names, check remote versions in parallel,
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- * auto-apply patch/minor, notify on major (deduped), skip on none/unknown.
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+ * Scheduling: this coordinator does not own a timer. Ticks fire from
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+ * outside — currently from auto-update's `onTickComplete` hook in
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+ * `src/index.ts`, which calls {@link SkillsUpdateCoordinator.runTickOnce}
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+ * after every auto-update cycle. Skills-manager therefore inherits the
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+ * `autoUpdate.pollIntervalMinutes` cadence and the same failure-backoff
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+ * cadence.
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+ *
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+ * On start(): load persisted state, bootstrap any missing skills, mark
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+ * health as healthy. The first tick fires on the next external invocation
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+ * of `runTickOnce()`.
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+ *
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+ * Each tick: resolve skill names (configured list or discovery), check
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+ * remote versions in parallel, auto-apply patch/minor, notify on major
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+ * (deduped by version), skip on none/unknown.
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  */
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  import type { SkillsManagerSnapshot, SkillsUpdateCoordinatorOptions } from "./types.js";
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+ export declare class SkillsCoordinatorUnavailableError extends Error {
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+ constructor(message: string);
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+ }
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  export declare class SkillsUpdateCoordinator {
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  private readonly options;
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  private readonly store;
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- private timer;
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  private operationChain;
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  private stopped;
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  private runToken;
@@ -22,17 +34,81 @@ export declare class SkillsUpdateCoordinator {
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  private snapshot;
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  /** Latest remote version per skill name — populated during ticks. */
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  private latestVersions;
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+ /**
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+ * Local (pre-install) version per skill name — populated during ticks
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+ * and manual RPC paths from `SkillVersionInfo.localVersion`. Used by the
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+ * update-summary and major-available notifications to render the
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+ * `prev → new` transition. Captured *before* the install runs so the
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+ * value still reflects the on-disk version at the time the user chose to
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+ * update; reading `state.skills[name].installedVersion` instead would
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+ * surface the *post-install* version (recorded by `recordSuccess`) and
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+ * collapse the transition to `vX -> vX`.
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+ */
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+ private previousVersions;
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+ /**
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+ * Cached short descriptions parsed from each skill's **remote** SKILL.md
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+ * frontmatter — i.e. the description for the upcoming/current remote
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+ * version, not whatever's installed locally. Used to enrich
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+ * update-summary and major-available notifications with a one-line
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+ * "About:" so the user gets context for the version the message is
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+ * actually announcing.
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+ *
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+ * Populated during tick / updateSkill / updateAll alongside
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+ * `latestVersions`; absent / null entries simply omit the line from the
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+ * notification.
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+ *
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+ * Using the remote description (rather than the local one) keeps the
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+ * notification description in sync with the version number it sits next
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+ * to — e.g. when notifying about a major bump v1 → v2, the "About:" line
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+ * reflects the v2 description, even if the v1 local copy on disk is
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+ * stale or worded differently.
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+ */
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+ private skillDescriptions;
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  constructor(options: SkillsUpdateCoordinatorOptions);
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- /** Load persisted state, bootstrap missing skills, and schedule the first poll. */
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+ /**
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+ * Load persisted state and bootstrap missing skills. Does **not** schedule
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+ * a poll loop — skills-manager runs off the auto-update coordinator's
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+ * `onTickComplete` hook (see `src/index.ts`), which invokes
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+ * {@link runTickOnce} on whatever cadence auto-update is configured with.
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+ *
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+ * Calling `start()` is still required even in the externally-scheduled
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+ * mode so bootstrap, state load, and the "ready" snapshot all happen
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+ * before the first external tick fires.
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+ */
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  start(): Promise<void>;
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  /**
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- * Cancel the next scheduled poll, prevent in-flight ticks from rescheduling,
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- * and wait for any currently-executing tick or manual RPC to finish so the
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- * caller can rely on no async work still touching state after `stop()`
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- * resolves. Without this drain, a caller `await coordinator.stop()` could
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- * proceed to e.g. delete the state dir while a tick mid-write fires.
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+ * Stop the coordinator: prevent any new ticks from being processed, and
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+ * wait for any in-flight tick or manual RPC to finish so the caller can
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+ * rely on no async work still touching state after `stop()` resolves.
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+ *
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+ * Since scheduling is now external (auto-update's `onTickComplete` hook),
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+ * there's no internal timer to cancel — `stop()` just flips the `stopped`
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+ * flag (which `runTickOnce` checks) and drains the serialised operation
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+ * queue. The auto-update hook itself becomes a no-op for stopped
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+ * coordinators since `runTickOnce` returns early.
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  */
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  stop(): Promise<void>;
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+ /**
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+ * Public one-shot tick entry point. Called externally on whatever cadence
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+ * the host wires up — currently from the auto-update coordinator's
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+ * `onTickComplete` hook in `src/index.ts`, which fires after each
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+ * auto-update version check completes (success or failure).
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+ *
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+ * Replaces the previous internal `tick()` + `scheduleNext()` pair: the
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+ * coordinator no longer owns a timer of its own. Manual RPCs
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+ * (`senpi.skills.update`, `senpi.skills.updateAll`) remain independent of
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+ * this path.
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+ *
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+ * Returns early as a no-op when:
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+ * - The coordinator has been stopped (e.g. plugin teardown).
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+ * - The runToken has rolled (e.g. a stop/start cycle invalidated this call).
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+ * - The coordinator was disabled at start time (config.enabled === false).
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+ *
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+ * Tick errors are logged + recorded on the snapshot but never thrown —
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+ * the caller (auto-update) must not have its own scheduling disturbed by
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+ * a transient skills-manager failure.
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+ */
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+ runTickOnce(): Promise<void>;
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  /** Return the latest point-in-time snapshot for gateway RPCs. */
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  getSnapshot(): SkillsManagerSnapshot;
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  /**
@@ -66,13 +142,18 @@ export declare class SkillsUpdateCoordinator {
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  version: string | null;
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  error?: string;
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  }>>;
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- private scheduleNext;
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- private tick;
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  /**
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  * Run coordinator work in a global critical section so periodic ticks and
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  * manual RPC updates never interleave at await points.
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  */
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  private runSerialized;
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+ /**
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+ * Manual gateway RPCs (`updateSkill`, `updateAll`) are only valid while the
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+ * coordinator is actively running and enabled. This prevents pre-start calls
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+ * (e.g. when SENPI_RUNTIME_API_DISABLED=true skipped start()) from persisting
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+ * the constructor-default empty state over a valid on-disk state file.
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+ */
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+ private assertManualOperationAllowed;
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  /**
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  * Core tick logic: resolve skill names, check versions in parallel, apply
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  * policy per skill, then run a single clone for all skills needing update.
@@ -148,6 +229,39 @@ export declare class SkillsUpdateCoordinator {
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  * caller via a rejected promise (batch path captures it instead).
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  */
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  private applyUpdate;
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+ /**
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+ * Format the per-skill nested-bullet block used in both notification
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+ * shapes. Renders the structure suggested in PR #78 review feedback:
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+ *
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+ * **skill-name**
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+ * • v1.0.0 → v2.0.0 (or "v1.0.0 (install failed)" when failed)
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+ * • description: … (omitted when no remote description)
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+ * • error: … (only on failure, replaces the description)
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+ *
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+ * **Why markdown, not HTML?**
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+ * Openclaw's Telegram channel (`src/telegram/send.ts:sendMessageTelegram`)
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+ * pipes outbound text through `renderTelegramHtmlText`, which defaults
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+ * `textMode` to `"markdown"` — i.e. it expects the source to be markdown
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+ * and runs `markdownToTelegramHtml` over it before handing the converted
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+ * HTML to the Bot API with `parse_mode: "HTML"`. The `message` tool
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+ * (which is what this coordinator's `notify` callback ultimately hits via
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+ * `/tools/invoke`) does not expose `textMode`, so HTML written by us is
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+ * treated as literal characters by the markdown step and rendered as
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+ * visible `<b>` text in the chat (the actual production bug this docstring
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+ * fixes — confirmed against a live notification screenshot).
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+ *
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+ * Using markdown source (`**bold**`, backticks) instead means the channel's
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+ * markdown→HTML converter produces the correct `<b>` / `<code>` HTML
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+ * payload and Telegram renders the formatting properly.
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+ *
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+ * @param skillName Skill identifier (rendered bold via `**name**`).
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+ * @param toVersion Resolved upgraded-to version. `null` for failure rows
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+ * where no install completed; renders as
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+ * "vPREV (install failed)".
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+ * @param errorReason Optional failure reason. When provided, replaces
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+ * the description line with `error: …`.
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+ */
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+ private formatSkillBlock;
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  /**
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  * Send a one-way Telegram notification for a pending major update, deduped
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  * by version.
@@ -164,6 +278,27 @@ export declare class SkillsUpdateCoordinator {
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  * so the user can tell which skills still need attention. Sections with no
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  * entries are omitted. If neither section has entries, no notification is
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  * sent.
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+ *
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+ * Format (markdown source — see `formatSkillBlock` for why markdown
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+ * rather than HTML):
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+ *
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+ * Senpi skills update:
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+ *
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+ * Updated:
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+ *
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+ * **skill-a**
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+ * • v1.0.0 → v1.0.1
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+ * • description: …
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+ *
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+ * **skill-b**
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+ * • v2.0.0 → v2.0.1
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+ * • description: …
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+ *
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+ * Failed to update:
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+ *
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+ * **skill-c**
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+ * • v1.0.0 (install failed)
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+ * • error: clone failed: …
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  */
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  private sendUpdateSummary;
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  /**
@@ -179,7 +314,12 @@ export declare class SkillsUpdateCoordinator {
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  /**
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  * Resolve the list of skill names to check this tick.
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  * Uses `config.skills` when non-empty; otherwise discovers all immediate
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- * subdirectories of `skillsDir`.
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+ * subdirectories across every dir in the `skillsDir` search path,
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+ * deduped by name and sorted.
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+ *
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+ * Per-dir read errors (other than ENOENT) are logged but do not abort the
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+ * scan — a misconfigured secondary dir cannot mask skills present in the
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+ * primary.
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  */
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  private resolveSkillNames;
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  /**
@@ -195,9 +335,6 @@ export declare class SkillsUpdateCoordinator {
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  * 3. Caller-supplied lifecycle metadata — `health`, `lastAction`,
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  * `lastError` describing the most recent tick / manual RPC outcome.
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  *
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- * `nextCheckAt` is preserved from the previous snapshot so callers always
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- * see a valid ETA even on transient rebuilds (e.g. mid-tick error paths).
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- *
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  * This is called at every state-mutating boundary (start, tick complete,
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  * tick error, manual update complete, manual update skipped, manual update
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  * clone failed, stop/disable) so the next RPC response reflects the latest
@@ -1 +1 @@
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